[Log version] 1
[Session] b9744e6d-5eb1-416b-960c-93dad4252613
UTC time stamps
20:47:31.058 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2821
20:47:31.058 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2833
20:47:31.058 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2836
20:47:31.058 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2841
20:47:31.058 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2844
20:47:31.058 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2846
20:47:31.070 [RazerChroma] Setup Razer Chroma resources
20:47:31.070 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2854
20:47:31.079 [Window] Window => active
20:47:31.121 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2877
20:47:31.136 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2882
20:47:31.432 [EAC] Init client 110000104a15d6b
20:47:31.432 [EAC] EAC client initialized
20:47:31.432 warning: [EAC] Failed to initialize localization
20:47:31.433 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2891
20:47:31.461 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti)
20:47:33.639 [AFTERMATH] Initialized Aftermath
20:47:33.645 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2893
20:47:33.690 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2899
20:47:33.691 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2902
20:47:34.240 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2905
20:47:34.321 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2907
20:47:34.321 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2909
20:47:34.322 [Save] Save dir: `C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2`
20:47:34.322 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2923
20:47:34.322 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 2942
20:47:34.391 [RazerChroma] Setup Razer Chroma
20:47:34.423 [LightFX ] Loaded DLL.
20:47:34.423 [LightFX ] Init()
20:47:34.424 [LightFX ] LightFX failed to initialize
20:47:34.432 [Lua] boot.lua start, os clock: 4.6950000000000003
20:47:34.432 [Lua] Active feature-flags:
20:47:34.432 warning: [TagStrip] lua_preprocessor_active_tags.sjson not found!
20:47:34.432 [Application] TAGS: ********************************************************
20:47:34.432 [Application] ***************************************************************
20:47:34.432 [Lua]
20:47:34.432 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6950000000000003
20:47:34.432 [Lua] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700K
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00111000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32559MB
Available: 25385MB
--- OS
Windows version 10.0 build 22000, 64 bit
Windows 10
Machine ID 79014434-364c-4fe7-bba7-64656050ac1e
--- Graphics
Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 11.0, 8042MB) Driver version: 51295
Graphics card: Intel(R) UHD Graphics 770 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): Gaming KB
Input device: Generic (17.0): LianLi-UNI FAN-SL-v1.2
Input device: Generic (17.0): USB Audio
20:47:34.432 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\application.cpp, Line: 3301
20:47:34.440 [SteamStats] RequestCurrentStats success: true
20:47:35.261 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7699490768136457 os-clock: 5.5250000000000004
20:47:35.261 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:47:35.262 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:47:35.262 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:47:35.262 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:47:35.263 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:47:35.263 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:47:35.263 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:47:35.263 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:47:35.263 [Lua] Development.init_application_parameters
20:47:35.263 [Lua] -----------------------------------------------------------------
20:47:35.263 [Lua] -- Application parameters --
20:47:35.263 [Lua] -----------------------------------------------------------------
20:47:35.263 [Lua] *****************************************************************
20:47:35.263 [Lua] ** Initial contents of script_data **
20:47:35.263 [Lua] script_data.beta_level_progression = false
20:47:35.263 [Lua] script_data.build_identifier = d98bfd2c3176f9fabfd46b931052732cb55c8c29
20:47:35.263 [Lua] script_data.debug_interactions = false
20:47:35.263 [Lua] script_data.disable_debug_draw = true
20:47:35.263 [Lua] script_data.disable_intro_trailer = false
20:47:35.263 [Lua] script_data.disable_store = false
20:47:35.263 [Lua] script_data.disable_tutorial_at_start = false
20:47:35.263 [Lua] script_data.eac-untrusted = false
20:47:35.263 [Lua] script_data.enable_detailed_tooltips = false
20:47:35.263 [Lua] script_data.force_debug_disabled = true
20:47:35.263 [Lua] script_data.force_steam = true
20:47:35.263 [Lua] script_data.hide_fps = true
20:47:35.263 [Lua] script_data.hide_version_info = true
20:47:35.263 [Lua] script_data.matchmaking_debug = true
20:47:35.263 [Lua] script_data.network_debug = true
20:47:35.263 [Lua] script_data.package_debug = true
20:47:35.263 [Lua] script_data.packaged_build = true
20:47:35.263 [Lua] script_data.qr_watermark = true
20:47:35.263 [Lua] script_data.settings = { }
20:47:35.263 [Lua] script_data.show_fps = false
20:47:35.263 [Lua] script_data.spawn_empty_chest = true
20:47:35.263 [Lua] script_data.telemetry_log_interval = 600
20:47:35.263 [Lua] script_data.text_watermark = true
20:47:35.263 [Lua] script_data.tobii_button = false
20:47:35.263 [Lua] script_data.use_beta_overlay = false
20:47:35.263 [Lua] script_data.use_local_backend = false
20:47:35.263 [Lua] script_data.use_tech_telemetry = true
20:47:35.263 [Lua] script_data.use_telemetry = true
20:47:35.263 [Lua] *****************************************************************
20:47:35.263 [Lua] [Boot] use baked enemy meshes: false
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:47:35.263 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:47:35.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:47:35.277 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:47:35.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
20:47:35.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
20:47:35.411 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
20:47:35.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:47:35.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:47:35.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:47:35.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
20:47:35.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
20:47:35.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
20:47:35.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:47:35.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:47:35.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:47:35.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:47:35.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:47:35.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:47:35.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:47:35.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:47:35.592 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:47:35.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
20:47:35.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
20:47:35.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
20:47:35.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
20:47:35.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
20:47:35.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
20:47:35.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:47:35.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:47:35.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:47:35.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:47:35.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:47:35.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:47:35.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:47:35.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:47:35.905 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:47:35.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
20:47:36.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
20:47:36.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
20:47:36.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
20:47:36.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
20:47:36.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
20:47:36.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:47:36.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:47:36.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:47:36.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:47:36.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:47:36.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:47:36.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:47:36.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:47:36.316 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:47:36.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
20:47:36.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
20:47:36.322 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
20:47:36.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
20:47:36.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
20:47:36.687 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
20:47:36.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:47:36.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:47:36.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:47:36.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:47:36.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:47:36.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:47:36.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:47:36.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:47:36.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:47:36.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:47:36.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:47:36.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:47:36.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:47:36.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:47:36.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:47:36.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:47:36.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:47:36.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:47:36.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:47:36.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:47:36.844 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:47:36.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:47:36.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:47:36.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:47:36.877 [Lua] settings.steam: nil
20:47:36.877 [Lua] Steam: table: 00000000000627A0
20:47:36.877 [Lua] force_steam: true
20:47:36.877 [Lua] BUILD: release
20:47:36.877 [Lua] test_backend: nil
20:47:36.877 [Lua] DEDICATED_SERVER: false
20:47:36.877 [Lua] Using app_id '552500' to define backend
20:47:36.877 [Lua] PlayFab Title ID: 5107
20:47:36.913 [Lua] [1] = chaos_dummy_troll (string)
20:47:36.913 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:47:36.913 [Lua] [3] = skaven_rat_ogre (string)
20:47:36.913 [Lua] [4] = critter_rat (string)
20:47:36.913 [Lua] [5] = chaos_troll (string)
20:47:36.913 [Lua] [6] = beastmen_minotaur (string)
20:47:36.913 [Lua] [7] = skaven_storm_vermin_warlord (string)
20:47:36.913 [Lua] [8] = skaven_stormfiend (string)
20:47:36.913 [Lua] [9] = chaos_greed_pinata (string)
20:47:36.913 [Lua] [10] = skaven_stormfiend_demo (string)
20:47:36.913 [Lua] [11] = chaos_plague_wave_spawner (string)
20:47:36.913 [Lua] [12] = chaos_vortex (string)
20:47:36.913 [Lua] [13] = skaven_stormfiend_boss (string)
20:47:36.913 [Lua] [14] = chaos_spawn (string)
20:47:36.913 [Lua] [15] = skaven_storm_vermin_champion (string)
20:47:36.913 [Lua] [16] = chaos_tentacle (string)
20:47:36.913 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
20:47:36.913 [Lua] [18] = skaven_grey_seer (string)
20:47:36.913 [Lua] [19] = skaven_explosive_loot_rat (string)
20:47:36.913 [Lua] [20] = skaven_loot_rat (string)
20:47:36.913 [Lua] [21] = critter_pig (string)
20:47:36.913 [Lua] [22] = chaos_dummy_sorcerer (string)
20:47:36.913 [Lua] [23] = chaos_mutator_sorcerer (string)
20:47:36.913 [Lua] [24] = skaven_gutter_runner (string)
20:47:36.913 [Lua] [25] = skaven_pack_master (string)
20:47:36.913 [Lua] [26] = chaos_exalted_sorcerer (string)
20:47:36.913 [Lua] [27] = chaos_vortex_sorcerer (string)
20:47:36.913 [Lua] [28] = skaven_poison_wind_globadier (string)
20:47:36.913 [Lua] [29] = chaos_corruptor_sorcerer (string)
20:47:36.913 [Lua] [30] = chaos_warrior (string)
20:47:36.913 [Lua] [31] = skaven_warpfire_thrower (string)
20:47:36.913 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
20:47:36.913 [Lua] [33] = chaos_plague_sorcerer (string)
20:47:36.913 [Lua] [34] = curse_mutator_sorcerer (string)
20:47:36.913 [Lua] [35] = chaos_exalted_champion_warcamp (string)
20:47:36.913 [Lua] [36] = chaos_tentacle_sorcerer (string)
20:47:36.913 [Lua] [37] = skaven_ratling_gunner (string)
20:47:36.913 [Lua] [38] = chaos_exalted_champion_norsca (string)
20:47:36.913 [Lua] [39] = chaos_raider (string)
20:47:36.913 [Lua] [40] = chaos_berzerker (string)
20:47:36.913 [Lua] [41] = beastmen_ungor_dummy (string)
20:47:36.913 [Lua] [42] = skaven_storm_vermin (string)
20:47:36.913 [Lua] [43] = beastmen_standard_bearer_crater (string)
20:47:36.913 [Lua] [44] = chaos_raider_tutorial (string)
20:47:36.913 [Lua] [45] = beastmen_gor_dummy (string)
20:47:36.913 [Lua] [46] = beastmen_bestigor_dummy (string)
20:47:36.913 [Lua] [47] = skaven_storm_vermin_with_shield (string)
20:47:36.913 [Lua] [48] = beastmen_ungor (string)
20:47:36.913 [Lua] [49] = skaven_storm_vermin_commander (string)
20:47:36.913 [Lua] [50] = beastmen_ungor_archer (string)
20:47:36.913 [Lua] [51] = beastmen_standard_bearer (string)
20:47:36.913 [Lua] [52] = beastmen_gor (string)
20:47:36.913 [Lua] [53] = beastmen_bestigor (string)
20:47:36.913 [Lua] [54] = skaven_plague_monk (string)
20:47:36.913 [Lua] [55] = chaos_marauder (string)
20:47:36.913 [Lua] [56] = skaven_dummy_clan_rat (string)
20:47:36.913 [Lua] [57] = chaos_marauder_tutorial (string)
20:47:36.913 [Lua] [58] = skaven_clan_rat (string)
20:47:36.913 [Lua] [59] = chaos_zombie (string)
20:47:36.913 [Lua] [60] = chaos_fanatic (string)
20:47:36.913 [Lua] [61] = skaven_clan_rat_tutorial (string)
20:47:36.913 [Lua] [62] = chaos_marauder_with_shield (string)
20:47:36.913 [Lua] [63] = skaven_clan_rat_with_shield (string)
20:47:36.913 [Lua] [64] = skaven_slave (string)
20:47:36.913 [Lua] [65] = skaven_dummy_slave (string)
20:47:36.937 [Lua] [UIRenderer] Loading
20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:47:36.946 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:47:36.946 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:47:36.982 [Lua] level display name sig_snare_d_nurgle_path1
20:47:36.982 [Lua] level display name sig_snare_d_khorne_path1
20:47:36.982 [Lua] level display name pat_mines_nurgle_path5
20:47:36.982 [Lua] level display name pat_forest_slaanesh_path2
20:47:36.982 [Lua] level display name sig_snare_c_wastes_path1
20:47:36.982 [Lua] level display name pat_tower_nurgle_path5
20:47:36.982 [Lua] level display name arena_citadel_tzeentch_path1
20:47:36.982 [Lua] level display name pat_mines_khorne_path5
20:47:36.982 [Lua] level display name sig_crag_wastes_path1
20:47:36.982 [Lua] level display name warcamp
20:47:36.982 [Lua] level display name pat_tower_slaanesh_path2
20:47:36.982 [Lua] level display name sig_volcano_wastes_path1
20:47:36.982 [Lua] level display name pat_mines_slaanesh_path2
20:47:36.982 [Lua] level display name pat_bay_tzeentch_path5
20:47:36.982 [Lua] level display name pat_tower_khorne_path5
20:47:36.982 [Lua] level display name sig_gorge_slaanesh_path2
20:47:36.982 [Lua] level display name sig_crag_nurgle_path5
20:47:36.982 [Lua] level display name arena_ice_tzeentch_path1
20:47:36.982 [Lua] level display name sig_volcano_nurgle_path2
20:47:36.982 [Lua] level display name pat_forest_wastes_path5
20:47:36.982 [Lua] level display name sig_gorge_slaanesh_path3
20:47:36.982 [Lua] level display name sig_citadel_slaanesh_path1
20:47:36.982 [Lua] level display name sig_volcano_khorne_path1
20:47:36.982 [Lua] level display name sig_mordrek_slaanesh_path5
20:47:36.982 [Lua] level display name prologue
20:47:36.982 [Lua] level display name military
20:47:36.982 [Lua] level display name skaven_stronghold
20:47:36.982 [Lua] level display name arena_cave_tzeentch_path1
20:47:36.982 [Lua] level display name pat_mines_nurgle_path1
20:47:36.982 [Lua] level display name ussingen
20:47:36.982 [Lua] level display name pat_forest_khorne_path2
20:47:36.982 [Lua] level display name sig_mordrek_nurgle_path3
20:47:36.982 [Lua] level display name fort
20:47:36.982 [Lua] level display name pat_tower_nurgle_path1
20:47:36.982 [Lua] level display name sig_crag_tzeentch_path3
20:47:36.982 [Lua] level display name ground_zero
20:47:36.982 [Lua] level display name sig_snare_a_khorne_path1
20:47:36.982 [Lua] level display name sig_mordrek_slaanesh_path3
20:47:36.982 [Lua] level display name sig_citadel_tzeentch_path1
20:47:36.982 [Lua] level display name pat_forest_nurgle_path3
20:47:36.982 [Lua] level display name elven_ruins
20:47:36.982 [Lua] level display name pat_bay_nurgle_path1
20:47:36.982 [Lua] level display name pat_bay_khorne_path2
20:47:36.982 [Lua] level display name pat_mines_tzeentch_path4
20:47:36.982 [Lua] level display name farmlands
20:47:36.982 [Lua] level display name pat_tower_tzeentch_path2
20:47:36.982 [Lua] level display name pat_town_wastes_path5
20:47:36.982 [Lua] level display name pat_mines_tzeentch_path2
20:47:36.982 [Lua] level display name sig_snare_d_slaanesh_path1
20:47:36.982 [Lua] level display name sig_gorge_wastes_path4
20:47:36.982 [Lua] level display name pat_mines_wastes_path4
20:47:36.982 [Lua] level display name sig_citadel_nurgle_path1
20:47:36.982 [Lua] level display name sig_mordrek_slaanesh_path1
20:47:36.982 [Lua] level display name pat_mountain_slaanesh_path3
20:47:36.982 [Lua] level display name sig_snare_c_khorne_path1
20:47:36.982 [Lua] level display name sig_mordrek_wastes_path5
20:47:36.982 [Lua] level display name pat_town_nurgle_path5
20:47:36.982 [Lua] level display name sig_snare_a_nurgle_path1
20:47:36.982 [Lua] level display name pat_mines_slaanesh_path5
20:47:36.982 [Lua] level display name plaza
20:47:36.982 [Lua] level display name pat_mountain_wastes_path5
20:47:36.982 [Lua] level display name pat_mountain_slaanesh_path1
20:47:36.982 [Lua] level display name pat_tower_wastes_path4
20:47:36.982 [Lua] level display name pat_town_tzeentch_path5
20:47:36.982 [Lua] level display name sig_mordrek_khorne_path4
20:47:36.982 [Lua] level display name sig_mordrek_wastes_path3
20:47:36.982 [Lua] level display name pat_town_tzeentch_path3
20:47:36.982 [Lua] level display name sig_mordrek_nurgle_path5
20:47:36.982 [Lua] level display name pat_town_wastes_path1
20:47:36.982 [Lua] level display name pat_tower_slaanesh_path5
20:47:36.982 [Lua] level display name sig_gorge_slaanesh_path5
20:47:36.982 [Lua] level display name mines
20:47:36.982 [Lua] level display name sig_snare_e_nurgle_path1
20:47:36.982 [Lua] level display name pat_bay_nurgle_path3
20:47:36.982 [Lua] level display name pat_mountain_khorne_path3
20:47:36.982 [Lua] level display name sig_mordrek_khorne_path2
20:47:36.982 [Lua] level display name sig_snare_d_wastes_path1
20:47:36.982 [Lua] level display name pat_forest_wastes_path1
20:47:36.982 [Lua] level display name sig_mordrek_nurgle_path1
20:47:36.982 [Lua] level display name arena_citadel_khorne_path1
20:47:36.982 [Lua] level display name sig_crag_khorne_path3
20:47:36.982 [Lua] level display name dlc_celebrate_crawl
20:47:36.982 [Lua] level display name arena_citadel_slaanesh_path1
20:47:36.982 [Lua] level display name magnus
20:47:36.982 [Lua] level display name sig_gorge_wastes_path3
20:47:36.982 [Lua] level display name pat_bay_slaanesh_path5
20:47:36.982 [Lua] level display name pat_bay_wastes_path4
20:47:36.982 [Lua] level display name pat_mountain_khorne_path1
20:47:36.982 [Lua] level display name pat_forest_nurgle_path5
20:47:36.982 [Lua] level display name arena_ice_nurgle_path1
20:47:36.982 [Lua] level display name pat_forest_tzeentch_path2
20:47:36.982 [Lua] level display name arena_cave_khorne_path1
20:47:36.982 [Lua] level display name sig_mordrek_tzeentch_path3
20:47:36.982 [Lua] level display name pat_mines_wastes_path3
20:47:36.982 [Lua] level display name sig_volcano_wastes_path4
20:47:36.982 [Lua] level display name sig_volcano_tzeentch_path2
20:47:36.982 [Lua] level display name sig_citadel_tzeentch_path3
20:47:36.982 [Lua] level display name pat_tower_wastes_path3
20:47:36.982 [Lua] level display name pat_mountain_khorne_path5
20:47:36.982 [Lua] level display name sig_citadel_khorne_path4
20:47:36.982 [Lua] level display name pat_forest_slaanesh_path3
20:47:36.982 [Lua] level display name sig_citadel_nurgle_path5
20:47:36.982 [Lua] level display name sig_mordrek_tzeentch_path1
20:47:36.982 [Lua] level display name crater
20:47:36.982 [Lua] level display name sig_volcano_wastes_path2
20:47:36.982 [Lua] level display name sig_gorge_khorne_path1
20:47:36.982 [Lua] level display name sig_crag_wastes_path2
20:47:36.982 [Lua] level display name pat_bay_wastes_path5
20:47:36.982 [Lua] level display name pat_tower_nurgle_path2
20:47:36.982 [Lua] level display name pat_forest_nurgle_path2
20:47:36.982 [Lua] level display name sig_crag_nurgle_path1
20:47:36.982 [Lua] level display name sig_citadel_khorne_path2
20:47:36.982 [Lua] level display name pat_forest_slaanesh_path1
20:47:36.982 [Lua] level display name sig_volcano_nurgle_path1
20:47:36.982 [Lua] level display name sig_volcano_khorne_path4
20:47:36.983 [Lua] level display name pat_mines_tzeentch_path5
20:47:36.983 [Lua] level display name pat_mountain_wastes_path3
20:47:36.983 [Lua] level display name pat_bay_nurgle_path5
20:47:36.983 [Lua] level display name pat_forest_wastes_path3
20:47:36.983 [Lua] level display name sig_crag_slaanesh_path3
20:47:36.983 [Lua] level display name sig_snare_b_tzeentch_path1
20:47:36.983 [Lua] level display name sig_crag_nurgle_path3
20:47:36.983 [Lua] level display name sig_snare_b_nurgle_path1
20:47:36.983 [Lua] level display name pat_forest_tzeentch_path4
20:47:36.983 [Lua] level display name sig_gorge_wastes_path1
20:47:36.983 [Lua] level display name sig_gorge_khorne_path5
20:47:36.983 [Lua] level display name sig_snare_b_khorne_path1
20:47:36.983 [Lua] level display name pat_tower_khorne_path4
20:47:36.983 [Lua] level display name pat_tower_tzeentch_path4
20:47:36.983 [Lua] level display name sig_citadel_tzeentch_path5
20:47:36.983 [Lua] level display name pat_forest_wastes_path4
20:47:36.983 [Lua] level display name pat_forest_khorne_path3
20:47:36.983 [Lua] level display name pat_town_khorne_path3
20:47:36.983 [Lua] level display name pat_mines_nurgle_path2
20:47:36.983 [Lua] level display name pat_bay_slaanesh_path1
20:47:36.983 [Lua] level display name bell
20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path3
20:47:36.983 [Lua] level display name pat_mines_khorne_path2
20:47:36.983 [Lua] level display name pat_forest_khorne_path5
20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path5
20:47:36.983 [Lua] level display name sig_citadel_slaanesh_path4
20:47:36.983 [Lua] level display name dlc_bastion
20:47:36.983 [Lua] level display name sig_citadel_nurgle_path3
20:47:36.983 [Lua] level display name arena_citadel_nurgle_path1
20:47:36.983 [Lua] level display name pat_mountain_nurgle_path5
20:47:36.983 [Lua] level display name sig_mordrek_slaanesh_path4
20:47:36.983 [Lua] level display name pat_town_nurgle_path1
20:47:36.983 [Lua] level display name sig_gorge_nurgle_path4
20:47:36.983 [Lua] level display name pat_mines_khorne_path4
20:47:36.983 [Lua] level display name arena_ruin_nurgle_path1
20:47:36.983 [Lua] level display name pat_town_slaanesh_path5
20:47:36.983 [Lua] level display name arena_ice_khorne_path1
20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path4
20:47:36.983 [Lua] level display name sig_volcano_slaanesh_path5
20:47:36.983 [Lua] level display name sig_mordrek_slaanesh_path2
20:47:36.983 [Lua] level display name sig_gorge_nurgle_path1
20:47:36.983 [Lua] level display name pat_tower_slaanesh_path1
20:47:36.983 [Lua] level display name arena_ruin_tzeentch_path1
20:47:36.983 [Lua] level display name skittergate
20:47:36.983 [Lua] level display name pat_forest_wastes_path2
20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path2
20:47:36.983 [Lua] level display name pat_forest_slaanesh_path5
20:47:36.983 [Lua] level display name pat_bay_tzeentch_path2
20:47:36.983 [Lua] level display name pat_tower_slaanesh_path3
20:47:36.983 [Lua] level display name arena_cave_nurgle_path1
20:47:36.983 [Lua] level display name sig_volcano_slaanesh_path3
20:47:36.983 [Lua] level display name dlc_bogenhafen_city
20:47:36.983 [Lua] level display name pat_forest_tzeentch_path3
20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path2
20:47:36.983 [Lua] level display name pat_mines_nurgle_path4
20:47:36.983 [Lua] level display name pat_forest_nurgle_path1
20:47:36.983 [Lua] level display name pat_mines_slaanesh_path3
20:47:36.983 [Lua] level display name pat_bay_tzeentch_path4
20:47:36.983 [Lua] level display name sig_snare_a_wastes_path1
20:47:36.983 [Lua] level display name sig_gorge_wastes_path5
20:47:36.983 [Lua] level display name sig_crag_nurgle_path4
20:47:36.983 [Lua] level display name sig_volcano_slaanesh_path1
20:47:36.983 [Lua] level display name sig_gorge_nurgle_path2
20:47:36.983 [Lua] level display name sig_crag_tzeentch_path2
20:47:36.983 [Lua] level display name pat_town_slaanesh_path2
20:47:36.983 [Lua] level display name pat_town_khorne_path5
20:47:36.983 [Lua] level display name pat_town_tzeentch_path4
20:47:36.983 [Lua] level display name arena_ruin_slaanesh_path1
20:47:36.983 [Lua] level display name pat_mines_slaanesh_path4
20:47:36.983 [Lua] level display name pat_tower_khorne_path3
20:47:36.983 [Lua] level display name pat_tower_tzeentch_path1
20:47:36.983 [Lua] level display name pat_mountain_nurgle_path1
20:47:36.983 [Lua] level display name arena_ice_slaanesh_path1
20:47:36.983 [Lua] level display name pat_mines_wastes_path5
20:47:36.983 [Lua] level display name sig_gorge_khorne_path3
20:47:36.983 [Lua] level display name dlc_bogenhafen_slum
20:47:36.983 [Lua] level display name sig_crag_khorne_path4
20:47:36.983 [Lua] level display name pat_tower_tzeentch_path3
20:47:36.983 [Lua] level display name sig_crag_tzeentch_path1
20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path1
20:47:36.983 [Lua] level display name sig_mordrek_wastes_path2
20:47:36.983 [Lua] level display name pat_town_nurgle_path4
20:47:36.983 [Lua] level display name arena_cave_slaanesh_path1
20:47:36.983 [Lua] level display name pat_forest_khorne_path1
20:47:36.983 [Lua] level display name sig_gorge_tzeentch_path3
20:47:36.983 [Lua] level display name sig_snare_e_khorne_path1
20:47:36.983 [Lua] level display name sig_mordrek_khorne_path5
20:47:36.983 [Lua] level display name sig_crag_wastes_path4
20:47:36.983 [Lua] level display name cemetery
20:47:36.983 [Lua] level display name pat_tower_slaanesh_path4
20:47:36.983 [Lua] level display name sig_gorge_slaanesh_path4
20:47:36.983 [Lua] level display name dlc_castle
20:47:36.983 [Lua] level display name pat_bay_khorne_path5
20:47:36.983 [Lua] level display name pat_mountain_tzeentch_path1
20:47:36.983 [Lua] level display name forest_ambush
20:47:36.983 [Lua] level display name pat_mines_wastes_path1
20:47:36.983 [Lua] level display name sig_crag_wastes_path5
20:47:36.983 [Lua] level display name pat_mountain_nurgle_path2
20:47:36.983 [Lua] level display name pat_tower_wastes_path5
20:47:36.983 [Lua] level display name sig_volcano_nurgle_path3
20:47:36.983 [Lua] level display name sig_mordrek_khorne_path3
20:47:36.983 [Lua] level display name pat_forest_slaanesh_path4
20:47:36.983 [Lua] level display name sig_snare_e_wastes_path1
20:47:36.983 [Lua] level display name nurgle
20:47:36.983 [Lua] level display name sig_crag_tzeentch_path5
20:47:36.983 [Lua] level display name pat_town_wastes_path2
20:47:36.983 [Lua] level display name sig_crag_tzeentch_path4
20:47:36.983 [Lua] level display name pat_town_wastes_path4
20:47:36.983 [Lua] level display name pat_bay_wastes_path3
20:47:36.983 [Lua] level display name sig_crag_khorne_path2
20:47:36.983 [Lua] level display name sig_volcano_wastes_path5
20:47:36.983 [Lua] level display name pat_bay_slaanesh_path3
20:47:36.983 [Lua] level display name pat_bay_nurgle_path2
20:47:36.983 [Lua] level display name sig_crag_slaanesh_path2
20:47:36.983 [Lua] level display name pat_town_tzeentch_path2
20:47:36.983 [Lua] level display name sig_crag_slaanesh_path1
20:47:36.983 [Lua] level display name sig_crag_nurgle_path2
20:47:36.983 [Lua] level display name sig_crag_khorne_path5
20:47:36.983 [Lua] level display name sig_crag_khorne_path1
20:47:36.983 [Lua] level display name sig_snare_e_tzeentch_path1
20:47:36.983 [Lua] level display name sig_snare_e_slaanesh_path1
20:47:36.983 [Lua] level display name pat_mountain_wastes_path4
20:47:36.983 [Lua] level display name pat_mountain_wastes_path2
20:47:36.983 [Lua] level display name pat_mountain_wastes_path1
20:47:36.983 [Lua] level display name pat_bay_slaanesh_path2
20:47:36.983 [Lua] level display name pat_mountain_slaanesh_path5
20:47:36.983 [Lua] level display name pat_bay_khorne_path1
20:47:36.983 [Lua] level display name pat_mountain_nurgle_path3
20:47:36.983 [Lua] level display name pat_mountain_slaanesh_path2
20:47:36.983 [Lua] level display name pat_mountain_nurgle_path4
20:47:36.984 [Lua] level display name sig_mordrek_nurgle_path2
20:47:36.984 [Lua] level display name pat_mountain_slaanesh_path4
20:47:36.984 [Lua] level display name pat_tower_wastes_path1
20:47:36.984 [Lua] level display name pat_town_tzeentch_path1
20:47:36.984 [Lua] level display name sig_crag_slaanesh_path5
20:47:36.984 [Lua] level display name arena_ruin_khorne_path1
20:47:36.984 [Lua] level display name pat_town_slaanesh_path3
20:47:36.984 [Lua] level display name pat_forest_nurgle_path4
20:47:36.984 [Lua] level display name pat_bay_khorne_path3
20:47:36.984 [Lua] level display name pat_mountain_khorne_path2
20:47:36.984 [Lua] level display name pat_tower_wastes_path2
20:47:36.984 [Lua] level display name sig_snare_b_slaanesh_path1
20:47:36.984 [Lua] level display name pat_mountain_khorne_path4
20:47:36.984 [Lua] level display name sig_mordrek_tzeentch_path2
20:47:36.984 [Lua] level display name pat_mines_wastes_path2
20:47:36.984 [Lua] level display name pat_mines_khorne_path3
20:47:36.984 [Lua] level display name sig_citadel_khorne_path3
20:47:36.984 [Lua] level display name pat_town_khorne_path1
20:47:36.984 [Lua] level display name sig_citadel_tzeentch_path2
20:47:36.984 [Lua] level display name sig_snare_a_slaanesh_path1
20:47:36.984 [Lua] level display name sig_volcano_nurgle_path5
20:47:36.984 [Lua] level display name sig_gorge_slaanesh_path1
20:47:36.984 [Lua] level display name pat_town_khorne_path4
20:47:36.984 [Lua] level display name pat_town_slaanesh_path1
20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path1
20:47:36.984 [Lua] level display name pat_bay_wastes_path1
20:47:36.984 [Lua] level display name sig_snare_c_tzeentch_path1
20:47:36.984 [Lua] level display name sig_citadel_nurgle_path4
20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path4
20:47:36.984 [Lua] level display name pat_forest_tzeentch_path1
20:47:36.984 [Lua] level display name sig_volcano_khorne_path5
20:47:36.984 [Lua] level display name sig_citadel_khorne_path1
20:47:36.984 [Lua] level display name pat_mines_nurgle_path3
20:47:36.984 [Lua] level display name sig_volcano_wastes_path3
20:47:36.984 [Lua] level display name pat_town_wastes_path3
20:47:36.984 [Lua] level display name sig_gorge_khorne_path4
20:47:36.984 [Lua] level display name pat_tower_khorne_path2
20:47:36.984 [Lua] level display name sig_gorge_nurgle_path5
20:47:36.984 [Lua] level display name sig_mordrek_khorne_path1
20:47:36.984 [Lua] level display name sig_crag_wastes_path3
20:47:36.984 [Lua] level display name pat_bay_slaanesh_path4
20:47:36.984 [Lua] level display name catacombs
20:47:36.984 [Lua] level display name sig_volcano_nurgle_path4
20:47:36.984 [Lua] level display name sig_mordrek_wastes_path1
20:47:36.984 [Lua] level display name pat_bay_khorne_path4
20:47:36.984 [Lua] level display name pat_bay_tzeentch_path3
20:47:36.984 [Lua] level display name sig_volcano_khorne_path3
20:47:36.984 [Lua] level display name sig_mordrek_tzeentch_path5
20:47:36.984 [Lua] level display name pat_town_nurgle_path3
20:47:36.984 [Lua] level display name pat_bay_nurgle_path4
20:47:36.984 [Lua] level display name sig_snare_d_tzeentch_path1
20:47:36.984 [Lua] level display name sig_citadel_khorne_path5
20:47:36.984 [Lua] level display name sig_gorge_nurgle_path3
20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path5
20:47:36.984 [Lua] level display name pat_bay_tzeentch_path1
20:47:36.984 [Lua] level display name pat_town_khorne_path2
20:47:36.984 [Lua] level display name sig_mordrek_nurgle_path4
20:47:36.984 [Lua] level display name pat_mines_slaanesh_path1
20:47:36.984 [Lua] level display name pat_mines_tzeentch_path3
20:47:36.984 [Lua] level display name sig_mordrek_tzeentch_path4
20:47:36.984 [Lua] level display name sig_crag_slaanesh_path4
20:47:36.984 [Lua] level display name dlc_portals
20:47:36.984 [Lua] level display name pat_forest_tzeentch_path5
20:47:36.984 [Lua] level display name sig_gorge_wastes_path2
20:47:36.984 [Lua] level display name pat_tower_nurgle_path3
20:47:36.984 [Lua] level display name pat_mines_khorne_path1
20:47:36.984 [Lua] level display name sig_citadel_tzeentch_path4
20:47:36.984 [Lua] level display name sig_snare_c_nurgle_path1
20:47:36.984 [Lua] level display name pat_tower_tzeentch_path5
20:47:36.984 [Lua] level display name sig_volcano_slaanesh_path4
20:47:36.984 [Lua] level display name sig_volcano_tzeentch_path3
20:47:36.984 [Lua] level display name pat_mountain_tzeentch_path4
20:47:36.984 [Lua] level display name pat_town_nurgle_path2
20:47:36.984 [Lua] level display name sig_snare_c_slaanesh_path1
20:47:36.984 [Lua] level display name pat_town_slaanesh_path4
20:47:36.984 [Lua] level display name pat_tower_khorne_path1
20:47:36.984 [Lua] level display name pat_tower_nurgle_path4
20:47:36.984 [Lua] level display name pat_mines_tzeentch_path1
20:47:36.984 [Lua] level display name sig_volcano_khorne_path2
20:47:36.984 [Lua] level display name sig_snare_a_tzeentch_path1
20:47:36.984 [Lua] level display name sig_snare_b_wastes_path1
20:47:36.984 [Lua] level display name sig_gorge_tzeentch_path5
20:47:36.984 [Lua] level display name sig_volcano_slaanesh_path2
20:47:36.984 [Lua] level display name pat_bay_wastes_path2
20:47:36.984 [Lua] level display name sig_citadel_slaanesh_path5
20:47:36.984 [Lua] level display name pat_forest_khorne_path4
20:47:36.984 [Lua] level display name sig_mordrek_wastes_path4
20:47:36.984 [Lua] level display name sig_citadel_nurgle_path2
20:47:36.984 [Lua] level display name sig_gorge_khorne_path2
20:47:36.984 [Lua] level display name sig_citadel_slaanesh_path2
20:47:36.984 [Lua] level display name sig_citadel_slaanesh_path3
20:47:37.007 [Lua] TIME: 0.012
20:47:37.037 [Lua] [ConflictSettings] Contained breeds generated in: 0.0019999999999997797
20:47:37.164 [Lua] <>realm = official<>
20:47:37.164 [Lua] [ModManager] Mods enabled: true // Bundled: true
20:47:37.164 [Lua] [ModManager] Fetching mod metadata ...
20:47:37.401 [Lua] [ModManager] Metadata request completed. success=true code=200
20:47:37.401 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1467751760] = 20211210T020000Z
20:47:37.401 [Lua] [ModManager] Metadata set: [1569650837] = 20220310T020000Z
20:47:37.401 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.402 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.402 warning: [ModManager] Mod with id 1419192731ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.402 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.403 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.403 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.403 warning: [ModManager] Mod with id 1524365529ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.403 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.404 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.404 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.485 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.485 warning: [ModManager] Mod with id 2545022878ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2545022878\mod.bin can't be added as mod hash catalog to EAC, skipping
20:47:37.485 [Lua]
20:47:37.485 [Lua] [1467751760] = 29 (number)
20:47:37.485 [Lua] [1395655171] = 28 (number)
20:47:37.485 [Lua] [1569650837] = 27 (number)
20:47:37.485 [Lua] [1459917022] = 18 (number)
20:47:37.485 [Lua] [1391228174] = 9 (number)
20:47:37.485 [Lua] [1516618647] = 26 (number)
20:47:37.485 [Lua] [1502859403] = 25 (number)
20:47:37.485 [Lua] [1498992606] = 24 (number)
20:47:37.485 [Lua] [1445717962] = 16 (number)
20:47:37.485 [Lua] [1389872347] = 8 (number)
20:47:37.485 [Lua] [1421155919] = 14 (number)
20:47:37.485 [Lua] [1402971136] = 13 (number)
20:47:37.485 [Lua] [1431393962] = 15 (number)
20:47:37.485 [Lua] [1383542440] = 4 (number)
20:47:37.485 [Lua] [1383452616] = 3 (number)
20:47:37.485 [Lua] [1495937978] = 22 (number)
20:47:37.485 [Lua] [1388911015] = 7 (number)
20:47:37.485 [Lua] [1464907434] = 20 (number)
20:47:37.485 [Lua] [1487862316] = 21 (number)
20:47:37.485 [Lua] [1448714756] = 17 (number)
20:47:37.485 [Lua] [1497664830] = 23 (number)
20:47:37.485 [Lua] [1374248490] = 1 (number)
20:47:37.485 [Lua] [1395453301] = 11 (number)
20:47:37.485 [Lua] [1393343095] = 10 (number)
20:47:37.485 [Lua] [1387440934] = 6 (number)
20:47:37.485 [Lua] [1369573612] = 0 (number)
20:47:37.485 [Lua] [1384094638] = 5 (number)
20:47:37.485 [Lua] [1397265260] = 12 (number)
20:47:37.485 [Lua] [1383433646] = 2 (number)
20:47:37.485 [Lua] [1460327284] = 19 (number)
20:47:37.485 [Lua]
20:47:37.485 [Lua] user_setting.mods =>
20:47:37.485 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Tourney Balance Testing" with id 2545022878 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Savagery" with id 1419192731 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager] id=1569650837 last_updated=20220316T220544Z metadata=20220310T020000Z
20:47:37.485 [Lua] [ModManager] id=1464907434 last_updated=20211224T084342Z metadata=20211210T020000Z
20:47:37.485 [Lua] [ModManager][warning] Mod "Beastmen Loader" with id 2170475262 was not found in the workshop folder.
