[Log version] 1 [Session] b9744e6d-5eb1-416b-960c-93dad4252613 UTC time stamps 20:47:31.058 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2821 20:47:31.058 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2833 20:47:31.058 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2836 20:47:31.058 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2841 20:47:31.058 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2844 20:47:31.058 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2846 20:47:31.070 [RazerChroma] Setup Razer Chroma resources 20:47:31.070 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2854 20:47:31.079 [Window] Window => active 20:47:31.121 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2877 20:47:31.136 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2882 20:47:31.432 [EAC] Init client 110000104a15d6b 20:47:31.432 [EAC] EAC client initialized 20:47:31.432 warning: [EAC] Failed to initialize localization 20:47:31.433 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2891 20:47:31.461 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti) 20:47:33.639 [AFTERMATH] Initialized Aftermath 20:47:33.645 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2893 20:47:33.690 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2899 20:47:33.691 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2902 20:47:34.240 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2905 20:47:34.321 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2907 20:47:34.321 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2909 20:47:34.322 [Save] Save dir: `C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2` 20:47:34.322 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2923 20:47:34.322 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2942 20:47:34.391 [RazerChroma] Setup Razer Chroma 20:47:34.423 [LightFX ] Loaded DLL. 20:47:34.423 [LightFX ] Init() 20:47:34.424 [LightFX ] LightFX failed to initialize 20:47:34.432 [Lua] boot.lua start, os clock: 4.6950000000000003 20:47:34.432 [Lua] Active feature-flags: 20:47:34.432 warning: [TagStrip] lua_preprocessor_active_tags.sjson not found! 20:47:34.432 [Application] TAGS: ******************************************************** 20:47:34.432 [Application] *************************************************************** 20:47:34.432 [Lua] 20:47:34.432 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6950000000000003 20:47:34.432 [Lua] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700K Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00111000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32559MB Available: 25385MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 79014434-364c-4fe7-bba7-64656050ac1e --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 11.0, 8042MB) Driver version: 51295 Graphics card: Intel(R) UHD Graphics 770 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): LianLi-UNI FAN-SL-v1.2 Input device: Generic (17.0): USB Audio 20:47:34.432 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 3301 20:47:34.440 [SteamStats] RequestCurrentStats success: true 20:47:35.261 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7699490768136457 os-clock: 5.5250000000000004 20:47:35.261 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:47:35.262 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:47:35.262 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:47:35.262 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:47:35.263 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:47:35.263 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:47:35.263 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:47:35.263 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:47:35.263 [Lua] Development.init_application_parameters 20:47:35.263 [Lua] ----------------------------------------------------------------- 20:47:35.263 [Lua] -- Application parameters -- 20:47:35.263 [Lua] ----------------------------------------------------------------- 20:47:35.263 [Lua] ***************************************************************** 20:47:35.263 [Lua] ** Initial contents of script_data ** 20:47:35.263 [Lua] script_data.beta_level_progression = false 20:47:35.263 [Lua] script_data.build_identifier = d98bfd2c3176f9fabfd46b931052732cb55c8c29 20:47:35.263 [Lua] script_data.debug_interactions = false 20:47:35.263 [Lua] script_data.disable_debug_draw = true 20:47:35.263 [Lua] script_data.disable_intro_trailer = false 20:47:35.263 [Lua] script_data.disable_store = false 20:47:35.263 [Lua] script_data.disable_tutorial_at_start = false 20:47:35.263 [Lua] script_data.eac-untrusted = false 20:47:35.263 [Lua] script_data.enable_detailed_tooltips = false 20:47:35.263 [Lua] script_data.force_debug_disabled = true 20:47:35.263 [Lua] script_data.force_steam = true 20:47:35.263 [Lua] script_data.hide_fps = true 20:47:35.263 [Lua] script_data.hide_version_info = true 20:47:35.263 [Lua] script_data.matchmaking_debug = true 20:47:35.263 [Lua] script_data.network_debug = true 20:47:35.263 [Lua] script_data.package_debug = true 20:47:35.263 [Lua] script_data.packaged_build = true 20:47:35.263 [Lua] script_data.qr_watermark = true 20:47:35.263 [Lua] script_data.settings = { } 20:47:35.263 [Lua] script_data.show_fps = false 20:47:35.263 [Lua] script_data.spawn_empty_chest = true 20:47:35.263 [Lua] script_data.telemetry_log_interval = 600 20:47:35.263 [Lua] script_data.text_watermark = true 20:47:35.263 [Lua] script_data.tobii_button = false 20:47:35.263 [Lua] script_data.use_beta_overlay = false 20:47:35.263 [Lua] script_data.use_local_backend = false 20:47:35.263 [Lua] script_data.use_tech_telemetry = true 20:47:35.263 [Lua] script_data.use_telemetry = true 20:47:35.263 [Lua] ***************************************************************** 20:47:35.263 [Lua] [Boot] use baked enemy meshes: false 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:47:35.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:47:35.277 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:47:35.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 20:47:35.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 20:47:35.411 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 20:47:35.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:47:35.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:47:35.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:47:35.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 20:47:35.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 20:47:35.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 20:47:35.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:47:35.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:47:35.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:47:35.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:47:35.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:47:35.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:47:35.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:47:35.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:47:35.592 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:47:35.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 20:47:35.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 20:47:35.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 20:47:35.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 20:47:35.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 20:47:35.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 20:47:35.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:47:35.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:47:35.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:47:35.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:47:35.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:47:35.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:47:35.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:47:35.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:47:35.905 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:47:35.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:47:36.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:47:36.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:47:36.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:47:36.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:47:36.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:47:36.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:47:36.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:47:36.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:47:36.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:47:36.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:47:36.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:47:36.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:47:36.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:47:36.316 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:47:36.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 20:47:36.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 20:47:36.322 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 20:47:36.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 20:47:36.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 20:47:36.687 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 20:47:36.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:47:36.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:47:36.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:47:36.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:47:36.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:47:36.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:47:36.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:47:36.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:47:36.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:47:36.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:47:36.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:47:36.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:47:36.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:47:36.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:47:36.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:47:36.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:47:36.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:47:36.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:47:36.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:47:36.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:47:36.844 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:47:36.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:47:36.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:47:36.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:47:36.877 [Lua] settings.steam: nil 20:47:36.877 [Lua] Steam: table: 00000000000627A0 20:47:36.877 [Lua] force_steam: true 20:47:36.877 [Lua] BUILD: release 20:47:36.877 [Lua] test_backend: nil 20:47:36.877 [Lua] DEDICATED_SERVER: false 20:47:36.877 [Lua] Using app_id '552500' to define backend 20:47:36.877 [Lua] PlayFab Title ID: 5107 20:47:36.913 [Lua] [1] = chaos_dummy_troll (string) 20:47:36.913 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:47:36.913 [Lua] [3] = skaven_rat_ogre (string) 20:47:36.913 [Lua] [4] = critter_rat (string) 20:47:36.913 [Lua] [5] = chaos_troll (string) 20:47:36.913 [Lua] [6] = beastmen_minotaur (string) 20:47:36.913 [Lua] [7] = skaven_storm_vermin_warlord (string) 20:47:36.913 [Lua] [8] = skaven_stormfiend (string) 20:47:36.913 [Lua] [9] = chaos_greed_pinata (string) 20:47:36.913 [Lua] [10] = skaven_stormfiend_demo (string) 20:47:36.913 [Lua] [11] = chaos_plague_wave_spawner (string) 20:47:36.913 [Lua] [12] = chaos_vortex (string) 20:47:36.913 [Lua] [13] = skaven_stormfiend_boss (string) 20:47:36.913 [Lua] [14] = chaos_spawn (string) 20:47:36.913 [Lua] [15] = skaven_storm_vermin_champion (string) 20:47:36.913 [Lua] [16] = chaos_tentacle (string) 20:47:36.913 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:47:36.913 [Lua] [18] = skaven_grey_seer (string) 20:47:36.913 [Lua] [19] = skaven_explosive_loot_rat (string) 20:47:36.913 [Lua] [20] = skaven_loot_rat (string) 20:47:36.913 [Lua] [21] = critter_pig (string) 20:47:36.913 [Lua] [22] = chaos_dummy_sorcerer (string) 20:47:36.913 [Lua] [23] = chaos_mutator_sorcerer (string) 20:47:36.913 [Lua] [24] = skaven_gutter_runner (string) 20:47:36.913 [Lua] [25] = skaven_pack_master (string) 20:47:36.913 [Lua] [26] = chaos_exalted_sorcerer (string) 20:47:36.913 [Lua] [27] = chaos_vortex_sorcerer (string) 20:47:36.913 [Lua] [28] = skaven_poison_wind_globadier (string) 20:47:36.913 [Lua] [29] = chaos_corruptor_sorcerer (string) 20:47:36.913 [Lua] [30] = chaos_warrior (string) 20:47:36.913 [Lua] [31] = skaven_warpfire_thrower (string) 20:47:36.913 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 20:47:36.913 [Lua] [33] = chaos_plague_sorcerer (string) 20:47:36.913 [Lua] [34] = curse_mutator_sorcerer (string) 20:47:36.913 [Lua] [35] = chaos_exalted_champion_warcamp (string) 20:47:36.913 [Lua] [36] = chaos_tentacle_sorcerer (string) 20:47:36.913 [Lua] [37] = skaven_ratling_gunner (string) 20:47:36.913 [Lua] [38] = chaos_exalted_champion_norsca (string) 20:47:36.913 [Lua] [39] = chaos_raider (string) 20:47:36.913 [Lua] [40] = chaos_berzerker (string) 20:47:36.913 [Lua] [41] = beastmen_ungor_dummy (string) 20:47:36.913 [Lua] [42] = skaven_storm_vermin (string) 20:47:36.913 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:47:36.913 [Lua] [44] = chaos_raider_tutorial (string) 20:47:36.913 [Lua] [45] = beastmen_gor_dummy (string) 20:47:36.913 [Lua] [46] = beastmen_bestigor_dummy (string) 20:47:36.913 [Lua] [47] = skaven_storm_vermin_with_shield (string) 20:47:36.913 [Lua] [48] = beastmen_ungor (string) 20:47:36.913 [Lua] [49] = skaven_storm_vermin_commander (string) 20:47:36.913 [Lua] [50] = beastmen_ungor_archer (string) 20:47:36.913 [Lua] [51] = beastmen_standard_bearer (string) 20:47:36.913 [Lua] [52] = beastmen_gor (string) 20:47:36.913 [Lua] [53] = beastmen_bestigor (string) 20:47:36.913 [Lua] [54] = skaven_plague_monk (string) 20:47:36.913 [Lua] [55] = chaos_marauder (string) 20:47:36.913 [Lua] [56] = skaven_dummy_clan_rat (string) 20:47:36.913 [Lua] [57] = chaos_marauder_tutorial (string) 20:47:36.913 [Lua] [58] = skaven_clan_rat (string) 20:47:36.913 [Lua] [59] = chaos_zombie (string) 20:47:36.913 [Lua] [60] = chaos_fanatic (string) 20:47:36.913 [Lua] [61] = skaven_clan_rat_tutorial (string) 20:47:36.913 [Lua] [62] = chaos_marauder_with_shield (string) 20:47:36.913 [Lua] [63] = skaven_clan_rat_with_shield (string) 20:47:36.913 [Lua] [64] = skaven_slave (string) 20:47:36.913 [Lua] [65] = skaven_dummy_slave (string) 20:47:36.937 [Lua] [UIRenderer] Loading 20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:47:36.946 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:47:36.982 [Lua] level display name sig_snare_d_nurgle_path1 20:47:36.982 [Lua] level display name sig_snare_d_khorne_path1 20:47:36.982 [Lua] level display name pat_mines_nurgle_path5 20:47:36.982 [Lua] level display name pat_forest_slaanesh_path2 20:47:36.982 [Lua] level display name sig_snare_c_wastes_path1 20:47:36.982 [Lua] level display name pat_tower_nurgle_path5 20:47:36.982 [Lua] level display name arena_citadel_tzeentch_path1 20:47:36.982 [Lua] level display name pat_mines_khorne_path5 20:47:36.982 [Lua] level display name sig_crag_wastes_path1 20:47:36.982 [Lua] level display name warcamp 20:47:36.982 [Lua] level display name pat_tower_slaanesh_path2 20:47:36.982 [Lua] level display name sig_volcano_wastes_path1 20:47:36.982 [Lua] level display name pat_mines_slaanesh_path2 20:47:36.982 [Lua] level display name pat_bay_tzeentch_path5 20:47:36.982 [Lua] level display name pat_tower_khorne_path5 20:47:36.982 [Lua] level display name sig_gorge_slaanesh_path2 20:47:36.982 [Lua] level display name sig_crag_nurgle_path5 20:47:36.982 [Lua] level display name arena_ice_tzeentch_path1 20:47:36.982 [Lua] level display name sig_volcano_nurgle_path2 20:47:36.982 [Lua] level display name pat_forest_wastes_path5 20:47:36.982 [Lua] level display name sig_gorge_slaanesh_path3 20:47:36.982 [Lua] level display name sig_citadel_slaanesh_path1 20:47:36.982 [Lua] level display name sig_volcano_khorne_path1 20:47:36.982 [Lua] level display name sig_mordrek_slaanesh_path5 20:47:36.982 [Lua] level display name prologue 20:47:36.982 [Lua] level display name military 20:47:36.982 [Lua] level display name skaven_stronghold 20:47:36.982 [Lua] level display name arena_cave_tzeentch_path1 20:47:36.982 [Lua] level display name pat_mines_nurgle_path1 20:47:36.982 [Lua] level display name ussingen 20:47:36.982 [Lua] level display name pat_forest_khorne_path2 20:47:36.982 [Lua] level display name sig_mordrek_nurgle_path3 20:47:36.982 [Lua] level display name fort 20:47:36.982 [Lua] level display name pat_tower_nurgle_path1 20:47:36.982 [Lua] level display name sig_crag_tzeentch_path3 20:47:36.982 [Lua] level display name ground_zero 20:47:36.982 [Lua] level display name sig_snare_a_khorne_path1 20:47:36.982 [Lua] level display name sig_mordrek_slaanesh_path3 20:47:36.982 [Lua] level display name sig_citadel_tzeentch_path1 20:47:36.982 [Lua] level display name pat_forest_nurgle_path3 20:47:36.982 [Lua] level display name elven_ruins 20:47:36.982 [Lua] level display name pat_bay_nurgle_path1 20:47:36.982 [Lua] level display name pat_bay_khorne_path2 20:47:36.982 [Lua] level display name pat_mines_tzeentch_path4 20:47:36.982 [Lua] level display name farmlands 20:47:36.982 [Lua] level display name pat_tower_tzeentch_path2 20:47:36.982 [Lua] level display name pat_town_wastes_path5 20:47:36.982 [Lua] level display name pat_mines_tzeentch_path2 20:47:36.982 [Lua] level display name sig_snare_d_slaanesh_path1 20:47:36.982 [Lua] level display name sig_gorge_wastes_path4 20:47:36.982 [Lua] level display name pat_mines_wastes_path4 20:47:36.982 [Lua] level display name sig_citadel_nurgle_path1 20:47:36.982 [Lua] level display name sig_mordrek_slaanesh_path1 20:47:36.982 [Lua] level display name pat_mountain_slaanesh_path3 20:47:36.982 [Lua] level display name sig_snare_c_khorne_path1 20:47:36.982 [Lua] level display name sig_mordrek_wastes_path5 20:47:36.982 [Lua] level display name pat_town_nurgle_path5 20:47:36.982 [Lua] level display name sig_snare_a_nurgle_path1 20:47:36.982 [Lua] level display name pat_mines_slaanesh_path5 20:47:36.982 [Lua] level display name plaza 20:47:36.982 [Lua] level display name pat_mountain_wastes_path5 20:47:36.982 [Lua] level display name pat_mountain_slaanesh_path1 20:47:36.982 [Lua] level display name pat_tower_wastes_path4 20:47:36.982 [Lua] level display name pat_town_tzeentch_path5 20:47:36.982 [Lua] level display name sig_mordrek_khorne_path4 20:47:36.982 [Lua] level display name sig_mordrek_wastes_path3 20:47:36.982 [Lua] level display name pat_town_tzeentch_path3 20:47:36.982 [Lua] level display name sig_mordrek_nurgle_path5 20:47:36.982 [Lua] level display name pat_town_wastes_path1 20:47:36.982 [Lua] level display name pat_tower_slaanesh_path5 20:47:36.982 [Lua] level display name sig_gorge_slaanesh_path5 20:47:36.982 [Lua] level display name mines 20:47:36.982 [Lua] level display name sig_snare_e_nurgle_path1 20:47:36.982 [Lua] level display name pat_bay_nurgle_path3 20:47:36.982 [Lua] level display name pat_mountain_khorne_path3 20:47:36.982 [Lua] level display name sig_mordrek_khorne_path2 20:47:36.982 [Lua] level display name sig_snare_d_wastes_path1 20:47:36.982 [Lua] level display name pat_forest_wastes_path1 20:47:36.982 [Lua] level display name sig_mordrek_nurgle_path1 20:47:36.982 [Lua] level display name arena_citadel_khorne_path1 20:47:36.982 [Lua] level display name sig_crag_khorne_path3 20:47:36.982 [Lua] level display name dlc_celebrate_crawl 20:47:36.982 [Lua] level display name arena_citadel_slaanesh_path1 20:47:36.982 [Lua] level display name magnus 20:47:36.982 [Lua] level display name sig_gorge_wastes_path3 20:47:36.982 [Lua] level display name pat_bay_slaanesh_path5 20:47:36.982 [Lua] level display name pat_bay_wastes_path4 20:47:36.982 [Lua] level display name pat_mountain_khorne_path1 20:47:36.982 [Lua] level display name pat_forest_nurgle_path5 20:47:36.982 [Lua] level display name arena_ice_nurgle_path1 20:47:36.982 [Lua] level display name pat_forest_tzeentch_path2 20:47:36.982 [Lua] level display name arena_cave_khorne_path1 20:47:36.982 [Lua] level display name sig_mordrek_tzeentch_path3 20:47:36.982 [Lua] level display name pat_mines_wastes_path3 20:47:36.982 [Lua] level display name sig_volcano_wastes_path4 20:47:36.982 [Lua] level display name sig_volcano_tzeentch_path2 20:47:36.982 [Lua] level display name sig_citadel_tzeentch_path3 20:47:36.982 [Lua] level display name pat_tower_wastes_path3 20:47:36.982 [Lua] level display name pat_mountain_khorne_path5 20:47:36.982 [Lua] level display name sig_citadel_khorne_path4 20:47:36.982 [Lua] level display name pat_forest_slaanesh_path3 20:47:36.982 [Lua] level display name sig_citadel_nurgle_path5 20:47:36.982 [Lua] level display name sig_mordrek_tzeentch_path1 20:47:36.982 [Lua] level display name crater 20:47:36.982 [Lua] level display name sig_volcano_wastes_path2 20:47:36.982 [Lua] level display name sig_gorge_khorne_path1 20:47:36.982 [Lua] level display name sig_crag_wastes_path2 20:47:36.982 [Lua] level display name pat_bay_wastes_path5 20:47:36.982 [Lua] level display name pat_tower_nurgle_path2 20:47:36.982 [Lua] level display name pat_forest_nurgle_path2 20:47:36.982 [Lua] level display name sig_crag_nurgle_path1 20:47:36.982 [Lua] level display name sig_citadel_khorne_path2 20:47:36.982 [Lua] level display name pat_forest_slaanesh_path1 20:47:36.982 [Lua] level display name sig_volcano_nurgle_path1 20:47:36.982 [Lua] level display name sig_volcano_khorne_path4 20:47:36.983 [Lua] level display name pat_mines_tzeentch_path5 20:47:36.983 [Lua] level display name pat_mountain_wastes_path3 20:47:36.983 [Lua] level display name pat_bay_nurgle_path5 20:47:36.983 [Lua] level display name pat_forest_wastes_path3 20:47:36.983 [Lua] level display name sig_crag_slaanesh_path3 20:47:36.983 [Lua] level display name sig_snare_b_tzeentch_path1 20:47:36.983 [Lua] level display name sig_crag_nurgle_path3 20:47:36.983 [Lua] level display name sig_snare_b_nurgle_path1 20:47:36.983 [Lua] level display name pat_forest_tzeentch_path4 20:47:36.983 [Lua] level display name sig_gorge_wastes_path1 20:47:36.983 [Lua] level display name sig_gorge_khorne_path5 20:47:36.983 [Lua] level display name sig_snare_b_khorne_path1 20:47:36.983 [Lua] level display name pat_tower_khorne_path4 20:47:36.983 [Lua] level display name pat_tower_tzeentch_path4 20:47:36.983 [Lua] level display name sig_citadel_tzeentch_path5 20:47:36.983 [Lua] level display name pat_forest_wastes_path4 20:47:36.983 [Lua] level display name pat_forest_khorne_path3 20:47:36.983 [Lua] level display name pat_town_khorne_path3 20:47:36.983 [Lua] level display name pat_mines_nurgle_path2 20:47:36.983 [Lua] level display name pat_bay_slaanesh_path1 20:47:36.983 [Lua] level display name bell 20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path3 20:47:36.983 [Lua] level display name pat_mines_khorne_path2 20:47:36.983 [Lua] level display name pat_forest_khorne_path5 20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path5 20:47:36.983 [Lua] level display name sig_citadel_slaanesh_path4 20:47:36.983 [Lua] level display name dlc_bastion 20:47:36.983 [Lua] level display name sig_citadel_nurgle_path3 20:47:36.983 [Lua] level display name arena_citadel_nurgle_path1 20:47:36.983 [Lua] level display name pat_mountain_nurgle_path5 20:47:36.983 [Lua] level display name sig_mordrek_slaanesh_path4 20:47:36.983 [Lua] level display name pat_town_nurgle_path1 20:47:36.983 [Lua] level display name sig_gorge_nurgle_path4 20:47:36.983 [Lua] level display name pat_mines_khorne_path4 20:47:36.983 [Lua] level display name arena_ruin_nurgle_path1 20:47:36.983 [Lua] level display name pat_town_slaanesh_path5 20:47:36.983 [Lua] level display name arena_ice_khorne_path1 20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path4 20:47:36.983 [Lua] level display name sig_volcano_slaanesh_path5 20:47:36.983 [Lua] level display name sig_mordrek_slaanesh_path2 20:47:36.983 [Lua] level display name sig_gorge_nurgle_path1 20:47:36.983 [Lua] level display name pat_tower_slaanesh_path1 20:47:36.983 [Lua] level display name arena_ruin_tzeentch_path1 20:47:36.983 [Lua] level display name skittergate 20:47:36.983 [Lua] level display name pat_forest_wastes_path2 20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path2 20:47:36.983 [Lua] level display name pat_forest_slaanesh_path5 20:47:36.983 [Lua] level display name pat_bay_tzeentch_path2 20:47:36.983 [Lua] level display name pat_tower_slaanesh_path3 20:47:36.983 [Lua] level display name arena_cave_nurgle_path1 20:47:36.983 [Lua] level display name sig_volcano_slaanesh_path3 20:47:36.983 [Lua] level display name dlc_bogenhafen_city 20:47:36.983 [Lua] level display name pat_forest_tzeentch_path3 20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path2 20:47:36.983 [Lua] level display name pat_mines_nurgle_path4 20:47:36.983 [Lua] level display name pat_forest_nurgle_path1 20:47:36.983 [Lua] level display name pat_mines_slaanesh_path3 20:47:36.983 [Lua] level display name pat_bay_tzeentch_path4 20:47:36.983 [Lua] level display name sig_snare_a_wastes_path1 20:47:36.983 [Lua] level display name sig_gorge_wastes_path5 20:47:36.983 [Lua] level display name sig_crag_nurgle_path4 20:47:36.983 [Lua] level display name sig_volcano_slaanesh_path1 20:47:36.983 [Lua] level display name sig_gorge_nurgle_path2 20:47:36.983 [Lua] level display name sig_crag_tzeentch_path2 20:47:36.983 [Lua] level display name pat_town_slaanesh_path2 20:47:36.983 [Lua] level display name pat_town_khorne_path5 20:47:36.983 [Lua] level display name pat_town_tzeentch_path4 20:47:36.983 [Lua] level display name arena_ruin_slaanesh_path1 20:47:36.983 [Lua] level display name pat_mines_slaanesh_path4 20:47:36.983 [Lua] level display name pat_tower_khorne_path3 20:47:36.983 [Lua] level display name pat_tower_tzeentch_path1 20:47:36.983 [Lua] level display name pat_mountain_nurgle_path1 20:47:36.983 [Lua] level display name arena_ice_slaanesh_path1 20:47:36.983 [Lua] level display name pat_mines_wastes_path5 20:47:36.983 [Lua] level display name sig_gorge_khorne_path3 20:47:36.983 [Lua] level display name dlc_bogenhafen_slum 20:47:36.983 [Lua] level display name sig_crag_khorne_path4 20:47:36.983 [Lua] level display name pat_tower_tzeentch_path3 20:47:36.983 [Lua] level display name sig_crag_tzeentch_path1 20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path1 20:47:36.983 [Lua] level display name sig_mordrek_wastes_path2 20:47:36.983 [Lua] level display name pat_town_nurgle_path4 20:47:36.983 [Lua] level display name arena_cave_slaanesh_path1 20:47:36.983 [Lua] level display name pat_forest_khorne_path1 20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path3 20:47:36.983 [Lua] level display name sig_snare_e_khorne_path1 20:47:36.983 [Lua] level display name sig_mordrek_khorne_path5 20:47:36.983 [Lua] level display name sig_crag_wastes_path4 20:47:36.983 [Lua] level display name cemetery 20:47:36.983 [Lua] level display name pat_tower_slaanesh_path4 20:47:36.983 [Lua] level display name sig_gorge_slaanesh_path4 20:47:36.983 [Lua] level display name dlc_castle 20:47:36.983 [Lua] level display name pat_bay_khorne_path5 20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path1 20:47:36.983 [Lua] level display name forest_ambush 20:47:36.983 [Lua] level display name pat_mines_wastes_path1 20:47:36.983 [Lua] level display name sig_crag_wastes_path5 20:47:36.983 [Lua] level display name pat_mountain_nurgle_path2 20:47:36.983 [Lua] level display name pat_tower_wastes_path5 20:47:36.983 [Lua] level display name sig_volcano_nurgle_path3 20:47:36.983 [Lua] level display name sig_mordrek_khorne_path3 20:47:36.983 [Lua] level display name pat_forest_slaanesh_path4 20:47:36.983 [Lua] level display name sig_snare_e_wastes_path1 20:47:36.983 [Lua] level display name nurgle 20:47:36.983 [Lua] level display name sig_crag_tzeentch_path5 20:47:36.983 [Lua] level display name pat_town_wastes_path2 20:47:36.983 [Lua] level display name sig_crag_tzeentch_path4 20:47:36.983 [Lua] level display name pat_town_wastes_path4 20:47:36.983 [Lua] level display name pat_bay_wastes_path3 20:47:36.983 [Lua] level display name sig_crag_khorne_path2 20:47:36.983 [Lua] level display name sig_volcano_wastes_path5 20:47:36.983 [Lua] level display name pat_bay_slaanesh_path3 20:47:36.983 [Lua] level display name pat_bay_nurgle_path2 20:47:36.983 [Lua] level display name sig_crag_slaanesh_path2 20:47:36.983 [Lua] level display name pat_town_tzeentch_path2 20:47:36.983 [Lua] level display name sig_crag_slaanesh_path1 20:47:36.983 [Lua] level display name sig_crag_nurgle_path2 20:47:36.983 [Lua] level display name sig_crag_khorne_path5 20:47:36.983 [Lua] level display name sig_crag_khorne_path1 20:47:36.983 [Lua] level display name sig_snare_e_tzeentch_path1 20:47:36.983 [Lua] level display name sig_snare_e_slaanesh_path1 20:47:36.983 [Lua] level display name pat_mountain_wastes_path4 20:47:36.983 [Lua] level display name pat_mountain_wastes_path2 20:47:36.983 [Lua] level display name pat_mountain_wastes_path1 20:47:36.983 [Lua] level display name pat_bay_slaanesh_path2 20:47:36.983 [Lua] level display name pat_mountain_slaanesh_path5 20:47:36.983 [Lua] level display name pat_bay_khorne_path1 20:47:36.983 [Lua] level display name pat_mountain_nurgle_path3 20:47:36.983 [Lua] level display name pat_mountain_slaanesh_path2 20:47:36.983 [Lua] level display name pat_mountain_nurgle_path4 20:47:36.984 [Lua] level display name sig_mordrek_nurgle_path2 20:47:36.984 [Lua] level display name pat_mountain_slaanesh_path4 20:47:36.984 [Lua] level display name pat_tower_wastes_path1 20:47:36.984 [Lua] level display name pat_town_tzeentch_path1 20:47:36.984 [Lua] level display name sig_crag_slaanesh_path5 20:47:36.984 [Lua] level display name arena_ruin_khorne_path1 20:47:36.984 [Lua] level display name pat_town_slaanesh_path3 20:47:36.984 [Lua] level display name pat_forest_nurgle_path4 20:47:36.984 [Lua] level display name pat_bay_khorne_path3 20:47:36.984 [Lua] level display name pat_mountain_khorne_path2 20:47:36.984 [Lua] level display name pat_tower_wastes_path2 20:47:36.984 [Lua] level display name sig_snare_b_slaanesh_path1 20:47:36.984 [Lua] level display name pat_mountain_khorne_path4 20:47:36.984 [Lua] level display name sig_mordrek_tzeentch_path2 20:47:36.984 [Lua] level display name pat_mines_wastes_path2 20:47:36.984 [Lua] level display name pat_mines_khorne_path3 20:47:36.984 [Lua] level display name sig_citadel_khorne_path3 20:47:36.984 [Lua] level display name pat_town_khorne_path1 20:47:36.984 [Lua] level display name sig_citadel_tzeentch_path2 20:47:36.984 [Lua] level display name sig_snare_a_slaanesh_path1 20:47:36.984 [Lua] level display name sig_volcano_nurgle_path5 20:47:36.984 [Lua] level display name sig_gorge_slaanesh_path1 20:47:36.984 [Lua] level display name pat_town_khorne_path4 20:47:36.984 [Lua] level display name pat_town_slaanesh_path1 20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path1 20:47:36.984 [Lua] level display name pat_bay_wastes_path1 20:47:36.984 [Lua] level display name sig_snare_c_tzeentch_path1 20:47:36.984 [Lua] level display name sig_citadel_nurgle_path4 20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path4 20:47:36.984 [Lua] level display name pat_forest_tzeentch_path1 20:47:36.984 [Lua] level display name sig_volcano_khorne_path5 20:47:36.984 [Lua] level display name sig_citadel_khorne_path1 20:47:36.984 [Lua] level display name pat_mines_nurgle_path3 20:47:36.984 [Lua] level display name sig_volcano_wastes_path3 20:47:36.984 [Lua] level display name pat_town_wastes_path3 20:47:36.984 [Lua] level display name sig_gorge_khorne_path4 20:47:36.984 [Lua] level display name pat_tower_khorne_path2 20:47:36.984 [Lua] level display name sig_gorge_nurgle_path5 20:47:36.984 [Lua] level display name sig_mordrek_khorne_path1 20:47:36.984 [Lua] level display name sig_crag_wastes_path3 20:47:36.984 [Lua] level display name pat_bay_slaanesh_path4 20:47:36.984 [Lua] level display name catacombs 20:47:36.984 [Lua] level display name sig_volcano_nurgle_path4 20:47:36.984 [Lua] level display name sig_mordrek_wastes_path1 20:47:36.984 [Lua] level display name pat_bay_khorne_path4 20:47:36.984 [Lua] level display name pat_bay_tzeentch_path3 20:47:36.984 [Lua] level display name sig_volcano_khorne_path3 20:47:36.984 [Lua] level display name sig_mordrek_tzeentch_path5 20:47:36.984 [Lua] level display name pat_town_nurgle_path3 20:47:36.984 [Lua] level display name pat_bay_nurgle_path4 20:47:36.984 [Lua] level display name sig_snare_d_tzeentch_path1 20:47:36.984 [Lua] level display name sig_citadel_khorne_path5 20:47:36.984 [Lua] level display name sig_gorge_nurgle_path3 20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path5 20:47:36.984 [Lua] level display name pat_bay_tzeentch_path1 20:47:36.984 [Lua] level display name pat_town_khorne_path2 20:47:36.984 [Lua] level display name sig_mordrek_nurgle_path4 20:47:36.984 [Lua] level display name pat_mines_slaanesh_path1 20:47:36.984 [Lua] level display name pat_mines_tzeentch_path3 20:47:36.984 [Lua] level display name sig_mordrek_tzeentch_path4 20:47:36.984 [Lua] level display name sig_crag_slaanesh_path4 20:47:36.984 [Lua] level display name dlc_portals 20:47:36.984 [Lua] level display name pat_forest_tzeentch_path5 20:47:36.984 [Lua] level display name sig_gorge_wastes_path2 20:47:36.984 [Lua] level display name pat_tower_nurgle_path3 20:47:36.984 [Lua] level display name pat_mines_khorne_path1 20:47:36.984 [Lua] level display name sig_citadel_tzeentch_path4 20:47:36.984 [Lua] level display name sig_snare_c_nurgle_path1 20:47:36.984 [Lua] level display name pat_tower_tzeentch_path5 20:47:36.984 [Lua] level display name sig_volcano_slaanesh_path4 20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path3 20:47:36.984 [Lua] level display name pat_mountain_tzeentch_path4 20:47:36.984 [Lua] level display name pat_town_nurgle_path2 20:47:36.984 [Lua] level display name sig_snare_c_slaanesh_path1 20:47:36.984 [Lua] level display name pat_town_slaanesh_path4 20:47:36.984 [Lua] level display name pat_tower_khorne_path1 20:47:36.984 [Lua] level display name pat_tower_nurgle_path4 20:47:36.984 [Lua] level display name pat_mines_tzeentch_path1 20:47:36.984 [Lua] level display name sig_volcano_khorne_path2 20:47:36.984 [Lua] level display name sig_snare_a_tzeentch_path1 20:47:36.984 [Lua] level display name sig_snare_b_wastes_path1 20:47:36.984 [Lua] level display name sig_gorge_tzeentch_path5 20:47:36.984 [Lua] level display name sig_volcano_slaanesh_path2 20:47:36.984 [Lua] level display name pat_bay_wastes_path2 20:47:36.984 [Lua] level display name sig_citadel_slaanesh_path5 20:47:36.984 [Lua] level display name pat_forest_khorne_path4 20:47:36.984 [Lua] level display name sig_mordrek_wastes_path4 20:47:36.984 [Lua] level display name sig_citadel_nurgle_path2 20:47:36.984 [Lua] level display name sig_gorge_khorne_path2 20:47:36.984 [Lua] level display name sig_citadel_slaanesh_path2 20:47:36.984 [Lua] level display name sig_citadel_slaanesh_path3 20:47:37.007 [Lua] TIME: 0.012 20:47:37.037 [Lua] [ConflictSettings] Contained breeds generated in: 0.0019999999999997797 20:47:37.164 [Lua] <>realm = official<> 20:47:37.164 [Lua] [ModManager] Mods enabled: true // Bundled: true 20:47:37.164 [Lua] [ModManager] Fetching mod metadata ... 20:47:37.401 [Lua] [ModManager] Metadata request completed. success=true code=200 20:47:37.401 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1467751760] = 20211210T020000Z 20:47:37.401 [Lua] [ModManager] Metadata set: [1569650837] = 20220310T020000Z 20:47:37.401 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.402 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.402 warning: [ModManager] Mod with id 1419192731ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.402 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.403 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.403 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.403 warning: [ModManager] Mod with id 1524365529ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.403 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.404 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.404 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.485 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.485 warning: [ModManager] Mod with id 2545022878ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2545022878\mod.bin can't be added as mod hash catalog to EAC, skipping 20:47:37.485 [Lua] 20:47:37.485 [Lua] [1467751760] = 29 (number) 20:47:37.485 [Lua] [1395655171] = 28 (number) 20:47:37.485 [Lua] [1569650837] = 27 (number) 20:47:37.485 [Lua] [1459917022] = 18 (number) 20:47:37.485 [Lua] [1391228174] = 9 (number) 20:47:37.485 [Lua] [1516618647] = 26 (number) 20:47:37.485 [Lua] [1502859403] = 25 (number) 20:47:37.485 [Lua] [1498992606] = 24 (number) 20:47:37.485 [Lua] [1445717962] = 16 (number) 20:47:37.485 [Lua] [1389872347] = 8 (number) 20:47:37.485 [Lua] [1421155919] = 14 (number) 20:47:37.485 [Lua] [1402971136] = 13 (number) 20:47:37.485 [Lua] [1431393962] = 15 (number) 20:47:37.485 [Lua] [1383542440] = 4 (number) 20:47:37.485 [Lua] [1383452616] = 3 (number) 20:47:37.485 [Lua] [1495937978] = 22 (number) 20:47:37.485 [Lua] [1388911015] = 7 (number) 20:47:37.485 [Lua] [1464907434] = 20 (number) 20:47:37.485 [Lua] [1487862316] = 21 (number) 20:47:37.485 [Lua] [1448714756] = 17 (number) 20:47:37.485 [Lua] [1497664830] = 23 (number) 20:47:37.485 [Lua] [1374248490] = 1 (number) 20:47:37.485 [Lua] [1395453301] = 11 (number) 20:47:37.485 [Lua] [1393343095] = 10 (number) 20:47:37.485 [Lua] [1387440934] = 6 (number) 20:47:37.485 [Lua] [1369573612] = 0 (number) 20:47:37.485 [Lua] [1384094638] = 5 (number) 20:47:37.485 [Lua] [1397265260] = 12 (number) 20:47:37.485 [Lua] [1383433646] = 2 (number) 20:47:37.485 [Lua] [1460327284] = 19 (number) 20:47:37.485 [Lua] 20:47:37.485 [Lua] user_setting.mods => 20:47:37.485 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Tourney Balance Testing" with id 2545022878 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Savagery" with id 1419192731 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager] id=1569650837 last_updated=20220316T220544Z metadata=20220310T020000Z 20:47:37.485 [Lua] [ModManager] id=1464907434 last_updated=20211224T084342Z metadata=20211210T020000Z 20:47:37.485 [Lua] [ModManager][warning] Mod "Beastmen Loader" with id 2170475262 was not found in the workshop folder. 20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:47:37.485 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 20:47:37.485 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM") 20:47:37.485 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 20:47:37.485 [Lua] [ModManager] mods[4] = (id=1619024877, name="Onslaught", enabled="false", last_updated="5/30/2021 2:05:59 AM") 20:47:37.485 [Lua] [ModManager] mods[5] = (id=2545022878, name="Tourney Balance Testing", enabled="false", last_updated="5/31/2022 1:17:07 PM") 20:47:37.485 [Lua] [ModManager] mods[6] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="1/28/2022 1:43:38 AM") 20:47:37.485 [Lua] [ModManager] mods[7] = (id=1419192731, name="Savagery", enabled="false", last_updated="12/27/2018 5:35:59 AM") 20:47:37.485 [Lua] [ModManager] mods[8] = (id=1393694530, name="Spawn Tweaks", enabled="false", last_updated="5/2/2021 9:50:37 AM") 20:47:37.485 [Lua] [ModManager] mods[9] = (id=1619611242, name="Skip Cutscenes Please", enabled="false", last_updated="2/24/2019 7:53:58 PM") 20:47:37.485 [Lua] [ModManager] mods[10] = (id=1391975678, name="Item Spawner", enabled="false", last_updated="5/24/2019 4:03:43 PM") 20:47:37.485 [Lua] [ModManager] mods[11] = (id=1524365529, name="Console", enabled="false", last_updated="") 20:47:37.485 [Lua] [ModManager] mods[12] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM") 20:47:37.485 [Lua] [ModManager] mods[13] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM") 20:47:37.485 [Lua] [ModManager] mods[14] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="1/9/2022 3:37:44 AM") 20:47:37.485 [Lua] [ModManager] mods[15] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/16/2022 10:05:44 PM") 20:47:37.485 [Lua] [ModManager] mods[16] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 20:47:37.485 [Lua] [ModManager] mods[17] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM") 20:47:37.485 [Lua] [ModManager] mods[18] = (id=1498992606, name="Countries in Lobby Browser", enabled="true", last_updated="5/6/2021 7:15:49 PM") 20:47:37.485 [Lua] [ModManager] mods[19] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM") 20:47:37.485 [Lua] [ModManager] mods[20] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 20:47:37.485 [Lua] [ModManager] mods[21] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM") 20:47:37.485 [Lua] [ModManager] mods[22] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="5/28/2022 12:21:51 PM") 20:47:37.485 [Lua] [ModManager] mods[23] = (id=1464907434, name="Armory", enabled="true", last_updated="12/24/2021 8:43:42 AM") 20:47:37.485 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM") 20:47:37.485 [Lua] [ModManager] mods[25] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 20:47:37.485 [Lua] [ModManager] mods[26] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 20:47:37.485 [Lua] [ModManager] mods[27] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 20:47:37.485 [Lua] [ModManager] mods[28] = (id=1431393962, name="Bestiary", enabled="true", last_updated="11/15/2021 9:02:27 AM") 20:47:37.485 [Lua] [ModManager] mods[29] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM") 20:47:37.485 [Lua] [ModManager] mods[30] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM") 20:47:37.485 [Lua] [ModManager] mods[31] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 20:47:37.485 [Lua] [ModManager] mods[32] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 20:47:37.485 [Lua] [ModManager] mods[33] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 20:47:37.485 [Lua] [ModManager] mods[34] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM") 20:47:37.485 [Lua] [ModManager] mods[35] = (id=1391228174, name="UI Improvements", enabled="false", last_updated="8/20/2020 5:36:56 PM") 20:47:37.485 [Lua] [ModManager] mods[36] = (id=1388911015, name="Chat Block", enabled="true", last_updated="4/6/2019 11:15:24 AM") 20:47:37.485 [Lua] [ModManager] mods[37] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM") 20:47:37.485 [Lua] [ModManager] mods[38] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM") 20:47:37.485 [Lua] [ModManager] mods[39] = (id=1383542440, name="Weapon Kill Counter", enabled="true", last_updated="10/24/2019 1:57:30 PM") 20:47:37.485 [Lua] [ModManager] mods[40] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="false", last_updated="8/19/2019 8:58:36 AM") 20:47:37.485 [Lua] [ModManager] mods[41] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 20:47:37.485 [Lua] [ModManager] mods[42] = (id=2170475262, name="Beastmen Loader", enabled="false", last_updated="6/5/2022 6:34:35 PM") 20:47:37.486 [Lua] <>modded = true<> 20:47:37.486 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:47:37.488 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:47:37.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:47:37.495 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x05caaf40) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x05cab3c0) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02fd6ef0) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03345a80) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03013c10) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03049750) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x080916a0) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x08092310) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x08092240) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da9e0) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x05fda7d0) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x05fccb30) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x06d86310) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x05fccb70) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x05fccb10) 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x00288c20) 20:47:37.498 [Lua] <>modded = true<> 20:47:37.498 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:47:37.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:47:37.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:47:37.502 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:47:37.502 [Lua] <>modded = true<> 20:47:37.502 [Lua] <>Mod:1389872347:Simple UI = true<> 20:47:37.504 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:47:37.505 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:47:37.505 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:47:37.505 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:47:37.505 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0581d010) 20:47:37.506 [Lua] <>modded = true<> 20:47:37.506 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 20:47:37.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 20:47:37.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 20:47:37.508 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 20:47:37.508 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x06219e30) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a170) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fa0) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fc0) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fe0) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0621a060) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0621a080) 20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 20:47:37.508 [Lua] <>modded = true<> 20:47:37.508 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:47:37.510 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:47:37.511 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:47:37.511 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:47:37.511 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x061ae9f0) 20:47:37.511 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:47:37.511 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:47:37.512 [Lua] <>modded = true<> 20:47:37.512 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:47:37.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:47:37.513 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:47:37.513 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:47:37.513 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.513 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x03550b00) 20:47:37.513 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x019651c0) 20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x019650f0) 20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed. 20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x06206fa0) 20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:47:37.514 [Lua] <>modded = true<> 20:47:37.514 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 20:47:37.515 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 20:47:37.516 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 20:47:37.516 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 20:47:37.516 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0752b6e0) 20:47:37.516 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0752b700) 20:47:37.516 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 20:47:37.517 [Lua] <>modded = true<> 20:47:37.517 [Lua] <>Mod:1495937978:Host your own game = true<> 20:47:37.519 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 20:47:37.519 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 20:47:37.519 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0581d260) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d460) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d620) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d5e0) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d590) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d1e0) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d3c0) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d510) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d270) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x074ac080) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x074ac2c0) 20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 20:47:37.521 [Lua] <>modded = true<> 20:47:37.521 [Lua] <>Mod:1464907434:Armory = true<> 20:47:37.523 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:47:37.524 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:47:37.524 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:47:37.526 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x065be8e0) 20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0742e7a0) 20:47:37.526 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05a97dc0) 20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x05825fa0) 20:47:37.526 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x06e80150) 20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x06e7fc30) 20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02d45d70) 20:47:37.527 [Lua] <>modded = true<> 20:47:37.527 [Lua] <>Mod:1460327284:BossKillTimer = true<> 20:47:37.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 20:47:37.529 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 20:47:37.529 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 20:47:37.529 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x03550b00) 20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x08092240) 20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x000255f0) 20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x018e25c0) 20:47:37.530 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x057ee8b0) 20:47:37.530 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 20:47:37.530 [Lua] <>modded = true<> 20:47:37.530 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:47:37.532 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:47:37.533 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:47:37.533 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06225f70) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x018c3550) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x018c3570) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x018c3640) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x020a7870) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x020a7b40) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x020a7b70) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x020b2f40) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x020b37b0) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d1e800] (Origin: function: 0x00d1e730) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d1e800] (Origin: function: 0x00d1e870) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d1e800] (Origin: function: 0x00d1e890) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d1ec90] (Origin: function: 0x00d1ebc0) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d1ec90] (Origin: function: 0x00d1ed00) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d1ec90] (Origin: function: 0x00d1ed20) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d1f5e0] (Origin: function: 0x00d1f510) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d1f5e0] (Origin: function: 0x00d1f650) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d1f5e0] (Origin: function: 0x00d1f670) 20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:47:37.534 [Lua] <>modded = true<> 20:47:37.534 [Lua] <>Mod:1448714756:No Wobble = true<> 20:47:37.536 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:47:37.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:47:37.536 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:47:37.536 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.536 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x052fe500) 20:47:37.536 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:47:37.537 [Lua] <>modded = true<> 20:47:37.537 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:47:37.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:47:37.540 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:47:37.540 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x06e7fc10) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x08089710) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x08089620) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x06e800f0) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05343930) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x0548fed0) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x053439f0) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x0548ff90) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c9c0e0) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x009970f0) 20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:47:37.541 [Lua] <>modded = true<> 20:47:37.541 [Lua] <>Mod:1431393962:Bestiary = true<> 20:47:37.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:47:37.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:47:37.547 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x065be8e0) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0742e7a0) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x03796ee0) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x03796d50) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x03787f90) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x03770010) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x03771dc0) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x018e25c0) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x018feb00) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03781480) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03781530) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05a97dc0) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x06e80150) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x06e7fc30) 20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02d45d70) 20:47:37.550 [Lua] <>modded = true<> 20:47:37.550 [Lua] <>Mod:1421155919:Mission timer = true<> 20:47:37.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:47:37.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:47:37.553 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x018dc240) 20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x05c8e820) 20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x08156a80) 20:47:37.553 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:47:37.554 [Lua] <>modded = true<> 20:47:37.554 [Lua] <>Mod:1402971136:Needii = true<> 20:47:37.556 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:47:37.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:47:37.556 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 20:47:37.557 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.557 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x061abd80) 20:47:37.557 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:47:37.557 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:47:37.557 [Lua] <>modded = true<> 20:47:37.557 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:47:37.559 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:47:37.560 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:47:37.560 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:47:37.560 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.561 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x060ba380) 20:47:37.561 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x060bb230) 20:47:37.562 [Lua] <>modded = true<> 20:47:37.562 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:47:37.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:47:37.564 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:47:37.564 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:47:37.564 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x022f4980) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02151c90) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x022f47d0) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x022ef430) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x02207c10) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02c4eb60) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02c4f6f0) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02c4e7e0) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006d3f30) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x02207960) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x02207010] (Origin: function: 0x02207040) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x02207010] (Origin: function: 0x022073f0) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x02207010] (Origin: function: 0x02207410) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x02207010] (Origin: function: 0x02207490) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x02207010] (Origin: function: 0x02207590) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x02207010] (Origin: function: 0x022074c0) 20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x02207010] (Origin: function: 0x02207740) 20:47:37.566 [Lua] <>modded = true<> 20:47:37.566 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:47:37.568 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:47:37.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:47:37.568 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:47:37.569 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02d18b10) 20:47:37.569 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02d18bc0) 20:47:37.569 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:47:37.569 [Lua] <>modded = true<> 20:47:37.569 [Lua] <>Mod:1388911015:Chat Block = true<> 20:47:37.571 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:47:37.572 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:47:37.572 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:47:37.572 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02406db0) 20:47:37.572 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:47:37.573 [Lua] <>modded = true<> 20:47:37.573 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:47:37.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:47:37.575 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:47:37.575 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x06219df0) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a020) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a000) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a170) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fc0) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fa0) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fe0) 20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x06219dd0) 20:47:37.576 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02beffc0) 20:47:37.576 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x06219db0) 20:47:37.576 [Lua] <>modded = true<> 20:47:37.576 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:47:37.578 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:47:37.578 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:47:37.579 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:47:37.579 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03781480) 20:47:37.579 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02e99270] (Origin: function: 0x02da8dc0) 20:47:37.579 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:47:37.579 [Lua] <>modded = true<> 20:47:37.579 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:47:37.581 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:47:37.582 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:47:37.582 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x060ed260) 20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x06120750) 20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x060ecf90) 20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x061207b0) 20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:47:37.582 [Lua] <>project = vermintide 2<> 20:47:37.582 [Lua] <>build = release<> 20:47:37.582 [Lua] <>platform = win32<> 20:47:37.582 [Lua] <>dedicated_server = false<> 20:47:37.582 [Lua] <>title_id = 5107<> 20:47:37.582 [Lua] <>content_revision = 29486<> 20:47:37.582 [Lua] <>engine_revision = d98bfd2c3176f9fabfd46b931052732cb55c8c29<> 20:47:37.582 [Lua] <>release_version = 4.6.4<> 20:47:37.582 [Lua] <>rendering_backend = dx11<> 20:47:37.582 [Lua] <>teamcity_build_id = 146493<> 20:47:37.582 [Lua] <>steam_id = 110000104a15d6b<> 20:47:37.583 [Lua] <>steam_profile_name = GiantFriendCrab<> 20:47:37.583 [Lua] <>steam_app_id = 552500<> 20:47:37.583 [Lua] <>machine_id = 79014434-364c-4fe7-bba7-64656050ac1e<> 20:47:37.583 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 20:47:37.594 [Lua] Game:_handle_win32_graphics_quality() total time: 0.011 20:47:37.594 [Lua] save: 0.011000000000000121 20:47:37.594 [Lua] 20:47:37.594 [Lua] unaccounted: 0 20:47:37.594 [Lua] [Boot] User ID: 110000104a15d6b GiantFriendCrab 20:47:37.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:47:37.598 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 20:47:37.598 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:47:37.598 [Lua] initializing mechanism to: adventure 20:47:37.598 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 20:47:37.598 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:47:37.598 [Lua] [PartyManager] Register parties 20:47:37.598 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 20:47:37.598 [Lua] Game:setup() total time: 0.016 20:47:37.598 [Lua] handle gfx quality: 0.011000000000000121 20:47:37.598 [Lua] default settings: 0 20:47:37.598 [Lua] user settings: 0 20:47:37.598 [Lua] set frame times: 0 20:47:37.598 [Lua] init random: 0 20:47:37.598 [Lua] managers: 0.0049999999999998934 20:47:37.598 [Lua] 20:47:37.598 [Lua] unaccounted: 0 20:47:37.598 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:47:37.598 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:47:37.598 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:47:37.598 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:47:37.598 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:47:37.598 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:47:37.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:47:37.610 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:47:37.610 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed. 20:47:37.610 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:47:37.610 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:47:37.610 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:47:37.610 [Lua] [Testify] Ready! 20:47:37.610 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee5b0) 20:47:37.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:47:37.661 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:47:37.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:47:38.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:47:38.098 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:47:38.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:47:38.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:47:38.148 [Lua] [PackageManager] Force_load: resource_packages/menu 20:47:38.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:47:38.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:47:38.215 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:47:38.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:47:38.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:47:38.851 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:47:38.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:47:38.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:47:38.935 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 20:47:38.935 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:47:39.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:47:39.019 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:47:39.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:47:39.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:47:39.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:47:39.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:47:39.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:47:39.571 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:47:39.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:47:39.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:47:39.973 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:47:39.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:47:40.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:47:40.357 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:47:40.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:47:40.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:47:40.541 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:47:40.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:47:40.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:47:40.709 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:47:40.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:47:40.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:47:40.792 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:47:40.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:47:40.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:47:40.859 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:47:40.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:47:41.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:47:41.141 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:47:41.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:47:41.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:47:41.142 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:47:41.142 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:47:41.142 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00d2bc60) 20:47:41.143 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00c259a0) 20:47:41.143 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x04ce3360) 20:47:41.143 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x054e2970) 20:47:41.143 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:47:41.143 [Lua] [Gamestate] Enter StateTitleScreen 20:47:41.144 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:47:41.145 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:47:41.161 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:47:41.161 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:47:41.161 [Save] Loading `save_data` 20:47:41.162 [Save] Load done 20:47:41.180 [Lua] [BackendManagerPlayFab] Backend Enabled 20:47:41.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:47:41.197 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:47:41.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:47:41.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:47:41.277 [Lua] [PackageManager] Force_load: resource_packages/careers 20:47:41.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:47:41.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:47:41.327 [Lua] [PackageManager] Force_load: resource_packages/decals 20:47:41.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:47:41.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:47:41.394 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:47:41.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:47:41.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:47:41.840 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:47:41.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:47:42.386 [Lua] <>playfab_id = E56DD0CEC2ADE134<> 20:47:42.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:47:42.513 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:47:42.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:47:42.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 20:47:42.514 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 20:47:42.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 20:47:42.682 [Save] Saving `save_data` 20:47:42.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 20:47:42.687 [Save] Save done 20:47:42.698 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 20:47:42.817 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 20:47:42.817 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 20:47:43.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:47:43.171 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:47:43.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:47:43.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 20:47:43.254 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 20:47:43.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 20:47:43.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 20:47:43.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 20:47:43.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 20:47:43.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 20:47:43.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 20:47:43.559 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 20:47:43.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 20:47:43.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 20:47:43.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 20:47:43.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:47:43.762 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:47:43.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:47:43.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:47:43.830 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:47:43.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:47:43.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:47:43.880 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:47:43.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 20:47:43.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 20:47:43.947 [Lua] [PackageManager] Force_load: resource_packages/breeds 20:47:43.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 20:47:44.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 20:47:44.184 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 20:47:44.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:47:44.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 20:47:44.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 20:47:44.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 20:47:44.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:47:44.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:47:44.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 20:47:44.486 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 20:47:44.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 20:47:44.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 20:47:44.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 20:47:44.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:47:44.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:47:44.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 20:47:44.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 20:47:44.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 20:47:44.857 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 20:47:44.870 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 20:47:44.954 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 20:47:44.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 12 20:47:44.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 12 20:47:45.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 12 20:47:45.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 20:47:45.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 20:47:45.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 20:47:45.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 20:47:45.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 20:47:45.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 20:47:45.657 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 20:47:45.673 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 20:47:45.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 20:47:45.774 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 20:47:45.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 20:47:45.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 20:47:45.875 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 20:47:45.891 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 20:47:46.185 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 20:47:46.187 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 20:47:46.546 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:47:46.546 [Lua] ISI-> GET_ALL_ITEMS! 20:47:46.546 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:47:46.546 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "30de010f14e26661", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "30de010f14e26662", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "30de010f14e26663", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "30de010f14e26664", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "30de010f14e26665", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "30de010f14e26666", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "30de010f14e26667", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "30de010f14e26668", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "30de010f14e26669", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "30de010f14e2666a", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "30de010f14e274b4", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "30de010f14e274b5", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "30de010f14e274b6", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "30de010f14e274b7", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "30de010f14e274b8", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "30de010f14e274b9", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "30de010f14e274ba", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "30de010f14e274bb", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "30de010f14e274bc", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "30de010f14e274bd", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "3202088e72d69aeb", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "3202088e72d69aec", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "3202088e72d69aed", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "3202088e72d69aee", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "3202088e72d69aef", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "3202088e72d69af0", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "3202088e72d69af1", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "3202088e72d69af2", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "3202088e72d69af3", "0", "1" 20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "3202088e72d69af4", "0", "1" 20:47:46.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 20:47:46.547 [Lua] 20:47:46.547 [Lua] [1] = 124 (number) 20:47:46.547 [Lua] [2] = 30de010f14e26661 (string) 20:47:46.547 [Lua] [3] = 0 (number) 20:47:46.547 [Lua] [4] = 1 (number) 20:47:46.547 [Lua] [5] = 125 (number) 20:47:46.547 [Lua] [6] = 30de010f14e26662 (string) 20:47:46.547 [Lua] [7] = 0 (number) 20:47:46.547 [Lua] [8] = 1 (number) 20:47:46.547 [Lua] [9] = 122 (number) 20:47:46.547 [Lua] [10] = 30de010f14e26663 (string) 20:47:46.547 [Lua] [11] = 0 (number) 20:47:46.547 [Lua] [12] = 1 (number) 20:47:46.547 [Lua] [13] = 123 (number) 20:47:46.547 [Lua] [14] = 30de010f14e26664 (string) 20:47:46.547 [Lua] [15] = 0 (number) 20:47:46.547 [Lua] [16] = 1 (number) 20:47:46.547 [Lua] [17] = 126 (number) 20:47:46.547 [Lua] [18] = 30de010f14e26665 (string) 20:47:46.547 [Lua] [19] = 0 (number) 20:47:46.547 [Lua] [20] = 1 (number) 20:47:46.547 [Lua] [21] = 127 (number) 20:47:46.547 [Lua] [22] = 30de010f14e26666 (string) 20:47:46.547 [Lua] [23] = 0 (number) 20:47:46.547 [Lua] [24] = 1 (number) 20:47:46.547 [Lua] [25] = 121 (number) 20:47:46.547 [Lua] [26] = 30de010f14e26667 (string) 20:47:46.547 [Lua] [27] = 0 (number) 20:47:46.547 [Lua] [28] = 1 (number) 20:47:46.547 [Lua] [29] = 103 (number) 20:47:46.547 [Lua] [30] = 30de010f14e26668 (string) 20:47:46.547 [Lua] [31] = 0 (number) 20:47:46.547 [Lua] [32] = 1 (number) 20:47:46.547 [Lua] [33] = 128 (number) 20:47:46.547 [Lua] [34] = 30de010f14e26669 (string) 20:47:46.547 [Lua] [35] = 0 (number) 20:47:46.547 [Lua] [36] = 1 (number) 20:47:46.547 [Lua] [37] = 129 (number) 20:47:46.547 [Lua] [38] = 30de010f14e2666a (string) 20:47:46.547 [Lua] [39] = 0 (number) 20:47:46.547 [Lua] [40] = 1 (number) 20:47:46.547 [Lua] [41] = 130 (number) 20:47:46.547 [Lua] [42] = 30de010f14e274b4 (string) 20:47:46.547 [Lua] [43] = 0 (number) 20:47:46.547 [Lua] [44] = 1 (number) 20:47:46.547 [Lua] [45] = 131 (number) 20:47:46.547 [Lua] [46] = 30de010f14e274b5 (string) 20:47:46.547 [Lua] [47] = 0 (number) 20:47:46.547 [Lua] [48] = 1 (number) 20:47:46.547 [Lua] [49] = 132 (number) 20:47:46.547 [Lua] [50] = 30de010f14e274b6 (string) 20:47:46.547 [Lua] [51] = 0 (number) 20:47:46.547 [Lua] [52] = 1 (number) 20:47:46.547 [Lua] [53] = 133 (number) 20:47:46.547 [Lua] [54] = 30de010f14e274b7 (string) 20:47:46.547 [Lua] [55] = 0 (number) 20:47:46.547 [Lua] [56] = 1 (number) 20:47:46.547 [Lua] [57] = 134 (number) 20:47:46.547 [Lua] [58] = 30de010f14e274b8 (string) 20:47:46.547 [Lua] [59] = 0 (number) 20:47:46.547 [Lua] [60] = 1 (number) 20:47:46.547 [Lua] [61] = 135 (number) 20:47:46.547 [Lua] [62] = 30de010f14e274b9 (string) 20:47:46.547 [Lua] [63] = 0 (number) 20:47:46.547 [Lua] [64] = 1 (number) 20:47:46.547 [Lua] [65] = 136 (number) 20:47:46.547 [Lua] [66] = 30de010f14e274ba (string) 20:47:46.547 [Lua] [67] = 0 (number) 20:47:46.547 [Lua] [68] = 1 (number) 20:47:46.547 [Lua] [69] = 137 (number) 20:47:46.547 [Lua] [70] = 30de010f14e274bb (string) 20:47:46.547 [Lua] [71] = 0 (number) 20:47:46.547 [Lua] [72] = 1 (number) 20:47:46.547 [Lua] [73] = 138 (number) 20:47:46.547 [Lua] [74] = 30de010f14e274bc (string) 20:47:46.547 [Lua] [75] = 0 (number) 20:47:46.547 [Lua] [76] = 1 (number) 20:47:46.547 [Lua] [77] = 139 (number) 20:47:46.547 [Lua] [78] = 30de010f14e274bd (string) 20:47:46.547 [Lua] [79] = 0 (number) 20:47:46.547 [Lua] [80] = 1 (number) 20:47:46.547 [Lua] [81] = 146 (number) 20:47:46.547 [Lua] [82] = 3202088e72d69aeb (string) 20:47:46.547 [Lua] [83] = 0 (number) 20:47:46.547 [Lua] [84] = 1 (number) 20:47:46.547 [Lua] [85] = 147 (number) 20:47:46.547 [Lua] [86] = 3202088e72d69aec (string) 20:47:46.547 [Lua] [87] = 0 (number) 20:47:46.547 [Lua] [88] = 1 (number) 20:47:46.547 [Lua] [89] = 140 (number) 20:47:46.547 [Lua] [90] = 3202088e72d69aed (string) 20:47:46.547 [Lua] [91] = 0 (number) 20:47:46.547 [Lua] [92] = 1 (number) 20:47:46.547 [Lua] [93] = 141 (number) 20:47:46.547 [Lua] [94] = 3202088e72d69aee (string) 20:47:46.547 [Lua] [95] = 0 (number) 20:47:46.547 [Lua] [96] = 1 (number) 20:47:46.547 [Lua] [97] = 142 (number) 20:47:46.547 [Lua] [98] = 3202088e72d69aef (string) 20:47:46.547 [Lua] [99] = 0 (number) 20:47:46.547 [Lua] [100] = 1 (number) 20:47:46.547 [Lua] [101] = 143 (number) 20:47:46.547 [Lua] [102] = 3202088e72d69af0 (string) 20:47:46.547 [Lua] [103] = 0 (number) 20:47:46.547 [Lua] [104] = 1 (number) 20:47:46.547 [Lua] [105] = 144 (number) 20:47:46.547 [Lua] [106] = 3202088e72d69af1 (string) 20:47:46.547 [Lua] [107] = 0 (number) 20:47:46.547 [Lua] [108] = 1 (number) 20:47:46.547 [Lua] [109] = 145 (number) 20:47:46.547 [Lua] [110] = 3202088e72d69af2 (string) 20:47:46.547 [Lua] [111] = 0 (number) 20:47:46.547 [Lua] [112] = 1 (number) 20:47:46.547 [Lua] [113] = 148 (number) 20:47:46.547 [Lua] [114] = 3202088e72d69af3 (string) 20:47:46.547 [Lua] [115] = 0 (number) 20:47:46.547 [Lua] [116] = 1 (number) 20:47:46.547 [Lua] [117] = 149 (number) 20:47:46.547 [Lua] [118] = 3202088e72d69af4 (string) 20:47:46.547 [Lua] [119] = 0 (number) 20:47:46.547 [Lua] [120] = 1 (number) 20:47:46.547 [Lua] 20:47:46.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 20:47:46.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 20:47:46.680 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:47:46.680 [Lua] [SteamManager] request_item_prices 20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 24 20:47:46.680 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 20:47:47.065 [Lua] [SteamManager] on_price_result 1 USD 20:47:47.065 [Lua] _refresh_steam_item_prices_cb 20:47:47.065 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:47:47.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 20:47:47.355 [Lua] Player statistics loaded! 20:47:47.366 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 20:47:47.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 20:47:47.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 20:47:47.621 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 20:47:47.629 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 532 item(s) to the peddler stock 20:47:47.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 20:47:47.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 20:47:47.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 20:47:48.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 20:47:48.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 24 20:47:48.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 24 20:47:48.224 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:47:49.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:47:49.244 [Lua] [Managers] Destroying manager group: 20:47:49.244 [Lua] [Gamestate] Enter state StateLoading 20:47:49.245 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:47:49.245 [Lua] [LobbyManager] Setting up network options 20:47:49.245 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:47:49.245 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:47:49.245 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:47:49.245 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:47:49.245 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:47:49.245 [Lua] LobbyManager:setup_network_options server_port: 27015 20:47:49.245 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:47:49.248 [Lua] registering RPCs 20:47:49.248 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:47:49.248 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:47:49.248 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 20:47:49.248 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 20:47:49.248 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:1159209, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1723751296, lt:load_next_level, extra_packages:{ }) 20:47:49.248 [Lua] [LevelTransitionHandler] promote_next_level_data 20:47:49.248 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:47:49.248 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1159209 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1723751296 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:47:49.248 [SteamVoip] Creating room 35a0ed463ffae3ed 20:47:49.248 [SteamVoip] Joining room 35a0ed463ffae3ed 20:47:49.249 [EAC] EAC server 110000104a15d6b is initializing 20:47:49.252 [EAC] Server is also client 110000104a15d6b 20:47:49.252 [EACServer] [15:47:49:252] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF7E3B38280 LogLevel: Info. 20:47:49.253 [Lua] ### Created peer state machine for 110000104a15d6b 20:47:49.253 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 20:47:49.253 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:47:49.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:47:49.253 warning: [Application] Application.update_render_world is deprecated. 20:47:49.261 [Lua] [LevelTransitionHandler] Level load completed! 20:47:49.261 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:47:49.261 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:47:49.261 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:47:49.261 [Lua] Set lobby begin: 20:47:49.261 [Lua] Set lobby end. 20:47:49.261 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "5" and join party "nil" 20:47:49.261 [Lua] [LobbyHost] Changed state from 0 to creating 20:47:49.277 [Lua] [StateLoading] load_current_level 20:47:49.277 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 20:47:49.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 20:47:49.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:47:49.294 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:47:49.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:47:49.414 [Lua] [LobbyHost] Changed state from creating to joined 20:47:49.414 [Lua] [PartyManager] Leader set to "110000104a15d6b" 20:47:49.414 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 20:47:49.414 [Lua] [ChatManager] Registering channel 1 20:47:49.414 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:47:49.414 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:47:49.414 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:47:49.431 [Lua] [NetworkServer] Changing num_players from nil to 1 20:47:49.431 [Lua] Players: 1 20:47:49.431 [Lua] Set lobby begin: 20:47:49.431 [Lua] Lobby data mission_id = inn_level_skulls 20:47:49.431 [Lua] Lobby data mechanism = adventure 20:47:49.431 [Lua] Lobby data matchmaking_type = 3 20:47:49.431 [Lua] Lobby data eac_authorized = true 20:47:49.431 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:47:49.431 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:47:49.431 [Lua] Lobby data num_players = 1 20:47:49.431 [Lua] Lobby data matchmaking = false 20:47:49.431 [Lua] Set lobby end. 20:47:51.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:47:51.200 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:47:51.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:47:51.268 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 20:47:51.268 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:47:51.268 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 20:47:51.268 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 20:47:51.268 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 20:47:51.268 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 20:47:51.638 [Window] Window => inactive 20:47:55.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:47:55.182 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:47:55.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 20:47:55.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 20:47:55.317 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 20:47:55.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 20:47:55.350 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 20:47:55.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 20:47:55.402 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 20:47:55.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:47:55.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:47:55.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:47:55.503 [Lua] [LevelTransitionHandler] Level load completed! 20:47:55.503 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 1159209 - use_random_directors: true - conflict_director_name: inn_level 20:47:55.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:47:55.505 [Lua] checking dlc's against conflict directors 20:47:55.505 [Lua] number of factions to include 2 20:47:55.505 [Lua] Updated list weights for random: 20:47:55.505 [Lua] skaven, 0.42 (0.00-0.42) 20:47:55.505 [Lua] chaos, 0.42 (0.42-0.83) 20:47:55.505 [Lua] beastmen, 0.17 (0.83-1.00) 20:47:55.505 [Lua] Rolled random faction: 0.89947795867919922 beastmen 20:47:55.505 [Lua] Updated list weights for random: 20:47:55.505 [Lua] skaven, 0.50 (0.00-0.50) 20:47:55.505 [Lua] chaos, 0.50 (0.50-1.00) 20:47:55.505 [Lua] Rolled random faction: 0.81120449304580688 chaos 20:47:55.505 [Lua] number of factions added 2 20:47:55.505 [Lua] --- --- --- 20:47:55.505 [Lua] Starting... difficulty 'normal' 20:47:55.505 [Lua] These are the starting conflict directors: 20:47:55.505 [Lua] inn_level 20:47:55.505 [Lua] --- --- --- 20:47:55.505 [Lua] 20:47:55.505 [Lua] DONE! Found the following directors: 20:47:55.505 [Lua] (free: 35), Master hash is: 20:47:55.505 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:47:55.505 [Lua] load_startup_enemy_packages: -------------- 20:47:55.505 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:47:55.505 [Lua] critter_rat 20:47:55.520 [Lua] ### Received rpc_level_loaded 20:47:55.521 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114 20:47:55.521 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 20:47:55.537 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 20:47:55.537 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 20:47:55.554 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 20:47:55.554 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 20:47:55.554 [Lua] ### Received rpc_level_loaded 20:47:55.554 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114 20:47:55.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:47:55.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:47:55.572 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 20:47:55.572 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:47:55.572 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 20:47:55.572 [Umbra] Init version: 3.4.15 :: 16 threads 20:47:55.739 [Lua] Async level spawning done 20:47:55.739 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:47:56.721 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:47:56.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:47:56.721 [Lua] Set lobby begin: 20:47:56.721 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:47:56.721 [Lua] Lobby data num_players = 1 20:47:56.721 [Lua] Lobby data matchmaking = false 20:47:56.721 [Lua] Lobby data host = 110000104a15d6b 20:47:56.721 [Lua] Lobby data mission_id = inn_level_skulls 20:47:56.721 [Lua] Lobby data matchmaking_type = 3 20:47:56.721 [Lua] Lobby data country_code = US 20:47:56.721 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:47:56.721 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:47:56.721 [Lua] Lobby data mechanism = adventure 20:47:56.721 [Lua] Lobby data eac_authorized = true 20:47:56.721 [Lua] Set lobby end. 20:47:56.721 [Lua] [Managers] Destroying manager group: 20:47:56.722 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:47:56.722 [Lua] [Gamestate] Enter StateIngame HOST 20:47:56.722 [Lua] [Managers] Calling function on all managers: 20:47:56.722 [Lua] <>level = inn_level_skulls<> 20:47:56.722 [Lua] Set lobby begin: 20:47:56.722 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:47:56.722 [Lua] Lobby data num_players = 1 20:47:56.722 [Lua] Lobby data matchmaking = false 20:47:56.722 [Lua] Lobby data host = 110000104a15d6b 20:47:56.722 [Lua] Lobby data mission_id = inn_level_skulls 20:47:56.722 [Lua] Lobby data matchmaking_type = 3 20:47:56.722 [Lua] Lobby data country_code = US 20:47:56.722 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:47:56.722 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:47:56.722 [Lua] Lobby data mechanism = adventure 20:47:56.722 [Lua] Lobby data eac_authorized = true 20:47:56.722 [Lua] Set lobby end. 20:47:56.722 [Lua] [StateIngame] Server ingame 20:47:56.724 [Lua] Set lobby begin: 20:47:56.724 [Lua] Lobby data difficulty = normal 20:47:56.724 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:47:56.724 [Lua] Lobby data difficulty_tweak = 0 20:47:56.724 [Lua] Lobby data num_players = 1 20:47:56.724 [Lua] Lobby data matchmaking = false 20:47:56.725 [Lua] Lobby data host = 110000104a15d6b 20:47:56.725 [Lua] Lobby data mission_id = inn_level_skulls 20:47:56.725 [Lua] Lobby data matchmaking_type = 3 20:47:56.725 [Lua] Lobby data country_code = US 20:47:56.725 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:47:56.725 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:47:56.725 [Lua] Lobby data mechanism = adventure 20:47:56.725 [Lua] Lobby data eac_authorized = true 20:47:56.725 [Lua] Set lobby end. 20:47:56.725 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 20:47:56.725 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 20:47:56.725 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:47:56.725 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:47:56.725 [Lua] [Matchmaking] initializing 20:47:56.725 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 20:47:56.725 [Lua] [Matchmaking] register rpcs 20:47:56.725 [Lua] GameNetworkManager:init... creating game session 20:47:56.725 [Lua] Host GameSession.make_game_session_host with session: 20:47:56.725 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:47:56.725 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 20:47:56.725 [Lua] [GameNetworkManager] self.is_server = true 20:47:56.725 [Network] Setting artificial MTU limit to 65536 20:47:56.729 [Lua] Switching ConflictSettings: to: inn_level 20:47:56.729 [Lua] pacing=disabled 20:47:56.729 [Lua] roaming=nil 20:47:56.729 [Lua] disabled=false 20:47:56.729 [Lua] pack_spawning=disabled 20:47:56.729 [Lua] contained_breeds=nil 20:47:56.729 [Lua] boss=disabled 20:47:56.729 [Lua] horde=disabled 20:47:56.729 [Lua] specials=disabled 20:47:56.729 [Lua] name=inn_level 20:47:56.729 [Lua] intensity=disabled 20:47:56.729 [Lua] --- 20:47:56.730 [Lua] [LevelAnalysis] set_random_seed( 1159209) 20:47:56.732 warning: [GwNav] NavData resource not loaded 20:47:56.732 warning: [GwNav] levels/inn/event_decoration/skulls/world 20:47:56.732 [Lua] nested_level_name levels/inn/world 20:47:56.732 [Lua] [AIInterestPointSystem] Level Seed: 1159209 20:47:56.732 [Lua] 20:47:56.732 [Lua] [entity_system_bag] = table 20:47:56.732 [Lua] [entity_system_bag] = metatable 20:47:56.732 [Lua] [startup_data] = table 20:47:56.732 [Lua] [entity_manager] = table 20:47:56.732 [Lua] [entity_manager] = metatable 20:47:56.732 [Lua] [unit_spawner] = table 20:47:56.732 [Lua] [unit_spawner] = metatable 20:47:56.732 [Lua] [unit_storage] = table 20:47:56.732 [Lua] [unit_storage] = metatable 20:47:56.732 [Lua] [dice_keeper] = table 20:47:56.732 [Lua] [dice_keeper] = metatable 20:47:56.732 [Lua] [is_server] = true (boolean) 20:47:56.732 [Lua] [world] = [World] 20:47:56.732 [Lua] [system_api] = table 20:47:56.732 [Lua] [entity_system] = table 20:47:56.732 [Lua] [entity_system] = metatable 20:47:56.732 [Lua] [network_lobby] = table 20:47:56.732 [Lua] [network_lobby] = metatable 20:47:56.732 [Lua] [profile_synchronizer] = table 20:47:56.732 [Lua] [profile_synchronizer] = metatable 20:47:56.732 [Lua] [level_transition_handler] = table 20:47:56.732 [Lua] [level_transition_handler] = metatable 20:47:56.732 [Lua] [num_local_human_players] = 1 (number) 20:47:56.732 [Lua] [statistics_db] = table 20:47:56.732 [Lua] [statistics_db] = metatable 20:47:56.732 [Lua] [network_server] = table 20:47:56.732 [Lua] [network_server] = metatable 20:47:56.732 [Lua] [input_manager] = table 20:47:56.732 [Lua] [input_manager] = metatable 20:47:56.732 [Lua] [network_clock] = table 20:47:56.732 [Lua] [network_clock] = metatable 20:47:56.732 [Lua] [network_transmit] = table 20:47:56.732 [Lua] [network_transmit] = metatable 20:47:56.732 [Lua] [free_flight_manager] = table 20:47:56.732 [Lua] [free_flight_manager] = metatable 20:47:56.732 [Lua] [network_manager] = table 20:47:56.732 [Lua] [network_manager] = metatable 20:47:56.732 [Lua] [network_event_delegate] = table 20:47:56.732 [Lua] [network_event_delegate] = metatable 20:47:56.732 [Lua] 20:47:56.733 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:47:56.733 [Lua] ignoring extension VersusInteractObjectiveExtension 20:47:56.733 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:47:56.733 [Lua] ignoring extension VersusSocketObjectiveExtension 20:47:56.733 [Lua] ignoring extension VersusTargetObjectiveExtension 20:47:56.733 [Lua] ignoring extension VersusMissionObjectiveExtension 20:47:56.733 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:47:56.737 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:47:56.737 [Lua] [AchievementManager] Achievements using the steam platform 20:47:56.737 [Lua] PlayerManager:add_player player_1 20:47:56.785 [Lua] [StateIngame] Level seed: 1159209 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 20:47:56.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:47:56.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 20:47:56.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:47:56.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 20:47:56.793 [Lua] [LevelAnalysis] set_random_seed( 1159209) 20:47:56.795 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 20:47:56.795 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 20:47:56.795 [Lua] [IngameUI] init 20:47:56.807 [SteamVoipClient] select_out(110000104a15d6b, off) 20:47:56.810 [Lua] cb_razer_chroma_setup 20:47:56.832 [Lua] completed 20:47:56.832 [Lua] completed 20:47:56.833 [Lua] completed 20:47:56.833 [Lua] completed 20:47:56.846 [Lua] completed 20:47:56.846 [Lua] completed 20:47:56.848 [Lua] [Matchmaking] Cancelling matchmaking 20:47:56.848 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:47:56.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:47:56.848 [Lua] Set lobby begin: 20:47:56.848 [Lua] Lobby data difficulty = normal 20:47:56.848 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:47:56.848 [Lua] Lobby data power_level = 0 20:47:56.848 [Lua] Lobby data difficulty_tweak = 0 20:47:56.848 [Lua] Lobby data num_players = 1 20:47:56.848 [Lua] Lobby data matchmaking = false 20:47:56.848 [Lua] Lobby data host = 110000104a15d6b 20:47:56.848 [Lua] Lobby data mission_id = inn_level_skulls 20:47:56.848 [Lua] Lobby data matchmaking_type = 3 20:47:56.848 [Lua] Lobby data country_code = US 20:47:56.848 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:47:56.848 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:47:56.848 [Lua] Lobby data mechanism = adventure 20:47:56.848 [Lua] Lobby data eac_authorized = true 20:47:56.848 [Lua] Set lobby end. 20:47:56.848 [Flow] complete_skittergate_legend true 20:47:56.848 [Flow] complete_all_helmgart_levels_recruit true 20:47:56.850 [Flow] WitchHunterLevel:35 20:47:56.850 [Flow] LeaderYes 20:47:56.850 [Flow] ALL PC XP:304250 20:47:56.850 [Flow] Has "bogenhafen" DLC:true 20:47:56.850 [Flow] WH XP:60850 20:47:56.850 [Flow] Number of crafted items:5804 20:47:56.850 [Flow] Has "pre_order" DLC:true 20:47:56.850 [Flow] Sum of Powe Levels:1500 20:47:56.850 [Flow] lodestone diff 1:false 20:47:56.850 [Flow] magnus and forest activated 20:47:56.850 [Flow] magnus and forest activated 20:47:56.850 [Flow] cemetery and forest activated 20:47:56.850 [Flow] magnus and cemetery 20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:56.850 [Flow] ALL RUNES ACTIVATED 20:47:56.850 [Flow] magnus and forest activated 20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:56.850 [Flow] ALL RUNES ACTIVATED 20:47:56.850 [Flow] cemetery and forest activated 20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:56.850 [Flow] ALL RUNES ACTIVATED 20:47:56.850 [Flow] magnus and forest activated 20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:56.850 [Flow] ALL RUNES ACTIVATED 20:47:56.850 [Flow] magnus and cemetery 20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:56.850 [Flow] ALL RUNES ACTIVATED 20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:56.851 [Lua] CurrentConflictSettings inn_level 20:47:56.851 [Lua] [ConflictDirector] conflict_director is ai_ready 20:47:56.851 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:47:56.851 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:47:56.853 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:47:56.853 [Lua] Forming navigation groups in one frame 20:47:56.853 [Lua] Forming navigation groups 20:47:56.863 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999999233 20:47:56.864 [Lua] NavigationGroupManager -> calulation time B: 0 20:47:56.864 [Lua] number of nav groups: 42 20:47:56.864 [Lua] number of refined nav groups : 23 20:47:56.865 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:47:56.865 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:47:56.865 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:47:56.865 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:47:56.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:47:56.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:47:56.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:47:56.867 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 20:47:56.867 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:47:56.868 [Lua] [Managers] Calling function on all managers: 20:47:56.868 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:47:56.888 [Save] Saving `save_data` 20:47:56.893 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 20:47:56.893 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 20:47:56.894 [Save] Save done 20:47:56.899 [Lua] [UnlockManager] All unlocks ready 20:47:56.987 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 20:47:56.987 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:47:56.987 [Lua] [IngamePlayerListUI] - Destroy 20:47:56.987 [Lua] [GamePadEquipmentUI] - Destroy 20:47:56.987 [Lua] [EquipmentUI] - Destroy 20:47:56.987 [Lua] [AbilityUI] - Destroy 20:47:56.987 [Lua] [GamePadAbilityUI] - Destroy 20:47:56.995 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104a15d6b 20:47:56.995 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 110000104a15d6b 20:47:56.995 [Lua] Set lobby begin: 20:47:56.995 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:47:56.995 [Lua] Lobby data num_players = 1 20:47:56.995 [Lua] Lobby data difficulty_tweak = 0 20:47:56.995 [Lua] Lobby data host = 110000104a15d6b 20:47:56.995 [Lua] Lobby data matchmaking_type = 3 20:47:56.995 [Lua] Lobby data difficulty = normal 20:47:56.995 [Lua] Lobby data player_slot_1 = 0:0 20:47:56.995 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:47:56.995 [Lua] Lobby data player_slot_4 = 0:0 20:47:56.995 [Lua] Lobby data country_code = US 20:47:56.995 [Lua] Lobby data matchmaking = false 20:47:56.995 [Lua] Lobby data power_level = 0 20:47:56.995 [Lua] Lobby data mission_id = inn_level_skulls 20:47:56.995 [Lua] Lobby data mechanism = adventure 20:47:56.995 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:47:56.995 [Lua] Lobby data player_slot_2 = 0:0 20:47:56.995 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:47:56.995 [Lua] Lobby data player_slot_3 = 0:0 20:47:56.995 [Lua] Lobby data eac_authorized = true 20:47:56.995 [Lua] Set lobby end. 20:47:56.995 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(5) career(1) 20:47:56.995 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 20:47:56.995 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1107800192,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}} 20:47:56.996 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 20:47:56.996 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 20:47:56.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:47:56.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:47:56.996 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:47:56.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:47:56.999 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:47:56.999 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 20:47:56.999 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 20:47:56.999 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 20:47:57.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:47:57.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:47:57.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:47:57.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:47:57.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:47:57.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:47:57.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:47:57.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:47:57.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:47:57.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:47:57.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:47:57.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:47:57.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:47:57.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:47:57.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:47:57.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:47:57.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:47:57.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:47:57.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:47:57.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:47:57.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:47:57.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:47:57.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:47:57.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:47:57.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:47:57.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:47:57.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:47:57.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:47:57.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:47:57.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:47:57.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:47:57.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:47:57.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:47:57.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:47:57.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:47:57.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:47:57.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:47:57.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:47:57.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:47:57.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:47:57.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:47:57.087 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:47:57.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:47:57.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:47:57.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:47:57.158 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:47:57.158 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:47:57.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:47:57.195 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:47:57.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 20:47:57.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 20:47:57.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 20:47:57.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:47:57.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:47:57.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:47:57.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:47:57.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:47:57.320 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:47:57.320 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:47:57.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:47:57.348 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:47:57.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:47:57.591 [Flow] DISABLE 20:47:57.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:47:57.693 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:47:57.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:47:57.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:47:57.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:47:57.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:47:57.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:47:57.826 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:47:57.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:47:57.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:47:57.879 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:47:57.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:47:57.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:47:57.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:47:57.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:47:57.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:47:57.898 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:47:57.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:47:57.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:47:57.915 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:47:57.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:47:57.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:47:57.970 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:47:57.971 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 20:47:57.972 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:47:57.974 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:57.974 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:57.974 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:57.974 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:57.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:47:57.975 [Lua] TalentExtension:_send_rpc_sync_talents 42 20:47:57.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:47:57.975 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 20:47:57.975 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a060b10 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a060b10 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a05fe80 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a05fe80 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a0621d0 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a0621d0 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a0619d0 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a0619d0 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a060050 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a060050 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a061770 20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a061770 20:47:57.979 [Lua] Players are leaving the safe zone 20:47:58.020 [Lua] StateInGameRunning:_game_actually_starts() 20:47:58.020 [Lua] [IngameUI] menu view on_enter start_menu_view 20:47:58.020 [Lua] hero_fullscreen_menu_on_enter 20:47:58.020 [Lua] [GameModeInn] Start menu opened 20:47:58.020 [Lua] ################################################################################################################# 20:47:58.020 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:47:58.020 [Lua] ################################################################################################################# 20:47:58.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 20:47:58.020 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 20:47:58.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0932a3a0 20:47:58.022 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:47:58.024 [SteamVoipClient] select_out(110000104a15d6b, off) 20:47:58.027 [Lua] cb_razer_chroma_setup 20:47:58.030 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:47:58.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:47:58.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:47:58.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:47:58.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:47:58.063 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:47:58.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 20:47:58.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:47:58.155 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:47:58.155 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:58.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 20:47:58.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:47:58.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 20:47:58.161 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:58.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 20:47:58.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:58.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 20:47:58.168 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:47:58.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 20:47:58.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:58.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 20:47:58.197 [Lua] Commit load time data 20:47:59.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x86, position: 0 20:47:59.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x86, position: 27249 20:48:01.723 [Lua] [PlayFabMirrorBase] _commit_internal "1" 20:48:01.723 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:48:01.729 [Lua] generate_backend_stats 110000104a15d6b:1 20:48:01.776 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:48:01.776 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:48:01.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 20:48:01.777 [Lua] Set lobby begin: 20:48:01.777 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:48:01.777 [Lua] Lobby data num_players = 1 20:48:01.777 [Lua] Lobby data difficulty_tweak = 0 20:48:01.777 [Lua] Lobby data host = 110000104a15d6b 20:48:01.777 [Lua] Lobby data matchmaking_type = 3 20:48:01.777 [Lua] Lobby data difficulty = normal 20:48:01.777 [Lua] Lobby data player_slot_1 = 0:0 20:48:01.777 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:01.777 [Lua] Lobby data player_slot_4 = 0:0 20:48:01.777 [Lua] Lobby data country_code = US 20:48:01.777 [Lua] Lobby data matchmaking = false 20:48:01.777 [Lua] Lobby data power_level = 835 20:48:01.777 [Lua] Lobby data mission_id = inn_level_skulls 20:48:01.777 [Lua] Lobby data mechanism = adventure 20:48:01.777 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:01.777 [Lua] Lobby data player_slot_2 = 0:0 20:48:01.777 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:01.777 [Lua] Lobby data player_slot_3 = 0:0 20:48:01.777 [Lua] Lobby data eac_authorized = true 20:48:01.777 [Lua] Set lobby end. 20:48:01.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 20:48:02.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 20:48:02.100 [Lua] [PlayFabMirrorBase] commit result "success", "1" 20:48:08.213 [Window] Window => active 20:48:08.214 [Window] Window => active 20:48:10.199 [Lua] [IngameUI] menu view on_exit start_menu_view 20:48:10.199 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:48:10.199 [Lua] hero_fullscreen_menu_on_exit 20:48:10.199 [Lua] [GameModeInn] Start menu closed 20:48:10.200 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0932a3a0 20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:10.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:12.290 [Lua] [IngameUI] menu view on_enter hero_view 20:48:12.294 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09328da0 20:48:12.294 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 20:48:12.303 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 20:48:12.303 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 20:48:12.303 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 20:48:12.304 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001, five_career_bundle_0001_1, async-read, 20:48:12.304 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle, q1_collection_bundle_2, async-read, 20:48:12.304 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle, fall_collection_2021_bundle_3, async-read, 20:48:12.304 [Lua] hero_fullscreen_menu_on_enter 20:48:12.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001 20:48:12.330 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001 20:48:12.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle 20:48:12.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle 20:48:12.338 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle 20:48:12.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle 20:48:12.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle 20:48:12.346 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle 20:48:19.161 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request claimStoreRewards 27 20:48:19.165 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request claimStoreRewards 27 2 20:48:19.267 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 20:48:19.267 [Lua] [PlayFabRequestQueue] Sending Request claimStoreRewards 27 20:48:19.628 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript claimStoreRewards 27 20:48:19.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 28 20:48:19.628 [Save] Saving `save_data` 20:48:19.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 28 20:48:19.634 [Save] Save done 20:48:19.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 28 20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0 20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0 20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0 20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0 20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0 20:48:24.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 1597 20:48:25.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 38650 20:48:25.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 45136 20:48:26.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 82189 20:48:27.163 [Lua] [IngameUI] menu view on_exit hero_view 20:48:27.164 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09328da0 20:48:27.164 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 20:48:27.164 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 20:48:27.164 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 20:48:27.165 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 20:48:27.168 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001, five_career_bundle_0001_1 20:48:27.168 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle, q1_collection_bundle_2 20:48:27.168 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle, fall_collection_2021_bundle_3 20:48:27.168 [Lua] hero_fullscreen_menu_on_exit 20:48:27.168 [Save] Saving `save_data` 20:48:27.175 [Save] Save done 20:48:27.423 [Lua] [IngameUI] menu view on_enter hero_view 20:48:27.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09328da0 20:48:27.426 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:48:27.437 [Lua] completed 20:48:27.437 [Lua] completed 20:48:27.437 [Lua] completed 20:48:27.437 [Lua] completed 20:48:28.811 [Lua] [HeroViewStateAchievements] Using search query: 20:48:30.717 [Lua] [HeroViewStateAchievements] Using search query: 20:48:31.913 [Lua] [IngameUI] menu view on_exit hero_view 20:48:31.915 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09328da0 20:48:31.915 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:48:34.537 [Lua] [IngameUI] menu view on_enter hero_view 20:48:34.540 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09328da0 20:48:34.540 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:48:34.550 [Lua] completed 20:48:34.550 [Lua] completed 20:48:34.550 [Lua] completed 20:48:34.550 [Lua] completed 20:48:35.592 [Lua] [HeroViewStateAchievements] Using search query: 20:48:36.873 [Lua] [HeroViewStateAchievements] Using search query: 20:48:37.334 [Lua] [PlayFabMirrorBase] _commit_internal "2" 20:48:37.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:48:37.341 [Lua] generate_backend_stats 110000104a15d6b:1 20:48:37.386 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:48:37.386 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:48:37.390 [Lua] [PlayFabMirrorBase] commit result "success", "2" 20:48:37.643 [Lua] [IngameUI] menu view on_exit hero_view 20:48:37.645 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09328da0 20:48:37.645 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:48:47.954 [Lua] [IngameUI] menu view on_enter start_game_view 20:48:47.955 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0932bdc0 20:48:47.955 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:48:47.956 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:48:47.956 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:48:47.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:48:47.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:48:51.873 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 20:48:51.873 [Lua] ............................................................................................................ 20:48:51.873 [Lua] ............................................................................................................ 20:48:51.873 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 20:48:51.873 [Lua] ............................................................................................................ 20:48:51.873 [Lua] ............................................................................................................ 20:48:51.881 [Lua] [Matchmaking] Cancelling matchmaking 20:48:51.881 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:48:51.886 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:48:51.886 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:48:51.888 [Lua] Set lobby begin: 20:48:51.888 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:48:51.888 [Lua] Lobby data num_players = 1 20:48:51.888 [Lua] Lobby data difficulty_tweak = 0 20:48:51.888 [Lua] Lobby data host = 110000104a15d6b 20:48:51.888 [Lua] Lobby data matchmaking_type = 3 20:48:51.888 [Lua] Lobby data difficulty = cataclysm 20:48:51.888 [Lua] Lobby data player_slot_1 = 0:0 20:48:51.888 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:51.888 [Lua] Lobby data player_slot_4 = 0:0 20:48:51.888 [Lua] Lobby data country_code = US 20:48:51.888 [Lua] Lobby data matchmaking = false 20:48:51.888 [Lua] Lobby data power_level = 835 20:48:51.888 [Lua] Lobby data mission_id = inn_level_skulls 20:48:51.888 [Lua] Lobby data mechanism = adventure 20:48:51.888 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:51.888 [Lua] Lobby data player_slot_2 = 0:0 20:48:51.888 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:51.888 [Lua] Lobby data player_slot_3 = 0:0 20:48:51.888 [Lua] Lobby data eac_authorized = true 20:48:51.888 [Lua] Set lobby end. 20:48:51.888 [Lua] [PartyManager] Leader set to "110000104a15d6b" 20:48:51.888 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 20:48:51.888 [Lua] Set lobby begin: 20:48:51.888 [Lua] Lobby data twitch_enabled = false 20:48:51.888 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:48:51.888 [Lua] Lobby data num_players = 1 20:48:51.888 [Lua] Lobby data difficulty_tweak = 0 20:48:51.889 [Lua] Lobby data host = 110000104a15d6b 20:48:51.889 [Lua] Lobby data matchmaking_type = 1 20:48:51.889 [Lua] Lobby data match_started = true 20:48:51.889 [Lua] Lobby data difficulty = cataclysm 20:48:51.889 [Lua] Lobby data player_slot_1 = 0:0 20:48:51.889 [Lua] Lobby data player_slot_4 = 0:0 20:48:51.889 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:51.889 [Lua] Lobby data quick_game = true 20:48:51.889 [Lua] Lobby data country_code = US 20:48:51.889 [Lua] Lobby data matchmaking = true 20:48:51.889 [Lua] Lobby data power_level = 835 20:48:51.889 [Lua] Lobby data mission_id = inn_level_skulls 20:48:51.889 [Lua] Lobby data mechanism = adventure 20:48:51.889 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:51.889 [Lua] Lobby data player_slot_2 = 0:0 20:48:51.889 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:51.889 [Lua] Lobby data player_slot_3 = 0:0 20:48:51.889 [Lua] Lobby data eac_authorized = true 20:48:51.889 [Lua] Set lobby end. 20:48:51.889 [Lua] Set lobby begin: 20:48:51.889 [Lua] Lobby data twitch_enabled = false 20:48:51.889 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:48:51.889 [Lua] Lobby data num_players = 1 20:48:51.889 [Lua] Lobby data difficulty_tweak = 0 20:48:51.889 [Lua] Lobby data host = 110000104a15d6b 20:48:51.889 [Lua] Lobby data matchmaking_type = 1 20:48:51.889 [Lua] Lobby data is_private = false 20:48:51.889 [Lua] Lobby data match_started = true 20:48:51.889 [Lua] Lobby data difficulty = cataclysm 20:48:51.889 [Lua] Lobby data player_slot_1 = 0:0 20:48:51.889 [Lua] Lobby data player_slot_4 = 0:0 20:48:51.889 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:51.890 [Lua] Lobby data quick_game = true 20:48:51.890 [Lua] Lobby data country_code = US 20:48:51.890 [Lua] Lobby data matchmaking = true 20:48:51.890 [Lua] Lobby data power_level = 835 20:48:51.890 [Lua] Lobby data mission_id = inn_level_skulls 20:48:51.890 [Lua] Lobby data mechanism = adventure 20:48:51.890 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:51.890 [Lua] Lobby data player_slot_2 = 0:0 20:48:51.890 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:51.890 [Lua] Lobby data player_slot_3 = 0:0 20:48:51.890 [Lua] Lobby data eac_authorized = true 20:48:51.890 [Lua] Set lobby end. 20:48:51.890 [Lua] [ChatManager][1]System: Starting hosted game... 20:48:51.890 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:48:51.890 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:48:51.984 [Lua] [IngameUI] menu view on_exit start_game_view 20:48:51.984 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:48:51.985 [Save] Saving `save_data` 20:48:51.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:48:51.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:48:51.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:48:51.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0932bdc0 20:48:51.992 [Save] Save done 20:48:52.499 [Window] Window => inactive 20:48:52.975 [Lua] [PlayFabMirrorBase] _commit_internal "3" 20:48:52.975 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:48:52.981 [Lua] generate_backend_stats 110000104a15d6b:1 20:48:53.037 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:48:53.037 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:48:53.040 [Lua] [PlayFabMirrorBase] commit result "success", "3" 20:48:56.645 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:48:56.645 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:48:56.650 [Lua] MatchmakingStateStartGame preferred_level_keys nil 20:48:56.650 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls ground_zero 0 20:48:56.650 [Lua] Set lobby begin: 20:48:56.650 [Lua] Lobby data twitch_enabled = false 20:48:56.650 [Lua] Lobby data selected_mission_id = ground_zero 20:48:56.650 [Lua] Lobby data num_players = 1 20:48:56.650 [Lua] Lobby data difficulty_tweak = 0 20:48:56.650 [Lua] Lobby data host = 110000104a15d6b 20:48:56.650 [Lua] Lobby data matchmaking_type = 2 20:48:56.650 [Lua] Lobby data is_private = false 20:48:56.650 [Lua] Lobby data match_started = true 20:48:56.650 [Lua] Lobby data difficulty = cataclysm 20:48:56.650 [Lua] Lobby data player_slot_1 = 0:0 20:48:56.650 [Lua] Lobby data player_slot_4 = 0:0 20:48:56.650 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:56.650 [Lua] Lobby data quick_game = true 20:48:56.650 [Lua] Lobby data country_code = US 20:48:56.650 [Lua] Lobby data matchmaking = true 20:48:56.650 [Lua] Lobby data power_level = 835 20:48:56.650 [Lua] Lobby data mission_id = inn_level_skulls 20:48:56.650 [Lua] Lobby data mechanism = adventure 20:48:56.650 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:56.650 [Lua] Lobby data player_slot_2 = 0:0 20:48:56.650 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:56.650 [Lua] Lobby data player_slot_3 = 0:0 20:48:56.650 [Lua] Lobby data eac_authorized = true 20:48:56.650 [Lua] Set lobby end. 20:48:56.650 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:48:56.650 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:1504229, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1028370112, lt:load_next_level, extra_packages:{ }) 20:48:56.650 [Lua] [NetworkServer] Entering post game 20:48:56.650 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 20:48:56.650 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 20:48:56.651 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:877: in function game_update [11] @scripts/boot.lua:611:in function [1] self = table: 000000000776B5A0 [2] self = table: 00000000081D7C30; game_server_lobby_client = nil [3] self = table: 00000000081D7C30 [4] self = table: 00000000081D7C30; dt = nil; t = nil; verify_dlc_data = table: 00000000018A8910; active_peers = table: 00000000058158C0; is_done = true; success = true [5] self = table: 00000000061FAFA0; dt = 0.0017747737001627684; t = 77.223950726154726; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 00000000061FAFA0; dt = 0.0017747737001627684 [7] hook_chain = [function] [8] self = table: 0000000006EAC110; dt = 0.0017747737001627684; main_t = 77.223950726154726; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 58.085338905337267 [9] self = table: 0000000002351620; dt = 0.0017747737001627684; t = 77.223950726154726 [10] self = table: 0000000000096B00; real_world_dt = 0.0017747737001627684; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0017747737001627684; t = 77.223950726154726 [11] dt = 0.0017747737001627684 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000006E972E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000002E141B0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000002E14450; _disable_spawning_reasons = table: 0000000000C70F30; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000C70F00; _mutator_handler = table: 0000000000C6ED70; network_server = table: 0000000002A16A30; _game_mode = table: 0000000000C09560; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "inn_level_skulls"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 0000000000C70ED0; is_server = true; network_event_delegate = table: 0000000000630DA0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000061FAFA0; search_config = table: 0000000008C86A10; _verify_dlc_data = table: 00000000018A8910; _network_server = table: 0000000002A16A30; _lobby = table: 0000000004E7E180; _statistics_db = table: 0000000006E972E0; _network_transmit = table: 0000000000CFC0B0; state_context = table: 0000000008B459A0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000061FAFA0; search_config = table: 0000000008C86A10; _verify_dlc_data = table: 00000000018A8910; _network_server = table: 0000000002A16A30; _lobby = table: 0000000004E7E180; _statistics_db = table: 0000000006E972E0; _network_transmit = table: 0000000000CFC0B0; state_context = table: 0000000008B459A0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000061FAFA0; search_config = table: 0000000008C86A10; _verify_dlc_data = table: 00000000018A8910; _network_server = table: 0000000002A16A30; _lobby = table: 0000000004E7E180; _statistics_db = table: 0000000006E972E0; _network_transmit = table: 0000000000CFC0B0; state_context = table: 0000000008B459A0; [5] network_server = table: 0000000002A16A30; network_event_delegate = table: 0000000000630DA0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000061FAFD0; _state = table: 00000000081D7C30; is_server = true; _power_level_timer = 79.194495095929597; lobby_finder = table: 0000000005D10860; peers_to_sync = table: 0000000005D10830; _level_weights = table: 00000000034BF540; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000004E7E180; profile_update_time = 0; params = table: 0000000004D4D270; profile_synchronizer = table: 00000000006322D0; debug = table: 0000000002C75390; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 0000000008B459A0; statistics_db = table: 0000000006E972E0; network_transmit = table: 0000000000CFC0B0; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000032DC30; party_owned_dlcs = table: 00000000034BF510; [6] network_server = table: 0000000002A16A30; network_event_delegate = table: 0000000000630DA0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000061FAFD0; _state = table: 00000000081D7C30; is_server = true; _power_level_timer = 79.194495095929597; lobby_finder = table: 0000000005D10860; peers_to_sync = table: 0000000005D10830; _level_weights = table: 00000000034BF540; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000004E7E180; profile_update_time = 0; params = table: 0000000004D4D270; profile_synchronizer = table: 00000000006322D0; debug = table: 0000000002C75390; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 0000000008B459A0; statistics_db = table: 0000000006E972E0; network_transmit = table: 0000000000CFC0B0; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000032DC30; party_owned_dlcs = table: 00000000034BF510; [8] world_name = "level_world"; entity_system_bag = table: 0000000002E3E800; network_server = table: 0000000002A16A30; entity_system = table: 0000000002E222F0; parent = table: 0000000000096B00; _level_flow_events = table: 000000000284FA20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006B16710; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004BBB940; num_local_human_players = 1; _ping_reporter = table: 0000000009D86FA0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0017747737001627684; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002FAE6B0; network_event_delegate = table: 0000000000630DA0; machines = table: 000000000284EF60; _camera_carrier = table: 00000000007457E0; free_flight_manager = table: 0000000006B348B0; network_transmit = table: 0000000000CFC0B0; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006E972E0; _lobby_host = table: 0000000004E7E180; dice_keeper = table: 000000000129F800; network_clock = table: 0000000001DEB790; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000006EAC110; [10] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 0000000007A9D7E0; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 20:48:56.651 [Lua] [LevelTransitionHandler] promote_next_level_data 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = ground_zero 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1504229 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = default 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1028370112 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:48:56.651 [Lua] [NetworkServer] Entering post game 20:48:56.652 [Save] Saving `save_data` 20:48:56.652 [Lua] gm_event_end_conditions_met false false 20:48:56.652 [Lua] [PlayFabMirrorBase] Force commit 20:48:56.652 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:48:56.652 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:48:56.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:48:56.652 [Lua] TRANSITION nil nil load_next_level 20:48:56.652 [Lua] Transition type "load_next_level", is server: true 20:48:56.652 [Lua] [GameNetworkManager] Leaving game... 20:48:56.652 [Lua] [GameNetworkManager] Shutting down game session host. 20:48:56.652 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:48:56.652 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:48:56.652 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=60.09 20:48:56.654 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 20:48:56.654 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:48:56.654 [Lua] [PlayFabMirrorBase] commit result "success", "4" 20:48:56.656 [Save] Save done 20:48:56.656 [Save] Saving `save_data` 20:48:56.660 [Save] Save done 20:48:56.660 [Save] Saving `save_data` 20:48:56.663 [Save] Save done 20:48:58.640 [Lua] Set lobby begin: 20:48:58.640 [Lua] Lobby data twitch_enabled = false 20:48:58.640 [Lua] Lobby data selected_mission_id = ground_zero 20:48:58.640 [Lua] Lobby data num_players = 1 20:48:58.640 [Lua] Lobby data difficulty_tweak = 0 20:48:58.640 [Lua] Lobby data host = 110000104a15d6b 20:48:58.640 [Lua] Lobby data matchmaking_type = 2 20:48:58.640 [Lua] Lobby data is_private = false 20:48:58.640 [Lua] Lobby data match_started = true 20:48:58.640 [Lua] Lobby data difficulty = cataclysm 20:48:58.640 [Lua] Lobby data player_slot_1 = 0:0 20:48:58.640 [Lua] Lobby data player_slot_4 = 0:0 20:48:58.640 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:58.640 [Lua] Lobby data quick_game = true 20:48:58.640 [Lua] Lobby data country_code = US 20:48:58.640 [Lua] Lobby data matchmaking = true 20:48:58.640 [Lua] Lobby data power_level = 0 20:48:58.640 [Lua] Lobby data mission_id = inn_level_skulls 20:48:58.640 [Lua] Lobby data mechanism = adventure 20:48:58.640 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:58.640 [Lua] Lobby data player_slot_2 = 0:0 20:48:58.640 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:58.640 [Lua] Lobby data player_slot_3 = 0:0 20:48:58.640 [Lua] Lobby data eac_authorized = true 20:48:58.640 [Lua] Set lobby end. 20:48:58.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:48:58.669 [Lua] [Managers] Calling function on all managers: 20:48:58.669 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 20:48:58.669 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 20:48:58.669 [Lua] Clearing all global lookup lists 20:48:58.669 [Lua] [IngamePlayerListUI] - Destroy 20:48:58.669 [Lua] [GamePadEquipmentUI] - Destroy 20:48:58.669 [Lua] [EquipmentUI] - Destroy 20:48:58.669 [Lua] [AbilityUI] - Destroy 20:48:58.669 [Lua] [GamePadAbilityUI] - Destroy 20:48:58.670 [Lua] [IngameUI] destroy 20:48:58.670 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 20:48:58.810 [Lua] [Managers] Destroying manager group: 20:48:58.811 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 20:48:58.812 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:48:58.850 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:48:58.850 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 20:48:58.850 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 20:48:58.850 [Lua] [Matchmaking] unregister rpcs 20:48:58.850 [Lua] ############### UNLOADING PACKAGES ############### 20:48:58.850 [Lua] [Managers] Calling function on all managers: 20:48:58.850 [Lua] [Managers] Destroying manager group: 20:48:58.850 [Lua] [Gamestate] Enter state StateLoading 20:48:58.851 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:48:58.851 [Lua] [Matchmaking] register rpcs 20:48:58.851 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 20:48:58.851 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:48:58.851 [Lua] registering RPCs 20:48:58.851 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:48:58.851 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:48:58.851 [Lua] Set lobby begin: 20:48:58.851 [Lua] Lobby data twitch_enabled = false 20:48:58.852 [Lua] Lobby data selected_mission_id = ground_zero 20:48:58.852 [Lua] Lobby data num_players = 1 20:48:58.852 [Lua] Lobby data difficulty_tweak = 0 20:48:58.852 [Lua] Lobby data host = 110000104a15d6b 20:48:58.852 [Lua] Lobby data matchmaking_type = 2 20:48:58.852 [Lua] Lobby data is_private = false 20:48:58.852 [Lua] Lobby data match_started = true 20:48:58.852 [Lua] Lobby data difficulty = cataclysm 20:48:58.852 [Lua] Lobby data player_slot_1 = 0:0 20:48:58.852 [Lua] Lobby data player_slot_4 = 0:0 20:48:58.852 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:48:58.852 [Lua] Lobby data quick_game = true 20:48:58.852 [Lua] Lobby data country_code = US 20:48:58.852 [Lua] Lobby data matchmaking = true 20:48:58.852 [Lua] Lobby data power_level = 0 20:48:58.852 [Lua] Lobby data mission_id = ground_zero 20:48:58.852 [Lua] Lobby data mechanism = adventure 20:48:58.852 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:48:58.852 [Lua] Lobby data player_slot_2 = 0:0 20:48:58.852 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:48:58.852 [Lua] Lobby data player_slot_3 = 0:0 20:48:58.852 [Lua] Lobby data eac_authorized = true 20:48:58.852 [Lua] Set lobby end. 20:48:58.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:48:58.853 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 20:48:58.853 [Lua] [StateLoading] load_current_level 20:48:58.853 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0 20:48:58.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 20:48:58.854 [Umbra] Unload tome 20:48:58.854 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 20:48:58.855 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 20:48:58.908 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 20:48:58.916 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 20:48:58.916 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read, 20:48:58.916 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read, 20:48:58.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 20:48:58.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 20:48:58.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 20:49:00.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 20:49:00.118 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 20:49:00.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 20:49:00.317 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 20:49:02.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 20:49:02.687 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 20:49:02.704 [Lua] [LevelTransitionHandler] Level load completed! 20:49:02.704 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 1504229 - use_random_directors: true - conflict_director_name: default 20:49:02.717 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:49:02.717 [Lua] checking dlc's against conflict directors 20:49:02.717 [Lua] number of factions to include 2 20:49:02.717 [Lua] number of factions added 2 20:49:02.717 [Lua] --- --- --- 20:49:02.717 [Lua] Starting... difficulty 'cataclysm' 20:49:02.717 [Lua] These are the starting conflict directors: 20:49:02.717 [Lua] skaven 20:49:02.717 [Lua] chaos 20:49:02.717 [Lua] --- --- --- 20:49:02.717 [Lua] 20:49:02.717 [Lua] DONE! Found the following directors: 20:49:02.717 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_slave 20:49:02.717 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, chaos_raider=true, skaven_slave=true, } 20:49:02.717 [Lua] load_startup_enemy_packages: -------------- 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_spawn 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_troll 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_rat_ogre 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_stormfiend 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] beastmen_minotaur 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_plague_sorcerer 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_corruptor_sorcerer 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_gutter_runner 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_pack_master 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_poison_wind_globadier 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_ratling_gunner 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_warpfire_thrower 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_vortex_sorcerer 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] beastmen_standard_bearer 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_vortex 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] critter_rat 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] critter_pig 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_marauder 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_storm_vermin 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_warrior 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_plague_monk 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_clan_rat 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_loot_rat 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_fanatic 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_marauder_with_shield 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_clan_rat_with_shield 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_berzerker 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_storm_vermin_with_shield 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] chaos_raider 20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:49:02.717 [Lua] skaven_slave 20:49:02.721 [Lua] ### Received rpc_level_loaded 20:49:02.721 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 49 20:49:02.721 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 20:49:02.737 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 20:49:02.737 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 20:49:02.754 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 20:49:02.754 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 20:49:02.754 [Lua] ### Received rpc_level_loaded 20:49:02.754 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 49 20:49:02.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:49:02.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:49:02.