20:47:37.485 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:47:37.485 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM")
20:47:37.485 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
20:47:37.485 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM")
20:47:37.485 [Lua] [ModManager] mods[4] = (id=1619024877, name="Onslaught", enabled="false", last_updated="5/30/2021 2:05:59 AM")
20:47:37.485 [Lua] [ModManager] mods[5] = (id=2545022878, name="Tourney Balance Testing", enabled="false", last_updated="5/31/2022 1:17:07 PM")
20:47:37.485 [Lua] [ModManager] mods[6] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="1/28/2022 1:43:38 AM")
20:47:37.485 [Lua] [ModManager] mods[7] = (id=1419192731, name="Savagery", enabled="false", last_updated="12/27/2018 5:35:59 AM")
20:47:37.485 [Lua] [ModManager] mods[8] = (id=1393694530, name="Spawn Tweaks", enabled="false", last_updated="5/2/2021 9:50:37 AM")
20:47:37.485 [Lua] [ModManager] mods[9] = (id=1619611242, name="Skip Cutscenes Please", enabled="false", last_updated="2/24/2019 7:53:58 PM")
20:47:37.485 [Lua] [ModManager] mods[10] = (id=1391975678, name="Item Spawner", enabled="false", last_updated="5/24/2019 4:03:43 PM")
20:47:37.485 [Lua] [ModManager] mods[11] = (id=1524365529, name="Console", enabled="false", last_updated="")
20:47:37.485 [Lua] [ModManager] mods[12] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM")
20:47:37.485 [Lua] [ModManager] mods[13] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM")
20:47:37.485 [Lua] [ModManager] mods[14] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="1/9/2022 3:37:44 AM")
20:47:37.485 [Lua] [ModManager] mods[15] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/16/2022 10:05:44 PM")
20:47:37.485 [Lua] [ModManager] mods[16] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM")
20:47:37.485 [Lua] [ModManager] mods[17] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM")
20:47:37.485 [Lua] [ModManager] mods[18] = (id=1498992606, name="Countries in Lobby Browser", enabled="true", last_updated="5/6/2021 7:15:49 PM")
20:47:37.485 [Lua] [ModManager] mods[19] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM")
20:47:37.485 [Lua] [ModManager] mods[20] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
20:47:37.485 [Lua] [ModManager] mods[21] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM")
20:47:37.485 [Lua] [ModManager] mods[22] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="5/28/2022 12:21:51 PM")
20:47:37.485 [Lua] [ModManager] mods[23] = (id=1464907434, name="Armory", enabled="true", last_updated="12/24/2021 8:43:42 AM")
20:47:37.485 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM")
20:47:37.485 [Lua] [ModManager] mods[25] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
20:47:37.485 [Lua] [ModManager] mods[26] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM")
20:47:37.485 [Lua] [ModManager] mods[27] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
20:47:37.485 [Lua] [ModManager] mods[28] = (id=1431393962, name="Bestiary", enabled="true", last_updated="11/15/2021 9:02:27 AM")
20:47:37.485 [Lua] [ModManager] mods[29] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM")
20:47:37.485 [Lua] [ModManager] mods[30] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM")
20:47:37.485 [Lua] [ModManager] mods[31] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
20:47:37.485 [Lua] [ModManager] mods[32] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM")
20:47:37.485 [Lua] [ModManager] mods[33] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
20:47:37.485 [Lua] [ModManager] mods[34] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM")
20:47:37.485 [Lua] [ModManager] mods[35] = (id=1391228174, name="UI Improvements", enabled="false", last_updated="8/20/2020 5:36:56 PM")
20:47:37.485 [Lua] [ModManager] mods[36] = (id=1388911015, name="Chat Block", enabled="true", last_updated="4/6/2019 11:15:24 AM")
20:47:37.485 [Lua] [ModManager] mods[37] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM")
20:47:37.485 [Lua] [ModManager] mods[38] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM")
20:47:37.485 [Lua] [ModManager] mods[39] = (id=1383542440, name="Weapon Kill Counter", enabled="true", last_updated="10/24/2019 1:57:30 PM")
20:47:37.485 [Lua] [ModManager] mods[40] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="false", last_updated="8/19/2019 8:58:36 AM")
20:47:37.485 [Lua] [ModManager] mods[41] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM")
20:47:37.485 [Lua] [ModManager] mods[42] = (id=2170475262, name="Beastmen Loader", enabled="false", last_updated="6/5/2022 6:34:35 PM")
20:47:37.486 [Lua] <>modded = true<>
20:47:37.486 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:47:37.488 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:47:37.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:47:37.495 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x05caaf40)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x05cab3c0)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02fd6ef0)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03345a80)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03013c10)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03049750)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x080916a0)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x08092310)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x08092240)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da9e0)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x05fda7d0)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x05fccb30)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x06d86310)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x05fccb70)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x05fccb10)
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:47:37.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x00288c20)
20:47:37.498 [Lua] <>modded = true<>
20:47:37.498 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:47:37.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:47:37.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:47:37.502 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:47:37.502 [Lua] <>modded = true<>
20:47:37.502 [Lua] <>Mod:1389872347:Simple UI = true<>
20:47:37.504 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:47:37.505 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:47:37.505 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:47:37.505 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:47:37.505 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0581d010)
20:47:37.506 [Lua] <>modded = true<>
20:47:37.506 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
20:47:37.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
20:47:37.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
20:47:37.508 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
20:47:37.508 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x06219e30)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a170)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fa0)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fc0)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fe0)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0621a060)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0621a080)
20:47:37.508 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
20:47:37.508 [Lua] <>modded = true<>
20:47:37.508 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:47:37.510 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:47:37.511 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:47:37.511 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
20:47:37.511 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x061ae9f0)
20:47:37.511 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:47:37.511 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:47:37.512 [Lua] <>modded = true<>
20:47:37.512 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:47:37.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:47:37.513 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:47:37.513 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:47:37.513 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.513 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x03550b00)
20:47:37.513 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x019651c0)
20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x019650f0)
20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x06206fa0)
20:47:37.514 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:47:37.514 [Lua] <>modded = true<>
20:47:37.514 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
20:47:37.515 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
20:47:37.516 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
20:47:37.516 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
20:47:37.516 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0752b6e0)
20:47:37.516 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0752b700)
20:47:37.516 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
20:47:37.517 [Lua] <>modded = true<>
20:47:37.517 [Lua] <>Mod:1495937978:Host your own game = true<>
20:47:37.519 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
20:47:37.519 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
20:47:37.519 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0581d260)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d460)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d620)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d5e0)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0745d590)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d1e0)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d3c0)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d510)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07a3d270)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x074ac080)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x074ac2c0)
20:47:37.520 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
20:47:37.521 [Lua] <>modded = true<>
20:47:37.521 [Lua] <>Mod:1464907434:Armory = true<>
20:47:37.523 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
20:47:37.524 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
20:47:37.524 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
20:47:37.526 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x065be8e0)
20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0742e7a0)
20:47:37.526 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05a97dc0)
20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x05825fa0)
20:47:37.526 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x06e80150)
20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x06e7fc30)
20:47:37.526 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02d45d70)
20:47:37.527 [Lua] <>modded = true<>
20:47:37.527 [Lua] <>Mod:1460327284:BossKillTimer = true<>
20:47:37.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
20:47:37.529 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
20:47:37.529 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
20:47:37.529 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x03550b00)
20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x08092240)
20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x000255f0)
20:47:37.529 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x018e25c0)
20:47:37.530 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x057ee8b0)
20:47:37.530 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
20:47:37.530 [Lua] <>modded = true<>
20:47:37.530 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:47:37.532 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:47:37.533 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:47:37.533 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06225f70)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x018c3550)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x018c3570)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x018c3640)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x020a7870)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x020a7b40)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x020a7b70)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x020b2f40)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x020b37b0)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d1e800] (Origin: function: 0x00d1e730)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d1e800] (Origin: function: 0x00d1e870)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d1e800] (Origin: function: 0x00d1e890)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d1ec90] (Origin: function: 0x00d1ebc0)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d1ec90] (Origin: function: 0x00d1ed00)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d1ec90] (Origin: function: 0x00d1ed20)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d1f5e0] (Origin: function: 0x00d1f510)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d1f5e0] (Origin: function: 0x00d1f650)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d1f5e0] (Origin: function: 0x00d1f670)
20:47:37.533 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:47:37.534 [Lua] <>modded = true<>
20:47:37.534 [Lua] <>Mod:1448714756:No Wobble = true<>
20:47:37.536 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:47:37.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:47:37.536 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:47:37.536 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.536 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x052fe500)
20:47:37.536 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:47:37.537 [Lua] <>modded = true<>
20:47:37.537 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:47:37.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:47:37.540 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:47:37.540 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x06e7fc10)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x08089710)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x08089620)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x06e800f0)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05343930)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x0548fed0)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x053439f0)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x0548ff90)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c9c0e0)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x009970f0)
20:47:37.540 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:47:37.541 [Lua] <>modded = true<>
20:47:37.541 [Lua] <>Mod:1431393962:Bestiary = true<>
20:47:37.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:47:37.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:47:37.547 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x065be8e0)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0742e7a0)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x03796ee0)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x03796d50)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x03787f90)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x03770010)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x03771dc0)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x018e25c0)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x018feb00)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03781480)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03781530)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05a97dc0)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x06e80150)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x06e7fc30)
20:47:37.549 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02d45d70)
20:47:37.550 [Lua] <>modded = true<>
20:47:37.550 [Lua] <>Mod:1421155919:Mission timer = true<>
20:47:37.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:47:37.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:47:37.553 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x018dc240)
20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x05c8e820)
20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x08156a80)
20:47:37.553 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
20:47:37.553 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:47:37.554 [Lua] <>modded = true<>
20:47:37.554 [Lua] <>Mod:1402971136:Needii = true<>
20:47:37.556 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
20:47:37.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
20:47:37.556 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
20:47:37.557 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.557 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x061abd80)
20:47:37.557 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:47:37.557 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:47:37.557 [Lua] <>modded = true<>
20:47:37.557 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:47:37.559 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:47:37.560 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:47:37.560 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:47:37.560 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.561 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x060ba380)
20:47:37.561 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x060bb230)
20:47:37.562 [Lua] <>modded = true<>
20:47:37.562 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:47:37.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:47:37.564 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:47:37.564 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
20:47:37.564 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x022f4980)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02151c90)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x022f47d0)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x022ef430)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x02207c10)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02c4eb60)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02c4f6f0)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02c4e7e0)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006d3f30)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x02207960)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x02207010] (Origin: function: 0x02207040)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x02207010] (Origin: function: 0x022073f0)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x02207010] (Origin: function: 0x02207410)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x02207010] (Origin: function: 0x02207490)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x02207010] (Origin: function: 0x02207590)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x02207010] (Origin: function: 0x022074c0)
20:47:37.565 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x02207010] (Origin: function: 0x02207740)
20:47:37.566 [Lua] <>modded = true<>
20:47:37.566 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:47:37.568 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:47:37.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:47:37.568 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:47:37.569 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02d18b10)
20:47:37.569 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02d18bc0)
20:47:37.569 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:47:37.569 [Lua] <>modded = true<>
20:47:37.569 [Lua] <>Mod:1388911015:Chat Block = true<>
20:47:37.571 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:47:37.572 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:47:37.572 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:47:37.572 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02406db0)
20:47:37.572 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:47:37.573 [Lua] <>modded = true<>
20:47:37.573 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
20:47:37.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
20:47:37.575 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
20:47:37.575 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x06219df0)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a020)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a000)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0621a170)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fc0)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fa0)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06219fe0)
20:47:37.575 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x06219dd0)
20:47:37.576 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02beffc0)
20:47:37.576 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x06219db0)
20:47:37.576 [Lua] <>modded = true<>
20:47:37.576 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:47:37.578 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:47:37.578 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:47:37.579 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:47:37.579 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03781480)
20:47:37.579 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02e99270] (Origin: function: 0x02da8dc0)
20:47:37.579 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:47:37.579 [Lua] <>modded = true<>
20:47:37.579 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
20:47:37.581 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
20:47:37.582 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
20:47:37.582 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x060ed260)
20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x06120750)
20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x060ecf90)
20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x061207b0)
20:47:37.582 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
20:47:37.582 [Lua] <>project = vermintide 2<>
20:47:37.582 [Lua] <>build = release<>
20:47:37.582 [Lua] <>platform = win32<>
20:47:37.582 [Lua] <>dedicated_server = false<>
20:47:37.582 [Lua] <>title_id = 5107<>
20:47:37.582 [Lua] <>content_revision = 29486<>
20:47:37.582 [Lua] <>engine_revision = d98bfd2c3176f9fabfd46b931052732cb55c8c29<>
20:47:37.582 [Lua] <>release_version = 4.6.4<>
20:47:37.582 [Lua] <>rendering_backend = dx11<>
20:47:37.582 [Lua] <>teamcity_build_id = 146493<>
20:47:37.582 [Lua] <>steam_id = 110000104a15d6b<>
20:47:37.583 [Lua] <>steam_profile_name = GiantFriendCrab<>
20:47:37.583 [Lua] <>steam_app_id = 552500<>
20:47:37.583 [Lua] <>machine_id = 79014434-364c-4fe7-bba7-64656050ac1e<>
20:47:37.583 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
20:47:37.594 [Lua] Game:_handle_win32_graphics_quality() total time: 0.011
20:47:37.594 [Lua] save: 0.011000000000000121
20:47:37.594 [Lua]
20:47:37.594 [Lua] unaccounted: 0
20:47:37.594 [Lua] [Boot] User ID: 110000104a15d6b GiantFriendCrab
20:47:37.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:47:37.598 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
20:47:37.598 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
20:47:37.598 [Lua] initializing mechanism to: adventure
20:47:37.598 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
20:47:37.598 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
20:47:37.598 [Lua] [PartyManager] Register parties
20:47:37.598 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
20:47:37.598 [Lua] Game:setup() total time: 0.016
20:47:37.598 [Lua] handle gfx quality: 0.011000000000000121
20:47:37.598 [Lua] default settings: 0
20:47:37.598 [Lua] user settings: 0
20:47:37.598 [Lua] set frame times: 0
20:47:37.598 [Lua] init random: 0
20:47:37.598 [Lua] managers: 0.0049999999999998934
20:47:37.598 [Lua]
20:47:37.598 [Lua] unaccounted: 0
20:47:37.598 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:47:37.598 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:47:37.598 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:47:37.598 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:47:37.598 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:47:37.598 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:47:37.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:47:37.610 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:47:37.610 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
20:47:37.610 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:47:37.610 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:47:37.610 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:47:37.610 [Lua] [Testify] Ready!
20:47:37.610 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee5b0)
20:47:37.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:47:37.661 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:47:37.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:47:38.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:47:38.098 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:47:38.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:47:38.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:47:38.148 [Lua] [PackageManager] Force_load: resource_packages/menu
20:47:38.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:47:38.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:47:38.215 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:47:38.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:47:38.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:47:38.851 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:47:38.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:47:38.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:47:38.935 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
20:47:38.935 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:47:39.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:47:39.019 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:47:39.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:47:39.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:47:39.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:47:39.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:47:39.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:47:39.571 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:47:39.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:47:39.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:47:39.973 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:47:39.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:47:40.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:47:40.357 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:47:40.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:47:40.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:47:40.541 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:47:40.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:47:40.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:47:40.709 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:47:40.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:47:40.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:47:40.792 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:47:40.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:47:40.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:47:40.859 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:47:40.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:47:41.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:47:41.141 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:47:41.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:47:41.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:47:41.142 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:47:41.142 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:47:41.142 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00d2bc60)
20:47:41.143 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00c259a0)
20:47:41.143 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x04ce3360)
20:47:41.143 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x054e2970)
20:47:41.143 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:47:41.143 [Lua] [Gamestate] Enter StateTitleScreen
20:47:41.144 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:47:41.144 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:47:41.145 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:47:41.161 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:47:41.161 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:47:41.161 [Save] Loading `save_data`
20:47:41.162 [Save] Load done
20:47:41.180 [Lua] [BackendManagerPlayFab] Backend Enabled
20:47:41.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:47:41.197 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:47:41.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:47:41.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:47:41.277 [Lua] [PackageManager] Force_load: resource_packages/careers
20:47:41.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:47:41.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:47:41.327 [Lua] [PackageManager] Force_load: resource_packages/decals
20:47:41.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:47:41.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:47:41.394 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:47:41.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:47:41.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:47:41.840 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:47:41.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:47:42.386 [Lua] <>playfab_id = E56DD0CEC2ADE134<>
20:47:42.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:47:42.513 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:47:42.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:47:42.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
20:47:42.514 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
20:47:42.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
20:47:42.682 [Save] Saving `save_data`
20:47:42.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
20:47:42.687 [Save] Save done
20:47:42.698 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
20:47:42.817 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
20:47:42.817 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
20:47:43.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:47:43.171 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:47:43.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:47:43.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
20:47:43.254 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
20:47:43.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
20:47:43.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
20:47:43.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
20:47:43.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
20:47:43.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
20:47:43.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
20:47:43.559 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
20:47:43.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
20:47:43.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
20:47:43.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
20:47:43.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:47:43.762 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:47:43.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:47:43.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:47:43.830 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:47:43.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:47:43.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:47:43.880 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:47:43.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
20:47:43.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
20:47:43.947 [Lua] [PackageManager] Force_load: resource_packages/breeds
20:47:43.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
20:47:44.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
20:47:44.184 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
20:47:44.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:47:44.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
20:47:44.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
20:47:44.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
20:47:44.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:47:44.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:47:44.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
20:47:44.486 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
20:47:44.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
20:47:44.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
20:47:44.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
20:47:44.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
20:47:44.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
20:47:44.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
20:47:44.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
20:47:44.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
20:47:44.857 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
20:47:44.870 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
20:47:44.954 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
20:47:44.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 12
20:47:44.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 12
20:47:45.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 12
20:47:45.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13
20:47:45.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13
20:47:45.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13
20:47:45.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14
20:47:45.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14
20:47:45.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14
20:47:45.657 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15
20:47:45.673 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15
20:47:45.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15
20:47:45.774 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16
20:47:45.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16
20:47:45.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16
20:47:45.875 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17
20:47:45.891 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17
20:47:46.185 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17
20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin
20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin
20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
20:47:46.186 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin
20:47:46.187 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
20:47:46.187 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
20:47:46.546 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:47:46.546 [Lua] ISI-> GET_ALL_ITEMS!
20:47:46.546 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:47:46.546 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "30de010f14e26661", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "30de010f14e26662", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "30de010f14e26663", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "30de010f14e26664", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "30de010f14e26665", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "30de010f14e26666", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "30de010f14e26667", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "30de010f14e26668", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "30de010f14e26669", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "30de010f14e2666a", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "30de010f14e274b4", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "30de010f14e274b5", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "30de010f14e274b6", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "30de010f14e274b7", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "30de010f14e274b8", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "30de010f14e274b9", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "30de010f14e274ba", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "30de010f14e274bb", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "30de010f14e274bc", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "30de010f14e274bd", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "3202088e72d69aeb", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "3202088e72d69aec", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "3202088e72d69aed", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "3202088e72d69aee", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "3202088e72d69aef", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "3202088e72d69af0", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "3202088e72d69af1", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "3202088e72d69af2", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "3202088e72d69af3", "0", "1"
20:47:46.546 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "3202088e72d69af4", "0", "1"
20:47:46.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18
20:47:46.547 [Lua]
20:47:46.547 [Lua] [1] = 124 (number)
20:47:46.547 [Lua] [2] = 30de010f14e26661 (string)
20:47:46.547 [Lua] [3] = 0 (number)
20:47:46.547 [Lua] [4] = 1 (number)
20:47:46.547 [Lua] [5] = 125 (number)
20:47:46.547 [Lua] [6] = 30de010f14e26662 (string)
20:47:46.547 [Lua] [7] = 0 (number)
20:47:46.547 [Lua] [8] = 1 (number)
20:47:46.547 [Lua] [9] = 122 (number)
20:47:46.547 [Lua] [10] = 30de010f14e26663 (string)
20:47:46.547 [Lua] [11] = 0 (number)
20:47:46.547 [Lua] [12] = 1 (number)
20:47:46.547 [Lua] [13] = 123 (number)
20:47:46.547 [Lua] [14] = 30de010f14e26664 (string)
20:47:46.547 [Lua] [15] = 0 (number)
20:47:46.547 [Lua] [16] = 1 (number)
20:47:46.547 [Lua] [17] = 126 (number)
20:47:46.547 [Lua] [18] = 30de010f14e26665 (string)
20:47:46.547 [Lua] [19] = 0 (number)
20:47:46.547 [Lua] [20] = 1 (number)
20:47:46.547 [Lua] [21] = 127 (number)
20:47:46.547 [Lua] [22] = 30de010f14e26666 (string)
20:47:46.547 [Lua] [23] = 0 (number)
20:47:46.547 [Lua] [24] = 1 (number)
20:47:46.547 [Lua] [25] = 121 (number)
20:47:46.547 [Lua] [26] = 30de010f14e26667 (string)
20:47:46.547 [Lua] [27] = 0 (number)
20:47:46.547 [Lua] [28] = 1 (number)
20:47:46.547 [Lua] [29] = 103 (number)
20:47:46.547 [Lua] [30] = 30de010f14e26668 (string)
20:47:46.547 [Lua] [31] = 0 (number)
20:47:46.547 [Lua] [32] = 1 (number)
20:47:46.547 [Lua] [33] = 128 (number)
20:47:46.547 [Lua] [34] = 30de010f14e26669 (string)
20:47:46.547 [Lua] [35] = 0 (number)
20:47:46.547 [Lua] [36] = 1 (number)
20:47:46.547 [Lua] [37] = 129 (number)
20:47:46.547 [Lua] [38] = 30de010f14e2666a (string)
20:47:46.547 [Lua] [39] = 0 (number)
20:47:46.547 [Lua] [40] = 1 (number)
20:47:46.547 [Lua] [41] = 130 (number)
20:47:46.547 [Lua] [42] = 30de010f14e274b4 (string)
20:47:46.547 [Lua] [43] = 0 (number)
20:47:46.547 [Lua] [44] = 1 (number)
20:47:46.547 [Lua] [45] = 131 (number)
20:47:46.547 [Lua] [46] = 30de010f14e274b5 (string)
20:47:46.547 [Lua] [47] = 0 (number)
20:47:46.547 [Lua] [48] = 1 (number)
20:47:46.547 [Lua] [49] = 132 (number)
20:47:46.547 [Lua] [50] = 30de010f14e274b6 (string)
20:47:46.547 [Lua] [51] = 0 (number)
20:47:46.547 [Lua] [52] = 1 (number)
20:47:46.547 [Lua] [53] = 133 (number)
20:47:46.547 [Lua] [54] = 30de010f14e274b7 (string)
20:47:46.547 [Lua] [55] = 0 (number)
20:47:46.547 [Lua] [56] = 1 (number)
20:47:46.547 [Lua] [57] = 134 (number)
20:47:46.547 [Lua] [58] = 30de010f14e274b8 (string)
20:47:46.547 [Lua] [59] = 0 (number)
20:47:46.547 [Lua] [60] = 1 (number)
20:47:46.547 [Lua] [61] = 135 (number)
20:47:46.547 [Lua] [62] = 30de010f14e274b9 (string)
20:47:46.547 [Lua] [63] = 0 (number)
20:47:46.547 [Lua] [64] = 1 (number)
20:47:46.547 [Lua] [65] = 136 (number)
20:47:46.547 [Lua] [66] = 30de010f14e274ba (string)
20:47:46.547 [Lua] [67] = 0 (number)
20:47:46.547 [Lua] [68] = 1 (number)
20:47:46.547 [Lua] [69] = 137 (number)
20:47:46.547 [Lua] [70] = 30de010f14e274bb (string)
20:47:46.547 [Lua] [71] = 0 (number)
20:47:46.547 [Lua] [72] = 1 (number)
20:47:46.547 [Lua] [73] = 138 (number)
20:47:46.547 [Lua] [74] = 30de010f14e274bc (string)
20:47:46.547 [Lua] [75] = 0 (number)
20:47:46.547 [Lua] [76] = 1 (number)
20:47:46.547 [Lua] [77] = 139 (number)
20:47:46.547 [Lua] [78] = 30de010f14e274bd (string)
20:47:46.547 [Lua] [79] = 0 (number)
20:47:46.547 [Lua] [80] = 1 (number)
20:47:46.547 [Lua] [81] = 146 (number)
20:47:46.547 [Lua] [82] = 3202088e72d69aeb (string)
20:47:46.547 [Lua] [83] = 0 (number)
20:47:46.547 [Lua] [84] = 1 (number)
20:47:46.547 [Lua] [85] = 147 (number)
20:47:46.547 [Lua] [86] = 3202088e72d69aec (string)
20:47:46.547 [Lua] [87] = 0 (number)
20:47:46.547 [Lua] [88] = 1 (number)
20:47:46.547 [Lua] [89] = 140 (number)
20:47:46.547 [Lua] [90] = 3202088e72d69aed (string)
20:47:46.547 [Lua] [91] = 0 (number)
20:47:46.547 [Lua] [92] = 1 (number)
20:47:46.547 [Lua] [93] = 141 (number)
20:47:46.547 [Lua] [94] = 3202088e72d69aee (string)
20:47:46.547 [Lua] [95] = 0 (number)
20:47:46.547 [Lua] [96] = 1 (number)
20:47:46.547 [Lua] [97] = 142 (number)
20:47:46.547 [Lua] [98] = 3202088e72d69aef (string)
20:47:46.547 [Lua] [99] = 0 (number)
20:47:46.547 [Lua] [100] = 1 (number)
20:47:46.547 [Lua] [101] = 143 (number)
20:47:46.547 [Lua] [102] = 3202088e72d69af0 (string)
20:47:46.547 [Lua] [103] = 0 (number)
20:47:46.547 [Lua] [104] = 1 (number)
20:47:46.547 [Lua] [105] = 144 (number)
20:47:46.547 [Lua] [106] = 3202088e72d69af1 (string)
20:47:46.547 [Lua] [107] = 0 (number)
20:47:46.547 [Lua] [108] = 1 (number)
20:47:46.547 [Lua] [109] = 145 (number)
20:47:46.547 [Lua] [110] = 3202088e72d69af2 (string)
20:47:46.547 [Lua] [111] = 0 (number)
20:47:46.547 [Lua] [112] = 1 (number)
20:47:46.547 [Lua] [113] = 148 (number)
20:47:46.547 [Lua] [114] = 3202088e72d69af3 (string)
20:47:46.547 [Lua] [115] = 0 (number)
20:47:46.547 [Lua] [116] = 1 (number)
20:47:46.547 [Lua] [117] = 149 (number)
20:47:46.547 [Lua] [118] = 3202088e72d69af4 (string)
20:47:46.547 [Lua] [119] = 0 (number)
20:47:46.547 [Lua] [120] = 1 (number)
20:47:46.547 [Lua]
20:47:46.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18
20:47:46.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18
20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19
20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20
20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
20:47:46.680 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:47:46.680 [Lua] [SteamManager] request_item_prices
20:47:46.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 24
20:47:46.680 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19
20:47:47.065 [Lua] [SteamManager] on_price_result 1 USD
20:47:47.065 [Lua] _refresh_steam_item_prices_cb
20:47:47.065 [Lua] Missing item masterlist item for steam_itemdefid: 30
20:47:47.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19
20:47:47.355 [Lua] Player statistics loaded!
20:47:47.366 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20
20:47:47.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20
20:47:47.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
20:47:47.621 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
20:47:47.629 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 532 item(s) to the peddler stock
20:47:47.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
20:47:47.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
20:47:47.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
20:47:48.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
20:47:48.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 24
20:47:48.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 24
20:47:48.224 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:47:49.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:47:49.244 [Lua] [Managers] Destroying manager group:
20:47:49.244 [Lua] [Gamestate] Enter state StateLoading
20:47:49.245 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:47:49.245 [Lua] [LobbyManager] Setting up network options
20:47:49.245 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:47:49.245 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:47:49.245 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:47:49.245 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:47:49.245 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:47:49.245 [Lua] LobbyManager:setup_network_options server_port: 27015
20:47:49.245 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:47:49.248 [Lua] registering RPCs
20:47:49.248 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:47:49.248 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
20:47:49.248 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508
20:47:49.248 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2
20:47:49.248 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:1159209, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1723751296, lt:load_next_level, extra_packages:{
})
20:47:49.248 [Lua] [LevelTransitionHandler] promote_next_level_data
20:47:49.248 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:47:49.248 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"]
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1159209
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {}
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1723751296
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {}
20:47:49.248 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:47:49.248 [SteamVoip] Creating room 35a0ed463ffae3ed
20:47:49.248 [SteamVoip] Joining room 35a0ed463ffae3ed
20:47:49.249 [EAC] EAC server 110000104a15d6b is initializing
20:47:49.252 [EAC] Server is also client 110000104a15d6b
20:47:49.252 [EACServer] [15:47:49:252] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF7E3B38280 LogLevel: Info.
20:47:49.253 [Lua] ### Created peer state machine for 110000104a15d6b
20:47:49.253 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting
20:47:49.253 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:47:49.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:47:49.253 warning: [Application] Application.update_render_world is deprecated.
20:47:49.261 [Lua] [LevelTransitionHandler] Level load completed!
20:47:49.261 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:47:49.261 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:47:49.261 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:47:49.261 [Lua] Set lobby begin:
20:47:49.261 [Lua] Set lobby end.
20:47:49.261 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "5" and join party "nil"
20:47:49.261 [Lua] [LobbyHost] Changed state from 0 to creating
20:47:49.277 [Lua] [StateLoading] load_current_level
20:47:49.277 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
20:47:49.277 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
20:47:49.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
20:47:49.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:47:49.294 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:47:49.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:47:49.414 [Lua] [LobbyHost] Changed state from creating to joined
20:47:49.414 [Lua] [PartyManager] Leader set to "110000104a15d6b"
20:47:49.414 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b
20:47:49.414 [Lua] [ChatManager] Registering channel 1
20:47:49.414 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:47:49.414 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:47:49.414 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:47:49.431 [Lua] [NetworkServer] Changing num_players from nil to 1
20:47:49.431 [Lua] Players: 1
20:47:49.431 [Lua] Set lobby begin:
20:47:49.431 [Lua] Lobby data mission_id = inn_level_skulls
20:47:49.431 [Lua] Lobby data mechanism = adventure
20:47:49.431 [Lua] Lobby data matchmaking_type = 3
20:47:49.431 [Lua] Lobby data eac_authorized = true
20:47:49.431 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:47:49.431 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:47:49.431 [Lua] Lobby data num_players = 1
20:47:49.431 [Lua] Lobby data matchmaking = false
20:47:49.431 [Lua] Set lobby end.
20:47:51.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:47:51.200 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:47:51.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:47:51.268 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0)
20:47:51.268 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:47:51.268 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session
20:47:51.268 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b
20:47:51.268 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting
20:47:51.268 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
20:47:51.638 [Window] Window => inactive
20:47:55.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:47:55.182 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:47:55.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
20:47:55.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
20:47:55.317 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
20:47:55.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
20:47:55.350 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
20:47:55.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
20:47:55.402 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
20:47:55.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:47:55.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:47:55.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:47:55.503 [Lua] [LevelTransitionHandler] Level load completed!
20:47:55.503 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 1159209 - use_random_directors: true - conflict_director_name: inn_level
20:47:55.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:47:55.505 [Lua] checking dlc's against conflict directors
20:47:55.505 [Lua] number of factions to include 2
20:47:55.505 [Lua] Updated list weights for random:
20:47:55.505 [Lua] skaven, 0.42 (0.00-0.42)
20:47:55.505 [Lua] chaos, 0.42 (0.42-0.83)
20:47:55.505 [Lua] beastmen, 0.17 (0.83-1.00)
20:47:55.505 [Lua] Rolled random faction: 0.89947795867919922 beastmen
20:47:55.505 [Lua] Updated list weights for random:
20:47:55.505 [Lua] skaven, 0.50 (0.00-0.50)
20:47:55.505 [Lua] chaos, 0.50 (0.50-1.00)
20:47:55.505 [Lua] Rolled random faction: 0.81120449304580688 chaos
20:47:55.505 [Lua] number of factions added 2
20:47:55.505 [Lua] --- --- ---
20:47:55.505 [Lua] Starting... difficulty 'normal'
20:47:55.505 [Lua] These are the starting conflict directors:
20:47:55.505 [Lua] inn_level
20:47:55.505 [Lua] --- --- ---
20:47:55.505 [Lua]
20:47:55.505 [Lua] DONE! Found the following directors:
20:47:55.505 [Lua] (free: 35), Master hash is:
20:47:55.505 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:47:55.505 [Lua] load_startup_enemy_packages: --------------
20:47:55.505 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:47:55.505 [Lua] critter_rat
20:47:55.520 [Lua] ### Received rpc_level_loaded
20:47:55.521 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114
20:47:55.521 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
20:47:55.537 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading
20:47:55.537 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages
20:47:55.554 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages
20:47:55.554 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame
20:47:55.554 [Lua] ### Received rpc_level_loaded
20:47:55.554 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114
20:47:55.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:47:55.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:47:55.572 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
20:47:55.572 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:47:55.572 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
20:47:55.572 [Umbra] Init version: 3.4.15 :: 16 threads
20:47:55.739 [Lua] Async level spawning done
20:47:55.739 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:47:56.721 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:47:56.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:47:56.721 [Lua] Set lobby begin:
20:47:56.721 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:47:56.721 [Lua] Lobby data num_players = 1
20:47:56.721 [Lua] Lobby data matchmaking = false
20:47:56.721 [Lua] Lobby data host = 110000104a15d6b
20:47:56.721 [Lua] Lobby data mission_id = inn_level_skulls
20:47:56.721 [Lua] Lobby data matchmaking_type = 3
20:47:56.721 [Lua] Lobby data country_code = US
20:47:56.721 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:47:56.721 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:47:56.721 [Lua] Lobby data mechanism = adventure
20:47:56.721 [Lua] Lobby data eac_authorized = true
20:47:56.721 [Lua] Set lobby end.
20:47:56.721 [Lua] [Managers] Destroying manager group:
20:47:56.722 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:47:56.722 [Lua] [Gamestate] Enter StateIngame HOST
20:47:56.722 [Lua] [Managers] Calling function on all managers:
20:47:56.722 [Lua] <>level = inn_level_skulls<>
20:47:56.722 [Lua] Set lobby begin:
20:47:56.722 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:47:56.722 [Lua] Lobby data num_players = 1
20:47:56.722 [Lua] Lobby data matchmaking = false
20:47:56.722 [Lua] Lobby data host = 110000104a15d6b
20:47:56.722 [Lua] Lobby data mission_id = inn_level_skulls
20:47:56.722 [Lua] Lobby data matchmaking_type = 3
20:47:56.722 [Lua] Lobby data country_code = US
20:47:56.722 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:47:56.722 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:47:56.722 [Lua] Lobby data mechanism = adventure
20:47:56.722 [Lua] Lobby data eac_authorized = true
20:47:56.722 [Lua] Set lobby end.
20:47:56.722 [Lua] [StateIngame] Server ingame
20:47:56.724 [Lua] Set lobby begin:
20:47:56.724 [Lua] Lobby data difficulty = normal
20:47:56.724 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:47:56.724 [Lua] Lobby data difficulty_tweak = 0
20:47:56.724 [Lua] Lobby data num_players = 1
20:47:56.724 [Lua] Lobby data matchmaking = false
20:47:56.725 [Lua] Lobby data host = 110000104a15d6b
20:47:56.725 [Lua] Lobby data mission_id = inn_level_skulls
20:47:56.725 [Lua] Lobby data matchmaking_type = 3
20:47:56.725 [Lua] Lobby data country_code = US
20:47:56.725 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:47:56.725 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:47:56.725 [Lua] Lobby data mechanism = adventure
20:47:56.725 [Lua] Lobby data eac_authorized = true
20:47:56.725 [Lua] Set lobby end.
20:47:56.725 [Lua] [LobbyAux] Making combined_hash: 35c5b1885cc3276 from network_hash=8db8930393389ff6, trunk_revision=29486, engine_revision=d98bfd2c3176f9fabfd46b931052732cb55c8c29, project_hash=bulldozer, lobby_data_version=2, num_levels=508
20:47:56.725 [Lua] GameServerAux.create_network_hash network_hash: 8db8930393389ff6, trunk_revision/content_revision: 29486, ignore_engine_revision: nil, engine_revision: d98bfd2c3176f9fabfd46b931052732cb55c8c29, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35c5b1885cc3276, lobby_data_version=2
20:47:56.725 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:47:56.725 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:47:56.725 [Lua] [Matchmaking] initializing
20:47:56.725 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server
20:47:56.725 [Lua] [Matchmaking] register rpcs
20:47:56.725 [Lua] GameNetworkManager:init... creating game session
20:47:56.725 [Lua] Host GameSession.make_game_session_host with session:
20:47:56.725 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:47:56.725 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
20:47:56.725 [Lua] [GameNetworkManager] self.is_server = true
20:47:56.725 [Network] Setting artificial MTU limit to 65536
20:47:56.729 [Lua] Switching ConflictSettings: to: inn_level
20:47:56.729 [Lua] pacing=disabled
20:47:56.729 [Lua] roaming=nil
20:47:56.729 [Lua] disabled=false
20:47:56.729 [Lua] pack_spawning=disabled
20:47:56.729 [Lua] contained_breeds=nil
20:47:56.729 [Lua] boss=disabled
20:47:56.729 [Lua] horde=disabled
20:47:56.729 [Lua] specials=disabled
20:47:56.729 [Lua] name=inn_level
20:47:56.729 [Lua] intensity=disabled
20:47:56.729 [Lua] ---
20:47:56.730 [Lua] [LevelAnalysis] set_random_seed( 1159209)
20:47:56.732 warning: [GwNav] NavData resource not loaded
20:47:56.732 warning: [GwNav] levels/inn/event_decoration/skulls/world
20:47:56.732 [Lua] nested_level_name levels/inn/world
20:47:56.732 [Lua] [AIInterestPointSystem] Level Seed: 1159209
20:47:56.732 [Lua]
20:47:56.732 [Lua] [entity_system_bag] = table
20:47:56.732 [Lua] [entity_system_bag] = metatable
20:47:56.732 [Lua] [startup_data] = table
20:47:56.732 [Lua] [entity_manager] = table
20:47:56.732 [Lua] [entity_manager] = metatable
20:47:56.732 [Lua] [unit_spawner] = table
20:47:56.732 [Lua] [unit_spawner] = metatable
20:47:56.732 [Lua] [unit_storage] = table
20:47:56.732 [Lua] [unit_storage] = metatable
20:47:56.732 [Lua] [dice_keeper] = table
20:47:56.732 [Lua] [dice_keeper] = metatable
20:47:56.732 [Lua] [is_server] = true (boolean)
20:47:56.732 [Lua] [world] = [World]
20:47:56.732 [Lua] [system_api] = table
20:47:56.732 [Lua] [entity_system] = table
20:47:56.732 [Lua] [entity_system] = metatable
20:47:56.732 [Lua] [network_lobby] = table
20:47:56.732 [Lua] [network_lobby] = metatable
20:47:56.732 [Lua] [profile_synchronizer] = table
20:47:56.732 [Lua] [profile_synchronizer] = metatable
20:47:56.732 [Lua] [level_transition_handler] = table
20:47:56.732 [Lua] [level_transition_handler] = metatable
20:47:56.732 [Lua] [num_local_human_players] = 1 (number)
20:47:56.732 [Lua] [statistics_db] = table
20:47:56.732 [Lua] [statistics_db] = metatable
20:47:56.732 [Lua] [network_server] = table
20:47:56.732 [Lua] [network_server] = metatable
20:47:56.732 [Lua] [input_manager] = table
20:47:56.732 [Lua] [input_manager] = metatable
20:47:56.732 [Lua] [network_clock] = table
20:47:56.732 [Lua] [network_clock] = metatable
20:47:56.732 [Lua] [network_transmit] = table
20:47:56.732 [Lua] [network_transmit] = metatable
20:47:56.732 [Lua] [free_flight_manager] = table
20:47:56.732 [Lua] [free_flight_manager] = metatable
20:47:56.732 [Lua] [network_manager] = table
20:47:56.732 [Lua] [network_manager] = metatable
20:47:56.732 [Lua] [network_event_delegate] = table
20:47:56.732 [Lua] [network_event_delegate] = metatable
20:47:56.732 [Lua]
20:47:56.733 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:47:56.733 [Lua] ignoring extension VersusInteractObjectiveExtension
20:47:56.733 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:47:56.733 [Lua] ignoring extension VersusSocketObjectiveExtension
20:47:56.733 [Lua] ignoring extension VersusTargetObjectiveExtension
20:47:56.733 [Lua] ignoring extension VersusMissionObjectiveExtension
20:47:56.733 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:47:56.737 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:47:56.737 [Lua] [AchievementManager] Achievements using the steam platform
20:47:56.737 [Lua] PlayerManager:add_player player_1
20:47:56.785 [Lua] [StateIngame] Level seed: 1159209
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:47:56.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
20:47:56.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read,
20:47:56.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:47:56.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
20:47:56.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:47:56.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
20:47:56.793 [Lua] [LevelAnalysis] set_random_seed( 1159209)
20:47:56.795 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
20:47:56.795 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8
20:47:56.795 [Lua] [IngameUI] init
20:47:56.807 [SteamVoipClient] select_out(110000104a15d6b, off)
20:47:56.810 [Lua] cb_razer_chroma_setup
20:47:56.832 [Lua] completed
20:47:56.832 [Lua] completed
20:47:56.833 [Lua] completed
20:47:56.833 [Lua] completed
20:47:56.846 [Lua] completed
20:47:56.846 [Lua] completed
20:47:56.848 [Lua] [Matchmaking] Cancelling matchmaking
20:47:56.848 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:47:56.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:47:56.848 [Lua] Set lobby begin:
20:47:56.848 [Lua] Lobby data difficulty = normal
20:47:56.848 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:47:56.848 [Lua] Lobby data power_level = 0
20:47:56.848 [Lua] Lobby data difficulty_tweak = 0
20:47:56.848 [Lua] Lobby data num_players = 1
20:47:56.848 [Lua] Lobby data matchmaking = false
20:47:56.848 [Lua] Lobby data host = 110000104a15d6b
20:47:56.848 [Lua] Lobby data mission_id = inn_level_skulls
20:47:56.848 [Lua] Lobby data matchmaking_type = 3
20:47:56.848 [Lua] Lobby data country_code = US
20:47:56.848 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:47:56.848 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:47:56.848 [Lua] Lobby data mechanism = adventure
20:47:56.848 [Lua] Lobby data eac_authorized = true
20:47:56.848 [Lua] Set lobby end.
20:47:56.848 [Flow] complete_skittergate_legend true
20:47:56.848 [Flow] complete_all_helmgart_levels_recruit true
20:47:56.850 [Flow] WitchHunterLevel:35
20:47:56.850 [Flow] LeaderYes
20:47:56.850 [Flow] ALL PC XP:304250
20:47:56.850 [Flow] Has "bogenhafen" DLC:true
20:47:56.850 [Flow] WH XP:60850
20:47:56.850 [Flow] Number of crafted items:5804
20:47:56.850 [Flow] Has "pre_order" DLC:true
20:47:56.850 [Flow] Sum of Powe Levels:1500
20:47:56.850 [Flow] lodestone diff 1:false
20:47:56.850 [Flow] magnus and forest activated
20:47:56.850 [Flow] magnus and forest activated
20:47:56.850 [Flow] cemetery and forest activated
20:47:56.850 [Flow] magnus and cemetery
20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:56.850 [Flow] ALL RUNES ACTIVATED
20:47:56.850 [Flow] magnus and forest activated
20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:56.850 [Flow] ALL RUNES ACTIVATED
20:47:56.850 [Flow] cemetery and forest activated
20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:56.850 [Flow] ALL RUNES ACTIVATED
20:47:56.850 [Flow] magnus and forest activated
20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:56.850 [Flow] ALL RUNES ACTIVATED
20:47:56.850 [Flow] magnus and cemetery
20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:56.850 [Flow] ALL RUNES ACTIVATED
20:47:56.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:56.851 [Lua] CurrentConflictSettings inn_level
20:47:56.851 [Lua] [ConflictDirector] conflict_director is ai_ready
20:47:56.851 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:47:56.851 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:47:56.853 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:47:56.853 [Lua] Forming navigation groups in one frame
20:47:56.853 [Lua] Forming navigation groups
20:47:56.863 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999999233
20:47:56.864 [Lua] NavigationGroupManager -> calulation time B: 0
20:47:56.864 [Lua] number of nav groups: 42
20:47:56.864 [Lua] number of refined nav groups : 23
20:47:56.865 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
20:47:56.865 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:47:56.865 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:47:56.865 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:47:56.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:47:56.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:47:56.867 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:47:56.867 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29
20:47:56.867 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:47:56.868 [Lua] [Managers] Calling function on all managers:
20:47:56.868 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:47:56.888 [Save] Saving `save_data`
20:47:56.893 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame
20:47:56.893 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync
20:47:56.894 [Save] Save done
20:47:56.899 [Lua] [UnlockManager] All unlocks ready
20:47:56.987 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1)
20:47:56.987 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:47:56.987 [Lua] [IngamePlayerListUI] - Destroy
20:47:56.987 [Lua] [GamePadEquipmentUI] - Destroy
20:47:56.987 [Lua] [EquipmentUI] - Destroy
20:47:56.987 [Lua] [AbilityUI] - Destroy
20:47:56.987 [Lua] [GamePadAbilityUI] - Destroy
20:47:56.995 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104a15d6b
20:47:56.995 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 110000104a15d6b
20:47:56.995 [Lua] Set lobby begin:
20:47:56.995 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:47:56.995 [Lua] Lobby data num_players = 1
20:47:56.995 [Lua] Lobby data difficulty_tweak = 0
20:47:56.995 [Lua] Lobby data host = 110000104a15d6b
20:47:56.995 [Lua] Lobby data matchmaking_type = 3
20:47:56.995 [Lua] Lobby data difficulty = normal
20:47:56.995 [Lua] Lobby data player_slot_1 = 0:0
20:47:56.995 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:47:56.995 [Lua] Lobby data player_slot_4 = 0:0
20:47:56.995 [Lua] Lobby data country_code = US
20:47:56.995 [Lua] Lobby data matchmaking = false
20:47:56.995 [Lua] Lobby data power_level = 0
20:47:56.995 [Lua] Lobby data mission_id = inn_level_skulls
20:47:56.995 [Lua] Lobby data mechanism = adventure
20:47:56.995 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:47:56.995 [Lua] Lobby data player_slot_2 = 0:0
20:47:56.995 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:47:56.995 [Lua] Lobby data player_slot_3 = 0:0
20:47:56.995 [Lua] Lobby data eac_authorized = true
20:47:56.995 [Lua] Set lobby end.
20:47:56.995 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(5) career(1)
20:47:56.995 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}]
20:47:56.995 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1107800192,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}}
20:47:56.996 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync
20:47:56.996 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers
20:47:56.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:47:56.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:47:56.996 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:47:56.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:47:56.999 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:47:56.999 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers
20:47:56.999 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame
20:47:56.999 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true
20:47:57.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:47:57.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:47:57.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:47:57.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:47:57.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:47:57.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:47:57.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:47:57.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:47:57.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:47:57.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:47:57.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:47:57.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:47:57.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:47:57.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:47:57.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:47:57.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:47:57.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:47:57.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:47:57.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:47:57.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:47:57.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:47:57.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:47:57.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:47:57.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:47:57.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:47:57.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:47:57.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:47:57.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:47:57.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:47:57.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:47:57.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:47:57.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:47:57.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:47:57.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:47:57.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:47:57.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:47:57.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:47:57.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:47:57.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:47:57.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:47:57.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:47:57.087 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:47:57.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:47:57.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:47:57.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:47:57.158 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:47:57.158 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:47:57.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:47:57.195 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:47:57.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
20:47:57.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
20:47:57.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
20:47:57.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:47:57.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:47:57.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:47:57.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:47:57.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:47:57.320 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:47:57.320 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:47:57.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:47:57.348 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:47:57.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:47:57.591 [Flow] DISABLE
20:47:57.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:47:57.693 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:47:57.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
20:47:57.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
20:47:57.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
20:47:57.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:47:57.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:47:57.826 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:47:57.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:47:57.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:47:57.879 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:47:57.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
20:47:57.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
20:47:57.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
20:47:57.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:47:57.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:47:57.898 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:47:57.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:47:57.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:47:57.915 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:47:57.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:47:57.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:47:57.970 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:47:57.971 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
20:47:57.972 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:47:57.974 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:57.974 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:57.974 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:57.974 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:57.974 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:57.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:47:57.975 [Lua] TalentExtension:_send_rpc_sync_talents 42
20:47:57.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:47:57.975 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1
20:47:57.975 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a060b10
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a060b10
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a05fe80
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a05fe80
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a0621d0
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a0621d0
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a0619d0
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a0619d0
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a060050
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a060050
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a061770
20:47:57.977 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a061770
20:47:57.979 [Lua] Players are leaving the safe zone
20:47:58.020 [Lua] StateInGameRunning:_game_actually_starts()
20:47:58.020 [Lua] [IngameUI] menu view on_enter start_menu_view
20:47:58.020 [Lua] hero_fullscreen_menu_on_enter
20:47:58.020 [Lua] [GameModeInn] Start menu opened
20:47:58.020 [Lua] #################################################################################################################
20:47:58.020 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:47:58.020 [Lua] #################################################################################################################
20:47:58.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
20:47:58.020 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true
20:47:58.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0932a3a0
20:47:58.022 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:47:58.024 [SteamVoipClient] select_out(110000104a15d6b, off)
20:47:58.027 [Lua] cb_razer_chroma_setup
20:47:58.030 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:47:58.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:47:58.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:47:58.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
20:47:58.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
20:47:58.063 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
20:47:58.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
20:47:58.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:47:58.155 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:47:58.155 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:58.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
20:47:58.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:47:58.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
20:47:58.161 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:58.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
20:47:58.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:58.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
20:47:58.168 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:47:58.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
20:47:58.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:58.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
20:47:58.197 [Lua] Commit load time data
20:47:59.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x86, position: 0
20:47:59.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x86, position: 27249
20:48:01.723 [Lua] [PlayFabMirrorBase] _commit_internal "1"
20:48:01.723 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:48:01.729 [Lua] generate_backend_stats 110000104a15d6b:1
20:48:01.776 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:48:01.776 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:48:01.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
20:48:01.777 [Lua] Set lobby begin:
20:48:01.777 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:48:01.777 [Lua] Lobby data num_players = 1
20:48:01.777 [Lua] Lobby data difficulty_tweak = 0
20:48:01.777 [Lua] Lobby data host = 110000104a15d6b
20:48:01.777 [Lua] Lobby data matchmaking_type = 3
20:48:01.777 [Lua] Lobby data difficulty = normal
20:48:01.777 [Lua] Lobby data player_slot_1 = 0:0
20:48:01.777 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:01.777 [Lua] Lobby data player_slot_4 = 0:0
20:48:01.777 [Lua] Lobby data country_code = US
20:48:01.777 [Lua] Lobby data matchmaking = false
20:48:01.777 [Lua] Lobby data power_level = 835
20:48:01.777 [Lua] Lobby data mission_id = inn_level_skulls
20:48:01.777 [Lua] Lobby data mechanism = adventure
20:48:01.777 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:01.777 [Lua] Lobby data player_slot_2 = 0:0
20:48:01.777 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:01.777 [Lua] Lobby data player_slot_3 = 0:0
20:48:01.777 [Lua] Lobby data eac_authorized = true
20:48:01.777 [Lua] Set lobby end.
20:48:01.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
20:48:02.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
20:48:02.100 [Lua] [PlayFabMirrorBase] commit result "success", "1"
20:48:08.213 [Window] Window => active
20:48:08.214 [Window] Window => active
20:48:10.199 [Lua] [IngameUI] menu view on_exit start_menu_view
20:48:10.199 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:48:10.199 [Lua] hero_fullscreen_menu_on_exit
20:48:10.199 [Lua] [GameModeInn] Start menu closed
20:48:10.200 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0932a3a0
20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:48:10.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:48:10.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:48:12.290 [Lua] [IngameUI] menu view on_enter hero_view
20:48:12.294 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09328da0
20:48:12.294 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
20:48:12.303 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
20:48:12.303 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
20:48:12.303 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
20:48:12.304 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001, five_career_bundle_0001_1, async-read,
20:48:12.304 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle, q1_collection_bundle_2, async-read,
20:48:12.304 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle, fall_collection_2021_bundle_3, async-read,
20:48:12.304 [Lua] hero_fullscreen_menu_on_enter
20:48:12.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001
20:48:12.330 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001
20:48:12.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle
20:48:12.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle
20:48:12.338 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle
20:48:12.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle
20:48:12.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle
20:48:12.346 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle
20:48:19.161 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request claimStoreRewards 27
20:48:19.165 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request claimStoreRewards 27 2
20:48:19.267 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
20:48:19.267 [Lua] [PlayFabRequestQueue] Sending Request claimStoreRewards 27
20:48:19.628 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript claimStoreRewards 27
20:48:19.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 28
20:48:19.628 [Save] Saving `save_data`
20:48:19.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 28
20:48:19.634 [Save] Save done
20:48:19.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 28
20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0
20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0
20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0
20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0
20:48:24.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 0
20:48:24.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 1597
20:48:25.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 38650
20:48:25.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 45136
20:48:26.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xf5, position: 82189
20:48:27.163 [Lua] [IngameUI] menu view on_exit hero_view
20:48:27.164 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09328da0
20:48:27.164 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
20:48:27.164 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
20:48:27.164 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
20:48:27.165 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
20:48:27.168 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0001, five_career_bundle_0001_1
20:48:27.168 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle, q1_collection_bundle_2
20:48:27.168 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle, fall_collection_2021_bundle_3
20:48:27.168 [Lua] hero_fullscreen_menu_on_exit
20:48:27.168 [Save] Saving `save_data`
20:48:27.175 [Save] Save done
20:48:27.423 [Lua] [IngameUI] menu view on_enter hero_view
20:48:27.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09328da0
20:48:27.426 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:48:27.437 [Lua] completed
20:48:27.437 [Lua] completed
20:48:27.437 [Lua] completed
20:48:27.437 [Lua] completed
20:48:28.811 [Lua] [HeroViewStateAchievements] Using search query:
20:48:30.717 [Lua] [HeroViewStateAchievements] Using search query:
20:48:31.913 [Lua] [IngameUI] menu view on_exit hero_view
20:48:31.915 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09328da0
20:48:31.915 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:48:34.537 [Lua] [IngameUI] menu view on_enter hero_view
20:48:34.540 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09328da0
20:48:34.540 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:48:34.550 [Lua] completed
20:48:34.550 [Lua] completed
20:48:34.550 [Lua] completed
20:48:34.550 [Lua] completed
20:48:35.592 [Lua] [HeroViewStateAchievements] Using search query:
20:48:36.873 [Lua] [HeroViewStateAchievements] Using search query:
20:48:37.334 [Lua] [PlayFabMirrorBase] _commit_internal "2"
20:48:37.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:48:37.341 [Lua] generate_backend_stats 110000104a15d6b:1
20:48:37.386 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:48:37.386 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:48:37.390 [Lua] [PlayFabMirrorBase] commit result "success", "2"
20:48:37.643 [Lua] [IngameUI] menu view on_exit hero_view
20:48:37.645 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09328da0
20:48:37.645 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:48:47.954 [Lua] [IngameUI] menu view on_enter start_game_view
20:48:47.955 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0932bdc0
20:48:47.955 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:48:47.956 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:48:47.956 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:48:47.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:48:47.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:48:51.873 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
20:48:51.873 [Lua] ............................................................................................................
20:48:51.873 [Lua] ............................................................................................................
20:48:51.873 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
20:48:51.873 [Lua] ............................................................................................................
20:48:51.873 [Lua] ............................................................................................................
20:48:51.881 [Lua] [Matchmaking] Cancelling matchmaking
20:48:51.881 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:48:51.886 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:48:51.886 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:48:51.888 [Lua] Set lobby begin:
20:48:51.888 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:48:51.888 [Lua] Lobby data num_players = 1
20:48:51.888 [Lua] Lobby data difficulty_tweak = 0
20:48:51.888 [Lua] Lobby data host = 110000104a15d6b
20:48:51.888 [Lua] Lobby data matchmaking_type = 3
20:48:51.888 [Lua] Lobby data difficulty = cataclysm
20:48:51.888 [Lua] Lobby data player_slot_1 = 0:0
20:48:51.888 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:51.888 [Lua] Lobby data player_slot_4 = 0:0
20:48:51.888 [Lua] Lobby data country_code = US
20:48:51.888 [Lua] Lobby data matchmaking = false
20:48:51.888 [Lua] Lobby data power_level = 835
20:48:51.888 [Lua] Lobby data mission_id = inn_level_skulls
20:48:51.888 [Lua] Lobby data mechanism = adventure
20:48:51.888 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:51.888 [Lua] Lobby data player_slot_2 = 0:0
20:48:51.888 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:51.888 [Lua] Lobby data player_slot_3 = 0:0
20:48:51.888 [Lua] Lobby data eac_authorized = true
20:48:51.888 [Lua] Set lobby end.
20:48:51.888 [Lua] [PartyManager] Leader set to "110000104a15d6b"
20:48:51.888 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0
20:48:51.888 [Lua] Set lobby begin:
20:48:51.888 [Lua] Lobby data twitch_enabled = false
20:48:51.888 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:48:51.888 [Lua] Lobby data num_players = 1
20:48:51.888 [Lua] Lobby data difficulty_tweak = 0
20:48:51.889 [Lua] Lobby data host = 110000104a15d6b
20:48:51.889 [Lua] Lobby data matchmaking_type = 1
20:48:51.889 [Lua] Lobby data match_started = true
20:48:51.889 [Lua] Lobby data difficulty = cataclysm
20:48:51.889 [Lua] Lobby data player_slot_1 = 0:0
20:48:51.889 [Lua] Lobby data player_slot_4 = 0:0
20:48:51.889 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:51.889 [Lua] Lobby data quick_game = true
20:48:51.889 [Lua] Lobby data country_code = US
20:48:51.889 [Lua] Lobby data matchmaking = true
20:48:51.889 [Lua] Lobby data power_level = 835
20:48:51.889 [Lua] Lobby data mission_id = inn_level_skulls
20:48:51.889 [Lua] Lobby data mechanism = adventure
20:48:51.889 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:51.889 [Lua] Lobby data player_slot_2 = 0:0
20:48:51.889 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:51.889 [Lua] Lobby data player_slot_3 = 0:0
20:48:51.889 [Lua] Lobby data eac_authorized = true
20:48:51.889 [Lua] Set lobby end.
20:48:51.889 [Lua] Set lobby begin:
20:48:51.889 [Lua] Lobby data twitch_enabled = false
20:48:51.889 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:48:51.889 [Lua] Lobby data num_players = 1
20:48:51.889 [Lua] Lobby data difficulty_tweak = 0
20:48:51.889 [Lua] Lobby data host = 110000104a15d6b
20:48:51.889 [Lua] Lobby data matchmaking_type = 1
20:48:51.889 [Lua] Lobby data is_private = false
20:48:51.889 [Lua] Lobby data match_started = true
20:48:51.889 [Lua] Lobby data difficulty = cataclysm
20:48:51.889 [Lua] Lobby data player_slot_1 = 0:0
20:48:51.889 [Lua] Lobby data player_slot_4 = 0:0
20:48:51.889 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:51.890 [Lua] Lobby data quick_game = true
20:48:51.890 [Lua] Lobby data country_code = US
20:48:51.890 [Lua] Lobby data matchmaking = true
20:48:51.890 [Lua] Lobby data power_level = 835
20:48:51.890 [Lua] Lobby data mission_id = inn_level_skulls
20:48:51.890 [Lua] Lobby data mechanism = adventure
20:48:51.890 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:51.890 [Lua] Lobby data player_slot_2 = 0:0
20:48:51.890 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:51.890 [Lua] Lobby data player_slot_3 = 0:0
20:48:51.890 [Lua] Lobby data eac_authorized = true
20:48:51.890 [Lua] Set lobby end.
20:48:51.890 [Lua] [ChatManager][1]System: Starting hosted game...
20:48:51.890 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:48:51.890 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:48:51.984 [Lua] [IngameUI] menu view on_exit start_game_view
20:48:51.984 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:48:51.985 [Save] Saving `save_data`
20:48:51.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:48:51.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:48:51.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:48:51.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0932bdc0
20:48:51.992 [Save] Save done
20:48:52.499 [Window] Window => inactive
20:48:52.975 [Lua] [PlayFabMirrorBase] _commit_internal "3"
20:48:52.975 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:48:52.981 [Lua] generate_backend_stats 110000104a15d6b:1
20:48:53.037 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:48:53.037 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:48:53.040 [Lua] [PlayFabMirrorBase] commit result "success", "3"
20:48:56.645 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:48:56.645 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:48:56.650 [Lua] MatchmakingStateStartGame preferred_level_keys nil
20:48:56.650 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls ground_zero 0
20:48:56.650 [Lua] Set lobby begin:
20:48:56.650 [Lua] Lobby data twitch_enabled = false
20:48:56.650 [Lua] Lobby data selected_mission_id = ground_zero
20:48:56.650 [Lua] Lobby data num_players = 1
20:48:56.650 [Lua] Lobby data difficulty_tweak = 0
20:48:56.650 [Lua] Lobby data host = 110000104a15d6b
20:48:56.650 [Lua] Lobby data matchmaking_type = 2
20:48:56.650 [Lua] Lobby data is_private = false
20:48:56.650 [Lua] Lobby data match_started = true
20:48:56.650 [Lua] Lobby data difficulty = cataclysm
20:48:56.650 [Lua] Lobby data player_slot_1 = 0:0
20:48:56.650 [Lua] Lobby data player_slot_4 = 0:0
20:48:56.650 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:56.650 [Lua] Lobby data quick_game = true
20:48:56.650 [Lua] Lobby data country_code = US
20:48:56.650 [Lua] Lobby data matchmaking = true
20:48:56.650 [Lua] Lobby data power_level = 835
20:48:56.650 [Lua] Lobby data mission_id = inn_level_skulls
20:48:56.650 [Lua] Lobby data mechanism = adventure
20:48:56.650 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:56.650 [Lua] Lobby data player_slot_2 = 0:0
20:48:56.650 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:56.650 [Lua] Lobby data player_slot_3 = 0:0
20:48:56.650 [Lua] Lobby data eac_authorized = true
20:48:56.650 [Lua] Set lobby end.
20:48:56.650 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:48:56.650 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:1504229, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1028370112, lt:load_next_level, extra_packages:{
})
20:48:56.650 [Lua] [NetworkServer] Entering post game
20:48:56.650 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame
20:48:56.650 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame
20:48:56.651 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:934: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:877: in function game_update
[11] @scripts/boot.lua:611:in function
[1] self = table: 000000000776B5A0
[2] self = table: 00000000081D7C30; game_server_lobby_client = nil
[3] self = table: 00000000081D7C30
[4] self = table: 00000000081D7C30; dt = nil; t = nil; verify_dlc_data = table: 00000000018A8910; active_peers = table: 00000000058158C0; is_done = true; success = true
[5] self = table: 00000000061FAFA0; dt = 0.0017747737001627684; t = 77.223950726154726; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 00000000061FAFA0; dt = 0.0017747737001627684
[7] hook_chain = [function]
[8] self = table: 0000000006EAC110; dt = 0.0017747737001627684; main_t = 77.223950726154726; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 58.085338905337267
[9] self = table: 0000000002351620; dt = 0.0017747737001627684; t = 77.223950726154726
[10] self = table: 0000000000096B00; real_world_dt = 0.0017747737001627684; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0017747737001627684; t = 77.223950726154726
[11] dt = 0.0017747737001627684
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000006E972E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000002E141B0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000002E14450; _disable_spawning_reasons = table: 0000000000C70F30; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000C70F00; _mutator_handler = table: 0000000000C6ED70; network_server = table: 0000000002A16A30; _game_mode = table: 0000000000C09560; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "inn_level_skulls"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 0000000000C70ED0; is_server = true; network_event_delegate = table: 0000000000630DA0;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000061FAFA0; search_config = table: 0000000008C86A10; _verify_dlc_data = table: 00000000018A8910; _network_server = table: 0000000002A16A30; _lobby = table: 0000000004E7E180; _statistics_db = table: 0000000006E972E0; _network_transmit = table: 0000000000CFC0B0; state_context = table: 0000000008B459A0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000061FAFA0; search_config = table: 0000000008C86A10; _verify_dlc_data = table: 00000000018A8910; _network_server = table: 0000000002A16A30; _lobby = table: 0000000004E7E180; _statistics_db = table: 0000000006E972E0; _network_transmit = table: 0000000000CFC0B0; state_context = table: 0000000008B459A0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000061FAFA0; search_config = table: 0000000008C86A10; _verify_dlc_data = table: 00000000018A8910; _network_server = table: 0000000002A16A30; _lobby = table: 0000000004E7E180; _statistics_db = table: 0000000006E972E0; _network_transmit = table: 0000000000CFC0B0; state_context = table: 0000000008B459A0;
[5] network_server = table: 0000000002A16A30; network_event_delegate = table: 0000000000630DA0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000061FAFD0; _state = table: 00000000081D7C30; is_server = true; _power_level_timer = 79.194495095929597; lobby_finder = table: 0000000005D10860; peers_to_sync = table: 0000000005D10830; _level_weights = table: 00000000034BF540; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000004E7E180; profile_update_time = 0; params = table: 0000000004D4D270; profile_synchronizer = table: 00000000006322D0; debug = table: 0000000002C75390; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 0000000008B459A0; statistics_db = table: 0000000006E972E0; network_transmit = table: 0000000000CFC0B0; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000032DC30; party_owned_dlcs = table: 00000000034BF510;
[6] network_server = table: 0000000002A16A30; network_event_delegate = table: 0000000000630DA0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000061FAFD0; _state = table: 00000000081D7C30; is_server = true; _power_level_timer = 79.194495095929597; lobby_finder = table: 0000000005D10860; peers_to_sync = table: 0000000005D10830; _level_weights = table: 00000000034BF540; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 0000000004E7E180; profile_update_time = 0; params = table: 0000000004D4D270; profile_synchronizer = table: 00000000006322D0; debug = table: 0000000002C75390; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 0000000008B459A0; statistics_db = table: 0000000006E972E0; network_transmit = table: 0000000000CFC0B0; _network_hash = "35c5b1885cc3276"; difficulty_manager = table: 000000000032DC30; party_owned_dlcs = table: 00000000034BF510;
[8] world_name = "level_world"; entity_system_bag = table: 0000000002E3E800; network_server = table: 0000000002A16A30; entity_system = table: 0000000002E222F0; parent = table: 0000000000096B00; _level_flow_events = table: 000000000284FA20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006B16710; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004BBB940; num_local_human_players = 1; _ping_reporter = table: 0000000009D86FA0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0017747737001627684; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002FAE6B0; network_event_delegate = table: 0000000000630DA0; machines = table: 000000000284EF60; _camera_carrier = table: 00000000007457E0; free_flight_manager = table: 0000000006B348B0; network_transmit = table: 0000000000CFC0B0; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006E972E0; _lobby_host = table: 0000000004E7E180; dice_keeper = table: 000000000129F800; network_clock = table: 0000000001DEB790; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000006EAC110;
[10] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 0000000007A9D7E0; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
20:48:56.651 [Lua] [LevelTransitionHandler] promote_next_level_data
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = ground_zero
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1504229
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = default
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {}
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1028370112
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {}
20:48:56.651 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:48:56.651 [Lua] [NetworkServer] Entering post game
20:48:56.652 [Save] Saving `save_data`
20:48:56.652 [Lua] gm_event_end_conditions_met false false
20:48:56.652 [Lua] [PlayFabMirrorBase] Force commit
20:48:56.652 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
20:48:56.652 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:48:56.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:48:56.652 [Lua] TRANSITION nil nil load_next_level
20:48:56.652 [Lua] Transition type "load_next_level", is server: true
20:48:56.652 [Lua] [GameNetworkManager] Leaving game...
20:48:56.652 [Lua] [GameNetworkManager] Shutting down game session host.
20:48:56.652 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:48:56.652 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:48:56.652 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=60.09
20:48:56.654 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false
20:48:56.654 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:48:56.654 [Lua] [PlayFabMirrorBase] commit result "success", "4"
20:48:56.656 [Save] Save done
20:48:56.656 [Save] Saving `save_data`
20:48:56.660 [Save] Save done
20:48:56.660 [Save] Saving `save_data`
20:48:56.663 [Save] Save done
20:48:58.640 [Lua] Set lobby begin:
20:48:58.640 [Lua] Lobby data twitch_enabled = false
20:48:58.640 [Lua] Lobby data selected_mission_id = ground_zero
20:48:58.640 [Lua] Lobby data num_players = 1
20:48:58.640 [Lua] Lobby data difficulty_tweak = 0
20:48:58.640 [Lua] Lobby data host = 110000104a15d6b
20:48:58.640 [Lua] Lobby data matchmaking_type = 2
20:48:58.640 [Lua] Lobby data is_private = false
20:48:58.640 [Lua] Lobby data match_started = true
20:48:58.640 [Lua] Lobby data difficulty = cataclysm
20:48:58.640 [Lua] Lobby data player_slot_1 = 0:0
20:48:58.640 [Lua] Lobby data player_slot_4 = 0:0
20:48:58.640 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:58.640 [Lua] Lobby data quick_game = true
20:48:58.640 [Lua] Lobby data country_code = US
20:48:58.640 [Lua] Lobby data matchmaking = true
20:48:58.640 [Lua] Lobby data power_level = 0
20:48:58.640 [Lua] Lobby data mission_id = inn_level_skulls
20:48:58.640 [Lua] Lobby data mechanism = adventure
20:48:58.640 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:58.640 [Lua] Lobby data player_slot_2 = 0:0
20:48:58.640 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:58.640 [Lua] Lobby data player_slot_3 = 0:0
20:48:58.640 [Lua] Lobby data eac_authorized = true
20:48:58.640 [Lua] Set lobby end.
20:48:58.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:48:58.669 [Lua] [Managers] Calling function on all managers:
20:48:58.669 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1
20:48:58.669 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false
20:48:58.669 [Lua] Clearing all global lookup lists
20:48:58.669 [Lua] [IngamePlayerListUI] - Destroy
20:48:58.669 [Lua] [GamePadEquipmentUI] - Destroy
20:48:58.669 [Lua] [EquipmentUI] - Destroy
20:48:58.669 [Lua] [AbilityUI] - Destroy
20:48:58.669 [Lua] [GamePadAbilityUI] - Destroy
20:48:58.670 [Lua] [IngameUI] destroy
20:48:58.670 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f78ce8191c529f4f]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[8a15ba1f1470b2bf]'
child 3: '#ID[e1424c4b0d787f62]'
child 4: '#ID[0985c824f8668331]'
20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2
20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2
20:48:58.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1
20:48:58.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
20:48:58.810 [Lua] [Managers] Destroying manager group:
20:48:58.811 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[f4cd2fe9cce22e09]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[3393e9cd770ff836]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[2e95dbdcce3cdc2e]'
20:48:58.812 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:48:58.850 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:48:58.850 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame
20:48:58.850 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
20:48:58.850 [Lua] [Matchmaking] unregister rpcs
20:48:58.850 [Lua] ############### UNLOADING PACKAGES ###############
20:48:58.850 [Lua] [Managers] Calling function on all managers:
20:48:58.850 [Lua] [Managers] Destroying manager group:
20:48:58.850 [Lua] [Gamestate] Enter state StateLoading
20:48:58.851 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:48:58.851 [Lua] [Matchmaking] register rpcs
20:48:58.851 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
20:48:58.851 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:48:58.851 [Lua] registering RPCs
20:48:58.851 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:48:58.851 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:48:58.851 [Lua] Set lobby begin:
20:48:58.851 [Lua] Lobby data twitch_enabled = false
20:48:58.852 [Lua] Lobby data selected_mission_id = ground_zero
20:48:58.852 [Lua] Lobby data num_players = 1
20:48:58.852 [Lua] Lobby data difficulty_tweak = 0
20:48:58.852 [Lua] Lobby data host = 110000104a15d6b
20:48:58.852 [Lua] Lobby data matchmaking_type = 2
20:48:58.852 [Lua] Lobby data is_private = false
20:48:58.852 [Lua] Lobby data match_started = true
20:48:58.852 [Lua] Lobby data difficulty = cataclysm
20:48:58.852 [Lua] Lobby data player_slot_1 = 0:0
20:48:58.852 [Lua] Lobby data player_slot_4 = 0:0
20:48:58.852 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:48:58.852 [Lua] Lobby data quick_game = true
20:48:58.852 [Lua] Lobby data country_code = US
20:48:58.852 [Lua] Lobby data matchmaking = true
20:48:58.852 [Lua] Lobby data power_level = 0
20:48:58.852 [Lua] Lobby data mission_id = ground_zero
20:48:58.852 [Lua] Lobby data mechanism = adventure
20:48:58.852 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:48:58.852 [Lua] Lobby data player_slot_2 = 0:0
20:48:58.852 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:48:58.852 [Lua] Lobby data player_slot_3 = 0:0
20:48:58.852 [Lua] Lobby data eac_authorized = true
20:48:58.852 [Lua] Set lobby end.
20:48:58.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:48:58.853 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
20:48:58.853 [Lua] [StateLoading] load_current_level
20:48:58.853 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0
20:48:58.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
20:48:58.854 [Umbra] Unload tome
20:48:58.854 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
20:48:58.855 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
20:48:58.908 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
20:48:58.916 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
20:48:58.916 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read,
20:48:58.916 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read,
20:48:58.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
20:48:58.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
20:48:58.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common
20:49:00.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common
20:49:00.118 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common
20:49:00.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
20:49:00.317 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
20:49:02.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
20:49:02.687 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
20:49:02.704 [Lua] [LevelTransitionHandler] Level load completed!
20:49:02.704 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 1504229 - use_random_directors: true - conflict_director_name: default
20:49:02.717 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:49:02.717 [Lua] checking dlc's against conflict directors
20:49:02.717 [Lua] number of factions to include 2
20:49:02.717 [Lua] number of factions added 2
20:49:02.717 [Lua] --- --- ---
20:49:02.717 [Lua] Starting... difficulty 'cataclysm'
20:49:02.717 [Lua] These are the starting conflict directors:
20:49:02.717 [Lua] skaven
20:49:02.717 [Lua] chaos
20:49:02.717 [Lua] --- --- ---
20:49:02.717 [Lua]
20:49:02.717 [Lua] DONE! Found the following directors:
20:49:02.717 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_slave
20:49:02.717 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_exalted_sorcerer=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_storm_vermin_with_shield=true,
chaos_raider=true,
skaven_slave=true,
}
20:49:02.717 [Lua] load_startup_enemy_packages: --------------
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_spawn
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_troll
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_rat_ogre
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_stormfiend
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] beastmen_minotaur
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_plague_sorcerer
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_corruptor_sorcerer
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_gutter_runner
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_pack_master
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_poison_wind_globadier
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_ratling_gunner
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_warpfire_thrower
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_vortex_sorcerer
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] beastmen_standard_bearer
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_vortex
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] critter_rat
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] critter_pig
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_marauder
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_storm_vermin
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_warrior
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_plague_monk
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_clan_rat
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_loot_rat
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_fanatic
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_marauder_with_shield
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_clan_rat_with_shield
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_berzerker
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_storm_vermin_with_shield
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] chaos_raider
20:49:02.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:49:02.717 [Lua] skaven_slave
20:49:02.721 [Lua] ### Received rpc_level_loaded
20:49:02.721 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 49
20:49:02.721 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
20:49:02.737 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading
20:49:02.737 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages
20:49:02.754 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages
20:49:02.754 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame
20:49:02.754 [Lua] ### Received rpc_level_loaded
20:49:02.754 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 49
20:49:02.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:49:02.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:49:02.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:49:03.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:49:03.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:49:03.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:49:03.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:49:03.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:49:03.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:49:03.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:49:03.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:49:03.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:49:04.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:49:04.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:49:04.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:49:04.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:49:04.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:49:04.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:49:04.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:49:04.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:49:04.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:49:04.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:49:04.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:49:04.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:49:04.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:49:04.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:49:04.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:49:04.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:49:04.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:49:04.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:49:04.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:49:04.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:49:04.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:49:05.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:49:05.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:49:05.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:49:05.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:49:05.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:49:05.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:49:05.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:49:05.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:49:05.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:49:05.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:49:05.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:49:05.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:49:05.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:49:05.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:49:05.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:49:05.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:49:05.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:49:05.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:49:06.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:49:06.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:49:06.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:49:06.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:49:06.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:49:06.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:49:06.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:49:06.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:49:06.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:49:06.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:49:06.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:49:06.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:49:07.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:49:07.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:49:07.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:49:07.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:49:07.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:49:07.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:49:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:49:07.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:49:07.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:49:07.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:49:07.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:49:07.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:49:07.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:49:07.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:49:07.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:49:07.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:49:07.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:49:07.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:49:08.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:49:08.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:49:08.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:49:08.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:49:08.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:49:08.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:49:08.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:49:08.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:49:08.600 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure
20:49:08.600 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:49:08.600 [Lua] Starting async level spawning of levels/honduras/ground_zero/world
20:49:08.600 [Umbra] Init version: 3.4.15 :: 16 threads
20:49:08.920 [Lua] Async level spawning done
20:49:08.920 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:49:09.900 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:49:09.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:49:09.900 [Lua] [Matchmaking] unregister rpcs
20:49:09.900 [Lua] Set lobby begin:
20:49:09.900 [Lua] Lobby data twitch_enabled = false
20:49:09.900 [Lua] Lobby data selected_mission_id = ground_zero
20:49:09.900 [Lua] Lobby data num_players = 1
20:49:09.900 [Lua] Lobby data difficulty_tweak = 0
20:49:09.900 [Lua] Lobby data host = 110000104a15d6b
20:49:09.900 [Lua] Lobby data matchmaking_type = 2
20:49:09.900 [Lua] Lobby data is_private = false
20:49:09.900 [Lua] Lobby data match_started = true
20:49:09.900 [Lua] Lobby data difficulty = cataclysm
20:49:09.900 [Lua] Lobby data player_slot_1 = 0:0
20:49:09.900 [Lua] Lobby data player_slot_4 = 0:0
20:49:09.900 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:49:09.900 [Lua] Lobby data quick_game = true
20:49:09.900 [Lua] Lobby data country_code = US
20:49:09.900 [Lua] Lobby data matchmaking = true
20:49:09.900 [Lua] Lobby data power_level = 0
20:49:09.900 [Lua] Lobby data mission_id = ground_zero
20:49:09.900 [Lua] Lobby data mechanism = adventure
20:49:09.900 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:49:09.900 [Lua] Lobby data player_slot_2 = 0:0
20:49:09.900 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:49:09.900 [Lua] Lobby data player_slot_3 = 0:0
20:49:09.900 [Lua] Lobby data eac_authorized = true
20:49:09.900 [Lua] Set lobby end.
20:49:09.900 [Lua] [Managers] Destroying manager group:
20:49:09.901 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
20:49:09.901 [Lua] [Gamestate] Enter StateIngame HOST
20:49:09.901 [Lua] [Managers] Calling function on all managers:
20:49:09.901 [Lua] <>level = ground_zero<>
20:49:09.901 [Lua] Set lobby begin:
20:49:09.901 [Lua] Lobby data twitch_enabled = false
20:49:09.901 [Lua] Lobby data selected_mission_id = ground_zero
20:49:09.901 [Lua] Lobby data num_players = 1
20:49:09.901 [Lua] Lobby data difficulty_tweak = 0
20:49:09.901 [Lua] Lobby data host = 110000104a15d6b
20:49:09.901 [Lua] Lobby data matchmaking_type = 2
20:49:09.901 [Lua] Lobby data is_private = false
20:49:09.901 [Lua] Lobby data match_started = true
20:49:09.901 [Lua] Lobby data difficulty = cataclysm
20:49:09.901 [Lua] Lobby data player_slot_1 = 0:0
20:49:09.901 [Lua] Lobby data player_slot_4 = 0:0
20:49:09.901 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:49:09.901 [Lua] Lobby data quick_game = true
20:49:09.901 [Lua] Lobby data country_code = US
20:49:09.901 [Lua] Lobby data matchmaking = true
20:49:09.901 [Lua] Lobby data power_level = 0
20:49:09.901 [Lua] Lobby data mission_id = ground_zero
20:49:09.901 [Lua] Lobby data mechanism = adventure
20:49:09.901 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:49:09.901 [Lua] Lobby data player_slot_2 = 0:0
20:49:09.901 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:49:09.901 [Lua] Lobby data player_slot_3 = 0:0
20:49:09.901 [Lua] Lobby data eac_authorized = true
20:49:09.901 [Lua] Set lobby end.
20:49:09.901 [Lua] [StateIngame] Server ingame
20:49:09.903 [Lua] Set lobby begin:
20:49:09.903 [Lua] Lobby data twitch_enabled = false
20:49:09.903 [Lua] Lobby data selected_mission_id = ground_zero
20:49:09.903 [Lua] Lobby data num_players = 1
20:49:09.903 [Lua] Lobby data difficulty_tweak = 0
20:49:09.903 [Lua] Lobby data host = 110000104a15d6b
20:49:09.903 [Lua] Lobby data matchmaking_type = 2
20:49:09.903 [Lua] Lobby data is_private = false
20:49:09.903 [Lua] Lobby data match_started = true
20:49:09.903 [Lua] Lobby data difficulty = cataclysm
20:49:09.903 [Lua] Lobby data player_slot_1 = 0:0
20:49:09.903 [Lua] Lobby data player_slot_4 = 0:0
20:49:09.903 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:49:09.903 [Lua] Lobby data quick_game = true
20:49:09.903 [Lua] Lobby data country_code = US
20:49:09.903 [Lua] Lobby data matchmaking = true
20:49:09.903 [Lua] Lobby data power_level = 0
20:49:09.903 [Lua] Lobby data mission_id = ground_zero
20:49:09.903 [Lua] Lobby data mechanism = adventure
20:49:09.903 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:49:09.903 [Lua] Lobby data player_slot_2 = 0:0
20:49:09.903 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:49:09.903 [Lua] Lobby data player_slot_3 = 0:0
20:49:09.903 [Lua] Lobby data eac_authorized = true
20:49:09.904 [Lua] Set lobby end.
20:49:09.904 [Lua] [Matchmaking] register rpcs
20:49:09.904 [Lua] GameNetworkManager:init... creating game session
20:49:09.904 [Lua] Host GameSession.make_game_session_host with session:
20:49:09.904 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:49:09.904 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
20:49:09.904 [Lua] [GameNetworkManager] self.is_server = true
20:49:09.904 [Network] Setting artificial MTU limit to 65536
20:49:09.909 [Lua] Switching ConflictSettings: to: default
20:49:09.909 [Lua] pacing=default
20:49:09.909 [Lua] roaming=nil
20:49:09.909 [Lua] specials=default
20:49:09.909 [Lua] debug_color=maroon
20:49:09.909 [Lua] contained_breeds=nil
20:49:09.909 [Lua] pack_spawning=default
20:49:09.909 [Lua] disabled=false
20:49:09.909 [Lua] factions=nil
20:49:09.909 [Lua] boss=default
20:49:09.909 [Lua] horde=default
20:49:09.909 [Lua] name=default
20:49:09.909 [Lua] intensity=default
20:49:09.909 [Lua] ---
20:49:09.909 [Lua] [LevelAnalysis] set_random_seed( 1504229)
20:49:09.915 [Lua] [AIInterestPointSystem] Level Seed: 1504229
20:49:09.915 [Lua]
20:49:09.915 [Lua] [entity_system_bag] = table
20:49:09.915 [Lua] [entity_system_bag] = metatable
20:49:09.915 [Lua] [startup_data] = table
20:49:09.915 [Lua] [entity_manager] = table
20:49:09.915 [Lua] [entity_manager] = metatable
20:49:09.915 [Lua] [unit_spawner] = table
20:49:09.915 [Lua] [unit_spawner] = metatable
20:49:09.915 [Lua] [unit_storage] = table
20:49:09.915 [Lua] [unit_storage] = metatable
20:49:09.915 [Lua] [dice_keeper] = table
20:49:09.915 [Lua] [dice_keeper] = metatable
20:49:09.915 [Lua] [is_server] = true (boolean)
20:49:09.915 [Lua] [world] = [World]
20:49:09.915 [Lua] [system_api] = table
20:49:09.915 [Lua] [entity_system] = table
20:49:09.915 [Lua] [entity_system] = metatable
20:49:09.915 [Lua] [network_lobby] = table
20:49:09.915 [Lua] [network_lobby] = metatable
20:49:09.915 [Lua] [profile_synchronizer] = table
20:49:09.915 [Lua] [profile_synchronizer] = metatable
20:49:09.915 [Lua] [level_transition_handler] = table
20:49:09.915 [Lua] [level_transition_handler] = metatable
20:49:09.915 [Lua] [num_local_human_players] = 1 (number)
20:49:09.915 [Lua] [statistics_db] = table
20:49:09.915 [Lua] [statistics_db] = metatable
20:49:09.915 [Lua] [network_server] = table
20:49:09.915 [Lua] [network_server] = metatable
20:49:09.915 [Lua] [input_manager] = table
20:49:09.915 [Lua] [input_manager] = metatable
20:49:09.915 [Lua] [network_clock] = table
20:49:09.915 [Lua] [network_clock] = metatable
20:49:09.915 [Lua] [network_transmit] = table
20:49:09.915 [Lua] [network_transmit] = metatable
20:49:09.915 [Lua] [free_flight_manager] = table
20:49:09.915 [Lua] [free_flight_manager] = metatable
20:49:09.915 [Lua] [network_manager] = table
20:49:09.915 [Lua] [network_manager] = metatable
20:49:09.915 [Lua] [network_event_delegate] = table
20:49:09.915 [Lua] [network_event_delegate] = metatable
20:49:09.915 [Lua]
20:49:09.915 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:49:09.915 [Lua] ignoring extension VersusInteractObjectiveExtension
20:49:09.915 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:49:09.915 [Lua] ignoring extension VersusSocketObjectiveExtension
20:49:09.915 [Lua] ignoring extension VersusTargetObjectiveExtension
20:49:09.915 [Lua] ignoring extension VersusMissionObjectiveExtension
20:49:09.917 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:49:09.933 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:49:09.933 [Lua] [AchievementManager] Achievements using the steam platform
20:49:09.933 [Lua] PlayerManager:add_player player_1
20:49:09.991 [Lua] respawn_unit_spawned with group id: boss_group
20:49:09.991 [Lua] respawn_unit_spawned with group id: boss_group
20:49:09.991 [Lua] respawn_unit_spawned with group id: boss_group
20:49:10.001 [Lua] [StateIngame] Level seed: 1504229
20:49:10.019 [Lua] [LevelAnalysis] set_random_seed( 1504229)
20:49:10.022 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:49:10.023 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:49:10.023 [Lua] [IngameUI] init
20:49:10.033 [SteamVoipClient] select_out(110000104a15d6b, off)
20:49:10.035 [Lua] cb_razer_chroma_setup
20:49:10.056 [Lua] completed
20:49:10.057 [Lua] completed
20:49:10.058 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:49:10.059 [Lua] Set lobby begin:
20:49:10.059 [Lua] Lobby data twitch_enabled = false
20:49:10.059 [Lua] Lobby data selected_mission_id = ground_zero
20:49:10.059 [Lua] Lobby data num_players = 1
20:49:10.059 [Lua] Lobby data difficulty_tweak = 0
20:49:10.059 [Lua] Lobby data host = 110000104a15d6b
20:49:10.059 [Lua] Lobby data matchmaking_type = 2
20:49:10.059 [Lua] Lobby data is_private = false
20:49:10.059 [Lua] Lobby data match_started = true
20:49:10.059 [Lua] Lobby data difficulty = cataclysm
20:49:10.059 [Lua] Lobby data player_slot_1 = 0:0
20:49:10.059 [Lua] Lobby data player_slot_4 = 0:0
20:49:10.059 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:49:10.059 [Lua] Lobby data quick_game = true
20:49:10.059 [Lua] Lobby data country_code = US
20:49:10.059 [Lua] Lobby data matchmaking = true
20:49:10.059 [Lua] Lobby data power_level = 835
20:49:10.059 [Lua] Lobby data mission_id = ground_zero
20:49:10.059 [Lua] Lobby data mechanism = adventure
20:49:10.059 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:49:10.059 [Lua] Lobby data player_slot_2 = 0:0
20:49:10.059 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:49:10.059 [Lua] Lobby data player_slot_3 = 0:0
20:49:10.059 [Lua] Lobby data eac_authorized = true
20:49:10.059 [Lua] Set lobby end.
20:49:10.059 [Lua] CurrentConflictSettings default
20:49:10.060 [Lua] [ConflictDirector] conflict_director is ai_ready
20:49:10.062 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:49:10.062 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:49:10.065 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:49:10.065 [Lua] Forming navigation groups in one frame
20:49:10.065 [Lua] Forming navigation groups
20:49:10.068 [Lua] NavigationGroupManager -> calulation time A: 0.0040000000000048885
20:49:10.213 [Lua] NavigationGroupManager -> calulation time B: 0.14499999999999602
20:49:10.213 [Lua] number of nav groups: 383
20:49:10.215 [Lua] number of refined nav groups : 252
20:49:10.219 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
20:49:10.219 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.784954246785494 Normalized coefficient: 1.2319168059565011
20:49:10.221 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.440545906871558 Normalized coefficient: 1.3766825576513824
20:49:10.223 [Lua] -------------> JOW Perfect-density 9 Sum density 7.5889189049601562 Normalized coefficient: 1.1859396723975473
20:49:10.226 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
20:49:10.226 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:49:10.227 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
20:49:10.227 [Lua] [LevelAnalysis] This level has a total main-path length of 948.076 meters.
20:49:10.227 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:49:10.227 [Lua] [LevelAnalysis]
20:49:10.227 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:49:10.227 [Lua] [LevelAnalysis]
20:49:10.227 [Lua] [LevelAnalysis] Terror events added:
20:49:10.227 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:49:10.227 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:49:10.227 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:49:10.227 [Lua] ----> using boss gizmo!
20:49:10.227 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -153.4 start-travel-dist: 163.4, end-travel-dist: 196.8 spawn_distance 0.0
20:49:10.227 [Lua] Adding main path event: Vector3Box(-91.51, 63.64, 31.617) boss_event_chaos_spawn 45 table: 000000000D28E020
20:49:10.227 [Lua] NORMAL PATROL MAIN PATH 614.006103515625
20:49:10.227 [Lua] [waypoints] = table
20:49:10.227 [Lua] [astar_points] = table
20:49:10.227 [Lua] [travel_dist] = 600.90209253132343 (number)
20:49:10.227 [Lua] [one_directional] = false (boolean)
20:49:10.227 [Lua] [id] = boss9 (string)
20:49:10.227 [Lua] ----> using boss spline path!