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:49:03.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:49:03.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:49:03.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:49:03.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:49:03.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:49:03.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:49:03.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:49:03.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:49:03.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:49:04.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:49:04.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:49:04.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:49:04.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:49:04.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:49:04.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:49:04.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:49:04.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:49:04.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:49:04.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:49:04.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:49:04.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:49:04.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:49:04.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:49:04.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:49:04.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:49:04.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:49:04.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:49:04.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:49:04.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:49:04.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:49:05.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:49:05.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:49:05.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:49:05.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:49:05.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:49:05.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:49:05.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:49:05.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:49:05.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:49:05.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:49:05.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:49:05.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:49:05.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:49:05.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:49:05.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:49:05.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:49:05.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:49:05.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:49:06.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:49:06.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:49:06.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:49:06.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:49:06.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:49:06.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:49:06.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:49:06.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:49:06.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:49:06.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:49:06.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:49:06.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:49:07.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:49:07.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:49:07.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:49:07.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:49:07.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:49:07.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:49:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:49:07.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:49:07.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:49:07.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:49:07.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:49:07.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:49:07.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:49:07.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:49:07.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:49:07.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:49:07.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:49:07.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:49:08.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:49:08.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:49:08.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:49:08.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:49:08.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:49:08.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:49:08.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:49:08.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:49:08.600 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure 20:49:08.600 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:49:08.600 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 20:49:08.600 [Umbra] Init version: 3.4.15 :: 16 threads 20:49:08.920 [Lua] Async level spawning done 20:49:08.920 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:49:09.900 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:49:09.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:49:09.900 [Lua] [Matchmaking] unregister rpcs 20:49:09.900 [Lua] Set lobby begin: 20:49:09.900 [Lua] Lobby data twitch_enabled = false 20:49:09.900 [Lua] Lobby data selected_mission_id = ground_zero 20:49:09.900 [Lua] Lobby data num_players = 1 20:49:09.900 [Lua] Lobby data difficulty_tweak = 0 20:49:09.900 [Lua] Lobby data host = 110000104a15d6b 20:49:09.900 [Lua] Lobby data matchmaking_type = 2 20:49:09.900 [Lua] Lobby data is_private = false 20:49:09.900 [Lua] Lobby data match_started = true 20:49:09.900 [Lua] Lobby data difficulty = cataclysm 20:49:09.900 [Lua] Lobby data player_slot_1 = 0:0 20:49:09.900 [Lua] Lobby data player_slot_4 = 0:0 20:49:09.900 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:49:09.900 [Lua] Lobby data quick_game = true 20:49:09.900 [Lua] Lobby data country_code = US 20:49:09.900 [Lua] Lobby data matchmaking = true 20:49:09.900 [Lua] Lobby data power_level = 0 20:49:09.900 [Lua] Lobby data mission_id = ground_zero 20:49:09.900 [Lua] Lobby data mechanism = adventure 20:49:09.900 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:49:09.900 [Lua] Lobby data player_slot_2 = 0:0 20:49:09.900 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:49:09.900 [Lua] Lobby data player_slot_3 = 0:0 20:49:09.900 [Lua] Lobby data eac_authorized = true 20:49:09.900 [Lua] Set lobby end. 20:49:09.900 [Lua] [Managers] Destroying manager group: 20:49:09.901 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 20:49:09.901 [Lua] [Gamestate] Enter StateIngame HOST 20:49:09.901 [Lua] [Managers] Calling function on all managers: 20:49:09.901 [Lua] <>level = ground_zero<> 20:49:09.901 [Lua] Set lobby begin: 20:49:09.901 [Lua] Lobby data twitch_enabled = false 20:49:09.901 [Lua] Lobby data selected_mission_id = ground_zero 20:49:09.901 [Lua] Lobby data num_players = 1 20:49:09.901 [Lua] Lobby data difficulty_tweak = 0 20:49:09.901 [Lua] Lobby data host = 110000104a15d6b 20:49:09.901 [Lua] Lobby data matchmaking_type = 2 20:49:09.901 [Lua] Lobby data is_private = false 20:49:09.901 [Lua] Lobby data match_started = true 20:49:09.901 [Lua] Lobby data difficulty = cataclysm 20:49:09.901 [Lua] Lobby data player_slot_1 = 0:0 20:49:09.901 [Lua] Lobby data player_slot_4 = 0:0 20:49:09.901 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:49:09.901 [Lua] Lobby data quick_game = true 20:49:09.901 [Lua] Lobby data country_code = US 20:49:09.901 [Lua] Lobby data matchmaking = true 20:49:09.901 [Lua] Lobby data power_level = 0 20:49:09.901 [Lua] Lobby data mission_id = ground_zero 20:49:09.901 [Lua] Lobby data mechanism = adventure 20:49:09.901 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:49:09.901 [Lua] Lobby data player_slot_2 = 0:0 20:49:09.901 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:49:09.901 [Lua] Lobby data player_slot_3 = 0:0 20:49:09.901 [Lua] Lobby data eac_authorized = true 20:49:09.901 [Lua] Set lobby end. 20:49:09.901 [Lua] [StateIngame] Server ingame 20:49:09.903 [Lua] Set lobby begin: 20:49:09.903 [Lua] Lobby data twitch_enabled = false 20:49:09.903 [Lua] Lobby data selected_mission_id = ground_zero 20:49:09.903 [Lua] Lobby data num_players = 1 20:49:09.903 [Lua] Lobby data difficulty_tweak = 0 20:49:09.903 [Lua] Lobby data host = 110000104a15d6b 20:49:09.903 [Lua] Lobby data matchmaking_type = 2 20:49:09.903 [Lua] Lobby data is_private = false 20:49:09.903 [Lua] Lobby data match_started = true 20:49:09.903 [Lua] Lobby data difficulty = cataclysm 20:49:09.903 [Lua] Lobby data player_slot_1 = 0:0 20:49:09.903 [Lua] Lobby data player_slot_4 = 0:0 20:49:09.903 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:49:09.903 [Lua] Lobby data quick_game = true 20:49:09.903 [Lua] Lobby data country_code = US 20:49:09.903 [Lua] Lobby data matchmaking = true 20:49:09.903 [Lua] Lobby data power_level = 0 20:49:09.903 [Lua] Lobby data mission_id = ground_zero 20:49:09.903 [Lua] Lobby data mechanism = adventure 20:49:09.903 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:49:09.903 [Lua] Lobby data player_slot_2 = 0:0 20:49:09.903 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:49:09.903 [Lua] Lobby data player_slot_3 = 0:0 20:49:09.903 [Lua] Lobby data eac_authorized = true 20:49:09.904 [Lua] Set lobby end. 20:49:09.904 [Lua] [Matchmaking] register rpcs 20:49:09.904 [Lua] GameNetworkManager:init... creating game session 20:49:09.904 [Lua] Host GameSession.make_game_session_host with session: 20:49:09.904 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:49:09.904 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 20:49:09.904 [Lua] [GameNetworkManager] self.is_server = true 20:49:09.904 [Network] Setting artificial MTU limit to 65536 20:49:09.909 [Lua] Switching ConflictSettings: to: default 20:49:09.909 [Lua] pacing=default 20:49:09.909 [Lua] roaming=nil 20:49:09.909 [Lua] specials=default 20:49:09.909 [Lua] debug_color=maroon 20:49:09.909 [Lua] contained_breeds=nil 20:49:09.909 [Lua] pack_spawning=default 20:49:09.909 [Lua] disabled=false 20:49:09.909 [Lua] factions=nil 20:49:09.909 [Lua] boss=default 20:49:09.909 [Lua] horde=default 20:49:09.909 [Lua] name=default 20:49:09.909 [Lua] intensity=default 20:49:09.909 [Lua] --- 20:49:09.909 [Lua] [LevelAnalysis] set_random_seed( 1504229) 20:49:09.915 [Lua] [AIInterestPointSystem] Level Seed: 1504229 20:49:09.915 [Lua] 20:49:09.915 [Lua] [entity_system_bag] = table 20:49:09.915 [Lua] [entity_system_bag] = metatable 20:49:09.915 [Lua] [startup_data] = table 20:49:09.915 [Lua] [entity_manager] = table 20:49:09.915 [Lua] [entity_manager] = metatable 20:49:09.915 [Lua] [unit_spawner] = table 20:49:09.915 [Lua] [unit_spawner] = metatable 20:49:09.915 [Lua] [unit_storage] = table 20:49:09.915 [Lua] [unit_storage] = metatable 20:49:09.915 [Lua] [dice_keeper] = table 20:49:09.915 [Lua] [dice_keeper] = metatable 20:49:09.915 [Lua] [is_server] = true (boolean) 20:49:09.915 [Lua] [world] = [World] 20:49:09.915 [Lua] [system_api] = table 20:49:09.915 [Lua] [entity_system] = table 20:49:09.915 [Lua] [entity_system] = metatable 20:49:09.915 [Lua] [network_lobby] = table 20:49:09.915 [Lua] [network_lobby] = metatable 20:49:09.915 [Lua] [profile_synchronizer] = table 20:49:09.915 [Lua] [profile_synchronizer] = metatable 20:49:09.915 [Lua] [level_transition_handler] = table 20:49:09.915 [Lua] [level_transition_handler] = metatable 20:49:09.915 [Lua] [num_local_human_players] = 1 (number) 20:49:09.915 [Lua] [statistics_db] = table 20:49:09.915 [Lua] [statistics_db] = metatable 20:49:09.915 [Lua] [network_server] = table 20:49:09.915 [Lua] [network_server] = metatable 20:49:09.915 [Lua] [input_manager] = table 20:49:09.915 [Lua] [input_manager] = metatable 20:49:09.915 [Lua] [network_clock] = table 20:49:09.915 [Lua] [network_clock] = metatable 20:49:09.915 [Lua] [network_transmit] = table 20:49:09.915 [Lua] [network_transmit] = metatable 20:49:09.915 [Lua] [free_flight_manager] = table 20:49:09.915 [Lua] [free_flight_manager] = metatable 20:49:09.915 [Lua] [network_manager] = table 20:49:09.915 [Lua] [network_manager] = metatable 20:49:09.915 [Lua] [network_event_delegate] = table 20:49:09.915 [Lua] [network_event_delegate] = metatable 20:49:09.915 [Lua] 20:49:09.915 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:49:09.915 [Lua] ignoring extension VersusInteractObjectiveExtension 20:49:09.915 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:49:09.915 [Lua] ignoring extension VersusSocketObjectiveExtension 20:49:09.915 [Lua] ignoring extension VersusTargetObjectiveExtension 20:49:09.915 [Lua] ignoring extension VersusMissionObjectiveExtension 20:49:09.917 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:49:09.933 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:49:09.933 [Lua] [AchievementManager] Achievements using the steam platform 20:49:09.933 [Lua] PlayerManager:add_player player_1 20:49:09.991 [Lua] respawn_unit_spawned with group id: boss_group 20:49:09.991 [Lua] respawn_unit_spawned with group id: boss_group 20:49:09.991 [Lua] respawn_unit_spawned with group id: boss_group 20:49:10.001 [Lua] [StateIngame] Level seed: 1504229 20:49:10.019 [Lua] [LevelAnalysis] set_random_seed( 1504229) 20:49:10.022 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:49:10.023 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:49:10.023 [Lua] [IngameUI] init 20:49:10.033 [SteamVoipClient] select_out(110000104a15d6b, off) 20:49:10.035 [Lua] cb_razer_chroma_setup 20:49:10.056 [Lua] completed 20:49:10.057 [Lua] completed 20:49:10.058 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:49:10.059 [Lua] Set lobby begin: 20:49:10.059 [Lua] Lobby data twitch_enabled = false 20:49:10.059 [Lua] Lobby data selected_mission_id = ground_zero 20:49:10.059 [Lua] Lobby data num_players = 1 20:49:10.059 [Lua] Lobby data difficulty_tweak = 0 20:49:10.059 [Lua] Lobby data host = 110000104a15d6b 20:49:10.059 [Lua] Lobby data matchmaking_type = 2 20:49:10.059 [Lua] Lobby data is_private = false 20:49:10.059 [Lua] Lobby data match_started = true 20:49:10.059 [Lua] Lobby data difficulty = cataclysm 20:49:10.059 [Lua] Lobby data player_slot_1 = 0:0 20:49:10.059 [Lua] Lobby data player_slot_4 = 0:0 20:49:10.059 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:49:10.059 [Lua] Lobby data quick_game = true 20:49:10.059 [Lua] Lobby data country_code = US 20:49:10.059 [Lua] Lobby data matchmaking = true 20:49:10.059 [Lua] Lobby data power_level = 835 20:49:10.059 [Lua] Lobby data mission_id = ground_zero 20:49:10.059 [Lua] Lobby data mechanism = adventure 20:49:10.059 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:49:10.059 [Lua] Lobby data player_slot_2 = 0:0 20:49:10.059 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:49:10.059 [Lua] Lobby data player_slot_3 = 0:0 20:49:10.059 [Lua] Lobby data eac_authorized = true 20:49:10.059 [Lua] Set lobby end. 20:49:10.059 [Lua] CurrentConflictSettings default 20:49:10.060 [Lua] [ConflictDirector] conflict_director is ai_ready 20:49:10.062 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:49:10.062 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:49:10.065 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:49:10.065 [Lua] Forming navigation groups in one frame 20:49:10.065 [Lua] Forming navigation groups 20:49:10.068 [Lua] NavigationGroupManager -> calulation time A: 0.0040000000000048885 20:49:10.213 [Lua] NavigationGroupManager -> calulation time B: 0.14499999999999602 20:49:10.213 [Lua] number of nav groups: 383 20:49:10.215 [Lua] number of refined nav groups : 252 20:49:10.219 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:49:10.219 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.784954246785494 Normalized coefficient: 1.2319168059565011 20:49:10.221 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.440545906871558 Normalized coefficient: 1.3766825576513824 20:49:10.223 [Lua] -------------> JOW Perfect-density 9 Sum density 7.5889189049601562 Normalized coefficient: 1.1859396723975473 20:49:10.226 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 20:49:10.226 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:49:10.227 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 20:49:10.227 [Lua] [LevelAnalysis] This level has a total main-path length of 948.076 meters. 20:49:10.227 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:49:10.227 [Lua] [LevelAnalysis] 20:49:10.227 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:49:10.227 [Lua] [LevelAnalysis] 20:49:10.227 [Lua] [LevelAnalysis] Terror events added: 20:49:10.227 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:49:10.227 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:49:10.227 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:49:10.227 [Lua] ----> using boss gizmo! 20:49:10.227 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -153.4 start-travel-dist: 163.4, end-travel-dist: 196.8 spawn_distance 0.0 20:49:10.227 [Lua] Adding main path event: Vector3Box(-91.51, 63.64, 31.617) boss_event_chaos_spawn 45 table: 000000000D28E020 20:49:10.227 [Lua] NORMAL PATROL MAIN PATH 614.006103515625 20:49:10.227 [Lua] [waypoints] = table 20:49:10.227 [Lua] [astar_points] = table 20:49:10.227 [Lua] [travel_dist] = 600.90209253132343 (number) 20:49:10.227 [Lua] [one_directional] = false (boolean) 20:49:10.227 [Lua] [id] = boss9 (string) 20:49:10.227 [Lua] ----> using boss spline path! 20:49:10.227 [Lua] Adding main path event: Vector3Box(140.617, 73.9086, -8.683) boss_event_chaos_spline_patrol 45 table: 000000000D28E2C0 20:49:10.227 [Lua] [LevelAnalysis] num_event_places_f: 0.59871703179677327 , num_event_places: 0 , trailing_event_fraction: 0.59871703179677327 , num_events: 1 20:49:10.227 [Lua] [LevelAnalysis] Level path distance: 948.07554769515991 20:49:10.227 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.07554769515991 forbidden_dist: -848.07554769515991 20:49:10.227 [Lua] [LevelAnalysis] wanted_distance: 556.69479853074779 20:49:10.227 [Lua] [LevelAnalysis] Terror events added: 20:49:10.227 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:49:10.227 [Lua] Adding main path event: Vector3Box(123.253, 18.6416, -21.9083) rare_event_loot_rat 45 table: 000000000D28EBF0 20:49:10.227 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:49:10.230 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:49:10.233 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 20:49:10.233 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:49:10.233 [Lua] [Managers] Calling function on all managers: 20:49:10.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:49:10.250 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 20:49:10.250 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 20:49:10.253 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 20:49:10.253 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:49:10.286 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 20:49:10.286 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 20:49:10.286 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 20:49:10.287 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 20:49:10.287 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1053681216,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 20:49:10.287 [Lua] [PartyManager] Player (110000104a15d6b:5) was put into party heroes (1) 20:49:10.287 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:49:10.323 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 20:49:10.323 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 20:49:10.323 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:5) to profile(4) career(4) 20:49:10.323 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 20:49:10.323 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1396269824,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:49:10.323 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 20:49:10.323 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:49:10.357 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 20:49:10.357 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 20:49:10.357 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 20:49:10.357 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 20:49:10.358 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1705170304,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:49:10.374 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:49:10.375 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 20:49:10.375 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 20:49:10.375 [Lua] [GameNetworkManager] destroying game object with go_id=58 20:49:10.375 [Lua] [GameNetworkManager] destroying game object with go_id=59 20:49:10.375 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 20:49:10.375 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 20:49:10.376 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 20:49:10.376 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:49:10.420 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 20:49:10.420 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 20:49:10.420 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 20:49:10.420 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 20:49:10.420 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1673709952,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:49:10.541 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 20:49:10.541 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 20:49:10.542 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 20:49:10.668 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 20:49:10.668 [Lua] [PackageManager] Force_load: wwise/pistol 20:49:10.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:49:10.726 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:49:10.726 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:49:10.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:49:10.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:49:10.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:49:10.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:49:10.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:49:10.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:49:10.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:49:10.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:49:10.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:49:10.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 20:49:10.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 20:49:10.904 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 20:49:10.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 20:49:10.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 20:49:10.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 20:49:10.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 20:49:10.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 20:49:10.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 20:49:10.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:49:11.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:49:11.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:49:11.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:49:11.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:49:11.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:49:11.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:49:11.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:49:11.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:49:11.092 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:49:11.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:49:11.132 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:49:11.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:49:11.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:49:11.186 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:49:11.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:49:11.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:49:11.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:49:11.235 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:49:11.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:49:11.265 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:49:11.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:49:11.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:49:11.312 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:49:11.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:49:11.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:49:11.525 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:49:11.525 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:49:11.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:49:11.542 [Lua] [PackageManager] Force_load: wwise/handgun 20:49:11.542 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:49:11.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:49:11.553 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:49:11.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:49:11.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:49:11.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:49:11.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:49:11.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:49:11.655 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:49:11.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:49:11.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:49:11.687 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:49:11.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:49:11.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:49:11.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:49:11.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:49:11.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:49:11.923 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:49:11.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 20:49:12.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 20:49:12.251 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 20:49:12.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:49:12.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:49:12.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:49:12.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:49:12.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:49:12.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:49:12.285 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:49:12.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:49:12.336 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:49:12.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 20:49:12.339 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 20:49:12.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 20:49:12.357 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 20:49:12.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 20:49:12.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 20:49:12.387 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 20:49:12.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:49:12.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:49:12.492 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:49:12.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:49:12.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:49:12.699 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:49:12.699 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:49:12.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:49:12.724 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:49:12.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 20:49:12.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 20:49:12.790 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 20:49:12.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:49:12.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:49:12.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:49:12.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:49:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:49:12.930 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:49:12.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:49:12.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:49:12.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:49:12.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 20:49:13.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 20:49:13.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 20:49:13.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:49:13.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:49:13.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:49:13.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:49:13.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:49:13.186 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:49:13.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 20:49:13.189 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1053681216 20:49:13.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 20:49:13.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 20:49:13.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:49:13.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:49:13.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:49:13.245 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824 20:49:13.246 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 20:49:13.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.249 [Lua] TalentExtension:_send_rpc_sync_talents 62 20:49:13.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:13.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 20:49:13.249 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 20:49:13.251 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.251 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.251 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.251 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.251 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.251 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.251 [Lua] TalentExtension:_send_rpc_sync_talents 64 20:49:13.251 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:13.251 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 20:49:13.252 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 20:49:13.253 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.253 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.253 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.253 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.254 [Lua] TalentExtension:_send_rpc_sync_talents 66 20:49:13.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:13.254 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 20:49:13.256 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-188.592, 150.4, 47.305), Vector4(0, 0, 0.92388, 0.382683)) 20:49:13.259 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.259 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.259 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.259 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:49:13.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:13.259 [Lua] TalentExtension:_send_rpc_sync_talents 68 20:49:13.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:49:13.259 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 20:49:13.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 20:49:13.268 [Lua] Switching ConflictSettings: to: skaven 20:49:13.268 [Lua] pacing=default 20:49:13.268 [Lua] roaming=nil 20:49:13.268 [Lua] specials=skaven 20:49:13.268 [Lua] debug_color=orange 20:49:13.268 [Lua] contained_breeds=nil 20:49:13.268 [Lua] pack_spawning=skaven 20:49:13.268 [Lua] disabled=false 20:49:13.268 [Lua] factions=nil 20:49:13.268 [Lua] boss=skaven 20:49:13.268 [Lua] horde=default 20:49:13.268 [Lua] name=skaven 20:49:13.268 [Lua] intensity=default 20:49:13.268 [Lua] --- 20:49:13.268 [Lua] updating bot weapon metadata for weapon: dual_wield_sword_dagger_template_1 20:49:13.268 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1 20:49:13.268 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template 20:49:13.268 [Lua] updating bot weapon metadata for weapon: handgun_template_2 20:49:13.268 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 20:49:13.269 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 20:49:13.270 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0879a150 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0879a150 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08799830 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08799830 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08797d50 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08797d50 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0879e370 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0879e370 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08799690 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08799690 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0879dc70 20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0879dc70 20:49:13.314 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:49:13.317 [Lua] Spline already found! 20:49:13.338 [Lua] Init group template: spline_patrol 20:49:13.382 [Lua] StateInGameRunning:_game_actually_starts() 20:49:13.382 [Lua] ################################################################################################################# 20:49:13.382 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_skulls-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:49:13.382 [Lua] ################################################################################################################# 20:49:13.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 20:49:13.382 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 20:49:13.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 20:49:13.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 20:49:13.491 [Lua] Commit load time data 20:49:14.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x396, position: 0 20:49:24.683 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[af3b3d17768c5e10]' 20:49:40.659 [Window] Window => active 20:49:40.661 [Window] Window => active 20:49:51.676 [Lua] Players are leaving the safe zone 20:49:52.712 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:49:52.719 [Lua] Spline already found! 20:49:52.734 [Lua] Init group template: spline_patrol 20:49:53.621 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:49:53.626 [Lua] Spline already found! 20:49:53.652 [Lua] Init group template: spline_patrol 20:49:54.449 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:49:54.454 [Lua] Spline already found! 20:49:54.469 [Lua] Init group template: spline_patrol 20:49:55.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:49:55.577 [Lua] Spline already found! 20:49:55.605 [Lua] Init group template: spline_patrol 20:50:00.326 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[63068713f1be46c5]' 20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[3b1225029bb1ade9]' 20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[97e5c7c3868feb0b]' 20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[25d1c548d6f54b52]' 20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bb7dd2b9ad2ebc02]' 20:50:05.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:50:05.208 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[63068713f1be46c5]' 20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bb7dd2b9ad2ebc02]' 20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[2dbd783743b714eb]' 20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[a408d7e1af12ecd4]' 20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[97e5c7c3868feb0b]' 20:50:05.960 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:50:05.966 [Lua] Spline already found! 20:50:05.990 [Lua] Init group template: spline_patrol 20:50:14.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:50:14.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 20:50:14.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 20:50:15.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xcec, position: 0 20:50:15.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd0c, position: 0 20:50:17.453 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:50:18.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:50:20.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:50:23.631 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:50:27.041 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:50:37.505 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[05249677bd6c2cc5]' 20:50:42.310 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:50:43.499 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:50:43.499 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[1e087c03b21c0b89]' 20:50:46.308 [Lua] Switching ConflictSettings: to: chaos 20:50:46.308 [Lua] pacing=chaos 20:50:46.308 [Lua] roaming=nil 20:50:46.308 [Lua] specials=chaos 20:50:46.308 [Lua] debug_color=purple 20:50:46.308 [Lua] contained_breeds=nil 20:50:46.308 [Lua] pack_spawning=chaos 20:50:46.308 [Lua] disabled=false 20:50:46.308 [Lua] factions=nil 20:50:46.308 [Lua] boss=chaos 20:50:46.308 [Lua] horde=chaos 20:50:46.308 [Lua] name=chaos 20:50:46.308 [Lua] intensity=default 20:50:46.308 [Lua] --- 20:50:46.493 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:50:46.811 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 20:50:49.818 [Lua] Switching ConflictSettings: to: skaven 20:50:49.818 [Lua] pacing=default 20:50:49.818 [Lua] roaming=nil 20:50:49.818 [Lua] specials=skaven 20:50:49.818 [Lua] debug_color=orange 20:50:49.818 [Lua] contained_breeds=nil 20:50:49.818 [Lua] pack_spawning=skaven 20:50:49.818 [Lua] disabled=false 20:50:49.818 [Lua] factions=nil 20:50:49.818 [Lua] boss=skaven 20:50:49.818 [Lua] horde=default 20:50:49.818 [Lua] name=skaven 20:50:49.818 [Lua] intensity=default 20:50:49.818 [Lua] --- 20:50:55.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:50:55.190 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[bb7dd2b9ad2ebc02]' 20:50:55.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:50:56.176 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 20:50:56.176 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 20:50:57.809 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 20:51:06.247 [Lua] Switching ConflictSettings: to: chaos 20:51:06.247 [Lua] pacing=chaos 20:51:06.247 [Lua] roaming=nil 20:51:06.247 [Lua] specials=chaos 20:51:06.247 [Lua] debug_color=purple 20:51:06.247 [Lua] contained_breeds=nil 20:51:06.247 [Lua] pack_spawning=chaos 20:51:06.247 [Lua] disabled=false 20:51:06.247 [Lua] factions=nil 20:51:06.247 [Lua] boss=chaos 20:51:06.247 [Lua] horde=chaos 20:51:06.247 [Lua] name=chaos 20:51:06.247 [Lua] intensity=default 20:51:06.247 [Lua] --- 20:51:12.170 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:12.885 [Lua] main path terror event triggered: boss_event_chaos_spawn 20:51:12.885 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 20:51:12.900 [Flow] Boss DoorStormfiend 20:51:12.900 [Flow] Boss DoorStormfiend 20:51:12.903 [Lua] Init group template: boss_door_closers 20:51:14.266 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:51:14.266 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[a408d7e1af12ecd4]' 20:51:20.261 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:51:20.261 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[b5426619c1c1882a]' 20:51:25.473 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:28.374 [Lua] HORDE: Chosing horde wave composition chaos_huge 20:51:28.374 [Lua] Time for new HOOORDE! multi_first_wave 20:51:28.374 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 20:51:28.374 [Lua] horde requested: vector_blob 20:51:28.374 [Lua] wants to spawn behind within distance: 60 20:51:28.374 [Lua] horde crated with id 8 of type vector_blob 20:51:28.374 [Lua] managed to spawn 38/38 horde enemies 20:51:28.374 [Lua] vector blob horde has started 20:51:28.408 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:51:28.431 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 20:51:28.671 [Lua] Init group template: horde 20:51:29.716 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:31.577 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:33.842 [Lua] [LobbyMembers] Member joined 110000104850ad8 20:51:33.849 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:51:33.849 [Lua] Players: 2 20:51:33.849 [Lua] Set lobby begin: 20:51:33.849 [Lua] Lobby data twitch_enabled = false 20:51:33.849 [Lua] Lobby data selected_mission_id = ground_zero 20:51:33.849 [Lua] Lobby data num_players = 2 20:51:33.849 [Lua] Lobby data difficulty_tweak = 0 20:51:33.849 [Lua] Lobby data host = 110000104a15d6b 20:51:33.849 [Lua] Lobby data matchmaking_type = 2 20:51:33.849 [Lua] Lobby data is_private = false 20:51:33.849 [Lua] Lobby data match_started = true 20:51:33.849 [Lua] Lobby data difficulty = cataclysm 20:51:33.850 [Lua] Lobby data player_slot_1 = 0:0 20:51:33.850 [Lua] Lobby data player_slot_4 = 0:0 20:51:33.850 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:51:33.850 [Lua] Lobby data quick_game = true 20:51:33.850 [Lua] Lobby data country_code = US 20:51:33.850 [Lua] Lobby data matchmaking = true 20:51:33.850 [Lua] Lobby data power_level = 835 20:51:33.850 [Lua] Lobby data mission_id = ground_zero 20:51:33.850 [Lua] Lobby data mechanism = adventure 20:51:33.850 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:51:33.850 [Lua] Lobby data player_slot_2 = 0:0 20:51:33.850 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:51:33.850 [Lua] Lobby data player_slot_3 = 0:0 20:51:33.850 [Lua] Lobby data eac_authorized = true 20:51:33.850 [Lua] Set lobby end. 20:51:34.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:35.232 [Lua] GOT approve_channel 1 110000104850ad8 1860000461658fa 20:51:35.232 [EAC] EAC server has client 110000104850ad8 and channel 1 (and owner 110000104850ad8) 20:51:35.232 [EACServer] [15:51:35:231] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104850AD8 PlayerGUID: 76561198036093656 PlayerIP: 0.0.0.0 OwnerGUID: 76561198036093656 PlayerName: jason 20:51:35.232 [Lua] Client with peer_id 110000104850ad8 got APPROVED by server 20:51:35.232 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104850ad8' 20:51:35.232 [Lua] [ChatManager][1]System: jason is joining the game 20:51:35.232 [Lua] [NetworkServer] Peer 110000104850ad8 joined server lobby. 20:51:35.232 [Lua] [NetworkServer] Creating peer info. 20:51:35.232 [Lua] [PeerSM] 110000104850ad8 :: on_enter Connecting 20:51:35.385 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 110000104850ad8, replying lobby_ok 20:51:35.387 [EACServer] [15:51:35:387] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 20:51:35.510 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104850ad8 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b 20:51:35.623 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104850ad8 20:51:35.623 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104850ad8 20:51:35.623 [Lua] Set lobby begin: 20:51:35.623 [Lua] Lobby data twitch_enabled = false 20:51:35.623 [Lua] Lobby data selected_mission_id = ground_zero 20:51:35.623 [Lua] Lobby data num_players = 2 20:51:35.624 [Lua] Lobby data difficulty_tweak = 0 20:51:35.624 [Lua] Lobby data host = 110000104a15d6b 20:51:35.624 [Lua] Lobby data matchmaking_type = 2 20:51:35.624 [Lua] Lobby data is_private = false 20:51:35.624 [Lua] Lobby data match_started = true 20:51:35.624 [Lua] Lobby data difficulty = cataclysm 20:51:35.624 [Lua] Lobby data player_slot_1 = 0:0 20:51:35.624 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:51:35.624 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:51:35.624 [Lua] Lobby data quick_game = true 20:51:35.624 [Lua] Lobby data country_code = US 20:51:35.624 [Lua] Lobby data matchmaking = true 20:51:35.624 [Lua] Lobby data power_level = 835 20:51:35.624 [Lua] Lobby data mission_id = ground_zero 20:51:35.624 [Lua] Lobby data mechanism = adventure 20:51:35.624 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:51:35.624 [Lua] Lobby data player_slot_2 = 0:0 20:51:35.624 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:51:35.624 [Lua] Lobby data player_slot_3 = 0:0 20:51:35.624 [Lua] Lobby data eac_authorized = true 20:51:35.625 [Lua] Set lobby end. 20:51:35.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:51:35.632 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:51:35.632 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:51:35.632 [Lua] horde requested: vector_blob 20:51:35.632 [Lua] wants to spawn ahead within distance: 60 20:51:35.632 [Lua] horde crated with id 9 of type vector_blob 20:51:35.632 [Lua] managed to spawn 37/37 horde enemies 20:51:35.632 [Lua] vector blob horde has started 20:51:35.922 [Lua] Init group template: horde 20:51:37.900 [Lua] ### CLEARING PEER STATE FOR 110000104850ad8 20:51:37.900 [Lua] [PeerSM] 110000104850ad8 :: on_exit Connecting 20:51:37.900 [Lua] [PeerSM] 110000104850ad8 :: on_enter Connecting 20:51:38.026 [Lua] [NetworkServer] Peer 110000104850ad8 has sent rpc_notify_lobby_joined 20:51:38.026 [Lua] [PSM] Peer 110000104850ad8 joined. Want to use profile index "4" and join party "0" 20:51:38.026 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8"] 20:51:38.026 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104850ad8, connection_key=0) 20:51:38.026 [Lua] Sync dynamic to client: 20:51:38.231 [Lua] ### Received rpc_level_load_started 20:51:38.231 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_session_id: 1028370112 20:51:38.231 [Lua] [PartyManager] Player (110000104850ad8:1) was put into party undecided (0) 20:51:38.231 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:51:38.231 [Lua] [ProfileSynchronizer] Peer 110000104850ad8 entered session 20:51:38.231 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104850ad8 20:51:38.231 [Lua] Mechanism says: a client has initialized the mechanism! 110000104850ad8 20:51:39.794 [EACServer] [15:51:39:793] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104850AD8 Session: 1 Status: Client Authenticated Message: Client authenticated. 20:51:39.795 [EAC] Peer 110000104850ad8 switched EAC state to ClientAuthenticatedLocal 20:51:40.167 [Lua] [NetworkServer] Peer 110000104850ad8 has sent rpc_post_game_notified 20:51:40.168 [Lua] [PeerSM] 110000104850ad8 :: on_exit Connecting 20:51:40.168 [Lua] [PeerSM] 110000104850ad8 :: on_enter Loading 20:51:40.910 [EACServer] [15:51:40:909] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104850AD8. 20:51:41.311 [EACServer] [15:51:41:311] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104850AD8 20:51:41.311 [EACServer] [15:51:41:311] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104850AD8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:51:41.318 [EAC] Peer 110000104850ad8 switched EAC state to ClientAuthenticatedRemote 20:51:41.714 [Lua] fence jumping 20:51:41.936 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:51:41.946 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:51:42.668 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 20:51:42.764 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 20:51:42.790 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:51:42.817 [Lua] ready to jump failed 20:51:43.161 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824 20:51:43.224 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1053681216 20:51:43.509 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:51:48.183 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 20:51:49.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:49.502 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:51:49.608 [Lua] ### Received rpc_level_loaded 20:51:49.608 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_id: 49 20:51:49.608 [Lua] Peer 110000104850ad8 has loaded the level but not all enemies, so we wait 20:51:50.077 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[a7de3c11c38bb071]' child 2: '#ID[94b32754a3705548]' 20:51:51.087 [Lua] fence jumping 20:51:51.703 [Lua] ready to jump failed 20:51:51.733 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:51:52.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:51:53.389 [Lua] fence jumping 20:51:53.979 [Lua] simple los failed 20:51:55.555 [Lua] ready to jump failed 20:51:56.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:51:56.236 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[97e5c7c3868feb0b]' 20:51:56.923 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:51:57.798 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104850ad8, connection_key=0) 20:51:57.798 [Lua] [PeerSM] 110000104850ad8 :: on_exit Loading 20:51:57.798 [Lua] [PeerSM] 110000104850ad8 :: on_enter LoadingProfilePackages 20:51:57.810 [Lua] [PeerSM] 110000104850ad8 :: on_exit LoadingProfilePackages 20:51:57.810 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForEnterGame 20:51:58.429 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:51:59.155 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:51:59.557 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForEnterGame 20:51:59.557 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForGameObjectSync 20:51:59.566 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104850ad8 20:51:59.578 [Lua] Breedfreezer (server) starting a hot join sync 20:51:59.578 [Lua] packing 17 units of breed chaos_marauder 20:51:59.578 [Lua] packing 12 units of breed skaven_clan_rat 20:51:59.578 [Lua] packing 0 units of breed skaven_storm_vermin 20:51:59.578 [Lua] packing 0 units of breed skaven_slave 20:51:59.578 [Lua] packing 23 units of breed chaos_fanatic 20:51:59.578 [Lua] packing 1 units of breed chaos_raider 20:51:59.578 [Lua] packing 0 units of breed chaos_warrior 20:51:59.578 [Lua] packing 0 units of breed chaos_berzerker 20:51:59.578 [Lua] packing 0 units of breed skaven_plague_monk 20:51:59.578 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:51:59.578 [Lua] 20:51:59.578 [Lua] [1] = 25 (number) 20:51:59.578 [Lua] [2] = 17 (number) 20:51:59.578 [Lua] [3] = 4 (number) 20:51:59.578 [Lua] [4] = 12 (number) 20:51:59.578 [Lua] [5] = 1 (number) 20:51:59.578 [Lua] [6] = 0 (number) 20:51:59.578 [Lua] [7] = 1 (number) 20:51:59.578 [Lua] [8] = 0 (number) 20:51:59.578 [Lua] [9] = 6 (number) 20:51:59.578 [Lua] [10] = 23 (number) 20:51:59.578 [Lua] [11] = 5 (number) 20:51:59.578 [Lua] [12] = 1 (number) 20:51:59.578 [Lua] [13] = 1 (number) 20:51:59.578 [Lua] [14] = 0 (number) 20:51:59.578 [Lua] [15] = 1 (number) 20:51:59.578 [Lua] [16] = 0 (number) 20:51:59.578 [Lua] [17] = 1 (number) 20:51:59.578 [Lua] [18] = 0 (number) 20:51:59.578 [Lua] 20:51:59.578 [Lua] 20:51:59.578 [Lua] [1] = 124 (number) 20:51:59.578 [Lua] [2] = 148 (number) 20:51:59.578 [Lua] [3] = 123 (number) 20:51:59.578 [Lua] [4] = 122 (number) 20:51:59.578 [Lua] [5] = 131 (number) 20:51:59.578 [Lua] [6] = 248 (number) 20:51:59.578 [Lua] [7] = 254 (number) 20:51:59.578 [Lua] [8] = 106 (number) 20:51:59.578 [Lua] [9] = 130 (number) 20:51:59.578 [Lua] [10] = 176 (number) 20:51:59.578 [Lua] [11] = 255 (number) 20:51:59.578 [Lua] [12] = 169 (number) 20:51:59.578 [Lua] [13] = 121 (number) 20:51:59.578 [Lua] [14] = 284 (number) 20:51:59.578 [Lua] [15] = 296 (number) 20:51:59.578 [Lua] [16] = 126 (number) 20:51:59.578 [Lua] [17] = 286 (number) 20:51:59.578 [Lua] [18] = 72 (number) 20:51:59.578 [Lua] [19] = 76 (number) 20:51:59.578 [Lua] [20] = 113 (number) 20:51:59.578 [Lua] [21] = 97 (number) 20:51:59.578 [Lua] [22] = 109 (number) 20:51:59.578 [Lua] [23] = 104 (number) 20:51:59.578 [Lua] [24] = 102 (number) 20:51:59.578 [Lua] [25] = 75 (number) 20:51:59.578 [Lua] [26] = 103 (number) 20:51:59.578 [Lua] [27] = 93 (number) 20:51:59.578 [Lua] [28] = 116 (number) 20:51:59.578 [Lua] [29] = 92 (number) 20:51:59.578 [Lua] [30] = 234 (number) 20:51:59.578 [Lua] [31] = 244 (number) 20:51:59.578 [Lua] [32] = 235 (number) 20:51:59.578 [Lua] [33] = 232 (number) 20:51:59.578 [Lua] [34] = 231 (number) 20:51:59.578 [Lua] [35] = 243 (number) 20:51:59.578 [Lua] [36] = 228 (number) 20:51:59.578 [Lua] [37] = 240 (number) 20:51:59.578 [Lua] [38] = 252 (number) 20:51:59.578 [Lua] [39] = 246 (number) 20:51:59.578 [Lua] [40] = 245 (number) 20:51:59.578 [Lua] [41] = 230 (number) 20:51:59.578 [Lua] [42] = 236 (number) 20:51:59.578 [Lua] [43] = 239 (number) 20:51:59.578 [Lua] [44] = 237 (number) 20:51:59.578 [Lua] [45] = 256 (number) 20:51:59.578 [Lua] [46] = 238 (number) 20:51:59.578 [Lua] [47] = 241 (number) 20:51:59.578 [Lua] [48] = 285 (number) 20:51:59.578 [Lua] [49] = 251 (number) 20:51:59.578 [Lua] [50] = 250 (number) 20:51:59.578 [Lua] [51] = 242 (number) 20:51:59.578 [Lua] [52] = 289 (number) 20:51:59.578 [Lua] [53] = 198 (number) 20:51:59.578 [Lua] 20:51:59.578 [Lua] PlayerManager:add_remote_player 110000104850ad8 20:51:59.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=321 20:51:59.578 [Lua] RemotePlayer:create_game_object( ) 321 20:51:59.610 [Lua] [ProfileSynchronizer] Assigning peer(110000104850ad8:1) to profile(4) career(4) 20:51:59.610 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"}] 20:51:59.610 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForGameObjectSync 20:51:59.610 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForPlayers 20:51:59.617 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForPlayers 20:51:59.617 [Lua] [PeerSM] 110000104850ad8 :: on_enter InGame 20:51:59.617 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104850ad8:0:0:0 = true 20:52:00.177 [Lua] [MOD][VMF][INFO] Added 110000104850ad8 to the VMF users list. 20:52:00.177 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104850ad8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:52:00.177 [Lua] Adding player sync data to peer=110000104850ad8 local_player_id=1 20:52:00.232 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2144599168,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 20:52:00.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 20:52:00.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 20:52:00.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:52:00.232 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:52:00.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:52:00.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:52:00.308 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:52:00.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:52:00.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:52:00.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:52:00.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:52:00.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:52:00.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:52:00.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 20:52:00.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 20:52:00.583 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 20:52:00.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:52:00.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:52:00.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:52:00.607 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 20:52:02.803 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 20:52:02.806 [Lua] [PartyManager] Player (110000104850ad8:1) was put into party heroes (1) 20:52:02.806 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:52:02.812 [Lua] [GameNetworkManager] destroying game object with go_id=65 20:52:02.812 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[5685b2752d023b13]' child 5: '#ID[8ee7c54396141f77]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[b7439a060f8fc695]' 20:52:02.812 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2252441b0429abd4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c46a40a5c564a459]' child 7: '#ID[4a650d3fa27f37eb]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[0d7bb981eaa40870]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[359af53c6d2a32d5]' 20:52:02.815 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"}] 20:52:02.815 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 5 20:52:02.815 [Lua] [GameNetworkManager] destroying game object with go_id=56 20:52:02.815 [Lua] [GameNetworkManager] destroying game object with go_id=57 20:52:02.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 20:52:02.826 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 20:52:02.827 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 20:52:02.828 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 20:52:02.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 20:52:02.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 20:52:02.994 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104850ad8 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:52:02.994 [Lua] [NetworkServer] Peer 110000104850ad8 spawned player. 20:52:02.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=324 20:52:02.994 [Lua] PlayerManager:assign_unit_ownership jason 110000104850ad8 1 20:52:02.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:02.995 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:52:03.327 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = true 20:52:03.350 [Lua] HORDE: last wave, reset to standard horde delay 20:52:03.350 [Lua] Time for new HOOORDE! multi_last_wave 20:52:03.350 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 20:52:03.350 [Lua] horde requested: vector_blob 20:52:03.350 [Lua] wants to spawn ahead within distance: 60 20:52:03.350 [Lua] horde crated with id 10 of type vector_blob 20:52:03.350 [Lua] managed to spawn 37/37 horde enemies 20:52:03.350 [Lua] vector blob horde has started 20:52:03.645 [Lua] Init group template: horde 20:52:03.659 [Lua] Set lobby begin: 20:52:03.659 [Lua] Lobby data twitch_enabled = false 20:52:03.659 [Lua] Lobby data selected_mission_id = ground_zero 20:52:03.659 [Lua] Lobby data num_players = 2 20:52:03.659 [Lua] Lobby data difficulty_tweak = 0 20:52:03.659 [Lua] Lobby data host = 110000104a15d6b 20:52:03.659 [Lua] Lobby data matchmaking_type = 2 20:52:03.659 [Lua] Lobby data is_private = false 20:52:03.659 [Lua] Lobby data match_started = true 20:52:03.659 [Lua] Lobby data difficulty = cataclysm 20:52:03.659 [Lua] Lobby data player_slot_1 = 0:0 20:52:03.659 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:52:03.660 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:52:03.660 [Lua] Lobby data quick_game = true 20:52:03.660 [Lua] Lobby data country_code = US 20:52:03.660 [Lua] Lobby data matchmaking = true 20:52:03.660 [Lua] Lobby data power_level = 417 20:52:03.660 [Lua] Lobby data mission_id = ground_zero 20:52:03.660 [Lua] Lobby data mechanism = adventure 20:52:03.660 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:52:03.660 [Lua] Lobby data player_slot_2 = 0:0 20:52:03.660 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:52:03.660 [Lua] Lobby data player_slot_3 = 0:0 20:52:03.660 [Lua] Lobby data eac_authorized = true 20:52:03.660 [Lua] Set lobby end. 20:52:06.857 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:52:08.752 [Lua] Set lobby begin: 20:52:08.752 [Lua] Lobby data twitch_enabled = false 20:52:08.752 [Lua] Lobby data selected_mission_id = ground_zero 20:52:08.752 [Lua] Lobby data num_players = 2 20:52:08.752 [Lua] Lobby data difficulty_tweak = 0 20:52:08.752 [Lua] Lobby data host = 110000104a15d6b 20:52:08.752 [Lua] Lobby data matchmaking_type = 2 20:52:08.752 [Lua] Lobby data is_private = false 20:52:08.752 [Lua] Lobby data match_started = true 20:52:08.752 [Lua] Lobby data difficulty = cataclysm 20:52:08.752 [Lua] Lobby data player_slot_1 = 0:0 20:52:08.752 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:52:08.752 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:52:08.752 [Lua] Lobby data quick_game = true 20:52:08.752 [Lua] Lobby data country_code = US 20:52:08.753 [Lua] Lobby data matchmaking = true 20:52:08.753 [Lua] Lobby data power_level = 835 20:52:08.753 [Lua] Lobby data mission_id = ground_zero 20:52:08.753 [Lua] Lobby data mechanism = adventure 20:52:08.753 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:52:08.753 [Lua] Lobby data player_slot_2 = 0:0 20:52:08.753 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:52:08.753 [Lua] Lobby data player_slot_3 = 0:0 20:52:08.753 [Lua] Lobby data eac_authorized = true 20:52:08.753 [Lua] Set lobby end. 20:52:09.918 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:52:11.717 [Lua] Horde killed: ? 20:52:12.489 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:52:13.040 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[491641d43abe46c8]' 20:52:16.274 [Lua] Horde killed: ? 20:52:18.969 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 130 thorn_sister_passive_poison 20:52:19.096 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:24.846 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 255 thorn_sister_passive_poison 20:52:24.847 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 248 thorn_sister_passive_poison 20:52:29.894 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 244 thorn_sister_passive_poison 20:52:30.169 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 240 thorn_sister_passive_poison 20:52:30.638 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 255 thorn_sister_passive_poison 20:52:30.638 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 239 thorn_sister_passive_poison 20:52:30.638 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 148 thorn_sister_passive_poison 20:52:33.179 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 285 thorn_sister_passive_poison 20:52:33.216 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 241 thorn_sister_passive_poison 20:52:33.216 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 272 thorn_sister_passive_poison 20:52:33.256 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 250 thorn_sister_passive_poison 20:52:34.668 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 20:52:38.609 [Lua] Horde killed: ? 20:52:44.526 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:44.533 [Lua] Spline already found! 20:52:44.557 [Lua] Init group template: spline_patrol 20:52:53.207 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:53.300 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:53.390 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:53.490 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:53.779 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:53.779 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:53.806 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:53.894 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:54.270 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:54.335 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:54.420 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:54.487 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:54.844 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:54.845 [Lua] [LobbyMembers] Member joined 1100001040bf8c5 20:52:54.851 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:52:54.851 [Lua] Players: 3 20:52:54.851 [Lua] Set lobby begin: 20:52:54.851 [Lua] Lobby data twitch_enabled = false 20:52:54.851 [Lua] Lobby data selected_mission_id = ground_zero 20:52:54.851 [Lua] Lobby data num_players = 3 20:52:54.851 [Lua] Lobby data difficulty_tweak = 0 20:52:54.851 [Lua] Lobby data host = 110000104a15d6b 20:52:54.851 [Lua] Lobby data matchmaking_type = 2 20:52:54.851 [Lua] Lobby data is_private = false 20:52:54.852 [Lua] Lobby data match_started = true 20:52:54.852 [Lua] Lobby data difficulty = cataclysm 20:52:54.852 [Lua] Lobby data player_slot_1 = 0:0 20:52:54.852 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:52:54.852 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:52:54.852 [Lua] Lobby data quick_game = true 20:52:54.852 [Lua] Lobby data country_code = US 20:52:54.852 [Lua] Lobby data matchmaking = true 20:52:54.852 [Lua] Lobby data power_level = 835 20:52:54.852 [Lua] Lobby data mission_id = ground_zero 20:52:54.852 [Lua] Lobby data mechanism = adventure 20:52:54.852 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:52:54.852 [Lua] Lobby data player_slot_2 = 0:0 20:52:54.852 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:52:54.852 [Lua] Lobby data player_slot_3 = 0:0 20:52:54.852 [Lua] Lobby data eac_authorized = true 20:52:54.852 [Lua] Set lobby end. 20:52:54.858 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:55.242 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:55.262 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:55.315 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:55.315 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:55.421 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:55.475 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:55.605 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:55.672 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:55.873 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:55.873 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:52:56.150 [Lua] GOT approve_channel 2 1100001040bf8c5 1860000461658fa 20:52:56.150 [EAC] EAC server has client 1100001040bf8c5 and channel 2 (and owner 1100001040bf8c5) 20:52:56.150 [EACServer] [15:52:56:149] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028159173 PlayerName: Egg 20:52:56.150 [Lua] Client with peer_id 1100001040bf8c5 got APPROVED by server 20:52:56.151 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040bf8c5' 20:52:56.151 [Lua] [ChatManager][1]System: Egg is joining the game 20:52:56.151 [Lua] [NetworkServer] Peer 1100001040bf8c5 joined server lobby. 20:52:56.151 [Lua] [NetworkServer] Creating peer info. 20:52:56.151 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting 20:52:56.299 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 1100001040bf8c5, replying lobby_ok 20:52:56.397 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040bf8c5 REPLY wh:0 | we:110000104850ad8 | dr:0 | bw:0 | es:110000104a15d6b 20:52:56.495 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001040bf8c5 20:52:56.495 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 1100001040bf8c5 20:52:56.495 [Lua] Set lobby begin: 20:52:56.495 [Lua] Lobby data twitch_enabled = false 20:52:56.495 [Lua] Lobby data selected_mission_id = ground_zero 20:52:56.495 [Lua] Lobby data num_players = 3 20:52:56.495 [Lua] Lobby data difficulty_tweak = 0 20:52:56.495 [Lua] Lobby data host = 110000104a15d6b 20:52:56.495 [Lua] Lobby data matchmaking_type = 2 20:52:56.495 [Lua] Lobby data is_private = false 20:52:56.495 [Lua] Lobby data match_started = true 20:52:56.495 [Lua] Lobby data difficulty = cataclysm 20:52:56.495 [Lua] Lobby data player_slot_1 = 0:0 20:52:56.495 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:52:56.495 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:52:56.495 [Lua] Lobby data quick_game = true 20:52:56.495 [Lua] Lobby data country_code = US 20:52:56.495 [Lua] Lobby data matchmaking = true 20:52:56.495 [Lua] Lobby data power_level = 835 20:52:56.495 [Lua] Lobby data mission_id = ground_zero 20:52:56.496 [Lua] Lobby data mechanism = adventure 20:52:56.496 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:52:56.496 [Lua] Lobby data player_slot_2 = 0:0 20:52:56.496 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:52:56.496 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:52:56.496 [Lua] Lobby data eac_authorized = true 20:52:56.496 [Lua] Set lobby end. 20:52:58.839 [Lua] ### CLEARING PEER STATE FOR 1100001040bf8c5 20:52:58.839 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting 20:52:58.839 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting 20:52:59.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 340 thorn_sister_passive_poison 20:52:59.469 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_notify_lobby_joined 20:52:59.469 [Lua] [PSM] Peer 1100001040bf8c5 joined. Want to use profile index "3" and join party "0" 20:52:59.469 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","1100001040bf8c5"] 20:52:59.469 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040bf8c5, connection_key=1) 20:52:59.469 [Lua] Sync dynamic to client: 20:52:59.888 [Lua] ### Received rpc_level_load_started 20:52:59.888 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_session_id: 1028370112 20:52:59.888 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party undecided (0) 20:52:59.888 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:52:59.888 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 entered session 20:52:59.888 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001040bf8c5 20:52:59.888 [Lua] Mechanism says: a client has initialized the mechanism! 1100001040bf8c5 20:53:00.392 [SteamVoipClient] select_out(1100001040bf8c5, on) 20:53:00.413 [SteamVoipClient] select_out(1100001040bf8c5, on) 20:53:00.413 [SteamVoipClient] select_in(1100001040bf8c5, on) 20:53:00.413 [SteamVoipClient] select_out(1100001040bf8c5, off) 20:53:00.884 [EACServer] [15:53:00:884] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 2 Status: Client Authenticated Message: Client authenticated. 20:53:00.885 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedLocal 20:53:01.138 [EACServer] [15:53:01:137] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001040BF8C5. 20:53:01.253 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_post_game_notified 20:53:01.254 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting 20:53:01.254 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Loading 20:53:01.539 [EACServer] [15:53:01:538] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001040BF8C5 20:53:01.539 [EACServer] [15:53:01:538] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:53:01.540 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedRemote 20:53:02.708 [Lua] fence jumping 20:53:03.333 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison 20:53:03.717 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 199 thorn_sister_passive_poison 20:53:04.158 [Lua] simple los failed 20:53:04.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison 20:53:04.663 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 20:53:04.732 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 20:53:05.226 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 20:53:05.265 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1053681216 20:53:05.681 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 20:53:06.391 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.391 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.478 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.554 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.674 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:06.778 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:06.869 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:07.000 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:12.244 [Lua] ### Received rpc_level_loaded 20:53:12.244 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_id: 49 20:53:12.244 [Lua] Peer 1100001040bf8c5 has loaded the level but not all enemies, so we wait 20:53:13.616 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:13.683 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:13.805 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:13.851 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:14.053 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:14.206 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:14.265 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:14.352 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:14.658 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:14.764 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:14.860 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:53:14.968 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:15.107 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:15.235 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:15.260 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:15.369 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:15.907 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:53:21.605 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040bf8c5, connection_key=1) 20:53:21.605 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Loading 20:53:21.605 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter LoadingProfilePackages 20:53:21.611 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit LoadingProfilePackages 20:53:21.611 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForEnterGame 20:53:23.201 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:23.301 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:23.383 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:23.519 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:23.641 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:23.707 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForEnterGame 20:53:23.707 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForGameObjectSync 20:53:23.713 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001040bf8c5 20:53:23.726 [Lua] Breedfreezer (server) starting a hot join sync 20:53:23.726 [Lua] packing 27 units of breed chaos_marauder 20:53:23.726 [Lua] packing 12 units of breed skaven_clan_rat 20:53:23.726 [Lua] packing 0 units of breed skaven_storm_vermin 20:53:23.726 [Lua] packing 0 units of breed skaven_slave 20:53:23.726 [Lua] packing 40 units of breed chaos_fanatic 20:53:23.726 [Lua] packing 0 units of breed chaos_raider 20:53:23.726 [Lua] packing 0 units of breed chaos_warrior 20:53:23.726 [Lua] packing 0 units of breed chaos_berzerker 20:53:23.726 [Lua] packing 0 units of breed skaven_plague_monk 20:53:23.726 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:53:23.726 [Lua] 20:53:23.726 [Lua] [1] = 11 (number) 20:53:23.726 [Lua] [2] = 27 (number) 20:53:23.726 [Lua] [3] = 4 (number) 20:53:23.726 [Lua] [4] = 12 (number) 20:53:23.726 [Lua] [5] = 1 (number) 20:53:23.726 [Lua] [6] = 0 (number) 20:53:23.726 [Lua] [7] = 1 (number) 20:53:23.726 [Lua] [8] = 0 (number) 20:53:23.726 [Lua] [9] = 36 (number) 20:53:23.726 [Lua] [10] = 40 (number) 20:53:23.726 [Lua] [11] = 7 (number) 20:53:23.726 [Lua] [12] = 0 (number) 20:53:23.726 [Lua] [13] = 1 (number) 20:53:23.726 [Lua] [14] = 0 (number) 20:53:23.726 [Lua] [15] = 1 (number) 20:53:23.726 [Lua] [16] = 0 (number) 20:53:23.726 [Lua] [17] = 1 (number) 20:53:23.726 [Lua] [18] = 0 (number) 20:53:23.726 [Lua] 20:53:23.726 [Lua] 20:53:23.726 [Lua] [1] = 132 (number) 20:53:23.726 [Lua] [2] = 290 (number) 20:53:23.726 [Lua] [3] = 119 (number) 20:53:23.726 [Lua] [4] = 134 (number) 20:53:23.726 [Lua] [5] = 247 (number) 20:53:23.726 [Lua] [6] = 281 (number) 20:53:23.726 [Lua] [7] = 280 (number) 20:53:23.726 [Lua] [8] = 297 (number) 20:53:23.726 [Lua] [9] = 282 (number) 20:53:23.726 [Lua] [10] = 190 (number) 20:53:23.726 [Lua] [11] = 133 (number) 20:53:23.726 [Lua] [12] = 299 (number) 20:53:23.726 [Lua] [13] = 130 (number) 20:53:23.726 [Lua] [14] = 283 (number) 20:53:23.726 [Lua] [15] = 122 (number) 20:53:23.726 [Lua] [16] = 131 (number) 20:53:23.726 [Lua] [17] = 176 (number) 20:53:23.726 [Lua] [18] = 255 (number) 20:53:23.726 [Lua] [19] = 124 (number) 20:53:23.726 [Lua] [20] = 123 (number) 20:53:23.726 [Lua] [21] = 254 (number) 20:53:23.726 [Lua] [22] = 169 (number) 20:53:23.726 [Lua] [23] = 148 (number) 20:53:23.726 [Lua] [24] = 106 (number) 20:53:23.726 [Lua] [25] = 248 (number) 20:53:23.726 [Lua] [26] = 178 (number) 20:53:23.726 [Lua] [27] = 286 (number) 20:53:23.726 [Lua] [28] = 72 (number) 20:53:23.726 [Lua] [29] = 76 (number) 20:53:23.726 [Lua] [30] = 113 (number) 20:53:23.726 [Lua] [31] = 97 (number) 20:53:23.726 [Lua] [32] = 109 (number) 20:53:23.726 [Lua] [33] = 104 (number) 20:53:23.726 [Lua] [34] = 102 (number) 20:53:23.726 [Lua] [35] = 75 (number) 20:53:23.726 [Lua] [36] = 103 (number) 20:53:23.726 [Lua] [37] = 93 (number) 20:53:23.726 [Lua] [38] = 116 (number) 20:53:23.726 [Lua] [39] = 92 (number) 20:53:23.726 [Lua] [40] = 273 (number) 20:53:23.726 [Lua] [41] = 274 (number) 20:53:23.726 [Lua] [42] = 233 (number) 20:53:23.726 [Lua] [43] = 266 (number) 20:53:23.726 [Lua] [44] = 229 (number) 20:53:23.726 [Lua] [45] = 267 (number) 20:53:23.726 [Lua] [46] = 263 (number) 20:53:23.726 [Lua] [47] = 276 (number) 20:53:23.726 [Lua] [48] = 270 (number) 20:53:23.726 [Lua] [49] = 162 (number) 20:53:23.726 [Lua] [50] = 293 (number) 20:53:23.726 [Lua] [51] = 291 (number) 20:53:23.726 [Lua] [52] = 269 (number) 20:53:23.726 [Lua] [53] = 253 (number) 20:53:23.726 [Lua] [54] = 268 (number) 20:53:23.726 [Lua] [55] = 249 (number) 20:53:23.726 [Lua] [56] = 292 (number) 20:53:23.726 [Lua] [57] = 256 (number) 20:53:23.726 [Lua] [58] = 278 (number) 20:53:23.726 [Lua] [59] = 277 (number) 20:53:23.726 [Lua] [60] = 275 (number) 20:53:23.726 [Lua] [61] = 295 (number) 20:53:23.726 [Lua] [62] = 238 (number) 20:53:23.726 [Lua] [63] = 231 (number) 20:53:23.726 [Lua] [64] = 252 (number) 20:53:23.726 [Lua] [65] = 246 (number) 20:53:23.726 [Lua] [66] = 236 (number) 20:53:23.726 [Lua] [67] = 243 (number) 20:53:23.726 [Lua] [68] = 285 (number) 20:53:23.726 [Lua] [69] = 230 (number) 20:53:23.726 [Lua] [70] = 245 (number) 20:53:23.726 [Lua] [71] = 237 (number) 20:53:23.726 [Lua] [72] = 251 (number) 20:53:23.726 [Lua] [73] = 235 (number) 20:53:23.726 [Lua] [74] = 250 (number) 20:53:23.726 [Lua] [75] = 241 (number) 20:53:23.726 [Lua] [76] = 294 (number) 20:53:23.726 [Lua] [77] = 239 (number) 20:53:23.726 [Lua] [78] = 289 (number) 20:53:23.726 [Lua] [79] = 271 (number) 20:53:23.726 [Lua] 20:53:23.727 [Lua] PlayerManager:add_remote_player 1100001040bf8c5 20:53:23.727 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=377 20:53:23.727 [Lua] RemotePlayer:create_game_object( ) 377 20:53:23.761 [Lua] [ProfileSynchronizer] Assigning peer(1100001040bf8c5:1) to profile(3) career(2) 20:53:23.761 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}] 20:53:23.761 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForGameObjectSync 20:53:23.761 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForPlayers 20:53:23.767 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForPlayers 20:53:23.767 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter InGame 20:53:23.768 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001040bf8c5:0:0:0 = true 20:53:23.787 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:23.806 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:23.989 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:24.301 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001040bf8c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:53:24.301 [Lua] Adding player sync data to peer=1100001040bf8c5 local_player_id=1 20:53:24.313 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":434211424,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false}} 20:53:24.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 20:53:24.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 20:53:24.347 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 20:53:24.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:53:24.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:53:24.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:53:24.360 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 20:53:24.404 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:24.404 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:53:24.404 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:53:24.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 20:53:24.465 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:24.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 20:53:24.514 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 20:53:24.514 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:53:24.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:53:24.549 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:53:24.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:53:24.584 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:24.638 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:24.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:53:24.752 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:53:24.752 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:53:24.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:53:24.786 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:53:24.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:53:24.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:53:24.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:53:24.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:53:24.834 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:24.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:53:24.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:53:24.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:53:24.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:53:24.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:53:24.885 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424 20:53:24.936 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:25.061 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:25.102 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:25.130 [Lua] Set lobby begin: 20:53:25.130 [Lua] Lobby data twitch_enabled = false 20:53:25.130 [Lua] Lobby data selected_mission_id = ground_zero 20:53:25.130 [Lua] Lobby data num_players = 3 20:53:25.130 [Lua] Lobby data difficulty_tweak = 0 20:53:25.130 [Lua] Lobby data host = 110000104a15d6b 20:53:25.130 [Lua] Lobby data matchmaking_type = 2 20:53:25.130 [Lua] Lobby data is_private = false 20:53:25.130 [Lua] Lobby data match_started = true 20:53:25.130 [Lua] Lobby data difficulty = cataclysm 20:53:25.130 [Lua] Lobby data player_slot_1 = 0:0 20:53:25.130 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:53:25.130 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:53:25.130 [Lua] Lobby data quick_game = true 20:53:25.130 [Lua] Lobby data country_code = US 20:53:25.130 [Lua] Lobby data matchmaking = true 20:53:25.130 [Lua] Lobby data power_level = 556 20:53:25.131 [Lua] Lobby data mission_id = ground_zero 20:53:25.131 [Lua] Lobby data mechanism = adventure 20:53:25.131 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:53:25.131 [Lua] Lobby data player_slot_2 = 0:0 20:53:25.131 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:53:25.131 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:53:25.131 [Lua] Lobby data eac_authorized = true 20:53:25.131 [Lua] Set lobby end. 20:53:25.222 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424 20:53:25.256 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.358 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.432 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.530 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.727 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:25.811 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:25.880 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:25.942 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:26.847 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:26.894 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424 20:53:26.897 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party heroes (1) 20:53:26.897 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:53:26.902 [Lua] [GameNetworkManager] destroying game object with go_id=63 20:53:26.902 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[a63947aa9cf1b0ef]' 20:53:26.902 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[60a9466a5d1db0e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[198756725522728c]' 20:53:26.904 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}] 20:53:26.904 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 20:53:26.904 [Lua] [GameNetworkManager] destroying game object with go_id=54 20:53:26.904 [Lua] [GameNetworkManager] destroying game object with go_id=55 20:53:26.914 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 20:53:26.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 20:53:26.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 20:53:26.914 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:53:26.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 20:53:26.917 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:53:26.917 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:53:26.918 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 20:53:26.918 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 20:53:26.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 20:53:26.932 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.041 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.099 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.099 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001040bf8c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:27.099 [Lua] [NetworkServer] Peer 1100001040bf8c5 spawned player. 20:53:27.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=379 20:53:27.100 [Lua] PlayerManager:assign_unit_ownership Egg 1100001040bf8c5 1 20:53:27.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8125) 20:53:27.101 [Lua] TalentSystem:rpc_sync_talents 2 2049 20:53:27.350 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:27.384 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001040bf8c5:0:0:0 = true 20:53:27.453 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:27.538 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:27.603 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:27.805 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.906 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.978 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:28.085 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:28.323 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:28.593 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:28.593 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:28.686 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:28.793 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:28.855 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:28.957 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:29.192 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:29.264 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:29.357 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:29.426 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:30.211 [Lua] Set lobby begin: 20:53:30.211 [Lua] Lobby data twitch_enabled = false 20:53:30.212 [Lua] Lobby data selected_mission_id = ground_zero 20:53:30.212 [Lua] Lobby data num_players = 3 20:53:30.212 [Lua] Lobby data difficulty_tweak = 0 20:53:30.212 [Lua] Lobby data host = 110000104a15d6b 20:53:30.212 [Lua] Lobby data matchmaking_type = 2 20:53:30.212 [Lua] Lobby data is_private = false 20:53:30.212 [Lua] Lobby data match_started = true 20:53:30.212 [Lua] Lobby data difficulty = cataclysm 20:53:30.212 [Lua] Lobby data player_slot_1 = 0:0 20:53:30.212 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:53:30.212 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:53:30.212 [Lua] Lobby data quick_game = true 20:53:30.212 [Lua] Lobby data country_code = US 20:53:30.212 [Lua] Lobby data matchmaking = true 20:53:30.212 [Lua] Lobby data power_level = 835 20:53:30.212 [Lua] Lobby data mission_id = ground_zero 20:53:30.212 [Lua] Lobby data mechanism = adventure 20:53:30.212 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:53:30.212 [Lua] Lobby data player_slot_2 = 0:0 20:53:30.212 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:53:30.212 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:53:30.212 [Lua] Lobby data eac_authorized = true 20:53:30.212 [Lua] Set lobby end. 20:53:30.374 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:30.472 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:30.537 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:30.674 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:30.881 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.034 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.066 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.148 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.252 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:31.338 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:31.432 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:31.497 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:31.760 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.838 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.913 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:31.993 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:32.615 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:32.639 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:32.705 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:32.807 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:33.013 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:33.108 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:33.194 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:33.247 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:33.350 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:33.502 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:33.514 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:33.583 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:33.798 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:33.891 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:34.005 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:34.058 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:34.948 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.150 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.156 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.202 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.406 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:35.509 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:35.576 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:35.576 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 20:53:35.576 [Lua] Time for new HOOORDE! multi_first_wave 20:53:35.576 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 20:53:35.576 [Lua] horde requested: vector_blob 20:53:35.576 [Lua] wants to spawn ahead within distance: 60 20:53:35.576 [Lua] horde crated with id 12 of type vector_blob 20:53:35.576 [Lua] managed to spawn 38/38 horde enemies 20:53:35.577 [Lua] vector blob horde has started 20:53:35.597 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 21 20:53:35.604 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 21 20:53:35.625 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 23 20:53:35.625 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 22 20:53:35.646 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:35.647 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 24 20:53:35.654 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 22 24 20:53:35.654 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 23 20:53:35.675 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 25 20:53:35.682 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 25 25 20:53:35.702 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 19 27 20:53:35.709 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 25 27 20:53:35.746 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 28 31 20:53:35.746 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 30 20:53:35.784 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.793 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 35 20:53:35.840 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 37 40 20:53:35.850 [Lua] Init group template: horde 20:53:35.886 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.964 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.063 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.149 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.261 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:53:36.308 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:36.416 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:36.455 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:36.560 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:37.468 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 41 20:53:37.723 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 21 40 20:53:37.776 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 24 39 20:53:37.822 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 38 20:53:38.007 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 37 20:53:38.049 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 36 20:53:38.134 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 35 20:53:38.212 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:38.390 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:38.397 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:38.406 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 34 20:53:38.484 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:38.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 33 20:53:38.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 32 32 20:53:38.615 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 26 31 20:53:38.643 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:38.687 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 30 20:53:38.725 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 29 20:53:38.792 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 28 20:53:38.806 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:38.841 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 27 20:53:38.848 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:38.883 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 26 20:53:38.909 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:39.026 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.102 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 19 25 20:53:39.111 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.140 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 24 24 20:53:39.177 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.289 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.386 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 23 20:53:39.437 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 22 20:53:39.544 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:39.544 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:39.627 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:39.686 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:40.829 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 20 20:53:40.887 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 19 20:53:41.198 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 18 20:53:41.203 [Lua] Horde killed: ? 20:53:41.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:53:41.205 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:53:41.205 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 20:53:41.205 [Lua] horde requested: vector_blob 20:53:41.205 [Lua] wants to spawn behind within distance: 60 20:53:41.205 [Lua] horde crated with id 13 of type vector_blob 20:53:41.205 [Lua] managed to spawn 36/36 horde enemies 20:53:41.205 [Lua] vector blob horde has started 20:53:41.464 [Lua] Init group template: horde 20:53:41.842 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.036 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.044 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.086 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.236 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.317 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:42.348 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:42.456 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:42.566 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:42.924 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.931 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:53:42.951 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.075 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.157 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.367 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:43.425 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:43.492 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:43.595 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:43.764 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.871 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.954 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:44.037 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:44.308 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:44.418 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:44.469 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:45.017 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:53:49.629 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:50.093 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:53:55.754 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:55.890 [Lua] [ChatManager][1]System: Chaos Spawn died after 2 minutes 39 seconds. 20:53:55.892 [Lua] chaos spawn died! 20:53:56.184 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:53:56.540 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 20:53:56.596 [Lua] HORDE: last wave, reset to standard horde delay 20:53:56.596 [Lua] Time for new HOOORDE! multi_last_wave 20:53:56.596 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 20:53:56.596 [Lua] horde requested: vector_blob 20:53:56.596 [Lua] wants to spawn ahead within distance: 60 20:53:56.596 [Lua] horde crated with id 14 of type vector_blob 20:53:56.596 [Lua] managed to spawn 38/38 horde enemies 20:53:56.596 [Lua] vector blob horde has started 20:53:56.613 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 42 44 20:53:56.613 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 43 43 20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 49 20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 43 48 20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 44 47 20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 45 46 20:53:56.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 42 52 20:53:56.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 43 51 20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 44 51 20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 45 50 20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 46 49 20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 48 20:53:56.811 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 42 54 20:53:56.811 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 43 53 20:53:56.811 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 44 52 20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 45 52 20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 46 51 20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 50 20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 49 20:53:56.880 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 42 55 20:53:56.880 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 44 54 20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 45 54 20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 46 53 20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 47 52 20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 51 20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 50 20:53:56.928 [Lua] Init group template: horde 20:53:56.951 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 42 53 20:53:56.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 45 52 20:53:56.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 48 51 20:53:56.960 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 49 50 20:53:57.042 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 49 51 20:53:58.233 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 43 50 20:53:58.428 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 44 49 20:53:58.752 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 48 20:53:58.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 47 20:53:58.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 46 46 20:53:58.862 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 42 45 20:53:58.923 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 44 20:53:58.929 [Lua] Horde killed: ? 20:54:00.905 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:01.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison 20:54:01.538 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison 20:54:01.964 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison 20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:05.435 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:06.997 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 391 thorn_sister_passive_poison 20:54:07.908 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 391 thorn_sister_passive_poison 20:54:07.909 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 391 thorn_sister_passive_poison 20:54:08.125 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:09.883 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:10.518 error: [Unit] Unit: '#ID[a9b416aa2fc562b7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' 20:54:15.441 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:15.441 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[ae943f66cd5fffac]' 20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' child 1: '#ID[60aacb675ed8aef1]' child 2: '#ID[60aacb675ed8aef1]' 20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' child 1: '#ID[ae943f66cd5fffac]' 20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' child 1: '#ID[60aacb675ed8aef1]' 20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' child 1: '#ID[ae943f66cd5fffac]' child 2: '#ID[60aacb675ed8aef1]' child 3: '#ID[60aacb675ed8aef1]' 20:54:19.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207 20:54:20.440 [Lua] specialspawn: random infront 20:54:20.440 [Lua] FAIL: Special spawn no hidden pos found :/ 20:54:24.038 [Lua] Horde killed: ? 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 20:54:27.062 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:27.578 [Lua] [ChatManager][1]System: jason picked up a Loot Die (1) 20:54:27.578 [Lua] [ChatManager][1]System: jason picked up a Loot Die 20:54:27.995 [Lua] [LobbyMembers] Member joined 11000010618d846 20:54:28.002 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:54:28.002 [Lua] Players: 4 20:54:28.002 [Lua] Set lobby begin: 20:54:28.002 [Lua] Lobby data twitch_enabled = false 20:54:28.002 [Lua] Lobby data selected_mission_id = ground_zero 20:54:28.002 [Lua] Lobby data num_players = 4 20:54:28.002 [Lua] Lobby data difficulty_tweak = 0 20:54:28.002 [Lua] Lobby data host = 110000104a15d6b 20:54:28.002 [Lua] Lobby data matchmaking_type = 2 20:54:28.002 [Lua] Lobby data is_private = false 20:54:28.002 [Lua] Lobby data match_started = true 20:54:28.002 [Lua] Lobby data difficulty = cataclysm 20:54:28.002 [Lua] Lobby data player_slot_1 = 0:0 20:54:28.002 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:54:28.002 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:54:28.002 [Lua] Lobby data quick_game = true 20:54:28.002 [Lua] Lobby data country_code = US 20:54:28.002 [Lua] Lobby data matchmaking = true 20:54:28.002 [Lua] Lobby data power_level = 835 20:54:28.002 [Lua] Lobby data mission_id = ground_zero 20:54:28.002 [Lua] Lobby data mechanism = adventure 20:54:28.002 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:54:28.002 [Lua] Lobby data player_slot_2 = 0:0 20:54:28.002 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:54:28.002 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:54:28.002 [Lua] Lobby data eac_authorized = true 20:54:28.002 [Lua] Set lobby end. 20:54:29.143 [Lua] GOT approve_channel 5 11000010618d846 1860000461658fa 20:54:29.143 [EAC] EAC server has client 11000010618d846 and channel 5 (and owner 11000010618d846) 20:54:29.143 [EACServer] [15:54:29:142] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010618D846 PlayerGUID: 76561198062557254 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062557254 PlayerName: Dretch 20:54:29.143 [Lua] Client with peer_id 11000010618d846 got APPROVED by server 20:54:29.144 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010618d846' 20:54:29.144 [Lua] [ChatManager][1]System: Dretch is joining the game 20:54:29.144 [Lua] [NetworkServer] Peer 11000010618d846 joined server lobby. 20:54:29.144 [Lua] [NetworkServer] Creating peer info. 20:54:29.144 [Lua] [PeerSM] 11000010618d846 :: on_enter Connecting 20:54:29.237 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:54:29.274 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 11000010618d846, replying lobby_ok 20:54:29.370 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010618d846 REPLY wh:0 | we:110000104850ad8 | dr:1100001040bf8c5 | bw:0 | es:110000104a15d6b 20:54:29.461 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010618d846 20:54:29.461 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 11000010618d846 20:54:29.461 [Lua] Set lobby begin: 20:54:29.461 [Lua] Lobby data twitch_enabled = false 20:54:29.462 [Lua] Lobby data selected_mission_id = ground_zero 20:54:29.462 [Lua] Lobby data num_players = 4 20:54:29.462 [Lua] Lobby data difficulty_tweak = 0 20:54:29.462 [Lua] Lobby data host = 110000104a15d6b 20:54:29.462 [Lua] Lobby data matchmaking_type = 2 20:54:29.462 [Lua] Lobby data is_private = false 20:54:29.462 [Lua] Lobby data match_started = true 20:54:29.462 [Lua] Lobby data difficulty = cataclysm 20:54:29.462 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:54:29.462 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:54:29.462 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:54:29.462 [Lua] Lobby data quick_game = true 20:54:29.462 [Lua] Lobby data country_code = US 20:54:29.462 [Lua] Lobby data matchmaking = true 20:54:29.462 [Lua] Lobby data power_level = 835 20:54:29.462 [Lua] Lobby data mission_id = ground_zero 20:54:29.462 [Lua] Lobby data mechanism = adventure 20:54:29.462 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:54:29.462 [Lua] Lobby data player_slot_2 = 0:0 20:54:29.462 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:54:29.462 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:54:29.462 [Lua] Lobby data eac_authorized = true 20:54:29.462 [Lua] Set lobby end. 20:54:30.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 282899 20:54:31.685 [Lua] ### CLEARING PEER STATE FOR 11000010618d846 20:54:31.685 [Lua] [PeerSM] 11000010618d846 :: on_exit Connecting 20:54:31.685 [Lua] [PeerSM] 11000010618d846 :: on_enter Connecting 20:54:31.784 [Lua] [NetworkServer] Peer 11000010618d846 has sent rpc_notify_lobby_joined 20:54:31.784 [Lua] [PSM] Peer 11000010618d846 joined. Want to use profile index "1" and join party "0" 20:54:31.784 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","1100001040bf8c5","11000010618d846"] 20:54:31.784 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010618d846, connection_key=2) 20:54:31.784 [Lua] Sync dynamic to client: 20:54:31.946 [Lua] ### Received rpc_level_load_started 20:54:31.946 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_session_id: 1028370112 20:54:31.946 [Lua] [PartyManager] Player (11000010618d846:1) was put into party undecided (0) 20:54:31.946 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:54:31.946 [Lua] [ProfileSynchronizer] Peer 11000010618d846 entered session 20:54:31.946 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010618d846 20:54:31.946 [Lua] Mechanism says: a client has initialized the mechanism! 11000010618d846 20:54:32.282 [SteamVoipClient] select_out(11000010618d846, on) 20:54:32.282 [SteamVoipClient] select_out(11000010618d846, on) 20:54:32.282 [SteamVoipClient] select_in(11000010618d846, on) 20:54:32.282 [SteamVoipClient] select_out(11000010618d846, off) 20:54:33.695 [EACServer] [15:54:33:695] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010618D846 Session: 3 Status: Client Authenticated Message: Client authenticated. 20:54:33.696 [EAC] Peer 11000010618d846 switched EAC state to ClientAuthenticatedLocal 20:54:33.827 [Lua] [NetworkServer] Peer 11000010618d846 has sent rpc_post_game_notified 20:54:33.828 [Lua] [PeerSM] 11000010618d846 :: on_exit Connecting 20:54:33.828 [Lua] [PeerSM] 11000010618d846 :: on_enter Loading 20:54:33.899 [EACServer] [15:54:33:899] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010618D846. 20:54:34.300 [EACServer] [15:54:34:300] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010618D846 20:54:34.300 [EACServer] [15:54:34:300] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010618D846 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:54:34.303 [EAC] Peer 11000010618d846 switched EAC state to ClientAuthenticatedRemote 20:54:36.881 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 20:54:36.948 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 20:54:36.986 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424 20:54:37.335 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:37.360 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 20:54:37.964 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:54:42.602 [Lua] ### Received rpc_level_loaded 20:54:42.602 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_id: 49 20:54:42.602 [Lua] Peer 11000010618d846 has loaded the level but not all enemies, so we wait 20:54:44.931 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 7 20:54:50.340 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010618d846, connection_key=2) 20:54:50.340 [Lua] [PeerSM] 11000010618d846 :: on_exit Loading 20:54:50.340 [Lua] [PeerSM] 11000010618d846 :: on_enter LoadingProfilePackages 20:54:50.346 [Lua] [PeerSM] 11000010618d846 :: on_exit LoadingProfilePackages 20:54:50.346 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForEnterGame 20:54:52.102 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForEnterGame 20:54:52.102 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForGameObjectSync 20:54:52.108 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618d846 20:54:52.123 [Lua] Breedfreezer (server) starting a hot join sync 20:54:52.123 [Lua] packing 26 units of breed chaos_marauder 20:54:52.123 [Lua] packing 13 units of breed skaven_clan_rat 20:54:52.123 [Lua] packing 0 units of breed skaven_storm_vermin 20:54:52.123 [Lua] packing 0 units of breed skaven_slave 20:54:52.123 [Lua] packing 47 units of breed chaos_fanatic 20:54:52.123 [Lua] packing 3 units of breed chaos_raider 20:54:52.123 [Lua] packing 1 units of breed chaos_warrior 20:54:52.123 [Lua] packing 1 units of breed chaos_berzerker 20:54:52.123 [Lua] packing 0 units of breed skaven_plague_monk 20:54:52.123 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:54:52.123 [Lua] 20:54:52.123 [Lua] [1] = 21 (number) 20:54:52.123 [Lua] [2] = 26 (number) 20:54:52.123 [Lua] [3] = 4 (number) 20:54:52.123 [Lua] [4] = 13 (number) 20:54:52.123 [Lua] [5] = 1 (number) 20:54:52.123 [Lua] [6] = 0 (number) 20:54:52.123 [Lua] [7] = 1 (number) 20:54:52.123 [Lua] [8] = 0 (number) 20:54:52.123 [Lua] [9] = 17 (number) 20:54:52.123 [Lua] [10] = 47 (number) 20:54:52.123 [Lua] [11] = 4 (number) 20:54:52.123 [Lua] [12] = 3 (number) 20:54:52.123 [Lua] [13] = 1 (number) 20:54:52.123 [Lua] [14] = 1 (number) 20:54:52.123 [Lua] [15] = 1 (number) 20:54:52.123 [Lua] [16] = 1 (number) 20:54:52.123 [Lua] [17] = 1 (number) 20:54:52.123 [Lua] [18] = 0 (number) 20:54:52.123 [Lua] 20:54:52.123 [Lua] 20:54:52.123 [Lua] [1] = 121 (number) 20:54:52.123 [Lua] [2] = 152 (number) 20:54:52.123 [Lua] [3] = 106 (number) 20:54:52.123 [Lua] [4] = 248 (number) 20:54:52.123 [Lua] [5] = 178 (number) 20:54:52.123 [Lua] [6] = 279 (number) 20:54:52.123 [Lua] [7] = 286 (number) 20:54:52.123 [Lua] [8] = 134 (number) 20:54:52.123 [Lua] [9] = 119 (number) 20:54:52.123 [Lua] [10] = 132 (number) 20:54:52.123 [Lua] [11] = 280 (number) 20:54:52.123 [Lua] [12] = 247 (number) 20:54:52.123 [Lua] [13] = 281 (number) 20:54:52.123 [Lua] [14] = 297 (number) 20:54:52.123 [Lua] [15] = 290 (number) 20:54:52.123 [Lua] [16] = 284 (number) 20:54:52.123 [Lua] [17] = 124 (number) 20:54:52.123 [Lua] [18] = 190 (number) 20:54:52.123 [Lua] [19] = 255 (number) 20:54:52.123 [Lua] [20] = 283 (number) 20:54:52.123 [Lua] [21] = 296 (number) 20:54:52.123 [Lua] [22] = 133 (number) 20:54:52.123 [Lua] [23] = 299 (number) 20:54:52.123 [Lua] [24] = 282 (number) 20:54:52.123 [Lua] [25] = 123 (number) 20:54:52.123 [Lua] [26] = 176 (number) 20:54:52.123 [Lua] [27] = 72 (number) 20:54:52.123 [Lua] [28] = 76 (number) 20:54:52.123 [Lua] [29] = 113 (number) 20:54:52.123 [Lua] [30] = 97 (number) 20:54:52.123 [Lua] [31] = 109 (number) 20:54:52.123 [Lua] [32] = 104 (number) 20:54:52.123 [Lua] [33] = 102 (number) 20:54:52.123 [Lua] [34] = 75 (number) 20:54:52.123 [Lua] [35] = 103 (number) 20:54:52.123 [Lua] [36] = 93 (number) 20:54:52.123 [Lua] [37] = 116 (number) 20:54:52.123 [Lua] [38] = 92 (number) 20:54:52.123 [Lua] [39] = 128 (number) 20:54:52.123 [Lua] [40] = 249 (number) 20:54:52.123 [Lua] [41] = 292 (number) 20:54:52.123 [Lua] [42] = 267 (number) 20:54:52.123 [Lua] [43] = 252 (number) 20:54:52.123 [Lua] [44] = 295 (number) 20:54:52.123 [Lua] [45] = 291 (number) 20:54:52.123 [Lua] [46] = 293 (number) 20:54:52.123 [Lua] [47] = 253 (number) 20:54:52.123 [Lua] [48] = 268 (number) 20:54:52.123 [Lua] [49] = 278 (number) 20:54:52.123 [Lua] [50] = 162 (number) 20:54:52.123 [Lua] [51] = 275 (number) 20:54:52.123 [Lua] [52] = 246 (number) 20:54:52.123 [Lua] [53] = 236 (number) 20:54:52.123 [Lua] [54] = 256 (number) 20:54:52.123 [Lua] [55] = 238 (number) 20:54:52.123 [Lua] [56] = 276 (number) 20:54:52.123 [Lua] [57] = 277 (number) 20:54:52.123 [Lua] [58] = 273 (number) 20:54:52.123 [Lua] [59] = 265 (number) 20:54:52.123 [Lua] [60] = 270 (number) 20:54:52.123 [Lua] [61] = 242 (number) 20:54:52.123 [Lua] [62] = 231 (number) 20:54:52.123 [Lua] [63] = 232 (number) 20:54:52.123 [Lua] [64] = 199 (number) 20:54:52.123 [Lua] [65] = 234 (number) 20:54:52.123 [Lua] [66] = 241 (number) 20:54:52.123 [Lua] [67] = 233 (number) 20:54:52.123 [Lua] [68] = 237 (number) 20:54:52.123 [Lua] [69] = 229 (number) 20:54:52.123 [Lua] [70] = 285 (number) 20:54:52.123 [Lua] [71] = 250 (number) 20:54:52.123 [Lua] [72] = 251 (number) 20:54:52.123 [Lua] [73] = 263 (number) 20:54:52.123 [Lua] [74] = 289 (number) 20:54:52.123 [Lua] [75] = 294 (number) 20:54:52.123 [Lua] [76] = 228 (number) 20:54:52.123 [Lua] [77] = 244 (number) 20:54:52.123 [Lua] [78] = 230 (number) 20:54:52.123 [Lua] [79] = 245 (number) 20:54:52.123 [Lua] [80] = 272 (number) 20:54:52.123 [Lua] [81] = 240 (number) 20:54:52.123 [Lua] [82] = 264 (number) 20:54:52.123 [Lua] [83] = 243 (number) 20:54:52.123 [Lua] [84] = 235 (number) 20:54:52.123 [Lua] [85] = 239 (number) 20:54:52.123 [Lua] [86] = 274 (number) 20:54:52.123 [Lua] [87] = 342 (number) 20:54:52.123 [Lua] [88] = 344 (number) 20:54:52.123 [Lua] [89] = 161 (number) 20:54:52.123 [Lua] [90] = 341 (number) 20:54:52.123 [Lua] [91] = 382 (number) 20:54:52.123 [Lua] 20:54:52.123 [Lua] PlayerManager:add_remote_player 11000010618d846 20:54:52.123 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=436 20:54:52.123 [Lua] RemotePlayer:create_game_object( ) 436 20:54:52.160 [Lua] [ProfileSynchronizer] Assigning peer(11000010618d846:1) to profile(1) career(1) 20:54:52.160 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}] 20:54:52.160 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForGameObjectSync 20:54:52.160 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForPlayers 20:54:52.166 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForPlayers 20:54:52.166 [Lua] [PeerSM] 11000010618d846 :: on_enter InGame 20:54:52.166 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010618d846:0:0:0 = true 20:54:52.631 [Lua] [MOD][VMF][INFO] Added 11000010618d846 to the VMF users list. 20:54:52.631 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010618d846 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:54:52.631 [Lua] Adding player sync data to peer=11000010618d846 local_player_id=1 20:54:52.912 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":640741376,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false}} 20:54:52.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer, async-read, 20:54:52.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:54:52.912 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:54:52.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:54:52.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 20:54:52.985 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 20:54:52.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:54:53.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:54:53.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:54:53.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:54:53.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:54:53.197 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:54:53.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:54:53.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:54:53.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:54:53.215 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 20:54:53.298 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 20:54:53.358 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 20:54:54.400 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 20:54:56.489 [Lua] Set lobby begin: 20:54:56.489 [Lua] Lobby data twitch_enabled = false 20:54:56.489 [Lua] Lobby data selected_mission_id = ground_zero 20:54:56.489 [Lua] Lobby data num_players = 4 20:54:56.489 [Lua] Lobby data difficulty_tweak = 0 20:54:56.489 [Lua] Lobby data host = 110000104a15d6b 20:54:56.489 [Lua] Lobby data matchmaking_type = 2 20:54:56.489 [Lua] Lobby data is_private = false 20:54:56.489 [Lua] Lobby data match_started = true 20:54:56.489 [Lua] Lobby data difficulty = cataclysm 20:54:56.489 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:54:56.489 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:54:56.489 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:54:56.489 [Lua] Lobby data quick_game = true 20:54:56.489 [Lua] Lobby data country_code = US 20:54:56.489 [Lua] Lobby data matchmaking = true 20:54:56.489 [Lua] Lobby data power_level = 626 20:54:56.489 [Lua] Lobby data mission_id = ground_zero 20:54:56.489 [Lua] Lobby data mechanism = adventure 20:54:56.489 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:54:56.489 [Lua] Lobby data player_slot_2 = 0:0 20:54:56.489 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:54:56.490 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:54:56.490 [Lua] Lobby data eac_authorized = true 20:54:56.490 [Lua] Set lobby end. 20:55:01.579 [Lua] Set lobby begin: 20:55:01.579 [Lua] Lobby data twitch_enabled = false 20:55:01.579 [Lua] Lobby data selected_mission_id = ground_zero 20:55:01.579 [Lua] Lobby data num_players = 4 20:55:01.579 [Lua] Lobby data difficulty_tweak = 0 20:55:01.579 [Lua] Lobby data host = 110000104a15d6b 20:55:01.579 [Lua] Lobby data matchmaking_type = 2 20:55:01.580 [Lua] Lobby data is_private = false 20:55:01.580 [Lua] Lobby data match_started = true 20:55:01.580 [Lua] Lobby data difficulty = cataclysm 20:55:01.580 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:55:01.580 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:55:01.580 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:55:01.580 [Lua] Lobby data quick_game = true 20:55:01.580 [Lua] Lobby data country_code = US 20:55:01.580 [Lua] Lobby data matchmaking = true 20:55:01.580 [Lua] Lobby data power_level = 835 20:55:01.580 [Lua] Lobby data mission_id = ground_zero 20:55:01.580 [Lua] Lobby data mechanism = adventure 20:55:01.580 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:55:01.580 [Lua] Lobby data player_slot_2 = 0:0 20:55:01.580 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:55:01.581 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:55:01.581 [Lua] Lobby data eac_authorized = true 20:55:01.581 [Lua] Set lobby end. 20:55:03.411 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 20:55:03.413 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 20:55:21.075 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 20:55:21.075 [Lua] Time for new HOOORDE! multi_first_wave 20:55:21.075 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 20:55:21.075 [Lua] horde requested: vector_blob 20:55:21.075 [Lua] wants to spawn ahead within distance: 60 20:55:21.075 [Lua] horde crated with id 15 of type vector_blob 20:55:21.075 [Lua] managed to spawn 38/38 horde enemies 20:55:21.075 [Lua] vector blob horde has started 20:55:21.374 [Lua] Init group template: horde 20:55:27.950 [Lua] [PartyManager] Player (11000010618d846:1) was put into party heroes (1) 20:55:27.950 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:55:27.956 [Lua] [GameNetworkManager] destroying game object with go_id=67 20:55:27.956 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[487cfe6169a122ef]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[b218d76d2fd6f9b9]' child 6: '#ID[ef4bc887f71c182e]' 20:55:27.956 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[9bd41d670a5128e3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[59225eae1711a340]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[94d79ba7966c09ec]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 20:55:27.958 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}] 20:55:27.958 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 20:55:27.958 [Lua] [GameNetworkManager] destroying game object with go_id=60 20:55:27.958 [Lua] [GameNetworkManager] destroying game object with go_id=61 20:55:27.970 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 20:55:27.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 20:55:27.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 20:55:27.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 20:55:27.971 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 20:55:27.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 20:55:27.973 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:55:27.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 20:55:28.132 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010618d846 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:55:28.132 [Lua] [NetworkServer] Peer 11000010618d846 spawned player. 20:55:28.133 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=455 20:55:28.133 [Lua] PlayerManager:assign_unit_ownership Dretch 11000010618d846 1 20:55:28.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64166666666666672) temporary_health_percentage (0.32500000000000001) melee slot ammo (1) ranged slot ammo (1) 20:55:28.134 [Lua] TalentSystem:rpc_sync_talents 5 3073 20:55:28.403 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = true 20:55:29.095 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:55:29.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:55:29.218 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:55:29.218 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:55:29.218 [Lua] horde requested: vector_blob 20:55:29.218 [Lua] wants to spawn ahead within distance: 60 20:55:29.218 [Lua] horde crated with id 16 of type vector_blob 20:55:29.218 [Lua] managed to spawn 41/41 horde enemies 20:55:29.218 [Lua] vector blob horde has started 20:55:29.584 [Lua] Init group template: horde 20:55:31.788 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 102 thorn_sister_passive_poison 20:55:31.811 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:55:33.472 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 109 thorn_sister_passive_poison 20:55:34.349 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:55:34.350 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:55:34.802 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:55:35.702 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:55:35.713 [Lua] Spline already found! 20:55:35.739 [Lua] Init group template: spline_patrol 20:55:35.925 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:55:35.937 [Lua] Spline already found! 20:55:35.996 [Lua] Init group template: spline_patrol 20:55:36.829 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:55:39.653 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:55:39.664 [Lua] Spline already found! 20:55:39.690 [Lua] Init group template: spline_patrol 20:55:40.731 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 231 thorn_sister_passive_poison 20:55:40.915 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:55:40.927 [Lua] Spline already found! 20:55:40.955 [Lua] Init group template: spline_patrol 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:44.575 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:55:47.095 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:55:49.957 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:51.266 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:55:54.637 [Lua] HORDE: last wave, reset to standard horde delay 20:55:54.637 [Lua] Time for new HOOORDE! multi_last_wave 20:55:54.637 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 20:55:54.637 [Lua] horde requested: vector_blob 20:55:54.637 [Lua] wants to spawn behind within distance: 60 20:55:54.637 [Lua] horde crated with id 21 of type vector_blob 20:55:54.637 [Lua] managed to spawn 39/39 horde enemies 20:55:54.637 [Lua] vector blob horde has started 20:55:55.032 [Lua] Init group template: horde 20:55:55.749 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:55:59.892 [SteamTransport] Failed to send a message to 1100001040bf8c5 with error code 3 20:55:59.892 [Connection] Connection to 1100001040bf8c5 broken in transport layer. 20:55:59.892 [SteamTransport] Failed to send a message to 1100001040bf8c5 because there is no connection 20:55:59.892 [Connection] Connection to 1100001040bf8c5 broken in transport layer. 20:55:59.892 [Steam] Connection e64469c1 to remote 1100001040bf8c5 rejected, reason 1000 20:55:59.894 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001040bf8c5' 20:56:00.642 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 20:56:00.889 [Handshaker] Lost connection 139 to 1100001040bf8c5 20:56:00.890 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001040bf8c5' 20:56:00.890 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040bf8c5) 20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit InGame 20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnecting 20:56:00.890 [Lua] [PSM] Disconnecting peer 1100001040bf8c5 20:56:00.890 [Lua] [PSM] Disconnected peer 1100001040bf8c5 is being removed from session. 20:56:00.890 [Lua] [NetworkServer] Peer 1100001040bf8c5 despawned player. 20:56:00.890 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040bf8c5 20:56:00.890 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040bf8c5 20:56:00.890 [Lua] PlayerManager:remove_player peer_id=1100001040bf8c5 1 20:56:00.890 [Lua] [GameNetworkManager] destroying game object with go_id=377 20:56:00.890 [Lua] [ChatManager][1]System: Egg has left the game 20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Disconnecting 20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnected 20:56:00.890 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040bf8c5) 20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","11000010618d846"] 20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: 1100001040bf8c5 20:56:00.891 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5 20:56:00.891 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5 20:56:00.891 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 left session 20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}] 20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 20:56:00.891 [Lua] Set lobby begin: 20:56:00.891 [Lua] Lobby data twitch_enabled = false 20:56:00.891 [Lua] Lobby data selected_mission_id = ground_zero 20:56:00.891 [Lua] Lobby data num_players = 4 20:56:00.891 [Lua] Lobby data difficulty_tweak = 0 20:56:00.891 [Lua] Lobby data host = 110000104a15d6b 20:56:00.891 [Lua] Lobby data matchmaking_type = 2 20:56:00.891 [Lua] Lobby data is_private = false 20:56:00.891 [Lua] Lobby data match_started = true 20:56:00.891 [Lua] Lobby data difficulty = cataclysm 20:56:00.891 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:56:00.891 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:56:00.891 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:56:00.891 [Lua] Lobby data quick_game = true 20:56:00.891 [Lua] Lobby data country_code = US 20:56:00.891 [Lua] Lobby data matchmaking = true 20:56:00.891 [Lua] Lobby data power_level = 835 20:56:00.891 [Lua] Lobby data mission_id = ground_zero 20:56:00.891 [Lua] Lobby data mechanism = adventure 20:56:00.891 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:56:00.892 [Lua] Lobby data player_slot_2 = 0:0 20:56:00.892 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:56:00.892 [Lua] Lobby data player_slot_3 = 0:0 20:56:00.892 [Lua] Lobby data eac_authorized = true 20:56:00.892 [Lua] Set lobby end. 20:56:00.892 [Lua] GOT close_channel 2 1100001040bf8c5 20:56:00.892 [EAC] EAC server lost client 1100001040bf8c5 20:56:00.892 [EACServer] [15:56:00:891] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173 20:56:00.892 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04871f78, channel: 2 20:56:00.892 [SteamVoipClient] select_out(1100001040bf8c5, off) 20:56:00.892 [SteamVoipClient] select_in(1100001040bf8c5, off) 20:56:00.892 [Lua] [GameNetworkManager] destroying game object with go_id=379 20:56:00.892 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df10dc56207aee18]' child 1: '#ID[5cb498dc3472d70d]' child 2: '#ID[3c8b4a7da9626487]' child 3: '#ID[a63947aa9cf1b0ef]' 20:56:00.895 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 20:56:00.895 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:56:00.934 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=492 20:56:00.934 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=493 20:56:00.934 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 20:56:00.934 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 20:56:00.934 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":143617712,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 20:56:00.943 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:56:00.948 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer 20:56:00.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 20:56:00.949 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 20:56:00.950 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:56:00.952 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 20:56:00.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 20:56:00.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 20:56:00.952 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer 20:56:00.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 20:56:00.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:56:00.981 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:56:00.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:56:01.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:56:01.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:56:01.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:56:01.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:56:01.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:56:01.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:56:01.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:56:01.307 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:56:01.307 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:56:01.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:56:01.326 [Lua] [PackageManager] Force_load: wwise/handgun 20:56:01.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:56:01.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:56:01.411 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:56:01.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:56:01.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:56:01.515 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:56:01.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:56:01.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:56:01.543 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:56:01.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:56:01.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:56:01.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:56:01.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:56:01.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:56:01.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:56:01.608 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712 20:56:01.784 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712 20:56:01.839 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712 20:56:01.843 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 20:56:01.844 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:56:01.844 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:56:01.844 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:56:01.844 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:56:01.844 [Lua] TalentExtension:_send_rpc_sync_talents 494 20:56:01.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.90666666666666662) temporary_health_percentage (0.093333333333333338) melee slot ammo (1) ranged slot ammo (1) 20:56:01.844 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=495 20:56:01.898 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:01.907 [Lua] Spline already found! 20:56:01.931 [Lua] Init group template: spline_patrol 20:56:02.236 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 161 thorn_sister_passive_poison 20:56:03.743 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:03.905 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:04.397 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 131 thorn_sister_passive_poison 20:56:04.646 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 131 thorn_sister_passive_poison 20:56:05.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 228 thorn_sister_passive_poison 20:56:06.009 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:06.728 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 20:56:07.428 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:07.428 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:07.440 [Lua] [LobbyMembers] Member left 1100001040bf8c5 20:56:07.449 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:56:07.449 [Lua] Players: 3 20:56:07.449 [Lua] Set lobby begin: 20:56:07.449 [Lua] Lobby data twitch_enabled = false 20:56:07.449 [Lua] Lobby data selected_mission_id = ground_zero 20:56:07.449 [Lua] Lobby data num_players = 3 20:56:07.449 [Lua] Lobby data difficulty_tweak = 0 20:56:07.449 [Lua] Lobby data host = 110000104a15d6b 20:56:07.449 [Lua] Lobby data matchmaking_type = 2 20:56:07.449 [Lua] Lobby data is_private = false 20:56:07.449 [Lua] Lobby data match_started = true 20:56:07.449 [Lua] Lobby data difficulty = cataclysm 20:56:07.449 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:56:07.449 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:56:07.449 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:56:07.450 [Lua] Lobby data quick_game = true 20:56:07.450 [Lua] Lobby data country_code = US 20:56:07.450 [Lua] Lobby data matchmaking = true 20:56:07.450 [Lua] Lobby data power_level = 835 20:56:07.450 [Lua] Lobby data mission_id = ground_zero 20:56:07.450 [Lua] Lobby data mechanism = adventure 20:56:07.450 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:56:07.450 [Lua] Lobby data player_slot_2 = 0:0 20:56:07.450 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:56:07.450 [Lua] Lobby data player_slot_3 = 0:0 20:56:07.450 [Lua] Lobby data eac_authorized = true 20:56:07.450 [Lua] Set lobby end. 20:56:07.831 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 290 thorn_sister_passive_poison 20:56:07.871 [Lua] Horde killed: ? 20:56:08.028 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 20:56:08.896 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 233 thorn_sister_passive_poison 20:56:09.650 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 41 58 20:56:09.728 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 42 56 20:56:09.753 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 55 55 20:56:09.837 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 54 20:56:09.991 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:09.999 [Lua] Spline already found! 20:56:10.027 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 32 57 20:56:10.028 [Lua] Init group template: spline_patrol 20:56:10.241 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 57 20:56:10.373 [Lua] Coordinated attack! 20:56:10.540 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 45 57 20:56:10.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 43 56 20:56:10.850 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 35 58 20:56:11.040 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 57 20:56:11.104 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 52 57 20:56:11.401 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 40 56 20:56:11.596 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 11 59 20:56:11.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 39 59 20:56:11.643 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 49 58 20:56:11.778 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 26 57 20:56:11.778 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 31 56 20:56:11.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 38 55 20:56:11.815 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 54 20:56:11.896 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 53 20:56:11.913 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 52 20:56:11.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 51 20:56:11.930 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 30 50 20:56:11.947 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 42 49 20:56:11.988 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 48 20:56:11.988 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 47 20:56:12.003 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 46 20:56:12.029 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 45 20:56:12.220 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 45 20:56:12.251 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 44 20:56:12.417 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 46 20:56:12.612 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 33 44 20:56:13.127 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 41 20:56:13.485 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 40 20:56:13.604 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 39 20:56:13.735 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 38 20:56:14.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 38 20:56:14.890 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 239 thorn_sister_passive_poison 20:56:14.904 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:14.904 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:56:16.991 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 264 thorn_sister_passive_poison 20:56:16.993 [Lua] Horde killed: ? 20:56:18.851 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 36 20:56:18.901 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 35 20:56:19.956 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 16 31 20:56:19.960 [Lua] Horde killed: ? 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:31.287 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 20:56:35.286 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:35.293 [Lua] Spline already found! 20:56:35.310 [Lua] Init group template: spline_patrol 20:56:37.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 20:56:44.323 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:44.388 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:44.539 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:44.581 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:45.183 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:56:45.183 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:45.205 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:56:45.278 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:56:45.374 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:56:45.774 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:06.547 [Lua] [LobbyMembers] Member joined 1100001040bf8c5 20:57:06.554 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:57:06.554 [Lua] Players: 4 20:57:06.554 [Lua] Set lobby begin: 20:57:06.554 [Lua] Lobby data twitch_enabled = false 20:57:06.554 [Lua] Lobby data selected_mission_id = ground_zero 20:57:06.554 [Lua] Lobby data num_players = 4 20:57:06.554 [Lua] Lobby data difficulty_tweak = 0 20:57:06.554 [Lua] Lobby data host = 110000104a15d6b 20:57:06.554 [Lua] Lobby data matchmaking_type = 2 20:57:06.554 [Lua] Lobby data is_private = false 20:57:06.554 [Lua] Lobby data match_started = true 20:57:06.555 [Lua] Lobby data difficulty = cataclysm 20:57:06.555 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:57:06.555 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:57:06.555 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:57:06.555 [Lua] Lobby data quick_game = true 20:57:06.555 [Lua] Lobby data country_code = US 20:57:06.555 [Lua] Lobby data matchmaking = true 20:57:06.555 [Lua] Lobby data power_level = 835 20:57:06.555 [Lua] Lobby data mission_id = ground_zero 20:57:06.555 [Lua] Lobby data mechanism = adventure 20:57:06.555 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:57:06.555 [Lua] Lobby data player_slot_2 = 0:0 20:57:06.555 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:57:06.555 [Lua] Lobby data player_slot_3 = 0:0 20:57:06.555 [Lua] Lobby data eac_authorized = true 20:57:06.555 [Lua] Set lobby end. 20:57:07.520 [Lua] GOT approve_channel 8 1100001040bf8c5 1860000461658fa 20:57:07.520 [EAC] EAC server has client 1100001040bf8c5 and channel 8 (and owner 1100001040bf8c5) 20:57:07.520 [EACServer] [15:57:07:519] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028159173 PlayerName: Egg 20:57:07.520 [Lua] Client with peer_id 1100001040bf8c5 got APPROVED by server 20:57:07.520 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040bf8c5' 20:57:07.520 [Lua] [ChatManager][1]System: Egg is joining the game 20:57:07.520 [Lua] [NetworkServer] Peer 1100001040bf8c5 joined server lobby. 