20:49:10.227 [Lua] Adding main path event: Vector3Box(140.617, 73.9086, -8.683) boss_event_chaos_spline_patrol 45 table: 000000000D28E2C0
20:49:10.227 [Lua] [LevelAnalysis] num_event_places_f: 0.59871703179677327 , num_event_places: 0 , trailing_event_fraction: 0.59871703179677327 , num_events: 1
20:49:10.227 [Lua] [LevelAnalysis] Level path distance: 948.07554769515991
20:49:10.227 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.07554769515991 forbidden_dist: -848.07554769515991
20:49:10.227 [Lua] [LevelAnalysis] wanted_distance: 556.69479853074779
20:49:10.227 [Lua] [LevelAnalysis] Terror events added:
20:49:10.227 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:49:10.227 [Lua] Adding main path event: Vector3Box(123.253, 18.6416, -21.9083) rare_event_loot_rat 45 table: 000000000D28EBF0
20:49:10.227 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:49:10.230 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
20:49:10.233 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
20:49:10.233 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:49:10.233 [Lua] [Managers] Calling function on all managers:
20:49:10.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:49:10.250 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame
20:49:10.250 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync
20:49:10.253 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1)
20:49:10.253 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:49:10.286 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
20:49:10.286 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55
20:49:10.286 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2)
20:49:10.287 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}]
20:49:10.287 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1053681216,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
20:49:10.287 [Lua] [PartyManager] Player (110000104a15d6b:5) was put into party heroes (1)
20:49:10.287 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:49:10.323 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
20:49:10.323 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57
20:49:10.323 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:5) to profile(4) career(4)
20:49:10.323 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}]
20:49:10.323 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1396269824,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
20:49:10.323 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1)
20:49:10.323 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:49:10.357 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
20:49:10.357 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
20:49:10.357 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1)
20:49:10.357 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}]
20:49:10.358 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1705170304,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
20:49:10.374 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
20:49:10.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
20:49:10.375 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"}]
20:49:10.375 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2
20:49:10.375 [Lua] [GameNetworkManager] destroying game object with go_id=58
20:49:10.375 [Lua] [GameNetworkManager] destroying game object with go_id=59
20:49:10.375 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync
20:49:10.375 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers
20:49:10.376 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1)
20:49:10.376 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:49:10.420 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
20:49:10.420 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
20:49:10.420 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1)
20:49:10.420 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}]
20:49:10.420 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1673709952,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
20:49:10.541 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers
20:49:10.541 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame
20:49:10.542 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true
20:49:10.668 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
20:49:10.668 [Lua] [PackageManager] Force_load: wwise/pistol
20:49:10.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:49:10.726 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:49:10.726 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:49:10.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:49:10.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:49:10.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:49:10.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:49:10.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:49:10.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:49:10.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:49:10.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:49:10.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:49:10.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
20:49:10.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
20:49:10.904 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
20:49:10.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
20:49:10.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
20:49:10.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
20:49:10.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
20:49:10.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
20:49:10.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
20:49:10.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:49:11.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:49:11.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:49:11.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:49:11.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:49:11.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:49:11.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:49:11.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:49:11.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:49:11.092 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
20:49:11.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
20:49:11.132 [Lua] [PackageManager] Force_load: wwise/we_deus_01
20:49:11.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:49:11.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:49:11.186 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:49:11.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:49:11.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:49:11.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:49:11.235 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:49:11.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:49:11.265 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:49:11.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:49:11.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:49:11.312 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:49:11.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:49:11.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:49:11.525 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:49:11.525 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:49:11.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:49:11.542 [Lua] [PackageManager] Force_load: wwise/handgun
20:49:11.542 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:49:11.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:49:11.553 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:49:11.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:49:11.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:49:11.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:49:11.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
20:49:11.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
20:49:11.655 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
20:49:11.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:49:11.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:49:11.687 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:49:11.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:49:11.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:49:11.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:49:11.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:49:11.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:49:11.923 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:49:11.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
20:49:12.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
20:49:12.251 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
20:49:12.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
20:49:12.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
20:49:12.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
20:49:12.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:49:12.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:49:12.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:49:12.285 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:49:12.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:49:12.336 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:49:12.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:49:12.339 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
20:49:12.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:49:12.357 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:49:12.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
20:49:12.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
20:49:12.387 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
20:49:12.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:49:12.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:49:12.492 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:49:12.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:49:12.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:49:12.699 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:49:12.699 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:49:12.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:49:12.724 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:49:12.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue
20:49:12.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue
20:49:12.790 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue
20:49:12.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:49:12.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:49:12.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:49:12.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:49:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:49:12.930 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:49:12.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:49:12.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:49:12.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:49:12.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
20:49:13.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
20:49:13.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
20:49:13.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:49:13.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:49:13.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:49:13.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:49:13.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:49:13.186 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:49:13.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
20:49:13.189 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1053681216
20:49:13.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
20:49:13.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
20:49:13.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:49:13.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:49:13.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:49:13.245 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824
20:49:13.246 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4
20:49:13.248 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.248 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.248 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.248 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.249 [Lua] TalentExtension:_send_rpc_sync_talents 62
20:49:13.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:13.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
20:49:13.249 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104a15d6b 5
20:49:13.251 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.251 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.251 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.251 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.251 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.251 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.251 [Lua] TalentExtension:_send_rpc_sync_talents 64
20:49:13.251 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:13.251 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
20:49:13.252 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2
20:49:13.253 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.253 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.253 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.253 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:49:13.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.254 [Lua] TalentExtension:_send_rpc_sync_talents 66
20:49:13.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:13.254 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
20:49:13.256 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-188.592, 150.4, 47.305), Vector4(0, 0, 0.92388, 0.382683))
20:49:13.259 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.259 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.259 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.259 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:49:13.259 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:49:13.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:13.259 [Lua] TalentExtension:_send_rpc_sync_talents 68
20:49:13.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:49:13.259 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1
20:49:13.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
20:49:13.268 [Lua] Switching ConflictSettings: to: skaven
20:49:13.268 [Lua] pacing=default
20:49:13.268 [Lua] roaming=nil
20:49:13.268 [Lua] specials=skaven
20:49:13.268 [Lua] debug_color=orange
20:49:13.268 [Lua] contained_breeds=nil
20:49:13.268 [Lua] pack_spawning=skaven
20:49:13.268 [Lua] disabled=false
20:49:13.268 [Lua] factions=nil
20:49:13.268 [Lua] boss=skaven
20:49:13.268 [Lua] horde=default
20:49:13.268 [Lua] name=skaven
20:49:13.268 [Lua] intensity=default
20:49:13.268 [Lua] ---
20:49:13.268 [Lua] updating bot weapon metadata for weapon: dual_wield_sword_dagger_template_1
20:49:13.268 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1
20:49:13.268 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
20:49:13.268 [Lua] updating bot weapon metadata for weapon: handgun_template_2
20:49:13.268 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
20:49:13.269 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
20:49:13.270 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0879a150
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0879a150
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08799830
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08799830
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08797d50
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08797d50
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0879e370
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0879e370
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08799690
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08799690
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0879dc70
20:49:13.271 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0879dc70
20:49:13.314 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:49:13.317 [Lua] Spline already found!
20:49:13.338 [Lua] Init group template: spline_patrol
20:49:13.382 [Lua] StateInGameRunning:_game_actually_starts()
20:49:13.382 [Lua] #################################################################################################################
20:49:13.382 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_skulls-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:49:13.382 [Lua] #################################################################################################################
20:49:13.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
20:49:13.382 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true
20:49:13.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
20:49:13.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
20:49:13.491 [Lua] Commit load time data
20:49:14.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x396, position: 0
20:49:24.683 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[a1d533f024bf57ab]'
child 5: '#ID[af3b3d17768c5e10]'
20:49:40.659 [Window] Window => active
20:49:40.661 [Window] Window => active
20:49:51.676 [Lua] Players are leaving the safe zone
20:49:52.712 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:49:52.719 [Lua] Spline already found!
20:49:52.734 [Lua] Init group template: spline_patrol
20:49:53.621 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:49:53.626 [Lua] Spline already found!
20:49:53.652 [Lua] Init group template: spline_patrol
20:49:54.449 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:49:54.454 [Lua] Spline already found!
20:49:54.469 [Lua] Init group template: spline_patrol
20:49:55.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:49:55.577 [Lua] Spline already found!
20:49:55.605 [Lua] Init group template: spline_patrol
20:50:00.326 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[63068713f1be46c5]'
20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[1cb0130da5e378f4]'
child 4: '#ID[19e564edbd34671f]'
child 5: '#ID[3b1225029bb1ade9]'
20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[a1d533f024bf57ab]'
child 6: '#ID[97e5c7c3868feb0b]'
20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[16c408352d889a31]'
child 5: '#ID[25d1c548d6f54b52]'
20:50:00.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
20:50:05.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:50:05.208 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[b394fbf65e716818]'
child 6: '#ID[63068713f1be46c5]'
20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[2dbd783743b714eb]'
20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[b394fbf65e716818]'
child 6: '#ID[a408d7e1af12ecd4]'
20:50:05.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[af9352588a73de85]'
child 6: '#ID[97e5c7c3868feb0b]'
20:50:05.960 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:50:05.966 [Lua] Spline already found!
20:50:05.990 [Lua] Init group template: spline_patrol
20:50:14.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:50:14.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b149aa3ecec0eabe]'
child 1: '#ID[a836c291a846f30f]'
child 2: '#ID[491641d43abe46c8]'
20:50:14.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2f1c87c314ca32cc]'
child 1: '#ID[bd9b6c52dd283bac]'
child 2: '#ID[491641d43abe46c8]'
20:50:15.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xcec, position: 0
20:50:15.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd0c, position: 0
20:50:17.453 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:50:18.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:50:20.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:50:23.631 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:50:27.041 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:50:37.505 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
child 1: '#ID[05249677bd6c2cc5]'
20:50:42.310 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:50:43.499 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:50:43.499 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[16c408352d889a31]'
child 6: '#ID[1e087c03b21c0b89]'
20:50:46.308 [Lua] Switching ConflictSettings: to: chaos
20:50:46.308 [Lua] pacing=chaos
20:50:46.308 [Lua] roaming=nil
20:50:46.308 [Lua] specials=chaos
20:50:46.308 [Lua] debug_color=purple
20:50:46.308 [Lua] contained_breeds=nil
20:50:46.308 [Lua] pack_spawning=chaos
20:50:46.308 [Lua] disabled=false
20:50:46.308 [Lua] factions=nil
20:50:46.308 [Lua] boss=chaos
20:50:46.308 [Lua] horde=chaos
20:50:46.308 [Lua] name=chaos
20:50:46.308 [Lua] intensity=default
20:50:46.308 [Lua] ---
20:50:46.493 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
20:50:46.811 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
20:50:49.818 [Lua] Switching ConflictSettings: to: skaven
20:50:49.818 [Lua] pacing=default
20:50:49.818 [Lua] roaming=nil
20:50:49.818 [Lua] specials=skaven
20:50:49.818 [Lua] debug_color=orange
20:50:49.818 [Lua] contained_breeds=nil
20:50:49.818 [Lua] pack_spawning=skaven
20:50:49.818 [Lua] disabled=false
20:50:49.818 [Lua] factions=nil
20:50:49.818 [Lua] boss=skaven
20:50:49.818 [Lua] horde=default
20:50:49.818 [Lua] name=skaven
20:50:49.818 [Lua] intensity=default
20:50:49.818 [Lua] ---
20:50:55.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:50:55.190 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[16c408352d889a31]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
20:50:55.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:50:56.176 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2bbebc464ca36e66]'
child 1: '#ID[a836c291a846f30f]'
child 2: '#ID[491641d43abe46c8]'
20:50:56.176 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14d2a727810686c2]'
child 1: '#ID[bd9b6c52dd283bac]'
child 2: '#ID[491641d43abe46c8]'
20:50:57.809 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
20:51:06.247 [Lua] Switching ConflictSettings: to: chaos
20:51:06.247 [Lua] pacing=chaos
20:51:06.247 [Lua] roaming=nil
20:51:06.247 [Lua] specials=chaos
20:51:06.247 [Lua] debug_color=purple
20:51:06.247 [Lua] contained_breeds=nil
20:51:06.247 [Lua] pack_spawning=chaos
20:51:06.247 [Lua] disabled=false
20:51:06.247 [Lua] factions=nil
20:51:06.247 [Lua] boss=chaos
20:51:06.247 [Lua] horde=chaos
20:51:06.247 [Lua] name=chaos
20:51:06.247 [Lua] intensity=default
20:51:06.247 [Lua] ---
20:51:12.170 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:12.885 [Lua] main path terror event triggered: boss_event_chaos_spawn
20:51:12.885 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
20:51:12.900 [Flow] Boss DoorStormfiend
20:51:12.900 [Flow] Boss DoorStormfiend
20:51:12.903 [Lua] Init group template: boss_door_closers
20:51:14.266 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:51:14.266 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[1cb0130da5e378f4]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[a408d7e1af12ecd4]'
20:51:20.261 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:51:20.261 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[1cb0130da5e378f4]'
child 4: '#ID[a1d533f024bf57ab]'
child 5: '#ID[b5426619c1c1882a]'
20:51:25.473 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:28.374 [Lua] HORDE: Chosing horde wave composition chaos_huge
20:51:28.374 [Lua] Time for new HOOORDE! multi_first_wave
20:51:28.374 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
20:51:28.374 [Lua] horde requested: vector_blob
20:51:28.374 [Lua] wants to spawn behind within distance: 60
20:51:28.374 [Lua] horde crated with id 8 of type vector_blob
20:51:28.374 [Lua] managed to spawn 38/38 horde enemies
20:51:28.374 [Lua] vector blob horde has started
20:51:28.408 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:51:28.431 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
child 1: '#ID[60aacb675ed8aef1]'
20:51:28.671 [Lua] Init group template: horde
20:51:29.716 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:31.577 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:33.842 [Lua] [LobbyMembers] Member joined 110000104850ad8
20:51:33.849 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:51:33.849 [Lua] Players: 2
20:51:33.849 [Lua] Set lobby begin:
20:51:33.849 [Lua] Lobby data twitch_enabled = false
20:51:33.849 [Lua] Lobby data selected_mission_id = ground_zero
20:51:33.849 [Lua] Lobby data num_players = 2
20:51:33.849 [Lua] Lobby data difficulty_tweak = 0
20:51:33.849 [Lua] Lobby data host = 110000104a15d6b
20:51:33.849 [Lua] Lobby data matchmaking_type = 2
20:51:33.849 [Lua] Lobby data is_private = false
20:51:33.849 [Lua] Lobby data match_started = true
20:51:33.849 [Lua] Lobby data difficulty = cataclysm
20:51:33.850 [Lua] Lobby data player_slot_1 = 0:0
20:51:33.850 [Lua] Lobby data player_slot_4 = 0:0
20:51:33.850 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:51:33.850 [Lua] Lobby data quick_game = true
20:51:33.850 [Lua] Lobby data country_code = US
20:51:33.850 [Lua] Lobby data matchmaking = true
20:51:33.850 [Lua] Lobby data power_level = 835
20:51:33.850 [Lua] Lobby data mission_id = ground_zero
20:51:33.850 [Lua] Lobby data mechanism = adventure
20:51:33.850 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:51:33.850 [Lua] Lobby data player_slot_2 = 0:0
20:51:33.850 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:51:33.850 [Lua] Lobby data player_slot_3 = 0:0
20:51:33.850 [Lua] Lobby data eac_authorized = true
20:51:33.850 [Lua] Set lobby end.
20:51:34.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:35.232 [Lua] GOT approve_channel 1 110000104850ad8 1860000461658fa
20:51:35.232 [EAC] EAC server has client 110000104850ad8 and channel 1 (and owner 110000104850ad8)
20:51:35.232 [EACServer] [15:51:35:231] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104850AD8 PlayerGUID: 76561198036093656 PlayerIP: 0.0.0.0 OwnerGUID: 76561198036093656 PlayerName: jason
20:51:35.232 [Lua] Client with peer_id 110000104850ad8 got APPROVED by server
20:51:35.232 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104850ad8'
20:51:35.232 [Lua] [ChatManager][1]System: jason is joining the game
20:51:35.232 [Lua] [NetworkServer] Peer 110000104850ad8 joined server lobby.
20:51:35.232 [Lua] [NetworkServer] Creating peer info.
20:51:35.232 [Lua] [PeerSM] 110000104850ad8 :: on_enter Connecting
20:51:35.385 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 110000104850ad8, replying lobby_ok
20:51:35.387 [EACServer] [15:51:35:387] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
20:51:35.510 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104850ad8 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b
20:51:35.623 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104850ad8
20:51:35.623 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104850ad8
20:51:35.623 [Lua] Set lobby begin:
20:51:35.623 [Lua] Lobby data twitch_enabled = false
20:51:35.623 [Lua] Lobby data selected_mission_id = ground_zero
20:51:35.623 [Lua] Lobby data num_players = 2
20:51:35.624 [Lua] Lobby data difficulty_tweak = 0
20:51:35.624 [Lua] Lobby data host = 110000104a15d6b
20:51:35.624 [Lua] Lobby data matchmaking_type = 2
20:51:35.624 [Lua] Lobby data is_private = false
20:51:35.624 [Lua] Lobby data match_started = true
20:51:35.624 [Lua] Lobby data difficulty = cataclysm
20:51:35.624 [Lua] Lobby data player_slot_1 = 0:0
20:51:35.624 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:51:35.624 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:51:35.624 [Lua] Lobby data quick_game = true
20:51:35.624 [Lua] Lobby data country_code = US
20:51:35.624 [Lua] Lobby data matchmaking = true
20:51:35.624 [Lua] Lobby data power_level = 835
20:51:35.624 [Lua] Lobby data mission_id = ground_zero
20:51:35.624 [Lua] Lobby data mechanism = adventure
20:51:35.624 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:51:35.624 [Lua] Lobby data player_slot_2 = 0:0
20:51:35.624 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:51:35.624 [Lua] Lobby data player_slot_3 = 0:0
20:51:35.624 [Lua] Lobby data eac_authorized = true
20:51:35.625 [Lua] Set lobby end.
20:51:35.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:51:35.632 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:51:35.632 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:51:35.632 [Lua] horde requested: vector_blob
20:51:35.632 [Lua] wants to spawn ahead within distance: 60
20:51:35.632 [Lua] horde crated with id 9 of type vector_blob
20:51:35.632 [Lua] managed to spawn 37/37 horde enemies
20:51:35.632 [Lua] vector blob horde has started
20:51:35.922 [Lua] Init group template: horde
20:51:37.900 [Lua] ### CLEARING PEER STATE FOR 110000104850ad8
20:51:37.900 [Lua] [PeerSM] 110000104850ad8 :: on_exit Connecting
20:51:37.900 [Lua] [PeerSM] 110000104850ad8 :: on_enter Connecting
20:51:38.026 [Lua] [NetworkServer] Peer 110000104850ad8 has sent rpc_notify_lobby_joined
20:51:38.026 [Lua] [PSM] Peer 110000104850ad8 joined. Want to use profile index "4" and join party "0"
20:51:38.026 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8"]
20:51:38.026 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104850ad8, connection_key=0)
20:51:38.026 [Lua] Sync dynamic to client:
20:51:38.231 [Lua] ### Received rpc_level_load_started
20:51:38.231 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_session_id: 1028370112
20:51:38.231 [Lua] [PartyManager] Player (110000104850ad8:1) was put into party undecided (0)
20:51:38.231 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:51:38.231 [Lua] [ProfileSynchronizer] Peer 110000104850ad8 entered session
20:51:38.231 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104850ad8
20:51:38.231 [Lua] Mechanism says: a client has initialized the mechanism! 110000104850ad8
20:51:39.794 [EACServer] [15:51:39:793] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104850AD8 Session: 1 Status: Client Authenticated Message: Client authenticated.
20:51:39.795 [EAC] Peer 110000104850ad8 switched EAC state to ClientAuthenticatedLocal
20:51:40.167 [Lua] [NetworkServer] Peer 110000104850ad8 has sent rpc_post_game_notified
20:51:40.168 [Lua] [PeerSM] 110000104850ad8 :: on_exit Connecting
20:51:40.168 [Lua] [PeerSM] 110000104850ad8 :: on_enter Loading
20:51:40.910 [EACServer] [15:51:40:909] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104850AD8.
20:51:41.311 [EACServer] [15:51:41:311] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104850AD8
20:51:41.311 [EACServer] [15:51:41:311] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104850AD8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:51:41.318 [EAC] Peer 110000104850ad8 switched EAC state to ClientAuthenticatedRemote
20:51:41.714 [Lua] fence jumping
20:51:41.936 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:51:41.946 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:51:42.668 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
20:51:42.764 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
20:51:42.790 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:51:42.817 [Lua] ready to jump failed
20:51:43.161 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824
20:51:43.224 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1053681216
20:51:43.509 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:51:48.183 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
child 1: '#ID[60aacb675ed8aef1]'
20:51:49.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:49.502 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:51:49.608 [Lua] ### Received rpc_level_loaded
20:51:49.608 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_id: 49
20:51:49.608 [Lua] Peer 110000104850ad8 has loaded the level but not all enemies, so we wait
20:51:50.077 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9087c7fd55704a53]'
child 1: '#ID[a7de3c11c38bb071]'
child 2: '#ID[94b32754a3705548]'
20:51:51.087 [Lua] fence jumping
20:51:51.703 [Lua] ready to jump failed
20:51:51.733 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:51:52.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:51:53.389 [Lua] fence jumping
20:51:53.979 [Lua] simple los failed
20:51:55.555 [Lua] ready to jump failed
20:51:56.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:51:56.236 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[a1d533f024bf57ab]'
child 5: '#ID[97e5c7c3868feb0b]'
20:51:56.923 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:51:57.798 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104850ad8, connection_key=0)
20:51:57.798 [Lua] [PeerSM] 110000104850ad8 :: on_exit Loading
20:51:57.798 [Lua] [PeerSM] 110000104850ad8 :: on_enter LoadingProfilePackages
20:51:57.810 [Lua] [PeerSM] 110000104850ad8 :: on_exit LoadingProfilePackages
20:51:57.810 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForEnterGame
20:51:58.429 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:51:59.155 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:51:59.557 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForEnterGame
20:51:59.557 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForGameObjectSync
20:51:59.566 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104850ad8
20:51:59.578 [Lua] Breedfreezer (server) starting a hot join sync
20:51:59.578 [Lua] packing 17 units of breed chaos_marauder
20:51:59.578 [Lua] packing 12 units of breed skaven_clan_rat
20:51:59.578 [Lua] packing 0 units of breed skaven_storm_vermin
20:51:59.578 [Lua] packing 0 units of breed skaven_slave
20:51:59.578 [Lua] packing 23 units of breed chaos_fanatic
20:51:59.578 [Lua] packing 1 units of breed chaos_raider
20:51:59.578 [Lua] packing 0 units of breed chaos_warrior
20:51:59.578 [Lua] packing 0 units of breed chaos_berzerker
20:51:59.578 [Lua] packing 0 units of breed skaven_plague_monk
20:51:59.578 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:51:59.578 [Lua]
20:51:59.578 [Lua] [1] = 25 (number)
20:51:59.578 [Lua] [2] = 17 (number)
20:51:59.578 [Lua] [3] = 4 (number)
20:51:59.578 [Lua] [4] = 12 (number)
20:51:59.578 [Lua] [5] = 1 (number)
20:51:59.578 [Lua] [6] = 0 (number)
20:51:59.578 [Lua] [7] = 1 (number)
20:51:59.578 [Lua] [8] = 0 (number)
20:51:59.578 [Lua] [9] = 6 (number)
20:51:59.578 [Lua] [10] = 23 (number)
20:51:59.578 [Lua] [11] = 5 (number)
20:51:59.578 [Lua] [12] = 1 (number)
20:51:59.578 [Lua] [13] = 1 (number)
20:51:59.578 [Lua] [14] = 0 (number)
20:51:59.578 [Lua] [15] = 1 (number)
20:51:59.578 [Lua] [16] = 0 (number)
20:51:59.578 [Lua] [17] = 1 (number)
20:51:59.578 [Lua] [18] = 0 (number)
20:51:59.578 [Lua]
20:51:59.578 [Lua]
20:51:59.578 [Lua] [1] = 124 (number)
20:51:59.578 [Lua] [2] = 148 (number)
20:51:59.578 [Lua] [3] = 123 (number)
20:51:59.578 [Lua] [4] = 122 (number)
20:51:59.578 [Lua] [5] = 131 (number)
20:51:59.578 [Lua] [6] = 248 (number)
20:51:59.578 [Lua] [7] = 254 (number)
20:51:59.578 [Lua] [8] = 106 (number)
20:51:59.578 [Lua] [9] = 130 (number)
20:51:59.578 [Lua] [10] = 176 (number)
20:51:59.578 [Lua] [11] = 255 (number)
20:51:59.578 [Lua] [12] = 169 (number)
20:51:59.578 [Lua] [13] = 121 (number)
20:51:59.578 [Lua] [14] = 284 (number)
20:51:59.578 [Lua] [15] = 296 (number)
20:51:59.578 [Lua] [16] = 126 (number)
20:51:59.578 [Lua] [17] = 286 (number)
20:51:59.578 [Lua] [18] = 72 (number)
20:51:59.578 [Lua] [19] = 76 (number)
20:51:59.578 [Lua] [20] = 113 (number)
20:51:59.578 [Lua] [21] = 97 (number)
20:51:59.578 [Lua] [22] = 109 (number)
20:51:59.578 [Lua] [23] = 104 (number)
20:51:59.578 [Lua] [24] = 102 (number)
20:51:59.578 [Lua] [25] = 75 (number)
20:51:59.578 [Lua] [26] = 103 (number)
20:51:59.578 [Lua] [27] = 93 (number)
20:51:59.578 [Lua] [28] = 116 (number)
20:51:59.578 [Lua] [29] = 92 (number)
20:51:59.578 [Lua] [30] = 234 (number)
20:51:59.578 [Lua] [31] = 244 (number)
20:51:59.578 [Lua] [32] = 235 (number)
20:51:59.578 [Lua] [33] = 232 (number)
20:51:59.578 [Lua] [34] = 231 (number)
20:51:59.578 [Lua] [35] = 243 (number)
20:51:59.578 [Lua] [36] = 228 (number)
20:51:59.578 [Lua] [37] = 240 (number)
20:51:59.578 [Lua] [38] = 252 (number)
20:51:59.578 [Lua] [39] = 246 (number)
20:51:59.578 [Lua] [40] = 245 (number)
20:51:59.578 [Lua] [41] = 230 (number)
20:51:59.578 [Lua] [42] = 236 (number)
20:51:59.578 [Lua] [43] = 239 (number)
20:51:59.578 [Lua] [44] = 237 (number)
20:51:59.578 [Lua] [45] = 256 (number)
20:51:59.578 [Lua] [46] = 238 (number)
20:51:59.578 [Lua] [47] = 241 (number)
20:51:59.578 [Lua] [48] = 285 (number)
20:51:59.578 [Lua] [49] = 251 (number)
20:51:59.578 [Lua] [50] = 250 (number)
20:51:59.578 [Lua] [51] = 242 (number)
20:51:59.578 [Lua] [52] = 289 (number)
20:51:59.578 [Lua] [53] = 198 (number)
20:51:59.578 [Lua]
20:51:59.578 [Lua] PlayerManager:add_remote_player 110000104850ad8
20:51:59.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=321
20:51:59.578 [Lua] RemotePlayer:create_game_object( ) 321
20:51:59.610 [Lua] [ProfileSynchronizer] Assigning peer(110000104850ad8:1) to profile(4) career(4)
20:51:59.610 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"}]
20:51:59.610 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForGameObjectSync
20:51:59.610 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForPlayers
20:51:59.617 [Lua] [PeerSM] 110000104850ad8 :: on_exit WaitingForPlayers
20:51:59.617 [Lua] [PeerSM] 110000104850ad8 :: on_enter InGame
20:51:59.617 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104850ad8:0:0:0 = true
20:52:00.177 [Lua] [MOD][VMF][INFO] Added 110000104850ad8 to the VMF users list.
20:52:00.177 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104850ad8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:52:00.177 [Lua] Adding player sync data to peer=110000104850ad8 local_player_id=1
20:52:00.232 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2144599168,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
20:52:00.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
20:52:00.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read,
20:52:00.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:52:00.232 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:52:00.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:52:00.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:52:00.308 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:52:00.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:52:00.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:52:00.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:52:00.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:52:00.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:52:00.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:52:00.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
20:52:00.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
20:52:00.583 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
20:52:00.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:52:00.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:52:00.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:52:00.607 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
20:52:02.803 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
20:52:02.806 [Lua] [PartyManager] Player (110000104850ad8:1) was put into party heroes (1)
20:52:02.806 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:52:02.812 [Lua] [GameNetworkManager] destroying game object with go_id=65
20:52:02.812 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[485f43d9ae015faf]'
child 1: '#ID[8a3c816f7a955bf4]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[3719182834cf35f3]'
child 4: '#ID[5685b2752d023b13]'
child 5: '#ID[8ee7c54396141f77]'
child 6: '#ID[40046c0656f4fe2f]'
child 7: '#ID[b7439a060f8fc695]'
20:52:02.812 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[591e8680614ecb40]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[2252441b0429abd4]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[c46a40a5c564a459]'
child 7: '#ID[4a650d3fa27f37eb]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[0d7bb981eaa40870]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[359af53c6d2a32d5]'
20:52:02.815 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"}]
20:52:02.815 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 5
20:52:02.815 [Lua] [GameNetworkManager] destroying game object with go_id=56
20:52:02.815 [Lua] [GameNetworkManager] destroying game object with go_id=57
20:52:02.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer
20:52:02.826 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer
20:52:02.827 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
20:52:02.828 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer
20:52:02.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer
20:52:02.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
20:52:02.994 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104850ad8 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:52:02.994 [Lua] [NetworkServer] Peer 110000104850ad8 spawned player.
20:52:02.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=324
20:52:02.994 [Lua] PlayerManager:assign_unit_ownership jason 110000104850ad8 1
20:52:02.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:02.995 [Lua] TalentSystem:rpc_sync_talents 1 1025
20:52:03.327 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = true
20:52:03.350 [Lua] HORDE: last wave, reset to standard horde delay
20:52:03.350 [Lua] Time for new HOOORDE! multi_last_wave
20:52:03.350 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
20:52:03.350 [Lua] horde requested: vector_blob
20:52:03.350 [Lua] wants to spawn ahead within distance: 60
20:52:03.350 [Lua] horde crated with id 10 of type vector_blob
20:52:03.350 [Lua] managed to spawn 37/37 horde enemies
20:52:03.350 [Lua] vector blob horde has started
20:52:03.645 [Lua] Init group template: horde
20:52:03.659 [Lua] Set lobby begin:
20:52:03.659 [Lua] Lobby data twitch_enabled = false
20:52:03.659 [Lua] Lobby data selected_mission_id = ground_zero
20:52:03.659 [Lua] Lobby data num_players = 2
20:52:03.659 [Lua] Lobby data difficulty_tweak = 0
20:52:03.659 [Lua] Lobby data host = 110000104a15d6b
20:52:03.659 [Lua] Lobby data matchmaking_type = 2
20:52:03.659 [Lua] Lobby data is_private = false
20:52:03.659 [Lua] Lobby data match_started = true
20:52:03.659 [Lua] Lobby data difficulty = cataclysm
20:52:03.659 [Lua] Lobby data player_slot_1 = 0:0
20:52:03.659 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:52:03.660 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:52:03.660 [Lua] Lobby data quick_game = true
20:52:03.660 [Lua] Lobby data country_code = US
20:52:03.660 [Lua] Lobby data matchmaking = true
20:52:03.660 [Lua] Lobby data power_level = 417
20:52:03.660 [Lua] Lobby data mission_id = ground_zero
20:52:03.660 [Lua] Lobby data mechanism = adventure
20:52:03.660 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:52:03.660 [Lua] Lobby data player_slot_2 = 0:0
20:52:03.660 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:52:03.660 [Lua] Lobby data player_slot_3 = 0:0
20:52:03.660 [Lua] Lobby data eac_authorized = true
20:52:03.660 [Lua] Set lobby end.
20:52:06.857 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:52:08.752 [Lua] Set lobby begin:
20:52:08.752 [Lua] Lobby data twitch_enabled = false
20:52:08.752 [Lua] Lobby data selected_mission_id = ground_zero
20:52:08.752 [Lua] Lobby data num_players = 2
20:52:08.752 [Lua] Lobby data difficulty_tweak = 0
20:52:08.752 [Lua] Lobby data host = 110000104a15d6b
20:52:08.752 [Lua] Lobby data matchmaking_type = 2
20:52:08.752 [Lua] Lobby data is_private = false
20:52:08.752 [Lua] Lobby data match_started = true
20:52:08.752 [Lua] Lobby data difficulty = cataclysm
20:52:08.752 [Lua] Lobby data player_slot_1 = 0:0
20:52:08.752 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:52:08.752 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:52:08.752 [Lua] Lobby data quick_game = true
20:52:08.752 [Lua] Lobby data country_code = US
20:52:08.753 [Lua] Lobby data matchmaking = true
20:52:08.753 [Lua] Lobby data power_level = 835
20:52:08.753 [Lua] Lobby data mission_id = ground_zero
20:52:08.753 [Lua] Lobby data mechanism = adventure
20:52:08.753 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:52:08.753 [Lua] Lobby data player_slot_2 = 0:0
20:52:08.753 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:52:08.753 [Lua] Lobby data player_slot_3 = 0:0
20:52:08.753 [Lua] Lobby data eac_authorized = true
20:52:08.753 [Lua] Set lobby end.
20:52:09.918 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:52:11.717 [Lua] Horde killed: ?
20:52:12.489 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:52:13.040 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[d661ea9bc6d81b13]'
child 2: '#ID[491641d43abe46c8]'
20:52:16.274 [Lua] Horde killed: ?
20:52:18.969 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 130 thorn_sister_passive_poison
20:52:19.096 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:23.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:52:24.846 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 255 thorn_sister_passive_poison
20:52:24.847 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 248 thorn_sister_passive_poison
20:52:29.894 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 244 thorn_sister_passive_poison
20:52:30.169 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 240 thorn_sister_passive_poison
20:52:30.638 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 255 thorn_sister_passive_poison
20:52:30.638 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 239 thorn_sister_passive_poison
20:52:30.638 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 148 thorn_sister_passive_poison
20:52:33.179 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 285 thorn_sister_passive_poison
20:52:33.216 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 241 thorn_sister_passive_poison
20:52:33.216 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 272 thorn_sister_passive_poison
20:52:33.256 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 250 thorn_sister_passive_poison
20:52:34.668 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
20:52:38.609 [Lua] Horde killed: ?
20:52:44.526 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:52:44.533 [Lua] Spline already found!
20:52:44.557 [Lua] Init group template: spline_patrol
20:52:53.207 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:53.300 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:53.390 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:53.490 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:53.779 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:53.779 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:53.806 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:53.894 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:54.270 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:54.335 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:54.420 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:54.487 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:54.844 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:54.845 [Lua] [LobbyMembers] Member joined 1100001040bf8c5
20:52:54.851 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:52:54.851 [Lua] Players: 3
20:52:54.851 [Lua] Set lobby begin:
20:52:54.851 [Lua] Lobby data twitch_enabled = false
20:52:54.851 [Lua] Lobby data selected_mission_id = ground_zero
20:52:54.851 [Lua] Lobby data num_players = 3
20:52:54.851 [Lua] Lobby data difficulty_tweak = 0
20:52:54.851 [Lua] Lobby data host = 110000104a15d6b
20:52:54.851 [Lua] Lobby data matchmaking_type = 2
20:52:54.851 [Lua] Lobby data is_private = false
20:52:54.852 [Lua] Lobby data match_started = true
20:52:54.852 [Lua] Lobby data difficulty = cataclysm
20:52:54.852 [Lua] Lobby data player_slot_1 = 0:0
20:52:54.852 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:52:54.852 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:52:54.852 [Lua] Lobby data quick_game = true
20:52:54.852 [Lua] Lobby data country_code = US
20:52:54.852 [Lua] Lobby data matchmaking = true
20:52:54.852 [Lua] Lobby data power_level = 835
20:52:54.852 [Lua] Lobby data mission_id = ground_zero
20:52:54.852 [Lua] Lobby data mechanism = adventure
20:52:54.852 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:52:54.852 [Lua] Lobby data player_slot_2 = 0:0
20:52:54.852 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:52:54.852 [Lua] Lobby data player_slot_3 = 0:0
20:52:54.852 [Lua] Lobby data eac_authorized = true
20:52:54.852 [Lua] Set lobby end.
20:52:54.858 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:55.242 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:55.262 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:55.315 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:55.315 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:55.421 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:55.475 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:55.605 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:55.672 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:55.873 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:55.873 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:52:56.150 [Lua] GOT approve_channel 2 1100001040bf8c5 1860000461658fa
20:52:56.150 [EAC] EAC server has client 1100001040bf8c5 and channel 2 (and owner 1100001040bf8c5)
20:52:56.150 [EACServer] [15:52:56:149] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028159173 PlayerName: Egg
20:52:56.150 [Lua] Client with peer_id 1100001040bf8c5 got APPROVED by server
20:52:56.151 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040bf8c5'
20:52:56.151 [Lua] [ChatManager][1]System: Egg is joining the game
20:52:56.151 [Lua] [NetworkServer] Peer 1100001040bf8c5 joined server lobby.
20:52:56.151 [Lua] [NetworkServer] Creating peer info.
20:52:56.151 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting
20:52:56.299 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 1100001040bf8c5, replying lobby_ok
20:52:56.397 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040bf8c5 REPLY wh:0 | we:110000104850ad8 | dr:0 | bw:0 | es:110000104a15d6b
20:52:56.495 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001040bf8c5
20:52:56.495 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 1100001040bf8c5
20:52:56.495 [Lua] Set lobby begin:
20:52:56.495 [Lua] Lobby data twitch_enabled = false
20:52:56.495 [Lua] Lobby data selected_mission_id = ground_zero
20:52:56.495 [Lua] Lobby data num_players = 3
20:52:56.495 [Lua] Lobby data difficulty_tweak = 0
20:52:56.495 [Lua] Lobby data host = 110000104a15d6b
20:52:56.495 [Lua] Lobby data matchmaking_type = 2
20:52:56.495 [Lua] Lobby data is_private = false
20:52:56.495 [Lua] Lobby data match_started = true
20:52:56.495 [Lua] Lobby data difficulty = cataclysm
20:52:56.495 [Lua] Lobby data player_slot_1 = 0:0
20:52:56.495 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:52:56.495 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:52:56.495 [Lua] Lobby data quick_game = true
20:52:56.495 [Lua] Lobby data country_code = US
20:52:56.495 [Lua] Lobby data matchmaking = true
20:52:56.495 [Lua] Lobby data power_level = 835
20:52:56.495 [Lua] Lobby data mission_id = ground_zero
20:52:56.496 [Lua] Lobby data mechanism = adventure
20:52:56.496 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:52:56.496 [Lua] Lobby data player_slot_2 = 0:0
20:52:56.496 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:52:56.496 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:52:56.496 [Lua] Lobby data eac_authorized = true
20:52:56.496 [Lua] Set lobby end.
20:52:58.839 [Lua] ### CLEARING PEER STATE FOR 1100001040bf8c5
20:52:58.839 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting
20:52:58.839 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting
20:52:59.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 340 thorn_sister_passive_poison
20:52:59.469 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_notify_lobby_joined
20:52:59.469 [Lua] [PSM] Peer 1100001040bf8c5 joined. Want to use profile index "3" and join party "0"
20:52:59.469 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","1100001040bf8c5"]
20:52:59.469 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040bf8c5, connection_key=1)
20:52:59.469 [Lua] Sync dynamic to client:
20:52:59.888 [Lua] ### Received rpc_level_load_started
20:52:59.888 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_session_id: 1028370112
20:52:59.888 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party undecided (0)
20:52:59.888 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:52:59.888 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 entered session
20:52:59.888 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001040bf8c5
20:52:59.888 [Lua] Mechanism says: a client has initialized the mechanism! 1100001040bf8c5
20:53:00.392 [SteamVoipClient] select_out(1100001040bf8c5, on)
20:53:00.413 [SteamVoipClient] select_out(1100001040bf8c5, on)
20:53:00.413 [SteamVoipClient] select_in(1100001040bf8c5, on)
20:53:00.413 [SteamVoipClient] select_out(1100001040bf8c5, off)
20:53:00.884 [EACServer] [15:53:00:884] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 2 Status: Client Authenticated Message: Client authenticated.
20:53:00.885 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedLocal
20:53:01.138 [EACServer] [15:53:01:137] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001040BF8C5.
20:53:01.253 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_post_game_notified
20:53:01.254 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting
20:53:01.254 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Loading
20:53:01.539 [EACServer] [15:53:01:538] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001040BF8C5
20:53:01.539 [EACServer] [15:53:01:538] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:53:01.540 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedRemote
20:53:02.708 [Lua] fence jumping
20:53:03.333 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison
20:53:03.717 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 199 thorn_sister_passive_poison
20:53:04.158 [Lua] simple los failed
20:53:04.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison
20:53:04.663 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
20:53:04.732 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
20:53:05.226 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
20:53:05.265 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1053681216
20:53:05.681 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
20:53:06.391 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.391 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.478 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.554 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.674 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:06.778 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:06.869 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:07.000 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:12.244 [Lua] ### Received rpc_level_loaded
20:53:12.244 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_id: 49
20:53:12.244 [Lua] Peer 1100001040bf8c5 has loaded the level but not all enemies, so we wait
20:53:13.616 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:13.683 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:13.805 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:13.851 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:14.053 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:14.206 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:14.265 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:14.352 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:14.658 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:14.764 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:14.860 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:53:14.968 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:15.107 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:15.235 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:15.260 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:15.369 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:15.907 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:53:21.605 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040bf8c5, connection_key=1)
20:53:21.605 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Loading
20:53:21.605 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter LoadingProfilePackages
20:53:21.611 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit LoadingProfilePackages
20:53:21.611 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForEnterGame
20:53:23.201 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:23.301 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:23.383 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:23.519 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:23.641 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:23.707 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForEnterGame
20:53:23.707 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForGameObjectSync
20:53:23.713 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001040bf8c5
20:53:23.726 [Lua] Breedfreezer (server) starting a hot join sync
20:53:23.726 [Lua] packing 27 units of breed chaos_marauder
20:53:23.726 [Lua] packing 12 units of breed skaven_clan_rat
20:53:23.726 [Lua] packing 0 units of breed skaven_storm_vermin
20:53:23.726 [Lua] packing 0 units of breed skaven_slave
20:53:23.726 [Lua] packing 40 units of breed chaos_fanatic
20:53:23.726 [Lua] packing 0 units of breed chaos_raider
20:53:23.726 [Lua] packing 0 units of breed chaos_warrior
20:53:23.726 [Lua] packing 0 units of breed chaos_berzerker
20:53:23.726 [Lua] packing 0 units of breed skaven_plague_monk
20:53:23.726 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:53:23.726 [Lua]
20:53:23.726 [Lua] [1] = 11 (number)
20:53:23.726 [Lua] [2] = 27 (number)
20:53:23.726 [Lua] [3] = 4 (number)
20:53:23.726 [Lua] [4] = 12 (number)
20:53:23.726 [Lua] [5] = 1 (number)
20:53:23.726 [Lua] [6] = 0 (number)
20:53:23.726 [Lua] [7] = 1 (number)
20:53:23.726 [Lua] [8] = 0 (number)
20:53:23.726 [Lua] [9] = 36 (number)
20:53:23.726 [Lua] [10] = 40 (number)
20:53:23.726 [Lua] [11] = 7 (number)
20:53:23.726 [Lua] [12] = 0 (number)
20:53:23.726 [Lua] [13] = 1 (number)
20:53:23.726 [Lua] [14] = 0 (number)
20:53:23.726 [Lua] [15] = 1 (number)
20:53:23.726 [Lua] [16] = 0 (number)
20:53:23.726 [Lua] [17] = 1 (number)
20:53:23.726 [Lua] [18] = 0 (number)
20:53:23.726 [Lua]
20:53:23.726 [Lua]
20:53:23.726 [Lua] [1] = 132 (number)
20:53:23.726 [Lua] [2] = 290 (number)
20:53:23.726 [Lua] [3] = 119 (number)
20:53:23.726 [Lua] [4] = 134 (number)
20:53:23.726 [Lua] [5] = 247 (number)
20:53:23.726 [Lua] [6] = 281 (number)
20:53:23.726 [Lua] [7] = 280 (number)
20:53:23.726 [Lua] [8] = 297 (number)
20:53:23.726 [Lua] [9] = 282 (number)
20:53:23.726 [Lua] [10] = 190 (number)
20:53:23.726 [Lua] [11] = 133 (number)
20:53:23.726 [Lua] [12] = 299 (number)
20:53:23.726 [Lua] [13] = 130 (number)
20:53:23.726 [Lua] [14] = 283 (number)
20:53:23.726 [Lua] [15] = 122 (number)
20:53:23.726 [Lua] [16] = 131 (number)
20:53:23.726 [Lua] [17] = 176 (number)
20:53:23.726 [Lua] [18] = 255 (number)
20:53:23.726 [Lua] [19] = 124 (number)
20:53:23.726 [Lua] [20] = 123 (number)
20:53:23.726 [Lua] [21] = 254 (number)
20:53:23.726 [Lua] [22] = 169 (number)
20:53:23.726 [Lua] [23] = 148 (number)
20:53:23.726 [Lua] [24] = 106 (number)
20:53:23.726 [Lua] [25] = 248 (number)
20:53:23.726 [Lua] [26] = 178 (number)
20:53:23.726 [Lua] [27] = 286 (number)
20:53:23.726 [Lua] [28] = 72 (number)
20:53:23.726 [Lua] [29] = 76 (number)
20:53:23.726 [Lua] [30] = 113 (number)
20:53:23.726 [Lua] [31] = 97 (number)
20:53:23.726 [Lua] [32] = 109 (number)
20:53:23.726 [Lua] [33] = 104 (number)
20:53:23.726 [Lua] [34] = 102 (number)
20:53:23.726 [Lua] [35] = 75 (number)
20:53:23.726 [Lua] [36] = 103 (number)
20:53:23.726 [Lua] [37] = 93 (number)
20:53:23.726 [Lua] [38] = 116 (number)
20:53:23.726 [Lua] [39] = 92 (number)
20:53:23.726 [Lua] [40] = 273 (number)
20:53:23.726 [Lua] [41] = 274 (number)
20:53:23.726 [Lua] [42] = 233 (number)
20:53:23.726 [Lua] [43] = 266 (number)
20:53:23.726 [Lua] [44] = 229 (number)
20:53:23.726 [Lua] [45] = 267 (number)
20:53:23.726 [Lua] [46] = 263 (number)
20:53:23.726 [Lua] [47] = 276 (number)
20:53:23.726 [Lua] [48] = 270 (number)
20:53:23.726 [Lua] [49] = 162 (number)
20:53:23.726 [Lua] [50] = 293 (number)
20:53:23.726 [Lua] [51] = 291 (number)
20:53:23.726 [Lua] [52] = 269 (number)
20:53:23.726 [Lua] [53] = 253 (number)
20:53:23.726 [Lua] [54] = 268 (number)
20:53:23.726 [Lua] [55] = 249 (number)
20:53:23.726 [Lua] [56] = 292 (number)
20:53:23.726 [Lua] [57] = 256 (number)
20:53:23.726 [Lua] [58] = 278 (number)
20:53:23.726 [Lua] [59] = 277 (number)
20:53:23.726 [Lua] [60] = 275 (number)
20:53:23.726 [Lua] [61] = 295 (number)
20:53:23.726 [Lua] [62] = 238 (number)
20:53:23.726 [Lua] [63] = 231 (number)
20:53:23.726 [Lua] [64] = 252 (number)
20:53:23.726 [Lua] [65] = 246 (number)
20:53:23.726 [Lua] [66] = 236 (number)
20:53:23.726 [Lua] [67] = 243 (number)
20:53:23.726 [Lua] [68] = 285 (number)
20:53:23.726 [Lua] [69] = 230 (number)
20:53:23.726 [Lua] [70] = 245 (number)
20:53:23.726 [Lua] [71] = 237 (number)
20:53:23.726 [Lua] [72] = 251 (number)
20:53:23.726 [Lua] [73] = 235 (number)
20:53:23.726 [Lua] [74] = 250 (number)
20:53:23.726 [Lua] [75] = 241 (number)
20:53:23.726 [Lua] [76] = 294 (number)
20:53:23.726 [Lua] [77] = 239 (number)
20:53:23.726 [Lua] [78] = 289 (number)
20:53:23.726 [Lua] [79] = 271 (number)
20:53:23.726 [Lua]
20:53:23.727 [Lua] PlayerManager:add_remote_player 1100001040bf8c5
20:53:23.727 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=377
20:53:23.727 [Lua] RemotePlayer:create_game_object( ) 377
20:53:23.761 [Lua] [ProfileSynchronizer] Assigning peer(1100001040bf8c5:1) to profile(3) career(2)
20:53:23.761 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}]
20:53:23.761 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForGameObjectSync
20:53:23.761 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForPlayers
20:53:23.767 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForPlayers
20:53:23.767 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter InGame
20:53:23.768 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001040bf8c5:0:0:0 = true
20:53:23.787 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:23.806 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:23.989 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:24.301 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001040bf8c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:53:24.301 [Lua] Adding player sync data to peer=1100001040bf8c5 local_player_id=1
20:53:24.313 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":434211424,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false}}
20:53:24.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
20:53:24.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
20:53:24.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
20:53:24.347 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
20:53:24.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:53:24.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:53:24.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:53:24.360 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
20:53:24.404 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:24.404 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
20:53:24.404 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
20:53:24.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
20:53:24.465 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:24.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
20:53:24.514 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
20:53:24.514 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:53:24.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:53:24.549 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:53:24.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:53:24.584 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:24.638 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:24.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:53:24.752 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:53:24.752 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:53:24.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:53:24.786 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:53:24.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:53:24.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:53:24.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:53:24.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
20:53:24.834 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:24.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
20:53:24.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
20:53:24.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
20:53:24.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
20:53:24.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
20:53:24.885 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424
20:53:24.936 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:25.061 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:25.102 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:25.130 [Lua] Set lobby begin:
20:53:25.130 [Lua] Lobby data twitch_enabled = false
20:53:25.130 [Lua] Lobby data selected_mission_id = ground_zero
20:53:25.130 [Lua] Lobby data num_players = 3
20:53:25.130 [Lua] Lobby data difficulty_tweak = 0
20:53:25.130 [Lua] Lobby data host = 110000104a15d6b
20:53:25.130 [Lua] Lobby data matchmaking_type = 2
20:53:25.130 [Lua] Lobby data is_private = false
20:53:25.130 [Lua] Lobby data match_started = true
20:53:25.130 [Lua] Lobby data difficulty = cataclysm
20:53:25.130 [Lua] Lobby data player_slot_1 = 0:0
20:53:25.130 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:53:25.130 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:53:25.130 [Lua] Lobby data quick_game = true
20:53:25.130 [Lua] Lobby data country_code = US
20:53:25.130 [Lua] Lobby data matchmaking = true
20:53:25.130 [Lua] Lobby data power_level = 556
20:53:25.131 [Lua] Lobby data mission_id = ground_zero
20:53:25.131 [Lua] Lobby data mechanism = adventure
20:53:25.131 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:53:25.131 [Lua] Lobby data player_slot_2 = 0:0
20:53:25.131 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:53:25.131 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:53:25.131 [Lua] Lobby data eac_authorized = true
20:53:25.131 [Lua] Set lobby end.