20:57:07.520 [Lua] [NetworkServer] Creating peer info. 20:57:07.520 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting 20:57:07.657 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 1100001040bf8c5, replying lobby_ok 20:57:07.770 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040bf8c5 REPLY wh:11000010618d846 | we:110000104850ad8 | dr:0 | bw:0 | es:110000104a15d6b 20:57:07.893 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001040bf8c5 20:57:07.893 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 1100001040bf8c5 20:57:07.893 [Lua] Set lobby begin: 20:57:07.893 [Lua] Lobby data twitch_enabled = false 20:57:07.893 [Lua] Lobby data selected_mission_id = ground_zero 20:57:07.893 [Lua] Lobby data num_players = 4 20:57:07.893 [Lua] Lobby data difficulty_tweak = 0 20:57:07.893 [Lua] Lobby data host = 110000104a15d6b 20:57:07.893 [Lua] Lobby data matchmaking_type = 2 20:57:07.894 [Lua] Lobby data is_private = false 20:57:07.894 [Lua] Lobby data match_started = true 20:57:07.894 [Lua] Lobby data difficulty = cataclysm 20:57:07.894 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:57:07.894 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:57:07.894 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:57:07.894 [Lua] Lobby data quick_game = true 20:57:07.894 [Lua] Lobby data country_code = US 20:57:07.894 [Lua] Lobby data matchmaking = true 20:57:07.894 [Lua] Lobby data power_level = 835 20:57:07.894 [Lua] Lobby data mission_id = ground_zero 20:57:07.894 [Lua] Lobby data mechanism = adventure 20:57:07.894 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:57:07.894 [Lua] Lobby data player_slot_2 = 0:0 20:57:07.894 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:57:07.894 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:57:07.894 [Lua] Lobby data eac_authorized = true 20:57:07.894 [Lua] Set lobby end. 20:57:10.231 [Lua] ### CLEARING PEER STATE FOR 1100001040bf8c5 20:57:10.231 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting 20:57:10.231 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting 20:57:10.741 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_notify_lobby_joined 20:57:10.741 [Lua] [PSM] Peer 1100001040bf8c5 joined. Want to use profile index "3" and join party "0" 20:57:10.741 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","11000010618d846","1100001040bf8c5"] 20:57:10.741 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040bf8c5, connection_key=3) 20:57:10.741 [Lua] Sync dynamic to client: 20:57:10.982 [Lua] ### Received rpc_level_load_started 20:57:10.982 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_session_id: 1028370112 20:57:10.982 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party undecided (0) 20:57:10.982 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:57:10.982 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 entered session 20:57:10.982 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001040bf8c5 20:57:10.982 [Lua] Mechanism says: a client has initialized the mechanism! 1100001040bf8c5 20:57:11.118 [SteamVoipClient] select_out(1100001040bf8c5, on) 20:57:11.127 [SteamVoipClient] select_out(1100001040bf8c5, on) 20:57:11.127 [SteamVoipClient] select_in(1100001040bf8c5, on) 20:57:11.127 [SteamVoipClient] select_out(1100001040bf8c5, off) 20:57:11.776 [EACServer] [15:57:11:775] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 4 Status: Client Authenticated Message: Client authenticated. 20:57:11.776 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedLocal 20:57:12.045 [EACServer] [15:57:12:044] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001040BF8C5. 20:57:12.391 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_post_game_notified 20:57:12.392 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting 20:57:12.392 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Loading 20:57:12.447 [EACServer] [15:57:12:447] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001040BF8C5 20:57:12.447 [EACServer] [15:57:12:447] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:57:12.454 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedRemote 20:57:13.086 [Lua] Coordinated attack! 20:57:15.363 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712 20:57:15.898 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 20:57:15.969 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 20:57:16.402 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 20:57:20.363 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison 20:57:21.196 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 14 size: 14 action: fallback_idle 20:57:21.437 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 190 thorn_sister_passive_poison 20:57:23.284 [Lua] ### Received rpc_level_loaded 20:57:23.285 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_id: 49 20:57:23.285 [Lua] Peer 1100001040bf8c5 has loaded the level but not all enemies, so we wait 20:57:30.153 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:57:32.489 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040bf8c5, connection_key=3) 20:57:32.490 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Loading 20:57:32.490 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter LoadingProfilePackages 20:57:32.496 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit LoadingProfilePackages 20:57:32.496 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForEnterGame 20:57:34.512 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForEnterGame 20:57:34.512 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForGameObjectSync 20:57:34.518 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001040bf8c5 20:57:34.537 [Lua] Breedfreezer (server) starting a hot join sync 20:57:34.537 [Lua] packing 26 units of breed chaos_marauder 20:57:34.537 [Lua] packing 12 units of breed skaven_clan_rat 20:57:34.537 [Lua] packing 0 units of breed skaven_storm_vermin 20:57:34.537 [Lua] packing 0 units of breed skaven_slave 20:57:34.537 [Lua] packing 49 units of breed chaos_fanatic 20:57:34.537 [Lua] packing 6 units of breed chaos_raider 20:57:34.537 [Lua] packing 2 units of breed chaos_warrior 20:57:34.537 [Lua] packing 4 units of breed chaos_berzerker 20:57:34.537 [Lua] packing 0 units of breed skaven_plague_monk 20:57:34.537 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:57:34.537 [Lua] 20:57:34.537 [Lua] [1] = 27 (number) 20:57:34.537 [Lua] [2] = 26 (number) 20:57:34.537 [Lua] [3] = 16 (number) 20:57:34.537 [Lua] [4] = 12 (number) 20:57:34.537 [Lua] [5] = 1 (number) 20:57:34.537 [Lua] [6] = 0 (number) 20:57:34.537 [Lua] [7] = 1 (number) 20:57:34.537 [Lua] [8] = 0 (number) 20:57:34.537 [Lua] [9] = 8 (number) 20:57:34.537 [Lua] [10] = 49 (number) 20:57:34.537 [Lua] [11] = 1 (number) 20:57:34.537 [Lua] [12] = 6 (number) 20:57:34.537 [Lua] [13] = 1 (number) 20:57:34.537 [Lua] [14] = 2 (number) 20:57:34.537 [Lua] [15] = 1 (number) 20:57:34.537 [Lua] [16] = 4 (number) 20:57:34.537 [Lua] [17] = 1 (number) 20:57:34.537 [Lua] [18] = 0 (number) 20:57:34.537 [Lua] 20:57:34.537 [Lua] 20:57:34.537 [Lua] [1] = 299 (number) 20:57:34.537 [Lua] [2] = 132 (number) 20:57:34.537 [Lua] [3] = 130 (number) 20:57:34.537 [Lua] [4] = 124 (number) 20:57:34.537 [Lua] [5] = 178 (number) 20:57:34.537 [Lua] [6] = 281 (number) 20:57:34.537 [Lua] [7] = 154 (number) 20:57:34.537 [Lua] [8] = 176 (number) 20:57:34.537 [Lua] [9] = 134 (number) 20:57:34.537 [Lua] [10] = 131 (number) 20:57:34.537 [Lua] [11] = 126 (number) 20:57:34.537 [Lua] [12] = 248 (number) 20:57:34.537 [Lua] [13] = 290 (number) 20:57:34.537 [Lua] [14] = 254 (number) 20:57:34.537 [Lua] [15] = 286 (number) 20:57:34.537 [Lua] [16] = 152 (number) 20:57:34.537 [Lua] [17] = 169 (number) 20:57:34.537 [Lua] [18] = 279 (number) 20:57:34.537 [Lua] [19] = 283 (number) 20:57:34.537 [Lua] [20] = 282 (number) 20:57:34.537 [Lua] [21] = 284 (number) 20:57:34.537 [Lua] [22] = 119 (number) 20:57:34.537 [Lua] [23] = 121 (number) 20:57:34.537 [Lua] [24] = 122 (number) 20:57:34.537 [Lua] [25] = 123 (number) 20:57:34.537 [Lua] [26] = 133 (number) 20:57:34.537 [Lua] [27] = 128 (number) 20:57:34.537 [Lua] [28] = 72 (number) 20:57:34.537 [Lua] [29] = 104 (number) 20:57:34.537 [Lua] [30] = 113 (number) 20:57:34.537 [Lua] [31] = 97 (number) 20:57:34.537 [Lua] [32] = 102 (number) 20:57:34.537 [Lua] [33] = 109 (number) 20:57:34.537 [Lua] [34] = 76 (number) 20:57:34.537 [Lua] [35] = 75 (number) 20:57:34.537 [Lua] [36] = 103 (number) 20:57:34.537 [Lua] [37] = 93 (number) 20:57:34.537 [Lua] [38] = 116 (number) 20:57:34.537 [Lua] [39] = 162 (number) 20:57:34.537 [Lua] [40] = 272 (number) 20:57:34.537 [Lua] [41] = 277 (number) 20:57:34.537 [Lua] [42] = 251 (number) 20:57:34.537 [Lua] [43] = 228 (number) 20:57:34.537 [Lua] [44] = 291 (number) 20:57:34.537 [Lua] [45] = 234 (number) 20:57:34.537 [Lua] [46] = 273 (number) 20:57:34.537 [Lua] [47] = 232 (number) 20:57:34.537 [Lua] [48] = 244 (number) 20:57:34.537 [Lua] [49] = 249 (number) 20:57:34.537 [Lua] [50] = 269 (number) 20:57:34.537 [Lua] [51] = 252 (number) 20:57:34.537 [Lua] [52] = 270 (number) 20:57:34.537 [Lua] [53] = 250 (number) 20:57:34.537 [Lua] [54] = 229 (number) 20:57:34.537 [Lua] [55] = 265 (number) 20:57:34.537 [Lua] [56] = 285 (number) 20:57:34.537 [Lua] [57] = 236 (number) 20:57:34.537 [Lua] [58] = 271 (number) 20:57:34.537 [Lua] [59] = 231 (number) 20:57:34.537 [Lua] [60] = 478 (number) 20:57:34.537 [Lua] [61] = 292 (number) 20:57:34.537 [Lua] [62] = 245 (number) 20:57:34.537 [Lua] [63] = 267 (number) 20:57:34.537 [Lua] [64] = 288 (number) 20:57:34.537 [Lua] [65] = 287 (number) 20:57:34.537 [Lua] [66] = 293 (number) 20:57:34.537 [Lua] [67] = 242 (number) 20:57:34.537 [Lua] [68] = 230 (number) 20:57:34.537 [Lua] [69] = 263 (number) 20:57:34.537 [Lua] [70] = 240 (number) 20:57:34.537 [Lua] [71] = 276 (number) 20:57:34.537 [Lua] [72] = 253 (number) 20:57:34.537 [Lua] [73] = 295 (number) 20:57:34.537 [Lua] [74] = 274 (number) 20:57:34.537 [Lua] [75] = 268 (number) 20:57:34.537 [Lua] [76] = 275 (number) 20:57:34.537 [Lua] [77] = 237 (number) 20:57:34.537 [Lua] [78] = 241 (number) 20:57:34.537 [Lua] [79] = 289 (number) 20:57:34.537 [Lua] [80] = 233 (number) 20:57:34.537 [Lua] [81] = 246 (number) 20:57:34.537 [Lua] [82] = 239 (number) 20:57:34.537 [Lua] [83] = 264 (number) 20:57:34.537 [Lua] [84] = 278 (number) 20:57:34.537 [Lua] [85] = 238 (number) 20:57:34.537 [Lua] [86] = 294 (number) 20:57:34.537 [Lua] [87] = 243 (number) 20:57:34.537 [Lua] [88] = 342 (number) 20:57:34.537 [Lua] [89] = 463 (number) 20:57:34.537 [Lua] [90] = 198 (number) 20:57:34.537 [Lua] [91] = 350 (number) 20:57:34.537 [Lua] [92] = 344 (number) 20:57:34.537 [Lua] [93] = 161 (number) 20:57:34.537 [Lua] [94] = 341 (number) 20:57:34.537 [Lua] [95] = 506 (number) 20:57:34.537 [Lua] [96] = 382 (number) 20:57:34.537 [Lua] [97] = 383 (number) 20:57:34.537 [Lua] [98] = 384 (number) 20:57:34.537 [Lua] [99] = 381 (number) 20:57:34.537 [Lua] 20:57:34.538 [Lua] PlayerManager:add_remote_player 1100001040bf8c5 20:57:34.538 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=554 20:57:34.538 [Lua] RemotePlayer:create_game_object( ) 554 20:57:34.573 [Lua] [ProfileSynchronizer] Assigning peer(1100001040bf8c5:1) to profile(3) career(2) 20:57:34.573 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}] 20:57:34.573 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForGameObjectSync 20:57:34.573 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForPlayers 20:57:34.580 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForPlayers 20:57:34.580 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter InGame 20:57:34.580 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001040bf8c5:0:0:0 = true 20:57:35.120 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001040bf8c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:57:35.120 [Lua] Adding player sync data to peer=1100001040bf8c5 local_player_id=1 20:57:35.133 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":1937949696,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false}} 20:57:35.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 20:57:35.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 20:57:35.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 20:57:35.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:57:35.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:57:35.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:57:35.174 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 20:57:35.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:57:35.214 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:57:35.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 20:57:35.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 20:57:35.320 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 20:57:35.321 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:57:35.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:57:35.348 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:57:35.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:57:35.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:57:35.545 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:57:35.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:57:35.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:57:35.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:57:35.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:57:35.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:57:35.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:57:35.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:57:35.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:57:35.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:57:35.599 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696 20:57:35.632 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696 20:57:35.965 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696 20:57:36.213 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 20:57:36.213 [Lua] Time for new HOOORDE! multi_first_wave 20:57:36.213 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 20:57:36.213 [Lua] horde requested: vector_blob 20:57:36.213 [Lua] wants to spawn ahead within distance: 60 20:57:36.213 [Lua] horde crated with id 25 of type vector_blob 20:57:36.213 [Lua] managed to spawn 38/39 horde enemies 20:57:36.213 [Lua] vector blob horde has started 20:57:36.239 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 20:57:37.652 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696 20:57:37.655 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party heroes (1) 20:57:37.655 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:57:37.662 [Lua] [GameNetworkManager] destroying game object with go_id=495 20:57:37.663 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[a63947aa9cf1b0ef]' 20:57:37.663 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[60a9466a5d1db0e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[198756725522728c]' 20:57:37.666 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}] 20:57:37.666 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 20:57:37.666 [Lua] [GameNetworkManager] destroying game object with go_id=492 20:57:37.666 [Lua] [GameNetworkManager] destroying game object with go_id=493 20:57:37.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 20:57:37.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 20:57:37.680 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:57:37.681 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 20:57:37.681 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:57:37.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 20:57:37.684 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:57:37.684 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 20:57:37.684 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 20:57:37.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 20:57:37.871 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001040bf8c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:57:37.871 [Lua] [NetworkServer] Peer 1100001040bf8c5 spawned player. 20:57:37.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=556 20:57:37.872 [Lua] PlayerManager:assign_unit_ownership Egg 1100001040bf8c5 1 20:57:37.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.71666666666666667) temporary_health_percentage (0.1986111111111111) melee slot ammo (1) ranged slot ammo (0.875) 20:57:37.873 [Lua] TalentSystem:rpc_sync_talents 8 4097 20:57:38.177 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001040bf8c5:0:0:0 = true 20:57:39.010 [Lua] Set lobby begin: 20:57:39.010 [Lua] Lobby data twitch_enabled = false 20:57:39.010 [Lua] Lobby data selected_mission_id = ground_zero 20:57:39.010 [Lua] Lobby data num_players = 4 20:57:39.011 [Lua] Lobby data difficulty_tweak = 0 20:57:39.011 [Lua] Lobby data host = 110000104a15d6b 20:57:39.011 [Lua] Lobby data matchmaking_type = 2 20:57:39.011 [Lua] Lobby data is_private = false 20:57:39.011 [Lua] Lobby data match_started = true 20:57:39.011 [Lua] Lobby data difficulty = cataclysm 20:57:39.011 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:57:39.011 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:57:39.011 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:57:39.011 [Lua] Lobby data quick_game = true 20:57:39.011 [Lua] Lobby data country_code = US 20:57:39.011 [Lua] Lobby data matchmaking = true 20:57:39.011 [Lua] Lobby data power_level = 626 20:57:39.011 [Lua] Lobby data mission_id = ground_zero 20:57:39.011 [Lua] Lobby data mechanism = adventure 20:57:39.011 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:57:39.011 [Lua] Lobby data player_slot_2 = 0:0 20:57:39.011 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:57:39.012 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:57:39.012 [Lua] Lobby data eac_authorized = true 20:57:39.012 [Lua] Set lobby end. 20:57:39.542 [Lua] fence jumping 20:57:40.386 [Lua] simple los failed 20:57:44.057 [Lua] Set lobby begin: 20:57:44.057 [Lua] Lobby data twitch_enabled = false 20:57:44.058 [Lua] Lobby data selected_mission_id = ground_zero 20:57:44.058 [Lua] Lobby data num_players = 4 20:57:44.058 [Lua] Lobby data difficulty_tweak = 0 20:57:44.058 [Lua] Lobby data host = 110000104a15d6b 20:57:44.058 [Lua] Lobby data matchmaking_type = 2 20:57:44.058 [Lua] Lobby data is_private = false 20:57:44.058 [Lua] Lobby data match_started = true 20:57:44.058 [Lua] Lobby data difficulty = cataclysm 20:57:44.058 [Lua] Lobby data player_slot_1 = 11000010618d846:1 20:57:44.058 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 20:57:44.058 [Lua] Lobby data unique_server_name = GiantFriendCrab 20:57:44.058 [Lua] Lobby data quick_game = true 20:57:44.058 [Lua] Lobby data country_code = US 20:57:44.058 [Lua] Lobby data matchmaking = true 20:57:44.058 [Lua] Lobby data power_level = 835 20:57:44.058 [Lua] Lobby data mission_id = ground_zero 20:57:44.058 [Lua] Lobby data mechanism = adventure 20:57:44.058 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:57:44.058 [Lua] Lobby data player_slot_2 = 0:0 20:57:44.058 [Lua] Lobby data network_hash = 35c5b1885cc3276 20:57:44.058 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1 20:57:44.058 [Lua] Lobby data eac_authorized = true 20:57:44.058 [Lua] Set lobby end. 20:57:45.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207 20:57:45.656 [Lua] ready to jump failed 20:57:49.902 [Lua] fence jumping 20:57:54.257 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 281 thorn_sister_passive_poison 20:57:54.257 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 124 thorn_sister_passive_poison 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:54.988 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 20:57:55.527 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:55.983 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:01.046 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:58:01.046 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:58:01.046 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 20:58:01.046 [Lua] horde requested: vector_blob 20:58:01.046 [Lua] wants to spawn behind within distance: 60 20:58:01.046 [Lua] horde crated with id 26 of type vector_blob 20:58:01.046 [Lua] managed to spawn 38/38 horde enemies 20:58:01.046 [Lua] vector blob horde has started 20:58:01.316 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' child 1: '#ID[60aacb675ed8aef1]' 20:58:01.377 [Lua] Init group template: horde 20:58:04.382 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.524 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' 20:58:04.611 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.718 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:04.921 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:05.070 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.291 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.395 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:05.621 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:06.022 [Lua] Switching ConflictSettings: to: skaven 20:58:06.022 [Lua] pacing=default 20:58:06.022 [Lua] roaming=nil 20:58:06.022 [Lua] specials=skaven 20:58:06.022 [Lua] debug_color=orange 20:58:06.022 [Lua] contained_breeds=nil 20:58:06.022 [Lua] pack_spawning=skaven 20:58:06.022 [Lua] disabled=false 20:58:06.022 [Lua] factions=nil 20:58:06.022 [Lua] boss=skaven 20:58:06.022 [Lua] horde=default 20:58:06.022 [Lua] name=skaven 20:58:06.022 [Lua] intensity=default 20:58:06.022 [Lua] --- 20:58:06.782 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[48e4a45905fde0f7]' 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:10.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207 20:58:11.593 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:58:14.385 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 27 size: 47 action: fallback_idle 20:58:15.305 [Lua] HORDE: last wave, reset to standard horde delay 20:58:15.305 [Lua] Time for new HOOORDE! multi_last_wave 20:58:15.305 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 20:58:15.305 [Lua] horde requested: vector_blob 20:58:15.305 [Lua] wants to spawn ahead within distance: 60 20:58:15.305 [Lua] horde crated with id 27 of type vector_blob 20:58:15.305 [Lua] managed to spawn 38/38 horde enemies 20:58:15.305 [Lua] vector blob horde has started 20:58:15.619 [Lua] Init group template: horde 20:58:20.062 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:58:23.512 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:58:25.353 [Lua] Switching ConflictSettings: to: chaos 20:58:25.353 [Lua] pacing=chaos 20:58:25.353 [Lua] roaming=nil 20:58:25.353 [Lua] specials=chaos 20:58:25.353 [Lua] debug_color=purple 20:58:25.353 [Lua] contained_breeds=nil 20:58:25.353 [Lua] pack_spawning=chaos 20:58:25.353 [Lua] disabled=false 20:58:25.353 [Lua] factions=nil 20:58:25.353 [Lua] boss=chaos 20:58:25.353 [Lua] horde=chaos 20:58:25.353 [Lua] name=chaos 20:58:25.353 [Lua] intensity=default 20:58:25.353 [Lua] --- 20:58:26.649 [Lua] Switching ConflictSettings: to: skaven 20:58:26.649 [Lua] pacing=default 20:58:26.649 [Lua] roaming=nil 20:58:26.649 [Lua] specials=skaven 20:58:26.649 [Lua] debug_color=orange 20:58:26.649 [Lua] contained_breeds=nil 20:58:26.649 [Lua] pack_spawning=skaven 20:58:26.649 [Lua] disabled=false 20:58:26.649 [Lua] factions=nil 20:58:26.649 [Lua] boss=skaven 20:58:26.649 [Lua] horde=default 20:58:26.649 [Lua] name=skaven 20:58:26.649 [Lua] intensity=default 20:58:26.649 [Lua] --- 20:58:29.705 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison 20:58:34.301 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 20:58:36.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207 20:58:37.619 [Lua] Switching ConflictSettings: to: chaos 20:58:37.619 [Lua] pacing=chaos 20:58:37.619 [Lua] roaming=nil 20:58:37.619 [Lua] specials=chaos 20:58:37.619 [Lua] debug_color=purple 20:58:37.619 [Lua] contained_breeds=nil 20:58:37.619 [Lua] pack_spawning=chaos 20:58:37.619 [Lua] disabled=false 20:58:37.619 [Lua] factions=nil 20:58:37.619 [Lua] boss=chaos 20:58:37.619 [Lua] horde=chaos 20:58:37.619 [Lua] name=chaos 20:58:37.619 [Lua] intensity=default 20:58:37.619 [Lua] --- 20:58:38.427 [Lua] Switching ConflictSettings: to: skaven 20:58:38.427 [Lua] pacing=default 20:58:38.427 [Lua] roaming=nil 20:58:38.427 [Lua] specials=skaven 20:58:38.427 [Lua] debug_color=orange 20:58:38.427 [Lua] contained_breeds=nil 20:58:38.427 [Lua] pack_spawning=skaven 20:58:38.427 [Lua] disabled=false 20:58:38.427 [Lua] factions=nil 20:58:38.427 [Lua] boss=skaven 20:58:38.427 [Lua] horde=default 20:58:38.427 [Lua] name=skaven 20:58:38.427 [Lua] intensity=default 20:58:38.427 [Lua] --- 20:58:39.187 [Lua] Switching ConflictSettings: to: chaos 20:58:39.187 [Lua] pacing=chaos 20:58:39.187 [Lua] roaming=nil 20:58:39.187 [Lua] specials=chaos 20:58:39.187 [Lua] debug_color=purple 20:58:39.187 [Lua] contained_breeds=nil 20:58:39.187 [Lua] pack_spawning=chaos 20:58:39.187 [Lua] disabled=false 20:58:39.187 [Lua] factions=nil 20:58:39.187 [Lua] boss=chaos 20:58:39.187 [Lua] horde=chaos 20:58:39.187 [Lua] name=chaos 20:58:39.187 [Lua] intensity=default 20:58:39.187 [Lua] --- 20:58:43.936 [Lua] Switching ConflictSettings: to: skaven 20:58:43.936 [Lua] pacing=default 20:58:43.936 [Lua] roaming=nil 20:58:43.936 [Lua] specials=skaven 20:58:43.936 [Lua] debug_color=orange 20:58:43.936 [Lua] contained_breeds=nil 20:58:43.936 [Lua] pack_spawning=skaven 20:58:43.936 [Lua] disabled=false 20:58:43.936 [Lua] factions=nil 20:58:43.936 [Lua] boss=skaven 20:58:43.936 [Lua] horde=default 20:58:43.936 [Lua] name=skaven 20:58:43.936 [Lua] intensity=default 20:58:43.936 [Lua] --- 20:58:47.390 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:47.858 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:53.409 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:53.615 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:53.748 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:53.851 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:54.073 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:54.137 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:54.270 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:54.335 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:54.366 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:54.470 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:54.600 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:54.697 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:54.791 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:55.108 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:58:56.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207 20:58:57.104 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:58:58.515 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:59:00.567 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 615 thorn_sister_passive_poison 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:59:04.171 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:59:05.287 [Lua] Horde killed: ? 20:59:08.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 20:59:08.194 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:08.415 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:08.461 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:59:08.531 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:59:08.762 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:59:12.275 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:12.378 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:12.453 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:12.551 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:12.784 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:12.849 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:12.954 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:13.098 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:13.153 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:13.254 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:13.325 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:13.483 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:13.592 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:13.669 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:13.782 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:13.879 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.039 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.045 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.255 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.263 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:14.398 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:14.404 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:14.472 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:14.799 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.799 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.844 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:14.915 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:15.043 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:15.403 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:15.409 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:15.409 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:15.539 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:15.551 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:15.708 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:15.720 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:15.819 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:15.845 [Lua] Coordinated attack! 20:59:15.919 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:16.024 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:16.088 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:19.537 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 20:59:20.853 [Lua] Horde killed: ? 20:59:21.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207 20:59:33.785 [Lua] Switching ConflictSettings: to: chaos 20:59:33.785 [Lua] pacing=chaos 20:59:33.785 [Lua] roaming=nil 20:59:33.785 [Lua] specials=chaos 20:59:33.785 [Lua] debug_color=purple 20:59:33.785 [Lua] contained_breeds=nil 20:59:33.785 [Lua] pack_spawning=chaos 20:59:33.785 [Lua] disabled=false 20:59:33.785 [Lua] factions=nil 20:59:33.785 [Lua] boss=chaos 20:59:33.785 [Lua] horde=chaos 20:59:33.785 [Lua] name=chaos 20:59:33.785 [Lua] intensity=default 20:59:33.785 [Lua] --- 20:59:34.822 [Lua] Switching ConflictSettings: to: skaven 20:59:34.822 [Lua] pacing=default 20:59:34.822 [Lua] roaming=nil 20:59:34.822 [Lua] specials=skaven 20:59:34.822 [Lua] debug_color=orange 20:59:34.822 [Lua] contained_breeds=nil 20:59:34.822 [Lua] pack_spawning=skaven 20:59:34.822 [Lua] disabled=false 20:59:34.822 [Lua] factions=nil 20:59:34.822 [Lua] boss=skaven 20:59:34.822 [Lua] horde=default 20:59:34.822 [Lua] name=skaven 20:59:34.822 [Lua] intensity=default 20:59:34.822 [Lua] --- 20:59:37.968 [Lua] Switching ConflictSettings: to: chaos 20:59:37.968 [Lua] pacing=chaos 20:59:37.968 [Lua] roaming=nil 20:59:37.968 [Lua] specials=chaos 20:59:37.968 [Lua] debug_color=purple 20:59:37.968 [Lua] contained_breeds=nil 20:59:37.968 [Lua] pack_spawning=chaos 20:59:37.968 [Lua] disabled=false 20:59:37.968 [Lua] factions=nil 20:59:37.968 [Lua] boss=chaos 20:59:37.968 [Lua] horde=chaos 20:59:37.968 [Lua] name=chaos 20:59:37.968 [Lua] intensity=default 20:59:37.968 [Lua] --- 20:59:40.594 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:59:40.600 [Lua] Spline already found! 20:59:40.616 [Lua] Init group template: spline_patrol 20:59:44.549 [Lua] ready to jump failed 20:59:46.996 [Lua] specialspawn: ahead == lonliest --> 20:59:46.996 [Lua] FAIL: Special spawn no hidden pos found :/ 20:59:48.032 [Lua] specialspawn: ahead == lonliest --> 20:59:48.032 [Lua] FAIL: Special spawn no hidden pos found :/ 20:59:49.038 [Lua] specialspawn: rule: only_ahead --> 20:59:49.038 [Lua] FAIL: Special spawn no hidden pos found :/ 20:59:50.052 [Lua] specialspawn: rule: only_ahead --> 20:59:50.052 [Lua] FAIL: Special spawn no hidden pos found :/ 20:59:51.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 20:59:54.655 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 20:59:56.463 [Lua] simple los failed 20:59:57.655 [Lua] ready to jump failed 20:59:58.291 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:58.562 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:58.673 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:59:58.777 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:58.837 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:58.912 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:58.931 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 20:59:59.013 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:59.552 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:59.707 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:59.805 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:59.805 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:59.843 [Lua] simple los failed 21:00:00.360 [Lua] simple los failed 21:00:02.241 [Lua] fence jumping 21:00:02.705 [Lua] ready to jump failed 21:00:03.695 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.049 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:00:04.675 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:00:04.681 [Lua] Spline already found! 21:00:04.695 [Lua] Init group template: spline_patrol 21:00:07.383 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:07.404 [Lua] main path terror event triggered: rare_event_loot_rat 21:00:07.404 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:00:07.485 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:07.593 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:07.759 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:09.512 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:09.649 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:09.765 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:09.772 [Lua] simple los failed 21:00:09.828 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:10.136 [Lua] fence jumping 21:00:11.561 [Lua] ready to jump failed 21:00:13.873 [Lua] fence jumping 21:00:14.899 [Lua] simple los failed 21:00:16.535 [Lua] ready to jump failed 21:00:27.298 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 22 21:00:27.845 [Lua] fence jumping 21:00:36.262 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 21:00:36.262 [Lua] Time for new HOOORDE! multi_first_wave 21:00:36.262 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 21:00:36.262 [Lua] horde requested: vector_blob 21:00:36.262 [Lua] wants to spawn ahead within distance: 60 21:00:36.262 [Lua] horde crated with id 30 of type vector_blob 21:00:36.262 [Lua] managed to spawn 37/37 horde enemies 21:00:36.262 [Lua] vector blob horde has started 21:00:36.548 [Lua] Init group template: horde 21:00:37.122 [Lua] fence jumping 21:00:38.156 [Lua] ready to jump failed 21:00:41.655 [Lua] fence jumping 21:00:42.258 [Lua] ready to jump failed 21:00:43.635 [Lua] ready to jump failed 21:00:51.324 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:51.732 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 17 44 21:00:51.738 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[67d008059c7c539e]' child 6: '#ID[2c76addb4f924c82]' 21:00:51.887 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:53.121 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' child 1: '#ID[ae943f66cd5fffac]' child 2: '#ID[ae943f66cd5fffac]' 21:00:54.785 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:54.861 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.036 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.070 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.177 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:55.320 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:55.320 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:55.564 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:55.599 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.734 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.770 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.902 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:56.161 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:56.161 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:56.373 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:56.409 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:56.479 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:56.581 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:56.637 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:56.746 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:56.905 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:56.913 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:57.054 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:57.150 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:57.204 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.256 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.368 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.402 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:00:57.402 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:00:57.402 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:00:57.402 [Lua] horde requested: vector_blob 21:00:57.402 [Lua] wants to spawn ahead within distance: 60 21:00:57.402 [Lua] horde crated with id 31 of type vector_blob 21:00:57.402 [Lua] managed to spawn 40/40 horde enemies 21:00:57.402 [Lua] vector blob horde has started 21:00:57.454 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.575 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:57.717 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:57.771 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:00:57.784 [Lua] Init group template: horde 21:00:57.880 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:08.605 [Lua] Horde killed: ? 21:01:08.618 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:10.278 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:10.338 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 123 thorn_sister_passive_poison 21:01:13.271 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 21:01:13.481 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.584 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.678 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.772 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.967 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.076 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.180 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.281 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.412 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.463 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.729 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.745 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.842 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.927 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:14.966 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:01:15.379 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:15.571 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Tome 21:01:16.662 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:16.708 [Lua] HORDE: last wave, reset to standard horde delay 21:01:16.708 [Lua] Time for new HOOORDE! multi_last_wave 21:01:16.708 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:01:16.708 [Lua] horde requested: vector_blob 21:01:16.708 [Lua] wants to spawn ahead within distance: 60 21:01:16.708 [Lua] horde crated with id 32 of type vector_blob 21:01:16.708 [Lua] managed to spawn 41/41 horde enemies 21:01:16.708 [Lua] vector blob horde has started 21:01:16.773 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 280 thorn_sister_passive_poison 21:01:17.063 [Lua] Init group template: horde 21:01:17.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 21:01:20.733 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 154 thorn_sister_passive_poison 21:01:22.536 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 176 thorn_sister_passive_poison 21:01:22.536 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 154 thorn_sister_passive_poison 21:01:27.915 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:28.151 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:28.323 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:01:28.572 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:01:31.017 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 21:01:31.019 [Lua] Coordinated attack! 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:35.863 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 278 thorn_sister_passive_poison 21:01:35.863 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 282 thorn_sister_passive_poison 21:01:37.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 457 thorn_sister_passive_poison 21:01:37.994 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 457 thorn_sister_passive_poison 21:01:39.282 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:01:43.415 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison 21:01:44.539 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:44.539 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:44.863 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:48.131 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison 21:01:48.736 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 169 thorn_sister_passive_poison 21:01:49.184 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 169 thorn_sister_passive_poison 21:01:49.215 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison 21:01:49.586 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 169 thorn_sister_passive_poison 21:01:49.587 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison 21:01:50.701 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 242 thorn_sister_passive_poison 21:01:52.330 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 240 thorn_sister_passive_poison 21:01:53.052 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 265 thorn_sister_passive_poison 21:01:53.055 [Lua] Horde killed: ? 21:01:55.002 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 247 thorn_sister_passive_poison 21:01:55.018 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:55.018 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:01:58.946 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:59.188 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:59.479 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:01:59.705 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:02:00.487 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 21:02:00.487 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 21:02:00.494 [Lua] > starting new spline, using new navbot: standard , id: boss9 21:02:00.508 [Lua] > continuing spline boss9 index: 2 retries: 0 21:02:00.515 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 21:02:00.515 [Lua] > continuing spline boss9 index: 3 retries: 0 21:02:00.528 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 21:02:00.528 [Lua] > spline completed boss9 retries: 0 21:02:00.677 [Lua] Init group template: spline_patrol 21:02:01.819 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:01.898 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:01.970 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.036 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.186 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:02.262 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:02.327 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:02.407 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:02.577 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.679 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.745 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.848 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.950 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:03.178 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:03.178 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:03.338 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:06.502 [Lua] Horde killed: ? 21:02:06.514 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:02:26.953 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:02:27.334 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:27.425 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:27.558 [Lua] Coordinated attack! 21:02:27.799 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 21:02:29.262 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:02:45.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:02:45.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:02:49.111 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[60098d403761e539]' 21:02:51.503 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 21:02:52.736 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:53.258 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 21:02:58.251 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 21:03:01.391 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:01.662 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:01.780 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:02.023 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:02.298 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:02.650 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:03.328 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:03.619 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:03.658 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:03.963 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:08.025 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:08.520 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:08.790 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.109 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:09.502 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:03:16.000 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:03:16.735 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 21:03:19.596 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:19.602 [Lua] Spline already found! 21:03:19.623 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 21:03:19.626 [Lua] Init group template: spline_patrol 21:03:19.645 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 21:03:20.680 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 21:03:27.246 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 21:03:27.381 [Lua] Switching ConflictSettings: to: skaven 21:03:27.381 [Lua] pacing=default 21:03:27.381 [Lua] roaming=nil 21:03:27.381 [Lua] specials=skaven 21:03:27.381 [Lua] debug_color=orange 21:03:27.381 [Lua] contained_breeds=nil 21:03:27.381 [Lua] pack_spawning=skaven 21:03:27.381 [Lua] disabled=false 21:03:27.381 [Lua] factions=nil 21:03:27.381 [Lua] boss=skaven 21:03:27.381 [Lua] horde=default 21:03:27.381 [Lua] name=skaven 21:03:27.381 [Lua] intensity=default 21:03:27.381 [Lua] --- 21:03:28.320 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:28.326 [Lua] Spline already found! 21:03:28.351 [Lua] Init group template: spline_patrol 21:03:29.044 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:29.050 [Lua] Spline already found! 21:03:29.067 [Lua] Init group template: spline_patrol 21:03:30.105 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 21:03:31.998 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:32.005 [Lua] Spline already found! 21:03:32.023 [Lua] Init group template: spline_patrol 21:03:36.887 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:03:40.058 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 21:03:40.058 [Lua] Time for new HOOORDE! multi_first_wave 21:03:40.058 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 21:03:40.058 [Lua] horde requested: vector_blob 21:03:40.058 [Lua] wants to spawn ahead within distance: 60 21:03:40.058 [Lua] horde crated with id 38 of type vector_blob 21:03:40.058 [Lua] managed to spawn 51/51 horde enemies 21:03:40.058 [Lua] vector blob horde has started 21:03:40.367 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 21:03:40.503 [Lua] Init group template: horde 21:03:43.847 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:03:44.629 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 75 thorn_sister_passive_poison 21:03:44.630 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 103 thorn_sister_passive_poison 21:03:44.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:03:44.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:44.744 [Lua] Spline already found! 21:03:44.767 [Lua] Init group template: spline_patrol 21:03:45.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:03:46.238 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:03:47.902 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:48.328 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:48.675 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:49.068 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:49.459 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:49.806 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:50.218 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:50.323 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 21:03:50.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:03:50.683 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:51.378 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.480 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:03:51.480 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:03:51.669 [Lua] HORDE: Pushing horde in time; too many units out 77 21:03:51.805 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:52.222 [Flow] ----- ANIM ENDED 21:03:52.935 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.319 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:54.502 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:54.932 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:55.278 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:55.515 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:55.632 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:55.896 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:55.972 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:56.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:03:56.322 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:03:56.768 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 870 thorn_sister_passive_poison 21:03:56.782 [Lua] HORDE: Pushing horde in time; too many units out 70 21:03:57.163 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 109 thorn_sister_passive_poison 21:03:57.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 21:03:57.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f994, position: 0 21:03:58.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f9f0, position: 0 21:03:58.057 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:03:58.244 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:03:58.244 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:03:59.372 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:04:00.047 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:04:01.819 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:04:01.819 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:04:01.819 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:04:01.819 [Lua] horde requested: vector_blob 21:04:01.819 [Lua] wants to spawn behind within distance: 60 21:04:01.819 [Lua] horde crated with id 40 of type vector_blob 21:04:01.819 [Lua] managed to spawn 51/51 horde enemies 21:04:01.819 [Lua] vector blob horde has started 21:04:02.297 [Lua] Init group template: horde 21:04:02.336 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:02.816 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 21:04:03.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 21:04:11.613 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:11.736 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:04:11.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:04:11.863 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:12.017 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:12.303 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:12.521 [Lua] Horde killed: ? 21:04:19.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[a35f2ea23ae5019a]' 21:04:19.163 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:04:20.568 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:21.246 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 21:04:22.571 [Lua] simple los failed 21:04:24.516 [Lua] fence jumping 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:25.543 [Lua] ready to jump failed 21:04:26.009 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' child 1: '#ID[ae943f66cd5fffac]' 21:04:26.009 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 21:04:26.009 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 21:04:26.393 [Lua] fence jumping 21:04:26.835 [Lua] simple los failed 21:04:26.884 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:27.415 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5 21:04:27.479 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:04:27.479 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:04:28.061 [Lua] fence jumping 21:04:28.359 [Lua] HORDE: last wave, reset to standard horde delay 21:04:28.359 [Lua] Time for new HOOORDE! multi_last_wave 21:04:28.359 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:04:28.359 [Lua] horde requested: vector_blob 21:04:28.359 [Lua] wants to spawn ahead within distance: 60 21:04:28.359 [Lua] horde crated with id 41 of type vector_blob 21:04:28.360 [Lua] managed to spawn 54/54 horde enemies 21:04:28.360 [Lua] vector blob horde has started 21:04:28.693 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:04:28.878 [Lua] Init group template: horde 21:04:29.101 [Lua] ready to jump failed 21:04:30.229 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:04:31.383 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:37.392 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:04:37.393 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:04:40.567 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 93 thorn_sister_passive_poison 21:04:41.329 [Lua] Horde killed: ? 21:04:42.988 [Lua] fence jumping 21:04:44.078 [Lua] ready to jump failed 21:04:46.060 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:46.385 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:52.537 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:52.967 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:53.885 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:54.289 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:54.671 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.077 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:55.439 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.831 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:56.191 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:04:56.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22d34, position: 0 21:04:56.576 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:04:56.854 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001040bf8c5 21:04:56.854 [Lua] [ChatManager][1]System: Egg has left the game 21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit InGame 21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnecting 21:04:56.854 [Lua] [PSM] Disconnecting peer 1100001040bf8c5 21:04:56.854 [Lua] [PSM] Disconnected peer 1100001040bf8c5 is being removed from session. 21:04:56.854 [Lua] [NetworkServer] Peer 1100001040bf8c5 despawned player. 21:04:56.854 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040bf8c5 21:04:56.854 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040bf8c5 21:04:56.854 [Lua] PlayerManager:remove_player peer_id=1100001040bf8c5 1 21:04:56.854 [Lua] [GameNetworkManager] destroying game object with go_id=554 21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Disconnecting 21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnected 21:04:56.854 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040bf8c5) 21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","11000010618d846"] 21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: 1100001040bf8c5 21:04:56.855 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5 21:04:56.855 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5 21:04:56.855 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 left session 21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}] 21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 21:04:56.855 [Lua] Set lobby begin: 21:04:56.855 [Lua] Lobby data twitch_enabled = false 21:04:56.855 [Lua] Lobby data selected_mission_id = ground_zero 21:04:56.855 [Lua] Lobby data num_players = 4 21:04:56.855 [Lua] Lobby data difficulty_tweak = 0 21:04:56.855 [Lua] Lobby data host = 110000104a15d6b 21:04:56.855 [Lua] Lobby data matchmaking_type = 2 21:04:56.855 [Lua] Lobby data is_private = false 21:04:56.855 [Lua] Lobby data match_started = true 21:04:56.855 [Lua] Lobby data difficulty = cataclysm 21:04:56.855 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:04:56.855 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:04:56.855 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:04:56.855 [Lua] Lobby data quick_game = true 21:04:56.855 [Lua] Lobby data country_code = US 21:04:56.855 [Lua] Lobby data matchmaking = true 21:04:56.856 [Lua] Lobby data power_level = 835 21:04:56.856 [Lua] Lobby data mission_id = ground_zero 21:04:56.856 [Lua] Lobby data mechanism = adventure 21:04:56.856 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:04:56.856 [Lua] Lobby data player_slot_2 = 0:0 21:04:56.856 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:04:56.856 [Lua] Lobby data player_slot_3 = 0:0 21:04:56.856 [Lua] Lobby data eac_authorized = true 21:04:56.856 [Lua] Set lobby end. 21:04:56.856 [Lua] GOT close_channel 8 1100001040bf8c5 21:04:56.856 [EAC] EAC server lost client 1100001040bf8c5 21:04:56.856 [EACServer] [16:04:56:855] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173 21:04:56.856 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04871f78, channel: 8 21:04:56.856 [SteamVoipClient] select_out(1100001040bf8c5, off) 21:04:56.856 [SteamVoipClient] select_in(1100001040bf8c5, off) 21:04:56.856 [Lua] [GameNetworkManager] destroying game object with go_id=556 21:04:56.856 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df10dc56207aee18]' child 1: '#ID[5cb498dc3472d70d]' child 2: '#ID[3c8b4a7da9626487]' child 3: '#ID[a63947aa9cf1b0ef]' 21:04:56.859 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 21:04:56.859 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:04:56.895 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=127 21:04:56.895 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=125 21:04:56.895 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 21:04:56.895 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:04:56.895 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":431058304,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:04:56.903 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:04:56.910 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer 21:04:56.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 21:04:56.911 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 21:04:56.911 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:04:56.914 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 21:04:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 21:04:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 21:04:56.914 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer 21:04:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 21:04:56.933 [Connection] Dropped game chunk from 1100001040bf8c5 because channel 8 can't communicate 21:04:56.933 [Connection] Dropped game_session chunk from 1100001040bf8c5 because channel 8 can't communicate 21:04:56.943 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:04:56.943 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:04:56.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:04:56.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:04:56.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:04:56.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:04:57.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:04:57.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:04:57.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:04:57.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:04:57.273 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:04:57.274 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:04:57.293 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:04:57.293 [Lua] [PackageManager] Force_load: wwise/handgun 21:04:57.293 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:04:57.379 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:04:57.379 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:04:57.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:04:57.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:04:57.481 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:04:57.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:04:57.489 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:04:57.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:04:57.507 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:04:57.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:04:57.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:04:57.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:04:57.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:04:57.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:04:57.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:04:57.583 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:04:57.834 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:04:58.989 [Handshaker] Lost connection 141 to 1100001040bf8c5 21:04:59.399 [Lua] [LobbyMembers] Member left 1100001040bf8c5 21:04:59.410 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:04:59.410 [Lua] Players: 3 21:04:59.410 [Lua] Set lobby begin: 21:04:59.410 [Lua] Lobby data twitch_enabled = false 21:04:59.410 [Lua] Lobby data selected_mission_id = ground_zero 21:04:59.410 [Lua] Lobby data num_players = 3 21:04:59.410 [Lua] Lobby data difficulty_tweak = 0 21:04:59.410 [Lua] Lobby data host = 110000104a15d6b 21:04:59.410 [Lua] Lobby data matchmaking_type = 2 21:04:59.410 [Lua] Lobby data is_private = false 21:04:59.410 [Lua] Lobby data match_started = true 21:04:59.410 [Lua] Lobby data difficulty = cataclysm 21:04:59.410 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:04:59.410 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:04:59.410 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:04:59.410 [Lua] Lobby data quick_game = true 21:04:59.410 [Lua] Lobby data country_code = US 21:04:59.410 [Lua] Lobby data matchmaking = true 21:04:59.410 [Lua] Lobby data power_level = 835 21:04:59.410 [Lua] Lobby data mission_id = ground_zero 21:04:59.410 [Lua] Lobby data mechanism = adventure 21:04:59.411 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:04:59.411 [Lua] Lobby data player_slot_2 = 0:0 21:04:59.411 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:04:59.411 [Lua] Lobby data player_slot_3 = 0:0 21:04:59.411 [Lua] Lobby data eac_authorized = true 21:04:59.411 [Lua] Set lobby end. 21:05:01.823 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:05:02.995 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 897 thorn_sister_passive_poison 21:05:05.199 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:05:09.017 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:05:09.101 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:05:11.368 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:05:14.129 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[8722cd6cee70a7b4]' 21:05:14.129 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:05:14.187 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 21:05:14.188 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:05:18.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 28 21:05:19.041 [Lua] Horde killed: ? 21:05:19.051 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 21:05:21.978 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:22.391 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:05:22.499 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 21:05:22.651 [Lua] [RespawnHandler] Picking spawn point at 800.67, params: min_dist 532.59, max_dist inf, ahead_unit_travel_dist 722.34 21:05:22.651 [Lua] [RespawnHandler] Ahead player position Vector3(226.105, 134.072, -10.506) 21:05:22.651 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 21:05:22.652 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:05:22.652 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:05:22.652 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:05:22.652 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:05:22.652 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:05:22.652 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:05:22.653 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:05:22.653 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:05:22.653 [Lua] TalentExtension:_send_rpc_sync_talents 78 21:05:22.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.28346458077430725) 21:05:22.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 21:05:26.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:05:28.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:05:29.447 [Lua] Switching ConflictSettings: to: chaos 21:05:29.447 [Lua] pacing=chaos 21:05:29.447 [Lua] roaming=nil 21:05:29.447 [Lua] specials=chaos 21:05:29.447 [Lua] debug_color=purple 21:05:29.447 [Lua] contained_breeds=nil 21:05:29.447 [Lua] pack_spawning=chaos 21:05:29.447 [Lua] disabled=false 21:05:29.447 [Lua] factions=nil 21:05:29.447 [Lua] boss=chaos 21:05:29.447 [Lua] horde=chaos 21:05:29.447 [Lua] name=chaos 21:05:29.447 [Lua] intensity=default 21:05:29.447 [Lua] --- 21:05:30.285 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 130 thorn_sister_passive_poison 21:05:31.000 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:05:31.259 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 21:05:33.907 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 22 27 21:05:33.911 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 21:05:34.838 [Lua] Coordinated attack! 21:05:37.821 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:38.262 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:05:38.548 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:38.960 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:05:39.397 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:39.758 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:05:40.124 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.174 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 21:05:40.469 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:05:41.856 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:41.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:05:41.946 [Lua] Spline already found! 21:05:41.962 [Lua] Init group template: spline_patrol 21:05:42.236 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:05:44.755 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:05:50.585 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 21:05:50.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 21:05:52.500 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:05:55.302 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:05:55.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:05:56.457 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:06:00.008 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.391 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:00.771 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:01.183 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:01.949 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.338 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:03.197 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:03.596 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:05.496 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:05.851 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:06.232 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:06.582 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:07.352 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:07.703 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:11.784 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:12.265 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:12.452 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:12.535 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 21:06:12.904 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:29.769 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:30.197 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:30.684 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:30.986 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:31.024 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:31.334 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:31.603 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:31.956 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:32.317 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 185 thorn_sister_passive_poison 21:06:33.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 185 thorn_sister_passive_poison 21:06:33.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 185 thorn_sister_passive_poison 21:06:33.676 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 21:06:33.676 [Lua] Time for new HOOORDE! multi_first_wave 21:06:33.676 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:06:33.676 [Lua] horde requested: vector_blob 21:06:33.676 [Lua] wants to spawn behind within distance: 60 21:06:33.676 [Lua] horde crated with id 43 of type vector_blob 21:06:33.676 [Lua] managed to spawn 39/39 horde enemies 21:06:33.676 [Lua] vector blob horde has started 21:06:33.959 [Lua] Init group template: horde 21:06:43.768 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:44.102 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:45.257 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:45.588 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:06:46.176 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:06:54.722 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison 21:06:55.555 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison 21:06:55.556 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison 21:06:55.759 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:06:55.945 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:06:56.311 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 21:06:57.096 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_big_bleed 21:06:57.096 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison 21:06:57.335 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:02.711 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:02.854 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:02.903 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:03.071 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:03.170 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:03.207 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:03.433 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:03.433 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:03.588 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:05.173 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:05.272 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:07:05.272 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:07:05.272 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:07:05.272 [Lua] horde requested: vector_blob 21:07:05.272 [Lua] wants to spawn behind within distance: 60 21:07:05.272 [Lua] horde crated with id 44 of type vector_blob 21:07:05.272 [Lua] managed to spawn 36/36 horde enemies 21:07:05.272 [Lua] vector blob horde has started 21:07:05.289 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:05.437 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:05.477 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:05.632 [Lua] Init group template: horde 21:07:05.768 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:05.891 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:05.900 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:05.900 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:07:06.138 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:07:08.024 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[5cda8113065faef2]' 21:07:08.569 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' 21:07:08.569 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 21:07:09.550 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[491641d43abe46c8]' 21:07:10.736 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:07:11.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 21:07:13.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 325 thorn_sister_passive_poison 21:07:13.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 325 thorn_sister_passive_poison 21:07:13.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:16.069 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:19.207 [Lua] Coordinated attack! 21:07:19.478 [Lua] HORDE: last wave, reset to standard horde delay 21:07:19.478 [Lua] Time for new HOOORDE! multi_last_wave 21:07:19.478 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 21:07:19.478 [Lua] horde requested: vector_blob 21:07:19.478 [Lua] wants to spawn ahead within distance: 60 21:07:19.478 [Lua] horde crated with id 45 of type vector_blob 21:07:19.478 [Lua] managed to spawn 39/39 horde enemies 21:07:19.478 [Lua] vector blob horde has started 21:07:19.860 [Lua] Init group template: horde 21:07:22.368 [Lua] Horde killed: ? 21:07:23.108 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:23.756 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:26.244 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:26.579 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 244 thorn_sister_passive_poison 21:07:26.579 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 293 thorn_sister_passive_poison 21:07:26.580 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 228 thorn_sister_passive_poison 21:07:26.952 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 244 thorn_sister_passive_poison 21:07:26.952 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 293 thorn_sister_passive_poison 21:07:28.477 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' 21:07:28.477 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:29.075 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:07:32.979 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:33.609 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 265 thorn_sister_passive_poison 21:07:33.896 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 250 thorn_sister_passive_poison 21:07:35.019 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 123 thorn_sister_passive_poison 21:07:36.317 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 148 thorn_sister_passive_poison 21:07:36.872 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 289 thorn_sister_passive_poison 21:07:36.887 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:41.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 21:07:41.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:45.353 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 151 thorn_sister_passive_poison 21:07:45.560 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:45.822 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:45.947 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:07:46.213 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:07:49.804 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 21:07:49.984 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:51.359 [Lua] Horde killed: ? 21:07:51.541 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:07:53.763 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:54.536 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:07:54.711 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:55.041 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 21:07:55.787 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 21:07:56.370 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:07:56.378 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 21:07:57.262 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:57.413 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:07:57.687 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:07:57.915 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:58.275 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:07.485 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:08:07.786 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:08.038 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:08.156 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:08.411 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:11.873 [Lua] Horde killed: ? 21:08:13.207 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:08:16.786 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:17.221 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:17.561 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:17.941 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:18.306 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:18.696 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:19.505 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:08:20.947 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:21.306 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:21.479 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 16 21:08:21.765 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 21:08:21.765 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 21:08:25.439 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 253 thorn_sister_passive_poison 21:08:30.098 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 3 16 21:08:30.103 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[c266e4325891574e]' 21:08:30.319 [Lua] Override Player Respawning boss_group true 21:08:31.550 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 7 14 21:08:31.555 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:08:39.108 [Lua] Switching ConflictSettings: to: skaven 21:08:39.108 [Lua] pacing=default 21:08:39.108 [Lua] roaming=nil 21:08:39.108 [Lua] specials=skaven 21:08:39.108 [Lua] debug_color=orange 21:08:39.108 [Lua] contained_breeds=nil 21:08:39.108 [Lua] pack_spawning=skaven 21:08:39.108 [Lua] disabled=false 21:08:39.108 [Lua] factions=nil 21:08:39.108 [Lua] boss=skaven 21:08:39.108 [Lua] horde=default 21:08:39.108 [Lua] name=skaven 21:08:39.108 [Lua] intensity=default 21:08:39.108 [Lua] --- 21:08:42.120 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:42.486 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846 21:08:45.931 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 12 21:08:48.890 [Lua] Coordinated attack! 21:08:52.585 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 21:08:52.585 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 21:08:59.242 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:08:59.248 [Lua] Spline already found! 21:08:59.271 [Lua] Init group template: spline_patrol 21:08:59.281 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 21:08:59.288 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[a7de3c11c38bb071]' child 2: '#ID[491641d43abe46c8]' 21:09:03.693 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 21:09:03.713 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 21:09:03.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 21:09:03.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 21:09:04.061 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010618d846, connection_key=2, breed_name=chaos_exalted_sorcerer) 21:09:04.194 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104850ad8, connection_key=0, breed_name=chaos_exalted_sorcerer) 21:09:04.206 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[09154e32212bcbd7]' 21:09:28.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:09:28.837 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:28.898 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:29.001 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:29.075 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:29.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:09:29.274 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:29.454 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:29.672 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:29.672 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:30.795 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:30.865 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:30.972 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:31.028 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:31.276 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:31.376 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:31.376 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:31.639 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:31.790 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:31.803 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:31.877 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:32.156 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:32.366 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:33.301 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:35.907 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:35.959 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.029 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.138 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.357 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:36.463 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:36.496 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:36.631 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:36.716 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.780 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.930 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.937 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:36.950 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:37.073 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:37.194 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:37.239 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:37.329 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:38.197 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' child 1: '#ID[e1457e78c5004b9d]' child 2: '#ID[e1457e78c5004b9d]' child 3: '#ID[e1457e78c5004b9d]' 21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' child 1: '#ID[e1457e78c5004b9d]' child 2: '#ID[e1457e78c5004b9d]' 21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' child 1: '#ID[e1457e78c5004b9d]' 21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 21:09:42.211 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:42.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:42.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:45.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:45.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:45.486 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:45.486 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:47.165 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:47.165 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:47.171 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:47.171 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:47.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:49.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:49.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:49.685 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:49.685 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:51.523 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:51.523 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:51.524 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:51.524 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:53.301 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:53.301 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:53.342 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:53.342 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:54.249 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:54.249 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:54.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:54.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:54.690 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:54.721 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:54.792 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:54.831 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:54.864 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:54.893 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:54.966 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:54.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:55.031 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:55.135 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:55.202 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:55.308 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:55.371 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:55.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:55.442 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:55.555 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:55.555 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:55.677 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:55.677 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:55.734 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:55.868 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:56.009 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:57.102 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:57.102 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:57.399 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:57.399 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:57.750 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:57.750 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:58.240 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:58.240 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:58.585 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:58.585 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:58.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:58.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:59.232 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:59.232 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:09:59.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:09:59.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:00.455 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:00.455 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:00.738 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:00.738 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:01.279 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:01.279 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:01.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:01.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:01.970 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:01.970 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:02.312 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:02.312 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:02.744 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:02.744 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:03.125 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:03.125 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:03.431 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:03.431 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:03.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:03.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:04.316 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:04.316 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:04.783 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:04.783 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:05.039 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:05.039 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:05.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:05.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:05.657 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8 21:10:05.865 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:05.865 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:06.610 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:06.610 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:06.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:06.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:07.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:07.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:07.813 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:07.813 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:08.067 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:08.067 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:08.964 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:08.964 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:09.330 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:09.330 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:09.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:09.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:10.007 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:10.007 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:10.481 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:10.481 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:10.842 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:10.842 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:11.856 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:11.856 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:12.733 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:12.733 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:12.772 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:12.772 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:15.583 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:15.583 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:15.584 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:15.584 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:16.434 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:16.434 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:16.435 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:16.435 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:17.412 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:17.412 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:17.528 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:17.528 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:18.280 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:18.280 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:19.197 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:19.197 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:19.221 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:19.221 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:21.020 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:21.020 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:21.021 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:21.021 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:22.945 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:22.945 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:24.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:24.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:25.626 [Lua] [ChatManager][1]System: Burblespue Halescourge died after 58 seconds. 21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed 21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison 21:10:25.634 [Lua] Override Player Respawning boss_group false 21:10:27.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0 21:10:27.830 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (2) 21:10:27.830 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die 21:10:28.211 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (3) 21:10:28.211 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die 21:10:35.125 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 12 21:10:35.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 11 21:10:36.465 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 10 21:11:06.179 [Window] Window => inactive 21:11:09.627 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0048211840912699699; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0048211840912699699; t = 1297.0828715697862; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF35250; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0048211840912699699; t = 1297.0828715697862 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0048211840912699699; context = table: 000000000290F310; t = 1297.0828715697862 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0828715697862; dt = 0.0048211840912699699; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0828715697862 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0828715697862; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0048211840912699699; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0048211840912699699 [11] self = table: 0000000009C25790; dt = 0.0048211840912699699; main_t = 1387.537060112867; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0828715697862; game_mode_ended = false [12] self = table: 0000000002351620; dt = 0.0048211840912699699; t = 1387.537060112867 [13] self = table: 0000000000096B00; real_world_dt = 0.0048211840912699699; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0048211840912699699; t = 1387.537060112867 [14] dt = 0.0048211840912699699 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0048211840912699699; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.627 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:15167089, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:268802720, lt:load_next_level, extra_packages:{ }) 21:11:09.627 [Lua] [NetworkServer] Entering post game 21:11:09.627 [Lua] [PeerSM] 11000010618d846 :: on_exit InGame 21:11:09.627 [Lua] [PeerSM] 11000010618d846 :: on_enter InPostGame 21:11:09.627 [Lua] [PeerSM] 110000104850ad8 :: on_exit InGame 21:11:09.627 [Lua] [PeerSM] 110000104850ad8 :: on_enter InPostGame 21:11:09.627 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:11:09.627 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 21:11:09.627 [Save] Saving `save_data` 21:11:09.627 [Lua] gm_event_end_conditions_met true false 21:11:09.628 [Lua] Game won 21:11:09.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:11:09.632 [Save] Save done 21:11:09.632 [Save] Saving `save_data` 21:11:09.634 [Lua] generate_backend_stats 110000104a15d6b:1 21:11:09.636 [Save] Save done 21:11:09.680 [Lua] [PlayFabMirrorBase] Force commit 21:11:09.680 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:11:09.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 21:11:09.691 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:09.691 [Save] Saving `save_data` 21:11:09.696 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010618d846:0:0:0 = false 21:11:09.696 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104850ad8:0:0:0 = false 21:11:09.696 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 21:11:09.696 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 3 21:11:09.696 [Save] Save done 21:11:09.698 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.004831370897591114; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.004831370897591114; t = 1297.0877029406838; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C205940; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.004831370897591114; t = 1297.0877029406838 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.004831370897591114; context = table: 000000000290F310; t = 1297.0877029406838 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0877029406838; dt = 0.004831370897591114; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0877029406838 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0877029406838; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.004831370897591114; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.004831370897591114 [11] self = table: 0000000009C25790; dt = 0.004831370897591114; main_t = 1387.5418914837646; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0877029406838; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.004831370897591114; t = 1387.5418914837646 [13] self = table: 0000000000096B00; real_world_dt = 0.004831370897591114; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.004831370897591114; t = 1387.5418914837646 [14] dt = 0.004831370897591114 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.004831370897591114; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.704 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.00484072370454669; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.00484072370454669; t = 1297.0925436643884; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EEF1D00; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.00484072370454669; t = 1297.0925436643884 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.00484072370454669; context = table: 000000000290F310; t = 1297.0925436643884 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0925436643884; dt = 0.00484072370454669; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0925436643884 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0925436643884; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.00484072370454669; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.00484072370454669 [11] self = table: 0000000009C25790; dt = 0.00484072370454669; main_t = 1387.5467322074692; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0925436643884; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.00484072370454669; t = 1387.5467322074692 [13] self = table: 0000000000096B00; real_world_dt = 0.00484072370454669; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.00484072370454669; t = 1387.5467322074692 [14] dt = 0.00484072370454669 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00484072370454669; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.709 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0048524839803576469; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0048524839803576469; t = 1297.0973961483687; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B214510; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0048524839803576469; t = 1297.0973961483687 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0048524839803576469; context = table: 000000000290F310; t = 1297.0973961483687 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0973961483687; dt = 0.0048524839803576469; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0973961483687 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0973961483687; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0048524839803576469; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0048524839803576469 [11] self = table: 0000000009C25790; dt = 0.0048524839803576469; main_t = 1387.5515846914495; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0973961483687; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0048524839803576469; t = 1387.5515846914495 [13] self = table: 0000000000096B00; real_world_dt = 0.0048524839803576469; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0048524839803576469; t = 1387.5515846914495 [14] dt = 0.0048524839803576469 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0048524839803576469; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.719 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.00486725103110075; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.00486725103110075; t = 1297.1022633993998; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C608460; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.00486725103110075; t = 1297.1022633993998 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.00486725103110075; context = table: 000000000290F310; t = 1297.1022633993998 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1022633993998; dt = 0.00486725103110075; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1022633993998 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1022633993998; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.00486725103110075; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.00486725103110075 [11] self = table: 0000000009C25790; dt = 0.00486725103110075; main_t = 1387.5564519424806; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1022633993998; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.00486725103110075; t = 1387.5564519424806 [13] self = table: 0000000000096B00; real_world_dt = 0.00486725103110075; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.00486725103110075; t = 1387.5564519424806 [14] dt = 0.00486725103110075 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00486725103110075; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.724 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0049013532698154449; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0049013532698154449; t = 1297.1071647526696; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C6C4040; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0049013532698154449; t = 1297.1071647526696 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0049013532698154449; context = table: 000000000290F310; t = 1297.1071647526696 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1071647526696; dt = 0.0049013532698154449; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1071647526696 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1071647526696; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0049013532698154449; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0049013532698154449 [11] self = table: 0000000009C25790; dt = 0.0049013532698154449; main_t = 1387.5613532957505; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1071647526696; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0049013532698154449; t = 1387.5613532957505 [13] self = table: 0000000000096B00; real_world_dt = 0.0049013532698154449; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0049013532698154449; t = 1387.5613532957505 [14] dt = 0.0049013532698154449 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0049013532698154449; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.730 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0049358322285115719; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0049358322285115719; t = 1297.1121005848981; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ED59E20; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0049358322285115719; t = 1297.1121005848981 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0049358322285115719; context = table: 000000000290F310; t = 1297.1121005848981 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1121005848981; dt = 0.0049358322285115719; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1121005848981 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1121005848981; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0049358322285115719; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0049358322285115719 [11] self = table: 0000000009C25790; dt = 0.0049358322285115719; main_t = 1387.566289127979; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1121005848981; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0049358322285115719; t = 1387.566289127979 [13] self = table: 0000000000096B00; real_world_dt = 0.0049358322285115719; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0049358322285115719; t = 1387.566289127979 [14] dt = 0.0049358322285115719 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0049358322285115719; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.735 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0049782115966081619; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0049782115966081619; t = 1297.1170787964948; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DEDC6C0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0049782115966081619; t = 1297.1170787964948 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0049782115966081619; context = table: 000000000290F310; t = 1297.1170787964948 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1170787964948; dt = 0.0049782115966081619; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1170787964948 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1170787964948; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0049782115966081619; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0049782115966081619 [11] self = table: 0000000009C25790; dt = 0.0049782115966081619; main_t = 1387.5712673395756; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1170787964948; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0049782115966081619; t = 1387.5712673395756 [13] self = table: 0000000000096B00; real_world_dt = 0.0049782115966081619; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0049782115966081619; t = 1387.5712673395756 [14] dt = 0.0049782115966081619 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0049782115966081619; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.740 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0050219548866152763; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0050219548866152763; t = 1297.1221007513814; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010800F00; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0050219548866152763; t = 1297.1221007513814 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0050219548866152763; context = table: 000000000290F310; t = 1297.1221007513814 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1221007513814; dt = 0.0050219548866152763; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1221007513814 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1221007513814; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0050219548866152763; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0050219548866152763 [11] self = table: 0000000009C25790; dt = 0.0050219548866152763; main_t = 1387.5762892944622; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1221007513814; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0050219548866152763; t = 1387.5762892944622 [13] self = table: 0000000000096B00; real_world_dt = 0.0050219548866152763; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0050219548866152763; t = 1387.5762892944622 [14] dt = 0.0050219548866152763 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0050219548866152763; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.746 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0050669591873884201; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0050669591873884201; t = 1297.1271677105688; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010A9FD50; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0050669591873884201; t = 1297.1271677105688 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0050669591873884201; context = table: 000000000290F310; t = 1297.1271677105688 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1271677105688; dt = 0.0050669591873884201; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1271677105688 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1271677105688; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0050669591873884201; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0050669591873884201 [11] self = table: 0000000009C25790; dt = 0.0050669591873884201; main_t = 1387.5813562536496; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1271677105688; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0050669591873884201; t = 1387.5813562536496 [13] self = table: 0000000000096B00; real_world_dt = 0.0050669591873884201; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0050669591873884201; t = 1387.5813562536496 [14] dt = 0.0050669591873884201 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0050669591873884201; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.751 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.005108456127345562; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.005108456127345562; t = 1297.1322761666961; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D3FC500; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.005108456127345562; t = 1297.1322761666961 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.005108456127345562; context = table: 000000000290F310; t = 1297.1322761666961 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1322761666961; dt = 0.005108456127345562; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1322761666961 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1322761666961; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.005108456127345562; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.005108456127345562 [11] self = table: 0000000009C25790; dt = 0.005108456127345562; main_t = 1387.5864647097769; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1322761666961; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.005108456127345562; t = 1387.5864647097769 [13] self = table: 0000000000096B00; real_world_dt = 0.005108456127345562; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005108456127345562; t = 1387.5864647097769 [14] dt = 0.005108456127345562 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.005108456127345562; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.756 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051458030939102173; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051458030939102173; t = 1297.13742196979; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF6EC50; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051458030939102173; t = 1297.13742196979 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051458030939102173; context = table: 000000000290F310; t = 1297.13742196979 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.13742196979; dt = 0.0051458030939102173; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.13742196979 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.13742196979; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051458030939102173; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051458030939102173 [11] self = table: 0000000009C25790; dt = 0.0051458030939102173; main_t = 1387.5916105128708; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.13742196979; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051458030939102173; t = 1387.5916105128708 [13] self = table: 0000000000096B00; real_world_dt = 0.0051458030939102173; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051458030939102173; t = 1387.5916105128708 [14] dt = 0.0051458030939102173 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051458030939102173; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.761 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051652584224939346; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051652584224939346; t = 1297.1425872282125; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010B25030; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051652584224939346; t = 1297.1425872282125 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051652584224939346; context = table: 000000000290F310; t = 1297.1425872282125 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1425872282125; dt = 0.0051652584224939346; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1425872282125 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1425872282125; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051652584224939346; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051652584224939346 [11] self = table: 0000000009C25790; dt = 0.0051652584224939346; main_t = 1387.5967757712933; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1425872282125; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051652584224939346; t = 1387.5967757712933 [13] self = table: 0000000000096B00; real_world_dt = 0.0051652584224939346; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051652584224939346; t = 1387.5967757712933 [14] dt = 0.0051652584224939346 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051652584224939346; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.766 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051742666400969028; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051742666400969028; t = 1297.1477614948526; all_inside = true; any_inside = true; players_outside_portal = table: 00000000110BCD40; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051742666400969028; t = 1297.1477614948526 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051742666400969028; context = table: 000000000290F310; t = 1297.1477614948526 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1477614948526; dt = 0.0051742666400969028; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1477614948526 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1477614948526; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051742666400969028; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051742666400969028 [11] self = table: 0000000009C25790; dt = 0.0051742666400969028; main_t = 1387.6019500379334; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1477614948526; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051742666400969028; t = 1387.6019500379334 [13] self = table: 0000000000096B00; real_world_dt = 0.0051742666400969028; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051742666400969028; t = 1387.6019500379334 [14] dt = 0.0051742666400969028 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051742666400969028; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.771 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051782852970063686; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051782852970063686; t = 1297.1529397801496; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D2F42B0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051782852970063686; t = 1297.1529397801496 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051782852970063686; context = table: 000000000290F310; t = 1297.1529397801496 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1529397801496; dt = 0.0051782852970063686; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1529397801496 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1529397801496; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051782852970063686; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051782852970063686 [11] self = table: 0000000009C25790; dt = 0.0051782852970063686; main_t = 1387.6071283232304; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1529397801496; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051782852970063686; t = 1387.6071283232304 [13] self = table: 0000000000096B00; real_world_dt = 0.0051782852970063686; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051782852970063686; t = 1387.6071283232304 [14] dt = 0.0051782852970063686 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051782852970063686; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.777 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051805963739752769; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051805963739752769; t = 1297.1581203765236; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F03A5D0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051805963739752769; t = 1297.1581203765236 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051805963739752769; context = table: 000000000290F310; t = 1297.1581203765236 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1581203765236; dt = 0.0051805963739752769; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1581203765236 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1581203765236; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051805963739752769; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051805963739752769 [11] self = table: 0000000009C25790; dt = 0.0051805963739752769; main_t = 1387.6123089196044; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1581203765236; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051805963739752769; t = 1387.6123089196044 [13] self = table: 0000000000096B00; real_world_dt = 0.0051805963739752769; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051805963739752769; t = 1387.6123089196044 [14] dt = 0.0051805963739752769 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051805963739752769; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.782 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051826764829456806; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051826764829456806; t = 1297.1633030530065; all_inside = true; any_inside = true; players_outside_portal = table: 00000000069E5FD0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051826764829456806; t = 1297.1633030530065 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051826764829456806; context = table: 000000000290F310; t = 1297.1633030530065 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1633030530065; dt = 0.0051826764829456806; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1633030530065 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1633030530065; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051826764829456806; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051826764829456806 [11] self = table: 0000000009C25790; dt = 0.0051826764829456806; main_t = 1387.6174915960873; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1633030530065; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051826764829456806; t = 1387.6174915960873 [13] self = table: 0000000000096B00; real_world_dt = 0.0051826764829456806; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051826764829456806; t = 1387.6174915960873 [14] dt = 0.0051826764829456806 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051826764829456806; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.788 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051886700093746185; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051886700093746185; t = 1297.1684917230159; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101B1930; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051886700093746185; t = 1297.1684917230159 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051886700093746185; context = table: 000000000290F310; t = 1297.1684917230159 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1684917230159; dt = 0.0051886700093746185; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1684917230159 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1684917230159; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051886700093746185; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051886700093746185 [11] self = table: 0000000009C25790; dt = 0.0051886700093746185; main_t = 1387.6226802660967; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1684917230159; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051886700093746185; t = 1387.6226802660967 [13] self = table: 0000000000096B00; real_world_dt = 0.0051886700093746185; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051886700093746185; t = 1387.6226802660967 [14] dt = 0.0051886700093746185 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051886700093746185; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.793 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051903012208640575; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051903012208640575; t = 1297.1736820242368; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D38FB10; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051903012208640575; t = 1297.1736820242368 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051903012208640575; context = table: 000000000290F310; t = 1297.1736820242368 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1736820242368; dt = 0.0051903012208640575; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1736820242368 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1736820242368; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051903012208640575; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051903012208640575 [11] self = table: 0000000009C25790; dt = 0.0051903012208640575; main_t = 1387.6278705673176; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1736820242368; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051903012208640575; t = 1387.6278705673176 [13] self = table: 0000000000096B00; real_world_dt = 0.0051903012208640575; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051903012208640575; t = 1387.6278705673176 [14] dt = 0.0051903012208640575 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051903012208640575; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.798 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051912409253418446; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051912409253418446; t = 1297.1788732651621; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010844D90; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051912409253418446; t = 1297.1788732651621 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051912409253418446; context = table: 000000000290F310; t = 1297.1788732651621 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1788732651621; dt = 0.0051912409253418446; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1788732651621 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1788732651621; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051912409253418446; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051912409253418446 [11] self = table: 0000000009C25790; dt = 0.0051912409253418446; main_t = 1387.6330618082429; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1788732651621; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051912409253418446; t = 1387.6330618082429 [13] self = table: 0000000000096B00; real_world_dt = 0.0051912409253418446; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051912409253418446; t = 1387.6330618082429 [14] dt = 0.0051912409253418446 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051912409253418446; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.804 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0051935878582298756; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0051935878582298756; t = 1297.1840668530203; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011058C30; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0051935878582298756; t = 1297.1840668530203 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051935878582298756; context = table: 000000000290F310; t = 1297.1840668530203 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1840668530203; dt = 0.0051935878582298756; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1840668530203 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1840668530203; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051935878582298756; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0051935878582298756 [11] self = table: 0000000009C25790; dt = 0.0051935878582298756; main_t = 1387.6382553961012; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1840668530203; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0051935878582298756; t = 1387.6382553961012 [13] self = table: 0000000000096B00; real_world_dt = 0.0051935878582298756; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051935878582298756; t = 1387.6382553961012 [14] dt = 0.0051935878582298756 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051935878582298756; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.810 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052022375166416168; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052022375166416168; t = 1297.189269090537; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D8200D0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052022375166416168; t = 1297.189269090537 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052022375166416168; context = table: 000000000290F310; t = 1297.189269090537 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.189269090537; dt = 0.0052022375166416168; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.189269090537 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.189269090537; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052022375166416168; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052022375166416168 [11] self = table: 0000000009C25790; dt = 0.0052022375166416168; main_t = 1387.6434576336178; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.189269090537; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052022375166416168; t = 1387.6434576336178 [13] self = table: 0000000000096B00; real_world_dt = 0.0052022375166416168; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052022375166416168; t = 1387.6434576336178 [14] dt = 0.0052022375166416168 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052022375166416168; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.815 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052097723819315434; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052097723819315434; t = 1297.1944788629189; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EFA9C50; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052097723819315434; t = 1297.1944788629189 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052097723819315434; context = table: 000000000290F310; t = 1297.1944788629189 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1944788629189; dt = 0.0052097723819315434; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1944788629189 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1944788629189; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052097723819315434; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052097723819315434 [11] self = table: 0000000009C25790; dt = 0.0052097723819315434; main_t = 1387.6486674059997; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1944788629189; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052097723819315434; t = 1387.6486674059997 [13] self = table: 0000000000096B00; real_world_dt = 0.0052097723819315434; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052097723819315434; t = 1387.6486674059997 [14] dt = 0.0052097723819315434 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052097723819315434; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.820 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.005215757992118597; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.005215757992118597; t = 1297.199694620911; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF66030; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.005215757992118597; t = 1297.199694620911 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.005215757992118597; context = table: 000000000290F310; t = 1297.199694620911 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.199694620911; dt = 0.005215757992118597; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.199694620911 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.199694620911; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.005215757992118597; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.005215757992118597 [11] self = table: 0000000009C25790; dt = 0.005215757992118597; main_t = 1387.6538831639918; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.199694620911; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.005215757992118597; t = 1387.6538831639918 [13] self = table: 0000000000096B00; real_world_dt = 0.005215757992118597; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005215757992118597; t = 1387.6538831639918 [14] dt = 0.005215757992118597 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.005215757992118597; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.826 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052296062931418419; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052296062931418419; t = 1297.2049242272042; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D903E20; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052296062931418419; t = 1297.2049242272042 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052296062931418419; context = table: 000000000290F310; t = 1297.2049242272042 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2049242272042; dt = 0.0052296062931418419; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2049242272042 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2049242272042; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052296062931418419; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052296062931418419 [11] self = table: 0000000009C25790; dt = 0.0052296062931418419; main_t = 1387.659112770285; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2049242272042; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052296062931418419; t = 1387.659112770285 [13] self = table: 0000000000096B00; real_world_dt = 0.0052296062931418419; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052296062931418419; t = 1387.659112770285 [14] dt = 0.0052296062931418419 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052296062931418419; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.831 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052471011877059937; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052471011877059937; t = 1297.2101713283919; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011F5AB80; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052471011877059937; t = 1297.2101713283919 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052471011877059937; context = table: 000000000290F310; t = 1297.2101713283919 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2101713283919; dt = 0.0052471011877059937; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2101713283919 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2101713283919; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052471011877059937; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052471011877059937 [11] self = table: 0000000009C25790; dt = 0.0052471011877059937; main_t = 1387.6643598714727; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2101713283919; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052471011877059937; t = 1387.6643598714727 [13] self = table: 0000000000096B00; real_world_dt = 0.0052471011877059937; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052471011877059937; t = 1387.6643598714727 [14] dt = 0.0052471011877059937 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052471011877059937; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.837 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052632438018918037; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052632438018918037; t = 1297.2154345721938; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ED578A0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052632438018918037; t = 1297.2154345721938 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052632438018918037; context = table: 000000000290F310; t = 1297.2154345721938 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2154345721938; dt = 0.0052632438018918037; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2154345721938 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2154345721938; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052632438018918037; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052632438018918037 [11] self = table: 0000000009C25790; dt = 0.0052632438018918037; main_t = 1387.6696231152746; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2154345721938; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052632438018918037; t = 1387.6696231152746 [13] self = table: 0000000000096B00; real_world_dt = 0.0052632438018918037; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052632438018918037; t = 1387.6696231152746 [14] dt = 0.0052632438018918037 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052632438018918037; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.842 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052694566547870636; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052694566547870636; t = 1297.2207040288486; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F08DF70; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052694566547870636; t = 1297.2207040288486 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052694566547870636; context = table: 000000000290F310; t = 1297.2207040288486 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2207040288486; dt = 0.0052694566547870636; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2207040288486 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2207040288486; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052694566547870636; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052694566547870636 [11] self = table: 0000000009C25790; dt = 0.0052694566547870636; main_t = 1387.6748925719294; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2207040288486; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052694566547870636; t = 1387.6748925719294 [13] self = table: 0000000000096B00; real_world_dt = 0.0052694566547870636; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052694566547870636; t = 1387.6748925719294 [14] dt = 0.0052694566547870636 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052694566547870636; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.847 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052730725146830082; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052730725146830082; t = 1297.2259771013632; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DF3D280; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052730725146830082; t = 1297.2259771013632 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052730725146830082; context = table: 000000000290F310; t = 1297.2259771013632 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2259771013632; dt = 0.0052730725146830082; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2259771013632 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2259771013632; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052730725146830082; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052730725146830082 [11] self = table: 0000000009C25790; dt = 0.0052730725146830082; main_t = 1387.6801656444441; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2259771013632; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052730725146830082; t = 1387.6801656444441 [13] self = table: 0000000000096B00; real_world_dt = 0.0052730725146830082; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052730725146830082; t = 1387.6801656444441 [14] dt = 0.0052730725146830082 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052730725146830082; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.852 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052772453054785728; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052772453054785728; t = 1297.2312543466687; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DE31310; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052772453054785728; t = 1297.2312543466687 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052772453054785728; context = table: 000000000290F310; t = 1297.2312543466687 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2312543466687; dt = 0.0052772453054785728; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2312543466687 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2312543466687; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052772453054785728; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052772453054785728 [11] self = table: 0000000009C25790; dt = 0.0052772453054785728; main_t = 1387.6854428897495; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2312543466687; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052772453054785728; t = 1387.6854428897495 [13] self = table: 0000000000096B00; real_world_dt = 0.0052772453054785728; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052772453054785728; t = 1387.6854428897495 [14] dt = 0.0052772453054785728 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052772453054785728; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.858 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052848518826067448; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052848518826067448; t = 1297.2365391985513; all_inside = true; any_inside = true; players_outside_portal = table: 00000000079E7630; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052848518826067448; t = 1297.2365391985513 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052848518826067448; context = table: 000000000290F310; t = 1297.2365391985513 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2365391985513; dt = 0.0052848518826067448; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2365391985513 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2365391985513; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052848518826067448; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052848518826067448 [11] self = table: 0000000009C25790; dt = 0.0052848518826067448; main_t = 1387.6907277416321; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2365391985513; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052848518826067448; t = 1387.6907277416321 [13] self = table: 0000000000096B00; real_world_dt = 0.0052848518826067448; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052848518826067448; t = 1387.6907277416321 [14] dt = 0.0052848518826067448 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052848518826067448; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.863 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052896961569786072; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052896961569786072; t = 1297.2418288947083; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E8889B0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052896961569786072; t = 1297.2418288947083 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052896961569786072; context = table: 000000000290F310; t = 1297.2418288947083 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2418288947083; dt = 0.0052896961569786072; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2418288947083 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2418288947083; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052896961569786072; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052896961569786072 [11] self = table: 0000000009C25790; dt = 0.0052896961569786072; main_t = 1387.6960174377891; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2418288947083; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052896961569786072; t = 1387.6960174377891 [13] self = table: 0000000000096B00; real_world_dt = 0.0052896961569786072; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052896961569786072; t = 1387.6960174377891 [14] dt = 0.0052896961569786072 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052896961569786072; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.869 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0052935890853404999; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0052935890853404999; t = 1297.2471224837936; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CE5BF00; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0052935890853404999; t = 1297.2471224837936 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052935890853404999; context = table: 000000000290F310; t = 1297.2471224837936 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2471224837936; dt = 0.0052935890853404999; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2471224837936 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2471224837936; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052935890853404999; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0052935890853404999 [11] self = table: 0000000009C25790; dt = 0.0052935890853404999; main_t = 1387.7013110268745; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2471224837936; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0052935890853404999; t = 1387.7013110268745 [13] self = table: 0000000000096B00; real_world_dt = 0.0052935890853404999; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052935890853404999; t = 1387.7013110268745 [14] dt = 0.0052935890853404999 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052935890853404999; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.875 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0053021158091723919; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0053021158091723919; t = 1297.2524245996028; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D74BE20; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0053021158091723919; t = 1297.2524245996028 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053021158091723919; context = table: 000000000290F310; t = 1297.2524245996028 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2524245996028; dt = 0.0053021158091723919; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2524245996028 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2524245996028; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053021158091723919; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0053021158091723919 [11] self = table: 0000000009C25790; dt = 0.0053021158091723919; main_t = 1387.7066131426836; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2524245996028; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0053021158091723919; t = 1387.7066131426836 [13] self = table: 0000000000096B00; real_world_dt = 0.0053021158091723919; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053021158091723919; t = 1387.7066131426836 [14] dt = 0.0053021158091723919 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053021158091723919; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.880 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.005313836969435215; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.005313836969435215; t = 1297.2577384365723; all_inside = true; any_inside = true; players_outside_portal = table: 000000001050DB80; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.005313836969435215; t = 1297.2577384365723 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.005313836969435215; context = table: 000000000290F310; t = 1297.2577384365723 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2577384365723; dt = 0.005313836969435215; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2577384365723 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2577384365723; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.005313836969435215; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.005313836969435215 [11] self = table: 0000000009C25790; dt = 0.005313836969435215; main_t = 1387.7119269796531; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2577384365723; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.005313836969435215; t = 1387.7119269796531 [13] self = table: 0000000000096B00; real_world_dt = 0.005313836969435215; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005313836969435215; t = 1387.7119269796531 [14] dt = 0.005313836969435215 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.005313836969435215; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.885 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0053196502849459648; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0053196502849459648; t = 1297.2630580868572; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C553F10; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0053196502849459648; t = 1297.2630580868572 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053196502849459648; context = table: 000000000290F310; t = 1297.2630580868572 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2630580868572; dt = 0.0053196502849459648; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2630580868572 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2630580868572; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053196502849459648; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0053196502849459648 [11] self = table: 0000000009C25790; dt = 0.0053196502849459648; main_t = 1387.717246629938; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2630580868572; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0053196502849459648; t = 1387.717246629938 [13] self = table: 0000000000096B00; real_world_dt = 0.0053196502849459648; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053196502849459648; t = 1387.717246629938 [14] dt = 0.0053196502849459648 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053196502849459648; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.890 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0053228326141834259; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0053228326141834259; t = 1297.2683809194714; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C4F2EF0; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0053228326141834259; t = 1297.2683809194714 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053228326141834259; context = table: 000000000290F310; t = 1297.2683809194714 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2683809194714; dt = 0.0053228326141834259; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2683809194714 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2683809194714; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053228326141834259; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0053228326141834259 [11] self = table: 0000000009C25790; dt = 0.0053228326141834259; main_t = 1387.7225694625522; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2683809194714; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0053228326141834259; t = 1387.7225694625522 [13] self = table: 0000000000096B00; real_world_dt = 0.0053228326141834259; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053228326141834259; t = 1387.7225694625522 [14] dt = 0.0053228326141834259 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053228326141834259; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.896 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0053285532630980015; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0053285532630980015; t = 1297.2737094727345; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010174370; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0053285532630980015; t = 1297.2737094727345 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053285532630980015; context = table: 000000000290F310; t = 1297.2737094727345 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2737094727345; dt = 0.0053285532630980015; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2737094727345 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2737094727345; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053285532630980015; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0053285532630980015 [11] self = table: 0000000009C25790; dt = 0.0053285532630980015; main_t = 1387.7278980158153; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2737094727345; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0053285532630980015; t = 1387.7278980158153 [13] self = table: 0000000000096B00; real_world_dt = 0.0053285532630980015; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053285532630980015; t = 1387.7278980158153 [14] dt = 0.0053285532630980015 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053285532630980015; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.901 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0053378324955701828; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0053378324955701828; t = 1297.2790473052301; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008816820; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0053378324955701828; t = 1297.2790473052301 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053378324955701828; context = table: 000000000290F310; t = 1297.2790473052301 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2790473052301; dt = 0.0053378324955701828; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2790473052301 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2790473052301; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053378324955701828; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0053378324955701828 [11] self = table: 0000000009C25790; dt = 0.0053378324955701828; main_t = 1387.7332358483109; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2790473052301; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0053378324955701828; t = 1387.7332358483109 [13] self = table: 0000000000096B00; real_world_dt = 0.0053378324955701828; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053378324955701828; t = 1387.7332358483109 [14] dt = 0.0053378324955701828 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053378324955701828; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:09.907 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:877: in function game_update [14] @scripts/boot.lua:611:in function [1] self = table: 0000000008037270 [2] self = table: 000000000A3FD2E0; dt = 0.0053495662286877632; all_inside = true [3] self = table: 000000000A3FD2E0; dt = 0.0053495662286877632; t = 1297.2843968714587; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CAABB30; buff_system = table: 000000000293C740 [4] self = table: 000000000A3FD2E0; dt = 0.0053495662286877632; t = 1297.2843968714587 [5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053495662286877632; context = table: 000000000290F310; t = 1297.2843968714587 [6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2843968714587; dt = 0.0053495662286877632; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0 [7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2843968714587 [8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2843968714587; i = 82; system = table: 00000000014EA370 [9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053495662286877632; entity_system_update_context = table: 000000000290F310 [10] self = table: 000000000290F2E0; dt = 0.0053495662286877632 [11] self = table: 0000000009C25790; dt = 0.0053495662286877632; main_t = 1387.7385854145396; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2843968714587; game_mode_ended = true [12] self = table: 0000000002351620; dt = 0.0053495662286877632; t = 1387.7385854145396 [13] self = table: 0000000000096B00; real_world_dt = 0.0053495662286877632; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053495662286877632; t = 1387.7385854145396 [14] dt = 0.0053495662286877632 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70; [8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0; [9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053495662286877632; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710; [12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790; [13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:11:10.091 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 21:11:10.091 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 21:11:10.