20:53:25.222 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424
20:53:25.256 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:25.358 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:25.432 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:25.530 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:25.727 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:25.811 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:25.880 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:25.942 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:26.847 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:26.894 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424
20:53:26.897 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party heroes (1)
20:53:26.897 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:53:26.902 [Lua] [GameNetworkManager] destroying game object with go_id=63
20:53:26.902 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a977235fa72408ce]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[b88b6b3896aa7495]'
child 3: '#ID[0979e34eaacf6a46]'
child 4: '#ID[0979e34eaacf6a46]'
child 5: '#ID[a63947aa9cf1b0ef]'
20:53:26.902 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[34b7f98a9b55e9df]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[60a9466a5d1db0e3]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[60a9466a5d1db0e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[198756725522728c]'
20:53:26.904 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}]
20:53:26.904 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4
20:53:26.904 [Lua] [GameNetworkManager] destroying game object with go_id=54
20:53:26.904 [Lua] [GameNetworkManager] destroying game object with go_id=55
20:53:26.914 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
20:53:26.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer
20:53:26.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
20:53:26.914 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
20:53:26.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
20:53:26.917 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
20:53:26.917 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:53:26.918 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
20:53:26.918 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer
20:53:26.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
20:53:26.932 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.041 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.099 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.099 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001040bf8c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:27.099 [Lua] [NetworkServer] Peer 1100001040bf8c5 spawned player.
20:53:27.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=379
20:53:27.100 [Lua] PlayerManager:assign_unit_ownership Egg 1100001040bf8c5 1
20:53:27.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8125)
20:53:27.101 [Lua] TalentSystem:rpc_sync_talents 2 2049
20:53:27.350 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:27.384 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001040bf8c5:0:0:0 = true
20:53:27.453 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:27.538 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:27.603 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:27.805 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.906 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.978 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:28.085 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:28.323 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:28.593 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:28.593 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:28.686 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:28.793 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:28.855 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:28.957 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:29.192 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:29.264 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:29.357 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:29.426 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:30.211 [Lua] Set lobby begin:
20:53:30.211 [Lua] Lobby data twitch_enabled = false
20:53:30.212 [Lua] Lobby data selected_mission_id = ground_zero
20:53:30.212 [Lua] Lobby data num_players = 3
20:53:30.212 [Lua] Lobby data difficulty_tweak = 0
20:53:30.212 [Lua] Lobby data host = 110000104a15d6b
20:53:30.212 [Lua] Lobby data matchmaking_type = 2
20:53:30.212 [Lua] Lobby data is_private = false
20:53:30.212 [Lua] Lobby data match_started = true
20:53:30.212 [Lua] Lobby data difficulty = cataclysm
20:53:30.212 [Lua] Lobby data player_slot_1 = 0:0
20:53:30.212 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:53:30.212 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:53:30.212 [Lua] Lobby data quick_game = true
20:53:30.212 [Lua] Lobby data country_code = US
20:53:30.212 [Lua] Lobby data matchmaking = true
20:53:30.212 [Lua] Lobby data power_level = 835
20:53:30.212 [Lua] Lobby data mission_id = ground_zero
20:53:30.212 [Lua] Lobby data mechanism = adventure
20:53:30.212 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:53:30.212 [Lua] Lobby data player_slot_2 = 0:0
20:53:30.212 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:53:30.212 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:53:30.212 [Lua] Lobby data eac_authorized = true
20:53:30.212 [Lua] Set lobby end.
20:53:30.374 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:30.472 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:30.537 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:30.674 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:30.881 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.034 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.066 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.148 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.252 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:31.338 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:31.432 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:31.497 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:31.760 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.838 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.913 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:31.993 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:32.615 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:32.639 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:32.705 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:32.807 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:33.013 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:33.108 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:33.194 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:33.247 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:33.350 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:33.502 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:33.514 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:33.583 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:33.798 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:33.891 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:34.005 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:34.058 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:34.948 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.150 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.156 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.202 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.406 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:35.509 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:35.576 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:35.576 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
20:53:35.576 [Lua] Time for new HOOORDE! multi_first_wave
20:53:35.576 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
20:53:35.576 [Lua] horde requested: vector_blob
20:53:35.576 [Lua] wants to spawn ahead within distance: 60
20:53:35.576 [Lua] horde crated with id 12 of type vector_blob
20:53:35.576 [Lua] managed to spawn 38/38 horde enemies
20:53:35.577 [Lua] vector blob horde has started
20:53:35.597 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 21
20:53:35.604 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 21
20:53:35.625 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 23
20:53:35.625 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 22
20:53:35.646 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:35.647 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 24
20:53:35.654 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 22 24
20:53:35.654 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 23
20:53:35.675 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 25
20:53:35.682 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 25 25
20:53:35.702 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 19 27
20:53:35.709 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 25 27
20:53:35.746 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 28 31
20:53:35.746 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 30
20:53:35.784 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.793 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 35
20:53:35.840 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 37 40
20:53:35.850 [Lua] Init group template: horde
20:53:35.886 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.964 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.063 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.149 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.261 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:53:36.308 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:36.416 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:36.455 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:36.560 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:37.468 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 41
20:53:37.723 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 21 40
20:53:37.776 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 24 39
20:53:37.822 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 38
20:53:38.007 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 37
20:53:38.049 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 36
20:53:38.134 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 35
20:53:38.212 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:38.390 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:38.397 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:38.406 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 34
20:53:38.484 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:38.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 33
20:53:38.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 32 32
20:53:38.615 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 26 31
20:53:38.643 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:38.687 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 30
20:53:38.725 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 29
20:53:38.792 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 28
20:53:38.806 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:38.841 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 27
20:53:38.848 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:38.883 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 26
20:53:38.909 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:39.026 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.102 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 19 25
20:53:39.111 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.140 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 24 24
20:53:39.177 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.289 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.386 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 23
20:53:39.437 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 22
20:53:39.544 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:39.544 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:39.627 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:39.686 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:40.829 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 20
20:53:40.887 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 19
20:53:41.198 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 18
20:53:41.203 [Lua] Horde killed: ?
20:53:41.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:53:41.205 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:53:41.205 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
20:53:41.205 [Lua] horde requested: vector_blob
20:53:41.205 [Lua] wants to spawn behind within distance: 60
20:53:41.205 [Lua] horde crated with id 13 of type vector_blob
20:53:41.205 [Lua] managed to spawn 36/36 horde enemies
20:53:41.205 [Lua] vector blob horde has started
20:53:41.464 [Lua] Init group template: horde
20:53:41.842 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:42.036 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:42.044 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:42.086 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:42.236 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:42.317 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:42.348 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:42.456 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:42.566 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:42.924 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:42.931 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:53:42.951 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:43.075 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:43.157 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:43.367 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:43.425 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:43.492 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:43.595 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:43.764 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:43.871 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:43.954 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:44.037 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:44.308 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:44.418 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:44.469 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:45.017 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:53:49.629 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:50.093 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:53:55.754 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:55.890 [Lua] [ChatManager][1]System: Chaos Spawn died after 2 minutes 39 seconds.
20:53:55.892 [Lua] chaos spawn died!
20:53:56.184 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:53:56.540 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
20:53:56.596 [Lua] HORDE: last wave, reset to standard horde delay
20:53:56.596 [Lua] Time for new HOOORDE! multi_last_wave
20:53:56.596 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
20:53:56.596 [Lua] horde requested: vector_blob
20:53:56.596 [Lua] wants to spawn ahead within distance: 60
20:53:56.596 [Lua] horde crated with id 14 of type vector_blob
20:53:56.596 [Lua] managed to spawn 38/38 horde enemies
20:53:56.596 [Lua] vector blob horde has started
20:53:56.613 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 42 44
20:53:56.613 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 43 43
20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 49
20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 43 48
20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 44 47
20:53:56.677 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 45 46
20:53:56.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 42 52
20:53:56.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 43 51
20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 44 51
20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 45 50
20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 46 49
20:53:56.749 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 48
20:53:56.811 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 42 54
20:53:56.811 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 43 53
20:53:56.811 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 44 52
20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 45 52
20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 46 51
20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 50
20:53:56.820 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 49
20:53:56.880 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 42 55
20:53:56.880 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 44 54
20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 45 54
20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 46 53
20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 47 52
20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 51
20:53:56.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 50
20:53:56.928 [Lua] Init group template: horde
20:53:56.951 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 42 53
20:53:56.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 45 52
20:53:56.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 48 51
20:53:56.960 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 49 50
20:53:57.042 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 49 51
20:53:58.233 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 43 50
20:53:58.428 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 44 49
20:53:58.752 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 48
20:53:58.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 47
20:53:58.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 46 46
20:53:58.862 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 42 45
20:53:58.923 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 44
20:53:58.929 [Lua] Horde killed: ?
20:54:00.905 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:01.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison
20:54:01.538 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison
20:54:01.964 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison
20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:04.621 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:05.435 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:06.997 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 391 thorn_sister_passive_poison
20:54:07.908 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 391 thorn_sister_passive_poison
20:54:07.909 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 391 thorn_sister_passive_poison
20:54:08.125 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:09.883 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:10.518 error: [Unit] Unit: '#ID[a9b416aa2fc562b7]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a77a29a21960ae06]'
child 1: '#ID[a77a29a21960ae06]'
child 2: '#ID[a77a29a21960ae06]'
child 3: '#ID[a77a29a21960ae06]'
child 4: '#ID[a77a29a21960ae06]'
child 5: '#ID[a77a29a21960ae06]'
20:54:15.441 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:15.441 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:17.894 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
child 1: '#ID[ae943f66cd5fffac]'
20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[60aacb675ed8aef1]'
child 2: '#ID[60aacb675ed8aef1]'
20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[ae943f66cd5fffac]'
20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[60aacb675ed8aef1]'
20:54:18.909 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[ae943f66cd5fffac]'
child 2: '#ID[60aacb675ed8aef1]'
child 3: '#ID[60aacb675ed8aef1]'
20:54:19.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207
20:54:20.440 [Lua] specialspawn: random infront
20:54:20.440 [Lua] FAIL: Special spawn no hidden pos found :/
20:54:24.038 [Lua] Horde killed: ?
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:24.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
20:54:27.062 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:27.578 [Lua] [ChatManager][1]System: jason picked up a Loot Die (1)
20:54:27.578 [Lua] [ChatManager][1]System: jason picked up a Loot Die
20:54:27.995 [Lua] [LobbyMembers] Member joined 11000010618d846
20:54:28.002 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:54:28.002 [Lua] Players: 4
20:54:28.002 [Lua] Set lobby begin:
20:54:28.002 [Lua] Lobby data twitch_enabled = false
20:54:28.002 [Lua] Lobby data selected_mission_id = ground_zero
20:54:28.002 [Lua] Lobby data num_players = 4
20:54:28.002 [Lua] Lobby data difficulty_tweak = 0
20:54:28.002 [Lua] Lobby data host = 110000104a15d6b
20:54:28.002 [Lua] Lobby data matchmaking_type = 2
20:54:28.002 [Lua] Lobby data is_private = false
20:54:28.002 [Lua] Lobby data match_started = true
20:54:28.002 [Lua] Lobby data difficulty = cataclysm
20:54:28.002 [Lua] Lobby data player_slot_1 = 0:0
20:54:28.002 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:54:28.002 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:54:28.002 [Lua] Lobby data quick_game = true
20:54:28.002 [Lua] Lobby data country_code = US
20:54:28.002 [Lua] Lobby data matchmaking = true
20:54:28.002 [Lua] Lobby data power_level = 835
20:54:28.002 [Lua] Lobby data mission_id = ground_zero
20:54:28.002 [Lua] Lobby data mechanism = adventure
20:54:28.002 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:54:28.002 [Lua] Lobby data player_slot_2 = 0:0
20:54:28.002 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:54:28.002 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:54:28.002 [Lua] Lobby data eac_authorized = true
20:54:28.002 [Lua] Set lobby end.
20:54:29.143 [Lua] GOT approve_channel 5 11000010618d846 1860000461658fa
20:54:29.143 [EAC] EAC server has client 11000010618d846 and channel 5 (and owner 11000010618d846)
20:54:29.143 [EACServer] [15:54:29:142] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010618D846 PlayerGUID: 76561198062557254 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062557254 PlayerName: Dretch
20:54:29.143 [Lua] Client with peer_id 11000010618d846 got APPROVED by server
20:54:29.144 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010618d846'
20:54:29.144 [Lua] [ChatManager][1]System: Dretch is joining the game
20:54:29.144 [Lua] [NetworkServer] Peer 11000010618d846 joined server lobby.
20:54:29.144 [Lua] [NetworkServer] Creating peer info.
20:54:29.144 [Lua] [PeerSM] 11000010618d846 :: on_enter Connecting
20:54:29.237 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:54:29.274 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 11000010618d846, replying lobby_ok
20:54:29.370 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010618d846 REPLY wh:0 | we:110000104850ad8 | dr:1100001040bf8c5 | bw:0 | es:110000104a15d6b
20:54:29.461 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010618d846
20:54:29.461 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 11000010618d846
20:54:29.461 [Lua] Set lobby begin:
20:54:29.461 [Lua] Lobby data twitch_enabled = false
20:54:29.462 [Lua] Lobby data selected_mission_id = ground_zero
20:54:29.462 [Lua] Lobby data num_players = 4
20:54:29.462 [Lua] Lobby data difficulty_tweak = 0
20:54:29.462 [Lua] Lobby data host = 110000104a15d6b
20:54:29.462 [Lua] Lobby data matchmaking_type = 2
20:54:29.462 [Lua] Lobby data is_private = false
20:54:29.462 [Lua] Lobby data match_started = true
20:54:29.462 [Lua] Lobby data difficulty = cataclysm
20:54:29.462 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:54:29.462 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:54:29.462 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:54:29.462 [Lua] Lobby data quick_game = true
20:54:29.462 [Lua] Lobby data country_code = US
20:54:29.462 [Lua] Lobby data matchmaking = true
20:54:29.462 [Lua] Lobby data power_level = 835
20:54:29.462 [Lua] Lobby data mission_id = ground_zero
20:54:29.462 [Lua] Lobby data mechanism = adventure
20:54:29.462 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:54:29.462 [Lua] Lobby data player_slot_2 = 0:0
20:54:29.462 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:54:29.462 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:54:29.462 [Lua] Lobby data eac_authorized = true
20:54:29.462 [Lua] Set lobby end.
20:54:30.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 282899
20:54:31.685 [Lua] ### CLEARING PEER STATE FOR 11000010618d846
20:54:31.685 [Lua] [PeerSM] 11000010618d846 :: on_exit Connecting
20:54:31.685 [Lua] [PeerSM] 11000010618d846 :: on_enter Connecting
20:54:31.784 [Lua] [NetworkServer] Peer 11000010618d846 has sent rpc_notify_lobby_joined
20:54:31.784 [Lua] [PSM] Peer 11000010618d846 joined. Want to use profile index "1" and join party "0"
20:54:31.784 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","1100001040bf8c5","11000010618d846"]
20:54:31.784 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010618d846, connection_key=2)
20:54:31.784 [Lua] Sync dynamic to client:
20:54:31.946 [Lua] ### Received rpc_level_load_started
20:54:31.946 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_session_id: 1028370112
20:54:31.946 [Lua] [PartyManager] Player (11000010618d846:1) was put into party undecided (0)
20:54:31.946 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:54:31.946 [Lua] [ProfileSynchronizer] Peer 11000010618d846 entered session
20:54:31.946 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010618d846
20:54:31.946 [Lua] Mechanism says: a client has initialized the mechanism! 11000010618d846
20:54:32.282 [SteamVoipClient] select_out(11000010618d846, on)
20:54:32.282 [SteamVoipClient] select_out(11000010618d846, on)
20:54:32.282 [SteamVoipClient] select_in(11000010618d846, on)
20:54:32.282 [SteamVoipClient] select_out(11000010618d846, off)
20:54:33.695 [EACServer] [15:54:33:695] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010618D846 Session: 3 Status: Client Authenticated Message: Client authenticated.
20:54:33.696 [EAC] Peer 11000010618d846 switched EAC state to ClientAuthenticatedLocal
20:54:33.827 [Lua] [NetworkServer] Peer 11000010618d846 has sent rpc_post_game_notified
20:54:33.828 [Lua] [PeerSM] 11000010618d846 :: on_exit Connecting
20:54:33.828 [Lua] [PeerSM] 11000010618d846 :: on_enter Loading
20:54:33.899 [EACServer] [15:54:33:899] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010618D846.
20:54:34.300 [EACServer] [15:54:34:300] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010618D846
20:54:34.300 [EACServer] [15:54:34:300] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010618D846 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:54:34.303 [EAC] Peer 11000010618d846 switched EAC state to ClientAuthenticatedRemote
20:54:36.881 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
20:54:36.948 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
20:54:36.986 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 434211424
20:54:37.335 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:37.360 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
20:54:37.964 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:54:42.602 [Lua] ### Received rpc_level_loaded
20:54:42.602 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_id: 49
20:54:42.602 [Lua] Peer 11000010618d846 has loaded the level but not all enemies, so we wait
20:54:44.931 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 7
20:54:50.340 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010618d846, connection_key=2)
20:54:50.340 [Lua] [PeerSM] 11000010618d846 :: on_exit Loading
20:54:50.340 [Lua] [PeerSM] 11000010618d846 :: on_enter LoadingProfilePackages
20:54:50.346 [Lua] [PeerSM] 11000010618d846 :: on_exit LoadingProfilePackages
20:54:50.346 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForEnterGame
20:54:52.102 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForEnterGame
20:54:52.102 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForGameObjectSync
20:54:52.108 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618d846
20:54:52.123 [Lua] Breedfreezer (server) starting a hot join sync
20:54:52.123 [Lua] packing 26 units of breed chaos_marauder
20:54:52.123 [Lua] packing 13 units of breed skaven_clan_rat
20:54:52.123 [Lua] packing 0 units of breed skaven_storm_vermin
20:54:52.123 [Lua] packing 0 units of breed skaven_slave
20:54:52.123 [Lua] packing 47 units of breed chaos_fanatic
20:54:52.123 [Lua] packing 3 units of breed chaos_raider
20:54:52.123 [Lua] packing 1 units of breed chaos_warrior
20:54:52.123 [Lua] packing 1 units of breed chaos_berzerker
20:54:52.123 [Lua] packing 0 units of breed skaven_plague_monk
20:54:52.123 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:54:52.123 [Lua]
20:54:52.123 [Lua] [1] = 21 (number)
20:54:52.123 [Lua] [2] = 26 (number)
20:54:52.123 [Lua] [3] = 4 (number)
20:54:52.123 [Lua] [4] = 13 (number)
20:54:52.123 [Lua] [5] = 1 (number)
20:54:52.123 [Lua] [6] = 0 (number)
20:54:52.123 [Lua] [7] = 1 (number)
20:54:52.123 [Lua] [8] = 0 (number)
20:54:52.123 [Lua] [9] = 17 (number)
20:54:52.123 [Lua] [10] = 47 (number)
20:54:52.123 [Lua] [11] = 4 (number)
20:54:52.123 [Lua] [12] = 3 (number)
20:54:52.123 [Lua] [13] = 1 (number)
20:54:52.123 [Lua] [14] = 1 (number)
20:54:52.123 [Lua] [15] = 1 (number)
20:54:52.123 [Lua] [16] = 1 (number)
20:54:52.123 [Lua] [17] = 1 (number)
20:54:52.123 [Lua] [18] = 0 (number)
20:54:52.123 [Lua]
20:54:52.123 [Lua]
20:54:52.123 [Lua] [1] = 121 (number)
20:54:52.123 [Lua] [2] = 152 (number)
20:54:52.123 [Lua] [3] = 106 (number)
20:54:52.123 [Lua] [4] = 248 (number)
20:54:52.123 [Lua] [5] = 178 (number)
20:54:52.123 [Lua] [6] = 279 (number)
20:54:52.123 [Lua] [7] = 286 (number)
20:54:52.123 [Lua] [8] = 134 (number)
20:54:52.123 [Lua] [9] = 119 (number)
20:54:52.123 [Lua] [10] = 132 (number)
20:54:52.123 [Lua] [11] = 280 (number)
20:54:52.123 [Lua] [12] = 247 (number)
20:54:52.123 [Lua] [13] = 281 (number)
20:54:52.123 [Lua] [14] = 297 (number)
20:54:52.123 [Lua] [15] = 290 (number)
20:54:52.123 [Lua] [16] = 284 (number)
20:54:52.123 [Lua] [17] = 124 (number)
20:54:52.123 [Lua] [18] = 190 (number)
20:54:52.123 [Lua] [19] = 255 (number)
20:54:52.123 [Lua] [20] = 283 (number)
20:54:52.123 [Lua] [21] = 296 (number)
20:54:52.123 [Lua] [22] = 133 (number)
20:54:52.123 [Lua] [23] = 299 (number)
20:54:52.123 [Lua] [24] = 282 (number)
20:54:52.123 [Lua] [25] = 123 (number)
20:54:52.123 [Lua] [26] = 176 (number)
20:54:52.123 [Lua] [27] = 72 (number)
20:54:52.123 [Lua] [28] = 76 (number)
20:54:52.123 [Lua] [29] = 113 (number)
20:54:52.123 [Lua] [30] = 97 (number)
20:54:52.123 [Lua] [31] = 109 (number)
20:54:52.123 [Lua] [32] = 104 (number)
20:54:52.123 [Lua] [33] = 102 (number)
20:54:52.123 [Lua] [34] = 75 (number)
20:54:52.123 [Lua] [35] = 103 (number)
20:54:52.123 [Lua] [36] = 93 (number)
20:54:52.123 [Lua] [37] = 116 (number)
20:54:52.123 [Lua] [38] = 92 (number)
20:54:52.123 [Lua] [39] = 128 (number)
20:54:52.123 [Lua] [40] = 249 (number)
20:54:52.123 [Lua] [41] = 292 (number)
20:54:52.123 [Lua] [42] = 267 (number)
20:54:52.123 [Lua] [43] = 252 (number)
20:54:52.123 [Lua] [44] = 295 (number)
20:54:52.123 [Lua] [45] = 291 (number)
20:54:52.123 [Lua] [46] = 293 (number)
20:54:52.123 [Lua] [47] = 253 (number)
20:54:52.123 [Lua] [48] = 268 (number)
20:54:52.123 [Lua] [49] = 278 (number)
20:54:52.123 [Lua] [50] = 162 (number)
20:54:52.123 [Lua] [51] = 275 (number)
20:54:52.123 [Lua] [52] = 246 (number)
20:54:52.123 [Lua] [53] = 236 (number)
20:54:52.123 [Lua] [54] = 256 (number)
20:54:52.123 [Lua] [55] = 238 (number)
20:54:52.123 [Lua] [56] = 276 (number)
20:54:52.123 [Lua] [57] = 277 (number)
20:54:52.123 [Lua] [58] = 273 (number)
20:54:52.123 [Lua] [59] = 265 (number)
20:54:52.123 [Lua] [60] = 270 (number)
20:54:52.123 [Lua] [61] = 242 (number)
20:54:52.123 [Lua] [62] = 231 (number)
20:54:52.123 [Lua] [63] = 232 (number)
20:54:52.123 [Lua] [64] = 199 (number)
20:54:52.123 [Lua] [65] = 234 (number)
20:54:52.123 [Lua] [66] = 241 (number)
20:54:52.123 [Lua] [67] = 233 (number)
20:54:52.123 [Lua] [68] = 237 (number)
20:54:52.123 [Lua] [69] = 229 (number)
20:54:52.123 [Lua] [70] = 285 (number)
20:54:52.123 [Lua] [71] = 250 (number)
20:54:52.123 [Lua] [72] = 251 (number)
20:54:52.123 [Lua] [73] = 263 (number)
20:54:52.123 [Lua] [74] = 289 (number)
20:54:52.123 [Lua] [75] = 294 (number)
20:54:52.123 [Lua] [76] = 228 (number)
20:54:52.123 [Lua] [77] = 244 (number)
20:54:52.123 [Lua] [78] = 230 (number)
20:54:52.123 [Lua] [79] = 245 (number)
20:54:52.123 [Lua] [80] = 272 (number)
20:54:52.123 [Lua] [81] = 240 (number)
20:54:52.123 [Lua] [82] = 264 (number)
20:54:52.123 [Lua] [83] = 243 (number)
20:54:52.123 [Lua] [84] = 235 (number)
20:54:52.123 [Lua] [85] = 239 (number)
20:54:52.123 [Lua] [86] = 274 (number)
20:54:52.123 [Lua] [87] = 342 (number)
20:54:52.123 [Lua] [88] = 344 (number)
20:54:52.123 [Lua] [89] = 161 (number)
20:54:52.123 [Lua] [90] = 341 (number)
20:54:52.123 [Lua] [91] = 382 (number)
20:54:52.123 [Lua]
20:54:52.123 [Lua] PlayerManager:add_remote_player 11000010618d846
20:54:52.123 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=436
20:54:52.123 [Lua] RemotePlayer:create_game_object( ) 436
20:54:52.160 [Lua] [ProfileSynchronizer] Assigning peer(11000010618d846:1) to profile(1) career(1)
20:54:52.160 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}]
20:54:52.160 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForGameObjectSync
20:54:52.160 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForPlayers
20:54:52.166 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForPlayers
20:54:52.166 [Lua] [PeerSM] 11000010618d846 :: on_enter InGame
20:54:52.166 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010618d846:0:0:0 = true
20:54:52.631 [Lua] [MOD][VMF][INFO] Added 11000010618d846 to the VMF users list.
20:54:52.631 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010618d846 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:54:52.631 [Lua] Adding player sync data to peer=11000010618d846 local_player_id=1
20:54:52.912 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":640741376,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false}}
20:54:52.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer, async-read,
20:54:52.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:54:52.912 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:54:52.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:54:52.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white
20:54:52.985 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white
20:54:52.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:54:53.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:54:53.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:54:53.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:54:53.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:54:53.197 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:54:53.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:54:53.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:54:53.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:54:53.215 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
20:54:53.298 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
20:54:53.358 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
20:54:54.400 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
20:54:56.489 [Lua] Set lobby begin:
20:54:56.489 [Lua] Lobby data twitch_enabled = false
20:54:56.489 [Lua] Lobby data selected_mission_id = ground_zero
20:54:56.489 [Lua] Lobby data num_players = 4
20:54:56.489 [Lua] Lobby data difficulty_tweak = 0
20:54:56.489 [Lua] Lobby data host = 110000104a15d6b
20:54:56.489 [Lua] Lobby data matchmaking_type = 2
20:54:56.489 [Lua] Lobby data is_private = false
20:54:56.489 [Lua] Lobby data match_started = true
20:54:56.489 [Lua] Lobby data difficulty = cataclysm
20:54:56.489 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:54:56.489 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:54:56.489 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:54:56.489 [Lua] Lobby data quick_game = true
20:54:56.489 [Lua] Lobby data country_code = US
20:54:56.489 [Lua] Lobby data matchmaking = true
20:54:56.489 [Lua] Lobby data power_level = 626
20:54:56.489 [Lua] Lobby data mission_id = ground_zero
20:54:56.489 [Lua] Lobby data mechanism = adventure
20:54:56.489 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:54:56.489 [Lua] Lobby data player_slot_2 = 0:0
20:54:56.489 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:54:56.490 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:54:56.490 [Lua] Lobby data eac_authorized = true
20:54:56.490 [Lua] Set lobby end.
20:55:01.579 [Lua] Set lobby begin:
20:55:01.579 [Lua] Lobby data twitch_enabled = false
20:55:01.579 [Lua] Lobby data selected_mission_id = ground_zero
20:55:01.579 [Lua] Lobby data num_players = 4
20:55:01.579 [Lua] Lobby data difficulty_tweak = 0
20:55:01.579 [Lua] Lobby data host = 110000104a15d6b
20:55:01.579 [Lua] Lobby data matchmaking_type = 2
20:55:01.580 [Lua] Lobby data is_private = false
20:55:01.580 [Lua] Lobby data match_started = true
20:55:01.580 [Lua] Lobby data difficulty = cataclysm
20:55:01.580 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:55:01.580 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:55:01.580 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:55:01.580 [Lua] Lobby data quick_game = true
20:55:01.580 [Lua] Lobby data country_code = US
20:55:01.580 [Lua] Lobby data matchmaking = true
20:55:01.580 [Lua] Lobby data power_level = 835
20:55:01.580 [Lua] Lobby data mission_id = ground_zero
20:55:01.580 [Lua] Lobby data mechanism = adventure
20:55:01.580 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:55:01.580 [Lua] Lobby data player_slot_2 = 0:0
20:55:01.580 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:55:01.581 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:55:01.581 [Lua] Lobby data eac_authorized = true
20:55:01.581 [Lua] Set lobby end.
20:55:03.411 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
20:55:03.413 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0)
20:55:21.075 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
20:55:21.075 [Lua] Time for new HOOORDE! multi_first_wave
20:55:21.075 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
20:55:21.075 [Lua] horde requested: vector_blob
20:55:21.075 [Lua] wants to spawn ahead within distance: 60
20:55:21.075 [Lua] horde crated with id 15 of type vector_blob
20:55:21.075 [Lua] managed to spawn 38/38 horde enemies
20:55:21.075 [Lua] vector blob horde has started
20:55:21.374 [Lua] Init group template: horde
20:55:27.950 [Lua] [PartyManager] Player (11000010618d846:1) was put into party heroes (1)
20:55:27.950 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:55:27.956 [Lua] [GameNetworkManager] destroying game object with go_id=67
20:55:27.956 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bb9f47859723a2b1]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[487cfe6169a122ef]'
child 3: '#ID[487cfe6169a122ef]'
child 4: '#ID[1b57eca64771a921]'
child 5: '#ID[b218d76d2fd6f9b9]'
child 6: '#ID[ef4bc887f71c182e]'
20:55:27.956 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[9bd41d670a5128e3]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[9bd41d670a5128e3]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[59225eae1711a340]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[94d79ba7966c09ec]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[cfb93656319fad65]'
20:55:27.958 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}]
20:55:27.958 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2
20:55:27.958 [Lua] [GameNetworkManager] destroying game object with go_id=60
20:55:27.958 [Lua] [GameNetworkManager] destroying game object with go_id=61
20:55:27.970 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
20:55:27.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer
20:55:27.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
20:55:27.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
20:55:27.971 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer
20:55:27.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
20:55:27.973 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:55:27.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
20:55:28.132 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010618d846 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:55:28.132 [Lua] [NetworkServer] Peer 11000010618d846 spawned player.
20:55:28.133 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=455
20:55:28.133 [Lua] PlayerManager:assign_unit_ownership Dretch 11000010618d846 1
20:55:28.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64166666666666672) temporary_health_percentage (0.32500000000000001) melee slot ammo (1) ranged slot ammo (1)
20:55:28.134 [Lua] TalentSystem:rpc_sync_talents 5 3073
20:55:28.403 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = true
20:55:29.095 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:55:29.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:55:29.218 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:55:29.218 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:55:29.218 [Lua] horde requested: vector_blob
20:55:29.218 [Lua] wants to spawn ahead within distance: 60
20:55:29.218 [Lua] horde crated with id 16 of type vector_blob
20:55:29.218 [Lua] managed to spawn 41/41 horde enemies
20:55:29.218 [Lua] vector blob horde has started
20:55:29.584 [Lua] Init group template: horde
20:55:31.788 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 102 thorn_sister_passive_poison
20:55:31.811 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:55:33.472 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 109 thorn_sister_passive_poison
20:55:34.349 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:55:34.350 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:55:34.802 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:55:35.702 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:55:35.713 [Lua] Spline already found!
20:55:35.739 [Lua] Init group template: spline_patrol
20:55:35.925 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:55:35.937 [Lua] Spline already found!
20:55:35.996 [Lua] Init group template: spline_patrol
20:55:36.829 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
20:55:39.653 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:55:39.664 [Lua] Spline already found!
20:55:39.690 [Lua] Init group template: spline_patrol
20:55:40.731 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 231 thorn_sister_passive_poison
20:55:40.915 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:55:40.927 [Lua] Spline already found!
20:55:40.955 [Lua] Init group template: spline_patrol
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:43.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:44.575 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:55:47.095 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:55:49.957 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:51.266 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:55:54.637 [Lua] HORDE: last wave, reset to standard horde delay
20:55:54.637 [Lua] Time for new HOOORDE! multi_last_wave
20:55:54.637 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
20:55:54.637 [Lua] horde requested: vector_blob
20:55:54.637 [Lua] wants to spawn behind within distance: 60
20:55:54.637 [Lua] horde crated with id 21 of type vector_blob
20:55:54.637 [Lua] managed to spawn 39/39 horde enemies
20:55:54.637 [Lua] vector blob horde has started
20:55:55.032 [Lua] Init group template: horde
20:55:55.749 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:55:59.892 [SteamTransport] Failed to send a message to 1100001040bf8c5 with error code 3
20:55:59.892 [Connection] Connection to 1100001040bf8c5 broken in transport layer.
20:55:59.892 [SteamTransport] Failed to send a message to 1100001040bf8c5 because there is no connection
20:55:59.892 [Connection] Connection to 1100001040bf8c5 broken in transport layer.
20:55:59.892 [Steam] Connection e64469c1 to remote 1100001040bf8c5 rejected, reason 1000
20:55:59.894 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001040bf8c5'
20:56:00.642 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
20:56:00.889 [Handshaker] Lost connection 139 to 1100001040bf8c5
20:56:00.890 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001040bf8c5'
20:56:00.890 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040bf8c5)
20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit InGame
20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnecting
20:56:00.890 [Lua] [PSM] Disconnecting peer 1100001040bf8c5
20:56:00.890 [Lua] [PSM] Disconnected peer 1100001040bf8c5 is being removed from session.
20:56:00.890 [Lua] [NetworkServer] Peer 1100001040bf8c5 despawned player.
20:56:00.890 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040bf8c5
20:56:00.890 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040bf8c5
20:56:00.890 [Lua] PlayerManager:remove_player peer_id=1100001040bf8c5 1
20:56:00.890 [Lua] [GameNetworkManager] destroying game object with go_id=377
20:56:00.890 [Lua] [ChatManager][1]System: Egg has left the game
20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Disconnecting
20:56:00.890 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnected
20:56:00.890 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040bf8c5)
20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","11000010618d846"]
20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: 1100001040bf8c5
20:56:00.891 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5
20:56:00.891 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5
20:56:00.891 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 left session
20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}]
20:56:00.891 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 =
20:56:00.891 [Lua] Set lobby begin:
20:56:00.891 [Lua] Lobby data twitch_enabled = false
20:56:00.891 [Lua] Lobby data selected_mission_id = ground_zero
20:56:00.891 [Lua] Lobby data num_players = 4
20:56:00.891 [Lua] Lobby data difficulty_tweak = 0
20:56:00.891 [Lua] Lobby data host = 110000104a15d6b
20:56:00.891 [Lua] Lobby data matchmaking_type = 2
20:56:00.891 [Lua] Lobby data is_private = false
20:56:00.891 [Lua] Lobby data match_started = true
20:56:00.891 [Lua] Lobby data difficulty = cataclysm
20:56:00.891 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:56:00.891 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:56:00.891 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:56:00.891 [Lua] Lobby data quick_game = true
20:56:00.891 [Lua] Lobby data country_code = US
20:56:00.891 [Lua] Lobby data matchmaking = true
20:56:00.891 [Lua] Lobby data power_level = 835
20:56:00.891 [Lua] Lobby data mission_id = ground_zero
20:56:00.891 [Lua] Lobby data mechanism = adventure
20:56:00.891 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:56:00.892 [Lua] Lobby data player_slot_2 = 0:0
20:56:00.892 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:56:00.892 [Lua] Lobby data player_slot_3 = 0:0
20:56:00.892 [Lua] Lobby data eac_authorized = true
20:56:00.892 [Lua] Set lobby end.
20:56:00.892 [Lua] GOT close_channel 2 1100001040bf8c5
20:56:00.892 [EAC] EAC server lost client 1100001040bf8c5
20:56:00.892 [EACServer] [15:56:00:891] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173
20:56:00.892 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04871f78, channel: 2
20:56:00.892 [SteamVoipClient] select_out(1100001040bf8c5, off)
20:56:00.892 [SteamVoipClient] select_in(1100001040bf8c5, off)
20:56:00.892 [Lua] [GameNetworkManager] destroying game object with go_id=379
20:56:00.892 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[df10dc56207aee18]'
child 1: '#ID[5cb498dc3472d70d]'
child 2: '#ID[3c8b4a7da9626487]'
child 3: '#ID[a63947aa9cf1b0ef]'
20:56:00.895 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1)
20:56:00.895 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:56:00.934 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=492
20:56:00.934 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=493
20:56:00.934 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2)
20:56:00.934 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}]
20:56:00.934 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":143617712,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
20:56:00.943 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:56:00.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:56:00.948 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer
20:56:00.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
20:56:00.949 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
20:56:00.950 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
20:56:00.952 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer
20:56:00.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
20:56:00.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
20:56:00.952 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer
20:56:00.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
20:56:00.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:56:00.981 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:56:00.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:56:01.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:56:01.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:56:01.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:56:01.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:56:01.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:56:01.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:56:01.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:56:01.307 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:56:01.307 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:56:01.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:56:01.326 [Lua] [PackageManager] Force_load: wwise/handgun
20:56:01.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:56:01.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:56:01.411 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:56:01.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:56:01.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:56:01.515 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:56:01.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:56:01.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:56:01.543 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:56:01.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:56:01.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:56:01.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:56:01.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:56:01.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:56:01.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:56:01.608 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712
20:56:01.784 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712
20:56:01.839 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712
20:56:01.843 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4
20:56:01.844 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:56:01.844 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:56:01.844 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:56:01.844 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:56:01.844 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:56:01.844 [Lua] TalentExtension:_send_rpc_sync_talents 494
20:56:01.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.90666666666666662) temporary_health_percentage (0.093333333333333338) melee slot ammo (1) ranged slot ammo (1)
20:56:01.844 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=495
20:56:01.898 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:01.907 [Lua] Spline already found!
20:56:01.931 [Lua] Init group template: spline_patrol
20:56:02.236 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 161 thorn_sister_passive_poison
20:56:03.743 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:03.905 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:04.397 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 131 thorn_sister_passive_poison
20:56:04.646 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 131 thorn_sister_passive_poison
20:56:05.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 228 thorn_sister_passive_poison
20:56:06.009 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:06.728 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
20:56:07.428 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:07.428 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:07.440 [Lua] [LobbyMembers] Member left 1100001040bf8c5
20:56:07.449 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:56:07.449 [Lua] Players: 3
20:56:07.449 [Lua] Set lobby begin:
20:56:07.449 [Lua] Lobby data twitch_enabled = false
20:56:07.449 [Lua] Lobby data selected_mission_id = ground_zero
20:56:07.449 [Lua] Lobby data num_players = 3
20:56:07.449 [Lua] Lobby data difficulty_tweak = 0
20:56:07.449 [Lua] Lobby data host = 110000104a15d6b
20:56:07.449 [Lua] Lobby data matchmaking_type = 2
20:56:07.449 [Lua] Lobby data is_private = false
20:56:07.449 [Lua] Lobby data match_started = true
20:56:07.449 [Lua] Lobby data difficulty = cataclysm
20:56:07.449 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:56:07.449 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:56:07.449 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:56:07.450 [Lua] Lobby data quick_game = true
20:56:07.450 [Lua] Lobby data country_code = US
20:56:07.450 [Lua] Lobby data matchmaking = true
20:56:07.450 [Lua] Lobby data power_level = 835
20:56:07.450 [Lua] Lobby data mission_id = ground_zero
20:56:07.450 [Lua] Lobby data mechanism = adventure
20:56:07.450 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:56:07.450 [Lua] Lobby data player_slot_2 = 0:0
20:56:07.450 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:56:07.450 [Lua] Lobby data player_slot_3 = 0:0
20:56:07.450 [Lua] Lobby data eac_authorized = true
20:56:07.450 [Lua] Set lobby end.
20:56:07.831 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 290 thorn_sister_passive_poison
20:56:07.871 [Lua] Horde killed: ?
20:56:08.028 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
20:56:08.896 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 233 thorn_sister_passive_poison
20:56:09.650 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 41 58
20:56:09.728 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 42 56
20:56:09.753 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 55 55
20:56:09.837 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 54
20:56:09.991 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:09.999 [Lua] Spline already found!
20:56:10.027 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 32 57
20:56:10.028 [Lua] Init group template: spline_patrol
20:56:10.241 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 57
20:56:10.373 [Lua] Coordinated attack!