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 21:11:10.495 [Lua] [PlayFabMirrorBase] commit result "success", "5" 21:11:10.495 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:10.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31 21:11:10.496 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:11:10.496 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided. 21:11:10.561 [Lua] victory table: 000000000EDA6D80 nil 21:11:10.565 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 4 21:11:10.663 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 21:11:10.663 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31 21:11:11.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31 21:11:11.242 [Save] Saving `save_data` 21:11:11.247 [Save] Save done 21:11:11.247 [Save] Saving `save_data` 21:11:11.251 [Save] Save done 21:11:18.411 [Lua] ConflictDirector - destroy all units 21:11:18.413 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 21:11:18.413 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[60098d403761e539]' 21:11:18.413 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 21:11:18.413 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5ec2f7ea88d79140]' 21:11:18.583 [Lua] [LevelTransitionHandler] promote_next_level_data 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 15167089 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 268802720 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:11:18.583 [Lua] TRANSITION nil nil load_next_level 21:11:18.583 [Lua] Transition type "load_next_level", is server: true 21:11:18.583 [Lua] [GameNetworkManager] Leaving game... 21:11:18.583 [Lua] [GameNetworkManager] Shutting down game session host. 21:11:18.583 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:11:18.583 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:11:18.583 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1307.77 21:11:18.585 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:11:18.811 [Lua] [PlayerSyncData] Game session is not initialized 21:11:18.811 [Lua] [PlayerSyncData] Game session is not initialized 21:11:18.811 [Lua] Set lobby begin: 21:11:18.811 [Lua] Lobby data twitch_enabled = false 21:11:18.811 [Lua] Lobby data selected_mission_id = ground_zero 21:11:18.811 [Lua] Lobby data num_players = 3 21:11:18.811 [Lua] Lobby data difficulty_tweak = 0 21:11:18.811 [Lua] Lobby data host = 110000104a15d6b 21:11:18.811 [Lua] Lobby data matchmaking_type = 2 21:11:18.811 [Lua] Lobby data is_private = false 21:11:18.811 [Lua] Lobby data match_started = true 21:11:18.811 [Lua] Lobby data difficulty = cataclysm 21:11:18.811 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:11:18.811 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:11:18.811 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:11:18.811 [Lua] Lobby data quick_game = true 21:11:18.811 [Lua] Lobby data country_code = US 21:11:18.811 [Lua] Lobby data matchmaking = true 21:11:18.811 [Lua] Lobby data power_level = 0 21:11:18.811 [Lua] Lobby data mission_id = ground_zero 21:11:18.811 [Lua] Lobby data mechanism = adventure 21:11:18.811 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:11:18.811 [Lua] Lobby data player_slot_2 = 0:0 21:11:18.811 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:11:18.812 [Lua] Lobby data player_slot_3 = 0:0 21:11:18.812 [Lua] Lobby data eac_authorized = true 21:11:18.812 [Lua] Set lobby end. 21:11:20.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:11:20.638 [Lua] [Managers] Calling function on all managers: 21:11:20.639 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:11:20.639 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:11:20.639 [Lua] Clearing all global lookup lists 21:11:20.639 [Lua] [IngamePlayerListUI] - Destroy 21:11:20.639 [Lua] [GamePadEquipmentUI] - Destroy 21:11:20.639 [Lua] [EquipmentUI] - Destroy 21:11:20.639 [Lua] [AbilityUI] - Destroy 21:11:20.639 [Lua] [GamePadAbilityUI] - Destroy 21:11:20.639 [Lua] [IngameUI] destroy 21:11:20.640 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}] 21:11:20.640 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 21:11:20.640 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[a63947aa9cf1b0ef]' 21:11:20.640 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[34b7f98a9b55e9df]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[60a9466a5d1db0e3]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[198756725522728c]' 21:11:20.641 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[f78ce8191c529f4f]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[8a15ba1f1470b2bf]' child 4: '#ID[e1424c4b0d787f62]' child 5: '#ID[0985c824f8668331]' 21:11:20.641 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[e8394a44ce4980be]' 21:11:20.642 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[0169f0d1b5e35ac9]' child 6: '#ID[d824e344f36ffdfb]' 21:11:20.642 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1fa33bbc447b784e]' 21:11:20.642 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:11:20.645 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[19a5d6dfc372888f]' 21:11:20.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 21:11:20.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:11:20.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:11:20.647 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:11:20.648 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[79e5043c697b6338]' child 1: '#ID[50a6545c35aefad1]' child 2: '#ID[bb9f47859723a2b1]' child 3: '#ID[ef4bc887f71c182e]' 21:11:20.648 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2586f7958031dbc8]' child 1: '#ID[b200c957903cc5e3]' child 2: '#ID[485f43d9ae015faf]' child 3: '#ID[b7439a060f8fc695]' 21:11:20.649 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[e8394a44ce4980be]' 21:11:20.650 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' 21:11:20.651 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[120fa82ec80287d1]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[67d008059c7c539e]' 21:11:20.651 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' 21:11:20.667 [Lua] [MOD][VMF][INFO] Removed 11000010618d846 from the VMF users list. 21:11:20.667 [Lua] PlayerManager:remove_player peer_id=11000010618d846 1 21:11:20.667 [Lua] [MOD][VMF][INFO] Removed 110000104850ad8 from the VMF users list. 21:11:20.667 [Lua] PlayerManager:remove_player peer_id=110000104850ad8 1 21:11:20.843 [Lua] [Managers] Destroying manager group: 21:11:20.845 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[f4cd2fe9cce22e09]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[3393e9cd770ff836]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[2e95dbdcce3cdc2e]' 21:11:20.850 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:11:20.924 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:11:20.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:11:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:11:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:11:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:11:20.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:11:20.931 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:11:20.932 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:11:20.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:11:20.933 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:11:20.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:11:20.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:11:20.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 21:11:20.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:11:20.937 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:11:20.938 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:11:20.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:11:20.942 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:11:20.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:11:20.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:11:20.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:11:20.947 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:11:20.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:11:20.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:11:20.951 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:11:20.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:11:20.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:11:20.956 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:11:20.957 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:11:20.959 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:11:20.964 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:11:20.964 [Lua] [PeerSM] 11000010618d846 :: on_exit InPostGame 21:11:20.964 [Lua] [PeerSM] 11000010618d846 :: on_enter Loading 21:11:20.964 [Lua] [PeerSM] 110000104850ad8 :: on_exit InPostGame 21:11:20.964 [Lua] [PeerSM] 110000104850ad8 :: on_enter Loading 21:11:20.964 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 21:11:20.964 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:11:20.964 [Lua] [Matchmaking] unregister rpcs 21:11:20.964 [Lua] ############### UNLOADING PACKAGES ############### 21:11:20.964 [Lua] [Managers] Calling function on all managers: 21:11:20.964 [Lua] [Managers] Destroying manager group: 21:11:20.964 [Lua] [Gamestate] Enter state StateLoading 21:11:20.967 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] Found camera: end_screen_camera 21:11:20.967 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:11:20.968 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:11:20.968 [Lua] [Matchmaking] register rpcs 21:11:20.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:11:20.968 [Lua] registering RPCs 21:11:20.968 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:11:20.968 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:11:20.968 [Lua] Set lobby begin: 21:11:20.968 [Lua] Lobby data twitch_enabled = false 21:11:20.968 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:11:20.968 [Lua] Lobby data num_players = 3 21:11:20.968 [Lua] Lobby data difficulty_tweak = 0 21:11:20.968 [Lua] Lobby data host = 110000104a15d6b 21:11:20.968 [Lua] Lobby data matchmaking_type = 3 21:11:20.968 [Lua] Lobby data is_private = false 21:11:20.968 [Lua] Lobby data match_started = true 21:11:20.968 [Lua] Lobby data difficulty = cataclysm 21:11:20.968 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:11:20.968 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:11:20.968 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:11:20.968 [Lua] Lobby data quick_game = true 21:11:20.968 [Lua] Lobby data country_code = US 21:11:20.968 [Lua] Lobby data matchmaking = false 21:11:20.968 [Lua] Lobby data power_level = 0 21:11:20.969 [Lua] Lobby data mission_id = inn_level_skulls 21:11:20.969 [Lua] Lobby data mechanism = adventure 21:11:20.969 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:11:20.969 [Lua] Lobby data player_slot_2 = 0:0 21:11:20.969 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:11:20.969 [Lua] Lobby data player_slot_3 = 0:0 21:11:20.969 [Lua] Lobby data eac_authorized = true 21:11:20.969 [Lua] Set lobby end. 21:11:20.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:11:20.977 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:11:20.981 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:11:20.981 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:11:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 21:11:20.982 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:11:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 21:11:20.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 21:11:20.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 21:11:20.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:11:20.988 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 21:11:20.988 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 21:11:20.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 21:11:20.988 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:11:20.988 [Lua] [StateLoading] load_current_level 21:11:20.988 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:11:21.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2cf20, position: 0 21:11:21.009 [Umbra] Unload tome 21:11:21.037 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero 21:11:21.043 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero 21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 21:11:21.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 21:11:21.053 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = false 21:11:21.053 [Lua] ### Received rpc_level_load_started 21:11:21.053 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_session_id: 268802720 21:11:21.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:11:21.078 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:11:21.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:11:21.196 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = false 21:11:21.196 [Lua] ### Received rpc_level_load_started 21:11:21.196 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_session_id: 268802720 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":640741376,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false}} 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = false 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2144599168,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824 21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = false 21:11:22.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:11:22.611 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:11:22.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:11:25.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:11:25.887 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:11:25.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 21:11:26.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 21:11:26.004 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 21:11:26.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 21:11:26.038 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 21:11:26.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 21:11:26.073 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 21:11:26.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:11:26.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:11:26.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:11:26.175 [Lua] [LevelTransitionHandler] Level load completed! 21:11:26.175 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 15167089 - use_random_directors: true - conflict_director_name: inn_level 21:11:26.176 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:11:26.176 [Lua] checking dlc's against conflict directors 21:11:26.176 [Lua] number of factions to include 2 21:11:26.176 [Lua] Updated list weights for random: 21:11:26.176 [Lua] skaven, 0.42 (0.00-0.42) 21:11:26.176 [Lua] chaos, 0.42 (0.42-0.83) 21:11:26.176 [Lua] beastmen, 0.17 (0.83-1.00) 21:11:26.176 [Lua] Rolled random faction: 0.35743224620819092 skaven 21:11:26.176 [Lua] Updated list weights for random: 21:11:26.176 [Lua] beastmen, 0.29 (0.00-0.29) 21:11:26.176 [Lua] chaos, 0.71 (0.29-1.00) 21:11:26.176 [Lua] Rolled random faction: 0.12514738738536835 beastmen 21:11:26.176 [Lua] number of factions added 2 21:11:26.176 [Lua] --- --- --- 21:11:26.176 [Lua] Starting... difficulty 'normal' 21:11:26.176 [Lua] These are the starting conflict directors: 21:11:26.176 [Lua] inn_level 21:11:26.176 [Lua] --- --- --- 21:11:26.176 [Lua] 21:11:26.176 [Lua] DONE! Found the following directors: 21:11:26.176 [Lua] (free: 35), Master hash is: 21:11:26.176 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:11:26.176 [Lua] load_startup_enemy_packages: -------------- 21:11:26.176 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:11:26.176 [Lua] critter_rat 21:11:26.191 [Lua] ### Received rpc_level_loaded 21:11:26.191 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114 21:11:26.191 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:11:26.206 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:11:26.206 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:11:26.223 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:11:26.223 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:11:26.224 [Lua] ### Received rpc_level_loaded 21:11:26.224 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114 21:11:26.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:11:26.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:11:26.240 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:11:26.240 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:11:26.240 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:11:26.241 [Umbra] Init version: 3.4.15 :: 16 threads 21:11:26.402 [Lua] Async level spawning done 21:11:28.077 [Lua] ### Received rpc_level_loaded 21:11:28.077 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_id: 114 21:11:28.077 [Lua] Peer 11000010618d846 has loaded the level and all enemies are loaded 21:11:28.078 [Lua] [PeerSM] 11000010618d846 :: on_exit Loading 21:11:28.078 [Lua] [PeerSM] 11000010618d846 :: on_enter LoadingProfilePackages 21:11:28.094 [Lua] [PeerSM] 11000010618d846 :: on_exit LoadingProfilePackages 21:11:28.094 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForEnterGame 21:11:30.272 [Lua] ### Received rpc_level_loaded 21:11:30.272 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_id: 114 21:11:30.272 [Lua] Peer 110000104850ad8 has loaded the level and all enemies are loaded 21:11:30.272 [Lua] [PeerSM] 110000104850ad8 :: on_exit Loading 21:11:30.272 [Lua] [PeerSM] 110000104850ad8 :: on_enter LoadingProfilePackages 21:11:30.289 [Lua] [PeerSM] 110000104850ad8 :: on_exit LoadingProfilePackages 21:11:30.289 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForEnterGame 21:11:36.635 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:11:36.635 [Lua] [PlayState] Enter Substate EndViewStateChest 21:11:36.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 79, name: `unknown` 21:11:36.752 [Window] Window => active 21:11:36.754 [Window] Window => active 21:11:46.486 [Lua] [PlayState] Exit Substate EndViewStateChest 21:11:46.486 [Lua] [PlayState] Enter Substate EndViewStateScore 21:12:03.996 [Lua] [PlayState] Exit Substate EndViewStateScore 21:12:03.997 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:12:05.011 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:12:05.011 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:12:05.011 [Lua] [Matchmaking] unregister rpcs 21:12:05.011 [Lua] Set lobby begin: 21:12:05.011 [Lua] Lobby data twitch_enabled = false 21:12:05.011 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:05.011 [Lua] Lobby data num_players = 3 21:12:05.011 [Lua] Lobby data difficulty_tweak = 0 21:12:05.011 [Lua] Lobby data host = 110000104a15d6b 21:12:05.011 [Lua] Lobby data matchmaking_type = 3 21:12:05.011 [Lua] Lobby data is_private = false 21:12:05.011 [Lua] Lobby data match_started = true 21:12:05.011 [Lua] Lobby data difficulty = cataclysm 21:12:05.011 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:05.011 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:05.011 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:05.011 [Lua] Lobby data quick_game = true 21:12:05.011 [Lua] Lobby data country_code = US 21:12:05.011 [Lua] Lobby data matchmaking = false 21:12:05.011 [Lua] Lobby data power_level = 0 21:12:05.011 [Lua] Lobby data mission_id = inn_level_skulls 21:12:05.011 [Lua] Lobby data mechanism = adventure 21:12:05.011 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:05.011 [Lua] Lobby data player_slot_2 = 0:0 21:12:05.011 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:05.011 [Lua] Lobby data player_slot_3 = 0:0 21:12:05.011 [Lua] Lobby data eac_authorized = true 21:12:05.011 [Lua] Set lobby end. 21:12:05.011 [Lua] [Managers] Destroying manager group: 21:12:05.012 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:12:05.012 [Lua] [Gamestate] Enter StateIngame HOST 21:12:05.012 [Lua] [Managers] Calling function on all managers: 21:12:05.012 [Lua] <>level = inn_level_skulls<> 21:12:05.012 [Lua] Set lobby begin: 21:12:05.012 [Lua] Lobby data twitch_enabled = false 21:12:05.012 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:05.012 [Lua] Lobby data num_players = 3 21:12:05.012 [Lua] Lobby data difficulty_tweak = 0 21:12:05.012 [Lua] Lobby data host = 110000104a15d6b 21:12:05.012 [Lua] Lobby data matchmaking_type = 3 21:12:05.012 [Lua] Lobby data is_private = false 21:12:05.012 [Lua] Lobby data match_started = true 21:12:05.012 [Lua] Lobby data difficulty = cataclysm 21:12:05.012 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:05.012 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:05.012 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:05.012 [Lua] Lobby data quick_game = true 21:12:05.012 [Lua] Lobby data country_code = US 21:12:05.012 [Lua] Lobby data matchmaking = false 21:12:05.012 [Lua] Lobby data power_level = 0 21:12:05.012 [Lua] Lobby data mission_id = inn_level_skulls 21:12:05.012 [Lua] Lobby data mechanism = adventure 21:12:05.012 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:05.012 [Lua] Lobby data player_slot_2 = 0:0 21:12:05.012 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:05.012 [Lua] Lobby data player_slot_3 = 0:0 21:12:05.012 [Lua] Lobby data eac_authorized = true 21:12:05.012 [Lua] Set lobby end. 21:12:05.012 [Lua] [StateIngame] Server ingame 21:12:05.014 [Lua] Set lobby begin: 21:12:05.014 [Lua] Lobby data twitch_enabled = false 21:12:05.014 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:05.014 [Lua] Lobby data num_players = 3 21:12:05.014 [Lua] Lobby data difficulty_tweak = 0 21:12:05.014 [Lua] Lobby data host = 110000104a15d6b 21:12:05.014 [Lua] Lobby data matchmaking_type = 3 21:12:05.014 [Lua] Lobby data is_private = false 21:12:05.014 [Lua] Lobby data match_started = true 21:12:05.014 [Lua] Lobby data difficulty = normal 21:12:05.014 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:05.014 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:05.014 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:05.014 [Lua] Lobby data quick_game = true 21:12:05.014 [Lua] Lobby data country_code = US 21:12:05.014 [Lua] Lobby data matchmaking = false 21:12:05.014 [Lua] Lobby data power_level = 0 21:12:05.014 [Lua] Lobby data mission_id = inn_level_skulls 21:12:05.014 [Lua] Lobby data mechanism = adventure 21:12:05.014 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:05.015 [Lua] Lobby data player_slot_2 = 0:0 21:12:05.015 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:05.015 [Lua] Lobby data player_slot_3 = 0:0 21:12:05.015 [Lua] Lobby data eac_authorized = true 21:12:05.015 [Lua] Set lobby end. 21:12:05.015 [Lua] [Matchmaking] register rpcs 21:12:05.015 [Lua] GameNetworkManager:init... creating game session 21:12:05.015 [Lua] Host GameSession.make_game_session_host with session: 21:12:05.015 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:12:05.015 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:12:05.015 [Lua] [GameNetworkManager] self.is_server = true 21:12:05.015 [Network] Setting artificial MTU limit to 65536 21:12:05.021 [Lua] Switching ConflictSettings: to: inn_level 21:12:05.021 [Lua] pacing=disabled 21:12:05.021 [Lua] roaming=nil 21:12:05.021 [Lua] disabled=false 21:12:05.021 [Lua] pack_spawning=disabled 21:12:05.021 [Lua] contained_breeds=nil 21:12:05.021 [Lua] boss=disabled 21:12:05.021 [Lua] horde=disabled 21:12:05.021 [Lua] specials=disabled 21:12:05.021 [Lua] name=inn_level 21:12:05.021 [Lua] intensity=disabled 21:12:05.021 [Lua] --- 21:12:05.021 [Lua] [LevelAnalysis] set_random_seed( 15167089) 21:12:05.022 warning: [GwNav] NavData resource not loaded 21:12:05.022 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:12:05.022 [Lua] nested_level_name levels/inn/world 21:12:05.023 [Lua] [AIInterestPointSystem] Level Seed: 15167089 21:12:05.023 [Lua] 21:12:05.023 [Lua] [entity_system_bag] = table 21:12:05.023 [Lua] [entity_system_bag] = metatable 21:12:05.023 [Lua] [startup_data] = table 21:12:05.023 [Lua] [entity_manager] = table 21:12:05.023 [Lua] [entity_manager] = metatable 21:12:05.023 [Lua] [unit_spawner] = table 21:12:05.023 [Lua] [unit_spawner] = metatable 21:12:05.023 [Lua] [unit_storage] = table 21:12:05.023 [Lua] [unit_storage] = metatable 21:12:05.023 [Lua] [dice_keeper] = table 21:12:05.023 [Lua] [dice_keeper] = metatable 21:12:05.023 [Lua] [is_server] = true (boolean) 21:12:05.023 [Lua] [world] = [World] 21:12:05.023 [Lua] [system_api] = table 21:12:05.023 [Lua] [entity_system] = table 21:12:05.023 [Lua] [entity_system] = metatable 21:12:05.023 [Lua] [network_lobby] = table 21:12:05.023 [Lua] [network_lobby] = metatable 21:12:05.023 [Lua] [profile_synchronizer] = table 21:12:05.023 [Lua] [profile_synchronizer] = metatable 21:12:05.023 [Lua] [level_transition_handler] = table 21:12:05.023 [Lua] [level_transition_handler] = metatable 21:12:05.023 [Lua] [num_local_human_players] = 1 (number) 21:12:05.023 [Lua] [statistics_db] = table 21:12:05.023 [Lua] [statistics_db] = metatable 21:12:05.023 [Lua] [network_server] = table 21:12:05.023 [Lua] [network_server] = metatable 21:12:05.023 [Lua] [input_manager] = table 21:12:05.023 [Lua] [input_manager] = metatable 21:12:05.023 [Lua] [network_clock] = table 21:12:05.023 [Lua] [network_clock] = metatable 21:12:05.023 [Lua] [network_transmit] = table 21:12:05.023 [Lua] [network_transmit] = metatable 21:12:05.023 [Lua] [free_flight_manager] = table 21:12:05.023 [Lua] [free_flight_manager] = metatable 21:12:05.023 [Lua] [network_manager] = table 21:12:05.023 [Lua] [network_manager] = metatable 21:12:05.023 [Lua] [network_event_delegate] = table 21:12:05.023 [Lua] [network_event_delegate] = metatable 21:12:05.023 [Lua] 21:12:05.023 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:12:05.023 [Lua] ignoring extension VersusInteractObjectiveExtension 21:12:05.023 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:12:05.023 [Lua] ignoring extension VersusSocketObjectiveExtension 21:12:05.023 [Lua] ignoring extension VersusTargetObjectiveExtension 21:12:05.023 [Lua] ignoring extension VersusMissionObjectiveExtension 21:12:05.023 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:12:05.027 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:12:05.027 [Lua] [AchievementManager] Achievements using the steam platform 21:12:05.027 [Lua] PlayerManager:add_player player_1 21:12:05.087 [Lua] [StateIngame] Level seed: 15167089 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:12:05.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 21:12:05.095 [Lua] [LevelAnalysis] set_random_seed( 15167089) 21:12:05.097 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 21:12:05.098 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 21:12:05.098 [Lua] [IngameUI] init 21:12:05.109 [SteamVoipClient] select_out(110000104a15d6b, off) 21:12:05.109 [SteamVoipClient] select_out(11000010618d846, off) 21:12:05.112 [Lua] cb_razer_chroma_setup 21:12:05.132 [Lua] completed 21:12:05.132 [Lua] completed 21:12:05.132 [Lua] completed 21:12:05.132 [Lua] completed 21:12:05.145 [Lua] completed 21:12:05.145 [Lua] completed 21:12:05.147 [Lua] [Matchmaking] Cancelling matchmaking 21:12:05.147 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:12:05.147 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:12:05.147 [Lua] Set lobby begin: 21:12:05.147 [Lua] Lobby data twitch_enabled = false 21:12:05.147 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:05.147 [Lua] Lobby data num_players = 3 21:12:05.147 [Lua] Lobby data difficulty_tweak = 0 21:12:05.147 [Lua] Lobby data host = 110000104a15d6b 21:12:05.147 [Lua] Lobby data matchmaking_type = 3 21:12:05.147 [Lua] Lobby data is_private = false 21:12:05.147 [Lua] Lobby data match_started = true 21:12:05.147 [Lua] Lobby data difficulty = normal 21:12:05.147 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:05.147 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:05.147 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:05.147 [Lua] Lobby data quick_game = true 21:12:05.147 [Lua] Lobby data country_code = US 21:12:05.147 [Lua] Lobby data matchmaking = false 21:12:05.147 [Lua] Lobby data power_level = 0 21:12:05.147 [Lua] Lobby data mission_id = inn_level_skulls 21:12:05.147 [Lua] Lobby data mechanism = adventure 21:12:05.147 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:05.147 [Lua] Lobby data player_slot_2 = 0:0 21:12:05.147 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:05.147 [Lua] Lobby data player_slot_3 = 0:0 21:12:05.147 [Lua] Lobby data eac_authorized = true 21:12:05.147 [Lua] Set lobby end. 21:12:05.148 [Lua] Set lobby begin: 21:12:05.148 [Lua] Lobby data twitch_enabled = false 21:12:05.148 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:05.148 [Lua] Lobby data num_players = 3 21:12:05.148 [Lua] Lobby data difficulty_tweak = 0 21:12:05.148 [Lua] Lobby data host = 110000104a15d6b 21:12:05.148 [Lua] Lobby data matchmaking_type = 3 21:12:05.148 [Lua] Lobby data is_private = false 21:12:05.148 [Lua] Lobby data match_started = true 21:12:05.148 [Lua] Lobby data difficulty = normal 21:12:05.148 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:05.148 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:05.148 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:05.148 [Lua] Lobby data quick_game = true 21:12:05.148 [Lua] Lobby data country_code = US 21:12:05.148 [Lua] Lobby data matchmaking = false 21:12:05.148 [Lua] Lobby data power_level = 0 21:12:05.149 [Lua] Lobby data mission_id = inn_level_skulls 21:12:05.149 [Lua] Lobby data mechanism = adventure 21:12:05.149 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:05.149 [Lua] Lobby data player_slot_2 = 0:0 21:12:05.149 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:05.149 [Lua] Lobby data player_slot_3 = 0:0 21:12:05.149 [Lua] Lobby data eac_authorized = true 21:12:05.149 [Lua] Set lobby end. 21:12:05.149 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:12:05.149 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:12:05.149 [Lua] Set lobby begin: 21:12:05.149 [Lua] Lobby data twitch_enabled = false 21:12:05.149 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:05.149 [Lua] Lobby data num_players = 3 21:12:05.149 [Lua] Lobby data difficulty_tweak = 0 21:12:05.149 [Lua] Lobby data host = 110000104a15d6b 21:12:05.149 [Lua] Lobby data matchmaking_type = 3 21:12:05.149 [Lua] Lobby data is_private = false 21:12:05.149 [Lua] Lobby data match_started = true 21:12:05.149 [Lua] Lobby data difficulty = normal 21:12:05.149 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:05.149 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:05.149 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:05.149 [Lua] Lobby data quick_game = true 21:12:05.149 [Lua] Lobby data country_code = US 21:12:05.149 [Lua] Lobby data matchmaking = false 21:12:05.149 [Lua] Lobby data power_level = 835 21:12:05.149 [Lua] Lobby data mission_id = inn_level_skulls 21:12:05.149 [Lua] Lobby data mechanism = adventure 21:12:05.149 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:05.149 [Lua] Lobby data player_slot_2 = 0:0 21:12:05.149 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:05.149 [Lua] Lobby data player_slot_3 = 0:0 21:12:05.149 [Lua] Lobby data eac_authorized = true 21:12:05.149 [Lua] Set lobby end. 21:12:05.149 [Flow] complete_skittergate_legend true 21:12:05.150 [Flow] complete_all_helmgart_levels_recruit true 21:12:05.151 [Flow] WitchHunterLevel:35 21:12:05.151 [Flow] LeaderYes 21:12:05.151 [Flow] ALL PC XP:304250 21:12:05.151 [Flow] Has "bogenhafen" DLC:true 21:12:05.151 [Flow] WH XP:60850 21:12:05.151 [Flow] Number of crafted items:5804 21:12:05.151 [Flow] Has "pre_order" DLC:true 21:12:05.151 [Flow] Sum of Powe Levels:1500 21:12:05.151 [Flow] lodestone diff 1:false 21:12:05.151 [Flow] magnus and forest activated 21:12:05.151 [Flow] magnus and forest activated 21:12:05.151 [Flow] cemetery and forest activated 21:12:05.151 [Flow] magnus and cemetery 21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:05.151 [Flow] ALL RUNES ACTIVATED 21:12:05.151 [Flow] magnus and forest activated 21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:05.151 [Flow] ALL RUNES ACTIVATED 21:12:05.151 [Flow] cemetery and forest activated 21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:05.151 [Flow] ALL RUNES ACTIVATED 21:12:05.151 [Flow] magnus and forest activated 21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:05.151 [Flow] ALL RUNES ACTIVATED 21:12:05.151 [Flow] magnus and cemetery 21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:05.151 [Flow] ALL RUNES ACTIVATED 21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:05.152 [Lua] CurrentConflictSettings inn_level 21:12:05.152 [Lua] [ConflictDirector] conflict_director is ai_ready 21:12:05.152 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:12:05.152 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:12:05.153 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:12:05.153 [Lua] Forming navigation groups in one frame 21:12:05.153 [Lua] Forming navigation groups 21:12:05.164 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051 21:12:05.164 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 21:12:05.164 [Lua] number of nav groups: 42 21:12:05.165 [Lua] number of refined nav groups : 23 21:12:05.166 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 21:12:05.166 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:12:05.166 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:12:05.166 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:12:05.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:12:05.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:12:05.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:12:05.167 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 21:12:05.167 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:12:05.168 [Lua] [Managers] Calling function on all managers: 21:12:05.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:12:05.190 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:12:05.190 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:12:05.299 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForEnterGame 21:12:05.299 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForGameObjectSync 21:12:05.299 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:12:05.299 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:12:05.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:12:05.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:12:05.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:12:05.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":640741376,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false}} 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = false 21:12:05.308 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618d846 21:12:05.316 [Lua] Breedfreezer (server) starting a hot join sync 21:12:05.316 [Lua] PlayerManager:add_remote_player 11000010618d846 21:12:05.316 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 21:12:05.316 [Lua] RemotePlayer:create_game_object( ) 31 21:12:05.346 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForGameObjectSync 21:12:05.346 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForPlayers 21:12:05.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:12:05.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:12:05.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:12:05.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2144599168,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824 21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = false 21:12:05.377 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForEnterGame 21:12:05.377 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForGameObjectSync 21:12:05.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:12:05.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:12:05.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:12:05.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:12:05.396 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104850ad8 21:12:05.407 [Lua] Breedfreezer (server) starting a hot join sync 21:12:05.407 [Lua] PlayerManager:add_remote_player 110000104850ad8 21:12:05.407 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 21:12:05.407 [Lua] RemotePlayer:create_game_object( ) 34 21:12:05.437 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForGameObjectSync 21:12:05.437 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForPlayers 21:12:05.437 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:12:05.437 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:12:05.437 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:12:05.439 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:12:05.441 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:05.441 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:05.441 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:05.441 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:05.441 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:05.441 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:05.441 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:05.441 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:05.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.442 [Lua] TalentExtension:_send_rpc_sync_talents 35 21:12:05.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.442 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:12:05.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:12:05.444 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForPlayers 21:12:05.444 [Lua] [PeerSM] 11000010618d846 :: on_enter InGame 21:12:05.444 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010618d846:0:0:0 = true 21:12:05.444 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForPlayers 21:12:05.444 [Lua] [PeerSM] 110000104850ad8 :: on_enter InGame 21:12:05.444 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104850ad8:0:0:0 = true 21:12:05.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:12:05.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:12:05.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:12:05.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09ae1f50 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09ae1f50 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x098894e0 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x098894e0 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a2e5e10 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a2e5e10 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08e582d0 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08e582d0 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e7fd8b0 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e7fd8b0 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00aeec60 21:12:05.446 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00aeec60 21:12:05.456 [Lua] Players are leaving the safe zone 21:12:05.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 21:12:05.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:12:05.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:12:05.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:12:05.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:12:05.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:12:05.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:12:05.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:12:05.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:12:05.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:12:05.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:12:05.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:12:05.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:12:05.527 [Lua] [MOD][VMF][INFO] Added 11000010618d846 to the VMF users list. 21:12:05.527 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618d846 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:12:05.527 [Lua] Adding player sync data to peer=11000010618d846 local_player_id=1 21:12:05.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:12:05.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:12:05.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:12:05.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:12:05.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:12:05.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:12:05.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:12:05.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:12:05.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:12:05.565 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:12:05.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:12:05.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:12:05.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:12:05.616 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:12:05.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:12:05.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:12:05.632 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010618d846 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:12:05.632 [Lua] [NetworkServer] Peer 11000010618d846 spawned player. 21:12:05.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:12:05.633 [Lua] PlayerManager:assign_unit_ownership Dretch 11000010618d846 1 21:12:05.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.634 [Lua] TalentSystem:rpc_sync_talents 5 1025 21:12:05.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 21:12:05.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:12:05.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:12:05.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:12:05.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:12:05.665 [Lua] StateInGameRunning:_game_actually_starts() 21:12:05.665 [Lua] [GameModeInn] Start menu closed 21:12:05.665 [Lua] [GameModeInn] Start menu opened 21:12:05.665 [Lua] ################################################################################################################# 21:12:05.665 [Lua] [Loading Time]: 00:00:45 [Transition]: ground_zero-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:12:05.665 [Lua] ################################################################################################################# 21:12:05.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 21:12:05.665 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:12:05.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:12:05.673 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:12:05.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 21:12:05.681 [Lua] [MOD][VMF][INFO] Added 110000104850ad8 to the VMF users list. 21:12:05.681 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104850ad8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:12:05.681 [Lua] Adding player sync data to peer=110000104850ad8 local_player_id=1 21:12:05.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 21:12:05.784 [Lua] Commit load time data 21:12:05.789 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104850ad8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:12:05.789 [Lua] [NetworkServer] Peer 110000104850ad8 spawned player. 21:12:05.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:12:05.790 [Lua] PlayerManager:assign_unit_ownership jason 110000104850ad8 1 21:12:05.790 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.791 [Lua] TalentSystem:rpc_sync_talents 1 2049 21:12:05.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains, keep_hall_painting_wood_base_client_3, async-read, 21:12:05.862 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = true 21:12:05.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains 21:12:05.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains 21:12:05.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:12:06.001 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = true 21:12:06.083 [Flow] DISABLE 21:12:07.033 [Lua] [IngameUI] menu view on_enter ingame_menu 21:12:07.910 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 21:12:08.210 [Lua] PopupManager:query_result returned result: leave_game 21:12:08.218 [Lua] [Matchmaking] Doing transition leave_game from UI 21:12:08.218 [Lua] TRANSITION leave_game nil false 21:12:08.218 [Lua] [GameNetworkManager] Leaving game... 21:12:08.218 [Lua] [GameNetworkManager] Shutting down game session host. 21:12:08.218 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:12:08.218 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:12:08.218 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.11 21:12:08.218 [Lua] [IngameUI] menu view on_exit ingame_menu 21:12:08.224 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:12:08.239 [Connection] Packet 33780 chunk for system game_session from 110000104850ad8 had no listener 21:12:08.239 [Connection] Packet 29763 chunk for system game_session from 11000010618d846 had no listener 21:12:08.271 [Connection] Packet 29764 chunk for system game_session from 11000010618d846 had no listener 21:12:08.300 [Connection] Packet 29765 chunk for system game_session from 11000010618d846 had no listener 21:12:10.145 [Lua] [PlayFabMirrorBase] _commit_internal "6" 21:12:10.145 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:12:10.157 [Lua] generate_backend_stats 110000104a15d6b:1 21:12:10.205 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:12:10.205 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:12:10.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 21:12:10.205 [Lua] [PlayerSyncData] Game session is not initialized 21:12:10.205 [Lua] [PlayerSyncData] Game session is not initialized 21:12:10.205 [Lua] Set lobby begin: 21:12:10.205 [Lua] Lobby data twitch_enabled = false 21:12:10.205 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:10.205 [Lua] Lobby data num_players = 3 21:12:10.205 [Lua] Lobby data difficulty_tweak = 0 21:12:10.205 [Lua] Lobby data host = 110000104a15d6b 21:12:10.205 [Lua] Lobby data matchmaking_type = 3 21:12:10.205 [Lua] Lobby data is_private = false 21:12:10.205 [Lua] Lobby data match_started = true 21:12:10.205 [Lua] Lobby data difficulty = normal 21:12:10.205 [Lua] Lobby data player_slot_1 = 11000010618d846:1 21:12:10.205 [Lua] Lobby data player_slot_4 = 110000104850ad8:1 21:12:10.205 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:10.206 [Lua] Lobby data quick_game = true 21:12:10.206 [Lua] Lobby data country_code = US 21:12:10.206 [Lua] Lobby data matchmaking = false 21:12:10.206 [Lua] Lobby data power_level = 0 21:12:10.206 [Lua] Lobby data mission_id = inn_level_skulls 21:12:10.206 [Lua] Lobby data mechanism = adventure 21:12:10.206 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:10.206 [Lua] Lobby data player_slot_2 = 0:0 21:12:10.206 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:10.206 [Lua] Lobby data player_slot_3 = 0:0 21:12:10.206 [Lua] Lobby data eac_authorized = true 21:12:10.206 [Lua] Set lobby end. 21:12:10.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 21:12:10.279 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:12:10.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:12:10.279 [Lua] [Managers] Calling function on all managers: 21:12:10.280 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:12:10.280 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:12:10.280 [Lua] Clearing all global lookup lists 21:12:10.280 [Lua] [IngamePlayerListUI] - Destroy 21:12:10.280 [Lua] [GamePadEquipmentUI] - Destroy 21:12:10.280 [Lua] [EquipmentUI] - Destroy 21:12:10.280 [Lua] [AbilityUI] - Destroy 21:12:10.280 [Lua] [GamePadAbilityUI] - Destroy 21:12:10.280 [Lua] [IngameUI] destroy 21:12:10.282 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:12:10.282 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f6c19bb4641252d]' child 1: '#ID[485f43d9ae015faf]' child 2: '#ID[b7439a060f8fc695]' 21:12:10.282 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[79e5043c697b6338]' child 1: '#ID[50a6545c35aefad1]' child 2: '#ID[bb9f47859723a2b1]' child 3: '#ID[ef4bc887f71c182e]' 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains, keep_hall_painting_wood_base_client_3 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 21:12:10.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 21:12:10.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 21:12:10.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 21:12:10.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 21:12:10.289 [Lua] [MOD][VMF][INFO] Removed 11000010618d846 from the VMF users list. 21:12:10.289 [Lua] PlayerManager:remove_player peer_id=11000010618d846 1 21:12:10.289 [Lua] [MOD][VMF][INFO] Removed 110000104850ad8 from the VMF users list. 21:12:10.289 [Lua] PlayerManager:remove_player peer_id=110000104850ad8 1 21:12:10.417 [Lua] [Managers] Destroying manager group: 21:12:10.418 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:12:10.420 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:12:10.457 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:12:10.457 [Lua] [PeerSM] 11000010618d846 :: on_exit InGame 21:12:10.457 [Lua] [PeerSM] 11000010618d846 :: on_enter Loading 21:12:10.457 [Lua] [PeerSM] 110000104850ad8 :: on_exit InGame 21:12:10.457 [Lua] [PeerSM] 110000104850ad8 :: on_enter Loading 21:12:10.457 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:12:10.457 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:12:10.457 [Lua] [Matchmaking] unregister rpcs 21:12:10.458 [Lua] [Matchmaking] destroying 21:12:10.458 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:12:10.458 [Lua] [ChatManager] Unregistering channel 1 21:12:10.458 [Lua] [EnemyPackageLoader] network_context_destroyed 21:12:10.458 [Lua] [PartyManager] network_context_created 21:12:10.458 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:12:10.458 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:12:10.458 [Lua] [GameMechanismManager] network_context_destroyed 21:12:10.458 [SteamVoip] Leaving room 35a0ed463ffae3ed 21:12:10.458 [SteamVoipClient] select_out(110000104a15d6b, off) 21:12:10.458 [SteamVoipClient] select_out(11000010618d846, off) 21:12:10.458 [SteamVoip] Destroying room 35a0ed463ffae3ed 21:12:10.458 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer 21:12:10.458 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:12:10.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 21:12:10.459 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 21:12:10.459 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 21:12:10.459 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:12:10.460 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:12:10.460 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 21:12:10.460 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 21:12:10.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer 21:12:10.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 21:12:10.461 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 21:12:10.461 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:12:10.462 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer 21:12:10.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 21:12:10.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:12:10.463 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:12:10.463 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 21:12:10.463 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 21:12:10.463 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:12:10.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 21:12:10.463 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 21:12:10.465 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:12:10.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 21:12:10.466 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:12:10.471 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 21:12:10.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:12:10.471 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:12:10.479 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:12:10.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer 21:12:10.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 21:12:10.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 21:12:10.482 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 21:12:10.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 21:12:10.482 [Lua] GOT close_channel 5 11000010618d846 21:12:10.482 [EAC] EAC server lost client 11000010618d846 21:12:10.482 [EACServer] [16:12:10:481] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010618D846 PlayerGUID: 76561198062557254 21:12:10.482 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04871f78, channel: 5 21:12:10.482 [Lua] GOT close_channel 1 110000104850ad8 21:12:10.482 [EAC] EAC server lost client 110000104850ad8 21:12:10.482 [EACServer] [16:12:10:481] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000104850AD8 PlayerGUID: 76561198036093656 21:12:10.482 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04871f78, channel: 1 21:12:10.482 [EACServer] [16:12:10:481] [Windows] [EAC Server] [Info] [Destroy] Called 21:12:10.482 [EACServer] [16:12:10:481] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 21:12:10.482 [EACServer] [16:12:10:481] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 21:12:10.482 [EACServer] [16:12:10:481] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 21:12:10.483 [Lua] [LobbyHost] Destroying 21:12:10.483 [Connection] Dropped game chunk from 110000104850ad8 because channel 1 can't communicate 21:12:10.483 [Connection] Dropped channel chunk from 110000104850ad8 because channel 1 can't communicate 21:12:10.483 [Lua] ############### UNLOADING PACKAGES ############### 21:12:10.483 [Lua] [Managers] Calling function on all managers: 21:12:10.483 [Lua] [Managers] Destroying manager group: 21:12:10.483 [Lua] [Gamestate] Enter state StateLoading 21:12:10.485 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:12:10.485 [Lua] [LobbyManager] Setting up network options 21:12:10.485 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:12:10.485 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:12:10.485 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:12:10.485 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:12:10.485 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:12:10.485 [Lua] LobbyManager:setup_network_options server_port: 27015 21:12:10.485 [Lua] registering RPCs 21:12:10.485 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:12:10.485 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:12:10.485 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:12:10.485 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:12:10.485 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:14846669, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:96644640, lt:load_next_level, extra_packages:{ }) 21:12:10.485 [Lua] [LevelTransitionHandler] promote_next_level_data 21:12:10.485 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 14846669 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 96644640 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:12:10.485 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:12:10.485 [SteamVoip] Creating room f78254c6032a256d 21:12:10.485 [SteamVoip] Joining room f78254c6032a256d 21:12:10.485 [EAC] EAC server 110000104a15d6b is initializing 21:12:10.489 [EAC] Server is also client 110000104a15d6b 21:12:10.489 [EACServer] [16:12:10:488] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF7E3B38280 LogLevel: Info. 21:12:10.489 [Lua] ### Created peer state machine for 110000104a15d6b 21:12:10.489 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 21:12:10.489 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:12:10.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:12:10.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 21:12:10.491 [Lua] [PlayFabMirrorBase] commit result "success", "6" 21:12:10.492 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:12:10.492 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:12:10.492 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:12:10.492 [Lua] Set lobby begin: 21:12:10.492 [Lua] Set lobby end. 21:12:10.492 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "5" and join party "nil" 21:12:10.492 [Lua] [LobbyHost] Changed state from 0 to creating 21:12:10.508 [Lua] [StateLoading] load_current_level 21:12:10.508 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:12:10.508 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:12:10.508 [Lua] [PartyManager] Register parties 21:12:10.508 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 21:12:10.508 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:12:10.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:12:10.524 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:12:10.524 [Connection] Dropped game chunk from 11000010618d846 because channel 5 can't communicate 21:12:10.524 [Connection] Dropped channel chunk from 11000010618d846 because channel 6 can't communicate 21:12:10.524 [Connection] Dropped channel chunk from 11000010618d846 because channel 7 can't communicate 21:12:10.524 [Connection] Dropped channel chunk from 11000010618d846 because channel 5 can't communicate 21:12:10.525 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 14846669 - use_random_directors: true - conflict_director_name: inn_level 21:12:10.526 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:12:10.526 [Lua] checking dlc's against conflict directors 21:12:10.526 [Lua] number of factions to include 3 21:12:10.526 [Lua] number of factions added 3 21:12:10.526 [Lua] --- --- --- 21:12:10.526 [Lua] Starting... difficulty 'normal' 21:12:10.526 [Lua] These are the starting conflict directors: 21:12:10.526 [Lua] inn_level 21:12:10.526 [Lua] --- --- --- 21:12:10.526 [Lua] 21:12:10.526 [Lua] DONE! Found the following directors: 21:12:10.526 [Lua] (free: 35), Master hash is: 21:12:10.526 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:12:10.526 [Lua] load_startup_enemy_packages: -------------- 21:12:10.526 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:12:10.526 [Lua] critter_rat 21:12:10.527 [Lua] ### Received rpc_level_loaded 21:12:10.527 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114 21:12:10.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:12:10.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:12:10.648 [Lua] [LobbyHost] Changed state from creating to joined 21:12:10.649 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:12:10.649 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 21:12:10.649 [Lua] [ChatManager] Registering channel 1 21:12:10.649 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:12:10.649 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:12:10.649 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:12:10.649 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:12:10.649 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:12:10.649 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:12:10.649 [Umbra] Init version: 3.4.15 :: 16 threads 21:12:10.671 [Lua] [NetworkServer] Changing num_players from nil to 1 21:12:10.671 [Lua] Players: 1 21:12:10.671 [Lua] Set lobby begin: 21:12:10.671 [Lua] Lobby data mission_id = inn_level_skulls 21:12:10.671 [Lua] Lobby data mechanism = adventure 21:12:10.671 [Lua] Lobby data matchmaking_type = 3 21:12:10.671 [Lua] Lobby data eac_authorized = true 21:12:10.671 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:10.671 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:10.671 [Lua] Lobby data num_players = 1 21:12:10.671 [Lua] Lobby data matchmaking = false 21:12:10.671 [Lua] Set lobby end. 21:12:10.722 [Window] Window => inactive 21:12:10.995 [Lua] Async level spawning done 21:12:12.273 [Handshaker] Lost connection 138 to 110000104850ad8 21:12:12.273 [Handshaker] Lost connection 140 to 11000010618d846 21:12:12.308 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 21:12:12.308 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:12:12.308 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 21:12:12.308 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 21:12:12.308 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 21:12:12.308 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:12:12.327 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:12:12.327 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:12:12.341 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:12:12.341 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:12:12.342 [Lua] ### Received rpc_level_loaded 21:12:12.342 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114 21:12:12.342 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:12:13.354 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:12:13.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:12:13.355 [Lua] Set lobby begin: 21:12:13.355 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:13.355 [Lua] Lobby data num_players = 1 21:12:13.355 [Lua] Lobby data matchmaking = false 21:12:13.355 [Lua] Lobby data host = 110000104a15d6b 21:12:13.355 [Lua] Lobby data mission_id = inn_level_skulls 21:12:13.355 [Lua] Lobby data matchmaking_type = 3 21:12:13.355 [Lua] Lobby data country_code = US 21:12:13.355 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:13.356 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:13.356 [Lua] Lobby data mechanism = adventure 21:12:13.356 [Lua] Lobby data eac_authorized = true 21:12:13.356 [Lua] Set lobby end. 21:12:13.356 [Lua] [Managers] Destroying manager group: 21:12:13.357 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:12:13.357 [Lua] [Gamestate] Enter StateIngame HOST 21:12:13.357 [Lua] [Managers] Calling function on all managers: 21:12:13.357 [Lua] <>level = inn_level_skulls<> 21:12:13.357 [Lua] Set lobby begin: 21:12:13.357 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:13.357 [Lua] Lobby data num_players = 1 21:12:13.358 [Lua] Lobby data matchmaking = false 21:12:13.358 [Lua] Lobby data host = 110000104a15d6b 21:12:13.358 [Lua] Lobby data mission_id = inn_level_skulls 21:12:13.358 [Lua] Lobby data matchmaking_type = 3 21:12:13.358 [Lua] Lobby data country_code = US 21:12:13.358 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:13.358 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:13.358 [Lua] Lobby data mechanism = adventure 21:12:13.358 [Lua] Lobby data eac_authorized = true 21:12:13.358 [Lua] Set lobby end. 21:12:13.358 [Lua] [StateIngame] Server ingame 21:12:13.361 [Lua] Set lobby begin: 21:12:13.361 [Lua] Lobby data difficulty = normal 21:12:13.361 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:13.361 [Lua] Lobby data difficulty_tweak = 0 21:12:13.361 [Lua] Lobby data num_players = 1 21:12:13.361 [Lua] Lobby data matchmaking = false 21:12:13.361 [Lua] Lobby data host = 110000104a15d6b 21:12:13.361 [Lua] Lobby data mission_id = inn_level_skulls 21:12:13.361 [Lua] Lobby data matchmaking_type = 3 21:12:13.361 [Lua] Lobby data country_code = US 21:12:13.361 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:13.361 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:13.361 [Lua] Lobby data mechanism = adventure 21:12:13.361 [Lua] Lobby data eac_authorized = true 21:12:13.361 [Lua] Set lobby end. 21:12:13.361 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:12:13.361 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:12:13.361 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:12:13.361 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:12:13.361 [Lua] [Matchmaking] initializing 21:12:13.361 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 21:12:13.361 [Lua] [Matchmaking] register rpcs 21:12:13.361 [Lua] GameNetworkManager:init... creating game session 21:12:13.361 [Lua] Host GameSession.make_game_session_host with session: 21:12:13.361 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:12:13.361 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:12:13.361 [Lua] [GameNetworkManager] self.is_server = true 21:12:13.361 [Network] Setting artificial MTU limit to 65536 21:12:13.367 [Lua] Switching ConflictSettings: to: inn_level 21:12:13.367 [Lua] pacing=disabled 21:12:13.367 [Lua] roaming=nil 21:12:13.367 [Lua] disabled=false 21:12:13.367 [Lua] pack_spawning=disabled 21:12:13.367 [Lua] contained_breeds=nil 21:12:13.367 [Lua] boss=disabled 21:12:13.367 [Lua] horde=disabled 21:12:13.367 [Lua] specials=disabled 21:12:13.367 [Lua] name=inn_level 21:12:13.367 [Lua] intensity=disabled 21:12:13.367 [Lua] --- 21:12:13.367 [Lua] [LevelAnalysis] set_random_seed( 14846669) 21:12:13.369 warning: [GwNav] NavData resource not loaded 21:12:13.369 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:12:13.369 [Lua] nested_level_name levels/inn/world 21:12:13.369 [Lua] [AIInterestPointSystem] Level Seed: 14846669 21:12:13.369 [Lua] 21:12:13.369 [Lua] [entity_system_bag] = table 21:12:13.369 [Lua] [entity_system_bag] = metatable 21:12:13.369 [Lua] [startup_data] = table 21:12:13.369 [Lua] [entity_manager] = table 21:12:13.369 [Lua] [entity_manager] = metatable 21:12:13.369 [Lua] [unit_spawner] = table 21:12:13.369 [Lua] [unit_spawner] = metatable 21:12:13.369 [Lua] [unit_storage] = table 21:12:13.369 [Lua] [unit_storage] = metatable 21:12:13.369 [Lua] [dice_keeper] = table 21:12:13.369 [Lua] [dice_keeper] = metatable 21:12:13.369 [Lua] [is_server] = true (boolean) 21:12:13.369 [Lua] [world] = [World] 21:12:13.369 [Lua] [system_api] = table 21:12:13.369 [Lua] [entity_system] = table 21:12:13.369 [Lua] [entity_system] = metatable 21:12:13.369 [Lua] [network_lobby] = table 21:12:13.369 [Lua] [network_lobby] = metatable 21:12:13.369 [Lua] [profile_synchronizer] = table 21:12:13.369 [Lua] [profile_synchronizer] = metatable 21:12:13.369 [Lua] [level_transition_handler] = table 21:12:13.369 [Lua] [level_transition_handler] = metatable 21:12:13.369 [Lua] [num_local_human_players] = 1 (number) 21:12:13.369 [Lua] [statistics_db] = table 21:12:13.369 [Lua] [statistics_db] = metatable 21:12:13.369 [Lua] [network_server] = table 21:12:13.369 [Lua] [network_server] = metatable 21:12:13.369 [Lua] [input_manager] = table 21:12:13.369 [Lua] [input_manager] = metatable 21:12:13.369 [Lua] [network_clock] = table 21:12:13.369 [Lua] [network_clock] = metatable 21:12:13.369 [Lua] [network_transmit] = table 21:12:13.369 [Lua] [network_transmit] = metatable 21:12:13.369 [Lua] [free_flight_manager] = table 21:12:13.369 [Lua] [free_flight_manager] = metatable 21:12:13.369 [Lua] [network_manager] = table 21:12:13.369 [Lua] [network_manager] = metatable 21:12:13.369 [Lua] [network_event_delegate] = table 21:12:13.369 [Lua] [network_event_delegate] = metatable 21:12:13.369 [Lua] 21:12:13.369 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:12:13.369 [Lua] ignoring extension VersusInteractObjectiveExtension 21:12:13.369 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:12:13.369 [Lua] ignoring extension VersusSocketObjectiveExtension 21:12:13.369 [Lua] ignoring extension VersusTargetObjectiveExtension 21:12:13.369 [Lua] ignoring extension VersusMissionObjectiveExtension 21:12:13.370 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:12:13.373 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:12:13.373 [Lua] [AchievementManager] Achievements using the steam platform 21:12:13.374 [Lua] PlayerManager:add_player player_1 21:12:13.436 [Lua] [StateIngame] Level seed: 14846669 21:12:13.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:12:13.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:12:13.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:12:13.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:12:13.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:12:13.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:12:13.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:12:13.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:12:13.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:12:13.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:12:13.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:12:13.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 21:12:13.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 21:12:13.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 21:12:13.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 21:12:13.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:12:13.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:12:13.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:12:13.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 21:12:13.443 [Lua] [LevelAnalysis] set_random_seed( 14846669) 21:12:13.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 21:12:13.445 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 21:12:13.445 [Lua] [IngameUI] init 21:12:13.455 [SteamVoipClient] select_out(110000104a15d6b, off) 21:12:13.457 [Lua] cb_razer_chroma_setup 21:12:13.478 [Lua] completed 21:12:13.478 [Lua] completed 21:12:13.479 [Lua] completed 21:12:13.479 [Lua] completed 21:12:13.492 [Lua] completed 21:12:13.492 [Lua] completed 21:12:13.494 [Lua] [Matchmaking] Cancelling matchmaking 21:12:13.494 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:12:13.494 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:12:13.494 [Lua] Set lobby begin: 21:12:13.494 [Lua] Lobby data difficulty = normal 21:12:13.494 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:13.494 [Lua] Lobby data power_level = 0 21:12:13.494 [Lua] Lobby data difficulty_tweak = 0 21:12:13.494 [Lua] Lobby data num_players = 1 21:12:13.495 [Lua] Lobby data matchmaking = false 21:12:13.495 [Lua] Lobby data host = 110000104a15d6b 21:12:13.495 [Lua] Lobby data mission_id = inn_level_skulls 21:12:13.495 [Lua] Lobby data matchmaking_type = 3 21:12:13.495 [Lua] Lobby data country_code = US 21:12:13.495 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:13.495 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:13.495 [Lua] Lobby data mechanism = adventure 21:12:13.495 [Lua] Lobby data eac_authorized = true 21:12:13.495 [Lua] Set lobby end. 21:12:13.495 [Flow] complete_skittergate_legend true 21:12:13.495 [Flow] complete_all_helmgart_levels_recruit true 21:12:13.496 [Flow] WitchHunterLevel:35 21:12:13.496 [Flow] LeaderYes 21:12:13.496 [Flow] ALL PC XP:304250 21:12:13.496 [Flow] Has "bogenhafen" DLC:true 21:12:13.496 [Flow] WH XP:60850 21:12:13.496 [Flow] Number of crafted items:5804 21:12:13.496 [Flow] Has "pre_order" DLC:true 21:12:13.496 [Flow] Sum of Powe Levels:1500 21:12:13.496 [Flow] lodestone diff 1:false 21:12:13.496 [Flow] magnus and forest activated 21:12:13.496 [Flow] magnus and forest activated 21:12:13.496 [Flow] cemetery and forest activated 21:12:13.496 [Flow] magnus and cemetery 21:12:13.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:13.496 [Flow] ALL RUNES ACTIVATED 21:12:13.496 [Flow] magnus and forest activated 21:12:13.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:13.496 [Flow] ALL RUNES ACTIVATED 21:12:13.496 [Flow] cemetery and forest activated 21:12:13.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:13.496 [Flow] ALL RUNES ACTIVATED 21:12:13.496 [Flow] magnus and forest activated 21:12:13.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:13.496 [Flow] ALL RUNES ACTIVATED 21:12:13.496 [Flow] magnus and cemetery 21:12:13.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:13.496 [Flow] ALL RUNES ACTIVATED 21:12:13.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:13.498 [Lua] CurrentConflictSettings inn_level 21:12:13.498 [Lua] [ConflictDirector] conflict_director is ai_ready 21:12:13.498 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:12:13.498 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:12:13.499 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:12:13.499 [Lua] Forming navigation groups in one frame 21:12:13.499 [Lua] Forming navigation groups 21:12:13.510 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000194632 21:12:13.510 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 21:12:13.510 [Lua] number of nav groups: 42 21:12:13.510 [Lua] number of refined nav groups : 23 21:12:13.511 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 21:12:13.511 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:12:13.511 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:12:13.511 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:12:13.513 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:12:13.513 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:12:13.513 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:12:13.513 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 21:12:13.513 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:12:13.514 [Lua] [Managers] Calling function on all managers: 21:12:13.514 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:12:13.537 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:12:13.537 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:12:13.623 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 21:12:13.623 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:12:13.623 [Lua] [IngamePlayerListUI] - Destroy 21:12:13.624 [Lua] [GamePadEquipmentUI] - Destroy 21:12:13.624 [Lua] [EquipmentUI] - Destroy 21:12:13.624 [Lua] [AbilityUI] - Destroy 21:12:13.624 [Lua] [GamePadAbilityUI] - Destroy 21:12:13.630 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104a15d6b 21:12:13.630 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 110000104a15d6b 21:12:13.630 [Lua] Set lobby begin: 21:12:13.630 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:13.630 [Lua] Lobby data num_players = 1 21:12:13.630 [Lua] Lobby data difficulty_tweak = 0 21:12:13.630 [Lua] Lobby data host = 110000104a15d6b 21:12:13.630 [Lua] Lobby data matchmaking_type = 3 21:12:13.630 [Lua] Lobby data difficulty = normal 21:12:13.630 [Lua] Lobby data player_slot_1 = 0:0 21:12:13.630 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:13.630 [Lua] Lobby data player_slot_4 = 0:0 21:12:13.630 [Lua] Lobby data country_code = US 21:12:13.630 [Lua] Lobby data matchmaking = false 21:12:13.630 [Lua] Lobby data power_level = 0 21:12:13.630 [Lua] Lobby data mission_id = inn_level_skulls 21:12:13.630 [Lua] Lobby data mechanism = adventure 21:12:13.630 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:13.630 [Lua] Lobby data player_slot_2 = 0:0 21:12:13.630 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:13.630 [Lua] Lobby data player_slot_3 = 0:0 21:12:13.630 [Lua] Lobby data eac_authorized = true 21:12:13.630 [Lua] Set lobby end. 21:12:13.630 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(5) career(1) 21:12:13.630 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:12:13.630 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":227470496,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}} 21:12:13.630 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:12:13.630 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:12:13.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:12:13.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:12:13.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:12:13.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:12:13.637 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:12:13.637 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:12:13.637 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:12:13.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:12:13.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:12:13.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:12:13.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:12:13.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:12:13.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:12:13.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:12:13.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:12:13.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:12:13.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:12:13.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:12:13.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:12:13.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:12:13.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:12:13.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:12:13.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:12:13.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:12:13.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:12:13.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:12:13.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:12:13.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:12:13.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:12:13.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:12:13.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:12:13.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:12:13.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:12:13.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:12:13.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:12:13.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:12:13.720 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:12:13.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:12:13.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:12:13.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:12:13.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:12:13.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:12:13.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:12:13.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:12:13.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:12:13.730 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:12:13.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:12:13.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:12:13.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:12:13.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:12:13.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:12:13.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:12:13.789 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:12:13.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:12:14.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:12:14.004 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:12:14.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:12:14.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:12:14.062 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:12:14.062 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:12:14.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:12:14.097 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:12:14.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:12:14.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:12:14.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:12:14.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:12:14.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:12:14.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:12:14.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:12:14.205 [Flow] DISABLE 21:12:14.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:12:14.215 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:12:14.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:12:14.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:12:14.403 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:12:14.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:12:14.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:12:14.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:12:14.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:12:14.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:12:14.469 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:12:14.469 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:12:14.491 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:12:14.491 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:12:14.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:12:14.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:12:14.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:12:14.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:12:14.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:12:14.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:12:14.743 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:12:14.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:12:14.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:12:14.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:12:14.746 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:12:14.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:12:14.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:12:14.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:12:14.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:12:14.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:12:14.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:12:14.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:12:14.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:12:14.767 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:12:14.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:12:14.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:12:14.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:12:14.821 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 227470496 21:12:14.821 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:12:14.823 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:14.823 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:14.823 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:14.823 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:14.823 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:14.823 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:14.823 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:14.823 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:14.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:14.824 [Lua] TalentExtension:_send_rpc_sync_talents 42 21:12:14.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:14.824 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:12:14.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x107165e0 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x107165e0 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10716020 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10716020 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10717cc0 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10717cc0 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10717780 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10717780 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10715d40 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10715d40 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10717290 21:12:14.826 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10717290 21:12:14.829 [Lua] Players are leaving the safe zone 21:12:14.870 [Lua] StateInGameRunning:_game_actually_starts() 21:12:14.870 [Lua] [GameModeInn] Start menu closed 21:12:14.870 [Lua] [GameModeInn] Start menu opened 21:12:14.870 [Lua] ################################################################################################################# 21:12:14.870 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level_skulls-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:12:14.870 [Lua] ################################################################################################################# 21:12:14.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 21:12:14.870 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:12:14.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 21:12:14.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 21:12:14.966 [Lua] Commit load time data 21:12:18.373 [Lua] Set lobby begin: 21:12:18.373 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:18.373 [Lua] Lobby data num_players = 1 21:12:18.373 [Lua] Lobby data difficulty_tweak = 0 21:12:18.373 [Lua] Lobby data host = 110000104a15d6b 21:12:18.373 [Lua] Lobby data matchmaking_type = 3 21:12:18.373 [Lua] Lobby data difficulty = normal 21:12:18.373 [Lua] Lobby data player_slot_1 = 0:0 21:12:18.373 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:18.373 [Lua] Lobby data player_slot_4 = 0:0 21:12:18.373 [Lua] Lobby data country_code = US 21:12:18.373 [Lua] Lobby data matchmaking = false 21:12:18.373 [Lua] Lobby data power_level = 835 21:12:18.373 [Lua] Lobby data mission_id = inn_level_skulls 21:12:18.373 [Lua] Lobby data mechanism = adventure 21:12:18.373 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:18.373 [Lua] Lobby data player_slot_2 = 0:0 21:12:18.373 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:18.373 [Lua] Lobby data player_slot_3 = 0:0 21:12:18.373 [Lua] Lobby data eac_authorized = true 21:12:18.373 [Lua] Set lobby end. 21:12:20.308 [Lua] [PlayFabMirrorBase] _commit_internal "7" 21:12:20.308 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:12:20.318 [Lua] generate_backend_stats 110000104a15d6b:1 21:12:20.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:12:20.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:12:20.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 21:12:20.371 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 21:12:20.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 21:12:20.474 [Lua] [PlayFabMirrorBase] commit result "success", "7" 21:12:22.490 [Window] Window => active 21:12:22.491 [Window] Window => active 21:12:27.638 [Lua] [IngameUI] menu view on_enter hero_view 21:12:27.642 [Lua] [IngameUI] menu view post_update_on_enter table: 0x117bb4d0 21:12:27.642 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:12:27.642 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x06ddc090) 21:12:27.642 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x06dd2eb0) 21:12:27.642 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x06dbc0f0) 21:12:27.651 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:12:27.652 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:12:27.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:12:27.653 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:12:27.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:12:27.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:12:27.893 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:12:27.906 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.906 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.906 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.906 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:27.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:27.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:27.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:12:28.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:12:28.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:12:28.799 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.799 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:12:28.801 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:12:28.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:12:28.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:12:28.805 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:12:28.805 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 21:12:28.820 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 21:12:28.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 21:12:28.920 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 21:12:31.375 [Lua] [IngameUI] menu view on_exit hero_view 21:12:31.377 [Lua] [IngameUI] menu view post_update_on_exit table: 0x117bb4d0 21:12:31.377 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 21:12:31.377 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 21:12:32.830 [Lua] [IngameUI] menu view on_enter start_game_view 21:12:32.831 [Lua] [IngameUI] menu view post_update_on_enter table: 0x117bf840 21:12:32.831 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:12:32.832 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:12:32.832 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:12:32.833 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:12:32.833 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:12:33.901 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 21:12:33.901 [Lua] ............................................................................................................ 21:12:33.901 [Lua] ............................................................................................................ 21:12:33.901 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:12:33.901 [Lua] ............................................................................................................ 21:12:33.901 [Lua] ............................................................................................................ 21:12:33.908 [Lua] [Matchmaking] Cancelling matchmaking 21:12:33.908 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:12:33.915 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:12:33.915 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:12:33.916 [Lua] Set lobby begin: 21:12:33.916 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:33.916 [Lua] Lobby data num_players = 1 21:12:33.916 [Lua] Lobby data difficulty_tweak = 0 21:12:33.916 [Lua] Lobby data host = 110000104a15d6b 21:12:33.916 [Lua] Lobby data matchmaking_type = 3 21:12:33.916 [Lua] Lobby data difficulty = cataclysm 21:12:33.916 [Lua] Lobby data player_slot_1 = 0:0 21:12:33.916 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:33.917 [Lua] Lobby data player_slot_4 = 0:0 21:12:33.917 [Lua] Lobby data country_code = US 21:12:33.917 [Lua] Lobby data matchmaking = false 21:12:33.917 [Lua] Lobby data power_level = 835 21:12:33.917 [Lua] Lobby data mission_id = inn_level_skulls 21:12:33.917 [Lua] Lobby data mechanism = adventure 21:12:33.917 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:33.917 [Lua] Lobby data player_slot_2 = 0:0 21:12:33.917 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:33.917 [Lua] Lobby data player_slot_3 = 0:0 21:12:33.917 [Lua] Lobby data eac_authorized = true 21:12:33.917 [Lua] Set lobby end. 21:12:33.917 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:12:33.917 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 21:12:33.917 [Lua] Set lobby begin: 21:12:33.917 [Lua] Lobby data twitch_enabled = false 21:12:33.917 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:33.917 [Lua] Lobby data num_players = 1 21:12:33.917 [Lua] Lobby data difficulty_tweak = 0 21:12:33.917 [Lua] Lobby data host = 110000104a15d6b 21:12:33.917 [Lua] Lobby data matchmaking_type = 1 21:12:33.917 [Lua] Lobby data match_started = true 21:12:33.917 [Lua] Lobby data difficulty = cataclysm 21:12:33.917 [Lua] Lobby data player_slot_1 = 0:0 21:12:33.917 [Lua] Lobby data player_slot_4 = 0:0 21:12:33.917 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:33.917 [Lua] Lobby data quick_game = true 21:12:33.917 [Lua] Lobby data country_code = US 21:12:33.917 [Lua] Lobby data matchmaking = true 21:12:33.917 [Lua] Lobby data power_level = 835 21:12:33.917 [Lua] Lobby data mission_id = inn_level_skulls 21:12:33.918 [Lua] Lobby data mechanism = adventure 21:12:33.918 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:33.918 [Lua] Lobby data player_slot_2 = 0:0 21:12:33.918 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:33.918 [Lua] Lobby data player_slot_3 = 0:0 21:12:33.918 [Lua] Lobby data eac_authorized = true 21:12:33.918 [Lua] Set lobby end. 21:12:33.918 [Lua] Set lobby begin: 21:12:33.918 [Lua] Lobby data twitch_enabled = false 21:12:33.918 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:12:33.918 [Lua] Lobby data num_players = 1 21:12:33.918 [Lua] Lobby data difficulty_tweak = 0 21:12:33.918 [Lua] Lobby data host = 110000104a15d6b 21:12:33.918 [Lua] Lobby data matchmaking_type = 1 21:12:33.918 [Lua] Lobby data is_private = false 21:12:33.918 [Lua] Lobby data match_started = true 21:12:33.918 [Lua] Lobby data difficulty = cataclysm 21:12:33.918 [Lua] Lobby data player_slot_1 = 0:0 21:12:33.918 [Lua] Lobby data player_slot_4 = 0:0 21:12:33.918 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:33.918 [Lua] Lobby data quick_game = true 21:12:33.918 [Lua] Lobby data country_code = US 21:12:33.918 [Lua] Lobby data matchmaking = true 21:12:33.918 [Lua] Lobby data power_level = 835 21:12:33.918 [Lua] Lobby data mission_id = inn_level_skulls 21:12:33.918 [Lua] Lobby data mechanism = adventure 21:12:33.918 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:33.918 [Lua] Lobby data player_slot_2 = 0:0 21:12:33.918 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:33.918 [Lua] Lobby data player_slot_3 = 0:0 21:12:33.918 [Lua] Lobby data eac_authorized = true 21:12:33.918 [Lua] Set lobby end. 21:12:33.919 [Lua] [ChatManager][1]System: Starting hosted game... 21:12:33.919 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:12:33.919 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:12:34.018 [Lua] [IngameUI] menu view on_exit start_game_view 21:12:34.018 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:12:34.018 [Save] Saving `save_data` 21:12:34.018 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:12:34.018 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:12:34.018 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:12:34.022 [Lua] [IngameUI] menu view post_update_on_exit table: 0x117bf840 21:12:34.026 [Save] Save done 21:12:36.586 [Window] Window => inactive 21:12:38.692 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:12:38.692 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:12:38.698 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:12:38.698 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls dlc_castle 0 21:12:38.698 [Lua] Set lobby begin: 21:12:38.698 [Lua] Lobby data twitch_enabled = false 21:12:38.698 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:38.698 [Lua] Lobby data num_players = 1 21:12:38.698 [Lua] Lobby data difficulty_tweak = 0 21:12:38.698 [Lua] Lobby data host = 110000104a15d6b 21:12:38.698 [Lua] Lobby data matchmaking_type = 2 21:12:38.698 [Lua] Lobby data is_private = false 21:12:38.698 [Lua] Lobby data match_started = true 21:12:38.698 [Lua] Lobby data difficulty = cataclysm 21:12:38.698 [Lua] Lobby data player_slot_1 = 0:0 21:12:38.698 [Lua] Lobby data player_slot_4 = 0:0 21:12:38.698 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:38.698 [Lua] Lobby data quick_game = true 21:12:38.698 [Lua] Lobby data country_code = US 21:12:38.698 [Lua] Lobby data matchmaking = true 21:12:38.698 [Lua] Lobby data power_level = 835 21:12:38.698 [Lua] Lobby data mission_id = inn_level_skulls 21:12:38.698 [Lua] Lobby data mechanism = adventure 21:12:38.698 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:38.698 [Lua] Lobby data player_slot_2 = 0:0 21:12:38.698 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:38.698 [Lua] Lobby data player_slot_3 = 0:0 21:12:38.698 [Lua] Lobby data eac_authorized = true 21:12:38.698 [Lua] Set lobby end. 21:12:38.698 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:12:38.698 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_castle, mc:adventure, gm:adventure, env:0, seed:462942, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1858090112, lt:load_next_level, extra_packages:{ }) 21:12:38.698 [Lua] [NetworkServer] Entering post game 21:12:38.698 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:12:38.698 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 21:12:38.699 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:877: in function game_update [11] @scripts/boot.lua:611:in function [1] self = table: 000000000DB168E0 [2] self = table: 00000000058E0850; game_server_lobby_client = nil [3] self = table: 00000000058E0850 [4] self = table: 00000000058E0850; dt = nil; t = nil; verify_dlc_data = table: 000000000904FA20; active_peers = table: 00000000058158C0; is_done = true; success = true [5] self = table: 0000000002732520; dt = 0.0017985004233196378; t = 1474.825467319286; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 0000000002732520; dt = 0.0017985004233196378 [7] hook_chain = [function] [8] self = table: 000000000DB04040; dt = 0.0017985004233196378; main_t = 1474.825467319286; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 24.028896564734168 [9] self = table: 0000000002351620; dt = 0.0017985004233196378; t = 1474.825467319286 [10] self = table: 0000000000096B00; real_world_dt = 0.0017985004233196378; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0017985004233196378; t = 1474.825467319286 [11] dt = 0.0017985004233196378 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000009EB0770; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000EA57CC0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000EA57C90; _disable_spawning_reasons = table: 000000000CEBA2D0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000CEB9E50; _mutator_handler = table: 000000000CEBA5C0; network_server = table: 000000000E795A60; _game_mode = table: 000000000DB16910; _profile_synchronizer = table: 00000000102D14E0; _lobby_host = table: 00000000104709A0; _level_key = "inn_level_skulls"; _network_transmit = table: 000000000E81F560; _flow_set_data = table: 0000000009770E10; is_server = true; network_event_delegate = table: 0000000010214D80; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000002732520; search_config = table: 00000000034E30A0; _verify_dlc_data = table: 000000000904FA20; _network_server = table: 000000000E795A60; _lobby = table: 00000000104709A0; _statistics_db = table: 0000000009EB0770; _network_transmit = table: 000000000E81F560; state_context = table: 00000000034E73B0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000002732520; search_config = table: 00000000034E30A0; _verify_dlc_data = table: 000000000904FA20; _network_server = table: 000000000E795A60; _lobby = table: 00000000104709A0; _statistics_db = table: 0000000009EB0770; _network_transmit = table: 000000000E81F560; state_context = table: 00000000034E73B0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000002732520; search_config = table: 00000000034E30A0; _verify_dlc_data = table: 000000000904FA20; _network_server = table: 000000000E795A60; _lobby = table: 00000000104709A0; _statistics_db = table: 0000000009EB0770; _network_transmit = table: 000000000E81F560; state_context = table: 00000000034E73B0; [5] network_server = table: 000000000E795A60; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000002732550; _state = table: 00000000058E0850; _level_weights = table: 00000000027326F0; statistics_db = table: 0000000009EB0770; is_server = true; lobby_finder = table: 00000000027324B0; network_event_delegate = table: 0000000010214D80; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 00000000104709A0; profile_update_time = 0; debug = table: 0000000002732C20; params = table: 0000000011065AF0; profile_synchronizer = table: 00000000102D14E0; _power_level_timer = 1475.8377428248641; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 00000000034E73B0; party_owned_dlcs = table: 00000000027326C0; network_transmit = table: 000000000E81F560; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 00000000089028E0; peers_to_sync = table: 0000000002732480; [6] network_server = table: 000000000E795A60; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000002732550; _state = table: 00000000058E0850; _level_weights = table: 00000000027326F0; statistics_db = table: 0000000009EB0770; is_server = true; lobby_finder = table: 00000000027324B0; network_event_delegate = table: 0000000010214D80; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 00000000104709A0; profile_update_time = 0; debug = table: 0000000002732C20; params = table: 0000000011065AF0; profile_synchronizer = table: 00000000102D14E0; _power_level_timer = 1475.8377428248641; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 00000000034E73B0; party_owned_dlcs = table: 00000000027326C0; network_transmit = table: 000000000E81F560; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 00000000089028E0; peers_to_sync = table: 0000000002732480; [8] world_name = "level_world"; entity_system_bag = table: 000000000DB41800; network_server = table: 000000000E795A60; entity_system = table: 000000000C492A50; parent = table: 0000000000096B00; _level_flow_events = table: 000000000A079840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000EEC3FD0; profile_synchronizer = table: 00000000102D14E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B053010; num_local_human_players = 1; _ping_reporter = table: 00000000109B0400; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0017985004233196378; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000F336670; network_event_delegate = table: 0000000010214D80; machines = table: 000000000D9E8C60; _camera_carrier = table: 00000000109AFDB0; free_flight_manager = table: 0000000006B348B0; network_transmit = table: 000000000E81F560; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000009EB0770; _lobby_host = table: 00000000104709A0; dice_keeper = table: 000000000CB597A0; network_clock = table: 0000000005454880; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 000000000DB04040; [10] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000DC0D060; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:12:38.699 [Lua] [LevelTransitionHandler] promote_next_level_data 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_castle 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 462942 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = default 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1858090112 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:12:38.699 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:12:38.699 [Lua] [NetworkServer] Entering post game 21:12:38.699 [Save] Saving `save_data` 21:12:38.699 [Lua] gm_event_end_conditions_met false false 21:12:38.700 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "8" 21:12:38.700 [Lua] [PlayFabMirrorBase] _commit_internal "8" 21:12:38.700 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:12:38.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:12:38.700 [Lua] TRANSITION nil nil load_next_level 21:12:38.700 [Lua] Transition type "load_next_level", is server: true 21:12:38.700 [Lua] [GameNetworkManager] Leaving game... 21:12:38.700 [Lua] [GameNetworkManager] Shutting down game session host. 21:12:38.700 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:12:38.700 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:12:38.700 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.03 21:12:38.702 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 21:12:38.702 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:12:38.702 [Lua] [PlayFabMirrorBase] commit result "success", "8" 21:12:38.704 [Save] Save done 21:12:38.704 [Save] Saving `save_data` 21:12:38.708 [Save] Save done 21:12:38.708 [Save] Saving `save_data` 21:12:38.711 [Save] Save done 21:12:39.733 [Lua] Set lobby begin: 21:12:39.733 [Lua] Lobby data twitch_enabled = false 21:12:39.733 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:39.733 [Lua] Lobby data num_players = 1 21:12:39.733 [Lua] Lobby data difficulty_tweak = 0 21:12:39.733 [Lua] Lobby data host = 110000104a15d6b 21:12:39.733 [Lua] Lobby data matchmaking_type = 2 21:12:39.733 [Lua] Lobby data is_private = false 21:12:39.733 [Lua] Lobby data match_started = true 21:12:39.733 [Lua] Lobby data difficulty = cataclysm 21:12:39.733 [Lua] Lobby data player_slot_1 = 0:0 21:12:39.733 [Lua] Lobby data player_slot_4 = 0:0 21:12:39.733 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:39.733 [Lua] Lobby data quick_game = true 21:12:39.733 [Lua] Lobby data country_code = US 21:12:39.733 [Lua] Lobby data matchmaking = true 21:12:39.733 [Lua] Lobby data power_level = 0 21:12:39.733 [Lua] Lobby data mission_id = inn_level_skulls 21:12:39.733 [Lua] Lobby data mechanism = adventure 21:12:39.733 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:39.733 [Lua] Lobby data player_slot_2 = 0:0 21:12:39.733 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:39.733 [Lua] Lobby data player_slot_3 = 0:0 21:12:39.733 [Lua] Lobby data eac_authorized = true 21:12:39.733 [Lua] Set lobby end. 21:12:40.745 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:12:40.745 [Lua] [Managers] Calling function on all managers: 21:12:40.745 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:12:40.746 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:12:40.746 [Lua] Clearing all global lookup lists 21:12:40.746 [Lua] [IngamePlayerListUI] - Destroy 21:12:40.746 [Lua] [GamePadEquipmentUI] - Destroy 21:12:40.746 [Lua] [EquipmentUI] - Destroy 21:12:40.746 [Lua] [AbilityUI] - Destroy 21:12:40.746 [Lua] [GamePadAbilityUI] - Destroy 21:12:40.746 [Lua] [IngameUI] destroy 21:12:40.747 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 21:12:40.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 21:12:40.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 21:12:40.881 [Lua] [Managers] Destroying manager group: 21:12:40.881 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:12:40.883 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:12:40.922 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:12:40.922 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 21:12:40.922 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:12:40.922 [Lua] [Matchmaking] unregister rpcs 21:12:40.922 [Lua] ############### UNLOADING PACKAGES ############### 21:12:40.922 [Lua] [Managers] Calling function on all managers: 21:12:40.922 [Lua] [Managers] Destroying manager group: 21:12:40.922 [Lua] [Gamestate] Enter state StateLoading 21:12:40.923 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:12:40.923 [Lua] [Matchmaking] register rpcs 21:12:40.923 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:12:40.923 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:12:40.923 [Lua] registering RPCs 21:12:40.923 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:12:40.923 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:12:40.923 [Lua] Set lobby begin: 21:12:40.923 [Lua] Lobby data twitch_enabled = false 21:12:40.924 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:40.924 [Lua] Lobby data num_players = 1 21:12:40.924 [Lua] Lobby data difficulty_tweak = 0 21:12:40.924 [Lua] Lobby data host = 110000104a15d6b 21:12:40.924 [Lua] Lobby data matchmaking_type = 2 21:12:40.924 [Lua] Lobby data is_private = false 21:12:40.924 [Lua] Lobby data match_started = true 21:12:40.924 [Lua] Lobby data difficulty = cataclysm 21:12:40.924 [Lua] Lobby data player_slot_1 = 0:0 21:12:40.924 [Lua] Lobby data player_slot_4 = 0:0 21:12:40.924 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:40.924 [Lua] Lobby data quick_game = true 21:12:40.924 [Lua] Lobby data country_code = US 21:12:40.924 [Lua] Lobby data matchmaking = true 21:12:40.924 [Lua] Lobby data power_level = 0 21:12:40.924 [Lua] Lobby data mission_id = dlc_castle 21:12:40.924 [Lua] Lobby data mechanism = adventure 21:12:40.924 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:40.924 [Lua] Lobby data player_slot_2 = 0:0 21:12:40.924 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:40.924 [Lua] Lobby data player_slot_3 = 0:0 21:12:40.924 [Lua] Lobby data eac_authorized = true 21:12:40.924 [Lua] Set lobby end. 21:12:40.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:12:40.925 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 21:12:40.925 [Lua] [StateLoading] load_current_level 21:12:40.925 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_castle 0 21:12:40.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 21:12:40.926 [Umbra] Unload tome 21:12:40.927 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 21:12:40.927 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 21:12:40.975 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 21:12:40.983 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 21:12:40.983 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle, async-read, 21:12:41.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 21:12:41.018 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 21:12:41.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 21:12:41.380 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 21:12:44.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 21:12:44.669 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 21:12:44.686 [Lua] [LevelTransitionHandler] Level load completed! 21:12:44.686 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 462942 - use_random_directors: true - conflict_director_name: default 21:12:44.701 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:12:44.701 [Lua] checking dlc's against conflict directors 21:12:44.701 [Lua] number of factions to include 2 21:12:44.701 [Lua] number of factions added 2 21:12:44.701 [Lua] --- --- --- 21:12:44.701 [Lua] Starting... difficulty 'cataclysm' 21:12:44.701 [Lua] These are the starting conflict directors: 21:12:44.701 [Lua] skaven 21:12:44.701 [Lua] chaos 21:12:44.701 [Lua] --- --- --- 21:12:44.701 [Lua] 21:12:44.701 [Lua] DONE! Found the following directors: 21:12:44.701 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 21:12:44.701 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_exalted_sorcerer_drachenfels=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_loot_rat=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 21:12:44.701 [Lua] load_startup_enemy_packages: -------------- 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_spawn 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_troll 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_rat_ogre 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_stormfiend 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] beastmen_minotaur 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_plague_sorcerer 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_corruptor_sorcerer 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_gutter_runner 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_pack_master 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_poison_wind_globadier 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_ratling_gunner 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_warpfire_thrower 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_vortex_sorcerer 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] beastmen_standard_bearer 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_vortex 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] critter_rat 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] critter_pig 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_marauder 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_storm_vermin 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_warrior 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_clan_rat 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_slave 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_fanatic 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_plague_monk 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_marauder_with_shield 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_clan_rat_with_shield 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_berzerker 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_loot_rat 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] chaos_raider 21:12:44.701 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:12:44.701 [Lua] skaven_storm_vermin_with_shield 21:12:44.704 [Lua] ### Received rpc_level_loaded 21:12:44.704 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 355 21:12:44.704 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:12:44.720 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:12:44.720 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:12:44.738 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:12:44.738 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:12:44.738 [Lua] ### Received rpc_level_loaded 21:12:44.738 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 355 21:12:44.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:12:44.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:12:44.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:12:45.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:12:45.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:12:45.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:12:45.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:12:45.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:12:45.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:12:45.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:12:45.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:12:45.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:12:45.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:12:45.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:12:45.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:12:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:12:46.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:12:46.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:12:46.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:12:46.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:12:46.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:12:46.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:12:46.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:12:46.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:12:46.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:12:46.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:12:46.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:12:46.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:12:46.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:12:46.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:12:46.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:12:46.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:12:46.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:12:47.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:12:47.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:12:47.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:12:47.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:12:47.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:12:47.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:12:47.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:12:47.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:12:47.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:12:47.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:12:47.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:12:47.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:12:47.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:12:47.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:12:47.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:12:47.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:12:47.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:12:47.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:12:47.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:12:47.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:12:47.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:12:48.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:12:48.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:12:48.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:12:48.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:12:48.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:12:48.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:12:48.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:12:48.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:12:48.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:12:48.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:12:48.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:12:48.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:12:49.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:12:49.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:12:49.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:12:49.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:12:49.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:12:49.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:12:49.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:12:49.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:12:49.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:12:49.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:12:49.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:12:49.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:12:49.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:12:49.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:12:49.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:12:50.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:12:50.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:12:50.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:12:50.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:12:50.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:12:50.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:12:50.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:12:50.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:12:50.329 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: adventure 21:12:50.329 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:12:50.329 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world 21:12:50.329 [Umbra] Init version: 3.4.15 :: 16 threads 21:12:51.663 [Lua] Async level spawning done 21:12:51.663 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:12:52.620 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:12:52.620 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:12:52.620 [Lua] [Matchmaking] unregister rpcs 21:12:52.620 [Lua] Set lobby begin: 21:12:52.620 [Lua] Lobby data twitch_enabled = false 21:12:52.620 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:52.621 [Lua] Lobby data num_players = 1 21:12:52.621 [Lua] Lobby data difficulty_tweak = 0 21:12:52.621 [Lua] Lobby data host = 110000104a15d6b 21:12:52.621 [Lua] Lobby data matchmaking_type = 2 21:12:52.621 [Lua] Lobby data is_private = false 21:12:52.621 [Lua] Lobby data match_started = true 21:12:52.621 [Lua] Lobby data difficulty = cataclysm 21:12:52.621 [Lua] Lobby data player_slot_1 = 0:0 21:12:52.621 [Lua] Lobby data player_slot_4 = 0:0 21:12:52.621 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:52.622 [Lua] Lobby data quick_game = true 21:12:52.622 [Lua] Lobby data country_code = US 21:12:52.622 [Lua] Lobby data matchmaking = true 21:12:52.622 [Lua] Lobby data power_level = 0 21:12:52.622 [Lua] Lobby data mission_id = dlc_castle 21:12:52.622 [Lua] Lobby data mechanism = adventure 21:12:52.622 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:52.622 [Lua] Lobby data player_slot_2 = 0:0 21:12:52.622 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:52.622 [Lua] Lobby data player_slot_3 = 0:0 21:12:52.622 [Lua] Lobby data eac_authorized = true 21:12:52.622 [Lua] Set lobby end. 21:12:52.623 [Lua] [Managers] Destroying manager group: 21:12:52.624 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 21:12:52.624 [Lua] [Gamestate] Enter StateIngame HOST 21:12:52.624 [Lua] [Managers] Calling function on all managers: 21:12:52.624 [Lua] <>level = dlc_castle<> 21:12:52.624 [Lua] Set lobby begin: 21:12:52.624 [Lua] Lobby data twitch_enabled = false 21:12:52.624 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:52.624 [Lua] Lobby data num_players = 1 21:12:52.624 [Lua] Lobby data difficulty_tweak = 0 21:12:52.625 [Lua] Lobby data host = 110000104a15d6b 21:12:52.625 [Lua] Lobby data matchmaking_type = 2 21:12:52.625 [Lua] Lobby data is_private = false 21:12:52.625 [Lua] Lobby data match_started = true 21:12:52.625 [Lua] Lobby data difficulty = cataclysm 21:12:52.625 [Lua] Lobby data player_slot_1 = 0:0 21:12:52.625 [Lua] Lobby data player_slot_4 = 0:0 21:12:52.625 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:52.625 [Lua] Lobby data quick_game = true 21:12:52.625 [Lua] Lobby data country_code = US 21:12:52.625 [Lua] Lobby data matchmaking = true 21:12:52.625 [Lua] Lobby data power_level = 0 21:12:52.625 [Lua] Lobby data mission_id = dlc_castle 21:12:52.625 [Lua] Lobby data mechanism = adventure 21:12:52.625 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:52.625 [Lua] Lobby data player_slot_2 = 0:0 21:12:52.625 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:52.625 [Lua] Lobby data player_slot_3 = 0:0 21:12:52.626 [Lua] Lobby data eac_authorized = true 21:12:52.626 [Lua] Set lobby end. 21:12:52.626 [Lua] [StateIngame] Server ingame 21:12:52.628 [Lua] Set lobby begin: 21:12:52.628 [Lua] Lobby data twitch_enabled = false 21:12:52.628 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:52.628 [Lua] Lobby data num_players = 1 21:12:52.629 [Lua] Lobby data difficulty_tweak = 0 21:12:52.629 [Lua] Lobby data host = 110000104a15d6b 21:12:52.629 [Lua] Lobby data matchmaking_type = 2 21:12:52.629 [Lua] Lobby data is_private = false 21:12:52.629 [Lua] Lobby data match_started = true 21:12:52.629 [Lua] Lobby data difficulty = cataclysm 21:12:52.629 [Lua] Lobby data player_slot_1 = 0:0 21:12:52.629 [Lua] Lobby data player_slot_4 = 0:0 21:12:52.629 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:52.629 [Lua] Lobby data quick_game = true 21:12:52.629 [Lua] Lobby data country_code = US 21:12:52.629 [Lua] Lobby data matchmaking = true 21:12:52.629 [Lua] Lobby data power_level = 0 21:12:52.629 [Lua] Lobby data mission_id = dlc_castle 21:12:52.629 [Lua] Lobby data mechanism = adventure 21:12:52.629 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:52.629 [Lua] Lobby data player_slot_2 = 0:0 21:12:52.629 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:52.629 [Lua] Lobby data player_slot_3 = 0:0 21:12:52.629 [Lua] Lobby data eac_authorized = true 21:12:52.629 [Lua] Set lobby end. 21:12:52.629 [Lua] [Matchmaking] register rpcs 21:12:52.629 [Lua] GameNetworkManager:init... creating game session 21:12:52.629 [Lua] Host GameSession.make_game_session_host with session: 21:12:52.629 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:12:52.629 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:12:52.629 [Lua] [GameNetworkManager] self.is_server = true 21:12:52.629 [Network] Setting artificial MTU limit to 65536 21:12:52.636 [Lua] Switching ConflictSettings: to: default 21:12:52.636 [Lua] pacing=default 21:12:52.636 [Lua] roaming=nil 21:12:52.636 [Lua] specials=default 21:12:52.636 [Lua] debug_color=maroon 21:12:52.636 [Lua] contained_breeds=nil 21:12:52.636 [Lua] pack_spawning=default 21:12:52.636 [Lua] disabled=false 21:12:52.636 [Lua] factions=nil 21:12:52.636 [Lua] boss=default 21:12:52.636 [Lua] horde=default 21:12:52.636 [Lua] name=default 21:12:52.636 [Lua] intensity=default 21:12:52.636 [Lua] --- 21:12:52.636 [Lua] [LevelAnalysis] set_random_seed( 462942) 21:12:52.641 [Lua] [AIInterestPointSystem] Level Seed: 462942 21:12:52.641 [Lua] 21:12:52.641 [Lua] [entity_system_bag] = table 21:12:52.641 [Lua] [entity_system_bag] = metatable 21:12:52.641 [Lua] [startup_data] = table 21:12:52.641 [Lua] [entity_manager] = table 21:12:52.641 [Lua] [entity_manager] = metatable 21:12:52.641 [Lua] [unit_spawner] = table 21:12:52.641 [Lua] [unit_spawner] = metatable 21:12:52.641 [Lua] [unit_storage] = table 21:12:52.641 [Lua] [unit_storage] = metatable 21:12:52.641 [Lua] [dice_keeper] = table 21:12:52.641 [Lua] [dice_keeper] = metatable 21:12:52.641 [Lua] [is_server] = true (boolean) 21:12:52.641 [Lua] [world] = [World] 21:12:52.641 [Lua] [system_api] = table 21:12:52.641 [Lua] [entity_system] = table 21:12:52.641 [Lua] [entity_system] = metatable 21:12:52.641 [Lua] [network_lobby] = table 21:12:52.641 [Lua] [network_lobby] = metatable 21:12:52.641 [Lua] [profile_synchronizer] = table 21:12:52.641 [Lua] [profile_synchronizer] = metatable 21:12:52.641 [Lua] [level_transition_handler] = table 21:12:52.641 [Lua] [level_transition_handler] = metatable 21:12:52.641 [Lua] [num_local_human_players] = 1 (number) 21:12:52.641 [Lua] [statistics_db] = table 21:12:52.641 [Lua] [statistics_db] = metatable 21:12:52.641 [Lua] [network_server] = table 21:12:52.641 [Lua] [network_server] = metatable 21:12:52.641 [Lua] [input_manager] = table 21:12:52.641 [Lua] [input_manager] = metatable 21:12:52.641 [Lua] [network_clock] = table 21:12:52.641 [Lua] [network_clock] = metatable 21:12:52.641 [Lua] [network_transmit] = table 21:12:52.641 [Lua] [network_transmit] = metatable 21:12:52.641 [Lua] [free_flight_manager] = table 21:12:52.641 [Lua] [free_flight_manager] = metatable 21:12:52.641 [Lua] [network_manager] = table 21:12:52.641 [Lua] [network_manager] = metatable 21:12:52.641 [Lua] [network_event_delegate] = table 21:12:52.641 [Lua] [network_event_delegate] = metatable 21:12:52.641 [Lua] 21:12:52.641 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:12:52.641 [Lua] ignoring extension VersusInteractObjectiveExtension 21:12:52.641 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:12:52.641 [Lua] ignoring extension VersusSocketObjectiveExtension 21:12:52.641 [Lua] ignoring extension VersusTargetObjectiveExtension 21:12:52.641 [Lua] ignoring extension VersusMissionObjectiveExtension 21:12:52.642 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:12:52.653 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:12:52.653 [Lua] [AchievementManager] Achievements using the steam platform 21:12:52.653 [Lua] PlayerManager:add_player player_1 21:12:52.721 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 21:12:52.721 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 21:12:52.721 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 21:12:52.721 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 21:12:52.729 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 21:12:52.730 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 21:12:52.730 [Lua] [StateIngame] Level seed: 462942 21:12:52.750 [Lua] [LevelAnalysis] set_random_seed( 462942) 21:12:52.755 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:12:52.756 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:12:52.756 [Lua] [IngameUI] init 21:12:52.765 [SteamVoipClient] select_out(110000104a15d6b, off) 21:12:52.768 [Lua] cb_razer_chroma_setup 21:12:52.787 [Lua] completed 21:12:52.787 [Lua] completed 21:12:52.789 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:12:52.790 [Lua] Set lobby begin: 21:12:52.790 [Lua] Lobby data twitch_enabled = false 21:12:52.790 [Lua] Lobby data selected_mission_id = dlc_castle 21:12:52.790 [Lua] Lobby data num_players = 1 21:12:52.790 [Lua] Lobby data difficulty_tweak = 0 21:12:52.790 [Lua] Lobby data host = 110000104a15d6b 21:12:52.790 [Lua] Lobby data matchmaking_type = 2 21:12:52.790 [Lua] Lobby data is_private = false 21:12:52.790 [Lua] Lobby data match_started = true 21:12:52.790 [Lua] Lobby data difficulty = cataclysm 21:12:52.790 [Lua] Lobby data player_slot_1 = 0:0 21:12:52.790 [Lua] Lobby data player_slot_4 = 0:0 21:12:52.790 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:12:52.790 [Lua] Lobby data quick_game = true 21:12:52.790 [Lua] Lobby data country_code = US 21:12:52.790 [Lua] Lobby data matchmaking = true 21:12:52.790 [Lua] Lobby data power_level = 835 21:12:52.790 [Lua] Lobby data mission_id = dlc_castle 21:12:52.790 [Lua] Lobby data mechanism = adventure 21:12:52.790 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:12:52.790 [Lua] Lobby data player_slot_2 = 0:0 21:12:52.790 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:12:52.790 [Lua] Lobby data player_slot_3 = 0:0 21:12:52.790 [Lua] Lobby data eac_authorized = true 21:12:52.790 [Lua] Set lobby end. 21:12:52.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:12:52.791 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:52.791 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:52.791 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:52.791 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:12:52.791 [Flow] Destroyed:c_barrel_socket 21:12:52.792 [Lua] CurrentConflictSettings default 21:12:52.792 [Lua] [ConflictDirector] conflict_director is ai_ready 21:12:52.793 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:12:52.793 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:12:52.799 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:12:52.799 [Lua] Forming navigation groups in one frame 21:12:52.799 [Lua] Forming navigation groups 21:12:52.808 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 21:12:52.906 [Lua] NavigationGroupManager -> calulation time B: 0.098999999999932697 21:12:52.906 [Lua] number of nav groups: 260 21:12:52.907 [Lua] number of refined nav groups : 197 21:12:52.909 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 21:12:52.910 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.634738682210441 Normalized coefficient: 1.4809954875850635 21:12:52.912 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.550764396414161 Normalized coefficient: 1.3635461220981571 21:12:52.913 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.073434822261337 Normalized coefficient: 1.3045169193243749 21:12:52.914 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.3174499332904821 Normalized coefficient: 1.567088002997995 21:12:52.918 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 21:12:52.918 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:12:52.922 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 21:12:52.922 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.745 meters. 21:12:52.922 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:12:52.922 [Lua] [LevelAnalysis] 21:12:52.922 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:12:52.922 [Lua] [LevelAnalysis] 21:12:52.922 [Lua] [LevelAnalysis] Terror events added: 21:12:52.922 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:12:52.922 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:12:52.922 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:12:52.922 [Lua] NORMAL PATROL MAIN PATH 277.20086669921875 21:12:52.922 [Lua] [waypoints] = table 21:12:52.922 [Lua] [astar_points] = table 21:12:52.922 [Lua] [travel_dist] = 277.20087829232216 (number) 21:12:52.922 [Lua] [one_directional] = true (boolean) 21:12:52.922 [Lua] [id] = boss_6 (string) 21:12:52.922 [Lua] ----> using boss spline path! 21:12:52.922 [Lua] Adding main path event: Vector3Box(-1.75, -32.25, -14) boss_event_skaven_spline_patrol 45 table: 0000000009A1E410 21:12:52.922 [Lua] ----> using boss gizmo! 21:12:52.922 [Lua] [LevelAnalysis] section: 3, start-index: 24, end-index: 48, forbidden-dist: -48.2 start-travel-dist: 706.3, end-travel-dist: 698.5 spawn_distance 648.1 21:12:52.922 [Lua] Adding main path event: Vector3Box(6.83614, 212.462, 23.25) boss_event_chaos_troll 45 table: 0000000009A1EA80 21:12:52.922 [Lua] [LevelAnalysis] num_event_places_f: 0.84183011436462407 , num_event_places: 0 , trailing_event_fraction: 0.84183011436462407 , num_events: 1 21:12:52.922 [Lua] [LevelAnalysis] Level path distance: 1312.745171546936 21:12:52.922 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.745171546936 forbidden_dist: -1212.745171546936 21:12:52.922 [Lua] [LevelAnalysis] wanted_distance: 187.7298306135302 21:12:52.922 [Lua] [LevelAnalysis] Terror events added: 21:12:52.922 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:12:52.922 [Lua] Adding main path event: Vector3Box(-56.4899, -74.0829, -11.8849) rare_event_loot_rat 45 table: 0000000009A1EF70 21:12:52.922 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 21:12:52.924 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:12:52.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:12:52.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:12:52.930 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=67 21:12:52.930 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:12:52.931 [Lua] [Managers] Calling function on all managers: 21:12:52.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:12:52.952 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:12:52.952 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:12:52.954 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 21:12:52.954 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:12:52.981 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 21:12:52.981 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69 21:12:52.981 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 21:12:52.981 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:12:52.981 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":654265408,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:12:52.981 [Lua] [PartyManager] Player (110000104a15d6b:5) was put into party heroes (1) 21:12:52.981 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:12:53.009 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 21:12:53.009 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 21:12:53.009 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:5) to profile(4) career(4) 21:12:53.009 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:12:53.009 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":521211328,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 21:12:53.009 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:12:53.009 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:12:53.037 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 21:12:53.037 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 21:12:53.037 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:12:53.037 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:12:53.037 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":160947360,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:12:53.133 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:12:53.133 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:12:53.133 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:12:53.133 [Lua] [GameNetworkManager] destroying game object with go_id=72 21:12:53.133 [Lua] [GameNetworkManager] destroying game object with go_id=73 21:12:53.134 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:12:53.134 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:12:53.135 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:12:53.135 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:12:53.165 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 21:12:53.165 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 21:12:53.165 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:12:53.165 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:12:53.165 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":249841424,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:12:53.175 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:12:53.175 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:12:53.175 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:12:53.190 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:12:53.190 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:12:53.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:12:53.211 [Lua] [PackageManager] Force_load: wwise/pistol 21:12:53.211 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:12:53.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:12:53.273 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:12:53.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:12:53.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:12:53.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:12:53.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:12:53.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:12:53.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:12:53.329 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:12:53.347 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:12:53.347 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:12:53.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:12:53.461 [Flow] DISABLE 21:12:53.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:12:53.474 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:12:53.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:12:53.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:12:53.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:12:53.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:12:53.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:12:53.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:12:53.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:12:53.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:12:53.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:12:53.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:12:53.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:12:53.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:12:53.639 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:12:53.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:12:53.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:12:53.657 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:12:53.687 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:12:53.687 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:12:53.688 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:12:53.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:12:53.738 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:12:53.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:12:53.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:12:53.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:12:53.786 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:12:53.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:12:53.808 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:12:53.