20:56:10.540 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 45 57
20:56:10.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 43 56
20:56:10.850 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 35 58
20:56:11.040 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 57
20:56:11.104 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 52 57
20:56:11.401 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 40 56
20:56:11.596 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 11 59
20:56:11.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 39 59
20:56:11.643 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 49 58
20:56:11.778 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 26 57
20:56:11.778 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 31 56
20:56:11.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 38 55
20:56:11.815 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 54
20:56:11.896 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 53
20:56:11.913 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 52
20:56:11.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 51
20:56:11.930 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 30 50
20:56:11.947 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 42 49
20:56:11.988 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 48
20:56:11.988 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 47
20:56:12.003 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 46
20:56:12.029 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 45
20:56:12.220 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 45
20:56:12.251 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 44
20:56:12.417 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 46
20:56:12.612 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 33 44
20:56:13.127 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 41
20:56:13.485 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 40
20:56:13.604 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 39
20:56:13.735 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 38
20:56:14.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 38
20:56:14.890 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 239 thorn_sister_passive_poison
20:56:14.904 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:14.904 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:56:16.991 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 264 thorn_sister_passive_poison
20:56:16.993 [Lua] Horde killed: ?
20:56:18.851 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 36
20:56:18.901 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 35
20:56:19.956 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 16 31
20:56:19.960 [Lua] Horde killed: ?
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:28.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:31.287 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
20:56:35.286 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:35.293 [Lua] Spline already found!
20:56:35.310 [Lua] Init group template: spline_patrol
20:56:37.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
20:56:44.323 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:44.388 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:44.539 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:44.581 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:45.183 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:56:45.183 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:45.205 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:56:45.278 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:56:45.374 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:56:45.774 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:56:54.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:06.547 [Lua] [LobbyMembers] Member joined 1100001040bf8c5
20:57:06.554 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:57:06.554 [Lua] Players: 4
20:57:06.554 [Lua] Set lobby begin:
20:57:06.554 [Lua] Lobby data twitch_enabled = false
20:57:06.554 [Lua] Lobby data selected_mission_id = ground_zero
20:57:06.554 [Lua] Lobby data num_players = 4
20:57:06.554 [Lua] Lobby data difficulty_tweak = 0
20:57:06.554 [Lua] Lobby data host = 110000104a15d6b
20:57:06.554 [Lua] Lobby data matchmaking_type = 2
20:57:06.554 [Lua] Lobby data is_private = false
20:57:06.554 [Lua] Lobby data match_started = true
20:57:06.555 [Lua] Lobby data difficulty = cataclysm
20:57:06.555 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:57:06.555 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:57:06.555 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:57:06.555 [Lua] Lobby data quick_game = true
20:57:06.555 [Lua] Lobby data country_code = US
20:57:06.555 [Lua] Lobby data matchmaking = true
20:57:06.555 [Lua] Lobby data power_level = 835
20:57:06.555 [Lua] Lobby data mission_id = ground_zero
20:57:06.555 [Lua] Lobby data mechanism = adventure
20:57:06.555 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:57:06.555 [Lua] Lobby data player_slot_2 = 0:0
20:57:06.555 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:57:06.555 [Lua] Lobby data player_slot_3 = 0:0
20:57:06.555 [Lua] Lobby data eac_authorized = true
20:57:06.555 [Lua] Set lobby end.
20:57:07.520 [Lua] GOT approve_channel 8 1100001040bf8c5 1860000461658fa
20:57:07.520 [EAC] EAC server has client 1100001040bf8c5 and channel 8 (and owner 1100001040bf8c5)
20:57:07.520 [EACServer] [15:57:07:519] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028159173 PlayerName: Egg
20:57:07.520 [Lua] Client with peer_id 1100001040bf8c5 got APPROVED by server
20:57:07.520 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040bf8c5'
20:57:07.520 [Lua] [ChatManager][1]System: Egg is joining the game
20:57:07.520 [Lua] [NetworkServer] Peer 1100001040bf8c5 joined server lobby.
20:57:07.520 [Lua] [NetworkServer] Creating peer info.
20:57:07.520 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting
20:57:07.657 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000461658fa from 1100001040bf8c5, replying lobby_ok
20:57:07.770 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040bf8c5 REPLY wh:11000010618d846 | we:110000104850ad8 | dr:0 | bw:0 | es:110000104a15d6b
20:57:07.893 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001040bf8c5
20:57:07.893 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 1100001040bf8c5
20:57:07.893 [Lua] Set lobby begin:
20:57:07.893 [Lua] Lobby data twitch_enabled = false
20:57:07.893 [Lua] Lobby data selected_mission_id = ground_zero
20:57:07.893 [Lua] Lobby data num_players = 4
20:57:07.893 [Lua] Lobby data difficulty_tweak = 0
20:57:07.893 [Lua] Lobby data host = 110000104a15d6b
20:57:07.893 [Lua] Lobby data matchmaking_type = 2
20:57:07.894 [Lua] Lobby data is_private = false
20:57:07.894 [Lua] Lobby data match_started = true
20:57:07.894 [Lua] Lobby data difficulty = cataclysm
20:57:07.894 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:57:07.894 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:57:07.894 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:57:07.894 [Lua] Lobby data quick_game = true
20:57:07.894 [Lua] Lobby data country_code = US
20:57:07.894 [Lua] Lobby data matchmaking = true
20:57:07.894 [Lua] Lobby data power_level = 835
20:57:07.894 [Lua] Lobby data mission_id = ground_zero
20:57:07.894 [Lua] Lobby data mechanism = adventure
20:57:07.894 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:57:07.894 [Lua] Lobby data player_slot_2 = 0:0
20:57:07.894 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:57:07.894 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:57:07.894 [Lua] Lobby data eac_authorized = true
20:57:07.894 [Lua] Set lobby end.
20:57:10.231 [Lua] ### CLEARING PEER STATE FOR 1100001040bf8c5
20:57:10.231 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting
20:57:10.231 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Connecting
20:57:10.741 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_notify_lobby_joined
20:57:10.741 [Lua] [PSM] Peer 1100001040bf8c5 joined. Want to use profile index "3" and join party "0"
20:57:10.741 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","11000010618d846","1100001040bf8c5"]
20:57:10.741 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040bf8c5, connection_key=3)
20:57:10.741 [Lua] Sync dynamic to client:
20:57:10.982 [Lua] ### Received rpc_level_load_started
20:57:10.982 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_session_id: 1028370112
20:57:10.982 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party undecided (0)
20:57:10.982 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:57:10.982 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 entered session
20:57:10.982 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001040bf8c5
20:57:10.982 [Lua] Mechanism says: a client has initialized the mechanism! 1100001040bf8c5
20:57:11.118 [SteamVoipClient] select_out(1100001040bf8c5, on)
20:57:11.127 [SteamVoipClient] select_out(1100001040bf8c5, on)
20:57:11.127 [SteamVoipClient] select_in(1100001040bf8c5, on)
20:57:11.127 [SteamVoipClient] select_out(1100001040bf8c5, off)
20:57:11.776 [EACServer] [15:57:11:775] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 4 Status: Client Authenticated Message: Client authenticated.
20:57:11.776 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedLocal
20:57:12.045 [EACServer] [15:57:12:044] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001040BF8C5.
20:57:12.391 [Lua] [NetworkServer] Peer 1100001040bf8c5 has sent rpc_post_game_notified
20:57:12.392 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Connecting
20:57:12.392 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Loading
20:57:12.447 [EACServer] [15:57:12:447] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001040BF8C5
20:57:12.447 [EACServer] [15:57:12:447] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001040BF8C5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:57:12.454 [EAC] Peer 1100001040bf8c5 switched EAC state to ClientAuthenticatedRemote
20:57:13.086 [Lua] Coordinated attack!
20:57:15.363 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 143617712
20:57:15.898 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
20:57:15.969 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
20:57:16.402 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
20:57:20.363 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison
20:57:21.196 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 14 size: 14 action: fallback_idle
20:57:21.437 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 190 thorn_sister_passive_poison
20:57:23.284 [Lua] ### Received rpc_level_loaded
20:57:23.285 [Lua] #### Has state machine: true, peer_id: 1100001040bf8c5, level_id: 49
20:57:23.285 [Lua] Peer 1100001040bf8c5 has loaded the level but not all enemies, so we wait
20:57:30.153 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:57:32.489 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040bf8c5, connection_key=3)
20:57:32.490 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Loading
20:57:32.490 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter LoadingProfilePackages
20:57:32.496 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit LoadingProfilePackages
20:57:32.496 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForEnterGame
20:57:34.512 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForEnterGame
20:57:34.512 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForGameObjectSync
20:57:34.518 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001040bf8c5
20:57:34.537 [Lua] Breedfreezer (server) starting a hot join sync
20:57:34.537 [Lua] packing 26 units of breed chaos_marauder
20:57:34.537 [Lua] packing 12 units of breed skaven_clan_rat
20:57:34.537 [Lua] packing 0 units of breed skaven_storm_vermin
20:57:34.537 [Lua] packing 0 units of breed skaven_slave
20:57:34.537 [Lua] packing 49 units of breed chaos_fanatic
20:57:34.537 [Lua] packing 6 units of breed chaos_raider
20:57:34.537 [Lua] packing 2 units of breed chaos_warrior
20:57:34.537 [Lua] packing 4 units of breed chaos_berzerker
20:57:34.537 [Lua] packing 0 units of breed skaven_plague_monk
20:57:34.537 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:57:34.537 [Lua]
20:57:34.537 [Lua] [1] = 27 (number)
20:57:34.537 [Lua] [2] = 26 (number)
20:57:34.537 [Lua] [3] = 16 (number)
20:57:34.537 [Lua] [4] = 12 (number)
20:57:34.537 [Lua] [5] = 1 (number)
20:57:34.537 [Lua] [6] = 0 (number)
20:57:34.537 [Lua] [7] = 1 (number)
20:57:34.537 [Lua] [8] = 0 (number)
20:57:34.537 [Lua] [9] = 8 (number)
20:57:34.537 [Lua] [10] = 49 (number)
20:57:34.537 [Lua] [11] = 1 (number)
20:57:34.537 [Lua] [12] = 6 (number)
20:57:34.537 [Lua] [13] = 1 (number)
20:57:34.537 [Lua] [14] = 2 (number)
20:57:34.537 [Lua] [15] = 1 (number)
20:57:34.537 [Lua] [16] = 4 (number)
20:57:34.537 [Lua] [17] = 1 (number)
20:57:34.537 [Lua] [18] = 0 (number)
20:57:34.537 [Lua]
20:57:34.537 [Lua]
20:57:34.537 [Lua] [1] = 299 (number)
20:57:34.537 [Lua] [2] = 132 (number)
20:57:34.537 [Lua] [3] = 130 (number)
20:57:34.537 [Lua] [4] = 124 (number)
20:57:34.537 [Lua] [5] = 178 (number)
20:57:34.537 [Lua] [6] = 281 (number)
20:57:34.537 [Lua] [7] = 154 (number)
20:57:34.537 [Lua] [8] = 176 (number)
20:57:34.537 [Lua] [9] = 134 (number)
20:57:34.537 [Lua] [10] = 131 (number)
20:57:34.537 [Lua] [11] = 126 (number)
20:57:34.537 [Lua] [12] = 248 (number)
20:57:34.537 [Lua] [13] = 290 (number)
20:57:34.537 [Lua] [14] = 254 (number)
20:57:34.537 [Lua] [15] = 286 (number)
20:57:34.537 [Lua] [16] = 152 (number)
20:57:34.537 [Lua] [17] = 169 (number)
20:57:34.537 [Lua] [18] = 279 (number)
20:57:34.537 [Lua] [19] = 283 (number)
20:57:34.537 [Lua] [20] = 282 (number)
20:57:34.537 [Lua] [21] = 284 (number)
20:57:34.537 [Lua] [22] = 119 (number)
20:57:34.537 [Lua] [23] = 121 (number)
20:57:34.537 [Lua] [24] = 122 (number)
20:57:34.537 [Lua] [25] = 123 (number)
20:57:34.537 [Lua] [26] = 133 (number)
20:57:34.537 [Lua] [27] = 128 (number)
20:57:34.537 [Lua] [28] = 72 (number)
20:57:34.537 [Lua] [29] = 104 (number)
20:57:34.537 [Lua] [30] = 113 (number)
20:57:34.537 [Lua] [31] = 97 (number)
20:57:34.537 [Lua] [32] = 102 (number)
20:57:34.537 [Lua] [33] = 109 (number)
20:57:34.537 [Lua] [34] = 76 (number)
20:57:34.537 [Lua] [35] = 75 (number)
20:57:34.537 [Lua] [36] = 103 (number)
20:57:34.537 [Lua] [37] = 93 (number)
20:57:34.537 [Lua] [38] = 116 (number)
20:57:34.537 [Lua] [39] = 162 (number)
20:57:34.537 [Lua] [40] = 272 (number)
20:57:34.537 [Lua] [41] = 277 (number)
20:57:34.537 [Lua] [42] = 251 (number)
20:57:34.537 [Lua] [43] = 228 (number)
20:57:34.537 [Lua] [44] = 291 (number)
20:57:34.537 [Lua] [45] = 234 (number)
20:57:34.537 [Lua] [46] = 273 (number)
20:57:34.537 [Lua] [47] = 232 (number)
20:57:34.537 [Lua] [48] = 244 (number)
20:57:34.537 [Lua] [49] = 249 (number)
20:57:34.537 [Lua] [50] = 269 (number)
20:57:34.537 [Lua] [51] = 252 (number)
20:57:34.537 [Lua] [52] = 270 (number)
20:57:34.537 [Lua] [53] = 250 (number)
20:57:34.537 [Lua] [54] = 229 (number)
20:57:34.537 [Lua] [55] = 265 (number)
20:57:34.537 [Lua] [56] = 285 (number)
20:57:34.537 [Lua] [57] = 236 (number)
20:57:34.537 [Lua] [58] = 271 (number)
20:57:34.537 [Lua] [59] = 231 (number)
20:57:34.537 [Lua] [60] = 478 (number)
20:57:34.537 [Lua] [61] = 292 (number)
20:57:34.537 [Lua] [62] = 245 (number)
20:57:34.537 [Lua] [63] = 267 (number)
20:57:34.537 [Lua] [64] = 288 (number)
20:57:34.537 [Lua] [65] = 287 (number)
20:57:34.537 [Lua] [66] = 293 (number)
20:57:34.537 [Lua] [67] = 242 (number)
20:57:34.537 [Lua] [68] = 230 (number)
20:57:34.537 [Lua] [69] = 263 (number)
20:57:34.537 [Lua] [70] = 240 (number)
20:57:34.537 [Lua] [71] = 276 (number)
20:57:34.537 [Lua] [72] = 253 (number)
20:57:34.537 [Lua] [73] = 295 (number)
20:57:34.537 [Lua] [74] = 274 (number)
20:57:34.537 [Lua] [75] = 268 (number)
20:57:34.537 [Lua] [76] = 275 (number)
20:57:34.537 [Lua] [77] = 237 (number)
20:57:34.537 [Lua] [78] = 241 (number)
20:57:34.537 [Lua] [79] = 289 (number)
20:57:34.537 [Lua] [80] = 233 (number)
20:57:34.537 [Lua] [81] = 246 (number)
20:57:34.537 [Lua] [82] = 239 (number)
20:57:34.537 [Lua] [83] = 264 (number)
20:57:34.537 [Lua] [84] = 278 (number)
20:57:34.537 [Lua] [85] = 238 (number)
20:57:34.537 [Lua] [86] = 294 (number)
20:57:34.537 [Lua] [87] = 243 (number)
20:57:34.537 [Lua] [88] = 342 (number)
20:57:34.537 [Lua] [89] = 463 (number)
20:57:34.537 [Lua] [90] = 198 (number)
20:57:34.537 [Lua] [91] = 350 (number)
20:57:34.537 [Lua] [92] = 344 (number)
20:57:34.537 [Lua] [93] = 161 (number)
20:57:34.537 [Lua] [94] = 341 (number)
20:57:34.537 [Lua] [95] = 506 (number)
20:57:34.537 [Lua] [96] = 382 (number)
20:57:34.537 [Lua] [97] = 383 (number)
20:57:34.537 [Lua] [98] = 384 (number)
20:57:34.537 [Lua] [99] = 381 (number)
20:57:34.537 [Lua]
20:57:34.538 [Lua] PlayerManager:add_remote_player 1100001040bf8c5
20:57:34.538 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=554
20:57:34.538 [Lua] RemotePlayer:create_game_object( ) 554
20:57:34.573 [Lua] [ProfileSynchronizer] Assigning peer(1100001040bf8c5:1) to profile(3) career(2)
20:57:34.573 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}]
20:57:34.573 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForGameObjectSync
20:57:34.573 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter WaitingForPlayers
20:57:34.580 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit WaitingForPlayers
20:57:34.580 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter InGame
20:57:34.580 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001040bf8c5:0:0:0 = true
20:57:35.120 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001040bf8c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:57:35.120 [Lua] Adding player sync data to peer=1100001040bf8c5 local_player_id=1
20:57:35.133 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":1937949696,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false}}
20:57:35.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
20:57:35.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
20:57:35.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
20:57:35.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
20:57:35.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:57:35.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:57:35.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:57:35.174 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
20:57:35.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
20:57:35.214 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
20:57:35.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
20:57:35.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
20:57:35.320 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
20:57:35.321 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:57:35.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:57:35.348 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:57:35.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:57:35.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:57:35.545 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:57:35.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:57:35.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:57:35.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:57:35.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
20:57:35.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
20:57:35.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
20:57:35.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
20:57:35.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
20:57:35.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
20:57:35.599 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696
20:57:35.632 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696
20:57:35.965 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696
20:57:36.213 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
20:57:36.213 [Lua] Time for new HOOORDE! multi_first_wave
20:57:36.213 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
20:57:36.213 [Lua] horde requested: vector_blob
20:57:36.213 [Lua] wants to spawn ahead within distance: 60
20:57:36.213 [Lua] horde crated with id 25 of type vector_blob
20:57:36.213 [Lua] managed to spawn 38/39 horde enemies
20:57:36.213 [Lua] vector blob horde has started
20:57:36.239 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
20:57:37.652 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001040bf8c5:1:0:0 = 1937949696
20:57:37.655 [Lua] [PartyManager] Player (1100001040bf8c5:1) was put into party heroes (1)
20:57:37.655 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:57:37.662 [Lua] [GameNetworkManager] destroying game object with go_id=495
20:57:37.663 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a977235fa72408ce]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[b88b6b3896aa7495]'
child 3: '#ID[0979e34eaacf6a46]'
child 4: '#ID[0979e34eaacf6a46]'
child 5: '#ID[a63947aa9cf1b0ef]'
20:57:37.663 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[34b7f98a9b55e9df]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[60a9466a5d1db0e3]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[60a9466a5d1db0e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[198756725522728c]'
20:57:37.666 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001040bf8c5"}]
20:57:37.666 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4
20:57:37.666 [Lua] [GameNetworkManager] destroying game object with go_id=492
20:57:37.666 [Lua] [GameNetworkManager] destroying game object with go_id=493
20:57:37.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer
20:57:37.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
20:57:37.680 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
20:57:37.681 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
20:57:37.681 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
20:57:37.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
20:57:37.684 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:57:37.684 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer
20:57:37.684 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
20:57:37.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
20:57:37.871 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001040bf8c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:57:37.871 [Lua] [NetworkServer] Peer 1100001040bf8c5 spawned player.
20:57:37.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=556
20:57:37.872 [Lua] PlayerManager:assign_unit_ownership Egg 1100001040bf8c5 1
20:57:37.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.71666666666666667) temporary_health_percentage (0.1986111111111111) melee slot ammo (1) ranged slot ammo (0.875)
20:57:37.873 [Lua] TalentSystem:rpc_sync_talents 8 4097
20:57:38.177 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001040bf8c5:0:0:0 = true
20:57:39.010 [Lua] Set lobby begin:
20:57:39.010 [Lua] Lobby data twitch_enabled = false
20:57:39.010 [Lua] Lobby data selected_mission_id = ground_zero
20:57:39.010 [Lua] Lobby data num_players = 4
20:57:39.011 [Lua] Lobby data difficulty_tweak = 0
20:57:39.011 [Lua] Lobby data host = 110000104a15d6b
20:57:39.011 [Lua] Lobby data matchmaking_type = 2
20:57:39.011 [Lua] Lobby data is_private = false
20:57:39.011 [Lua] Lobby data match_started = true
20:57:39.011 [Lua] Lobby data difficulty = cataclysm
20:57:39.011 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:57:39.011 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:57:39.011 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:57:39.011 [Lua] Lobby data quick_game = true
20:57:39.011 [Lua] Lobby data country_code = US
20:57:39.011 [Lua] Lobby data matchmaking = true
20:57:39.011 [Lua] Lobby data power_level = 626
20:57:39.011 [Lua] Lobby data mission_id = ground_zero
20:57:39.011 [Lua] Lobby data mechanism = adventure
20:57:39.011 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:57:39.011 [Lua] Lobby data player_slot_2 = 0:0
20:57:39.011 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:57:39.012 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:57:39.012 [Lua] Lobby data eac_authorized = true
20:57:39.012 [Lua] Set lobby end.
20:57:39.542 [Lua] fence jumping
20:57:40.386 [Lua] simple los failed
20:57:44.057 [Lua] Set lobby begin:
20:57:44.057 [Lua] Lobby data twitch_enabled = false
20:57:44.058 [Lua] Lobby data selected_mission_id = ground_zero
20:57:44.058 [Lua] Lobby data num_players = 4
20:57:44.058 [Lua] Lobby data difficulty_tweak = 0
20:57:44.058 [Lua] Lobby data host = 110000104a15d6b
20:57:44.058 [Lua] Lobby data matchmaking_type = 2
20:57:44.058 [Lua] Lobby data is_private = false
20:57:44.058 [Lua] Lobby data match_started = true
20:57:44.058 [Lua] Lobby data difficulty = cataclysm
20:57:44.058 [Lua] Lobby data player_slot_1 = 11000010618d846:1
20:57:44.058 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
20:57:44.058 [Lua] Lobby data unique_server_name = GiantFriendCrab
20:57:44.058 [Lua] Lobby data quick_game = true
20:57:44.058 [Lua] Lobby data country_code = US
20:57:44.058 [Lua] Lobby data matchmaking = true
20:57:44.058 [Lua] Lobby data power_level = 835
20:57:44.058 [Lua] Lobby data mission_id = ground_zero
20:57:44.058 [Lua] Lobby data mechanism = adventure
20:57:44.058 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:57:44.058 [Lua] Lobby data player_slot_2 = 0:0
20:57:44.058 [Lua] Lobby data network_hash = 35c5b1885cc3276
20:57:44.058 [Lua] Lobby data player_slot_3 = 1100001040bf8c5:1
20:57:44.058 [Lua] Lobby data eac_authorized = true
20:57:44.058 [Lua] Set lobby end.
20:57:45.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207
20:57:45.656 [Lua] ready to jump failed
20:57:49.902 [Lua] fence jumping
20:57:54.257 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 281 thorn_sister_passive_poison
20:57:54.257 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 124 thorn_sister_passive_poison
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.591 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:54.988 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
20:57:55.527 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:55.983 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:57:58.127 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:01.046 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:58:01.046 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:58:01.046 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
20:58:01.046 [Lua] horde requested: vector_blob
20:58:01.046 [Lua] wants to spawn behind within distance: 60
20:58:01.046 [Lua] horde crated with id 26 of type vector_blob
20:58:01.046 [Lua] managed to spawn 38/38 horde enemies
20:58:01.046 [Lua] vector blob horde has started
20:58:01.316 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
child 1: '#ID[60aacb675ed8aef1]'
20:58:01.377 [Lua] Init group template: horde
20:58:04.382 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.524 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[9087c7fd55704a53]'
20:58:04.611 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:04.718 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:04.921 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:05.070 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.291 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:05.395 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:05.621 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:06.022 [Lua] Switching ConflictSettings: to: skaven
20:58:06.022 [Lua] pacing=default
20:58:06.022 [Lua] roaming=nil
20:58:06.022 [Lua] specials=skaven
20:58:06.022 [Lua] debug_color=orange
20:58:06.022 [Lua] contained_breeds=nil
20:58:06.022 [Lua] pack_spawning=skaven
20:58:06.022 [Lua] disabled=false
20:58:06.022 [Lua] factions=nil
20:58:06.022 [Lua] boss=skaven
20:58:06.022 [Lua] horde=default
20:58:06.022 [Lua] name=skaven
20:58:06.022 [Lua] intensity=default
20:58:06.022 [Lua] ---
20:58:06.782 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[9087c7fd55704a53]'
child 2: '#ID[48e4a45905fde0f7]'
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:07.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:10.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207
20:58:11.593 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:58:14.385 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 27 size: 47 action: fallback_idle
20:58:15.305 [Lua] HORDE: last wave, reset to standard horde delay
20:58:15.305 [Lua] Time for new HOOORDE! multi_last_wave
20:58:15.305 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
20:58:15.305 [Lua] horde requested: vector_blob
20:58:15.305 [Lua] wants to spawn ahead within distance: 60
20:58:15.305 [Lua] horde crated with id 27 of type vector_blob
20:58:15.305 [Lua] managed to spawn 38/38 horde enemies
20:58:15.305 [Lua] vector blob horde has started
20:58:15.619 [Lua] Init group template: horde
20:58:20.062 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:58:23.512 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:58:25.353 [Lua] Switching ConflictSettings: to: chaos
20:58:25.353 [Lua] pacing=chaos
20:58:25.353 [Lua] roaming=nil
20:58:25.353 [Lua] specials=chaos
20:58:25.353 [Lua] debug_color=purple
20:58:25.353 [Lua] contained_breeds=nil
20:58:25.353 [Lua] pack_spawning=chaos
20:58:25.353 [Lua] disabled=false
20:58:25.353 [Lua] factions=nil
20:58:25.353 [Lua] boss=chaos
20:58:25.353 [Lua] horde=chaos
20:58:25.353 [Lua] name=chaos
20:58:25.353 [Lua] intensity=default
20:58:25.353 [Lua] ---
20:58:26.649 [Lua] Switching ConflictSettings: to: skaven
20:58:26.649 [Lua] pacing=default
20:58:26.649 [Lua] roaming=nil
20:58:26.649 [Lua] specials=skaven
20:58:26.649 [Lua] debug_color=orange
20:58:26.649 [Lua] contained_breeds=nil
20:58:26.649 [Lua] pack_spawning=skaven
20:58:26.649 [Lua] disabled=false
20:58:26.649 [Lua] factions=nil
20:58:26.649 [Lua] boss=skaven
20:58:26.649 [Lua] horde=default
20:58:26.649 [Lua] name=skaven
20:58:26.649 [Lua] intensity=default
20:58:26.649 [Lua] ---
20:58:29.705 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison
20:58:34.301 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
20:58:36.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207
20:58:37.619 [Lua] Switching ConflictSettings: to: chaos
20:58:37.619 [Lua] pacing=chaos
20:58:37.619 [Lua] roaming=nil
20:58:37.619 [Lua] specials=chaos
20:58:37.619 [Lua] debug_color=purple
20:58:37.619 [Lua] contained_breeds=nil
20:58:37.619 [Lua] pack_spawning=chaos
20:58:37.619 [Lua] disabled=false
20:58:37.619 [Lua] factions=nil
20:58:37.619 [Lua] boss=chaos
20:58:37.619 [Lua] horde=chaos
20:58:37.619 [Lua] name=chaos
20:58:37.619 [Lua] intensity=default
20:58:37.619 [Lua] ---
20:58:38.427 [Lua] Switching ConflictSettings: to: skaven
20:58:38.427 [Lua] pacing=default
20:58:38.427 [Lua] roaming=nil
20:58:38.427 [Lua] specials=skaven
20:58:38.427 [Lua] debug_color=orange
20:58:38.427 [Lua] contained_breeds=nil
20:58:38.427 [Lua] pack_spawning=skaven
20:58:38.427 [Lua] disabled=false
20:58:38.427 [Lua] factions=nil
20:58:38.427 [Lua] boss=skaven
20:58:38.427 [Lua] horde=default
20:58:38.427 [Lua] name=skaven
20:58:38.427 [Lua] intensity=default
20:58:38.427 [Lua] ---
20:58:39.187 [Lua] Switching ConflictSettings: to: chaos
20:58:39.187 [Lua] pacing=chaos
20:58:39.187 [Lua] roaming=nil
20:58:39.187 [Lua] specials=chaos
20:58:39.187 [Lua] debug_color=purple
20:58:39.187 [Lua] contained_breeds=nil
20:58:39.187 [Lua] pack_spawning=chaos
20:58:39.187 [Lua] disabled=false
20:58:39.187 [Lua] factions=nil
20:58:39.187 [Lua] boss=chaos
20:58:39.187 [Lua] horde=chaos
20:58:39.187 [Lua] name=chaos
20:58:39.187 [Lua] intensity=default
20:58:39.187 [Lua] ---
20:58:43.936 [Lua] Switching ConflictSettings: to: skaven
20:58:43.936 [Lua] pacing=default
20:58:43.936 [Lua] roaming=nil
20:58:43.936 [Lua] specials=skaven
20:58:43.936 [Lua] debug_color=orange
20:58:43.936 [Lua] contained_breeds=nil
20:58:43.936 [Lua] pack_spawning=skaven
20:58:43.936 [Lua] disabled=false
20:58:43.936 [Lua] factions=nil
20:58:43.936 [Lua] boss=skaven
20:58:43.936 [Lua] horde=default
20:58:43.936 [Lua] name=skaven
20:58:43.936 [Lua] intensity=default
20:58:43.936 [Lua] ---
20:58:47.390 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:47.858 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:49.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:58:53.409 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:53.615 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:53.748 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:53.851 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:54.073 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:54.137 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:54.270 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:54.335 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:54.366 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:54.470 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:54.600 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:54.697 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:54.791 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:55.108 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:58:56.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207
20:58:57.104 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:58:58.515 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:59:00.567 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 615 thorn_sister_passive_poison
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:01.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
20:59:04.171 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:59:05.287 [Lua] Horde killed: ?
20:59:08.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
20:59:08.194 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:08.415 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:08.461 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
20:59:08.531 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:59:08.762 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:59:12.275 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:12.378 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:12.453 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:12.551 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:12.784 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:12.849 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:12.954 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:13.098 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:13.153 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:13.254 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:13.325 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:13.483 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:13.592 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:13.669 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:13.782 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:13.879 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.039 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.045 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.255 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.263 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:14.398 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:14.404 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:14.472 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:14.799 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.799 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.844 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:14.915 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:15.043 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:15.403 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:15.409 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:15.409 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:15.539 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:15.551 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:15.708 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:15.720 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:15.819 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:15.845 [Lua] Coordinated attack!
20:59:15.919 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:16.024 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:16.088 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:19.537 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
20:59:20.853 [Lua] Horde killed: ?
20:59:21.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 71207
20:59:33.785 [Lua] Switching ConflictSettings: to: chaos
20:59:33.785 [Lua] pacing=chaos
20:59:33.785 [Lua] roaming=nil
20:59:33.785 [Lua] specials=chaos
20:59:33.785 [Lua] debug_color=purple
20:59:33.785 [Lua] contained_breeds=nil
20:59:33.785 [Lua] pack_spawning=chaos
20:59:33.785 [Lua] disabled=false
20:59:33.785 [Lua] factions=nil
20:59:33.785 [Lua] boss=chaos
20:59:33.785 [Lua] horde=chaos
20:59:33.785 [Lua] name=chaos
20:59:33.785 [Lua] intensity=default
20:59:33.785 [Lua] ---
20:59:34.822 [Lua] Switching ConflictSettings: to: skaven
20:59:34.822 [Lua] pacing=default
20:59:34.822 [Lua] roaming=nil
20:59:34.822 [Lua] specials=skaven
20:59:34.822 [Lua] debug_color=orange
20:59:34.822 [Lua] contained_breeds=nil
20:59:34.822 [Lua] pack_spawning=skaven
20:59:34.822 [Lua] disabled=false
20:59:34.822 [Lua] factions=nil
20:59:34.822 [Lua] boss=skaven
20:59:34.822 [Lua] horde=default
20:59:34.822 [Lua] name=skaven
20:59:34.822 [Lua] intensity=default
20:59:34.822 [Lua] ---
20:59:37.968 [Lua] Switching ConflictSettings: to: chaos
20:59:37.968 [Lua] pacing=chaos
20:59:37.968 [Lua] roaming=nil
20:59:37.968 [Lua] specials=chaos
20:59:37.968 [Lua] debug_color=purple
20:59:37.968 [Lua] contained_breeds=nil
20:59:37.968 [Lua] pack_spawning=chaos
20:59:37.968 [Lua] disabled=false
20:59:37.968 [Lua] factions=nil
20:59:37.968 [Lua] boss=chaos
20:59:37.968 [Lua] horde=chaos
20:59:37.968 [Lua] name=chaos
20:59:37.968 [Lua] intensity=default
20:59:37.968 [Lua] ---
20:59:40.594 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:59:40.600 [Lua] Spline already found!
20:59:40.616 [Lua] Init group template: spline_patrol
20:59:44.549 [Lua] ready to jump failed
20:59:46.996 [Lua] specialspawn: ahead == lonliest -->
20:59:46.996 [Lua] FAIL: Special spawn no hidden pos found :/
20:59:48.032 [Lua] specialspawn: ahead == lonliest -->
20:59:48.032 [Lua] FAIL: Special spawn no hidden pos found :/
20:59:49.038 [Lua] specialspawn: rule: only_ahead -->
20:59:49.038 [Lua] FAIL: Special spawn no hidden pos found :/
20:59:50.052 [Lua] specialspawn: rule: only_ahead -->
20:59:50.052 [Lua] FAIL: Special spawn no hidden pos found :/
20:59:51.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
20:59:54.655 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
20:59:56.463 [Lua] simple los failed
20:59:57.655 [Lua] ready to jump failed
20:59:58.291 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:58.562 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:58.673 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:59:58.777 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:58.837 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:58.912 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:58.931 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
20:59:59.013 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:59.552 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:59.707 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:59.805 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:59.805 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:59.843 [Lua] simple los failed
21:00:00.360 [Lua] simple los failed
21:00:02.241 [Lua] fence jumping
21:00:02.705 [Lua] ready to jump failed
21:00:03.695 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:04.049 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:00:04.675 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:00:04.681 [Lua] Spline already found!
21:00:04.695 [Lua] Init group template: spline_patrol
21:00:07.383 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:07.404 [Lua] main path terror event triggered: rare_event_loot_rat
21:00:07.404 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:00:07.485 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:07.593 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:07.759 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:09.512 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:09.649 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:09.765 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:09.772 [Lua] simple los failed
21:00:09.828 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:10.136 [Lua] fence jumping
21:00:11.561 [Lua] ready to jump failed
21:00:13.873 [Lua] fence jumping
21:00:14.899 [Lua] simple los failed
21:00:16.535 [Lua] ready to jump failed
21:00:27.298 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 22
21:00:27.845 [Lua] fence jumping
21:00:36.262 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
21:00:36.262 [Lua] Time for new HOOORDE! multi_first_wave
21:00:36.262 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
21:00:36.262 [Lua] horde requested: vector_blob
21:00:36.262 [Lua] wants to spawn ahead within distance: 60
21:00:36.262 [Lua] horde crated with id 30 of type vector_blob
21:00:36.262 [Lua] managed to spawn 37/37 horde enemies
21:00:36.262 [Lua] vector blob horde has started
21:00:36.548 [Lua] Init group template: horde
21:00:37.122 [Lua] fence jumping
21:00:38.156 [Lua] ready to jump failed
21:00:41.655 [Lua] fence jumping
21:00:42.258 [Lua] ready to jump failed
21:00:43.635 [Lua] ready to jump failed
21:00:51.324 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:51.732 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 17 44
21:00:51.738 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[52cdb0cd0dd540cc]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[aff6689fb627f253]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[67d008059c7c539e]'
child 6: '#ID[2c76addb4f924c82]'
21:00:51.887 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:52.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:00:53.121 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[ae943f66cd5fffac]'
child 2: '#ID[ae943f66cd5fffac]'
21:00:54.785 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:54.861 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.036 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.070 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.177 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:55.320 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:55.320 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:55.564 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:55.599 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.734 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.770 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.902 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:56.161 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:56.161 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:56.373 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:56.409 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:56.479 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:56.581 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:56.637 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:56.746 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:56.905 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:56.913 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:57.054 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:57.150 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:57.204 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.256 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.368 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.402 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:00:57.402 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:00:57.402 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:00:57.402 [Lua] horde requested: vector_blob
21:00:57.402 [Lua] wants to spawn ahead within distance: 60
21:00:57.402 [Lua] horde crated with id 31 of type vector_blob
21:00:57.402 [Lua] managed to spawn 40/40 horde enemies
21:00:57.402 [Lua] vector blob horde has started
21:00:57.454 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.575 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:57.717 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:57.771 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:00:57.784 [Lua] Init group template: horde
21:00:57.880 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:08.605 [Lua] Horde killed: ?
21:01:08.618 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:10.278 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:10.338 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 123 thorn_sister_passive_poison
21:01:13.271 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
21:01:13.481 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:13.584 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:13.678 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:13.772 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:13.967 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.076 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.180 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.281 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.412 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.463 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.729 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.745 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.842 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.927 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:14.966 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:01:15.379 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:15.571 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Tome
21:01:16.662 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:16.708 [Lua] HORDE: last wave, reset to standard horde delay
21:01:16.708 [Lua] Time for new HOOORDE! multi_last_wave
21:01:16.708 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
21:01:16.708 [Lua] horde requested: vector_blob
21:01:16.708 [Lua] wants to spawn ahead within distance: 60
21:01:16.708 [Lua] horde crated with id 32 of type vector_blob
21:01:16.708 [Lua] managed to spawn 41/41 horde enemies
21:01:16.708 [Lua] vector blob horde has started
21:01:16.773 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 280 thorn_sister_passive_poison
21:01:17.063 [Lua] Init group template: horde
21:01:17.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
21:01:20.733 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 154 thorn_sister_passive_poison
21:01:22.536 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 176 thorn_sister_passive_poison
21:01:22.536 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 154 thorn_sister_passive_poison
21:01:27.915 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:28.151 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:28.323 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:01:28.572 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:01:31.017 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
21:01:31.019 [Lua] Coordinated attack!
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.285 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:35.863 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 278 thorn_sister_passive_poison
21:01:35.863 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 282 thorn_sister_passive_poison
21:01:37.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 457 thorn_sister_passive_poison
21:01:37.994 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 457 thorn_sister_passive_poison
21:01:39.282 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:39.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:01:43.415 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 296 thorn_sister_passive_poison
21:01:44.539 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:44.539 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:44.863 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:48.131 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison
21:01:48.736 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 169 thorn_sister_passive_poison
21:01:49.184 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 169 thorn_sister_passive_poison
21:01:49.215 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison
21:01:49.586 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 169 thorn_sister_passive_poison
21:01:49.587 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 121 thorn_sister_passive_poison
21:01:50.701 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 242 thorn_sister_passive_poison
21:01:52.330 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 240 thorn_sister_passive_poison
21:01:53.052 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 265 thorn_sister_passive_poison
21:01:53.055 [Lua] Horde killed: ?
21:01:55.002 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 247 thorn_sister_passive_poison
21:01:55.018 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:55.018 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:01:58.946 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:59.188 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:59.479 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:01:59.705 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:02:00.487 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
21:02:00.487 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
21:02:00.494 [Lua] > starting new spline, using new navbot: standard , id: boss9
21:02:00.508 [Lua] > continuing spline boss9 index: 2 retries: 0
21:02:00.515 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
21:02:00.515 [Lua] > continuing spline boss9 index: 3 retries: 0
21:02:00.528 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
21:02:00.528 [Lua] > spline completed boss9 retries: 0
21:02:00.677 [Lua] Init group template: spline_patrol
21:02:01.819 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:01.898 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:01.970 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.036 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.186 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:02.262 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:02.327 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:02.407 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:02.577 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.679 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.745 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.848 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.950 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:03.178 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:03.178 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:03.338 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:06.502 [Lua] Horde killed: ?
21:02:06.514 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:02:26.953 [Lua] PlayerManager:assign_unit_ownership GiantFriendCrab 110000104a15d6b 1
21:02:27.334 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:27.425 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:27.558 [Lua] Coordinated attack!
21:02:27.799 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
21:02:29.262 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:02:45.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:02:45.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:46.931 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:02:49.111 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7c2ce940af7baf12]'
child 1: '#ID[60098d403761e539]'
21:02:51.503 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
21:02:52.736 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:53.258 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
21:02:58.251 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
21:03:01.391 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:01.662 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:01.780 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:02.023 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:02.298 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:02.650 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:03.328 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:03.619 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:03.658 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:03.963 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:08.025 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:08.520 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:08.790 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:09.109 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:09.502 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:03:16.000 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
21:03:16.735 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
21:03:19.596 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:03:19.602 [Lua] Spline already found!
21:03:19.623 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[75ef4b4166144d5e]'
21:03:19.626 [Lua] Init group template: spline_patrol
21:03:19.645 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
21:03:20.680 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
21:03:27.246 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[75ef4b4166144d5e]'
21:03:27.381 [Lua] Switching ConflictSettings: to: skaven
21:03:27.381 [Lua] pacing=default
21:03:27.381 [Lua] roaming=nil
21:03:27.381 [Lua] specials=skaven
21:03:27.381 [Lua] debug_color=orange
21:03:27.381 [Lua] contained_breeds=nil
21:03:27.381 [Lua] pack_spawning=skaven
21:03:27.381 [Lua] disabled=false
21:03:27.381 [Lua] factions=nil
21:03:27.381 [Lua] boss=skaven
21:03:27.381 [Lua] horde=default
21:03:27.381 [Lua] name=skaven
21:03:27.381 [Lua] intensity=default
21:03:27.381 [Lua] ---
21:03:28.320 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:03:28.326 [Lua] Spline already found!
21:03:28.351 [Lua] Init group template: spline_patrol
21:03:29.044 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:03:29.050 [Lua] Spline already found!
21:03:29.067 [Lua] Init group template: spline_patrol
21:03:30.105 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[be641e4456ffebfa]'
21:03:31.998 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:03:32.005 [Lua] Spline already found!
21:03:32.023 [Lua] Init group template: spline_patrol
21:03:36.887 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:03:40.058 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
21:03:40.058 [Lua] Time for new HOOORDE! multi_first_wave
21:03:40.058 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
21:03:40.058 [Lua] horde requested: vector_blob
21:03:40.058 [Lua] wants to spawn ahead within distance: 60
21:03:40.058 [Lua] horde crated with id 38 of type vector_blob
21:03:40.058 [Lua] managed to spawn 51/51 horde enemies
21:03:40.058 [Lua] vector blob horde has started
21:03:40.367 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[09154e32212bcbd7]'
21:03:40.503 [Lua] Init group template: horde
21:03:43.847 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:03:44.629 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 75 thorn_sister_passive_poison
21:03:44.630 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 103 thorn_sister_passive_poison
21:03:44.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:03:44.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:03:44.744 [Lua] Spline already found!
21:03:44.767 [Lua] Init group template: spline_patrol
21:03:45.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
21:03:46.238 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:03:47.902 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:48.328 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:48.675 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:49.068 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:49.459 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:49.806 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:50.218 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:50.323 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
21:03:50.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
21:03:50.683 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:51.378 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:51.480 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:03:51.480 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
21:03:51.669 [Lua] HORDE: Pushing horde in time; too many units out 77
21:03:51.805 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:52.222 [Flow] ----- ANIM ENDED
21:03:52.935 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:53.319 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:54.502 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:54.932 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:55.278 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:55.515 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:55.632 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:55.896 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:55.972 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:56.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:03:56.322 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:03:56.768 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 870 thorn_sister_passive_poison
21:03:56.782 [Lua] HORDE: Pushing horde in time; too many units out 70
21:03:57.163 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 109 thorn_sister_passive_poison
21:03:57.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
21:03:57.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f994, position: 0
21:03:58.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f9f0, position: 0
21:03:58.057 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:03:58.244 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:03:58.244 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:03:59.372 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
21:04:00.047 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:04:01.819 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:04:01.819 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:04:01.819 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:04:01.819 [Lua] horde requested: vector_blob
21:04:01.819 [Lua] wants to spawn behind within distance: 60
21:04:01.819 [Lua] horde crated with id 40 of type vector_blob
21:04:01.819 [Lua] managed to spawn 51/51 horde enemies
21:04:01.819 [Lua] vector blob horde has started
21:04:02.297 [Lua] Init group template: horde
21:04:02.336 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:02.816 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
21:04:03.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
21:04:11.613 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:11.736 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
21:04:11.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:04:11.863 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:12.017 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:12.303 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:12.521 [Lua] Horde killed: ?
21:04:19.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f85977b29dfaf7db]'
child 1: '#ID[74da6222e522f181]'
child 2: '#ID[a35f2ea23ae5019a]'
21:04:19.163 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:04:20.568 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:21.246 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
21:04:22.571 [Lua] simple los failed
21:04:24.516 [Lua] fence jumping
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:25.543 [Lua] ready to jump failed
21:04:26.009 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[ae943f66cd5fffac]'
21:04:26.009 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
21:04:26.009 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
21:04:26.393 [Lua] fence jumping
21:04:26.835 [Lua] simple los failed
21:04:26.884 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001040bf8c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:27.415 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040bf8c5
21:04:27.479 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:04:27.479 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:04:28.061 [Lua] fence jumping
21:04:28.359 [Lua] HORDE: last wave, reset to standard horde delay
21:04:28.359 [Lua] Time for new HOOORDE! multi_last_wave
21:04:28.359 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
21:04:28.359 [Lua] horde requested: vector_blob
21:04:28.359 [Lua] wants to spawn ahead within distance: 60
21:04:28.359 [Lua] horde crated with id 41 of type vector_blob
21:04:28.360 [Lua] managed to spawn 54/54 horde enemies
21:04:28.360 [Lua] vector blob horde has started
21:04:28.693 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:04:28.878 [Lua] Init group template: horde
21:04:29.101 [Lua] ready to jump failed
21:04:30.229 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
21:04:31.383 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:36.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:37.392 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:04:37.393 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
21:04:40.567 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 93 thorn_sister_passive_poison
21:04:41.329 [Lua] Horde killed: ?
21:04:42.988 [Lua] fence jumping
21:04:44.078 [Lua] ready to jump failed
21:04:46.060 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:46.385 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:52.537 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:52.967 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:53.885 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:54.289 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:54.671 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:55.077 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:55.439 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:55.831 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:56.191 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.250 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:04:56.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22d34, position: 0
21:04:56.576 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:04:56.854 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001040bf8c5
21:04:56.854 [Lua] [ChatManager][1]System: Egg has left the game
21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit InGame
21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnecting
21:04:56.854 [Lua] [PSM] Disconnecting peer 1100001040bf8c5
21:04:56.854 [Lua] [PSM] Disconnected peer 1100001040bf8c5 is being removed from session.
21:04:56.854 [Lua] [NetworkServer] Peer 1100001040bf8c5 despawned player.
21:04:56.854 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040bf8c5
21:04:56.854 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040bf8c5
21:04:56.854 [Lua] PlayerManager:remove_player peer_id=1100001040bf8c5 1
21:04:56.854 [Lua] [GameNetworkManager] destroying game object with go_id=554
21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_exit Disconnecting
21:04:56.854 [Lua] [PeerSM] 1100001040bf8c5 :: on_enter Disconnected
21:04:56.854 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040bf8c5)
21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","110000104850ad8","11000010618d846"]
21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: 1100001040bf8c5
21:04:56.855 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5
21:04:56.855 [Lua] [SharedState] deus_chest_preload: 1100001040bf8c5
21:04:56.855 [Lua] [ProfileSynchronizer] Peer 1100001040bf8c5 left session
21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}]
21:04:56.855 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 =
21:04:56.855 [Lua] Set lobby begin:
21:04:56.855 [Lua] Lobby data twitch_enabled = false
21:04:56.855 [Lua] Lobby data selected_mission_id = ground_zero
21:04:56.855 [Lua] Lobby data num_players = 4
21:04:56.855 [Lua] Lobby data difficulty_tweak = 0
21:04:56.855 [Lua] Lobby data host = 110000104a15d6b
21:04:56.855 [Lua] Lobby data matchmaking_type = 2
21:04:56.855 [Lua] Lobby data is_private = false
21:04:56.855 [Lua] Lobby data match_started = true
21:04:56.855 [Lua] Lobby data difficulty = cataclysm
21:04:56.855 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:04:56.855 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:04:56.855 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:04:56.855 [Lua] Lobby data quick_game = true
21:04:56.855 [Lua] Lobby data country_code = US
21:04:56.855 [Lua] Lobby data matchmaking = true
21:04:56.856 [Lua] Lobby data power_level = 835
21:04:56.856 [Lua] Lobby data mission_id = ground_zero
21:04:56.856 [Lua] Lobby data mechanism = adventure
21:04:56.856 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:04:56.856 [Lua] Lobby data player_slot_2 = 0:0
21:04:56.856 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:04:56.856 [Lua] Lobby data player_slot_3 = 0:0
21:04:56.856 [Lua] Lobby data eac_authorized = true
21:04:56.856 [Lua] Set lobby end.
21:04:56.856 [Lua] GOT close_channel 8 1100001040bf8c5
21:04:56.856 [EAC] EAC server lost client 1100001040bf8c5
21:04:56.856 [EACServer] [16:04:56:855] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001040BF8C5 PlayerGUID: 76561198028159173
21:04:56.856 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04871f78, channel: 8
21:04:56.856 [SteamVoipClient] select_out(1100001040bf8c5, off)
21:04:56.856 [SteamVoipClient] select_in(1100001040bf8c5, off)
21:04:56.856 [Lua] [GameNetworkManager] destroying game object with go_id=556
21:04:56.856 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[df10dc56207aee18]'
child 1: '#ID[5cb498dc3472d70d]'
child 2: '#ID[3c8b4a7da9626487]'
child 3: '#ID[a63947aa9cf1b0ef]'
21:04:56.859 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1)
21:04:56.859 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
21:04:56.895 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=127
21:04:56.895 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=125
21:04:56.895 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2)
21:04:56.895 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}]
21:04:56.895 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":431058304,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
21:04:56.903 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:04:56.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:04:56.910 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer
21:04:56.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
21:04:56.911 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
21:04:56.911 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
21:04:56.914 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer
21:04:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
21:04:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
21:04:56.914 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer
21:04:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
21:04:56.933 [Connection] Dropped game chunk from 1100001040bf8c5 because channel 8 can't communicate
21:04:56.933 [Connection] Dropped game_session chunk from 1100001040bf8c5 because channel 8 can't communicate
21:04:56.943 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:04:56.943 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:04:56.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
21:04:56.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
21:04:56.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
21:04:56.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
21:04:57.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
21:04:57.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
21:04:57.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
21:04:57.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
21:04:57.273 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
21:04:57.274 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
21:04:57.293 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
21:04:57.293 [Lua] [PackageManager] Force_load: wwise/handgun
21:04:57.293 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
21:04:57.379 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
21:04:57.379 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
21:04:57.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
21:04:57.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
21:04:57.481 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
21:04:57.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
21:04:57.489 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304
21:04:57.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
21:04:57.507 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
21:04:57.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
21:04:57.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
21:04:57.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
21:04:57.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:04:57.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:04:57.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:04:57.583 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304
21:04:57.834 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304
21:04:58.989 [Handshaker] Lost connection 141 to 1100001040bf8c5
21:04:59.399 [Lua] [LobbyMembers] Member left 1100001040bf8c5
21:04:59.410 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:04:59.410 [Lua] Players: 3
21:04:59.410 [Lua] Set lobby begin:
21:04:59.410 [Lua] Lobby data twitch_enabled = false
21:04:59.410 [Lua] Lobby data selected_mission_id = ground_zero
21:04:59.410 [Lua] Lobby data num_players = 3
21:04:59.410 [Lua] Lobby data difficulty_tweak = 0
21:04:59.410 [Lua] Lobby data host = 110000104a15d6b
21:04:59.410 [Lua] Lobby data matchmaking_type = 2
21:04:59.410 [Lua] Lobby data is_private = false
21:04:59.410 [Lua] Lobby data match_started = true
21:04:59.410 [Lua] Lobby data difficulty = cataclysm
21:04:59.410 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:04:59.410 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:04:59.410 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:04:59.410 [Lua] Lobby data quick_game = true
21:04:59.410 [Lua] Lobby data country_code = US
21:04:59.410 [Lua] Lobby data matchmaking = true
21:04:59.410 [Lua] Lobby data power_level = 835
21:04:59.410 [Lua] Lobby data mission_id = ground_zero
21:04:59.410 [Lua] Lobby data mechanism = adventure
21:04:59.411 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:04:59.411 [Lua] Lobby data player_slot_2 = 0:0
21:04:59.411 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:04:59.411 [Lua] Lobby data player_slot_3 = 0:0
21:04:59.411 [Lua] Lobby data eac_authorized = true
21:04:59.411 [Lua] Set lobby end.
21:05:01.823 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:05:02.995 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 897 thorn_sister_passive_poison
21:05:05.199 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:05:07.476 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:05:09.017 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:05:09.101 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
21:05:11.368 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
21:05:14.129 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[ce3cb1190c9d76a7]'
child 2: '#ID[8722cd6cee70a7b4]'
21:05:14.129 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
21:05:14.187 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
21:05:14.188 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
21:05:18.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 28
21:05:19.041 [Lua] Horde killed: ?
21:05:19.051 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
21:05:21.978 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:22.391 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:05:22.499 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
21:05:22.651 [Lua] [RespawnHandler] Picking spawn point at 800.67, params: min_dist 532.59, max_dist inf, ahead_unit_travel_dist 722.34
21:05:22.651 [Lua] [RespawnHandler] Ahead player position Vector3(226.105, 134.072, -10.506)
21:05:22.651 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4
21:05:22.652 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
21:05:22.652 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
21:05:22.652 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
21:05:22.652 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
21:05:22.652 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
21:05:22.652 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
21:05:22.653 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
21:05:22.653 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
21:05:22.653 [Lua] TalentExtension:_send_rpc_sync_talents 78
21:05:22.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.28346458077430725)
21:05:22.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
21:05:26.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:05:28.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
21:05:29.447 [Lua] Switching ConflictSettings: to: chaos
21:05:29.447 [Lua] pacing=chaos
21:05:29.447 [Lua] roaming=nil
21:05:29.447 [Lua] specials=chaos
21:05:29.447 [Lua] debug_color=purple
21:05:29.447 [Lua] contained_breeds=nil
21:05:29.447 [Lua] pack_spawning=chaos
21:05:29.447 [Lua] disabled=false
21:05:29.447 [Lua] factions=nil
21:05:29.447 [Lua] boss=chaos
21:05:29.447 [Lua] horde=chaos
21:05:29.447 [Lua] name=chaos
21:05:29.447 [Lua] intensity=default
21:05:29.447 [Lua] ---
21:05:30.285 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 130 thorn_sister_passive_poison
21:05:31.000 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:05:31.259 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[43937130bb8e1733]'
21:05:33.907 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 22 27
21:05:33.911 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
21:05:34.838 [Lua] Coordinated attack!
21:05:37.821 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:38.262 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:05:38.548 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:38.960 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:05:39.397 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:39.758 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:05:40.124 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.174 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
21:05:40.469 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:05:41.856 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:41.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:05:41.946 [Lua] Spline already found!
21:05:41.962 [Lua] Init group template: spline_patrol
21:05:42.236 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:05:44.755 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:05:50.585 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
21:05:50.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[43937130bb8e1733]'
21:05:52.500 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:05:55.302 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:05:55.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:05:56.457 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:06:00.008 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.391 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:00.771 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:01.183 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:01.949 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.338 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:03.197 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:03.596 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:05.496 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:05.851 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:06.232 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:06.582 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:07.352 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:07.703 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:11.784 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:12.265 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:12.452 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:12.535 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
21:06:12.904 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:29.769 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:30.197 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:30.684 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:30.986 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:31.024 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:31.334 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:31.603 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:31.956 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:32.317 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 185 thorn_sister_passive_poison
21:06:33.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 185 thorn_sister_passive_poison
21:06:33.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 185 thorn_sister_passive_poison
21:06:33.676 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields
21:06:33.676 [Lua] Time for new HOOORDE! multi_first_wave
21:06:33.676 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:06:33.676 [Lua] horde requested: vector_blob
21:06:33.676 [Lua] wants to spawn behind within distance: 60
21:06:33.676 [Lua] horde crated with id 43 of type vector_blob
21:06:33.676 [Lua] managed to spawn 39/39 horde enemies
21:06:33.676 [Lua] vector blob horde has started
21:06:33.959 [Lua] Init group template: horde
21:06:43.768 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:44.102 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:45.257 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:45.588 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:06:46.176 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:06:54.722 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison
21:06:55.555 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison
21:06:55.556 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison
21:06:55.759 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:06:55.945 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:06:56.311 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
21:06:57.096 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_big_bleed
21:06:57.096 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 756 thorn_sister_passive_poison
21:06:57.335 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:06:57.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:02.711 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:02.854 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:02.903 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:03.071 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:03.170 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:03.207 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:03.433 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:03.433 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:03.588 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:05.173 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:05.272 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:07:05.272 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:07:05.272 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
21:07:05.272 [Lua] horde requested: vector_blob
21:07:05.272 [Lua] wants to spawn behind within distance: 60
21:07:05.272 [Lua] horde crated with id 44 of type vector_blob
21:07:05.272 [Lua] managed to spawn 36/36 horde enemies
21:07:05.272 [Lua] vector blob horde has started
21:07:05.289 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:05.437 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:05.477 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:05.632 [Lua] Init group template: horde
21:07:05.768 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:05.891 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:05.900 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:05.900 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:07:06.138 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:07:08.024 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
child 1: '#ID[5cda8113065faef2]'
21:07:08.569 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[94b32754a3705548]'
21:07:08.569 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
21:07:09.550 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a7de3c11c38bb071]'
child 1: '#ID[491641d43abe46c8]'
21:07:10.736 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:07:11.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
21:07:13.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 325 thorn_sister_passive_poison
21:07:13.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 325 thorn_sister_passive_poison
21:07:13.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:13.382 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:16.069 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:19.207 [Lua] Coordinated attack!
21:07:19.478 [Lua] HORDE: last wave, reset to standard horde delay
21:07:19.478 [Lua] Time for new HOOORDE! multi_last_wave
21:07:19.478 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
21:07:19.478 [Lua] horde requested: vector_blob
21:07:19.478 [Lua] wants to spawn ahead within distance: 60
21:07:19.478 [Lua] horde crated with id 45 of type vector_blob
21:07:19.478 [Lua] managed to spawn 39/39 horde enemies
21:07:19.478 [Lua] vector blob horde has started
21:07:19.860 [Lua] Init group template: horde
21:07:22.368 [Lua] Horde killed: ?
21:07:23.108 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:23.756 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:26.244 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:26.579 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 244 thorn_sister_passive_poison
21:07:26.579 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 293 thorn_sister_passive_poison
21:07:26.580 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 228 thorn_sister_passive_poison
21:07:26.952 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 244 thorn_sister_passive_poison
21:07:26.952 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 293 thorn_sister_passive_poison
21:07:28.477 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[94b32754a3705548]'
21:07:28.477 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:29.075 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:07:32.979 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:33.609 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 265 thorn_sister_passive_poison
21:07:33.896 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 250 thorn_sister_passive_poison
21:07:35.019 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 123 thorn_sister_passive_poison
21:07:36.317 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 148 thorn_sister_passive_poison
21:07:36.872 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 289 thorn_sister_passive_poison
21:07:36.887 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:41.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
21:07:41.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:45.353 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 151 thorn_sister_passive_poison
21:07:45.560 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:45.822 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:45.947 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:07:46.213 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:47.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:07:49.804 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
21:07:49.984 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:51.359 [Lua] Horde killed: ?
21:07:51.541 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:07:53.763 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:54.536 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
21:07:54.711 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:55.041 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
21:07:55.787 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
21:07:56.370 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:07:56.378 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
21:07:57.262 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:57.413 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:07:57.687 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:07:57.915 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:58.275 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:07.485 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:08:07.786 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:08.038 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:08.156 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:08.411 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:11.873 [Lua] Horde killed: ?
21:08:13.207 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:08:16.786 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:17.221 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:17.561 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:17.941 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:18.306 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:18.696 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:19.505 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:08:20.947 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:21.306 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:21.479 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 16
21:08:21.765 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
21:08:21.765 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
21:08:25.439 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 253 thorn_sister_passive_poison
21:08:30.098 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 3 16
21:08:30.103 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[a1d533f024bf57ab]'
child 6: '#ID[c266e4325891574e]'
21:08:30.319 [Lua] Override Player Respawning boss_group true
21:08:31.550 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 7 14
21:08:31.555 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
21:08:39.108 [Lua] Switching ConflictSettings: to: skaven
21:08:39.108 [Lua] pacing=default
21:08:39.108 [Lua] roaming=nil
21:08:39.108 [Lua] specials=skaven
21:08:39.108 [Lua] debug_color=orange
21:08:39.108 [Lua] contained_breeds=nil
21:08:39.108 [Lua] pack_spawning=skaven
21:08:39.108 [Lua] disabled=false
21:08:39.108 [Lua] factions=nil
21:08:39.108 [Lua] boss=skaven
21:08:39.108 [Lua] horde=default
21:08:39.108 [Lua] name=skaven
21:08:39.108 [Lua] intensity=default
21:08:39.108 [Lua] ---
21:08:42.120 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010618d846 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:42.486 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618d846
21:08:45.931 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 12
21:08:48.890 [Lua] Coordinated attack!
21:08:52.585 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
21:08:52.585 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
21:08:59.242 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:08:59.248 [Lua] Spline already found!
21:08:59.271 [Lua] Init group template: spline_patrol
21:08:59.281 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
21:08:59.288 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[16eb747bd9b56e96]'
child 1: '#ID[a7de3c11c38bb071]'
child 2: '#ID[491641d43abe46c8]'
21:09:03.693 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0)
21:09:03.713 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
21:09:03.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
21:09:03.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
21:09:04.061 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010618d846, connection_key=2, breed_name=chaos_exalted_sorcerer)
21:09:04.194 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104850ad8, connection_key=0, breed_name=chaos_exalted_sorcerer)
21:09:04.206 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ccddd6d1ca6fa52]'
child 1: '#ID[09154e32212bcbd7]'
21:09:28.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:09:28.837 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:28.898 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:29.001 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:29.075 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:29.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:09:29.274 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:29.454 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:29.672 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:29.672 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:30.795 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:30.865 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:30.972 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:31.028 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:31.276 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:31.376 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:31.376 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:31.639 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:31.790 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:31.803 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:31.877 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:32.156 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:32.366 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:32.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:33.301 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:35.907 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:35.959 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:36.029 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:36.138 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:36.357 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:36.463 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:36.496 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:36.631 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:36.716 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:36.780 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:36.930 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:36.937 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:36.950 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:37.073 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:37.194 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:37.239 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:37.329 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:38.197 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:38.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"]
21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
child 1: '#ID[e1457e78c5004b9d]'
child 2: '#ID[e1457e78c5004b9d]'
child 3: '#ID[e1457e78c5004b9d]'
21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
child 1: '#ID[e1457e78c5004b9d]'
child 2: '#ID[e1457e78c5004b9d]'
21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
child 1: '#ID[e1457e78c5004b9d]'
21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
21:09:39.260 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5cda8113065faef2]'
21:09:42.211 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:42.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:42.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:43.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:44.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:45.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:45.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:45.486 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:45.486 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:46.153 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:47.165 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:47.165 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:47.171 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:47.171 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:47.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:47.985 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:48.858 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:49.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:49.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:49.685 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:49.685 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:50.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:51.523 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:51.523 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:51.524 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:51.524 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:52.540 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:53.301 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:53.301 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:53.342 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:53.342 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:54.249 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:54.249 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:54.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:54.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:54.690 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:54.721 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:54.792 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:54.831 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:54.864 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:54.893 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:54.966 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:54.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:55.031 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:55.135 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:55.202 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:55.308 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:55.371 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:55.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:55.442 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:55.555 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:55.555 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:55.677 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000104850ad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:55.677 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:55.734 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:55.868 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:56.009 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:56.642 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:57.102 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:57.102 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:57.399 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:57.399 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:57.750 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:57.750 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:58.240 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:58.240 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:58.585 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:58.585 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:58.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:58.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:59.232 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:59.232 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:09:59.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:09:59.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:00.455 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:00.455 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:00.738 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:00.738 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:01.279 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:01.279 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:01.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:01.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:01.970 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:01.970 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:02.312 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:02.312 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:02.744 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:02.744 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:03.125 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:03.125 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:03.431 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:03.431 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:03.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:03.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:04.316 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:04.316 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:04.783 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:04.783 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:05.039 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:05.039 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:05.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:05.384 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:05.657 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104850ad8
21:10:05.865 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:05.865 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:06.610 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:06.610 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:06.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:06.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:07.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:07.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:07.813 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:07.813 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:08.067 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:08.067 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:08.964 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:08.964 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:09.330 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:09.330 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:09.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:09.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:10.007 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:10.007 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:10.481 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:10.481 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:10.842 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:10.842 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:11.856 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:11.856 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:12.733 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:12.733 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:12.772 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:12.772 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:13.745 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:14.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:15.583 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:15.583 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:15.584 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:15.584 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:16.434 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:16.434 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:16.435 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:16.435 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:17.412 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:17.412 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:17.528 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:17.528 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:18.280 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:18.280 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:19.197 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:19.197 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:19.221 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:19.221 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:20.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:21.020 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:21.020 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:21.021 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:21.021 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:21.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:22.945 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:22.945 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:23.723 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:24.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:24.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:25.626 [Lua] [ChatManager][1]System: Burblespue Halescourge died after 58 seconds.
21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_big_bleed
21:10:25.626 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000104850ad8 419 thorn_sister_passive_poison
21:10:25.634 [Lua] Override Player Respawning boss_group false
21:10:27.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x363, position: 0
21:10:27.830 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (2)
21:10:27.830 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die
21:10:28.211 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die (3)
21:10:28.211 [Lua] [ChatManager][1]System: GiantFriendCrab picked up a Loot Die
21:10:35.125 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 12
21:10:35.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 11
21:10:36.465 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 10
21:11:06.179 [Window] Window => inactive
21:11:09.627 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0048211840912699699; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0048211840912699699; t = 1297.0828715697862; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF35250; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0048211840912699699; t = 1297.0828715697862
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0048211840912699699; context = table: 000000000290F310; t = 1297.0828715697862
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0828715697862; dt = 0.0048211840912699699; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0828715697862
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0828715697862; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0048211840912699699; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0048211840912699699
[11] self = table: 0000000009C25790; dt = 0.0048211840912699699; main_t = 1387.537060112867; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0828715697862; game_mode_ended = false
[12] self = table: 0000000002351620; dt = 0.0048211840912699699; t = 1387.537060112867
[13] self = table: 0000000000096B00; real_world_dt = 0.0048211840912699699; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0048211840912699699; t = 1387.537060112867
[14] dt = 0.0048211840912699699
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0048211840912699699; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.627 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:15167089, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:268802720, lt:load_next_level, extra_packages:{
})
21:11:09.627 [Lua] [NetworkServer] Entering post game
21:11:09.627 [Lua] [PeerSM] 11000010618d846 :: on_exit InGame
21:11:09.627 [Lua] [PeerSM] 11000010618d846 :: on_enter InPostGame
21:11:09.627 [Lua] [PeerSM] 110000104850ad8 :: on_exit InGame
21:11:09.627 [Lua] [PeerSM] 110000104850ad8 :: on_enter InPostGame
21:11:09.627 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame
21:11:09.627 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame
21:11:09.627 [Save] Saving `save_data`
21:11:09.627 [Lua] gm_event_end_conditions_met true false
21:11:09.628 [Lua] Game won
21:11:09.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:11:09.632 [Save] Save done
21:11:09.632 [Save] Saving `save_data`
21:11:09.634 [Lua] generate_backend_stats 110000104a15d6b:1
21:11:09.636 [Save] Save done
21:11:09.680 [Lua] [PlayFabMirrorBase] Force commit
21:11:09.680 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
21:11:09.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
21:11:09.691 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:11:09.691 [Save] Saving `save_data`
21:11:09.696 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010618d846:0:0:0 = false
21:11:09.696 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104850ad8:0:0:0 = false
21:11:09.696 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false
21:11:09.696 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 3
21:11:09.696 [Save] Save done
21:11:09.698 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.004831370897591114; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.004831370897591114; t = 1297.0877029406838; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C205940; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.004831370897591114; t = 1297.0877029406838
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.004831370897591114; context = table: 000000000290F310; t = 1297.0877029406838
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0877029406838; dt = 0.004831370897591114; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0877029406838
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0877029406838; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.004831370897591114; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.004831370897591114
[11] self = table: 0000000009C25790; dt = 0.004831370897591114; main_t = 1387.5418914837646; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0877029406838; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.004831370897591114; t = 1387.5418914837646
[13] self = table: 0000000000096B00; real_world_dt = 0.004831370897591114; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.004831370897591114; t = 1387.5418914837646
[14] dt = 0.004831370897591114
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.004831370897591114; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.704 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.00484072370454669; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.00484072370454669; t = 1297.0925436643884; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EEF1D00; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.00484072370454669; t = 1297.0925436643884
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.00484072370454669; context = table: 000000000290F310; t = 1297.0925436643884
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0925436643884; dt = 0.00484072370454669; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0925436643884
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0925436643884; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.00484072370454669; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.00484072370454669
[11] self = table: 0000000009C25790; dt = 0.00484072370454669; main_t = 1387.5467322074692; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0925436643884; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.00484072370454669; t = 1387.5467322074692
[13] self = table: 0000000000096B00; real_world_dt = 0.00484072370454669; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.00484072370454669; t = 1387.5467322074692
[14] dt = 0.00484072370454669
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00484072370454669; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.709 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0048524839803576469; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0048524839803576469; t = 1297.0973961483687; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B214510; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0048524839803576469; t = 1297.0973961483687
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0048524839803576469; context = table: 000000000290F310; t = 1297.0973961483687
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0973961483687; dt = 0.0048524839803576469; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.0973961483687
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.0973961483687; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0048524839803576469; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0048524839803576469
[11] self = table: 0000000009C25790; dt = 0.0048524839803576469; main_t = 1387.5515846914495; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.0973961483687; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0048524839803576469; t = 1387.5515846914495
[13] self = table: 0000000000096B00; real_world_dt = 0.0048524839803576469; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0048524839803576469; t = 1387.5515846914495
[14] dt = 0.0048524839803576469
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0048524839803576469; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.719 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.00486725103110075; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.00486725103110075; t = 1297.1022633993998; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C608460; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.00486725103110075; t = 1297.1022633993998
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.00486725103110075; context = table: 000000000290F310; t = 1297.1022633993998
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1022633993998; dt = 0.00486725103110075; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1022633993998
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1022633993998; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.00486725103110075; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.00486725103110075
[11] self = table: 0000000009C25790; dt = 0.00486725103110075; main_t = 1387.5564519424806; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1022633993998; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.00486725103110075; t = 1387.5564519424806
[13] self = table: 0000000000096B00; real_world_dt = 0.00486725103110075; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.00486725103110075; t = 1387.5564519424806
[14] dt = 0.00486725103110075
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00486725103110075; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.724 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0049013532698154449; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0049013532698154449; t = 1297.1071647526696; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C6C4040; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0049013532698154449; t = 1297.1071647526696
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0049013532698154449; context = table: 000000000290F310; t = 1297.1071647526696
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1071647526696; dt = 0.0049013532698154449; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1071647526696
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1071647526696; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0049013532698154449; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0049013532698154449
[11] self = table: 0000000009C25790; dt = 0.0049013532698154449; main_t = 1387.5613532957505; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1071647526696; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0049013532698154449; t = 1387.5613532957505
[13] self = table: 0000000000096B00; real_world_dt = 0.0049013532698154449; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0049013532698154449; t = 1387.5613532957505
[14] dt = 0.0049013532698154449
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0049013532698154449; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.730 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0049358322285115719; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0049358322285115719; t = 1297.1121005848981; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ED59E20; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0049358322285115719; t = 1297.1121005848981
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0049358322285115719; context = table: 000000000290F310; t = 1297.1121005848981
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1121005848981; dt = 0.0049358322285115719; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1121005848981
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1121005848981; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0049358322285115719; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0049358322285115719
[11] self = table: 0000000009C25790; dt = 0.0049358322285115719; main_t = 1387.566289127979; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1121005848981; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0049358322285115719; t = 1387.566289127979
[13] self = table: 0000000000096B00; real_world_dt = 0.0049358322285115719; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0049358322285115719; t = 1387.566289127979
[14] dt = 0.0049358322285115719
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0049358322285115719; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.735 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0049782115966081619; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0049782115966081619; t = 1297.1170787964948; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DEDC6C0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0049782115966081619; t = 1297.1170787964948
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0049782115966081619; context = table: 000000000290F310; t = 1297.1170787964948
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1170787964948; dt = 0.0049782115966081619; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1170787964948
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1170787964948; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0049782115966081619; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0049782115966081619
[11] self = table: 0000000009C25790; dt = 0.0049782115966081619; main_t = 1387.5712673395756; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1170787964948; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0049782115966081619; t = 1387.5712673395756
[13] self = table: 0000000000096B00; real_world_dt = 0.0049782115966081619; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0049782115966081619; t = 1387.5712673395756
[14] dt = 0.0049782115966081619
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0049782115966081619; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.740 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0050219548866152763; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0050219548866152763; t = 1297.1221007513814; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010800F00; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0050219548866152763; t = 1297.1221007513814
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0050219548866152763; context = table: 000000000290F310; t = 1297.1221007513814
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1221007513814; dt = 0.0050219548866152763; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1221007513814
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1221007513814; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0050219548866152763; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0050219548866152763
[11] self = table: 0000000009C25790; dt = 0.0050219548866152763; main_t = 1387.5762892944622; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1221007513814; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0050219548866152763; t = 1387.5762892944622
[13] self = table: 0000000000096B00; real_world_dt = 0.0050219548866152763; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0050219548866152763; t = 1387.5762892944622
[14] dt = 0.0050219548866152763
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0050219548866152763; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.746 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0050669591873884201; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0050669591873884201; t = 1297.1271677105688; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010A9FD50; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0050669591873884201; t = 1297.1271677105688
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0050669591873884201; context = table: 000000000290F310; t = 1297.1271677105688
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1271677105688; dt = 0.0050669591873884201; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1271677105688
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1271677105688; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0050669591873884201; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0050669591873884201
[11] self = table: 0000000009C25790; dt = 0.0050669591873884201; main_t = 1387.5813562536496; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1271677105688; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0050669591873884201; t = 1387.5813562536496
[13] self = table: 0000000000096B00; real_world_dt = 0.0050669591873884201; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0050669591873884201; t = 1387.5813562536496
[14] dt = 0.0050669591873884201
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0050669591873884201; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.751 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.005108456127345562; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.005108456127345562; t = 1297.1322761666961; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D3FC500; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.005108456127345562; t = 1297.1322761666961
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.005108456127345562; context = table: 000000000290F310; t = 1297.1322761666961
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1322761666961; dt = 0.005108456127345562; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1322761666961
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1322761666961; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.005108456127345562; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.005108456127345562
[11] self = table: 0000000009C25790; dt = 0.005108456127345562; main_t = 1387.5864647097769; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1322761666961; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.005108456127345562; t = 1387.5864647097769
[13] self = table: 0000000000096B00; real_world_dt = 0.005108456127345562; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005108456127345562; t = 1387.5864647097769
[14] dt = 0.005108456127345562
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.005108456127345562; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.756 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051458030939102173; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051458030939102173; t = 1297.13742196979; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF6EC50; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051458030939102173; t = 1297.13742196979
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051458030939102173; context = table: 000000000290F310; t = 1297.13742196979
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.13742196979; dt = 0.0051458030939102173; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.13742196979
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.13742196979; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051458030939102173; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051458030939102173
[11] self = table: 0000000009C25790; dt = 0.0051458030939102173; main_t = 1387.5916105128708; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.13742196979; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051458030939102173; t = 1387.5916105128708
[13] self = table: 0000000000096B00; real_world_dt = 0.0051458030939102173; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051458030939102173; t = 1387.5916105128708
[14] dt = 0.0051458030939102173
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051458030939102173; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.761 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051652584224939346; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051652584224939346; t = 1297.1425872282125; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010B25030; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051652584224939346; t = 1297.1425872282125
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051652584224939346; context = table: 000000000290F310; t = 1297.1425872282125
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1425872282125; dt = 0.0051652584224939346; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1425872282125
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1425872282125; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051652584224939346; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051652584224939346
[11] self = table: 0000000009C25790; dt = 0.0051652584224939346; main_t = 1387.5967757712933; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1425872282125; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051652584224939346; t = 1387.5967757712933
[13] self = table: 0000000000096B00; real_world_dt = 0.0051652584224939346; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051652584224939346; t = 1387.5967757712933
[14] dt = 0.0051652584224939346
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051652584224939346; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.766 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051742666400969028; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051742666400969028; t = 1297.1477614948526; all_inside = true; any_inside = true; players_outside_portal = table: 00000000110BCD40; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051742666400969028; t = 1297.1477614948526
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051742666400969028; context = table: 000000000290F310; t = 1297.1477614948526
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1477614948526; dt = 0.0051742666400969028; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1477614948526
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1477614948526; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051742666400969028; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051742666400969028
[11] self = table: 0000000009C25790; dt = 0.0051742666400969028; main_t = 1387.6019500379334; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1477614948526; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051742666400969028; t = 1387.6019500379334
[13] self = table: 0000000000096B00; real_world_dt = 0.0051742666400969028; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051742666400969028; t = 1387.6019500379334
[14] dt = 0.0051742666400969028
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051742666400969028; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.771 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051782852970063686; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051782852970063686; t = 1297.1529397801496; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D2F42B0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051782852970063686; t = 1297.1529397801496
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051782852970063686; context = table: 000000000290F310; t = 1297.1529397801496
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1529397801496; dt = 0.0051782852970063686; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1529397801496
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1529397801496; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051782852970063686; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051782852970063686
[11] self = table: 0000000009C25790; dt = 0.0051782852970063686; main_t = 1387.6071283232304; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1529397801496; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051782852970063686; t = 1387.6071283232304
[13] self = table: 0000000000096B00; real_world_dt = 0.0051782852970063686; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051782852970063686; t = 1387.6071283232304
[14] dt = 0.0051782852970063686
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051782852970063686; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.777 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051805963739752769; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051805963739752769; t = 1297.1581203765236; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F03A5D0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051805963739752769; t = 1297.1581203765236
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051805963739752769; context = table: 000000000290F310; t = 1297.1581203765236
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1581203765236; dt = 0.0051805963739752769; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1581203765236
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1581203765236; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051805963739752769; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051805963739752769
[11] self = table: 0000000009C25790; dt = 0.0051805963739752769; main_t = 1387.6123089196044; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1581203765236; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051805963739752769; t = 1387.6123089196044
[13] self = table: 0000000000096B00; real_world_dt = 0.0051805963739752769; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051805963739752769; t = 1387.6123089196044
[14] dt = 0.0051805963739752769
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051805963739752769; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.782 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051826764829456806; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051826764829456806; t = 1297.1633030530065; all_inside = true; any_inside = true; players_outside_portal = table: 00000000069E5FD0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051826764829456806; t = 1297.1633030530065
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051826764829456806; context = table: 000000000290F310; t = 1297.1633030530065
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1633030530065; dt = 0.0051826764829456806; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1633030530065
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1633030530065; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051826764829456806; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051826764829456806
[11] self = table: 0000000009C25790; dt = 0.0051826764829456806; main_t = 1387.6174915960873; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1633030530065; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051826764829456806; t = 1387.6174915960873
[13] self = table: 0000000000096B00; real_world_dt = 0.0051826764829456806; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051826764829456806; t = 1387.6174915960873
[14] dt = 0.0051826764829456806
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051826764829456806; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.788 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051886700093746185; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051886700093746185; t = 1297.1684917230159; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101B1930; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051886700093746185; t = 1297.1684917230159
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051886700093746185; context = table: 000000000290F310; t = 1297.1684917230159
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1684917230159; dt = 0.0051886700093746185; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1684917230159
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1684917230159; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051886700093746185; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051886700093746185
[11] self = table: 0000000009C25790; dt = 0.0051886700093746185; main_t = 1387.6226802660967; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1684917230159; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051886700093746185; t = 1387.6226802660967
[13] self = table: 0000000000096B00; real_world_dt = 0.0051886700093746185; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051886700093746185; t = 1387.6226802660967
[14] dt = 0.0051886700093746185
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051886700093746185; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.793 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051903012208640575; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051903012208640575; t = 1297.1736820242368; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D38FB10; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051903012208640575; t = 1297.1736820242368
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051903012208640575; context = table: 000000000290F310; t = 1297.1736820242368
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1736820242368; dt = 0.0051903012208640575; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1736820242368
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1736820242368; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051903012208640575; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051903012208640575
[11] self = table: 0000000009C25790; dt = 0.0051903012208640575; main_t = 1387.6278705673176; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1736820242368; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051903012208640575; t = 1387.6278705673176
[13] self = table: 0000000000096B00; real_world_dt = 0.0051903012208640575; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051903012208640575; t = 1387.6278705673176
[14] dt = 0.0051903012208640575
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051903012208640575; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.798 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051912409253418446; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051912409253418446; t = 1297.1788732651621; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010844D90; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051912409253418446; t = 1297.1788732651621
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051912409253418446; context = table: 000000000290F310; t = 1297.1788732651621
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1788732651621; dt = 0.0051912409253418446; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1788732651621
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1788732651621; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051912409253418446; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051912409253418446
[11] self = table: 0000000009C25790; dt = 0.0051912409253418446; main_t = 1387.6330618082429; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1788732651621; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051912409253418446; t = 1387.6330618082429
[13] self = table: 0000000000096B00; real_world_dt = 0.0051912409253418446; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051912409253418446; t = 1387.6330618082429
[14] dt = 0.0051912409253418446
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051912409253418446; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.804 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0051935878582298756; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0051935878582298756; t = 1297.1840668530203; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011058C30; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0051935878582298756; t = 1297.1840668530203
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0051935878582298756; context = table: 000000000290F310; t = 1297.1840668530203
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1840668530203; dt = 0.0051935878582298756; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1840668530203
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1840668530203; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0051935878582298756; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0051935878582298756
[11] self = table: 0000000009C25790; dt = 0.0051935878582298756; main_t = 1387.6382553961012; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1840668530203; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0051935878582298756; t = 1387.6382553961012
[13] self = table: 0000000000096B00; real_world_dt = 0.0051935878582298756; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0051935878582298756; t = 1387.6382553961012
[14] dt = 0.0051935878582298756
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0051935878582298756; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.810 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052022375166416168; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052022375166416168; t = 1297.189269090537; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D8200D0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052022375166416168; t = 1297.189269090537
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052022375166416168; context = table: 000000000290F310; t = 1297.189269090537
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.189269090537; dt = 0.0052022375166416168; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.189269090537
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.189269090537; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052022375166416168; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052022375166416168
[11] self = table: 0000000009C25790; dt = 0.0052022375166416168; main_t = 1387.6434576336178; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.189269090537; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052022375166416168; t = 1387.6434576336178
[13] self = table: 0000000000096B00; real_world_dt = 0.0052022375166416168; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052022375166416168; t = 1387.6434576336178
[14] dt = 0.0052022375166416168
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052022375166416168; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.815 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052097723819315434; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052097723819315434; t = 1297.1944788629189; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EFA9C50; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052097723819315434; t = 1297.1944788629189
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052097723819315434; context = table: 000000000290F310; t = 1297.1944788629189
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1944788629189; dt = 0.0052097723819315434; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.1944788629189
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.1944788629189; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052097723819315434; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052097723819315434
[11] self = table: 0000000009C25790; dt = 0.0052097723819315434; main_t = 1387.6486674059997; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.1944788629189; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052097723819315434; t = 1387.6486674059997
[13] self = table: 0000000000096B00; real_world_dt = 0.0052097723819315434; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052097723819315434; t = 1387.6486674059997
[14] dt = 0.0052097723819315434
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052097723819315434; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.820 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.005215757992118597; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.005215757992118597; t = 1297.199694620911; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF66030; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.005215757992118597; t = 1297.199694620911
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.005215757992118597; context = table: 000000000290F310; t = 1297.199694620911
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.199694620911; dt = 0.005215757992118597; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.199694620911
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.199694620911; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.005215757992118597; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.005215757992118597
[11] self = table: 0000000009C25790; dt = 0.005215757992118597; main_t = 1387.6538831639918; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.199694620911; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.005215757992118597; t = 1387.6538831639918
[13] self = table: 0000000000096B00; real_world_dt = 0.005215757992118597; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005215757992118597; t = 1387.6538831639918
[14] dt = 0.005215757992118597
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.005215757992118597; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.826 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052296062931418419; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052296062931418419; t = 1297.2049242272042; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D903E20; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052296062931418419; t = 1297.2049242272042
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052296062931418419; context = table: 000000000290F310; t = 1297.2049242272042
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2049242272042; dt = 0.0052296062931418419; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2049242272042
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2049242272042; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052296062931418419; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052296062931418419
[11] self = table: 0000000009C25790; dt = 0.0052296062931418419; main_t = 1387.659112770285; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2049242272042; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052296062931418419; t = 1387.659112770285
[13] self = table: 0000000000096B00; real_world_dt = 0.0052296062931418419; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052296062931418419; t = 1387.659112770285
[14] dt = 0.0052296062931418419
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052296062931418419; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.831 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052471011877059937; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052471011877059937; t = 1297.2101713283919; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011F5AB80; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052471011877059937; t = 1297.2101713283919
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052471011877059937; context = table: 000000000290F310; t = 1297.2101713283919
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2101713283919; dt = 0.0052471011877059937; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2101713283919
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2101713283919; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052471011877059937; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052471011877059937
[11] self = table: 0000000009C25790; dt = 0.0052471011877059937; main_t = 1387.6643598714727; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2101713283919; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052471011877059937; t = 1387.6643598714727
[13] self = table: 0000000000096B00; real_world_dt = 0.0052471011877059937; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052471011877059937; t = 1387.6643598714727
[14] dt = 0.0052471011877059937
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052471011877059937; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.837 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052632438018918037; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052632438018918037; t = 1297.2154345721938; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ED578A0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052632438018918037; t = 1297.2154345721938
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052632438018918037; context = table: 000000000290F310; t = 1297.2154345721938
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2154345721938; dt = 0.0052632438018918037; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2154345721938
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2154345721938; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052632438018918037; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052632438018918037
[11] self = table: 0000000009C25790; dt = 0.0052632438018918037; main_t = 1387.6696231152746; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2154345721938; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052632438018918037; t = 1387.6696231152746
[13] self = table: 0000000000096B00; real_world_dt = 0.0052632438018918037; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052632438018918037; t = 1387.6696231152746
[14] dt = 0.0052632438018918037
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052632438018918037; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.842 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052694566547870636; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052694566547870636; t = 1297.2207040288486; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F08DF70; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052694566547870636; t = 1297.2207040288486
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052694566547870636; context = table: 000000000290F310; t = 1297.2207040288486
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2207040288486; dt = 0.0052694566547870636; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2207040288486
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2207040288486; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052694566547870636; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052694566547870636
[11] self = table: 0000000009C25790; dt = 0.0052694566547870636; main_t = 1387.6748925719294; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2207040288486; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052694566547870636; t = 1387.6748925719294
[13] self = table: 0000000000096B00; real_world_dt = 0.0052694566547870636; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052694566547870636; t = 1387.6748925719294
[14] dt = 0.0052694566547870636
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052694566547870636; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.847 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052730725146830082; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052730725146830082; t = 1297.2259771013632; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DF3D280; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052730725146830082; t = 1297.2259771013632
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052730725146830082; context = table: 000000000290F310; t = 1297.2259771013632
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2259771013632; dt = 0.0052730725146830082; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2259771013632
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2259771013632; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052730725146830082; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052730725146830082
[11] self = table: 0000000009C25790; dt = 0.0052730725146830082; main_t = 1387.6801656444441; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2259771013632; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052730725146830082; t = 1387.6801656444441
[13] self = table: 0000000000096B00; real_world_dt = 0.0052730725146830082; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052730725146830082; t = 1387.6801656444441
[14] dt = 0.0052730725146830082
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052730725146830082; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.852 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052772453054785728; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052772453054785728; t = 1297.2312543466687; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DE31310; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052772453054785728; t = 1297.2312543466687
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052772453054785728; context = table: 000000000290F310; t = 1297.2312543466687
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2312543466687; dt = 0.0052772453054785728; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2312543466687
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2312543466687; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052772453054785728; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052772453054785728
[11] self = table: 0000000009C25790; dt = 0.0052772453054785728; main_t = 1387.6854428897495; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2312543466687; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052772453054785728; t = 1387.6854428897495
[13] self = table: 0000000000096B00; real_world_dt = 0.0052772453054785728; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052772453054785728; t = 1387.6854428897495
[14] dt = 0.0052772453054785728
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052772453054785728; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.858 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052848518826067448; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052848518826067448; t = 1297.2365391985513; all_inside = true; any_inside = true; players_outside_portal = table: 00000000079E7630; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052848518826067448; t = 1297.2365391985513
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052848518826067448; context = table: 000000000290F310; t = 1297.2365391985513
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2365391985513; dt = 0.0052848518826067448; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2365391985513
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2365391985513; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052848518826067448; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052848518826067448
[11] self = table: 0000000009C25790; dt = 0.0052848518826067448; main_t = 1387.6907277416321; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2365391985513; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052848518826067448; t = 1387.6907277416321
[13] self = table: 0000000000096B00; real_world_dt = 0.0052848518826067448; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052848518826067448; t = 1387.6907277416321
[14] dt = 0.0052848518826067448
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052848518826067448; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.863 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052896961569786072; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052896961569786072; t = 1297.2418288947083; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E8889B0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052896961569786072; t = 1297.2418288947083
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052896961569786072; context = table: 000000000290F310; t = 1297.2418288947083
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2418288947083; dt = 0.0052896961569786072; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2418288947083
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2418288947083; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052896961569786072; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052896961569786072
[11] self = table: 0000000009C25790; dt = 0.0052896961569786072; main_t = 1387.6960174377891; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2418288947083; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052896961569786072; t = 1387.6960174377891
[13] self = table: 0000000000096B00; real_world_dt = 0.0052896961569786072; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052896961569786072; t = 1387.6960174377891
[14] dt = 0.0052896961569786072
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052896961569786072; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.869 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0052935890853404999; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0052935890853404999; t = 1297.2471224837936; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CE5BF00; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0052935890853404999; t = 1297.2471224837936
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0052935890853404999; context = table: 000000000290F310; t = 1297.2471224837936
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2471224837936; dt = 0.0052935890853404999; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2471224837936
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2471224837936; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0052935890853404999; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0052935890853404999
[11] self = table: 0000000009C25790; dt = 0.0052935890853404999; main_t = 1387.7013110268745; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2471224837936; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0052935890853404999; t = 1387.7013110268745
[13] self = table: 0000000000096B00; real_world_dt = 0.0052935890853404999; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0052935890853404999; t = 1387.7013110268745
[14] dt = 0.0052935890853404999
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0052935890853404999; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.875 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0053021158091723919; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0053021158091723919; t = 1297.2524245996028; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D74BE20; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0053021158091723919; t = 1297.2524245996028
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053021158091723919; context = table: 000000000290F310; t = 1297.2524245996028
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2524245996028; dt = 0.0053021158091723919; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2524245996028
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2524245996028; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053021158091723919; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0053021158091723919
[11] self = table: 0000000009C25790; dt = 0.0053021158091723919; main_t = 1387.7066131426836; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2524245996028; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0053021158091723919; t = 1387.7066131426836
[13] self = table: 0000000000096B00; real_world_dt = 0.0053021158091723919; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053021158091723919; t = 1387.7066131426836
[14] dt = 0.0053021158091723919
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053021158091723919; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.880 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.005313836969435215; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.005313836969435215; t = 1297.2577384365723; all_inside = true; any_inside = true; players_outside_portal = table: 000000001050DB80; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.005313836969435215; t = 1297.2577384365723
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.005313836969435215; context = table: 000000000290F310; t = 1297.2577384365723
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2577384365723; dt = 0.005313836969435215; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2577384365723
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2577384365723; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.005313836969435215; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.005313836969435215
[11] self = table: 0000000009C25790; dt = 0.005313836969435215; main_t = 1387.7119269796531; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2577384365723; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.005313836969435215; t = 1387.7119269796531
[13] self = table: 0000000000096B00; real_world_dt = 0.005313836969435215; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005313836969435215; t = 1387.7119269796531
[14] dt = 0.005313836969435215
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.005313836969435215; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.885 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0053196502849459648; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0053196502849459648; t = 1297.2630580868572; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C553F10; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0053196502849459648; t = 1297.2630580868572
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053196502849459648; context = table: 000000000290F310; t = 1297.2630580868572
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2630580868572; dt = 0.0053196502849459648; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2630580868572
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2630580868572; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053196502849459648; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0053196502849459648
[11] self = table: 0000000009C25790; dt = 0.0053196502849459648; main_t = 1387.717246629938; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2630580868572; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0053196502849459648; t = 1387.717246629938
[13] self = table: 0000000000096B00; real_world_dt = 0.0053196502849459648; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053196502849459648; t = 1387.717246629938
[14] dt = 0.0053196502849459648
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053196502849459648; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.890 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0053228326141834259; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0053228326141834259; t = 1297.2683809194714; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C4F2EF0; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0053228326141834259; t = 1297.2683809194714
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053228326141834259; context = table: 000000000290F310; t = 1297.2683809194714
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2683809194714; dt = 0.0053228326141834259; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2683809194714
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2683809194714; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053228326141834259; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0053228326141834259
[11] self = table: 0000000009C25790; dt = 0.0053228326141834259; main_t = 1387.7225694625522; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2683809194714; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0053228326141834259; t = 1387.7225694625522
[13] self = table: 0000000000096B00; real_world_dt = 0.0053228326141834259; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053228326141834259; t = 1387.7225694625522
[14] dt = 0.0053228326141834259
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053228326141834259; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.896 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0053285532630980015; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0053285532630980015; t = 1297.2737094727345; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010174370; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0053285532630980015; t = 1297.2737094727345
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053285532630980015; context = table: 000000000290F310; t = 1297.2737094727345
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2737094727345; dt = 0.0053285532630980015; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2737094727345
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2737094727345; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053285532630980015; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0053285532630980015
[11] self = table: 0000000009C25790; dt = 0.0053285532630980015; main_t = 1387.7278980158153; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2737094727345; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0053285532630980015; t = 1387.7278980158153
[13] self = table: 0000000000096B00; real_world_dt = 0.0053285532630980015; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053285532630980015; t = 1387.7278980158153
[14] dt = 0.0053285532630980015
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053285532630980015; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.901 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0053378324955701828; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0053378324955701828; t = 1297.2790473052301; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008816820; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0053378324955701828; t = 1297.2790473052301
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053378324955701828; context = table: 000000000290F310; t = 1297.2790473052301
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2790473052301; dt = 0.0053378324955701828; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2790473052301
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2790473052301; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053378324955701828; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0053378324955701828
[11] self = table: 0000000009C25790; dt = 0.0053378324955701828; main_t = 1387.7332358483109; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2790473052301; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0053378324955701828; t = 1387.7332358483109
[13] self = table: 0000000000096B00; real_world_dt = 0.0053378324955701828; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053378324955701828; t = 1387.7332358483109
[14] dt = 0.0053378324955701828
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053378324955701828; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:09.907 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:613: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:105: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:470: in function system_update
[10] @scripts/entity_system/entity_system.lua:439: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:877: in function game_update
[14] @scripts/boot.lua:611:in function
[1] self = table: 0000000008037270
[2] self = table: 000000000A3FD2E0; dt = 0.0053495662286877632; all_inside = true
[3] self = table: 000000000A3FD2E0; dt = 0.0053495662286877632; t = 1297.2843968714587; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CAABB30; buff_system = table: 000000000293C740
[4] self = table: 000000000A3FD2E0; dt = 0.0053495662286877632; t = 1297.2843968714587
[5] self = table: 000000000A3FD2E0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000063FF50; dt = 0.0053495662286877632; context = table: 000000000290F310; t = 1297.2843968714587
[6] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2843968714587; dt = 0.0053495662286877632; update_list = table: 0000000006D93BC0; dummy_input = table: 000000000063FF50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000A3FD2E0
[7] self = table: 00000000014EA370; context = table: 000000000290F310; t = 1297.2843968714587
[8] self = table: 0000000002574E90; entity_system_update_context = table: 000000000290F310; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002574EF0; t = 1297.2843968714587; i = 82; system = table: 00000000014EA370
[9] self = table: 000000000290F2E0; update_func = "update"; dt = 0.0053495662286877632; entity_system_update_context = table: 000000000290F310
[10] self = table: 000000000290F2E0; dt = 0.0053495662286877632
[11] self = table: 0000000009C25790; dt = 0.0053495662286877632; main_t = 1387.7385854145396; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1297.2843968714587; game_mode_ended = true
[12] self = table: 0000000002351620; dt = 0.0053495662286877632; t = 1387.7385854145396
[13] self = table: 0000000000096B00; real_world_dt = 0.0053495662286877632; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0053495662286877632; t = 1387.7385854145396
[14] dt = 0.0053495662286877632
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000280D1D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009025150; _initial_peers_ready = true; _object_set_names = table: 0000000008E7E3B0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008E7E630; _disable_spawning_reasons = table: 000000000745EC50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000745EBB0; _mutator_handler = table: 000000000589FB70; network_server = table: 0000000002A16A30; _game_mode = table: 00000000066A2FA0; _profile_synchronizer = table: 00000000006322D0; _lobby_host = table: 0000000004E7E180; _level_key = "ground_zero"; _network_transmit = table: 0000000000CFC0B0; _flow_set_data = table: 000000000589FA30; is_server = true; network_event_delegate = table: 00000000023CB710;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.4025905132293701; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000006D93B90; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_230"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000006347D80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000EED1490; _player_distances = table: 000000000A3FCB40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[7] profiler_names = table: 0000000006D93C20; entity_manager = table: 0000000009CA8C30; extension_init_context = table: 0000000006D93B90; NAME = "end_zone_system"; unit_storage = table: 00000000073EA100; update_list = table: 0000000006D93BC0; statistics_db = table: 000000000280D1D0; is_server = true; extensions = table: 0000000006D93BF0; network_transmit = table: 0000000000CFC0B0; world = [World]; name = "end_zone_system"; system_api = table: 00000000092FDA70;
[8] num_systems = 0; systems_pre_update = table: 00000000027F7480; systems = table: 0000000002574EC0; systems_update = table: 0000000002574EF0; systems_post_update = table: 00000000027F9B90; systems_physics_async_update = table: 00000000092FD9E0;
[9] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[10] entity_system_bag = table: 0000000002574E90; startup_data = table: 00000000092FDA40; entity_manager = table: 0000000009CA8C30; unit_spawner = table: 000000000839D1A0; statistics_db = table: 000000000280D1D0; is_server = true; system_update_context = table: 000000000290F310; network_transmit = table: 0000000000CFC0B0; network_clock = table: 00000000073504A0; dice_keeper = table: 000000000839CFF0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000002574E90; network_server = table: 0000000002A16A30; entity_system = table: 000000000290F2E0; parent = table: 0000000000096B00; _level_flow_events = table: 0000000008E45630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1297.2877029406839; input_manager = table: 0000000001FA7910; profile_synchronizer = table: 00000000006322D0; _debug_gui = [Gui]; network_transmit = table: 0000000000CFC0B0; _max_local_players = 4; _fps_reporter = table: 0000000005DF75E0; num_local_human_players = 1; _ping_reporter = table: 000000000D2EE270; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0053495662286877632; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002574BD0; _gm_event_end_reason = "won"; machines = table: 000000000B219140; _camera_carrier = table: 000000000D2EDC00; _quit_game = false; network_clock = table: 00000000073504A0; _onclose_called = false; _lobby_host = table: 0000000004E7E180; statistics_db = table: 000000000280D1D0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000006B348B0; dice_keeper = table: 000000000839CFF0; network_event_delegate = table: 00000000023CB710;
[12] _params = table: 00000000022F6840; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096B00; _state = table: 0000000009C25790;
[13] startup_package_handles = table: 000000000009A9D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A960; flow_return_table = table: 0000000000096B30; _machine = table: 0000000002351620; has_booted = true; loading_context = table: 000000000A038710; startup_timer = 4.5916163715301082; bar_timer = 0; disable_loading_bar = true;
21:11:10.091 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
21:11:10.091 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
21:11:10.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
21:11:10.495 [Lua] [PlayFabMirrorBase] commit result "success", "5"
21:11:10.495 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:11:10.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31
21:11:10.496 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:11:10.496 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided.