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:12:53.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:12:53.852 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:12:53.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:12:54.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:12:54.047 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:12:54.047 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:12:54.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:12:54.061 [Lua] [PackageManager] Force_load: wwise/handgun 21:12:54.061 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:12:54.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:12:54.071 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:12:54.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:12:54.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:12:54.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:12:54.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:12:54.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:12:54.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:12:54.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:12:54.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:12:54.192 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:12:54.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:12:54.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:12:54.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:12:54.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:12:54.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:12:54.401 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:12:54.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 21:12:54.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 21:12:54.715 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 21:12:54.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:12:54.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:12:54.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:12:54.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:12:54.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:12:54.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:12:54.742 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:12:54.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:12:54.783 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:12:54.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:12:54.785 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 249841424 21:12:54.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:12:54.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:12:54.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:12:54.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:12:54.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:12:54.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:12:54.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:12:54.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:12:54.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:12:55.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:12:55.128 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:12:55.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:12:55.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:12:55.185 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:12:55.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:12:55.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:12:55.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:12:55.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:12:55.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:12:55.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:12:55.234 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:12:55.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:12:55.263 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:12:55.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:12:55.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:12:55.320 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:12:55.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:12:55.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:12:55.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:12:55.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:12:55.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:12:55.497 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:12:55.497 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:12:55.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:12:55.519 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:12:55.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:12:55.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:12:55.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:12:55.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:12:55.566 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 521211328 21:12:55.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:12:55.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:12:55.573 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 654265408 21:12:55.573 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 21:12:55.575 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.575 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.575 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.575 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.575 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.575 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.575 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.575 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.575 [Lua] TalentExtension:_send_rpc_sync_talents 76 21:12:55.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:55.576 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 21:12:55.576 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 21:12:55.577 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.577 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.577 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.577 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.577 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.577 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.577 [Lua] TalentExtension:_send_rpc_sync_talents 78 21:12:55.577 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:55.578 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 21:12:55.578 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 21:12:55.579 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.579 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.579 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.579 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.579 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.579 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.579 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:12:55.579 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.579 [Lua] TalentExtension:_send_rpc_sync_talents 80 21:12:55.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:55.579 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 21:12:55.581 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-110.185, -279.521, 13.7604), Vector4(0.028939, 0.009694, -0.10266, -0.994248)) 21:12:55.583 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:55.583 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.583 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:55.583 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.583 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:55.583 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.583 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:12:55.583 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:55.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:55.583 [Lua] TalentExtension:_send_rpc_sync_talents 82 21:12:55.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:55.583 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:12:55.583 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 21:12:55.591 [Lua] Switching ConflictSettings: to: skaven 21:12:55.591 [Lua] pacing=default 21:12:55.591 [Lua] roaming=nil 21:12:55.591 [Lua] specials=skaven 21:12:55.591 [Lua] debug_color=orange 21:12:55.591 [Lua] contained_breeds=nil 21:12:55.591 [Lua] pack_spawning=skaven 21:12:55.591 [Lua] disabled=false 21:12:55.591 [Lua] factions=nil 21:12:55.591 [Lua] boss=skaven 21:12:55.591 [Lua] horde=default 21:12:55.591 [Lua] name=skaven 21:12:55.591 [Lua] intensity=default 21:12:55.591 [Lua] --- 21:12:55.593 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b652400 21:12:55.593 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b652400 21:12:55.593 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b6524a0 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b6524a0 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10e730a0 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10e730a0 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10f4b940 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10f4b940 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08ef9240 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08ef9240 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f006360 21:12:55.594 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f006360 21:12:55.672 [Lua] StateInGameRunning:_game_actually_starts() 21:12:55.672 [Lua] ################################################################################################################# 21:12:55.672 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_skulls-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:12:55.672 [Lua] ################################################################################################################# 21:12:55.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 21:12:55.672 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:12:55.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 21:12:55.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 21:12:55.775 [Lua] Commit load time data 21:13:02.975 [Window] Window => active 21:13:02.977 [Window] Window => active 21:13:03.919 [Lua] [IngameUI] menu view on_enter ingame_menu 21:13:04.616 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 21:13:04.782 [Lua] PopupManager:query_result returned result: leave_game 21:13:04.788 [Lua] [Matchmaking] Doing transition leave_game from UI 21:13:04.788 [Lua] TRANSITION leave_game nil false 21:13:04.788 [Lua] [GameNetworkManager] Leaving game... 21:13:04.788 [Lua] [GameNetworkManager] Shutting down game session host. 21:13:04.788 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:13:04.788 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:13:04.788 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=13.47 21:13:04.788 [Lua] [IngameUI] menu view on_exit ingame_menu 21:13:04.791 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:13:05.098 [Window] Window => inactive 21:13:06.940 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:13:06.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:13:06.940 [Lua] [Managers] Calling function on all managers: 21:13:06.940 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:13:06.941 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:13:06.941 [Lua] Clearing all global lookup lists 21:13:06.941 [Lua] [IngamePlayerListUI] - Destroy 21:13:06.941 [Lua] [GamePadEquipmentUI] - Destroy 21:13:06.941 [Lua] [EquipmentUI] - Destroy 21:13:06.941 [Lua] [AbilityUI] - Destroy 21:13:06.941 [Lua] [GamePadAbilityUI] - Destroy 21:13:06.941 [Lua] [IngameUI] destroy 21:13:06.941 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:13:06.941 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:13:06.941 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:13:06.941 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 5 21:13:06.942 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:13:06.942 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 21:13:06.942 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[487cfe6169a122ef]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[b218d76d2fd6f9b9]' child 6: '#ID[ef4bc887f71c182e]' 21:13:06.942 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[5685b2752d023b13]' child 5: '#ID[8ee7c54396141f77]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[b7439a060f8fc695]' 21:13:06.942 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[a63947aa9cf1b0ef]' 21:13:06.943 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[9bd41d670a5128e3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[59225eae1711a340]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[94d79ba7966c09ec]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 21:13:06.943 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2252441b0429abd4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c46a40a5c564a459]' child 7: '#ID[4a650d3fa27f37eb]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[0d7bb981eaa40870]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[359af53c6d2a32d5]' 21:13:06.943 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[60a9466a5d1db0e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[198756725522728c]' 21:13:06.945 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:13:07.663 [Lua] [Managers] Destroying manager group: 21:13:07.665 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:13:07.670 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:13:07.760 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:13:07.760 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:13:07.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:13:07.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:13:07.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:13:07.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:13:07.766 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:13:07.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:13:07.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:13:07.768 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:13:07.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:13:07.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:13:07.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:13:07.772 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:13:07.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:13:07.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:13:07.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:13:07.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:13:07.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:13:07.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:13:07.780 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:13:07.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:13:07.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:13:07.784 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:13:07.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:13:07.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:13:07.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:13:07.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:13:07.798 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:13:07.805 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:13:07.805 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:13:07.805 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:13:07.805 [Lua] [Matchmaking] unregister rpcs 21:13:07.805 [Lua] [Matchmaking] destroying 21:13:07.805 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:13:07.805 [Lua] [ChatManager] Unregistering channel 1 21:13:07.805 [Lua] [EnemyPackageLoader] network_context_destroyed 21:13:07.805 [Lua] [PartyManager] network_context_created 21:13:07.805 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:13:07.805 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:13:07.805 [Lua] [GameMechanismManager] network_context_destroyed 21:13:07.805 [SteamVoip] Leaving room f78254c6032a256d 21:13:07.805 [SteamVoipClient] select_out(110000104a15d6b, off) 21:13:07.805 [SteamVoip] Destroying room f78254c6032a256d 21:13:07.806 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:13:07.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 21:13:07.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 21:13:07.807 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 21:13:07.807 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:13:07.811 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:13:07.811 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 21:13:07.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 21:13:07.811 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:13:07.812 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:13:07.812 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 21:13:07.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer 21:13:07.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 21:13:07.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 21:13:07.813 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:13:07.813 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:13:07.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 21:13:07.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 21:13:07.813 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 21:13:07.814 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:13:07.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 21:13:07.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 21:13:07.816 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:13:07.816 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 21:13:07.820 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 21:13:07.820 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:13:07.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 21:13:07.820 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:13:07.821 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:13:07.823 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:13:07.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 21:13:07.824 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 21:13:07.826 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:13:07.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 21:13:07.829 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:13:07.829 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:13:07.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 21:13:07.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 21:13:07.831 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 21:13:07.834 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 21:13:07.834 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:13:07.841 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:13:07.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 21:13:07.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 21:13:07.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 21:13:07.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 21:13:07.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 21:13:07.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 21:13:07.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 21:13:07.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 21:13:07.845 [EACServer] [16:13:07:844] [Windows] [EAC Server] [Info] [Destroy] Called 21:13:07.846 [Lua] [LobbyHost] Destroying 21:13:07.846 [Lua] ############### UNLOADING PACKAGES ############### 21:13:07.846 [Lua] [Managers] Calling function on all managers: 21:13:07.846 [Lua] [Managers] Destroying manager group: 21:13:07.846 [Lua] [Gamestate] Enter state StateLoading 21:13:07.848 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:13:07.848 [Lua] [LobbyManager] Setting up network options 21:13:07.848 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:13:07.848 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:13:07.848 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:13:07.848 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:13:07.848 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:13:07.848 [Lua] LobbyManager:setup_network_options server_port: 27015 21:13:07.848 [Lua] registering RPCs 21:13:07.848 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:13:07.848 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:13:07.848 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:13:07.848 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:13:07.848 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:684432, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1198404736, lt:load_next_level, extra_packages:{ }) 21:13:07.848 [Lua] [LevelTransitionHandler] promote_next_level_data 21:13:07.848 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 684432 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1198404736 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:13:07.848 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:13:07.848 [SteamVoip] Creating room 99fc8d3f79b03992 21:13:07.848 [SteamVoip] Joining room 99fc8d3f79b03992 21:13:07.848 [EAC] EAC server 110000104a15d6b is initializing 21:13:07.855 [EAC] Server is also client 110000104a15d6b 21:13:07.855 [EACServer] [16:13:07:854] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF7E3B38280 LogLevel: Info. 21:13:07.855 [Lua] ### Created peer state machine for 110000104a15d6b 21:13:07.855 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 21:13:07.855 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:13:07.855 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:13:07.861 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:13:07.861 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:13:07.861 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:13:07.861 [Lua] Set lobby begin: 21:13:07.861 [Lua] Set lobby end. 21:13:07.861 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "5" and join party "nil" 21:13:07.861 [Lua] [LobbyHost] Changed state from 0 to creating 21:13:07.873 [Lua] [StateLoading] load_current_level 21:13:07.873 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:13:07.873 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:13:07.873 [Lua] [PartyManager] Register parties 21:13:07.873 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 21:13:07.873 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:13:07.898 [Umbra] Unload tome 21:13:07.922 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle 21:13:07.922 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 21:13:07.922 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 21:13:07.922 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 21:13:07.922 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 21:13:07.922 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 21:13:07.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:13:07.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:13:07.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:13:08.026 [Lua] [LobbyHost] Changed state from creating to joined 21:13:08.026 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:13:08.026 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 21:13:08.026 [Lua] [ChatManager] Registering channel 1 21:13:08.026 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:13:08.026 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:13:08.026 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:13:08.042 [Lua] [NetworkServer] Changing num_players from nil to 1 21:13:08.042 [Lua] Players: 1 21:13:08.042 [Lua] Set lobby begin: 21:13:08.042 [Lua] Lobby data mission_id = inn_level_skulls 21:13:08.042 [Lua] Lobby data mechanism = adventure 21:13:08.042 [Lua] Lobby data matchmaking_type = 3 21:13:08.042 [Lua] Lobby data eac_authorized = true 21:13:08.042 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:08.042 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:08.042 [Lua] Lobby data num_players = 1 21:13:08.042 [Lua] Lobby data matchmaking = false 21:13:08.042 [Lua] Set lobby end. 21:13:08.970 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 21:13:08.970 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:13:08.970 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 21:13:08.970 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 21:13:08.970 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 21:13:08.970 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:13:09.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:13:09.511 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:13:09.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:13:12.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:13:12.855 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:13:12.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 21:13:12.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 21:13:12.990 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 21:13:12.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 21:13:13.024 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 21:13:13.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 21:13:13.057 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 21:13:13.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:13:13.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:13:13.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:13:13.159 [Lua] [LevelTransitionHandler] Level load completed! 21:13:13.159 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 684432 - use_random_directors: true - conflict_director_name: inn_level 21:13:13.161 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:13:13.161 [Lua] checking dlc's against conflict directors 21:13:13.161 [Lua] number of factions to include 2 21:13:13.161 [Lua] Updated list weights for random: 21:13:13.161 [Lua] skaven, 0.42 (0.00-0.42) 21:13:13.161 [Lua] chaos, 0.42 (0.42-0.83) 21:13:13.161 [Lua] beastmen, 0.17 (0.83-1.00) 21:13:13.161 [Lua] Rolled random faction: 0.83796507120132446 beastmen 21:13:13.161 [Lua] Updated list weights for random: 21:13:13.161 [Lua] skaven, 0.50 (0.00-0.50) 21:13:13.161 [Lua] chaos, 0.50 (0.50-1.00) 21:13:13.161 [Lua] Rolled random faction: 0.071787819266319275 skaven 21:13:13.161 [Lua] number of factions added 2 21:13:13.161 [Lua] --- --- --- 21:13:13.161 [Lua] Starting... difficulty 'normal' 21:13:13.161 [Lua] These are the starting conflict directors: 21:13:13.161 [Lua] inn_level 21:13:13.161 [Lua] --- --- --- 21:13:13.161 [Lua] 21:13:13.161 [Lua] DONE! Found the following directors: 21:13:13.161 [Lua] (free: 35), Master hash is: 21:13:13.161 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:13:13.161 [Lua] load_startup_enemy_packages: -------------- 21:13:13.161 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:13:13.161 [Lua] critter_rat 21:13:13.176 [Lua] ### Received rpc_level_loaded 21:13:13.176 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114 21:13:13.176 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:13:13.193 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:13:13.193 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:13:13.209 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:13:13.209 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:13:13.210 [Lua] ### Received rpc_level_loaded 21:13:13.210 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114 21:13:13.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:13:13.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:13:13.227 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:13:13.227 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:13:13.227 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:13:13.227 [Umbra] Init version: 3.4.15 :: 16 threads 21:13:13.387 [Lua] Async level spawning done 21:13:13.387 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:13:14.367 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:13:14.367 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:13:14.368 [Lua] Set lobby begin: 21:13:14.368 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:14.368 [Lua] Lobby data num_players = 1 21:13:14.368 [Lua] Lobby data matchmaking = false 21:13:14.368 [Lua] Lobby data host = 110000104a15d6b 21:13:14.368 [Lua] Lobby data mission_id = inn_level_skulls 21:13:14.368 [Lua] Lobby data matchmaking_type = 3 21:13:14.368 [Lua] Lobby data country_code = US 21:13:14.368 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:14.368 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:14.368 [Lua] Lobby data mechanism = adventure 21:13:14.368 [Lua] Lobby data eac_authorized = true 21:13:14.368 [Lua] Set lobby end. 21:13:14.368 [Lua] [Managers] Destroying manager group: 21:13:14.369 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:13:14.369 [Lua] [Gamestate] Enter StateIngame HOST 21:13:14.369 [Lua] [Managers] Calling function on all managers: 21:13:14.370 [Lua] <>level = inn_level_skulls<> 21:13:14.370 [Lua] Set lobby begin: 21:13:14.370 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:14.370 [Lua] Lobby data num_players = 1 21:13:14.370 [Lua] Lobby data matchmaking = false 21:13:14.370 [Lua] Lobby data host = 110000104a15d6b 21:13:14.370 [Lua] Lobby data mission_id = inn_level_skulls 21:13:14.370 [Lua] Lobby data matchmaking_type = 3 21:13:14.370 [Lua] Lobby data country_code = US 21:13:14.370 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:14.371 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:14.371 [Lua] Lobby data mechanism = adventure 21:13:14.371 [Lua] Lobby data eac_authorized = true 21:13:14.371 [Lua] Set lobby end. 21:13:14.371 [Lua] [StateIngame] Server ingame 21:13:14.373 [Lua] Set lobby begin: 21:13:14.373 [Lua] Lobby data difficulty = normal 21:13:14.373 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:14.373 [Lua] Lobby data difficulty_tweak = 0 21:13:14.373 [Lua] Lobby data num_players = 1 21:13:14.373 [Lua] Lobby data matchmaking = false 21:13:14.373 [Lua] Lobby data host = 110000104a15d6b 21:13:14.373 [Lua] Lobby data mission_id = inn_level_skulls 21:13:14.373 [Lua] Lobby data matchmaking_type = 3 21:13:14.373 [Lua] Lobby data country_code = US 21:13:14.373 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:14.373 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:14.373 [Lua] Lobby data mechanism = adventure 21:13:14.373 [Lua] Lobby data eac_authorized = true 21:13:14.373 [Lua] Set lobby end. 21:13:14.373 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:13:14.373 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:13:14.374 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:13:14.374 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:13:14.374 [Lua] [Matchmaking] initializing 21:13:14.374 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 21:13:14.374 [Lua] [Matchmaking] register rpcs 21:13:14.374 [Lua] GameNetworkManager:init... creating game session 21:13:14.374 [Lua] Host GameSession.make_game_session_host with session: 21:13:14.374 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:13:14.374 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:13:14.374 [Lua] [GameNetworkManager] self.is_server = true 21:13:14.374 [Network] Setting artificial MTU limit to 65536 21:13:14.380 [Lua] Switching ConflictSettings: to: inn_level 21:13:14.380 [Lua] pacing=disabled 21:13:14.380 [Lua] roaming=nil 21:13:14.380 [Lua] disabled=false 21:13:14.380 [Lua] pack_spawning=disabled 21:13:14.380 [Lua] contained_breeds=nil 21:13:14.380 [Lua] boss=disabled 21:13:14.380 [Lua] horde=disabled 21:13:14.380 [Lua] specials=disabled 21:13:14.380 [Lua] name=inn_level 21:13:14.380 [Lua] intensity=disabled 21:13:14.380 [Lua] --- 21:13:14.380 [Lua] [LevelAnalysis] set_random_seed( 684432) 21:13:14.381 warning: [GwNav] NavData resource not loaded 21:13:14.381 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:13:14.381 [Lua] nested_level_name levels/inn/world 21:13:14.382 [Lua] [AIInterestPointSystem] Level Seed: 684432 21:13:14.382 [Lua] 21:13:14.382 [Lua] [entity_system_bag] = table 21:13:14.382 [Lua] [entity_system_bag] = metatable 21:13:14.382 [Lua] [startup_data] = table 21:13:14.382 [Lua] [entity_manager] = table 21:13:14.382 [Lua] [entity_manager] = metatable 21:13:14.382 [Lua] [unit_spawner] = table 21:13:14.382 [Lua] [unit_spawner] = metatable 21:13:14.382 [Lua] [unit_storage] = table 21:13:14.382 [Lua] [unit_storage] = metatable 21:13:14.382 [Lua] [dice_keeper] = table 21:13:14.382 [Lua] [dice_keeper] = metatable 21:13:14.382 [Lua] [is_server] = true (boolean) 21:13:14.382 [Lua] [world] = [World] 21:13:14.382 [Lua] [system_api] = table 21:13:14.382 [Lua] [entity_system] = table 21:13:14.382 [Lua] [entity_system] = metatable 21:13:14.382 [Lua] [network_lobby] = table 21:13:14.382 [Lua] [network_lobby] = metatable 21:13:14.382 [Lua] [profile_synchronizer] = table 21:13:14.382 [Lua] [profile_synchronizer] = metatable 21:13:14.382 [Lua] [level_transition_handler] = table 21:13:14.382 [Lua] [level_transition_handler] = metatable 21:13:14.382 [Lua] [num_local_human_players] = 1 (number) 21:13:14.382 [Lua] [statistics_db] = table 21:13:14.382 [Lua] [statistics_db] = metatable 21:13:14.382 [Lua] [network_server] = table 21:13:14.382 [Lua] [network_server] = metatable 21:13:14.382 [Lua] [input_manager] = table 21:13:14.382 [Lua] [input_manager] = metatable 21:13:14.382 [Lua] [network_clock] = table 21:13:14.382 [Lua] [network_clock] = metatable 21:13:14.382 [Lua] [network_transmit] = table 21:13:14.382 [Lua] [network_transmit] = metatable 21:13:14.382 [Lua] [free_flight_manager] = table 21:13:14.382 [Lua] [free_flight_manager] = metatable 21:13:14.382 [Lua] [network_manager] = table 21:13:14.382 [Lua] [network_manager] = metatable 21:13:14.382 [Lua] [network_event_delegate] = table 21:13:14.382 [Lua] [network_event_delegate] = metatable 21:13:14.382 [Lua] 21:13:14.382 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:13:14.382 [Lua] ignoring extension VersusInteractObjectiveExtension 21:13:14.382 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:13:14.382 [Lua] ignoring extension VersusSocketObjectiveExtension 21:13:14.382 [Lua] ignoring extension VersusTargetObjectiveExtension 21:13:14.382 [Lua] ignoring extension VersusMissionObjectiveExtension 21:13:14.382 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:13:14.386 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:13:14.386 [Lua] [AchievementManager] Achievements using the steam platform 21:13:14.386 [Lua] PlayerManager:add_player player_1 21:13:14.451 [Lua] [StateIngame] Level seed: 684432 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:13:14.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:13:14.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:13:14.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:13:14.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:13:14.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 21:13:14.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:13:14.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:13:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:13:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 21:13:14.458 [Lua] [LevelAnalysis] set_random_seed( 684432) 21:13:14.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 21:13:14.460 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 21:13:14.461 [Lua] [IngameUI] init 21:13:14.472 [SteamVoipClient] select_out(110000104a15d6b, off) 21:13:14.476 [Lua] cb_razer_chroma_setup 21:13:14.498 [Lua] completed 21:13:14.498 [Lua] completed 21:13:14.498 [Lua] completed 21:13:14.498 [Lua] completed 21:13:14.512 [Lua] completed 21:13:14.513 [Lua] completed 21:13:14.514 [Lua] [Matchmaking] Cancelling matchmaking 21:13:14.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:13:14.514 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:13:14.515 [Lua] Set lobby begin: 21:13:14.515 [Lua] Lobby data difficulty = normal 21:13:14.515 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:14.515 [Lua] Lobby data power_level = 0 21:13:14.515 [Lua] Lobby data difficulty_tweak = 0 21:13:14.515 [Lua] Lobby data num_players = 1 21:13:14.515 [Lua] Lobby data matchmaking = false 21:13:14.515 [Lua] Lobby data host = 110000104a15d6b 21:13:14.515 [Lua] Lobby data mission_id = inn_level_skulls 21:13:14.515 [Lua] Lobby data matchmaking_type = 3 21:13:14.515 [Lua] Lobby data country_code = US 21:13:14.515 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:14.515 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:14.515 [Lua] Lobby data mechanism = adventure 21:13:14.515 [Lua] Lobby data eac_authorized = true 21:13:14.515 [Lua] Set lobby end. 21:13:14.515 [Flow] complete_skittergate_legend true 21:13:14.515 [Flow] complete_all_helmgart_levels_recruit true 21:13:14.516 [Flow] WitchHunterLevel:35 21:13:14.516 [Flow] LeaderYes 21:13:14.516 [Flow] ALL PC XP:304250 21:13:14.516 [Flow] Has "bogenhafen" DLC:true 21:13:14.516 [Flow] WH XP:60850 21:13:14.516 [Flow] Number of crafted items:5804 21:13:14.516 [Flow] Has "pre_order" DLC:true 21:13:14.516 [Flow] Sum of Powe Levels:1500 21:13:14.516 [Flow] lodestone diff 1:false 21:13:14.517 [Flow] magnus and forest activated 21:13:14.517 [Flow] magnus and forest activated 21:13:14.517 [Flow] cemetery and forest activated 21:13:14.517 [Flow] magnus and cemetery 21:13:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:14.517 [Flow] ALL RUNES ACTIVATED 21:13:14.517 [Flow] magnus and forest activated 21:13:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:14.517 [Flow] ALL RUNES ACTIVATED 21:13:14.517 [Flow] cemetery and forest activated 21:13:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:14.517 [Flow] ALL RUNES ACTIVATED 21:13:14.517 [Flow] magnus and forest activated 21:13:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:14.517 [Flow] ALL RUNES ACTIVATED 21:13:14.517 [Flow] magnus and cemetery 21:13:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:14.517 [Flow] ALL RUNES ACTIVATED 21:13:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:14.518 [Lua] CurrentConflictSettings inn_level 21:13:14.518 [Lua] [ConflictDirector] conflict_director is ai_ready 21:13:14.518 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:13:14.518 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:13:14.519 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:13:14.519 [Lua] Forming navigation groups in one frame 21:13:14.519 [Lua] Forming navigation groups 21:13:14.530 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 21:13:14.531 [Lua] NavigationGroupManager -> calulation time B: 0 21:13:14.531 [Lua] number of nav groups: 42 21:13:14.531 [Lua] number of refined nav groups : 23 21:13:14.532 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 21:13:14.532 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:13:14.532 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:13:14.532 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:13:14.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:13:14.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:13:14.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:13:14.534 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 21:13:14.534 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:13:14.534 [Lua] [Managers] Calling function on all managers: 21:13:14.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:13:14.561 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:13:14.561 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:13:14.652 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 21:13:14.652 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:13:14.652 [Lua] [IngamePlayerListUI] - Destroy 21:13:14.652 [Lua] [GamePadEquipmentUI] - Destroy 21:13:14.652 [Lua] [EquipmentUI] - Destroy 21:13:14.652 [Lua] [AbilityUI] - Destroy 21:13:14.652 [Lua] [GamePadAbilityUI] - Destroy 21:13:14.658 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104a15d6b 21:13:14.658 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 110000104a15d6b 21:13:14.658 [Lua] Set lobby begin: 21:13:14.658 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:14.658 [Lua] Lobby data num_players = 1 21:13:14.658 [Lua] Lobby data difficulty_tweak = 0 21:13:14.658 [Lua] Lobby data host = 110000104a15d6b 21:13:14.659 [Lua] Lobby data matchmaking_type = 3 21:13:14.659 [Lua] Lobby data difficulty = normal 21:13:14.659 [Lua] Lobby data player_slot_1 = 0:0 21:13:14.659 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:14.659 [Lua] Lobby data player_slot_4 = 0:0 21:13:14.659 [Lua] Lobby data country_code = US 21:13:14.659 [Lua] Lobby data matchmaking = false 21:13:14.659 [Lua] Lobby data power_level = 0 21:13:14.659 [Lua] Lobby data mission_id = inn_level_skulls 21:13:14.659 [Lua] Lobby data mechanism = adventure 21:13:14.659 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:14.659 [Lua] Lobby data player_slot_2 = 0:0 21:13:14.659 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:14.659 [Lua] Lobby data player_slot_3 = 0:0 21:13:14.659 [Lua] Lobby data eac_authorized = true 21:13:14.659 [Lua] Set lobby end. 21:13:14.659 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(5) career(1) 21:13:14.659 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:13:14.659 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1329782016,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}} 21:13:14.659 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:13:14.659 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:13:14.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:13:14.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:13:14.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:13:14.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:13:14.667 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:13:14.667 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:13:14.667 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:13:14.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:13:14.675 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:13:14.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:13:14.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:13:14.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:13:14.691 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:13:14.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:13:14.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:13:14.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:13:14.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:13:14.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:13:14.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:13:14.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:13:14.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:13:14.719 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:13:14.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:13:14.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:13:14.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:13:14.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:13:14.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:13:14.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:13:14.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:13:14.730 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:13:14.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:13:14.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:13:14.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:13:14.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:13:14.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:13:14.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:13:14.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:13:14.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:13:14.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:13:14.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:13:14.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:13:14.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:13:14.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:13:14.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:13:14.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:13:14.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:13:14.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:13:14.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:13:14.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:13:14.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:13:14.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:13:14.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:13:14.811 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:13:14.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:13:15.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:13:15.027 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:13:15.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:13:15.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:13:15.084 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:13:15.085 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:13:15.112 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:13:15.112 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:13:15.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:13:15.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:13:15.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:13:15.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:13:15.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:13:15.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:13:15.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:13:15.213 [Flow] DISABLE 21:13:15.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:13:15.239 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:13:15.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:13:15.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:13:15.426 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:13:15.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:13:15.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:13:15.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:13:15.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:13:15.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:13:15.495 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:13:15.495 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:13:15.517 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:13:15.517 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:13:15.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:13:15.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:13:15.773 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:13:15.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:13:15.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:13:15.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:13:15.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:13:15.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:13:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:13:15.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:13:15.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:13:15.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:13:15.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:13:15.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:13:15.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:13:15.849 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:13:15.849 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:13:15.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:13:15.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:13:15.851 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1329782016 21:13:15.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:13:15.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:13:15.852 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:13:15.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:15.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:15.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:15.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:15.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:15.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:15.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:15.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:15.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:15.854 [Lua] TalentExtension:_send_rpc_sync_talents 42 21:13:15.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:15.854 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:13:15.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cb67ca0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cb67ca0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cb676e0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cb676e0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1133aaf0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1133aaf0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1133a5b0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1133a5b0 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cb67590 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cb67590 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cb67840 21:13:15.856 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cb67840 21:13:15.859 [Lua] Players are leaving the safe zone 21:13:15.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:13:15.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:13:15.907 [Lua] StateInGameRunning:_game_actually_starts() 21:13:15.907 [Lua] [GameModeInn] Start menu closed 21:13:15.907 [Lua] [GameModeInn] Start menu opened 21:13:15.907 [Lua] ################################################################################################################# 21:13:15.907 [Lua] [Loading Time]: 00:00:09 [Transition]: dlc_castle-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:13:15.907 [Lua] ################################################################################################################# 21:13:15.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 21:13:15.907 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:13:15.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 21:13:16.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 21:13:16.006 [Lua] Commit load time data 21:13:19.359 [Lua] Set lobby begin: 21:13:19.359 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:19.359 [Lua] Lobby data num_players = 1 21:13:19.359 [Lua] Lobby data difficulty_tweak = 0 21:13:19.359 [Lua] Lobby data host = 110000104a15d6b 21:13:19.359 [Lua] Lobby data matchmaking_type = 3 21:13:19.359 [Lua] Lobby data difficulty = normal 21:13:19.359 [Lua] Lobby data player_slot_1 = 0:0 21:13:19.359 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:19.359 [Lua] Lobby data player_slot_4 = 0:0 21:13:19.359 [Lua] Lobby data country_code = US 21:13:19.360 [Lua] Lobby data matchmaking = false 21:13:19.360 [Lua] Lobby data power_level = 835 21:13:19.360 [Lua] Lobby data mission_id = inn_level_skulls 21:13:19.360 [Lua] Lobby data mechanism = adventure 21:13:19.360 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:19.360 [Lua] Lobby data player_slot_2 = 0:0 21:13:19.360 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:19.360 [Lua] Lobby data player_slot_3 = 0:0 21:13:19.360 [Lua] Lobby data eac_authorized = true 21:13:19.360 [Lua] Set lobby end. 21:13:21.676 [Window] Window => active 21:13:21.677 [Window] Window => active 21:13:30.824 [Lua] [IngameUI] menu view on_enter start_game_view 21:13:30.826 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cbbee80 21:13:30.826 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:13:30.829 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:13:30.829 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:13:30.829 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:13:30.830 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:13:31.493 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 21:13:31.493 [Lua] ............................................................................................................ 21:13:31.493 [Lua] ............................................................................................................ 21:13:31.493 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:13:31.493 [Lua] ............................................................................................................ 21:13:31.493 [Lua] ............................................................................................................ 21:13:31.501 [Lua] [Matchmaking] Cancelling matchmaking 21:13:31.501 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:13:31.507 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:13:31.507 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:13:31.508 [Lua] Set lobby begin: 21:13:31.508 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:31.508 [Lua] Lobby data num_players = 1 21:13:31.508 [Lua] Lobby data difficulty_tweak = 0 21:13:31.508 [Lua] Lobby data host = 110000104a15d6b 21:13:31.508 [Lua] Lobby data matchmaking_type = 3 21:13:31.508 [Lua] Lobby data difficulty = cataclysm 21:13:31.508 [Lua] Lobby data player_slot_1 = 0:0 21:13:31.508 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:31.508 [Lua] Lobby data player_slot_4 = 0:0 21:13:31.508 [Lua] Lobby data country_code = US 21:13:31.508 [Lua] Lobby data matchmaking = false 21:13:31.508 [Lua] Lobby data power_level = 835 21:13:31.508 [Lua] Lobby data mission_id = inn_level_skulls 21:13:31.508 [Lua] Lobby data mechanism = adventure 21:13:31.508 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:31.508 [Lua] Lobby data player_slot_2 = 0:0 21:13:31.508 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:31.508 [Lua] Lobby data player_slot_3 = 0:0 21:13:31.508 [Lua] Lobby data eac_authorized = true 21:13:31.508 [Lua] Set lobby end. 21:13:31.508 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:13:31.508 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 21:13:31.508 [Lua] Set lobby begin: 21:13:31.508 [Lua] Lobby data twitch_enabled = false 21:13:31.509 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:31.509 [Lua] Lobby data num_players = 1 21:13:31.509 [Lua] Lobby data difficulty_tweak = 0 21:13:31.509 [Lua] Lobby data host = 110000104a15d6b 21:13:31.509 [Lua] Lobby data matchmaking_type = 1 21:13:31.509 [Lua] Lobby data match_started = true 21:13:31.509 [Lua] Lobby data difficulty = cataclysm 21:13:31.509 [Lua] Lobby data player_slot_1 = 0:0 21:13:31.509 [Lua] Lobby data player_slot_4 = 0:0 21:13:31.509 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:31.509 [Lua] Lobby data quick_game = true 21:13:31.509 [Lua] Lobby data country_code = US 21:13:31.509 [Lua] Lobby data matchmaking = true 21:13:31.509 [Lua] Lobby data power_level = 835 21:13:31.509 [Lua] Lobby data mission_id = inn_level_skulls 21:13:31.509 [Lua] Lobby data mechanism = adventure 21:13:31.509 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:31.509 [Lua] Lobby data player_slot_2 = 0:0 21:13:31.509 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:31.509 [Lua] Lobby data player_slot_3 = 0:0 21:13:31.509 [Lua] Lobby data eac_authorized = true 21:13:31.509 [Lua] Set lobby end. 21:13:31.509 [Lua] Set lobby begin: 21:13:31.509 [Lua] Lobby data twitch_enabled = false 21:13:31.509 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:13:31.509 [Lua] Lobby data num_players = 1 21:13:31.509 [Lua] Lobby data difficulty_tweak = 0 21:13:31.509 [Lua] Lobby data host = 110000104a15d6b 21:13:31.509 [Lua] Lobby data matchmaking_type = 1 21:13:31.510 [Lua] Lobby data is_private = false 21:13:31.510 [Lua] Lobby data match_started = true 21:13:31.510 [Lua] Lobby data difficulty = cataclysm 21:13:31.510 [Lua] Lobby data player_slot_1 = 0:0 21:13:31.510 [Lua] Lobby data player_slot_4 = 0:0 21:13:31.510 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:31.510 [Lua] Lobby data quick_game = true 21:13:31.510 [Lua] Lobby data country_code = US 21:13:31.510 [Lua] Lobby data matchmaking = true 21:13:31.510 [Lua] Lobby data power_level = 835 21:13:31.510 [Lua] Lobby data mission_id = inn_level_skulls 21:13:31.510 [Lua] Lobby data mechanism = adventure 21:13:31.510 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:31.510 [Lua] Lobby data player_slot_2 = 0:0 21:13:31.510 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:31.510 [Lua] Lobby data player_slot_3 = 0:0 21:13:31.510 [Lua] Lobby data eac_authorized = true 21:13:31.510 [Lua] Set lobby end. 21:13:31.510 [Lua] [ChatManager][1]System: Starting hosted game... 21:13:31.510 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:13:31.510 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:13:31.612 [Lua] [IngameUI] menu view on_exit start_game_view 21:13:31.612 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:13:31.612 [Save] Saving `save_data` 21:13:31.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:13:31.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:13:31.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:13:31.614 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cbbee80 21:13:31.618 [Save] Save done 21:13:31.777 [Window] Window => inactive 21:13:35.478 [Lua] [PlayFabMirrorBase] _commit_internal "9" 21:13:35.478 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:13:35.488 [Lua] generate_backend_stats 110000104a15d6b:1 21:13:35.535 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:13:35.535 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:13:35.539 [Lua] [PlayFabMirrorBase] commit result "success", "9" 21:13:36.320 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:13:36.320 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:13:36.324 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:13:36.325 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls dlc_bastion 0 21:13:36.325 [Lua] Set lobby begin: 21:13:36.325 [Lua] Lobby data twitch_enabled = false 21:13:36.325 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:36.325 [Lua] Lobby data num_players = 1 21:13:36.325 [Lua] Lobby data difficulty_tweak = 0 21:13:36.325 [Lua] Lobby data host = 110000104a15d6b 21:13:36.325 [Lua] Lobby data matchmaking_type = 2 21:13:36.325 [Lua] Lobby data is_private = false 21:13:36.325 [Lua] Lobby data match_started = true 21:13:36.325 [Lua] Lobby data difficulty = cataclysm 21:13:36.325 [Lua] Lobby data player_slot_1 = 0:0 21:13:36.325 [Lua] Lobby data player_slot_4 = 0:0 21:13:36.325 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:36.325 [Lua] Lobby data quick_game = true 21:13:36.325 [Lua] Lobby data country_code = US 21:13:36.325 [Lua] Lobby data matchmaking = true 21:13:36.325 [Lua] Lobby data power_level = 835 21:13:36.325 [Lua] Lobby data mission_id = inn_level_skulls 21:13:36.325 [Lua] Lobby data mechanism = adventure 21:13:36.325 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:36.325 [Lua] Lobby data player_slot_2 = 0:0 21:13:36.325 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:36.325 [Lua] Lobby data player_slot_3 = 0:0 21:13:36.325 [Lua] Lobby data eac_authorized = true 21:13:36.325 [Lua] Set lobby end. 21:13:36.325 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:13:36.325 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bastion, mc:adventure, gm:adventure, env:0, seed:790312, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:598274176, lt:load_next_level, extra_packages:{ }) 21:13:36.325 [Lua] [NetworkServer] Entering post game 21:13:36.325 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:13:36.325 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 21:13:36.326 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:877: in function game_update [11] @scripts/boot.lua:611:in function [1] self = table: 000000000FDA0FA0 [2] self = table: 000000000032BB30; game_server_lobby_client = nil [3] self = table: 000000000032BB30 [4] self = table: 000000000032BB30; dt = nil; t = nil; verify_dlc_data = table: 000000000C72D320; active_peers = table: 00000000058158C0; is_done = true; success = true [5] self = table: 000000000C2061A0; dt = 0.0017408519051969051; t = 1530.4015706380014; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 000000000C2061A0; dt = 0.0017408519051969051 [7] hook_chain = [function] [8] self = table: 0000000008914730; dt = 0.0017408519051969051; main_t = 1530.4015706380014; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 20.807152910158038 [9] self = table: 0000000002351620; dt = 0.0017408519051969051; t = 1530.4015706380014 [10] self = table: 0000000000096B00; real_world_dt = 0.0017408519051969051; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0017408519051969051; t = 1530.4015706380014 [11] dt = 0.0017408519051969051 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000D932D20; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000009F19610; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F0EB8E0; _disable_spawning_reasons = table: 0000000009B82CE0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F2AF400; _mutator_handler = table: 000000000D2C0F60; network_server = table: 0000000005D6E700; _game_mode = table: 000000000FDA0FD0; _profile_synchronizer = table: 000000001080A620; _lobby_host = table: 000000000D53F550; _level_key = "inn_level_skulls"; _network_transmit = table: 000000000C96DD10; _flow_set_data = table: 00000000082F2D00; is_server = true; network_event_delegate = table: 00000000090874E0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000C2061A0; search_config = table: 000000000D635390; _verify_dlc_data = table: 000000000C72D320; _network_server = table: 0000000005D6E700; _lobby = table: 000000000D53F550; _statistics_db = table: 000000000D932D20; _network_transmit = table: 000000000C96DD10; state_context = table: 0000000001A9DED0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000C2061A0; search_config = table: 000000000D635390; _verify_dlc_data = table: 000000000C72D320; _network_server = table: 0000000005D6E700; _lobby = table: 000000000D53F550; _statistics_db = table: 000000000D932D20; _network_transmit = table: 000000000C96DD10; state_context = table: 0000000001A9DED0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000C2061A0; search_config = table: 000000000D635390; _verify_dlc_data = table: 000000000C72D320; _network_server = table: 0000000005D6E700; _lobby = table: 000000000D53F550; _statistics_db = table: 000000000D932D20; _network_transmit = table: 000000000C96DD10; state_context = table: 0000000001A9DED0; [5] network_server = table: 0000000005D6E700; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000C2061D0; _state = table: 000000000032BB30; _level_weights = table: 000000000CE640B0; statistics_db = table: 000000000D932D20; is_server = true; lobby_finder = table: 000000000CE37100; network_event_delegate = table: 00000000090874E0; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000D53F550; profile_update_time = 0; debug = table: 000000000A336A80; params = table: 000000000F28D230; profile_synchronizer = table: 000000001080A620; _power_level_timer = 1534.6368206568877; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 0000000001A9DED0; party_owned_dlcs = table: 000000000CE64080; network_transmit = table: 000000000C96DD10; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000C68E3C0; peers_to_sync = table: 000000000CE370D0; [6] network_server = table: 0000000005D6E700; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000C2061D0; _state = table: 000000000032BB30; _level_weights = table: 000000000CE640B0; statistics_db = table: 000000000D932D20; is_server = true; lobby_finder = table: 000000000CE37100; network_event_delegate = table: 00000000090874E0; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000D53F550; profile_update_time = 0; debug = table: 000000000A336A80; params = table: 000000000F28D230; profile_synchronizer = table: 000000001080A620; _power_level_timer = 1534.6368206568877; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 0000000001A9DED0; party_owned_dlcs = table: 000000000CE64080; network_transmit = table: 000000000C96DD10; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000C68E3C0; peers_to_sync = table: 000000000CE370D0; [8] world_name = "level_world"; entity_system_bag = table: 000000000E1A8A30; network_server = table: 0000000005D6E700; entity_system = table: 0000000011201C70; parent = table: 0000000000096B00; _level_flow_events = table: 000000000FA4E970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000018E72F0; profile_synchronizer = table: 000000001080A620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC41830; num_local_human_players = 1; _ping_reporter = table: 00000000113B9C10; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0017408519051969051; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000009775190; network_event_delegate = table: 00000000090874E0; machines = table: 0000000007B0DB70; _camera_carrier = table: 00000000113B9E60; free_flight_manager = table: 0000000006B348B0; network_transmit = table: 000000000C96DD10; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D932D20; _lobby_host = table: 000000000D53F550; dice_keeper = table: 00000000015C5F70; network_clock = table: 0000000010952C20; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000008914730; [10] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A0CB6D0; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:13:36.326 [Lua] [LevelTransitionHandler] promote_next_level_data 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_bastion 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 790312 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = default 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 598274176 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:13:36.326 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:13:36.326 [Lua] [NetworkServer] Entering post game 21:13:36.326 [Save] Saving `save_data` 21:13:36.326 [Lua] gm_event_end_conditions_met false false 21:13:36.327 [Lua] [PlayFabMirrorBase] Force commit 21:13:36.327 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:13:36.327 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:13:36.327 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:13:36.327 [Lua] TRANSITION nil nil load_next_level 21:13:36.327 [Lua] Transition type "load_next_level", is server: true 21:13:36.327 [Lua] [GameNetworkManager] Leaving game... 21:13:36.327 [Lua] [GameNetworkManager] Shutting down game session host. 21:13:36.327 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:13:36.327 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:13:36.327 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.81 21:13:36.329 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 21:13:36.329 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:13:36.329 [Lua] [PlayFabMirrorBase] commit result "success", "10" 21:13:36.330 [Save] Save done 21:13:36.330 [Save] Saving `save_data` 21:13:36.335 [Save] Save done 21:13:36.335 [Save] Saving `save_data` 21:13:36.339 [Save] Save done 21:13:38.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:13:38.377 [Lua] [Managers] Calling function on all managers: 21:13:38.377 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:13:38.377 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:13:38.377 [Lua] Clearing all global lookup lists 21:13:38.378 [Lua] [IngamePlayerListUI] - Destroy 21:13:38.378 [Lua] [GamePadEquipmentUI] - Destroy 21:13:38.378 [Lua] [EquipmentUI] - Destroy 21:13:38.378 [Lua] [AbilityUI] - Destroy 21:13:38.378 [Lua] [GamePadAbilityUI] - Destroy 21:13:38.378 [Lua] [IngameUI] destroy 21:13:38.379 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:13:38.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 21:13:38.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 21:13:38.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 21:13:38.513 [Lua] [Managers] Destroying manager group: 21:13:38.513 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:13:38.515 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:13:38.555 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:13:38.555 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 21:13:38.555 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:13:38.555 [Lua] [Matchmaking] unregister rpcs 21:13:38.555 [Lua] ############### UNLOADING PACKAGES ############### 21:13:38.555 [Lua] [Managers] Calling function on all managers: 21:13:38.555 [Lua] [Managers] Destroying manager group: 21:13:38.555 [Lua] [Gamestate] Enter state StateLoading 21:13:38.556 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:13:38.556 [Lua] [Matchmaking] register rpcs 21:13:38.556 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:13:38.556 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:13:38.556 [Lua] Set lobby begin: 21:13:38.556 [Lua] Lobby data twitch_enabled = false 21:13:38.556 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:38.556 [Lua] Lobby data num_players = 1 21:13:38.556 [Lua] Lobby data difficulty_tweak = 0 21:13:38.557 [Lua] Lobby data host = 110000104a15d6b 21:13:38.557 [Lua] Lobby data matchmaking_type = 2 21:13:38.557 [Lua] Lobby data is_private = false 21:13:38.557 [Lua] Lobby data match_started = true 21:13:38.557 [Lua] Lobby data difficulty = cataclysm 21:13:38.557 [Lua] Lobby data player_slot_1 = 0:0 21:13:38.557 [Lua] Lobby data player_slot_4 = 0:0 21:13:38.557 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:38.557 [Lua] Lobby data quick_game = true 21:13:38.557 [Lua] Lobby data country_code = US 21:13:38.557 [Lua] Lobby data matchmaking = true 21:13:38.557 [Lua] Lobby data power_level = 0 21:13:38.557 [Lua] Lobby data mission_id = inn_level_skulls 21:13:38.557 [Lua] Lobby data mechanism = adventure 21:13:38.557 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:38.557 [Lua] Lobby data player_slot_2 = 0:0 21:13:38.557 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:38.557 [Lua] Lobby data player_slot_3 = 0:0 21:13:38.557 [Lua] Lobby data eac_authorized = true 21:13:38.557 [Lua] Set lobby end. 21:13:38.557 [Lua] registering RPCs 21:13:38.557 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:13:38.557 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:13:38.557 [Lua] Set lobby begin: 21:13:38.557 [Lua] Lobby data twitch_enabled = false 21:13:38.557 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:38.557 [Lua] Lobby data num_players = 1 21:13:38.557 [Lua] Lobby data difficulty_tweak = 0 21:13:38.557 [Lua] Lobby data host = 110000104a15d6b 21:13:38.557 [Lua] Lobby data matchmaking_type = 2 21:13:38.557 [Lua] Lobby data is_private = false 21:13:38.557 [Lua] Lobby data match_started = true 21:13:38.557 [Lua] Lobby data difficulty = cataclysm 21:13:38.557 [Lua] Lobby data player_slot_1 = 0:0 21:13:38.557 [Lua] Lobby data player_slot_4 = 0:0 21:13:38.557 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:38.557 [Lua] Lobby data quick_game = true 21:13:38.557 [Lua] Lobby data country_code = US 21:13:38.558 [Lua] Lobby data matchmaking = true 21:13:38.558 [Lua] Lobby data power_level = 0 21:13:38.558 [Lua] Lobby data mission_id = dlc_bastion 21:13:38.558 [Lua] Lobby data mechanism = adventure 21:13:38.558 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:38.558 [Lua] Lobby data player_slot_2 = 0:0 21:13:38.558 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:38.558 [Lua] Lobby data player_slot_3 = 0:0 21:13:38.558 [Lua] Lobby data eac_authorized = true 21:13:38.558 [Lua] Set lobby end. 21:13:38.558 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:13:38.559 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 21:13:38.559 [Lua] [StateLoading] load_current_level 21:13:38.559 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bastion 0 21:13:38.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 21:13:38.561 [Umbra] Unload tome 21:13:38.561 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 21:13:38.561 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 21:13:38.612 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 21:13:38.620 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 21:13:38.620 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion, async-read, 21:13:38.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 21:13:38.655 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 21:13:38.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 21:13:38.990 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 21:13:42.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 21:13:42.257 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 21:13:42.273 [Lua] [LevelTransitionHandler] Level load completed! 21:13:42.273 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 790312 - use_random_directors: true - conflict_director_name: default 21:13:42.286 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:13:42.286 [Lua] checking dlc's against conflict directors 21:13:42.286 [Lua] number of factions to include 3 21:13:42.286 [Lua] number of factions added 2 21:13:42.286 [Lua] --- --- --- 21:13:42.286 [Lua] Starting... difficulty 'cataclysm' 21:13:42.286 [Lua] These are the starting conflict directors: 21:13:42.286 [Lua] chaos 21:13:42.286 [Lua] default 21:13:42.286 [Lua] --- --- --- 21:13:42.286 [Lua] 21:13:42.286 [Lua] Looking for a new director: 21:13:42.286 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 21:13:42.286 [Lua] ->trying director: skaven 21:13:42.286 [Lua] --> success! 21:13:42.286 [Lua] --> re-used the same breeds 21:13:42.286 [Lua] 21:13:42.286 [Lua] Looking for a new director: 21:13:42.286 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 21:13:42.286 [Lua] ->trying director: skaven 21:13:42.286 [Lua] --> success! 21:13:42.286 [Lua] --> re-used the same breeds 21:13:42.286 [Lua] 21:13:42.286 [Lua] Looking for a new director: 21:13:42.286 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 21:13:42.286 [Lua] ->trying director: default 21:13:42.286 [Lua] --> success! 21:13:42.286 [Lua] --> re-used the same breeds 21:13:42.286 [Lua] 21:13:42.286 [Lua] Looking for a new director: 21:13:42.286 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 21:13:42.286 [Lua] ->trying director: chaos 21:13:42.286 [Lua] --> success! 21:13:42.286 [Lua] --> re-used the same breeds 21:13:42.286 [Lua] 21:13:42.286 [Lua] DONE! Found the following directors: 21:13:42.286 [Lua] skaven 21:13:42.286 [Lua] skaven 21:13:42.286 [Lua] default 21:13:42.286 [Lua] chaos 21:13:42.286 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 21:13:42.286 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, chaos_dummy_exalted_sorcerer_drachenfels=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:13:42.286 [Lua] load_startup_enemy_packages: -------------- 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_spawn 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_troll 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_rat_ogre 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_stormfiend 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] beastmen_minotaur 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_plague_sorcerer 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_corruptor_sorcerer 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_gutter_runner 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_pack_master 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_poison_wind_globadier 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_ratling_gunner 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_warpfire_thrower 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_vortex_sorcerer 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] beastmen_standard_bearer 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_vortex 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] critter_rat 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] critter_pig 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_marauder 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_storm_vermin 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_dummy_exalted_sorcerer_drachenfels 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_warrior 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_storm_vermin_with_shield 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_clan_rat 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_loot_rat 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] skaven_slave 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_fanatic 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_marauder_with_shield 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_raider 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:13:42.286 [Lua] chaos_berzerker 21:13:42.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:13:42.287 [Lua] skaven_clan_rat_with_shield 21:13:42.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:13:42.287 [Lua] skaven_plague_monk 21:13:42.291 [Lua] ### Received rpc_level_loaded 21:13:42.291 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 241 21:13:42.291 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:13:42.308 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:13:42.308 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:13:42.324 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:13:42.324 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:13:42.325 [Lua] ### Received rpc_level_loaded 21:13:42.325 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 241 21:13:42.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:13:42.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:13:42.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:13:42.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:13:42.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:13:42.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:13:42.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:13:42.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:13:42.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:13:43.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:13:43.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:13:43.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:13:43.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:13:43.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:13:43.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:13:43.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:13:43.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:13:43.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:13:43.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:13:43.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:13:43.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:13:43.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:13:43.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:13:43.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:13:44.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:13:44.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:13:44.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:13:44.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:13:44.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:13:44.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:13:44.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:13:44.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:13:44.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:13:44.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:13:44.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:13:44.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:13:44.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:13:44.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:13:44.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:13:45.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:13:45.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:13:45.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:13:45.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:13:45.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:13:45.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:13:45.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:13:45.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:13:45.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:13:45.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:13:45.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:13:45.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:13:45.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:13:45.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:13:45.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:13:45.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:13:45.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:13:45.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 21:13:45.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 21:13:45.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 21:13:45.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:13:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:13:46.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:13:46.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:13:46.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:13:46.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:13:46.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:13:46.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:13:46.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:13:46.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:13:46.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:13:46.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:13:46.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:13:46.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:13:46.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:13:46.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:13:47.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:13:47.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:13:47.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:13:47.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:13:47.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:13:47.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:13:47.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:13:47.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:13:47.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:13:47.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:13:47.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:13:47.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:13:47.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:13:47.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:13:47.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:13:48.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:13:48.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:13:48.065 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: adventure 21:13:48.065 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:13:48.065 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_bastion/world 21:13:48.065 [Umbra] Init version: 3.4.15 :: 16 threads 21:13:48.992 [Lua] Async level spawning done 21:13:48.992 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:13:49.972 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:13:49.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:13:49.972 [Lua] [Matchmaking] unregister rpcs 21:13:49.972 [Lua] Set lobby begin: 21:13:49.972 [Lua] Lobby data twitch_enabled = false 21:13:49.973 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:49.973 [Lua] Lobby data num_players = 1 21:13:49.973 [Lua] Lobby data difficulty_tweak = 0 21:13:49.973 [Lua] Lobby data host = 110000104a15d6b 21:13:49.973 [Lua] Lobby data matchmaking_type = 2 21:13:49.974 [Lua] Lobby data is_private = false 21:13:49.974 [Lua] Lobby data match_started = true 21:13:49.974 [Lua] Lobby data difficulty = cataclysm 21:13:49.974 [Lua] Lobby data player_slot_1 = 0:0 21:13:49.974 [Lua] Lobby data player_slot_4 = 0:0 21:13:49.975 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:49.975 [Lua] Lobby data quick_game = true 21:13:49.975 [Lua] Lobby data country_code = US 21:13:49.975 [Lua] Lobby data matchmaking = true 21:13:49.975 [Lua] Lobby data power_level = 0 21:13:49.975 [Lua] Lobby data mission_id = dlc_bastion 21:13:49.975 [Lua] Lobby data mechanism = adventure 21:13:49.975 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:49.975 [Lua] Lobby data player_slot_2 = 0:0 21:13:49.975 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:49.975 [Lua] Lobby data player_slot_3 = 0:0 21:13:49.975 [Lua] Lobby data eac_authorized = true 21:13:49.976 [Lua] Set lobby end. 21:13:49.976 [Lua] [Managers] Destroying manager group: 21:13:49.977 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 21:13:49.977 [Lua] [Gamestate] Enter StateIngame HOST 21:13:49.977 [Lua] [Managers] Calling function on all managers: 21:13:49.977 [Lua] <>level = dlc_bastion<> 21:13:49.977 [Lua] Set lobby begin: 21:13:49.977 [Lua] Lobby data twitch_enabled = false 21:13:49.977 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:49.977 [Lua] Lobby data num_players = 1 21:13:49.977 [Lua] Lobby data difficulty_tweak = 0 21:13:49.977 [Lua] Lobby data host = 110000104a15d6b 21:13:49.977 [Lua] Lobby data matchmaking_type = 2 21:13:49.977 [Lua] Lobby data is_private = false 21:13:49.978 [Lua] Lobby data match_started = true 21:13:49.978 [Lua] Lobby data difficulty = cataclysm 21:13:49.978 [Lua] Lobby data player_slot_1 = 0:0 21:13:49.978 [Lua] Lobby data player_slot_4 = 0:0 21:13:49.978 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:49.978 [Lua] Lobby data quick_game = true 21:13:49.978 [Lua] Lobby data country_code = US 21:13:49.978 [Lua] Lobby data matchmaking = true 21:13:49.978 [Lua] Lobby data power_level = 0 21:13:49.978 [Lua] Lobby data mission_id = dlc_bastion 21:13:49.978 [Lua] Lobby data mechanism = adventure 21:13:49.978 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:49.978 [Lua] Lobby data player_slot_2 = 0:0 21:13:49.978 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:49.978 [Lua] Lobby data player_slot_3 = 0:0 21:13:49.978 [Lua] Lobby data eac_authorized = true 21:13:49.978 [Lua] Set lobby end. 21:13:49.978 [Lua] [StateIngame] Server ingame 21:13:49.980 [Lua] Set lobby begin: 21:13:49.980 [Lua] Lobby data twitch_enabled = false 21:13:49.980 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:49.980 [Lua] Lobby data num_players = 1 21:13:49.980 [Lua] Lobby data difficulty_tweak = 0 21:13:49.980 [Lua] Lobby data host = 110000104a15d6b 21:13:49.980 [Lua] Lobby data matchmaking_type = 2 21:13:49.980 [Lua] Lobby data is_private = false 21:13:49.981 [Lua] Lobby data match_started = true 21:13:49.981 [Lua] Lobby data difficulty = cataclysm 21:13:49.981 [Lua] Lobby data player_slot_1 = 0:0 21:13:49.981 [Lua] Lobby data player_slot_4 = 0:0 21:13:49.981 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:49.981 [Lua] Lobby data quick_game = true 21:13:49.981 [Lua] Lobby data country_code = US 21:13:49.981 [Lua] Lobby data matchmaking = true 21:13:49.981 [Lua] Lobby data power_level = 0 21:13:49.981 [Lua] Lobby data mission_id = dlc_bastion 21:13:49.981 [Lua] Lobby data mechanism = adventure 21:13:49.981 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:49.981 [Lua] Lobby data player_slot_2 = 0:0 21:13:49.981 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:49.981 [Lua] Lobby data player_slot_3 = 0:0 21:13:49.981 [Lua] Lobby data eac_authorized = true 21:13:49.981 [Lua] Set lobby end. 21:13:49.981 [Lua] [Matchmaking] register rpcs 21:13:49.981 [Lua] GameNetworkManager:init... creating game session 21:13:49.981 [Lua] Host GameSession.make_game_session_host with session: 21:13:49.981 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:13:49.981 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:13:49.981 [Lua] [GameNetworkManager] self.is_server = true 21:13:49.981 [Network] Setting artificial MTU limit to 65536 21:13:49.988 [Lua] Switching ConflictSettings: to: default 21:13:49.988 [Lua] pacing=default 21:13:49.988 [Lua] roaming=nil 21:13:49.988 [Lua] specials=default 21:13:49.988 [Lua] debug_color=maroon 21:13:49.988 [Lua] contained_breeds=nil 21:13:49.988 [Lua] pack_spawning=default 21:13:49.988 [Lua] disabled=false 21:13:49.988 [Lua] factions=nil 21:13:49.988 [Lua] boss=default 21:13:49.988 [Lua] horde=default 21:13:49.988 [Lua] name=default 21:13:49.988 [Lua] intensity=default 21:13:49.988 [Lua] --- 21:13:49.988 [Lua] [LevelAnalysis] set_random_seed( 790312) 21:13:49.992 [Lua] [AIInterestPointSystem] Level Seed: 790312 21:13:49.992 [Lua] 21:13:49.992 [Lua] [entity_system_bag] = table 21:13:49.992 [Lua] [entity_system_bag] = metatable 21:13:49.992 [Lua] [startup_data] = table 21:13:49.992 [Lua] [entity_manager] = table 21:13:49.992 [Lua] [entity_manager] = metatable 21:13:49.993 [Lua] [unit_spawner] = table 21:13:49.993 [Lua] [unit_spawner] = metatable 21:13:49.993 [Lua] [unit_storage] = table 21:13:49.993 [Lua] [unit_storage] = metatable 21:13:49.993 [Lua] [dice_keeper] = table 21:13:49.993 [Lua] [dice_keeper] = metatable 21:13:49.993 [Lua] [is_server] = true (boolean) 21:13:49.993 [Lua] [world] = [World] 21:13:49.993 [Lua] [system_api] = table 21:13:49.993 [Lua] [entity_system] = table 21:13:49.993 [Lua] [entity_system] = metatable 21:13:49.993 [Lua] [network_lobby] = table 21:13:49.993 [Lua] [network_lobby] = metatable 21:13:49.993 [Lua] [profile_synchronizer] = table 21:13:49.993 [Lua] [profile_synchronizer] = metatable 21:13:49.993 [Lua] [level_transition_handler] = table 21:13:49.993 [Lua] [level_transition_handler] = metatable 21:13:49.993 [Lua] [num_local_human_players] = 1 (number) 21:13:49.993 [Lua] [statistics_db] = table 21:13:49.993 [Lua] [statistics_db] = metatable 21:13:49.993 [Lua] [network_server] = table 21:13:49.993 [Lua] [network_server] = metatable 21:13:49.993 [Lua] [input_manager] = table 21:13:49.993 [Lua] [input_manager] = metatable 21:13:49.993 [Lua] [network_clock] = table 21:13:49.993 [Lua] [network_clock] = metatable 21:13:49.993 [Lua] [network_transmit] = table 21:13:49.993 [Lua] [network_transmit] = metatable 21:13:49.993 [Lua] [free_flight_manager] = table 21:13:49.993 [Lua] [free_flight_manager] = metatable 21:13:49.993 [Lua] [network_manager] = table 21:13:49.993 [Lua] [network_manager] = metatable 21:13:49.993 [Lua] [network_event_delegate] = table 21:13:49.993 [Lua] [network_event_delegate] = metatable 21:13:49.993 [Lua] 21:13:49.993 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:13:49.993 [Lua] ignoring extension VersusInteractObjectiveExtension 21:13:49.993 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:13:49.993 [Lua] ignoring extension VersusSocketObjectiveExtension 21:13:49.993 [Lua] ignoring extension VersusTargetObjectiveExtension 21:13:49.993 [Lua] ignoring extension VersusMissionObjectiveExtension 21:13:49.994 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:13:50.003 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:13:50.003 [Lua] [AchievementManager] Achievements using the steam platform 21:13:50.003 [Lua] PlayerManager:add_player player_1 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 21:13:50.071 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 21:13:50.071 [Lua] respawn_unit_spawned with group id: gate_respawn 21:13:50.071 [Lua] respawn_unit_spawned with group id: gate_respawn 21:13:50.071 [Lua] respawn_unit_spawned with group id: gate_respawn 21:13:50.072 [Lua] [StateIngame] Level seed: 790312 21:13:50.090 [Flow] interaction disable 21:13:50.091 [Lua] [LevelAnalysis] set_random_seed( 790312) 21:13:50.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:13:50.097 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:13:50.097 [Lua] [IngameUI] init 21:13:50.107 [SteamVoipClient] select_out(110000104a15d6b, off) 21:13:50.109 [Lua] cb_razer_chroma_setup 21:13:50.128 [Lua] completed 21:13:50.129 [Lua] completed 21:13:50.131 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:13:50.131 [Lua] Set lobby begin: 21:13:50.131 [Lua] Lobby data twitch_enabled = false 21:13:50.131 [Lua] Lobby data selected_mission_id = dlc_bastion 21:13:50.131 [Lua] Lobby data num_players = 1 21:13:50.131 [Lua] Lobby data difficulty_tweak = 0 21:13:50.131 [Lua] Lobby data host = 110000104a15d6b 21:13:50.131 [Lua] Lobby data matchmaking_type = 2 21:13:50.131 [Lua] Lobby data is_private = false 21:13:50.131 [Lua] Lobby data match_started = true 21:13:50.131 [Lua] Lobby data difficulty = cataclysm 21:13:50.131 [Lua] Lobby data player_slot_1 = 0:0 21:13:50.131 [Lua] Lobby data player_slot_4 = 0:0 21:13:50.131 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:13:50.131 [Lua] Lobby data quick_game = true 21:13:50.131 [Lua] Lobby data country_code = US 21:13:50.131 [Lua] Lobby data matchmaking = true 21:13:50.131 [Lua] Lobby data power_level = 835 21:13:50.131 [Lua] Lobby data mission_id = dlc_bastion 21:13:50.131 [Lua] Lobby data mechanism = adventure 21:13:50.131 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:13:50.131 [Lua] Lobby data player_slot_2 = 0:0 21:13:50.131 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:13:50.131 [Lua] Lobby data player_slot_3 = 0:0 21:13:50.131 [Lua] Lobby data eac_authorized = true 21:13:50.131 [Lua] Set lobby end. 21:13:50.132 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:50.132 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:50.132 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:50.132 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:50.132 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:13:50.132 [Lua] CurrentConflictSettings default 21:13:50.132 [Lua] [ConflictDirector] conflict_director is ai_ready 21:13:50.133 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:13:50.134 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:13:50.138 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:13:50.138 [Lua] Forming navigation groups in one frame 21:13:50.138 [Lua] Forming navigation groups 21:13:50.144 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925 21:13:50.234 [Lua] NavigationGroupManager -> calulation time B: 0.088999999999941792 21:13:50.234 [Lua] number of nav groups: 229 21:13:50.235 [Lua] number of refined nav groups : 158 21:13:50.237 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 21:13:50.237 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.241936604166401 Normalized coefficient: 1.5377951073816369 21:13:50.240 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.313256408274174 Normalized coefficient: 1.5271607120486208 21:13:50.241 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.775790493190295 Normalized coefficient: 1.3374898278895078 21:13:50.243 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.749030205607415 Normalized coefficient: 1.3372910739868344 21:13:50.246 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:13:50.246 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:13:50.246 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:13:50.246 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:13:50.246 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 21:13:50.250 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 21:13:50.250 [Lua] [LevelAnalysis] This level has a total main-path length of 1353.273 meters. 21:13:50.250 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:13:50.250 [Lua] [LevelAnalysis] 21:13:50.250 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:13:50.250 [Lua] [LevelAnalysis] 21:13:50.250 [Lua] [LevelAnalysis] Terror events added: 21:13:50.250 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:13:50.250 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:13:50.250 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:13:50.250 [Lua] NORMAL PATROL MAIN PATH 316.4959716796875 21:13:50.250 [Lua] [waypoints] = table 21:13:50.250 [Lua] [astar_points] = table 21:13:50.250 [Lua] [travel_dist] = 315.88965612649918 (number) 21:13:50.250 [Lua] [one_directional] = true (boolean) 21:13:50.250 [Lua] [id] = patrol1_03 (string) 21:13:50.250 [Lua] ----> using boss spline path! 21:13:50.250 [Lua] Adding main path event: Vector3Box(152.25, -13.25, -40.793) boss_event_skaven_spline_patrol 45 table: 0000000009261C20 21:13:50.250 [Lua] ----> using boss gizmo! 21:13:50.250 [Lua] [LevelAnalysis] section: 3, start-index: 10, end-index: 16, forbidden-dist: -350.6 start-travel-dist: 857.7, end-travel-dist: 917.1 spawn_distance 497.1 21:13:50.250 [Lua] Adding main path event: Vector3Box(27.5, -6.625, 22.821) boss_event_chaos_troll 45 table: 0000000009262350 21:13:50.250 [Lua] [LevelAnalysis] num_event_places_f: 0.86884873167673748 , num_event_places: 0 , trailing_event_fraction: 0.86884873167673748 , num_events: 1 21:13:50.250 [Lua] [LevelAnalysis] Level path distance: 1353.2730975151062 21:13:50.250 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1353.2730975151062 forbidden_dist: -1253.2730975151062 21:13:50.250 [Lua] [LevelAnalysis] wanted_distance: 1112.990913664677 21:13:50.250 [Lua] [LevelAnalysis] Terror events added: 21:13:50.250 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:13:50.250 [Lua] Adding main path event: Vector3Box(37.1943, -16.2489, -1.51336) rare_event_loot_rat 45 table: 00000000092628A0 21:13:50.250 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:13:50.252 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:13:50.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:13:50.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:13:50.255 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:13:50.255 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 21:13:50.255 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:13:50.256 [Lua] [Managers] Calling function on all managers: 21:13:50.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:13:50.269 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:13:50.269 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:13:50.271 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 21:13:50.271 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:13:50.298 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41 21:13:50.298 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=42 21:13:50.298 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 21:13:50.298 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:13:50.298 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1139373184,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:13:50.298 [Lua] [PartyManager] Player (110000104a15d6b:5) was put into party heroes (1) 21:13:50.298 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:13:50.325 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 21:13:50.325 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 21:13:50.325 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:5) to profile(4) career(4) 21:13:50.325 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:13:50.325 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":645262720,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 21:13:50.326 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:13:50.326 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:13:50.355 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 21:13:50.355 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 21:13:50.355 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:13:50.355 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:13:50.355 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1114302464,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:13:50.368 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:13:50.368 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:13:50.368 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:13:50.368 [Lua] [GameNetworkManager] destroying game object with go_id=45 21:13:50.368 [Lua] [GameNetworkManager] destroying game object with go_id=46 21:13:50.368 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:13:50.368 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:13:50.370 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:13:50.370 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:13:50.399 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 21:13:50.399 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 21:13:50.399 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:13:50.399 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:13:50.399 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":506908800,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:13:50.409 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:13:50.409 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:13:50.409 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:13:50.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:13:50.429 [Lua] [PackageManager] Force_load: wwise/pistol 21:13:50.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:13:50.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:13:50.484 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:13:50.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:13:50.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:13:50.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:13:50.516 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:13:50.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:13:50.533 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:13:50.533 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:13:50.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:13:50.556 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:13:50.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:13:50.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:13:50.683 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:13:50.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:13:50.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:13:50.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:13:50.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:13:50.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:13:50.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:13:50.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:13:50.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:13:50.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:13:50.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:13:50.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:13:50.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:13:50.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:13:50.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:13:50.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:13:50.847 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:13:50.874 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:13:50.874 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:13:50.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:13:50.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:13:50.939 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:13:50.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:13:50.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:13:50.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:13:50.992 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:13:51.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:13:51.016 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:13:51.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:13:51.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:13:51.060 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:13:51.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:13:51.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:13:51.255 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:13:51.255 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:13:51.275 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:13:51.275 [Lua] [PackageManager] Force_load: wwise/handgun 21:13:51.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:13:51.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:13:51.306 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:13:51.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:13:51.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:13:51.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:13:51.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:13:51.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:13:51.404 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:13:51.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:13:51.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:13:51.435 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:13:51.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:13:51.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:13:51.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:13:51.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:13:51.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:13:51.638 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:13:51.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 21:13:51.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 21:13:51.946 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 21:13:51.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:13:51.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:13:51.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:13:51.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:13:51.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:13:51.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:13:51.973 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:13:52.011 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:13:52.011 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:13:52.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:13:52.013 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 506908800 21:13:52.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:13:52.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:13:52.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:13:52.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:13:52.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:13:52.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:13:52.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:13:52.165 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:13:52.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:13:52.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:13:52.350 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:13:52.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:13:52.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:13:52.406 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:13:52.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:13:52.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:13:52.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:13:52.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:13:52.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:13:52.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:13:52.455 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:13:52.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:13:52.484 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:13:52.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:13:52.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:13:52.542 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:13:52.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:13:52.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:13:52.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:13:52.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:13:52.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:13:52.717 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:13:52.717 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:13:52.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:13:52.737 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:13:52.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:13:52.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:13:52.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:13:52.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:13:52.781 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 645262720 21:13:52.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:13:52.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:13:52.787 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1139373184 21:13:52.787 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 21:13:52.788 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.788 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.788 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.788 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.788 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.788 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.789 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.789 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.789 [Lua] TalentExtension:_send_rpc_sync_talents 49 21:13:52.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:52.789 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 21:13:52.790 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 21:13:52.791 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.791 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.791 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.791 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.791 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.791 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.791 [Lua] TalentExtension:_send_rpc_sync_talents 51 21:13:52.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:52.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 21:13:52.792 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 21:13:52.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.793 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:13:52.793 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.793 [Lua] TalentExtension:_send_rpc_sync_talents 53 21:13:52.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:52.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 21:13:52.795 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.5119, 128.273, 9.483), Vector4(-7.72892e-19, 3.93643e-19, 0.891084, -0.453839)) 21:13:52.796 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:52.796 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.796 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:52.796 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.796 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:52.796 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.796 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:13:52.796 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:13:52.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:52.797 [Lua] TalentExtension:_send_rpc_sync_talents 55 21:13:52.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:52.797 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:13:52.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10a89c70 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10a89c70 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10a89780 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10a89780 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d6d3ca0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d6d3ca0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e70f9a0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e70f9a0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10a894a0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10a894a0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e70f8d0 21:13:52.801 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e70f8d0 21:13:52.873 [Lua] StateInGameRunning:_game_actually_starts() 21:13:52.873 [Lua] ################################################################################################################# 21:13:52.873 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level_skulls-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:13:52.873 [Lua] ################################################################################################################# 21:13:52.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 21:13:52.873 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:13:52.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 21:13:52.970 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 21:13:52.970 [Lua] Commit load time data 21:14:28.129 [Window] Window => active 21:14:28.130 [Window] Window => active 21:14:44.242 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:44.247 [Lua] Spline already found! 21:14:44.260 [Lua] Init group template: spline_patrol 21:14:45.551 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:45.557 [Lua] Spline already found! 21:14:45.572 [Lua] Init group template: spline_patrol 21:14:45.954 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:47.851 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:48.379 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:49.738 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:49.745 [Lua] Spline already found! 21:14:49.769 [Lua] Init group template: spline_patrol 21:14:51.274 [Lua] Players are leaving the safe zone 21:14:51.335 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:51.336 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:52.181 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:52.188 [Lua] Spline already found! 21:14:52.204 [Lua] Init group template: spline_patrol 21:14:53.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:53.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:14:53.615 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:53.621 [Lua] Spline already found! 21:14:53.640 [Lua] Init group template: spline_patrol 21:14:54.065 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:54.072 [Lua] Spline already found! 21:14:54.092 [Lua] Init group template: spline_patrol 21:14:56.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:56.605 [Lua] Spline already found! 21:14:56.646 [Lua] Init group template: spline_patrol 21:15:02.597 [Lua] Switching ConflictSettings: to: skaven 21:15:02.597 [Lua] pacing=default 21:15:02.597 [Lua] roaming=nil 21:15:02.597 [Lua] specials=skaven 21:15:02.597 [Lua] debug_color=orange 21:15:02.597 [Lua] contained_breeds=nil 21:15:02.597 [Lua] pack_spawning=skaven 21:15:02.597 [Lua] disabled=false 21:15:02.597 [Lua] factions=nil 21:15:02.597 [Lua] boss=skaven 21:15:02.597 [Lua] horde=default 21:15:02.597 [Lua] name=skaven 21:15:02.597 [Lua] intensity=default 21:15:02.597 [Lua] --- 21:15:09.542 [Lua] Switching ConflictSettings: to: chaos 21:15:09.542 [Lua] pacing=chaos 21:15:09.542 [Lua] roaming=nil 21:15:09.542 [Lua] specials=chaos 21:15:09.542 [Lua] debug_color=purple 21:15:09.542 [Lua] contained_breeds=nil 21:15:09.542 [Lua] pack_spawning=chaos 21:15:09.542 [Lua] disabled=false 21:15:09.542 [Lua] factions=nil 21:15:09.542 [Lua] boss=chaos 21:15:09.542 [Lua] horde=chaos 21:15:09.542 [Lua] name=chaos 21:15:09.542 [Lua] intensity=default 21:15:09.542 [Lua] --- 21:15:09.864 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 21:15:09.864 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 21:15:09.864 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 21:15:09.881 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:09.889 [Lua] Spline already found! 21:15:09.907 [Lua] Init group template: spline_patrol 21:15:10.328 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:10.815 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:11.302 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:12.439 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:12.439 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:12.595 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:12.603 [Lua] Spline already found! 21:15:12.620 [Lua] Init group template: spline_patrol 21:15:16.723 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:16.730 [Lua] Spline already found! 21:15:16.750 [Lua] Init group template: spline_patrol 21:15:20.324 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 21:15:22.526 [Lua] Switching ConflictSettings: to: skaven 21:15:22.526 [Lua] pacing=default 21:15:22.526 [Lua] roaming=nil 21:15:22.526 [Lua] specials=skaven 21:15:22.526 [Lua] debug_color=orange 21:15:22.526 [Lua] contained_breeds=nil 21:15:22.526 [Lua] pack_spawning=skaven 21:15:22.526 [Lua] disabled=false 21:15:22.527 [Lua] factions=nil 21:15:22.527 [Lua] boss=skaven 21:15:22.527 [Lua] horde=default 21:15:22.527 [Lua] name=skaven 21:15:22.527 [Lua] intensity=default 21:15:22.527 [Lua] --- 21:15:23.319 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 21:15:24.107 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:24.933 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:15:24.933 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:15:25.848 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:25.856 [Lua] Spline already found! 21:15:25.876 [Lua] Init group template: spline_patrol 21:15:27.042 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:27.043 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:29.296 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 21:15:29.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:29.490 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:29.501 [Lua] fence jumping 21:15:29.576 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 21:15:29.921 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:15:30.237 [Lua] ready to jump failed 21:15:30.978 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:31.323 [Lua] ready to jump failed 21:15:33.204 [Lua] ready to jump failed 21:15:38.728 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:39.021 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:40.122 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:40.210 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 21:15:40.363 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[fa92662140c4085e]' 21:15:40.708 [Lua] fence jumping 21:15:41.738 [Lua] ready to jump failed 21:15:42.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:42.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:45.610 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bb7dd2b9ad2ebc02]' 21:15:45.610 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:15:45.610 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:15:47.497 [Lua] fence jumping 21:15:48.095 [Lua] ready to jump failed 21:15:48.177 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 21:15:49.785 [Lua] ready to jump failed 21:15:50.036 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 21:15:51.822 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 21:15:53.731 [Lua] ready to jump failed 21:15:53.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:15:54.424 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:15:55.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 21:15:55.365 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 21:15:58.193 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[74da6222e522f181]' 21:16:14.660 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 21:16:14.660 [Lua] Time for new HOOORDE! multi_first_wave 21:16:14.660 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 21:16:14.660 [Lua] horde requested: vector 21:16:14.660 [Lua] setting up vector-horde 21:16:14.660 [Lua] Composing horde 'huge' .. using variant 'plain' 21:16:14.660 [Lua] --> horde wants to spawn ahead of players (0.30116973651235/0.67 21:16:14.660 [Lua] -> spawning: 58 21:16:14.660 [Lua] horde crated with id 12 of type vector 21:16:14.660 [Lua] vector horde has started 21:16:19.370 [Lua] Switching ConflictSettings: to: chaos 21:16:19.370 [Lua] pacing=chaos 21:16:19.370 [Lua] roaming=nil 21:16:19.370 [Lua] specials=chaos 21:16:19.370 [Lua] debug_color=purple 21:16:19.370 [Lua] contained_breeds=nil 21:16:19.370 [Lua] pack_spawning=chaos 21:16:19.370 [Lua] disabled=false 21:16:19.370 [Lua] factions=nil 21:16:19.370 [Lua] boss=chaos 21:16:19.370 [Lua] horde=chaos 21:16:19.370 [Lua] name=chaos 21:16:19.370 [Lua] intensity=default 21:16:19.370 [Lua] --- 21:16:19.389 [Lua] Switching ConflictSettings: to: skaven 21:16:19.389 [Lua] pacing=default 21:16:19.389 [Lua] roaming=nil 21:16:19.389 [Lua] specials=skaven 21:16:19.389 [Lua] debug_color=orange 21:16:19.389 [Lua] contained_breeds=nil 21:16:19.389 [Lua] pack_spawning=skaven 21:16:19.389 [Lua] disabled=false 21:16:19.389 [Lua] factions=nil 21:16:19.389 [Lua] boss=skaven 21:16:19.389 [Lua] horde=default 21:16:19.389 [Lua] name=skaven 21:16:19.389 [Lua] intensity=default 21:16:19.389 [Lua] --- 21:16:20.065 [Lua] Switching ConflictSettings: to: chaos 21:16:20.065 [Lua] pacing=chaos 21:16:20.065 [Lua] roaming=nil 21:16:20.065 [Lua] specials=chaos 21:16:20.065 [Lua] debug_color=purple 21:16:20.065 [Lua] contained_breeds=nil 21:16:20.065 [Lua] pack_spawning=chaos 21:16:20.065 [Lua] disabled=false 21:16:20.065 [Lua] factions=nil 21:16:20.065 [Lua] boss=chaos 21:16:20.065 [Lua] horde=chaos 21:16:20.065 [Lua] name=chaos 21:16:20.065 [Lua] intensity=default 21:16:20.065 [Lua] --- 21:16:20.229 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 21:16:20.286 error: [Unit] Unit: '#ID[0aaad0df4f07ced4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:16:21.485 [Lua] Switching ConflictSettings: to: skaven 21:16:21.485 [Lua] pacing=default 21:16:21.485 [Lua] roaming=nil 21:16:21.485 [Lua] specials=skaven 21:16:21.485 [Lua] debug_color=orange 21:16:21.485 [Lua] contained_breeds=nil 21:16:21.485 [Lua] pack_spawning=skaven 21:16:21.485 [Lua] disabled=false 21:16:21.485 [Lua] factions=nil 21:16:21.485 [Lua] boss=skaven 21:16:21.485 [Lua] horde=default 21:16:21.485 [Lua] name=skaven 21:16:21.485 [Lua] intensity=default 21:16:21.485 [Lua] --- 21:16:23.680 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:16:23.680 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:16:23.848 [Lua] HORDE: Pushing horde in time; too many units out 70 21:16:23.943 [Lua] Init group template: horde 21:16:24.354 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:16:26.092 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:16:27.392 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 21:16:29.967 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:16:30.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30856, position: 0 21:16:31.244 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:16:33.553 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:16:33.893 [Lua] HORDE: Pushing horde in time; too many units out 74 21:16:38.957 [Lua] HORDE: Pushing horde in time; too many units out 81 21:16:39.105 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:16:40.151 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:16:40.152 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:16:40.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:16:40.163 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:16:40.952 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 21:16:43.996 [Lua] HORDE: Pushing horde in time; too many units out 63 21:16:45.060 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:16:45.155 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:16:45.716 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d494514ee8f06950]' 21:16:46.045 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:16:49.046 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:16:49.046 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:16:49.046 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 21:16:49.046 [Lua] horde requested: vector 21:16:49.046 [Lua] setting up vector-horde 21:16:49.046 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 21:16:49.046 [Lua] --> horde wants to spawn behind players (0.89526123798977/0.67 21:16:49.046 [Lua] -> spawning: 57 21:16:49.046 [Lua] horde crated with id 13 of type vector 21:16:49.046 [Lua] vector horde has started 21:16:56.163 [Lua] HORDE: last wave, reset to standard horde delay 21:16:56.163 [Lua] Time for new HOOORDE! multi_last_wave 21:16:56.163 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:16:56.163 [Lua] horde requested: vector 21:16:56.163 [Lua] setting up vector-horde 21:16:56.163 [Lua] Composing horde 'huge' .. using variant 'plain' 21:16:56.163 [Lua] --> horde wants to spawn ahead of players (0.45318452795916/0.67 21:16:56.163 [Lua] -> spawning: 58 21:16:56.163 [Lua] horde crated with id 14 of type vector 21:16:56.163 [Lua] vector horde has started 21:16:56.373 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 21:16:58.307 [Lua] Init group template: horde 21:17:01.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 21:17:03.676 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:17:04.343 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:17:04.353 [Lua] Spline already found! 21:17:04.388 [Lua] Init group template: spline_patrol 21:17:05.311 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 21:17:05.311 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 21:17:05.323 [Lua] > starting new spline, using new navbot: standard , id: patrol1_03 21:17:05.333 [Lua] > continuing spline patrol1_03 index: 2 retries: 0 21:17:05.341 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 1 136 21:17:05.375 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_03 21:17:05.375 [Lua] > spline completed patrol1_03 retries: 0 21:17:05.618 [Lua] Init group template: spline_patrol 21:17:09.034 [Lua] Init group template: horde 21:17:10.609 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:17:12.499 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:17:13.766 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:17:14.635 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:17:14.635 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:17:17.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 21:17:17.289 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:17:18.528 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:17:21.140 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fad9d5eae8747e2a]' 21:17:22.552 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 21:17:22.638 [Lua] state dead despawn 21:17:22.647 [Lua] [GameNetworkManager] destroying game object with go_id=52 21:17:22.647 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[8ee7c54396141f77]' child 5: '#ID[40046c0656f4fe2f]' child 6: '#ID[b7439a060f8fc695]' 21:17:22.647 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[2252441b0429abd4]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[c46a40a5c564a459]' child 6: '#ID[4a650d3fa27f37eb]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[0d7bb981eaa40870]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[359af53c6d2a32d5]' 21:17:23.965 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:17:24.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33ef4, position: 0 21:17:24.225 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:17:25.705 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 21:17:25.912 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:17:26.684 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:17:27.301 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 21:17:28.552 [Lua] Horde killed: ? 21:17:28.558 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:17:29.722 [Lua] Destroying unit since outside mesh or world 21:17:29.826 [Lua] Destroying unit since outside mesh or world 21:17:30.585 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 21:17:30.585 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:17:30.707 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 21:17:30.708 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:17:30.942 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:31.043 [Lua] Destroying unit since outside mesh or world 21:17:31.048 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 21:17:31.057 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 21:17:31.210 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 21:17:31.552 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 21:17:31.722 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:31.733 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 21:17:32.422 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 21:17:32.422 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 21:17:33.317 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:33.317 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[afed7a74495deac1]' 21:17:33.394 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 21:17:34.413 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:35.150 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 21:17:35.856 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 21:17:36.223 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:38.426 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 21:17:38.426 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:17:39.332 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 21:17:39.804 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[e8394a44ce4980be]' 21:17:40.927 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:17:41.907 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[9ff0a4e4e394c4aa]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[e8394a44ce4980be]' 21:17:42.692 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:43.223 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:43.977 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:17:43.977 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:17:44.251 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 21:17:47.838 [Lua] [RespawnHandler] Picking spawn point at 363.85, params: min_dist 255.40, max_dist 1043.60, ahead_unit_travel_dist 268.34 21:17:47.838 [Lua] [RespawnHandler] Ahead player position Vector3(97.1481, 61.592, -54.1215) 21:17:47.846 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 21:17:47.848 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:17:47.848 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:17:47.848 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:17:47.848 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:17:47.848 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:17:47.848 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:17:47.848 [Lua] TalentExtension:_send_rpc_sync_talents 481 21:17:47.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:17:47.848 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=482 21:17:54.907 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 21:17:55.690 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 21:17:57.075 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1fa33bbc447b784e]' 21:17:58.930 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:17:59.116 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:18:00.630 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 21:18:04.026 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:09.820 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1cb0130da5e378f4]' 21:18:09.820 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:18:11.997 [Lua] Horde killed: ? 21:18:12.009 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[d824e344f36ffdfb]' 21:18:12.009 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[fa92662140c4085e]' 21:18:12.493 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 21:18:12.494 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:18:13.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:18:13.247 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:18:15.641 [Lua] Horde killed: ? 21:18:15.653 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:18:21.053 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:21.053 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:22.425 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:22.425 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:23.602 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 18 23 21:18:23.608 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 21:18:23.660 [Lua] Coordinated attack! 21:18:25.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:25.551 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:32.735 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 8 8 21:18:32.740 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:18:33.187 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 1 7 21:18:33.192 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:18:47.627 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 21:19:09.238 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 21:19:21.262 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 21:19:25.382 [Lua] Coordinated attack! 21:19:34.271 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[97e5c7c3868feb0b]' 21:19:34.272 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:19:34.692 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:19:34.709 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 21:19:36.086 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:19:36.087 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:19:36.417 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 21:19:36.444 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[86a01859214b5cf7]' 21:19:37.025 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 21:19:38.502 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:19:38.986 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:19:39.556 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:19:39.627 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 21:19:40.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[d13431450e6fa316]' 21:19:41.032 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 21:19:42.503 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:19:42.503 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:19:42.509 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 21:19:42.509 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:19:47.060 [Lua] Switching ConflictSettings: to: chaos 21:19:47.060 [Lua] pacing=chaos 21:19:47.060 [Lua] roaming=nil 21:19:47.060 [Lua] specials=chaos 21:19:47.060 [Lua] debug_color=purple 21:19:47.060 [Lua] contained_breeds=nil 21:19:47.060 [Lua] pack_spawning=chaos 21:19:47.060 [Lua] disabled=false 21:19:47.060 [Lua] factions=nil 21:19:47.060 [Lua] boss=chaos 21:19:47.060 [Lua] horde=chaos 21:19:47.060 [Lua] name=chaos 21:19:47.060 [Lua] intensity=default 21:19:47.060 [Lua] --- 21:19:49.467 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 21:19:53.333 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 21:19:53.333 [Lua] Time for new HOOORDE! multi_first_wave 21:19:53.333 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:19:53.333 [Lua] horde requested: ambush 21:19:53.333 [Lua] setting up ambush-horde 21:19:53.333 [Lua] Composing horde 'chaos_huge_armor' .. using variant 'plain' 21:19:53.334 [Lua] -> spawning: 36 21:19:53.334 [Lua] horde crated with id 17 of type ambush 21:19:53.334 [Lua] ambush horde has started 21:19:55.711 [Lua] fence jumping 21:19:56.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 21:19:57.157 [Lua] ready to jump failed 21:19:57.889 [Lua] Init group template: horde 21:19:59.907 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:20:03.814 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[e49b9a622520362d]' 21:20:03.848 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 21:20:07.359 [Lua] ready to jump failed 21:20:08.969 [Lua] ready to jump failed 21:20:12.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:20:12.916 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:20:12.916 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 21:20:12.916 [Lua] horde requested: ambush 21:20:12.916 [Lua] setting up ambush-horde 21:20:12.916 [Lua] Composing horde 'chaos_huge' .. using variant 'plain' 21:20:12.917 [Lua] -> spawning: 35 21:20:12.917 [Lua] horde crated with id 18 of type ambush 21:20:12.917 [Lua] ambush horde has started 21:20:14.314 [Lua] fence jumping 21:20:14.752 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:20:15.341 [Lua] simple los failed 21:20:15.804 [Lua] simple los failed 21:20:17.448 [Lua] Init group template: horde 21:20:27.900 [Lua] fence jumping 21:20:28.160 [Lua] HORDE: last wave, reset to standard horde delay 21:20:28.160 [Lua] Time for new HOOORDE! multi_last_wave 21:20:28.160 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 21:20:28.160 [Lua] horde requested: ambush 21:20:28.160 [Lua] setting up ambush-horde 21:20:28.160 [Lua] Composing horde 'chaos_huge_armor' .. using variant 'plain' 21:20:28.161 [Lua] -> spawning: 37 21:20:28.161 [Lua] horde crated with id 19 of type ambush 21:20:28.161 [Lua] ambush horde has started 21:20:28.473 [Lua] ready to jump failed 21:20:32.696 [Lua] Init group template: horde 21:20:33.591 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:20:33.712 [Lua] ready to jump failed 21:20:40.299 [Lua] fence jumping 21:20:41.336 [Lua] ready to jump failed 21:20:43.160 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:20:44.407 [Lua] simple los failed 21:20:44.729 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:20:46.031 [Lua] simple los failed 21:20:47.729 [Lua] simple los failed 21:20:54.199 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 21:20:54.271 [Lua] fence jumping 21:20:55.290 [Lua] ready to jump failed 21:20:56.740 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 21:21:00.980 [Lua] fence jumping 21:21:02.009 [Lua] simple los failed 21:21:09.137 [Lua] fence jumping 21:21:09.576 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:21:09.583 [Lua] Spline already found! 21:21:09.606 [Lua] Init group template: spline_patrol 21:21:09.714 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:21:09.722 [Lua] Spline already found! 21:21:09.750 [Lua] Init group template: spline_patrol 21:21:09.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:21:09.941 [Lua] Spline already found! 21:21:09.961 [Lua] Init group template: spline_patrol 21:21:10.201 [Lua] ready to jump failed 21:21:12.068 [Lua] ready to jump failed 21:21:14.025 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:15.964 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:21:20.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:21:20.643 [Lua] Spline already found! 21:21:20.699 [Lua] Init group template: spline_patrol 21:21:25.381 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:27.698 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:29.563 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:29.563 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:30.867 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:30.867 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:31.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:33.081 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:21:34.660 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:21:38.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:38.121 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:38.343 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:39.903 [Lua] Override Player Respawning gate_respawn true 21:21:39.905 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 21:21:40.228 [Lua] simple los failed 21:21:41.842 [Lua] ready to jump failed 21:21:42.821 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:44.107 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:44.182 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:44.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:44.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:44.636 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 21:21:47.236 [Lua] fence jumping 21:21:47.961 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:47.962 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:48.271 [Lua] ready to jump failed 21:21:48.736 [Lua] ready to jump failed 21:21:50.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:50.408 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:50.408 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:21:50.608 [Lua] Switching ConflictSettings: to: default 21:21:50.608 [Lua] pacing=default 21:21:50.608 [Lua] roaming=nil 21:21:50.608 [Lua] specials=default 21:21:50.608 [Lua] debug_color=maroon 21:21:50.608 [Lua] contained_breeds=nil 21:21:50.608 [Lua] pack_spawning=default 21:21:50.608 [Lua] disabled=false 21:21:50.608 [Lua] factions=nil 21:21:50.608 [Lua] boss=default 21:21:50.608 [Lua] horde=default 21:21:50.608 [Lua] name=default 21:21:50.608 [Lua] intensity=default 21:21:50.608 [Lua] --- 21:21:52.276 [Lua] Switching ConflictSettings: to: chaos 21:21:52.276 [Lua] pacing=chaos 21:21:52.276 [Lua] roaming=nil 21:21:52.276 [Lua] specials=chaos 21:21:52.276 [Lua] debug_color=purple 21:21:52.276 [Lua] contained_breeds=nil 21:21:52.276 [Lua] pack_spawning=chaos 21:21:52.276 [Lua] disabled=false 21:21:52.276 [Lua] factions=nil 21:21:52.276 [Lua] boss=chaos 21:21:52.276 [Lua] horde=chaos 21:21:52.276 [Lua] name=chaos 21:21:52.276 [Lua] intensity=default 21:21:52.276 [Lua] --- 21:21:53.283 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 21:21:53.433 [Lua] Switching ConflictSettings: to: default 21:21:53.433 [Lua] pacing=default 21:21:53.433 [Lua] roaming=nil 21:21:53.433 [Lua] specials=default 21:21:53.433 [Lua] debug_color=maroon 21:21:53.433 [Lua] contained_breeds=nil 21:21:53.433 [Lua] pack_spawning=default 21:21:53.433 [Lua] disabled=false 21:21:53.433 [Lua] factions=nil 21:21:53.433 [Lua] boss=default 21:21:53.433 [Lua] horde=default 21:21:53.433 [Lua] name=default 21:21:53.433 [Lua] intensity=default 21:21:53.433 [Lua] --- 21:21:54.661 [Lua] TerrorEventMixer.start_event: bastion_gate_event (seed: 0) 21:21:54.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:21:55.139 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 21:21:56.980 [Lua] Switching ConflictSettings: to: chaos 21:21:56.980 [Lua] pacing=chaos 21:21:56.980 [Lua] roaming=nil 21:21:56.980 [Lua] specials=chaos 21:21:56.980 [Lua] debug_color=purple 21:21:56.980 [Lua] contained_breeds=nil 21:21:56.980 [Lua] pack_spawning=chaos 21:21:56.980 [Lua] disabled=false 21:21:56.980 [Lua] factions=nil 21:21:56.980 [Lua] boss=chaos 21:21:56.980 [Lua] horde=chaos 21:21:56.980 [Lua] name=chaos 21:21:56.980 [Lua] intensity=default 21:21:56.980 [Lua] --- 21:22:00.934 [Lua] fence jumping 21:22:01.516 [Lua] ready to jump failed 21:22:02.263 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:22:02.628 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 21:22:02.754 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:22:03.066 [Lua] main_path_player_far_away_check started 21:22:03.400 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:22:03.932 [Lua] main_path_player_far_away_check started 21:22:05.098 [Lua] main_path_player_far_away_check started 21:22:05.645 [Lua] Horde killed: ? 21:22:07.392 [Lua] fence jumping 21:22:08.422 [Lua] simple los failed 21:22:08.555 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:22:08.625 [Lua] main_path_player_far_away_check started 21:22:09.298 [Lua] main_path_player_far_away_check started 21:22:09.560 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:22:09.601 [Lua] main_path_player_far_away_check started 21:22:09.818 [Lua] main_path_player_far_away_check started 21:22:09.931 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:22:10.387 [Lua] fence jumping 21:22:11.411 [Lua] ready to jump failed 21:22:11.723 [Lua] main_path_player_far_away_check started 21:22:12.371 [Lua] main_path_player_far_away_check started 21:22:13.987 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:22:14.677 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 21:22:19.998 [Lua] event horde ends! 21:22:20.334 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:22:20.342 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:22:20.656 [Lua] main_path_player_far_away_check started 21:22:20.852 [Lua] ready to jump failed 21:22:21.056 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:22:21.607 [Lua] main_path_player_far_away_check started 21:22:21.822 [Lua] main_path_player_far_away_check started 21:22:23.484 [Lua] main_path_player_far_away_check started 21:22:23.736 [Lua] main_path_player_far_away_check started 21:22:24.375 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:22:24.695 [Lua] main_path_player_far_away_check started 21:22:24.771 [Lua] simple los failed 21:22:24.915 [Lua] main_path_player_far_away_check started 21:22:26.564 [Lua] main_path_player_far_away_check started 21:22:26.831 [Lua] main_path_player_far_away_check started 21:22:27.102 [Lua] fence jumping 21:22:28.153 [Lua] ready to jump failed 21:22:29.296 [Lua] fence jumping 21:22:30.147 [Lua] simple los failed 21:22:34.948 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:22:38.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fcc4, position: 0 21:22:39.766 [Lua] Switching ConflictSettings: to: default 21:22:39.766 [Lua] pacing=default 21:22:39.766 [Lua] roaming=nil 21:22:39.766 [Lua] specials=default 21:22:39.766 [Lua] debug_color=maroon 21:22:39.766 [Lua] contained_breeds=nil 21:22:39.766 [Lua] pack_spawning=default 21:22:39.766 [Lua] disabled=false 21:22:39.766 [Lua] factions=nil 21:22:39.766 [Lua] boss=default 21:22:39.766 [Lua] horde=default 21:22:39.766 [Lua] name=default 21:22:39.766 [Lua] intensity=default 21:22:39.766 [Lua] --- 21:22:39.828 [Lua] main_path_player_far_away_check started 21:22:41.148 [Lua] main_path_player_far_away_check started 21:22:41.474 [Lua] event horde ends! 21:22:41.483 [Lua] event horde ends! 21:22:41.608 [Lua] Switching ConflictSettings: to: chaos 21:22:41.608 [Lua] pacing=chaos 21:22:41.608 [Lua] roaming=nil 21:22:41.608 [Lua] specials=chaos 21:22:41.608 [Lua] debug_color=purple 21:22:41.608 [Lua] contained_breeds=nil 21:22:41.608 [Lua] pack_spawning=chaos 21:22:41.608 [Lua] disabled=false 21:22:41.608 [Lua] factions=nil 21:22:41.608 [Lua] boss=chaos 21:22:41.608 [Lua] horde=chaos 21:22:41.608 [Lua] name=chaos 21:22:41.608 [Lua] intensity=default 21:22:41.608 [Lua] --- 21:22:44.638 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:22:45.259 [Lua] main_path_player_far_away_check started 21:22:47.196 [Lua] main_path_player_far_away_check started 21:22:48.347 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:22:48.660 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:22:52.180 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:22:55.111 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 21:22:56.668 [Lua] Horde killed: ? 21:22:59.182 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:22:59.201 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:23:00.470 [Flow] -------------- STOPPED FROM OPENING 21:23:00.470 [Flow] -------------- REAL STOPPED 21:23:00.470 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 21:23:00.470 [Flow] opening_stopped 21:23:00.470 [Lua] Override Player Respawning gate_respawn false 21:23:01.025 [Lua] Horde killed: ? 21:23:08.562 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 21:23:09.900 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:23:09.916 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:23:10.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:23:10.518 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:23:10.518 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:23:10.768 [Lua] main_path_player_far_away_check started 21:23:15.226 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 21:23:15.271 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 21:23:16.039 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 21:23:19.343 [Lua] Switching ConflictSettings: to: default 21:23:19.343 [Lua] pacing=default 21:23:19.343 [Lua] roaming=nil 21:23:19.343 [Lua] specials=default 21:23:19.343 [Lua] debug_color=maroon 21:23:19.343 [Lua] contained_breeds=nil 21:23:19.343 [Lua] pack_spawning=default 21:23:19.343 [Lua] disabled=false 21:23:19.343 [Lua] factions=nil 21:23:19.343 [Lua] boss=default 21:23:19.343 [Lua] horde=default 21:23:19.343 [Lua] name=default 21:23:19.343 [Lua] intensity=default 21:23:19.343 [Lua] --- 21:23:19.374 [Lua] event horde ends! 21:23:21.424 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:23:21.458 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:23:23.889 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:23:33.582 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:23:33.591 [Lua] Spline already found! 21:23:33.613 [Lua] Init group template: spline_patrol 21:23:34.867 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:23:34.876 [Lua] Spline already found! 21:23:34.899 [Lua] Init group template: spline_patrol 21:23:36.640 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 21:23:37.155 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 21:23:37.265 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 21:23:37.486 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:23:41.637 [Lua] event horde ends! 21:23:41.648 [Lua] event horde ends! 21:23:43.917 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[0c907ca2f09e88d5]' 21:23:44.233 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:23:46.503 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:23:49.385 [Lua] TerrorEventMixer.stop_event: bastion_gate_event 21:23:49.415 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:23:57.320 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:02.789 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 21:24:05.078 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:24:05.639 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 21:24:05.870 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 21:24:05.999 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 21:24:06.529 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 21:24:06.793 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:24:06.996 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:07.066 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 21:24:08.103 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:24:12.301 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:24:12.936 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:24:13.608 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[afed7a74495deac1]' 21:24:13.645 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:13.652 [Lua] Spline already found! 21:24:13.670 [Lua] Init group template: spline_patrol 21:24:13.682 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:17.905 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:19.805 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 21:24:19.812 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 21:24:20.111 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:20.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:21.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 21:24:22.080 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:24.505 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 21:24:29.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:29.631 [Lua] Spline already found! 21:24:29.651 [Lua] Init group template: spline_patrol 21:24:30.726 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:31.468 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:33.956 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:34.362 [Lua] fence jumping 21:24:35.420 [Lua] simple los failed 21:24:37.659 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 21:24:37.942 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:38.461 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:40.597 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:44.794 [Lua] main_path_player_far_away_check started 21:24:45.306 [Lua] main_path_player_far_away_check started 21:24:45.344 [Lua] main_path_player_far_away_check started 21:24:45.782 [Lua] main_path_player_far_away_check started 21:24:46.665 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:48.438 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 21:24:49.341 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:24:49.671 [Lua] main_path_player_far_away_check started 21:24:58.080 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 21:24:58.972 [Lua] Coordinated attack! 21:25:11.343 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 21:25:12.504 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 21:25:12.504 [Lua] Time for new HOOORDE! multi_first_wave 21:25:12.504 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 21:25:12.504 [Lua] horde requested: ambush 21:25:12.504 [Lua] setting up ambush-horde 21:25:12.504 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 21:25:12.505 [Lua] -> spawning: 49 21:25:12.505 [Lua] horde crated with id 28 of type ambush 21:25:12.505 [Lua] ambush horde has started 21:25:17.345 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:17.562 [Lua] Init group template: horde 21:25:19.258 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:19.478 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 21:25:19.525 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:20.348 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:20.419 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:21.365 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:23.510 [Flow] destructible planks state 1 21:25:23.510 [Flow] destructible planks state 2 21:25:23.511 [Flow] destructible planks state 3 - destroyed 21:25:23.536 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:25:27.710 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:25:29.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 21:25:32.162 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 21:25:33.057 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 21:25:34.196 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:36.107 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:25:37.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 21:25:48.196 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:52.414 [Lua] HORDE: Pushing horde in time; too many units out 76 21:25:54.809 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:25:56.345 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:25:57.489 [Lua] HORDE: Pushing horde in time; too many units out 70 21:25:58.606 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:26:02.563 [Lua] HORDE: Pushing horde in time; too many units out 62 21:26:05.782 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 21:26:07.518 [Lua] Coordinated attack! 21:26:07.616 [Lua] HORDE: Pushing horde in time; too many units out 61 21:26:12.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:26:12.678 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:26:12.678 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:26:12.678 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 21:26:12.678 [Lua] horde requested: ambush 21:26:12.678 [Lua] setting up ambush-horde 21:26:12.678 [Lua] Composing horde 'huge' .. using variant 'plain' 21:26:12.678 [Lua] -> spawning: 60 21:26:12.678 [Lua] horde crated with id 29 of type ambush 21:26:12.678 [Lua] ambush horde has started 21:26:17.747 [Lua] Init group template: horde 21:26:18.087 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' child 1: '#ID[176b0ed707df9d59]' child 2: '#ID[45d71104f4329bc3]' 21:26:18.728 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:26:20.210 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:28.319 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:26:28.319 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:26:30.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:30.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:31.431 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 21:26:31.715 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 21:26:33.304 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:26:33.962 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 21:26:35.686 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:26:35.686 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:26:37.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:26:37.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 1212304 21:26:37.872 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:26:38.527 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:26:42.204 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 21:26:45.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:26:45.659 [Lua] main_path_player_far_away_check started 21:26:45.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 21:26:45.891 [Lua] main_path_player_far_away_check started 21:26:46.325 [Lua] main_path_player_far_away_check started 21:26:46.795 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:47.577 [Lua] main_path_player_far_away_check started 21:26:48.769 [Lua] main_path_player_far_away_check started 21:26:49.408 [Lua] main_path_player_far_away_check started 21:26:49.630 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:50.125 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:50.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:51.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:26:52.315 [Lua] main_path_player_far_away_check started 21:26:52.400 [Lua] HORDE: Pushing horde in time; too many units out 77 21:26:53.149 [Lua] main_path_player_far_away_check started 21:26:53.169 [Lua] main_path_player_far_away_check started 21:26:53.302 [Lua] Horde killed: ? 21:26:53.310 [Lua] HORDE: Pushing horde in time; too many units out 76 21:26:54.708 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:55.156 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:55.417 [Lua] main_path_player_far_away_check started 21:26:55.643 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:56.262 [Lua] main_path_player_far_away_check started 21:26:56.738 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d494514ee8f06950]' 21:26:58.190 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:58.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:58.411 [Lua] HORDE: Pushing horde in time; too many units out 70 21:26:58.716 [Lua] main_path_player_far_away_check started 21:26:58.910 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:26:59.366 [Lua] main_path_player_far_away_check started 21:26:59.560 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:00.360 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:01.181 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:01.181 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:01.223 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:02.898 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:03.476 [Lua] HORDE: Pushing horde in time; too many units out 62 21:27:04.598 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:27:04.611 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:27:04.973 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:04.973 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:08.562 [Lua] HORDE: last wave, reset to standard horde delay 21:27:08.562 [Lua] Time for new HOOORDE! multi_last_wave 21:27:08.562 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:27:08.562 [Lua] horde requested: ambush 21:27:08.562 [Lua] setting up ambush-horde 21:27:08.562 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 21:27:08.563 [Lua] -> spawning: 52 21:27:08.563 [Lua] horde crated with id 30 of type ambush 21:27:08.563 [Lua] ambush horde has started 21:27:09.319 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:09.319 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:10.647 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:11.360 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:13.131 [Lua] Init group template: horde 21:27:15.580 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:17.934 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:18.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:19.023 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:20.418 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:22.045 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:27.945 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:27:30.377 [Lua] Horde killed: ? 21:27:35.136 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:27:36.867 [Lua] state dead despawn 21:27:36.875 [Lua] [GameNetworkManager] destroying game object with go_id=482 21:27:36.875 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[8ee7c54396141f77]' child 5: '#ID[40046c0656f4fe2f]' child 6: '#ID[b7439a060f8fc695]' 21:27:36.875 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[591e8680614ecb40]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2252441b0429abd4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[c46a40a5c564a459]' child 9: '#ID[4a650d3fa27f37eb]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[0d7bb981eaa40870]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[359af53c6d2a32d5]' 21:27:42.621 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:27:42.706 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:27:44.287 [Lua] main_path_player_far_away_check started 21:27:45.440 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:27:45.882 [Lua] main_path_player_far_away_check started 21:27:45.993 [Lua] main_path_player_far_away_check started 21:27:47.354 [Lua] main_path_player_far_away_check started 21:27:48.270 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 21:27:48.867 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:27:48.941 [Lua] main_path_player_far_away_check started 21:27:49.071 [Lua] main_path_player_far_away_check started 21:27:51.198 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:53.180 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Tome 21:27:58.193 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:27:58.553 [Lua] Horde killed: ? 21:28:01.033 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:28:01.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:28:02.194 [Lua] [RespawnHandler] Picking spawn point at 768.72, params: min_dist 543.89, max_dist 1043.60, ahead_unit_travel_dist 690.92 21:28:02.194 [Lua] [RespawnHandler] Ahead player position Vector3(87.7327, 42.4625, 3.15423) 21:28:02.202 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 21:28:02.203 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:28:02.203 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:28:02.203 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:28:02.203 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:28:02.203 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:28:02.203 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:28:02.204 [Lua] TalentExtension:_send_rpc_sync_talents 208 21:28:02.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:28:02.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=236 21:28:10.076 [Lua] main_path_player_far_away_check started 21:28:11.993 [Lua] main_path_player_far_away_check started 21:28:12.298 [Lua] main_path_player_far_away_check started 21:28:13.704 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 21:28:15.864 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:28:15.865 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:28:21.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:28:29.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:30.042 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:28:31.089 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:32.809 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 21:28:33.693 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 21:28:34.635 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:37.660 [Lua] Coordinated attack! 21:28:38.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:38.425 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:39.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:39.087 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:40.137 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:41.160 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 21:28:42.334 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:44.122 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:46.744 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:48.763 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:28:49.582 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:50.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:50.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:50.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:50.911 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:51.063 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:51.157 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:51.681 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:52.920 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:54.334 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:55.048 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:28:57.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:28:57.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 1728181 21:29:00.068 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 7 26 21:29:11.298 [Lua] ready to jump failed 21:29:11.385 [Lua] ready to jump failed 21:29:12.972 [Lua] simple los failed 21:29:15.262 [Lua] simple los failed 21:29:19.780 [Lua] Override Player Respawning respawn_pris_yard true 21:29:20.412 [Lua] fence jumping 21:29:20.992 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:29:21.224 [Lua] ready to jump failed 21:29:21.838 [Lua] fence jumping 21:29:22.317 [Lua] simple los failed 21:29:22.464 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:29:24.196 [Lua] main_path_player_far_away_check started 21:29:24.579 [Lua] main_path_player_far_away_check started 21:29:27.992 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:29:28.155 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:29:29.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:29:33.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 0 21:29:33.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 1728181 21:29:33.968 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:29:35.973 [Lua] HORDE: Chosing horde wave composition skaven_huge 21:29:35.973 [Lua] Time for new HOOORDE! multi_first_wave 21:29:35.973 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 21:29:35.973 [Lua] horde requested: vector 21:29:35.973 [Lua] setting up vector-horde 21:29:35.973 [Lua] Composing horde 'huge' .. using variant 'plain' 21:29:35.973 [Lua] --> horde wants to spawn behind players (0.72540488429034/0.67 21:29:35.973 [Lua] -> spawning: 57 21:29:35.973 [Lua] horde crated with id 31 of type vector 21:29:35.973 [Lua] vector horde has started 21:29:43.103 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:29:43.103 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:29:43.103 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:29:43.103 [Lua] horde requested: vector 21:29:43.103 [Lua] setting up vector-horde 21:29:43.103 [Lua] Composing horde 'huge' .. using variant 'plain' 21:29:43.103 [Lua] --> horde wants to spawn behind players (0.85753166376896/0.67 21:29:43.104 [Lua] -> spawning: 64 21:29:43.104 [Lua] horde crated with id 32 of type vector 21:29:43.104 [Lua] vector horde has started 21:29:43.290 [Lua] main path terror event triggered: boss_event_chaos_troll 21:29:43.290 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 21:29:43.303 [Flow] Boss DoorTroll 21:29:43.305 [Lua] Init group template: boss_door_closers 21:29:44.028 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:29:44.716 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:29:44.716 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:29:48.733 [Lua] Init group template: horde 21:29:50.891 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:29:55.335 [Lua] Init group template: horde 21:29:56.138 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:30:03.601 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:30:03.601 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:30:03.601 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:30:09.439 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:30:12.383 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[a35f2ea23ae5019a]' 21:30:13.243 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:30:13.277 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:30:13.277 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:30:18.457 [Lua] state dead despawn 21:30:18.467 [Lua] [GameNetworkManager] destroying game object with go_id=54 21:30:18.467 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[487cfe6169a122ef]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[b218d76d2fd6f9b9]' child 5: '#ID[ef4bc887f71c182e]' 21:30:18.467 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9bd41d670a5128e3]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9bd41d670a5128e3]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[59225eae1711a340]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[94d79ba7966c09ec]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[cfb93656319fad65]' 21:30:23.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4fda5, position: 0 21:30:34.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 21:30:35.471 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 21:30:37.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 1044609 21:30:38.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 1100863 21:30:38.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d3eb, position: 1100863 21:30:38.966 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:30:38.966 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:30:41.402 [Lua] main_path_player_far_away_check started 21:30:42.320 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 21:30:42.340 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:30:42.659 [Lua] [RespawnHandler] Picking spawn point at 1023.85, params: min_dist 543.89, max_dist 1043.60, ahead_unit_travel_dist 1012.76 21:30:42.659 [Lua] [RespawnHandler] Ahead player position Vector3(55.204, -7.35879, 10.4012) 21:30:42.668 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 21:30:42.670 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:30:42.670 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:30:42.670 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:30:42.670 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:30:42.670 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:30:42.670 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:30:42.670 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 21:30:42.670 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:30:42.670 [Lua] TalentExtension:_send_rpc_sync_talents 485 21:30:42.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.76666666666666672) 21:30:42.670 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=484 21:30:44.471 [Lua] main_path_player_far_away_check started 21:30:46.499 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:30:47.534 [Lua] main_path_player_far_away_check started 21:30:52.288 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:30:55.596 [Lua] state dead despawn 21:30:55.603 [Lua] [GameNetworkManager] destroying game object with go_id=50 21:30:55.603 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[b88b6b3896aa7495]' child 2: '#ID[0979e34eaacf6a46]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[a63947aa9cf1b0ef]' 21:30:55.603 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[34b7f98a9b55e9df]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[60a9466a5d1db0e3]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[60a9466a5d1db0e3]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[198756725522728c]' 21:31:06.038 [Lua] [IngameUI] menu view on_enter ingame_menu 21:31:06.897 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 21:31:07.113 [Lua] PopupManager:query_result returned result: leave_game 21:31:07.122 [Lua] [Matchmaking] Doing transition leave_game from UI 21:31:07.122 [Lua] TRANSITION leave_game nil false 21:31:07.122 [Lua] [GameNetworkManager] Leaving game... 21:31:07.122 [Lua] [GameNetworkManager] Shutting down game session host. 21:31:07.122 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:31:07.122 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:31:07.122 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1024.54 21:31:07.122 [Lua] [IngameUI] menu view on_exit ingame_menu 21:31:07.129 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:31:07.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x51b74, position: 0 21:31:07.516 [Window] Window => inactive 21:31:09.267 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:31:09.267 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:31:09.279 [Lua] [Managers] Calling function on all managers: 21:31:09.280 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:31:09.280 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:31:09.280 [Lua] Clearing all global lookup lists 21:31:09.280 [Lua] [IngamePlayerListUI] - Destroy 21:31:09.280 [Lua] [GamePadEquipmentUI] - Destroy 21:31:09.280 [Lua] [EquipmentUI] - Destroy 21:31:09.280 [Lua] [AbilityUI] - Destroy 21:31:09.280 [Lua] [GamePadAbilityUI] - Destroy 21:31:09.280 [Lua] [IngameUI] destroy 21:31:09.280 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:31:09.281 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:31:09.281 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:31:09.281 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 5 21:31:09.281 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:31:09.281 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 21:31:09.281 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[487cfe6169a122ef]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[b218d76d2fd6f9b9]' child 6: '#ID[ef4bc887f71c182e]' 21:31:09.282 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[5685b2752d023b13]' child 5: '#ID[8ee7c54396141f77]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[b7439a060f8fc695]' 21:31:09.282 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[9bd41d670a5128e3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[59225eae1711a340]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[94d79ba7966c09ec]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 21:31:09.282 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2252441b0429abd4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c46a40a5c564a459]' child 7: '#ID[4a650d3fa27f37eb]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[0d7bb981eaa40870]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[359af53c6d2a32d5]' 21:31:09.283 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.283 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 21:31:09.283 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6532e599e45ebf18]' 21:31:09.284 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[f78ce8191c529f4f]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[8a15ba1f1470b2bf]' child 4: '#ID[e1424c4b0d787f62]' child 5: '#ID[0985c824f8668331]' 21:31:09.284 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 21:31:09.284 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[82cc1ec3662612f9]' 21:31:09.284 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.284 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.285 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.285 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[97e5c7c3868feb0b]' 21:31:09.285 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 21:31:09.285 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[5fed0493603faf30]' 21:31:09.285 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[d13431450e6fa316]' 21:31:09.286 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[1f1afb5f53097141]' 21:31:09.286 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 21:31:09.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[86a01859214b5cf7]' 21:31:09.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[af3b3d17768c5e10]' 21:31:09.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[e3a3bf7f1a06e080]' 21:31:09.287 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1fa33bbc447b784e]' 21:31:09.287 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[e3a3bf7f1a06e080]' 21:31:09.287 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 21:31:09.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 21:31:09.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 21:31:09.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[c32c6b784164fd44]' 21:31:09.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 21:31:09.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 21:31:09.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 21:31:09.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 21:31:09.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[86a01859214b5cf7]' 21:31:09.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[e8394a44ce4980be]' child 5: '#ID[a408d7e1af12ecd4]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 21:31:09.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 21:31:09.291 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 21:31:09.291 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 21:31:09.291 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4a21b4d49192b5]' 21:31:09.291 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[01eaa107ec5008c0]' 21:31:09.291 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 21:31:09.291 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.292 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.292 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[63068713f1be46c5]' 21:31:09.292 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.292 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.292 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 21:31:09.292 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 21:31:09.292 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1e087c03b21c0b89]' 21:31:09.293 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 21:31:09.293 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[86a01859214b5cf7]' 21:31:09.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 21:31:09.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 21:31:09.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 21:31:09.294 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 21:31:09.294 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 21:31:09.294 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.294 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 21:31:09.294 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 21:31:09.294 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 21:31:09.295 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:31:09.295 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 21:31:09.295 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[3b1225029bb1ade9]' 21:31:09.295 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.296 [Lua] Horde killed: ? 21:31:09.296 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1e087c03b21c0b89]' 21:31:09.296 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:31:09.296 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[fa92662140c4085e]' 21:31:09.296 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.296 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:31:09.296 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[63f7015e7d85d09e]' 21:31:09.297 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 21:31:09.298 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 21:31:09.298 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[80cf02c4151ed0f8]' 21:31:09.300 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 21:31:09.300 [Lua] Horde killed: ? 21:31:09.300 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 21:31:09.300 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[bb7dd2b9ad2ebc02]' 21:31:09.310 [Lua] Trying to unlock package 21:31:09.836 [Lua] [Managers] Destroying manager group: 21:31:09.838 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[5a95e75498103668]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[619b3d3019f207dc]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[f4cd2fe9cce22e09]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[3393e9cd770ff836]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[2e95dbdcce3cdc2e]' 21:31:09.846 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:31:09.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:31:09.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:31:09.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:31:09.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:31:09.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:31:09.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:31:09.956 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:31:09.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:31:09.959 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:31:09.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader 21:31:09.961 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:31:09.963 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:31:09.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:31:09.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:31:09.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:31:09.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:31:09.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:31:09.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:31:09.970 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:31:09.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:31:09.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:31:09.975 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:31:09.978 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:31:09.979 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:31:09.979 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:31:09.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:31:09.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:31:09.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:31:09.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:31:09.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:31:09.992 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:31:09.992 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:31:09.992 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:31:09.992 [Lua] [Matchmaking] unregister rpcs 21:31:09.992 [Lua] [Matchmaking] destroying 21:31:09.992 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:31:09.992 [Lua] [ChatManager] Unregistering channel 1 21:31:09.992 [Lua] [EnemyPackageLoader] network_context_destroyed 21:31:09.992 [Lua] [PartyManager] network_context_created 21:31:09.992 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:31:09.992 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:31:09.993 [Lua] [GameMechanismManager] network_context_destroyed 21:31:09.993 [SteamVoip] Leaving room 99fc8d3f79b03992 21:31:09.993 [SteamVoipClient] select_out(110000104a15d6b, off) 21:31:09.993 [SteamVoip] Destroying room 99fc8d3f79b03992 21:31:09.993 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:31:09.993 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 21:31:09.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 21:31:09.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 21:31:09.994 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:31:09.998 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:31:09.998 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 21:31:09.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 21:31:09.998 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:31:09.999 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:31:09.999 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 21:31:09.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer 21:31:09.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 21:31:09.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 21:31:10.000 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:31:10.000 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:31:10.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 21:31:10.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 21:31:10.000 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 21:31:10.001 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:31:10.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 21:31:10.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 21:31:10.003 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:31:10.003 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 21:31:10.006 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 21:31:10.006 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:31:10.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 21:31:10.007 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:31:10.007 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:31:10.010 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:31:10.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 21:31:10.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 21:31:10.012 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:31:10.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 21:31:10.017 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:31:10.017 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:31:10.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 21:31:10.020 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 21:31:10.020 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 21:31:10.023 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 21:31:10.023 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:31:10.035 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:31:10.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 21:31:10.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 21:31:10.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 21:31:10.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 21:31:10.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 21:31:10.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 21:31:10.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 21:31:10.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 21:31:10.039 [EACServer] [16:31:10:038] [Windows] [EAC Server] [Info] [Destroy] Called 21:31:10.041 [Lua] [LobbyHost] Destroying 21:31:10.041 [Lua] ############### UNLOADING PACKAGES ############### 21:31:10.041 [Lua] [Managers] Calling function on all managers: 21:31:10.041 [Lua] [Managers] Destroying manager group: 21:31:10.041 [Lua] [Gamestate] Enter state StateLoading 21:31:10.042 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:31:10.042 [Lua] [LobbyManager] Setting up network options 21:31:10.042 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:31:10.042 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:31:10.042 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:31:10.042 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:31:10.042 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:31:10.042 [Lua] LobbyManager:setup_network_options server_port: 27015 21:31:10.042 [Lua] registering RPCs 21:31:10.042 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:31:10.042 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:31:10.042 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:31:10.042 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:31:10.042 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:10787582, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:45182936, lt:load_next_level, extra_packages:{ }) 21:31:10.042 [Lua] [LevelTransitionHandler] promote_next_level_data 21:31:10.042 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 10787582 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 45182936 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:31:10.042 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:31:10.043 [SteamVoip] Creating room bf5ed71bbf97a1be 21:31:10.043 [SteamVoip] Joining room bf5ed71bbf97a1be 21:31:10.043 [EAC] EAC server 110000104a15d6b is initializing 21:31:10.046 [EAC] Server is also client 110000104a15d6b 21:31:10.046 [EACServer] [16:31:10:045] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF7E3B38280 LogLevel: Info. 21:31:10.046 [Lua] ### Created peer state machine for 110000104a15d6b 21:31:10.046 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 21:31:10.046 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:31:10.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:31:10.052 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:31:10.052 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:31:10.052 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:31:10.052 [Lua] Set lobby begin: 21:31:10.052 [Lua] Set lobby end. 21:31:10.052 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "5" and join party "nil" 21:31:10.052 [Lua] [LobbyHost] Changed state from 0 to creating 21:31:10.064 [Lua] [StateLoading] load_current_level 21:31:10.064 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:31:10.064 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:31:10.064 [Lua] [PartyManager] Register parties 21:31:10.064 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 21:31:10.064 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:31:10.085 [Umbra] Unload tome 21:31:10.112 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion 21:31:10.112 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 21:31:10.112 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 21:31:10.112 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 21:31:10.112 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 21:31:10.112 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 21:31:10.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:31:10.119 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:31:10.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:31:10.215 [Lua] [LobbyHost] Changed state from creating to joined 21:31:10.215 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:31:10.215 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 21:31:10.215 [Lua] [ChatManager] Registering channel 1 21:31:10.215 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:31:10.215 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:31:10.215 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:31:10.231 [Lua] [NetworkServer] Changing num_players from nil to 1 21:31:10.231 [Lua] Players: 1 21:31:10.231 [Lua] Set lobby begin: 21:31:10.231 [Lua] Lobby data mission_id = inn_level_skulls 21:31:10.231 [Lua] Lobby data mechanism = adventure 21:31:10.232 [Lua] Lobby data matchmaking_type = 3 21:31:10.232 [Lua] Lobby data eac_authorized = true 21:31:10.232 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:10.232 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:10.232 [Lua] Lobby data num_players = 1 21:31:10.232 [Lua] Lobby data matchmaking = false 21:31:10.232 [Lua] Set lobby end. 21:31:11.297 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 21:31:11.297 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:31:11.297 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 21:31:11.297 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 21:31:11.297 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 21:31:11.297 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:31:11.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:31:11.668 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:31:11.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:31:14.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:31:14.948 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:31:14.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 21:31:15.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 21:31:15.066 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 21:31:15.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 21:31:15.099 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 21:31:15.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 21:31:15.133 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 21:31:15.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:31:15.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:31:15.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:31:15.235 [Lua] [LevelTransitionHandler] Level load completed! 21:31:15.235 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 10787582 - use_random_directors: true - conflict_director_name: inn_level 21:31:15.237 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:31:15.237 [Lua] checking dlc's against conflict directors 21:31:15.237 [Lua] number of factions to include 1 21:31:15.237 [Lua] Updated list weights for random: 21:31:15.237 [Lua] skaven, 0.42 (0.00-0.42) 21:31:15.237 [Lua] chaos, 0.42 (0.42-0.83) 21:31:15.237 [Lua] beastmen, 0.17 (0.83-1.00) 21:31:15.237 [Lua] Rolled random faction: 0.5829736590385437 chaos 21:31:15.237 [Lua] number of factions added 1 21:31:15.237 [Lua] --- --- --- 21:31:15.237 [Lua] Starting... difficulty 'normal' 21:31:15.237 [Lua] These are the starting conflict directors: 21:31:15.237 [Lua] inn_level 21:31:15.237 [Lua] --- --- --- 21:31:15.237 [Lua] 21:31:15.237 [Lua] DONE! Found the following directors: 21:31:15.237 [Lua] (free: 35), Master hash is: 21:31:15.237 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:31:15.237 [Lua] load_startup_enemy_packages: -------------- 21:31:15.237 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:31:15.237 [Lua] critter_rat 21:31:15.252 [Lua] ### Received rpc_level_loaded 21:31:15.252 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114 21:31:15.252 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:31:15.269 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:31:15.269 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:31:15.285 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:31:15.285 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:31:15.286 [Lua] ### Received rpc_level_loaded 21:31:15.286 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114 21:31:15.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:31:15.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:31:15.304 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:31:15.304 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:31:15.304 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:31:15.305 [Umbra] Init version: 3.4.15 :: 16 threads 21:31:15.458 [Lua] Async level spawning done 21:31:15.458 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:31:16.425 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:31:16.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:31:16.426 [Lua] Set lobby begin: 21:31:16.426 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:16.426 [Lua] Lobby data num_players = 1 21:31:16.426 [Lua] Lobby data matchmaking = false 21:31:16.426 [Lua] Lobby data host = 110000104a15d6b 21:31:16.426 [Lua] Lobby data mission_id = inn_level_skulls 21:31:16.426 [Lua] Lobby data matchmaking_type = 3 21:31:16.426 [Lua] Lobby data country_code = US 21:31:16.426 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:16.426 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:16.426 [Lua] Lobby data mechanism = adventure 21:31:16.426 [Lua] Lobby data eac_authorized = true 21:31:16.426 [Lua] Set lobby end. 21:31:16.427 [Lua] [Managers] Destroying manager group: 21:31:16.427 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:31:16.427 [Lua] [Gamestate] Enter StateIngame HOST 21:31:16.427 [Lua] [Managers] Calling function on all managers: 21:31:16.428 [Lua] <>level = inn_level_skulls<> 21:31:16.428 [Lua] Set lobby begin: 21:31:16.428 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:16.428 [Lua] Lobby data num_players = 1 21:31:16.428 [Lua] Lobby data matchmaking = false 21:31:16.428 [Lua] Lobby data host = 110000104a15d6b 21:31:16.428 [Lua] Lobby data mission_id = inn_level_skulls 21:31:16.428 [Lua] Lobby data matchmaking_type = 3 21:31:16.428 [Lua] Lobby data country_code = US 21:31:16.429 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:16.429 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:16.429 [Lua] Lobby data mechanism = adventure 21:31:16.429 [Lua] Lobby data eac_authorized = true 21:31:16.429 [Lua] Set lobby end. 21:31:16.429 [Lua] [StateIngame] Server ingame 21:31:16.432 [Lua] Set lobby begin: 21:31:16.432 [Lua] Lobby data difficulty = normal 21:31:16.432 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:16.432 [Lua] Lobby data difficulty_tweak = 0 21:31:16.432 [Lua] Lobby data num_players = 1 21:31:16.432 [Lua] Lobby data matchmaking = false 21:31:16.432 [Lua] Lobby data host = 110000104a15d6b 21:31:16.432 [Lua] Lobby data mission_id = inn_level_skulls 21:31:16.432 [Lua] Lobby data matchmaking_type = 3 21:31:16.432 [Lua] Lobby data country_code = US 21:31:16.432 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:16.432 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:16.432 [Lua] Lobby data mechanism = adventure 21:31:16.432 [Lua] Lobby data eac_authorized = true 21:31:16.432 [Lua] Set lobby end. 21:31:16.433 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:31:16.433 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:31:16.433 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:31:16.433 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:31:16.433 [Lua] [Matchmaking] initializing 21:31:16.433 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 21:31:16.433 [Lua] [Matchmaking] register rpcs 21:31:16.433 [Lua] GameNetworkManager:init... creating game session 21:31:16.433 [Lua] Host GameSession.make_game_session_host with session: 21:31:16.433 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:31:16.433 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:31:16.433 [Lua] [GameNetworkManager] self.is_server = true 21:31:16.433 [Network] Setting artificial MTU limit to 65536 21:31:16.439 [Lua] Switching ConflictSettings: to: inn_level 21:31:16.439 [Lua] pacing=disabled 21:31:16.439 [Lua] roaming=nil 21:31:16.439 [Lua] disabled=false 21:31:16.439 [Lua] pack_spawning=disabled 21:31:16.439 [Lua] contained_breeds=nil 21:31:16.439 [Lua] boss=disabled 21:31:16.439 [Lua] horde=disabled 21:31:16.439 [Lua] specials=disabled 21:31:16.439 [Lua] name=inn_level 21:31:16.439 [Lua] intensity=disabled 21:31:16.439 [Lua] --- 21:31:16.439 [Lua] [LevelAnalysis] set_random_seed( 10787582) 21:31:16.441 warning: [GwNav] NavData resource not loaded 21:31:16.441 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:31:16.441 [Lua] nested_level_name levels/inn/world 21:31:16.441 [Lua] [AIInterestPointSystem] Level Seed: 10787582 21:31:16.441 [Lua] 21:31:16.441 [Lua] [entity_system_bag] = table 21:31:16.441 [Lua] [entity_system_bag] = metatable 21:31:16.441 [Lua] [startup_data] = table 21:31:16.441 [Lua] [entity_manager] = table 21:31:16.441 [Lua] [entity_manager] = metatable 21:31:16.441 [Lua] [unit_spawner] = table 21:31:16.441 [Lua] [unit_spawner] = metatable 21:31:16.441 [Lua] [unit_storage] = table 21:31:16.441 [Lua] [unit_storage] = metatable 21:31:16.441 [Lua] [dice_keeper] = table 21:31:16.441 [Lua] [dice_keeper] = metatable 21:31:16.441 [Lua] [is_server] = true (boolean) 21:31:16.441 [Lua] [world] = [World] 21:31:16.441 [Lua] [system_api] = table 21:31:16.441 [Lua] [entity_system] = table 21:31:16.441 [Lua] [entity_system] = metatable 21:31:16.441 [Lua] [network_lobby] = table 21:31:16.441 [Lua] [network_lobby] = metatable 21:31:16.441 [Lua] [profile_synchronizer] = table 21:31:16.441 [Lua] [profile_synchronizer] = metatable 21:31:16.441 [Lua] [level_transition_handler] = table 21:31:16.441 [Lua] [level_transition_handler] = metatable 21:31:16.441 [Lua] [num_local_human_players] = 1 (number) 21:31:16.441 [Lua] [statistics_db] = table 21:31:16.441 [Lua] [statistics_db] = metatable 21:31:16.441 [Lua] [network_server] = table 21:31:16.441 [Lua] [network_server] = metatable 21:31:16.441 [Lua] [input_manager] = table 21:31:16.441 [Lua] [input_manager] = metatable 21:31:16.441 [Lua] [network_clock] = table 21:31:16.441 [Lua] [network_clock] = metatable 21:31:16.441 [Lua] [network_transmit] = table 21:31:16.441 [Lua] [network_transmit] = metatable 21:31:16.441 [Lua] [free_flight_manager] = table 21:31:16.441 [Lua] [free_flight_manager] = metatable 21:31:16.441 [Lua] [network_manager] = table 21:31:16.441 [Lua] [network_manager] = metatable 21:31:16.441 [Lua] [network_event_delegate] = table 21:31:16.441 [Lua] [network_event_delegate] = metatable 21:31:16.441 [Lua] 21:31:16.441 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:31:16.441 [Lua] ignoring extension VersusInteractObjectiveExtension 21:31:16.441 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:31:16.441 [Lua] ignoring extension VersusSocketObjectiveExtension 21:31:16.441 [Lua] ignoring extension VersusTargetObjectiveExtension 21:31:16.441 [Lua] ignoring extension VersusMissionObjectiveExtension 21:31:16.442 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:31:16.445 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:31:16.446 [Lua] [AchievementManager] Achievements using the steam platform 21:31:16.446 [Lua] PlayerManager:add_player player_1 21:31:16.508 [Lua] [StateIngame] Level seed: 10787582 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:31:16.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:31:16.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:31:16.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 21:31:16.514 [Lua] [LevelAnalysis] set_random_seed( 10787582) 21:31:16.516 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 21:31:16.516 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 21:31:16.517 [Lua] [IngameUI] init 21:31:16.527 [SteamVoipClient] select_out(110000104a15d6b, off) 21:31:16.531 [Lua] cb_razer_chroma_setup 21:31:16.551 [Lua] completed 21:31:16.551 [Lua] completed 21:31:16.551 [Lua] completed 21:31:16.552 [Lua] completed 21:31:16.565 [Lua] completed 21:31:16.565 [Lua] completed 21:31:16.567 [Lua] [Matchmaking] Cancelling matchmaking 21:31:16.567 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:31:16.567 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:31:16.567 [Lua] Set lobby begin: 21:31:16.567 [Lua] Lobby data difficulty = normal 21:31:16.567 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:16.567 [Lua] Lobby data power_level = 0 21:31:16.567 [Lua] Lobby data difficulty_tweak = 0 21:31:16.567 [Lua] Lobby data num_players = 1 21:31:16.567 [Lua] Lobby data matchmaking = false 21:31:16.567 [Lua] Lobby data host = 110000104a15d6b 21:31:16.567 [Lua] Lobby data mission_id = inn_level_skulls 21:31:16.567 [Lua] Lobby data matchmaking_type = 3 21:31:16.567 [Lua] Lobby data country_code = US 21:31:16.567 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:16.567 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:16.567 [Lua] Lobby data mechanism = adventure 21:31:16.567 [Lua] Lobby data eac_authorized = true 21:31:16.567 [Lua] Set lobby end. 21:31:16.567 [Flow] complete_skittergate_legend true 21:31:16.568 [Flow] complete_all_helmgart_levels_recruit true 21:31:16.569 [Flow] WitchHunterLevel:35 21:31:16.569 [Flow] LeaderYes 21:31:16.569 [Flow] ALL PC XP:304250 21:31:16.569 [Flow] Has "bogenhafen" DLC:true 21:31:16.569 [Flow] WH XP:60850 21:31:16.569 [Flow] Number of crafted items:5804 21:31:16.569 [Flow] Has "pre_order" DLC:true 21:31:16.569 [Flow] Sum of Powe Levels:1500 21:31:16.569 [Flow] lodestone diff 1:false 21:31:16.569 [Flow] magnus and forest activated 21:31:16.569 [Flow] magnus and forest activated 21:31:16.569 [Flow] cemetery and forest activated 21:31:16.569 [Flow] magnus and cemetery 21:31:16.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:16.569 [Flow] ALL RUNES ACTIVATED 21:31:16.569 [Flow] magnus and forest activated 21:31:16.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:16.569 [Flow] ALL RUNES ACTIVATED 21:31:16.569 [Flow] cemetery and forest activated 21:31:16.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:16.569 [Flow] ALL RUNES ACTIVATED 21:31:16.569 [Flow] magnus and forest activated 21:31:16.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:16.569 [Flow] ALL RUNES ACTIVATED 21:31:16.569 [Flow] magnus and cemetery 21:31:16.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:16.569 [Flow] ALL RUNES ACTIVATED 21:31:16.569 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:16.570 [Lua] CurrentConflictSettings inn_level 21:31:16.570 [Lua] [ConflictDirector] conflict_director is ai_ready 21:31:16.570 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:31:16.570 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:31:16.571 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:31:16.571 [Lua] Forming navigation groups in one frame 21:31:16.571 [Lua] Forming navigation groups 21:31:16.582 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279 21:31:16.582 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 21:31:16.582 [Lua] number of nav groups: 42 21:31:16.582 [Lua] number of refined nav groups : 23 21:31:16.583 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 21:31:16.583 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:31:16.583 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:31:16.584 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:31:16.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:31:16.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:31:16.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:31:16.585 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 21:31:16.585 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:31:16.585 [Lua] [Managers] Calling function on all managers: 21:31:16.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:31:16.608 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:31:16.608 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:31:16.706 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 21:31:16.706 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:31:16.706 [Lua] [IngamePlayerListUI] - Destroy 21:31:16.706 [Lua] [GamePadEquipmentUI] - Destroy 21:31:16.706 [Lua] [EquipmentUI] - Destroy 21:31:16.706 [Lua] [AbilityUI] - Destroy 21:31:16.706 [Lua] [GamePadAbilityUI] - Destroy 21:31:16.712 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104a15d6b 21:31:16.712 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 110000104a15d6b 21:31:16.712 [Lua] Set lobby begin: 21:31:16.712 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:16.712 [Lua] Lobby data num_players = 1 21:31:16.712 [Lua] Lobby data difficulty_tweak = 0 21:31:16.712 [Lua] Lobby data host = 110000104a15d6b 21:31:16.712 [Lua] Lobby data matchmaking_type = 3 21:31:16.712 [Lua] Lobby data difficulty = normal 21:31:16.712 [Lua] Lobby data player_slot_1 = 0:0 21:31:16.712 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:16.712 [Lua] Lobby data player_slot_4 = 0:0 21:31:16.712 [Lua] Lobby data country_code = US 21:31:16.712 [Lua] Lobby data matchmaking = false 21:31:16.712 [Lua] Lobby data power_level = 0 21:31:16.712 [Lua] Lobby data mission_id = inn_level_skulls 21:31:16.712 [Lua] Lobby data mechanism = adventure 21:31:16.712 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:16.712 [Lua] Lobby data player_slot_2 = 0:0 21:31:16.712 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:16.712 [Lua] Lobby data player_slot_3 = 0:0 21:31:16.712 [Lua] Lobby data eac_authorized = true 21:31:16.712 [Lua] Set lobby end. 21:31:16.712 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(5) career(1) 21:31:16.712 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:31:16.712 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1307906304,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}} 21:31:16.713 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:31:16.713 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:31:16.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:31:16.713 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:31:16.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:31:16.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:31:16.720 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:31:16.720 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:31:16.720 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:31:16.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:31:16.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:31:16.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:31:16.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:31:16.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:31:16.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:31:16.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:31:16.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:31:16.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:31:16.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:31:16.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:31:16.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:31:16.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:31:16.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:31:16.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:31:16.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:31:16.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:31:16.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:31:16.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:31:16.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:31:16.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:31:16.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:31:16.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:31:16.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:31:16.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:31:16.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:31:16.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:31:16.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:31:16.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:31:16.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:31:16.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:31:16.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:31:16.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:31:16.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:31:16.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:31:16.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:31:16.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:31:16.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:31:16.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:31:16.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:31:16.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:31:16.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:31:16.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:31:16.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:31:16.856 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:31:16.856 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:31:16.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:31:17.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:31:17.068 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:31:17.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:31:17.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:31:17.127 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:31:17.128 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:31:17.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:31:17.155 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:31:17.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:31:17.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:31:17.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:31:17.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:31:17.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:31:17.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:31:17.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:31:17.266 [Flow] DISABLE 21:31:17.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:31:17.280 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:31:17.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:31:17.471 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:31:17.471 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:31:17.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:31:17.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:31:17.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:31:17.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:31:17.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:31:17.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:31:17.539 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:31:17.561 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:31:17.561 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:31:17.561 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:31:17.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:31:17.814 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:31:17.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:31:17.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:31:17.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:31:17.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:31:17.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:31:17.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:31:17.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:31:17.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:31:17.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:31:17.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:31:17.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:31:17.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:31:17.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:31:17.842 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:31:17.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:31:17.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:31:17.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:31:17.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:31:17.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:31:17.889 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:31:17.891 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1307906304 21:31:17.892 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:31:17.895 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:17.895 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:17.895 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:17.895 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:17.895 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:17.895 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:17.895 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:17.895 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:17.896 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:17.896 [Lua] TalentExtension:_send_rpc_sync_talents 42 21:31:17.896 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:17.896 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:31:17.896 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0470d070 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0470d070 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x091496d0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x091496d0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01532380 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01532380 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x087412b0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x087412b0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x091493f0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x091493f0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0470c9e0 21:31:17.898 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0470c9e0 21:31:17.900 [Lua] Players are leaving the safe zone 21:31:17.946 [Lua] StateInGameRunning:_game_actually_starts() 21:31:17.946 [Lua] [GameModeInn] Start menu closed 21:31:17.946 [Lua] [GameModeInn] Start menu opened 21:31:17.946 [Lua] ################################################################################################################# 21:31:17.946 [Lua] [Loading Time]: 00:00:09 [Transition]: dlc_bastion-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:31:17.946 [Lua] ################################################################################################################# 21:31:17.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 21:31:17.946 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:31:17.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 21:31:18.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 21:31:18.279 [Lua] Commit load time data 21:31:21.435 [Lua] [PlayFabMirrorBase] _commit_internal "11" 21:31:21.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:31:21.446 [Lua] generate_backend_stats 110000104a15d6b:1 21:31:21.494 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:31:21.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:31:21.494 [Lua] Set lobby begin: 21:31:21.494 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:21.494 [Lua] Lobby data num_players = 1 21:31:21.494 [Lua] Lobby data difficulty_tweak = 0 21:31:21.494 [Lua] Lobby data host = 110000104a15d6b 21:31:21.494 [Lua] Lobby data matchmaking_type = 3 21:31:21.494 [Lua] Lobby data difficulty = normal 21:31:21.494 [Lua] Lobby data player_slot_1 = 0:0 21:31:21.494 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:21.494 [Lua] Lobby data player_slot_4 = 0:0 21:31:21.494 [Lua] Lobby data country_code = US 21:31:21.494 [Lua] Lobby data matchmaking = false 21:31:21.494 [Lua] Lobby data power_level = 835 21:31:21.494 [Lua] Lobby data mission_id = inn_level_skulls 21:31:21.494 [Lua] Lobby data mechanism = adventure 21:31:21.494 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:21.494 [Lua] Lobby data player_slot_2 = 0:0 21:31:21.494 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:21.494 [Lua] Lobby data player_slot_3 = 0:0 21:31:21.494 [Lua] Lobby data eac_authorized = true 21:31:21.494 [Lua] Set lobby end. 21:31:21.497 [Lua] [PlayFabMirrorBase] commit result "success", "11" 21:31:23.920 [Window] Window => active 21:31:23.922 [Window] Window => active 21:31:30.822 [Lua] [IngameUI] menu view on_enter start_game_view 21:31:30.824 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a37b0b0 21:31:30.824 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:31:30.825 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:31:30.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:31:30.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:31:30.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:31:31.775 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 21:31:31.775 [Lua] ............................................................................................................ 21:31:31.775 [Lua] ............................................................................................................ 21:31:31.775 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:31:31.775 [Lua] ............................................................................................................ 21:31:31.775 [Lua] ............................................................................................................ 21:31:31.783 [Lua] [Matchmaking] Cancelling matchmaking 21:31:31.783 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:31:31.789 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:31:31.789 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:31:31.790 [Lua] Set lobby begin: 21:31:31.790 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:31.790 [Lua] Lobby data num_players = 1 21:31:31.790 [Lua] Lobby data difficulty_tweak = 0 21:31:31.790 [Lua] Lobby data host = 110000104a15d6b 21:31:31.791 [Lua] Lobby data matchmaking_type = 3 21:31:31.791 [Lua] Lobby data difficulty = cataclysm 21:31:31.791 [Lua] Lobby data player_slot_1 = 0:0 21:31:31.791 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:31.791 [Lua] Lobby data player_slot_4 = 0:0 21:31:31.791 [Lua] Lobby data country_code = US 21:31:31.791 [Lua] Lobby data matchmaking = false 21:31:31.791 [Lua] Lobby data power_level = 835 21:31:31.791 [Lua] Lobby data mission_id = inn_level_skulls 21:31:31.791 [Lua] Lobby data mechanism = adventure 21:31:31.791 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:31.791 [Lua] Lobby data player_slot_2 = 0:0 21:31:31.791 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:31.791 [Lua] Lobby data player_slot_3 = 0:0 21:31:31.791 [Lua] Lobby data eac_authorized = true 21:31:31.791 [Lua] Set lobby end. 21:31:31.791 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:31:31.791 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 21:31:31.791 [Lua] Set lobby begin: 21:31:31.791 [Lua] Lobby data twitch_enabled = false 21:31:31.791 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:31.791 [Lua] Lobby data num_players = 1 21:31:31.791 [Lua] Lobby data difficulty_tweak = 0 21:31:31.791 [Lua] Lobby data host = 110000104a15d6b 21:31:31.791 [Lua] Lobby data matchmaking_type = 1 21:31:31.792 [Lua] Lobby data match_started = true 21:31:31.792 [Lua] Lobby data difficulty = cataclysm 21:31:31.792 [Lua] Lobby data player_slot_1 = 0:0 21:31:31.792 [Lua] Lobby data player_slot_4 = 0:0 21:31:31.792 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:31.792 [Lua] Lobby data quick_game = true 21:31:31.792 [Lua] Lobby data country_code = US 21:31:31.792 [Lua] Lobby data matchmaking = true 21:31:31.792 [Lua] Lobby data power_level = 835 21:31:31.792 [Lua] Lobby data mission_id = inn_level_skulls 21:31:31.792 [Lua] Lobby data mechanism = adventure 21:31:31.792 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:31.792 [Lua] Lobby data player_slot_2 = 0:0 21:31:31.792 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:31.792 [Lua] Lobby data player_slot_3 = 0:0 21:31:31.792 [Lua] Lobby data eac_authorized = true 21:31:31.792 [Lua] Set lobby end. 21:31:31.792 [Lua] Set lobby begin: 21:31:31.792 [Lua] Lobby data twitch_enabled = false 21:31:31.792 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:31:31.792 [Lua] Lobby data num_players = 1 21:31:31.792 [Lua] Lobby data difficulty_tweak = 0 21:31:31.792 [Lua] Lobby data host = 110000104a15d6b 21:31:31.792 [Lua] Lobby data matchmaking_type = 1 21:31:31.792 [Lua] Lobby data is_private = false 21:31:31.792 [Lua] Lobby data match_started = true 21:31:31.792 [Lua] Lobby data difficulty = cataclysm 21:31:31.792 [Lua] Lobby data player_slot_1 = 0:0 21:31:31.792 [Lua] Lobby data player_slot_4 = 0:0 21:31:31.792 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:31.792 [Lua] Lobby data quick_game = true 21:31:31.792 [Lua] Lobby data country_code = US 21:31:31.792 [Lua] Lobby data matchmaking = true 21:31:31.792 [Lua] Lobby data power_level = 835 21:31:31.793 [Lua] Lobby data mission_id = inn_level_skulls 21:31:31.793 [Lua] Lobby data mechanism = adventure 21:31:31.793 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:31.793 [Lua] Lobby data player_slot_2 = 0:0 21:31:31.793 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:31.793 [Lua] Lobby data player_slot_3 = 0:0 21:31:31.793 [Lua] Lobby data eac_authorized = true 21:31:31.793 [Lua] Set lobby end. 21:31:31.793 [Lua] [ChatManager][1]System: Starting hosted game... 21:31:31.793 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:31:31.793 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:31:31.895 [Lua] [IngameUI] menu view on_exit start_game_view 21:31:31.895 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:31:31.895 [Save] Saving `save_data` 21:31:31.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:31:31.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:31:31.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:31:31.898 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a37b0b0 21:31:31.901 [Save] Save done 21:31:32.266 [Window] Window => inactive 21:31:36.555 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:31:36.556 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:31:36.560 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:31:36.561 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls catacombs 0 21:31:36.561 [Lua] Set lobby begin: 21:31:36.561 [Lua] Lobby data twitch_enabled = false 21:31:36.561 [Lua] Lobby data selected_mission_id = catacombs 21:31:36.561 [Lua] Lobby data num_players = 1 21:31:36.561 [Lua] Lobby data difficulty_tweak = 0 21:31:36.561 [Lua] Lobby data host = 110000104a15d6b 21:31:36.561 [Lua] Lobby data matchmaking_type = 2 21:31:36.561 [Lua] Lobby data is_private = false 21:31:36.561 [Lua] Lobby data match_started = true 21:31:36.561 [Lua] Lobby data difficulty = cataclysm 21:31:36.561 [Lua] Lobby data player_slot_1 = 0:0 21:31:36.561 [Lua] Lobby data player_slot_4 = 0:0 21:31:36.561 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:36.561 [Lua] Lobby data quick_game = true 21:31:36.561 [Lua] Lobby data country_code = US 21:31:36.561 [Lua] Lobby data matchmaking = true 21:31:36.561 [Lua] Lobby data power_level = 835 21:31:36.561 [Lua] Lobby data mission_id = inn_level_skulls 21:31:36.561 [Lua] Lobby data mechanism = adventure 21:31:36.561 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:36.561 [Lua] Lobby data player_slot_2 = 0:0 21:31:36.561 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:36.561 [Lua] Lobby data player_slot_3 = 0:0 21:31:36.561 [Lua] Lobby data eac_authorized = true 21:31:36.561 [Lua] Set lobby end. 21:31:36.561 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:31:36.561 [Lua] [LevelTransitionHandler] set_next_level( lvl:catacombs, mc:adventure, gm:adventure, env:0, seed:11672772, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1291698944, lt:load_next_level, extra_packages:{ }) 21:31:36.561 [Lua] [NetworkServer] Entering post game 21:31:36.561 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:31:36.561 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 21:31:36.561 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:877: in function game_update [11] @scripts/boot.lua:611:in function [1] self = table: 000000000C9F3890 [2] self = table: 000000000027BED0; game_server_lobby_client = nil [3] self = table: 000000000027BED0 [4] self = table: 000000000027BED0; dt = nil; t = nil; verify_dlc_data = table: 000000000BEFA780; active_peers = table: 00000000058158C0; is_done = true; success = true [5] self = table: 0000000011404610; dt = 0.001839074888266623; t = 2594.717113410763; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 0000000011404610; dt = 0.001839074888266623 [7] hook_chain = [function] [8] self = table: 000000000130DB20; dt = 0.001839074888266623; main_t = 2594.717113410763; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 19.024689574725926 [9] self = table: 0000000002351620; dt = 0.001839074888266623; t = 2594.717113410763 [10] self = table: 0000000000096B00; real_world_dt = 0.001839074888266623; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.001839074888266623; t = 2594.717113410763 [11] dt = 0.001839074888266623 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000A042890; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000A25F520; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000275C660; _disable_spawning_reasons = table: 000000000DBC82B0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011000080; _mutator_handler = table: 000000000F0725D0; network_server = table: 00000000096E3E80; _game_mode = table: 000000000C9F3930; _profile_synchronizer = table: 0000000009C47160; _lobby_host = table: 0000000008F9CD80; _level_key = "inn_level_skulls"; _network_transmit = table: 0000000009E41480; _flow_set_data = table: 0000000009771360; is_server = true; network_event_delegate = table: 000000000129FB10; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000011404610; search_config = table: 00000000114143C0; _verify_dlc_data = table: 000000000BEFA780; _network_server = table: 00000000096E3E80; _lobby = table: 0000000008F9CD80; _statistics_db = table: 000000000A042890; _network_transmit = table: 0000000009E41480; state_context = table: 00000000110015F0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000011404610; search_config = table: 00000000114143C0; _verify_dlc_data = table: 000000000BEFA780; _network_server = table: 00000000096E3E80; _lobby = table: 0000000008F9CD80; _statistics_db = table: 000000000A042890; _network_transmit = table: 0000000009E41480; state_context = table: 00000000110015F0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000011404610; search_config = table: 00000000114143C0; _verify_dlc_data = table: 000000000BEFA780; _network_server = table: 00000000096E3E80; _lobby = table: 0000000008F9CD80; _statistics_db = table: 000000000A042890; _network_transmit = table: 0000000009E41480; state_context = table: 00000000110015F0; [5] network_server = table: 00000000096E3E80; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000011404860; _state = table: 000000000027BED0; _level_weights = table: 0000000002DD7490; statistics_db = table: 000000000A042890; is_server = true; lobby_finder = table: 0000000009C5A010; network_event_delegate = table: 000000000129FB10; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000008F9CD80; profile_update_time = 0; debug = table: 00000000054100B0; params = table: 00000000099AC580; profile_synchronizer = table: 0000000009C47160; _power_level_timer = 2595.7305949287838; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 00000000110015F0; party_owned_dlcs = table: 0000000002DD7240; network_transmit = table: 0000000009E41480; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000C7F0920; peers_to_sync = table: 0000000009C59DC0; [6] network_server = table: 00000000096E3E80; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000011404860; _state = table: 000000000027BED0; _level_weights = table: 0000000002DD7490; statistics_db = table: 000000000A042890; is_server = true; lobby_finder = table: 0000000009C5A010; network_event_delegate = table: 000000000129FB10; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000008F9CD80; profile_update_time = 0; debug = table: 00000000054100B0; params = table: 00000000099AC580; profile_synchronizer = table: 0000000009C47160; _power_level_timer = 2595.7305949287838; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 00000000110015F0; party_owned_dlcs = table: 0000000002DD7240; network_transmit = table: 0000000009E41480; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000C7F0920; peers_to_sync = table: 0000000009C59DC0; [8] world_name = "level_world"; entity_system_bag = table: 000000000152EF30; network_server = table: 00000000096E3E80; entity_system = table: 00000000087A3450; parent = table: 0000000000096B00; _level_flow_events = table: 000000000E775DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000D919C0; profile_synchronizer = table: 0000000009C47160; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088FFF20; num_local_human_players = 1; _ping_reporter = table: 0000000009EBC630; _gm_event_end_conditions_met = false; world = [World]; dt = 0.001839074888266623; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000B05DFC0; network_event_delegate = table: 000000000129FB10; machines = table: 000000000D361CD0; _camera_carrier = table: 0000000009EBC450; free_flight_manager = table: 0000000006B348B0; network_transmit = table: 0000000009E41480; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000A042890; _lobby_host = table: 0000000008F9CD80; dice_keeper = table: 000000000DBA57A0; network_clock = table: 000000000EC91260; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 000000000130DB20; [10] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000D673750; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:31:36.562 [Lua] [LevelTransitionHandler] promote_next_level_data 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = catacombs 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 11672772 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = default 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1291698944 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:31:36.562 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:31:36.562 [Lua] [NetworkServer] Entering post game 21:31:36.562 [Save] Saving `save_data` 21:31:36.562 [Lua] gm_event_end_conditions_met false false 21:31:36.563 [Lua] [PlayFabMirrorBase] Force commit 21:31:36.563 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:31:36.563 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:31:36.563 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:31:36.563 [Lua] TRANSITION nil nil load_next_level 21:31:36.563 [Lua] Transition type "load_next_level", is server: true 21:31:36.563 [Lua] [GameNetworkManager] Leaving game... 21:31:36.563 [Lua] [GameNetworkManager] Shutting down game session host. 21:31:36.563 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:31:36.563 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:31:36.563 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.02 21:31:36.564 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 21:31:36.564 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:31:36.564 [Lua] [PlayFabMirrorBase] commit result "success", "12" 21:31:36.567 [Save] Save done 21:31:36.567 [Save] Saving `save_data` 21:31:36.571 [Save] Save done 21:31:36.571 [Save] Saving `save_data` 21:31:36.575 [Save] Save done 21:31:37.599 [Lua] Set lobby begin: 21:31:37.599 [Lua] Lobby data twitch_enabled = false 21:31:37.599 [Lua] Lobby data selected_mission_id = catacombs 21:31:37.599 [Lua] Lobby data num_players = 1 21:31:37.599 [Lua] Lobby data difficulty_tweak = 0 21:31:37.599 [Lua] Lobby data host = 110000104a15d6b 21:31:37.599 [Lua] Lobby data matchmaking_type = 2 21:31:37.599 [Lua] Lobby data is_private = false 21:31:37.599 [Lua] Lobby data match_started = true 21:31:37.599 [Lua] Lobby data difficulty = cataclysm 21:31:37.599 [Lua] Lobby data player_slot_1 = 0:0 21:31:37.599 [Lua] Lobby data player_slot_4 = 0:0 21:31:37.599 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:37.599 [Lua] Lobby data quick_game = true 21:31:37.599 [Lua] Lobby data country_code = US 21:31:37.599 [Lua] Lobby data matchmaking = true 21:31:37.599 [Lua] Lobby data power_level = 0 21:31:37.599 [Lua] Lobby data mission_id = inn_level_skulls 21:31:37.599 [Lua] Lobby data mechanism = adventure 21:31:37.599 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:37.599 [Lua] Lobby data player_slot_2 = 0:0 21:31:37.599 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:37.599 [Lua] Lobby data player_slot_3 = 0:0 21:31:37.599 [Lua] Lobby data eac_authorized = true 21:31:37.599 [Lua] Set lobby end. 21:31:38.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:31:38.614 [Lua] [Managers] Calling function on all managers: 21:31:38.614 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:31:38.614 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:31:38.614 [Lua] Clearing all global lookup lists 21:31:38.614 [Lua] [IngamePlayerListUI] - Destroy 21:31:38.614 [Lua] [GamePadEquipmentUI] - Destroy 21:31:38.614 [Lua] [EquipmentUI] - Destroy 21:31:38.614 [Lua] [AbilityUI] - Destroy 21:31:38.614 [Lua] [GamePadAbilityUI] - Destroy 21:31:38.615 [Lua] [IngameUI] destroy 21:31:38.615 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:31:38.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 21:31:38.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:31:38.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 21:31:38.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 21:31:38.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 21:31:38.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 21:31:38.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 21:31:38.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 21:31:38.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 21:31:38.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 21:31:38.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 21:31:38.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 21:31:38.746 [Lua] [Managers] Destroying manager group: 21:31:38.747 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:31:38.749 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:31:38.786 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:31:38.786 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 21:31:38.786 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:31:38.786 [Lua] [Matchmaking] unregister rpcs 21:31:38.786 [Lua] ############### UNLOADING PACKAGES ############### 21:31:38.786 [Lua] [Managers] Calling function on all managers: 21:31:38.786 [Lua] [Managers] Destroying manager group: 21:31:38.786 [Lua] [Gamestate] Enter state StateLoading 21:31:38.787 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:31:38.787 [Lua] [Matchmaking] register rpcs 21:31:38.787 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:31:38.787 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:31:38.787 [Lua] registering RPCs 21:31:38.787 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:31:38.787 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:31:38.787 [Lua] Set lobby begin: 21:31:38.787 [Lua] Lobby data twitch_enabled = false 21:31:38.787 [Lua] Lobby data selected_mission_id = catacombs 21:31:38.787 [Lua] Lobby data num_players = 1 21:31:38.787 [Lua] Lobby data difficulty_tweak = 0 21:31:38.787 [Lua] Lobby data host = 110000104a15d6b 21:31:38.787 [Lua] Lobby data matchmaking_type = 2 21:31:38.787 [Lua] Lobby data is_private = false 21:31:38.788 [Lua] Lobby data match_started = true 21:31:38.788 [Lua] Lobby data difficulty = cataclysm 21:31:38.788 [Lua] Lobby data player_slot_1 = 0:0 21:31:38.788 [Lua] Lobby data player_slot_4 = 0:0 21:31:38.788 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:38.788 [Lua] Lobby data quick_game = true 21:31:38.788 [Lua] Lobby data country_code = US 21:31:38.788 [Lua] Lobby data matchmaking = true 21:31:38.788 [Lua] Lobby data power_level = 0 21:31:38.788 [Lua] Lobby data mission_id = catacombs 21:31:38.788 [Lua] Lobby data mechanism = adventure 21:31:38.788 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:38.788 [Lua] Lobby data player_slot_2 = 0:0 21:31:38.788 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:38.788 [Lua] Lobby data player_slot_3 = 0:0 21:31:38.788 [Lua] Lobby data eac_authorized = true 21:31:38.788 [Lua] Set lobby end. 21:31:38.788 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:31:38.789 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 21:31:38.789 [Lua] [StateLoading] load_current_level 21:31:38.789 [Lua] [LevelTransitionHandler] load_current_level, loading catacombs 0 21:31:38.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 21:31:38.790 [Umbra] Unload tome 21:31:38.790 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 21:31:38.791 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 21:31:38.838 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 21:31:38.846 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 21:31:38.846 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs_common, catacombs, async-read, 21:31:38.846 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, catacombs, async-read, 21:31:38.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 21:31:38.881 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 21:31:38.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs_common 21:31:40.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs_common 21:31:40.048 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs_common 21:31:40.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 21:31:40.204 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 21:31:41.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 21:31:41.637 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 21:31:41.655 [Lua] [LevelTransitionHandler] Level load completed! 21:31:41.655 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 11672772 - use_random_directors: true - conflict_director_name: default 21:31:41.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:31:41.670 [Lua] checking dlc's against conflict directors 21:31:41.670 [Lua] number of factions to include 3 21:31:41.670 [Lua] number of factions added 3 21:31:41.670 [Lua] --- --- --- 21:31:41.670 [Lua] Starting... difficulty 'cataclysm' 21:31:41.670 [Lua] These are the starting conflict directors: 21:31:41.670 [Lua] skaven 21:31:41.670 [Lua] chaos 21:31:41.670 [Lua] --- --- --- 21:31:41.670 [Lua] 21:31:41.670 [Lua] DONE! Found the following directors: 21:31:41.670 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_clan_rat_with_shield chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_warpfire_thrower 21:31:41.670 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, chaos_dummy_sorcerer=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, } 21:31:41.671 [Lua] load_startup_enemy_packages: -------------- 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_spawn 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_troll 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_rat_ogre 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_stormfiend 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] beastmen_minotaur 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_plague_sorcerer 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_corruptor_sorcerer 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_gutter_runner 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_pack_master 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_poison_wind_globadier 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_ratling_gunner 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_warpfire_thrower 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_vortex_sorcerer 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] beastmen_standard_bearer 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_vortex 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] critter_rat 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] critter_pig 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_marauder 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_storm_vermin 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_warrior 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_raider 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_clan_rat 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_loot_rat 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_slave 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_fanatic 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_storm_vermin_with_shield 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_marauder_with_shield 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_clan_rat_with_shield 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] chaos_berzerker 21:31:41.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:31:41.671 [Lua] skaven_plague_monk 21:31:41.672 [Lua] ### Received rpc_level_loaded 21:31:41.672 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 452 21:31:41.672 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:31:41.688 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:31:41.688 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:31:41.707 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:31:41.707 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:31:41.707 [Lua] ### Received rpc_level_loaded 21:31:41.707 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 452 21:31:41.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:31:41.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:31:41.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:31:42.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:31:42.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:31:42.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:31:42.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:31:42.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:31:42.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:31:42.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:31:42.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:31:42.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:31:42.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:31:42.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:31:42.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:31:43.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:31:43.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:31:43.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:31:43.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:31:43.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:31:43.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:31:43.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:31:43.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:31:43.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:31:43.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:31:43.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:31:43.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:31:43.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:31:43.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:31:43.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:31:43.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:31:43.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:31:43.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:31:44.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:31:44.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:31:44.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:31:44.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:31:44.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:31:44.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:31:44.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:31:44.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:31:44.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:31:44.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:31:44.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:31:44.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:31:44.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:31:44.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:31:44.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:31:44.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:31:44.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:31:44.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:31:44.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:31:44.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:31:44.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:31:45.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:31:45.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:31:45.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:31:45.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:31:45.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:31:45.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:31:45.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:31:45.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:31:45.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:31:45.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:31:45.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:31:45.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:31:45.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:31:45.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:31:45.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:31:46.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:31:46.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:31:46.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:31:46.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:31:46.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:31:46.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:31:46.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:31:46.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:31:46.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:31:46.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:31:46.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:31:46.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:31:46.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:31:46.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:31:46.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:31:47.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:31:47.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:31:47.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:31:47.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:31:47.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:31:47.256 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: adventure 21:31:47.256 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:31:47.256 [Lua] Starting async level spawning of levels/honduras/catacombs/world 21:31:47.256 [Umbra] Init version: 3.4.15 :: 16 threads 21:31:47.581 [Lua] Async level spawning done 21:31:47.581 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:31:48.539 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:31:48.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:31:48.539 [Lua] [Matchmaking] unregister rpcs 21:31:48.540 [Lua] Set lobby begin: 21:31:48.540 [Lua] Lobby data twitch_enabled = false 21:31:48.540 [Lua] Lobby data selected_mission_id = catacombs 21:31:48.540 [Lua] Lobby data num_players = 1 21:31:48.541 [Lua] Lobby data difficulty_tweak = 0 21:31:48.541 [Lua] Lobby data host = 110000104a15d6b 21:31:48.541 [Lua] Lobby data matchmaking_type = 2 21:31:48.541 [Lua] Lobby data is_private = false 21:31:48.541 [Lua] Lobby data match_started = true 21:31:48.541 [Lua] Lobby data difficulty = cataclysm 21:31:48.541 [Lua] Lobby data player_slot_1 = 0:0 21:31:48.541 [Lua] Lobby data player_slot_4 = 0:0 21:31:48.541 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:48.541 [Lua] Lobby data quick_game = true 21:31:48.541 [Lua] Lobby data country_code = US 21:31:48.541 [Lua] Lobby data matchmaking = true 21:31:48.541 [Lua] Lobby data power_level = 0 21:31:48.541 [Lua] Lobby data mission_id = catacombs 21:31:48.542 [Lua] Lobby data mechanism = adventure 21:31:48.542 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:48.542 [Lua] Lobby data player_slot_2 = 0:0 21:31:48.542 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:48.542 [Lua] Lobby data player_slot_3 = 0:0 21:31:48.542 [Lua] Lobby data eac_authorized = true 21:31:48.542 [Lua] Set lobby end. 21:31:48.542 [Lua] [Managers] Destroying manager group: 21:31:48.543 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 21:31:48.543 [Lua] [Gamestate] Enter StateIngame HOST 21:31:48.543 [Lua] [Managers] Calling function on all managers: 21:31:48.543 [Lua] <>level = catacombs<> 21:31:48.544 [Lua] Set lobby begin: 21:31:48.544 [Lua] Lobby data twitch_enabled = false 21:31:48.544 [Lua] Lobby data selected_mission_id = catacombs 21:31:48.544 [Lua] Lobby data num_players = 1 21:31:48.544 [Lua] Lobby data difficulty_tweak = 0 21:31:48.544 [Lua] Lobby data host = 110000104a15d6b 21:31:48.544 [Lua] Lobby data matchmaking_type = 2 21:31:48.544 [Lua] Lobby data is_private = false 21:31:48.544 [Lua] Lobby data match_started = true 21:31:48.544 [Lua] Lobby data difficulty = cataclysm 21:31:48.544 [Lua] Lobby data player_slot_1 = 0:0 21:31:48.544 [Lua] Lobby data player_slot_4 = 0:0 21:31:48.544 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:48.544 [Lua] Lobby data quick_game = true 21:31:48.544 [Lua] Lobby data country_code = US 21:31:48.544 [Lua] Lobby data matchmaking = true 21:31:48.544 [Lua] Lobby data power_level = 0 21:31:48.544 [Lua] Lobby data mission_id = catacombs 21:31:48.545 [Lua] Lobby data mechanism = adventure 21:31:48.545 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:48.545 [Lua] Lobby data player_slot_2 = 0:0 21:31:48.545 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:48.545 [Lua] Lobby data player_slot_3 = 0:0 21:31:48.545 [Lua] Lobby data eac_authorized = true 21:31:48.545 [Lua] Set lobby end. 21:31:48.545 [Lua] [StateIngame] Server ingame 21:31:48.548 [Lua] Set lobby begin: 21:31:48.548 [Lua] Lobby data twitch_enabled = false 21:31:48.548 [Lua] Lobby data selected_mission_id = catacombs 21:31:48.548 [Lua] Lobby data num_players = 1 21:31:48.548 [Lua] Lobby data difficulty_tweak = 0 21:31:48.548 [Lua] Lobby data host = 110000104a15d6b 21:31:48.548 [Lua] Lobby data matchmaking_type = 2 21:31:48.548 [Lua] Lobby data is_private = false 21:31:48.548 [Lua] Lobby data match_started = true 21:31:48.548 [Lua] Lobby data difficulty = cataclysm 21:31:48.548 [Lua] Lobby data player_slot_1 = 0:0 21:31:48.548 [Lua] Lobby data player_slot_4 = 0:0 21:31:48.548 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:48.548 [Lua] Lobby data quick_game = true 21:31:48.548 [Lua] Lobby data country_code = US 21:31:48.548 [Lua] Lobby data matchmaking = true 21:31:48.548 [Lua] Lobby data power_level = 0 21:31:48.548 [Lua] Lobby data mission_id = catacombs 21:31:48.548 [Lua] Lobby data mechanism = adventure 21:31:48.548 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:48.548 [Lua] Lobby data player_slot_2 = 0:0 21:31:48.549 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:48.549 [Lua] Lobby data player_slot_3 = 0:0 21:31:48.549 [Lua] Lobby data eac_authorized = true 21:31:48.549 [Lua] Set lobby end. 21:31:48.549 [Lua] [Matchmaking] register rpcs 21:31:48.549 [Lua] GameNetworkManager:init... creating game session 21:31:48.549 [Lua] Host GameSession.make_game_session_host with session: 21:31:48.549 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:31:48.549 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:31:48.549 [Lua] [GameNetworkManager] self.is_server = true 21:31:48.549 [Network] Setting artificial MTU limit to 65536 21:31:48.556 [Lua] Switching ConflictSettings: to: default 21:31:48.556 [Lua] pacing=default 21:31:48.556 [Lua] roaming=nil 21:31:48.556 [Lua] specials=default 21:31:48.556 [Lua] debug_color=maroon 21:31:48.556 [Lua] contained_breeds=nil 21:31:48.556 [Lua] pack_spawning=default 21:31:48.556 [Lua] disabled=false 21:31:48.556 [Lua] factions=nil 21:31:48.556 [Lua] boss=default 21:31:48.556 [Lua] horde=default 21:31:48.556 [Lua] name=default 21:31:48.556 [Lua] intensity=default 21:31:48.556 [Lua] --- 21:31:48.556 [Lua] [LevelAnalysis] set_random_seed( 11672772) 21:31:48.561 [Lua] [AIInterestPointSystem] Level Seed: 11672772 21:31:48.561 [Lua] 21:31:48.561 [Lua] [entity_system_bag] = table 21:31:48.561 [Lua] [entity_system_bag] = metatable 21:31:48.561 [Lua] [startup_data] = table 21:31:48.561 [Lua] [entity_manager] = table 21:31:48.561 [Lua] [entity_manager] = metatable 21:31:48.561 [Lua] [unit_spawner] = table 21:31:48.561 [Lua] [unit_spawner] = metatable 21:31:48.561 [Lua] [unit_storage] = table 21:31:48.561 [Lua] [unit_storage] = metatable 21:31:48.561 [Lua] [dice_keeper] = table 21:31:48.561 [Lua] [dice_keeper] = metatable 21:31:48.561 [Lua] [is_server] = true (boolean) 21:31:48.561 [Lua] [world] = [World] 21:31:48.561 [Lua] [system_api] = table 21:31:48.561 [Lua] [entity_system] = table 21:31:48.561 [Lua] [entity_system] = metatable 21:31:48.561 [Lua] [network_lobby] = table 21:31:48.561 [Lua] [network_lobby] = metatable 21:31:48.561 [Lua] [profile_synchronizer] = table 21:31:48.561 [Lua] [profile_synchronizer] = metatable 21:31:48.561 [Lua] [level_transition_handler] = table 21:31:48.561 [Lua] [level_transition_handler] = metatable 21:31:48.561 [Lua] [num_local_human_players] = 1 (number) 21:31:48.561 [Lua] [statistics_db] = table 21:31:48.561 [Lua] [statistics_db] = metatable 21:31:48.561 [Lua] [network_server] = table 21:31:48.561 [Lua] [network_server] = metatable 21:31:48.561 [Lua] [input_manager] = table 21:31:48.561 [Lua] [input_manager] = metatable 21:31:48.561 [Lua] [network_clock] = table 21:31:48.561 [Lua] [network_clock] = metatable 21:31:48.561 [Lua] [network_transmit] = table 21:31:48.561 [Lua] [network_transmit] = metatable 21:31:48.561 [Lua] [free_flight_manager] = table 21:31:48.561 [Lua] [free_flight_manager] = metatable 21:31:48.561 [Lua] [network_manager] = table 21:31:48.561 [Lua] [network_manager] = metatable 21:31:48.561 [Lua] [network_event_delegate] = table 21:31:48.561 [Lua] [network_event_delegate] = metatable 21:31:48.561 [Lua] 21:31:48.561 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:31:48.561 [Lua] ignoring extension VersusInteractObjectiveExtension 21:31:48.561 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:31:48.561 [Lua] ignoring extension VersusSocketObjectiveExtension 21:31:48.561 [Lua] ignoring extension VersusTargetObjectiveExtension 21:31:48.561 [Lua] ignoring extension VersusMissionObjectiveExtension 21:31:48.563 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:31:48.573 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:31:48.573 [Lua] [AchievementManager] Achievements using the steam platform 21:31:48.574 [Lua] PlayerManager:add_player player_1 21:31:48.624 [Lua] respawn_unit_spawned with group id: end_event 21:31:48.624 [Lua] respawn_unit_spawned with group id: end_event 21:31:48.624 [Lua] respawn_unit_spawned with group id: end_event 21:31:48.642 [Lua] respawn_unit_spawned with group id: middle_event 21:31:48.642 [Lua] respawn_unit_spawned with group id: middle_event 21:31:48.642 [Lua] respawn_unit_spawned with group id: middle_event 21:31:48.642 [Lua] [StateIngame] Level seed: 11672772 21:31:48.662 [Lua] [LevelAnalysis] set_random_seed( 11672772) 21:31:48.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:31:48.666 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:31:48.666 [Lua] [IngameUI] init 21:31:48.675 [SteamVoipClient] select_out(110000104a15d6b, off) 21:31:48.678 [Lua] cb_razer_chroma_setup 21:31:48.697 [Lua] completed 21:31:48.697 [Lua] completed 21:31:48.699 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:31:48.700 [Lua] Set lobby begin: 21:31:48.700 [Lua] Lobby data twitch_enabled = false 21:31:48.700 [Lua] Lobby data selected_mission_id = catacombs 21:31:48.700 [Lua] Lobby data num_players = 1 21:31:48.700 [Lua] Lobby data difficulty_tweak = 0 21:31:48.700 [Lua] Lobby data host = 110000104a15d6b 21:31:48.700 [Lua] Lobby data matchmaking_type = 2 21:31:48.700 [Lua] Lobby data is_private = false 21:31:48.700 [Lua] Lobby data match_started = true 21:31:48.700 [Lua] Lobby data difficulty = cataclysm 21:31:48.700 [Lua] Lobby data player_slot_1 = 0:0 21:31:48.700 [Lua] Lobby data player_slot_4 = 0:0 21:31:48.700 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:31:48.700 [Lua] Lobby data quick_game = true 21:31:48.700 [Lua] Lobby data country_code = US 21:31:48.700 [Lua] Lobby data matchmaking = true 21:31:48.700 [Lua] Lobby data power_level = 835 21:31:48.700 [Lua] Lobby data mission_id = catacombs 21:31:48.700 [Lua] Lobby data mechanism = adventure 21:31:48.700 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:31:48.700 [Lua] Lobby data player_slot_2 = 0:0 21:31:48.700 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:31:48.700 [Lua] Lobby data player_slot_3 = 0:0 21:31:48.700 [Lua] Lobby data eac_authorized = true 21:31:48.700 [Lua] Set lobby end. 21:31:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:48.701 [Lua] CurrentConflictSettings default 21:31:48.701 [Lua] [ConflictDirector] conflict_director is ai_ready 21:31:48.703 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:31:48.704 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:31:48.707 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:31:48.707 [Lua] Forming navigation groups in one frame 21:31:48.707 [Lua] Forming navigation groups 21:31:48.716 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999997635314 21:31:48.798 [Lua] NavigationGroupManager -> calulation time B: 0.081999999999879947 21:31:48.798 [Lua] number of nav groups: 259 21:31:48.799 [Lua] number of refined nav groups : 219 21:31:48.803 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000003601599 21:31:48.803 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.345748564600942 Normalized coefficient: 1.275742812806028 21:31:48.805 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.590825188159947 Normalized coefficient: 1.2509108628408916 21:31:48.807 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.1864835098385811 Normalized coefficient: 2.1916142962601408 21:31:48.809 [Lua] -------------> JOW Perfect-density 2.25 Sum density 2.4105088233947751 Normalized coefficient: 0.93341288700668312 21:31:48.812 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 21:31:48.812 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 21:31:48.818 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 21:31:48.818 [Lua] [LevelAnalysis] This level has a total main-path length of 1154.956 meters. 21:31:48.818 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:31:48.818 [Lua] [LevelAnalysis] 21:31:48.818 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:31:48.818 [Lua] [LevelAnalysis] 21:31:48.818 [Lua] [LevelAnalysis] Terror events added: 21:31:48.818 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:31:48.818 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 21:31:48.818 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:31:48.818 [Lua] ----> using boss gizmo! 21:31:48.818 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 13, forbidden-dist: -224.0 start-travel-dist: 234.0, end-travel-dist: 284.7 spawn_distance 0.0 21:31:48.818 [Lua] Adding main path event: Vector3Box(137.854, -2.60611, 24.2263) boss_event_storm_fiend 45 table: 00000000108A72A0 21:31:48.818 [Lua] NORMAL PATROL MAIN PATH 639.31787109375 21:31:48.818 [Lua] [waypoints] = table 21:31:48.818 [Lua] [astar_points] = table 21:31:48.818 [Lua] [travel_dist] = 640.27358736097813 (number) 21:31:48.818 [Lua] [one_directional] = true (boolean) 21:31:48.818 [Lua] [id] = boss14 (string) 21:31:48.818 [Lua] ----> using boss spline path! 21:31:48.818 [Lua] Adding main path event: Vector3Box(-79, -56, 2.002) boss_event_skaven_spline_patrol 45 table: 000000000C229BF0 21:31:48.818 [Lua] ----> using boss gizmo! 21:31:48.818 [Lua] [LevelAnalysis] section: 3, start-index: 22, end-index: 27, forbidden-dist: -231.6 start-travel-dist: 880.9, end-travel-dist: 923.8 spawn_distance 639.3 21:31:48.818 [Lua] Adding main path event: Vector3Box(-207.291, -44.803, -47.9399) boss_event_storm_fiend 45 table: 000000000C22A320 21:31:48.818 [Lua] [LevelAnalysis] num_event_places_f: 0.73663753588994341 , num_event_places: 0 , trailing_event_fraction: 0.73663753588994341 , num_events: 0 21:31:48.818 [Lua] [LevelAnalysis] Level path distance: 1154.9563038349152 21:31:48.818 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:31:48.820 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:31:48.822 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:31:48.823 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 21:31:48.823 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:31:48.824 [Lua] [Managers] Calling function on all managers: 21:31:48.824 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:31:48.831 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:31:48.831 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:31:48.833 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 21:31:48.833 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:31:48.859 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 21:31:48.859 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 21:31:48.859 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 21:31:48.859 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:31:48.859 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1909981952,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:31:48.859 [Lua] [PartyManager] Player (110000104a15d6b:5) was put into party heroes (1) 21:31:48.859 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:31:48.886 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 21:31:48.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 21:31:48.886 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:5) to profile(4) career(4) 21:31:48.886 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:31:48.886 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":885572480,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 21:31:48.886 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:31:48.886 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:31:48.915 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 21:31:48.915 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 21:31:48.915 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:31:48.915 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:31:48.915 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1652568448,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:31:48.918 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:31:48.918 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:31:48.918 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:31:48.918 [Lua] [GameNetworkManager] destroying game object with go_id=59 21:31:48.918 [Lua] [GameNetworkManager] destroying game object with go_id=60 21:31:48.918 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:31:48.918 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:31:48.920 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:31:48.920 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:31:48.951 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 21:31:48.951 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 21:31:48.951 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:31:48.951 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:31:48.951 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1772108032,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:31:48.954 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:31:48.954 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:31:48.954 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:31:48.967 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:31:48.967 [Lua] [PackageManager] Force_load: wwise/pistol 21:31:48.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:31:49.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:31:49.018 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:31:49.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:31:49.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:31:49.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:31:49.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:31:49.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:31:49.066 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:31:49.066 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:31:49.086 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:31:49.086 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:31:49.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:31:49.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:31:49.212 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:31:49.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:31:49.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:31:49.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:31:49.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:31:49.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:31:49.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:31:49.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:31:49.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:31:49.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:31:49.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:31:49.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:31:49.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:31:49.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:31:49.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:31:49.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:31:49.386 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:31:49.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:31:49.414 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:31:49.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:31:49.416 [Flow] DISABLE 21:31:49.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:31:49.466 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:31:49.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:31:49.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:31:49.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:31:49.513 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:31:49.535 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:31:49.535 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:31:49.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:31:49.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:31:49.577 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:31:49.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:31:49.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:31:49.770 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:31:49.771 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:31:49.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:31:49.785 [Lua] [PackageManager] Force_load: wwise/handgun 21:31:49.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:31:49.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:31:49.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:31:49.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:31:49.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:31:49.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:31:49.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:31:49.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:31:49.886 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:31:49.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:31:49.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:31:49.921 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:31:49.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:31:49.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:31:49.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:31:49.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:31:50.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:31:50.124 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:31:50.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 21:31:50.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 21:31:50.430 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 21:31:50.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:31:50.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:31:50.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:31:50.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:31:50.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:31:50.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:31:50.456 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:31:50.496 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:31:50.496 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:31:50.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:31:50.498 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1772108032 21:31:50.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:31:50.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:31:50.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:31:50.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:31:50.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:31:50.551 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:31:50.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:31:50.653 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:31:50.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:31:50.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:31:50.840 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:31:50.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:31:50.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:31:50.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:31:50.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:31:50.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:31:50.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:31:50.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:31:50.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:31:50.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:31:50.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:31:50.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:31:50.975 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:31:50.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:31:51.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:31:51.033 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:31:51.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:31:51.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:31:51.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:31:51.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:31:51.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:31:51.211 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:31:51.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:31:51.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:31:51.232 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:31:51.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:31:51.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:31:51.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:31:51.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:31:51.277 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 885572480 21:31:51.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:31:51.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:31:51.284 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1909981952 21:31:51.284 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 21:31:51.285 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.285 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.285 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.285 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.285 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.285 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.286 [Lua] TalentExtension:_send_rpc_sync_talents 63 21:31:51.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:51.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:31:51.287 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 21:31:51.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.288 [Lua] TalentExtension:_send_rpc_sync_talents 65 21:31:51.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:51.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:31:51.289 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 21:31:51.290 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.290 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.290 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.290 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.290 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.290 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.290 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:31:51.290 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.290 [Lua] TalentExtension:_send_rpc_sync_talents 67 21:31:51.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:51.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 21:31:51.292 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(120, 214.572, 44), Vector4(0, 0, 1, -0)) 21:31:51.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:51.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:51.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:51.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:31:51.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:31:51.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:51.293 [Lua] TalentExtension:_send_rpc_sync_talents 69 21:31:51.294 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:51.294 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:31:51.294 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 21:31:51.302 [Lua] Switching ConflictSettings: to: skaven 21:31:51.302 [Lua] pacing=default 21:31:51.302 [Lua] roaming=nil 21:31:51.302 [Lua] specials=skaven 21:31:51.302 [Lua] debug_color=orange 21:31:51.302 [Lua] contained_breeds=nil 21:31:51.302 [Lua] pack_spawning=skaven 21:31:51.302 [Lua] disabled=false 21:31:51.302 [Lua] factions=nil 21:31:51.302 [Lua] boss=skaven 21:31:51.302 [Lua] horde=default 21:31:51.302 [Lua] name=skaven 21:31:51.302 [Lua] intensity=default 21:31:51.302 [Lua] --- 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c292450 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c292450 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08ecb6a0 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08ecb6a0 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x107d9980 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x107d9980 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x049c8960 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x049c8960 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1094e5d0 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1094e5d0 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0db901d0 21:31:51.304 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0db901d0 21:31:51.368 [Lua] StateInGameRunning:_game_actually_starts() 21:31:51.368 [Lua] ################################################################################################################# 21:31:51.368 [Lua] [Loading Time]: 00:00:13 [Transition]: inn_level_skulls-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:31:51.368 [Lua] ################################################################################################################# 21:31:51.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 21:31:51.368 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:31:51.371 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 21:31:51.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 21:31:51.462 [Lua] Commit load time data 21:32:15.215 [Window] Window => active 21:32:15.217 [Window] Window => active 21:32:17.079 [Lua] [IngameUI] menu view on_enter ingame_menu 21:32:17.795 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 21:32:17.981 [Lua] PopupManager:query_result returned result: leave_game 21:32:17.985 [Lua] [Matchmaking] Doing transition leave_game from UI 21:32:17.985 [Lua] TRANSITION leave_game nil false 21:32:17.985 [Lua] [GameNetworkManager] Leaving game... 21:32:17.985 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:17.985 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:17.985 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:17.985 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=30.31 21:32:17.985 [Lua] [IngameUI] menu view on_exit ingame_menu 21:32:17.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:18.203 [Window] Window => inactive 21:32:19.918 [Lua] Set lobby begin: 21:32:19.918 [Lua] Lobby data twitch_enabled = false 21:32:19.918 [Lua] Lobby data selected_mission_id = catacombs 21:32:19.918 [Lua] Lobby data num_players = 1 21:32:19.918 [Lua] Lobby data difficulty_tweak = 0 21:32:19.918 [Lua] Lobby data host = 110000104a15d6b 21:32:19.918 [Lua] Lobby data matchmaking_type = 2 21:32:19.918 [Lua] Lobby data is_private = false 21:32:19.918 [Lua] Lobby data match_started = true 21:32:19.918 [Lua] Lobby data difficulty = cataclysm 21:32:19.918 [Lua] Lobby data player_slot_1 = 0:0 21:32:19.918 [Lua] Lobby data player_slot_4 = 0:0 21:32:19.918 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:19.918 [Lua] Lobby data quick_game = true 21:32:19.919 [Lua] Lobby data country_code = US 21:32:19.919 [Lua] Lobby data matchmaking = true 21:32:19.919 [Lua] Lobby data power_level = 0 21:32:19.919 [Lua] Lobby data mission_id = catacombs 21:32:19.919 [Lua] Lobby data mechanism = adventure 21:32:19.919 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:19.919 [Lua] Lobby data player_slot_2 = 0:0 21:32:19.919 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:19.919 [Lua] Lobby data player_slot_3 = 0:0 21:32:19.919 [Lua] Lobby data eac_authorized = true 21:32:19.919 [Lua] Set lobby end. 21:32:20.183 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:32:20.183 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:20.183 [Lua] [Managers] Calling function on all managers: 21:32:20.184 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:32:20.184 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:32:20.184 [Lua] Clearing all global lookup lists 21:32:20.184 [Lua] [IngamePlayerListUI] - Destroy 21:32:20.184 [Lua] [GamePadEquipmentUI] - Destroy 21:32:20.184 [Lua] [EquipmentUI] - Destroy 21:32:20.184 [Lua] [AbilityUI] - Destroy 21:32:20.184 [Lua] [GamePadAbilityUI] - Destroy 21:32:20.184 [Lua] [IngameUI] destroy 21:32:20.184 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:32:20.184 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:32:20.185 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:32:20.185 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 5 21:32:20.185 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:32:20.185 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 21:32:20.185 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[487cfe6169a122ef]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[b218d76d2fd6f9b9]' child 6: '#ID[ef4bc887f71c182e]' 21:32:20.186 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[5685b2752d023b13]' child 5: '#ID[8ee7c54396141f77]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[b7439a060f8fc695]' 21:32:20.186 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[a63947aa9cf1b0ef]' 21:32:20.186 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[9bd41d670a5128e3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[59225eae1711a340]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[94d79ba7966c09ec]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 21:32:20.186 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2252441b0429abd4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c46a40a5c564a459]' child 7: '#ID[4a650d3fa27f37eb]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[0d7bb981eaa40870]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[359af53c6d2a32d5]' 21:32:20.186 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[60a9466a5d1db0e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[198756725522728c]' 21:32:20.187 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:32:20.373 error: [Unit] Unit: '#ID[46498bc742b8f4bd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4b5222afe0c266d1]' 21:32:20.406 [Lua] [Managers] Destroying manager group: 21:32:20.407 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:32:20.410 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:20.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:32:20.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:32:20.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:32:20.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:32:20.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:32:20.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:32:20.472 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:32:20.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:32:20.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:32:20.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:32:20.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:32:20.478 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:32:20.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:32:20.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:32:20.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:32:20.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:32:20.483 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:32:20.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:32:20.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:32:20.485 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:32:20.488 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:32:20.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:32:20.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:32:20.492 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:32:20.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:32:20.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:32:20.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:32:20.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:32:20.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:32:20.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:32:20.514 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:32:20.514 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:32:20.514 [Lua] [Matchmaking] unregister rpcs 21:32:20.514 [Lua] [Matchmaking] destroying 21:32:20.514 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:32:20.514 [Lua] [ChatManager] Unregistering channel 1 21:32:20.514 [Lua] [EnemyPackageLoader] network_context_destroyed 21:32:20.514 [Lua] [PartyManager] network_context_created 21:32:20.514 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:32:20.514 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:32:20.514 [Lua] [GameMechanismManager] network_context_destroyed 21:32:20.514 [SteamVoip] Leaving room bf5ed71bbf97a1be 21:32:20.514 [SteamVoipClient] select_out(110000104a15d6b, off) 21:32:20.514 [SteamVoip] Destroying room bf5ed71bbf97a1be 21:32:20.515 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:32:20.515 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 21:32:20.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 21:32:20.516 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 21:32:20.516 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:32:20.519 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:32:20.519 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 21:32:20.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 21:32:20.519 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:32:20.520 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:32:20.520 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 21:32:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer 21:32:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 21:32:20.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 21:32:20.521 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:32:20.521 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:32:20.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 21:32:20.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 21:32:20.522 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 21:32:20.522 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:32:20.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 21:32:20.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 21:32:20.523 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 21:32:20.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:32:20.523 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 21:32:20.523 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:32:20.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 21:32:20.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 21:32:20.524 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:32:20.524 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 21:32:20.527 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 21:32:20.527 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:32:20.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 21:32:20.528 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:32:20.528 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:32:20.530 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:32:20.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 21:32:20.530 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 21:32:20.532 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:32:20.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 21:32:20.536 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:32:20.536 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:32:20.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 21:32:20.538 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 21:32:20.538 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 21:32:20.541 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 21:32:20.541 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:32:20.547 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:32:20.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 21:32:20.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 21:32:20.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 21:32:20.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 21:32:20.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 21:32:20.550 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 21:32:20.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 21:32:20.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 21:32:20.550 [EACServer] [16:32:20:550] [Windows] [EAC Server] [Info] [Destroy] Called 21:32:20.552 [Lua] [LobbyHost] Destroying 21:32:20.552 [Lua] ############### UNLOADING PACKAGES ############### 21:32:20.552 [Lua] [Managers] Calling function on all managers: 21:32:20.552 [Lua] [Managers] Destroying manager group: 21:32:20.552 [Lua] [Gamestate] Enter state StateLoading 21:32:20.553 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:32:20.553 [Lua] [LobbyManager] Setting up network options 21:32:20.553 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:32:20.553 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:32:20.553 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:32:20.553 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:32:20.553 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:32:20.553 [Lua] LobbyManager:setup_network_options server_port: 27015 21:32:20.553 [Lua] registering RPCs 21:32:20.553 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:32:20.553 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:32:20.553 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:32:20.553 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:32:20.553 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:11463692, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1945833472, lt:load_next_level, extra_packages:{ }) 21:32:20.553 [Lua] [LevelTransitionHandler] promote_next_level_data 21:32:20.553 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 11463692 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1945833472 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:32:20.553 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:32:20.553 [SteamVoip] Creating room 30510923de9b5c26 21:32:20.553 [SteamVoip] Joining room 30510923de9b5c26 21:32:20.554 [EAC] EAC server 110000104a15d6b is initializing 21:32:20.557 [EAC] Server is also client 110000104a15d6b 21:32:20.557 [EACServer] [16:32:20:556] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF7E3B38280 LogLevel: Info. 21:32:20.557 [Lua] ### Created peer state machine for 110000104a15d6b 21:32:20.557 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 21:32:20.557 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:32:20.557 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:20.562 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:20.562 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:20.562 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:32:20.562 [Lua] Set lobby begin: 21:32:20.562 [Lua] Set lobby end. 21:32:20.562 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "5" and join party "nil" 21:32:20.562 [Lua] [LobbyHost] Changed state from 0 to creating 21:32:20.575 [Lua] [StateLoading] load_current_level 21:32:20.575 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:32:20.575 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:32:20.575 [Lua] [PartyManager] Register parties 21:32:20.575 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 21:32:20.575 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:32:20.586 [Umbra] Unload tome 21:32:20.601 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, catacombs 21:32:20.614 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs_common, catacombs 21:32:20.614 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 21:32:20.614 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 21:32:20.614 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 21:32:20.614 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 21:32:20.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 21:32:20.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:32:20.620 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:32:20.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:32:20.734 [Lua] [LobbyHost] Changed state from creating to joined 21:32:20.734 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:32:20.735 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 21:32:20.735 [Lua] [ChatManager] Registering channel 1 21:32:20.735 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:32:20.735 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:32:20.735 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 21:32:20.751 [Lua] [NetworkServer] Changing num_players from nil to 1 21:32:20.751 [Lua] Players: 1 21:32:20.751 [Lua] Set lobby begin: 21:32:20.751 [Lua] Lobby data mission_id = inn_level_skulls 21:32:20.751 [Lua] Lobby data mechanism = adventure 21:32:20.751 [Lua] Lobby data matchmaking_type = 3 21:32:20.751 [Lua] Lobby data eac_authorized = true 21:32:20.751 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:20.751 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:20.751 [Lua] Lobby data num_players = 1 21:32:20.751 [Lua] Lobby data matchmaking = false 21:32:20.751 [Lua] Set lobby end. 21:32:22.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:32:22.171 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:32:22.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:32:22.211 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 21:32:22.211 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:32:22.211 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 21:32:22.211 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 21:32:22.211 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 21:32:22.211 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:32:25.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:32:25.465 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:32:25.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 21:32:25.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 21:32:25.583 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 21:32:25.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 21:32:25.617 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 21:32:25.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 21:32:25.668 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 21:32:25.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:32:25.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:32:25.752 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:32:25.768 [Lua] [LevelTransitionHandler] Level load completed! 21:32:25.769 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 11463692 - use_random_directors: true - conflict_director_name: inn_level 21:32:25.770 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:32:25.770 [Lua] checking dlc's against conflict directors 21:32:25.770 [Lua] number of factions to include 3 21:32:25.770 [Lua] number of factions added 3 21:32:25.770 [Lua] --- --- --- 21:32:25.770 [Lua] Starting... difficulty 'normal' 21:32:25.770 [Lua] These are the starting conflict directors: 21:32:25.770 [Lua] inn_level 21:32:25.770 [Lua] --- --- --- 21:32:25.770 [Lua] 21:32:25.770 [Lua] DONE! Found the following directors: 21:32:25.770 [Lua] (free: 35), Master hash is: 21:32:25.770 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:32:25.770 [Lua] load_startup_enemy_packages: -------------- 21:32:25.770 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:32:25.770 [Lua] critter_rat 21:32:25.786 [Lua] ### Received rpc_level_loaded 21:32:25.786 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114 21:32:25.786 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:32:25.803 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:32:25.803 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:32:25.819 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:32:25.819 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:32:25.819 [Lua] ### Received rpc_level_loaded 21:32:25.819 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114 21:32:25.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:32:25.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:32:25.837 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:32:25.837 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:32:25.837 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:32:25.837 [Umbra] Init version: 3.4.15 :: 16 threads 21:32:26.001 [Lua] Async level spawning done 21:32:26.001 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:26.975 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:26.975 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:26.975 [Lua] Set lobby begin: 21:32:26.975 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:26.975 [Lua] Lobby data num_players = 1 21:32:26.975 [Lua] Lobby data matchmaking = false 21:32:26.975 [Lua] Lobby data host = 110000104a15d6b 21:32:26.976 [Lua] Lobby data mission_id = inn_level_skulls 21:32:26.976 [Lua] Lobby data matchmaking_type = 3 21:32:26.976 [Lua] Lobby data country_code = US 21:32:26.976 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:26.976 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:26.976 [Lua] Lobby data mechanism = adventure 21:32:26.976 [Lua] Lobby data eac_authorized = true 21:32:26.976 [Lua] Set lobby end. 21:32:26.976 [Lua] [Managers] Destroying manager group: 21:32:26.977 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:32:26.977 [Lua] [Gamestate] Enter StateIngame HOST 21:32:26.977 [Lua] [Managers] Calling function on all managers: 21:32:26.978 [Lua] <>level = inn_level_skulls<> 21:32:26.978 [Lua] Set lobby begin: 21:32:26.978 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:26.978 [Lua] Lobby data num_players = 1 21:32:26.978 [Lua] Lobby data matchmaking = false 21:32:26.978 [Lua] Lobby data host = 110000104a15d6b 21:32:26.978 [Lua] Lobby data mission_id = inn_level_skulls 21:32:26.978 [Lua] Lobby data matchmaking_type = 3 21:32:26.979 [Lua] Lobby data country_code = US 21:32:26.979 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:26.979 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:26.979 [Lua] Lobby data mechanism = adventure 21:32:26.979 [Lua] Lobby data eac_authorized = true 21:32:26.979 [Lua] Set lobby end. 21:32:26.979 [Lua] [StateIngame] Server ingame 21:32:26.982 [Lua] Set lobby begin: 21:32:26.982 [Lua] Lobby data difficulty = normal 21:32:26.982 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:26.982 [Lua] Lobby data difficulty_tweak = 0 21:32:26.982 [Lua] Lobby data num_players = 1 21:32:26.982 [Lua] Lobby data matchmaking = false 21:32:26.982 [Lua] Lobby data host = 110000104a15d6b 21:32:26.982 [Lua] Lobby data mission_id = inn_level_skulls 21:32:26.982 [Lua] Lobby data matchmaking_type = 3 21:32:26.982 [Lua] Lobby data country_code = US 21:32:26.982 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:26.982 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:26.982 [Lua] Lobby data mechanism = adventure 21:32:26.983 [Lua] Lobby data eac_authorized = true 21:32:26.983 [Lua] Set lobby end. 21:32:26.983 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508 21:32:26.983 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2 21:32:26.983 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:32:26.983 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:32:26.983 [Lua] [Matchmaking] initializing 21:32:26.983 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 21:32:26.983 [Lua] [Matchmaking] register rpcs 21:32:26.983 [Lua] GameNetworkManager:init... creating game session 21:32:26.983 [Lua] Host GameSession.make_game_session_host with session: 21:32:26.983 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:26.983 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:32:26.983 [Lua] [GameNetworkManager] self.is_server = true 21:32:26.983 [Network] Setting artificial MTU limit to 65536 21:32:26.989 [Lua] Switching ConflictSettings: to: inn_level 21:32:26.989 [Lua] pacing=disabled 21:32:26.989 [Lua] roaming=nil 21:32:26.989 [Lua] disabled=false 21:32:26.989 [Lua] pack_spawning=disabled 21:32:26.989 [Lua] contained_breeds=nil 21:32:26.989 [Lua] boss=disabled 21:32:26.989 [Lua] horde=disabled 21:32:26.989 [Lua] specials=disabled 21:32:26.989 [Lua] name=inn_level 21:32:26.989 [Lua] intensity=disabled 21:32:26.989 [Lua] --- 21:32:26.989 [Lua] [LevelAnalysis] set_random_seed( 11463692) 21:32:26.991 warning: [GwNav] NavData resource not loaded 21:32:26.991 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:32:26.991 [Lua] nested_level_name levels/inn/world 21:32:26.991 [Lua] [AIInterestPointSystem] Level Seed: 11463692 21:32:26.991 [Lua] 21:32:26.991 [Lua] [entity_system_bag] = table 21:32:26.991 [Lua] [entity_system_bag] = metatable 21:32:26.991 [Lua] [startup_data] = table 21:32:26.991 [Lua] [entity_manager] = table 21:32:26.991 [Lua] [entity_manager] = metatable 21:32:26.991 [Lua] [unit_spawner] = table 21:32:26.991 [Lua] [unit_spawner] = metatable 21:32:26.991 [Lua] [unit_storage] = table 21:32:26.991 [Lua] [unit_storage] = metatable 21:32:26.991 [Lua] [dice_keeper] = table 21:32:26.991 [Lua] [dice_keeper] = metatable 21:32:26.991 [Lua] [is_server] = true (boolean) 21:32:26.991 [Lua] [world] = [World] 21:32:26.991 [Lua] [system_api] = table 21:32:26.991 [Lua] [entity_system] = table 21:32:26.991 [Lua] [entity_system] = metatable 21:32:26.991 [Lua] [network_lobby] = table 21:32:26.991 [Lua] [network_lobby] = metatable 21:32:26.991 [Lua] [profile_synchronizer] = table 21:32:26.991 [Lua] [profile_synchronizer] = metatable 21:32:26.991 [Lua] [level_transition_handler] = table 21:32:26.991 [Lua] [level_transition_handler] = metatable 21:32:26.991 [Lua] [num_local_human_players] = 1 (number) 21:32:26.991 [Lua] [statistics_db] = table 21:32:26.991 [Lua] [statistics_db] = metatable 21:32:26.991 [Lua] [network_server] = table 21:32:26.991 [Lua] [network_server] = metatable 21:32:26.991 [Lua] [input_manager] = table 21:32:26.991 [Lua] [input_manager] = metatable 21:32:26.991 [Lua] [network_clock] = table 21:32:26.991 [Lua] [network_clock] = metatable 21:32:26.991 [Lua] [network_transmit] = table 21:32:26.991 [Lua] [network_transmit] = metatable 21:32:26.991 [Lua] [free_flight_manager] = table 21:32:26.991 [Lua] [free_flight_manager] = metatable 21:32:26.991 [Lua] [network_manager] = table 21:32:26.991 [Lua] [network_manager] = metatable 21:32:26.991 [Lua] [network_event_delegate] = table 21:32:26.991 [Lua] [network_event_delegate] = metatable 21:32:26.991 [Lua] 21:32:26.991 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:26.991 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:26.991 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:26.991 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:26.991 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:26.991 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:26.991 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:32:26.995 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:32:26.995 [Lua] [AchievementManager] Achievements using the steam platform 21:32:26.995 [Lua] PlayerManager:add_player player_1 21:32:27.056 [Lua] [StateIngame] Level seed: 11463692 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:32:27.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:32:27.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:32:27.061 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 21:32:27.062 [Lua] [LevelAnalysis] set_random_seed( 11463692) 21:32:27.064 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 21:32:27.065 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 21:32:27.065 [Lua] [IngameUI] init 21:32:27.076 [SteamVoipClient] select_out(110000104a15d6b, off) 21:32:27.079 [Lua] cb_razer_chroma_setup 21:32:27.099 [Lua] completed 21:32:27.099 [Lua] completed 21:32:27.099 [Lua] completed 21:32:27.099 [Lua] completed 21:32:27.112 [Lua] completed 21:32:27.112 [Lua] completed 21:32:27.114 [Lua] [Matchmaking] Cancelling matchmaking 21:32:27.114 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:32:27.114 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:32:27.114 [Lua] Set lobby begin: 21:32:27.114 [Lua] Lobby data difficulty = normal 21:32:27.114 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:27.114 [Lua] Lobby data power_level = 0 21:32:27.114 [Lua] Lobby data difficulty_tweak = 0 21:32:27.114 [Lua] Lobby data num_players = 1 21:32:27.114 [Lua] Lobby data matchmaking = false 21:32:27.114 [Lua] Lobby data host = 110000104a15d6b 21:32:27.114 [Lua] Lobby data mission_id = inn_level_skulls 21:32:27.114 [Lua] Lobby data matchmaking_type = 3 21:32:27.114 [Lua] Lobby data country_code = US 21:32:27.114 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:27.114 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:27.114 [Lua] Lobby data mechanism = adventure 21:32:27.114 [Lua] Lobby data eac_authorized = true 21:32:27.115 [Lua] Set lobby end. 21:32:27.115 [Flow] complete_skittergate_legend true 21:32:27.115 [Flow] complete_all_helmgart_levels_recruit true 21:32:27.116 [Flow] WitchHunterLevel:35 21:32:27.116 [Flow] LeaderYes 21:32:27.116 [Flow] ALL PC XP:304250 21:32:27.116 [Flow] Has "bogenhafen" DLC:true 21:32:27.116 [Flow] WH XP:60850 21:32:27.116 [Flow] Number of crafted items:5804 21:32:27.116 [Flow] Has "pre_order" DLC:true 21:32:27.116 [Flow] Sum of Powe Levels:1500 21:32:27.116 [Flow] lodestone diff 1:false 21:32:27.116 [Flow] magnus and forest activated 21:32:27.116 [Flow] magnus and forest activated 21:32:27.116 [Flow] cemetery and forest activated 21:32:27.116 [Flow] magnus and cemetery 21:32:27.116 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:32:27.116 [Flow] ALL RUNES ACTIVATED 21:32:27.116 [Flow] magnus and forest activated 21:32:27.116 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:32:27.116 [Flow] ALL RUNES ACTIVATED 21:32:27.116 [Flow] cemetery and forest activated 21:32:27.116 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:32:27.116 [Flow] ALL RUNES ACTIVATED 21:32:27.116 [Flow] magnus and forest activated 21:32:27.116 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:32:27.116 [Flow] ALL RUNES ACTIVATED 21:32:27.116 [Flow] magnus and cemetery 21:32:27.116 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:32:27.116 [Flow] ALL RUNES ACTIVATED 21:32:27.116 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:32:27.117 [Lua] CurrentConflictSettings inn_level 21:32:27.117 [Lua] [ConflictDirector] conflict_director is ai_ready 21:32:27.117 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:32:27.117 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:32:27.118 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:32:27.118 [Lua] Forming navigation groups in one frame 21:32:27.118 [Lua] Forming navigation groups 21:32:27.129 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279 21:32:27.129 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 21:32:27.129 [Lua] number of nav groups: 42 21:32:27.130 [Lua] number of refined nav groups : 23 21:32:27.131 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 21:32:27.131 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:32:27.131 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:32:27.131 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:32:27.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:32:27.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:32:27.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:32:27.132 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 21:32:27.133 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:32:27.133 [Lua] [Managers] Calling function on all managers: 21:32:27.133 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:27.156 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:32:27.156 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:32:27.245 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 21:32:27.245 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:32:27.245 [Lua] [IngamePlayerListUI] - Destroy 21:32:27.246 [Lua] [GamePadEquipmentUI] - Destroy 21:32:27.246 [Lua] [EquipmentUI] - Destroy 21:32:27.246 [Lua] [AbilityUI] - Destroy 21:32:27.246 [Lua] [GamePadAbilityUI] - Destroy 21:32:27.252 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104a15d6b 21:32:27.252 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 110000104a15d6b 21:32:27.252 [Lua] Set lobby begin: 21:32:27.252 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:27.252 [Lua] Lobby data num_players = 1 21:32:27.252 [Lua] Lobby data difficulty_tweak = 0 21:32:27.252 [Lua] Lobby data host = 110000104a15d6b 21:32:27.252 [Lua] Lobby data matchmaking_type = 3 21:32:27.252 [Lua] Lobby data difficulty = normal 21:32:27.252 [Lua] Lobby data player_slot_1 = 0:0 21:32:27.252 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:27.252 [Lua] Lobby data player_slot_4 = 0:0 21:32:27.252 [Lua] Lobby data country_code = US 21:32:27.252 [Lua] Lobby data matchmaking = false 21:32:27.252 [Lua] Lobby data power_level = 0 21:32:27.252 [Lua] Lobby data mission_id = inn_level_skulls 21:32:27.252 [Lua] Lobby data mechanism = adventure 21:32:27.252 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:27.252 [Lua] Lobby data player_slot_2 = 0:0 21:32:27.252 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:27.252 [Lua] Lobby data player_slot_3 = 0:0 21:32:27.252 [Lua] Lobby data eac_authorized = true 21:32:27.252 [Lua] Set lobby end. 21:32:27.252 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(5) career(1) 21:32:27.252 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 21:32:27.252 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":390785248,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}} 21:32:27.252 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:32:27.252 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:32:27.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:32:27.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:32:27.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:32:27.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:32:27.260 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:32:27.260 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:32:27.260 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:32:27.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:32:27.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:32:27.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:32:27.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:32:27.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:32:27.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:32:27.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:32:27.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:32:27.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:32:27.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:32:27.293 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:32:27.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:32:27.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:32:27.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:32:27.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:32:27.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:32:27.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:32:27.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:32:27.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:32:27.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:32:27.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:32:27.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:32:27.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:32:27.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:32:27.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:32:27.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:32:27.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:32:27.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:32:27.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:32:27.325 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:32:27.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:32:27.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:32:27.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:32:27.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:32:27.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:32:27.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:32:27.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:32:27.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:32:27.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:32:27.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:32:27.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:32:27.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 21:32:27.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:32:27.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:27.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:27.396 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:27.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:32:27.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:32:27.614 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:32:27.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:32:27.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:32:27.672 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:32:27.672 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:32:27.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:32:27.699 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:32:27.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:32:27.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:32:27.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:32:27.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:32:27.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:32:27.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:32:27.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:32:27.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:32:27.825 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:32:27.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:32:27.826 [Flow] DISABLE 21:32:28.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:32:28.013 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:32:28.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:32:28.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:32:28.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 21:32:28.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:32:28.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:32:28.082 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:32:28.082 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:32:28.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:32:28.104 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:32:28.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:32:28.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:32:28.359 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:32:28.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:32:28.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:32:28.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:32:28.366 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:32:28.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 21:32:28.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:32:28.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:32:28.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:32:28.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 21:32:28.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:32:28.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 21:32:28.430 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:32:28.431 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:32:28.431 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:32:28.433 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 390785248 21:32:28.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 21:32:28.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:32:28.434 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:32:28.436 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:32:28.436 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:32:28.436 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:32:28.436 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:32:28.436 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:32:28.436 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:32:28.436 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:32:28.436 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:32:28.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:28.436 [Lua] TalentExtension:_send_rpc_sync_talents 42 21:32:28.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:28.436 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:32:28.437 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:32:28.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 21:32:28.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd728f0 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd728f0 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd732e0 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd732e0 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08f7aeb0 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08f7aeb0 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd72c60 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd72c60 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd73000 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd73000 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10fa7f50 21:32:28.438 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10fa7f50 21:32:28.441 [Lua] Players are leaving the safe zone 21:32:28.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 21:32:28.463 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:32:28.484 [Lua] StateInGameRunning:_game_actually_starts() 21:32:28.484 [Lua] [GameModeInn] Start menu closed 21:32:28.484 [Lua] [GameModeInn] Start menu opened 21:32:28.484 [Lua] ################################################################################################################# 21:32:28.484 [Lua] [Loading Time]: 00:00:08 [Transition]: catacombs-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:32:28.484 [Lua] ################################################################################################################# 21:32:28.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 21:32:28.484 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:32:28.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 21:32:28.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 21:32:28.594 [Lua] Commit load time data 21:32:31.982 [Lua] Set lobby begin: 21:32:31.982 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:31.982 [Lua] Lobby data num_players = 1 21:32:31.982 [Lua] Lobby data difficulty_tweak = 0 21:32:31.982 [Lua] Lobby data host = 110000104a15d6b 21:32:31.982 [Lua] Lobby data matchmaking_type = 3 21:32:31.982 [Lua] Lobby data difficulty = normal 21:32:31.982 [Lua] Lobby data player_slot_1 = 0:0 21:32:31.982 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:31.982 [Lua] Lobby data player_slot_4 = 0:0 21:32:31.982 [Lua] Lobby data country_code = US 21:32:31.982 [Lua] Lobby data matchmaking = false 21:32:31.982 [Lua] Lobby data power_level = 835 21:32:31.982 [Lua] Lobby data mission_id = inn_level_skulls 21:32:31.982 [Lua] Lobby data mechanism = adventure 21:32:31.982 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:31.982 [Lua] Lobby data player_slot_2 = 0:0 21:32:31.982 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:31.982 [Lua] Lobby data player_slot_3 = 0:0 21:32:31.982 [Lua] Lobby data eac_authorized = true 21:32:31.982 [Lua] Set lobby end. 21:32:32.469 [Window] Window => active 21:32:32.471 [Window] Window => active 21:32:37.597 [Lua] [PlayFabMirrorBase] _commit_internal "13" 21:32:37.597 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:37.609 [Lua] generate_backend_stats 110000104a15d6b:1 21:32:37.656 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:37.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:37.660 [Lua] [PlayFabMirrorBase] commit result "success", "13" 21:32:39.916 [Lua] [IngameUI] menu view on_enter start_game_view 21:32:39.917 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e182260 21:32:39.917 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:32:39.919 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:32:39.919 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:32:39.919 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:32:39.919 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:32:40.727 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 21:32:40.727 [Lua] ............................................................................................................ 21:32:40.727 [Lua] ............................................................................................................ 21:32:40.727 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:32:40.727 [Lua] ............................................................................................................ 21:32:40.727 [Lua] ............................................................................................................ 21:32:40.736 [Lua] [Matchmaking] Cancelling matchmaking 21:32:40.736 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:32:40.741 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:32:40.741 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:32:40.742 [Lua] Set lobby begin: 21:32:40.742 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:40.742 [Lua] Lobby data num_players = 1 21:32:40.742 [Lua] Lobby data difficulty_tweak = 0 21:32:40.742 [Lua] Lobby data host = 110000104a15d6b 21:32:40.742 [Lua] Lobby data matchmaking_type = 3 21:32:40.742 [Lua] Lobby data difficulty = cataclysm 21:32:40.742 [Lua] Lobby data player_slot_1 = 0:0 21:32:40.742 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:40.742 [Lua] Lobby data player_slot_4 = 0:0 21:32:40.742 [Lua] Lobby data country_code = US 21:32:40.742 [Lua] Lobby data matchmaking = false 21:32:40.742 [Lua] Lobby data power_level = 835 21:32:40.742 [Lua] Lobby data mission_id = inn_level_skulls 21:32:40.742 [Lua] Lobby data mechanism = adventure 21:32:40.742 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:40.742 [Lua] Lobby data player_slot_2 = 0:0 21:32:40.742 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:40.742 [Lua] Lobby data player_slot_3 = 0:0 21:32:40.742 [Lua] Lobby data eac_authorized = true 21:32:40.742 [Lua] Set lobby end. 21:32:40.743 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:32:40.743 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 21:32:40.743 [Lua] Set lobby begin: 21:32:40.743 [Lua] Lobby data twitch_enabled = false 21:32:40.743 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:40.743 [Lua] Lobby data num_players = 1 21:32:40.743 [Lua] Lobby data difficulty_tweak = 0 21:32:40.743 [Lua] Lobby data host = 110000104a15d6b 21:32:40.743 [Lua] Lobby data matchmaking_type = 1 21:32:40.743 [Lua] Lobby data match_started = true 21:32:40.743 [Lua] Lobby data difficulty = cataclysm 21:32:40.743 [Lua] Lobby data player_slot_1 = 0:0 21:32:40.743 [Lua] Lobby data player_slot_4 = 0:0 21:32:40.743 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:40.743 [Lua] Lobby data quick_game = true 21:32:40.743 [Lua] Lobby data country_code = US 21:32:40.743 [Lua] Lobby data matchmaking = true 21:32:40.743 [Lua] Lobby data power_level = 835 21:32:40.743 [Lua] Lobby data mission_id = inn_level_skulls 21:32:40.743 [Lua] Lobby data mechanism = adventure 21:32:40.743 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:40.743 [Lua] Lobby data player_slot_2 = 0:0 21:32:40.743 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:40.743 [Lua] Lobby data player_slot_3 = 0:0 21:32:40.744 [Lua] Lobby data eac_authorized = true 21:32:40.744 [Lua] Set lobby end. 21:32:40.744 [Lua] Set lobby begin: 21:32:40.744 [Lua] Lobby data twitch_enabled = false 21:32:40.744 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:40.744 [Lua] Lobby data num_players = 1 21:32:40.744 [Lua] Lobby data difficulty_tweak = 0 21:32:40.744 [Lua] Lobby data host = 110000104a15d6b 21:32:40.744 [Lua] Lobby data matchmaking_type = 1 21:32:40.744 [Lua] Lobby data is_private = false 21:32:40.744 [Lua] Lobby data match_started = true 21:32:40.744 [Lua] Lobby data difficulty = cataclysm 21:32:40.744 [Lua] Lobby data player_slot_1 = 0:0 21:32:40.744 [Lua] Lobby data player_slot_4 = 0:0 21:32:40.744 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:40.744 [Lua] Lobby data quick_game = true 21:32:40.744 [Lua] Lobby data country_code = US 21:32:40.744 [Lua] Lobby data matchmaking = true 21:32:40.744 [Lua] Lobby data power_level = 835 21:32:40.744 [Lua] Lobby data mission_id = inn_level_skulls 21:32:40.744 [Lua] Lobby data mechanism = adventure 21:32:40.744 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:40.744 [Lua] Lobby data player_slot_2 = 0:0 21:32:40.744 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:40.744 [Lua] Lobby data player_slot_3 = 0:0 21:32:40.744 [Lua] Lobby data eac_authorized = true 21:32:40.744 [Lua] Set lobby end. 21:32:40.745 [Lua] [ChatManager][1]System: Starting hosted game... 21:32:40.745 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:32:40.745 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:32:40.844 [Lua] [IngameUI] menu view on_exit start_game_view 21:32:40.844 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:32:40.844 [Save] Saving `save_data` 21:32:40.844 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:32:40.844 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:32:40.844 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:32:40.846 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e182260 21:32:40.849 [Save] Save done 21:32:41.010 [Window] Window => inactive 21:32:45.471 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:32:45.471 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:32:45.476 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:32:45.476 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls military 0 21:32:45.476 [Lua] Set lobby begin: 21:32:45.476 [Lua] Lobby data twitch_enabled = false 21:32:45.476 [Lua] Lobby data selected_mission_id = military 21:32:45.476 [Lua] Lobby data num_players = 1 21:32:45.476 [Lua] Lobby data difficulty_tweak = 0 21:32:45.476 [Lua] Lobby data host = 110000104a15d6b 21:32:45.476 [Lua] Lobby data matchmaking_type = 2 21:32:45.476 [Lua] Lobby data is_private = false 21:32:45.476 [Lua] Lobby data match_started = true 21:32:45.476 [Lua] Lobby data difficulty = cataclysm 21:32:45.476 [Lua] Lobby data player_slot_1 = 0:0 21:32:45.476 [Lua] Lobby data player_slot_4 = 0:0 21:32:45.476 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:45.476 [Lua] Lobby data quick_game = true 21:32:45.477 [Lua] Lobby data country_code = US 21:32:45.477 [Lua] Lobby data matchmaking = true 21:32:45.477 [Lua] Lobby data power_level = 835 21:32:45.477 [Lua] Lobby data mission_id = inn_level_skulls 21:32:45.477 [Lua] Lobby data mechanism = adventure 21:32:45.477 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:45.477 [Lua] Lobby data player_slot_2 = 0:0 21:32:45.477 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:45.477 [Lua] Lobby data player_slot_3 = 0:0 21:32:45.477 [Lua] Lobby data eac_authorized = true 21:32:45.477 [Lua] Set lobby end. 21:32:45.477 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:32:45.477 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:12232922, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:576128448, lt:load_next_level, extra_packages:{ }) 21:32:45.477 [Lua] [NetworkServer] Entering post game 21:32:45.477 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:32:45.477 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 21:32:45.477 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:877: in function game_update [11] @scripts/boot.lua:611:in function [1] self = table: 0000000009143060 [2] self = table: 000000001037E000; game_server_lobby_client = nil [3] self = table: 000000001037E000 [4] self = table: 000000001037E000; dt = nil; t = nil; verify_dlc_data = table: 000000000D2F0910; active_peers = table: 00000000058158C0; is_done = true; success = true [5] self = table: 00000000013BFCA0; dt = 0.0018154775025323033; t = 2661.2657426376245; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 00000000013BFCA0; dt = 0.0018154775025323033 [7] hook_chain = [function] [8] self = table: 000000000D2F04F0; dt = 0.0018154775025323033; main_t = 2661.2657426376245; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 17.526966542820446 [9] self = table: 0000000002351620; dt = 0.0018154775025323033; t = 2661.2657426376245 [10] self = table: 0000000000096B00; real_world_dt = 0.0018154775025323033; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0018154775025323033; t = 2661.2657426376245 [11] dt = 0.0018154775025323033 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000000DECB40; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000009BA5CF0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000CDA4120; _disable_spawning_reasons = table: 000000000D5EE400; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000008F3D320; _mutator_handler = table: 00000000102F6630; network_server = table: 000000000D8252B0; _game_mode = table: 0000000009FEED00; _profile_synchronizer = table: 00000000114F04D0; _lobby_host = table: 0000000002D76050; _level_key = "inn_level_skulls"; _network_transmit = table: 000000000CAB9C60; _flow_set_data = table: 000000000AE29620; is_server = true; network_event_delegate = table: 0000000000E8E750; [2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000013BFCA0; search_config = table: 000000000659C510; _verify_dlc_data = table: 000000000D2F0910; _network_server = table: 000000000D8252B0; _lobby = table: 0000000002D76050; _statistics_db = table: 0000000000DECB40; _network_transmit = table: 000000000CAB9C60; state_context = table: 000000000869A830; [3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000013BFCA0; search_config = table: 000000000659C510; _verify_dlc_data = table: 000000000D2F0910; _network_server = table: 000000000D8252B0; _lobby = table: 0000000002D76050; _statistics_db = table: 0000000000DECB40; _network_transmit = table: 000000000CAB9C60; state_context = table: 000000000869A830; [4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000013BFCA0; search_config = table: 000000000659C510; _verify_dlc_data = table: 000000000D2F0910; _network_server = table: 000000000D8252B0; _lobby = table: 0000000002D76050; _statistics_db = table: 0000000000DECB40; _network_transmit = table: 000000000CAB9C60; state_context = table: 000000000869A830; [5] network_server = table: 000000000D8252B0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000B94EA60; _state = table: 000000001037E000; _level_weights = table: 000000001177D3A0; statistics_db = table: 0000000000DECB40; is_server = true; lobby_finder = table: 0000000009C8E140; network_event_delegate = table: 0000000000E8E750; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000002D76050; profile_update_time = 0; debug = table: 000000000BC52970; params = table: 0000000001405350; profile_synchronizer = table: 00000000114F04D0; _power_level_timer = 2663.7769490464707; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000869A830; party_owned_dlcs = table: 000000000E9815A0; network_transmit = table: 000000000CAB9C60; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 00000000056F5D90; peers_to_sync = table: 0000000009C8DEF0; [6] network_server = table: 000000000D8252B0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000B94EA60; _state = table: 000000001037E000; _level_weights = table: 000000001177D3A0; statistics_db = table: 0000000000DECB40; is_server = true; lobby_finder = table: 0000000009C8E140; network_event_delegate = table: 0000000000E8E750; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000002D76050; profile_update_time = 0; debug = table: 000000000BC52970; params = table: 0000000001405350; profile_synchronizer = table: 00000000114F04D0; _power_level_timer = 2663.7769490464707; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000869A830; party_owned_dlcs = table: 000000000E9815A0; network_transmit = table: 000000000CAB9C60; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 00000000056F5D90; peers_to_sync = table: 0000000009C8DEF0; [8] world_name = "level_world"; entity_system_bag = table: 0000000000E23750; network_server = table: 000000000D8252B0; entity_system = table: 000000001176E860; parent = table: 0000000000096B00; _level_flow_events = table: 0000000004E78C00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002E2B010; profile_synchronizer = table: 00000000114F04D0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ECD98C0; num_local_human_players = 1; _ping_reporter = table: 000000000E79FE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0018154775025323033; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000D555130; network_event_delegate = table: 0000000000E8E750; machines = table: 0000000004E78CD0; _camera_carrier = table: 000000000E79FC10; free_flight_manager = table: 0000000006B348B0; network_transmit = table: 000000000CAB9C60; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000DECB40; _lobby_host = table: 0000000002D76050; dice_keeper = table: 000000000EE0FCD0; network_clock = table: 000000000EB6ED20; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 000000000D2F04F0; [10] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000CE20D20; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true; 21:32:45.477 [Lua] [LevelTransitionHandler] promote_next_level_data 21:32:45.477 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = military 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 12232922 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = default 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 576128448 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:32:45.478 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:32:45.478 [Lua] [NetworkServer] Entering post game 21:32:45.478 [Save] Saving `save_data` 21:32:45.478 [Lua] gm_event_end_conditions_met false false 21:32:45.478 [Lua] [PlayFabMirrorBase] Force commit 21:32:45.478 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:32:45.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:45.478 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:45.478 [Lua] TRANSITION nil nil load_next_level 21:32:45.478 [Lua] Transition type "load_next_level", is server: true 21:32:45.478 [Lua] [GameNetworkManager] Leaving game... 21:32:45.478 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:45.478 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:45.478 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:45.478 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=19.53 21:32:45.480 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 21:32:45.480 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:45.480 [Lua] [PlayFabMirrorBase] commit result "success", "14" 21:32:45.482 [Save] Save done 21:32:45.482 [Save] Saving `save_data` 21:32:45.487 [Save] Save done 21:32:45.487 [Save] Saving `save_data` 21:32:45.491 [Save] Save done 21:32:47.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:47.527 [Lua] [Managers] Calling function on all managers: 21:32:47.527 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:32:47.527 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:32:47.527 [Lua] Clearing all global lookup lists 21:32:47.527 [Lua] [IngamePlayerListUI] - Destroy 21:32:47.527 [Lua] [GamePadEquipmentUI] - Destroy 21:32:47.527 [Lua] [EquipmentUI] - Destroy 21:32:47.527 [Lua] [AbilityUI] - Destroy 21:32:47.527 [Lua] [GamePadAbilityUI] - Destroy 21:32:47.527 [Lua] [IngameUI] destroy 21:32:47.528 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[8a15ba1f1470b2bf]' child 3: '#ID[e1424c4b0d787f62]' child 4: '#ID[0985c824f8668331]' 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 21:32:47.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 21:32:47.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 21:32:47.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 21:32:47.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 21:32:47.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 21:32:47.664 [Lua] [Managers] Destroying manager group: 21:32:47.665 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f4cd2fe9cce22e09]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3393e9cd770ff836]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 21:32:47.667 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:47.705 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:32:47.705 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 21:32:47.705 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:32:47.705 [Lua] [Matchmaking] unregister rpcs 21:32:47.705 [Lua] ############### UNLOADING PACKAGES ############### 21:32:47.705 [Lua] [Managers] Calling function on all managers: 21:32:47.705 [Lua] [Managers] Destroying manager group: 21:32:47.705 [Lua] [Gamestate] Enter state StateLoading 21:32:47.706 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:47.706 [Lua] [Matchmaking] register rpcs 21:32:47.706 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:32:47.706 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:32:47.706 [Lua] Set lobby begin: 21:32:47.706 [Lua] Lobby data twitch_enabled = false 21:32:47.706 [Lua] Lobby data selected_mission_id = military 21:32:47.706 [Lua] Lobby data num_players = 1 21:32:47.706 [Lua] Lobby data difficulty_tweak = 0 21:32:47.706 [Lua] Lobby data host = 110000104a15d6b 21:32:47.706 [Lua] Lobby data matchmaking_type = 2 21:32:47.706 [Lua] Lobby data is_private = false 21:32:47.706 [Lua] Lobby data match_started = true 21:32:47.706 [Lua] Lobby data difficulty = cataclysm 21:32:47.706 [Lua] Lobby data player_slot_1 = 0:0 21:32:47.706 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.706 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:47.706 [Lua] Lobby data quick_game = true 21:32:47.706 [Lua] Lobby data country_code = US 21:32:47.706 [Lua] Lobby data matchmaking = true 21:32:47.707 [Lua] Lobby data power_level = 0 21:32:47.707 [Lua] Lobby data mission_id = inn_level_skulls 21:32:47.707 [Lua] Lobby data mechanism = adventure 21:32:47.707 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:47.707 [Lua] Lobby data player_slot_2 = 0:0 21:32:47.707 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:47.707 [Lua] Lobby data player_slot_3 = 0:0 21:32:47.707 [Lua] Lobby data eac_authorized = true 21:32:47.707 [Lua] Set lobby end. 21:32:47.707 [Lua] registering RPCs 21:32:47.707 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:47.707 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:32:47.707 [Lua] Set lobby begin: 21:32:47.707 [Lua] Lobby data twitch_enabled = false 21:32:47.707 [Lua] Lobby data selected_mission_id = military 21:32:47.707 [Lua] Lobby data num_players = 1 21:32:47.707 [Lua] Lobby data difficulty_tweak = 0 21:32:47.707 [Lua] Lobby data host = 110000104a15d6b 21:32:47.707 [Lua] Lobby data matchmaking_type = 2 21:32:47.707 [Lua] Lobby data is_private = false 21:32:47.707 [Lua] Lobby data match_started = true 21:32:47.707 [Lua] Lobby data difficulty = cataclysm 21:32:47.707 [Lua] Lobby data player_slot_1 = 0:0 21:32:47.707 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.707 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:47.707 [Lua] Lobby data quick_game = true 21:32:47.707 [Lua] Lobby data country_code = US 21:32:47.707 [Lua] Lobby data matchmaking = true 21:32:47.707 [Lua] Lobby data power_level = 0 21:32:47.707 [Lua] Lobby data mission_id = military 21:32:47.707 [Lua] Lobby data mechanism = adventure 21:32:47.707 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:47.707 [Lua] Lobby data player_slot_2 = 0:0 21:32:47.707 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:47.707 [Lua] Lobby data player_slot_3 = 0:0 21:32:47.707 [Lua] Lobby data eac_authorized = true 21:32:47.707 [Lua] Set lobby end. 21:32:47.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:47.709 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 21:32:47.709 [Lua] [StateLoading] load_current_level 21:32:47.709 [Lua] [LevelTransitionHandler] load_current_level, loading military 0 21:32:47.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 21:32:47.709 [Umbra] Unload tome 21:32:47.709 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 21:32:47.710 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 21:32:47.761 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 21:32:47.768 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 21:32:47.768 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 21:32:47.768 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 21:32:47.768 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 21:32:47.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 21:32:47.804 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 21:32:47.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 21:32:48.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 21:32:48.750 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 21:32:48.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 21:32:52.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 21:32:52.032 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 21:32:52.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 21:32:52.080 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 21:32:52.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 21:32:52.152 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 21:32:52.169 [Lua] [LevelTransitionHandler] Level load completed! 21:32:52.169 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 12232922 - use_random_directors: true - conflict_director_name: default 21:32:52.188 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:32:52.188 [Lua] checking dlc's against conflict directors 21:32:52.188 [Lua] number of factions to include 2 21:32:52.188 [Lua] number of factions added 2 21:32:52.188 [Lua] --- --- --- 21:32:52.188 [Lua] Starting... difficulty 'cataclysm' 21:32:52.188 [Lua] These are the starting conflict directors: 21:32:52.188 [Lua] chaos 21:32:52.188 [Lua] chaos_light 21:32:52.188 [Lua] skaven 21:32:52.188 [Lua] --- --- --- 21:32:52.188 [Lua] 21:32:52.188 [Lua] DONE! Found the following directors: 21:32:52.188 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield chaos_berzerker skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_warpfire_thrower 21:32:52.188 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 21:32:52.188 [Lua] load_startup_enemy_packages: -------------- 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_spawn 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_troll 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_rat_ogre 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_stormfiend 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] beastmen_minotaur 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_plague_sorcerer 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_corruptor_sorcerer 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_gutter_runner 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_pack_master 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_poison_wind_globadier 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_ratling_gunner 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_warpfire_thrower 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_vortex_sorcerer 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] beastmen_standard_bearer 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_vortex 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] critter_rat 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] critter_pig 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_storm_vermin 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_warrior 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_storm_vermin_with_shield 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_clan_rat 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_loot_rat 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_slave 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_fanatic 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_plague_monk 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_marauder_with_shield 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] skaven_clan_rat_with_shield 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:32:52.188 [Lua] chaos_berzerker 21:32:52.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:32:52.189 [Lua] chaos_marauder 21:32:52.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:32:52.189 [Lua] chaos_raider 21:32:52.191 [Lua] ### Received rpc_level_loaded 21:32:52.191 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 35 21:32:52.191 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:32:52.208 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:32:52.208 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:32:52.225 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:32:52.225 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:32:52.225 [Lua] ### Received rpc_level_loaded 21:32:52.225 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 35 21:32:52.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:32:52.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:32:52.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:32:52.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:32:52.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:32:52.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:32:52.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:32:52.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:32:52.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:32:53.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:32:53.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:32:53.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:32:53.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:32:53.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:32:53.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:32:53.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:32:53.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:32:53.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:53.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:53.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:53.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:32:53.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:32:53.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:32:53.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:32:54.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:32:54.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:32:54.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:54.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:54.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:32:54.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:32:54.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:32:54.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:32:54.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:32:54.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:32:54.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:32:54.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:54.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:54.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:32:54.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:32:54.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:32:54.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:32:54.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:32:55.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:32:55.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:32:55.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:32:55.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:32:55.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:32:55.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:32:55.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:32:55.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:32:55.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:32:55.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:32:55.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:32:55.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:32:55.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:32:55.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:32:55.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:55.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:55.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:55.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:32:56.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:32:56.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:32:56.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:32:56.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:32:56.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:32:56.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:32:56.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:32:56.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:32:56.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:32:56.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:32:56.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:32:56.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:32:56.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:32:56.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:32:56.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:32:57.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:32:57.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:32:57.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:57.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:57.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:57.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:32:57.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:32:57.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:32:57.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:32:57.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:32:57.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:32:57.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:32:57.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:32:57.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:32:57.865 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 21:32:57.865 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:32:57.865 [Lua] Starting async level spawning of levels/honduras/military/world 21:32:57.866 [Umbra] Init version: 3.4.15 :: 16 threads 21:32:58.447 [Lua] Async level spawning done 21:32:58.447 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:59.413 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:59.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:59.413 [Lua] [Matchmaking] unregister rpcs 21:32:59.413 [Lua] Set lobby begin: 21:32:59.413 [Lua] Lobby data twitch_enabled = false 21:32:59.413 [Lua] Lobby data selected_mission_id = military 21:32:59.413 [Lua] Lobby data num_players = 1 21:32:59.413 [Lua] Lobby data difficulty_tweak = 0 21:32:59.413 [Lua] Lobby data host = 110000104a15d6b 21:32:59.413 [Lua] Lobby data matchmaking_type = 2 21:32:59.413 [Lua] Lobby data is_private = false 21:32:59.413 [Lua] Lobby data match_started = true 21:32:59.413 [Lua] Lobby data difficulty = cataclysm 21:32:59.413 [Lua] Lobby data player_slot_1 = 0:0 21:32:59.413 [Lua] Lobby data player_slot_4 = 0:0 21:32:59.413 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:59.413 [Lua] Lobby data quick_game = true 21:32:59.413 [Lua] Lobby data country_code = US 21:32:59.413 [Lua] Lobby data matchmaking = true 21:32:59.413 [Lua] Lobby data power_level = 0 21:32:59.413 [Lua] Lobby data mission_id = military 21:32:59.413 [Lua] Lobby data mechanism = adventure 21:32:59.413 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:59.413 [Lua] Lobby data player_slot_2 = 0:0 21:32:59.413 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:59.413 [Lua] Lobby data player_slot_3 = 0:0 21:32:59.413 [Lua] Lobby data eac_authorized = true 21:32:59.413 [Lua] Set lobby end. 21:32:59.413 [Lua] [Managers] Destroying manager group: 21:32:59.414 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 21:32:59.414 [Lua] [Gamestate] Enter StateIngame HOST 21:32:59.414 [Lua] [Managers] Calling function on all managers: 21:32:59.414 [Lua] <>level = military<> 21:32:59.414 [Lua] Set lobby begin: 21:32:59.414 [Lua] Lobby data twitch_enabled = false 21:32:59.414 [Lua] Lobby data selected_mission_id = military 21:32:59.414 [Lua] Lobby data num_players = 1 21:32:59.414 [Lua] Lobby data difficulty_tweak = 0 21:32:59.414 [Lua] Lobby data host = 110000104a15d6b 21:32:59.414 [Lua] Lobby data matchmaking_type = 2 21:32:59.414 [Lua] Lobby data is_private = false 21:32:59.414 [Lua] Lobby data match_started = true 21:32:59.414 [Lua] Lobby data difficulty = cataclysm 21:32:59.414 [Lua] Lobby data player_slot_1 = 0:0 21:32:59.414 [Lua] Lobby data player_slot_4 = 0:0 21:32:59.414 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:59.414 [Lua] Lobby data quick_game = true 21:32:59.414 [Lua] Lobby data country_code = US 21:32:59.414 [Lua] Lobby data matchmaking = true 21:32:59.414 [Lua] Lobby data power_level = 0 21:32:59.414 [Lua] Lobby data mission_id = military 21:32:59.414 [Lua] Lobby data mechanism = adventure 21:32:59.414 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:59.414 [Lua] Lobby data player_slot_2 = 0:0 21:32:59.414 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:59.414 [Lua] Lobby data player_slot_3 = 0:0 21:32:59.415 [Lua] Lobby data eac_authorized = true 21:32:59.415 [Lua] Set lobby end. 21:32:59.415 [Lua] [StateIngame] Server ingame 21:32:59.416 [Lua] Set lobby begin: 21:32:59.416 [Lua] Lobby data twitch_enabled = false 21:32:59.416 [Lua] Lobby data selected_mission_id = military 21:32:59.416 [Lua] Lobby data num_players = 1 21:32:59.417 [Lua] Lobby data difficulty_tweak = 0 21:32:59.417 [Lua] Lobby data host = 110000104a15d6b 21:32:59.417 [Lua] Lobby data matchmaking_type = 2 21:32:59.417 [Lua] Lobby data is_private = false 21:32:59.417 [Lua] Lobby data match_started = true 21:32:59.417 [Lua] Lobby data difficulty = cataclysm 21:32:59.417 [Lua] Lobby data player_slot_1 = 0:0 21:32:59.417 [Lua] Lobby data player_slot_4 = 0:0 21:32:59.417 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:59.417 [Lua] Lobby data quick_game = true 21:32:59.417 [Lua] Lobby data country_code = US 21:32:59.417 [Lua] Lobby data matchmaking = true 21:32:59.417 [Lua] Lobby data power_level = 0 21:32:59.417 [Lua] Lobby data mission_id = military 21:32:59.417 [Lua] Lobby data mechanism = adventure 21:32:59.417 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:59.417 [Lua] Lobby data player_slot_2 = 0:0 21:32:59.417 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:59.417 [Lua] Lobby data player_slot_3 = 0:0 21:32:59.417 [Lua] Lobby data eac_authorized = true 21:32:59.417 [Lua] Set lobby end. 21:32:59.417 [Lua] [Matchmaking] register rpcs 21:32:59.417 [Lua] GameNetworkManager:init... creating game session 21:32:59.417 [Lua] Host GameSession.make_game_session_host with session: 21:32:59.417 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:59.417 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:32:59.417 [Lua] [GameNetworkManager] self.is_server = true 21:32:59.417 [Network] Setting artificial MTU limit to 65536 21:32:59.424 [Lua] Switching ConflictSettings: to: default 21:32:59.424 [Lua] pacing=default 21:32:59.424 [Lua] roaming=nil 21:32:59.424 [Lua] specials=default 21:32:59.424 [Lua] debug_color=maroon 21:32:59.424 [Lua] contained_breeds=nil 21:32:59.424 [Lua] pack_spawning=default 21:32:59.424 [Lua] disabled=false 21:32:59.424 [Lua] factions=nil 21:32:59.424 [Lua] boss=default 21:32:59.424 [Lua] horde=default 21:32:59.424 [Lua] name=default 21:32:59.424 [Lua] intensity=default 21:32:59.424 [Lua] --- 21:32:59.424 [Lua] [LevelAnalysis] set_random_seed( 12232922) 21:32:59.430 [Lua] [AIInterestPointSystem] Level Seed: 12232922 21:32:59.430 [Lua] 21:32:59.430 [Lua] [entity_system_bag] = table 21:32:59.430 [Lua] [entity_system_bag] = metatable 21:32:59.430 [Lua] [startup_data] = table 21:32:59.430 [Lua] [entity_manager] = table 21:32:59.430 [Lua] [entity_manager] = metatable 21:32:59.430 [Lua] [unit_spawner] = table 21:32:59.430 [Lua] [unit_spawner] = metatable 21:32:59.430 [Lua] [unit_storage] = table 21:32:59.430 [Lua] [unit_storage] = metatable 21:32:59.430 [Lua] [dice_keeper] = table 21:32:59.430 [Lua] [dice_keeper] = metatable 21:32:59.430 [Lua] [is_server] = true (boolean) 21:32:59.430 [Lua] [world] = [World] 21:32:59.430 [Lua] [system_api] = table 21:32:59.430 [Lua] [entity_system] = table 21:32:59.430 [Lua] [entity_system] = metatable 21:32:59.430 [Lua] [network_lobby] = table 21:32:59.430 [Lua] [network_lobby] = metatable 21:32:59.430 [Lua] [profile_synchronizer] = table 21:32:59.430 [Lua] [profile_synchronizer] = metatable 21:32:59.430 [Lua] [level_transition_handler] = table 21:32:59.430 [Lua] [level_transition_handler] = metatable 21:32:59.430 [Lua] [num_local_human_players] = 1 (number) 21:32:59.430 [Lua] [statistics_db] = table 21:32:59.430 [Lua] [statistics_db] = metatable 21:32:59.430 [Lua] [network_server] = table 21:32:59.430 [Lua] [network_server] = metatable 21:32:59.430 [Lua] [input_manager] = table 21:32:59.430 [Lua] [input_manager] = metatable 21:32:59.430 [Lua] [network_clock] = table 21:32:59.430 [Lua] [network_clock] = metatable 21:32:59.430 [Lua] [network_transmit] = table 21:32:59.430 [Lua] [network_transmit] = metatable 21:32:59.430 [Lua] [free_flight_manager] = table 21:32:59.430 [Lua] [free_flight_manager] = metatable 21:32:59.430 [Lua] [network_manager] = table 21:32:59.430 [Lua] [network_manager] = metatable 21:32:59.430 [Lua] [network_event_delegate] = table 21:32:59.430 [Lua] [network_event_delegate] = metatable 21:32:59.430 [Lua] 21:32:59.430 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:59.430 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:59.430 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:59.430 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:59.430 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:59.430 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:59.433 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:32:59.442 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:32:59.443 [Lua] [AchievementManager] Achievements using the steam platform 21:32:59.443 [Lua] PlayerManager:add_player player_1 21:32:59.493 [Lua] respawn_unit_spawned with group id: end_event 21:32:59.493 [Lua] respawn_unit_spawned with group id: end_event 21:32:59.493 [Lua] respawn_unit_spawned with group id: end_event 21:32:59.509 [Lua] respawn_unit_spawned with group id: gate_event 21:32:59.509 [Lua] respawn_unit_spawned with group id: gate_event 21:32:59.509 [Lua] respawn_unit_spawned with group id: gate_event 21:32:59.513 [Lua] respawn_unit_spawned with group id: cannon_event 21:32:59.513 [Lua] respawn_unit_spawned with group id: cannon_event 21:32:59.513 [Lua] respawn_unit_spawned with group id: cannon_event 21:32:59.513 [Lua] [StateIngame] Level seed: 12232922 21:32:59.537 [Lua] [LevelAnalysis] set_random_seed( 12232922) 21:32:59.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:32:59.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:32:59.541 [Lua] [IngameUI] init 21:32:59.551 [SteamVoipClient] select_out(110000104a15d6b, off) 21:32:59.553 [Lua] cb_razer_chroma_setup 21:32:59.572 [Lua] completed 21:32:59.572 [Lua] completed 21:32:59.574 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:32:59.574 [Lua] Set lobby begin: 21:32:59.574 [Lua] Lobby data twitch_enabled = false 21:32:59.574 [Lua] Lobby data selected_mission_id = military 21:32:59.574 [Lua] Lobby data num_players = 1 21:32:59.574 [Lua] Lobby data difficulty_tweak = 0 21:32:59.574 [Lua] Lobby data host = 110000104a15d6b 21:32:59.574 [Lua] Lobby data matchmaking_type = 2 21:32:59.575 [Lua] Lobby data is_private = false 21:32:59.575 [Lua] Lobby data match_started = true 21:32:59.575 [Lua] Lobby data difficulty = cataclysm 21:32:59.575 [Lua] Lobby data player_slot_1 = 0:0 21:32:59.575 [Lua] Lobby data player_slot_4 = 0:0 21:32:59.575 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:32:59.575 [Lua] Lobby data quick_game = true 21:32:59.575 [Lua] Lobby data country_code = US 21:32:59.575 [Lua] Lobby data matchmaking = true 21:32:59.575 [Lua] Lobby data power_level = 835 21:32:59.575 [Lua] Lobby data mission_id = military 21:32:59.575 [Lua] Lobby data mechanism = adventure 21:32:59.575 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:32:59.575 [Lua] Lobby data player_slot_2 = 0:0 21:32:59.575 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:32:59.575 [Lua] Lobby data player_slot_3 = 0:0 21:32:59.575 [Lua] Lobby data eac_authorized = true 21:32:59.575 [Lua] Set lobby end. 21:32:59.575 [Lua] CurrentConflictSettings default 21:32:59.575 [Lua] [ConflictDirector] conflict_director is ai_ready 21:32:59.578 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:32:59.578 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:32:59.581 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:32:59.581 [Lua] Forming navigation groups in one frame 21:32:59.581 [Lua] Forming navigation groups 21:32:59.581 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 21:32:59.717 [Lua] NavigationGroupManager -> calulation time B: 0.13599999999996726 21:32:59.717 [Lua] number of nav groups: 345 21:32:59.718 [Lua] number of refined nav groups : 265 21:32:59.722 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 21:32:59.722 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.80777748525143 Normalized coefficient: 1.0636302453684907 21:32:59.724 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.471684429049494 Normalized coefficient: 1.372945716682775 21:32:59.725 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.77966626286506 Normalized coefficient: 1.1429884947536646 21:32:59.727 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.83916385173797614 Normalized coefficient: 1.6087442246279329 21:32:59.730 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:32:59.730 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:32:59.730 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:32:59.730 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:32:59.730 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:32:59.736 [Lua] [LevelAnalysis] Generating boss paths for level: military 21:32:59.736 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.636 meters. 21:32:59.736 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:32:59.736 [Lua] [LevelAnalysis] 21:32:59.736 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:32:59.736 [Lua] [LevelAnalysis] 21:32:59.736 [Lua] [LevelAnalysis] Terror events added: 21:32:59.736 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:32:59.736 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 21:32:59.736 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 21:32:59.736 [Lua] ----> using boss gizmo! 21:32:59.736 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -206.6 start-travel-dist: 216.6, end-travel-dist: 293.3 spawn_distance 0.0 21:32:59.736 [Lua] Adding main path event: Vector3Box(132.841, 181.021, -23.3212) boss_event_rat_ogre 45 table: 000000000EFB34F0 21:32:59.736 [Lua] NORMAL PATROL MAIN PATH 704.7301025390625 21:32:59.736 [Lua] [waypoints] = table 21:32:59.736 [Lua] [astar_points] = table 21:32:59.736 [Lua] [travel_dist] = 704.73010003566742 (number) 21:32:59.736 [Lua] [one_directional] = true (boolean) 21:32:59.736 [Lua] [id] = boss_19 (string) 21:32:59.736 [Lua] ----> using boss spline path! 21:32:59.736 [Lua] Adding main path event: Vector3Box(28.9692, 32.789, 69.544) boss_event_chaos_spline_patrol 45 table: 000000000EFB3800 21:32:59.736 [Lua] [LevelAnalysis] num_event_places_f: 0.70975708119074499 , num_event_places: 0 , trailing_event_fraction: 0.70975708119074499 , num_events: 1 21:32:59.736 [Lua] [LevelAnalysis] Level path distance: 1114.6356217861176 21:32:59.736 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.6356217861176 forbidden_dist: -1014.6356217861176 21:32:59.736 [Lua] [LevelAnalysis] wanted_distance: 108.6294180059156 21:32:59.736 [Lua] [LevelAnalysis] Terror events added: 21:32:59.736 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:32:59.736 [Lua] Adding main path event: Vector3Box(91.4805, 206.167, -24.1153) rare_event_loot_rat 45 table: 000000000EFB41D0 21:32:59.736 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:32:59.738 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:32:59.742 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:32:59.742 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 21:32:59.742 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:32:59.743 [Lua] [Managers] Calling function on all managers: 21:32:59.743 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:59.767 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:32:59.767 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:32:59.769 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 21:32:59.769 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:32:59.796 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 21:32:59.796 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 21:32:59.796 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 21:32:59.796 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:32:59.796 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1795013120,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:32:59.797 [Lua] [PartyManager] Player (110000104a15d6b:5) was put into party heroes (1) 21:32:59.797 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:32:59.824 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 21:32:59.824 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 21:32:59.824 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:5) to profile(4) career(4) 21:32:59.824 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:32:59.824 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1352237184,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 21:32:59.824 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:32:59.824 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:32:59.853 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 21:32:59.853 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 21:32:59.853 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:32:59.853 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:32:59.854 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1762979840,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:32:59.866 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:32:59.866 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}] 21:32:59.866 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:32:59.866 [Lua] [GameNetworkManager] destroying game object with go_id=61 21:32:59.866 [Lua] [GameNetworkManager] destroying game object with go_id=62 21:32:59.866 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:32:59.866 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:32:59.868 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:32:59.868 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:32:59.899 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 21:32:59.899 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 21:32:59.899 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:32:59.899 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:32:59.899 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1408431104,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:32:59.906 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:32:59.906 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:32:59.906 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:32:59.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:32:59.920 [Lua] [PackageManager] Force_load: wwise/pistol 21:32:59.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:32:59.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:32:59.971 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:32:59.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:33:00.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:33:00.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 21:33:00.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:33:00.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:33:00.026 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 21:33:00.027 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:33:00.048 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:33:00.048 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:33:00.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:33:00.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:33:00.175 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:33:00.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:33:00.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:33:00.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:33:00.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:33:00.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:33:00.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 21:33:00.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:33:00.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:33:00.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:33:00.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:33:00.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:33:00.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:33:00.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:33:00.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:33:00.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:33:00.334 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:33:00.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:33:00.360 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:33:00.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:33:00.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:33:00.412 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:33:00.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:33:00.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:33:00.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:33:00.471 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:33:00.504 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:33:00.504 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:33:00.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:33:00.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:33:00.551 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:33:00.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:33:00.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:33:00.745 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:33:00.745 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:33:00.759 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:33:00.759 [Lua] [PackageManager] Force_load: wwise/handgun 21:33:00.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:33:00.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:33:00.766 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:33:00.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:33:00.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:33:00.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:33:00.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:33:00.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:33:00.862 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:33:00.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:33:00.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:33:00.906 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:33:00.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:33:00.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:33:00.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:33:00.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:33:01.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:33:01.113 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:33:01.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 21:33:01.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 21:33:01.423 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 21:33:01.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:33:01.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:33:01.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:33:01.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:33:01.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:33:01.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:33:01.450 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:33:01.491 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:33:01.491 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:33:01.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:33:01.493 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1408431104 21:33:01.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:33:01.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:33:01.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:33:01.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:33:01.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:33:01.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:33:01.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:33:01.648 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:33:01.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:33:01.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:33:01.833 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 21:33:01.833 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:33:01.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:33:01.891 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 21:33:01.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:33:01.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:33:01.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:33:01.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:33:01.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:33:01.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:33:01.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:33:01.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:33:01.967 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 21:33:01.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:33:02.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:33:02.021 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 21:33:02.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:33:02.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:33:02.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 21:33:02.147 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:33:02.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:33:02.200 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:33:02.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:33:02.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:33:02.220 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:33:02.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:33:02.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:33:02.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:33:02.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:33:02.265 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1352237184 21:33:02.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:33:02.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:33:02.270 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1795013120 21:33:02.270 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 21:33:02.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.272 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.272 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.272 [Lua] TalentExtension:_send_rpc_sync_talents 65 21:33:02.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:02.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:33:02.272 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5 21:33:02.274 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.274 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.274 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.274 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.274 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.274 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.274 [Lua] TalentExtension:_send_rpc_sync_talents 67 21:33:02.274 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:02.274 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 21:33:02.274 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 21:33:02.275 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.275 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.275 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.275 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:33:02.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.276 [Lua] TalentExtension:_send_rpc_sync_talents 69 21:33:02.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:02.276 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 21:33:02.277 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 21:33:02.279 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:33:02.279 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.279 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:33:02.279 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.279 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:33:02.279 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.279 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:33:02.279 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:33:02.279 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:02.279 [Lua] TalentExtension:_send_rpc_sync_talents 71 21:33:02.279 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:02.279 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:33:02.279 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 21:33:02.287 [Lua] Switching ConflictSettings: to: chaos_light 21:33:02.287 [Lua] pacing=chaos 21:33:02.287 [Lua] roaming=nil 21:33:02.287 [Lua] specials=chaos_light 21:33:02.287 [Lua] debug_color=purple 21:33:02.287 [Lua] contained_breeds=nil 21:33:02.287 [Lua] pack_spawning=chaos_light 21:33:02.287 [Lua] disabled=false 21:33:02.287 [Lua] factions=nil 21:33:02.287 [Lua] boss=chaos_light 21:33:02.287 [Lua] horde=chaos 21:33:02.287 [Lua] name=chaos_light 21:33:02.287 [Lua] intensity=default 21:33:02.287 [Lua] --- 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d53c190 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d53c190 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d53bca0 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d53bca0 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b357f90 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b357f90 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09e26780 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09e26780 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d53b9c0 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d53b9c0 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10b52e40 21:33:02.289 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10b52e40 21:33:02.376 [Lua] StateInGameRunning:_game_actually_starts() 21:33:02.376 [Lua] ################################################################################################################# 21:33:02.376 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_skulls-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:33:02.376 [Lua] ################################################################################################################# 21:33:02.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 21:33:02.376 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:33:02.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 21:33:02.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 21:33:02.492 [Lua] Commit load time data 21:33:24.740 [Window] Window => active 21:33:24.741 [Window] Window => active 21:33:41.174 [Lua] main path terror event triggered: rare_event_loot_rat 21:33:41.174 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:33:45.112 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:45.118 [Lua] Spline already found! 21:33:45.134 [Lua] Init group template: spline_patrol 21:33:45.957 [Lua] Switching ConflictSettings: to: skaven 21:33:45.957 [Lua] pacing=default 21:33:45.957 [Lua] roaming=nil 21:33:45.957 [Lua] specials=skaven 21:33:45.957 [Lua] debug_color=orange 21:33:45.957 [Lua] contained_breeds=nil 21:33:45.957 [Lua] pack_spawning=skaven 21:33:45.957 [Lua] disabled=false 21:33:45.957 [Lua] factions=nil 21:33:45.957 [Lua] boss=skaven 21:33:45.957 [Lua] horde=default 21:33:45.957 [Lua] name=skaven 21:33:45.957 [Lua] intensity=default 21:33:45.957 [Lua] --- 21:33:46.267 [Lua] Players are leaving the safe zone 21:33:47.854 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:47.860 [Lua] Spline already found! 21:33:47.875 [Lua] Init group template: spline_patrol 21:33:48.790 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:48.796 [Lua] Spline already found! 21:33:48.811 [Lua] Init group template: spline_patrol 21:34:03.066 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (1) 21:34:03.066 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die 21:34:06.603 [Lua] [LobbyMembers] Member joined 11000010efa291d 21:34:06.609 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:34:06.609 [Lua] Players: 2 21:34:06.609 [Lua] Set lobby begin: 21:34:06.609 [Lua] Lobby data twitch_enabled = false 21:34:06.609 [Lua] Lobby data selected_mission_id = military 21:34:06.609 [Lua] Lobby data num_players = 2 21:34:06.609 [Lua] Lobby data difficulty_tweak = 0 21:34:06.610 [Lua] Lobby data host = 110000104a15d6b 21:34:06.610 [Lua] Lobby data matchmaking_type = 2 21:34:06.610 [Lua] Lobby data is_private = false 21:34:06.610 [Lua] Lobby data match_started = true 21:34:06.610 [Lua] Lobby data difficulty = cataclysm 21:34:06.610 [Lua] Lobby data player_slot_1 = 0:0 21:34:06.610 [Lua] Lobby data player_slot_4 = 0:0 21:34:06.610 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:34:06.610 [Lua] Lobby data quick_game = true 21:34:06.610 [Lua] Lobby data country_code = US 21:34:06.610 [Lua] Lobby data matchmaking = true 21:34:06.610 [Lua] Lobby data power_level = 835 21:34:06.610 [Lua] Lobby data mission_id = military 21:34:06.610 [Lua] Lobby data mechanism = adventure 21:34:06.610 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:34:06.610 [Lua] Lobby data player_slot_2 = 0:0 21:34:06.610 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:34:06.610 [Lua] Lobby data player_slot_3 = 0:0 21:34:06.611 [Lua] Lobby data eac_authorized = true 21:34:06.611 [Lua] Set lobby end. 21:34:08.486 [Lua] GOT approve_channel 11 11000010efa291d 1860000463e1fb2 21:34:08.487 [EAC] EAC server has client 11000010efa291d and channel 11 (and owner 11000010efa291d) 21:34:08.487 [EACServer] [16:34:08:486] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010EFA291D PlayerGUID: 76561198211541277 PlayerIP: 0.0.0.0 OwnerGUID: 76561198211541277 PlayerName: Bruce Wayne 21:34:08.487 [Lua] Client with peer_id 11000010efa291d got APPROVED by server 21:34:08.487 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010efa291d' 21:34:08.487 [Lua] [ChatManager][1]System: Bruce Wayne is joining the game 21:34:08.487 [Lua] [NetworkServer] Peer 11000010efa291d joined server lobby. 21:34:08.487 [Lua] [NetworkServer] Creating peer info. 21:34:08.487 [Lua] [PeerSM] 11000010efa291d :: on_enter Connecting 21:34:08.639 [EACServer] [16:34:08:639] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 21:34:08.755 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000463e1fb2 from 11000010efa291d, replying lobby_ok 21:34:09.010 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010efa291d REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b 21:34:09.271 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010efa291d 21:34:09.271 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 11000010efa291d 21:34:09.271 [Lua] Set lobby begin: 21:34:09.271 [Lua] Lobby data twitch_enabled = false 21:34:09.271 [Lua] Lobby data selected_mission_id = military 21:34:09.271 [Lua] Lobby data num_players = 2 21:34:09.271 [Lua] Lobby data difficulty_tweak = 0 21:34:09.271 [Lua] Lobby data host = 110000104a15d6b 21:34:09.271 [Lua] Lobby data matchmaking_type = 2 21:34:09.272 [Lua] Lobby data is_private = false 21:34:09.272 [Lua] Lobby data match_started = true 21:34:09.272 [Lua] Lobby data difficulty = cataclysm 21:34:09.272 [Lua] Lobby data player_slot_1 = 0:0 21:34:09.272 [Lua] Lobby data player_slot_4 = 0:0 21:34:09.272 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:34:09.272 [Lua] Lobby data quick_game = true 21:34:09.272 [Lua] Lobby data country_code = US 21:34:09.272 [Lua] Lobby data matchmaking = true 21:34:09.272 [Lua] Lobby data power_level = 835 21:34:09.272 [Lua] Lobby data mission_id = military 21:34:09.272 [Lua] Lobby data mechanism = adventure 21:34:09.272 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:34:09.272 [Lua] Lobby data player_slot_2 = 0:0 21:34:09.272 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:34:09.272 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:34:09.273 [Lua] Lobby data eac_authorized = true 21:34:09.273 [Lua] Set lobby end. 21:34:10.679 [Lua] main path terror event triggered: boss_event_rat_ogre 21:34:10.679 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 21:34:10.692 [Flow] Boss DoorStormfiend 21:34:10.692 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro 21:34:10.694 [Lua] Init group template: boss_door_closers 21:34:11.821 [Lua] ### CLEARING PEER STATE FOR 11000010efa291d 21:34:11.821 [Lua] [PeerSM] 11000010efa291d :: on_exit Connecting 21:34:11.821 [Lua] [PeerSM] 11000010efa291d :: on_enter Connecting 21:34:12.069 [Lua] [NetworkServer] Peer 11000010efa291d has sent rpc_notify_lobby_joined 21:34:12.069 [Lua] [PSM] Peer 11000010efa291d joined. Want to use profile index "3" and join party "0" 21:34:12.069 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010efa291d"] 21:34:12.069 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010efa291d, connection_key=0) 21:34:12.069 [Lua] Sync dynamic to client: 21:34:12.373 [Lua] ### Received rpc_level_load_started 21:34:12.373 [Lua] #### Has state machine: true, peer_id: 11000010efa291d, level_session_id: 576128448 21:34:12.373 [Lua] [PartyManager] Player (11000010efa291d:1) was put into party undecided (0) 21:34:12.373 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:34:12.373 [Lua] [ProfileSynchronizer] Peer 11000010efa291d entered session 21:34:12.373 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010efa291d 21:34:12.373 [Lua] Mechanism says: a client has initialized the mechanism! 11000010efa291d 21:34:12.675 [SteamVoipClient] select_out(11000010efa291d, on) 21:34:12.683 [SteamVoipClient] select_out(11000010efa291d, on) 21:34:12.683 [SteamVoipClient] select_in(11000010efa291d, on) 21:34:12.683 [SteamVoipClient] select_out(11000010efa291d, off) 21:34:13.377 [EACServer] [16:34:13:376] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010EFA291D Session: 5 Status: Client Authenticated Message: Client authenticated. 21:34:13.377 [EAC] Peer 11000010efa291d switched EAC state to ClientAuthenticatedLocal 21:34:14.144 [Lua] [NetworkServer] Peer 11000010efa291d has sent rpc_post_game_notified 21:34:14.145 [Lua] [PeerSM] 11000010efa291d :: on_exit Connecting 21:34:14.145 [Lua] [PeerSM] 11000010efa291d :: on_enter Loading 21:34:14.582 [EACServer] [16:34:14:581] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010EFA291D. 21:34:15.083 [EACServer] [16:34:15:082] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010EFA291D 21:34:15.083 [EACServer] [16:34:15:082] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010EFA291D Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:34:15.086 [EAC] Peer 11000010efa291d switched EAC state to ClientAuthenticatedRemote 21:34:16.562 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1408431104 21:34:16.632 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 390785248 21:34:16.964 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1352237184 21:34:17.029 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1795013120 21:34:22.968 [Lua] ### Received rpc_level_loaded 21:34:22.968 [Lua] #### Has state machine: true, peer_id: 11000010efa291d, level_id: 35 21:34:22.968 [Lua] Peer 11000010efa291d has loaded the level but not all enemies, so we wait 21:34:28.662 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 21:34:29.899 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010efa291d, connection_key=0) 21:34:29.899 [Lua] [PeerSM] 11000010efa291d :: on_exit Loading 21:34:29.900 [Lua] [PeerSM] 11000010efa291d :: on_enter LoadingProfilePackages 21:34:29.907 [Lua] [PeerSM] 11000010efa291d :: on_exit LoadingProfilePackages 21:34:29.907 [Lua] [PeerSM] 11000010efa291d :: on_enter WaitingForEnterGame 21:34:32.042 [Lua] [PeerSM] 11000010efa291d :: on_exit WaitingForEnterGame 21:34:32.042 [Lua] [PeerSM] 11000010efa291d :: on_enter WaitingForGameObjectSync 21:34:32.048 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010efa291d 21:34:32.060 [Lua] Breedfreezer (server) starting a hot join sync 21:34:32.060 [Lua] packing 0 units of breed chaos_marauder 21:34:32.060 [Lua] packing 1 units of breed skaven_clan_rat 21:34:32.060 [Lua] packing 0 units of breed skaven_storm_vermin 21:34:32.060 [Lua] packing 0 units of breed skaven_slave 21:34:32.060 [Lua] packing 0 units of breed chaos_fanatic 21:34:32.060 [Lua] packing 0 units of breed chaos_raider 21:34:32.060 [Lua] packing 0 units of breed chaos_warrior 21:34:32.060 [Lua] packing 0 units of breed chaos_berzerker 21:34:32.060 [Lua] packing 0 units of breed skaven_plague_monk 21:34:32.060 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:34:32.060 [Lua] 21:34:32.060 [Lua] [1] = 1 (number) 21:34:32.060 [Lua] [2] = 0 (number) 21:34:32.060 [Lua] [3] = 6 (number) 21:34:32.060 [Lua] [4] = 1 (number) 21:34:32.060 [Lua] [5] = 1 (number) 21:34:32.060 [Lua] [6] = 0 (number) 21:34:32.060 [Lua] [7] = 1 (number) 21:34:32.060 [Lua] [8] = 0 (number) 21:34:32.060 [Lua] [9] = 1 (number) 21:34:32.060 [Lua] [10] = 0 (number) 21:34:32.060 [Lua] [11] = 1 (number) 21:34:32.060 [Lua] [12] = 0 (number) 21:34:32.060 [Lua] [13] = 1 (number) 21:34:32.060 [Lua] [14] = 0 (number) 21:34:32.060 [Lua] [15] = 1 (number) 21:34:32.060 [Lua] [16] = 0 (number) 21:34:32.060 [Lua] [17] = 1 (number) 21:34:32.060 [Lua] [18] = 0 (number) 21:34:32.060 [Lua] 21:34:32.060 [Lua] 21:34:32.060 [Lua] [1] = 133 (number) 21:34:32.060 [Lua] 21:34:32.060 [Lua] PlayerManager:add_remote_player 11000010efa291d 21:34:32.060 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=149 21:34:32.060 [Lua] RemotePlayer:create_game_object( ) 149 21:34:32.097 [Lua] [ProfileSynchronizer] Assigning peer(11000010efa291d:1) to profile(3) career(2) 21:34:32.097 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010efa291d"}] 21:34:32.097 [Lua] [PeerSM] 11000010efa291d :: on_exit WaitingForGameObjectSync 21:34:32.097 [Lua] [PeerSM] 11000010efa291d :: on_enter WaitingForPlayers 21:34:32.103 [Lua] [PeerSM] 11000010efa291d :: on_exit WaitingForPlayers 21:34:32.103 [Lua] [PeerSM] 11000010efa291d :: on_enter InGame 21:34:32.103 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010efa291d:0:0:0 = true 21:34:32.564 [Lua] [MOD][VMF][INFO] Added 11000010efa291d to the VMF users list. 21:34:32.564 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010efa291d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:34:32.564 [Lua] Adding player sync data to peer=11000010efa291d local_player_id=1 21:34:32.577 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":682088832,"first_person":{"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:34:32.577 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 21:34:32.577 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:34:32.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 21:34:32.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 21:34:32.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 21:34:32.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 21:34:32.619 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 21:34:32.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 21:34:32.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 21:34:32.810 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 21:34:32.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:34:32.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:34:32.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:34:32.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 21:34:32.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 21:34:32.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 21:34:32.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:34:32.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:34:32.971 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:34:32.977 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010efa291d:1:0:0 = 682088832 21:34:33.760 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010efa291d:1:0:0 = 682088832 21:34:33.762 [Lua] [PartyManager] Player (11000010efa291d:1) was put into party heroes (1) 21:34:33.762 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:34:33.769 [Lua] [GameNetworkManager] destroying game object with go_id=66 21:34:33.769 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[0979e34eaacf6a46]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[a63947aa9cf1b0ef]' 21:34:33.769 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[60a9466a5d1db0e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[198756725522728c]' 21:34:33.771 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010efa291d"}] 21:34:33.771 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 21:34:33.771 [Lua] [GameNetworkManager] destroying game object with go_id=57 21:34:33.771 [Lua] [GameNetworkManager] destroying game object with go_id=58 21:34:33.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 21:34:33.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 21:34:33.781 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 21:34:33.781 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:34:33.781 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:34:33.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 21:34:33.784 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 21:34:34.101 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010efa291d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:34.101 [Lua] [NetworkServer] Peer 11000010efa291d spawned player. 21:34:34.101 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=152 21:34:34.101 [Lua] PlayerManager:assign_unit_ownership Bruce Wayne 11000010efa291d 1 21:34:34.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8666666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9375) 21:34:34.102 [Lua] TalentSystem:rpc_sync_talents 11 1025 21:34:34.304 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010efa291d:0:0:0 = true 21:34:36.781 [Lua] Set lobby begin: 21:34:36.781 [Lua] Lobby data twitch_enabled = false 21:34:36.781 [Lua] Lobby data selected_mission_id = military 21:34:36.781 [Lua] Lobby data num_players = 2 21:34:36.781 [Lua] Lobby data difficulty_tweak = 0 21:34:36.781 [Lua] Lobby data host = 110000104a15d6b 21:34:36.781 [Lua] Lobby data matchmaking_type = 2 21:34:36.781 [Lua] Lobby data is_private = false 21:34:36.781 [Lua] Lobby data match_started = true 21:34:36.781 [Lua] Lobby data difficulty = cataclysm 21:34:36.781 [Lua] Lobby data player_slot_1 = 0:0 21:34:36.781 [Lua] Lobby data player_slot_4 = 0:0 21:34:36.781 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:34:36.781 [Lua] Lobby data quick_game = true 21:34:36.781 [Lua] Lobby data country_code = US 21:34:36.781 [Lua] Lobby data matchmaking = true 21:34:36.781 [Lua] Lobby data power_level = 417 21:34:36.781 [Lua] Lobby data mission_id = military 21:34:36.781 [Lua] Lobby data mechanism = adventure 21:34:36.781 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:34:36.781 [Lua] Lobby data player_slot_2 = 0:0 21:34:36.781 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:34:36.781 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:34:36.782 [Lua] Lobby data eac_authorized = true 21:34:36.782 [Lua] Set lobby end. 21:34:37.096 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:37.528 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:34:40.645 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:41.282 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:34:41.884 [Lua] Set lobby begin: 21:34:41.884 [Lua] Lobby data twitch_enabled = false 21:34:41.884 [Lua] Lobby data selected_mission_id = military 21:34:41.884 [Lua] Lobby data num_players = 2 21:34:41.884 [Lua] Lobby data difficulty_tweak = 0 21:34:41.884 [Lua] Lobby data host = 110000104a15d6b 21:34:41.885 [Lua] Lobby data matchmaking_type = 2 21:34:41.885 [Lua] Lobby data is_private = false 21:34:41.885 [Lua] Lobby data match_started = true 21:34:41.885 [Lua] Lobby data difficulty = cataclysm 21:34:41.885 [Lua] Lobby data player_slot_1 = 0:0 21:34:41.885 [Lua] Lobby data player_slot_4 = 0:0 21:34:41.885 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:34:41.885 [Lua] Lobby data quick_game = true 21:34:41.885 [Lua] Lobby data country_code = US 21:34:41.885 [Lua] Lobby data matchmaking = true 21:34:41.885 [Lua] Lobby data power_level = 835 21:34:41.885 [Lua] Lobby data mission_id = military 21:34:41.885 [Lua] Lobby data mechanism = adventure 21:34:41.885 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:34:41.885 [Lua] Lobby data player_slot_2 = 0:0 21:34:41.885 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:34:41.885 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:34:41.885 [Lua] Lobby data eac_authorized = true 21:34:41.885 [Lua] Set lobby end. 21:34:44.252 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:44.430 [Lua] [ChatManager][1]System: Rat Ogre died after 33 seconds. 21:34:44.433 [Lua] rat ogre died! 21:34:44.446 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 21:34:44.447 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' 21:34:44.756 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:34:45.654 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (2) 21:34:45.654 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die 21:34:46.685 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:34:51.006 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:34:54.620 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:34:54.626 [Lua] Spline already found! 21:34:54.643 [Lua] Init group template: spline_patrol 21:34:58.355 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:35:09.353 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 21:35:09.548 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 21:35:14.873 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 21:35:14.873 [Lua] Time for new HOOORDE! multi_first_wave 21:35:14.873 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 21:35:14.873 [Lua] horde requested: ambush 21:35:14.873 [Lua] setting up ambush-horde 21:35:14.873 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 21:35:14.873 [Lua] -> spawning: 52 21:35:14.873 [Lua] horde crated with id 6 of type ambush 21:35:14.873 [Lua] ambush horde has started 21:35:18.416 [Lua] rat ogre was despawned! 21:35:18.435 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 21:35:19.861 [Lua] going to make a rush intervention, since loneliness_value= 30.40047036861128 and dist= 163.18870544433594 21:35:19.861 [Lua] rush intervention - ambush horde! 21:35:19.861 [Lua] setting up ambush-horde 21:35:19.861 [Lua] Composing horde 'huge' .. using variant 'plain' 21:35:19.862 [Lua] -> spawning: 61 21:35:19.862 [Lua] horde crated with id 7 of type ambush 21:35:19.862 [Lua] ambush horde has started 21:35:19.862 [Lua] rush intervention - spawning skaven_ratling_gunner 21:35:23.028 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:23.028 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:35:23.216 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[1cb0130da5e378f4]' 21:35:24.007 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:35:24.316 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:24.522 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:24.914 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:25.032 [Lua] Init group template: horde 21:35:25.413 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:35:25.429 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:26.787 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:35:32.129 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:35:32.608 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:32.608 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:35:33.090 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:35:33.528 [Lua] fence jumping 21:35:36.506 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:35:37.180 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:37.327 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:35:37.365 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:35:37.365 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:35:37.397 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:37.397 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:35:37.397 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:35:37.670 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:35:37.812 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:35:37.812 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:35:37.812 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 21:35:37.812 [Lua] horde requested: ambush 21:35:37.812 [Lua] setting up ambush-horde 21:35:37.812 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 21:35:37.812 [Lua] -> spawning: 54 21:35:37.812 [Lua] horde crated with id 8 of type ambush 21:35:37.812 [Lua] ambush horde has started 21:35:41.293 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.293 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.293 [Lua] ->moving spawner 21:35:41.301 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.301 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.301 [Lua] ->moving spawner 21:35:41.309 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.309 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.309 [Lua] ->moving spawner 21:35:41.317 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.317 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.317 [Lua] ->moving spawner 21:35:41.317 [Lua] ->moving spawner 21:35:41.317 [Lua] ->moving spawner 21:35:41.317 [Lua] ->moving spawner 21:35:41.317 [Lua] ->moving spawner 21:35:41.317 [Lua] ->moving spawner 21:35:41.317 [Lua] ->moving spawner 21:35:41.325 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.325 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.325 [Lua] ->moving spawner 21:35:41.325 [Lua] ->moving spawner 21:35:41.325 [Lua] ->moving spawner 21:35:41.325 [Lua] ->moving spawner 21:35:41.325 [Lua] ->moving spawner 21:35:41.325 [Lua] ->moving spawner 21:35:41.325 [Lua] ->moving spawner 21:35:41.332 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.332 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.332 [Lua] ->moving spawner 21:35:41.332 [Lua] ->moving spawner 21:35:41.332 [Lua] ->moving spawner 21:35:41.332 [Lua] ->moving spawner 21:35:41.332 [Lua] ->moving spawner 21:35:41.332 [Lua] ->moving spawner 21:35:41.332 [Lua] ->moving spawner 21:35:41.341 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.341 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.341 [Lua] ->moving spawner 21:35:41.341 [Lua] ->moving spawner 21:35:41.341 [Lua] ->moving spawner 21:35:41.341 [Lua] ->moving spawner 21:35:41.341 [Lua] ->moving spawner 21:35:41.341 [Lua] ->moving spawner 21:35:41.341 [Lua] ->moving spawner 21:35:41.350 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.350 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.350 [Lua] ->moving spawner 21:35:41.350 [Lua] ->moving spawner 21:35:41.350 [Lua] ->moving spawner 21:35:41.350 [Lua] ->moving spawner 21:35:41.350 [Lua] ->moving spawner 21:35:41.350 [Lua] ->moving spawner 21:35:41.350 [Lua] ->moving spawner 21:35:41.358 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.358 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.358 [Lua] ->moving spawner 21:35:41.358 [Lua] ->moving spawner 21:35:41.358 [Lua] ->moving spawner 21:35:41.358 [Lua] ->moving spawner 21:35:41.358 [Lua] ->moving spawner 21:35:41.358 [Lua] ->moving spawner 21:35:41.358 [Lua] ->moving spawner 21:35:41.366 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.366 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.366 [Lua] ->moving spawner 21:35:41.366 [Lua] ->moving spawner 21:35:41.366 [Lua] ->moving spawner 21:35:41.366 [Lua] ->moving spawner 21:35:41.366 [Lua] ->moving spawner 21:35:41.366 [Lua] ->moving spawner 21:35:41.366 [Lua] ->moving spawner 21:35:41.374 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.374 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.374 [Lua] ->moving spawner 21:35:41.374 [Lua] ->moving spawner 21:35:41.374 [Lua] ->moving spawner 21:35:41.374 [Lua] ->moving spawner 21:35:41.374 [Lua] ->moving spawner 21:35:41.374 [Lua] ->moving spawner 21:35:41.374 [Lua] ->moving spawner 21:35:41.382 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.382 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.382 [Lua] ->moving spawner 21:35:41.382 [Lua] ->moving spawner 21:35:41.382 [Lua] ->moving spawner 21:35:41.382 [Lua] ->moving spawner 21:35:41.382 [Lua] ->moving spawner 21:35:41.382 [Lua] ->moving spawner 21:35:41.382 [Lua] ->moving spawner 21:35:41.390 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.390 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.390 [Lua] ->moving spawner 21:35:41.390 [Lua] ->moving spawner 21:35:41.390 [Lua] ->moving spawner 21:35:41.390 [Lua] ->moving spawner 21:35:41.390 [Lua] ->moving spawner 21:35:41.390 [Lua] ->moving spawner 21:35:41.390 [Lua] ->moving spawner 21:35:41.398 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.398 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.398 [Lua] ->moving spawner 21:35:41.398 [Lua] ->moving spawner 21:35:41.398 [Lua] ->moving spawner 21:35:41.398 [Lua] ->moving spawner 21:35:41.398 [Lua] ->moving spawner 21:35:41.398 [Lua] ->moving spawner 21:35:41.398 [Lua] ->moving spawner 21:35:41.406 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.406 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.406 [Lua] ->moving spawner 21:35:41.406 [Lua] ->moving spawner 21:35:41.406 [Lua] ->moving spawner 21:35:41.406 [Lua] ->moving spawner 21:35:41.406 [Lua] ->moving spawner 21:35:41.406 [Lua] ->moving spawner 21:35:41.406 [Lua] ->moving spawner 21:35:41.414 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.414 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.414 [Lua] ->moving spawner 21:35:41.414 [Lua] ->moving spawner 21:35:41.414 [Lua] ->moving spawner 21:35:41.414 [Lua] ->moving spawner 21:35:41.414 [Lua] ->moving spawner 21:35:41.414 [Lua] ->moving spawner 21:35:41.414 [Lua] ->moving spawner 21:35:41.422 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.422 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.422 [Lua] ->moving spawner 21:35:41.422 [Lua] ->moving spawner 21:35:41.422 [Lua] ->moving spawner 21:35:41.422 [Lua] ->moving spawner 21:35:41.422 [Lua] ->moving spawner 21:35:41.422 [Lua] ->moving spawner 21:35:41.422 [Lua] ->moving spawner 21:35:41.430 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.430 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.430 [Lua] ->moving spawner 21:35:41.430 [Lua] ->moving spawner 21:35:41.430 [Lua] ->moving spawner 21:35:41.430 [Lua] ->moving spawner 21:35:41.430 [Lua] ->moving spawner 21:35:41.430 [Lua] ->moving spawner 21:35:41.430 [Lua] ->moving spawner 21:35:41.440 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.440 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.440 [Lua] ->moving spawner 21:35:41.440 [Lua] ->moving spawner 21:35:41.440 [Lua] ->moving spawner 21:35:41.440 [Lua] ->moving spawner 21:35:41.440 [Lua] ->moving spawner 21:35:41.440 [Lua] ->moving spawner 21:35:41.440 [Lua] ->moving spawner 21:35:41.448 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.448 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.448 [Lua] ->moving spawner 21:35:41.448 [Lua] ->moving spawner 21:35:41.448 [Lua] ->moving spawner 21:35:41.448 [Lua] ->moving spawner 21:35:41.448 [Lua] ->moving spawner 21:35:41.448 [Lua] ->moving spawner 21:35:41.448 [Lua] ->moving spawner 21:35:41.456 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.456 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.456 [Lua] ->moving spawner 21:35:41.456 [Lua] ->moving spawner 21:35:41.456 [Lua] ->moving spawner 21:35:41.456 [Lua] ->moving spawner 21:35:41.456 [Lua] ->moving spawner 21:35:41.456 [Lua] ->moving spawner 21:35:41.456 [Lua] ->moving spawner 21:35:41.464 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.464 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.464 [Lua] ->moving spawner 21:35:41.464 [Lua] ->moving spawner 21:35:41.464 [Lua] ->moving spawner 21:35:41.464 [Lua] ->moving spawner 21:35:41.464 [Lua] ->moving spawner 21:35:41.464 [Lua] ->moving spawner 21:35:41.464 [Lua] ->moving spawner 21:35:41.472 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.472 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.472 [Lua] ->moving spawner 21:35:41.472 [Lua] ->moving spawner 21:35:41.472 [Lua] ->moving spawner 21:35:41.472 [Lua] ->moving spawner 21:35:41.472 [Lua] ->moving spawner 21:35:41.472 [Lua] ->moving spawner 21:35:41.472 [Lua] ->moving spawner 21:35:41.480 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.480 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.480 [Lua] ->moving spawner 21:35:41.480 [Lua] ->moving spawner 21:35:41.480 [Lua] ->moving spawner 21:35:41.480 [Lua] ->moving spawner 21:35:41.480 [Lua] ->moving spawner 21:35:41.480 [Lua] ->moving spawner 21:35:41.480 [Lua] ->moving spawner 21:35:41.488 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.488 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.488 [Lua] ->moving spawner 21:35:41.488 [Lua] ->moving spawner 21:35:41.488 [Lua] ->moving spawner 21:35:41.488 [Lua] ->moving spawner 21:35:41.488 [Lua] ->moving spawner 21:35:41.488 [Lua] ->moving spawner 21:35:41.488 [Lua] ->moving spawner 21:35:41.495 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.495 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.495 [Lua] ->moving spawner 21:35:41.495 [Lua] ->moving spawner 21:35:41.495 [Lua] ->moving spawner 21:35:41.495 [Lua] ->moving spawner 21:35:41.495 [Lua] ->moving spawner 21:35:41.495 [Lua] ->moving spawner 21:35:41.495 [Lua] ->moving spawner 21:35:41.503 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.503 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.503 [Lua] ->moving spawner 21:35:41.503 [Lua] ->moving spawner 21:35:41.503 [Lua] ->moving spawner 21:35:41.503 [Lua] ->moving spawner 21:35:41.503 [Lua] ->moving spawner 21:35:41.503 [Lua] ->moving spawner 21:35:41.503 [Lua] ->moving spawner 21:35:41.511 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.511 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.511 [Lua] ->moving spawner 21:35:41.511 [Lua] ->moving spawner 21:35:41.511 [Lua] ->moving spawner 21:35:41.511 [Lua] ->moving spawner 21:35:41.511 [Lua] ->moving spawner 21:35:41.511 [Lua] ->moving spawner 21:35:41.511 [Lua] ->moving spawner 21:35:41.519 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.519 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.519 [Lua] ->moving spawner 21:35:41.519 [Lua] ->moving spawner 21:35:41.519 [Lua] ->moving spawner 21:35:41.519 [Lua] ->moving spawner 21:35:41.519 [Lua] ->moving spawner 21:35:41.519 [Lua] ->moving spawner 21:35:41.519 [Lua] ->moving spawner 21:35:41.527 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.527 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.527 [Lua] ->moving spawner 21:35:41.527 [Lua] ->moving spawner 21:35:41.527 [Lua] ->moving spawner 21:35:41.527 [Lua] ->moving spawner 21:35:41.527 [Lua] ->moving spawner 21:35:41.527 [Lua] ->moving spawner 21:35:41.527 [Lua] ->moving spawner 21:35:41.534 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.534 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.534 [Lua] ->moving spawner 21:35:41.534 [Lua] ->moving spawner 21:35:41.534 [Lua] ->moving spawner 21:35:41.534 [Lua] ->moving spawner 21:35:41.534 [Lua] ->moving spawner 21:35:41.534 [Lua] ->moving spawner 21:35:41.534 [Lua] ->moving spawner 21:35:41.542 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.542 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.542 [Lua] ->moving spawner 21:35:41.542 [Lua] ->moving spawner 21:35:41.542 [Lua] ->moving spawner 21:35:41.542 [Lua] ->moving spawner 21:35:41.542 [Lua] ->moving spawner 21:35:41.542 [Lua] ->moving spawner 21:35:41.542 [Lua] ->moving spawner 21:35:41.550 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.550 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.550 [Lua] ->moving spawner 21:35:41.550 [Lua] ->moving spawner 21:35:41.550 [Lua] ->moving spawner 21:35:41.550 [Lua] ->moving spawner 21:35:41.550 [Lua] ->moving spawner 21:35:41.550 [Lua] ->moving spawner 21:35:41.550 [Lua] ->moving spawner 21:35:41.557 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.557 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.557 [Lua] ->moving spawner 21:35:41.557 [Lua] ->moving spawner 21:35:41.557 [Lua] ->moving spawner 21:35:41.557 [Lua] ->moving spawner 21:35:41.557 [Lua] ->moving spawner 21:35:41.557 [Lua] ->moving spawner 21:35:41.557 [Lua] ->moving spawner 21:35:41.565 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.565 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.565 [Lua] ->moving spawner 21:35:41.565 [Lua] ->moving spawner 21:35:41.565 [Lua] ->moving spawner 21:35:41.565 [Lua] ->moving spawner 21:35:41.565 [Lua] ->moving spawner 21:35:41.565 [Lua] ->moving spawner 21:35:41.565 [Lua] ->moving spawner 21:35:41.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.573 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.573 [Lua] ->moving spawner 21:35:41.573 [Lua] ->moving spawner 21:35:41.573 [Lua] ->moving spawner 21:35:41.573 [Lua] ->moving spawner 21:35:41.573 [Lua] ->moving spawner 21:35:41.573 [Lua] ->moving spawner 21:35:41.573 [Lua] ->moving spawner 21:35:41.582 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.582 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.582 [Lua] ->moving spawner 21:35:41.582 [Lua] ->moving spawner 21:35:41.582 [Lua] ->moving spawner 21:35:41.582 [Lua] ->moving spawner 21:35:41.582 [Lua] ->moving spawner 21:35:41.582 [Lua] ->moving spawner 21:35:41.582 [Lua] ->moving spawner 21:35:41.590 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.590 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.590 [Lua] ->moving spawner 21:35:41.590 [Lua] ->moving spawner 21:35:41.590 [Lua] ->moving spawner 21:35:41.590 [Lua] ->moving spawner 21:35:41.590 [Lua] ->moving spawner 21:35:41.590 [Lua] ->moving spawner 21:35:41.590 [Lua] ->moving spawner 21:35:41.598 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.598 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.598 [Lua] ->moving spawner 21:35:41.598 [Lua] ->moving spawner 21:35:41.598 [Lua] ->moving spawner 21:35:41.598 [Lua] ->moving spawner 21:35:41.598 [Lua] ->moving spawner 21:35:41.598 [Lua] ->moving spawner 21:35:41.598 [Lua] ->moving spawner 21:35:41.605 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.605 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.605 [Lua] ->moving spawner 21:35:41.605 [Lua] ->moving spawner 21:35:41.605 [Lua] ->moving spawner 21:35:41.605 [Lua] ->moving spawner 21:35:41.605 [Lua] ->moving spawner 21:35:41.605 [Lua] ->moving spawner 21:35:41.605 [Lua] ->moving spawner 21:35:41.614 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.614 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.614 [Lua] ->moving spawner 21:35:41.614 [Lua] ->moving spawner 21:35:41.614 [Lua] ->moving spawner 21:35:41.614 [Lua] ->moving spawner 21:35:41.614 [Lua] ->moving spawner 21:35:41.614 [Lua] ->moving spawner 21:35:41.614 [Lua] ->moving spawner 21:35:41.621 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.621 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.621 [Lua] ->moving spawner 21:35:41.621 [Lua] ->moving spawner 21:35:41.621 [Lua] ->moving spawner 21:35:41.621 [Lua] ->moving spawner 21:35:41.621 [Lua] ->moving spawner 21:35:41.621 [Lua] ->moving spawner 21:35:41.621 [Lua] ->moving spawner 21:35:41.629 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.629 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.629 [Lua] ->moving spawner 21:35:41.629 [Lua] ->moving spawner 21:35:41.629 [Lua] ->moving spawner 21:35:41.629 [Lua] ->moving spawner 21:35:41.629 [Lua] ->moving spawner 21:35:41.629 [Lua] ->moving spawner 21:35:41.629 [Lua] ->moving spawner 21:35:41.636 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.636 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.636 [Lua] ->moving spawner 21:35:41.636 [Lua] ->moving spawner 21:35:41.636 [Lua] ->moving spawner 21:35:41.636 [Lua] ->moving spawner 21:35:41.636 [Lua] ->moving spawner 21:35:41.636 [Lua] ->moving spawner 21:35:41.636 [Lua] ->moving spawner 21:35:41.644 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.644 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.644 [Lua] ->moving spawner 21:35:41.644 [Lua] ->moving spawner 21:35:41.644 [Lua] ->moving spawner 21:35:41.644 [Lua] ->moving spawner 21:35:41.644 [Lua] ->moving spawner 21:35:41.644 [Lua] ->moving spawner 21:35:41.644 [Lua] ->moving spawner 21:35:41.652 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.652 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.652 [Lua] ->moving spawner 21:35:41.652 [Lua] ->moving spawner 21:35:41.652 [Lua] ->moving spawner 21:35:41.652 [Lua] ->moving spawner 21:35:41.652 [Lua] ->moving spawner 21:35:41.652 [Lua] ->moving spawner 21:35:41.652 [Lua] ->moving spawner 21:35:41.660 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.660 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.660 [Lua] ->moving spawner 21:35:41.660 [Lua] ->moving spawner 21:35:41.660 [Lua] ->moving spawner 21:35:41.660 [Lua] ->moving spawner 21:35:41.660 [Lua] ->moving spawner 21:35:41.660 [Lua] ->moving spawner 21:35:41.660 [Lua] ->moving spawner 21:35:41.667 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.667 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.667 [Lua] ->moving spawner 21:35:41.667 [Lua] ->moving spawner 21:35:41.667 [Lua] ->moving spawner 21:35:41.667 [Lua] ->moving spawner 21:35:41.667 [Lua] ->moving spawner 21:35:41.667 [Lua] ->moving spawner 21:35:41.667 [Lua] ->moving spawner 21:35:41.676 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.676 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.676 [Lua] ->moving spawner 21:35:41.676 [Lua] ->moving spawner 21:35:41.676 [Lua] ->moving spawner 21:35:41.676 [Lua] ->moving spawner 21:35:41.676 [Lua] ->moving spawner 21:35:41.676 [Lua] ->moving spawner 21:35:41.676 [Lua] ->moving spawner 21:35:41.683 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.683 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.683 [Lua] ->moving spawner 21:35:41.683 [Lua] ->moving spawner 21:35:41.683 [Lua] ->moving spawner 21:35:41.683 [Lua] ->moving spawner 21:35:41.683 [Lua] ->moving spawner 21:35:41.683 [Lua] ->moving spawner 21:35:41.683 [Lua] ->moving spawner 21:35:41.691 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.691 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.691 [Lua] ->moving spawner 21:35:41.691 [Lua] ->moving spawner 21:35:41.691 [Lua] ->moving spawner 21:35:41.691 [Lua] ->moving spawner 21:35:41.691 [Lua] ->moving spawner 21:35:41.691 [Lua] ->moving spawner 21:35:41.691 [Lua] ->moving spawner 21:35:41.699 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.699 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.699 [Lua] ->moving spawner 21:35:41.699 [Lua] ->moving spawner 21:35:41.699 [Lua] ->moving spawner 21:35:41.699 [Lua] ->moving spawner 21:35:41.699 [Lua] ->moving spawner 21:35:41.699 [Lua] ->moving spawner 21:35:41.699 [Lua] ->moving spawner 21:35:41.706 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.706 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.706 [Lua] ->moving spawner 21:35:41.706 [Lua] ->moving spawner 21:35:41.706 [Lua] ->moving spawner 21:35:41.706 [Lua] ->moving spawner 21:35:41.706 [Lua] ->moving spawner 21:35:41.706 [Lua] ->moving spawner 21:35:41.706 [Lua] ->moving spawner 21:35:41.714 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.714 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.714 [Lua] ->moving spawner 21:35:41.714 [Lua] ->moving spawner 21:35:41.714 [Lua] ->moving spawner 21:35:41.714 [Lua] ->moving spawner 21:35:41.714 [Lua] ->moving spawner 21:35:41.714 [Lua] ->moving spawner 21:35:41.714 [Lua] ->moving spawner 21:35:41.723 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.723 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.723 [Lua] ->moving spawner 21:35:41.723 [Lua] ->moving spawner 21:35:41.723 [Lua] ->moving spawner 21:35:41.723 [Lua] ->moving spawner 21:35:41.723 [Lua] ->moving spawner 21:35:41.723 [Lua] ->moving spawner 21:35:41.723 [Lua] ->moving spawner 21:35:41.731 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.731 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.731 [Lua] ->moving spawner 21:35:41.731 [Lua] ->moving spawner 21:35:41.731 [Lua] ->moving spawner 21:35:41.731 [Lua] ->moving spawner 21:35:41.731 [Lua] ->moving spawner 21:35:41.731 [Lua] ->moving spawner 21:35:41.731 [Lua] ->moving spawner 21:35:41.739 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.739 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.739 [Lua] ->moving spawner 21:35:41.739 [Lua] ->moving spawner 21:35:41.739 [Lua] ->moving spawner 21:35:41.739 [Lua] ->moving spawner 21:35:41.739 [Lua] ->moving spawner 21:35:41.739 [Lua] ->moving spawner 21:35:41.739 [Lua] ->moving spawner 21:35:41.746 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.746 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.746 [Lua] ->moving spawner 21:35:41.746 [Lua] ->moving spawner 21:35:41.746 [Lua] ->moving spawner 21:35:41.746 [Lua] ->moving spawner 21:35:41.746 [Lua] ->moving spawner 21:35:41.746 [Lua] ->moving spawner 21:35:41.746 [Lua] ->moving spawner 21:35:41.755 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.755 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.755 [Lua] ->moving spawner 21:35:41.755 [Lua] ->moving spawner 21:35:41.755 [Lua] ->moving spawner 21:35:41.755 [Lua] ->moving spawner 21:35:41.755 [Lua] ->moving spawner 21:35:41.755 [Lua] ->moving spawner 21:35:41.755 [Lua] ->moving spawner 21:35:41.763 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.763 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.763 [Lua] ->moving spawner 21:35:41.763 [Lua] ->moving spawner 21:35:41.763 [Lua] ->moving spawner 21:35:41.763 [Lua] ->moving spawner 21:35:41.763 [Lua] ->moving spawner 21:35:41.763 [Lua] ->moving spawner 21:35:41.763 [Lua] ->moving spawner 21:35:41.771 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.771 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.771 [Lua] ->moving spawner 21:35:41.771 [Lua] ->moving spawner 21:35:41.771 [Lua] ->moving spawner 21:35:41.771 [Lua] ->moving spawner 21:35:41.771 [Lua] ->moving spawner 21:35:41.771 [Lua] ->moving spawner 21:35:41.771 [Lua] ->moving spawner 21:35:41.779 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.779 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.779 [Lua] ->moving spawner 21:35:41.779 [Lua] ->moving spawner 21:35:41.779 [Lua] ->moving spawner 21:35:41.779 [Lua] ->moving spawner 21:35:41.779 [Lua] ->moving spawner 21:35:41.779 [Lua] ->moving spawner 21:35:41.779 [Lua] ->moving spawner 21:35:41.789 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.789 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.789 [Lua] ->moving spawner 21:35:41.789 [Lua] ->moving spawner 21:35:41.789 [Lua] ->moving spawner 21:35:41.789 [Lua] ->moving spawner 21:35:41.789 [Lua] ->moving spawner 21:35:41.789 [Lua] ->moving spawner 21:35:41.789 [Lua] ->moving spawner 21:35:41.797 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.797 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.797 [Lua] ->moving spawner 21:35:41.797 [Lua] ->moving spawner 21:35:41.797 [Lua] ->moving spawner 21:35:41.797 [Lua] ->moving spawner 21:35:41.797 [Lua] ->moving spawner 21:35:41.797 [Lua] ->moving spawner 21:35:41.797 [Lua] ->moving spawner 21:35:41.805 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.805 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.805 [Lua] ->moving spawner 21:35:41.805 [Lua] ->moving spawner 21:35:41.805 [Lua] ->moving spawner 21:35:41.805 [Lua] ->moving spawner 21:35:41.805 [Lua] ->moving spawner 21:35:41.805 [Lua] ->moving spawner 21:35:41.805 [Lua] ->moving spawner 21:35:41.814 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.814 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.814 [Lua] ->moving spawner 21:35:41.814 [Lua] ->moving spawner 21:35:41.814 [Lua] ->moving spawner 21:35:41.814 [Lua] ->moving spawner 21:35:41.814 [Lua] ->moving spawner 21:35:41.814 [Lua] ->moving spawner 21:35:41.814 [Lua] ->moving spawner 21:35:41.822 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.822 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.822 [Lua] ->moving spawner 21:35:41.822 [Lua] ->moving spawner 21:35:41.822 [Lua] ->moving spawner 21:35:41.822 [Lua] ->moving spawner 21:35:41.823 [Lua] ->moving spawner 21:35:41.823 [Lua] ->moving spawner 21:35:41.823 [Lua] ->moving spawner 21:35:41.831 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.831 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.831 [Lua] ->moving spawner 21:35:41.831 [Lua] ->moving spawner 21:35:41.831 [Lua] ->moving spawner 21:35:41.831 [Lua] ->moving spawner 21:35:41.831 [Lua] ->moving spawner 21:35:41.831 [Lua] ->moving spawner 21:35:41.831 [Lua] ->moving spawner 21:35:41.839 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.839 [Lua] ->moving spawner 21:35:41.839 [Lua] ->moving spawner 21:35:41.839 [Lua] ->moving spawner 21:35:41.839 [Lua] ->moving spawner 21:35:41.839 [Lua] ->moving spawner 21:35:41.839 [Lua] ->moving spawner 21:35:41.839 [Lua] ->moving spawner 21:35:41.849 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.849 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.849 [Lua] ->moving spawner 21:35:41.849 [Lua] ->moving spawner 21:35:41.849 [Lua] ->moving spawner 21:35:41.849 [Lua] ->moving spawner 21:35:41.849 [Lua] ->moving spawner 21:35:41.849 [Lua] ->moving spawner 21:35:41.849 [Lua] ->moving spawner 21:35:41.857 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.857 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.857 [Lua] ->moving spawner 21:35:41.857 [Lua] ->moving spawner 21:35:41.857 [Lua] ->moving spawner 21:35:41.857 [Lua] ->moving spawner 21:35:41.857 [Lua] ->moving spawner 21:35:41.857 [Lua] ->moving spawner 21:35:41.857 [Lua] ->moving spawner 21:35:41.864 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.864 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.864 [Lua] ->moving spawner 21:35:41.864 [Lua] ->moving spawner 21:35:41.864 [Lua] ->moving spawner 21:35:41.864 [Lua] ->moving spawner 21:35:41.864 [Lua] ->moving spawner 21:35:41.864 [Lua] ->moving spawner 21:35:41.864 [Lua] ->moving spawner 21:35:41.872 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.872 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.872 [Lua] ->moving spawner 21:35:41.872 [Lua] ->moving spawner 21:35:41.872 [Lua] ->moving spawner 21:35:41.872 [Lua] ->moving spawner 21:35:41.872 [Lua] ->moving spawner 21:35:41.872 [Lua] ->moving spawner 21:35:41.872 [Lua] ->moving spawner 21:35:41.880 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.880 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.880 [Lua] ->moving spawner 21:35:41.880 [Lua] ->moving spawner 21:35:41.880 [Lua] ->moving spawner 21:35:41.880 [Lua] ->moving spawner 21:35:41.880 [Lua] ->moving spawner 21:35:41.880 [Lua] ->moving spawner 21:35:41.880 [Lua] ->moving spawner 21:35:41.888 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.888 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.888 [Lua] ->moving spawner 21:35:41.888 [Lua] ->moving spawner 21:35:41.888 [Lua] ->moving spawner 21:35:41.888 [Lua] ->moving spawner 21:35:41.888 [Lua] ->moving spawner 21:35:41.888 [Lua] ->moving spawner 21:35:41.888 [Lua] ->moving spawner 21:35:41.896 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.896 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.896 [Lua] ->moving spawner 21:35:41.896 [Lua] ->moving spawner 21:35:41.896 [Lua] ->moving spawner 21:35:41.896 [Lua] ->moving spawner 21:35:41.896 [Lua] ->moving spawner 21:35:41.896 [Lua] ->moving spawner 21:35:41.896 [Lua] ->moving spawner 21:35:41.904 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.904 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.904 [Lua] ->moving spawner 21:35:41.904 [Lua] ->moving spawner 21:35:41.904 [Lua] ->moving spawner 21:35:41.904 [Lua] ->moving spawner 21:35:41.904 [Lua] ->moving spawner 21:35:41.904 [Lua] ->moving spawner 21:35:41.904 [Lua] ->moving spawner 21:35:41.912 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.912 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.912 [Lua] ->moving spawner 21:35:41.912 [Lua] ->moving spawner 21:35:41.912 [Lua] ->moving spawner 21:35:41.912 [Lua] ->moving spawner 21:35:41.912 [Lua] ->moving spawner 21:35:41.912 [Lua] ->moving spawner 21:35:41.912 [Lua] ->moving spawner 21:35:41.921 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.921 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.921 [Lua] ->moving spawner 21:35:41.921 [Lua] ->moving spawner 21:35:41.921 [Lua] ->moving spawner 21:35:41.921 [Lua] ->moving spawner 21:35:41.921 [Lua] ->moving spawner 21:35:41.921 [Lua] ->moving spawner 21:35:41.921 [Lua] ->moving spawner 21:35:41.929 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.929 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.929 [Lua] ->moving spawner 21:35:41.929 [Lua] ->moving spawner 21:35:41.929 [Lua] ->moving spawner 21:35:41.929 [Lua] ->moving spawner 21:35:41.929 [Lua] ->moving spawner 21:35:41.929 [Lua] ->moving spawner 21:35:41.929 [Lua] ->moving spawner 21:35:41.937 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.937 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.937 [Lua] ->moving spawner 21:35:41.937 [Lua] ->moving spawner 21:35:41.937 [Lua] ->moving spawner 21:35:41.937 [Lua] ->moving spawner 21:35:41.937 [Lua] ->moving spawner 21:35:41.937 [Lua] ->moving spawner 21:35:41.937 [Lua] ->moving spawner 21:35:41.946 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.946 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.946 [Lua] ->moving spawner 21:35:41.946 [Lua] ->moving spawner 21:35:41.946 [Lua] ->moving spawner 21:35:41.946 [Lua] ->moving spawner 21:35:41.946 [Lua] ->moving spawner 21:35:41.946 [Lua] ->moving spawner 21:35:41.946 [Lua] ->moving spawner 21:35:41.954 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.954 [Lua] ->moving spawner 21:35:41.954 [Lua] ->moving spawner 21:35:41.954 [Lua] ->moving spawner 21:35:41.954 [Lua] ->moving spawner 21:35:41.954 [Lua] ->moving spawner 21:35:41.954 [Lua] ->moving spawner 21:35:41.954 [Lua] ->moving spawner 21:35:41.962 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.962 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.962 [Lua] ->moving spawner 21:35:41.962 [Lua] ->moving spawner 21:35:41.962 [Lua] ->moving spawner 21:35:41.962 [Lua] ->moving spawner 21:35:41.962 [Lua] ->moving spawner 21:35:41.962 [Lua] ->moving spawner 21:35:41.962 [Lua] ->moving spawner 21:35:41.969 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.969 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.969 [Lua] ->moving spawner 21:35:41.969 [Lua] ->moving spawner 21:35:41.969 [Lua] ->moving spawner 21:35:41.969 [Lua] ->moving spawner 21:35:41.969 [Lua] ->moving spawner 21:35:41.969 [Lua] ->moving spawner 21:35:41.969 [Lua] ->moving spawner 21:35:41.978 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.978 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.978 [Lua] ->moving spawner 21:35:41.978 [Lua] ->moving spawner 21:35:41.978 [Lua] ->moving spawner 21:35:41.978 [Lua] ->moving spawner 21:35:41.978 [Lua] ->moving spawner 21:35:41.978 [Lua] ->moving spawner 21:35:41.978 [Lua] ->moving spawner 21:35:41.985 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:41.985 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.985 [Lua] ->moving spawner 21:35:41.985 [Lua] ->moving spawner 21:35:41.985 [Lua] ->moving spawner 21:35:41.985 [Lua] ->moving spawner 21:35:41.985 [Lua] ->moving spawner 21:35:41.985 [Lua] ->moving spawner 21:35:41.985 [Lua] ->moving spawner 21:35:41.993 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:41.993 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:41.993 [Lua] ->moving spawner 21:35:41.993 [Lua] ->moving spawner 21:35:41.993 [Lua] ->moving spawner 21:35:41.993 [Lua] ->moving spawner 21:35:41.993 [Lua] ->moving spawner 21:35:41.993 [Lua] ->moving spawner 21:35:41.993 [Lua] ->moving spawner 21:35:42.001 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.001 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.001 [Lua] ->moving spawner 21:35:42.001 [Lua] ->moving spawner 21:35:42.001 [Lua] ->moving spawner 21:35:42.001 [Lua] ->moving spawner 21:35:42.001 [Lua] ->moving spawner 21:35:42.001 [Lua] ->moving spawner 21:35:42.001 [Lua] ->moving spawner 21:35:42.010 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.010 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.010 [Lua] ->moving spawner 21:35:42.010 [Lua] ->moving spawner 21:35:42.010 [Lua] ->moving spawner 21:35:42.010 [Lua] ->moving spawner 21:35:42.010 [Lua] ->moving spawner 21:35:42.010 [Lua] ->moving spawner 21:35:42.010 [Lua] ->moving spawner 21:35:42.017 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.017 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.017 [Lua] ->moving spawner 21:35:42.017 [Lua] ->moving spawner 21:35:42.017 [Lua] ->moving spawner 21:35:42.017 [Lua] ->moving spawner 21:35:42.017 [Lua] ->moving spawner 21:35:42.017 [Lua] ->moving spawner 21:35:42.017 [Lua] ->moving spawner 21:35:42.025 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.025 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.025 [Lua] ->moving spawner 21:35:42.025 [Lua] ->moving spawner 21:35:42.025 [Lua] ->moving spawner 21:35:42.025 [Lua] ->moving spawner 21:35:42.025 [Lua] ->moving spawner 21:35:42.025 [Lua] ->moving spawner 21:35:42.025 [Lua] ->moving spawner 21:35:42.033 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.033 [Lua] ->moving spawner 21:35:42.033 [Lua] ->moving spawner 21:35:42.033 [Lua] ->moving spawner 21:35:42.033 [Lua] ->moving spawner 21:35:42.033 [Lua] ->moving spawner 21:35:42.033 [Lua] ->moving spawner 21:35:42.033 [Lua] ->moving spawner 21:35:42.041 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.041 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.041 [Lua] ->moving spawner 21:35:42.041 [Lua] ->moving spawner 21:35:42.041 [Lua] ->moving spawner 21:35:42.041 [Lua] ->moving spawner 21:35:42.041 [Lua] ->moving spawner 21:35:42.041 [Lua] ->moving spawner 21:35:42.041 [Lua] ->moving spawner 21:35:42.051 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.051 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.051 [Lua] ->moving spawner 21:35:42.051 [Lua] ->moving spawner 21:35:42.051 [Lua] ->moving spawner 21:35:42.051 [Lua] ->moving spawner 21:35:42.051 [Lua] ->moving spawner 21:35:42.051 [Lua] ->moving spawner 21:35:42.051 [Lua] ->moving spawner 21:35:42.059 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.059 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.059 [Lua] ->moving spawner 21:35:42.059 [Lua] ->moving spawner 21:35:42.059 [Lua] ->moving spawner 21:35:42.059 [Lua] ->moving spawner 21:35:42.059 [Lua] ->moving spawner 21:35:42.059 [Lua] ->moving spawner 21:35:42.059 [Lua] ->moving spawner 21:35:42.066 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.066 [Lua] ->moving spawner 21:35:42.066 [Lua] ->moving spawner 21:35:42.066 [Lua] ->moving spawner 21:35:42.066 [Lua] ->moving spawner 21:35:42.066 [Lua] ->moving spawner 21:35:42.066 [Lua] ->moving spawner 21:35:42.066 [Lua] ->moving spawner 21:35:42.074 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.074 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.074 [Lua] ->moving spawner 21:35:42.074 [Lua] ->moving spawner 21:35:42.074 [Lua] ->moving spawner 21:35:42.074 [Lua] ->moving spawner 21:35:42.074 [Lua] ->moving spawner 21:35:42.074 [Lua] ->moving spawner 21:35:42.074 [Lua] ->moving spawner 21:35:42.081 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.081 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.081 [Lua] ->moving spawner 21:35:42.081 [Lua] ->moving spawner 21:35:42.081 [Lua] ->moving spawner 21:35:42.081 [Lua] ->moving spawner 21:35:42.081 [Lua] ->moving spawner 21:35:42.081 [Lua] ->moving spawner 21:35:42.081 [Lua] ->moving spawner 21:35:42.089 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.089 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.089 [Lua] ->moving spawner 21:35:42.089 [Lua] ->moving spawner 21:35:42.089 [Lua] ->moving spawner 21:35:42.089 [Lua] ->moving spawner 21:35:42.089 [Lua] ->moving spawner 21:35:42.089 [Lua] ->moving spawner 21:35:42.089 [Lua] ->moving spawner 21:35:42.097 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.097 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.097 [Lua] ->moving spawner 21:35:42.097 [Lua] ->moving spawner 21:35:42.097 [Lua] ->moving spawner 21:35:42.097 [Lua] ->moving spawner 21:35:42.097 [Lua] ->moving spawner 21:35:42.097 [Lua] ->moving spawner 21:35:42.097 [Lua] ->moving spawner 21:35:42.105 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.105 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.105 [Lua] ->moving spawner 21:35:42.105 [Lua] ->moving spawner 21:35:42.105 [Lua] ->moving spawner 21:35:42.105 [Lua] ->moving spawner 21:35:42.105 [Lua] ->moving spawner 21:35:42.105 [Lua] ->moving spawner 21:35:42.105 [Lua] ->moving spawner 21:35:42.112 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.112 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.112 [Lua] ->moving spawner 21:35:42.112 [Lua] ->moving spawner 21:35:42.112 [Lua] ->moving spawner 21:35:42.112 [Lua] ->moving spawner 21:35:42.112 [Lua] ->moving spawner 21:35:42.112 [Lua] ->moving spawner 21:35:42.112 [Lua] ->moving spawner 21:35:42.120 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.120 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.120 [Lua] ->moving spawner 21:35:42.120 [Lua] ->moving spawner 21:35:42.120 [Lua] ->moving spawner 21:35:42.120 [Lua] ->moving spawner 21:35:42.120 [Lua] ->moving spawner 21:35:42.120 [Lua] ->moving spawner 21:35:42.120 [Lua] ->moving spawner 21:35:42.127 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.127 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.127 [Lua] ->moving spawner 21:35:42.127 [Lua] ->moving spawner 21:35:42.127 [Lua] ->moving spawner 21:35:42.127 [Lua] ->moving spawner 21:35:42.127 [Lua] ->moving spawner 21:35:42.127 [Lua] ->moving spawner 21:35:42.127 [Lua] ->moving spawner 21:35:42.136 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.136 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.136 [Lua] ->moving spawner 21:35:42.136 [Lua] ->moving spawner 21:35:42.136 [Lua] ->moving spawner 21:35:42.136 [Lua] ->moving spawner 21:35:42.136 [Lua] ->moving spawner 21:35:42.136 [Lua] ->moving spawner 21:35:42.136 [Lua] ->moving spawner 21:35:42.143 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.143 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.143 [Lua] ->moving spawner 21:35:42.143 [Lua] ->moving spawner 21:35:42.143 [Lua] ->moving spawner 21:35:42.143 [Lua] ->moving spawner 21:35:42.143 [Lua] ->moving spawner 21:35:42.143 [Lua] ->moving spawner 21:35:42.143 [Lua] ->moving spawner 21:35:42.151 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.151 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.151 [Lua] ->moving spawner 21:35:42.151 [Lua] ->moving spawner 21:35:42.151 [Lua] ->moving spawner 21:35:42.151 [Lua] ->moving spawner 21:35:42.151 [Lua] ->moving spawner 21:35:42.151 [Lua] ->moving spawner 21:35:42.151 [Lua] ->moving spawner 21:35:42.159 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.159 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.159 [Lua] ->moving spawner 21:35:42.159 [Lua] ->moving spawner 21:35:42.159 [Lua] ->moving spawner 21:35:42.159 [Lua] ->moving spawner 21:35:42.159 [Lua] ->moving spawner 21:35:42.159 [Lua] ->moving spawner 21:35:42.159 [Lua] ->moving spawner 21:35:42.168 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.168 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.168 [Lua] ->moving spawner 21:35:42.168 [Lua] ->moving spawner 21:35:42.168 [Lua] ->moving spawner 21:35:42.168 [Lua] ->moving spawner 21:35:42.168 [Lua] ->moving spawner 21:35:42.168 [Lua] ->moving spawner 21:35:42.168 [Lua] ->moving spawner 21:35:42.176 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.176 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.176 [Lua] ->moving spawner 21:35:42.176 [Lua] ->moving spawner 21:35:42.176 [Lua] ->moving spawner 21:35:42.176 [Lua] ->moving spawner 21:35:42.176 [Lua] ->moving spawner 21:35:42.176 [Lua] ->moving spawner 21:35:42.176 [Lua] ->moving spawner 21:35:42.185 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.185 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.185 [Lua] ->moving spawner 21:35:42.185 [Lua] ->moving spawner 21:35:42.185 [Lua] ->moving spawner 21:35:42.185 [Lua] ->moving spawner 21:35:42.185 [Lua] ->moving spawner 21:35:42.185 [Lua] ->moving spawner 21:35:42.185 [Lua] ->moving spawner 21:35:42.193 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.193 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.193 [Lua] ->moving spawner 21:35:42.193 [Lua] ->moving spawner 21:35:42.193 [Lua] ->moving spawner 21:35:42.193 [Lua] ->moving spawner 21:35:42.193 [Lua] ->moving spawner 21:35:42.193 [Lua] ->moving spawner 21:35:42.193 [Lua] ->moving spawner 21:35:42.201 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.201 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.201 [Lua] ->moving spawner 21:35:42.201 [Lua] ->moving spawner 21:35:42.201 [Lua] ->moving spawner 21:35:42.201 [Lua] ->moving spawner 21:35:42.201 [Lua] ->moving spawner 21:35:42.201 [Lua] ->moving spawner 21:35:42.201 [Lua] ->moving spawner 21:35:42.209 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.209 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.209 [Lua] ->moving spawner 21:35:42.209 [Lua] ->moving spawner 21:35:42.209 [Lua] ->moving spawner 21:35:42.209 [Lua] ->moving spawner 21:35:42.209 [Lua] ->moving spawner 21:35:42.209 [Lua] ->moving spawner 21:35:42.209 [Lua] ->moving spawner 21:35:42.217 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.217 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.217 [Lua] ->moving spawner 21:35:42.217 [Lua] ->moving spawner 21:35:42.217 [Lua] ->moving spawner 21:35:42.217 [Lua] ->moving spawner 21:35:42.217 [Lua] ->moving spawner 21:35:42.217 [Lua] ->moving spawner 21:35:42.217 [Lua] ->moving spawner 21:35:42.225 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.225 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.225 [Lua] ->moving spawner 21:35:42.225 [Lua] ->moving spawner 21:35:42.225 [Lua] ->moving spawner 21:35:42.225 [Lua] ->moving spawner 21:35:42.225 [Lua] ->moving spawner 21:35:42.225 [Lua] ->moving spawner 21:35:42.225 [Lua] ->moving spawner 21:35:42.235 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.235 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.235 [Lua] ->moving spawner 21:35:42.235 [Lua] ->moving spawner 21:35:42.235 [Lua] ->moving spawner 21:35:42.235 [Lua] ->moving spawner 21:35:42.235 [Lua] ->moving spawner 21:35:42.235 [Lua] ->moving spawner 21:35:42.235 [Lua] ->moving spawner 21:35:42.243 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.243 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.243 [Lua] ->moving spawner 21:35:42.243 [Lua] ->moving spawner 21:35:42.243 [Lua] ->moving spawner 21:35:42.243 [Lua] ->moving spawner 21:35:42.243 [Lua] ->moving spawner 21:35:42.243 [Lua] ->moving spawner 21:35:42.243 [Lua] ->moving spawner 21:35:42.250 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.250 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.250 [Lua] ->moving spawner 21:35:42.250 [Lua] ->moving spawner 21:35:42.250 [Lua] ->moving spawner 21:35:42.250 [Lua] ->moving spawner 21:35:42.250 [Lua] ->moving spawner 21:35:42.250 [Lua] ->moving spawner 21:35:42.250 [Lua] ->moving spawner 21:35:42.258 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.258 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.258 [Lua] ->moving spawner 21:35:42.258 [Lua] ->moving spawner 21:35:42.258 [Lua] ->moving spawner 21:35:42.258 [Lua] ->moving spawner 21:35:42.258 [Lua] ->moving spawner 21:35:42.258 [Lua] ->moving spawner 21:35:42.258 [Lua] ->moving spawner 21:35:42.266 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.266 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.266 [Lua] ->moving spawner 21:35:42.266 [Lua] ->moving spawner 21:35:42.266 [Lua] ->moving spawner 21:35:42.266 [Lua] ->moving spawner 21:35:42.266 [Lua] ->moving spawner 21:35:42.266 [Lua] ->moving spawner 21:35:42.266 [Lua] ->moving spawner 21:35:42.274 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.274 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.274 [Lua] ->moving spawner 21:35:42.274 [Lua] ->moving spawner 21:35:42.274 [Lua] ->moving spawner 21:35:42.274 [Lua] ->moving spawner 21:35:42.274 [Lua] ->moving spawner 21:35:42.274 [Lua] ->moving spawner 21:35:42.274 [Lua] ->moving spawner 21:35:42.285 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.285 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.285 [Lua] ->moving spawner 21:35:42.285 [Lua] ->moving spawner 21:35:42.285 [Lua] ->moving spawner 21:35:42.285 [Lua] ->moving spawner 21:35:42.285 [Lua] ->moving spawner 21:35:42.285 [Lua] ->moving spawner 21:35:42.285 [Lua] ->moving spawner 21:35:42.293 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.293 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.293 [Lua] ->moving spawner 21:35:42.293 [Lua] ->moving spawner 21:35:42.293 [Lua] ->moving spawner 21:35:42.293 [Lua] ->moving spawner 21:35:42.293 [Lua] ->moving spawner 21:35:42.293 [Lua] ->moving spawner 21:35:42.293 [Lua] ->moving spawner 21:35:42.301 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.301 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.301 [Lua] ->moving spawner 21:35:42.301 [Lua] ->moving spawner 21:35:42.301 [Lua] ->moving spawner 21:35:42.301 [Lua] ->moving spawner 21:35:42.301 [Lua] ->moving spawner 21:35:42.301 [Lua] ->moving spawner 21:35:42.301 [Lua] ->moving spawner 21:35:42.309 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.309 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.309 [Lua] ->moving spawner 21:35:42.309 [Lua] ->moving spawner 21:35:42.309 [Lua] ->moving spawner 21:35:42.309 [Lua] ->moving spawner 21:35:42.309 [Lua] ->moving spawner 21:35:42.309 [Lua] ->moving spawner 21:35:42.309 [Lua] ->moving spawner 21:35:42.317 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.317 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.317 [Lua] ->moving spawner 21:35:42.317 [Lua] ->moving spawner 21:35:42.317 [Lua] ->moving spawner 21:35:42.317 [Lua] ->moving spawner 21:35:42.317 [Lua] ->moving spawner 21:35:42.317 [Lua] ->moving spawner 21:35:42.317 [Lua] ->moving spawner 21:35:42.326 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.326 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.326 [Lua] ->moving spawner 21:35:42.326 [Lua] ->moving spawner 21:35:42.326 [Lua] ->moving spawner 21:35:42.326 [Lua] ->moving spawner 21:35:42.326 [Lua] ->moving spawner 21:35:42.326 [Lua] ->moving spawner 21:35:42.326 [Lua] ->moving spawner 21:35:42.334 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.334 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.334 [Lua] ->moving spawner 21:35:42.334 [Lua] ->moving spawner 21:35:42.334 [Lua] ->moving spawner 21:35:42.334 [Lua] ->moving spawner 21:35:42.334 [Lua] ->moving spawner 21:35:42.334 [Lua] ->moving spawner 21:35:42.334 [Lua] ->moving spawner 21:35:42.344 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.344 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.344 [Lua] ->moving spawner 21:35:42.344 [Lua] ->moving spawner 21:35:42.344 [Lua] ->moving spawner 21:35:42.344 [Lua] ->moving spawner 21:35:42.344 [Lua] ->moving spawner 21:35:42.344 [Lua] ->moving spawner 21:35:42.344 [Lua] ->moving spawner 21:35:42.352 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.352 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.352 [Lua] ->moving spawner 21:35:42.352 [Lua] ->moving spawner 21:35:42.352 [Lua] ->moving spawner 21:35:42.352 [Lua] ->moving spawner 21:35:42.352 [Lua] ->moving spawner 21:35:42.352 [Lua] ->moving spawner 21:35:42.352 [Lua] ->moving spawner 21:35:42.361 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.361 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.361 [Lua] ->moving spawner 21:35:42.361 [Lua] ->moving spawner 21:35:42.361 [Lua] ->moving spawner 21:35:42.361 [Lua] ->moving spawner 21:35:42.361 [Lua] ->moving spawner 21:35:42.361 [Lua] ->moving spawner 21:35:42.361 [Lua] ->moving spawner 21:35:42.369 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.369 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.369 [Lua] ->moving spawner 21:35:42.369 [Lua] ->moving spawner 21:35:42.369 [Lua] ->moving spawner 21:35:42.369 [Lua] ->moving spawner 21:35:42.369 [Lua] ->moving spawner 21:35:42.369 [Lua] ->moving spawner 21:35:42.369 [Lua] ->moving spawner 21:35:42.377 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.377 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.377 [Lua] ->moving spawner 21:35:42.377 [Lua] ->moving spawner 21:35:42.377 [Lua] ->moving spawner 21:35:42.377 [Lua] ->moving spawner 21:35:42.377 [Lua] ->moving spawner 21:35:42.377 [Lua] ->moving spawner 21:35:42.377 [Lua] ->moving spawner 21:35:42.385 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.385 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.385 [Lua] ->moving spawner 21:35:42.385 [Lua] ->moving spawner 21:35:42.385 [Lua] ->moving spawner 21:35:42.385 [Lua] ->moving spawner 21:35:42.385 [Lua] ->moving spawner 21:35:42.385 [Lua] ->moving spawner 21:35:42.385 [Lua] ->moving spawner 21:35:42.393 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.393 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.393 [Lua] ->moving spawner 21:35:42.393 [Lua] ->moving spawner 21:35:42.393 [Lua] ->moving spawner 21:35:42.393 [Lua] ->moving spawner 21:35:42.393 [Lua] ->moving spawner 21:35:42.393 [Lua] ->moving spawner 21:35:42.393 [Lua] ->moving spawner 21:35:42.405 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.405 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.405 [Lua] ->moving spawner 21:35:42.405 [Lua] ->moving spawner 21:35:42.405 [Lua] ->moving spawner 21:35:42.405 [Lua] ->moving spawner 21:35:42.405 [Lua] ->moving spawner 21:35:42.405 [Lua] ->moving spawner 21:35:42.405 [Lua] ->moving spawner 21:35:42.412 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.412 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.412 [Lua] ->moving spawner 21:35:42.412 [Lua] ->moving spawner 21:35:42.412 [Lua] ->moving spawner 21:35:42.412 [Lua] ->moving spawner 21:35:42.412 [Lua] ->moving spawner 21:35:42.412 [Lua] ->moving spawner 21:35:42.412 [Lua] ->moving spawner 21:35:42.421 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.421 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.421 [Lua] ->moving spawner 21:35:42.421 [Lua] ->moving spawner 21:35:42.421 [Lua] ->moving spawner 21:35:42.421 [Lua] ->moving spawner 21:35:42.421 [Lua] ->moving spawner 21:35:42.421 [Lua] ->moving spawner 21:35:42.421 [Lua] ->moving spawner 21:35:42.429 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.429 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.429 [Lua] ->moving spawner 21:35:42.429 [Lua] ->moving spawner 21:35:42.429 [Lua] ->moving spawner 21:35:42.429 [Lua] ->moving spawner 21:35:42.429 [Lua] ->moving spawner 21:35:42.429 [Lua] ->moving spawner 21:35:42.429 [Lua] ->moving spawner 21:35:42.437 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.437 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.437 [Lua] ->moving spawner 21:35:42.437 [Lua] ->moving spawner 21:35:42.437 [Lua] ->moving spawner 21:35:42.437 [Lua] ->moving spawner 21:35:42.437 [Lua] ->moving spawner 21:35:42.437 [Lua] ->moving spawner 21:35:42.437 [Lua] ->moving spawner 21:35:42.445 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.445 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.445 [Lua] ->moving spawner 21:35:42.445 [Lua] ->moving spawner 21:35:42.445 [Lua] ->moving spawner 21:35:42.445 [Lua] ->moving spawner 21:35:42.445 [Lua] ->moving spawner 21:35:42.445 [Lua] ->moving spawner 21:35:42.445 [Lua] ->moving spawner 21:35:42.453 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.453 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.453 [Lua] ->moving spawner 21:35:42.453 [Lua] ->moving spawner 21:35:42.453 [Lua] ->moving spawner 21:35:42.453 [Lua] ->moving spawner 21:35:42.453 [Lua] ->moving spawner 21:35:42.453 [Lua] ->moving spawner 21:35:42.453 [Lua] ->moving spawner 21:35:42.461 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.461 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.461 [Lua] ->moving spawner 21:35:42.461 [Lua] ->moving spawner 21:35:42.461 [Lua] ->moving spawner 21:35:42.461 [Lua] ->moving spawner 21:35:42.461 [Lua] ->moving spawner 21:35:42.461 [Lua] ->moving spawner 21:35:42.461 [Lua] ->moving spawner 21:35:42.469 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.469 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.469 [Lua] ->moving spawner 21:35:42.469 [Lua] ->moving spawner 21:35:42.469 [Lua] ->moving spawner 21:35:42.469 [Lua] ->moving spawner 21:35:42.469 [Lua] ->moving spawner 21:35:42.469 [Lua] ->moving spawner 21:35:42.469 [Lua] ->moving spawner 21:35:42.477 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.477 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.477 [Lua] ->moving spawner 21:35:42.477 [Lua] ->moving spawner 21:35:42.477 [Lua] ->moving spawner 21:35:42.477 [Lua] ->moving spawner 21:35:42.477 [Lua] ->moving spawner 21:35:42.477 [Lua] ->moving spawner 21:35:42.477 [Lua] ->moving spawner 21:35:42.487 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.487 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.487 [Lua] ->moving spawner 21:35:42.487 [Lua] ->moving spawner 21:35:42.487 [Lua] ->moving spawner 21:35:42.487 [Lua] ->moving spawner 21:35:42.487 [Lua] ->moving spawner 21:35:42.487 [Lua] ->moving spawner 21:35:42.487 [Lua] ->moving spawner 21:35:42.495 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.495 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.495 [Lua] ->moving spawner 21:35:42.495 [Lua] ->moving spawner 21:35:42.495 [Lua] ->moving spawner 21:35:42.495 [Lua] ->moving spawner 21:35:42.495 [Lua] ->moving spawner 21:35:42.495 [Lua] ->moving spawner 21:35:42.495 [Lua] ->moving spawner 21:35:42.503 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.503 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.503 [Lua] ->moving spawner 21:35:42.503 [Lua] ->moving spawner 21:35:42.503 [Lua] ->moving spawner 21:35:42.503 [Lua] ->moving spawner 21:35:42.503 [Lua] ->moving spawner 21:35:42.503 [Lua] ->moving spawner 21:35:42.503 [Lua] ->moving spawner 21:35:42.510 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.510 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.510 [Lua] ->moving spawner 21:35:42.510 [Lua] ->moving spawner 21:35:42.510 [Lua] ->moving spawner 21:35:42.510 [Lua] ->moving spawner 21:35:42.510 [Lua] ->moving spawner 21:35:42.510 [Lua] ->moving spawner 21:35:42.510 [Lua] ->moving spawner 21:35:42.518 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.518 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.518 [Lua] ->moving spawner 21:35:42.518 [Lua] ->moving spawner 21:35:42.518 [Lua] ->moving spawner 21:35:42.518 [Lua] ->moving spawner 21:35:42.518 [Lua] ->moving spawner 21:35:42.518 [Lua] ->moving spawner 21:35:42.518 [Lua] ->moving spawner 21:35:42.527 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.527 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.527 [Lua] ->moving spawner 21:35:42.527 [Lua] ->moving spawner 21:35:42.527 [Lua] ->moving spawner 21:35:42.527 [Lua] ->moving spawner 21:35:42.527 [Lua] ->moving spawner 21:35:42.527 [Lua] ->moving spawner 21:35:42.527 [Lua] ->moving spawner 21:35:42.535 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.535 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.535 [Lua] ->moving spawner 21:35:42.535 [Lua] ->moving spawner 21:35:42.535 [Lua] ->moving spawner 21:35:42.535 [Lua] ->moving spawner 21:35:42.535 [Lua] ->moving spawner 21:35:42.535 [Lua] ->moving spawner 21:35:42.535 [Lua] ->moving spawner 21:35:42.545 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.545 [Lua] ->moving spawner 21:35:42.545 [Lua] ->moving spawner 21:35:42.545 [Lua] ->moving spawner 21:35:42.545 [Lua] ->moving spawner 21:35:42.545 [Lua] ->moving spawner 21:35:42.545 [Lua] ->moving spawner 21:35:42.545 [Lua] ->moving spawner 21:35:42.552 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.552 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.552 [Lua] ->moving spawner 21:35:42.552 [Lua] ->moving spawner 21:35:42.552 [Lua] ->moving spawner 21:35:42.552 [Lua] ->moving spawner 21:35:42.552 [Lua] ->moving spawner 21:35:42.552 [Lua] ->moving spawner 21:35:42.552 [Lua] ->moving spawner 21:35:42.560 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.560 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.560 [Lua] ->moving spawner 21:35:42.560 [Lua] ->moving spawner 21:35:42.560 [Lua] ->moving spawner 21:35:42.560 [Lua] ->moving spawner 21:35:42.560 [Lua] ->moving spawner 21:35:42.560 [Lua] ->moving spawner 21:35:42.560 [Lua] ->moving spawner 21:35:42.568 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.568 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.568 [Lua] ->moving spawner 21:35:42.568 [Lua] ->moving spawner 21:35:42.568 [Lua] ->moving spawner 21:35:42.568 [Lua] ->moving spawner 21:35:42.568 [Lua] ->moving spawner 21:35:42.568 [Lua] ->moving spawner 21:35:42.568 [Lua] ->moving spawner 21:35:42.577 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.577 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.577 [Lua] ->moving spawner 21:35:42.577 [Lua] ->moving spawner 21:35:42.577 [Lua] ->moving spawner 21:35:42.577 [Lua] ->moving spawner 21:35:42.577 [Lua] ->moving spawner 21:35:42.577 [Lua] ->moving spawner 21:35:42.577 [Lua] ->moving spawner 21:35:42.589 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.589 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.589 [Lua] ->moving spawner 21:35:42.589 [Lua] ->moving spawner 21:35:42.589 [Lua] ->moving spawner 21:35:42.589 [Lua] ->moving spawner 21:35:42.589 [Lua] ->moving spawner 21:35:42.589 [Lua] ->moving spawner 21:35:42.589 [Lua] ->moving spawner 21:35:42.597 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.597 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.597 [Lua] ->moving spawner 21:35:42.597 [Lua] ->moving spawner 21:35:42.597 [Lua] ->moving spawner 21:35:42.597 [Lua] ->moving spawner 21:35:42.597 [Lua] ->moving spawner 21:35:42.597 [Lua] ->moving spawner 21:35:42.597 [Lua] ->moving spawner 21:35:42.605 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.605 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.605 [Lua] ->moving spawner 21:35:42.605 [Lua] ->moving spawner 21:35:42.605 [Lua] ->moving spawner 21:35:42.605 [Lua] ->moving spawner 21:35:42.605 [Lua] ->moving spawner 21:35:42.605 [Lua] ->moving spawner 21:35:42.605 [Lua] ->moving spawner 21:35:42.613 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.613 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.613 [Lua] ->moving spawner 21:35:42.613 [Lua] ->moving spawner 21:35:42.613 [Lua] ->moving spawner 21:35:42.613 [Lua] ->moving spawner 21:35:42.613 [Lua] ->moving spawner 21:35:42.613 [Lua] ->moving spawner 21:35:42.613 [Lua] ->moving spawner 21:35:42.622 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.622 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.622 [Lua] ->moving spawner 21:35:42.622 [Lua] ->moving spawner 21:35:42.622 [Lua] ->moving spawner 21:35:42.622 [Lua] ->moving spawner 21:35:42.622 [Lua] ->moving spawner 21:35:42.622 [Lua] ->moving spawner 21:35:42.622 [Lua] ->moving spawner 21:35:42.631 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.631 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.631 [Lua] ->moving spawner 21:35:42.631 [Lua] ->moving spawner 21:35:42.631 [Lua] ->moving spawner 21:35:42.631 [Lua] ->moving spawner 21:35:42.631 [Lua] ->moving spawner 21:35:42.631 [Lua] ->moving spawner 21:35:42.631 [Lua] ->moving spawner 21:35:42.640 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.640 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.640 [Lua] ->moving spawner 21:35:42.640 [Lua] ->moving spawner 21:35:42.640 [Lua] ->moving spawner 21:35:42.640 [Lua] ->moving spawner 21:35:42.640 [Lua] ->moving spawner 21:35:42.640 [Lua] ->moving spawner 21:35:42.640 [Lua] ->moving spawner 21:35:42.647 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.647 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.647 [Lua] ->moving spawner 21:35:42.647 [Lua] ->moving spawner 21:35:42.647 [Lua] ->moving spawner 21:35:42.647 [Lua] ->moving spawner 21:35:42.647 [Lua] ->moving spawner 21:35:42.647 [Lua] ->moving spawner 21:35:42.647 [Lua] ->moving spawner 21:35:42.657 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.657 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.657 [Lua] ->moving spawner 21:35:42.657 [Lua] ->moving spawner 21:35:42.657 [Lua] ->moving spawner 21:35:42.657 [Lua] ->moving spawner 21:35:42.657 [Lua] ->moving spawner 21:35:42.657 [Lua] ->moving spawner 21:35:42.657 [Lua] ->moving spawner 21:35:42.665 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.665 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.665 [Lua] ->moving spawner 21:35:42.665 [Lua] ->moving spawner 21:35:42.665 [Lua] ->moving spawner 21:35:42.665 [Lua] ->moving spawner 21:35:42.665 [Lua] ->moving spawner 21:35:42.665 [Lua] ->moving spawner 21:35:42.665 [Lua] ->moving spawner 21:35:42.673 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.673 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.673 [Lua] ->moving spawner 21:35:42.673 [Lua] ->moving spawner 21:35:42.673 [Lua] ->moving spawner 21:35:42.673 [Lua] ->moving spawner 21:35:42.673 [Lua] ->moving spawner 21:35:42.673 [Lua] ->moving spawner 21:35:42.673 [Lua] ->moving spawner 21:35:42.681 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.681 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.681 [Lua] ->moving spawner 21:35:42.681 [Lua] ->moving spawner 21:35:42.681 [Lua] ->moving spawner 21:35:42.681 [Lua] ->moving spawner 21:35:42.681 [Lua] ->moving spawner 21:35:42.681 [Lua] ->moving spawner 21:35:42.681 [Lua] ->moving spawner 21:35:42.689 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.689 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.689 [Lua] ->moving spawner 21:35:42.689 [Lua] ->moving spawner 21:35:42.689 [Lua] ->moving spawner 21:35:42.689 [Lua] ->moving spawner 21:35:42.689 [Lua] ->moving spawner 21:35:42.689 [Lua] ->moving spawner 21:35:42.689 [Lua] ->moving spawner 21:35:42.697 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.697 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.697 [Lua] ->moving spawner 21:35:42.697 [Lua] ->moving spawner 21:35:42.697 [Lua] ->moving spawner 21:35:42.697 [Lua] ->moving spawner 21:35:42.697 [Lua] ->moving spawner 21:35:42.697 [Lua] ->moving spawner 21:35:42.697 [Lua] ->moving spawner 21:35:42.705 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.705 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.705 [Lua] ->moving spawner 21:35:42.705 [Lua] ->moving spawner 21:35:42.705 [Lua] ->moving spawner 21:35:42.705 [Lua] ->moving spawner 21:35:42.705 [Lua] ->moving spawner 21:35:42.705 [Lua] ->moving spawner 21:35:42.705 [Lua] ->moving spawner 21:35:42.713 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.713 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.713 [Lua] ->moving spawner 21:35:42.713 [Lua] ->moving spawner 21:35:42.713 [Lua] ->moving spawner 21:35:42.713 [Lua] ->moving spawner 21:35:42.713 [Lua] ->moving spawner 21:35:42.713 [Lua] ->moving spawner 21:35:42.713 [Lua] ->moving spawner 21:35:42.721 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.721 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.721 [Lua] ->moving spawner 21:35:42.721 [Lua] ->moving spawner 21:35:42.721 [Lua] ->moving spawner 21:35:42.721 [Lua] ->moving spawner 21:35:42.721 [Lua] ->moving spawner 21:35:42.721 [Lua] ->moving spawner 21:35:42.721 [Lua] ->moving spawner 21:35:42.729 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.729 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.729 [Lua] ->moving spawner 21:35:42.729 [Lua] ->moving spawner 21:35:42.729 [Lua] ->moving spawner 21:35:42.729 [Lua] ->moving spawner 21:35:42.729 [Lua] ->moving spawner 21:35:42.729 [Lua] ->moving spawner 21:35:42.729 [Lua] ->moving spawner 21:35:42.738 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.738 [Lua] ->moving spawner 21:35:42.738 [Lua] ->moving spawner 21:35:42.738 [Lua] ->moving spawner 21:35:42.738 [Lua] ->moving spawner 21:35:42.738 [Lua] ->moving spawner 21:35:42.738 [Lua] ->moving spawner 21:35:42.738 [Lua] ->moving spawner 21:35:42.745 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.745 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.745 [Lua] ->moving spawner 21:35:42.745 [Lua] ->moving spawner 21:35:42.745 [Lua] ->moving spawner 21:35:42.745 [Lua] ->moving spawner 21:35:42.745 [Lua] ->moving spawner 21:35:42.745 [Lua] ->moving spawner 21:35:42.745 [Lua] ->moving spawner 21:35:42.753 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.753 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.753 [Lua] ->moving spawner 21:35:42.753 [Lua] ->moving spawner 21:35:42.753 [Lua] ->moving spawner 21:35:42.753 [Lua] ->moving spawner 21:35:42.753 [Lua] ->moving spawner 21:35:42.753 [Lua] ->moving spawner 21:35:42.753 [Lua] ->moving spawner 21:35:42.761 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.761 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.761 [Lua] ->moving spawner 21:35:42.761 [Lua] ->moving spawner 21:35:42.761 [Lua] ->moving spawner 21:35:42.761 [Lua] ->moving spawner 21:35:42.761 [Lua] ->moving spawner 21:35:42.761 [Lua] ->moving spawner 21:35:42.761 [Lua] ->moving spawner 21:35:42.770 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.770 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.770 [Lua] ->moving spawner 21:35:42.770 [Lua] ->moving spawner 21:35:42.770 [Lua] ->moving spawner 21:35:42.770 [Lua] ->moving spawner 21:35:42.770 [Lua] ->moving spawner 21:35:42.770 [Lua] ->moving spawner 21:35:42.770 [Lua] ->moving spawner 21:35:42.779 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.779 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.779 [Lua] ->moving spawner 21:35:42.779 [Lua] ->moving spawner 21:35:42.779 [Lua] ->moving spawner 21:35:42.779 [Lua] ->moving spawner 21:35:42.779 [Lua] ->moving spawner 21:35:42.779 [Lua] ->moving spawner 21:35:42.779 [Lua] ->moving spawner 21:35:42.787 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.787 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.787 [Lua] ->moving spawner 21:35:42.787 [Lua] ->moving spawner 21:35:42.787 [Lua] ->moving spawner 21:35:42.787 [Lua] ->moving spawner 21:35:42.787 [Lua] ->moving spawner 21:35:42.787 [Lua] ->moving spawner 21:35:42.787 [Lua] ->moving spawner 21:35:42.795 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.795 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.795 [Lua] ->moving spawner 21:35:42.795 [Lua] ->moving spawner 21:35:42.795 [Lua] ->moving spawner 21:35:42.795 [Lua] ->moving spawner 21:35:42.795 [Lua] ->moving spawner 21:35:42.795 [Lua] ->moving spawner 21:35:42.795 [Lua] ->moving spawner 21:35:42.803 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.803 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.803 [Lua] ->moving spawner 21:35:42.803 [Lua] ->moving spawner 21:35:42.803 [Lua] ->moving spawner 21:35:42.803 [Lua] ->moving spawner 21:35:42.803 [Lua] ->moving spawner 21:35:42.803 [Lua] ->moving spawner 21:35:42.803 [Lua] ->moving spawner 21:35:42.810 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.810 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.810 [Lua] ->moving spawner 21:35:42.810 [Lua] ->moving spawner 21:35:42.810 [Lua] ->moving spawner 21:35:42.810 [Lua] ->moving spawner 21:35:42.810 [Lua] ->moving spawner 21:35:42.810 [Lua] ->moving spawner 21:35:42.810 [Lua] ->moving spawner 21:35:42.819 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.819 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.819 [Lua] ->moving spawner 21:35:42.819 [Lua] ->moving spawner 21:35:42.819 [Lua] ->moving spawner 21:35:42.819 [Lua] ->moving spawner 21:35:42.819 [Lua] ->moving spawner 21:35:42.819 [Lua] ->moving spawner 21:35:42.819 [Lua] ->moving spawner 21:35:42.827 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.827 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.827 [Lua] ->moving spawner 21:35:42.827 [Lua] ->moving spawner 21:35:42.827 [Lua] ->moving spawner 21:35:42.827 [Lua] ->moving spawner 21:35:42.827 [Lua] ->moving spawner 21:35:42.827 [Lua] ->moving spawner 21:35:42.827 [Lua] ->moving spawner 21:35:42.835 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.835 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.835 [Lua] ->moving spawner 21:35:42.835 [Lua] ->moving spawner 21:35:42.835 [Lua] ->moving spawner 21:35:42.835 [Lua] ->moving spawner 21:35:42.835 [Lua] ->moving spawner 21:35:42.835 [Lua] ->moving spawner 21:35:42.835 [Lua] ->moving spawner 21:35:42.843 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.843 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.843 [Lua] ->moving spawner 21:35:42.843 [Lua] ->moving spawner 21:35:42.843 [Lua] ->moving spawner 21:35:42.843 [Lua] ->moving spawner 21:35:42.843 [Lua] ->moving spawner 21:35:42.843 [Lua] ->moving spawner 21:35:42.843 [Lua] ->moving spawner 21:35:42.852 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.852 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.852 [Lua] ->moving spawner 21:35:42.852 [Lua] ->moving spawner 21:35:42.852 [Lua] ->moving spawner 21:35:42.852 [Lua] ->moving spawner 21:35:42.852 [Lua] ->moving spawner 21:35:42.852 [Lua] ->moving spawner 21:35:42.852 [Lua] ->moving spawner 21:35:42.862 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.862 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.862 [Lua] ->moving spawner 21:35:42.862 [Lua] ->moving spawner 21:35:42.862 [Lua] ->moving spawner 21:35:42.862 [Lua] ->moving spawner 21:35:42.862 [Lua] ->moving spawner 21:35:42.862 [Lua] ->moving spawner 21:35:42.862 [Lua] ->moving spawner 21:35:42.869 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.869 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.869 [Lua] ->moving spawner 21:35:42.869 [Lua] ->moving spawner 21:35:42.870 [Lua] ->moving spawner 21:35:42.870 [Lua] ->moving spawner 21:35:42.870 [Lua] ->moving spawner 21:35:42.870 [Lua] ->moving spawner 21:35:42.870 [Lua] ->moving spawner 21:35:42.879 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.879 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.879 [Lua] ->moving spawner 21:35:42.879 [Lua] ->moving spawner 21:35:42.879 [Lua] ->moving spawner 21:35:42.879 [Lua] ->moving spawner 21:35:42.879 [Lua] ->moving spawner 21:35:42.879 [Lua] ->moving spawner 21:35:42.879 [Lua] ->moving spawner 21:35:42.886 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.886 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.886 [Lua] ->moving spawner 21:35:42.886 [Lua] ->moving spawner 21:35:42.886 [Lua] ->moving spawner 21:35:42.886 [Lua] ->moving spawner 21:35:42.886 [Lua] ->moving spawner 21:35:42.886 [Lua] ->moving spawner 21:35:42.886 [Lua] ->moving spawner 21:35:42.895 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.895 [Lua] ->moving spawner 21:35:42.895 [Lua] ->moving spawner 21:35:42.895 [Lua] ->moving spawner 21:35:42.895 [Lua] ->moving spawner 21:35:42.895 [Lua] ->moving spawner 21:35:42.895 [Lua] ->moving spawner 21:35:42.895 [Lua] ->moving spawner 21:35:42.903 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.903 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.903 [Lua] ->moving spawner 21:35:42.903 [Lua] ->moving spawner 21:35:42.903 [Lua] ->moving spawner 21:35:42.903 [Lua] ->moving spawner 21:35:42.903 [Lua] ->moving spawner 21:35:42.903 [Lua] ->moving spawner 21:35:42.903 [Lua] ->moving spawner 21:35:42.911 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.911 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.911 [Lua] ->moving spawner 21:35:42.911 [Lua] ->moving spawner 21:35:42.911 [Lua] ->moving spawner 21:35:42.911 [Lua] ->moving spawner 21:35:42.911 [Lua] ->moving spawner 21:35:42.911 [Lua] ->moving spawner 21:35:42.911 [Lua] ->moving spawner 21:35:42.919 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.919 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.919 [Lua] ->moving spawner 21:35:42.919 [Lua] ->moving spawner 21:35:42.919 [Lua] ->moving spawner 21:35:42.919 [Lua] ->moving spawner 21:35:42.919 [Lua] ->moving spawner 21:35:42.919 [Lua] ->moving spawner 21:35:42.919 [Lua] ->moving spawner 21:35:42.928 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.928 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.928 [Lua] ->moving spawner 21:35:42.928 [Lua] ->moving spawner 21:35:42.928 [Lua] ->moving spawner 21:35:42.928 [Lua] ->moving spawner 21:35:42.928 [Lua] ->moving spawner 21:35:42.928 [Lua] ->moving spawner 21:35:42.928 [Lua] ->moving spawner 21:35:42.936 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.936 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.936 [Lua] ->moving spawner 21:35:42.936 [Lua] ->moving spawner 21:35:42.936 [Lua] ->moving spawner 21:35:42.936 [Lua] ->moving spawner 21:35:42.936 [Lua] ->moving spawner 21:35:42.936 [Lua] ->moving spawner 21:35:42.936 [Lua] ->moving spawner 21:35:42.944 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.944 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.944 [Lua] ->moving spawner 21:35:42.944 [Lua] ->moving spawner 21:35:42.944 [Lua] ->moving spawner 21:35:42.944 [Lua] ->moving spawner 21:35:42.944 [Lua] ->moving spawner 21:35:42.944 [Lua] ->moving spawner 21:35:42.944 [Lua] ->moving spawner 21:35:42.954 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.954 [Lua] ->moving spawner 21:35:42.954 [Lua] ->moving spawner 21:35:42.954 [Lua] ->moving spawner 21:35:42.954 [Lua] ->moving spawner 21:35:42.954 [Lua] ->moving spawner 21:35:42.954 [Lua] ->moving spawner 21:35:42.954 [Lua] ->moving spawner 21:35:42.961 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.961 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.961 [Lua] ->moving spawner 21:35:42.961 [Lua] ->moving spawner 21:35:42.961 [Lua] ->moving spawner 21:35:42.961 [Lua] ->moving spawner 21:35:42.961 [Lua] ->moving spawner 21:35:42.961 [Lua] ->moving spawner 21:35:42.961 [Lua] ->moving spawner 21:35:42.969 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.969 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.969 [Lua] ->moving spawner 21:35:42.969 [Lua] ->moving spawner 21:35:42.969 [Lua] ->moving spawner 21:35:42.969 [Lua] ->moving spawner 21:35:42.969 [Lua] ->moving spawner 21:35:42.969 [Lua] ->moving spawner 21:35:42.969 [Lua] ->moving spawner 21:35:42.977 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.977 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.977 [Lua] ->moving spawner 21:35:42.977 [Lua] ->moving spawner 21:35:42.977 [Lua] ->moving spawner 21:35:42.977 [Lua] ->moving spawner 21:35:42.977 [Lua] ->moving spawner 21:35:42.977 [Lua] ->moving spawner 21:35:42.977 [Lua] ->moving spawner 21:35:42.985 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:42.985 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.985 [Lua] ->moving spawner 21:35:42.985 [Lua] ->moving spawner 21:35:42.985 [Lua] ->moving spawner 21:35:42.985 [Lua] ->moving spawner 21:35:42.985 [Lua] ->moving spawner 21:35:42.985 [Lua] ->moving spawner 21:35:42.985 [Lua] ->moving spawner 21:35:42.993 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:42.993 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:42.993 [Lua] ->moving spawner 21:35:42.993 [Lua] ->moving spawner 21:35:42.993 [Lua] ->moving spawner 21:35:42.993 [Lua] ->moving spawner 21:35:42.993 [Lua] ->moving spawner 21:35:42.993 [Lua] ->moving spawner 21:35:42.993 [Lua] ->moving spawner 21:35:43.001 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.001 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.001 [Lua] ->moving spawner 21:35:43.001 [Lua] ->moving spawner 21:35:43.001 [Lua] ->moving spawner 21:35:43.001 [Lua] ->moving spawner 21:35:43.001 [Lua] ->moving spawner 21:35:43.001 [Lua] ->moving spawner 21:35:43.001 [Lua] ->moving spawner 21:35:43.009 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.009 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.009 [Lua] ->moving spawner 21:35:43.009 [Lua] ->moving spawner 21:35:43.009 [Lua] ->moving spawner 21:35:43.009 [Lua] ->moving spawner 21:35:43.009 [Lua] ->moving spawner 21:35:43.009 [Lua] ->moving spawner 21:35:43.009 [Lua] ->moving spawner 21:35:43.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.017 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.017 [Lua] ->moving spawner 21:35:43.017 [Lua] ->moving spawner 21:35:43.017 [Lua] ->moving spawner 21:35:43.017 [Lua] ->moving spawner 21:35:43.017 [Lua] ->moving spawner 21:35:43.017 [Lua] ->moving spawner 21:35:43.017 [Lua] ->moving spawner 21:35:43.025 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.025 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.025 [Lua] ->moving spawner 21:35:43.025 [Lua] ->moving spawner 21:35:43.025 [Lua] ->moving spawner 21:35:43.025 [Lua] ->moving spawner 21:35:43.025 [Lua] ->moving spawner 21:35:43.025 [Lua] ->moving spawner 21:35:43.025 [Lua] ->moving spawner 21:35:43.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.033 [Lua] ->moving spawner 21:35:43.033 [Lua] ->moving spawner 21:35:43.033 [Lua] ->moving spawner 21:35:43.033 [Lua] ->moving spawner 21:35:43.033 [Lua] ->moving spawner 21:35:43.033 [Lua] ->moving spawner 21:35:43.033 [Lua] ->moving spawner 21:35:43.042 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.042 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.042 [Lua] ->moving spawner 21:35:43.042 [Lua] ->moving spawner 21:35:43.042 [Lua] ->moving spawner 21:35:43.042 [Lua] ->moving spawner 21:35:43.042 [Lua] ->moving spawner 21:35:43.042 [Lua] ->moving spawner 21:35:43.042 [Lua] ->moving spawner 21:35:43.049 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.049 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.049 [Lua] ->moving spawner 21:35:43.049 [Lua] ->moving spawner 21:35:43.049 [Lua] ->moving spawner 21:35:43.049 [Lua] ->moving spawner 21:35:43.049 [Lua] ->moving spawner 21:35:43.049 [Lua] ->moving spawner 21:35:43.049 [Lua] ->moving spawner 21:35:43.058 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.058 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.058 [Lua] ->moving spawner 21:35:43.058 [Lua] ->moving spawner 21:35:43.058 [Lua] ->moving spawner 21:35:43.058 [Lua] ->moving spawner 21:35:43.058 [Lua] ->moving spawner 21:35:43.058 [Lua] ->moving spawner 21:35:43.058 [Lua] ->moving spawner 21:35:43.066 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.066 [Lua] ->moving spawner 21:35:43.066 [Lua] ->moving spawner 21:35:43.066 [Lua] ->moving spawner 21:35:43.066 [Lua] ->moving spawner 21:35:43.066 [Lua] ->moving spawner 21:35:43.066 [Lua] ->moving spawner 21:35:43.066 [Lua] ->moving spawner 21:35:43.073 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.073 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.073 [Lua] ->moving spawner 21:35:43.073 [Lua] ->moving spawner 21:35:43.073 [Lua] ->moving spawner 21:35:43.073 [Lua] ->moving spawner 21:35:43.073 [Lua] ->moving spawner 21:35:43.073 [Lua] ->moving spawner 21:35:43.073 [Lua] ->moving spawner 21:35:43.081 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.081 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.081 [Lua] ->moving spawner 21:35:43.081 [Lua] ->moving spawner 21:35:43.081 [Lua] ->moving spawner 21:35:43.081 [Lua] ->moving spawner 21:35:43.081 [Lua] ->moving spawner 21:35:43.081 [Lua] ->moving spawner 21:35:43.081 [Lua] ->moving spawner 21:35:43.089 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.089 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.089 [Lua] ->moving spawner 21:35:43.089 [Lua] ->moving spawner 21:35:43.089 [Lua] ->moving spawner 21:35:43.089 [Lua] ->moving spawner 21:35:43.089 [Lua] ->moving spawner 21:35:43.089 [Lua] ->moving spawner 21:35:43.089 [Lua] ->moving spawner 21:35:43.097 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.097 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.097 [Lua] ->moving spawner 21:35:43.097 [Lua] ->moving spawner 21:35:43.097 [Lua] ->moving spawner 21:35:43.097 [Lua] ->moving spawner 21:35:43.097 [Lua] ->moving spawner 21:35:43.097 [Lua] ->moving spawner 21:35:43.097 [Lua] ->moving spawner 21:35:43.105 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.105 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.105 [Lua] ->moving spawner 21:35:43.105 [Lua] ->moving spawner 21:35:43.105 [Lua] ->moving spawner 21:35:43.105 [Lua] ->moving spawner 21:35:43.105 [Lua] ->moving spawner 21:35:43.105 [Lua] ->moving spawner 21:35:43.105 [Lua] ->moving spawner 21:35:43.113 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.113 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.113 [Lua] ->moving spawner 21:35:43.113 [Lua] ->moving spawner 21:35:43.113 [Lua] ->moving spawner 21:35:43.113 [Lua] ->moving spawner 21:35:43.113 [Lua] ->moving spawner 21:35:43.113 [Lua] ->moving spawner 21:35:43.113 [Lua] ->moving spawner 21:35:43.121 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.121 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.121 [Lua] ->moving spawner 21:35:43.121 [Lua] ->moving spawner 21:35:43.121 [Lua] ->moving spawner 21:35:43.121 [Lua] ->moving spawner 21:35:43.121 [Lua] ->moving spawner 21:35:43.121 [Lua] ->moving spawner 21:35:43.121 [Lua] ->moving spawner 21:35:43.129 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.129 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.129 [Lua] ->moving spawner 21:35:43.129 [Lua] ->moving spawner 21:35:43.129 [Lua] ->moving spawner 21:35:43.129 [Lua] ->moving spawner 21:35:43.129 [Lua] ->moving spawner 21:35:43.129 [Lua] ->moving spawner 21:35:43.129 [Lua] ->moving spawner 21:35:43.137 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.137 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.137 [Lua] ->moving spawner 21:35:43.137 [Lua] ->moving spawner 21:35:43.137 [Lua] ->moving spawner 21:35:43.137 [Lua] ->moving spawner 21:35:43.137 [Lua] ->moving spawner 21:35:43.137 [Lua] ->moving spawner 21:35:43.137 [Lua] ->moving spawner 21:35:43.146 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.146 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.146 [Lua] ->moving spawner 21:35:43.146 [Lua] ->moving spawner 21:35:43.146 [Lua] ->moving spawner 21:35:43.146 [Lua] ->moving spawner 21:35:43.146 [Lua] ->moving spawner 21:35:43.146 [Lua] ->moving spawner 21:35:43.146 [Lua] ->moving spawner 21:35:43.154 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.154 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.154 [Lua] ->moving spawner 21:35:43.154 [Lua] ->moving spawner 21:35:43.154 [Lua] ->moving spawner 21:35:43.154 [Lua] ->moving spawner 21:35:43.154 [Lua] ->moving spawner 21:35:43.154 [Lua] ->moving spawner 21:35:43.154 [Lua] ->moving spawner 21:35:43.162 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.162 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.162 [Lua] ->moving spawner 21:35:43.162 [Lua] ->moving spawner 21:35:43.162 [Lua] ->moving spawner 21:35:43.162 [Lua] ->moving spawner 21:35:43.162 [Lua] ->moving spawner 21:35:43.162 [Lua] ->moving spawner 21:35:43.162 [Lua] ->moving spawner 21:35:43.170 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.170 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.170 [Lua] ->moving spawner 21:35:43.170 [Lua] ->moving spawner 21:35:43.170 [Lua] ->moving spawner 21:35:43.170 [Lua] ->moving spawner 21:35:43.170 [Lua] ->moving spawner 21:35:43.170 [Lua] ->moving spawner 21:35:43.170 [Lua] ->moving spawner 21:35:43.178 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.178 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.178 [Lua] ->moving spawner 21:35:43.178 [Lua] ->moving spawner 21:35:43.178 [Lua] ->moving spawner 21:35:43.178 [Lua] ->moving spawner 21:35:43.178 [Lua] ->moving spawner 21:35:43.178 [Lua] ->moving spawner 21:35:43.178 [Lua] ->moving spawner 21:35:43.186 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.186 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.186 [Lua] ->moving spawner 21:35:43.186 [Lua] ->moving spawner 21:35:43.186 [Lua] ->moving spawner 21:35:43.186 [Lua] ->moving spawner 21:35:43.186 [Lua] ->moving spawner 21:35:43.186 [Lua] ->moving spawner 21:35:43.186 [Lua] ->moving spawner 21:35:43.194 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.194 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.194 [Lua] ->moving spawner 21:35:43.194 [Lua] ->moving spawner 21:35:43.194 [Lua] ->moving spawner 21:35:43.194 [Lua] ->moving spawner 21:35:43.194 [Lua] ->moving spawner 21:35:43.194 [Lua] ->moving spawner 21:35:43.194 [Lua] ->moving spawner 21:35:43.202 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.202 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.202 [Lua] ->moving spawner 21:35:43.202 [Lua] ->moving spawner 21:35:43.202 [Lua] ->moving spawner 21:35:43.202 [Lua] ->moving spawner 21:35:43.202 [Lua] ->moving spawner 21:35:43.202 [Lua] ->moving spawner 21:35:43.202 [Lua] ->moving spawner 21:35:43.211 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.211 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.211 [Lua] ->moving spawner 21:35:43.211 [Lua] ->moving spawner 21:35:43.211 [Lua] ->moving spawner 21:35:43.211 [Lua] ->moving spawner 21:35:43.211 [Lua] ->moving spawner 21:35:43.211 [Lua] ->moving spawner 21:35:43.211 [Lua] ->moving spawner 21:35:43.219 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.219 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.219 [Lua] ->moving spawner 21:35:43.219 [Lua] ->moving spawner 21:35:43.219 [Lua] ->moving spawner 21:35:43.219 [Lua] ->moving spawner 21:35:43.219 [Lua] ->moving spawner 21:35:43.219 [Lua] ->moving spawner 21:35:43.219 [Lua] ->moving spawner 21:35:43.226 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.226 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.226 [Lua] ->moving spawner 21:35:43.226 [Lua] ->moving spawner 21:35:43.226 [Lua] ->moving spawner 21:35:43.226 [Lua] ->moving spawner 21:35:43.226 [Lua] ->moving spawner 21:35:43.226 [Lua] ->moving spawner 21:35:43.226 [Lua] ->moving spawner 21:35:43.237 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.237 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.237 [Lua] ->moving spawner 21:35:43.237 [Lua] ->moving spawner 21:35:43.237 [Lua] ->moving spawner 21:35:43.237 [Lua] ->moving spawner 21:35:43.237 [Lua] ->moving spawner 21:35:43.237 [Lua] ->moving spawner 21:35:43.237 [Lua] ->moving spawner 21:35:43.245 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.245 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.245 [Lua] ->moving spawner 21:35:43.245 [Lua] ->moving spawner 21:35:43.245 [Lua] ->moving spawner 21:35:43.245 [Lua] ->moving spawner 21:35:43.245 [Lua] ->moving spawner 21:35:43.245 [Lua] ->moving spawner 21:35:43.245 [Lua] ->moving spawner 21:35:43.254 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.254 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.254 [Lua] ->moving spawner 21:35:43.254 [Lua] ->moving spawner 21:35:43.254 [Lua] ->moving spawner 21:35:43.254 [Lua] ->moving spawner 21:35:43.254 [Lua] ->moving spawner 21:35:43.254 [Lua] ->moving spawner 21:35:43.254 [Lua] ->moving spawner 21:35:43.261 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.261 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.261 [Lua] ->moving spawner 21:35:43.261 [Lua] ->moving spawner 21:35:43.261 [Lua] ->moving spawner 21:35:43.261 [Lua] ->moving spawner 21:35:43.261 [Lua] ->moving spawner 21:35:43.261 [Lua] ->moving spawner 21:35:43.261 [Lua] ->moving spawner 21:35:43.270 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.270 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.270 [Lua] ->moving spawner 21:35:43.270 [Lua] ->moving spawner 21:35:43.270 [Lua] ->moving spawner 21:35:43.270 [Lua] ->moving spawner 21:35:43.270 [Lua] ->moving spawner 21:35:43.271 [Lua] ->moving spawner 21:35:43.271 [Lua] ->moving spawner 21:35:43.278 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.278 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.278 [Lua] ->moving spawner 21:35:43.278 [Lua] ->moving spawner 21:35:43.278 [Lua] ->moving spawner 21:35:43.278 [Lua] ->moving spawner 21:35:43.278 [Lua] ->moving spawner 21:35:43.278 [Lua] ->moving spawner 21:35:43.278 [Lua] ->moving spawner 21:35:43.287 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.287 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.287 [Lua] ->moving spawner 21:35:43.287 [Lua] ->moving spawner 21:35:43.287 [Lua] ->moving spawner 21:35:43.287 [Lua] ->moving spawner 21:35:43.287 [Lua] ->moving spawner 21:35:43.287 [Lua] ->moving spawner 21:35:43.287 [Lua] ->moving spawner 21:35:43.294 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.294 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.294 [Lua] ->moving spawner 21:35:43.294 [Lua] ->moving spawner 21:35:43.294 [Lua] ->moving spawner 21:35:43.294 [Lua] ->moving spawner 21:35:43.294 [Lua] ->moving spawner 21:35:43.294 [Lua] ->moving spawner 21:35:43.294 [Lua] ->moving spawner 21:35:43.302 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.302 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.302 [Lua] ->moving spawner 21:35:43.302 [Lua] ->moving spawner 21:35:43.302 [Lua] ->moving spawner 21:35:43.302 [Lua] ->moving spawner 21:35:43.302 [Lua] ->moving spawner 21:35:43.302 [Lua] ->moving spawner 21:35:43.302 [Lua] ->moving spawner 21:35:43.310 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.310 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.310 [Lua] ->moving spawner 21:35:43.310 [Lua] ->moving spawner 21:35:43.310 [Lua] ->moving spawner 21:35:43.310 [Lua] ->moving spawner 21:35:43.310 [Lua] ->moving spawner 21:35:43.310 [Lua] ->moving spawner 21:35:43.310 [Lua] ->moving spawner 21:35:43.318 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.318 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.318 [Lua] ->moving spawner 21:35:43.318 [Lua] ->moving spawner 21:35:43.318 [Lua] ->moving spawner 21:35:43.318 [Lua] ->moving spawner 21:35:43.318 [Lua] ->moving spawner 21:35:43.318 [Lua] ->moving spawner 21:35:43.318 [Lua] ->moving spawner 21:35:43.326 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.326 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.326 [Lua] ->moving spawner 21:35:43.326 [Lua] ->moving spawner 21:35:43.326 [Lua] ->moving spawner 21:35:43.326 [Lua] ->moving spawner 21:35:43.326 [Lua] ->moving spawner 21:35:43.326 [Lua] ->moving spawner 21:35:43.326 [Lua] ->moving spawner 21:35:43.335 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.335 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.335 [Lua] ->moving spawner 21:35:43.335 [Lua] ->moving spawner 21:35:43.335 [Lua] ->moving spawner 21:35:43.335 [Lua] ->moving spawner 21:35:43.335 [Lua] ->moving spawner 21:35:43.335 [Lua] ->moving spawner 21:35:43.335 [Lua] ->moving spawner 21:35:43.342 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.342 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.342 [Lua] ->moving spawner 21:35:43.342 [Lua] ->moving spawner 21:35:43.342 [Lua] ->moving spawner 21:35:43.342 [Lua] ->moving spawner 21:35:43.342 [Lua] ->moving spawner 21:35:43.342 [Lua] ->moving spawner 21:35:43.342 [Lua] ->moving spawner 21:35:43.351 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.351 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.351 [Lua] ->moving spawner 21:35:43.351 [Lua] ->moving spawner 21:35:43.351 [Lua] ->moving spawner 21:35:43.351 [Lua] ->moving spawner 21:35:43.351 [Lua] ->moving spawner 21:35:43.351 [Lua] ->moving spawner 21:35:43.351 [Lua] ->moving spawner 21:35:43.359 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:35:43.359 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.359 [Lua] ->moving spawner 21:35:43.359 [Lua] ->moving spawner 21:35:43.359 [Lua] ->moving spawner 21:35:43.359 [Lua] ->moving spawner 21:35:43.359 [Lua] ->moving spawner 21:35:43.359 [Lua] ->moving spawner 21:35:43.359 [Lua] ->moving spawner 21:35:43.367 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:35:43.367 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:35:43.367 [Lua] ->moving spawner 21:35:43.367 [Lua] ->moving spawner 21:35:43.367 [Lua] ->moving spawner 21:35:43.367 [Lua] ->moving spawner 21:35:43.367 [Lua] ->moving spawner 21:35:43.367 [Lua] ->moving spawner 21:35:43.367 [Lua] ->moving spawner 21:35:50.207 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:35:50.724 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:35:51.029 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:35:53.081 [Lua] HORDE: last wave, reset to standard horde delay 21:35:53.081 [Lua] Time for new HOOORDE! multi_last_wave 21:35:53.081 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:35:53.081 [Lua] horde requested: ambush 21:35:53.081 [Lua] setting up ambush-horde 21:35:53.081 [Lua] Composing horde 'huge' .. using variant 'plain' 21:35:53.081 [Lua] -> spawning: 57 21:35:53.081 [Lua] horde crated with id 9 of type ambush 21:35:53.081 [Lua] ambush horde has started 21:35:56.598 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:35:58.660 [Lua] Horde killed: ? 21:35:59.313 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:59.820 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:36:01.450 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 21:36:02.186 [Lua] Init group template: horde 21:36:02.796 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:03.363 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:36:07.413 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:08.180 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:36:12.360 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:12.849 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:36:14.186 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:36:15.355 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:36:16.569 [Lua] [ChatManager][1]System: Bruce Wayne picked up a piece of Ravaged Art 21:36:18.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5797d, position: 0 21:36:18.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x57978, position: 0 21:36:18.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x57978, position: 0 21:36:20.304 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:36:20.305 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 21:36:20.305 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:36:20.305 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:36:20.306 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:36:20.306 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:36:21.969 [Lua] Horde killed: ? 21:36:33.419 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:36:37.987 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Tome 21:36:47.812 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 21:36:47.825 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:36:51.302 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:36:52.490 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:52.923 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:36:55.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 21:36:58.783 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 8 21:36:59.918 [Lua] Switching ConflictSettings: to: chaos 21:36:59.918 [Lua] pacing=chaos 21:36:59.918 [Lua] roaming=nil 21:36:59.918 [Lua] specials=chaos 21:36:59.918 [Lua] debug_color=purple 21:36:59.918 [Lua] contained_breeds=nil 21:36:59.918 [Lua] pack_spawning=chaos 21:36:59.918 [Lua] disabled=false 21:36:59.918 [Lua] factions=nil 21:36:59.918 [Lua] boss=chaos 21:36:59.918 [Lua] horde=chaos 21:36:59.918 [Lua] name=chaos 21:36:59.918 [Lua] intensity=default 21:36:59.918 [Lua] --- 21:37:00.439 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:37:02.088 [Lua] Override Player Respawning gate_event true 21:37:02.090 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 21:37:08.179 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 21:37:09.109 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:37:09.493 [Lua] fence jumping 21:37:10.097 [Lua] ready to jump failed 21:37:22.640 [Lua] fence jumping 21:37:23.477 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:24.067 [Lua] simple los failed 21:37:24.238 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:37:24.578 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:37:30.859 [Lua] fence jumping 21:37:30.917 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:31.392 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:37:31.920 [Lua] ready to jump failed 21:37:33.313 [Lua] fence jumping 21:37:33.452 [Lua] fence jumping 21:37:46.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 0 21:37:47.361 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_02 21:37:47.364 [Lua] TerrorEventMixer.start_event: military_courtyard_event_02 (seed: 0) 21:38:01.641 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_05 21:38:01.643 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_05 (seed: 0) 21:38:01.837 [Lua] ready to jump failed 21:38:04.306 [Lua] ready to jump failed 21:38:11.852 [Lua] event horde ends! 21:38:12.085 [Lua] Coordinated attack! 21:38:13.910 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[48e4a45905fde0f7]' child 2: '#ID[491641d43abe46c8]' 21:38:18.022 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:18.274 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 21:38:18.274 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:38:18.550 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:21.290 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:22.249 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:24.713 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:38:24.713 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:38:24.908 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:25.527 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:29.173 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:29.335 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:38:29.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:38:29.833 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:38:30.367 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:38:30.545 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:33.002 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 21:38:37.275 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:37.428 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 21:38:37.801 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 21:38:37.802 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:38:38.078 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:40.726 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:41.154 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:38:41.154 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:38:41.215 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:38:41.471 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:42.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5bc49, position: 0 21:38:43.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5bcd5, position: 0 21:38:43.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5bd39, position: 0 21:38:44.530 [Lua] fence jumping 21:38:45.121 [Lua] ready to jump failed 21:38:45.536 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 21:38:45.538 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 (seed: 0) 21:38:45.552 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 21:38:45.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 21:38:46.442 [Lua] ready to jump failed 21:38:47.975 [Lua] simple los failed 21:38:48.280 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:48.834 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:38:49.599 [Lua] event horde ends! 21:38:49.607 [Lua] event horde ends! 21:38:50.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 0 21:38:50.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 3064913 21:38:50.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 3064918 21:38:57.853 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:58.409 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:39:01.622 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:02.820 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:39:08.331 [Flow] -------------- STOPPED FROM OPENING 21:39:08.331 [Flow] -------------- REAL STOPPED 21:39:08.331 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 21:39:08.331 [Flow] opening_stopped 21:39:08.331 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 21:39:08.333 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 21:39:17.347 [Lua] event horde ends! 21:39:17.612 [Lua] Override Player Respawning gate_event false 21:39:17.612 [Lua] Setting player respawning gate enabled false 21:39:17.612 [Lua] gate at travel distance set enabled 341.09423828125 false 21:39:20.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 0 21:39:21.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:21.833 [Lua] Spline already found! 21:39:21.851 [Lua] Init group template: spline_patrol 21:39:23.103 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:23.109 [Lua] Spline already found! 21:39:23.128 [Lua] Init group template: spline_patrol 21:39:24.526 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:24.533 [Lua] Spline already found! 21:39:24.558 [Lua] Init group template: spline_patrol 21:39:24.861 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:24.868 [Lua] Spline already found! 21:39:24.886 [Lua] Init group template: spline_patrol 21:39:27.529 [Lua] event horde ends! 21:39:27.537 [Lua] event horde ends! 21:39:31.075 [Lua] main_path_player_far_away_check started 21:39:31.167 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:31.174 [Lua] Spline already found! 21:39:31.217 [Lua] Init group template: spline_patrol 21:39:32.179 [Lua] main_path_player_far_away_check started 21:39:32.261 [Flow] 1 21:39:32.261 [Flow] 2 21:39:32.262 [Flow] 3 21:39:32.286 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:39:33.196 [Flow] 1 21:39:33.301 [Lua] main_path_player_far_away_check started 21:39:33.530 [Lua] main_path_player_far_away_check started 21:39:34.141 [Lua] main_path_player_far_away_check started 21:39:34.645 [Flow] 2 21:39:34.962 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (3) 21:39:34.962 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die 21:39:35.196 [Flow] 3 21:39:35.218 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:39:35.246 [Lua] main_path_player_far_away_check started 21:39:36.401 [Lua] main_path_player_far_away_check started 21:39:36.661 [Lua] main_path_player_far_away_check started 21:39:37.242 [Lua] main_path_player_far_away_check started 21:39:38.364 [Lua] main_path_player_far_away_check started 21:39:39.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:39:39.535 [Lua] main_path_player_far_away_check started 21:39:40.362 [Lua] main_path_player_far_away_check started 21:39:41.212 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:41.375 [Lua] main_path_player_far_away_check started 21:39:41.487 [Lua] main_path_player_far_away_check started 21:39:41.541 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 21:39:41.811 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:39:42.629 [Lua] main_path_player_far_away_check started 21:39:43.475 [Lua] main_path_player_far_away_check started 21:39:44.471 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:44.594 [Lua] main_path_player_far_away_check started 21:39:44.737 [Lua] main_path_player_far_away_check started 21:39:45.005 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:39:45.735 [Lua] main_path_player_far_away_check started 21:39:46.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 0 21:39:46.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 1212304 21:39:46.580 [Lua] main_path_player_far_away_check started 21:39:47.701 [Lua] main_path_player_far_away_check started 21:39:47.826 [Lua] main_path_player_far_away_check started 21:39:47.884 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:48.189 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:39:48.473 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:39:48.808 [Lua] main_path_player_far_away_check started 21:39:49.658 [Lua] main_path_player_far_away_check started 21:39:50.782 [Lua] main_path_player_far_away_check started 21:39:50.900 [Lua] main_path_player_far_away_check started 21:39:51.915 [Lua] main_path_player_far_away_check started 21:39:52.751 [Lua] main_path_player_far_away_check started 21:39:53.879 [Lua] main_path_player_far_away_check started 21:39:53.999 [Lua] main_path_player_far_away_check started 21:39:54.884 [Lua] fence jumping 21:39:55.003 [Lua] main_path_player_far_away_check started 21:39:55.087 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 21:39:55.488 [Lua] ready to jump failed 21:39:55.919 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:56.432 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:39:56.963 [Lua] main_path_player_far_away_check started 21:39:57.256 [Lua] main_path_player_far_away_check started 21:39:58.317 [Lua] main_path_player_far_away_check started 21:39:59.460 [Lua] main_path_player_far_away_check started 21:39:59.957 [Lua] simple los failed 21:40:00.076 [Lua] main_path_player_far_away_check started 21:40:00.371 [Lua] main_path_player_far_away_check started 21:40:01.416 [Lua] main_path_player_far_away_check started 21:40:01.552 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[afed7a74495deac1]' 21:40:01.798 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:02.494 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:02.559 [Lua] main_path_player_far_away_check started 21:40:03.160 [Lua] main_path_player_far_away_check started 21:40:03.461 [Lua] main_path_player_far_away_check started 21:40:04.504 [Lua] main_path_player_far_away_check started 21:40:04.689 [Lua] fence jumping 21:40:05.048 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 21:40:05.048 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 21:40:05.272 [Lua] simple los failed 21:40:05.556 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:05.629 [Lua] main_path_player_far_away_check started 21:40:06.183 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:06.269 [Lua] main_path_player_far_away_check started 21:40:06.946 [Lua] ready to jump failed 21:40:07.582 [Lua] main_path_player_far_away_check started 21:40:07.931 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 21:40:08.743 [Lua] main_path_player_far_away_check started 21:40:08.817 [Lua] simple los failed 21:40:09.250 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:40:09.259 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 21:40:09.259 [Lua] Time for new HOOORDE! multi_first_wave 21:40:09.259 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:40:09.259 [Lua] horde requested: vector_blob 21:40:09.259 [Lua] wants to spawn behind within distance: 60 21:40:09.259 [Lua] could not, tries to spawnahead 21:40:09.259 [Lua] horde crated with id 15 of type vector_blob 21:40:09.259 [Lua] managed to spawn 36/36 horde enemies 21:40:09.259 [Lua] vector blob horde has started 21:40:09.371 [Lua] main_path_player_far_away_check started 21:40:09.550 [Lua] Init group template: horde 21:40:10.677 [Lua] main_path_player_far_away_check started 21:40:10.678 [Lua] fence jumping 21:40:10.807 [Lua] fence jumping 21:40:11.129 [Lua] ready to jump failed 21:40:11.825 [Lua] simple los failed 21:40:11.832 [Lua] main_path_player_far_away_check started 21:40:12.456 [Lua] main_path_player_far_away_check started 21:40:12.732 [Lua] fence jumping 21:40:13.325 [Lua] ready to jump failed 21:40:13.784 [Lua] main_path_player_far_away_check started 21:40:14.500 [Lua] fence jumping 21:40:14.930 [Lua] main_path_player_far_away_check started 21:40:15.092 [Lua] simple los failed 21:40:16.116 [Lua] main_path_player_far_away_check started 21:40:16.894 [Lua] main_path_player_far_away_check started 21:40:17.765 [Lua] fence jumping 21:40:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:40:18.830 [Lua] ready to jump failed 21:40:19.911 [Lua] fence jumping 21:40:20.737 [Lua] simple los failed 21:40:22.051 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:22.271 [Lua] fence jumping 21:40:22.417 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:40:22.722 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:23.290 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:40:23.290 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:40:23.290 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:40:23.290 [Lua] horde requested: vector_blob 21:40:23.290 [Lua] wants to spawn ahead within distance: 60 21:40:23.290 [Lua] horde crated with id 16 of type vector_blob 21:40:23.290 [Lua] managed to spawn 37/37 horde enemies 21:40:23.290 [Lua] vector blob horde has started 21:40:23.309 [Lua] ready to jump failed 21:40:23.653 [Lua] Init group template: horde 21:40:25.030 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 21:40:25.501 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:25.821 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:40:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:28.910 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:29.709 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:32.373 [Lua] ready to jump failed 21:40:34.262 [Lua] Horde killed: ? 21:40:34.763 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:40:34.776 [Lua] Spline already found! 21:40:34.809 [Lua] Init group template: spline_patrol 21:40:37.948 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 54 21:40:38.088 [Lua] fence jumping 21:40:38.500 [Lua] simple los failed 21:40:39.146 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:39.694 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:43.328 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:43.493 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[94b32754a3705548]' 21:40:43.558 [Lua] HORDE: last wave, reset to standard horde delay 21:40:43.558 [Lua] Time for new HOOORDE! multi_last_wave 21:40:43.558 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:40:43.558 [Lua] horde requested: vector_blob 21:40:43.558 [Lua] wants to spawn ahead within distance: 60 21:40:43.558 [Lua] horde crated with id 18 of type vector_blob 21:40:43.558 [Lua] managed to spawn 41/41 horde enemies 21:40:43.558 [Lua] vector blob horde has started 21:40:43.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:40:43.867 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:43.918 [Lua] Init group template: horde 21:40:47.716 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:47.978 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 21:40:47.978 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:40:48.283 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:49.036 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:40:51.318 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:52.292 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:53.315 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:40:57.103 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:57.676 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:40:58.673 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 57 57 21:40:59.258 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 58 59 21:40:59.765 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 59 60 21:41:00.287 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 60 61 21:41:00.551 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:00.720 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 53 53 21:41:00.741 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:41:00.741 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:41:01.033 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:41:01.229 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 44 45 21:41:01.801 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 46 47 21:41:02.244 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 47 48 21:41:02.738 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 48 49 21:41:03.238 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 49 49 21:41:03.787 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 49 50 21:41:03.874 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:04.317 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 46 47 21:41:04.380 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:41:04.795 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 47 48 21:41:05.283 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 49 21:41:05.794 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 50 21:41:06.317 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 51 21:41:06.855 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 50 51 21:41:07.201 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:07.299 [Lua] Horde killed: ? 21:41:07.313 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:41:07.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 49 50 21:41:07.752 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:41:07.843 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 49 21:41:09.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:41:13.831 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 21:41:13.906 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:13.976 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:41:14.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 21:41:14.648 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:41:18.146 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[491641d43abe46c8]' 21:41:18.829 [Lua] event horde ends! 21:41:19.834 [Lua] Horde killed: ? 21:41:30.676 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 33 21:41:30.958 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 32 21:41:31.270 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 30 21:41:34.737 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 16 29 21:41:34.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:41:35.020 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 23 28 21:41:36.245 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 10 size: 28 action: skulk_approach 21:41:36.250 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 21:41:45.710 [Lua] [LobbyMembers] Member joined 110000102abe0e5 21:41:45.719 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:41:45.719 [Lua] Players: 3 21:41:45.719 [Lua] Set lobby begin: 21:41:45.719 [Lua] Lobby data twitch_enabled = false 21:41:45.719 [Lua] Lobby data selected_mission_id = military 21:41:45.719 [Lua] Lobby data num_players = 3 21:41:45.719 [Lua] Lobby data difficulty_tweak = 0 21:41:45.719 [Lua] Lobby data host = 110000104a15d6b 21:41:45.719 [Lua] Lobby data matchmaking_type = 2 21:41:45.719 [Lua] Lobby data is_private = false 21:41:45.719 [Lua] Lobby data match_started = true 21:41:45.719 [Lua] Lobby data difficulty = cataclysm 21:41:45.719 [Lua] Lobby data player_slot_1 = 0:0 21:41:45.719 [Lua] Lobby data player_slot_4 = 0:0 21:41:45.719 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:41:45.719 [Lua] Lobby data quick_game = true 21:41:45.719 [Lua] Lobby data country_code = US 21:41:45.719 [Lua] Lobby data matchmaking = true 21:41:45.719 [Lua] Lobby data power_level = 835 21:41:45.719 [Lua] Lobby data mission_id = military 21:41:45.719 [Lua] Lobby data mechanism = adventure 21:41:45.719 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:41:45.719 [Lua] Lobby data player_slot_2 = 0:0 21:41:45.719 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:41:45.720 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:41:45.720 [Lua] Lobby data eac_authorized = true 21:41:45.720 [Lua] Set lobby end. 21:41:46.456 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 21:41:47.557 [Lua] GOT approve_channel 14 110000102abe0e5 1860000463e1fb2 21:41:47.557 [EAC] EAC server has client 110000102abe0e5 and channel 14 (and owner 110000102abe0e5) 21:41:47.557 [EACServer] [16:41:47:556] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000102ABE0E5 PlayerGUID: 76561198005084389 PlayerIP: 0.0.0.0 OwnerGUID: 76561198005084389 PlayerName: Tartigrator 21:41:47.557 [Lua] Client with peer_id 110000102abe0e5 got APPROVED by server 21:41:47.557 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102abe0e5' 21:41:47.557 [Lua] [ChatManager][1]System: Tartigrator is joining the game 21:41:47.557 [Lua] [NetworkServer] Peer 110000102abe0e5 joined server lobby. 21:41:47.557 [Lua] [NetworkServer] Creating peer info. 21:41:47.557 [Lua] [PeerSM] 110000102abe0e5 :: on_enter Connecting 21:41:47.770 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000463e1fb2 from 110000102abe0e5, replying lobby_ok 21:41:47.956 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102abe0e5 REPLY wh:0 | we:0 | dr:11000010efa291d | bw:0 | es:110000104a15d6b 21:41:48.152 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102abe0e5 21:41:48.152 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000102abe0e5 21:41:48.152 [Lua] Set lobby begin: 21:41:48.152 [Lua] Lobby data twitch_enabled = false 21:41:48.152 [Lua] Lobby data selected_mission_id = military 21:41:48.152 [Lua] Lobby data num_players = 3 21:41:48.152 [Lua] Lobby data difficulty_tweak = 0 21:41:48.153 [Lua] Lobby data host = 110000104a15d6b 21:41:48.153 [Lua] Lobby data matchmaking_type = 2 21:41:48.153 [Lua] Lobby data is_private = false 21:41:48.153 [Lua] Lobby data match_started = true 21:41:48.153 [Lua] Lobby data difficulty = cataclysm 21:41:48.153 [Lua] Lobby data player_slot_1 = 0:0 21:41:48.153 [Lua] Lobby data player_slot_4 = 110000102abe0e5:1 21:41:48.153 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:41:48.153 [Lua] Lobby data quick_game = true 21:41:48.153 [Lua] Lobby data country_code = US 21:41:48.153 [Lua] Lobby data matchmaking = true 21:41:48.153 [Lua] Lobby data power_level = 835 21:41:48.153 [Lua] Lobby data mission_id = military 21:41:48.153 [Lua] Lobby data mechanism = adventure 21:41:48.153 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:41:48.153 [Lua] Lobby data player_slot_2 = 0:0 21:41:48.153 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:41:48.153 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:41:48.153 [Lua] Lobby data eac_authorized = true 21:41:48.153 [Lua] Set lobby end. 21:41:50.718 [Lua] ### CLEARING PEER STATE FOR 110000102abe0e5 21:41:50.718 [Lua] [PeerSM] 110000102abe0e5 :: on_exit Connecting 21:41:50.718 [Lua] [PeerSM] 110000102abe0e5 :: on_enter Connecting 21:41:50.887 [Lua] [NetworkServer] Peer 110000102abe0e5 has sent rpc_notify_lobby_joined 21:41:50.887 [Lua] [PSM] Peer 110000102abe0e5 joined. Want to use profile index "4" and join party "0" 21:41:50.887 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010efa291d","110000102abe0e5"] 21:41:50.887 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102abe0e5, connection_key=1) 21:41:50.887 [Lua] Sync dynamic to client: 21:41:51.388 [Lua] ### Received rpc_level_load_started 21:41:51.388 [Lua] #### Has state machine: true, peer_id: 110000102abe0e5, level_session_id: 576128448 21:41:51.388 [Lua] [PartyManager] Player (110000102abe0e5:1) was put into party undecided (0) 21:41:51.388 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:41:51.388 [Lua] [ProfileSynchronizer] Peer 110000102abe0e5 entered session 21:41:51.388 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102abe0e5 21:41:51.388 [Lua] Mechanism says: a client has initialized the mechanism! 110000102abe0e5 21:41:51.610 [SteamVoipClient] select_out(110000102abe0e5, on) 21:41:51.618 [SteamVoipClient] select_out(110000102abe0e5, on) 21:41:51.618 [SteamVoipClient] select_in(110000102abe0e5, on) 21:41:51.618 [SteamVoipClient] select_out(110000102abe0e5, off) 21:41:52.998 [Lua] [NetworkServer] Peer 110000102abe0e5 has sent rpc_post_game_notified 21:41:52.998 [Lua] [PeerSM] 110000102abe0e5 :: on_exit Connecting 21:41:52.998 [Lua] [PeerSM] 110000102abe0e5 :: on_enter Loading 21:41:53.297 [EACServer] [16:41:53:296] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000102ABE0E5 Session: 6 Status: Client Authenticated Message: Client authenticated. 21:41:53.297 [EAC] Peer 110000102abe0e5 switched EAC state to ClientAuthenticatedLocal 21:41:53.568 [EACServer] [16:41:53:567] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000102ABE0E5. 21:41:54.070 [EACServer] [16:41:54:070] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000102ABE0E5 21:41:54.070 [EACServer] [16:41:54:070] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000102ABE0E5 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:41:54.071 [EAC] Peer 110000102abe0e5 switched EAC state to ClientAuthenticatedRemote 21:41:56.923 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[d661ea9bc6d81b13]' 21:41:59.347 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1408431104 21:41:59.419 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 390785248 21:41:59.572 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010efa291d:1:0:0 = 682088832 21:42:00.157 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1352237184 21:42:00.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:42:09.732 [Lua] ### Received rpc_level_loaded 21:42:09.732 [Lua] #### Has state machine: true, peer_id: 110000102abe0e5, level_id: 35 21:42:09.732 [Lua] Peer 110000102abe0e5 has loaded the level but not all enemies, so we wait 21:42:17.161 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:17.916 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:42:20.171 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102abe0e5, connection_key=1) 21:42:20.172 [Lua] [PeerSM] 110000102abe0e5 :: on_exit Loading 21:42:20.172 [Lua] [PeerSM] 110000102abe0e5 :: on_enter LoadingProfilePackages 21:42:20.183 [Lua] [PeerSM] 110000102abe0e5 :: on_exit LoadingProfilePackages 21:42:20.183 [Lua] [PeerSM] 110000102abe0e5 :: on_enter WaitingForEnterGame 21:42:20.507 [Lua] main_path_player_far_away_check started 21:42:21.718 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:22.202 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:42:23.120 [Lua] [PeerSM] 110000102abe0e5 :: on_exit WaitingForEnterGame 21:42:23.120 [Lua] [PeerSM] 110000102abe0e5 :: on_enter WaitingForGameObjectSync 21:42:23.126 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102abe0e5 21:42:23.143 [Lua] Breedfreezer (server) starting a hot join sync 21:42:23.143 [Lua] packing 24 units of breed chaos_marauder 21:42:23.143 [Lua] packing 22 units of breed skaven_clan_rat 21:42:23.143 [Lua] packing 0 units of breed skaven_storm_vermin 21:42:23.143 [Lua] packing 46 units of breed skaven_slave 21:42:23.143 [Lua] --> rpc-package size reached, sending rpc now 21:42:23.143 [Lua] packing 41 units of breed chaos_fanatic 21:42:23.143 [Lua] packing 5 units of breed chaos_raider 21:42:23.143 [Lua] packing 6 units of breed chaos_warrior 21:42:23.143 [Lua] packing 2 units of breed chaos_berzerker 21:42:23.143 [Lua] packing 6 units of breed skaven_plague_monk 21:42:23.143 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:42:23.143 [Lua] 21:42:23.143 [Lua] [1] = 13 (number) 21:42:23.143 [Lua] [2] = 41 (number) 21:42:23.143 [Lua] [3] = 8 (number) 21:42:23.143 [Lua] [4] = 5 (number) 21:42:23.143 [Lua] [5] = 4 (number) 21:42:23.143 [Lua] [6] = 6 (number) 21:42:23.143 [Lua] [7] = 5 (number) 21:42:23.143 [Lua] [8] = 2 (number) 21:42:23.143 [Lua] [9] = 1 (number) 21:42:23.143 [Lua] [10] = 6 (number) 21:42:23.143 [Lua] 21:42:23.143 [Lua] 21:42:23.143 [Lua] [1] = 545 (number) 21:42:23.143 [Lua] [2] = 386 (number) 21:42:23.143 [Lua] [3] = 557 (number) 21:42:23.143 [Lua] [4] = 558 (number) 21:42:23.143 [Lua] [5] = 531 (number) 21:42:23.143 [Lua] [6] = 400 (number) 21:42:23.143 [Lua] [7] = 555 (number) 21:42:23.143 [Lua] [8] = 516 (number) 21:42:23.143 [Lua] [9] = 515 (number) 21:42:23.143 [Lua] [10] = 521 (number) 21:42:23.143 [Lua] [11] = 528 (number) 21:42:23.143 [Lua] [12] = 384 (number) 21:42:23.143 [Lua] [13] = 540 (number) 21:42:23.143 [Lua] [14] = 404 (number) 21:42:23.143 [Lua] [15] = 532 (number) 21:42:23.143 [Lua] [16] = 391 (number) 21:42:23.143 [Lua] [17] = 524 (number) 21:42:23.143 [Lua] [18] = 519 (number) 21:42:23.143 [Lua] [19] = 537 (number) 21:42:23.143 [Lua] [20] = 548 (number) 21:42:23.143 [Lua] [21] = 556 (number) 21:42:23.143 [Lua] [22] = 523 (number) 21:42:23.143 [Lua] [23] = 402 (number) 21:42:23.143 [Lua] [24] = 541 (number) 21:42:23.143 [Lua] [25] = 520 (number) 21:42:23.143 [Lua] [26] = 525 (number) 21:42:23.143 [Lua] [27] = 382 (number) 21:42:23.143 [Lua] [28] = 405 (number) 21:42:23.143 [Lua] [29] = 522 (number) 21:42:23.143 [Lua] [30] = 388 (number) 21:42:23.143 [Lua] [31] = 385 (number) 21:42:23.143 [Lua] [32] = 390 (number) 21:42:23.143 [Lua] [33] = 517 (number) 21:42:23.143 [Lua] [34] = 383 (number) 21:42:23.143 [Lua] [35] = 374 (number) 21:42:23.143 [Lua] [36] = 550 (number) 21:42:23.143 [Lua] [37] = 563 (number) 21:42:23.143 [Lua] [38] = 549 (number) 21:42:23.143 [Lua] [39] = 547 (number) 21:42:23.143 [Lua] [40] = 551 (number) 21:42:23.143 [Lua] [41] = 542 (number) 21:42:23.143 [Lua] [42] = 485 (number) 21:42:23.143 [Lua] [43] = 168 (number) 21:42:23.143 [Lua] [44] = 355 (number) 21:42:23.143 [Lua] [45] = 478 (number) 21:42:23.143 [Lua] [46] = 470 (number) 21:42:23.143 [Lua] [47] = 447 (number) 21:42:23.143 [Lua] [48] = 163 (number) 21:42:23.143 [Lua] [49] = 448 (number) 21:42:23.143 [Lua] [50] = 484 (number) 21:42:23.143 [Lua] [51] = 336 (number) 21:42:23.143 [Lua] [52] = 482 (number) 21:42:23.143 [Lua] [53] = 348 (number) 21:42:23.143 [Lua] [54] = 354 (number) 21:42:23.143 [Lua] [55] = 454 (number) 21:42:23.143 [Lua] [56] = 457 (number) 21:42:23.143 [Lua] [57] = 459 (number) 21:42:23.143 [Lua] [58] = 458 (number) 21:42:23.143 [Lua] [59] = 455 (number) 21:42:23.143 [Lua] [60] = 456 (number) 21:42:23.143 [Lua] 21:42:23.143 [Lua] PlayerManager:add_remote_player 110000102abe0e5 21:42:23.143 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=602 21:42:23.143 [Lua] RemotePlayer:create_game_object( ) 602 21:42:23.171 [Lua] [ProfileSynchronizer] Assigning peer(110000102abe0e5:1) to profile(4) career(2) 21:42:23.171 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010efa291d"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102abe0e5"}] 21:42:23.171 [Lua] [PeerSM] 110000102abe0e5 :: on_exit WaitingForGameObjectSync 21:42:23.171 [Lua] [PeerSM] 110000102abe0e5 :: on_enter WaitingForPlayers 21:42:23.178 [Lua] [PeerSM] 110000102abe0e5 :: on_exit WaitingForPlayers 21:42:23.178 [Lua] [PeerSM] 110000102abe0e5 :: on_enter InGame 21:42:23.179 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000102abe0e5:0:0:0 = true 21:42:23.623 [Lua] main_path_player_far_away_check started 21:42:23.760 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 21:42:23.760 [Lua] Time for new HOOORDE! multi_first_wave 21:42:23.760 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:42:23.760 [Lua] horde requested: vector_blob 21:42:23.760 [Lua] wants to spawn ahead within distance: 60 21:42:23.760 [Lua] horde crated with id 19 of type vector_blob 21:42:23.760 [Lua] managed to spawn 38/38 horde enemies 21:42:23.760 [Lua] vector blob horde has started 21:42:24.066 [Lua] Init group template: horde 21:42:25.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:42:26.129 [Lua] [MOD][VMF][INFO] Added 110000102abe0e5 to the VMF users list. 21:42:26.129 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102abe0e5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:42:26.129 [Lua] Adding player sync data to peer=110000102abe0e5 local_player_id=1 21:42:26.534 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":567195648,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"wwise\/two_handed_axes":false}} 21:42:26.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 21:42:26.534 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:42:26.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:42:26.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:42:26.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:42:26.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:42:26.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:42:26.580 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 21:42:26.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 21:42:26.619 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 21:42:26.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 21:42:26.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 21:42:26.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 21:42:26.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:42:26.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:42:26.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:42:26.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:42:26.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:42:26.713 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:42:26.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 21:42:26.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 21:42:26.750 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 21:42:26.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 21:42:26.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 21:42:26.813 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 21:42:26.813 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:42:26.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:42:26.866 [Lua] [PackageManager] Force_load: wwise/bow 21:42:26.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 21:42:27.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 21:42:27.048 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 21:42:27.056 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102abe0e5:1:0:0 = 567195648 21:42:27.124 [Lua] main_path_player_far_away_check started 21:42:27.258 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102abe0e5:1:0:0 = 567195648 21:42:27.420 [Lua] main_path_player_far_away_check started 21:42:29.041 [Lua] Set lobby begin: 21:42:29.041 [Lua] Lobby data twitch_enabled = false 21:42:29.041 [Lua] Lobby data selected_mission_id = military 21:42:29.041 [Lua] Lobby data num_players = 3 21:42:29.041 [Lua] Lobby data difficulty_tweak = 0 21:42:29.041 [Lua] Lobby data host = 110000104a15d6b 21:42:29.041 [Lua] Lobby data matchmaking_type = 2 21:42:29.041 [Lua] Lobby data is_private = false 21:42:29.041 [Lua] Lobby data match_started = true 21:42:29.041 [Lua] Lobby data difficulty = cataclysm 21:42:29.041 [Lua] Lobby data player_slot_1 = 0:0 21:42:29.041 [Lua] Lobby data player_slot_4 = 110000102abe0e5:1 21:42:29.041 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:42:29.041 [Lua] Lobby data quick_game = true 21:42:29.041 [Lua] Lobby data country_code = US 21:42:29.041 [Lua] Lobby data matchmaking = true 21:42:29.041 [Lua] Lobby data power_level = 834 21:42:29.041 [Lua] Lobby data mission_id = military 21:42:29.041 [Lua] Lobby data mechanism = adventure 21:42:29.042 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:42:29.042 [Lua] Lobby data player_slot_2 = 0:0 21:42:29.042 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:42:29.042 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:42:29.042 [Lua] Lobby data eac_authorized = true 21:42:29.042 [Lua] Set lobby end. 21:42:31.386 [Lua] main_path_player_far_away_check started 21:42:31.506 [Lua] main_path_player_far_away_check started 21:42:37.351 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 110 action: follow 21:42:37.351 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 109 action: follow 21:42:38.103 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 21:42:38.434 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102abe0e5:1:0:0 = 567195648 21:42:38.439 [Lua] [PartyManager] Player (110000102abe0e5:1) was put into party heroes (1) 21:42:38.439 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:42:38.445 [Lua] [GameNetworkManager] destroying game object with go_id=68 21:42:38.445 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[5685b2752d023b13]' child 5: '#ID[8ee7c54396141f77]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[b7439a060f8fc695]' 21:42:38.445 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[591e8680614ecb40]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2252441b0429abd4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[c46a40a5c564a459]' child 11: '#ID[4a650d3fa27f37eb]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[0d7bb981eaa40870]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[359af53c6d2a32d5]' 21:42:38.450 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010efa291d"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102abe0e5"}] 21:42:38.450 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 5 21:42:38.450 [Lua] [GameNetworkManager] destroying game object with go_id=59 21:42:38.450 [Lua] [GameNetworkManager] destroying game object with go_id=60 21:42:38.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 21:42:38.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 21:42:38.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 21:42:38.466 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 21:42:38.466 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:42:38.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 21:42:38.467 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 21:42:38.468 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:42:38.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 21:42:38.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 21:42:38.468 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 21:42:38.471 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:42:38.471 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:42:38.471 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 21:42:38.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 21:42:38.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 21:42:38.749 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102abe0e5 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:42:38.749 [Lua] [NetworkServer] Peer 110000102abe0e5 spawned player. 21:42:38.749 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=627 21:42:38.749 [Lua] PlayerManager:assign_unit_ownership Tartigrator 110000102abe0e5 1 21:42:38.750 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.85999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:42:38.750 [Lua] TalentSystem:rpc_sync_talents 14 2049 21:42:39.368 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000102abe0e5:0:0:0 = true 21:42:40.466 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 106 action: follow 21:42:40.487 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 105 action: follow 21:42:40.694 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 104 action: follow 21:42:40.883 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 81 size: 104 action: follow 21:42:40.883 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 103 action: follow 21:42:40.891 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:42:41.409 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 85 size: 101 action: follow 21:42:41.409 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 89 size: 100 action: follow 21:42:42.042 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 85 size: 98 action: follow 21:42:42.725 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 15 size: 96 action: follow 21:42:43.122 [Lua] event horde ends! 21:42:43.131 [Lua] event horde ends! 21:42:43.986 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 95 action: follow 21:42:47.108 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 83 size: 89 action: follow 21:42:48.163 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 87 action: follow 21:42:48.372 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 83 size: 86 action: follow 21:42:48.817 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 13 size: 84 action: follow 21:42:51.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:42:51.373 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:42:56.094 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:42:59.660 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:43:04.587 [Lua] fence jumping 21:43:05.253 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102abe0e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:05.635 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102abe0e5 21:43:05.885 [Lua] simple los failed 21:43:06.223 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102abe0e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:06.638 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102abe0e5 21:43:06.649 [Lua] fence jumping 21:43:09.301 [Lua] Horde killed: ? 21:43:10.825 [Lua] fence jumping 21:43:11.866 [Lua] simple los failed 21:43:15.312 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:43:15.320 [Lua] Spline already found! 21:43:15.341 [Lua] Init group template: spline_patrol 21:43:16.670 [Lua] simple los failed 21:43:16.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:43:16.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:43:16.847 [Lua] Spline already found! 21:43:16.874 [Lua] Init group template: spline_patrol 21:43:18.110 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102abe0e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:18.601 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102abe0e5 21:43:18.948 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102abe0e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:19.400 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102abe0e5 21:43:19.700 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 75 21:43:19.700 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 31 74 21:43:19.717 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 73 21:43:19.734 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 72 21:43:19.799 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 23 71 21:43:19.799 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 24 70 21:43:20.002 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 29 69 21:43:20.421 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102abe0e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:20.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 68 21:43:20.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 41 67 21:43:21.176 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102abe0e5 21:43:21.319 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102abe0e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:21.753 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102abe0e5 21:43:22.147 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 25 66 21:43:22.807 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 55 65 21:43:23.010 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 64 21:43:24.145 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 62 21:43:24.326 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 61 21:43:24.357 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 60 21:43:25.478 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 21:43:25.478 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 21:43:25.488 [Lua] > starting new spline, using new navbot: standard , id: boss_19 21:43:25.496 [Lua] > continuing spline boss_19 index: 2 retries: 0 21:43:25.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:43:25.513 [Lua] > continuing spline boss_19 index: 3 retries: 0 21:43:25.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:43:25.530 [Lua] > continuing spline boss_19 index: 4 retries: 0 21:43:25.539 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:43:25.539 [Lua] > continuing spline boss_19 index: 5 retries: 0 21:43:25.550 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:43:25.550 [Lua] > continuing spline boss_19 index: 6 retries: 0 21:43:25.566 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:43:25.566 [Lua] > spline completed boss_19 retries: 0 21:43:25.745 [Lua] Init group template: spline_patrol 21:43:26.930 [Lua] fence jumping 21:43:27.327 [Lua] simple los failed 21:43:28.616 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 43 82 21:43:29.352 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:43:33.973 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:34.372 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:43:38.782 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:42.152 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:43:42.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:43:52.569 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1 21:43:54.023 [Flow] 1 21:43:54.992 [Flow] 2 21:43:54.992 [Flow] 3 21:43:55.021 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:43:56.628 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:56.890 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:43:57.184 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:02.075 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:02.564 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:03.162 [Lua] [LobbyMembers] Member joined 1100001414f92ac 21:44:03.170 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:44:03.170 [Lua] Players: 4 21:44:03.170 [Lua] Set lobby begin: 21:44:03.170 [Lua] Lobby data twitch_enabled = false 21:44:03.170 [Lua] Lobby data selected_mission_id = military 21:44:03.170 [Lua] Lobby data num_players = 4 21:44:03.170 [Lua] Lobby data difficulty_tweak = 0 21:44:03.170 [Lua] Lobby data host = 110000104a15d6b 21:44:03.170 [Lua] Lobby data matchmaking_type = 2 21:44:03.171 [Lua] Lobby data is_private = false 21:44:03.171 [Lua] Lobby data match_started = true 21:44:03.171 [Lua] Lobby data difficulty = cataclysm 21:44:03.171 [Lua] Lobby data player_slot_1 = 0:0 21:44:03.171 [Lua] Lobby data player_slot_4 = 110000102abe0e5:1 21:44:03.171 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:44:03.171 [Lua] Lobby data quick_game = true 21:44:03.171 [Lua] Lobby data country_code = US 21:44:03.171 [Lua] Lobby data matchmaking = true 21:44:03.171 [Lua] Lobby data power_level = 834 21:44:03.171 [Lua] Lobby data mission_id = military 21:44:03.171 [Lua] Lobby data mechanism = adventure 21:44:03.171 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:44:03.171 [Lua] Lobby data player_slot_2 = 0:0 21:44:03.171 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:44:03.171 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:44:03.171 [Lua] Lobby data eac_authorized = true 21:44:03.171 [Lua] Set lobby end. 21:44:04.610 [Lua] GOT approve_channel 17 1100001414f92ac 1860000463e1fb2 21:44:04.611 [EAC] EAC server has client 1100001414f92ac and channel 17 (and owner 1100001414f92ac) 21:44:04.611 [EACServer] [16:44:04:610] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001414F92AC PlayerGUID: 76561199055999660 PlayerIP: 0.0.0.0 OwnerGUID: 76561199055999660 PlayerName: Gallophex 21:44:04.611 [Lua] Client with peer_id 1100001414f92ac got APPROVED by server 21:44:04.611 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001414f92ac' 21:44:04.611 [Lua] [ChatManager][1]System: Gallophex is joining the game 21:44:04.611 [Lua] [NetworkServer] Peer 1100001414f92ac joined server lobby. 21:44:04.611 [Lua] [NetworkServer] Creating peer info. 21:44:04.611 [Lua] [PeerSM] 1100001414f92ac :: on_enter Connecting 21:44:04.731 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000463e1fb2 from 1100001414f92ac, replying lobby_ok 21:44:04.823 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001414f92ac REPLY wh:0 | we:110000102abe0e5 | dr:11000010efa291d | bw:0 | es:110000104a15d6b 21:44:04.923 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001414f92ac 21:44:04.923 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:2:0 = 1100001414f92ac 21:44:04.923 [Lua] Set lobby begin: 21:44:04.923 [Lua] Lobby data twitch_enabled = false 21:44:04.924 [Lua] Lobby data selected_mission_id = military 21:44:04.924 [Lua] Lobby data num_players = 4 21:44:04.924 [Lua] Lobby data difficulty_tweak = 0 21:44:04.924 [Lua] Lobby data host = 110000104a15d6b 21:44:04.924 [Lua] Lobby data matchmaking_type = 2 21:44:04.924 [Lua] Lobby data is_private = false 21:44:04.924 [Lua] Lobby data match_started = true 21:44:04.924 [Lua] Lobby data difficulty = cataclysm 21:44:04.924 [Lua] Lobby data player_slot_1 = 0:0 21:44:04.924 [Lua] Lobby data player_slot_4 = 110000102abe0e5:1 21:44:04.924 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:44:04.924 [Lua] Lobby data quick_game = true 21:44:04.924 [Lua] Lobby data country_code = US 21:44:04.924 [Lua] Lobby data matchmaking = true 21:44:04.924 [Lua] Lobby data power_level = 834 21:44:04.924 [Lua] Lobby data mission_id = military 21:44:04.924 [Lua] Lobby data mechanism = adventure 21:44:04.924 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:44:04.924 [Lua] Lobby data player_slot_2 = 1100001414f92ac:1 21:44:04.924 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:44:04.924 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:44:04.924 [Lua] Lobby data eac_authorized = true 21:44:04.924 [Lua] Set lobby end. 21:44:07.270 [Lua] ### CLEARING PEER STATE FOR 1100001414f92ac 21:44:07.270 [Lua] [PeerSM] 1100001414f92ac :: on_exit Connecting 21:44:07.270 [Lua] [PeerSM] 1100001414f92ac :: on_enter Connecting 21:44:07.368 [Lua] [NetworkServer] Peer 1100001414f92ac has sent rpc_notify_lobby_joined 21:44:07.368 [Lua] [PSM] Peer 1100001414f92ac joined. Want to use profile index "2" and join party "0" 21:44:07.368 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010efa291d","110000102abe0e5","1100001414f92ac"] 21:44:07.368 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001414f92ac, connection_key=2) 21:44:07.368 [Lua] Sync dynamic to client: 21:44:07.491 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:07.561 [Lua] ### Received rpc_level_load_started 21:44:07.561 [Lua] #### Has state machine: true, peer_id: 1100001414f92ac, level_session_id: 576128448 21:44:07.561 [Lua] [PartyManager] Player (1100001414f92ac:1) was put into party undecided (0) 21:44:07.561 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:44:07.561 [Lua] [ProfileSynchronizer] Peer 1100001414f92ac entered session 21:44:07.561 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001414f92ac 21:44:07.561 [Lua] Mechanism says: a client has initialized the mechanism! 1100001414f92ac 21:44:07.692 [SteamVoipClient] select_out(1100001414f92ac, on) 21:44:07.699 [SteamVoipClient] select_out(1100001414f92ac, on) 21:44:07.699 [SteamVoipClient] select_in(1100001414f92ac, on) 21:44:07.699 [SteamVoipClient] select_out(1100001414f92ac, off) 21:44:07.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:44:07.994 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:08.974 [EACServer] [16:44:08:974] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001414F92AC Session: 7 Status: Client Authenticated Message: Client authenticated. 21:44:08.975 [EAC] Peer 1100001414f92ac switched EAC state to ClientAuthenticatedLocal 21:44:09.233 [EACServer] [16:44:09:233] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001414F92AC. 21:44:09.442 [Lua] [NetworkServer] Peer 1100001414f92ac has sent rpc_post_game_notified 21:44:09.443 [Lua] [PeerSM] 1100001414f92ac :: on_exit Connecting 21:44:09.443 [Lua] [PeerSM] 1100001414f92ac :: on_enter Loading 21:44:09.634 [EACServer] [16:44:09:633] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001414F92AC 21:44:09.634 [EACServer] [16:44:09:633] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001414F92AC Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:44:09.634 [EAC] Peer 1100001414f92ac switched EAC state to ClientAuthenticatedRemote 21:44:12.508 [Lua] [NetworkServer] Peer 110000102abe0e5 despawned player. 21:44:12.508 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102abe0e5 21:44:12.509 [Lua] [GameNetworkManager] destroying game object with go_id=627 21:44:12.509 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[03da16c14146901c]' child 1: '#ID[7ac53b99f29eaeda]' child 2: '#ID[740244d2cf0d39b9]' child 3: '#ID[2f59d2fa1ffcd6f9]' 21:44:12.873 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 390785248 21:44:13.248 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1408431104 21:44:13.918 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102abe0e5:1:0:0 = 567195648 21:44:13.987 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010efa291d:1:0:0 = 682088832 21:44:14.891 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:15.282 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:15.933 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 21:44:20.484 [Lua] ### Received rpc_level_loaded 21:44:20.484 [Lua] #### Has state machine: true, peer_id: 1100001414f92ac, level_id: 35 21:44:20.484 [Lua] Peer 1100001414f92ac has loaded the level but not all enemies, so we wait 21:44:20.979 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:22.008 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:26.484 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:26.875 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:26.920 [Lua] state dead despawn 21:44:26.927 [Lua] [GameNetworkManager] destroying game object with go_id=70 21:44:26.928 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[487cfe6169a122ef]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[b218d76d2fd6f9b9]' child 5: '#ID[ef4bc887f71c182e]' 21:44:26.928 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[9bd41d670a5128e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9bd41d670a5128e3]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[59225eae1711a340]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[94d79ba7966c09ec]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[cfb93656319fad65]' 21:44:28.966 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001414f92ac, connection_key=2) 21:44:28.967 [Lua] [PeerSM] 1100001414f92ac :: on_exit Loading 21:44:28.967 [Lua] [PeerSM] 1100001414f92ac :: on_enter LoadingProfilePackages 21:44:28.974 [Lua] [PeerSM] 1100001414f92ac :: on_exit LoadingProfilePackages 21:44:28.974 [Lua] [PeerSM] 1100001414f92ac :: on_enter WaitingForEnterGame 21:44:29.789 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:30.299 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:31.014 [Lua] [PeerSM] 1100001414f92ac :: on_exit WaitingForEnterGame 21:44:31.014 [Lua] [PeerSM] 1100001414f92ac :: on_enter WaitingForGameObjectSync 21:44:31.020 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001414f92ac 21:44:31.037 [Lua] Breedfreezer (server) starting a hot join sync 21:44:31.037 [Lua] packing 27 units of breed chaos_marauder 21:44:31.037 [Lua] packing 27 units of breed skaven_clan_rat 21:44:31.037 [Lua] packing 0 units of breed skaven_storm_vermin 21:44:31.037 [Lua] packing 48 units of breed skaven_slave 21:44:31.037 [Lua] --> rpc-package size reached, sending rpc now 21:44:31.037 [Lua] packing 46 units of breed chaos_fanatic 21:44:31.037 [Lua] packing 8 units of breed chaos_raider 21:44:31.037 [Lua] packing 4 units of breed chaos_warrior 21:44:31.037 [Lua] packing 2 units of breed chaos_berzerker 21:44:31.037 [Lua] packing 6 units of breed skaven_plague_monk 21:44:31.037 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:44:31.037 [Lua] 21:44:31.037 [Lua] [1] = 40 (number) 21:44:31.037 [Lua] [2] = 46 (number) 21:44:31.037 [Lua] [3] = 3 (number) 21:44:31.037 [Lua] [4] = 8 (number) 21:44:31.037 [Lua] [5] = 3 (number) 21:44:31.037 [Lua] [6] = 4 (number) 21:44:31.037 [Lua] [7] = 5 (number) 21:44:31.037 [Lua] [8] = 2 (number) 21:44:31.037 [Lua] [9] = 1 (number) 21:44:31.037 [Lua] [10] = 6 (number) 21:44:31.037 [Lua] 21:44:31.037 [Lua] 21:44:31.037 [Lua] [1] = 405 (number) 21:44:31.037 [Lua] [2] = 522 (number) 21:44:31.037 [Lua] [3] = 388 (number) 21:44:31.037 [Lua] [4] = 385 (number) 21:44:31.037 [Lua] [5] = 390 (number) 21:44:31.037 [Lua] [6] = 517 (number) 21:44:31.037 [Lua] [7] = 383 (number) 21:44:31.037 [Lua] [8] = 374 (number) 21:44:31.037 [Lua] [9] = 550 (number) 21:44:31.037 [Lua] [10] = 563 (number) 21:44:31.037 [Lua] [11] = 549 (number) 21:44:31.037 [Lua] [12] = 547 (number) 21:44:31.037 [Lua] [13] = 551 (number) 21:44:31.037 [Lua] [14] = 542 (number) 21:44:31.037 [Lua] [15] = 540 (number) 21:44:31.037 [Lua] [16] = 532 (number) 21:44:31.037 [Lua] [17] = 553 (number) 21:44:31.037 [Lua] [18] = 515 (number) 21:44:31.037 [Lua] [19] = 404 (number) 21:44:31.037 [Lua] [20] = 377 (number) 21:44:31.037 [Lua] [21] = 544 (number) 21:44:31.037 [Lua] [22] = 538 (number) 21:44:31.037 [Lua] [23] = 518 (number) 21:44:31.037 [Lua] [24] = 531 (number) 21:44:31.037 [Lua] [25] = 524 (number) 21:44:31.037 [Lua] [26] = 545 (number) 21:44:31.037 [Lua] [27] = 557 (number) 21:44:31.037 [Lua] [28] = 548 (number) 21:44:31.037 [Lua] [29] = 556 (number) 21:44:31.037 [Lua] [30] = 516 (number) 21:44:31.037 [Lua] [31] = 555 (number) 21:44:31.037 [Lua] [32] = 519 (number) 21:44:31.037 [Lua] [33] = 384 (number) 21:44:31.037 [Lua] [34] = 391 (number) 21:44:31.037 [Lua] [35] = 386 (number) 21:44:31.037 [Lua] [36] = 537 (number) 21:44:31.037 [Lua] [37] = 521 (number) 21:44:31.037 [Lua] [38] = 528 (number) 21:44:31.037 [Lua] [39] = 400 (number) 21:44:31.037 [Lua] [40] = 558 (number) 21:44:31.037 [Lua] [41] = 375 (number) 21:44:31.037 [Lua] [42] = 525 (number) 21:44:31.037 [Lua] [43] = 523 (number) 21:44:31.037 [Lua] [44] = 402 (number) 21:44:31.037 [Lua] [45] = 520 (number) 21:44:31.037 [Lua] [46] = 382 (number) 21:44:31.037 [Lua] [47] = 168 (number) 21:44:31.037 [Lua] [48] = 486 (number) 21:44:31.037 [Lua] [49] = 487 (number) 21:44:31.037 [Lua] [50] = 479 (number) 21:44:31.037 [Lua] [51] = 485 (number) 21:44:31.037 [Lua] [52] = 641 (number) 21:44:31.037 [Lua] [53] = 659 (number) 21:44:31.037 [Lua] [54] = 646 (number) 21:44:31.037 [Lua] [55] = 482 (number) 21:44:31.037 [Lua] [56] = 163 (number) 21:44:31.037 [Lua] [57] = 484 (number) 21:44:31.037 [Lua] [58] = 448 (number) 21:44:31.037 [Lua] [59] = 348 (number) 21:44:31.037 [Lua] [60] = 354 (number) 21:44:31.037 [Lua] [61] = 454 (number) 21:44:31.037 [Lua] [62] = 457 (number) 21:44:31.037 [Lua] [63] = 459 (number) 21:44:31.037 [Lua] [64] = 458 (number) 21:44:31.037 [Lua] [65] = 455 (number) 21:44:31.037 [Lua] [66] = 456 (number) 21:44:31.037 [Lua] 21:44:31.038 [Lua] PlayerManager:add_remote_player 1100001414f92ac 21:44:31.038 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=682 21:44:31.038 [Lua] RemotePlayer:create_game_object( ) 682 21:44:31.075 [Lua] [ProfileSynchronizer] Assigning peer(1100001414f92ac:1) to profile(2) career(1) 21:44:31.075 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010efa291d"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102abe0e5"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001414f92ac"}] 21:44:31.075 [Lua] [PeerSM] 1100001414f92ac :: on_exit WaitingForGameObjectSync 21:44:31.075 [Lua] [PeerSM] 1100001414f92ac :: on_enter WaitingForPlayers 21:44:31.081 [Lua] [PeerSM] 1100001414f92ac :: on_exit WaitingForPlayers 21:44:31.081 [Lua] [PeerSM] 1100001414f92ac :: on_enter InGame 21:44:31.081 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001414f92ac:0:0:0 = true 21:44:31.620 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001414f92ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:31.620 [Lua] Adding player sync data to peer=1100001414f92ac local_player_id=1 21:44:31.620 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":104964656,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:44:31.620 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:44:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 21:44:31.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:44:31.659 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:44:31.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p 21:44:31.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p 21:44:31.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p 21:44:31.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh 21:44:31.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh 21:44:31.861 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh 21:44:31.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:44:31.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:44:31.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:44:31.891 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 21:44:31.941 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 21:44:31.941 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 21:44:31.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:44:32.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:44:32.145 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:44:32.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 21:44:32.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 21:44:32.311 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 21:44:32.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:44:32.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:44:32.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:44:32.356 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001414f92ac:1:0:0 = 104964656 21:44:32.785 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001414f92ac:1:0:0 = 104964656 21:44:33.223 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:34.350 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:36.017 [Lua] Set lobby begin: 21:44:36.017 [Lua] Lobby data twitch_enabled = false 21:44:36.017 [Lua] Lobby data selected_mission_id = military 21:44:36.017 [Lua] Lobby data num_players = 4 21:44:36.018 [Lua] Lobby data difficulty_tweak = 0 21:44:36.018 [Lua] Lobby data host = 110000104a15d6b 21:44:36.018 [Lua] Lobby data matchmaking_type = 2 21:44:36.018 [Lua] Lobby data is_private = false 21:44:36.018 [Lua] Lobby data match_started = true 21:44:36.018 [Lua] Lobby data difficulty = cataclysm 21:44:36.018 [Lua] Lobby data player_slot_1 = 0:0 21:44:36.018 [Lua] Lobby data player_slot_4 = 110000102abe0e5:1 21:44:36.018 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:44:36.018 [Lua] Lobby data quick_game = true 21:44:36.018 [Lua] Lobby data country_code = US 21:44:36.018 [Lua] Lobby data matchmaking = true 21:44:36.018 [Lua] Lobby data power_level = 626 21:44:36.018 [Lua] Lobby data mission_id = military 21:44:36.018 [Lua] Lobby data mechanism = adventure 21:44:36.018 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:44:36.018 [Lua] Lobby data player_slot_2 = 1100001414f92ac:1 21:44:36.018 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:44:36.018 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:44:36.018 [Lua] Lobby data eac_authorized = true 21:44:36.019 [Lua] Set lobby end. 21:44:36.595 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001414f92ac:1:0:0 = 104964656 21:44:36.839 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:36.986 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 21:44:36.986 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:44:36.986 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 21:44:37.283 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:41.115 [Lua] Set lobby begin: 21:44:41.115 [Lua] Lobby data twitch_enabled = false 21:44:41.115 [Lua] Lobby data selected_mission_id = military 21:44:41.115 [Lua] Lobby data num_players = 4 21:44:41.115 [Lua] Lobby data difficulty_tweak = 0 21:44:41.115 [Lua] Lobby data host = 110000104a15d6b 21:44:41.115 [Lua] Lobby data matchmaking_type = 2 21:44:41.115 [Lua] Lobby data is_private = false 21:44:41.115 [Lua] Lobby data match_started = true 21:44:41.116 [Lua] Lobby data difficulty = cataclysm 21:44:41.116 [Lua] Lobby data player_slot_1 = 0:0 21:44:41.116 [Lua] Lobby data player_slot_4 = 110000102abe0e5:1 21:44:41.116 [Lua] Lobby data unique_server_name = GiantFriendCrab 21:44:41.116 [Lua] Lobby data quick_game = true 21:44:41.116 [Lua] Lobby data country_code = US 21:44:41.116 [Lua] Lobby data matchmaking = true 21:44:41.116 [Lua] Lobby data power_level = 834 21:44:41.116 [Lua] Lobby data mission_id = military 21:44:41.116 [Lua] Lobby data mechanism = adventure 21:44:41.116 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 21:44:41.116 [Lua] Lobby data player_slot_2 = 1100001414f92ac:1 21:44:41.116 [Lua] Lobby data network_hash = 35c5b1885cc3276 21:44:41.116 [Lua] Lobby data player_slot_3 = 11000010efa291d:1 21:44:41.116 [Lua] Lobby data eac_authorized = true 21:44:41.116 [Lua] Set lobby end. 21:44:43.355 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:43.796 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:44:55.185 [Lua] main_path_player_far_away_check started 21:44:57.145 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:44:57.145 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:44:57.145 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 21:44:57.145 [Lua] horde requested: vector_blob 21:44:57.145 [Lua] wants to spawn ahead within distance: 60 21:44:57.145 [Lua] horde crated with id 23 of type vector_blob 21:44:57.145 [Lua] managed to spawn 39/39 horde enemies 21:44:57.145 [Lua] vector blob horde has started 21:44:57.171 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 21:44:57.177 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 21:44:57.192 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 21:44:57.192 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 21:44:57.413 [Lua] Init group template: horde 21:44:58.061 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010efa291d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:58.102 [Lua] PlayerManager:assign_unit_ownership Bruce Wayne 11000010efa291d 1 21:44:58.419 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010efa291d 21:45:02.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x51f2f, position: 71207 21:45:03.496 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 21:45:07.153 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001414f92ac:1:0:0 = 104964656 21:45:07.155 [Lua] [RespawnHandler] Picking spawn point at 670.65, params: min_dist 403.58, max_dist 794.69, ahead_unit_travel_dist 576.84 21:45:07.155 [Lua] [RespawnHandler] Ahead player position Vector3(134.215, 28.5085, 57.5) 21:45:07.155 [Lua] [RespawnHandler] Picking spawn point at 673.22, params: min_dist 403.58, max_dist 794.69, ahead_unit_travel_dist 576.84 21:45:07.155 [Lua] [RespawnHandler] Ahead player position Vector3(134.215, 28.5085, 57.5) 21:45:07.155 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010efa291d"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000102abe0e5"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001414f92ac"}] 21:45:07.155 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:45:07.155 [Lua] [GameNetworkManager] destroying game object with go_id=63 21:45:07.155 [Lua] [GameNetworkManager] destroying game object with go_id=64 21:45:07.156 [Lua] [PartyManager] Player (1100001414f92ac:1) was put into party heroes (1) 21:45:07.156 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:45:07.165 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:45:07.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 21:45:07.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 21:45:07.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 21:45:07.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 21:45:07.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 21:45:07.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:45:07.167 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 21:45:07.176 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:45:07.176 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:45:07.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 21:45:07.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 21:45:07.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 21:45:07.398 <>Unit not found #ID[a250fe27bd30c01a] Assertion failed `world.resource_manager().can_get(unit_type, unit_name)` at `D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\plugin\c_api\c_api_world.cpp:67` in function `stingray::plugin_api::world::spawn_unit` <> <> {00007ff7e3780000, 011ed000, 6238acf8, 022fb426-0b92-452e-8a62-3857fd11655c, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\qol_2022_03_01\engine\win64\release\vermintide2.pdb} {00007ff9ce5e0000, 00209000, baecbb56, 3c12cdc9-0d2e-ae2a-148f-9ba8186d6475, 00000001, ntdll.pdb} {00007ff9cd180000, 000bd000, ddbfe4aa, 035e6bb0-5110-717c-09ca-1ee13f816fe6, 00000001, kernel32.pdb} {00007ff9a7c80000, 0009c000, 61a8b839, 44dcefd9-fa4a-429b-9d55-29ba27caf605, 00000001, D:\work\engine\vermengine\tools\luajit\src\lua51.pdb} 0x00007ff7e3780000:0x00000000002d91fd 0x00007ff7e3780000:0x00000000002d99ff 0x00007ff7e3780000:0x0000000000214665 0x00007ff7e3780000:0x00000000001563cb 0x00007ff9a7c80000:0x000000000000286e 0x00007ff9a7c80000:0x000000000000bb8d lua_pcall 0x00007ff7e3780000:0x000000000032a119 0x00007ff7e3780000:0x0000000000030c6e 0x00007ff7e3780000:0x000000000003063e 0x00007ff7e3780000:0x00000000000217f5 0x00007ff7e3780000:0x0000000000021e89 0x00007ff7e3780000:0x0000000000022042 0x00007ff7e3780000:0x0000000000487a57 0x00007ff9cd180000:0x00000000000154e0 BaseThreadInitThunk 0x00007ff9ce5e0000:0x000000000000485b RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>d98bfd2c3176f9fabfd46b931052732cb55c8c29<> <>release<> <>Developer Build (1.3.7015.0)<> <>b9744e6d-5eb1-416b-960c-93dad4252613<> <>--- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700K Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00111000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32559MB Available: 25385MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 79014434-364c-4fe7-bba7-64656050ac1e --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 11.0, 8042MB) Driver version: 51295 Graphics card: Intel(R) UHD Graphics 770 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): LianLi-UNI FAN-SL-v1.2 Input device: Generic (17.0): USB Audio <> <>C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-06-11-20.47.31-b9744e6d-5eb1-416b-960c-93dad4252613.log<> <>C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-06-11-20.47.31-b9744e6d-5eb1-416b-960c-93dad4252613.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> [0] =[C]: in function func [1] @scripts/mods/BossTimer/BossTimer.lua:137: in function hook_chain [2] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_unit [3] @scripts/network/unit_spawner.lua:338: in function spawn_local_unit [4] @scripts/network/unit_spawner.lua:369: in function spawn_local_unit_with_extensions [5] @scripts/network/unit_spawner.lua:381: in function spawn_network_unit [6] @scripts/managers/player/bulldozer_player.lua:128: in function spawn_unit [7] @scripts/managers/player/player_bot.lua:198: in function spawn [8] @scripts/managers/spawn/respawn_handler.lua:526: in function _respawn_player [9] @scripts/managers/spawn/respawn_handler.lua:291: in function update [10] @scripts/managers/game_mode/spawning_components/adventure_spawning.lua:196: in function update [11] @scripts/managers/game_mode/game_modes/game_mode_adventure.lua:80: in function update [12] @scripts/managers/game_mode/game_mode_manager.lua:722: in function update [13] @scripts/game_state/state_ingame.lua:1013: in function update [14] @foundation/scripts/util/state_machine.lua:141: in function update [15] @scripts/boot.lua:877: in function game_update [16] @scripts/boot.lua:611:in function <> <> [1] func = [function]; self = [World]; unit_name = "units/beings/player/third_person_base/witch_hunter/chr_third_person_base" [2] hook_chain = [function] [3] self = table: 000000000AF52DA0; unit_name = "units/beings/player/third_person_base/witch_hunter/chr_third_person_base"; position = Vector3(72.5315, 21.075, 64.487); rotation = Vector4(0, 0, 0.488601, -0.872507); material = nil [4] self = table: 000000000AF52DA0; unit_name = "units/beings/player/third_person_base/witch_hunter/chr_third_person_base"; unit_template_name = "player_bot_unit"; extension_init_data = table: 000000000E1B86C0; position = Vector3(72.5315, 21.075, 64.487); rotation = Vector4(0, 0, 0.488601, -0.872507); material = nil [5] self = table: 000000000AF52DA0; unit_name = "units/beings/player/third_person_base/witch_hunter/chr_third_person_base"; unit_template_name = "player_bot_unit"; extension_init_data = table: 000000000E1B86C0; position = Vector3(72.5315, 21.075, 64.487); rotation = Vector4(0, 0, 0.488601, -0.872507); material = nil [6] self = table: 00000000128013D0; unit_name = "units/beings/player/third_person_base/witch_hunter/chr_third_person_base"; extension_init_data = table: 000000000E1B86C0; unit_template_name = "player_bot_unit"; pos = Vector3(72.5315, 21.075, 64.487); rot = Vector4(0, 0, 0.488601, -0.872507); unit = nil; unit_spawner = table: 000000000AF52DA0 [7] self = table: 00000000128013D0; position = Vector3(72.5315, 21.075, 64.487); rotation = Vector4(0.00658, 0.005696, 0.488561, -0.872486); is_initial_spawn = false; ammo_melee = 0.5; ammo_ranged = 0.5; healthkit = nil; potion = nil; grenade = nil; ability_cooldown_percent_int = 0; additional_items = table: 00000000117B5A30; profile_index = 1; profile = table: 0000000000DB61B0; career_index = 1; career = table: 0000000000D7EBD0; nav_world = [unknown light userdata]; difficulty_manager = table: 0000000005F90570; difficulty_settings = table: 0000000000337740; player_health = 100; game_mode_manager = table: 0000000010A124D0; player_wounds = 2; character_state_class_list = table: 000000000E138B00; initial_inventory = table: 0000000011D10890; hero_name = "witch_hunter"; base_skin = "skin_wh_captain"; base_frame = "default"; career_name = "wh_captain"; skin_item = table: 00000000030EC620; skin_name = "skin_wh_captain_black_and_gold"; skin_data = table: 0000000005F7BCA0; frame_item = table: 00000000018EC480; frame_name = "frame_holly_01"; overcharge_data = table: 0000000002935780; energy_data = table: 000000000AEBB890; status = table: 000000000956B810; party = nil; side = nil; breed = table: 0000000000D783E0; extension_init_data = table: 000000000E1B86C0; unit_template_name = "player_bot_unit"; unit_name = "units/beings/player/third_person_base/witch_hunter/chr_third_person_base" [8] self = table: 00000000025AE7D0; player = table: 00000000128013D0; profile_index = 1; career_index = 1; respawn_unit = [Unit \'#ID[fe2e7e36d92f26ab]\']; health_kit = nil; potion = nil; grenade = nil; additional_items = table: 00000000117B5A30; position = Vector3(72.5315, 21.075, 64.487); rotation = Vector4(0.00658, 0.005696, 0.488561, -0.872486); respawn_settings = table: 0000000000337A80; ammo_melee = 0.5; ammo_ranged = 0.5; ability_cooldown_percent_int = 0 [9] self = table: 00000000025AE7D0; dt = 0.007195034995675087; t = 716.14977205020841; respawn_queue = table: 0000000010152F70; queue_size = 1; i = 1; respawn_data = table: 0000000002216710; player = table: 00000000128013D0; player_unit = nil [10] self = table: 00000000049395C0; t = 716.14977205020841; dt = 0.007195034995675087 [11] self = table: 0000000010A126C0; t = 716.14977205020841; dt = 0.007195034995675087 [12] self = table: 0000000010A124D0; dt = 0.007195034995675087; t = 716.14977205020841 [13] self = table: 000000001059FCD0; dt = 0.007195034995675087; main_t = 3391.3026651947876; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 716.14977205020841; game_mode_ended = false <> <> [3] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 10; game_session = [GameSession]; unit_storage = table: 0000000002CBC310; unit_destroy_listeners = table: 0000000009916E30; unit_death_watch_lookup = table: 000000000BCDB210; unit_death_watch_list = table: 000000000BCDB1E0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000104a15d6b"; unit_deletion_information = table: 000000001056B130; deletion_queue = table: 0000000009916E70; gameobject_extractors = table: 0000000004835480; unit_template_lut = table: 00000000057BD1A0; unit_destroy_listeners_post_cleanup = table: 000000000BCDB1B0; gameobject_initializers = table: 0000000004837CF0; pending_extension_adds_map = table: 000000001056B0F0; temp_deleted_units_list = table: 0000000000F904A0; gameobject_functor_context = table: 000000000EE0B3E0; is_server = true; unit_unique_id = 3327; pending_extension_adds_list = table: 0000000009916E00; locked = true; entity_manager = table: 0000000010051760; [4] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 10; game_session = [GameSession]; unit_storage = table: 0000000002CBC310; unit_destroy_listeners = table: 0000000009916E30; unit_death_watch_lookup = table: 000000000BCDB210; unit_death_watch_list = table: 000000000BCDB1E0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000104a15d6b"; unit_deletion_information = table: 000000001056B130; deletion_queue = table: 0000000009916E70; gameobject_extractors = table: 0000000004835480; unit_template_lut = table: 00000000057BD1A0; unit_destroy_listeners_post_cleanup = table: 000000000BCDB1B0; gameobject_initializers = table: 0000000004837CF0; pending_extension_adds_map = table: 000000001056B0F0; temp_deleted_units_list = table: 0000000000F904A0; gameobject_functor_context = table: 000000000EE0B3E0; is_server = true; unit_unique_id = 3327; pending_extension_adds_list = table: 0000000009916E00; locked = true; entity_manager = table: 0000000010051760; [5] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 10; game_session = [GameSession]; unit_storage = table: 0000000002CBC310; unit_destroy_listeners = table: 0000000009916E30; unit_death_watch_lookup = table: 000000000BCDB210; unit_death_watch_list = table: 000000000BCDB1E0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000104a15d6b"; unit_deletion_information = table: 000000001056B130; deletion_queue = table: 0000000009916E70; gameobject_extractors = table: 0000000004835480; unit_template_lut = table: 00000000057BD1A0; unit_destroy_listeners_post_cleanup = table: 000000000BCDB1B0; gameobject_initializers = table: 0000000004837CF0; pending_extension_adds_map = table: 000000001056B0F0; temp_deleted_units_list = table: 0000000000F904A0; gameobject_functor_context = table: 000000000EE0B3E0; is_server = true; unit_unique_id = 3327; pending_extension_adds_list = table: 0000000009916E00; locked = true; entity_manager = table: 0000000010051760; [6] network_manager = table: 000000000679E2A0; color = QuaternionBox(255, 255, 215, 0); bot_profile = table: 00000000006CF2E0; _player_sync_data = table: 000000000A4F35C0; _career_index = 1; _telemetry_id = "Bot_2"; game_object_id = 63; player_name = "witch_hunter"; peer_id = "110000104a15d6b"; _spawn_state = "despawned"; _unique_id = "110000104a15d6b:2"; character_name = "Victor Saltzpyre"; bot_player = true; _local_player_id = 2; is_server = true; viewport_name = "witch_hunter"; owned_units = table: 0000000012801400; _ui_id = 39; _profile_index = 1; [7] network_manager = table: 000000000679E2A0; color = QuaternionBox(255, 255, 215, 0); bot_profile = table: 00000000006CF2E0; _player_sync_data = table: 000000000A4F35C0; _career_index = 1; _telemetry_id = "Bot_2"; game_object_id = 63; player_name = "witch_hunter"; peer_id = "110000104a15d6b"; _spawn_state = "despawned"; _unique_id = "110000104a15d6b:2"; character_name = "Victor Saltzpyre"; bot_player = true; _local_player_id = 2; is_server = true; viewport_name = "witch_hunter"; owned_units = table: 0000000012801400; _ui_id = 39; _profile_index <> [Log end]