21:11:10.561 [Lua] victory table: 000000000EDA6D80 nil
21:11:10.565 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 4
21:11:10.663 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
21:11:10.663 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31
21:11:11.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31
21:11:11.242 [Save] Saving `save_data`
21:11:11.247 [Save] Save done
21:11:11.247 [Save] Saving `save_data`
21:11:11.251 [Save] Save done
21:11:18.411 [Lua] ConflictDirector - destroy all units
21:11:18.413 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[571425d56cff86e8]'
21:11:18.413 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f07d437bd037d0e7]'
child 1: '#ID[60098d403761e539]'
21:11:18.413 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[32ec2ed1924d32bb]'
21:11:18.413 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[5ec2f7ea88d79140]'
21:11:18.583 [Lua] [LevelTransitionHandler] promote_next_level_data
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level_skulls
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 15167089
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {}
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 268802720
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {}
21:11:18.583 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
21:11:18.583 [Lua] TRANSITION nil nil load_next_level
21:11:18.583 [Lua] Transition type "load_next_level", is server: true
21:11:18.583 [Lua] [GameNetworkManager] Leaving game...
21:11:18.583 [Lua] [GameNetworkManager] Shutting down game session host.
21:11:18.583 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:11:18.583 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:11:18.583 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1307.77
21:11:18.585 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:11:18.811 [Lua] [PlayerSyncData] Game session is not initialized
21:11:18.811 [Lua] [PlayerSyncData] Game session is not initialized
21:11:18.811 [Lua] Set lobby begin:
21:11:18.811 [Lua] Lobby data twitch_enabled = false
21:11:18.811 [Lua] Lobby data selected_mission_id = ground_zero
21:11:18.811 [Lua] Lobby data num_players = 3
21:11:18.811 [Lua] Lobby data difficulty_tweak = 0
21:11:18.811 [Lua] Lobby data host = 110000104a15d6b
21:11:18.811 [Lua] Lobby data matchmaking_type = 2
21:11:18.811 [Lua] Lobby data is_private = false
21:11:18.811 [Lua] Lobby data match_started = true
21:11:18.811 [Lua] Lobby data difficulty = cataclysm
21:11:18.811 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:11:18.811 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:11:18.811 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:11:18.811 [Lua] Lobby data quick_game = true
21:11:18.811 [Lua] Lobby data country_code = US
21:11:18.811 [Lua] Lobby data matchmaking = true
21:11:18.811 [Lua] Lobby data power_level = 0
21:11:18.811 [Lua] Lobby data mission_id = ground_zero
21:11:18.811 [Lua] Lobby data mechanism = adventure
21:11:18.811 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:11:18.811 [Lua] Lobby data player_slot_2 = 0:0
21:11:18.811 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:11:18.812 [Lua] Lobby data player_slot_3 = 0:0
21:11:18.812 [Lua] Lobby data eac_authorized = true
21:11:18.812 [Lua] Set lobby end.
21:11:20.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:11:20.638 [Lua] [Managers] Calling function on all managers:
21:11:20.639 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1
21:11:20.639 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false
21:11:20.639 [Lua] Clearing all global lookup lists
21:11:20.639 [Lua] [IngamePlayerListUI] - Destroy
21:11:20.639 [Lua] [GamePadEquipmentUI] - Destroy
21:11:20.639 [Lua] [EquipmentUI] - Destroy
21:11:20.639 [Lua] [AbilityUI] - Destroy
21:11:20.639 [Lua] [GamePadAbilityUI] - Destroy
21:11:20.639 [Lua] [IngameUI] destroy
21:11:20.640 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104850ad8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010618d846"}]
21:11:20.640 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4
21:11:20.640 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a977235fa72408ce]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[b88b6b3896aa7495]'
child 3: '#ID[0979e34eaacf6a46]'
child 4: '#ID[0979e34eaacf6a46]'
child 5: '#ID[a63947aa9cf1b0ef]'
21:11:20.640 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[34b7f98a9b55e9df]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[60a9466a5d1db0e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[60a9466a5d1db0e3]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[198756725522728c]'
21:11:20.641 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[27f3aa9d4817c6e6]'
child 1: '#ID[f78ce8191c529f4f]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[8a15ba1f1470b2bf]'
child 4: '#ID[e1424c4b0d787f62]'
child 5: '#ID[0985c824f8668331]'
21:11:20.641 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[e8394a44ce4980be]'
21:11:20.642 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[5d05cb283e475e7a]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[49da4b8c8272104d]'
child 5: '#ID[0169f0d1b5e35ac9]'
child 6: '#ID[d824e344f36ffdfb]'
21:11:20.642 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1fa33bbc447b784e]'
21:11:20.642 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6571b9e5f8518958]'
child 1: '#ID[78f0775fc5d1bb6f]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
21:11:20.645 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a7de3c11c38bb071]'
child 1: '#ID[19a5d6dfc372888f]'
21:11:20.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[a35f2ea23ae5019a]'
21:11:20.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:11:20.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:11:20.647 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
21:11:20.648 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[79e5043c697b6338]'
child 1: '#ID[50a6545c35aefad1]'
child 2: '#ID[bb9f47859723a2b1]'
child 3: '#ID[ef4bc887f71c182e]'
21:11:20.648 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2586f7958031dbc8]'
child 1: '#ID[b200c957903cc5e3]'
child 2: '#ID[485f43d9ae015faf]'
child 3: '#ID[b7439a060f8fc695]'
21:11:20.649 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[78f0775fc5d1bb6f]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[e8394a44ce4980be]'
21:11:20.650 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[78f0775fc5d1bb6f]'
child 2: '#ID[670c5888c0a79e05]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[67d008059c7c539e]'
21:11:20.651 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[5d05cb283e475e7a]'
child 3: '#ID[95c81ee874c57aa9]'
child 4: '#ID[120fa82ec80287d1]'
child 5: '#ID[49da4b8c8272104d]'
child 6: '#ID[9f7338c4507cf386]'
child 7: '#ID[67d008059c7c539e]'
21:11:20.651 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[67d008059c7c539e]'
21:11:20.667 [Lua] [MOD][VMF][INFO] Removed 11000010618d846 from the VMF users list.
21:11:20.667 [Lua] PlayerManager:remove_player peer_id=11000010618d846 1
21:11:20.667 [Lua] [MOD][VMF][INFO] Removed 110000104850ad8 from the VMF users list.
21:11:20.667 [Lua] PlayerManager:remove_player peer_id=110000104850ad8 1
21:11:20.843 [Lua] [Managers] Destroying manager group:
21:11:20.845 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5a95e75498103668]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[619b3d3019f207dc]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[f4cd2fe9cce22e09]'
child 14: '#ID[8b14d6d9ef7ee6c5]'
child 15: '#ID[3393e9cd770ff836]'
child 16: '#ID[8b14d6d9ef7ee6c5]'
child 17: '#ID[2e95dbdcce3cdc2e]'
21:11:20.850 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:11:20.924 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:11:20.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:11:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:11:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:11:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:11:20.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:11:20.931 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:11:20.932 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:11:20.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:11:20.933 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:11:20.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:11:20.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:11:20.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
21:11:20.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:11:20.937 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:11:20.938 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:11:20.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:11:20.942 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:11:20.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:11:20.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:11:20.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:11:20.947 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:11:20.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:11:20.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:11:20.951 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:11:20.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:11:20.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:11:20.956 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:11:20.957 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:11:20.959 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:11:20.964 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:11:20.964 [Lua] [PeerSM] 11000010618d846 :: on_exit InPostGame
21:11:20.964 [Lua] [PeerSM] 11000010618d846 :: on_enter Loading
21:11:20.964 [Lua] [PeerSM] 110000104850ad8 :: on_exit InPostGame
21:11:20.964 [Lua] [PeerSM] 110000104850ad8 :: on_enter Loading
21:11:20.964 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame
21:11:20.964 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
21:11:20.964 [Lua] [Matchmaking] unregister rpcs
21:11:20.964 [Lua] ############### UNLOADING PACKAGES ###############
21:11:20.964 [Lua] [Managers] Calling function on all managers:
21:11:20.964 [Lua] [Managers] Destroying manager group:
21:11:20.964 [Lua] [Gamestate] Enter state StateLoading
21:11:20.967 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] Found camera: end_screen_camera
21:11:20.967 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:11:20.968 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:11:20.968 [Lua] [Matchmaking] register rpcs
21:11:20.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:11:20.968 [Lua] registering RPCs
21:11:20.968 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:11:20.968 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:11:20.968 [Lua] Set lobby begin:
21:11:20.968 [Lua] Lobby data twitch_enabled = false
21:11:20.968 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:11:20.968 [Lua] Lobby data num_players = 3
21:11:20.968 [Lua] Lobby data difficulty_tweak = 0
21:11:20.968 [Lua] Lobby data host = 110000104a15d6b
21:11:20.968 [Lua] Lobby data matchmaking_type = 3
21:11:20.968 [Lua] Lobby data is_private = false
21:11:20.968 [Lua] Lobby data match_started = true
21:11:20.968 [Lua] Lobby data difficulty = cataclysm
21:11:20.968 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:11:20.968 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:11:20.968 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:11:20.968 [Lua] Lobby data quick_game = true
21:11:20.968 [Lua] Lobby data country_code = US
21:11:20.968 [Lua] Lobby data matchmaking = false
21:11:20.968 [Lua] Lobby data power_level = 0
21:11:20.969 [Lua] Lobby data mission_id = inn_level_skulls
21:11:20.969 [Lua] Lobby data mechanism = adventure
21:11:20.969 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:11:20.969 [Lua] Lobby data player_slot_2 = 0:0
21:11:20.969 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:11:20.969 [Lua] Lobby data player_slot_3 = 0:0
21:11:20.969 [Lua] Lobby data eac_authorized = true
21:11:20.969 [Lua] Set lobby end.
21:11:20.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:11:20.977 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
21:11:20.981 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
21:11:20.981 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
21:11:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer
21:11:20.982 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:11:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
21:11:20.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
21:11:20.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer
21:11:20.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer
21:11:20.988 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
21:11:20.988 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
21:11:20.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
21:11:20.988 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:11:20.988 [Lua] [StateLoading] load_current_level
21:11:20.988 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
21:11:21.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2cf20, position: 0
21:11:21.009 [Umbra] Unload tome
21:11:21.037 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero
21:11:21.043 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero
21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
21:11:21.043 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
21:11:21.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
21:11:21.053 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = false
21:11:21.053 [Lua] ### Received rpc_level_load_started
21:11:21.053 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_session_id: 268802720
21:11:21.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:11:21.078 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:11:21.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:11:21.196 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = false
21:11:21.196 [Lua] ### Received rpc_level_load_started
21:11:21.196 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_session_id: 268802720
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":640741376,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false}}
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
21:11:21.247 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = false
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2144599168,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:5:0:0 = 1396269824
21:11:21.313 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104850ad8:0:0:0 = false
21:11:22.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:11:22.611 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:11:22.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:11:25.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:11:25.887 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:11:25.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
21:11:26.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
21:11:26.004 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
21:11:26.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
21:11:26.038 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
21:11:26.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
21:11:26.073 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
21:11:26.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:11:26.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:11:26.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:11:26.175 [Lua] [LevelTransitionHandler] Level load completed!
21:11:26.175 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 15167089 - use_random_directors: true - conflict_director_name: inn_level
21:11:26.176 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:11:26.176 [Lua] checking dlc's against conflict directors
21:11:26.176 [Lua] number of factions to include 2
21:11:26.176 [Lua] Updated list weights for random:
21:11:26.176 [Lua] skaven, 0.42 (0.00-0.42)
21:11:26.176 [Lua] chaos, 0.42 (0.42-0.83)
21:11:26.176 [Lua] beastmen, 0.17 (0.83-1.00)
21:11:26.176 [Lua] Rolled random faction: 0.35743224620819092 skaven
21:11:26.176 [Lua] Updated list weights for random:
21:11:26.176 [Lua] beastmen, 0.29 (0.00-0.29)
21:11:26.176 [Lua] chaos, 0.71 (0.29-1.00)
21:11:26.176 [Lua] Rolled random faction: 0.12514738738536835 beastmen
21:11:26.176 [Lua] number of factions added 2
21:11:26.176 [Lua] --- --- ---
21:11:26.176 [Lua] Starting... difficulty 'normal'
21:11:26.176 [Lua] These are the starting conflict directors:
21:11:26.176 [Lua] inn_level
21:11:26.176 [Lua] --- --- ---
21:11:26.176 [Lua]
21:11:26.176 [Lua] DONE! Found the following directors:
21:11:26.176 [Lua] (free: 35), Master hash is:
21:11:26.176 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:11:26.176 [Lua] load_startup_enemy_packages: --------------
21:11:26.176 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:11:26.176 [Lua] critter_rat
21:11:26.191 [Lua] ### Received rpc_level_loaded
21:11:26.191 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 114
21:11:26.191 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
21:11:26.206 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading
21:11:26.206 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages
21:11:26.223 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages
21:11:26.223 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame
21:11:26.224 [Lua] ### Received rpc_level_loaded
21:11:26.224 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 114
21:11:26.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:11:26.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:11:26.240 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
21:11:26.240 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:11:26.240 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
21:11:26.241 [Umbra] Init version: 3.4.15 :: 16 threads
21:11:26.402 [Lua] Async level spawning done
21:11:28.077 [Lua] ### Received rpc_level_loaded
21:11:28.077 [Lua] #### Has state machine: true, peer_id: 11000010618d846, level_id: 114
21:11:28.077 [Lua] Peer 11000010618d846 has loaded the level and all enemies are loaded
21:11:28.078 [Lua] [PeerSM] 11000010618d846 :: on_exit Loading
21:11:28.078 [Lua] [PeerSM] 11000010618d846 :: on_enter LoadingProfilePackages
21:11:28.094 [Lua] [PeerSM] 11000010618d846 :: on_exit LoadingProfilePackages
21:11:28.094 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForEnterGame
21:11:30.272 [Lua] ### Received rpc_level_loaded
21:11:30.272 [Lua] #### Has state machine: true, peer_id: 110000104850ad8, level_id: 114
21:11:30.272 [Lua] Peer 110000104850ad8 has loaded the level and all enemies are loaded
21:11:30.272 [Lua] [PeerSM] 110000104850ad8 :: on_exit Loading
21:11:30.272 [Lua] [PeerSM] 110000104850ad8 :: on_enter LoadingProfilePackages
21:11:30.289 [Lua] [PeerSM] 110000104850ad8 :: on_exit LoadingProfilePackages
21:11:30.289 [Lua] [PeerSM] 110000104850ad8 :: on_enter WaitingForEnterGame
21:11:36.635 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:11:36.635 [Lua] [PlayState] Enter Substate EndViewStateChest
21:11:36.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 79, name: `unknown`
21:11:36.752 [Window] Window => active
21:11:36.754 [Window] Window => active
21:11:46.486 [Lua] [PlayState] Exit Substate EndViewStateChest
21:11:46.486 [Lua] [PlayState] Enter Substate EndViewStateScore
21:12:03.996 [Lua] [PlayState] Exit Substate EndViewStateScore
21:12:03.997 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:12:05.011 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:12:05.011 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:12:05.011 [Lua] [Matchmaking] unregister rpcs
21:12:05.011 [Lua] Set lobby begin:
21:12:05.011 [Lua] Lobby data twitch_enabled = false
21:12:05.011 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:12:05.011 [Lua] Lobby data num_players = 3
21:12:05.011 [Lua] Lobby data difficulty_tweak = 0
21:12:05.011 [Lua] Lobby data host = 110000104a15d6b
21:12:05.011 [Lua] Lobby data matchmaking_type = 3
21:12:05.011 [Lua] Lobby data is_private = false
21:12:05.011 [Lua] Lobby data match_started = true
21:12:05.011 [Lua] Lobby data difficulty = cataclysm
21:12:05.011 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:12:05.011 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:12:05.011 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:12:05.011 [Lua] Lobby data quick_game = true
21:12:05.011 [Lua] Lobby data country_code = US
21:12:05.011 [Lua] Lobby data matchmaking = false
21:12:05.011 [Lua] Lobby data power_level = 0
21:12:05.011 [Lua] Lobby data mission_id = inn_level_skulls
21:12:05.011 [Lua] Lobby data mechanism = adventure
21:12:05.011 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:12:05.011 [Lua] Lobby data player_slot_2 = 0:0
21:12:05.011 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:12:05.011 [Lua] Lobby data player_slot_3 = 0:0
21:12:05.011 [Lua] Lobby data eac_authorized = true
21:12:05.011 [Lua] Set lobby end.
21:12:05.011 [Lua] [Managers] Destroying manager group:
21:12:05.012 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:12:05.012 [Lua] [Gamestate] Enter StateIngame HOST
21:12:05.012 [Lua] [Managers] Calling function on all managers:
21:12:05.012 [Lua] <>level = inn_level_skulls<>
21:12:05.012 [Lua] Set lobby begin:
21:12:05.012 [Lua] Lobby data twitch_enabled = false
21:12:05.012 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:12:05.012 [Lua] Lobby data num_players = 3
21:12:05.012 [Lua] Lobby data difficulty_tweak = 0
21:12:05.012 [Lua] Lobby data host = 110000104a15d6b
21:12:05.012 [Lua] Lobby data matchmaking_type = 3
21:12:05.012 [Lua] Lobby data is_private = false
21:12:05.012 [Lua] Lobby data match_started = true
21:12:05.012 [Lua] Lobby data difficulty = cataclysm
21:12:05.012 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:12:05.012 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:12:05.012 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:12:05.012 [Lua] Lobby data quick_game = true
21:12:05.012 [Lua] Lobby data country_code = US
21:12:05.012 [Lua] Lobby data matchmaking = false
21:12:05.012 [Lua] Lobby data power_level = 0
21:12:05.012 [Lua] Lobby data mission_id = inn_level_skulls
21:12:05.012 [Lua] Lobby data mechanism = adventure
21:12:05.012 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:12:05.012 [Lua] Lobby data player_slot_2 = 0:0
21:12:05.012 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:12:05.012 [Lua] Lobby data player_slot_3 = 0:0
21:12:05.012 [Lua] Lobby data eac_authorized = true
21:12:05.012 [Lua] Set lobby end.
21:12:05.012 [Lua] [StateIngame] Server ingame
21:12:05.014 [Lua] Set lobby begin:
21:12:05.014 [Lua] Lobby data twitch_enabled = false
21:12:05.014 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:12:05.014 [Lua] Lobby data num_players = 3
21:12:05.014 [Lua] Lobby data difficulty_tweak = 0
21:12:05.014 [Lua] Lobby data host = 110000104a15d6b
21:12:05.014 [Lua] Lobby data matchmaking_type = 3
21:12:05.014 [Lua] Lobby data is_private = false
21:12:05.014 [Lua] Lobby data match_started = true
21:12:05.014 [Lua] Lobby data difficulty = normal
21:12:05.014 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:12:05.014 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:12:05.014 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:12:05.014 [Lua] Lobby data quick_game = true
21:12:05.014 [Lua] Lobby data country_code = US
21:12:05.014 [Lua] Lobby data matchmaking = false
21:12:05.014 [Lua] Lobby data power_level = 0
21:12:05.014 [Lua] Lobby data mission_id = inn_level_skulls
21:12:05.014 [Lua] Lobby data mechanism = adventure
21:12:05.014 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:12:05.015 [Lua] Lobby data player_slot_2 = 0:0
21:12:05.015 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:12:05.015 [Lua] Lobby data player_slot_3 = 0:0
21:12:05.015 [Lua] Lobby data eac_authorized = true
21:12:05.015 [Lua] Set lobby end.
21:12:05.015 [Lua] [Matchmaking] register rpcs
21:12:05.015 [Lua] GameNetworkManager:init... creating game session
21:12:05.015 [Lua] Host GameSession.make_game_session_host with session:
21:12:05.015 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:12:05.015 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
21:12:05.015 [Lua] [GameNetworkManager] self.is_server = true
21:12:05.015 [Network] Setting artificial MTU limit to 65536
21:12:05.021 [Lua] Switching ConflictSettings: to: inn_level
21:12:05.021 [Lua] pacing=disabled
21:12:05.021 [Lua] roaming=nil
21:12:05.021 [Lua] disabled=false
21:12:05.021 [Lua] pack_spawning=disabled
21:12:05.021 [Lua] contained_breeds=nil
21:12:05.021 [Lua] boss=disabled
21:12:05.021 [Lua] horde=disabled
21:12:05.021 [Lua] specials=disabled
21:12:05.021 [Lua] name=inn_level
21:12:05.021 [Lua] intensity=disabled
21:12:05.021 [Lua] ---
21:12:05.021 [Lua] [LevelAnalysis] set_random_seed( 15167089)
21:12:05.022 warning: [GwNav] NavData resource not loaded
21:12:05.022 warning: [GwNav] levels/inn/event_decoration/skulls/world
21:12:05.022 [Lua] nested_level_name levels/inn/world
21:12:05.023 [Lua] [AIInterestPointSystem] Level Seed: 15167089
21:12:05.023 [Lua]
21:12:05.023 [Lua] [entity_system_bag] = table
21:12:05.023 [Lua] [entity_system_bag] = metatable
21:12:05.023 [Lua] [startup_data] = table
21:12:05.023 [Lua] [entity_manager] = table
21:12:05.023 [Lua] [entity_manager] = metatable
21:12:05.023 [Lua] [unit_spawner] = table
21:12:05.023 [Lua] [unit_spawner] = metatable
21:12:05.023 [Lua] [unit_storage] = table
21:12:05.023 [Lua] [unit_storage] = metatable
21:12:05.023 [Lua] [dice_keeper] = table
21:12:05.023 [Lua] [dice_keeper] = metatable
21:12:05.023 [Lua] [is_server] = true (boolean)
21:12:05.023 [Lua] [world] = [World]
21:12:05.023 [Lua] [system_api] = table
21:12:05.023 [Lua] [entity_system] = table
21:12:05.023 [Lua] [entity_system] = metatable
21:12:05.023 [Lua] [network_lobby] = table
21:12:05.023 [Lua] [network_lobby] = metatable
21:12:05.023 [Lua] [profile_synchronizer] = table
21:12:05.023 [Lua] [profile_synchronizer] = metatable
21:12:05.023 [Lua] [level_transition_handler] = table
21:12:05.023 [Lua] [level_transition_handler] = metatable
21:12:05.023 [Lua] [num_local_human_players] = 1 (number)
21:12:05.023 [Lua] [statistics_db] = table
21:12:05.023 [Lua] [statistics_db] = metatable
21:12:05.023 [Lua] [network_server] = table
21:12:05.023 [Lua] [network_server] = metatable
21:12:05.023 [Lua] [input_manager] = table
21:12:05.023 [Lua] [input_manager] = metatable
21:12:05.023 [Lua] [network_clock] = table
21:12:05.023 [Lua] [network_clock] = metatable
21:12:05.023 [Lua] [network_transmit] = table
21:12:05.023 [Lua] [network_transmit] = metatable
21:12:05.023 [Lua] [free_flight_manager] = table
21:12:05.023 [Lua] [free_flight_manager] = metatable
21:12:05.023 [Lua] [network_manager] = table
21:12:05.023 [Lua] [network_manager] = metatable
21:12:05.023 [Lua] [network_event_delegate] = table
21:12:05.023 [Lua] [network_event_delegate] = metatable
21:12:05.023 [Lua]
21:12:05.023 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:12:05.023 [Lua] ignoring extension VersusInteractObjectiveExtension
21:12:05.023 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:12:05.023 [Lua] ignoring extension VersusSocketObjectiveExtension
21:12:05.023 [Lua] ignoring extension VersusTargetObjectiveExtension
21:12:05.023 [Lua] ignoring extension VersusMissionObjectiveExtension
21:12:05.023 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:12:05.027 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:12:05.027 [Lua] [AchievementManager] Achievements using the steam platform
21:12:05.027 [Lua] PlayerManager:add_player player_1
21:12:05.087 [Lua] [StateIngame] Level seed: 15167089
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read,
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:12:05.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
21:12:05.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:12:05.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
21:12:05.095 [Lua] [LevelAnalysis] set_random_seed( 15167089)
21:12:05.097 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
21:12:05.098 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8
21:12:05.098 [Lua] [IngameUI] init
21:12:05.109 [SteamVoipClient] select_out(110000104a15d6b, off)
21:12:05.109 [SteamVoipClient] select_out(11000010618d846, off)
21:12:05.112 [Lua] cb_razer_chroma_setup
21:12:05.132 [Lua] completed
21:12:05.132 [Lua] completed
21:12:05.132 [Lua] completed
21:12:05.132 [Lua] completed
21:12:05.145 [Lua] completed
21:12:05.145 [Lua] completed
21:12:05.147 [Lua] [Matchmaking] Cancelling matchmaking
21:12:05.147 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:12:05.147 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:12:05.147 [Lua] Set lobby begin:
21:12:05.147 [Lua] Lobby data twitch_enabled = false
21:12:05.147 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:12:05.147 [Lua] Lobby data num_players = 3
21:12:05.147 [Lua] Lobby data difficulty_tweak = 0
21:12:05.147 [Lua] Lobby data host = 110000104a15d6b
21:12:05.147 [Lua] Lobby data matchmaking_type = 3
21:12:05.147 [Lua] Lobby data is_private = false
21:12:05.147 [Lua] Lobby data match_started = true
21:12:05.147 [Lua] Lobby data difficulty = normal
21:12:05.147 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:12:05.147 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:12:05.147 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:12:05.147 [Lua] Lobby data quick_game = true
21:12:05.147 [Lua] Lobby data country_code = US
21:12:05.147 [Lua] Lobby data matchmaking = false
21:12:05.147 [Lua] Lobby data power_level = 0
21:12:05.147 [Lua] Lobby data mission_id = inn_level_skulls
21:12:05.147 [Lua] Lobby data mechanism = adventure
21:12:05.147 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:12:05.147 [Lua] Lobby data player_slot_2 = 0:0
21:12:05.147 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:12:05.147 [Lua] Lobby data player_slot_3 = 0:0
21:12:05.147 [Lua] Lobby data eac_authorized = true
21:12:05.147 [Lua] Set lobby end.
21:12:05.148 [Lua] Set lobby begin:
21:12:05.148 [Lua] Lobby data twitch_enabled = false
21:12:05.148 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:12:05.148 [Lua] Lobby data num_players = 3
21:12:05.148 [Lua] Lobby data difficulty_tweak = 0
21:12:05.148 [Lua] Lobby data host = 110000104a15d6b
21:12:05.148 [Lua] Lobby data matchmaking_type = 3
21:12:05.148 [Lua] Lobby data is_private = false
21:12:05.148 [Lua] Lobby data match_started = true
21:12:05.148 [Lua] Lobby data difficulty = normal
21:12:05.148 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:12:05.148 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:12:05.148 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:12:05.148 [Lua] Lobby data quick_game = true
21:12:05.148 [Lua] Lobby data country_code = US
21:12:05.148 [Lua] Lobby data matchmaking = false
21:12:05.148 [Lua] Lobby data power_level = 0
21:12:05.149 [Lua] Lobby data mission_id = inn_level_skulls
21:12:05.149 [Lua] Lobby data mechanism = adventure
21:12:05.149 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:12:05.149 [Lua] Lobby data player_slot_2 = 0:0
21:12:05.149 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:12:05.149 [Lua] Lobby data player_slot_3 = 0:0
21:12:05.149 [Lua] Lobby data eac_authorized = true
21:12:05.149 [Lua] Set lobby end.
21:12:05.149 [Lua] [PartyManager] Leader set to "110000104a15d6b"
21:12:05.149 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:12:05.149 [Lua] Set lobby begin:
21:12:05.149 [Lua] Lobby data twitch_enabled = false
21:12:05.149 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:12:05.149 [Lua] Lobby data num_players = 3
21:12:05.149 [Lua] Lobby data difficulty_tweak = 0
21:12:05.149 [Lua] Lobby data host = 110000104a15d6b
21:12:05.149 [Lua] Lobby data matchmaking_type = 3
21:12:05.149 [Lua] Lobby data is_private = false
21:12:05.149 [Lua] Lobby data match_started = true
21:12:05.149 [Lua] Lobby data difficulty = normal
21:12:05.149 [Lua] Lobby data player_slot_1 = 11000010618d846:1
21:12:05.149 [Lua] Lobby data player_slot_4 = 110000104850ad8:1
21:12:05.149 [Lua] Lobby data unique_server_name = GiantFriendCrab
21:12:05.149 [Lua] Lobby data quick_game = true
21:12:05.149 [Lua] Lobby data country_code = US
21:12:05.149 [Lua] Lobby data matchmaking = false
21:12:05.149 [Lua] Lobby data power_level = 835
21:12:05.149 [Lua] Lobby data mission_id = inn_level_skulls
21:12:05.149 [Lua] Lobby data mechanism = adventure
21:12:05.149 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
21:12:05.149 [Lua] Lobby data player_slot_2 = 0:0
21:12:05.149 [Lua] Lobby data network_hash = 35c5b1885cc3276
21:12:05.149 [Lua] Lobby data player_slot_3 = 0:0
21:12:05.149 [Lua] Lobby data eac_authorized = true
21:12:05.149 [Lua] Set lobby end.
21:12:05.149 [Flow] complete_skittergate_legend true
21:12:05.150 [Flow] complete_all_helmgart_levels_recruit true
21:12:05.151 [Flow] WitchHunterLevel:35
21:12:05.151 [Flow] LeaderYes
21:12:05.151 [Flow] ALL PC XP:304250
21:12:05.151 [Flow] Has "bogenhafen" DLC:true
21:12:05.151 [Flow] WH XP:60850
21:12:05.151 [Flow] Number of crafted items:5804
21:12:05.151 [Flow] Has "pre_order" DLC:true
21:12:05.151 [Flow] Sum of Powe Levels:1500
21:12:05.151 [Flow] lodestone diff 1:false
21:12:05.151 [Flow] magnus and forest activated
21:12:05.151 [Flow] magnus and forest activated
21:12:05.151 [Flow] cemetery and forest activated
21:12:05.151 [Flow] magnus and cemetery
21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:12:05.151 [Flow] ALL RUNES ACTIVATED
21:12:05.151 [Flow] magnus and forest activated
21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:12:05.151 [Flow] ALL RUNES ACTIVATED
21:12:05.151 [Flow] cemetery and forest activated
21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:12:05.151 [Flow] ALL RUNES ACTIVATED
21:12:05.151 [Flow] magnus and forest activated
21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:12:05.151 [Flow] ALL RUNES ACTIVATED
21:12:05.151 [Flow] magnus and cemetery
21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:12:05.151 [Flow] ALL RUNES ACTIVATED
21:12:05.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:12:05.152 [Lua] CurrentConflictSettings inn_level
21:12:05.152 [Lua] [ConflictDirector] conflict_director is ai_ready
21:12:05.152 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:12:05.152 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:12:05.153 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:12:05.153 [Lua] Forming navigation groups in one frame
21:12:05.153 [Lua] Forming navigation groups
21:12:05.164 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051
21:12:05.164 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
21:12:05.164 [Lua] number of nav groups: 42
21:12:05.165 [Lua] number of refined nav groups : 23
21:12:05.166 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
21:12:05.166 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:12:05.166 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:12:05.166 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:12:05.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:12:05.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:12:05.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:12:05.167 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29
21:12:05.167 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:12:05.168 [Lua] [Managers] Calling function on all managers:
21:12:05.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:12:05.190 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame
21:12:05.190 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync
21:12:05.299 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForEnterGame
21:12:05.299 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForGameObjectSync
21:12:05.299 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync
21:12:05.299 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers
21:12:05.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:12:05.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:12:05.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:12:05.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":640741376,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false}}
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010618d846:1:0:0 = 640741376
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1107800192
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1673709952
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 431058304
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104850ad8:1:0:0 = 2144599168
21:12:05.308 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010618d846:0:0:0 = false
21:12:05.308 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618d846
21:12:05.316 [Lua] Breedfreezer (server) starting a hot join sync
21:12:05.316 [Lua] PlayerManager:add_remote_player 11000010618d846
21:12:05.316 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
21:12:05.316 [Lua] RemotePlayer:create_game_object( ) 31
21:12:05.346 [Lua] [PeerSM] 11000010618d846 :: on_exit WaitingForGameObjectSync
21:12:05.346 [Lua] [PeerSM] 11000010618d846 :: on_enter WaitingForPlayers
21:12:05.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:12:05.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:12:05.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:12:05.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:12:05.377 [Lua] [SharedState] network_state_110000104a15d6b: