[Log version] 1
[Session] 8669e38c-b838-43f6-9359-7033e98001a4
UTC time stamps
12:42:42.082 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
12:42:42.082 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
12:42:42.082 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
12:42:42.082 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
12:42:42.082 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
12:42:42.083 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
12:42:42.139 [RazerChroma] Setup Razer Chroma resources
12:42:42.140 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
12:42:42.163 [Window] Window => active
12:42:42.216 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
12:42:42.242 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
12:42:42.800 [EAC] Init client 11000010593901b
12:42:42.800 [EAC] EAC client initialized
12:42:42.800 warning: [EAC] Failed to initialize localization
12:42:42.801 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
12:42:42.807 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
12:42:44.047 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
12:42:44.077 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
12:42:44.581 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
12:42:44.583 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
12:42:44.693 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
12:42:44.693 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
12:42:44.749 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2`
12:42:44.749 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
12:42:44.749 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
12:42:44.888 [RazerChroma] Setup Razer Chroma
12:42:44.949 [LightFX ] Loaded DLL.
12:42:44.949 [LightFX ] Init()
12:42:44.954 [LightFX ] LightFX failed to initialize
12:42:44.960 [Lua] boot.lua start, os clock: 4.9720000000000004
12:42:44.960 [Lua] LUA IS STRIPPED!
12:42:44.960 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9729999999999999
12:42:44.960 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 11366MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
12:42:44.961 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
12:42:45.186 [SteamStats] RequestCurrentStats success: true
12:42:50.610 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.069616312161088 os-clock: 10.623000000000001
12:42:50.611 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
12:42:50.611 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
12:42:50.613 [Lua] Flushing: resource_packages/strings [ResourcePackage]
12:42:50.614 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
12:42:50.617 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
12:42:50.617 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
12:42:50.617 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
12:42:50.617 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
12:42:50.617 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
12:42:50.619 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
12:42:50.619 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
12:42:50.620 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
12:42:50.622 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
12:42:50.622 [Lua] Development.init_application_parameters
12:42:50.622 [Lua] -----------------------------------------------------------------
12:42:50.622 [Lua] -- Application parameters --
12:42:50.622 [Lua] -----------------------------------------------------------------
12:42:50.623 [Lua] *****************************************************************
12:42:50.623 [Lua] ** Initial contents of script_data **
12:42:50.623 [Lua] script_data.beta_level_progression = false
12:42:50.623 [Lua] script_data.build_identifier = f86f00acf094
12:42:50.623 [Lua] script_data.debug_interactions = false
12:42:50.623 [Lua] script_data.disable_debug_draw = true
12:42:50.623 [Lua] script_data.disable_intro_trailer = false
12:42:50.623 [Lua] script_data.disable_store = false
12:42:50.623 [Lua] script_data.disable_tutorial_at_start = true
12:42:50.623 [Lua] script_data.eac-untrusted = false
12:42:50.623 [Lua] script_data.enable_detailed_tooltips = false
12:42:50.623 [Lua] script_data.force_debug_disabled = true
12:42:50.623 [Lua] script_data.force_steam = true
12:42:50.623 [Lua] script_data.hide_fps = true
12:42:50.623 [Lua] script_data.hide_version_info = true
12:42:50.623 [Lua] script_data.matchmaking_debug = true
12:42:50.623 [Lua] script_data.network_debug = true
12:42:50.623 [Lua] script_data.package_debug = true
12:42:50.623 [Lua] script_data.packaged_build = true
12:42:50.623 [Lua] script_data.settings = { }
12:42:50.623 [Lua] script_data.show_fps = false
12:42:50.623 [Lua] script_data.spawn_empty_chest = true
12:42:50.623 [Lua] script_data.telemetry_log_interval = 600
12:42:50.623 [Lua] script_data.tobii_button = false
12:42:50.623 [Lua] script_data.use_beta_overlay = false
12:42:50.623 [Lua] script_data.use_local_backend = false
12:42:50.623 [Lua] script_data.use_tech_telemetry = true
12:42:50.623 [Lua] script_data.use_telemetry = true
12:42:50.623 [Lua] *****************************************************************
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
12:42:50.623 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
12:42:50.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
12:42:50.710 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
12:42:50.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
12:42:50.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
12:42:50.994 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
12:42:50.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
12:42:51.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
12:42:51.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
12:42:51.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
12:42:51.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
12:42:51.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
12:42:51.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
12:42:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
12:42:51.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
12:42:51.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
12:42:51.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
12:42:51.744 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
12:42:51.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
12:42:51.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
12:42:51.863 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
12:42:51.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
12:42:52.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
12:42:52.028 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
12:42:52.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
12:42:52.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
12:42:52.277 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
12:42:52.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
12:42:52.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
12:42:52.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
12:42:52.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
12:42:52.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
12:42:52.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
12:42:52.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
12:42:52.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
12:42:52.944 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
12:42:52.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
12:42:53.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
12:42:53.027 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
12:42:53.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
12:42:53.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
12:42:53.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
12:42:53.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
12:42:53.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
12:42:53.144 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
12:42:53.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
12:42:53.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
12:42:53.244 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
12:42:53.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
12:42:53.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
12:42:53.393 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
12:42:53.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
12:42:53.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
12:42:53.527 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
12:42:53.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
12:42:53.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
12:42:53.645 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
12:42:53.650 [Lua] settings.steam: nil
12:42:53.650 [Lua] Steam: table: 0000000000062480
12:42:53.650 [Lua] force_steam: true
12:42:53.650 [Lua] BUILD: release
12:42:53.650 [Lua] test_backend: nil
12:42:53.650 [Lua] DEDICATED_SERVER: false
12:42:53.650 [Lua] Using app_id '552500' to define backend
12:42:53.651 [Lua] PlayFab Title ID: 5107
12:42:53.703 [Lua] [1] = beastmen_minotaur (string)
12:42:53.703 [Lua] [2] = skaven_storm_vermin_champion (string)
12:42:53.703 [Lua] [3] = chaos_dummy_troll (string)
12:42:53.703 [Lua] [4] = skaven_grey_seer (string)
12:42:53.703 [Lua] [5] = chaos_plague_wave_spawner (string)
12:42:53.703 [Lua] [6] = chaos_vortex (string)
12:42:53.703 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
12:42:53.703 [Lua] [8] = chaos_dummy_sorcerer (string)
12:42:53.703 [Lua] [9] = chaos_tentacle (string)
12:42:53.703 [Lua] [10] = skaven_loot_rat (string)
12:42:53.703 [Lua] [11] = skaven_stormfiend_demo (string)
12:42:53.703 [Lua] [12] = critter_rat (string)
12:42:53.703 [Lua] [13] = skaven_explosive_loot_rat (string)
12:42:53.703 [Lua] [14] = chaos_spawn (string)
12:42:53.703 [Lua] [15] = skaven_stormfiend_boss (string)
12:42:53.703 [Lua] [16] = critter_pig (string)
12:42:53.703 [Lua] [17] = chaos_troll (string)
12:42:53.703 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
12:42:53.703 [Lua] [19] = skaven_rat_ogre (string)
12:42:53.703 [Lua] [20] = skaven_stormfiend (string)
12:42:53.703 [Lua] [21] = skaven_storm_vermin_warlord (string)
12:42:53.703 [Lua] [22] = skaven_warpfire_thrower (string)
12:42:53.703 [Lua] [23] = chaos_plague_sorcerer (string)
12:42:53.703 [Lua] [24] = chaos_exalted_champion_warcamp (string)
12:42:53.703 [Lua] [25] = skaven_pack_master (string)
12:42:53.703 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
12:42:53.703 [Lua] [27] = skaven_ratling_gunner (string)
12:42:53.703 [Lua] [28] = chaos_mutator_sorcerer (string)
12:42:53.703 [Lua] [29] = skaven_poison_wind_globadier (string)
12:42:53.704 [Lua] [30] = chaos_tentacle_sorcerer (string)
12:42:53.704 [Lua] [31] = chaos_exalted_champion_norsca (string)
12:42:53.704 [Lua] [32] = chaos_warrior (string)
12:42:53.704 [Lua] [33] = chaos_exalted_sorcerer (string)
12:42:53.704 [Lua] [34] = skaven_gutter_runner (string)
12:42:53.704 [Lua] [35] = chaos_corruptor_sorcerer (string)
12:42:53.704 [Lua] [36] = chaos_vortex_sorcerer (string)
12:42:53.704 [Lua] [37] = skaven_plague_monk (string)
12:42:53.704 [Lua] [38] = chaos_berzerker (string)
12:42:53.704 [Lua] [39] = beastmen_gor (string)
12:42:53.704 [Lua] [40] = beastmen_ungor_archer (string)
12:42:53.704 [Lua] [41] = beastmen_ungor_dummy (string)
12:42:53.704 [Lua] [42] = beastmen_standard_bearer_crater (string)
12:42:53.704 [Lua] [43] = skaven_storm_vermin_commander (string)
12:42:53.704 [Lua] [44] = beastmen_standard_bearer (string)
12:42:53.704 [Lua] [45] = skaven_storm_vermin (string)
12:42:53.704 [Lua] [46] = beastmen_ungor (string)
12:42:53.704 [Lua] [47] = chaos_raider_tutorial (string)
12:42:53.704 [Lua] [48] = chaos_raider (string)
12:42:53.704 [Lua] [49] = beastmen_gor_dummy (string)
12:42:53.704 [Lua] [50] = skaven_storm_vermin_with_shield (string)
12:42:53.704 [Lua] [51] = beastmen_bestigor (string)
12:42:53.704 [Lua] [52] = beastmen_bestigor_dummy (string)
12:42:53.704 [Lua] [53] = skaven_clan_rat_tutorial (string)
12:42:53.704 [Lua] [54] = chaos_marauder (string)
12:42:53.704 [Lua] [55] = skaven_dummy_clan_rat (string)
12:42:53.704 [Lua] [56] = chaos_fanatic (string)
12:42:53.704 [Lua] [57] = chaos_marauder_with_shield (string)
12:42:53.704 [Lua] [58] = chaos_zombie (string)
12:42:53.704 [Lua] [59] = skaven_clan_rat (string)
12:42:53.704 [Lua] [60] = skaven_clan_rat_with_shield (string)
12:42:53.704 [Lua] [61] = chaos_marauder_tutorial (string)
12:42:53.704 [Lua] [62] = skaven_dummy_slave (string)
12:42:53.704 [Lua] [63] = skaven_slave (string)
12:42:53.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
12:42:53.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
12:42:53.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
12:42:53.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
12:42:53.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
12:42:53.751 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
12:42:53.760 [Lua] level display name dlc_bogenhafen_city
12:42:53.760 [Lua] level display name cemetery
12:42:53.760 [Lua] level display name forest_ambush
12:42:53.760 [Lua] level display name mines
12:42:53.760 [Lua] level display name nurgle
12:42:53.760 [Lua] level display name warcamp
12:42:53.760 [Lua] level display name bell
12:42:53.760 [Lua] level display name skittergate
12:42:53.760 [Lua] level display name prologue
12:42:53.760 [Lua] level display name dlc_celebrate_crawl
12:42:53.760 [Lua] level display name military
12:42:53.760 [Lua] level display name magnus
12:42:53.760 [Lua] level display name skaven_stronghold
12:42:53.760 [Lua] level display name fort
12:42:53.760 [Lua] level display name ground_zero
12:42:53.760 [Lua] level display name elven_ruins
12:42:53.760 [Lua] level display name farmlands
12:42:53.760 [Lua] level display name ussingen
12:42:53.760 [Lua] level display name dlc_portals
12:42:53.760 [Lua] level display name dlc_castle
12:42:53.760 [Lua] level display name catacombs
12:42:53.761 [Lua] level display name crater
12:42:53.761 [Lua] level display name plaza
12:42:53.761 [Lua] level display name dlc_bogenhafen_slum
12:42:53.761 [Lua] level display name dlc_bastion
12:42:53.794 [Lua] TIME: 0.023000000000001
12:42:54.449 [Lua] [ConflictSettings] Contained breeds generated in: 0.6039999999999992
12:42:54.575 [Lua] <>realm = official<>
12:42:54.577 warning: [ModManager] Mod with id 1609917710ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.578 warning: [ModManager] Mod with id 2033359783ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033359783\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.578 warning: [ModManager] Mod with id 2148680892ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2148680892\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.633 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.633 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.637 warning: [ModManager] Mod with id 2161847064ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2161847064\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.650 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.651 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.651 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.651 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.655 warning: [ModManager] Mod with id 1601093964ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.656 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.656 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.656 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.657 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.661 warning: [ModManager] Mod with id 1760625272ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.662 warning: [ModManager] Mod with id 1406004015ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.662 warning: [ModManager] Mod with id 1477499789ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.662 warning: [ModManager] Mod with id 2176605557ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.663 warning: [ModManager] Mod with id 1944062122ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1944062122\mod.bin can't be added as mod hash catalog to EAC, skipping
12:42:54.830 [Lua]
12:42:54.830 [Lua] [1] = table
12:42:54.830 [Lua] [download_pending] = false (boolean)
12:42:54.830 [Lua] [id] = 1369573612 (string)
12:42:54.830 [Lua] [banned] = false (boolean)
12:42:54.830 [Lua] [author_id] = 58813412 (number)
12:42:54.830 [Lua] [tags] = table
12:42:54.830 [Lua] [1] = Tools (string)
12:42:54.830 [Lua] [2] = applied (string)
12:42:54.830 [Lua] [3] = Approved (string)
12:42:54.830 [Lua] [author] = bIbIbI(rus) (string)
12:42:54.830 [Lua] [sanctioned] = true (boolean)
12:42:54.830 [Lua] [out_of_date] = false (boolean)
12:42:54.830 [Lua] [downloading] = false (boolean)
12:42:54.830 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
12:42:54.830 [Lua] [num_children] = 0 (number)
12:42:54.830 [Lua] [ugc_status] = 3 (number)
12:42:54.830 [Lua] [description] = !!! MODS NETWORKING AND BROADCAST MESSAGES ARE TEMPORARILY DISABLED (DUE TO BIG CHANGES IN VT2 v.3.4 CODE) UNTIL A PROPER FIX IS IMPLEMENTED !!!
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
12:42:54.830 [Lua] [last_updated] = 11/18/2020 7:32:59 PM (string)
12:42:54.830 [Lua] [installed] = true (boolean)
12:42:54.830 [Lua] [enabled] = true (boolean)
12:42:54.830 [Lua] [name] = Vermintide Mod Framework (string)
12:42:54.830 [Lua] [dependency_error] = (string)
12:42:54.830 [Lua] [2] = table
12:42:54.830 [Lua] [download_pending] = false (boolean)
12:42:54.830 [Lua] [id] = 1389872347 (string)
12:42:54.830 [Lua] [children] = table
12:42:54.830 [Lua] [1] = 1369573612 (string)
12:42:54.830 [Lua] [banned] = false (boolean)
12:42:54.830 [Lua] [author_id] = 4821406 (number)
12:42:54.830 [Lua] [tags] = table
12:42:54.830 [Lua] [1] = approved (string)
12:42:54.830 [Lua] [2] = UI (string)
12:42:54.830 [Lua] [author] = grasmann (string)
12:42:54.830 [Lua] [sanctioned] = true (boolean)
12:42:54.830 [Lua] [out_of_date] = false (boolean)
12:42:54.830 [Lua] [downloading] = false (boolean)
12:42:54.830 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
12:42:54.830 [Lua] [num_children] = 1 (number)
12:42:54.830 [Lua] [ugc_status] = 3 (number)
12:42:54.830 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
12:42:54.830 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
12:42:54.830 [Lua] [installed] = true (boolean)
12:42:54.830 [Lua] [enabled] = true (boolean)
12:42:54.830 [Lua] [name] = Simple UI (string)
12:42:54.830 [Lua] [dependency_error] = (string)
12:42:54.830 [Lua] [3] = table
12:42:54.830 [Lua] [download_pending] = false (boolean)
12:42:54.830 [Lua] [id] = 1374248490 (string)
12:42:54.830 [Lua] [children] = table
12:42:54.830 [Lua] [1] = 1369573612 (string)
12:42:54.830 [Lua] [banned] = false (boolean)
12:42:54.830 [Lua] [author_id] = 45268594 (number)
12:42:54.830 [Lua] [tags] = table
12:42:54.830 [Lua] [1] = approved (string)
12:42:54.830 [Lua] [author] = prop joe (string)
12:42:54.830 [Lua] [sanctioned] = true (boolean)
12:42:54.830 [Lua] [out_of_date] = false (boolean)
12:42:54.830 [Lua] [downloading] = false (boolean)
12:42:54.830 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
12:42:54.830 [Lua] [num_children] = 1 (number)
12:42:54.830 [Lua] [ugc_status] = 3 (number)
12:42:54.830 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
12:42:54.830 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
12:42:54.830 [Lua] [installed] = true (boolean)
12:42:54.830 [Lua] [enabled] = true (boolean)
12:42:54.830 [Lua] [name] = Penlight Lua Libraries (string)
12:42:54.830 [Lua] [dependency_error] = (string)
12:42:54.830 [Lua] [4] = table
12:42:54.830 [Lua] [download_pending] = false (boolean)
12:42:54.830 [Lua] [id] = 1502859403 (string)
12:42:54.830 [Lua] [children] = table
12:42:54.830 [Lua] [1] = 1369573612 (string)
12:42:54.830 [Lua] [banned] = false (boolean)
12:42:54.830 [Lua] [author_id] = 96578995 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = QoL (string)
12:42:54.831 [Lua] [2] = approved (string)
12:42:54.831 [Lua] [author] = RIP AND TEAR (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
12:42:54.831 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Notice Key Pickup (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [5] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1395453301 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 58813412 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = applied (string)
12:42:54.831 [Lua] [2] = approved (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = bIbIbI(rus) (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
12:42:54.831 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Skip Intro (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [6] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1569650837 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 81851809 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = Skwuruhl (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
12:42:54.831 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Crosshairs Fix (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [7] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1383452616 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [2] = 1374248490 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 45268594 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = prop joe (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
12:42:54.831 [Lua] [num_children] = 2 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:42:54.831 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Killfeed Tweaks (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [8] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1455893647 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 38895286 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = UI (string)
12:42:54.831 [Lua] [2] = QoL (string)
12:42:54.831 [Lua] [3] = Approved (string)
12:42:54.831 [Lua] [author] = Squatting Bear (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
12:42:54.831 [Lua] [num_children] = 0 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
12:42:54.831 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Player List Plus (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [9] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1487862316 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 45268594 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = prop joe (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:42:54.831 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Reroll Improvements (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [10] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1397265260 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 26572404 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = Necrossin (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
12:42:54.831 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Numeric UI (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [11] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1391228174 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 4821406 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = UI (string)
12:42:54.831 [Lua] [2] = QoL (string)
12:42:54.831 [Lua] [3] = Approved (string)
12:42:54.831 [Lua] [author] = grasmann (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
12:42:54.831 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = UI Improvements (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [12] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1393343095 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [2] = 1374248490 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 45268594 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [author] = prop joe (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
12:42:54.831 [Lua] [num_children] = 2 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:42:54.831 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Scoreboard Tweaks (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [13] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1498992606 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 84308322 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = applied (string)
12:42:54.831 [Lua] [2] = approved (string)
12:42:54.831 [Lua] [author] = pixaal (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
12:42:54.831 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Countries in Lobby Browser (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [14] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1516618647 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 96578995 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = RIP AND TEAR (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
12:42:54.831 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Friendly Fire Indicator (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [15] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1388911015 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 4821406 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [author] = grasmann (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
12:42:54.831 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Chat Block (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [16] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1395655171 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 59593500 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = QoL (string)
12:42:54.831 [Lua] [2] = Balance/Tweaks (string)
12:42:54.831 [Lua] [3] = Approved (string)
12:42:54.831 [Lua] [author] = Grimalackt (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
12:42:54.831 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Bot Improvements - Combat (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [17] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1383542440 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 45268594 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [author] = prop joe (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:42:54.831 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Weapon Kill Counter (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [18] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1459917022 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 155839973 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = UI (string)
12:42:54.831 [Lua] [3] = QoL (string)
12:42:54.831 [Lua] [author] = Gohas (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
12:42:54.831 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Parry Indicator (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [19] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1448714756 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 18741013 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = QoL (string)
12:42:54.831 [Lua] [3] = Misc (string)
12:42:54.831 [Lua] [author] = SkacikPL (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
12:42:54.831 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = No Wobble (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [20] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 2148680892 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 83085022 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = UI (string)
12:42:54.831 [Lua] [2] = QoL (string)
12:42:54.831 [Lua] [3] = applied (string)
12:42:54.831 [Lua] [author] = Triptych (string)
12:42:54.831 [Lua] [sanctioned] = false (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting.
Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them.
[url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url]
(string)
12:42:54.831 [Lua] [last_updated] = 7/3/2020 7:32:16 PM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = Show Careers on Equipped Items (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [21] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 2033359783 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 71964233 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = applied (string)
12:42:54.831 [Lua] [2] = QoL (string)
12:42:54.831 [Lua] [author] = rain_dish (string)
12:42:54.831 [Lua] [sanctioned] = false (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445896113566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = Only throw the grim if you're holding block (string)
12:42:54.831 [Lua] [last_updated] = 3/24/2020 4:48:09 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = New Sticky Grim (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [22] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1609917710 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 88310447 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = QoL (string)
12:42:54.831 [Lua] [author] = Kainanteh (string)
12:42:54.831 [Lua] [sanctioned] = false (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
12:42:54.831 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
12:42:54.831 [Lua] [installed] = true (boolean)
12:42:54.831 [Lua] [enabled] = true (boolean)
12:42:54.831 [Lua] [name] = More Corpses (string)
12:42:54.831 [Lua] [dependency_error] = (string)
12:42:54.831 [Lua] [23] = table
12:42:54.831 [Lua] [download_pending] = false (boolean)
12:42:54.831 [Lua] [id] = 1495937978 (string)
12:42:54.831 [Lua] [children] = table
12:42:54.831 [Lua] [1] = 1369573612 (string)
12:42:54.831 [Lua] [banned] = false (boolean)
12:42:54.831 [Lua] [author_id] = 96578995 (number)
12:42:54.831 [Lua] [tags] = table
12:42:54.831 [Lua] [1] = approved (string)
12:42:54.831 [Lua] [2] = QoL (string)
12:42:54.831 [Lua] [author] = RIP AND TEAR (string)
12:42:54.831 [Lua] [sanctioned] = true (boolean)
12:42:54.831 [Lua] [out_of_date] = false (boolean)
12:42:54.831 [Lua] [downloading] = false (boolean)
12:42:54.831 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
12:42:54.831 [Lua] [num_children] = 1 (number)
12:42:54.831 [Lua] [ugc_status] = 3 (number)
12:42:54.831 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
12:42:54.832 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Host your own game (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [24] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1431393962 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 14284923 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = approved (string)
12:42:54.832 [Lua] [2] = UI (string)
12:42:54.832 [Lua] [3] = Misc (string)
12:42:54.832 [Lua] [author] = Fracticality (string)
12:42:54.832 [Lua] [sanctioned] = true (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Bestiary is in the midst of a rewrite; there will be no updates until this is complete.
Please refrain from reporting crashes in the meantime. I apologize for the inconvenience.
------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
12:42:54.832 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Bestiary (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [25] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1464907434 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 14284923 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = UI (string)
12:42:54.832 [Lua] [2] = Misc (string)
12:42:54.832 [Lua] [3] = Approved (string)
12:42:54.832 [Lua] [author] = Fracticality (string)
12:42:54.832 [Lua] [sanctioned] = true (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = A patch adding support for Bardin's premium career weapons (Cog Hammer, Mastwork Pistol) is complete and awaiting approval.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
12:42:54.832 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Armory (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [26] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1391114686 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 65038749 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = denied (string)
12:42:54.832 [Lua] [author] = Aussiemon (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:42:54.832 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Skip Cutscenes (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [27] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 2161847064 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 4867401 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = Cosmetic (string)
12:42:54.832 [Lua] [author] = Ceno (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1329075451112973688/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:42:54.832 [Lua] [num_children] = 0 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = The glow effect on veteran weapons now indicates the charge level of your active abilities.
Initially the weapon is dark, but as charge builds, the colors transition from a deep purple to red and then gradually become white hot until the ult is charged and the standard cyan is visible.
Works with first and third person views as well as showing you you comrade's levels. (string)
12:42:54.832 [Lua] [last_updated] = 7/14/2020 12:02:24 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Ultimate Weapon Glow (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [28] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1694820325 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 40660875 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = Area (string)
12:42:54.832 [Lua] [2] = Level (string)
12:42:54.832 [Lua] [3] = Misc (string)
12:42:54.832 [Lua] [author] = I stot I (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
12:42:54.832 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = A Quiet Drink (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [29] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1388882435 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 4821406 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = applied (string)
12:42:54.832 [Lua] [author] = grasmann (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
12:42:54.832 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Show Damage (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [30] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1395132559 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 65038749 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [author] = Aussiemon (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:42:54.832 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Creature Spawner (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [31] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1387894846 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 45268594 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = applied (string)
12:42:54.832 [Lua] [2] = QoL (string)
12:42:54.832 [Lua] [author] = prop joe (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
12:42:54.832 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Killbots (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [32] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1391975678 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [2] = 1374248490 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 45268594 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [author] = prop joe (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
12:42:54.832 [Lua] [num_children] = 2 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
12:42:54.832 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Item Spawner (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [33] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1393694530 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [2] = 1374248490 (string)
12:42:54.832 [Lua] [3] = 1389872347 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 45268594 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [author] = prop joe (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
12:42:54.832 [Lua] [num_children] = 3 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:42:54.832 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Spawn Tweaks (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [34] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1601093964 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 31805508 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = applied (string)
12:42:54.832 [Lua] [2] = QoL (string)
12:42:54.832 [Lua] [author] = Visulth (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
12:42:54.832 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Report Deaths (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [35] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1406006290 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 65038749 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [author] = Aussiemon (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
12:42:54.832 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Flight (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [36] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1944062122 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 85924760 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = Misc (string)
12:42:54.832 [Lua] [2] = Tools (string)
12:42:54.832 [Lua] [author] = veg (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/775114553529447998/66BA85249E1F175D9957514F09A4C7C15BCAA7E6/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Grant yourself and your party a buff.
Use hotkeys and mod options to cycle through buffs and apply them to your team. I've tried to set the flow up similar to Spawn Creature and Give Item.
You may also type in a buff template name (e.g. 'speed_boost_potion') and you'll get that buff, including the sound and screen effects.
You may optionally submit "true" as a second argument to apply the buff to the whole party.
Usage: /givebuff
For a list of buffs, submit "list" as the template.
In this case, the second argument can be an absolute file path to save the list to.
If no path is given, the command will output to chat.
E.G.: /givebuff list D:/cool_things/templates.txt
Source is available on [url=https://github.com/Flintlocket/vermintide-mods]Git[/url] (string)
12:42:54.832 [Lua] [last_updated] = 9/4/2020 1:38:41 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = false (boolean)
12:42:54.832 [Lua] [name] = Give Me the Buff (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [37] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1760625272 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 71964233 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = applied (string)
12:42:54.832 [Lua] [2] = QoL (string)
12:42:54.832 [Lua] [author] = rain_dish (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[17-10-19] Update to work with Cata 2 & 3 and Weaves!
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
12:42:54.832 [Lua] [last_updated] = 10/17/2019 9:08:25 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Steam Rich Presence (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [38] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1406004015 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 162673625 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = applied (string)
12:42:54.832 [Lua] [2] = Tools (string)
12:42:54.832 [Lua] [3] = Misc (string)
12:42:54.832 [Lua] [author] = ScrappyCocco97 (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/928185777317526716/F5EB8BBAAD81D6C1357CDFC2FAB2D903DD1DA218/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Discord Rich Vermintide is a Vermintide 2 mod that show on Discord the character you are playing, the map and the current party size. It also allow to Join/Invite from Discord.
[b]WARNING - READ HERE[/b]
This mod need to use Discord Library as we cannot ad external libraries to the game from the mod, so [b]you must download the file[/b] [url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/releases]here[/url].
[b]Where should i put the .dll file?[/b]
Read 'How to install' in the download page (The link is above).
[b]Make sure you have the Vermintide Mod Framework installed and that is loaded as first mod, this mod need it.[/b]
[b]DISCORD JOIN - INFORMATIONS[/b]
[list]
[*] You can disable the 'Ask to Join' button in the mod options (open options with F4 by default).
[*] Remember that [b]only your Discord friends[/b] can click 'Ask to Join' on you.
[*] Everyone can click 'Join' once you post an invite in a Discord channel, the invite expire once another map is loaded.
[/list]
[b]Additional features:[/b]
[list]
[*] Install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1719960960]raindish's DwOns QoL mod[/url] to display if you're playing Deathwish or Onslaught!
[/list]
[b]Current state of the mod 24 (March 2020):[/b]
Added new map level icon on Discord Rich images (Now all Curse of Drachenfels images present)
Still no news on this mod being Sanctioned :(
You can check the source code and send problems here:
[url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/]Project Source on Github[/url]
(string)
12:42:54.832 [Lua] [last_updated] = 8/15/2019 6:07:23 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Discord Rich Presence (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [39] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1477499789 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 38895286 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = applied (string)
12:42:54.832 [Lua] [2] = QoL (string)
12:42:54.832 [Lua] [author] = Squatting Bear (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
12:42:54.832 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = false (boolean)
12:42:54.832 [Lua] [name] = Bot Improvements - Impulse Control (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [40] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 2176605557 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 18741013 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = Misc (string)
12:42:54.832 [Lua] [2] = applied (string)
12:42:54.832 [Lua] [author] = SkacikPL (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
12:42:54.832 [Lua] [num_children] = 0 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
12:42:54.832 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = false (boolean)
12:42:54.832 [Lua] [name] = Inhabitants (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [41] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1445717962 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [2] = 1389872347 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 38895286 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [1] = UI (string)
12:42:54.832 [Lua] [2] = QoL (string)
12:42:54.832 [Lua] [3] = applied (string)
12:42:54.832 [Lua] [4] = approved (string)
12:42:54.832 [Lua] [author] = Squatting Bear (string)
12:42:54.832 [Lua] [sanctioned] = true (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
12:42:54.832 [Lua] [num_children] = 2 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
12:42:54.832 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Loadout Manager (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [42] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1422758813 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 65038749 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [author] = Aussiemon (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
12:42:54.832 [Lua] [num_children] = 1 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
12:42:54.832 [Lua] [last_updated] = 7/19/2020 6:38:45 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = More Items Library (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua] [43] = table
12:42:54.832 [Lua] [download_pending] = false (boolean)
12:42:54.832 [Lua] [id] = 1425249043 (string)
12:42:54.832 [Lua] [children] = table
12:42:54.832 [Lua] [1] = 1369573612 (string)
12:42:54.832 [Lua] [2] = 1374248490 (string)
12:42:54.832 [Lua] [3] = 1389872347 (string)
12:42:54.832 [Lua] [4] = 1422758813 (string)
12:42:54.832 [Lua] [banned] = false (boolean)
12:42:54.832 [Lua] [author_id] = 45268594 (number)
12:42:54.832 [Lua] [tags] = table
12:42:54.832 [Lua] [author] = prop joe (string)
12:42:54.832 [Lua] [sanctioned] = false (boolean)
12:42:54.832 [Lua] [out_of_date] = false (boolean)
12:42:54.832 [Lua] [downloading] = false (boolean)
12:42:54.832 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
12:42:54.832 [Lua] [num_children] = 4 (number)
12:42:54.832 [Lua] [ugc_status] = 3 (number)
12:42:54.832 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:42:54.832 [Lua] [last_updated] = 7/15/2020 6:43:40 PM (string)
12:42:54.832 [Lua] [installed] = true (boolean)
12:42:54.832 [Lua] [enabled] = true (boolean)
12:42:54.832 [Lua] [name] = Give Weapon (string)
12:42:54.832 [Lua] [dependency_error] = (string)
12:42:54.832 [Lua]
12:42:54.832 [Lua]
12:42:54.832 [Lua] [1459917022] = 1 (number)
12:42:54.832 [Lua] [1388911015] = 4 (number)
12:42:54.832 [Lua] [1516618647] = 5 (number)
12:42:54.832 [Lua] [1389872347] = 8 (number)
12:42:54.832 [Lua] [1569650837] = 12 (number)
12:42:54.832 [Lua] [1431393962] = 16 (number)
12:42:54.832 [Lua] [1383542440] = 2 (number)
12:42:54.832 [Lua] [1383452616] = 11 (number)
12:42:54.832 [Lua] [1369573612] = 22 (number)
12:42:54.832 [Lua] [1464907434] = 17 (number)
12:42:54.832 [Lua] [1391228174] = 20 (number)
12:42:54.832 [Lua] [1487862316] = 10 (number)
12:42:54.832 [Lua] [1455893647] = 19 (number)
12:42:54.832 [Lua] [1502859403] = 14 (number)
12:42:54.832 [Lua] [1374248490] = 15 (number)
12:42:54.832 [Lua] [1395453301] = 13 (number)
12:42:54.832 [Lua] [1393343095] = 7 (number)
12:42:54.832 [Lua] [1495937978] = 18 (number)
12:42:54.832 [Lua] [1445717962] = 21 (number)
12:42:54.832 [Lua] [1448714756] = 0 (number)
12:42:54.832 [Lua] [1397265260] = 9 (number)
12:42:54.832 [Lua] [1395655171] = 3 (number)
12:42:54.832 [Lua] [1498992606] = 6 (number)
12:42:54.832 [Lua]
12:42:54.847 [Lua]
12:42:54.847 [Lua] [1459917022] = 1 (number)
12:42:54.847 [Lua] [1388911015] = 4 (number)
12:42:54.847 [Lua] [1516618647] = 5 (number)
12:42:54.847 [Lua] [1389872347] = 8 (number)
12:42:54.847 [Lua] [1569650837] = 12 (number)
12:42:54.847 [Lua] [1431393962] = 16 (number)
12:42:54.847 [Lua] [1383542440] = 2 (number)
12:42:54.847 [Lua] [1383452616] = 11 (number)
12:42:54.847 [Lua] [1369573612] = 22 (number)
12:42:54.847 [Lua] [1464907434] = 17 (number)
12:42:54.847 [Lua] [1391228174] = 20 (number)
12:42:54.847 [Lua] [1487862316] = 10 (number)
12:42:54.847 [Lua] [1455893647] = 19 (number)
12:42:54.847 [Lua] [1502859403] = 14 (number)
12:42:54.847 [Lua] [1374248490] = 15 (number)
12:42:54.847 [Lua] [1395453301] = 13 (number)
12:42:54.847 [Lua] [1393343095] = 7 (number)
12:42:54.847 [Lua] [1495937978] = 18 (number)
12:42:54.847 [Lua] [1445717962] = 21 (number)
12:42:54.847 [Lua] [1448714756] = 0 (number)
12:42:54.847 [Lua] [1397265260] = 9 (number)
12:42:54.847 [Lua] [1395655171] = 3 (number)
12:42:54.847 [Lua] [1498992606] = 6 (number)
12:42:54.847 [Lua]
12:42:54.847 [Lua] <>modded = true<>
12:42:54.847 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
12:42:54.902 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
12:42:54.937 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
12:42:54.938 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10304b70)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10304c90)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02761d00)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02761e90)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10565130)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10572d30)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x124910e0)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12491410)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x124912c0)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10482450)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x10495f20)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x114d6ae0)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1043c1b0)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1047b710)
12:42:54.939 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:42:54.940 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128163a0)
12:42:54.940 [Lua] <>modded = true<>
12:42:54.940 [Lua] <>Mod:1389872347:Simple UI = true<>
12:42:54.970 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
12:42:55.004 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
12:42:55.004 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
12:42:55.004 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
12:42:55.004 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ff76d30)
12:42:55.005 [Lua] <>modded = true<>
12:42:55.005 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
12:42:55.037 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
12:42:55.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
12:42:55.070 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
12:42:55.071 [Lua] <>modded = true<>
12:42:55.071 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
12:42:55.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
12:42:55.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
12:42:55.120 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029902d0)
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0145da00)
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0145d930)
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10ade0c0)
12:42:55.120 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
12:42:55.121 [Lua] <>modded = true<>
12:42:55.121 [Lua] <>Mod:1395453301:Skip Intro = true<>
12:42:55.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
12:42:55.171 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
12:42:55.171 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
12:42:55.171 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272a7e0)
12:42:55.172 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272a890)
12:42:55.172 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
12:42:55.172 [Lua] <>modded = true<>
12:42:55.172 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
12:42:55.203 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
12:42:55.220 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
12:42:55.220 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
12:42:55.220 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10aead60)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aeb040)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aeae70)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aeae90)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aeaeb0)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10aeaf10)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10aeaf30)
12:42:55.220 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
12:42:55.221 [Lua] <>modded = true<>
12:42:55.221 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
12:42:55.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
12:42:55.270 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
12:42:55.270 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
12:42:55.270 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0550)
12:42:55.270 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.270 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10b444c0)
12:42:55.271 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10b44620)
12:42:55.271 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02761cc0)
12:42:55.271 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10b448d0)
12:42:55.271 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10b447f0)
12:42:55.271 [Lua] <>modded = true<>
12:42:55.271 [Lua] <>Mod:1455893647:Player List Plus = true<>
12:42:55.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
12:42:55.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
12:42:55.320 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10b34f60)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10b35050)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10b35280)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10b35190)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0147b340)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00960600)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x102fd2a0)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026908e0)
12:42:55.320 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
12:42:55.321 [Lua] <>modded = true<>
12:42:55.321 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
12:42:55.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
12:42:55.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
12:42:55.370 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f10a60)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f10a40)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f109e0)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f10820)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ef43e0)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ef43c0)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ef4360)
12:42:55.370 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ef41a0)
12:42:55.371 [Lua] <>modded = true<>
12:42:55.371 [Lua] <>Mod:1397265260:Numeric UI = true<>
12:42:55.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
12:42:55.420 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
12:42:55.420 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
12:42:55.420 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.420 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x109a3e30)
12:42:55.420 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x109a41c0)
12:42:55.421 [Lua] <>modded = true<>
12:42:55.421 [Lua] <>Mod:1391228174:UI Improvements = true<>
12:42:55.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
12:42:55.471 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
12:42:55.471 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10ea3b30)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10ea3400)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10ea3b50)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10ea3580)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10ea3490)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11546410)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115463b0)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027f65d0] (Origin: function: 0x027f6740)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10da08e0)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115b7f0)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115bc00)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x10fa9020)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x10fa93b0)
12:42:55.472 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x10fa9200)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x10fa90b0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x10fa91a0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x10fa9000)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x10fa96e0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x10fa9330)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110480a0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x110d5d80)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x110d6050)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x115e7eb0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c964c0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c96530)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c96850)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c966a0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11780240)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11780260)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117802a0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1177f9d0)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11780300)
12:42:55.473 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11778c90)
12:42:55.474 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x119de2d0)
12:42:55.474 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11545f00)
12:42:55.474 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x119dde10)
12:42:55.474 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x119ddfa0)
12:42:55.474 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
12:42:55.474 [Lua] <>modded = true<>
12:42:55.474 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
12:42:55.503 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
12:42:55.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
12:42:55.537 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
12:42:55.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0550)
12:42:55.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12554050)
12:42:55.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01400000)
12:42:55.537 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12554320)
12:42:55.538 [Lua] <>modded = true<>
12:42:55.538 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
12:42:55.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
12:42:55.587 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
12:42:55.587 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
12:42:55.587 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11ad93d0)
12:42:55.587 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11ad93f0)
12:42:55.587 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
12:42:55.587 [Lua] <>modded = true<>
12:42:55.587 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
12:42:55.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
12:42:55.637 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
12:42:55.637 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
12:42:55.637 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10a85fd0)
12:42:55.637 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
12:42:55.637 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
12:42:55.637 [Lua] <>modded = true<>
12:42:55.637 [Lua] <>Mod:1388911015:Chat Block = true<>
12:42:55.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
12:42:55.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
12:42:55.703 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
12:42:55.704 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e58890)
12:42:55.704 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
12:42:55.704 [Lua] <>modded = true<>
12:42:55.704 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
12:42:55.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
12:42:55.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
12:42:55.753 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
12:42:55.753 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.753 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0090)
12:42:55.753 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c3c090)
12:42:55.753 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d2cab0)
12:42:55.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01b9f840)
12:42:55.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d2c900)
12:42:55.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d27410)
12:42:55.754 [Lua] <>modded = true<>
12:42:55.754 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
12:42:55.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
12:42:55.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
12:42:55.803 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
12:42:55.803 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b25df0)
12:42:55.804 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027f65d0] (Origin: function: 0x027f66c0)
12:42:55.804 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
12:42:55.804 [Lua] <>modded = true<>
12:42:55.804 [Lua] <>Mod:1459917022:Parry Indicator = true<>
12:42:55.837 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
12:42:55.853 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
12:42:55.853 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
12:42:55.853 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.853 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10af6e00)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013c8880)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013c88a0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013c8920)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b13ed0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b141a0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b141d0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b1f170)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b1f940)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009db2e0] (Origin: function: 0x009db210)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009db2e0] (Origin: function: 0x009db350)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009db2e0] (Origin: function: 0x009db370)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009db770] (Origin: function: 0x009db6a0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009db770] (Origin: function: 0x009db7e0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009db770] (Origin: function: 0x009db800)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dc0c0] (Origin: function: 0x009dbff0)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dc0c0] (Origin: function: 0x009dc130)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dc0c0] (Origin: function: 0x009dc150)
12:42:55.854 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
12:42:55.855 [Lua] <>modded = true<>
12:42:55.855 [Lua] <>Mod:1448714756:No Wobble = true<>
12:42:55.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
12:42:55.903 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
12:42:55.903 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
12:42:55.903 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:55.903 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03507860)
12:42:55.903 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
12:42:55.904 [Lua] <>modded = true<>
12:42:55.904 [Lua] <>Mod:1495937978:Host your own game = true<>
12:42:55.937 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
12:42:55.953 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
12:42:55.953 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ff76fe0)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0cd60)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0cf20)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0cee0)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0ce90)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11e9e350)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11e9e530)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11e9e680)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11e9e3e0)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11a5b930)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11a5bb70)
12:42:55.954 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
12:42:55.955 [Lua] <>modded = true<>
12:42:55.955 [Lua] <>Mod:1431393962:Bestiary = true<>
12:42:55.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
12:42:56.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
12:42:56.020 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10d98bb0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x119ddac0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c49690)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c46940)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c47d90)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x101ff0e0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x101ff160)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013e53e0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x013ffef0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b25df0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b25ef0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x101cd4c0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115460a0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11545bf0)
12:42:56.022 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02756210)
12:42:56.023 [Lua] <>modded = true<>
12:42:56.023 [Lua] <>Mod:1464907434:Armory = true<>
12:42:56.053 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
12:42:56.087 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
12:42:56.087 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
12:42:56.089 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10d98bb0)
12:42:56.089 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x119ddac0)
12:42:56.089 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x101cd4c0)
12:42:56.089 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0ff7fa70)
12:42:56.089 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115460a0)
12:42:56.089 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11545bf0)
12:42:56.089 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02756210)
12:42:56.090 [Lua] <>modded = true<>
12:42:56.090 [Lua] <>Mod:1445717962:Loadout Manager = true<>
12:42:56.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
12:42:56.137 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
12:42:56.137 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11545bd0)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3bef0)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3bdb0)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3bdf0)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3be90)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11546040)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035482f0)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035483b0)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0095f240)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00633000)
12:42:56.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
12:42:56.154 [Lua] <>project = vermintide 2 carousel beta<>
12:42:56.154 [Lua] <>build = release<>
12:42:56.154 [Lua] <>platform = win32<>
12:42:56.154 [Lua] <>dedicated_server = false<>
12:42:56.154 [Lua] <>title_id = 5107<>
12:42:56.154 [Lua] <>content_revision = 16817<>
12:42:56.154 [Lua] <>engine_revision = f86f00acf094<>
12:42:56.154 [Lua] <>release_version = 3.4.0<>
12:42:56.154 [Lua] <>rendering_backend = dx12<>
12:42:56.154 [Lua] <>teamcity_build_id = 78314<>
12:42:56.154 [Lua] <>steam_id = 11000010593901b<>
12:42:56.154 [Lua] <>steam_profile_name = Harridas<>
12:42:56.154 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<>
12:42:56.154 [Lua] [Boot] Application build: release
12:42:56.154 [Lua] [Boot] Content revision: 16817
12:42:56.154 [Lua] [Boot] Engine revision: f86f00acf094
12:42:56.154 [Lua] [Boot] Release version: 3.4.0
12:42:56.154 [Lua] [Boot] User ID: 11000010593901b Harridas
12:42:56.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
12:42:56.164 [Lua] initializing mechanism to: adventure
12:42:56.164 [Lua] Game:setup() total time: 0.009999999999998
12:42:56.164 [Lua] handle rev info: 0
12:42:56.164 [Lua] handle gfx quality: 0
12:42:56.164 [Lua] default settings: 0
12:42:56.164 [Lua] user settings: 0
12:42:56.164 [Lua] set frame times: 0
12:42:56.164 [Lua] init random: 0
12:42:56.164 [Lua] managers: 0.0099999999999980105
12:42:56.164 [Lua]
12:42:56.164 [Lua] unaccounted: 0
12:42:56.164 [Lua] [Boot] use baked enemy meshes: false
12:42:56.165 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
12:42:56.165 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:42:56.165 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:42:56.165 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:42:56.165 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
12:42:56.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
12:42:56.165 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
12:42:56.187 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
12:42:56.187 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
12:42:56.187 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:42:56.187 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:42:56.187 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:42:56.187 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
12:42:56.187 [Lua] [Testify] Ready!
12:42:56.187 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda40)
12:42:56.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
12:42:56.324 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
12:42:56.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
12:42:56.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:42:56.697 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:42:56.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:42:56.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:42:56.748 [Lua] [PackageManager] Force_load: resource_packages/menu
12:42:56.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:42:56.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:42:56.833 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:42:56.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
12:42:57.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
12:42:57.323 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
12:42:57.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
12:42:57.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
12:42:57.424 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
12:42:57.424 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
12:42:57.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:42:57.508 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:42:57.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:42:57.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:42:57.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:42:57.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:42:58.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:42:58.726 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:42:58.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:42:59.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:42:59.266 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:42:59.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:42:59.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
12:42:59.435 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
12:42:59.435 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
12:42:59.435 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x119c0370)
12:42:59.435 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x11051460)
12:42:59.435 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1116ce90)
12:42:59.435 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x11d87ba0)
12:42:59.435 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x11ae27c0)
12:42:59.436 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:42:59.436 [Lua] [Gamestate] Enter StateTitleScreen
12:42:59.437 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:42:59.437 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:42:59.437 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:42:59.437 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:42:59.437 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:42:59.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
12:42:59.452 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:42:59.452 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:42:59.452 [Save] Loading `save_data`
12:42:59.453 [Save] Load done
12:42:59.470 [Lua] [BackendManagerPlayFab] Backend Enabled
12:42:59.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:42:59.791 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:42:59.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:43:00.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:43:00.081 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:43:00.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:43:00.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:43:00.337 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:43:00.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:43:00.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:43:00.471 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:43:00.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:43:00.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:43:00.556 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:43:00.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
12:43:01.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
12:43:01.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
12:43:01.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:43:01.049 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<>
12:43:01.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:43:01.179 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:43:01.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
12:43:01.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
12:43:01.246 [Lua] [PackageManager] Force_load: resource_packages/careers
12:43:01.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:43:01.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:43:01.297 [Lua] [PackageManager] Force_load: resource_packages/decals
12:43:01.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:43:01.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:43:01.365 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:43:01.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
12:43:02.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
12:43:02.045 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
12:43:02.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
12:43:03.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
12:43:03.124 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
12:43:03.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:43:04.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:43:04.105 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:43:04.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:43:05.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:43:05.103 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:43:05.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
12:43:05.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
12:43:05.188 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
12:43:05.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
12:43:05.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
12:43:05.222 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
12:43:05.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
12:43:05.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
12:43:05.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
12:43:07.205 [Lua] steam item server: requesting user inventory
12:43:07.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
12:43:07.412 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
12:43:07.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
12:43:07.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
12:43:07.412 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
12:43:07.412 [Lua] [SteamManager] request_item_prices
12:43:07.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
12:43:07.959 [Lua] Player statistics loaded!
12:43:08.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
12:43:08.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
12:43:08.299 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
12:43:08.313 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock
12:43:08.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
12:43:08.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
12:43:08.670 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
12:43:08.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
12:43:08.959 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
12:43:08.959 [Lua] [UnlockManager] All unlocks ready
12:43:08.976 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:43:10.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
12:43:10.003 [Lua] [Managers] Destroying manager group:
12:43:10.003 [Lua] [Gamestate] Enter state StateLoading
12:43:10.004 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:43:10.004 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:43:10.004 [Lua] [LobbyManager] Setting up network options
12:43:10.004 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
12:43:10.004 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
12:43:10.004 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
12:43:10.004 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
12:43:10.004 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:43:10.004 [Lua] LobbyManager:setup_network_options server_port: 27015
12:43:10.004 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:43:10.010 [Lua] registering RPCs
12:43:10.010 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:43:10.010 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:43:10.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:43:10.010 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
12:43:10.010 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:43:10.010 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:43:10.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:43:10.010 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:43:10.010 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:43:10.010 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:43:10.010 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:43:10.010 [SteamVoip] Creating room 801ab4f20d848fa9
12:43:10.010 [SteamVoip] Joining room 801ab4f20d848fa9
12:43:10.012 [EAC] EAC server 11000010593901b is initializing
12:43:10.016 [EAC] Server is also client 11000010593901b
12:43:10.016 [EACServer] [13:43:10:015][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF659F277C0 LogLevel: Info.
12:43:10.016 [Lua] ### Created peer state machine for 11000010593901b
12:43:10.016 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
12:43:10.016 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:43:10.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:43:10.017 warning: [Application] Application.update_render_world is deprecated.
12:43:10.020 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:43:10.020 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:43:10.020 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:43:10.020 [Lua] Set lobby begin:
12:43:10.020 [Lua] Set lobby end.
12:43:10.020 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "4" and join party "nil"
12:43:10.020 [Lua] [LobbyHost] Changed state from 0 to creating
12:43:10.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:43:10.053 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:43:10.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:43:10.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:43:10.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:43:10.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:43:10.221 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:43:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:43:10.272 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:43:10.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:43:10.273 [Lua] [LobbyHost] Changed state from creating to joined
12:43:10.273 [Lua] [PartyManager] Leader is set to 11000010593901b
12:43:10.273 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
12:43:10.273 [Lua] [ChatManager] Registering channel 1
12:43:10.274 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
12:43:10.274 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
12:43:10.274 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
12:43:10.289 [Lua] [NetworkServer] Changing num_players from nil to 1
12:43:10.289 [Lua] Players: 1
12:43:10.289 [Lua] Set lobby begin:
12:43:10.289 [Lua] Lobby data num_players = 1
12:43:10.289 [Lua] Lobby data level_key = inn_level
12:43:10.289 [Lua] Lobby data game_mode = 3
12:43:10.289 [Lua] Lobby data matchmaking = false
12:43:10.289 [Lua] Set lobby end.
12:43:10.412 [Window] Window => inactive
12:43:12.080 [Lua] player (11000010593901b,1) was put into party 0
12:43:12.080 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
12:43:12.080 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
12:43:12.080 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
12:43:12.080 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:43:12.081 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010593901b "Harridas"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010593901b \"Harridas\""
[2] self = table: 0000000000AB94A0; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000009AC8A0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 393761; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001083AB0
[3] _ = table: 0000000000AB94A0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010D56A70; dt = 0.038479901850223541; state_data = table: 0000000000AB94A0; new_state = Loading
[5] self = table: 0000000002CCFB30; dt = 0.038479901850223541; peer_state_machines = table: 0000000008121290; joined_peers = table: 0000000010C4FA90; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 0000000010D56A70
[6] self = table: 0000000000546800; dt = 0.038479901850223541
[7] self = table: 0000000000546800; dt = 0.038479901850223541; t = 15.955714046955109
[8] self = table: 0000000010540F60; dt = 0.038479901850223541; t = 15.955714046955109
[9] self = table: 0000000000097110; real_world_dt = 0.038479901850223541; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.038479901850223541; t = 15.955714046955109
[10] dt = 0.038479901850223541
[2] server = table: 0000000002CCFB30; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833328723907471; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010D56A40; state_data = table: 0000000000AB94A0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 00000000081212C0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 0000000008121260; _joined_peers = table: 0000000010C4FA90; voip = table: 000000000012F350; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 0000000010325430; lobby_host = table: 00000000003924F0; level_key = "inn_level"; slot_allocator = table: 0000000000692630; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C55E30; wanted_career_index = 2; _reserved_slots = table: 0000000000995470; wanted_profile_index = 4; _connected_peers = table: 0000000010C55E00; player_manager = table: 00000000103E0B30; _profile_requester = table: 0000000002E9BEF0; network_transmit = table: 00000000009AC8A0; peers_completed_game_object_sync = table: 0000000007D34E80; peer_state_machines = table: 0000000008121290; network_event_delegate = table: 0000000010550520;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000009AC8A0; _input_manager = table: 0000000002F4E820; _machine = table: 0000000000932490; _network_event_delegate = table: 0000000010550520; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _viewport_name = "loading_viewport"; _loading_view = table: 000000000960F4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002CCFB30; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C55E30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003924F0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000009AC8A0; _input_manager = table: 0000000002F4E820; _machine = table: 0000000000932490; _network_event_delegate = table: 0000000010550520; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _viewport_name = "loading_viewport"; _loading_view = table: 000000000960F4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002CCFB30; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C55E30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003924F0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000546800;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 0000000010540E90;
<>
12:43:12.081 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000AB94A0; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000009AC8A0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 393761; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001083AB0
[3] _ = table: 0000000000AB94A0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010D56A70; dt = 0.038479901850223541; state_data = table: 0000000000AB94A0; new_state = Loading
[5] self = table: 0000000002CCFB30; dt = 0.038479901850223541; peer_state_machines = table: 0000000008121290; joined_peers = table: 0000000010C4FA90; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 0000000010D56A70
[6] self = table: 0000000000546800; dt = 0.038479901850223541
[7] self = table: 0000000000546800; dt = 0.038479901850223541; t = 15.955714046955109
[8] self = table: 0000000010540F60; dt = 0.038479901850223541; t = 15.955714046955109
[9] self = table: 0000000000097110; real_world_dt = 0.038479901850223541; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.038479901850223541; t = 15.955714046955109
[10] dt = 0.038479901850223541
[2] server = table: 0000000002CCFB30; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833328723907471; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010D56A40; state_data = table: 0000000000AB94A0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 00000000081212C0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 0000000008121260; _joined_peers = table: 0000000010C4FA90; voip = table: 000000000012F350; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 0000000010325430; lobby_host = table: 00000000003924F0; level_key = "inn_level"; slot_allocator = table: 0000000000692630; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C55E30; wanted_career_index = 2; _reserved_slots = table: 0000000000995470; wanted_profile_index = 4; _connected_peers = table: 0000000010C55E00; player_manager = table: 00000000103E0B30; _profile_requester = table: 0000000002E9BEF0; network_transmit = table: 00000000009AC8A0; peers_completed_game_object_sync = table: 0000000007D34E80; peer_state_machines = table: 0000000008121290; network_event_delegate = table: 0000000010550520;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000009AC8A0; _input_manager = table: 0000000002F4E820; _machine = table: 0000000000932490; _network_event_delegate = table: 0000000010550520; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _viewport_name = "loading_viewport"; _loading_view = table: 000000000960F4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002CCFB30; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C55E30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003924F0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000009AC8A0; _input_manager = table: 0000000002F4E820; _machine = table: 0000000000932490; _network_event_delegate = table: 0000000010550520; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _viewport_name = "loading_viewport"; _loading_view = table: 000000000960F4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002CCFB30; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C55E30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003924F0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000546800;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 0000000010540E90;
<>
<>
12:43:12.081 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:43:19.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:43:19.220 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:43:19.237 [Lua] [LevelTransitionHandler] Level load completed!
12:43:19.237 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 393761 - use_random_directors: true - overriden_conflict: nil
12:43:19.239 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:43:19.239 [Lua] checking dlc's against conflict directors
12:43:19.239 [Lua] number of factions to include 1
12:43:19.239 [Lua] Updated list weights for random:
12:43:19.239 [Lua] skaven, 0.42 (0.00-0.42)
12:43:19.239 [Lua] chaos, 0.42 (0.42-0.83)
12:43:19.239 [Lua] beastmen, 0.17 (0.83-1.00)
12:43:19.239 [Lua] Rolled random faction: 0.88384133577346802 beastmen
12:43:19.239 [Lua] number of factions added 1
12:43:19.239 [Lua] --- --- ---
12:43:19.239 [Lua] Starting... difficulty 'normal'
12:43:19.239 [Lua] These are the starting conflict directors:
12:43:19.239 [Lua] inn_level
12:43:19.239 [Lua] --- --- ---
12:43:19.239 [Lua]
12:43:19.239 [Lua] DONE! Found the following directors:
12:43:19.239 [Lua] (free: 35), Master hash is:
12:43:19.239 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:43:19.239 [Lua] load_startup_enemy_packages: --------------
12:43:19.239 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:43:19.239 [Lua] critter_rat
12:43:19.254 [Lua] ### Sending rpc_level_loaded
12:43:19.254 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
12:43:19.254 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
12:43:19.270 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
12:43:19.270 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
12:43:19.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
12:43:19.271 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
12:43:19.287 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
12:43:19.287 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
12:43:19.287 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
12:43:19.288 [Lua] ### Sending rpc_level_loaded
12:43:19.288 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
12:43:19.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:43:19.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:43:19.323 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:43:19.323 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:43:19.323 [Lua] Starting async level spawning of levels/inn/world
12:43:19.323 [Umbra] Init version: 3.4.15 :: 16 threads
12:43:19.687 [Lua] Async level spawning done
12:43:19.687 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:43:20.677 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:43:20.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:43:20.678 [Lua] Set lobby begin:
12:43:20.678 [Lua] Lobby data host = 11000010593901b
12:43:20.678 [Lua] Lobby data level_key = inn_level
12:43:20.678 [Lua] Lobby data game_mode = 3
12:43:20.678 [Lua] Lobby data country_code = BE
12:43:20.678 [Lua] Lobby data unique_server_name = Harridas
12:43:20.678 [Lua] Lobby data num_players = 1
12:43:20.678 [Lua] Lobby data matchmaking = false
12:43:20.678 [Lua] Set lobby end.
12:43:20.678 [Lua] [Managers] Destroying manager group:
12:43:20.692 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:43:20.692 [Lua] [Gamestate] Enter StateIngame HOST
12:43:20.692 [Lua] [Managers] Calling function on all managers:
12:43:20.693 [Lua] <>level = inn_level<>
12:43:20.693 [Lua] Set lobby begin:
12:43:20.693 [Lua] Lobby data host = 11000010593901b
12:43:20.693 [Lua] Lobby data level_key = inn_level
12:43:20.693 [Lua] Lobby data game_mode = 3
12:43:20.693 [Lua] Lobby data selected_level_key = inn_level
12:43:20.693 [Lua] Lobby data country_code = BE
12:43:20.693 [Lua] Lobby data unique_server_name = Harridas
12:43:20.693 [Lua] Lobby data num_players = 1
12:43:20.693 [Lua] Lobby data matchmaking = false
12:43:20.694 [Lua] Set lobby end.
12:43:20.694 [Lua] [StateIngame] Server ingame
12:43:20.697 [Lua] Set lobby begin:
12:43:20.697 [Lua] Lobby data level_key = inn_level
12:43:20.697 [Lua] Lobby data selected_level_key = inn_level
12:43:20.697 [Lua] Lobby data unique_server_name = Harridas
12:43:20.697 [Lua] Lobby data matchmaking = false
12:43:20.697 [Lua] Lobby data host = 11000010593901b
12:43:20.697 [Lua] Lobby data country_code = BE
12:43:20.698 [Lua] Lobby data game_mode = 3
12:43:20.698 [Lua] Lobby data difficulty_tweak = 0
12:43:20.698 [Lua] Lobby data difficulty = normal
12:43:20.698 [Lua] Lobby data num_players = 1
12:43:20.698 [Lua] Set lobby end.
12:43:20.698 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:43:20.698 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:43:20.698 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:43:20.698 [Lua] [Matchmaking] initializing
12:43:20.698 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
12:43:20.698 [Lua] [Matchmaking] register rpcs
12:43:20.698 [Lua] GameNetworkManager:init... creating game session
12:43:20.698 [Lua] Host GameSession.make_game_session_host with session:
12:43:20.698 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:43:20.698 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
12:43:20.698 [Lua] [GameNetworkManager] self.is_server = true
12:43:20.698 [Network] Setting artificial MTU limit to 65536
12:43:20.698 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:43:20.706 [Lua] Switching ConflictSettings: to: inn_level
12:43:20.706 [Lua] pacing=disabled
12:43:20.706 [Lua] roaming=nil
12:43:20.706 [Lua] disabled=false
12:43:20.706 [Lua] pack_spawning=disabled
12:43:20.706 [Lua] contained_breeds=nil
12:43:20.706 [Lua] boss=disabled
12:43:20.706 [Lua] horde=disabled
12:43:20.706 [Lua] specials=disabled
12:43:20.706 [Lua] name=inn_level
12:43:20.706 [Lua] intensity=disabled
12:43:20.706 [Lua] ---
12:43:20.706 [Lua] [LevelAnalysis] set_random_seed( 393761)
12:43:20.710 [Lua] [AIInterestPointSystem] Level Seed: 393761
12:43:20.710 [Lua]
12:43:20.710 [Lua] [entity_system_bag] = table
12:43:20.710 [Lua] [entity_system_bag] = metatable
12:43:20.710 [Lua] [startup_data] = table
12:43:20.710 [Lua] [entity_manager] = table
12:43:20.710 [Lua] [entity_manager] = metatable
12:43:20.710 [Lua] [unit_spawner] = table
12:43:20.710 [Lua] [unit_spawner] = metatable
12:43:20.710 [Lua] [unit_storage] = table
12:43:20.710 [Lua] [unit_storage] = metatable
12:43:20.710 [Lua] [dice_keeper] = table
12:43:20.710 [Lua] [dice_keeper] = metatable
12:43:20.710 [Lua] [is_server] = true (boolean)
12:43:20.710 [Lua] [world] = [World]
12:43:20.710 [Lua] [system_api] = table
12:43:20.710 [Lua] [entity_system] = table
12:43:20.710 [Lua] [entity_system] = metatable
12:43:20.710 [Lua] [network_lobby] = table
12:43:20.710 [Lua] [network_lobby] = metatable
12:43:20.710 [Lua] [profile_synchronizer] = table
12:43:20.710 [Lua] [profile_synchronizer] = metatable
12:43:20.710 [Lua] [level_transition_handler] = table
12:43:20.710 [Lua] [level_transition_handler] = metatable
12:43:20.710 [Lua] [num_local_human_players] = 1 (number)
12:43:20.710 [Lua] [statistics_db] = table
12:43:20.710 [Lua] [statistics_db] = metatable
12:43:20.710 [Lua] [network_server] = table
12:43:20.710 [Lua] [network_server] = metatable
12:43:20.710 [Lua] [input_manager] = table
12:43:20.710 [Lua] [input_manager] = metatable
12:43:20.710 [Lua] [network_clock] = table
12:43:20.710 [Lua] [network_clock] = metatable
12:43:20.710 [Lua] [network_transmit] = table
12:43:20.710 [Lua] [network_transmit] = metatable
12:43:20.710 [Lua] [free_flight_manager] = table
12:43:20.710 [Lua] [free_flight_manager] = metatable
12:43:20.710 [Lua] [network_manager] = table
12:43:20.711 [Lua] [network_manager] = metatable
12:43:20.711 [Lua] [network_event_delegate] = table
12:43:20.711 [Lua] [network_event_delegate] = metatable
12:43:20.711 [Lua]
12:43:20.711 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:43:20.711 [Lua] ignoring extension VersusInteractObjectiveExtension
12:43:20.711 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:43:20.711 [Lua] ignoring extension VersusSocketObjectiveExtension
12:43:20.711 [Lua] ignoring extension VersusTargetObjectiveExtension
12:43:20.711 [Lua] ignoring extension VersusMissionObjectiveExtension
12:43:20.711 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:43:20.713 [Lua] [AchievementManager] Achievements using the steam platform
12:43:20.755 [Lua] [StateIngame] Level seed: 393761
12:43:20.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:43:20.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
12:43:20.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
12:43:20.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
12:43:20.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
12:43:20.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
12:43:20.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
12:43:20.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
12:43:20.766 [Lua] [LevelAnalysis] set_random_seed( 393761)
12:43:20.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
12:43:20.770 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
12:43:20.771 [Lua] [IngameUI] init
12:43:20.784 [SteamVoipClient] select_out(11000010593901b, off)
12:43:20.788 [Lua] cb_razer_chroma_setup
12:43:20.824 [Lua] [Matchmaking] Cancelling matchmaking
12:43:20.824 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:43:20.824 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:43:20.824 [Lua] Set lobby begin:
12:43:20.824 [Lua] Lobby data level_key = inn_level
12:43:20.824 [Lua] Lobby data power_level = 0
12:43:20.824 [Lua] Lobby data selected_level_key = inn_level
12:43:20.824 [Lua] Lobby data unique_server_name = Harridas
12:43:20.824 [Lua] Lobby data matchmaking = false
12:43:20.825 [Lua] Lobby data host = 11000010593901b
12:43:20.825 [Lua] Lobby data country_code = BE
12:43:20.825 [Lua] Lobby data game_mode = 3
12:43:20.825 [Lua] Lobby data difficulty_tweak = 0
12:43:20.825 [Lua] Lobby data difficulty = normal
12:43:20.825 [Lua] Lobby data num_players = 1
12:43:20.825 [Lua] Set lobby end.
12:43:20.826 [Flow] complete_skittergate_legend true
12:43:20.826 [Flow] complete_all_helmgart_levels_recruit true
12:43:20.827 [Flow] WitchHunterLevel:35
12:43:20.827 [Flow] LeaderYes
12:43:20.827 [Flow] ALL PC XP:304250
12:43:20.827 [Flow] Has "bogenhafen" DLC:true
12:43:20.827 [Flow] WH XP:60850
12:43:20.827 [Flow] Number of crafted items:2419
12:43:20.827 [Flow] Sum of Powe Levels:1500
12:43:20.827 [Flow] lodestone diff 1:false
12:43:20.827 [Flow] magnus and forest activated
12:43:20.827 [Flow] magnus and forest activated
12:43:20.827 [Flow] cemetery and forest activated
12:43:20.827 [Flow] magnus and cemetery
12:43:20.827 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:43:20.827 [Flow] ALL RUNES ACTIVATED
12:43:20.827 [Flow] magnus and forest activated
12:43:20.827 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:43:20.827 [Flow] ALL RUNES ACTIVATED
12:43:20.827 [Flow] cemetery and forest activated
12:43:20.827 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:43:20.827 [Flow] ALL RUNES ACTIVATED
12:43:20.827 [Flow] magnus and forest activated
12:43:20.827 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:43:20.827 [Flow] ALL RUNES ACTIVATED
12:43:20.827 [Flow] magnus and cemetery
12:43:20.827 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:43:20.827 [Flow] ALL RUNES ACTIVATED
12:43:20.827 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:43:20.829 [Lua] CurrentConflictSettings inn_level
12:43:20.829 [Lua] [ConflictDirector] conflict_director is ai_ready
12:43:20.829 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:43:20.829 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:43:20.831 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:43:20.831 [Lua] Forming navigation groups in one frame
12:43:20.831 [Lua] Forming navigation groups
12:43:20.856 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000000909
12:43:20.857 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999953388
12:43:20.857 [Lua] number of nav groups: 41
12:43:20.858 [Lua] number of refined nav groups : 23
12:43:20.860 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
12:43:20.860 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:43:20.860 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:43:20.860 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:43:20.864 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:43:20.864 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:43:20.864 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:43:20.864 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
12:43:20.864 [Lua] [Managers] Calling function on all managers:
12:43:20.864 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:43:20.904 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
12:43:20.904 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
12:43:21.407 [Lua] player (11000010593901b,1) was put into party 1
12:43:21.407 [Lua] [IngamePlayerListUI] - Destroy
12:43:21.407 [Lua] [GamePadEquipmentUI] - Destroy
12:43:21.407 [Lua] [EquipmentUI] - Destroy
12:43:21.407 [Lua] [GamePadAbilityUI] - Destroy
12:43:21.407 [Lua] [AbilityUI] - Destroy
12:43:21.415 [Lua] Assigning peer(11000010593901b:1) to profile(4) career(2)
12:43:21.415 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(4) career_index(2)
12:43:21.415 [Lua] Set lobby begin:
12:43:21.415 [Lua] Lobby data player_slot_1 = 0:0
12:43:21.415 [Lua] Lobby data level_key = inn_level
12:43:21.415 [Lua] Lobby data power_level = 0
12:43:21.415 [Lua] Lobby data selected_level_key = inn_level
12:43:21.415 [Lua] Lobby data player_slot_4 = 11000010593901b:1
12:43:21.416 [Lua] Lobby data difficulty = normal
12:43:21.416 [Lua] Lobby data unique_server_name = Harridas
12:43:21.416 [Lua] Lobby data matchmaking = false
12:43:21.416 [Lua] Lobby data host = 11000010593901b
12:43:21.416 [Lua] Lobby data country_code = BE
12:43:21.416 [Lua] Lobby data game_mode = 3
12:43:21.416 [Lua] Lobby data player_slot_5 = 0:0
12:43:21.416 [Lua] Lobby data player_slot_2 = 0:0
12:43:21.416 [Lua] Lobby data difficulty_tweak = 0
12:43:21.416 [Lua] Lobby data player_slot_3 = 0:0
12:43:21.416 [Lua] Lobby data num_players = 1
12:43:21.416 [Lua] Set lobby end.
12:43:21.416 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:0
12:43:21.417 [Lua]
12:43:21.417 [Lua] [wwise/one_handed_swords] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
12:43:21.417 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
12:43:21.417 [Lua] [wwise/bow] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
12:43:21.417 [Lua] [wwise/two_handed_axes] = false (boolean)
12:43:21.417 [Lua]
12:43:21.417 [Lua]
12:43:21.417 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
12:43:21.417 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
12:43:21.417 [Lua] [wwise/one_handed_swords] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
12:43:21.417 [Lua] [wwise/bow] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
12:43:21.417 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
12:43:21.417 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
12:43:21.417 [Lua] [wwise/two_handed_axes] = false (boolean)
12:43:21.417 [Lua]
12:43:21.417 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
12:43:21.417 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
12:43:21.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
12:43:21.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
12:43:21.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:43:21.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:43:21.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
12:43:21.464 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
12:43:21.464 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
12:43:21.514 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:43:21.514 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:43:21.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:43:21.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:43:21.702 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:43:21.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:43:21.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:43:21.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:43:21.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:43:21.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:43:22.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:43:22.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:43:22.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:43:22.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:43:22.115 [Flow] DISABLE
12:43:22.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:43:22.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:43:22.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:43:22.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:43:22.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:43:22.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
12:43:22.272 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:43:22.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:43:22.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:43:22.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:43:22.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:43:22.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:43:22.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:43:22.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:43:22.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:43:22.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:43:22.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:43:22.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
12:43:22.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
12:43:22.555 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
12:43:22.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:43:22.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:43:22.838 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:43:22.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:43:23.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:43:23.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:43:23.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
12:43:23.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
12:43:23.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
12:43:23.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:43:23.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:43:23.812 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:43:23.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
12:43:23.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
12:43:23.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
12:43:23.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
12:43:24.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
12:43:24.063 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
12:43:24.064 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:43:24.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:43:24.181 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:43:24.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
12:43:24.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
12:43:24.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
12:43:24.266 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
12:43:24.384 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
12:43:24.384 [Lua] [PackageManager] Force_load: wwise/bow
12:43:24.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:43:24.726 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:43:24.726 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:43:24.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:43:24.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:43:24.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:43:24.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
12:43:24.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
12:43:24.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
12:43:24.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:43:25.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:43:25.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:43:25.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:43:25.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:43:25.283 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:43:25.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:43:25.367 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:43:25.367 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:43:25.384 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:43:25.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:43:25.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:43:25.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:43:25.540 [Lua] Players are leaving the safe zone
12:43:26.008 [Lua] PlayFabMirrorBase:_commit_internal 1
12:43:26.008 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:43:26.011 [Lua] generate_backend_stats 11000010593901b:1
12:43:26.023 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:43:26.023 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:43:26.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
12:43:26.023 [Lua] Set lobby begin:
12:43:26.023 [Lua] Lobby data player_slot_1 = 0:0
12:43:26.023 [Lua] Lobby data level_key = inn_level
12:43:26.023 [Lua] Lobby data power_level = 835
12:43:26.023 [Lua] Lobby data selected_level_key = inn_level
12:43:26.023 [Lua] Lobby data player_slot_4 = 11000010593901b:1
12:43:26.023 [Lua] Lobby data difficulty = normal
12:43:26.023 [Lua] Lobby data unique_server_name = Harridas
12:43:26.023 [Lua] Lobby data matchmaking = false
12:43:26.023 [Lua] Lobby data host = 11000010593901b
12:43:26.024 [Lua] Lobby data country_code = BE
12:43:26.024 [Lua] Lobby data game_mode = 3
12:43:26.024 [Lua] Lobby data player_slot_5 = 0:0
12:43:26.024 [Lua] Lobby data player_slot_2 = 0:0
12:43:26.024 [Lua] Lobby data difficulty_tweak = 0
12:43:26.024 [Lua] Lobby data player_slot_3 = 0:0
12:43:26.024 [Lua] Lobby data num_players = 1
12:43:26.024 [Lua] Set lobby end.
12:43:26.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
12:43:26.255 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
12:43:26.266 [Lua] commit result success 1
12:43:26.266 [Lua] StateInGameRunning:_game_actually_starts()
12:43:26.266 [Lua] [IngameUI] menu view on_enter start_menu_view
12:43:26.266 [Lua] hero_fullscreen_menu_on_enter
12:43:26.266 [Lua] #################################################################################################################
12:43:26.266 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:43:26.266 [Lua] #################################################################################################################
12:43:26.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
12:43:26.271 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02342b70
12:43:26.273 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:43:26.276 [SteamVoipClient] select_out(11000010593901b, off)
12:43:26.280 [Lua] cb_razer_chroma_setup
12:43:26.285 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
12:43:26.291 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:43:26.291 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:43:26.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:43:26.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:43:26.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:43:26.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:43:26.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:43:26.292 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:43:26.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
12:43:26.506 [Lua] Commit load time data
12:43:26.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:43:26.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:43:27.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7d, position: 0
12:43:27.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7d, position: 27249
12:43:31.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
12:43:31.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:43:31.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:43:31.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:44:39.062 [Window] Window => active
12:44:39.063 [Window] Window => active
12:44:41.088 [Lua] [IngameUI] menu view on_exit start_menu_view
12:44:41.088 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:44:41.088 [Lua] hero_fullscreen_menu_on_exit
12:44:41.091 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02342b70
12:44:41.091 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:44:41.091 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:44:48.026 [Lua] [IngameUI] menu view on_enter character_selection
12:44:48.027 [Lua] hero_fullscreen_menu_on_enter
12:44:48.029 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023410d0
12:44:48.030 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:44:48.047 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:44:48.047 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:44:48.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:44:48.047 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:44:48.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:44:48.047 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:44:48.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:44:48.047 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:19.802 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:19.802 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:19.802 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:19.802 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:19.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:20.279 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
12:45:20.279 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
12:45:20.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:20.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:20.286 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:20.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:20.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:20.287 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:20.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:20.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:20.287 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
12:45:20.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
12:45:20.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
12:45:20.381 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:45:20.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:45:20.430 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:45:20.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
12:45:20.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
12:45:20.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
12:45:52.302 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
12:45:52.302 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView
12:45:52.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
12:45:52.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
12:45:52.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:45:52.714 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:45:52.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.721 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:45:52.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:45:52.721 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView
12:45:52.721 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView
12:45:52.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
12:45:52.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
12:45:52.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
12:45:52.849 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
12:45:52.849 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
12:45:52.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
12:45:52.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
12:45:52.899 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
12:46:02.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
12:46:02.302 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerCharacterSelectionView
12:46:02.303 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView
12:46:02.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
12:46:02.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
12:46:02.797 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
12:46:02.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.805 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.805 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:46:02.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:46:02.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:46:02.805 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
12:46:02.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:46:02.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:46:02.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
12:46:02.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
12:46:02.983 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
12:46:02.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
12:46:03.069 [Lua] Assigning peer(11000010593901b:1) to profile(2) career(2)
12:46:03.069 [Lua] Set lobby begin:
12:46:03.069 [Lua] Lobby data player_slot_1 = 0:0
12:46:03.069 [Lua] Lobby data level_key = inn_level
12:46:03.069 [Lua] Lobby data power_level = 835
12:46:03.069 [Lua] Lobby data selected_level_key = inn_level
12:46:03.070 [Lua] Lobby data player_slot_4 = 0:0
12:46:03.070 [Lua] Lobby data difficulty = normal
12:46:03.070 [Lua] Lobby data unique_server_name = Harridas
12:46:03.070 [Lua] Lobby data matchmaking = false
12:46:03.070 [Lua] Lobby data host = 11000010593901b
12:46:03.070 [Lua] Lobby data country_code = BE
12:46:03.070 [Lua] Lobby data game_mode = 3
12:46:03.070 [Lua] Lobby data player_slot_5 = 0:0
12:46:03.070 [Lua] Lobby data player_slot_2 = 0:0
12:46:03.070 [Lua] Lobby data difficulty_tweak = 0
12:46:03.071 [Lua] Lobby data player_slot_3 = 0:0
12:46:03.071 [Lua] Lobby data num_players = 1
12:46:03.071 [Lua] Set lobby end.
12:46:03.071 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(2) career_index(2)
12:46:03.071 [Lua] Set lobby begin:
12:46:03.071 [Lua] Lobby data player_slot_1 = 0:0
12:46:03.071 [Lua] Lobby data level_key = inn_level
12:46:03.071 [Lua] Lobby data power_level = 835
12:46:03.071 [Lua] Lobby data selected_level_key = inn_level
12:46:03.071 [Lua] Lobby data player_slot_4 = 0:0
12:46:03.071 [Lua] Lobby data difficulty = normal
12:46:03.071 [Lua] Lobby data unique_server_name = Harridas
12:46:03.071 [Lua] Lobby data matchmaking = false
12:46:03.071 [Lua] Lobby data host = 11000010593901b
12:46:03.071 [Lua] Lobby data country_code = BE
12:46:03.072 [Lua] Lobby data game_mode = 3
12:46:03.072 [Lua] Lobby data player_slot_5 = 0:0
12:46:03.072 [Lua] Lobby data player_slot_2 = 11000010593901b:1
12:46:03.072 [Lua] Lobby data difficulty_tweak = 0
12:46:03.072 [Lua] Lobby data player_slot_3 = 0:0
12:46:03.072 [Lua] Lobby data num_players = 1
12:46:03.072 [Lua] Set lobby end.
12:46:03.072 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010593901b | es:0
12:46:03.072 [Lua]
12:46:03.072 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12] = false (boolean)
12:46:03.072 [Lua] [wwise/one_handed_crowbills] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p] = false (boolean)
12:46:03.072 [Lua] [wwise/staff] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:46:03.072 [Lua]
12:46:03.072 [Lua]
12:46:03.072 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p] = false (boolean)
12:46:03.072 [Lua] [wwise/staff] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12] = false (boolean)
12:46:03.072 [Lua] [wwise/one_handed_crowbills] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
12:46:03.072 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05] = false (boolean)
12:46:03.072 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:46:03.072 [Lua]
12:46:03.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
12:46:03.085 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:46:03.087 [Save] Saving `save_data`
12:46:03.091 [Save] Save done
12:46:03.092 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
12:46:03.092 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read,
12:46:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:03.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
12:46:03.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:46:03.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:46:03.143 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:46:03.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient
12:46:03.143 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:46:03.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient
12:46:03.144 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
12:46:03.144 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
12:46:03.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
12:46:03.145 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
12:46:03.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
12:46:03.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
12:46:03.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:46:03.146 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
12:46:03.147 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:46:03.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
12:46:03.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
12:46:03.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
12:46:03.187 [Lua] [IngameUI] menu view on_exit character_selection
12:46:03.187 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:46:03.187 [Lua] hero_fullscreen_menu_on_exit
12:46:03.190 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023410d0
12:46:03.190 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:46:03.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
12:46:03.306 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
12:46:03.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
12:46:03.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
12:46:03.593 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
12:46:03.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01
12:46:03.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01
12:46:03.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01
12:46:03.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:46:03.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:46:03.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:46:03.948 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
12:46:04.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
12:46:04.083 [Lua] [PackageManager] Force_load: wwise/staff
12:46:04.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p
12:46:04.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p
12:46:04.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p
12:46:04.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05
12:46:04.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05
12:46:04.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05
12:46:04.655 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
12:46:04.720 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
12:46:04.720 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
12:46:04.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
12:46:04.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
12:46:04.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
12:46:04.838 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
12:46:04.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:04.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:04.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:46:07.276 [Lua] [IngameUI] menu view on_enter hero_view
12:46:07.282 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023406f0
12:46:07.282 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
12:46:22.309 [Lua] [IngameUI] menu view on_exit hero_view
12:46:22.314 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023406f0
12:46:22.314 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
12:46:23.218 [Lua] [IngameUI] menu view on_enter start_game_view
12:46:23.221 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023442b0
12:46:23.221 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:46:23.223 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
12:46:23.223 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:46:23.223 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
12:46:23.223 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
12:46:24.230 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
12:46:24.230 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:46:24.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
12:46:24.230 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:46:24.230 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:46:24.230 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:46:24.230 [Lua]
12:46:24.230 [Lua] [1] = table
12:46:24.230 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
12:46:24.230 [Lua] [difficulties] = table
12:46:24.230 [Lua] [1] = normal (string)
12:46:24.230 [Lua] [2] = hard (string)
12:46:24.230 [Lua] [3] = harder (string)
12:46:24.230 [Lua] [4] = hardest (string)
12:46:24.230 [Lua] [5] = cataclysm (string)
12:46:24.230 [Lua] [6] = any (string)
12:46:24.230 [Lua] [levels] = table
12:46:24.230 [Lua] [1] = dlc_bogenhafen_city (string)
12:46:24.230 [Lua] [2] = farmlands (string)
12:46:24.230 [Lua] [3] = ussingen (string)
12:46:24.230 [Lua] [4] = elven_ruins (string)
12:46:24.230 [Lua] [5] = ground_zero (string)
12:46:24.230 [Lua] [6] = fort (string)
12:46:24.230 [Lua] [7] = dlc_portals (string)
12:46:24.230 [Lua] [8] = catacombs (string)
12:46:24.230 [Lua] [9] = dlc_castle (string)
12:46:24.230 [Lua] [10] = plaza (string)
12:46:24.230 [Lua] [11] = crater (string)
12:46:24.230 [Lua] [12] = dlc_bogenhafen_slum (string)
12:46:24.230 [Lua] [13] = skaven_stronghold (string)
12:46:24.230 [Lua] [14] = military (string)
12:46:24.230 [Lua] [15] = mines (string)
12:46:24.230 [Lua] [16] = forest_ambush (string)
12:46:24.230 [Lua] [17] = cemetery (string)
12:46:24.230 [Lua] [18] = magnus (string)
12:46:24.230 [Lua] [19] = nurgle (string)
12:46:24.230 [Lua] [20] = bell (string)
12:46:24.230 [Lua] [21] = warcamp (string)
12:46:24.230 [Lua] [22] = dlc_celebrate_crawl (string)
12:46:24.230 [Lua] [23] = skittergate (string)
12:46:24.230 [Lua] [24] = dlc_bastion (string)
12:46:24.230 [Lua] [25] = any (string)
12:46:24.230 [Lua] [game_mode_key] = adventure (string)
12:46:24.230 [Lua] [2] = table
12:46:24.230 [Lua] [game_mode_key] = adventure (string)
12:46:24.230 [Lua] [difficulties] = table
12:46:24.230 [Lua] [1] = normal (string)
12:46:24.230 [Lua] [2] = hard (string)
12:46:24.230 [Lua] [3] = harder (string)
12:46:24.230 [Lua] [4] = hardest (string)
12:46:24.230 [Lua] [5] = cataclysm (string)
12:46:24.230 [Lua] [6] = any (string)
12:46:24.230 [Lua] [levels] = table
12:46:24.230 [Lua] [1] = dlc_bogenhafen_city (string)
12:46:24.230 [Lua] [2] = farmlands (string)
12:46:24.230 [Lua] [3] = ussingen (string)
12:46:24.230 [Lua] [4] = elven_ruins (string)
12:46:24.230 [Lua] [5] = ground_zero (string)
12:46:24.230 [Lua] [6] = fort (string)
12:46:24.230 [Lua] [7] = dlc_portals (string)
12:46:24.230 [Lua] [8] = catacombs (string)
12:46:24.230 [Lua] [9] = dlc_castle (string)
12:46:24.230 [Lua] [10] = plaza (string)
12:46:24.230 [Lua] [11] = crater (string)
12:46:24.230 [Lua] [12] = dlc_bogenhafen_slum (string)
12:46:24.230 [Lua] [13] = skaven_stronghold (string)
12:46:24.230 [Lua] [14] = military (string)
12:46:24.230 [Lua] [15] = mines (string)
12:46:24.230 [Lua] [16] = forest_ambush (string)
12:46:24.230 [Lua] [17] = cemetery (string)
12:46:24.230 [Lua] [18] = magnus (string)
12:46:24.230 [Lua] [19] = nurgle (string)
12:46:24.230 [Lua] [20] = bell (string)
12:46:24.230 [Lua] [21] = warcamp (string)
12:46:24.230 [Lua] [22] = dlc_celebrate_crawl (string)
12:46:24.230 [Lua] [23] = skittergate (string)
12:46:24.230 [Lua] [24] = dlc_bastion (string)
12:46:24.230 [Lua] [25] = any (string)
12:46:24.230 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
12:46:24.230 [Lua] [5] = table
12:46:24.230 [Lua] [game_mode_key] = adventure (string)
12:46:24.230 [Lua] [difficulties] = table
12:46:24.230 [Lua] [1] = normal (string)
12:46:24.230 [Lua] [2] = hard (string)
12:46:24.230 [Lua] [3] = harder (string)
12:46:24.230 [Lua] [4] = hardest (string)
12:46:24.230 [Lua] [5] = cataclysm (string)
12:46:24.230 [Lua] [6] = any (string)
12:46:24.230 [Lua] [levels] = table
12:46:24.230 [Lua] [1] = dlc_bogenhafen_city (string)
12:46:24.230 [Lua] [2] = farmlands (string)
12:46:24.230 [Lua] [3] = ussingen (string)
12:46:24.230 [Lua] [4] = elven_ruins (string)
12:46:24.230 [Lua] [5] = ground_zero (string)
12:46:24.230 [Lua] [6] = fort (string)
12:46:24.230 [Lua] [7] = dlc_portals (string)
12:46:24.230 [Lua] [8] = catacombs (string)
12:46:24.230 [Lua] [9] = dlc_castle (string)
12:46:24.230 [Lua] [10] = plaza (string)
12:46:24.230 [Lua] [11] = crater (string)
12:46:24.230 [Lua] [12] = dlc_bogenhafen_slum (string)
12:46:24.230 [Lua] [13] = skaven_stronghold (string)
12:46:24.230 [Lua] [14] = military (string)
12:46:24.230 [Lua] [15] = mines (string)
12:46:24.230 [Lua] [16] = forest_ambush (string)
12:46:24.230 [Lua] [17] = cemetery (string)
12:46:24.230 [Lua] [18] = magnus (string)
12:46:24.230 [Lua] [19] = nurgle (string)
12:46:24.231 [Lua] [20] = bell (string)
12:46:24.231 [Lua] [21] = warcamp (string)
12:46:24.231 [Lua] [22] = dlc_celebrate_crawl (string)
12:46:24.231 [Lua] [23] = skittergate (string)
12:46:24.231 [Lua] [24] = dlc_bastion (string)
12:46:24.231 [Lua] [25] = any (string)
12:46:24.231 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
12:46:24.231 [Lua]
12:46:24.232 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
12:46:24.232 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
12:46:24.249 [Lua] [Matchmaking] Filter: Free slots = 1
12:46:24.249 [Lua] [Matchmaking] Filter: Distance = far
12:46:24.249 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
12:46:24.249 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:46:24.249 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:46:24.249 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
12:46:24.249 [Lua] ===========LobbyFinder:refresh() _refresing=false
12:46:24.473 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
12:46:24.474 [Lua]
12:46:24.474 [Lua] [twitch_enabled] = false (string)
12:46:24.474 [Lua] [power_level] = 835 (string)
12:46:24.474 [Lua] [id] = 186000001ea2380 (string)
12:46:24.474 [Lua] [num_players] = 3 (string)
12:46:24.474 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.474 [Lua] [host] = 1100001014e0204 (string)
12:46:24.474 [Lua] [game_mode] = 2 (string)
12:46:24.474 [Lua] [is_private] = false (string)
12:46:24.474 [Lua] [level_key] = ground_zero (string)
12:46:24.474 [Lua] [name] = Lobby 186000001ea2380 (string)
12:46:24.474 [Lua] [country_code] = BE (string)
12:46:24.474 [Lua] [difficulty] = harder (string)
12:46:24.474 [Lua] [match_started] = true (string)
12:46:24.474 [Lua] [selected_level_key] = ground_zero (string)
12:46:24.474 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.474 [Lua] [quick_game] = true (string)
12:46:24.474 [Lua] [unique_server_name] = Remiel (string)
12:46:24.474 [Lua] [matchmaking] = true (string)
12:46:24.474 [Lua] [player_slot_1] = 1100001158baaa0:1 (string)
12:46:24.474 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.474 [Lua] [mechanism] = adventure (string)
12:46:24.474 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.474 [Lua] [player_slot_2] = 1100001014e0204:1 (string)
12:46:24.474 [Lua] [weave_name] = false (string)
12:46:24.474 [Lua] [player_slot_3] = 110000106a418cf:1 (string)
12:46:24.474 [Lua] [eac_authorized] = true (string)
12:46:24.474 [Lua]
12:46:24.474 [Lua] =======================Found valid lobby!
12:46:24.475 [Lua]
12:46:24.475 [Lua] [twitch_enabled] = false (string)
12:46:24.475 [Lua] [power_level] = 726 (string)
12:46:24.475 [Lua] [id] = 186000001ea06e3 (string)
12:46:24.475 [Lua] [num_players] = 3 (string)
12:46:24.475 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.475 [Lua] [host] = 11000010e7ff2b4 (string)
12:46:24.475 [Lua] [time_of_search] = 1606134214 (string)
12:46:24.475 [Lua] [game_mode] = 2 (string)
12:46:24.475 [Lua] [is_private] = false (string)
12:46:24.475 [Lua] [level_key] = cemetery (string)
12:46:24.475 [Lua] [name] = Lobby 186000001ea06e3 (string)
12:46:24.475 [Lua] [country_code] = BE (string)
12:46:24.475 [Lua] [difficulty] = harder (string)
12:46:24.475 [Lua] [match_started] = true (string)
12:46:24.475 [Lua] [selected_level_key] = cemetery (string)
12:46:24.475 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.475 [Lua] [quick_game] = true (string)
12:46:24.475 [Lua] [unique_server_name] = Kazoldrek (string)
12:46:24.475 [Lua] [matchmaking] = true (string)
12:46:24.475 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.475 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.475 [Lua] [mechanism] = adventure (string)
12:46:24.475 [Lua] [player_slot_5] = 11000010e73afce:1 (string)
12:46:24.475 [Lua] [player_slot_2] = 1100001009ebb40:1 (string)
12:46:24.475 [Lua] [weave_name] = false (string)
12:46:24.475 [Lua] [player_slot_3] = 11000010e7ff2b4:1 (string)
12:46:24.475 [Lua] [eac_authorized] = true (string)
12:46:24.475 [Lua]
12:46:24.475 [Lua] =======================Found valid lobby!
12:46:24.476 [Lua]
12:46:24.476 [Lua] [twitch_enabled] = false (string)
12:46:24.476 [Lua] [power_level] = 470 (string)
12:46:24.476 [Lua] [id] = 186000001e8a53e (string)
12:46:24.476 [Lua] [num_players] = 1 (string)
12:46:24.476 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.476 [Lua] [host] = 11000010465effd (string)
12:46:24.476 [Lua] [time_of_search] = 1606134517 (string)
12:46:24.476 [Lua] [game_mode] = 2 (string)
12:46:24.476 [Lua] [is_private] = false (string)
12:46:24.476 [Lua] [level_key] = warcamp (string)
12:46:24.476 [Lua] [name] = Lobby 186000001e8a53e (string)
12:46:24.476 [Lua] [country_code] = FR (string)
12:46:24.476 [Lua] [difficulty] = hard (string)
12:46:24.476 [Lua] [match_started] = true (string)
12:46:24.476 [Lua] [selected_level_key] = warcamp (string)
12:46:24.476 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.476 [Lua] [quick_game] = true (string)
12:46:24.476 [Lua] [unique_server_name] = [eXe] Om3N (string)
12:46:24.476 [Lua] [matchmaking] = true (string)
12:46:24.476 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.476 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.476 [Lua] [mechanism] = adventure (string)
12:46:24.476 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.476 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.476 [Lua] [weave_name] = false (string)
12:46:24.476 [Lua] [player_slot_3] = 11000010465effd:1 (string)
12:46:24.476 [Lua] [eac_authorized] = true (string)
12:46:24.476 [Lua]
12:46:24.476 [Lua] =======================Found valid lobby!
12:46:24.477 [Lua]
12:46:24.477 [Lua] [twitch_enabled] = false (string)
12:46:24.477 [Lua] [power_level] = 590 (string)
12:46:24.477 [Lua] [id] = 186000001e987be (string)
12:46:24.477 [Lua] [num_players] = 3 (string)
12:46:24.477 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.477 [Lua] [host] = 1100001111fc5c2 (string)
12:46:24.477 [Lua] [game_mode] = 6 (string)
12:46:24.477 [Lua] [is_private] = false (string)
12:46:24.477 [Lua] [level_key] = ground_zero (string)
12:46:24.477 [Lua] [name] = Lobby 186000001e987be (string)
12:46:24.477 [Lua] [country_code] = BE (string)
12:46:24.477 [Lua] [difficulty] = normal (string)
12:46:24.477 [Lua] [match_started] = true (string)
12:46:24.477 [Lua] [selected_level_key] = ground_zero (string)
12:46:24.477 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.477 [Lua] [quick_game] = false (string)
12:46:24.477 [Lua] [unique_server_name] = Xelloss (string)
12:46:24.477 [Lua] [matchmaking] = true (string)
12:46:24.477 [Lua] [player_slot_1] = 1100001111fc5c2:1 (string)
12:46:24.477 [Lua] [player_slot_4] = 110000112fc6773:1 (string)
12:46:24.477 [Lua] [mechanism] = adventure (string)
12:46:24.477 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.477 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.477 [Lua] [weave_name] = false (string)
12:46:24.477 [Lua] [player_slot_3] = 1100001067c1441:1 (string)
12:46:24.477 [Lua] [eac_authorized] = true (string)
12:46:24.477 [Lua]
12:46:24.477 [Lua] =======================Found valid lobby!
12:46:24.478 [Lua]
12:46:24.478 [Lua] [twitch_enabled] = false (string)
12:46:24.478 [Lua] [power_level] = 835 (string)
12:46:24.478 [Lua] [id] = 186000001ea6cf1 (string)
12:46:24.478 [Lua] [num_players] = 3 (string)
12:46:24.478 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.478 [Lua] [host] = 110000107b72b1e (string)
12:46:24.478 [Lua] [game_mode] = 2 (string)
12:46:24.478 [Lua] [is_private] = false (string)
12:46:24.478 [Lua] [level_key] = ground_zero (string)
12:46:24.478 [Lua] [name] = Lobby 186000001ea6cf1 (string)
12:46:24.478 [Lua] [country_code] = NL (string)
12:46:24.478 [Lua] [difficulty] = hardest (string)
12:46:24.478 [Lua] [match_started] = true (string)
12:46:24.478 [Lua] [selected_level_key] = ground_zero (string)
12:46:24.478 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.478 [Lua] [quick_game] = false (string)
12:46:24.478 [Lua] [unique_server_name] = Flinky (string)
12:46:24.478 [Lua] [matchmaking] = true (string)
12:46:24.478 [Lua] [player_slot_1] = 110000107b72b1e:1 (string)
12:46:24.478 [Lua] [player_slot_4] = 110000104e7304e:1 (string)
12:46:24.478 [Lua] [mechanism] = adventure (string)
12:46:24.478 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.478 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.478 [Lua] [weave_name] = false (string)
12:46:24.478 [Lua] [player_slot_3] = 11000010dbe02cf:1 (string)
12:46:24.478 [Lua] [eac_authorized] = true (string)
12:46:24.478 [Lua]
12:46:24.478 [Lua] =======================Found valid lobby!
12:46:24.479 [Lua]
12:46:24.479 [Lua] [twitch_enabled] = false (string)
12:46:24.479 [Lua] [power_level] = 200 (string)
12:46:24.479 [Lua] [id] = 186000001ea0f69 (string)
12:46:24.479 [Lua] [num_players] = 1 (string)
12:46:24.479 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.479 [Lua] [host] = 110000107154ea9 (string)
12:46:24.479 [Lua] [time_of_search] = 1606134415 (string)
12:46:24.479 [Lua] [game_mode] = 2 (string)
12:46:24.479 [Lua] [is_private] = false (string)
12:46:24.479 [Lua] [level_key] = skaven_stronghold (string)
12:46:24.479 [Lua] [name] = Lobby 186000001ea0f69 (string)
12:46:24.479 [Lua] [country_code] = GB (string)
12:46:24.479 [Lua] [difficulty] = normal (string)
12:46:24.479 [Lua] [match_started] = true (string)
12:46:24.479 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:24.479 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.479 [Lua] [quick_game] = true (string)
12:46:24.479 [Lua] [unique_server_name] = Bert (string)
12:46:24.479 [Lua] [matchmaking] = true (string)
12:46:24.479 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.479 [Lua] [player_slot_4] = 110000107154ea9:1 (string)
12:46:24.479 [Lua] [mechanism] = adventure (string)
12:46:24.479 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.479 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.479 [Lua] [weave_name] = false (string)
12:46:24.479 [Lua] [player_slot_3] = 0:0 (string)
12:46:24.479 [Lua] [eac_authorized] = true (string)
12:46:24.479 [Lua]
12:46:24.479 [Lua] =======================Found valid lobby!
12:46:24.479 [Lua]
12:46:24.479 [Lua] [twitch_enabled] = false (string)
12:46:24.479 [Lua] [power_level] = 827 (string)
12:46:24.479 [Lua] [id] = 186000001ea4cf9 (string)
12:46:24.479 [Lua] [num_players] = 3 (string)
12:46:24.479 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.479 [Lua] [host] = 110000100f77325 (string)
12:46:24.479 [Lua] [game_mode] = 2 (string)
12:46:24.479 [Lua] [is_private] = false (string)
12:46:24.479 [Lua] [level_key] = skaven_stronghold (string)
12:46:24.479 [Lua] [name] = Lobby 186000001ea4cf9 (string)
12:46:24.479 [Lua] [country_code] = GB (string)
12:46:24.479 [Lua] [difficulty] = harder (string)
12:46:24.479 [Lua] [match_started] = true (string)
12:46:24.479 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:24.479 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.479 [Lua] [quick_game] = false (string)
12:46:24.479 [Lua] [unique_server_name] = Cypher (string)
12:46:24.479 [Lua] [matchmaking] = true (string)
12:46:24.479 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.479 [Lua] [player_slot_4] = 11000010709de44:1 (string)
12:46:24.479 [Lua] [mechanism] = adventure (string)
12:46:24.479 [Lua] [player_slot_5] = 11000010bfde8af:1 (string)
12:46:24.480 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.480 [Lua] [weave_name] = false (string)
12:46:24.480 [Lua] [player_slot_3] = 110000100f77325:1 (string)
12:46:24.480 [Lua] [eac_authorized] = true (string)
12:46:24.480 [Lua]
12:46:24.480 [Lua] =======================Found valid lobby!
12:46:24.480 [Lua]
12:46:24.480 [Lua] [twitch_enabled] = false (string)
12:46:24.480 [Lua] [power_level] = 703 (string)
12:46:24.480 [Lua] [id] = 186000001e946bd (string)
12:46:24.480 [Lua] [num_players] = 3 (string)
12:46:24.480 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.480 [Lua] [host] = 11000010510754a (string)
12:46:24.480 [Lua] [game_mode] = 2 (string)
12:46:24.480 [Lua] [is_private] = false (string)
12:46:24.480 [Lua] [level_key] = cemetery (string)
12:46:24.480 [Lua] [name] = Lobby 186000001e946bd (string)
12:46:24.480 [Lua] [country_code] = GB (string)
12:46:24.480 [Lua] [difficulty] = harder (string)
12:46:24.480 [Lua] [match_started] = true (string)
12:46:24.480 [Lua] [selected_level_key] = cemetery (string)
12:46:24.480 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.480 [Lua] [quick_game] = true (string)
12:46:24.481 [Lua] [unique_server_name] = General Kenobi (string)
12:46:24.481 [Lua] [matchmaking] = true (string)
12:46:24.481 [Lua] [player_slot_1] = 1100001047f0d5e:1 (string)
12:46:24.481 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.481 [Lua] [mechanism] = adventure (string)
12:46:24.481 [Lua] [player_slot_5] = 11000010510754a:1 (string)
12:46:24.481 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.481 [Lua] [weave_name] = false (string)
12:46:24.481 [Lua] [player_slot_3] = 11000010615a8ed:1 (string)
12:46:24.481 [Lua] [eac_authorized] = true (string)
12:46:24.481 [Lua]
12:46:24.481 [Lua] =======================Found valid lobby!
12:46:24.481 [Lua]
12:46:24.481 [Lua] [twitch_enabled] = false (string)
12:46:24.481 [Lua] [power_level] = 636 (string)
12:46:24.481 [Lua] [id] = 186000001e98d29 (string)
12:46:24.481 [Lua] [num_players] = 1 (string)
12:46:24.481 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.481 [Lua] [host] = 110000102c7d03e (string)
12:46:24.481 [Lua] [time_of_search] = 1606135152 (string)
12:46:24.481 [Lua] [game_mode] = 2 (string)
12:46:24.481 [Lua] [is_private] = false (string)
12:46:24.481 [Lua] [level_key] = military (string)
12:46:24.481 [Lua] [name] = Lobby 186000001e98d29 (string)
12:46:24.481 [Lua] [country_code] = GB (string)
12:46:24.481 [Lua] [difficulty] = harder (string)
12:46:24.481 [Lua] [match_started] = true (string)
12:46:24.481 [Lua] [selected_level_key] = military (string)
12:46:24.481 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.481 [Lua] [quick_game] = true (string)
12:46:24.481 [Lua] [unique_server_name] = Smiddy Werbenjagermanjensen (string)
12:46:24.481 [Lua] [matchmaking] = true (string)
12:46:24.481 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.481 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.481 [Lua] [mechanism] = adventure (string)
12:46:24.481 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.481 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.481 [Lua] [weave_name] = false (string)
12:46:24.481 [Lua] [player_slot_3] = 110000102c7d03e:1 (string)
12:46:24.481 [Lua] [eac_authorized] = true (string)
12:46:24.481 [Lua]
12:46:24.481 [Lua] =======================Found valid lobby!
12:46:24.482 [Lua]
12:46:24.482 [Lua] [twitch_enabled] = false (string)
12:46:24.482 [Lua] [power_level] = 671 (string)
12:46:24.482 [Lua] [id] = 186000001ea3bbb (string)
12:46:24.482 [Lua] [num_players] = 1 (string)
12:46:24.482 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.482 [Lua] [host] = 110000101c8e075 (string)
12:46:24.482 [Lua] [time_of_search] = 1606135164 (string)
12:46:24.482 [Lua] [game_mode] = 6 (string)
12:46:24.482 [Lua] [is_private] = false (string)
12:46:24.482 [Lua] [level_key] = dlc_portals (string)
12:46:24.482 [Lua] [name] = Lobby 186000001ea3bbb (string)
12:46:24.482 [Lua] [country_code] = GB (string)
12:46:24.482 [Lua] [difficulty] = harder (string)
12:46:24.482 [Lua] [match_started] = true (string)
12:46:24.482 [Lua] [selected_level_key] = dlc_portals (string)
12:46:24.482 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.482 [Lua] [quick_game] = false (string)
12:46:24.482 [Lua] [unique_server_name] = Tenarth (string)
12:46:24.482 [Lua] [matchmaking] = true (string)
12:46:24.482 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.482 [Lua] [player_slot_4] = 110000101c8e075:1 (string)
12:46:24.482 [Lua] [mechanism] = adventure (string)
12:46:24.482 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.482 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.482 [Lua] [weave_name] = false (string)
12:46:24.482 [Lua] [player_slot_3] = 0:0 (string)
12:46:24.482 [Lua] [eac_authorized] = true (string)
12:46:24.482 [Lua]
12:46:24.482 [Lua] =======================Found valid lobby!
12:46:24.483 [Lua]
12:46:24.483 [Lua] [twitch_enabled] = false (string)
12:46:24.483 [Lua] [power_level] = 835 (string)
12:46:24.483 [Lua] [id] = 186000001e90d90 (string)
12:46:24.483 [Lua] [num_players] = 3 (string)
12:46:24.483 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.483 [Lua] [host] = 1100001028c38df (string)
12:46:24.483 [Lua] [game_mode] = 2 (string)
12:46:24.483 [Lua] [is_private] = false (string)
12:46:24.483 [Lua] [level_key] = crater (string)
12:46:24.483 [Lua] [name] = Lobby 186000001e90d90 (string)
12:46:24.483 [Lua] [country_code] = GB (string)
12:46:24.483 [Lua] [difficulty] = harder (string)
12:46:24.483 [Lua] [match_started] = true (string)
12:46:24.483 [Lua] [selected_level_key] = crater (string)
12:46:24.483 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.483 [Lua] [quick_game] = true (string)
12:46:24.483 [Lua] [unique_server_name] = willgilb (string)
12:46:24.483 [Lua] [matchmaking] = true (string)
12:46:24.483 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.483 [Lua] [player_slot_4] = 1100001028c38df:1 (string)
12:46:24.483 [Lua] [mechanism] = adventure (string)
12:46:24.483 [Lua] [player_slot_5] = 11000010b965d65:1 (string)
12:46:24.483 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.483 [Lua] [weave_name] = false (string)
12:46:24.483 [Lua] [player_slot_3] = 110000100105839:1 (string)
12:46:24.483 [Lua] [eac_authorized] = true (string)
12:46:24.483 [Lua]
12:46:24.483 [Lua] =======================Found valid lobby!
12:46:24.484 [Lua]
12:46:24.484 [Lua] [twitch_enabled] = false (string)
12:46:24.484 [Lua] [power_level] = 835 (string)
12:46:24.484 [Lua] [id] = 186000001ea40a0 (string)
12:46:24.484 [Lua] [num_players] = 2 (string)
12:46:24.484 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.484 [Lua] [host] = 11000010290dce1 (string)
12:46:24.484 [Lua] [game_mode] = 2 (string)
12:46:24.484 [Lua] [is_private] = false (string)
12:46:24.484 [Lua] [current_level_key] = inn_level (string)
12:46:24.484 [Lua] [name] = Lobby 186000001ea40a0 (string)
12:46:24.484 [Lua] [level_key] = ground_zero (string)
12:46:24.484 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.484 [Lua] [difficulty] = harder (string)
12:46:24.484 [Lua] [match_started] = true (string)
12:46:24.484 [Lua] [selected_level_key] = ground_zero (string)
12:46:24.484 [Lua] [weave_name] = false (string)
12:46:24.484 [Lua] [quick_game] = true (string)
12:46:24.484 [Lua] [country_code] = PL (string)
12:46:24.484 [Lua] [matchmaking] = true (string)
12:46:24.484 [Lua] [mechanism] = adventure (string)
12:46:24.484 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.484 [Lua] [player_slot_1] = 11000011576fca8:1 (string)
12:46:24.484 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.484 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.484 [Lua] [unique_server_name] = [Fs]Boster (string)
12:46:24.484 [Lua] [player_slot_3] = 11000010290dce1:1 (string)
12:46:24.484 [Lua] [eac_authorized] = true (string)
12:46:24.484 [Lua]
12:46:24.484 [Lua] =======================Found valid lobby!
12:46:24.485 [Lua]
12:46:24.485 [Lua] [twitch_enabled] = false (string)
12:46:24.485 [Lua] [power_level] = 835 (string)
12:46:24.485 [Lua] [id] = 186000001e9d343 (string)
12:46:24.485 [Lua] [num_players] = 2 (string)
12:46:24.485 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.485 [Lua] [host] = 1100001030536e9 (string)
12:46:24.485 [Lua] [game_mode] = 2 (string)
12:46:24.485 [Lua] [is_private] = false (string)
12:46:24.485 [Lua] [level_key] = ussingen (string)
12:46:24.485 [Lua] [name] = Lobby 186000001e9d343 (string)
12:46:24.485 [Lua] [country_code] = GB (string)
12:46:24.485 [Lua] [difficulty] = hard (string)
12:46:24.485 [Lua] [match_started] = true (string)
12:46:24.485 [Lua] [selected_level_key] = ussingen (string)
12:46:24.485 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.485 [Lua] [quick_game] = true (string)
12:46:24.485 [Lua] [unique_server_name] = RandomSpud (string)
12:46:24.485 [Lua] [matchmaking] = true (string)
12:46:24.485 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.485 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.485 [Lua] [mechanism] = adventure (string)
12:46:24.485 [Lua] [player_slot_5] = 1100001028dc576:1 (string)
12:46:24.485 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.485 [Lua] [weave_name] = false (string)
12:46:24.485 [Lua] [player_slot_3] = 1100001030536e9:1 (string)
12:46:24.485 [Lua] [eac_authorized] = true (string)
12:46:24.485 [Lua]
12:46:24.485 [Lua] =======================Found valid lobby!
12:46:24.486 [Lua]
12:46:24.486 [Lua] [twitch_enabled] = false (string)
12:46:24.486 [Lua] [power_level] = 527 (string)
12:46:24.486 [Lua] [id] = 186000001ea2468 (string)
12:46:24.486 [Lua] [num_players] = 3 (string)
12:46:24.486 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.486 [Lua] [host] = 110000102345ff3 (string)
12:46:24.486 [Lua] [time_of_search] = 1606135307 (string)
12:46:24.486 [Lua] [game_mode] = 2 (string)
12:46:24.486 [Lua] [is_private] = false (string)
12:46:24.486 [Lua] [level_key] = warcamp (string)
12:46:24.486 [Lua] [name] = Lobby 186000001ea2468 (string)
12:46:24.486 [Lua] [country_code] = GB (string)
12:46:24.486 [Lua] [difficulty] = hard (string)
12:46:24.486 [Lua] [match_started] = true (string)
12:46:24.486 [Lua] [selected_level_key] = warcamp (string)
12:46:24.486 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.486 [Lua] [quick_game] = true (string)
12:46:24.486 [Lua] [unique_server_name] = Sirwinsalot (string)
12:46:24.486 [Lua] [matchmaking] = true (string)
12:46:24.486 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.486 [Lua] [player_slot_4] = 110000134cf13d6:1 (string)
12:46:24.486 [Lua] [mechanism] = adventure (string)
12:46:24.486 [Lua] [player_slot_5] = 11000010ab2619a:1 (string)
12:46:24.486 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.486 [Lua] [weave_name] = false (string)
12:46:24.486 [Lua] [player_slot_3] = 110000102345ff3:1 (string)
12:46:24.486 [Lua] [eac_authorized] = true (string)
12:46:24.486 [Lua]
12:46:24.486 [Lua] =======================Found valid lobby!
12:46:24.487 [Lua]
12:46:24.487 [Lua] [twitch_enabled] = false (string)
12:46:24.487 [Lua] [power_level] = 484 (string)
12:46:24.487 [Lua] [id] = 186000001e92321 (string)
12:46:24.487 [Lua] [num_players] = 3 (string)
12:46:24.487 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.487 [Lua] [host] = 1100001068d9f4c (string)
12:46:24.487 [Lua] [game_mode] = 2 (string)
12:46:24.487 [Lua] [is_private] = false (string)
12:46:24.487 [Lua] [level_key] = bell (string)
12:46:24.487 [Lua] [name] = Lobby 186000001e92321 (string)
12:46:24.487 [Lua] [country_code] = FR (string)
12:46:24.487 [Lua] [difficulty] = hard (string)
12:46:24.487 [Lua] [match_started] = true (string)
12:46:24.487 [Lua] [selected_level_key] = bell (string)
12:46:24.487 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.487 [Lua] [quick_game] = false (string)
12:46:24.487 [Lua] [unique_server_name] = Rinne (string)
12:46:24.487 [Lua] [matchmaking] = true (string)
12:46:24.487 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.487 [Lua] [player_slot_4] = 1100001068d9f4c:1 (string)
12:46:24.487 [Lua] [mechanism] = adventure (string)
12:46:24.487 [Lua] [player_slot_5] = 11000010776b10e:1 (string)
12:46:24.487 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.487 [Lua] [weave_name] = false (string)
12:46:24.487 [Lua] [player_slot_3] = 110000102c29d5f:1 (string)
12:46:24.487 [Lua] [eac_authorized] = true (string)
12:46:24.487 [Lua]
12:46:24.487 [Lua] =======================Found valid lobby!
12:46:24.489 [Lua]
12:46:24.489 [Lua] [twitch_enabled] = false (string)
12:46:24.489 [Lua] [power_level] = 835 (string)
12:46:24.489 [Lua] [id] = 186000001e8ca91 (string)
12:46:24.489 [Lua] [num_players] = 3 (string)
12:46:24.489 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.489 [Lua] [host] = 11000010308aaa1 (string)
12:46:24.489 [Lua] [time_of_search] = 1606132916 (string)
12:46:24.489 [Lua] [game_mode] = 2 (string)
12:46:24.489 [Lua] [is_private] = false (string)
12:46:24.489 [Lua] [level_key] = cemetery (string)
12:46:24.489 [Lua] [name] = Lobby 186000001e8ca91 (string)
12:46:24.489 [Lua] [country_code] = GB (string)
12:46:24.489 [Lua] [difficulty] = hardest (string)
12:46:24.489 [Lua] [match_started] = true (string)
12:46:24.489 [Lua] [selected_level_key] = cemetery (string)
12:46:24.489 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.489 [Lua] [quick_game] = true (string)
12:46:24.489 [Lua] [unique_server_name] = RattyRyan (string)
12:46:24.489 [Lua] [matchmaking] = true (string)
12:46:24.489 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.489 [Lua] [player_slot_4] = 11000010308aaa1:1 (string)
12:46:24.489 [Lua] [mechanism] = adventure (string)
12:46:24.489 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.489 [Lua] [player_slot_2] = 11000010283689a:1 (string)
12:46:24.489 [Lua] [weave_name] = false (string)
12:46:24.489 [Lua] [player_slot_3] = 1100001034b522a:1 (string)
12:46:24.489 [Lua] [eac_authorized] = true (string)
12:46:24.489 [Lua]
12:46:24.489 [Lua] =======================Found valid lobby!
12:46:24.490 [Lua]
12:46:24.490 [Lua] [twitch_enabled] = false (string)
12:46:24.490 [Lua] [power_level] = 829 (string)
12:46:24.490 [Lua] [id] = 186000001e95502 (string)
12:46:24.490 [Lua] [num_players] = 3 (string)
12:46:24.490 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.490 [Lua] [host] = 110000101c64ce8 (string)
12:46:24.490 [Lua] [time_of_search] = 1606134089 (string)
12:46:24.490 [Lua] [game_mode] = 2 (string)
12:46:24.490 [Lua] [is_private] = false (string)
12:46:24.490 [Lua] [level_key] = nurgle (string)
12:46:24.490 [Lua] [name] = Lobby 186000001e95502 (string)
12:46:24.490 [Lua] [country_code] = GB (string)
12:46:24.490 [Lua] [difficulty] = hardest (string)
12:46:24.490 [Lua] [match_started] = true (string)
12:46:24.490 [Lua] [selected_level_key] = nurgle (string)
12:46:24.490 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.490 [Lua] [quick_game] = false (string)
12:46:24.490 [Lua] [unique_server_name] = Mighty Phred (string)
12:46:24.490 [Lua] [matchmaking] = true (string)
12:46:24.490 [Lua] [player_slot_1] = 1100001080f970b:1 (string)
12:46:24.490 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.490 [Lua] [mechanism] = adventure (string)
12:46:24.490 [Lua] [player_slot_5] = 110000106850603:1 (string)
12:46:24.490 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.490 [Lua] [weave_name] = false (string)
12:46:24.490 [Lua] [player_slot_3] = 110000101c64ce8:1 (string)
12:46:24.490 [Lua] [eac_authorized] = true (string)
12:46:24.490 [Lua]
12:46:24.490 [Lua] =======================Found valid lobby!
12:46:24.490 [Lua]
12:46:24.490 [Lua] [twitch_enabled] = false (string)
12:46:24.490 [Lua] [power_level] = 835 (string)
12:46:24.490 [Lua] [id] = 186000001e9161b (string)
12:46:24.490 [Lua] [num_players] = 1 (string)
12:46:24.490 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.490 [Lua] [host] = 110000106bf9bc6 (string)
12:46:24.490 [Lua] [game_mode] = 2 (string)
12:46:24.490 [Lua] [is_private] = false (string)
12:46:24.490 [Lua] [level_key] = skittergate (string)
12:46:24.490 [Lua] [name] = Lobby 186000001e9161b (string)
12:46:24.490 [Lua] [country_code] = GB (string)
12:46:24.490 [Lua] [difficulty] = hardest (string)
12:46:24.490 [Lua] [match_started] = true (string)
12:46:24.490 [Lua] [selected_level_key] = skittergate (string)
12:46:24.490 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.490 [Lua] [quick_game] = false (string)
12:46:24.490 [Lua] [unique_server_name] = PossyWossy (string)
12:46:24.490 [Lua] [matchmaking] = true (string)
12:46:24.490 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.490 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.490 [Lua] [mechanism] = adventure (string)
12:46:24.490 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.490 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.490 [Lua] [weave_name] = false (string)
12:46:24.490 [Lua] [player_slot_3] = 110000106bf9bc6:1 (string)
12:46:24.490 [Lua] [eac_authorized] = true (string)
12:46:24.490 [Lua]
12:46:24.491 [Lua] =======================Found valid lobby!
12:46:24.491 [Lua]
12:46:24.491 [Lua] [twitch_enabled] = false (string)
12:46:24.491 [Lua] [power_level] = 835 (string)
12:46:24.491 [Lua] [id] = 186000001e9c9e7 (string)
12:46:24.491 [Lua] [num_players] = 1 (string)
12:46:24.491 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.491 [Lua] [host] = 11000010325aa59 (string)
12:46:24.491 [Lua] [time_of_search] = 1606133571 (string)
12:46:24.491 [Lua] [game_mode] = 6 (string)
12:46:24.491 [Lua] [is_private] = false (string)
12:46:24.491 [Lua] [level_key] = forest_ambush (string)
12:46:24.491 [Lua] [name] = Lobby 186000001e9c9e7 (string)
12:46:24.491 [Lua] [country_code] = GB (string)
12:46:24.491 [Lua] [difficulty] = hard (string)
12:46:24.491 [Lua] [match_started] = true (string)
12:46:24.491 [Lua] [selected_level_key] = forest_ambush (string)
12:46:24.491 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.491 [Lua] [quick_game] = false (string)
12:46:24.491 [Lua] [unique_server_name] = RumsRanger (string)
12:46:24.491 [Lua] [matchmaking] = true (string)
12:46:24.491 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.491 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.491 [Lua] [mechanism] = adventure (string)
12:46:24.491 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.491 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.491 [Lua] [weave_name] = false (string)
12:46:24.491 [Lua] [player_slot_3] = 11000010325aa59:1 (string)
12:46:24.491 [Lua] [eac_authorized] = true (string)
12:46:24.491 [Lua]
12:46:24.491 [Lua] =======================Found valid lobby!
12:46:24.492 [Lua]
12:46:24.492 [Lua] [twitch_enabled] = false (string)
12:46:24.492 [Lua] [power_level] = 835 (string)
12:46:24.492 [Lua] [id] = 186000001e9aaa4 (string)
12:46:24.492 [Lua] [num_players] = 3 (string)
12:46:24.492 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.492 [Lua] [host] = 110000106da3603 (string)
12:46:24.492 [Lua] [time_of_search] = 1606133230 (string)
12:46:24.492 [Lua] [game_mode] = 2 (string)
12:46:24.492 [Lua] [is_private] = false (string)
12:46:24.492 [Lua] [current_level_key] = inn_level (string)
12:46:24.492 [Lua] [name] = Lobby 186000001e9aaa4 (string)
12:46:24.492 [Lua] [level_key] = fort (string)
12:46:24.493 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.493 [Lua] [difficulty] = hardest (string)
12:46:24.493 [Lua] [match_started] = true (string)
12:46:24.493 [Lua] [selected_level_key] = fort (string)
12:46:24.493 [Lua] [player_slot_4] = 110000108ba39c5:1 (string)
12:46:24.493 [Lua] [quick_game] = true (string)
12:46:24.493 [Lua] [unique_server_name] = Saint Jiub (string)
12:46:24.493 [Lua] [matchmaking] = true (string)
12:46:24.493 [Lua] [mechanism] = adventure (string)
12:46:24.493 [Lua] [country_code] = DE (string)
12:46:24.493 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.493 [Lua] [player_slot_5] = 11000010610f54f:1 (string)
12:46:24.493 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.493 [Lua] [weave_name] = false (string)
12:46:24.493 [Lua] [player_slot_3] = 110000106da3603:1 (string)
12:46:24.493 [Lua] [eac_authorized] = true (string)
12:46:24.493 [Lua]
12:46:24.493 [Lua] =======================Found valid lobby!
12:46:24.493 [Lua]
12:46:24.493 [Lua] [twitch_enabled] = false (string)
12:46:24.493 [Lua] [power_level] = 805 (string)
12:46:24.493 [Lua] [id] = 186000001ea1508 (string)
12:46:24.493 [Lua] [num_players] = 2 (string)
12:46:24.493 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.493 [Lua] [host] = 1100001073d1228 (string)
12:46:24.493 [Lua] [time_of_search] = 1606134489 (string)
12:46:24.493 [Lua] [game_mode] = 6 (string)
12:46:24.493 [Lua] [is_private] = false (string)
12:46:24.493 [Lua] [level_key] = dlc_bogenhafen_slum (string)
12:46:24.493 [Lua] [name] = Lobby 186000001ea1508 (string)
12:46:24.493 [Lua] [country_code] = DE (string)
12:46:24.493 [Lua] [difficulty] = hard (string)
12:46:24.493 [Lua] [match_started] = true (string)
12:46:24.493 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
12:46:24.493 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.493 [Lua] [quick_game] = false (string)
12:46:24.494 [Lua] [unique_server_name] = Adduar (string)
12:46:24.494 [Lua] [matchmaking] = true (string)
12:46:24.494 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.494 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.494 [Lua] [mechanism] = adventure (string)
12:46:24.494 [Lua] [player_slot_5] = 1100001073d1228:1 (string)
12:46:24.494 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.494 [Lua] [weave_name] = false (string)
12:46:24.494 [Lua] [player_slot_3] = 110000102c9f5f0:1 (string)
12:46:24.494 [Lua] [eac_authorized] = true (string)
12:46:24.494 [Lua]
12:46:24.494 [Lua] =======================Found valid lobby!
12:46:24.494 [Lua]
12:46:24.494 [Lua] [twitch_enabled] = false (string)
12:46:24.494 [Lua] [power_level] = 444 (string)
12:46:24.494 [Lua] [id] = 186000001ea5642 (string)
12:46:24.494 [Lua] [num_players] = 1 (string)
12:46:24.494 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.494 [Lua] [host] = 110000104dbee6f (string)
12:46:24.494 [Lua] [game_mode] = 2 (string)
12:46:24.494 [Lua] [is_private] = false (string)
12:46:24.494 [Lua] [level_key] = cemetery (string)
12:46:24.494 [Lua] [name] = Lobby 186000001ea5642 (string)
12:46:24.494 [Lua] [country_code] = DE (string)
12:46:24.494 [Lua] [difficulty] = normal (string)
12:46:24.494 [Lua] [match_started] = true (string)
12:46:24.494 [Lua] [selected_level_key] = cemetery (string)
12:46:24.494 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.494 [Lua] [quick_game] = false (string)
12:46:24.494 [Lua] [unique_server_name] = ShortHort (string)
12:46:24.494 [Lua] [matchmaking] = true (string)
12:46:24.494 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.494 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.494 [Lua] [mechanism] = adventure (string)
12:46:24.494 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.494 [Lua] [player_slot_2] = 110000104dbee6f:1 (string)
12:46:24.494 [Lua] [weave_name] = false (string)
12:46:24.494 [Lua] [player_slot_3] = 0:0 (string)
12:46:24.494 [Lua] [eac_authorized] = true (string)
12:46:24.494 [Lua]
12:46:24.494 [Lua] =======================Found valid lobby!
12:46:24.495 [Lua]
12:46:24.495 [Lua] [twitch_enabled] = false (string)
12:46:24.495 [Lua] [power_level] = 835 (string)
12:46:24.495 [Lua] [id] = 186000001ea35fa (string)
12:46:24.495 [Lua] [num_players] = 2 (string)
12:46:24.495 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.495 [Lua] [host] = 110000101c44a7e (string)
12:46:24.495 [Lua] [time_of_search] = 1606135083 (string)
12:46:24.495 [Lua] [game_mode] = 2 (string)
12:46:24.495 [Lua] [is_private] = false (string)
12:46:24.495 [Lua] [level_key] = skaven_stronghold (string)
12:46:24.495 [Lua] [name] = Lobby 186000001ea35fa (string)
12:46:24.495 [Lua] [country_code] = DE (string)
12:46:24.495 [Lua] [difficulty] = harder (string)
12:46:24.495 [Lua] [match_started] = true (string)
12:46:24.495 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:24.495 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.495 [Lua] [quick_game] = false (string)
12:46:24.495 [Lua] [unique_server_name] = Faint Smile (string)
12:46:24.495 [Lua] [matchmaking] = true (string)
12:46:24.495 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.495 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.495 [Lua] [mechanism] = adventure (string)
12:46:24.495 [Lua] [player_slot_5] = 110000101c44a7e:1 (string)
12:46:24.495 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.495 [Lua] [weave_name] = false (string)
12:46:24.495 [Lua] [player_slot_3] = 1100001027d4edb:1 (string)
12:46:24.495 [Lua] [eac_authorized] = true (string)
12:46:24.495 [Lua]
12:46:24.495 [Lua] =======================Found valid lobby!
12:46:24.496 [Lua]
12:46:24.496 [Lua] [twitch_enabled] = false (string)
12:46:24.496 [Lua] [power_level] = 0 (string)
12:46:24.496 [Lua] [id] = 186000001ea7a2f (string)
12:46:24.496 [Lua] [num_players] = 1 (string)
12:46:24.496 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.496 [Lua] [host] = 1100001056b5c9d (string)
12:46:24.496 [Lua] [time_of_search] = 1606135564 (string)
12:46:24.496 [Lua] [game_mode] = 2 (string)
12:46:24.496 [Lua] [is_private] = false (string)
12:46:24.496 [Lua] [level_key] = skaven_stronghold (string)
12:46:24.496 [Lua] [name] = Lobby 186000001ea7a2f (string)
12:46:24.496 [Lua] [country_code] = DE (string)
12:46:24.496 [Lua] [difficulty] = hardest (string)
12:46:24.496 [Lua] [match_started] = true (string)
12:46:24.496 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:24.496 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.496 [Lua] [quick_game] = true (string)
12:46:24.496 [Lua] [unique_server_name] = Mighty Mimi (string)
12:46:24.496 [Lua] [matchmaking] = true (string)
12:46:24.496 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.496 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.496 [Lua] [mechanism] = adventure (string)
12:46:24.496 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.496 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.496 [Lua] [weave_name] = false (string)
12:46:24.496 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string)
12:46:24.496 [Lua] [eac_authorized] = true (string)
12:46:24.496 [Lua]
12:46:24.496 [Lua] =======================Found valid lobby!
12:46:24.497 [Lua]
12:46:24.497 [Lua] [twitch_enabled] = false (string)
12:46:24.497 [Lua] [power_level] = 835 (string)
12:46:24.497 [Lua] [id] = 186000001ea7d96 (string)
12:46:24.497 [Lua] [num_players] = 1 (string)
12:46:24.497 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.497 [Lua] [host] = 110000101d43f18 (string)
12:46:24.497 [Lua] [time_of_search] = 1606135558 (string)
12:46:24.497 [Lua] [game_mode] = 1 (string)
12:46:24.497 [Lua] [is_private] = false (string)
12:46:24.497 [Lua] [current_level_key] = inn_level (string)
12:46:24.497 [Lua] [name] = Lobby 186000001ea7d96 (string)
12:46:24.497 [Lua] [level_key] = inn_level (string)
12:46:24.497 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.497 [Lua] [difficulty] = harder (string)
12:46:24.497 [Lua] [match_started] = true (string)
12:46:24.497 [Lua] [selected_level_key] = inn_level (string)
12:46:24.497 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.497 [Lua] [quick_game] = true (string)
12:46:24.497 [Lua] [unique_server_name] = DasMondschaf (string)
12:46:24.497 [Lua] [matchmaking] = true (string)
12:46:24.497 [Lua] [mechanism] = adventure (string)
12:46:24.497 [Lua] [country_code] = DE (string)
12:46:24.497 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.497 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.497 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.497 [Lua] [weave_name] = false (string)
12:46:24.497 [Lua] [player_slot_3] = 110000101d43f18:1 (string)
12:46:24.497 [Lua] [eac_authorized] = true (string)
12:46:24.497 [Lua]
12:46:24.497 [Lua] =======================Found valid lobby!
12:46:24.498 [Lua]
12:46:24.498 [Lua] [twitch_enabled] = false (string)
12:46:24.498 [Lua] [power_level] = 835 (string)
12:46:24.498 [Lua] [id] = 186000001ea2c24 (string)
12:46:24.498 [Lua] [num_players] = 2 (string)
12:46:24.498 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.498 [Lua] [host] = 11000010a7a726a (string)
12:46:24.498 [Lua] [game_mode] = 2 (string)
12:46:24.498 [Lua] [is_private] = false (string)
12:46:24.498 [Lua] [level_key] = fort (string)
12:46:24.498 [Lua] [name] = Lobby 186000001ea2c24 (string)
12:46:24.498 [Lua] [country_code] = DE (string)
12:46:24.498 [Lua] [difficulty] = cataclysm (string)
12:46:24.498 [Lua] [match_started] = true (string)
12:46:24.498 [Lua] [selected_level_key] = fort (string)
12:46:24.498 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.498 [Lua] [quick_game] = true (string)
12:46:24.498 [Lua] [unique_server_name] = LiOn_MoSH (string)
12:46:24.498 [Lua] [matchmaking] = true (string)
12:46:24.498 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.498 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.498 [Lua] [mechanism] = adventure (string)
12:46:24.498 [Lua] [player_slot_5] = 1100001054da5f8:1 (string)
12:46:24.498 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.498 [Lua] [weave_name] = false (string)
12:46:24.498 [Lua] [player_slot_3] = 11000010a7a726a:1 (string)
12:46:24.498 [Lua] [eac_authorized] = true (string)
12:46:24.498 [Lua]
12:46:24.498 [Lua] =======================Found valid lobby!
12:46:24.499 [Lua]
12:46:24.499 [Lua] [twitch_enabled] = false (string)
12:46:24.499 [Lua] [power_level] = 835 (string)
12:46:24.499 [Lua] [id] = 186000001ea5c1b (string)
12:46:24.499 [Lua] [num_players] = 1 (string)
12:46:24.499 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.499 [Lua] [host] = 1100001027dcfcd (string)
12:46:24.499 [Lua] [time_of_search] = 1606135550 (string)
12:46:24.499 [Lua] [game_mode] = 1 (string)
12:46:24.499 [Lua] [is_private] = false (string)
12:46:24.499 [Lua] [level_key] = inn_level (string)
12:46:24.499 [Lua] [name] = Lobby 186000001ea5c1b (string)
12:46:24.499 [Lua] [country_code] = DE (string)
12:46:24.499 [Lua] [difficulty] = hardest (string)
12:46:24.499 [Lua] [match_started] = true (string)
12:46:24.499 [Lua] [selected_level_key] = inn_level (string)
12:46:24.499 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.499 [Lua] [quick_game] = true (string)
12:46:24.499 [Lua] [unique_server_name] = Ali Ben Bongo Ondimba (string)
12:46:24.499 [Lua] [matchmaking] = true (string)
12:46:24.499 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.499 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.499 [Lua] [mechanism] = adventure (string)
12:46:24.499 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.499 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.499 [Lua] [weave_name] = false (string)
12:46:24.499 [Lua] [player_slot_3] = 1100001027dcfcd:1 (string)
12:46:24.499 [Lua] [eac_authorized] = true (string)
12:46:24.499 [Lua]
12:46:24.499 [Lua] =======================Found valid lobby!
12:46:24.500 [Lua]
12:46:24.500 [Lua] [twitch_enabled] = false (string)
12:46:24.500 [Lua] [power_level] = 642 (string)
12:46:24.500 [Lua] [id] = 186000001ea48fa (string)
12:46:24.500 [Lua] [num_players] = 2 (string)
12:46:24.500 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.500 [Lua] [host] = 11000010515a19b (string)
12:46:24.500 [Lua] [game_mode] = 2 (string)
12:46:24.500 [Lua] [is_private] = false (string)
12:46:24.500 [Lua] [current_level_key] = inn_level (string)
12:46:24.500 [Lua] [name] = Lobby 186000001ea48fa (string)
12:46:24.500 [Lua] [level_key] = fort (string)
12:46:24.500 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.500 [Lua] [difficulty] = harder (string)
12:46:24.500 [Lua] [match_started] = true (string)
12:46:24.500 [Lua] [selected_level_key] = fort (string)
12:46:24.500 [Lua] [weave_name] = false (string)
12:46:24.500 [Lua] [quick_game] = true (string)
12:46:24.500 [Lua] [country_code] = DE (string)
12:46:24.500 [Lua] [matchmaking] = true (string)
12:46:24.500 [Lua] [mechanism] = adventure (string)
12:46:24.500 [Lua] [player_slot_4] = 11000010515a19b:1 (string)
12:46:24.500 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.500 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.500 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.500 [Lua] [unique_server_name] = ToastTheMoast (string)
12:46:24.500 [Lua] [player_slot_3] = 11000013fde584d:1 (string)
12:46:24.500 [Lua] [eac_authorized] = true (string)
12:46:24.500 [Lua]
12:46:24.500 [Lua] =======================Found valid lobby!
12:46:24.501 [Lua]
12:46:24.501 [Lua] [twitch_enabled] = false (string)
12:46:24.501 [Lua] [power_level] = 835 (string)
12:46:24.501 [Lua] [id] = 186000001e9cd33 (string)
12:46:24.501 [Lua] [num_players] = 1 (string)
12:46:24.501 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.501 [Lua] [host] = 1100001046a2423 (string)
12:46:24.501 [Lua] [game_mode] = 2 (string)
12:46:24.501 [Lua] [is_private] = false (string)
12:46:24.501 [Lua] [level_key] = skaven_stronghold (string)
12:46:24.501 [Lua] [name] = Lobby 186000001e9cd33 (string)
12:46:24.501 [Lua] [country_code] = DE (string)
12:46:24.501 [Lua] [difficulty] = hardest (string)
12:46:24.501 [Lua] [match_started] = true (string)
12:46:24.501 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:24.501 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.501 [Lua] [quick_game] = false (string)
12:46:24.501 [Lua] [unique_server_name] = Batface (string)
12:46:24.501 [Lua] [matchmaking] = true (string)
12:46:24.501 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.501 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.501 [Lua] [mechanism] = adventure (string)
12:46:24.501 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.501 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.501 [Lua] [weave_name] = false (string)
12:46:24.501 [Lua] [player_slot_3] = 1100001046a2423:1 (string)
12:46:24.501 [Lua] [eac_authorized] = true (string)
12:46:24.501 [Lua]
12:46:24.501 [Lua] =======================Found valid lobby!
12:46:24.502 [Lua]
12:46:24.502 [Lua] [twitch_enabled] = false (string)
12:46:24.502 [Lua] [power_level] = 614 (string)
12:46:24.502 [Lua] [id] = 186000001e98225 (string)
12:46:24.502 [Lua] [num_players] = 3 (string)
12:46:24.502 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.502 [Lua] [host] = 110000106199254 (string)
12:46:24.502 [Lua] [time_of_search] = 1606133063 (string)
12:46:24.502 [Lua] [game_mode] = 2 (string)
12:46:24.502 [Lua] [is_private] = false (string)
12:46:24.502 [Lua] [level_key] = fort (string)
12:46:24.502 [Lua] [name] = Lobby 186000001e98225 (string)
12:46:24.502 [Lua] [country_code] = DE (string)
12:46:24.502 [Lua] [difficulty] = hard (string)
12:46:24.502 [Lua] [match_started] = true (string)
12:46:24.502 [Lua] [selected_level_key] = fort (string)
12:46:24.502 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.502 [Lua] [quick_game] = false (string)
12:46:24.502 [Lua] [unique_server_name] = Chakkmychaise (string)
12:46:24.502 [Lua] [matchmaking] = true (string)
12:46:24.502 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.502 [Lua] [player_slot_4] = 11000010029169d:1 (string)
12:46:24.502 [Lua] [mechanism] = adventure (string)
12:46:24.502 [Lua] [player_slot_5] = 110000106199254:1 (string)
12:46:24.502 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.502 [Lua] [weave_name] = false (string)
12:46:24.502 [Lua] [player_slot_3] = 110000106a0998c:1 (string)
12:46:24.502 [Lua] [eac_authorized] = true (string)
12:46:24.502 [Lua]
12:46:24.502 [Lua] =======================Found valid lobby!
12:46:24.503 [Lua]
12:46:24.503 [Lua] [twitch_enabled] = false (string)
12:46:24.503 [Lua] [power_level] = 835 (string)
12:46:24.503 [Lua] [id] = 186000001ea6784 (string)
12:46:24.503 [Lua] [num_players] = 1 (string)
12:46:24.503 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.503 [Lua] [host] = 1100001016dc5e8 (string)
12:46:24.503 [Lua] [time_of_search] = 1606135569 (string)
12:46:24.503 [Lua] [game_mode] = 2 (string)
12:46:24.503 [Lua] [is_private] = false (string)
12:46:24.503 [Lua] [level_key] = inn_level (string)
12:46:24.503 [Lua] [name] = Lobby 186000001ea6784 (string)
12:46:24.503 [Lua] [country_code] = FR (string)
12:46:24.503 [Lua] [difficulty] = normal (string)
12:46:24.503 [Lua] [match_started] = true (string)
12:46:24.503 [Lua] [selected_level_key] = magnus (string)
12:46:24.503 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.503 [Lua] [quick_game] = false (string)
12:46:24.503 [Lua] [unique_server_name] = [FR] Vinen ✄ (string)
12:46:24.503 [Lua] [matchmaking] = true (string)
12:46:24.503 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.503 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.503 [Lua] [mechanism] = adventure (string)
12:46:24.503 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.503 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.503 [Lua] [weave_name] = false (string)
12:46:24.503 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string)
12:46:24.503 [Lua] [eac_authorized] = true (string)
12:46:24.503 [Lua]
12:46:24.503 [Lua] =======================Found valid lobby!
12:46:24.505 [Lua]
12:46:24.505 [Lua] [twitch_enabled] = false (string)
12:46:24.505 [Lua] [power_level] = 807 (string)
12:46:24.505 [Lua] [id] = 186000001e8f63e (string)
12:46:24.505 [Lua] [num_players] = 3 (string)
12:46:24.505 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.505 [Lua] [host] = 110000102b43a41 (string)
12:46:24.505 [Lua] [game_mode] = 2 (string)
12:46:24.505 [Lua] [is_private] = false (string)
12:46:24.505 [Lua] [level_key] = catacombs (string)
12:46:24.505 [Lua] [name] = Lobby 186000001e8f63e (string)
12:46:24.505 [Lua] [country_code] = FR (string)
12:46:24.505 [Lua] [difficulty] = hardest (string)
12:46:24.505 [Lua] [match_started] = true (string)
12:46:24.505 [Lua] [selected_level_key] = catacombs (string)
12:46:24.505 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.505 [Lua] [quick_game] = true (string)
12:46:24.505 [Lua] [unique_server_name] = Elathar (string)
12:46:24.505 [Lua] [matchmaking] = true (string)
12:46:24.505 [Lua] [player_slot_1] = 1100001027b08ce:1 (string)
12:46:24.505 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.505 [Lua] [mechanism] = adventure (string)
12:46:24.505 [Lua] [player_slot_5] = 110000134d310c6:1 (string)
12:46:24.505 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.505 [Lua] [weave_name] = false (string)
12:46:24.505 [Lua] [player_slot_3] = 110000102b43a41:1 (string)
12:46:24.505 [Lua] [eac_authorized] = true (string)
12:46:24.505 [Lua]
12:46:24.505 [Lua] =======================Found valid lobby!
12:46:24.506 [Lua]
12:46:24.506 [Lua] [twitch_enabled] = false (string)
12:46:24.506 [Lua] [power_level] = 686 (string)
12:46:24.506 [Lua] [id] = 186000001e7d8d6 (string)
12:46:24.506 [Lua] [num_players] = 3 (string)
12:46:24.506 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.506 [Lua] [host] = 1100001026bc77c (string)
12:46:24.506 [Lua] [game_mode] = 2 (string)
12:46:24.506 [Lua] [is_private] = false (string)
12:46:24.506 [Lua] [level_key] = catacombs (string)
12:46:24.506 [Lua] [name] = Lobby 186000001e7d8d6 (string)
12:46:24.506 [Lua] [country_code] = FR (string)
12:46:24.506 [Lua] [difficulty] = harder (string)
12:46:24.506 [Lua] [match_started] = true (string)
12:46:24.506 [Lua] [selected_level_key] = catacombs (string)
12:46:24.506 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.506 [Lua] [quick_game] = true (string)
12:46:24.506 [Lua] [unique_server_name] = Ecstatica (string)
12:46:24.506 [Lua] [matchmaking] = true (string)
12:46:24.506 [Lua] [player_slot_1] = 110000101b4e5f8:1 (string)
12:46:24.506 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.506 [Lua] [mechanism] = adventure (string)
12:46:24.506 [Lua] [player_slot_5] = 1100001026bc77c:1 (string)
12:46:24.506 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.506 [Lua] [weave_name] = false (string)
12:46:24.506 [Lua] [player_slot_3] = 1100001059dae93:1 (string)
12:46:24.506 [Lua] [eac_authorized] = true (string)
12:46:24.506 [Lua]
12:46:24.506 [Lua] =======================Found valid lobby!
12:46:24.507 [Lua]
12:46:24.507 [Lua] [twitch_enabled] = false (string)
12:46:24.507 [Lua] [power_level] = 835 (string)
12:46:24.507 [Lua] [id] = 186000001e992a8 (string)
12:46:24.507 [Lua] [num_players] = 3 (string)
12:46:24.507 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.507 [Lua] [host] = 110000107ee5ef0 (string)
12:46:24.507 [Lua] [game_mode] = 2 (string)
12:46:24.507 [Lua] [is_private] = false (string)
12:46:24.507 [Lua] [level_key] = ground_zero (string)
12:46:24.507 [Lua] [name] = Lobby 186000001e992a8 (string)
12:46:24.507 [Lua] [country_code] = FR (string)
12:46:24.507 [Lua] [difficulty] = cataclysm (string)
12:46:24.507 [Lua] [match_started] = true (string)
12:46:24.507 [Lua] [selected_level_key] = ground_zero (string)
12:46:24.507 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.507 [Lua] [quick_game] = false (string)
12:46:24.507 [Lua] [unique_server_name] = slinols (string)
12:46:24.507 [Lua] [matchmaking] = true (string)
12:46:24.507 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.507 [Lua] [player_slot_4] = 110000107ee5ef0:1 (string)
12:46:24.507 [Lua] [mechanism] = adventure (string)
12:46:24.507 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.507 [Lua] [player_slot_2] = 110000107df9d6b:1 (string)
12:46:24.507 [Lua] [weave_name] = false (string)
12:46:24.507 [Lua] [player_slot_3] = 11000010431c15d:1 (string)
12:46:24.507 [Lua] [eac_authorized] = true (string)
12:46:24.507 [Lua]
12:46:24.507 [Lua] =======================Found valid lobby!
12:46:24.508 [Lua]
12:46:24.508 [Lua] [twitch_enabled] = false (string)
12:46:24.508 [Lua] [power_level] = 0 (string)
12:46:24.508 [Lua] [id] = 186000001ea0cf0 (string)
12:46:24.508 [Lua] [num_players] = 3 (string)
12:46:24.508 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.508 [Lua] [host] = 110000103cb45c7 (string)
12:46:24.508 [Lua] [time_of_search] = 1606135519 (string)
12:46:24.508 [Lua] [game_mode] = 2 (string)
12:46:24.508 [Lua] [is_private] = false (string)
12:46:24.508 [Lua] [level_key] = farmlands (string)
12:46:24.508 [Lua] [name] = Lobby 186000001ea0cf0 (string)
12:46:24.508 [Lua] [country_code] = FR (string)
12:46:24.508 [Lua] [difficulty] = hardest (string)
12:46:24.508 [Lua] [match_started] = true (string)
12:46:24.508 [Lua] [selected_level_key] = farmlands (string)
12:46:24.508 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.508 [Lua] [quick_game] = true (string)
12:46:24.508 [Lua] [unique_server_name] = Ragnar (string)
12:46:24.508 [Lua] [matchmaking] = true (string)
12:46:24.508 [Lua] [player_slot_1] = 1100001038e9e87:1 (string)
12:46:24.508 [Lua] [player_slot_4] = 110000104844d58:1 (string)
12:46:24.508 [Lua] [mechanism] = adventure (string)
12:46:24.508 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.508 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.508 [Lua] [weave_name] = false (string)
12:46:24.508 [Lua] [player_slot_3] = 110000103cb45c7:1 (string)
12:46:24.508 [Lua] [eac_authorized] = true (string)
12:46:24.508 [Lua]
12:46:24.508 [Lua] =======================Found valid lobby!
12:46:24.509 [Lua]
12:46:24.509 [Lua] [twitch_enabled] = false (string)
12:46:24.509 [Lua] [power_level] = 337 (string)
12:46:24.509 [Lua] [id] = 186000001ea79ac (string)
12:46:24.509 [Lua] [num_players] = 1 (string)
12:46:24.509 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.509 [Lua] [host] = 110000106d8e11a (string)
12:46:24.509 [Lua] [time_of_search] = 1606135575 (string)
12:46:24.509 [Lua] [game_mode] = 2 (string)
12:46:24.509 [Lua] [is_private] = false (string)
12:46:24.509 [Lua] [level_key] = inn_level (string)
12:46:24.509 [Lua] [name] = Lobby 186000001ea79ac (string)
12:46:24.509 [Lua] [country_code] = FR (string)
12:46:24.509 [Lua] [difficulty] = hard (string)
12:46:24.509 [Lua] [match_started] = true (string)
12:46:24.509 [Lua] [selected_level_key] = catacombs (string)
12:46:24.509 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.509 [Lua] [quick_game] = false (string)
12:46:24.509 [Lua] [unique_server_name] = Trolalouse (string)
12:46:24.509 [Lua] [matchmaking] = true (string)
12:46:24.509 [Lua] [player_slot_1] = 110000106d8e11a:1 (string)
12:46:24.509 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.509 [Lua] [mechanism] = adventure (string)
12:46:24.509 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.509 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.509 [Lua] [weave_name] = false (string)
12:46:24.509 [Lua] [player_slot_3] = 0:0 (string)
12:46:24.509 [Lua] [eac_authorized] = true (string)
12:46:24.509 [Lua]
12:46:24.509 [Lua] =======================Found valid lobby!
12:46:24.510 [Lua]
12:46:24.510 [Lua] [twitch_enabled] = false (string)
12:46:24.510 [Lua] [power_level] = 275 (string)
12:46:24.510 [Lua] [id] = 186000001ea1905 (string)
12:46:24.510 [Lua] [num_players] = 1 (string)
12:46:24.510 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.510 [Lua] [host] = 11000013dbd5321 (string)
12:46:24.510 [Lua] [time_of_search] = 1606135518 (string)
12:46:24.510 [Lua] [game_mode] = 9 (string)
12:46:24.510 [Lua] [is_private] = false (string)
12:46:24.510 [Lua] [unique_server_name] = Elorcas (string)
12:46:24.510 [Lua] [name] = Lobby 186000001ea1905 (string)
12:46:24.510 [Lua] [country_code] = FR (string)
12:46:24.510 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.510 [Lua] [difficulty] = hard (string)
12:46:24.510 [Lua] [match_started] = true (string)
12:46:24.510 [Lua] [selected_level_key] = dlc_scorpion_wall_life (string)
12:46:24.510 [Lua] [weave_index] = 104 (string)
12:46:24.510 [Lua] [quick_game] = true (string)
12:46:24.510 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.510 [Lua] [matchmaking] = true (string)
12:46:24.510 [Lua] [mechanism] = adventure (string)
12:46:24.510 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.510 [Lua] [level_key] = dlc_scorpion_wall_life (string)
12:46:24.510 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.510 [Lua] [player_slot_2] = 11000013dbd5321:1 (string)
12:46:24.510 [Lua] [weave_name] = weave_104 (string)
12:46:24.510 [Lua] [player_slot_3] = 0:0 (string)
12:46:24.510 [Lua] [eac_authorized] = true (string)
12:46:24.510 [Lua]
12:46:24.510 [Lua] =======================Found valid lobby!
12:46:24.511 [Lua]
12:46:24.511 [Lua] [twitch_enabled] = false (string)
12:46:24.511 [Lua] [power_level] = 761 (string)
12:46:24.511 [Lua] [id] = 186000001ea38df (string)
12:46:24.511 [Lua] [num_players] = 3 (string)
12:46:24.511 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.511 [Lua] [host] = 110000103761825 (string)
12:46:24.511 [Lua] [time_of_search] = 1606134845 (string)
12:46:24.511 [Lua] [game_mode] = 2 (string)
12:46:24.511 [Lua] [is_private] = false (string)
12:46:24.511 [Lua] [level_key] = dlc_castle (string)
12:46:24.511 [Lua] [name] = Lobby 186000001ea38df (string)
12:46:24.511 [Lua] [country_code] = FR (string)
12:46:24.511 [Lua] [difficulty] = hard (string)
12:46:24.511 [Lua] [match_started] = true (string)
12:46:24.511 [Lua] [selected_level_key] = dlc_castle (string)
12:46:24.511 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.511 [Lua] [quick_game] = true (string)
12:46:24.511 [Lua] [unique_server_name] = Cheykh (string)
12:46:24.511 [Lua] [matchmaking] = true (string)
12:46:24.511 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.511 [Lua] [player_slot_4] = 110000103761825:1 (string)
12:46:24.511 [Lua] [mechanism] = adventure (string)
12:46:24.511 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.511 [Lua] [player_slot_2] = 110000133a6399c:1 (string)
12:46:24.511 [Lua] [weave_name] = false (string)
12:46:24.511 [Lua] [player_slot_3] = 110000111e62b8b:1 (string)
12:46:24.511 [Lua] [eac_authorized] = true (string)
12:46:24.511 [Lua]
12:46:24.511 [Lua] =======================Found valid lobby!
12:46:24.512 [Lua]
12:46:24.512 [Lua] [twitch_enabled] = false (string)
12:46:24.512 [Lua] [power_level] = 834 (string)
12:46:24.512 [Lua] [id] = 186000001ea6a00 (string)
12:46:24.512 [Lua] [num_players] = 1 (string)
12:46:24.512 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.512 [Lua] [host] = 1100001118bf7bf (string)
12:46:24.512 [Lua] [time_of_search] = 1606135367 (string)
12:46:24.512 [Lua] [game_mode] = 2 (string)
12:46:24.512 [Lua] [is_private] = false (string)
12:46:24.512 [Lua] [level_key] = skittergate (string)
12:46:24.512 [Lua] [name] = Lobby 186000001ea6a00 (string)
12:46:24.512 [Lua] [country_code] = FR (string)
12:46:24.512 [Lua] [difficulty] = hard (string)
12:46:24.512 [Lua] [match_started] = true (string)
12:46:24.512 [Lua] [selected_level_key] = skittergate (string)
12:46:24.512 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.512 [Lua] [quick_game] = false (string)
12:46:24.512 [Lua] [unique_server_name] = Tsjørog Njäg (string)
12:46:24.512 [Lua] [matchmaking] = true (string)
12:46:24.512 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.512 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.512 [Lua] [mechanism] = adventure (string)
12:46:24.512 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.512 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.512 [Lua] [weave_name] = false (string)
12:46:24.512 [Lua] [player_slot_3] = 1100001118bf7bf:1 (string)
12:46:24.512 [Lua] [eac_authorized] = true (string)
12:46:24.512 [Lua]
12:46:24.512 [Lua] =======================Found valid lobby!
12:46:24.513 [Lua]
12:46:24.513 [Lua] [twitch_enabled] = false (string)
12:46:24.513 [Lua] [power_level] = 835 (string)
12:46:24.513 [Lua] [id] = 186000001ea7a65 (string)
12:46:24.513 [Lua] [num_players] = 1 (string)
12:46:24.513 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.513 [Lua] [host] = 11000010b5826ad (string)
12:46:24.513 [Lua] [time_of_search] = 1606135524 (string)
12:46:24.513 [Lua] [game_mode] = 1 (string)
12:46:24.513 [Lua] [is_private] = false (string)
12:46:24.513 [Lua] [level_key] = inn_level (string)
12:46:24.513 [Lua] [name] = Lobby 186000001ea7a65 (string)
12:46:24.513 [Lua] [country_code] = FR (string)
12:46:24.513 [Lua] [difficulty] = hardest (string)
12:46:24.513 [Lua] [match_started] = true (string)
12:46:24.513 [Lua] [selected_level_key] = inn_level (string)
12:46:24.513 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.513 [Lua] [quick_game] = true (string)
12:46:24.513 [Lua] [unique_server_name] = Psychofamatz (string)
12:46:24.513 [Lua] [matchmaking] = true (string)
12:46:24.513 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.513 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.513 [Lua] [mechanism] = adventure (string)
12:46:24.513 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.513 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.513 [Lua] [weave_name] = false (string)
12:46:24.513 [Lua] [player_slot_3] = 11000010b5826ad:1 (string)
12:46:24.513 [Lua] [eac_authorized] = true (string)
12:46:24.513 [Lua]
12:46:24.513 [Lua] =======================Found valid lobby!
12:46:24.514 [Lua]
12:46:24.514 [Lua] [twitch_enabled] = false (string)
12:46:24.514 [Lua] [power_level] = 723 (string)
12:46:24.514 [Lua] [id] = 186000001ea440f (string)
12:46:24.514 [Lua] [num_players] = 3 (string)
12:46:24.514 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.514 [Lua] [host] = 1100001021ce2e8 (string)
12:46:24.514 [Lua] [game_mode] = 2 (string)
12:46:24.514 [Lua] [is_private] = false (string)
12:46:24.514 [Lua] [level_key] = dlc_bogenhafen_city (string)
12:46:24.514 [Lua] [name] = Lobby 186000001ea440f (string)
12:46:24.514 [Lua] [country_code] = FR (string)
12:46:24.514 [Lua] [difficulty] = hard (string)
12:46:24.514 [Lua] [match_started] = true (string)
12:46:24.514 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
12:46:24.514 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.514 [Lua] [quick_game] = false (string)
12:46:24.514 [Lua] [unique_server_name] = Exdess (string)
12:46:24.514 [Lua] [matchmaking] = true (string)
12:46:24.514 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.514 [Lua] [player_slot_4] = 1100001021ce2e8:1 (string)
12:46:24.514 [Lua] [mechanism] = adventure (string)
12:46:24.514 [Lua] [player_slot_5] = 110000101aea44a:1 (string)
12:46:24.514 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.514 [Lua] [weave_name] = false (string)
12:46:24.514 [Lua] [player_slot_3] = 110000102c3d3dd:1 (string)
12:46:24.514 [Lua] [eac_authorized] = true (string)
12:46:24.514 [Lua]
12:46:24.514 [Lua] =======================Found valid lobby!
12:46:24.515 [Lua]
12:46:24.515 [Lua] [twitch_enabled] = false (string)
12:46:24.515 [Lua] [power_level] = 834 (string)
12:46:24.515 [Lua] [id] = 186000001e9999c (string)
12:46:24.515 [Lua] [num_players] = 3 (string)
12:46:24.515 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.515 [Lua] [host] = 110000102c341c2 (string)
12:46:24.515 [Lua] [game_mode] = 2 (string)
12:46:24.515 [Lua] [is_private] = false (string)
12:46:24.515 [Lua] [level_key] = catacombs (string)
12:46:24.515 [Lua] [name] = Lobby 186000001e9999c (string)
12:46:24.515 [Lua] [country_code] = FR (string)
12:46:24.515 [Lua] [difficulty] = harder (string)
12:46:24.515 [Lua] [match_started] = true (string)
12:46:24.515 [Lua] [selected_level_key] = catacombs (string)
12:46:24.515 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.515 [Lua] [quick_game] = true (string)
12:46:24.515 [Lua] [unique_server_name] = Theorangeamer (string)
12:46:24.515 [Lua] [matchmaking] = true (string)
12:46:24.515 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.515 [Lua] [player_slot_4] = 110000102ee8ac6:1 (string)
12:46:24.515 [Lua] [mechanism] = adventure (string)
12:46:24.515 [Lua] [player_slot_5] = 110000102b5ba83:1 (string)
12:46:24.515 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.515 [Lua] [weave_name] = false (string)
12:46:24.515 [Lua] [player_slot_3] = 110000102c341c2:1 (string)
12:46:24.515 [Lua] [eac_authorized] = true (string)
12:46:24.515 [Lua]
12:46:24.515 [Lua] =======================Found valid lobby!
12:46:24.516 [Lua]
12:46:24.516 [Lua] [twitch_enabled] = false (string)
12:46:24.516 [Lua] [power_level] = 413 (string)
12:46:24.516 [Lua] [id] = 186000001ea7749 (string)
12:46:24.516 [Lua] [num_players] = 1 (string)
12:46:24.516 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.516 [Lua] [host] = 110000103aa7846 (string)
12:46:24.516 [Lua] [time_of_search] = 1606135563 (string)
12:46:24.516 [Lua] [game_mode] = 2 (string)
12:46:24.516 [Lua] [is_private] = false (string)
12:46:24.516 [Lua] [level_key] = inn_level (string)
12:46:24.516 [Lua] [name] = Lobby 186000001ea7749 (string)
12:46:24.516 [Lua] [country_code] = FR (string)
12:46:24.516 [Lua] [difficulty] = normal (string)
12:46:24.516 [Lua] [match_started] = true (string)
12:46:24.516 [Lua] [selected_level_key] = skittergate (string)
12:46:24.516 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.516 [Lua] [quick_game] = false (string)
12:46:24.516 [Lua] [unique_server_name] = Thel (string)
12:46:24.516 [Lua] [matchmaking] = true (string)
12:46:24.516 [Lua] [player_slot_1] = 110000103aa7846:1 (string)
12:46:24.516 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.516 [Lua] [mechanism] = adventure (string)
12:46:24.516 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.516 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.516 [Lua] [weave_name] = false (string)
12:46:24.516 [Lua] [player_slot_3] = 0:0 (string)
12:46:24.516 [Lua] [eac_authorized] = true (string)
12:46:24.516 [Lua]
12:46:24.516 [Lua] =======================Found valid lobby!
12:46:24.517 [Lua]
12:46:24.517 [Lua] [twitch_enabled] = false (string)
12:46:24.517 [Lua] [power_level] = 810 (string)
12:46:24.517 [Lua] [id] = 186000001ea387b (string)
12:46:24.517 [Lua] [num_players] = 2 (string)
12:46:24.517 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.517 [Lua] [host] = 1100001065136c7 (string)
12:46:24.517 [Lua] [time_of_search] = 1606134964 (string)
12:46:24.517 [Lua] [game_mode] = 2 (string)
12:46:24.517 [Lua] [is_private] = false (string)
12:46:24.517 [Lua] [level_key] = dlc_portals (string)
12:46:24.517 [Lua] [name] = Lobby 186000001ea387b (string)
12:46:24.517 [Lua] [country_code] = FR (string)
12:46:24.517 [Lua] [difficulty] = hardest (string)
12:46:24.517 [Lua] [match_started] = true (string)
12:46:24.517 [Lua] [selected_level_key] = dlc_portals (string)
12:46:24.517 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.517 [Lua] [quick_game] = true (string)
12:46:24.517 [Lua] [unique_server_name] = Yxus (string)
12:46:24.517 [Lua] [matchmaking] = true (string)
12:46:24.517 [Lua] [player_slot_1] = 1100001030afe5b:1 (string)
12:46:24.517 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.517 [Lua] [mechanism] = adventure (string)
12:46:24.517 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.517 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.517 [Lua] [weave_name] = false (string)
12:46:24.517 [Lua] [player_slot_3] = 1100001065136c7:1 (string)
12:46:24.517 [Lua] [eac_authorized] = true (string)
12:46:24.517 [Lua]
12:46:24.517 [Lua] =======================Found valid lobby!
12:46:24.518 [Lua]
12:46:24.518 [Lua] [twitch_enabled] = false (string)
12:46:24.518 [Lua] [power_level] = 366 (string)
12:46:24.518 [Lua] [id] = 186000001e9a7de (string)
12:46:24.518 [Lua] [num_players] = 3 (string)
12:46:24.518 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.518 [Lua] [host] = 1100001118b536f (string)
12:46:24.518 [Lua] [game_mode] = 2 (string)
12:46:24.518 [Lua] [is_private] = false (string)
12:46:24.518 [Lua] [level_key] = farmlands (string)
12:46:24.518 [Lua] [name] = Lobby 186000001e9a7de (string)
12:46:24.518 [Lua] [country_code] = FR (string)
12:46:24.518 [Lua] [difficulty] = normal (string)
12:46:24.518 [Lua] [match_started] = true (string)
12:46:24.518 [Lua] [selected_level_key] = farmlands (string)
12:46:24.518 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.518 [Lua] [quick_game] = true (string)
12:46:24.518 [Lua] [unique_server_name] = Matteo (string)
12:46:24.518 [Lua] [matchmaking] = true (string)
12:46:24.518 [Lua] [player_slot_1] = 11000011876202b:1 (string)
12:46:24.518 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.518 [Lua] [mechanism] = adventure (string)
12:46:24.518 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.518 [Lua] [player_slot_2] = 1100001064ddbc7:1 (string)
12:46:24.518 [Lua] [weave_name] = false (string)
12:46:24.518 [Lua] [player_slot_3] = 1100001118b536f:1 (string)
12:46:24.518 [Lua] [eac_authorized] = true (string)
12:46:24.518 [Lua]
12:46:24.518 [Lua] =======================Found valid lobby!
12:46:24.519 [Lua]
12:46:24.519 [Lua] [twitch_enabled] = false (string)
12:46:24.519 [Lua] [power_level] = 835 (string)
12:46:24.519 [Lua] [id] = 186000001ea28cc (string)
12:46:24.519 [Lua] [num_players] = 2 (string)
12:46:24.519 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.519 [Lua] [host] = 110000101842d78 (string)
12:46:24.519 [Lua] [game_mode] = 2 (string)
12:46:24.519 [Lua] [is_private] = false (string)
12:46:24.519 [Lua] [level_key] = dlc_bogenhafen_slum (string)
12:46:24.519 [Lua] [name] = Lobby 186000001ea28cc (string)
12:46:24.519 [Lua] [country_code] = DK (string)
12:46:24.519 [Lua] [difficulty] = hardest (string)
12:46:24.519 [Lua] [match_started] = true (string)
12:46:24.519 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
12:46:24.519 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.519 [Lua] [quick_game] = true (string)
12:46:24.519 [Lua] [unique_server_name] = Zarc (string)
12:46:24.519 [Lua] [matchmaking] = true (string)
12:46:24.519 [Lua] [player_slot_1] = 1100001028efbe1:1 (string)
12:46:24.519 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.519 [Lua] [mechanism] = adventure (string)
12:46:24.519 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.519 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.519 [Lua] [weave_name] = false (string)
12:46:24.519 [Lua] [player_slot_3] = 110000101842d78:1 (string)
12:46:24.519 [Lua] [eac_authorized] = true (string)
12:46:24.519 [Lua]
12:46:24.519 [Lua] =======================Found valid lobby!
12:46:24.520 [Lua]
12:46:24.520 [Lua] [twitch_enabled] = false (string)
12:46:24.520 [Lua] [power_level] = 744 (string)
12:46:24.520 [Lua] [id] = 186000001e9df46 (string)
12:46:24.520 [Lua] [num_players] = 3 (string)
12:46:24.520 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.520 [Lua] [host] = 1100001064132a3 (string)
12:46:24.520 [Lua] [time_of_search] = 1606134148 (string)
12:46:24.520 [Lua] [game_mode] = 2 (string)
12:46:24.520 [Lua] [is_private] = false (string)
12:46:24.520 [Lua] [level_key] = nurgle (string)
12:46:24.520 [Lua] [name] = Lobby 186000001e9df46 (string)
12:46:24.520 [Lua] [country_code] = DK (string)
12:46:24.520 [Lua] [difficulty] = harder (string)
12:46:24.520 [Lua] [match_started] = true (string)
12:46:24.520 [Lua] [selected_level_key] = nurgle (string)
12:46:24.520 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.520 [Lua] [quick_game] = true (string)
12:46:24.520 [Lua] [unique_server_name] = McCringleberry4 (string)
12:46:24.520 [Lua] [matchmaking] = true (string)
12:46:24.520 [Lua] [player_slot_1] = 11000010048949d:1 (string)
12:46:24.520 [Lua] [player_slot_4] = 11000010993111a:1 (string)
12:46:24.520 [Lua] [mechanism] = adventure (string)
12:46:24.520 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.520 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.520 [Lua] [weave_name] = false (string)
12:46:24.520 [Lua] [player_slot_3] = 1100001064132a3:1 (string)
12:46:24.520 [Lua] [eac_authorized] = true (string)
12:46:24.520 [Lua]
12:46:24.520 [Lua] =======================Found valid lobby!
12:46:24.522 [Lua]
12:46:24.522 [Lua] [twitch_enabled] = false (string)
12:46:24.522 [Lua] [power_level] = 835 (string)
12:46:24.522 [Lua] [id] = 186000001ea062b (string)
12:46:24.522 [Lua] [num_players] = 3 (string)
12:46:24.522 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.522 [Lua] [host] = 110000101c1a307 (string)
12:46:24.522 [Lua] [game_mode] = 2 (string)
12:46:24.522 [Lua] [is_private] = false (string)
12:46:24.522 [Lua] [level_key] = inn_level (string)
12:46:24.522 [Lua] [name] = Lobby 186000001ea062b (string)
12:46:24.522 [Lua] [country_code] = SE (string)
12:46:24.522 [Lua] [difficulty] = hardest (string)
12:46:24.522 [Lua] [match_started] = true (string)
12:46:24.522 [Lua] [selected_level_key] = catacombs (string)
12:46:24.522 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.522 [Lua] [quick_game] = false (string)
12:46:24.522 [Lua] [unique_server_name] = Yellow (string)
12:46:24.522 [Lua] [matchmaking] = true (string)
12:46:24.522 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.522 [Lua] [player_slot_4] = 1100001030659fe:1 (string)
12:46:24.522 [Lua] [mechanism] = adventure (string)
12:46:24.522 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.522 [Lua] [player_slot_2] = 1100001077d6c63:1 (string)
12:46:24.522 [Lua] [weave_name] = false (string)
12:46:24.522 [Lua] [player_slot_3] = 110000101c1a307:1 (string)
12:46:24.522 [Lua] [eac_authorized] = true (string)
12:46:24.522 [Lua]
12:46:24.522 [Lua] =======================Found valid lobby!
12:46:24.523 [Lua]
12:46:24.523 [Lua] [twitch_enabled] = false (string)
12:46:24.523 [Lua] [power_level] = 725 (string)
12:46:24.523 [Lua] [id] = 186000001e921df (string)
12:46:24.523 [Lua] [num_players] = 1 (string)
12:46:24.523 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.523 [Lua] [host] = 110000102262ef9 (string)
12:46:24.523 [Lua] [time_of_search] = 1606135334 (string)
12:46:24.523 [Lua] [game_mode] = 2 (string)
12:46:24.523 [Lua] [is_private] = false (string)
12:46:24.523 [Lua] [level_key] = ground_zero (string)
12:46:24.523 [Lua] [name] = Lobby 186000001e921df (string)
12:46:24.523 [Lua] [country_code] = SE (string)
12:46:24.523 [Lua] [difficulty] = harder (string)
12:46:24.523 [Lua] [match_started] = true (string)
12:46:24.523 [Lua] [selected_level_key] = ground_zero (string)
12:46:24.523 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.523 [Lua] [quick_game] = true (string)
12:46:24.523 [Lua] [unique_server_name] = Andelon (string)
12:46:24.523 [Lua] [matchmaking] = true (string)
12:46:24.523 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.523 [Lua] [player_slot_4] = 0:0 (string)
12:46:24.523 [Lua] [mechanism] = adventure (string)
12:46:24.523 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.523 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.523 [Lua] [weave_name] = false (string)
12:46:24.523 [Lua] [player_slot_3] = 110000102262ef9:1 (string)
12:46:24.523 [Lua] [eac_authorized] = true (string)
12:46:24.523 [Lua]
12:46:24.523 [Lua] =======================Found valid lobby!
12:46:24.524 [Lua]
12:46:24.524 [Lua] [twitch_enabled] = false (string)
12:46:24.524 [Lua] [power_level] = 708 (string)
12:46:24.524 [Lua] [id] = 186000001ea04a5 (string)
12:46:24.524 [Lua] [num_players] = 2 (string)
12:46:24.524 [Lua] [difficulty_tweak] = 0 (string)
12:46:24.524 [Lua] [host] = 110000101fb9998 (string)
12:46:24.524 [Lua] [time_of_search] = 1606134426 (string)
12:46:24.524 [Lua] [game_mode] = 2 (string)
12:46:24.524 [Lua] [is_private] = false (string)
12:46:24.524 [Lua] [level_key] = skaven_stronghold (string)
12:46:24.524 [Lua] [name] = Lobby 186000001ea04a5 (string)
12:46:24.524 [Lua] [country_code] = SE (string)
12:46:24.524 [Lua] [difficulty] = hard (string)
12:46:24.524 [Lua] [match_started] = true (string)
12:46:24.524 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:24.524 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:24.524 [Lua] [quick_game] = true (string)
12:46:24.524 [Lua] [unique_server_name] = Oak (string)
12:46:24.524 [Lua] [matchmaking] = true (string)
12:46:24.524 [Lua] [player_slot_1] = 0:0 (string)
12:46:24.524 [Lua] [player_slot_4] = 110000101fb9998:1 (string)
12:46:24.524 [Lua] [mechanism] = adventure (string)
12:46:24.524 [Lua] [player_slot_5] = 0:0 (string)
12:46:24.524 [Lua] [player_slot_2] = 0:0 (string)
12:46:24.524 [Lua] [weave_name] = false (string)
12:46:24.524 [Lua] [player_slot_3] = 11000010d061393:1 (string)
12:46:24.524 [Lua] [eac_authorized] = true (string)
12:46:24.524 [Lua]
12:46:24.524 [Lua] =======================Found valid lobby!
12:46:26.260 [Lua] [Matchmaking] Filter: Free slots = 1
12:46:26.260 [Lua] [Matchmaking] Filter: Distance = far
12:46:26.260 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
12:46:26.260 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
12:46:26.260 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:46:26.260 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:46:26.260 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
12:46:26.260 [Lua] ===========LobbyFinder:refresh() _refresing=false
12:46:26.480 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 6
12:46:26.482 [Lua]
12:46:26.482 [Lua] [twitch_enabled] = false (string)
12:46:26.482 [Lua] [power_level] = 835 (string)
12:46:26.482 [Lua] [id] = 186000001ea2c24 (string)
12:46:26.482 [Lua] [num_players] = 2 (string)
12:46:26.482 [Lua] [difficulty_tweak] = 0 (string)
12:46:26.482 [Lua] [host] = 11000010a7a726a (string)
12:46:26.482 [Lua] [game_mode] = 2 (string)
12:46:26.482 [Lua] [is_private] = false (string)
12:46:26.482 [Lua] [level_key] = fort (string)
12:46:26.482 [Lua] [name] = Lobby 186000001ea2c24 (string)
12:46:26.482 [Lua] [country_code] = DE (string)
12:46:26.482 [Lua] [difficulty] = cataclysm (string)
12:46:26.482 [Lua] [match_started] = true (string)
12:46:26.482 [Lua] [selected_level_key] = fort (string)
12:46:26.482 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:26.482 [Lua] [quick_game] = true (string)
12:46:26.482 [Lua] [unique_server_name] = LiOn_MoSH (string)
12:46:26.482 [Lua] [matchmaking] = true (string)
12:46:26.482 [Lua] [player_slot_1] = 0:0 (string)
12:46:26.482 [Lua] [player_slot_4] = 0:0 (string)
12:46:26.482 [Lua] [mechanism] = adventure (string)
12:46:26.482 [Lua] [player_slot_5] = 1100001054da5f8:1 (string)
12:46:26.482 [Lua] [player_slot_2] = 0:0 (string)
12:46:26.482 [Lua] [weave_name] = false (string)
12:46:26.482 [Lua] [player_slot_3] = 11000010a7a726a:1 (string)
12:46:26.482 [Lua] [eac_authorized] = true (string)
12:46:26.482 [Lua]
12:46:26.482 [Lua] =======================Found valid lobby!
12:46:26.483 [Lua]
12:46:26.483 [Lua] [twitch_enabled] = false (string)
12:46:26.483 [Lua] [power_level] = 835 (string)
12:46:26.483 [Lua] [id] = 186000001e992a8 (string)
12:46:26.483 [Lua] [num_players] = 3 (string)
12:46:26.483 [Lua] [difficulty_tweak] = 0 (string)
12:46:26.483 [Lua] [host] = 110000107ee5ef0 (string)
12:46:26.483 [Lua] [game_mode] = 2 (string)
12:46:26.483 [Lua] [is_private] = false (string)
12:46:26.483 [Lua] [level_key] = ground_zero (string)
12:46:26.483 [Lua] [name] = Lobby 186000001e992a8 (string)
12:46:26.483 [Lua] [country_code] = FR (string)
12:46:26.483 [Lua] [difficulty] = cataclysm (string)
12:46:26.483 [Lua] [match_started] = true (string)
12:46:26.483 [Lua] [selected_level_key] = ground_zero (string)
12:46:26.483 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:26.483 [Lua] [quick_game] = false (string)
12:46:26.483 [Lua] [unique_server_name] = slinols (string)
12:46:26.483 [Lua] [matchmaking] = true (string)
12:46:26.483 [Lua] [player_slot_1] = 0:0 (string)
12:46:26.483 [Lua] [player_slot_4] = 110000107ee5ef0:1 (string)
12:46:26.483 [Lua] [mechanism] = adventure (string)
12:46:26.483 [Lua] [player_slot_5] = 0:0 (string)
12:46:26.483 [Lua] [player_slot_2] = 110000107df9d6b:1 (string)
12:46:26.483 [Lua] [weave_name] = false (string)
12:46:26.483 [Lua] [player_slot_3] = 11000010431c15d:1 (string)
12:46:26.483 [Lua] [eac_authorized] = true (string)
12:46:26.483 [Lua]
12:46:26.483 [Lua] =======================Found valid lobby!
12:46:26.484 [Lua]
12:46:26.484 [Lua] [twitch_enabled] = false (string)
12:46:26.484 [Lua] [power_level] = 0 (string)
12:46:26.484 [Lua] [id] = 186000001ea7c9b (string)
12:46:26.484 [Lua] [num_players] = 2 (string)
12:46:26.484 [Lua] [difficulty_tweak] = 0 (string)
12:46:26.484 [Lua] [host] = 1100001067ba133 (string)
12:46:26.484 [Lua] [game_mode] = 2 (string)
12:46:26.484 [Lua] [is_private] = false (string)
12:46:26.484 [Lua] [current_level_key] = inn_level (string)
12:46:26.484 [Lua] [name] = Lobby 186000001ea7c9b (string)
12:46:26.484 [Lua] [level_key] = ussingen (string)
12:46:26.484 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:26.484 [Lua] [difficulty] = cataclysm (string)
12:46:26.484 [Lua] [match_started] = true (string)
12:46:26.484 [Lua] [selected_level_key] = ussingen (string)
12:46:26.484 [Lua] [weave_name] = false (string)
12:46:26.484 [Lua] [quick_game] = true (string)
12:46:26.484 [Lua] [country_code] = LU (string)
12:46:26.484 [Lua] [matchmaking] = true (string)
12:46:26.484 [Lua] [mechanism] = adventure (string)
12:46:26.484 [Lua] [player_slot_4] = 0:0 (string)
12:46:26.484 [Lua] [player_slot_1] = 0:0 (string)
12:46:26.484 [Lua] [player_slot_5] = 110000102331ff1:1 (string)
12:46:26.484 [Lua] [player_slot_2] = 0:0 (string)
12:46:26.484 [Lua] [unique_server_name] = [HSC] M0rceau deSalad (string)
12:46:26.484 [Lua] [player_slot_3] = 1100001067ba133:1 (string)
12:46:26.484 [Lua] [eac_authorized] = true (string)
12:46:26.484 [Lua]
12:46:26.484 [Lua] =======================Found valid lobby!
12:46:26.485 [Lua]
12:46:26.485 [Lua] [twitch_enabled] = false (string)
12:46:26.485 [Lua] [power_level] = 835 (string)
12:46:26.485 [Lua] [id] = 186000001ea50df (string)
12:46:26.485 [Lua] [num_players] = 1 (string)
12:46:26.485 [Lua] [difficulty_tweak] = 0 (string)
12:46:26.485 [Lua] [host] = 1100001176e06f8 (string)
12:46:26.485 [Lua] [time_of_search] = 1606135265 (string)
12:46:26.485 [Lua] [game_mode] = 2 (string)
12:46:26.485 [Lua] [is_private] = false (string)
12:46:26.485 [Lua] [level_key] = dlc_bogenhafen_slum (string)
12:46:26.485 [Lua] [name] = Lobby 186000001ea50df (string)
12:46:26.485 [Lua] [country_code] = GB (string)
12:46:26.485 [Lua] [difficulty] = cataclysm (string)
12:46:26.485 [Lua] [match_started] = true (string)
12:46:26.485 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
12:46:26.485 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:26.485 [Lua] [quick_game] = true (string)
12:46:26.485 [Lua] [unique_server_name] = Hello :) (string)
12:46:26.485 [Lua] [matchmaking] = true (string)
12:46:26.485 [Lua] [player_slot_1] = 0:0 (string)
12:46:26.485 [Lua] [player_slot_4] = 0:0 (string)
12:46:26.485 [Lua] [mechanism] = adventure (string)
12:46:26.485 [Lua] [player_slot_5] = 0:0 (string)
12:46:26.485 [Lua] [player_slot_2] = 0:0 (string)
12:46:26.485 [Lua] [weave_name] = false (string)
12:46:26.485 [Lua] [player_slot_3] = 1100001176e06f8:1 (string)
12:46:26.485 [Lua] [eac_authorized] = true (string)
12:46:26.485 [Lua]
12:46:26.485 [Lua] =======================Found valid lobby!
12:46:26.486 [Lua]
12:46:26.486 [Lua] [twitch_enabled] = false (string)
12:46:26.486 [Lua] [power_level] = 835 (string)
12:46:26.486 [Lua] [id] = 186000001ea18f2 (string)
12:46:26.486 [Lua] [num_players] = 3 (string)
12:46:26.486 [Lua] [difficulty_tweak] = 0 (string)
12:46:26.486 [Lua] [host] = 110000104844005 (string)
12:46:26.486 [Lua] [game_mode] = 2 (string)
12:46:26.486 [Lua] [is_private] = false (string)
12:46:26.486 [Lua] [level_key] = skaven_stronghold (string)
12:46:26.486 [Lua] [name] = Lobby 186000001ea18f2 (string)
12:46:26.486 [Lua] [country_code] = DE (string)
12:46:26.486 [Lua] [difficulty] = cataclysm (string)
12:46:26.486 [Lua] [match_started] = true (string)
12:46:26.486 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:26.486 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:26.486 [Lua] [quick_game] = true (string)
12:46:26.486 [Lua] [unique_server_name] = Slaag (string)
12:46:26.486 [Lua] [matchmaking] = true (string)
12:46:26.486 [Lua] [player_slot_1] = 110000104844005:1 (string)
12:46:26.486 [Lua] [player_slot_4] = 110000103b6679a:1 (string)
12:46:26.486 [Lua] [mechanism] = adventure (string)
12:46:26.486 [Lua] [player_slot_5] = 0:0 (string)
12:46:26.486 [Lua] [player_slot_2] = 0:0 (string)
12:46:26.486 [Lua] [weave_name] = false (string)
12:46:26.486 [Lua] [player_slot_3] = 110000137c8ca2d:1 (string)
12:46:26.486 [Lua] [eac_authorized] = true (string)
12:46:26.486 [Lua]
12:46:26.486 [Lua] =======================Found valid lobby!
12:46:26.487 [Lua]
12:46:26.487 [Lua] [twitch_enabled] = false (string)
12:46:26.487 [Lua] [power_level] = 835 (string)
12:46:26.487 [Lua] [id] = 186000001ea4dc8 (string)
12:46:26.487 [Lua] [num_players] = 2 (string)
12:46:26.487 [Lua] [difficulty_tweak] = 0 (string)
12:46:26.487 [Lua] [host] = 110000102ce491a (string)
12:46:26.487 [Lua] [game_mode] = 2 (string)
12:46:26.487 [Lua] [is_private] = false (string)
12:46:26.487 [Lua] [level_key] = dlc_bogenhafen_slum (string)
12:46:26.487 [Lua] [name] = Lobby 186000001ea4dc8 (string)
12:46:26.487 [Lua] [country_code] = FI (string)
12:46:26.487 [Lua] [difficulty] = cataclysm (string)
12:46:26.487 [Lua] [match_started] = true (string)
12:46:26.487 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
12:46:26.487 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:26.487 [Lua] [quick_game] = true (string)
12:46:26.487 [Lua] [unique_server_name] = Owna (string)
12:46:26.487 [Lua] [matchmaking] = true (string)
12:46:26.487 [Lua] [player_slot_1] = 110000102ce491a:1 (string)
12:46:26.487 [Lua] [player_slot_4] = 0:0 (string)
12:46:26.487 [Lua] [mechanism] = adventure (string)
12:46:26.487 [Lua] [player_slot_5] = 0:0 (string)
12:46:26.487 [Lua] [player_slot_2] = 0:0 (string)
12:46:26.487 [Lua] [weave_name] = false (string)
12:46:26.487 [Lua] [player_slot_3] = 110000101b90d9f:1 (string)
12:46:26.487 [Lua] [eac_authorized] = true (string)
12:46:26.487 [Lua]
12:46:26.487 [Lua] =======================Found valid lobby!
12:46:27.070 [Lua] [Matchmaking] Filter: Free slots = 1
12:46:27.070 [Lua] [Matchmaking] Filter: Distance = far
12:46:27.070 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
12:46:27.070 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:46:27.070 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:46:27.070 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:46:27.070 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
12:46:27.070 [Lua] ===========LobbyFinder:refresh() _refresing=false
12:46:27.278 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 42
12:46:27.279 [Lua]
12:46:27.279 [Lua] [twitch_enabled] = false (string)
12:46:27.279 [Lua] [power_level] = 835 (string)
12:46:27.279 [Lua] [id] = 186000001ea6cf1 (string)
12:46:27.279 [Lua] [num_players] = 3 (string)
12:46:27.279 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.279 [Lua] [host] = 110000107b72b1e (string)
12:46:27.279 [Lua] [game_mode] = 2 (string)
12:46:27.279 [Lua] [is_private] = false (string)
12:46:27.279 [Lua] [level_key] = ground_zero (string)
12:46:27.279 [Lua] [name] = Lobby 186000001ea6cf1 (string)
12:46:27.279 [Lua] [country_code] = NL (string)
12:46:27.279 [Lua] [difficulty] = hardest (string)
12:46:27.279 [Lua] [match_started] = true (string)
12:46:27.279 [Lua] [selected_level_key] = ground_zero (string)
12:46:27.279 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.279 [Lua] [quick_game] = false (string)
12:46:27.279 [Lua] [unique_server_name] = Flinky (string)
12:46:27.279 [Lua] [matchmaking] = true (string)
12:46:27.279 [Lua] [player_slot_1] = 110000107b72b1e:1 (string)
12:46:27.279 [Lua] [player_slot_4] = 110000104e7304e:1 (string)
12:46:27.279 [Lua] [mechanism] = adventure (string)
12:46:27.279 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.279 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.279 [Lua] [weave_name] = false (string)
12:46:27.279 [Lua] [player_slot_3] = 11000010dbe02cf:1 (string)
12:46:27.279 [Lua] [eac_authorized] = true (string)
12:46:27.279 [Lua]
12:46:27.279 [Lua] =======================Found valid lobby!
12:46:27.280 [Lua]
12:46:27.280 [Lua] [twitch_enabled] = false (string)
12:46:27.280 [Lua] [power_level] = 835 (string)
12:46:27.280 [Lua] [id] = 186000001e8ca91 (string)
12:46:27.280 [Lua] [num_players] = 3 (string)
12:46:27.280 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.280 [Lua] [host] = 11000010308aaa1 (string)
12:46:27.280 [Lua] [time_of_search] = 1606132916 (string)
12:46:27.280 [Lua] [game_mode] = 2 (string)
12:46:27.280 [Lua] [is_private] = false (string)
12:46:27.280 [Lua] [level_key] = cemetery (string)
12:46:27.280 [Lua] [name] = Lobby 186000001e8ca91 (string)
12:46:27.280 [Lua] [country_code] = GB (string)
12:46:27.280 [Lua] [difficulty] = hardest (string)
12:46:27.280 [Lua] [match_started] = true (string)
12:46:27.280 [Lua] [selected_level_key] = cemetery (string)
12:46:27.280 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.280 [Lua] [quick_game] = true (string)
12:46:27.280 [Lua] [unique_server_name] = RattyRyan (string)
12:46:27.280 [Lua] [matchmaking] = true (string)
12:46:27.280 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.280 [Lua] [player_slot_4] = 11000010308aaa1:1 (string)
12:46:27.280 [Lua] [mechanism] = adventure (string)
12:46:27.280 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.280 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.280 [Lua] [weave_name] = false (string)
12:46:27.280 [Lua] [player_slot_3] = 1100001034b522a:1 (string)
12:46:27.280 [Lua] [eac_authorized] = true (string)
12:46:27.280 [Lua]
12:46:27.280 [Lua] =======================Found valid lobby!
12:46:27.281 [Lua]
12:46:27.281 [Lua] [twitch_enabled] = false (string)
12:46:27.281 [Lua] [power_level] = 829 (string)
12:46:27.281 [Lua] [id] = 186000001e95502 (string)
12:46:27.281 [Lua] [num_players] = 3 (string)
12:46:27.281 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.281 [Lua] [host] = 110000101c64ce8 (string)
12:46:27.281 [Lua] [time_of_search] = 1606134089 (string)
12:46:27.281 [Lua] [game_mode] = 2 (string)
12:46:27.281 [Lua] [is_private] = false (string)
12:46:27.281 [Lua] [level_key] = nurgle (string)
12:46:27.281 [Lua] [name] = Lobby 186000001e95502 (string)
12:46:27.281 [Lua] [country_code] = GB (string)
12:46:27.281 [Lua] [difficulty] = hardest (string)
12:46:27.281 [Lua] [match_started] = true (string)
12:46:27.281 [Lua] [selected_level_key] = nurgle (string)
12:46:27.281 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.281 [Lua] [quick_game] = false (string)
12:46:27.281 [Lua] [unique_server_name] = Mighty Phred (string)
12:46:27.281 [Lua] [matchmaking] = true (string)
12:46:27.281 [Lua] [player_slot_1] = 1100001080f970b:1 (string)
12:46:27.281 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.281 [Lua] [mechanism] = adventure (string)
12:46:27.281 [Lua] [player_slot_5] = 110000106850603:1 (string)
12:46:27.281 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.281 [Lua] [weave_name] = false (string)
12:46:27.281 [Lua] [player_slot_3] = 110000101c64ce8:1 (string)
12:46:27.281 [Lua] [eac_authorized] = true (string)
12:46:27.281 [Lua]
12:46:27.281 [Lua] =======================Found valid lobby!
12:46:27.282 [Lua]
12:46:27.282 [Lua] [twitch_enabled] = false (string)
12:46:27.282 [Lua] [power_level] = 835 (string)
12:46:27.282 [Lua] [id] = 186000001e9161b (string)
12:46:27.282 [Lua] [num_players] = 1 (string)
12:46:27.282 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.282 [Lua] [host] = 110000106bf9bc6 (string)
12:46:27.282 [Lua] [game_mode] = 2 (string)
12:46:27.282 [Lua] [is_private] = false (string)
12:46:27.282 [Lua] [level_key] = skittergate (string)
12:46:27.282 [Lua] [name] = Lobby 186000001e9161b (string)
12:46:27.282 [Lua] [country_code] = GB (string)
12:46:27.282 [Lua] [difficulty] = hardest (string)
12:46:27.282 [Lua] [match_started] = true (string)
12:46:27.282 [Lua] [selected_level_key] = skittergate (string)
12:46:27.282 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.282 [Lua] [quick_game] = false (string)
12:46:27.282 [Lua] [unique_server_name] = PossyWossy (string)
12:46:27.282 [Lua] [matchmaking] = true (string)
12:46:27.282 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.282 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.282 [Lua] [mechanism] = adventure (string)
12:46:27.282 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.282 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.282 [Lua] [weave_name] = false (string)
12:46:27.282 [Lua] [player_slot_3] = 110000106bf9bc6:1 (string)
12:46:27.282 [Lua] [eac_authorized] = true (string)
12:46:27.282 [Lua]
12:46:27.282 [Lua] =======================Found valid lobby!
12:46:27.283 [Lua]
12:46:27.283 [Lua] [twitch_enabled] = false (string)
12:46:27.283 [Lua] [power_level] = 835 (string)
12:46:27.283 [Lua] [id] = 186000001e9aaa4 (string)
12:46:27.283 [Lua] [num_players] = 3 (string)
12:46:27.283 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.283 [Lua] [host] = 110000106da3603 (string)
12:46:27.283 [Lua] [time_of_search] = 1606133230 (string)
12:46:27.283 [Lua] [game_mode] = 2 (string)
12:46:27.283 [Lua] [is_private] = false (string)
12:46:27.283 [Lua] [current_level_key] = inn_level (string)
12:46:27.283 [Lua] [name] = Lobby 186000001e9aaa4 (string)
12:46:27.283 [Lua] [level_key] = fort (string)
12:46:27.283 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.283 [Lua] [difficulty] = hardest (string)
12:46:27.283 [Lua] [match_started] = true (string)
12:46:27.283 [Lua] [selected_level_key] = fort (string)
12:46:27.283 [Lua] [player_slot_4] = 110000108ba39c5:1 (string)
12:46:27.283 [Lua] [quick_game] = true (string)
12:46:27.283 [Lua] [unique_server_name] = Saint Jiub (string)
12:46:27.283 [Lua] [matchmaking] = true (string)
12:46:27.283 [Lua] [mechanism] = adventure (string)
12:46:27.283 [Lua] [country_code] = DE (string)
12:46:27.283 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.283 [Lua] [player_slot_5] = 11000010610f54f:1 (string)
12:46:27.283 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.283 [Lua] [weave_name] = false (string)
12:46:27.283 [Lua] [player_slot_3] = 110000106da3603:1 (string)
12:46:27.283 [Lua] [eac_authorized] = true (string)
12:46:27.283 [Lua]
12:46:27.283 [Lua] =======================Found valid lobby!
12:46:27.284 [Lua]
12:46:27.284 [Lua] [twitch_enabled] = false (string)
12:46:27.284 [Lua] [power_level] = 0 (string)
12:46:27.284 [Lua] [id] = 186000001ea7a2f (string)
12:46:27.284 [Lua] [num_players] = 1 (string)
12:46:27.284 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.284 [Lua] [host] = 1100001056b5c9d (string)
12:46:27.284 [Lua] [time_of_search] = 1606135564 (string)
12:46:27.284 [Lua] [game_mode] = 2 (string)
12:46:27.284 [Lua] [is_private] = false (string)
12:46:27.284 [Lua] [level_key] = skaven_stronghold (string)
12:46:27.284 [Lua] [name] = Lobby 186000001ea7a2f (string)
12:46:27.284 [Lua] [country_code] = DE (string)
12:46:27.284 [Lua] [difficulty] = hardest (string)
12:46:27.284 [Lua] [match_started] = true (string)
12:46:27.284 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:27.284 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.284 [Lua] [quick_game] = true (string)
12:46:27.284 [Lua] [unique_server_name] = Mighty Mimi (string)
12:46:27.284 [Lua] [matchmaking] = true (string)
12:46:27.284 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.284 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.284 [Lua] [mechanism] = adventure (string)
12:46:27.284 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.284 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.284 [Lua] [weave_name] = false (string)
12:46:27.284 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string)
12:46:27.284 [Lua] [eac_authorized] = true (string)
12:46:27.284 [Lua]
12:46:27.284 [Lua] =======================Found valid lobby!
12:46:27.285 [Lua]
12:46:27.285 [Lua] [twitch_enabled] = false (string)
12:46:27.285 [Lua] [power_level] = 835 (string)
12:46:27.285 [Lua] [id] = 186000001ea5c1b (string)
12:46:27.285 [Lua] [num_players] = 1 (string)
12:46:27.285 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.285 [Lua] [host] = 1100001027dcfcd (string)
12:46:27.285 [Lua] [time_of_search] = 1606135550 (string)
12:46:27.285 [Lua] [game_mode] = 1 (string)
12:46:27.285 [Lua] [is_private] = false (string)
12:46:27.285 [Lua] [level_key] = inn_level (string)
12:46:27.285 [Lua] [name] = Lobby 186000001ea5c1b (string)
12:46:27.285 [Lua] [country_code] = DE (string)
12:46:27.285 [Lua] [difficulty] = hardest (string)
12:46:27.285 [Lua] [match_started] = true (string)
12:46:27.285 [Lua] [selected_level_key] = inn_level (string)
12:46:27.285 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.285 [Lua] [quick_game] = true (string)
12:46:27.285 [Lua] [unique_server_name] = Ali Ben Bongo Ondimba (string)
12:46:27.285 [Lua] [matchmaking] = true (string)
12:46:27.285 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.285 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.285 [Lua] [mechanism] = adventure (string)
12:46:27.285 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.285 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.285 [Lua] [weave_name] = false (string)
12:46:27.285 [Lua] [player_slot_3] = 1100001027dcfcd:1 (string)
12:46:27.285 [Lua] [eac_authorized] = true (string)
12:46:27.285 [Lua]
12:46:27.285 [Lua] =======================Found valid lobby!
12:46:27.286 [Lua]
12:46:27.286 [Lua] [twitch_enabled] = false (string)
12:46:27.286 [Lua] [power_level] = 835 (string)
12:46:27.286 [Lua] [id] = 186000001e9cd33 (string)
12:46:27.286 [Lua] [num_players] = 1 (string)
12:46:27.286 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.286 [Lua] [host] = 1100001046a2423 (string)
12:46:27.286 [Lua] [game_mode] = 2 (string)
12:46:27.286 [Lua] [is_private] = false (string)
12:46:27.286 [Lua] [level_key] = skaven_stronghold (string)
12:46:27.286 [Lua] [name] = Lobby 186000001e9cd33 (string)
12:46:27.286 [Lua] [country_code] = DE (string)
12:46:27.286 [Lua] [difficulty] = hardest (string)
12:46:27.286 [Lua] [match_started] = true (string)
12:46:27.286 [Lua] [selected_level_key] = skaven_stronghold (string)
12:46:27.286 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.286 [Lua] [quick_game] = false (string)
12:46:27.286 [Lua] [unique_server_name] = Batface (string)
12:46:27.286 [Lua] [matchmaking] = true (string)
12:46:27.286 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.286 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.286 [Lua] [mechanism] = adventure (string)
12:46:27.286 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.286 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.286 [Lua] [weave_name] = false (string)
12:46:27.286 [Lua] [player_slot_3] = 1100001046a2423:1 (string)
12:46:27.286 [Lua] [eac_authorized] = true (string)
12:46:27.286 [Lua]
12:46:27.286 [Lua] =======================Found valid lobby!
12:46:27.287 [Lua]
12:46:27.287 [Lua] [twitch_enabled] = false (string)
12:46:27.287 [Lua] [power_level] = 807 (string)
12:46:27.287 [Lua] [id] = 186000001e8f63e (string)
12:46:27.287 [Lua] [num_players] = 3 (string)
12:46:27.287 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.287 [Lua] [host] = 110000102b43a41 (string)
12:46:27.287 [Lua] [game_mode] = 2 (string)
12:46:27.287 [Lua] [is_private] = false (string)
12:46:27.287 [Lua] [level_key] = catacombs (string)
12:46:27.287 [Lua] [name] = Lobby 186000001e8f63e (string)
12:46:27.287 [Lua] [country_code] = FR (string)
12:46:27.287 [Lua] [difficulty] = hardest (string)
12:46:27.287 [Lua] [match_started] = true (string)
12:46:27.287 [Lua] [selected_level_key] = catacombs (string)
12:46:27.287 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.287 [Lua] [quick_game] = true (string)
12:46:27.287 [Lua] [unique_server_name] = Elathar (string)
12:46:27.287 [Lua] [matchmaking] = true (string)
12:46:27.287 [Lua] [player_slot_1] = 1100001027b08ce:1 (string)
12:46:27.287 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.287 [Lua] [mechanism] = adventure (string)
12:46:27.287 [Lua] [player_slot_5] = 110000134d310c6:1 (string)
12:46:27.287 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.287 [Lua] [weave_name] = false (string)
12:46:27.287 [Lua] [player_slot_3] = 110000102b43a41:1 (string)
12:46:27.287 [Lua] [eac_authorized] = true (string)
12:46:27.287 [Lua]
12:46:27.287 [Lua] =======================Found valid lobby!
12:46:27.288 [Lua]
12:46:27.288 [Lua] [twitch_enabled] = false (string)
12:46:27.288 [Lua] [power_level] = 0 (string)
12:46:27.288 [Lua] [id] = 186000001ea0cf0 (string)
12:46:27.288 [Lua] [num_players] = 3 (string)
12:46:27.288 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.288 [Lua] [host] = 110000103cb45c7 (string)
12:46:27.288 [Lua] [time_of_search] = 1606135519 (string)
12:46:27.288 [Lua] [game_mode] = 2 (string)
12:46:27.288 [Lua] [is_private] = false (string)
12:46:27.288 [Lua] [level_key] = farmlands (string)
12:46:27.288 [Lua] [name] = Lobby 186000001ea0cf0 (string)
12:46:27.288 [Lua] [country_code] = FR (string)
12:46:27.288 [Lua] [difficulty] = hardest (string)
12:46:27.288 [Lua] [match_started] = true (string)
12:46:27.288 [Lua] [selected_level_key] = farmlands (string)
12:46:27.288 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.288 [Lua] [quick_game] = true (string)
12:46:27.288 [Lua] [unique_server_name] = Ragnar (string)
12:46:27.288 [Lua] [matchmaking] = true (string)
12:46:27.288 [Lua] [player_slot_1] = 1100001038e9e87:1 (string)
12:46:27.288 [Lua] [player_slot_4] = 110000104844d58:1 (string)
12:46:27.288 [Lua] [mechanism] = adventure (string)
12:46:27.288 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.288 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.288 [Lua] [weave_name] = false (string)
12:46:27.288 [Lua] [player_slot_3] = 110000103cb45c7:1 (string)
12:46:27.288 [Lua] [eac_authorized] = true (string)
12:46:27.288 [Lua]
12:46:27.288 [Lua] =======================Found valid lobby!
12:46:27.289 [Lua]
12:46:27.289 [Lua] [twitch_enabled] = false (string)
12:46:27.289 [Lua] [power_level] = 835 (string)
12:46:27.289 [Lua] [id] = 186000001ea7a65 (string)
12:46:27.289 [Lua] [num_players] = 1 (string)
12:46:27.289 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.289 [Lua] [host] = 11000010b5826ad (string)
12:46:27.289 [Lua] [time_of_search] = 1606135524 (string)
12:46:27.289 [Lua] [game_mode] = 1 (string)
12:46:27.289 [Lua] [is_private] = false (string)
12:46:27.289 [Lua] [level_key] = inn_level (string)
12:46:27.289 [Lua] [name] = Lobby 186000001ea7a65 (string)
12:46:27.289 [Lua] [country_code] = FR (string)
12:46:27.289 [Lua] [difficulty] = hardest (string)
12:46:27.289 [Lua] [match_started] = true (string)
12:46:27.289 [Lua] [selected_level_key] = inn_level (string)
12:46:27.289 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.289 [Lua] [quick_game] = true (string)
12:46:27.289 [Lua] [unique_server_name] = Psychofamatz (string)
12:46:27.289 [Lua] [matchmaking] = true (string)
12:46:27.289 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.289 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.289 [Lua] [mechanism] = adventure (string)
12:46:27.289 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.289 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.289 [Lua] [weave_name] = false (string)
12:46:27.289 [Lua] [player_slot_3] = 11000010b5826ad:1 (string)
12:46:27.289 [Lua] [eac_authorized] = true (string)
12:46:27.289 [Lua]
12:46:27.289 [Lua] =======================Found valid lobby!
12:46:27.290 [Lua]
12:46:27.290 [Lua] [twitch_enabled] = false (string)
12:46:27.290 [Lua] [power_level] = 810 (string)
12:46:27.290 [Lua] [id] = 186000001ea387b (string)
12:46:27.290 [Lua] [num_players] = 2 (string)
12:46:27.290 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.290 [Lua] [host] = 1100001065136c7 (string)
12:46:27.290 [Lua] [time_of_search] = 1606134964 (string)
12:46:27.290 [Lua] [game_mode] = 2 (string)
12:46:27.290 [Lua] [is_private] = false (string)
12:46:27.290 [Lua] [level_key] = dlc_portals (string)
12:46:27.290 [Lua] [name] = Lobby 186000001ea387b (string)
12:46:27.290 [Lua] [country_code] = FR (string)
12:46:27.290 [Lua] [difficulty] = hardest (string)
12:46:27.290 [Lua] [match_started] = true (string)
12:46:27.290 [Lua] [selected_level_key] = dlc_portals (string)
12:46:27.290 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.290 [Lua] [quick_game] = true (string)
12:46:27.290 [Lua] [unique_server_name] = Yxus (string)
12:46:27.290 [Lua] [matchmaking] = true (string)
12:46:27.290 [Lua] [player_slot_1] = 1100001030afe5b:1 (string)
12:46:27.290 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.290 [Lua] [mechanism] = adventure (string)
12:46:27.290 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.290 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.290 [Lua] [weave_name] = false (string)
12:46:27.290 [Lua] [player_slot_3] = 1100001065136c7:1 (string)
12:46:27.290 [Lua] [eac_authorized] = true (string)
12:46:27.290 [Lua]
12:46:27.290 [Lua] =======================Found valid lobby!
12:46:27.292 [Lua]
12:46:27.292 [Lua] [twitch_enabled] = false (string)
12:46:27.292 [Lua] [power_level] = 835 (string)
12:46:27.292 [Lua] [id] = 186000001ea28cc (string)
12:46:27.292 [Lua] [num_players] = 2 (string)
12:46:27.292 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.292 [Lua] [host] = 110000101842d78 (string)
12:46:27.292 [Lua] [game_mode] = 2 (string)
12:46:27.292 [Lua] [is_private] = false (string)
12:46:27.292 [Lua] [level_key] = dlc_bogenhafen_slum (string)
12:46:27.292 [Lua] [name] = Lobby 186000001ea28cc (string)
12:46:27.292 [Lua] [country_code] = DK (string)
12:46:27.292 [Lua] [difficulty] = hardest (string)
12:46:27.292 [Lua] [match_started] = true (string)
12:46:27.292 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
12:46:27.292 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.292 [Lua] [quick_game] = true (string)
12:46:27.292 [Lua] [unique_server_name] = Zarc (string)
12:46:27.292 [Lua] [matchmaking] = true (string)
12:46:27.292 [Lua] [player_slot_1] = 1100001028efbe1:1 (string)
12:46:27.292 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.292 [Lua] [mechanism] = adventure (string)
12:46:27.292 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.292 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.292 [Lua] [weave_name] = false (string)
12:46:27.292 [Lua] [player_slot_3] = 110000101842d78:1 (string)
12:46:27.292 [Lua] [eac_authorized] = true (string)
12:46:27.292 [Lua]
12:46:27.292 [Lua] =======================Found valid lobby!
12:46:27.292 [Lua]
12:46:27.292 [Lua] [twitch_enabled] = false (string)
12:46:27.292 [Lua] [power_level] = 417 (string)
12:46:27.292 [Lua] [id] = 186000001ea062b (string)
12:46:27.292 [Lua] [num_players] = 3 (string)
12:46:27.292 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.292 [Lua] [host] = 110000101c1a307 (string)
12:46:27.292 [Lua] [game_mode] = 2 (string)
12:46:27.292 [Lua] [is_private] = false (string)
12:46:27.292 [Lua] [level_key] = inn_level (string)
12:46:27.292 [Lua] [name] = Lobby 186000001ea062b (string)
12:46:27.292 [Lua] [country_code] = SE (string)
12:46:27.292 [Lua] [difficulty] = hardest (string)
12:46:27.292 [Lua] [match_started] = true (string)
12:46:27.292 [Lua] [selected_level_key] = catacombs (string)
12:46:27.293 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.293 [Lua] [quick_game] = false (string)
12:46:27.293 [Lua] [unique_server_name] = Yellow (string)
12:46:27.293 [Lua] [matchmaking] = true (string)
12:46:27.293 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.293 [Lua] [player_slot_4] = 1100001030659fe:1 (string)
12:46:27.293 [Lua] [mechanism] = adventure (string)
12:46:27.293 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.293 [Lua] [player_slot_2] = 1100001077d6c63:1 (string)
12:46:27.293 [Lua] [weave_name] = false (string)
12:46:27.293 [Lua] [player_slot_3] = 110000101c1a307:1 (string)
12:46:27.293 [Lua] [eac_authorized] = true (string)
12:46:27.293 [Lua]
12:46:27.293 [Lua] =======================Found valid lobby!
12:46:27.293 [Lua]
12:46:27.293 [Lua] [twitch_enabled] = false (string)
12:46:27.293 [Lua] [power_level] = 835 (string)
12:46:27.293 [Lua] [id] = 186000001ea698d (string)
12:46:27.293 [Lua] [num_players] = 3 (string)
12:46:27.293 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.293 [Lua] [host] = 1100001031ab502 (string)
12:46:27.293 [Lua] [time_of_search] = 1606135329 (string)
12:46:27.293 [Lua] [game_mode] = 2 (string)
12:46:27.293 [Lua] [is_private] = false (string)
12:46:27.293 [Lua] [level_key] = warcamp (string)
12:46:27.293 [Lua] [name] = Lobby 186000001ea698d (string)
12:46:27.293 [Lua] [country_code] = SE (string)
12:46:27.293 [Lua] [difficulty] = hardest (string)
12:46:27.293 [Lua] [match_started] = true (string)
12:46:27.293 [Lua] [selected_level_key] = warcamp (string)
12:46:27.293 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.293 [Lua] [quick_game] = true (string)
12:46:27.293 [Lua] [unique_server_name] = VV (string)
12:46:27.293 [Lua] [matchmaking] = true (string)
12:46:27.293 [Lua] [player_slot_1] = 1100001088578b8:1 (string)
12:46:27.293 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.293 [Lua] [mechanism] = adventure (string)
12:46:27.294 [Lua] [player_slot_5] = 1100001020110a0:1 (string)
12:46:27.294 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.294 [Lua] [weave_name] = false (string)
12:46:27.294 [Lua] [player_slot_3] = 1100001031ab502:1 (string)
12:46:27.294 [Lua] [eac_authorized] = true (string)
12:46:27.294 [Lua]
12:46:27.294 [Lua] =======================Found valid lobby!
12:46:27.294 [Lua]
12:46:27.294 [Lua] [twitch_enabled] = false (string)
12:46:27.294 [Lua] [power_level] = 835 (string)
12:46:27.294 [Lua] [id] = 186000001e95ad9 (string)
12:46:27.294 [Lua] [num_players] = 3 (string)
12:46:27.294 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.294 [Lua] [host] = 11000010280085e (string)
12:46:27.294 [Lua] [game_mode] = 2 (string)
12:46:27.294 [Lua] [is_private] = false (string)
12:46:27.294 [Lua] [level_key] = skittergate (string)
12:46:27.294 [Lua] [name] = Lobby 186000001e95ad9 (string)
12:46:27.294 [Lua] [country_code] = FR (string)
12:46:27.294 [Lua] [difficulty] = hardest (string)
12:46:27.294 [Lua] [match_started] = true (string)
12:46:27.294 [Lua] [selected_level_key] = skittergate (string)
12:46:27.294 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.294 [Lua] [quick_game] = true (string)
12:46:27.294 [Lua] [unique_server_name] = Nolrach (string)
12:46:27.294 [Lua] [matchmaking] = true (string)
12:46:27.294 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.294 [Lua] [player_slot_4] = 11000010001b326:1 (string)
12:46:27.294 [Lua] [mechanism] = adventure (string)
12:46:27.294 [Lua] [player_slot_5] = 11000010a54fe55:1 (string)
12:46:27.294 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.294 [Lua] [weave_name] = false (string)
12:46:27.294 [Lua] [player_slot_3] = 11000010280085e:1 (string)
12:46:27.294 [Lua] [eac_authorized] = true (string)
12:46:27.294 [Lua]
12:46:27.294 [Lua] =======================Found valid lobby!
12:46:27.295 [Lua]
12:46:27.295 [Lua] [twitch_enabled] = false (string)
12:46:27.295 [Lua] [power_level] = 835 (string)
12:46:27.295 [Lua] [id] = 186000001ea0207 (string)
12:46:27.295 [Lua] [num_players] = 3 (string)
12:46:27.295 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.295 [Lua] [host] = 11000010161b906 (string)
12:46:27.295 [Lua] [game_mode] = 2 (string)
12:46:27.295 [Lua] [is_private] = false (string)
12:46:27.295 [Lua] [level_key] = catacombs (string)
12:46:27.295 [Lua] [name] = Lobby 186000001ea0207 (string)
12:46:27.295 [Lua] [country_code] = FR (string)
12:46:27.295 [Lua] [difficulty] = hardest (string)
12:46:27.295 [Lua] [match_started] = true (string)
12:46:27.295 [Lua] [selected_level_key] = catacombs (string)
12:46:27.295 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.295 [Lua] [quick_game] = false (string)
12:46:27.295 [Lua] [unique_server_name] = Matra (string)
12:46:27.295 [Lua] [matchmaking] = true (string)
12:46:27.295 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.295 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.295 [Lua] [mechanism] = adventure (string)
12:46:27.295 [Lua] [player_slot_5] = 11000010352642f:1 (string)
12:46:27.295 [Lua] [player_slot_2] = 1100001022b1a14:1 (string)
12:46:27.295 [Lua] [weave_name] = false (string)
12:46:27.295 [Lua] [player_slot_3] = 11000010161b906:1 (string)
12:46:27.295 [Lua] [eac_authorized] = true (string)
12:46:27.295 [Lua]
12:46:27.295 [Lua] =======================Found valid lobby!
12:46:27.296 [Lua]
12:46:27.296 [Lua] [twitch_enabled] = false (string)
12:46:27.296 [Lua] [power_level] = 795 (string)
12:46:27.296 [Lua] [id] = 186000001e9c2cb (string)
12:46:27.296 [Lua] [num_players] = 1 (string)
12:46:27.296 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.296 [Lua] [host] = 1100001044c6697 (string)
12:46:27.296 [Lua] [game_mode] = 2 (string)
12:46:27.296 [Lua] [is_private] = false (string)
12:46:27.296 [Lua] [level_key] = bell (string)
12:46:27.296 [Lua] [name] = Lobby 186000001e9c2cb (string)
12:46:27.296 [Lua] [country_code] = GB (string)
12:46:27.296 [Lua] [difficulty] = hardest (string)
12:46:27.296 [Lua] [match_started] = true (string)
12:46:27.296 [Lua] [selected_level_key] = bell (string)
12:46:27.296 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.296 [Lua] [quick_game] = true (string)
12:46:27.296 [Lua] [unique_server_name] = Gandalf the White (string)
12:46:27.296 [Lua] [matchmaking] = true (string)
12:46:27.296 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.296 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.296 [Lua] [mechanism] = adventure (string)
12:46:27.296 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.296 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.296 [Lua] [weave_name] = false (string)
12:46:27.296 [Lua] [player_slot_3] = 1100001044c6697:1 (string)
12:46:27.296 [Lua] [eac_authorized] = true (string)
12:46:27.296 [Lua]
12:46:27.296 [Lua] =======================Found valid lobby!
12:46:27.297 [Lua]
12:46:27.297 [Lua] [twitch_enabled] = false (string)
12:46:27.297 [Lua] [power_level] = 835 (string)
12:46:27.297 [Lua] [id] = 186000001ea2e5b (string)
12:46:27.297 [Lua] [num_players] = 2 (string)
12:46:27.297 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.297 [Lua] [host] = 110000107ce740d (string)
12:46:27.297 [Lua] [time_of_search] = 1606135272 (string)
12:46:27.297 [Lua] [game_mode] = 2 (string)
12:46:27.297 [Lua] [is_private] = false (string)
12:46:27.297 [Lua] [level_key] = bell (string)
12:46:27.297 [Lua] [name] = Lobby 186000001ea2e5b (string)
12:46:27.297 [Lua] [country_code] = GB (string)
12:46:27.297 [Lua] [difficulty] = hardest (string)
12:46:27.297 [Lua] [match_started] = true (string)
12:46:27.297 [Lua] [selected_level_key] = bell (string)
12:46:27.297 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.297 [Lua] [quick_game] = false (string)
12:46:27.297 [Lua] [unique_server_name] = Pyroskar [JS] (string)
12:46:27.297 [Lua] [matchmaking] = true (string)
12:46:27.297 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.297 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.297 [Lua] [mechanism] = adventure (string)
12:46:27.297 [Lua] [player_slot_5] = 110000107ce740d:1 (string)
12:46:27.297 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.297 [Lua] [weave_name] = false (string)
12:46:27.297 [Lua] [player_slot_3] = 11000010202c644:1 (string)
12:46:27.297 [Lua] [eac_authorized] = true (string)
12:46:27.297 [Lua]
12:46:27.297 [Lua] =======================Found valid lobby!
12:46:27.298 [Lua]
12:46:27.298 [Lua] [twitch_enabled] = false (string)
12:46:27.298 [Lua] [power_level] = 835 (string)
12:46:27.298 [Lua] [id] = 186000001ea1d6c (string)
12:46:27.298 [Lua] [num_players] = 1 (string)
12:46:27.298 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.298 [Lua] [host] = 11000011714103c (string)
12:46:27.298 [Lua] [time_of_search] = 1606134607 (string)
12:46:27.298 [Lua] [game_mode] = 2 (string)
12:46:27.298 [Lua] [is_private] = false (string)
12:46:27.298 [Lua] [level_key] = military (string)
12:46:27.298 [Lua] [name] = Lobby 186000001ea1d6c (string)
12:46:27.298 [Lua] [country_code] = GB (string)
12:46:27.298 [Lua] [difficulty] = hardest (string)
12:46:27.298 [Lua] [match_started] = true (string)
12:46:27.298 [Lua] [selected_level_key] = military (string)
12:46:27.298 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.298 [Lua] [quick_game] = false (string)
12:46:27.298 [Lua] [unique_server_name] = ToasterLover (string)
12:46:27.298 [Lua] [matchmaking] = true (string)
12:46:27.298 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.298 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.298 [Lua] [mechanism] = adventure (string)
12:46:27.298 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.298 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.298 [Lua] [weave_name] = false (string)
12:46:27.298 [Lua] [player_slot_3] = 11000011714103c:1 (string)
12:46:27.298 [Lua] [eac_authorized] = true (string)
12:46:27.298 [Lua]
12:46:27.298 [Lua] =======================Found valid lobby!
12:46:27.299 [Lua]
12:46:27.299 [Lua] [twitch_enabled] = false (string)
12:46:27.299 [Lua] [power_level] = 833 (string)
12:46:27.299 [Lua] [id] = 186000001ea6589 (string)
12:46:27.299 [Lua] [num_players] = 3 (string)
12:46:27.299 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.299 [Lua] [host] = 110000102c22207 (string)
12:46:27.299 [Lua] [game_mode] = 2 (string)
12:46:27.299 [Lua] [is_private] = false (string)
12:46:27.299 [Lua] [level_key] = skittergate (string)
12:46:27.299 [Lua] [name] = Lobby 186000001ea6589 (string)
12:46:27.299 [Lua] [country_code] = GB (string)
12:46:27.299 [Lua] [difficulty] = hardest (string)
12:46:27.299 [Lua] [match_started] = true (string)
12:46:27.299 [Lua] [selected_level_key] = skittergate (string)
12:46:27.299 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.299 [Lua] [quick_game] = true (string)
12:46:27.299 [Lua] [unique_server_name] = Pablonius (string)
12:46:27.299 [Lua] [matchmaking] = true (string)
12:46:27.299 [Lua] [player_slot_1] = 11000010319f5a4:1 (string)
12:46:27.299 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.299 [Lua] [mechanism] = adventure (string)
12:46:27.299 [Lua] [player_slot_5] = 11000011308325d:1 (string)
12:46:27.299 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.299 [Lua] [weave_name] = false (string)
12:46:27.299 [Lua] [player_slot_3] = 110000102c22207:1 (string)
12:46:27.299 [Lua] [eac_authorized] = true (string)
12:46:27.299 [Lua]
12:46:27.299 [Lua] =======================Found valid lobby!
12:46:27.300 [Lua]
12:46:27.300 [Lua] [twitch_enabled] = false (string)
12:46:27.300 [Lua] [power_level] = 825 (string)
12:46:27.300 [Lua] [id] = 186000001e9e318 (string)
12:46:27.300 [Lua] [num_players] = 3 (string)
12:46:27.300 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.300 [Lua] [host] = 110000106bee690 (string)
12:46:27.300 [Lua] [game_mode] = 2 (string)
12:46:27.300 [Lua] [is_private] = false (string)
12:46:27.300 [Lua] [level_key] = dlc_castle (string)
12:46:27.300 [Lua] [name] = Lobby 186000001e9e318 (string)
12:46:27.300 [Lua] [country_code] = GB (string)
12:46:27.300 [Lua] [difficulty] = hardest (string)
12:46:27.300 [Lua] [match_started] = true (string)
12:46:27.300 [Lua] [selected_level_key] = dlc_castle (string)
12:46:27.300 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.300 [Lua] [quick_game] = true (string)
12:46:27.300 [Lua] [unique_server_name] = ToxicBiscuit (string)
12:46:27.300 [Lua] [matchmaking] = true (string)
12:46:27.300 [Lua] [player_slot_1] = 110000106bee690:1 (string)
12:46:27.300 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.300 [Lua] [mechanism] = adventure (string)
12:46:27.300 [Lua] [player_slot_5] = 110000103c2ce72:1 (string)
12:46:27.300 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.300 [Lua] [weave_name] = false (string)
12:46:27.300 [Lua] [player_slot_3] = 110000107c7a3d8:1 (string)
12:46:27.300 [Lua] [eac_authorized] = true (string)
12:46:27.300 [Lua]
12:46:27.300 [Lua] =======================Found valid lobby!
12:46:27.301 [Lua]
12:46:27.301 [Lua] [twitch_enabled] = false (string)
12:46:27.301 [Lua] [power_level] = 835 (string)
12:46:27.301 [Lua] [id] = 186000001ea1b10 (string)
12:46:27.301 [Lua] [num_players] = 2 (string)
12:46:27.301 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.301 [Lua] [host] = 1100001000a4636 (string)
12:46:27.301 [Lua] [time_of_search] = 1606134442 (string)
12:46:27.301 [Lua] [game_mode] = 2 (string)
12:46:27.301 [Lua] [is_private] = false (string)
12:46:27.301 [Lua] [level_key] = dlc_bogenhafen_city (string)
12:46:27.301 [Lua] [name] = Lobby 186000001ea1b10 (string)
12:46:27.301 [Lua] [country_code] = GB (string)
12:46:27.301 [Lua] [difficulty] = hardest (string)
12:46:27.301 [Lua] [match_started] = true (string)
12:46:27.301 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
12:46:27.301 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.301 [Lua] [quick_game] = true (string)
12:46:27.301 [Lua] [unique_server_name] = Chives (string)
12:46:27.301 [Lua] [matchmaking] = true (string)
12:46:27.301 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.301 [Lua] [player_slot_4] = 11000013367c0d7:1 (string)
12:46:27.301 [Lua] [mechanism] = adventure (string)
12:46:27.301 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.301 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.301 [Lua] [weave_name] = false (string)
12:46:27.301 [Lua] [player_slot_3] = 1100001000a4636:1 (string)
12:46:27.301 [Lua] [eac_authorized] = true (string)
12:46:27.301 [Lua]
12:46:27.301 [Lua] =======================Found valid lobby!
12:46:27.303 [Lua]
12:46:27.303 [Lua] [twitch_enabled] = false (string)
12:46:27.303 [Lua] [power_level] = 777 (string)
12:46:27.303 [Lua] [id] = 186000001ea4a1e (string)
12:46:27.303 [Lua] [num_players] = 3 (string)
12:46:27.303 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.303 [Lua] [host] = 11000010276030f (string)
12:46:27.303 [Lua] [game_mode] = 2 (string)
12:46:27.303 [Lua] [is_private] = false (string)
12:46:27.303 [Lua] [current_level_key] = inn_level (string)
12:46:27.303 [Lua] [name] = Lobby 186000001ea4a1e (string)
12:46:27.303 [Lua] [level_key] = nurgle (string)
12:46:27.303 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.303 [Lua] [difficulty] = hardest (string)
12:46:27.303 [Lua] [match_started] = true (string)
12:46:27.303 [Lua] [selected_level_key] = nurgle (string)
12:46:27.303 [Lua] [weave_name] = false (string)
12:46:27.303 [Lua] [quick_game] = true (string)
12:46:27.303 [Lua] [country_code] = CH (string)
12:46:27.303 [Lua] [matchmaking] = true (string)
12:46:27.303 [Lua] [mechanism] = adventure (string)
12:46:27.303 [Lua] [player_slot_4] = 11000010276030f:1 (string)
12:46:27.303 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.303 [Lua] [player_slot_5] = 11000010234485d:1 (string)
12:46:27.303 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.303 [Lua] [unique_server_name] = T (string)
12:46:27.303 [Lua] [player_slot_3] = 11000010abb7e20:1 (string)
12:46:27.303 [Lua] [eac_authorized] = true (string)
12:46:27.303 [Lua]
12:46:27.303 [Lua] =======================Found valid lobby!
12:46:27.304 [Lua]
12:46:27.304 [Lua] [twitch_enabled] = false (string)
12:46:27.304 [Lua] [power_level] = 835 (string)
12:46:27.304 [Lua] [id] = 186000001ea419b (string)
12:46:27.304 [Lua] [num_players] = 2 (string)
12:46:27.304 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.304 [Lua] [host] = 110000102ae88d4 (string)
12:46:27.304 [Lua] [time_of_search] = 1606134905 (string)
12:46:27.304 [Lua] [game_mode] = 2 (string)
12:46:27.304 [Lua] [is_private] = false (string)
12:46:27.304 [Lua] [level_key] = fort (string)
12:46:27.304 [Lua] [name] = Lobby 186000001ea419b (string)
12:46:27.304 [Lua] [country_code] = US (string)
12:46:27.304 [Lua] [difficulty] = hardest (string)
12:46:27.304 [Lua] [match_started] = true (string)
12:46:27.304 [Lua] [selected_level_key] = fort (string)
12:46:27.304 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.304 [Lua] [quick_game] = true (string)
12:46:27.304 [Lua] [unique_server_name] = N/A (string)
12:46:27.304 [Lua] [matchmaking] = true (string)
12:46:27.304 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.304 [Lua] [player_slot_4] = 11000010783c609:1 (string)
12:46:27.304 [Lua] [mechanism] = adventure (string)
12:46:27.304 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.304 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.304 [Lua] [weave_name] = false (string)
12:46:27.304 [Lua] [player_slot_3] = 110000102ae88d4:1 (string)
12:46:27.304 [Lua] [eac_authorized] = true (string)
12:46:27.304 [Lua]
12:46:27.304 [Lua] =======================Found valid lobby!
12:46:27.305 [Lua]
12:46:27.305 [Lua] [twitch_enabled] = false (string)
12:46:27.305 [Lua] [power_level] = 835 (string)
12:46:27.305 [Lua] [id] = 186000001ea059b (string)
12:46:27.305 [Lua] [num_players] = 3 (string)
12:46:27.305 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.305 [Lua] [host] = 11000010556113f (string)
12:46:27.305 [Lua] [time_of_search] = 1606134175 (string)
12:46:27.305 [Lua] [game_mode] = 2 (string)
12:46:27.305 [Lua] [is_private] = false (string)
12:46:27.305 [Lua] [level_key] = farmlands (string)
12:46:27.305 [Lua] [name] = Lobby 186000001ea059b (string)
12:46:27.305 [Lua] [country_code] = SI (string)
12:46:27.305 [Lua] [difficulty] = hardest (string)
12:46:27.305 [Lua] [match_started] = true (string)
12:46:27.305 [Lua] [selected_level_key] = farmlands (string)
12:46:27.305 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.305 [Lua] [quick_game] = true (string)
12:46:27.305 [Lua] [unique_server_name] = Weezox 猟師 (string)
12:46:27.305 [Lua] [matchmaking] = true (string)
12:46:27.305 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.305 [Lua] [player_slot_4] = 1100001018033ea:1 (string)
12:46:27.305 [Lua] [mechanism] = adventure (string)
12:46:27.305 [Lua] [player_slot_5] = 110000102eae3fc:1 (string)
12:46:27.305 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.305 [Lua] [weave_name] = false (string)
12:46:27.305 [Lua] [player_slot_3] = 11000010556113f:1 (string)
12:46:27.305 [Lua] [eac_authorized] = true (string)
12:46:27.305 [Lua]
12:46:27.305 [Lua] =======================Found valid lobby!
12:46:27.306 [Lua]
12:46:27.306 [Lua] [twitch_enabled] = false (string)
12:46:27.306 [Lua] [power_level] = 835 (string)
12:46:27.306 [Lua] [id] = 186000001e96af8 (string)
12:46:27.306 [Lua] [num_players] = 2 (string)
12:46:27.306 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.306 [Lua] [host] = 110000103fd77ef (string)
12:46:27.306 [Lua] [game_mode] = 2 (string)
12:46:27.306 [Lua] [is_private] = false (string)
12:46:27.306 [Lua] [level_key] = elven_ruins (string)
12:46:27.306 [Lua] [name] = Lobby 186000001e96af8 (string)
12:46:27.306 [Lua] [country_code] = ES (string)
12:46:27.306 [Lua] [difficulty] = hardest (string)
12:46:27.306 [Lua] [match_started] = true (string)
12:46:27.306 [Lua] [selected_level_key] = elven_ruins (string)
12:46:27.306 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.306 [Lua] [quick_game] = true (string)
12:46:27.306 [Lua] [unique_server_name] = Nynox (string)
12:46:27.306 [Lua] [matchmaking] = true (string)
12:46:27.306 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.306 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.306 [Lua] [mechanism] = adventure (string)
12:46:27.306 [Lua] [player_slot_5] = 110000103fd77ef:1 (string)
12:46:27.306 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.306 [Lua] [weave_name] = false (string)
12:46:27.306 [Lua] [player_slot_3] = 11000010479e92a:1 (string)
12:46:27.306 [Lua] [eac_authorized] = true (string)
12:46:27.306 [Lua]
12:46:27.306 [Lua] =======================Found valid lobby!
12:46:27.307 [Lua]
12:46:27.307 [Lua] [twitch_enabled] = false (string)
12:46:27.307 [Lua] [power_level] = 815 (string)
12:46:27.307 [Lua] [id] = 186000001e950e2 (string)
12:46:27.307 [Lua] [num_players] = 2 (string)
12:46:27.307 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.307 [Lua] [host] = 11000010c108862 (string)
12:46:27.307 [Lua] [game_mode] = 2 (string)
12:46:27.307 [Lua] [is_private] = false (string)
12:46:27.307 [Lua] [level_key] = catacombs (string)
12:46:27.307 [Lua] [name] = Lobby 186000001e950e2 (string)
12:46:27.307 [Lua] [country_code] = DE (string)
12:46:27.307 [Lua] [difficulty] = hardest (string)
12:46:27.307 [Lua] [match_started] = true (string)
12:46:27.307 [Lua] [selected_level_key] = catacombs (string)
12:46:27.307 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.307 [Lua] [quick_game] = true (string)
12:46:27.307 [Lua] [unique_server_name] = TheDirtyToast (string)
12:46:27.307 [Lua] [matchmaking] = true (string)
12:46:27.307 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.307 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.307 [Lua] [mechanism] = adventure (string)
12:46:27.307 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.307 [Lua] [player_slot_2] = 11000010c108862:1 (string)
12:46:27.307 [Lua] [weave_name] = false (string)
12:46:27.307 [Lua] [player_slot_3] = 110000108b383fb:1 (string)
12:46:27.307 [Lua] [eac_authorized] = true (string)
12:46:27.307 [Lua]
12:46:27.307 [Lua] =======================Found valid lobby!
12:46:27.308 [Lua]
12:46:27.308 [Lua] [twitch_enabled] = false (string)
12:46:27.308 [Lua] [power_level] = 835 (string)
12:46:27.308 [Lua] [id] = 186000001ea7778 (string)
12:46:27.308 [Lua] [num_players] = 3 (string)
12:46:27.308 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.308 [Lua] [host] = 11000010528f3e6 (string)
12:46:27.308 [Lua] [game_mode] = 2 (string)
12:46:27.308 [Lua] [is_private] = false (string)
12:46:27.308 [Lua] [level_key] = nurgle (string)
12:46:27.308 [Lua] [name] = Lobby 186000001ea7778 (string)
12:46:27.308 [Lua] [country_code] = DE (string)
12:46:27.308 [Lua] [difficulty] = hardest (string)
12:46:27.308 [Lua] [match_started] = true (string)
12:46:27.308 [Lua] [selected_level_key] = nurgle (string)
12:46:27.308 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.308 [Lua] [quick_game] = false (string)
12:46:27.308 [Lua] [unique_server_name] = Big Bad Wolf (string)
12:46:27.308 [Lua] [matchmaking] = true (string)
12:46:27.308 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.308 [Lua] [player_slot_4] = 1100001052ec46e:1 (string)
12:46:27.308 [Lua] [mechanism] = adventure (string)
12:46:27.308 [Lua] [player_slot_5] = 1100001028fd059:1 (string)
12:46:27.308 [Lua] [player_slot_2] = 11000010528f3e6:1 (string)
12:46:27.308 [Lua] [weave_name] = false (string)
12:46:27.308 [Lua] [player_slot_3] = 0:0 (string)
12:46:27.308 [Lua] [eac_authorized] = true (string)
12:46:27.308 [Lua]
12:46:27.308 [Lua] =======================Found valid lobby!
12:46:27.309 [Lua]
12:46:27.309 [Lua] [twitch_enabled] = false (string)
12:46:27.309 [Lua] [power_level] = 834 (string)
12:46:27.309 [Lua] [id] = 186000001e88c6c (string)
12:46:27.309 [Lua] [num_players] = 2 (string)
12:46:27.309 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.309 [Lua] [host] = 1100001049854f3 (string)
12:46:27.309 [Lua] [time_of_search] = 1606129425 (string)
12:46:27.309 [Lua] [game_mode] = 2 (string)
12:46:27.309 [Lua] [is_private] = false (string)
12:46:27.309 [Lua] [level_key] = ussingen (string)
12:46:27.309 [Lua] [name] = Lobby 186000001e88c6c (string)
12:46:27.309 [Lua] [country_code] = DE (string)
12:46:27.309 [Lua] [difficulty] = hardest (string)
12:46:27.309 [Lua] [match_started] = true (string)
12:46:27.309 [Lua] [selected_level_key] = ussingen (string)
12:46:27.309 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.309 [Lua] [quick_game] = true (string)
12:46:27.309 [Lua] [unique_server_name] = Multay (string)
12:46:27.309 [Lua] [matchmaking] = true (string)
12:46:27.309 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.309 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.309 [Lua] [mechanism] = adventure (string)
12:46:27.309 [Lua] [player_slot_5] = 1100001049854f3:1 (string)
12:46:27.309 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.309 [Lua] [weave_name] = false (string)
12:46:27.309 [Lua] [player_slot_3] = 110000103cbac26:1 (string)
12:46:27.309 [Lua] [eac_authorized] = true (string)
12:46:27.309 [Lua]
12:46:27.309 [Lua] =======================Found valid lobby!
12:46:27.310 [Lua]
12:46:27.310 [Lua] [twitch_enabled] = false (string)
12:46:27.310 [Lua] [power_level] = 835 (string)
12:46:27.310 [Lua] [id] = 186000001e9f988 (string)
12:46:27.310 [Lua] [num_players] = 3 (string)
12:46:27.310 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.310 [Lua] [host] = 1100001050c66f4 (string)
12:46:27.310 [Lua] [game_mode] = 2 (string)
12:46:27.310 [Lua] [is_private] = false (string)
12:46:27.310 [Lua] [level_key] = forest_ambush (string)
12:46:27.310 [Lua] [name] = Lobby 186000001e9f988 (string)
12:46:27.310 [Lua] [country_code] = DE (string)
12:46:27.310 [Lua] [difficulty] = hardest (string)
12:46:27.310 [Lua] [match_started] = true (string)
12:46:27.310 [Lua] [selected_level_key] = forest_ambush (string)
12:46:27.310 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.310 [Lua] [quick_game] = true (string)
12:46:27.310 [Lua] [unique_server_name] = Kinoko (string)
12:46:27.310 [Lua] [matchmaking] = true (string)
12:46:27.310 [Lua] [player_slot_1] = 1100001043bb07b:1 (string)
12:46:27.310 [Lua] [player_slot_4] = 110000103e07742:1 (string)
12:46:27.310 [Lua] [mechanism] = adventure (string)
12:46:27.310 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.310 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.310 [Lua] [weave_name] = false (string)
12:46:27.310 [Lua] [player_slot_3] = 1100001050c66f4:1 (string)
12:46:27.310 [Lua] [eac_authorized] = true (string)
12:46:27.310 [Lua]
12:46:27.310 [Lua] =======================Found valid lobby!
12:46:27.311 [Lua]
12:46:27.311 [Lua] [twitch_enabled] = false (string)
12:46:27.311 [Lua] [power_level] = 835 (string)
12:46:27.311 [Lua] [id] = 186000001ea4224 (string)
12:46:27.311 [Lua] [num_players] = 2 (string)
12:46:27.311 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.311 [Lua] [host] = 11000010941c927 (string)
12:46:27.311 [Lua] [game_mode] = 2 (string)
12:46:27.311 [Lua] [is_private] = false (string)
12:46:27.311 [Lua] [level_key] = military (string)
12:46:27.311 [Lua] [name] = Lobby 186000001ea4224 (string)
12:46:27.311 [Lua] [country_code] = DE (string)
12:46:27.311 [Lua] [difficulty] = hardest (string)
12:46:27.311 [Lua] [match_started] = true (string)
12:46:27.311 [Lua] [selected_level_key] = military (string)
12:46:27.311 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.311 [Lua] [quick_game] = false (string)
12:46:27.311 [Lua] [unique_server_name] = hunky (string)
12:46:27.311 [Lua] [matchmaking] = true (string)
12:46:27.311 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.311 [Lua] [player_slot_4] = 1100001039ac343:1 (string)
12:46:27.311 [Lua] [mechanism] = adventure (string)
12:46:27.311 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.311 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.311 [Lua] [weave_name] = false (string)
12:46:27.311 [Lua] [player_slot_3] = 11000010941c927:1 (string)
12:46:27.311 [Lua] [eac_authorized] = true (string)
12:46:27.311 [Lua]
12:46:27.311 [Lua] =======================Found valid lobby!
12:46:27.312 [Lua]
12:46:27.312 [Lua] [twitch_enabled] = false (string)
12:46:27.312 [Lua] [power_level] = 834 (string)
12:46:27.312 [Lua] [id] = 186000001ea6499 (string)
12:46:27.312 [Lua] [num_players] = 3 (string)
12:46:27.312 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.312 [Lua] [host] = 11000010a645b16 (string)
12:46:27.312 [Lua] [time_of_search] = 1606135370 (string)
12:46:27.312 [Lua] [game_mode] = 2 (string)
12:46:27.312 [Lua] [is_private] = false (string)
12:46:27.312 [Lua] [level_key] = elven_ruins (string)
12:46:27.312 [Lua] [name] = Lobby 186000001ea6499 (string)
12:46:27.312 [Lua] [country_code] = CZ (string)
12:46:27.312 [Lua] [difficulty] = hardest (string)
12:46:27.312 [Lua] [match_started] = true (string)
12:46:27.312 [Lua] [selected_level_key] = elven_ruins (string)
12:46:27.312 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.312 [Lua] [quick_game] = false (string)
12:46:27.312 [Lua] [unique_server_name] = Rudim (string)
12:46:27.312 [Lua] [matchmaking] = true (string)
12:46:27.312 [Lua] [player_slot_1] = 1100001122d7477:1 (string)
12:46:27.312 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.312 [Lua] [mechanism] = adventure (string)
12:46:27.312 [Lua] [player_slot_5] = 11000010a645b16:1 (string)
12:46:27.312 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.312 [Lua] [weave_name] = false (string)
12:46:27.312 [Lua] [player_slot_3] = 1100001059615be:1 (string)
12:46:27.312 [Lua] [eac_authorized] = true (string)
12:46:27.312 [Lua]
12:46:27.312 [Lua] =======================Found valid lobby!
12:46:27.313 [Lua]
12:46:27.313 [Lua] [twitch_enabled] = false (string)
12:46:27.313 [Lua] [power_level] = 0 (string)
12:46:27.313 [Lua] [id] = 186000001e9a285 (string)
12:46:27.313 [Lua] [num_players] = 3 (string)
12:46:27.313 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.313 [Lua] [host] = 110000107798c8e (string)
12:46:27.313 [Lua] [time_of_search] = 1606135484 (string)
12:46:27.313 [Lua] [game_mode] = 2 (string)
12:46:27.313 [Lua] [is_private] = false (string)
12:46:27.313 [Lua] [current_level_key] = inn_level (string)
12:46:27.313 [Lua] [name] = Lobby 186000001e9a285 (string)
12:46:27.313 [Lua] [level_key] = mines (string)
12:46:27.313 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.313 [Lua] [difficulty] = hardest (string)
12:46:27.313 [Lua] [match_started] = true (string)
12:46:27.313 [Lua] [selected_level_key] = mines (string)
12:46:27.313 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.313 [Lua] [quick_game] = true (string)
12:46:27.313 [Lua] [unique_server_name] = \_KitsuneFoxy_/ (string)
12:46:27.313 [Lua] [matchmaking] = true (string)
12:46:27.313 [Lua] [mechanism] = adventure (string)
12:46:27.313 [Lua] [country_code] = CZ (string)
12:46:27.313 [Lua] [player_slot_1] = 110000116b6379c:1 (string)
12:46:27.313 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.313 [Lua] [player_slot_2] = 110000103859f51:1 (string)
12:46:27.313 [Lua] [weave_name] = false (string)
12:46:27.313 [Lua] [player_slot_3] = 110000107798c8e:1 (string)
12:46:27.313 [Lua] [eac_authorized] = true (string)
12:46:27.313 [Lua]
12:46:27.313 [Lua] =======================Found valid lobby!
12:46:27.314 [Lua]
12:46:27.314 [Lua] [twitch_enabled] = false (string)
12:46:27.314 [Lua] [power_level] = 812 (string)
12:46:27.314 [Lua] [id] = 186000001e99a70 (string)
12:46:27.314 [Lua] [num_players] = 3 (string)
12:46:27.314 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.314 [Lua] [host] = 1100001026ed55c (string)
12:46:27.314 [Lua] [game_mode] = 2 (string)
12:46:27.314 [Lua] [is_private] = false (string)
12:46:27.314 [Lua] [level_key] = nurgle (string)
12:46:27.314 [Lua] [name] = Lobby 186000001e99a70 (string)
12:46:27.314 [Lua] [country_code] = FI (string)
12:46:27.314 [Lua] [difficulty] = hardest (string)
12:46:27.314 [Lua] [match_started] = true (string)
12:46:27.314 [Lua] [selected_level_key] = nurgle (string)
12:46:27.314 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.314 [Lua] [quick_game] = true (string)
12:46:27.314 [Lua] [unique_server_name] = 𝔞𝑘𝔱𝔦𝔪𝔢𝔩𝔩𝔦 (string)
12:46:27.314 [Lua] [matchmaking] = true (string)
12:46:27.314 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.314 [Lua] [player_slot_4] = 110000104186f1d:1 (string)
12:46:27.314 [Lua] [mechanism] = adventure (string)
12:46:27.314 [Lua] [player_slot_5] = 1100001026ed55c:1 (string)
12:46:27.314 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.314 [Lua] [weave_name] = false (string)
12:46:27.314 [Lua] [player_slot_3] = 1100001012c65ec:1 (string)
12:46:27.314 [Lua] [eac_authorized] = true (string)
12:46:27.314 [Lua]
12:46:27.314 [Lua] =======================Found valid lobby!
12:46:27.316 [Lua]
12:46:27.316 [Lua] [twitch_enabled] = false (string)
12:46:27.316 [Lua] [power_level] = 835 (string)
12:46:27.316 [Lua] [id] = 186000001ea4783 (string)
12:46:27.316 [Lua] [num_players] = 3 (string)
12:46:27.316 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.316 [Lua] [host] = 1100001060b95c3 (string)
12:46:27.316 [Lua] [game_mode] = 2 (string)
12:46:27.316 [Lua] [is_private] = false (string)
12:46:27.316 [Lua] [level_key] = warcamp (string)
12:46:27.316 [Lua] [name] = Lobby 186000001ea4783 (string)
12:46:27.316 [Lua] [country_code] = FI (string)
12:46:27.316 [Lua] [difficulty] = hardest (string)
12:46:27.316 [Lua] [match_started] = true (string)
12:46:27.316 [Lua] [selected_level_key] = warcamp (string)
12:46:27.316 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.316 [Lua] [quick_game] = true (string)
12:46:27.316 [Lua] [unique_server_name] = E-clown (string)
12:46:27.316 [Lua] [matchmaking] = true (string)
12:46:27.316 [Lua] [player_slot_1] = 11000010a430e1f:1 (string)
12:46:27.316 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.316 [Lua] [mechanism] = adventure (string)
12:46:27.316 [Lua] [player_slot_5] = 1100001060b95c3:1 (string)
12:46:27.316 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.316 [Lua] [weave_name] = false (string)
12:46:27.316 [Lua] [player_slot_3] = 1100001059ed6af:1 (string)
12:46:27.316 [Lua] [eac_authorized] = true (string)
12:46:27.316 [Lua]
12:46:27.316 [Lua] =======================Found valid lobby!
12:46:27.317 [Lua]
12:46:27.317 [Lua] [twitch_enabled] = false (string)
12:46:27.317 [Lua] [power_level] = 815 (string)
12:46:27.317 [Lua] [id] = 186000001e9c7ba (string)
12:46:27.317 [Lua] [num_players] = 3 (string)
12:46:27.317 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.317 [Lua] [host] = 110000101836de6 (string)
12:46:27.317 [Lua] [game_mode] = 2 (string)
12:46:27.317 [Lua] [is_private] = false (string)
12:46:27.317 [Lua] [level_key] = skittergate (string)
12:46:27.317 [Lua] [name] = Lobby 186000001e9c7ba (string)
12:46:27.317 [Lua] [country_code] = NO (string)
12:46:27.317 [Lua] [difficulty] = hardest (string)
12:46:27.317 [Lua] [match_started] = true (string)
12:46:27.317 [Lua] [selected_level_key] = skittergate (string)
12:46:27.317 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.317 [Lua] [quick_game] = true (string)
12:46:27.317 [Lua] [unique_server_name] = Neil smoke Degrass Tyson (string)
12:46:27.317 [Lua] [matchmaking] = true (string)
12:46:27.317 [Lua] [player_slot_1] = 110000101836de6:1 (string)
12:46:27.317 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.317 [Lua] [mechanism] = adventure (string)
12:46:27.317 [Lua] [player_slot_5] = 110000101b35026:1 (string)
12:46:27.317 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.317 [Lua] [weave_name] = false (string)
12:46:27.317 [Lua] [player_slot_3] = 1100001036e623b:1 (string)
12:46:27.317 [Lua] [eac_authorized] = true (string)
12:46:27.317 [Lua]
12:46:27.317 [Lua] =======================Found valid lobby!
12:46:27.318 [Lua]
12:46:27.318 [Lua] [twitch_enabled] = false (string)
12:46:27.318 [Lua] [power_level] = 835 (string)
12:46:27.318 [Lua] [id] = 186000001ea4237 (string)
12:46:27.318 [Lua] [num_players] = 1 (string)
12:46:27.318 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.318 [Lua] [host] = 110000116884383 (string)
12:46:27.318 [Lua] [time_of_search] = 1606135522 (string)
12:46:27.318 [Lua] [game_mode] = 2 (string)
12:46:27.318 [Lua] [is_private] = false (string)
12:46:27.318 [Lua] [level_key] = inn_level (string)
12:46:27.318 [Lua] [name] = Lobby 186000001ea4237 (string)
12:46:27.318 [Lua] [country_code] = PL (string)
12:46:27.318 [Lua] [difficulty] = hardest (string)
12:46:27.318 [Lua] [match_started] = true (string)
12:46:27.318 [Lua] [selected_level_key] = ground_zero (string)
12:46:27.318 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.318 [Lua] [quick_game] = false (string)
12:46:27.318 [Lua] [unique_server_name] = Archol (string)
12:46:27.318 [Lua] [matchmaking] = true (string)
12:46:27.318 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.318 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.318 [Lua] [mechanism] = adventure (string)
12:46:27.318 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.318 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.318 [Lua] [weave_name] = false (string)
12:46:27.318 [Lua] [player_slot_3] = 110000116884383:1 (string)
12:46:27.318 [Lua] [eac_authorized] = true (string)
12:46:27.318 [Lua]
12:46:27.318 [Lua] =======================Found valid lobby!
12:46:27.319 [Lua]
12:46:27.319 [Lua] [twitch_enabled] = false (string)
12:46:27.319 [Lua] [power_level] = 835 (string)
12:46:27.319 [Lua] [id] = 186000001ea63fb (string)
12:46:27.319 [Lua] [num_players] = 1 (string)
12:46:27.319 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.319 [Lua] [host] = 11000010378b2e3 (string)
12:46:27.319 [Lua] [time_of_search] = 1606135538 (string)
12:46:27.319 [Lua] [game_mode] = 1 (string)
12:46:27.319 [Lua] [is_private] = false (string)
12:46:27.319 [Lua] [level_key] = inn_level (string)
12:46:27.319 [Lua] [name] = Lobby 186000001ea63fb (string)
12:46:27.319 [Lua] [country_code] = PL (string)
12:46:27.319 [Lua] [difficulty] = hardest (string)
12:46:27.319 [Lua] [match_started] = true (string)
12:46:27.319 [Lua] [selected_level_key] = inn_level (string)
12:46:27.319 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.319 [Lua] [quick_game] = true (string)
12:46:27.319 [Lua] [unique_server_name] = Terksenator (string)
12:46:27.319 [Lua] [matchmaking] = true (string)
12:46:27.319 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.319 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.319 [Lua] [mechanism] = adventure (string)
12:46:27.319 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.319 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.319 [Lua] [weave_name] = false (string)
12:46:27.319 [Lua] [player_slot_3] = 11000010378b2e3:1 (string)
12:46:27.319 [Lua] [eac_authorized] = true (string)
12:46:27.319 [Lua]
12:46:27.319 [Lua] =======================Found valid lobby!
12:46:27.320 [Lua]
12:46:27.320 [Lua] [twitch_enabled] = false (string)
12:46:27.320 [Lua] [power_level] = 835 (string)
12:46:27.320 [Lua] [id] = 186000001e9f1dd (string)
12:46:27.320 [Lua] [num_players] = 3 (string)
12:46:27.320 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.320 [Lua] [host] = 110000106ad9f6a (string)
12:46:27.320 [Lua] [time_of_search] = 1606134483 (string)
12:46:27.320 [Lua] [game_mode] = 2 (string)
12:46:27.320 [Lua] [is_private] = false (string)
12:46:27.320 [Lua] [level_key] = elven_ruins (string)
12:46:27.320 [Lua] [name] = Lobby 186000001e9f1dd (string)
12:46:27.320 [Lua] [country_code] = PL (string)
12:46:27.320 [Lua] [difficulty] = hardest (string)
12:46:27.320 [Lua] [match_started] = true (string)
12:46:27.320 [Lua] [selected_level_key] = elven_ruins (string)
12:46:27.320 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.320 [Lua] [quick_game] = false (string)
12:46:27.320 [Lua] [unique_server_name] = Old Claim Jumper (string)
12:46:27.320 [Lua] [matchmaking] = true (string)
12:46:27.320 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.320 [Lua] [player_slot_4] = 1100001034f35ab:1 (string)
12:46:27.320 [Lua] [mechanism] = adventure (string)
12:46:27.320 [Lua] [player_slot_5] = 1100001028c6dd2:1 (string)
12:46:27.320 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.320 [Lua] [weave_name] = false (string)
12:46:27.320 [Lua] [player_slot_3] = 110000106ad9f6a:1 (string)
12:46:27.320 [Lua] [eac_authorized] = true (string)
12:46:27.320 [Lua]
12:46:27.320 [Lua] =======================Found valid lobby!
12:46:27.321 [Lua]
12:46:27.321 [Lua] [twitch_enabled] = false (string)
12:46:27.321 [Lua] [power_level] = 834 (string)
12:46:27.321 [Lua] [id] = 186000001ea5ed7 (string)
12:46:27.321 [Lua] [num_players] = 2 (string)
12:46:27.321 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.321 [Lua] [host] = 110000108508e9a (string)
12:46:27.321 [Lua] [time_of_search] = 1606135292 (string)
12:46:27.321 [Lua] [game_mode] = 2 (string)
12:46:27.321 [Lua] [is_private] = false (string)
12:46:27.321 [Lua] [level_key] = crater (string)
12:46:27.321 [Lua] [name] = Lobby 186000001ea5ed7 (string)
12:46:27.321 [Lua] [country_code] = PL (string)
12:46:27.321 [Lua] [difficulty] = hardest (string)
12:46:27.321 [Lua] [match_started] = true (string)
12:46:27.321 [Lua] [selected_level_key] = crater (string)
12:46:27.321 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.321 [Lua] [quick_game] = true (string)
12:46:27.321 [Lua] [unique_server_name] = Wielki JO (string)
12:46:27.321 [Lua] [matchmaking] = true (string)
12:46:27.321 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.321 [Lua] [player_slot_4] = 110000100b2384f:1 (string)
12:46:27.321 [Lua] [mechanism] = adventure (string)
12:46:27.321 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.321 [Lua] [player_slot_2] = 0:0 (string)
12:46:27.321 [Lua] [weave_name] = false (string)
12:46:27.321 [Lua] [player_slot_3] = 110000108508e9a:1 (string)
12:46:27.321 [Lua] [eac_authorized] = true (string)
12:46:27.321 [Lua]
12:46:27.321 [Lua] =======================Found valid lobby!
12:46:27.322 [Lua]
12:46:27.322 [Lua] [twitch_enabled] = false (string)
12:46:27.322 [Lua] [power_level] = 835 (string)
12:46:27.322 [Lua] [id] = 186000001ea2368 (string)
12:46:27.322 [Lua] [num_players] = 2 (string)
12:46:27.322 [Lua] [difficulty_tweak] = 0 (string)
12:46:27.322 [Lua] [host] = 11000010086d80b (string)
12:46:27.322 [Lua] [game_mode] = 2 (string)
12:46:27.322 [Lua] [is_private] = false (string)
12:46:27.322 [Lua] [level_key] = mines (string)
12:46:27.322 [Lua] [name] = Lobby 186000001ea2368 (string)
12:46:27.322 [Lua] [country_code] = AT (string)
12:46:27.322 [Lua] [difficulty] = hardest (string)
12:46:27.322 [Lua] [match_started] = true (string)
12:46:27.322 [Lua] [selected_level_key] = mines (string)
12:46:27.322 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:27.322 [Lua] [quick_game] = true (string)
12:46:27.322 [Lua] [unique_server_name] = BloedlBob (string)
12:46:27.322 [Lua] [matchmaking] = true (string)
12:46:27.322 [Lua] [player_slot_1] = 0:0 (string)
12:46:27.322 [Lua] [player_slot_4] = 0:0 (string)
12:46:27.322 [Lua] [mechanism] = adventure (string)
12:46:27.322 [Lua] [player_slot_5] = 0:0 (string)
12:46:27.322 [Lua] [player_slot_2] = 110000102667f37:1 (string)
12:46:27.322 [Lua] [weave_name] = false (string)
12:46:27.322 [Lua] [player_slot_3] = 11000010086d80b:1 (string)
12:46:27.322 [Lua] [eac_authorized] = true (string)
12:46:27.322 [Lua]
12:46:27.322 [Lua] =======================Found valid lobby!
12:46:27.415 [Lua] PlayFabMirrorBase:_commit_internal 2
12:46:27.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:46:27.417 [Lua] generate_backend_stats 11000010593901b:1
12:46:27.428 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:46:27.428 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:46:27.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
12:46:27.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
12:46:28.321 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
12:46:28.331 [Lua] commit result success 2
12:46:33.239 [Lua] [Matchmaking] Joining lobby table: 0000000011E3F060.
12:46:33.239 [Lua]
12:46:33.239 [Lua] [join_by_lobby_browser] = true (boolean)
12:46:33.239 [Lua] [join_lobby_data] = table
12:46:33.239 [Lua] [twitch_enabled] = false (string)
12:46:33.239 [Lua] [power_level] = 835 (string)
12:46:33.239 [Lua] [id] = 186000001ea6cf1 (string)
12:46:33.239 [Lua] [num_players] = 3 (string)
12:46:33.239 [Lua] [difficulty_tweak] = 0 (string)
12:46:33.239 [Lua] [host] = 110000107b72b1e (string)
12:46:33.239 [Lua] [game_mode] = 2 (string)
12:46:33.239 [Lua] [is_private] = false (string)
12:46:33.240 [Lua] [unique_server_name] = Flinky (string)
12:46:33.240 [Lua] [level_key] = ground_zero (string)
12:46:33.240 [Lua] [name] = Lobby 186000001ea6cf1 (string)
12:46:33.240 [Lua] [country_code] = NL (string)
12:46:33.240 [Lua] [difficulty] = hardest (string)
12:46:33.240 [Lua] [match_started] = true (string)
12:46:33.240 [Lua] [selected_level_key] = ground_zero (string)
12:46:33.240 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:46:33.240 [Lua] [quick_game] = false (string)
12:46:33.240 [Lua] [valid] = true (boolean)
12:46:33.240 [Lua] [matchmaking] = true (string)
12:46:33.240 [Lua] [player_slot_1] = 110000107b72b1e:1 (string)
12:46:33.240 [Lua] [player_slot_4] = 110000104e7304e:1 (string)
12:46:33.240 [Lua] [mechanism] = adventure (string)
12:46:33.240 [Lua] [player_slot_5] = 0:0 (string)
12:46:33.240 [Lua] [player_slot_2] = 0:0 (string)
12:46:33.240 [Lua] [weave_name] = false (string)
12:46:33.240 [Lua] [player_slot_3] = 11000010dbe02cf:1 (string)
12:46:33.240 [Lua] [eac_authorized] = true (string)
12:46:33.240 [Lua]
12:46:33.240 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:46:33.240 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:46:33.240 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:46:33.240 [Lua] [ChatManager][1]System: Connecting to game session.
12:46:33.252 [Lua] [LobbyClient] Changed state from nil to joining
12:46:33.475 [Lua] [LobbyClient] Changed state from joining to joined
12:46:33.475 [Lua] [PartyManager] Leader is set to 110000107b72b1e
12:46:33.475 [Lua] [LobbyClient] connected to lobby, id: 186000001ea6cf1
12:46:33.475 [Lua] ====== Looking for host: 110000107b72b1e
12:46:33.476 [Lua] LobbyInternal.open_channel lobby: userdata: 0x02c81098, to peer: 110000107b72b1e channel: 1
12:46:33.476 [Lua] Connected to host: 110000107b72b1e, using channel: 1
12:46:33.476 [Lua] [Matchmaking] Joined lobby, checking network hash...
12:46:33.491 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Flinky'...
12:46:34.453 [Lua] [Matchmaking] Connected, starting handshake...
12:46:34.453 [Lua] [Matchmaking] Starting handshake with host 110000107b72b1e using client cookie HSC-0000698321-client-[11000010593901b]
12:46:34.503 [Lua] [Matchmaking] Handshake successful (110000107b72b1e) (HSC-0000698321-client-[11000010593901b]) (HSC-0000920330-host-[110000107b72b1e])
12:46:34.504 [Lua] [Matchmaking] Handshake done, requesting to join game...
12:46:34.504 [Lua] bogenhafen
12:46:34.504 [Lua] holly
12:46:34.504 [Lua] cog_upgrade
12:46:34.504 [Lua] lake
12:46:34.504 [Lua] cog
12:46:34.504 [Lua] scorpion
12:46:34.504 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000107b72b1e
12:46:34.555 [Lua] [Matchmaking] Failed to join game due to host responding 'lobby_has_active_deed'. lobby_id=186000001ea6cf1, host_id:Flinky
12:46:34.555 [Lua] [Matchmaking] Adding broken lobby: 186000001ea6cf1 Due to bad connection or something: false, ignoring it for 20 seconds
12:46:34.555 [Lua] LobbyClient close server channel 1 to 110000107b72b1e
12:46:34.555 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c81098, channel: 1
12:46:34.555 [Lua] PopupManager:queue_default_popup: The Lobby you tried to join has activated a Deed. Error ok Ok
12:46:34.555 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:46:34.555 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:46:36.184 [Lua] PopupManager:query_result returned result: ok
12:46:36.566 [Handshaker] Lost connection 88 to 110000107b72b1e
12:46:54.590 [Lua] [Matchmaking] Removing broken lobby 186000001ea6cf1, perhaps it will now work again?!
12:47:04.962 [Lua] [Matchmaking] Joining lobby table: 0000000011F9E890.
12:47:04.962 [Lua]
12:47:04.962 [Lua] [join_by_lobby_browser] = true (boolean)
12:47:04.962 [Lua] [join_lobby_data] = table
12:47:04.962 [Lua] [twitch_enabled] = false (string)
12:47:04.962 [Lua] [power_level] = 0 (string)
12:47:04.962 [Lua] [id] = 186000001ea7a2f (string)
12:47:04.962 [Lua] [num_players] = 1 (string)
12:47:04.962 [Lua] [difficulty_tweak] = 0 (string)
12:47:04.962 [Lua] [host] = 1100001056b5c9d (string)
12:47:04.962 [Lua] [time_of_search] = 1606135564 (string)
12:47:04.962 [Lua] [game_mode] = 2 (string)
12:47:04.962 [Lua] [is_private] = false (string)
12:47:04.962 [Lua] [unique_server_name] = Mighty Mimi (string)
12:47:04.962 [Lua] [level_key] = skaven_stronghold (string)
12:47:04.962 [Lua] [name] = Lobby 186000001ea7a2f (string)
12:47:04.962 [Lua] [country_code] = DE (string)
12:47:04.962 [Lua] [difficulty] = hardest (string)
12:47:04.962 [Lua] [match_started] = true (string)
12:47:04.962 [Lua] [selected_level_key] = skaven_stronghold (string)
12:47:04.962 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
12:47:04.962 [Lua] [quick_game] = true (string)
12:47:04.962 [Lua] [valid] = true (boolean)
12:47:04.962 [Lua] [matchmaking] = true (string)
12:47:04.962 [Lua] [player_slot_1] = 0:0 (string)
12:47:04.962 [Lua] [player_slot_4] = 0:0 (string)
12:47:04.962 [Lua] [mechanism] = adventure (string)
12:47:04.962 [Lua] [player_slot_5] = 0:0 (string)
12:47:04.962 [Lua] [player_slot_2] = 0:0 (string)
12:47:04.962 [Lua] [weave_name] = false (string)
12:47:04.962 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string)
12:47:04.962 [Lua] [eac_authorized] = true (string)
12:47:04.962 [Lua]
12:47:04.962 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:47:04.962 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:47:04.962 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:47:04.962 [Lua] [ChatManager][1]System: Connecting to game session.
12:47:04.974 [Lua] [LobbyClient] Changed state from nil to joining
12:47:05.179 [Lua] [LobbyClient] Changed state from joining to joined
12:47:05.179 [Lua] [PartyManager] Leader is set to 1100001056b5c9d
12:47:05.179 [Lua] [LobbyClient] connected to lobby, id: 186000001ea7a2f
12:47:05.179 [Lua] ====== Looking for host: 1100001056b5c9d
12:47:05.179 [Lua] LobbyInternal.open_channel lobby: userdata: 0x113c2db8, to peer: 1100001056b5c9d channel: 2
12:47:05.179 [Lua] Connected to host: 1100001056b5c9d, using channel: 2
12:47:05.180 [Lua] [Matchmaking] Joined lobby, checking network hash...
12:47:05.196 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Mighty Mimi'...
12:47:06.302 [Lua] [Matchmaking] Connected, starting handshake...
12:47:06.302 [Lua] [Matchmaking] Starting handshake with host 1100001056b5c9d using client cookie HSC-0000395682-client-[11000010593901b]
12:47:06.352 [Lua] [Matchmaking] Handshake successful (1100001056b5c9d) (HSC-0000395682-client-[11000010593901b]) (HSC-0000029991-host-[1100001056b5c9d])
12:47:06.353 [Lua] [Matchmaking] Handshake done, requesting to join game...
12:47:06.353 [Lua] bogenhafen
12:47:06.353 [Lua] holly
12:47:06.353 [Lua] cog_upgrade
12:47:06.353 [Lua] lake
12:47:06.353 [Lua] cog
12:47:06.353 [Lua] scorpion
12:47:06.353 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001056b5c9d
12:47:06.421 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000001ea7a2f host_id:Mighty Mimi
12:47:06.421 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:47:06.421 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
12:47:06.421 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001056b5c9d
12:47:06.421 [Lua] [ChatManager][1]System: Requesting profiles
12:47:06.470 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:0 | we:0 | dr:1100001056b5c9d | bw:0 | es:0
12:47:06.471 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
12:47:06.471 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
12:47:06.471 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001056b5c9d
12:47:06.471 [Lua] [ChatManager][1]System: Acquiring profiles
12:47:06.521 [Lua] [ChatManager][1]System: Joining game...
12:47:06.522 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
12:47:06.522 [Lua] TRANSITION start_lobby table: 000000000B118420 nil
12:47:06.522 [Lua] [GameNetworkManager] Leaving game...
12:47:06.522 [Lua] [GameNetworkManager] Shutting down game session host.
12:47:06.522 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:47:06.522 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:47:06.522 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=225.12
12:47:06.522 [Lua] [IngameUI] menu view on_exit start_game_view
12:47:06.522 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:47:06.523 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
12:47:06.523 [Save] Saving `save_data`
12:47:06.523 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:47:06.525 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023442b0
12:47:06.526 [Save] Save done
12:47:06.538 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:47:08.256 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
12:47:08.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:47:08.528 [Lua] [Managers] Calling function on all managers:
12:47:08.528 [Lua] Clearing all global lookup lists
12:47:08.528 [Lua] [IngamePlayerListUI] - Destroy
12:47:08.529 [Lua] [GamePadEquipmentUI] - Destroy
12:47:08.529 [Lua] [EquipmentUI] - Destroy
12:47:08.529 [Lua] [GamePadAbilityUI] - Destroy
12:47:08.529 [Lua] [AbilityUI] - Destroy
12:47:08.529 [Lua] [IngameUI] destroy
12:47:08.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
12:47:08.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
12:47:08.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
12:47:08.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
12:47:08.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
12:47:08.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
12:47:08.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
12:47:08.580 [Lua] [Managers] Destroying manager group:
12:47:08.584 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:47:08.649 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:47:08.650 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
12:47:08.650 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
12:47:08.650 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
12:47:08.650 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:47:08.650 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010593901b "Harridas"
<>
12:47:08.650 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000AB94A0; previous_state = InGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000009AC8A0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 393761; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001083AB0
[3] _ = table: 0000000000AB94A0; new_state = Loading; old_state = InGame
[4] self = table: 0000000002CCFB30; peer_state_machines = table: 0000000008121290; peer_id = "11000010593901b"; peer_state_machine = table: 0000000010D56A70; current_state = InGame
[5] self = table: 000000001021B0A0; application_shutdown = nil; unit_spawner = table: 000000000110BD80; world = [World]; unit_storage = table: 000000000110C3A0; units = table: 000000000110BF20; matchmaking_loading_context = table: 000000000AC6B6E0
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000001021B0A0
[8] self = table: 0000000010540F60; dt = 0.016840714961290359; t = 249.67228736169636; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016840714961290359; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016840714961290359; t = 249.67228736169636
[10] dt = 0.016840714961290359
[2] server = table: 0000000002CCFB30; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833328723907471; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 00000000081212C0; game_session = [GameSession]; game_network_manager = table: 0000000010552580; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 0000000008121260; _joined_peers = table: 0000000010C4FA90; voip = table: 000000000012F350; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 0000000010325430; lobby_host = table: 00000000003924F0; level_key = "inn_level"; slot_allocator = table: 0000000000692630; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C55E30; wanted_career_index = 2; _reserved_slots = table: 0000000000995470; wanted_profile_index = 4; _connected_peers = table: 0000000010C55E00; player_manager = table: 00000000103E0B30; _profile_requester = table: 0000000002E9BEF0; network_transmit = table: 00000000009AC8A0; peers_completed_game_object_sync = table: 0000000007D34E80; peer_state_machines = table: 0000000008121290; network_event_delegate = table: 0000000010548C90;
[5] world_name = "level_world"; entity_system_bag = table: 000000001271BFC0; network_server = table: 0000000002CCFB30; entity_system = table: 0000000000FF8F30; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 00000000118BB7B0; statistics_db = table: 0000000010227DE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001098F020; profile_synchronizer = table: 0000000010C55E30; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000DF2CE0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000010548C90; world = [World]; dt = 0.016840714961290359; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000009AC8A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 225.11576399020851; _lobby_host = table: 00000000003924F0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 00000000016A0010; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001021B0A0;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001021B0A0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001021B0A0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 00000000036563E0;
<>
<>
12:47:08.650 [Lua] [Matchmaking] unregister rpcs
12:47:08.650 [Lua] [Matchmaking] destroying
12:47:08.650 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:47:08.650 [Lua] [ChatManager] Unregistering channel 1
12:47:08.650 [Lua] [EnemyPackageLoader] network_context_destroyed
12:47:08.650 [Lua] [PartyManager] network_context_destroyed
12:47:08.650 [Lua] [GameMechanismManager] network_context_destroyed
12:47:08.650 [SteamVoip] Leaving room 801ab4f20d848fa9
12:47:08.650 [SteamVoipClient] select_out(11000010593901b, off)
12:47:08.650 [SteamVoip] Destroying room 801ab4f20d848fa9
12:47:08.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:47:08.651 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
12:47:08.652 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient
12:47:08.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, InventoryPackageSynchronizerClient
12:47:08.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient
12:47:08.655 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
12:47:08.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01, InventoryPackageSynchronizerClient
12:47:08.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
12:47:08.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:47:08.657 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
12:47:08.664 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
12:47:08.669 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:47:08.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, InventoryPackageSynchronizerClient
12:47:08.670 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:47:08.670 [EACServer] [13:47:08:670][Windows][EAC Server] [Info][Destroy] Called
12:47:08.673 [Lua] [LobbyHost] Destroying
12:47:08.674 [Lua] ############### UNLOADING PACKAGES ###############
12:47:08.674 [Lua] [Managers] Calling function on all managers:
12:47:08.674 [Lua] [Managers] Destroying manager group:
12:47:08.674 [Lua] [Gamestate] Enter state StateLoading
12:47:08.675 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:47:08.675 [Lua] registering RPCs
12:47:08.675 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B118420
12:47:08.675 warning: [Lua] Setting up network client
12:47:08.676 [EAC] Connection reset
12:47:08.676 [EAC] Set platform user auth ticket
12:47:08.676 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001056b5c9d my_peer_id:11000010593901b
12:47:08.676 [Lua] [ChatManager] Registering channel 1
12:47:08.676 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001056b5c9d, own_peer_id=11000010593901b)
12:47:08.676 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001056b5c9d, own_peer_id=11000010593901b)
12:47:08.676 [Lua] [PartyManager] network_context_created (server_peer_id=1100001056b5c9d, own_peer_id=11000010593901b)
12:47:08.676 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
12:47:08.676 [Lua] [PartyManager] Leader is set to 1100001056b5c9d
12:47:08.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:47:08.729 [EAC] Set host peer 1100001056b5c9d to state undetermined
12:47:08.729 [EAC] Validating host 1100001056b5c9d
12:47:08.729 [Lua] EAC debug check 2 nil
12:47:08.780 [Lua] Server sends mechanism to client adventure
12:47:08.780 [Lua] initializing mechanism to: adventure
12:47:08.780 [Lua] Received new state from server ingame
12:47:08.780 [Lua] [EnemyPackageLoader] New connection established (2) (key=0)
12:47:08.780 [SteamVoip] Joining room a4f03bdd2d110b98
12:47:09.859 [Lua] RPC not registered "rpc_ping"
12:47:10.768 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001056b5c9d 1 1 1
12:47:10.768 [Lua] player (1100001056b5c9d,1) was put into party 1
12:47:10.768 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001056b5c9d 2 1 2
12:47:10.768 [Lua] player (1100001056b5c9d,2) was put into party 1
12:47:10.768 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001056b5c9d 3 1 3
12:47:10.768 [Lua] player (1100001056b5c9d,3) was put into party 1
12:47:10.768 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001056b5c9d 4 1 4
12:47:10.768 [Lua] player (1100001056b5c9d,4) was put into party 1
12:47:10.768 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010593901b 1 0 1
12:47:10.768 [Lua] player (11000010593901b,1) was put into party 0
12:47:10.768 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
12:47:10.768 [Lua] GameMechanismManager setting level seed: 1931031
12:47:10.768 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 1931031, environment_variation_id to: 0
12:47:10.768 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 )
12:47:10.768 [Lua] [LevelTransitionHandler] prepare_load_level : skaven_stronghold seed: 1931031 environment 0. New level, resetting package load status.
12:47:10.792 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
12:47:10.792 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[skaven_stronghold] self.picked_environment_id=[0]
12:47:10.792 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0
12:47:10.876 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:47:10.877 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:47:10.877 [Umbra] Unload tome
12:47:10.877 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:47:10.877 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
12:47:10.877 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil"
12:47:10.877 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
12:47:10.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
12:47:10.945 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
12:47:10.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
12:47:10.960 [EAC] EAC host 1100001056b5c9d validated and trusted
12:47:11.013 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
12:47:11.881 [Lua] RPC not registered "rpc_ping"
12:47:13.537 [Lua] PlayFabMirrorBase:_commit_internal 3
12:47:13.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:47:13.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:47:13.554 [Lua] commit result success 3
12:47:13.877 [Lua] RPC not registered "rpc_ping"
12:47:15.877 [Lua] RPC not registered "rpc_ping"
12:47:16.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
12:47:16.182 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
12:47:16.199 [Lua] [LevelTransitionHandler] Level load completed!
12:47:16.199 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 1931031 - use_random_directors: true - overriden_conflict: nil
12:47:16.207 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
12:47:16.207 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
12:47:16.207 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
12:47:16.207 [Lua] checking dlc's against conflict directors
12:47:16.207 [Lua] number of factions to include 2
12:47:16.207 [Lua] Updated list weights for random:
12:47:16.207 [Lua] chaos, 0.71 (0.00-0.71)
12:47:16.207 [Lua] beastmen, 0.29 (0.71-1.00)
12:47:16.207 [Lua] Rolled random faction: 0.40374511480331421 chaos
12:47:16.207 [Lua] number of factions added 2
12:47:16.207 [Lua] --- --- ---
12:47:16.207 [Lua] Starting... difficulty 'hardest'
12:47:16.207 [Lua] These are the starting conflict directors:
12:47:16.207 [Lua] skaven
12:47:16.207 [Lua] --- --- ---
12:47:16.207 [Lua]
12:47:16.207 [Lua] DONE! Found the following directors:
12:47:16.207 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
12:47:16.207 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
skaven_rat_ogre=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_marauder=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_gutter_runner=true,
skaven_storm_vermin_warlord=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
12:47:16.207 [Lua] load_startup_enemy_packages: --------------
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_spawn
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_troll
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_rat_ogre
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_stormfiend
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] beastmen_minotaur
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_plague_sorcerer
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_corruptor_sorcerer
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_gutter_runner
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_pack_master
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_poison_wind_globadier
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_ratling_gunner
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_warpfire_thrower
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_vortex_sorcerer
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] beastmen_standard_bearer
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_vortex
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] critter_rat
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] critter_pig
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_storm_vermin_with_shield
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_storm_vermin
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_clan_rat
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_slave
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_marauder
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_raider
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] chaos_berzerker
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_loot_rat
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_clan_rat_with_shield
12:47:16.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:47:16.207 [Lua] skaven_plague_monk
12:47:16.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:47:16.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:47:16.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:47:16.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:47:16.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:47:16.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:47:17.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:47:17.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:47:17.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:47:17.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:47:17.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:47:17.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:47:17.869 [Lua] RPC not registered "rpc_ping"
12:47:18.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:47:18.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:47:18.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:47:18.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:47:18.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:47:18.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:47:18.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:47:18.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:47:18.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:47:18.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:47:18.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:47:18.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:47:19.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:47:19.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:47:19.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:47:19.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:47:19.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:47:19.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:47:19.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:47:19.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:47:19.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:47:19.877 [Lua] RPC not registered "rpc_ping"
12:47:20.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:47:20.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:47:20.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:47:20.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:47:20.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:47:20.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:47:21.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:47:21.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:47:21.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:47:21.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:47:21.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:47:21.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:47:21.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:47:21.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:47:21.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:47:21.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:47:21.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:47:21.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:47:21.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:47:21.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:47:21.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:47:21.867 [Lua] RPC not registered "rpc_ping"
12:47:22.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:47:22.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:47:22.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:47:22.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:47:22.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:47:22.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:47:22.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:47:22.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:47:22.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
12:47:23.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
12:47:23.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
12:47:23.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
12:47:23.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
12:47:23.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
12:47:23.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
12:47:23.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
12:47:23.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
12:47:23.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:47:23.873 [Lua] RPC not registered "rpc_ping"
12:47:23.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:47:23.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:47:23.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:47:24.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:47:24.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:47:24.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:47:24.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:47:24.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:47:24.549 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
12:47:24.550 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
12:47:24.550 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
12:47:24.550 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:47:24.550 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world
12:47:24.551 [Umbra] Init version: 3.4.15 :: 16 threads
12:47:24.613 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056b5c9d) local_player_id(3) profile_index(1) career_index(3)
12:47:24.613 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056b5c9d) local_player_id(1) profile_index(3) career_index(4)
12:47:24.613 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056b5c9d) local_player_id(4) profile_index(4) career_index(3)
12:47:24.613 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056b5c9d) local_player_id(2) profile_index(5) career_index(1)
12:47:24.613 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001056b5c9d inventory_sync_id:6 my_peer_id:11000010593901b
12:47:24.613 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02, InventoryPackageSynchronizerClient, async-read,
12:47:24.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:47:24.684 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
12:47:24.684 [Lua] [PackageManager] Force_load: wwise/crossbow
12:47:24.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:47:24.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:47:24.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:47:24.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:47:24.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:47:24.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:47:24.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
12:47:25.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
12:47:25.733 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
12:47:25.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
12:47:25.896 [Lua] RPC not registered "rpc_ping"
12:47:25.949 [Lua] Async level spawning done
12:47:26.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
12:47:26.157 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
12:47:26.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
12:47:26.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
12:47:26.240 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
12:47:26.240 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
12:47:26.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
12:47:26.373 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
12:47:26.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:47:26.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:47:26.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:47:26.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:47:26.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:47:26.556 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:47:26.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:47:26.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:47:26.676 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:47:26.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
12:47:26.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
12:47:26.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
12:47:26.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
12:47:26.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
12:47:26.840 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
12:47:26.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:47:27.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:47:27.308 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:47:27.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:47:27.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:47:27.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:47:27.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:47:27.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:47:27.529 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:47:27.530 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:47:27.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:47:27.595 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:47:27.596 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:47:27.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:47:27.662 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:47:27.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
12:47:27.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
12:47:27.713 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
12:47:27.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:47:27.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:47:27.831 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:47:27.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:47:27.880 [Lua] RPC not registered "rpc_ping"
12:47:28.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:47:28.335 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:47:28.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:47:28.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:47:28.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:47:28.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
12:47:28.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
12:47:28.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
12:47:28.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
12:47:28.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
12:47:28.587 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
12:47:28.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:47:28.688 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:47:28.688 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:47:28.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
12:47:28.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
12:47:28.824 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
12:47:28.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
12:47:28.874 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
12:47:28.875 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
12:47:28.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:47:28.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:47:28.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:47:28.960 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
12:47:29.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
12:47:29.062 [Lua] [PackageManager] Force_load: wwise/bow
12:47:29.063 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
12:47:29.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
12:47:29.162 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
12:47:29.163 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:47:29.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:47:29.229 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:47:29.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
12:47:29.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
12:47:29.315 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
12:47:29.316 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
12:47:29.450 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
12:47:29.450 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
12:47:29.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
12:47:29.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
12:47:29.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
12:47:29.586 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:47:29.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:47:29.672 [Lua] [PackageManager] Force_load: wwise/drakegun
12:47:29.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:47:29.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:47:29.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:47:29.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:47:29.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:47:29.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:47:29.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02
12:47:29.889 [Lua] RPC not registered "rpc_ping"
12:47:29.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02
12:47:29.905 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02
12:47:29.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:47:30.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:47:30.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:47:30.008 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
12:47:30.074 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:47:31.085 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:47:31.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:47:31.085 [Lua] [Managers] Destroying manager group:
12:47:31.085 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
12:47:31.085 [Lua] [Gamestate] Enter StateIngame CLIENT
12:47:31.085 [Lua] [Managers] Calling function on all managers:
12:47:31.086 [Lua] <>level = skaven_stronghold<>
12:47:31.086 [Lua] [StateIngame] Client ingame
12:47:31.089 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
12:47:31.089 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:47:31.089 [Lua] [Matchmaking] Starting handshake with host 1100001056b5c9d using client cookie HSC-0000098701-client-[11000010593901b]
12:47:31.089 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:47:31.089 [Lua] [Matchmaking] initializing
12:47:31.089 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am client
12:47:31.089 [Lua] [Matchmaking] register rpcs
12:47:31.089 [Lua] GameNetworkManager:init... creating game session
12:47:31.089 [Lua] Joning GameSession userdata: 0x0038a1b8 as a client through channel_id 2
12:47:31.089 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:47:31.089 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
12:47:31.089 [Lua] [GameNetworkManager] self.is_server = false
12:47:31.089 [Network] Setting artificial MTU limit to 65536
12:47:31.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
12:47:31.089 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
12:47:31.096 [Lua] Switching ConflictSettings: to: skaven
12:47:31.096 [Lua] pacing=default
12:47:31.096 [Lua] roaming=nil
12:47:31.096 [Lua] specials=skaven
12:47:31.096 [Lua] debug_color=orange
12:47:31.096 [Lua] contained_breeds=nil
12:47:31.096 [Lua] pack_spawning=skaven
12:47:31.096 [Lua] disabled=false
12:47:31.096 [Lua] factions=nil
12:47:31.096 [Lua] boss=skaven
12:47:31.096 [Lua] horde=default
12:47:31.096 [Lua] name=skaven
12:47:31.096 [Lua] intensity=default
12:47:31.096 [Lua] ---
12:47:31.096 [Lua] [LevelAnalysis] set_random_seed( 1931031)
12:47:31.099 [Lua] [AIInterestPointSystem] Level Seed: 1931031
12:47:31.099 [Lua]
12:47:31.099 [Lua] [network_manager] = table
12:47:31.099 [Lua] [network_manager] = metatable
12:47:31.099 [Lua] [startup_data] = table
12:47:31.099 [Lua] [entity_manager] = table
12:47:31.099 [Lua] [entity_manager] = metatable
12:47:31.099 [Lua] [unit_spawner] = table
12:47:31.099 [Lua] [unit_spawner] = metatable
12:47:31.099 [Lua] [unit_storage] = table
12:47:31.099 [Lua] [unit_storage] = metatable
12:47:31.099 [Lua] [dice_keeper] = table
12:47:31.099 [Lua] [dice_keeper] = metatable
12:47:31.099 [Lua] [is_server] = false (boolean)
12:47:31.099 [Lua] [world] = [World]
12:47:31.099 [Lua] [system_api] = table
12:47:31.099 [Lua] [input_manager] = table
12:47:31.099 [Lua] [input_manager] = metatable
12:47:31.099 [Lua] [profile_synchronizer] = table
12:47:31.099 [Lua] [profile_synchronizer] = metatable
12:47:31.099 [Lua] [entity_system] = table
12:47:31.099 [Lua] [entity_system] = metatable
12:47:31.099 [Lua] [level_transition_handler] = table
12:47:31.099 [Lua] [level_transition_handler] = metatable
12:47:31.099 [Lua] [num_local_human_players] = 1 (number)
12:47:31.099 [Lua] [statistics_db] = table
12:47:31.099 [Lua] [statistics_db] = metatable
12:47:31.099 [Lua] [entity_system_bag] = table
12:47:31.099 [Lua] [entity_system_bag] = metatable
12:47:31.099 [Lua] [network_lobby] = table
12:47:31.099 [Lua] [network_lobby] = metatable
12:47:31.100 [Lua] [network_transmit] = table
12:47:31.100 [Lua] [network_transmit] = metatable
12:47:31.100 [Lua] [network_clock] = table
12:47:31.100 [Lua] [network_clock] = metatable
12:47:31.100 [Lua] [free_flight_manager] = table
12:47:31.100 [Lua] [free_flight_manager] = metatable
12:47:31.100 [Lua] [network_event_delegate] = table
12:47:31.100 [Lua] [network_event_delegate] = metatable
12:47:31.100 [Lua]
12:47:31.100 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:47:31.100 [Lua] ignoring extension VersusInteractObjectiveExtension
12:47:31.100 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:47:31.100 [Lua] ignoring extension VersusSocketObjectiveExtension
12:47:31.100 [Lua] ignoring extension VersusTargetObjectiveExtension
12:47:31.100 [Lua] ignoring extension VersusMissionObjectiveExtension
12:47:31.101 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:47:31.118 [Lua] [AchievementManager] Achievements using the steam platform
12:47:31.178 [Lua] respawn_unit_spawned with group id: exit_respawns
12:47:31.178 [Lua] respawn_unit_spawned with group id: exit_respawns
12:47:31.178 [Lua] respawn_unit_spawned with group id: exit_respawns
12:47:31.183 [Lua] respawn_unit_spawned with group id: respawns_arena
12:47:31.183 [Lua] respawn_unit_spawned with group id: respawns_arena
12:47:31.183 [Lua] respawn_unit_spawned with group id: respawns_arena
12:47:31.201 [Lua] [StateIngame] Level seed: 1931031
12:47:31.228 [Lua] [IngameUI] init
12:47:31.240 [SteamVoipClient] select_out(11000010593901b, off)
12:47:31.244 [Lua] cb_razer_chroma_setup
12:47:31.266 [Flow] SSM bake
12:47:31.267 [Lua] [Managers] Calling function on all managers:
12:47:31.267 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:47:31.280 [Flow] SSM bake
12:47:31.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
12:47:31.974 [Lua] [Matchmaking] Handshake successful (1100001056b5c9d) (HSC-0000098701-client-[11000010593901b]) (HSC-0000029991-host-[1100001056b5c9d])
12:47:31.974 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001056b5c9d go_type=player go_created_func_name=game_object_created_player
12:47:31.974 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001056b5c9d peer_id=1100001056b5c9d
12:47:31.974 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001056b5c9d, self.peer_id = 11000010593901b
12:47:31.974 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001056b5c9d
12:47:31.985 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001056b5c9d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:47:31.985 [Lua] Adding player sync data to peer=1100001056b5c9d local_player_id=1
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.986 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001056b5c9d go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001056b5c9d go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:31.987 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001056b5c9d go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001056b5c9d go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.988 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001056b5c9d go_type=music_states go_created_func_name=game_object_created_music_states
12:47:31.989 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001056b5c9d go_type=player go_created_func_name=game_object_created_player
12:47:31.989 [Lua] [GameNetworkManager] game_object_created_player, go_id=51, owner_peer_id=1100001056b5c9d peer_id=1100001056b5c9d
12:47:31.989 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 51, peer_id = 1100001056b5c9d, self.peer_id = 11000010593901b
12:47:31.989 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001056b5c9d
12:47:32.002 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001056b5c9d go_type=player go_created_func_name=game_object_created_player
12:47:32.002 [Lua] [GameNetworkManager] game_object_created_player, go_id=52, owner_peer_id=1100001056b5c9d peer_id=1100001056b5c9d
12:47:32.002 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 52, peer_id = 1100001056b5c9d, self.peer_id = 11000010593901b
12:47:32.002 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001056b5c9d
12:47:32.018 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001056b5c9d go_type=player go_created_func_name=game_object_created_player
12:47:32.018 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=1100001056b5c9d peer_id=1100001056b5c9d
12:47:32.018 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 1100001056b5c9d, self.peer_id = 11000010593901b
12:47:32.018 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001056b5c9d
12:47:32.034 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001056b5c9d go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
12:47:32.035 [Lua] test
12:47:32.036 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001056b5c9d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:47:32.036 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001056b5c9d go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
12:47:32.036 [Lua] test
12:47:32.037 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001056b5c9d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:47:32.037 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001056b5c9d go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
12:47:32.037 [Lua] test
12:47:32.038 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001056b5c9d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:47:32.038 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001056b5c9d go_type=player_unit go_created_func_name=game_object_created_player_unit
12:47:32.039 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001056b5c9d go_type=engineer_career_data go_created_func_name=game_object_created_career_data
12:47:32.039 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001056b5c9d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:47:32.039 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.040 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:47:32.040 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.040 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:47:32.040 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001056b5c9d go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:47:32.041 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.041 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:47:32.041 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.042 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:47:32.042 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.042 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001056b5c9d go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:47:32.043 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:47:32.043 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.043 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:47:32.043 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.044 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.045 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.045 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.046 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:47:32.054 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0
12:47:32.054 [Lua] --> got 0 of chaos_marauder
12:47:32.054 [Lua] --> got 0 of skaven_clan_rat
12:47:32.054 [Lua] --> got 0 of skaven_storm_vermin
12:47:32.054 [Lua] --> got 0 of skaven_slave
12:47:32.054 [Lua] --> got 0 of chaos_raider
12:47:32.054 [Lua] --> got 0 of chaos_berzerker
12:47:32.054 [Lua] --> got 0 of skaven_plague_monk
12:47:32.054 [Lua] Breed freezer counts: 7 7
12:47:32.054 [Lua] Comitting breed freezer frozen units
12:47:32.054 error: [Lua] SETTING ROUND ID
12:47:32.054 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001056b5c9d go_type=player go_created_func_name=game_object_created_player
12:47:32.054 [Lua] [GameNetworkManager] game_object_created_player, go_id=93, owner_peer_id=1100001056b5c9d peer_id=11000010593901b
12:47:32.054 [Lua] [GameNetworkManager] PLAYER is local player
12:47:32.054 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
12:47:32.055 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
12:47:32.055 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(2) career_index(2)
12:47:32.055 [Lua]
12:47:32.055 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
go_created_func_name=game_object_created_network_unit
13:25:54.214 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:54.215 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:54.231 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:54.232 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:54.688 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:54.689 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:54.735 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:55.193 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:25:55.193 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:26:10.433 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:10.735 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:10.735 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:12.993 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:20.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 0
13:26:22.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x258a7, position: 104720
13:26:33.626 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:40.252 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001056b5c9d go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
13:26:40.757 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001056b5c9d go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
13:26:40.758 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
13:26:42.579 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:42.580 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:42.613 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:42.613 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:45.395 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
13:26:45.429 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:49.346 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
13:26:49.346 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:26:49.379 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:49.918 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome
13:26:49.918 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001056b5c9d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:26:49.918 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:51.199 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:51.199 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:26:51.368 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:26:52.230 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001056b5c9d go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
13:26:52.230 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001056b5c9d go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
13:26:52.231 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056b5c9d
13:34:17.260 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.260 [Lua] [host] = 1100001022734fd (string)
13:34:17.260 [Lua] [time_of_search] = 1606138259 (string)
13:34:17.260 [Lua] [game_mode] = 2 (string)
13:34:17.260 [Lua] [is_private] = false (string)
13:34:17.260 [Lua] [level_key] = magnus (string)
13:34:17.260 [Lua] [name] = Lobby 186000001ebc497 (string)
13:34:17.260 [Lua] [country_code] = DE (string)
13:34:17.260 [Lua] [difficulty] = hardest (string)
13:34:17.260 [Lua] [match_started] = true (string)
13:34:17.260 [Lua] [selected_level_key] = magnus (string)
13:34:17.260 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.260 [Lua] [quick_game] = true (string)
13:34:17.260 [Lua] [unique_server_name] = Eeeks (string)
13:34:17.260 [Lua] [matchmaking] = true (string)
13:34:17.260 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.260 [Lua] [player_slot_4] = 110000103163bfa:1 (string)
13:34:17.260 [Lua] [mechanism] = adventure (string)
13:34:17.260 [Lua] [player_slot_5] = 1100001129ee746:1 (string)
13:34:17.260 [Lua] [player_slot_2] = 0:0 (string)
13:34:17.260 [Lua] [weave_name] = false (string)
13:34:17.260 [Lua] [player_slot_3] = 1100001022734fd:1 (string)
13:34:17.260 [Lua] [eac_authorized] = true (string)
13:34:17.260 [Lua]
13:34:17.260 [Lua] =======================Found valid lobby!
13:34:17.262 [Lua]
13:34:17.262 [Lua] [twitch_enabled] = false (string)
13:34:17.262 [Lua] [power_level] = 835 (string)
13:34:17.262 [Lua] [id] = 186000001eb2990 (string)
13:34:17.262 [Lua] [num_players] = 2 (string)
13:34:17.262 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.262 [Lua] [host] = 110000107bbb3c0 (string)
13:34:17.262 [Lua] [game_mode] = 2 (string)
13:34:17.262 [Lua] [is_private] = false (string)
13:34:17.262 [Lua] [level_key] = military (string)
13:34:17.262 [Lua] [name] = Lobby 186000001eb2990 (string)
13:34:17.262 [Lua] [country_code] = DE (string)
13:34:17.262 [Lua] [difficulty] = hardest (string)
13:34:17.262 [Lua] [match_started] = true (string)
13:34:17.262 [Lua] [selected_level_key] = military (string)
13:34:17.262 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.262 [Lua] [quick_game] = false (string)
13:34:17.262 [Lua] [unique_server_name] = Dc for distance (string)
13:34:17.262 [Lua] [matchmaking] = true (string)
13:34:17.262 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.262 [Lua] [player_slot_4] = 110000107bbb3c0:1 (string)
13:34:17.262 [Lua] [mechanism] = adventure (string)
13:34:17.262 [Lua] [player_slot_5] = 0:0 (string)
13:34:17.262 [Lua] [player_slot_2] = 0:0 (string)
13:34:17.262 [Lua] [weave_name] = false (string)
13:34:17.262 [Lua] [player_slot_3] = 1100001071a81ff:1 (string)
13:34:17.262 [Lua] [eac_authorized] = true (string)
13:34:17.262 [Lua]
13:34:17.262 [Lua] =======================Found valid lobby!
13:34:17.263 [Lua]
13:34:17.263 [Lua] [twitch_enabled] = false (string)
13:34:17.263 [Lua] [power_level] = 818 (string)
13:34:17.263 [Lua] [id] = 186000001eb5948 (string)
13:34:17.263 [Lua] [num_players] = 3 (string)
13:34:17.263 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.263 [Lua] [host] = 110000111df1d95 (string)
13:34:17.263 [Lua] [game_mode] = 2 (string)
13:34:17.263 [Lua] [is_private] = false (string)
13:34:17.263 [Lua] [level_key] = dlc_bogenhafen_city (string)
13:34:17.263 [Lua] [name] = Lobby 186000001eb5948 (string)
13:34:17.263 [Lua] [country_code] = DE (string)
13:34:17.263 [Lua] [difficulty] = hardest (string)
13:34:17.263 [Lua] [match_started] = true (string)
13:34:17.263 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
13:34:17.263 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.263 [Lua] [quick_game] = true (string)
13:34:17.263 [Lua] [unique_server_name] = Flemlius (string)
13:34:17.263 [Lua] [matchmaking] = true (string)
13:34:17.263 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.263 [Lua] [player_slot_4] = 0:0 (string)
13:34:17.263 [Lua] [mechanism] = adventure (string)
13:34:17.263 [Lua] [player_slot_5] = 11000010778a8d9:1 (string)
13:34:17.263 [Lua] [player_slot_2] = 110000111df1d95:1 (string)
13:34:17.263 [Lua] [weave_name] = false (string)
13:34:17.263 [Lua] [player_slot_3] = 110000105406b7e:1 (string)
13:34:17.263 [Lua] [eac_authorized] = true (string)
13:34:17.263 [Lua]
13:34:17.263 [Lua] =======================Found valid lobby!
13:34:17.264 [Lua]
13:34:17.264 [Lua] [twitch_enabled] = false (string)
13:34:17.264 [Lua] [power_level] = 835 (string)
13:34:17.264 [Lua] [id] = 186000001eaf324 (string)
13:34:17.264 [Lua] [num_players] = 3 (string)
13:34:17.264 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.264 [Lua] [host] = 1100001071f6fe7 (string)
13:34:17.264 [Lua] [game_mode] = 2 (string)
13:34:17.264 [Lua] [is_private] = false (string)
13:34:17.264 [Lua] [level_key] = magnus (string)
13:34:17.264 [Lua] [name] = Lobby 186000001eaf324 (string)
13:34:17.264 [Lua] [country_code] = DE (string)
13:34:17.264 [Lua] [difficulty] = hardest (string)
13:34:17.264 [Lua] [match_started] = true (string)
13:34:17.264 [Lua] [selected_level_key] = magnus (string)
13:34:17.264 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.264 [Lua] [quick_game] = true (string)
13:34:17.264 [Lua] [unique_server_name] = RazZzoR (string)
13:34:17.264 [Lua] [matchmaking] = true (string)
13:34:17.264 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.264 [Lua] [player_slot_4] = 0:0 (string)
13:34:17.264 [Lua] [mechanism] = adventure (string)
13:34:17.264 [Lua] [player_slot_5] = 110000100099b0c:1 (string)
13:34:17.264 [Lua] [player_slot_2] = 11000010678b4eb:1 (string)
13:34:17.264 [Lua] [weave_name] = false (string)
13:34:17.264 [Lua] [player_slot_3] = 1100001071f6fe7:1 (string)
13:34:17.264 [Lua] [eac_authorized] = true (string)
13:34:17.264 [Lua]
13:34:17.264 [Lua] =======================Found valid lobby!
13:34:17.264 [Lua]
13:34:17.264 [Lua] [twitch_enabled] = false (string)
13:34:17.264 [Lua] [power_level] = 835 (string)
13:34:17.264 [Lua] [id] = 186000001ebe063 (string)
13:34:17.264 [Lua] [num_players] = 3 (string)
13:34:17.264 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.264 [Lua] [host] = 1100001056b5c9d (string)
13:34:17.264 [Lua] [time_of_search] = 1606138419 (string)
13:34:17.264 [Lua] [game_mode] = 1 (string)
13:34:17.264 [Lua] [is_private] = false (string)
13:34:17.264 [Lua] [level_key] = inn_level (string)
13:34:17.264 [Lua] [name] = Lobby 186000001ebe063 (string)
13:34:17.264 [Lua] [country_code] = DE (string)
13:34:17.264 [Lua] [difficulty] = hardest (string)
13:34:17.264 [Lua] [match_started] = true (string)
13:34:17.265 [Lua] [selected_level_key] = inn_level (string)
13:34:17.265 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.265 [Lua] [quick_game] = true (string)
13:34:17.265 [Lua] [unique_server_name] = Mighty Mimi (string)
13:34:17.265 [Lua] [matchmaking] = true (string)
13:34:17.265 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.265 [Lua] [player_slot_4] = 110000101e60939:1 (string)
13:34:17.265 [Lua] [mechanism] = adventure (string)
13:34:17.265 [Lua] [player_slot_5] = 0:0 (string)
13:34:17.265 [Lua] [player_slot_2] = 0:0 (string)
13:34:17.265 [Lua] [weave_name] = false (string)
13:34:17.265 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string)
13:34:17.265 [Lua] [eac_authorized] = true (string)
13:34:17.265 [Lua]
13:34:17.265 [Lua] =======================Found valid lobby!
13:34:17.265 [Lua]
13:34:17.265 [Lua] [twitch_enabled] = false (string)
13:34:17.265 [Lua] [power_level] = 820 (string)
13:34:17.265 [Lua] [id] = 186000001eb2112 (string)
13:34:17.265 [Lua] [num_players] = 2 (string)
13:34:17.265 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.265 [Lua] [host] = 110000109595505 (string)
13:34:17.265 [Lua] [time_of_search] = 1606136982 (string)
13:34:17.265 [Lua] [game_mode] = 2 (string)
13:34:17.265 [Lua] [is_private] = false (string)
13:34:17.265 [Lua] [level_key] = skittergate (string)
13:34:17.265 [Lua] [name] = Lobby 186000001eb2112 (string)
13:34:17.265 [Lua] [country_code] = FR (string)
13:34:17.265 [Lua] [difficulty] = hardest (string)
13:34:17.265 [Lua] [match_started] = true (string)
13:34:17.265 [Lua] [selected_level_key] = skittergate (string)
13:34:17.265 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.265 [Lua] [quick_game] = false (string)
13:34:17.265 [Lua] [unique_server_name] = Keltren (string)
13:34:17.265 [Lua] [matchmaking] = true (string)
13:34:17.265 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.265 [Lua] [player_slot_4] = 1100001175a829a:1 (string)
13:34:17.265 [Lua] [mechanism] = adventure (string)
13:34:17.265 [Lua] [player_slot_5] = 0:0 (string)
13:34:17.265 [Lua] [player_slot_2] = 0:0 (string)
13:34:17.265 [Lua] [weave_name] = false (string)
13:34:17.265 [Lua] [player_slot_3] = 110000109595505:1 (string)
13:34:17.265 [Lua] [eac_authorized] = true (string)
13:34:17.265 [Lua]
13:34:17.265 [Lua] =======================Found valid lobby!
13:34:17.267 [Lua]
13:34:17.267 [Lua] [twitch_enabled] = false (string)
13:34:17.267 [Lua] [power_level] = 835 (string)
13:34:17.267 [Lua] [id] = 186000001eae4b8 (string)
13:34:17.267 [Lua] [num_players] = 2 (string)
13:34:17.267 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.267 [Lua] [host] = 1100001037360cd (string)
13:34:17.267 [Lua] [time_of_search] = 1606136533 (string)
13:34:17.267 [Lua] [game_mode] = 2 (string)
13:34:17.267 [Lua] [is_private] = false (string)
13:34:17.267 [Lua] [level_key] = farmlands (string)
13:34:17.267 [Lua] [name] = Lobby 186000001eae4b8 (string)
13:34:17.267 [Lua] [country_code] = FR (string)
13:34:17.267 [Lua] [difficulty] = hardest (string)
13:34:17.267 [Lua] [match_started] = true (string)
13:34:17.267 [Lua] [selected_level_key] = farmlands (string)
13:34:17.267 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.267 [Lua] [quick_game] = false (string)
13:34:17.267 [Lua] [unique_server_name] = Kébabier Créole (string)
13:34:17.267 [Lua] [matchmaking] = true (string)
13:34:17.267 [Lua] [player_slot_1] = 0:0 (string)
13:34:17.267 [Lua] [player_slot_4] = 0:0 (string)
13:34:17.267 [Lua] [mechanism] = adventure (string)
13:34:17.267 [Lua] [player_slot_5] = 1100001037360cd:1 (string)
13:34:17.267 [Lua] [player_slot_2] = 0:0 (string)
13:34:17.267 [Lua] [weave_name] = false (string)
13:34:17.267 [Lua] [player_slot_3] = 110000101328a89:1 (string)
13:34:17.267 [Lua] [eac_authorized] = true (string)
13:34:17.267 [Lua]
13:34:17.267 [Lua] =======================Found valid lobby!
13:34:17.268 [Lua]
13:34:17.268 [Lua] [twitch_enabled] = false (string)
13:34:17.268 [Lua] [power_level] = 835 (string)
13:34:17.268 [Lua] [id] = 186000001ebd1af (string)
13:34:17.268 [Lua] [num_players] = 3 (string)
13:34:17.268 [Lua] [difficulty_tweak] = 0 (string)
13:34:17.268 [Lua] [host] = 110000109b96779 (string)
13:34:17.268 [Lua] [time_of_search] = 1606138337 (string)
13:34:17.268 [Lua] [game_mode] = 2 (string)
13:34:17.268 [Lua] [is_private] = false (string)
13:34:17.268 [Lua] [level_key] = skaven_stronghold (string)
13:34:17.268 [Lua] [name] = Lobby 186000001ebd1af (string)
13:34:17.268 [Lua] [country_code] = FR (string)
13:34:17.268 [Lua] [difficulty] = hardest (string)
13:34:17.268 [Lua] [match_started] = true (string)
13:34:17.268 [Lua] [selected_level_key] = skaven_stronghold (string)
13:34:17.268 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
13:34:17.268 [Lua] [quick_game] = true (string)
13:34:17.268 [Lua] [unique_server_name] = Popeyeah (string)
13:34:17.268 [Lua] [matchmaking] = true (string)
13:34:17.268 [Lua] [player_slot_1] = 110000103147891:1 (string)
14:27:32.602 [EAC] Connection reset
14:27:32.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:27:32.603 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient
14:27:32.628 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:27:32.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
14:27:32.630 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
14:27:32.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
14:27:32.693 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:27:32.693 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
14:27:32.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
14:27:32.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
14:27:32.694 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient
14:27:32.712 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
14:27:32.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:27:32.713 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:27:32.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
14:27:32.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:27:32.739 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:27:32.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
14:27:32.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient
14:27:32.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:27:32.740 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
14:27:32.770 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:27:32.770 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:27:32.771 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
14:27:32.771 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
14:27:32.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:27:32.774 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
14:27:32.774 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:27:32.775 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
14:27:32.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient
14:27:32.775 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
14:27:32.776 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
14:27:32.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
14:27:32.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, InventoryPackageSynchronizerClient
14:27:32.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
14:27:32.777 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
14:27:32.777 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
14:27:32.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient
14:27:32.778 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:27:32.781 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
14:27:32.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
14:27:32.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
14:27:32.783 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
14:27:32.783 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient
14:27:32.792 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:27:32.792 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient
14:27:32.793 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
14:27:32.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient
14:27:32.794 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
14:27:32.795 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
14:27:32.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
14:27:32.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
14:27:32.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
14:27:32.796 [Lua] LobbyClient close server channel 12 to 11000010517ab72
14:27:32.796 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08acd9d8, channel: 12
14:27:32.796 [Lua] ############### UNLOADING PACKAGES ###############
14:27:32.796 [Lua] [Managers] Calling function on all managers:
14:27:32.796 [Lua] [Managers] Destroying manager group:
14:27:32.796 [Lua] [Gamestate] Enter state StateLoading
14:27:32.798 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:27:32.798 [Lua] [LobbyManager] Setting up network options
14:27:32.798 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
14:27:32.798 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
14:27:32.798 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
14:27:32.798 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
14:27:32.798 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
14:27:32.798 [Lua] LobbyManager:setup_network_options server_port: 27015
14:27:32.798 [Lua] registering RPCs
14:27:32.798 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:27:32.798 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
14:27:32.799 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:27:32.799 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:27:32.799 [Lua] [LevelTransitionHandler] load_level inn_level 0
14:27:32.851 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
14:27:32.851 [Umbra] Unload tome
14:27:32.852 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler
14:27:32.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:27:32.852 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
14:27:32.852 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:27:32.852 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
14:27:32.852 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:27:32.852 [SteamVoip] Creating room 98c719c0d68dc21f
14:27:32.852 [SteamVoip] Joining room 98c719c0d68dc21f
14:27:32.853 [EAC] EAC server 11000010593901b is initializing
14:27:32.857 [EAC] Server is also client 11000010593901b
14:27:32.857 [EACServer] [15:27:32:856][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF659F277C0 LogLevel: Info.
14:27:32.857 [Lua] ### Created peer state machine for 11000010593901b
14:27:32.857 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
14:27:32.857 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:27:32.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:27:32.874 [Handshaker] Lost connection 96 to 11000010517ab72
14:27:32.874 [Handshaker] Lost connection 97 to 110000102845b22
14:27:32.874 [Handshaker] Lost connection 98 to 110000119842dd4
14:27:32.874 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:27:32.874 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:27:32.874 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:27:32.874 [Lua] Set lobby begin:
14:27:32.874 [Lua] Set lobby end.
14:27:32.874 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "2" and join party "nil"
14:27:32.874 [Lua] [LobbyHost] Changed state from 0 to creating
14:27:32.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:27:32.941 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:27:32.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:27:33.041 [Lua] [LobbyHost] Changed state from creating to joined
14:27:33.042 [Lua] [PartyManager] Leader is set to 11000010593901b
14:27:33.042 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
14:27:33.042 [Lua] [ChatManager] Registering channel 1
14:27:33.042 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
14:27:33.042 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
14:27:33.042 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
14:27:33.057 [Lua] [NetworkServer] Changing num_players from nil to 1
14:27:33.057 [Lua] Players: 1
14:27:33.057 [Lua] Set lobby begin:
14:27:33.057 [Lua] Lobby data num_players = 1
14:27:33.057 [Lua] Lobby data level_key = inn_level
14:27:33.057 [Lua] Lobby data game_mode = 3
14:27:33.057 [Lua] Lobby data matchmaking = false
14:27:33.057 [Lua] Set lobby end.
14:27:33.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:27:33.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:27:33.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
14:27:33.108 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:27:33.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
14:27:33.157 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
14:27:33.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:27:34.317 [Lua] player (11000010593901b,1) was put into party 0
14:27:34.317 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
14:27:34.317 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
14:27:34.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
14:27:34.317 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:27:34.317 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 11000010593901b "Harridas"
<>
14:27:34.318 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000FAC5320; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 000000000E82BBE0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1240783; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009881A10
[3] _ = table: 000000000FAC5320; new_state = Loading; old_state = Connecting
[4] self = table: 0000000009A47960; dt = 0.016924599185585976; state_data = table: 000000000FAC5320; new_state = Loading
[5] self = table: 000000000FBE13F0; dt = 0.016924599185585976; peer_state_machines = table: 000000000DA91180; joined_peers = table: 000000000EE44A80; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 0000000009A47960
[6] self = table: 00000000101FB620; dt = 0.016924599185585976
[7] self = table: 00000000101FB620; dt = 0.016924599185585976; t = 6256.1636001560837
[8] self = table: 0000000010540F60; dt = 0.016924599185585976; t = 6256.1636001560837
[9] self = table: 0000000000097110; real_world_dt = 0.016924599185585976; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016924599185585976; t = 6256.1636001560837
[10] dt = 0.016924599185585976
[2] server = table: 000000000FBE13F0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.4373354911804199; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 000000000C8F6C60; state_data = table: 000000000FAC5320;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 0000000009A6D110; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000B032550; _joined_peers = table: 000000000EE44A80; voip = table: 000000000E931210; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000C0EADE0; lobby_host = table: 000000000D6284F0; level_key = "inn_level"; slot_allocator = table: 000000000F318880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000887D80; wanted_career_index = 1; _reserved_slots = table: 000000000B6B0CF0; wanted_profile_index = 2; _connected_peers = table: 000000000DD036D0; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000BEC5590; network_transmit = table: 000000000E82BBE0; peers_completed_game_object_sync = table: 000000000F584D80; peer_state_machines = table: 000000000DA91180; network_event_delegate = table: 0000000009D82050;
[6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000D6284F0; _machine = table: 000000000C03C3D0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000009D82050; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000887D80; _network_transmit = table: 000000000E82BBE0; _network_server = table: 000000000FBE13F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DDC62C0; _local_quickplay_bonus = true; _loading_view = table: 0000000009B46ED0;
[7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000D6284F0; _machine = table: 000000000C03C3D0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000009D82050; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000887D80; _network_transmit = table: 000000000E82BBE0; _network_server = table: 000000000FBE13F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DDC62C0; _local_quickplay_bonus = true; _loading_view = table: 0000000009B46ED0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000101FB620;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000DD81E10;
<>
<>
14:27:34.318 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:27:40.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:27:40.721 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:27:40.737 [Lua] [LevelTransitionHandler] Level load completed!
14:27:40.737 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1240783 - use_random_directors: true - overriden_conflict: nil
14:27:40.740 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:27:40.740 [Lua] checking dlc's against conflict directors
14:27:40.740 [Lua] number of factions to include 3
14:27:40.740 [Lua] number of factions added 3
14:27:40.740 [Lua] --- --- ---
14:27:40.740 [Lua] Starting... difficulty 'hardest'
14:27:40.740 [Lua] These are the starting conflict directors:
14:27:40.740 [Lua] inn_level
14:27:40.740 [Lua] --- --- ---
14:27:40.740 [Lua]
14:27:40.740 [Lua] DONE! Found the following directors:
14:27:40.740 [Lua] (free: 35), Master hash is:
14:27:40.740 [Lua] [EnemyPackageLoader] breed_lookup: {
}
14:27:40.740 [Lua] load_startup_enemy_packages: --------------
14:27:40.740 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:27:40.740 [Lua] critter_rat
14:27:40.754 [Lua] ### Sending rpc_level_loaded
14:27:40.754 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
14:27:40.754 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
14:27:40.770 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
14:27:40.770 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
14:27:40.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
14:27:40.771 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
14:27:40.787 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:27:40.787 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
14:27:40.787 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
14:27:40.787 [Lua] ### Sending rpc_level_loaded
14:27:40.787 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
14:27:40.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:27:40.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:27:40.805 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:27:40.805 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:27:40.805 [Lua] Starting async level spawning of levels/inn/world
14:27:40.806 [Umbra] Init version: 3.4.15 :: 16 threads
14:27:41.146 [Lua] Async level spawning done
14:27:41.146 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:27:42.126 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:27:42.126 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:27:42.126 [Lua] Set lobby begin:
14:27:42.126 [Lua] Lobby data host = 11000010593901b
14:27:42.126 [Lua] Lobby data level_key = inn_level
14:27:42.126 [Lua] Lobby data game_mode = 3
14:27:42.126 [Lua] Lobby data country_code = BE
14:27:42.126 [Lua] Lobby data unique_server_name = Harridas
14:27:42.126 [Lua] Lobby data num_players = 1
14:27:42.126 [Lua] Lobby data matchmaking = false
14:27:42.126 [Lua] Set lobby end.
14:27:42.126 [Lua] [Managers] Destroying manager group:
14:27:42.141 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:27:42.141 [Lua] [Gamestate] Enter StateIngame HOST
14:27:42.141 [Lua] [Managers] Calling function on all managers:
14:27:42.141 [Lua] <>level = inn_level<>
14:27:42.141 [Lua] Set lobby begin:
14:27:42.141 [Lua] Lobby data host = 11000010593901b
14:27:42.142 [Lua] Lobby data level_key = inn_level
14:27:42.142 [Lua] Lobby data game_mode = 3
14:27:42.142 [Lua] Lobby data selected_level_key = inn_level
14:27:42.142 [Lua] Lobby data country_code = BE
14:27:42.142 [Lua] Lobby data unique_server_name = Harridas
14:27:42.142 [Lua] Lobby data num_players = 1
14:27:42.142 [Lua] Lobby data matchmaking = false
14:27:42.142 [Lua] Set lobby end.
14:27:42.142 [Lua] [StateIngame] Server ingame
14:27:42.145 [Lua] Set lobby begin:
14:27:42.145 [Lua] Lobby data level_key = inn_level
14:27:42.145 [Lua] Lobby data selected_level_key = inn_level
14:27:42.145 [Lua] Lobby data unique_server_name = Harridas
14:27:42.145 [Lua] Lobby data matchmaking = false
14:27:42.145 [Lua] Lobby data host = 11000010593901b
14:27:42.145 [Lua] Lobby data country_code = BE
14:27:42.145 [Lua] Lobby data game_mode = 3
14:27:42.145 [Lua] Lobby data difficulty_tweak = 0
14:27:42.145 [Lua] Lobby data difficulty = hardest
14:27:42.145 [Lua] Lobby data num_players = 1
14:27:42.145 [Lua] Set lobby end.
14:27:42.146 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
14:27:42.146 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
14:27:42.146 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:27:42.146 [Lua] [Matchmaking] initializing
14:27:42.146 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
14:27:42.146 [Lua] [Matchmaking] register rpcs
14:27:42.146 [Lua] GameNetworkManager:init... creating game session
14:27:42.146 [Lua] Host GameSession.make_game_session_host with session:
14:27:42.146 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:27:42.146 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
14:27:42.146 [Lua] [GameNetworkManager] self.is_server = true
14:27:42.146 [Network] Setting artificial MTU limit to 65536
14:27:42.146 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
14:27:42.154 [Lua] Switching ConflictSettings: to: inn_level
14:27:42.154 [Lua] pacing=disabled
14:27:42.154 [Lua] roaming=nil
14:27:42.154 [Lua] disabled=false
14:27:42.154 [Lua] pack_spawning=disabled
14:27:42.154 [Lua] contained_breeds=nil
14:27:42.154 [Lua] boss=disabled
14:27:42.154 [Lua] horde=disabled
14:27:42.154 [Lua] specials=disabled
14:27:42.154 [Lua] name=inn_level
14:27:42.154 [Lua] intensity=disabled
14:27:42.154 [Lua] ---
14:27:42.154 [Lua] [LevelAnalysis] set_random_seed( 1240783)
14:27:42.157 [Lua] [AIInterestPointSystem] Level Seed: 1240783
14:27:42.157 [Lua]
14:27:42.157 [Lua] [entity_system_bag] = table
14:27:42.157 [Lua] [entity_system_bag] = metatable
14:27:42.157 [Lua] [startup_data] = table
14:27:42.157 [Lua] [entity_manager] = table
14:27:42.157 [Lua] [entity_manager] = metatable
14:27:42.157 [Lua] [unit_spawner] = table
14:27:42.157 [Lua] [unit_spawner] = metatable
14:27:42.157 [Lua] [unit_storage] = table
14:27:42.157 [Lua] [unit_storage] = metatable
14:27:42.157 [Lua] [dice_keeper] = table
14:27:42.157 [Lua] [dice_keeper] = metatable
14:27:42.157 [Lua] [is_server] = true (boolean)
14:27:42.157 [Lua] [world] = [World]
14:27:42.157 [Lua] [system_api] = table
14:27:42.157 [Lua] [entity_system] = table
14:27:42.157 [Lua] [entity_system] = metatable
14:27:42.157 [Lua] [network_lobby] = table
14:27:42.157 [Lua] [network_lobby] = metatable
14:27:42.157 [Lua] [profile_synchronizer] = table
14:27:42.157 [Lua] [profile_synchronizer] = metatable
14:27:42.157 [Lua] [level_transition_handler] = table
14:27:42.157 [Lua] [level_transition_handler] = metatable
14:27:42.157 [Lua] [num_local_human_players] = 1 (number)
14:27:42.157 [Lua] [statistics_db] = table
14:27:42.157 [Lua] [statistics_db] = metatable
14:27:42.157 [Lua] [network_server] = table
14:27:42.157 [Lua] [network_server] = metatable
14:27:42.157 [Lua] [input_manager] = table
14:27:42.157 [Lua] [input_manager] = metatable
14:27:42.157 [Lua] [network_clock] = table
14:27:42.157 [Lua] [network_clock] = metatable
14:27:42.157 [Lua] [network_transmit] = table
14:27:42.157 [Lua] [network_transmit] = metatable
14:27:42.157 [Lua] [free_flight_manager] = table
14:27:42.157 [Lua] [free_flight_manager] = metatable
14:27:42.157 [Lua] [network_manager] = table
14:27:42.157 [Lua] [network_manager] = metatable
14:27:42.157 [Lua] [network_event_delegate] = table
14:27:42.157 [Lua] [network_event_delegate] = metatable
14:27:42.157 [Lua]
14:27:42.158 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:27:42.158 [Lua] ignoring extension VersusInteractObjectiveExtension
14:27:42.158 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:27:42.158 [Lua] ignoring extension VersusSocketObjectiveExtension
14:27:42.158 [Lua] ignoring extension VersusTargetObjectiveExtension
14:27:42.158 [Lua] ignoring extension VersusMissionObjectiveExtension
14:27:42.158 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:27:42.160 [Lua] [AchievementManager] Achievements using the steam platform
14:27:42.205 [Lua] [StateIngame] Level seed: 1240783
14:27:42.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
14:27:42.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
14:27:42.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
14:27:42.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
14:27:42.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
14:27:42.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
14:27:42.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
14:27:42.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
14:27:42.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
14:27:42.216 [Lua] [LevelAnalysis] set_random_seed( 1240783)
14:27:42.220 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
14:27:42.220 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
14:27:42.220 [Lua] [IngameUI] init
14:27:42.234 [SteamVoipClient] select_out(11000010593901b, off)
14:27:42.238 [Lua] cb_razer_chroma_setup
14:27:42.272 [Lua] [Matchmaking] Cancelling matchmaking
14:27:42.272 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:27:42.272 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:27:42.273 [Lua] Set lobby begin:
14:27:42.273 [Lua] Lobby data level_key = inn_level
14:27:42.273 [Lua] Lobby data power_level = 0
14:27:42.273 [Lua] Lobby data selected_level_key = inn_level
14:27:42.273 [Lua] Lobby data unique_server_name = Harridas
14:27:42.273 [Lua] Lobby data matchmaking = false
14:27:42.273 [Lua] Lobby data host = 11000010593901b
14:27:42.273 [Lua] Lobby data country_code = BE
14:27:42.273 [Lua] Lobby data game_mode = 3
14:27:42.273 [Lua] Lobby data difficulty_tweak = 0
14:27:42.273 [Lua] Lobby data difficulty = hardest
14:27:42.273 [Lua] Lobby data num_players = 1
14:27:42.273 [Lua] Set lobby end.
14:27:42.274 [Flow] complete_skittergate_legend true
14:27:42.274 [Flow] complete_all_helmgart_levels_recruit true
14:27:42.275 [Flow] WitchHunterLevel:35
14:27:42.275 [Flow] LeaderYes
14:27:42.275 [Flow] ALL PC XP:304250
14:27:42.275 [Flow] Has "bogenhafen" DLC:true
14:27:42.275 [Flow] WH XP:60850
14:27:42.275 [Flow] Number of crafted items:2422
14:27:42.275 [Flow] Sum of Powe Levels:1500
14:27:42.275 [Flow] lodestone diff 1:false
14:27:42.275 [Flow] magnus and forest activated
14:27:42.275 [Flow] magnus and forest activated
14:27:42.275 [Flow] cemetery and forest activated
14:27:42.275 [Flow] magnus and cemetery
14:27:42.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:27:42.275 [Flow] ALL RUNES ACTIVATED
14:27:42.275 [Flow] magnus and forest activated
14:27:42.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:27:42.275 [Flow] ALL RUNES ACTIVATED
14:27:42.275 [Flow] cemetery and forest activated
14:27:42.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:27:42.275 [Flow] ALL RUNES ACTIVATED
14:27:42.275 [Flow] magnus and forest activated
14:27:42.276 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:27:42.276 [Flow] ALL RUNES ACTIVATED
14:27:42.276 [Flow] magnus and cemetery
14:27:42.276 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:27:42.276 [Flow] ALL RUNES ACTIVATED
14:27:42.276 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:27:42.277 [Lua] CurrentConflictSettings inn_level
14:27:42.277 [Lua] [ConflictDirector] conflict_director is ai_ready
14:27:42.277 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:27:42.277 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:27:42.279 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:27:42.279 [Lua] Forming navigation groups in one frame
14:27:42.279 [Lua] Forming navigation groups
14:27:42.298 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
14:27:42.299 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211
14:27:42.299 [Lua] number of nav groups: 41
14:27:42.299 [Lua] number of refined nav groups : 23
14:27:42.301 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
14:27:42.301 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:27:42.301 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:27:42.301 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:27:42.304 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:27:42.304 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:27:42.304 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:27:42.304 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
14:27:42.304 [Lua] [Managers] Calling function on all managers:
14:27:42.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:27:42.336 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
14:27:42.336 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
14:27:42.533 [Lua] player (11000010593901b,1) was put into party 1
14:27:42.533 [Lua] [IngamePlayerListUI] - Destroy
14:27:42.533 [Lua] [GamePadEquipmentUI] - Destroy
14:27:42.533 [Lua] [EquipmentUI] - Destroy
14:27:42.533 [Lua] [GamePadAbilityUI] - Destroy
14:27:42.533 [Lua] [AbilityUI] - Destroy
14:27:42.541 [Lua] Assigning peer(11000010593901b:1) to profile(2) career(1)
14:27:42.541 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(2) career_index(1)
14:27:42.541 [Lua] Set lobby begin:
14:27:42.541 [Lua] Lobby data player_slot_1 = 0:0
14:27:42.541 [Lua] Lobby data level_key = inn_level
14:27:42.541 [Lua] Lobby data power_level = 0
14:27:42.541 [Lua] Lobby data selected_level_key = inn_level
14:27:42.541 [Lua] Lobby data player_slot_4 = 0:0
14:27:42.541 [Lua] Lobby data difficulty = hardest
14:27:42.541 [Lua] Lobby data unique_server_name = Harridas
14:27:42.542 [Lua] Lobby data matchmaking = false
14:27:42.542 [Lua] Lobby data host = 11000010593901b
14:27:42.542 [Lua] Lobby data country_code = BE
14:27:42.542 [Lua] Lobby data game_mode = 3
14:27:42.542 [Lua] Lobby data player_slot_5 = 0:0
14:27:42.542 [Lua] Lobby data player_slot_2 = 11000010593901b:1
14:27:42.542 [Lua] Lobby data difficulty_tweak = 0
14:27:42.542 [Lua] Lobby data player_slot_3 = 0:0
14:27:42.542 [Lua] Lobby data num_players = 1
14:27:42.542 [Lua] Set lobby end.
14:27:42.542 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010593901b | es:0
14:27:42.543 [Lua]
14:27:42.543 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
14:27:42.543 [Lua] [wwise/one_handed_swords] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
14:27:42.543 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
14:27:42.543 [Lua] [wwise/staff] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:27:42.543 [Lua]
14:27:42.543 [Lua]
14:27:42.543 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
14:27:42.543 [Lua] [wwise/one_handed_swords] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean)
14:27:42.543 [Lua] [wwise/staff] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:27:42.543 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
14:27:42.543 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean)
14:27:42.543 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:27:42.543 [Lua]
14:27:42.543 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
14:27:42.543 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
14:27:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
14:27:42.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
14:27:42.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:27:42.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:27:42.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
14:27:42.556 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
14:27:42.556 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
14:27:42.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
14:27:42.563 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read,
14:27:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
14:27:42.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:27:42.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:27:42.608 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:27:42.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:27:42.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:27:42.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:27:42.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:27:42.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:27:42.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:27:42.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:27:42.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:27:42.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
14:27:42.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
14:27:42.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
14:27:42.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:27:42.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
14:27:42.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
14:27:42.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
14:27:42.860 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:27:42.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:27:42.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:27:42.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:27:42.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:27:42.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:27:43.114 [Flow] DISABLE
14:27:43.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:27:43.380 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:27:43.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:27:43.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:27:43.534 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:27:43.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:27:43.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:27:43.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:27:43.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
14:27:43.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
14:27:43.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
14:27:43.736 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
14:27:43.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
14:27:43.870 [Lua] [PackageManager] Force_load: wwise/staff
14:27:43.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
14:27:44.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
14:27:44.157 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
14:27:44.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:27:44.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:27:44.430 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:27:44.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
14:27:44.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
14:27:44.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
14:27:44.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
14:27:44.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
14:27:44.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
14:27:44.954 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:27:45.056 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:27:45.056 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:27:45.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
14:27:45.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
14:27:45.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
14:27:45.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:27:45.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:27:45.686 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:27:45.701 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:27:45.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:27:45.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:27:45.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:27:45.752 [Lua] Players are leaving the safe zone
14:27:46.055 [Lua] StateInGameRunning:_game_actually_starts()
14:27:46.055 [Lua] #################################################################################################################
14:27:46.055 [Lua] [Loading Time]: 00:00:14 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:27:46.055 [Lua] #################################################################################################################
14:27:46.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86
14:27:46.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86
14:27:46.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86
14:27:46.814 [Lua] Commit load time data
14:27:47.132 [Lua] PlayFabMirrorBase:_commit_internal 35
14:27:47.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:27:47.135 [Lua] generate_backend_stats 11000010593901b:1
14:27:47.147 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:27:47.147 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:27:47.147 [Lua] Set lobby begin:
14:27:47.147 [Lua] Lobby data player_slot_1 = 0:0
14:27:47.147 [Lua] Lobby data level_key = inn_level
14:27:47.147 [Lua] Lobby data power_level = 835
14:27:47.147 [Lua] Lobby data selected_level_key = inn_level
14:27:47.147 [Lua] Lobby data player_slot_4 = 0:0
14:27:47.147 [Lua] Lobby data difficulty = hardest
14:27:47.147 [Lua] Lobby data unique_server_name = Harridas
14:27:47.148 [Lua] Lobby data matchmaking = false
14:27:47.148 [Lua] Lobby data host = 11000010593901b
14:27:47.148 [Lua] Lobby data country_code = BE
14:27:47.148 [Lua] Lobby data game_mode = 3
14:27:47.148 [Lua] Lobby data player_slot_5 = 0:0
14:27:47.148 [Lua] Lobby data player_slot_2 = 11000010593901b:1
14:27:47.148 [Lua] Lobby data difficulty_tweak = 0
14:27:47.148 [Lua] Lobby data player_slot_3 = 0:0
14:27:47.148 [Lua] Lobby data num_players = 1
14:27:47.148 [Lua] Set lobby end.
14:27:47.155 [Lua] commit result success 35
14:27:50.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
14:27:50.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:27:51.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:27:51.063 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:27:51.569 [Lua] [IngameUI] menu view on_enter start_game_view
14:27:51.572 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0db5ed60
14:27:51.572 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:27:51.574 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:27:51.574 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:27:51.574 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:27:51.574 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:27:52.831 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
14:27:52.832 [Lua] ............................................................................................................
14:27:52.832 [Lua] ............................................................................................................
14:27:52.832 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
14:27:52.832 [Lua] ............................................................................................................
14:27:52.832 [Lua] ............................................................................................................
14:27:52.832 [Lua] [Matchmaking] Cancelling matchmaking
14:27:52.832 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:27:52.846 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:27:52.846 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
14:27:52.846 [Lua] [Matchmaking] Filter: Free slots = 1
14:27:52.846 [Lua] [Matchmaking] Filter: Distance = close
14:27:52.846 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
14:27:52.846 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
14:27:52.846 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
14:27:52.846 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
14:27:52.846 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
14:27:52.846 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
14:27:52.846 [Lua] [Matchmaking] Near Filter: power_level, value=835
14:27:52.846 [Lua] Set lobby begin:
14:27:52.846 [Lua] Lobby data power_level = 835
14:27:52.846 [Lua] Lobby data unique_server_name = Harridas
14:27:52.846 [Lua] Lobby data difficulty_tweak = 0
14:27:52.846 [Lua] Lobby data host = 11000010593901b
14:27:52.846 [Lua] Lobby data time_of_search = 1606141672
14:27:52.846 [Lua] Lobby data game_mode = 3
14:27:52.846 [Lua] Lobby data level_key = inn_level
14:27:52.846 [Lua] Lobby data player_slot_1 = 0:0
14:27:52.846 [Lua] Lobby data selected_level_key = inn_level
14:27:52.846 [Lua] Lobby data matchmaking = searching
14:27:52.846 [Lua] Lobby data player_slot_4 = 0:0
14:27:52.846 [Lua] Lobby data num_players = 1
14:27:52.846 [Lua] Lobby data player_slot_5 = 0:0
14:27:52.846 [Lua] Lobby data player_slot_2 = 11000010593901b:1
14:27:52.846 [Lua] Lobby data country_code = BE
14:27:52.847 [Lua] Lobby data player_slot_3 = 0:0
14:27:52.847 [Lua] Lobby data difficulty = hardest
14:27:52.847 [Lua] Set lobby end.
14:27:52.847 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
14:27:52.847 [Lua] ===========LobbyFinder:refresh() _refresing=false
14:27:52.847 [Lua] [ChatManager][1]System: Starting search
14:27:52.847 [Lua] [ChatManager][1]System: Legend
14:27:52.930 [Lua] [IngameUI] menu view on_exit start_game_view
14:27:52.930 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:27:52.931 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:27:52.931 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:27:52.931 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:27:52.931 [Save] Saving `save_data`
14:27:52.934 [Save] Save done
14:27:52.934 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0db5ed60
14:27:53.035 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 24
14:27:53.036 [Lua]
14:27:53.036 [Lua] [twitch_enabled] = false (string)
14:27:53.036 [Lua] [power_level] = 815 (string)
14:27:53.036 [Lua] [id] = 186000001ebf06a (string)
14:27:53.036 [Lua] [num_players] = 2 (string)
14:27:53.036 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.036 [Lua] [host] = 1100001023b7786 (string)
14:27:53.036 [Lua] [game_mode] = 2 (string)
14:27:53.036 [Lua] [is_private] = false (string)
14:27:53.036 [Lua] [level_key] = dlc_portals (string)
14:27:53.036 [Lua] [name] = Lobby 186000001ebf06a (string)
14:27:53.036 [Lua] [country_code] = BE (string)
14:27:53.036 [Lua] [difficulty] = hardest (string)
14:27:53.036 [Lua] [match_started] = true (string)
14:27:53.036 [Lua] [selected_level_key] = dlc_portals (string)
14:27:53.036 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.036 [Lua] [quick_game] = true (string)
14:27:53.036 [Lua] [unique_server_name] = Sinep (string)
14:27:53.036 [Lua] [matchmaking] = true (string)
14:27:53.036 [Lua] [player_slot_1] = 110000102d46ce0:1 (string)
14:27:53.036 [Lua] [player_slot_4] = 1100001023b7786:1 (string)
14:27:53.036 [Lua] [mechanism] = adventure (string)
14:27:53.036 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.036 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.036 [Lua] [weave_name] = false (string)
14:27:53.036 [Lua] [player_slot_3] = 0:0 (string)
14:27:53.036 [Lua] [eac_authorized] = true (string)
14:27:53.036 [Lua]
14:27:53.036 [Lua] =======================Found valid lobby!
14:27:53.037 [Lua]
14:27:53.037 [Lua] [twitch_enabled] = false (string)
14:27:53.037 [Lua] [power_level] = 835 (string)
14:27:53.037 [Lua] [id] = 186000001ed18bf (string)
14:27:53.037 [Lua] [num_players] = 3 (string)
14:27:53.037 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.037 [Lua] [host] = 11000010ef99c65 (string)
14:27:53.037 [Lua] [game_mode] = 2 (string)
14:27:53.037 [Lua] [is_private] = false (string)
14:27:53.037 [Lua] [level_key] = dlc_portals (string)
14:27:53.037 [Lua] [name] = Lobby 186000001ed18bf (string)
14:27:53.037 [Lua] [country_code] = NL (string)
14:27:53.037 [Lua] [difficulty] = hardest (string)
14:27:53.037 [Lua] [match_started] = true (string)
14:27:53.037 [Lua] [selected_level_key] = dlc_portals (string)
14:27:53.037 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.037 [Lua] [quick_game] = true (string)
14:27:53.037 [Lua] [unique_server_name] = Julter3000GT (string)
14:27:53.037 [Lua] [matchmaking] = true (string)
14:27:53.037 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.037 [Lua] [player_slot_4] = 110000111de7f9c:1 (string)
14:27:53.037 [Lua] [mechanism] = adventure (string)
14:27:53.037 [Lua] [player_slot_5] = 11000010ef99c65:1 (string)
14:27:53.037 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.037 [Lua] [weave_name] = false (string)
14:27:53.037 [Lua] [player_slot_3] = 1100001051ac2d4:1 (string)
14:27:53.037 [Lua] [eac_authorized] = true (string)
14:27:53.037 [Lua]
14:27:53.037 [Lua] =======================Found valid lobby!
14:27:53.038 [Lua]
14:27:53.038 [Lua] [twitch_enabled] = false (string)
14:27:53.038 [Lua] [power_level] = 835 (string)
14:27:53.038 [Lua] [id] = 186000001ecd3a1 (string)
14:27:53.038 [Lua] [num_players] = 2 (string)
14:27:53.038 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.038 [Lua] [host] = 11000010c0c7fa2 (string)
14:27:53.038 [Lua] [time_of_search] = 1606141024 (string)
14:27:53.038 [Lua] [game_mode] = 2 (string)
14:27:53.038 [Lua] [is_private] = false (string)
14:27:53.038 [Lua] [level_key] = dlc_bastion (string)
14:27:53.038 [Lua] [name] = Lobby 186000001ecd3a1 (string)
14:27:53.038 [Lua] [country_code] = NL (string)
14:27:53.038 [Lua] [difficulty] = hardest (string)
14:27:53.038 [Lua] [match_started] = true (string)
14:27:53.038 [Lua] [selected_level_key] = dlc_bastion (string)
14:27:53.038 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.038 [Lua] [quick_game] = true (string)
14:27:53.038 [Lua] [unique_server_name] = Murat Göktürk (string)
14:27:53.038 [Lua] [matchmaking] = true (string)
14:27:53.038 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.038 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.038 [Lua] [mechanism] = adventure (string)
14:27:53.038 [Lua] [player_slot_5] = 1100001072ff4ee:1 (string)
14:27:53.038 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.038 [Lua] [weave_name] = false (string)
14:27:53.038 [Lua] [player_slot_3] = 11000010c0c7fa2:1 (string)
14:27:53.038 [Lua] [eac_authorized] = true (string)
14:27:53.038 [Lua]
14:27:53.038 [Lua] =======================Found valid lobby!
14:27:53.039 [Lua]
14:27:53.039 [Lua] [twitch_enabled] = false (string)
14:27:53.039 [Lua] [power_level] = 835 (string)
14:27:53.039 [Lua] [id] = 186000001ecff43 (string)
14:27:53.039 [Lua] [num_players] = 3 (string)
14:27:53.039 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.039 [Lua] [host] = 11000010411edc6 (string)
14:27:53.039 [Lua] [game_mode] = 2 (string)
14:27:53.039 [Lua] [is_private] = false (string)
14:27:53.039 [Lua] [level_key] = fort (string)
14:27:53.039 [Lua] [name] = Lobby 186000001ecff43 (string)
14:27:53.039 [Lua] [country_code] = NL (string)
14:27:53.039 [Lua] [difficulty] = hardest (string)
14:27:53.039 [Lua] [match_started] = true (string)
14:27:53.039 [Lua] [selected_level_key] = fort (string)
14:27:53.039 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.039 [Lua] [quick_game] = true (string)
14:27:53.039 [Lua] [unique_server_name] = Crunk (string)
14:27:53.039 [Lua] [matchmaking] = true (string)
14:27:53.039 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.039 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.039 [Lua] [mechanism] = adventure (string)
14:27:53.039 [Lua] [player_slot_5] = 110000111f5bf8f:1 (string)
14:27:53.039 [Lua] [player_slot_2] = 110000102154be3:1 (string)
14:27:53.039 [Lua] [weave_name] = false (string)
14:27:53.039 [Lua] [player_slot_3] = 11000010411edc6:1 (string)
14:27:53.039 [Lua] [eac_authorized] = true (string)
14:27:53.039 [Lua]
14:27:53.039 [Lua] =======================Found valid lobby!
14:27:53.040 [Lua]
14:27:53.040 [Lua] [twitch_enabled] = false (string)
14:27:53.040 [Lua] [power_level] = 835 (string)
14:27:53.040 [Lua] [id] = 186000001ed2528 (string)
14:27:53.040 [Lua] [num_players] = 2 (string)
14:27:53.040 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.040 [Lua] [host] = 110000105649806 (string)
14:27:53.040 [Lua] [game_mode] = 2 (string)
14:27:53.040 [Lua] [is_private] = false (string)
14:27:53.040 [Lua] [level_key] = warcamp (string)
14:27:53.040 [Lua] [name] = Lobby 186000001ed2528 (string)
14:27:53.040 [Lua] [country_code] = NL (string)
14:27:53.040 [Lua] [difficulty] = hardest (string)
14:27:53.040 [Lua] [match_started] = true (string)
14:27:53.040 [Lua] [selected_level_key] = warcamp (string)
14:27:53.040 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.040 [Lua] [quick_game] = true (string)
14:27:53.040 [Lua] [unique_server_name] = Nesneter (string)
14:27:53.040 [Lua] [matchmaking] = true (string)
14:27:53.040 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.040 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.040 [Lua] [mechanism] = adventure (string)
14:27:53.040 [Lua] [player_slot_5] = 110000102e7607c:1 (string)
14:27:53.040 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.040 [Lua] [weave_name] = false (string)
14:27:53.040 [Lua] [player_slot_3] = 110000105649806:1 (string)
14:27:53.040 [Lua] [eac_authorized] = true (string)
14:27:53.040 [Lua]
14:27:53.040 [Lua] =======================Found valid lobby!
14:27:53.041 [Lua]
14:27:53.041 [Lua] [twitch_enabled] = false (string)
14:27:53.041 [Lua] [power_level] = 835 (string)
14:27:53.041 [Lua] [id] = 186000001ec4852 (string)
14:27:53.041 [Lua] [num_players] = 3 (string)
14:27:53.041 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.041 [Lua] [host] = 110000108d914d3 (string)
14:27:53.041 [Lua] [time_of_search] = 1606139319 (string)
14:27:53.041 [Lua] [game_mode] = 2 (string)
14:27:53.041 [Lua] [is_private] = false (string)
14:27:53.041 [Lua] [level_key] = dlc_bastion (string)
14:27:53.041 [Lua] [name] = Lobby 186000001ec4852 (string)
14:27:53.041 [Lua] [country_code] = NL (string)
14:27:53.041 [Lua] [difficulty] = hardest (string)
14:27:53.041 [Lua] [match_started] = true (string)
14:27:53.041 [Lua] [selected_level_key] = dlc_bastion (string)
14:27:53.041 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.041 [Lua] [quick_game] = true (string)
14:27:53.041 [Lua] [unique_server_name] = Nulnulzeven (string)
14:27:53.041 [Lua] [matchmaking] = true (string)
14:27:53.041 [Lua] [player_slot_1] = 11000010928cd4e:1 (string)
14:27:53.041 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.041 [Lua] [mechanism] = adventure (string)
14:27:53.041 [Lua] [player_slot_5] = 11000010488569a:1 (string)
14:27:53.041 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.041 [Lua] [weave_name] = false (string)
14:27:53.041 [Lua] [player_slot_3] = 110000108d914d3:1 (string)
14:27:53.041 [Lua] [eac_authorized] = true (string)
14:27:53.041 [Lua]
14:27:53.041 [Lua] =======================Found valid lobby!
14:27:53.042 [Lua]
14:27:53.042 [Lua] [twitch_enabled] = false (string)
14:27:53.042 [Lua] [power_level] = 835 (string)
14:27:53.042 [Lua] [id] = 186000001ed3fb6 (string)
14:27:53.042 [Lua] [num_players] = 3 (string)
14:27:53.042 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.042 [Lua] [host] = 110000105bd5f35 (string)
14:27:53.042 [Lua] [time_of_search] = 1606141660 (string)
14:27:53.042 [Lua] [game_mode] = 1 (string)
14:27:53.042 [Lua] [is_private] = false (string)
14:27:53.042 [Lua] [level_key] = inn_level (string)
14:27:53.042 [Lua] [name] = Lobby 186000001ed3fb6 (string)
14:27:53.042 [Lua] [country_code] = GB (string)
14:27:53.042 [Lua] [difficulty] = hardest (string)
14:27:53.042 [Lua] [match_started] = true (string)
14:27:53.042 [Lua] [selected_level_key] = inn_level (string)
14:27:53.042 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.042 [Lua] [quick_game] = true (string)
14:27:53.042 [Lua] [unique_server_name] = wi (string)
14:27:53.042 [Lua] [matchmaking] = true (string)
14:27:53.042 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.042 [Lua] [player_slot_4] = 110000105bd5f35:1 (string)
14:27:53.042 [Lua] [mechanism] = adventure (string)
14:27:53.042 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.042 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.042 [Lua] [weave_name] = false (string)
14:27:53.042 [Lua] [player_slot_3] = 110000104e5dadc:1 (string)
14:27:53.042 [Lua] [eac_authorized] = true (string)
14:27:53.042 [Lua]
14:27:53.042 [Lua] =======================Found valid lobby!
14:27:53.043 [Lua]
14:27:53.043 [Lua] [twitch_enabled] = false (string)
14:27:53.043 [Lua] [power_level] = 835 (string)
14:27:53.043 [Lua] [id] = 186000001ece86b (string)
14:27:53.043 [Lua] [num_players] = 2 (string)
14:27:53.043 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.043 [Lua] [host] = 11000010389c2a3 (string)
14:27:53.043 [Lua] [game_mode] = 2 (string)
14:27:53.043 [Lua] [is_private] = false (string)
14:27:53.043 [Lua] [level_key] = bell (string)
14:27:53.043 [Lua] [name] = Lobby 186000001ece86b (string)
14:27:53.043 [Lua] [country_code] = GB (string)
14:27:53.043 [Lua] [difficulty] = hardest (string)
14:27:53.043 [Lua] [match_started] = true (string)
14:27:53.043 [Lua] [selected_level_key] = bell (string)
14:27:53.043 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.043 [Lua] [quick_game] = false (string)
14:27:53.043 [Lua] [unique_server_name] = The Captain (string)
14:27:53.043 [Lua] [matchmaking] = true (string)
14:27:53.043 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.043 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.043 [Lua] [mechanism] = adventure (string)
14:27:53.043 [Lua] [player_slot_5] = 11000010389c2a3:1 (string)
14:27:53.043 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.043 [Lua] [weave_name] = false (string)
14:27:53.043 [Lua] [player_slot_3] = 110000102c7aefa:1 (string)
14:27:53.043 [Lua] [eac_authorized] = true (string)
14:27:53.043 [Lua]
14:27:53.043 [Lua] =======================Found valid lobby!
14:27:53.044 [Lua]
14:27:53.044 [Lua] [twitch_enabled] = false (string)
14:27:53.044 [Lua] [power_level] = 835 (string)
14:27:53.044 [Lua] [id] = 186000001ecb51f (string)
14:27:53.044 [Lua] [num_players] = 2 (string)
14:27:53.044 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.044 [Lua] [host] = 110000104dbf486 (string)
14:27:53.044 [Lua] [game_mode] = 2 (string)
14:27:53.044 [Lua] [is_private] = false (string)
14:27:53.044 [Lua] [level_key] = skaven_stronghold (string)
14:27:53.044 [Lua] [name] = Lobby 186000001ecb51f (string)
14:27:53.044 [Lua] [country_code] = GB (string)
14:27:53.044 [Lua] [difficulty] = hardest (string)
14:27:53.044 [Lua] [match_started] = true (string)
14:27:53.044 [Lua] [selected_level_key] = skaven_stronghold (string)
14:27:53.044 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.044 [Lua] [quick_game] = false (string)
14:27:53.044 [Lua] [unique_server_name] = STRATTY (string)
14:27:53.044 [Lua] [matchmaking] = true (string)
14:27:53.044 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.044 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.044 [Lua] [mechanism] = adventure (string)
14:27:53.044 [Lua] [player_slot_5] = 110000104dbf486:1 (string)
14:27:53.044 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.044 [Lua] [weave_name] = false (string)
14:27:53.044 [Lua] [player_slot_3] = 11000010752fd65:1 (string)
14:27:53.044 [Lua] [eac_authorized] = true (string)
14:27:53.044 [Lua]
14:27:53.044 [Lua] =======================Found valid lobby!
14:27:53.045 [Lua]
14:27:53.045 [Lua] [twitch_enabled] = false (string)
14:27:53.045 [Lua] [power_level] = 835 (string)
14:27:53.045 [Lua] [id] = 186000001ec7c87 (string)
14:27:53.045 [Lua] [num_players] = 3 (string)
14:27:53.045 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.045 [Lua] [host] = 11000010872613c (string)
14:27:53.045 [Lua] [game_mode] = 2 (string)
14:27:53.045 [Lua] [is_private] = false (string)
14:27:53.045 [Lua] [level_key] = crater (string)
14:27:53.045 [Lua] [name] = Lobby 186000001ec7c87 (string)
14:27:53.045 [Lua] [country_code] = DE (string)
14:27:53.045 [Lua] [difficulty] = hardest (string)
14:27:53.045 [Lua] [match_started] = true (string)
14:27:53.045 [Lua] [selected_level_key] = crater (string)
14:27:53.045 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.045 [Lua] [quick_game] = true (string)
14:27:53.045 [Lua] [unique_server_name] = nobody (string)
14:27:53.045 [Lua] [matchmaking] = true (string)
14:27:53.045 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.045 [Lua] [player_slot_4] = 11000010872613c:1 (string)
14:27:53.045 [Lua] [mechanism] = adventure (string)
14:27:53.045 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.045 [Lua] [player_slot_2] = 11000011671a5a2:1 (string)
14:27:53.045 [Lua] [weave_name] = false (string)
14:27:53.045 [Lua] [player_slot_3] = 110000102c5dec9:1 (string)
14:27:53.045 [Lua] [eac_authorized] = true (string)
14:27:53.045 [Lua]
14:27:53.045 [Lua] =======================Found valid lobby!
14:27:53.046 [Lua]
14:27:53.046 [Lua] [twitch_enabled] = false (string)
14:27:53.047 [Lua] [power_level] = 835 (string)
14:27:53.047 [Lua] [id] = 186000001ed05ec (string)
14:27:53.047 [Lua] [num_players] = 1 (string)
14:27:53.047 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.047 [Lua] [host] = 11000010adc6c83 (string)
14:27:53.047 [Lua] [time_of_search] = 1606141053 (string)
14:27:53.047 [Lua] [game_mode] = 2 (string)
14:27:53.047 [Lua] [is_private] = false (string)
14:27:53.047 [Lua] [level_key] = elven_ruins (string)
14:27:53.047 [Lua] [name] = Lobby 186000001ed05ec (string)
14:27:53.047 [Lua] [country_code] = DE (string)
14:27:53.047 [Lua] [difficulty] = hardest (string)
14:27:53.047 [Lua] [match_started] = true (string)
14:27:53.047 [Lua] [selected_level_key] = elven_ruins (string)
14:27:53.047 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.047 [Lua] [quick_game] = true (string)
14:27:53.047 [Lua] [unique_server_name] = Farmer (string)
14:27:53.047 [Lua] [matchmaking] = true (string)
14:27:53.047 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.047 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.047 [Lua] [mechanism] = adventure (string)
14:27:53.047 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.047 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.047 [Lua] [weave_name] = false (string)
14:27:53.047 [Lua] [player_slot_3] = 11000010adc6c83:1 (string)
14:27:53.047 [Lua] [eac_authorized] = true (string)
14:27:53.047 [Lua]
14:27:53.047 [Lua] =======================Found valid lobby!
14:27:53.048 [Lua]
14:27:53.048 [Lua] [twitch_enabled] = false (string)
14:27:53.048 [Lua] [power_level] = 835 (string)
14:27:53.048 [Lua] [id] = 186000001ec9bbb (string)
14:27:53.048 [Lua] [num_players] = 3 (string)
14:27:53.048 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.048 [Lua] [host] = 110000109c6fbb1 (string)
14:27:53.048 [Lua] [game_mode] = 2 (string)
14:27:53.048 [Lua] [is_private] = false (string)
14:27:53.048 [Lua] [level_key] = dlc_bastion (string)
14:27:53.048 [Lua] [name] = Lobby 186000001ec9bbb (string)
14:27:53.048 [Lua] [country_code] = DE (string)
14:27:53.048 [Lua] [difficulty] = hardest (string)
14:27:53.048 [Lua] [match_started] = true (string)
14:27:53.048 [Lua] [selected_level_key] = dlc_bastion (string)
14:27:53.048 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.048 [Lua] [quick_game] = true (string)
14:27:53.048 [Lua] [unique_server_name] = RaRigger (string)
14:27:53.048 [Lua] [matchmaking] = true (string)
14:27:53.048 [Lua] [player_slot_1] = 1100001139ac461:1 (string)
14:27:53.048 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.048 [Lua] [mechanism] = adventure (string)
14:27:53.048 [Lua] [player_slot_5] = 110000106cfb1cb:1 (string)
14:27:53.048 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.048 [Lua] [weave_name] = false (string)
14:27:53.048 [Lua] [player_slot_3] = 110000109c6fbb1:1 (string)
14:27:53.048 [Lua] [eac_authorized] = true (string)
14:27:53.048 [Lua]
14:27:53.048 [Lua] =======================Found valid lobby!
14:27:53.049 [Lua]
14:27:53.049 [Lua] [twitch_enabled] = false (string)
14:27:53.049 [Lua] [power_level] = 835 (string)
14:27:53.049 [Lua] [id] = 186000001ed110a (string)
14:27:53.049 [Lua] [num_players] = 3 (string)
14:27:53.049 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.049 [Lua] [host] = 110000100b70ff9 (string)
14:27:53.049 [Lua] [game_mode] = 2 (string)
14:27:53.049 [Lua] [is_private] = false (string)
14:27:53.049 [Lua] [level_key] = ground_zero (string)
14:27:53.049 [Lua] [name] = Lobby 186000001ed110a (string)
14:27:53.049 [Lua] [country_code] = DE (string)
14:27:53.049 [Lua] [difficulty] = hardest (string)
14:27:53.049 [Lua] [match_started] = true (string)
14:27:53.049 [Lua] [selected_level_key] = ground_zero (string)
14:27:53.049 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.049 [Lua] [quick_game] = false (string)
14:27:53.049 [Lua] [unique_server_name] = |GON|<<-Malus->> (string)
14:27:53.049 [Lua] [matchmaking] = true (string)
14:27:53.049 [Lua] [player_slot_1] = 1100001035916c2:1 (string)
14:27:53.049 [Lua] [player_slot_4] = 110000102fd9b5d:1 (string)
14:27:53.049 [Lua] [mechanism] = adventure (string)
14:27:53.049 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.049 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.049 [Lua] [weave_name] = false (string)
14:27:53.049 [Lua] [player_slot_3] = 110000100b70ff9:1 (string)
14:27:53.049 [Lua] [eac_authorized] = true (string)
14:27:53.049 [Lua]
14:27:53.049 [Lua] =======================Found valid lobby!
14:27:53.050 [Lua]
14:27:53.050 [Lua] [twitch_enabled] = false (string)
14:27:53.050 [Lua] [power_level] = 835 (string)
14:27:53.050 [Lua] [id] = 186000001ec6435 (string)
14:27:53.050 [Lua] [num_players] = 3 (string)
14:27:53.050 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.050 [Lua] [host] = 110000111df1d95 (string)
14:27:53.050 [Lua] [game_mode] = 2 (string)
14:27:53.050 [Lua] [is_private] = false (string)
14:27:53.050 [Lua] [level_key] = ussingen (string)
14:27:53.050 [Lua] [name] = Lobby 186000001ec6435 (string)
14:27:53.050 [Lua] [country_code] = DE (string)
14:27:53.050 [Lua] [difficulty] = hardest (string)
14:27:53.050 [Lua] [match_started] = true (string)
14:27:53.050 [Lua] [selected_level_key] = ussingen (string)
14:27:53.050 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.050 [Lua] [quick_game] = true (string)
14:27:53.050 [Lua] [unique_server_name] = Flemlius (string)
14:27:53.050 [Lua] [matchmaking] = true (string)
14:27:53.050 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.050 [Lua] [player_slot_4] = 11000010533d81d:1 (string)
14:27:53.050 [Lua] [mechanism] = adventure (string)
14:27:53.050 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.050 [Lua] [player_slot_2] = 110000111df1d95:1 (string)
14:27:53.050 [Lua] [weave_name] = false (string)
14:27:53.050 [Lua] [player_slot_3] = 11000010d32bd7f:1 (string)
14:27:53.050 [Lua] [eac_authorized] = true (string)
14:27:53.050 [Lua]
14:27:53.050 [Lua] =======================Found valid lobby!
14:27:53.051 [Lua]
14:27:53.051 [Lua] [twitch_enabled] = false (string)
14:27:53.051 [Lua] [power_level] = 835 (string)
14:27:53.051 [Lua] [id] = 186000001ecad30 (string)
14:27:53.051 [Lua] [num_players] = 1 (string)
14:27:53.051 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.051 [Lua] [host] = 1100001002f0e97 (string)
14:27:53.051 [Lua] [time_of_search] = 1606140372 (string)
14:27:53.051 [Lua] [game_mode] = 2 (string)
14:27:53.051 [Lua] [is_private] = false (string)
14:27:53.051 [Lua] [level_key] = bell (string)
14:27:53.051 [Lua] [name] = Lobby 186000001ecad30 (string)
14:27:53.051 [Lua] [country_code] = DE (string)
14:27:53.051 [Lua] [difficulty] = hardest (string)
14:27:53.051 [Lua] [match_started] = true (string)
14:27:53.051 [Lua] [selected_level_key] = bell (string)
14:27:53.051 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.051 [Lua] [quick_game] = true (string)
14:27:53.051 [Lua] [unique_server_name] = Sterbehilfe (string)
14:27:53.051 [Lua] [matchmaking] = true (string)
14:27:53.051 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.051 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.051 [Lua] [mechanism] = adventure (string)
14:27:53.051 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.051 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.051 [Lua] [weave_name] = false (string)
14:27:53.051 [Lua] [player_slot_3] = 1100001002f0e97:1 (string)
14:27:53.051 [Lua] [eac_authorized] = true (string)
14:27:53.051 [Lua]
14:27:53.051 [Lua] =======================Found valid lobby!
14:27:53.052 [Lua]
14:27:53.052 [Lua] [twitch_enabled] = false (string)
14:27:53.052 [Lua] [power_level] = 835 (string)
14:27:53.052 [Lua] [id] = 186000001ec529d (string)
14:27:53.052 [Lua] [num_players] = 2 (string)
14:27:53.052 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.052 [Lua] [host] = 1100001059dae93 (string)
14:27:53.052 [Lua] [time_of_search] = 1606141200 (string)
14:27:53.052 [Lua] [game_mode] = 2 (string)
14:27:53.052 [Lua] [is_private] = false (string)
14:27:53.052 [Lua] [level_key] = cemetery (string)
14:27:53.052 [Lua] [name] = Lobby 186000001ec529d (string)
14:27:53.052 [Lua] [country_code] = FR (string)
14:27:53.052 [Lua] [difficulty] = hardest (string)
14:27:53.052 [Lua] [match_started] = true (string)
14:27:53.052 [Lua] [selected_level_key] = cemetery (string)
14:27:53.052 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.052 [Lua] [quick_game] = true (string)
14:27:53.052 [Lua] [unique_server_name] = Cisdéo (string)
14:27:53.052 [Lua] [matchmaking] = true (string)
14:27:53.052 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.052 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.052 [Lua] [mechanism] = adventure (string)
14:27:53.052 [Lua] [player_slot_5] = 1100001042d0b7c:1 (string)
14:27:53.052 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.052 [Lua] [weave_name] = false (string)
14:27:53.052 [Lua] [player_slot_3] = 1100001059dae93:1 (string)
14:27:53.052 [Lua] [eac_authorized] = true (string)
14:27:53.052 [Lua]
14:27:53.052 [Lua] =======================Found valid lobby!
14:27:53.053 [Lua]
14:27:53.053 [Lua] [twitch_enabled] = false (string)
14:27:53.053 [Lua] [power_level] = 835 (string)
14:27:53.053 [Lua] [id] = 186000001ecdba0 (string)
14:27:53.053 [Lua] [num_players] = 2 (string)
14:27:53.053 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.053 [Lua] [host] = 110000106d7afb1 (string)
14:27:53.053 [Lua] [time_of_search] = 1606140701 (string)
14:27:53.053 [Lua] [game_mode] = 2 (string)
14:27:53.053 [Lua] [is_private] = false (string)
14:27:53.053 [Lua] [level_key] = dlc_bogenhafen_slum (string)
14:27:53.053 [Lua] [name] = Lobby 186000001ecdba0 (string)
14:27:53.053 [Lua] [country_code] = FR (string)
14:27:53.053 [Lua] [difficulty] = hardest (string)
14:27:53.053 [Lua] [match_started] = true (string)
14:27:53.053 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
14:27:53.053 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.053 [Lua] [quick_game] = true (string)
14:27:53.053 [Lua] [unique_server_name] = Haargoth [FR] (string)
14:27:53.053 [Lua] [matchmaking] = true (string)
14:27:53.053 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.053 [Lua] [player_slot_4] = 110000106d7afb1:1 (string)
14:27:53.053 [Lua] [mechanism] = adventure (string)
14:27:53.053 [Lua] [player_slot_5] = 0:0 (string)
14:27:53.053 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.053 [Lua] [weave_name] = false (string)
14:27:53.053 [Lua] [player_slot_3] = 110000116e2c772:1 (string)
14:27:53.053 [Lua] [eac_authorized] = true (string)
14:27:53.053 [Lua]
14:27:53.053 [Lua] =======================Found valid lobby!
14:27:53.054 [Lua]
14:27:53.054 [Lua] [twitch_enabled] = false (string)
14:27:53.054 [Lua] [power_level] = 833 (string)
14:27:53.054 [Lua] [id] = 186000001ebe063 (string)
14:27:53.054 [Lua] [num_players] = 3 (string)
14:27:53.054 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.054 [Lua] [host] = 1100001056b5c9d (string)
14:27:53.054 [Lua] [time_of_search] = 1606140587 (string)
14:27:53.054 [Lua] [game_mode] = 2 (string)
14:27:53.054 [Lua] [is_private] = false (string)
14:27:53.054 [Lua] [level_key] = dlc_castle (string)
14:27:53.054 [Lua] [name] = Lobby 186000001ebe063 (string)
14:27:53.054 [Lua] [country_code] = DE (string)
14:27:53.054 [Lua] [difficulty] = hardest (string)
14:27:53.054 [Lua] [match_started] = true (string)
14:27:53.054 [Lua] [selected_level_key] = dlc_castle (string)
14:27:53.054 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.054 [Lua] [quick_game] = true (string)
14:27:53.054 [Lua] [unique_server_name] = Mighty Mimi (string)
14:27:53.054 [Lua] [matchmaking] = true (string)
14:27:53.054 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.054 [Lua] [player_slot_4] = 1100001164b1867:1 (string)
14:27:53.054 [Lua] [mechanism] = adventure (string)
14:27:53.054 [Lua] [player_slot_5] = 110000100577188:1 (string)
14:27:53.054 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.054 [Lua] [weave_name] = false (string)
14:27:53.054 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string)
14:27:53.054 [Lua] [eac_authorized] = true (string)
14:27:53.054 [Lua]
14:27:53.054 [Lua] =======================Found valid lobby!
14:27:53.055 [Lua]
14:27:53.055 [Lua] [twitch_enabled] = false (string)
14:27:53.055 [Lua] [power_level] = 820 (string)
14:27:53.055 [Lua] [id] = 186000001ecd916 (string)
14:27:53.055 [Lua] [num_players] = 2 (string)
14:27:53.055 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.055 [Lua] [host] = 11000010a9cdf5b (string)
14:27:53.055 [Lua] [game_mode] = 2 (string)
14:27:53.055 [Lua] [is_private] = false (string)
14:27:53.055 [Lua] [level_key] = cemetery (string)
14:27:53.055 [Lua] [name] = Lobby 186000001ecd916 (string)
14:27:53.055 [Lua] [country_code] = FR (string)
14:27:53.055 [Lua] [difficulty] = hardest (string)
14:27:53.055 [Lua] [match_started] = true (string)
14:27:53.055 [Lua] [selected_level_key] = cemetery (string)
14:27:53.055 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.055 [Lua] [quick_game] = true (string)
14:27:53.055 [Lua] [unique_server_name] = Tartempion (string)
14:27:53.055 [Lua] [matchmaking] = true (string)
14:27:53.055 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.055 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.055 [Lua] [mechanism] = adventure (string)
14:27:53.055 [Lua] [player_slot_5] = 11000010a9cdf5b:1 (string)
14:27:53.055 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.055 [Lua] [weave_name] = false (string)
14:27:53.055 [Lua] [player_slot_3] = 110000101f41146:1 (string)
14:27:53.055 [Lua] [eac_authorized] = true (string)
14:27:53.055 [Lua]
14:27:53.055 [Lua] =======================Found valid lobby!
14:27:53.056 [Lua]
14:27:53.056 [Lua] [twitch_enabled] = false (string)
14:27:53.056 [Lua] [power_level] = 713 (string)
14:27:53.056 [Lua] [id] = 186000001ed2faa (string)
14:27:53.056 [Lua] [num_players] = 2 (string)
14:27:53.056 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.056 [Lua] [host] = 1100001014f9d2f (string)
14:27:53.056 [Lua] [game_mode] = 2 (string)
14:27:53.056 [Lua] [is_private] = false (string)
14:27:53.056 [Lua] [level_key] = fort (string)
14:27:53.056 [Lua] [name] = Lobby 186000001ed2faa (string)
14:27:53.056 [Lua] [country_code] = FR (string)
14:27:53.056 [Lua] [difficulty] = hardest (string)
14:27:53.056 [Lua] [match_started] = true (string)
14:27:53.056 [Lua] [selected_level_key] = fort (string)
14:27:53.056 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.056 [Lua] [quick_game] = true (string)
14:27:53.056 [Lua] [unique_server_name] = GrayGoo (string)
14:27:53.056 [Lua] [matchmaking] = true (string)
14:27:53.056 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.056 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.056 [Lua] [mechanism] = adventure (string)
14:27:53.056 [Lua] [player_slot_5] = 1100001014f9d2f:1 (string)
14:27:53.056 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.056 [Lua] [weave_name] = false (string)
14:27:53.056 [Lua] [player_slot_3] = 11000010e73afce:1 (string)
14:27:53.056 [Lua] [eac_authorized] = true (string)
14:27:53.056 [Lua]
14:27:53.056 [Lua] =======================Found valid lobby!
14:27:53.057 [Lua]
14:27:53.057 [Lua] [twitch_enabled] = false (string)
14:27:53.057 [Lua] [power_level] = 0 (string)
14:27:53.057 [Lua] [id] = 186000001eb9302 (string)
14:27:53.057 [Lua] [num_players] = 3 (string)
14:27:53.057 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.057 [Lua] [host] = 110000104a1fbb3 (string)
14:27:53.057 [Lua] [game_mode] = 2 (string)
14:27:53.057 [Lua] [is_private] = false (string)
14:27:53.057 [Lua] [level_key] = dlc_bogenhafen_city (string)
14:27:53.057 [Lua] [name] = Lobby 186000001eb9302 (string)
14:27:53.057 [Lua] [country_code] = FR (string)
14:27:53.057 [Lua] [difficulty] = hardest (string)
14:27:53.057 [Lua] [match_started] = true (string)
14:27:53.057 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
14:27:53.057 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.057 [Lua] [quick_game] = true (string)
14:27:53.057 [Lua] [unique_server_name] = [MSD]-Rico (string)
14:27:53.057 [Lua] [matchmaking] = true (string)
14:27:53.057 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.057 [Lua] [player_slot_4] = 110000104a1fbb3:1 (string)
14:27:53.057 [Lua] [mechanism] = adventure (string)
14:27:53.057 [Lua] [player_slot_5] = 1100001028fd059:1 (string)
14:27:53.057 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.057 [Lua] [weave_name] = false (string)
14:27:53.057 [Lua] [player_slot_3] = 1100001009cded8:1 (string)
14:27:53.057 [Lua] [eac_authorized] = true (string)
14:27:53.057 [Lua]
14:27:53.057 [Lua] =======================Found valid lobby!
14:27:53.058 [Lua]
14:27:53.058 [Lua] [twitch_enabled] = false (string)
14:27:53.058 [Lua] [power_level] = 835 (string)
14:27:53.058 [Lua] [id] = 186000001ea8810 (string)
14:27:53.058 [Lua] [num_players] = 3 (string)
14:27:53.058 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.058 [Lua] [host] = 11000010552d61f (string)
14:27:53.058 [Lua] [time_of_search] = 1606136775 (string)
14:27:53.058 [Lua] [game_mode] = 2 (string)
14:27:53.058 [Lua] [is_private] = false (string)
14:27:53.058 [Lua] [level_key] = skittergate (string)
14:27:53.058 [Lua] [name] = Lobby 186000001ea8810 (string)
14:27:53.058 [Lua] [country_code] = SE (string)
14:27:53.058 [Lua] [difficulty] = hardest (string)
14:27:53.058 [Lua] [match_started] = true (string)
14:27:53.058 [Lua] [selected_level_key] = skittergate (string)
14:27:53.058 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.058 [Lua] [quick_game] = true (string)
14:27:53.058 [Lua] [unique_server_name] = NCR Ranger (string)
14:27:53.058 [Lua] [matchmaking] = true (string)
14:27:53.058 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.058 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.058 [Lua] [mechanism] = adventure (string)
14:27:53.058 [Lua] [player_slot_5] = 110000104080d48:1 (string)
14:27:53.058 [Lua] [player_slot_2] = 1100001071837fe:1 (string)
14:27:53.058 [Lua] [weave_name] = false (string)
14:27:53.058 [Lua] [player_slot_3] = 11000010552d61f:1 (string)
14:27:53.058 [Lua] [eac_authorized] = true (string)
14:27:53.058 [Lua]
14:27:53.058 [Lua] =======================Found valid lobby!
14:27:53.059 [Lua]
14:27:53.059 [Lua] [twitch_enabled] = false (string)
14:27:53.059 [Lua] [power_level] = 834 (string)
14:27:53.059 [Lua] [id] = 186000001ed267f (string)
14:27:53.059 [Lua] [num_players] = 3 (string)
14:27:53.059 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.059 [Lua] [host] = 110000108310989 (string)
14:27:53.059 [Lua] [game_mode] = 2 (string)
14:27:53.059 [Lua] [is_private] = false (string)
14:27:53.059 [Lua] [level_key] = cemetery (string)
14:27:53.059 [Lua] [name] = Lobby 186000001ed267f (string)
14:27:53.059 [Lua] [country_code] = LU (string)
14:27:53.059 [Lua] [difficulty] = hardest (string)
14:27:53.059 [Lua] [match_started] = true (string)
14:27:53.059 [Lua] [selected_level_key] = cemetery (string)
14:27:53.059 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.059 [Lua] [quick_game] = true (string)
14:27:53.059 [Lua] [unique_server_name] = Lord Voldemort (string)
14:27:53.059 [Lua] [matchmaking] = true (string)
14:27:53.059 [Lua] [player_slot_1] = 0:0 (string)
14:27:53.059 [Lua] [player_slot_4] = 1100001015c6180:1 (string)
14:27:53.059 [Lua] [mechanism] = adventure (string)
14:27:53.059 [Lua] [player_slot_5] = 11000010552f2fe:1 (string)
14:27:53.059 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.059 [Lua] [weave_name] = false (string)
14:27:53.059 [Lua] [player_slot_3] = 110000108310989:1 (string)
14:27:53.059 [Lua] [eac_authorized] = true (string)
14:27:53.059 [Lua]
14:27:53.059 [Lua] =======================Found valid lobby!
14:27:53.060 [Lua]
14:27:53.060 [Lua] [twitch_enabled] = false (string)
14:27:53.060 [Lua] [power_level] = 815 (string)
14:27:53.060 [Lua] [id] = 186000001ec4993 (string)
14:27:53.060 [Lua] [num_players] = 3 (string)
14:27:53.060 [Lua] [difficulty_tweak] = 0 (string)
14:27:53.060 [Lua] [host] = 110000103eedcec (string)
14:27:53.060 [Lua] [time_of_search] = 1606139515 (string)
14:27:53.060 [Lua] [game_mode] = 2 (string)
14:27:53.060 [Lua] [is_private] = false (string)
14:27:53.060 [Lua] [level_key] = magnus (string)
14:27:53.060 [Lua] [name] = Lobby 186000001ec4993 (string)
14:27:53.060 [Lua] [country_code] = SE (string)
14:27:53.060 [Lua] [difficulty] = hardest (string)
14:27:53.060 [Lua] [match_started] = true (string)
14:27:53.060 [Lua] [selected_level_key] = magnus (string)
14:27:53.060 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
14:27:53.060 [Lua] [quick_game] = true (string)
14:27:53.060 [Lua] [unique_server_name] = Cakie (string)
14:27:53.060 [Lua] [matchmaking] = true (string)
14:27:53.060 [Lua] [player_slot_1] = 110000102077676:1 (string)
14:27:53.060 [Lua] [player_slot_4] = 0:0 (string)
14:27:53.060 [Lua] [mechanism] = adventure (string)
14:27:53.060 [Lua] [player_slot_5] = 11000011bb44686:1 (string)
14:27:53.060 [Lua] [player_slot_2] = 0:0 (string)
14:27:53.060 [Lua] [weave_name] = false (string)
14:27:53.060 [Lua] [player_slot_3] = 110000103eedcec:1 (string)
14:27:53.060 [Lua] [eac_authorized] = true (string)
14:27:53.060 [Lua]
14:27:53.060 [Lua] =======================Found valid lobby!
14:27:53.060 [Lua]
14:27:53.060 [Lua] [1] = forest_ambush (string)
14:27:53.060 [Lua] [2] = bell (string)
14:27:53.060 [Lua] [3] = magnus (string)
14:27:53.060 [Lua] [4] = fort (string)
14:27:53.060 [Lua] [5] = ground_zero (string)
14:27:53.060 [Lua] [6] = elven_ruins (string)
14:27:53.060 [Lua] [7] = ussingen (string)
14:27:53.060 [Lua] [8] = catacombs (string)
14:27:53.060 [Lua] [9] = dlc_bastion (string)
14:27:53.060 [Lua] [10] = crater (string)
14:27:53.060 [Lua] [11] = skaven_stronghold (string)
14:27:53.060 [Lua] [12] = military (string)
14:27:53.060 [Lua] [13] = dlc_bogenhafen_slum (string)
14:27:53.060 [Lua] [14] = mines (string)
14:27:53.060 [Lua] [15] = warcamp (string)
14:27:53.060 [Lua] [16] = cemetery (string)
14:27:53.060 [Lua] [17] = dlc_bogenhafen_city (string)
14:27:53.060 [Lua] [18] = dlc_castle (string)
14:27:53.060 [Lua] [19] = nurgle (string)
14:27:53.060 [Lua] [20] = skittergate (string)
14:27:53.060 [Lua] [21] = farmlands (string)
14:27:53.060 [Lua] [22] = dlc_portals (string)
14:27:53.060 [Lua] [23] = inn_level (string)
14:27:53.060 [Lua]
14:27:53.060 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (forest_ambush ~= dlc_portals)'
14:27:53.060 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (forest_ambush ~= dlc_portals)'
14:27:53.060 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)'
14:27:53.061 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (forest_ambush ~= fort)'
14:27:53.061 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (forest_ambush ~= warcamp)'
14:27:53.061 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)'
14:27:53.061 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (forest_ambush ~= inn_level)'
14:27:53.061 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (forest_ambush ~= bell)'
14:27:53.062 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)'
14:27:53.062 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (forest_ambush ~= crater)'
14:27:53.062 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)'
14:27:53.062 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)'
14:27:53.062 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (forest_ambush ~= ground_zero)'
14:27:53.063 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (forest_ambush ~= ussingen)'
14:27:53.063 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (forest_ambush ~= bell)'
14:27:53.063 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (forest_ambush ~= cemetery)'
14:27:53.063 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)'
14:27:53.064 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (forest_ambush ~= dlc_castle)'
14:27:53.064 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (forest_ambush ~= cemetery)'
14:27:53.064 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (forest_ambush ~= fort)'
14:27:53.064 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_city)'
14:27:53.064 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (forest_ambush ~= skittergate)'
14:27:53.065 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (forest_ambush ~= cemetery)'
14:27:53.065 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (forest_ambush ~= magnus)'
14:27:53.065 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (bell ~= dlc_portals)'
14:27:53.065 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (bell ~= dlc_portals)'
14:27:53.065 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (bell ~= dlc_bastion)'
14:27:53.065 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (bell ~= fort)'
14:27:53.066 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (bell ~= warcamp)'
14:27:53.066 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (bell ~= dlc_bastion)'
14:27:53.066 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (bell ~= inn_level)'
14:27:53.066 [Lua] [Matchmaking] Lobby hosted by The Captain discarded due to 'secondary lobby before reaching max distance'
14:27:53.066 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (bell ~= skaven_stronghold)'
14:27:53.067 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (bell ~= crater)'
14:27:53.067 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (bell ~= elven_ruins)'
14:27:53.067 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (bell ~= dlc_bastion)'
14:27:53.067 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (bell ~= ground_zero)'
14:27:53.067 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (bell ~= ussingen)'
14:27:53.068 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe discarded due to 'secondary lobby before reaching max distance'
14:27:53.068 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (bell ~= cemetery)'
14:27:53.068 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)'
14:27:53.068 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (bell ~= dlc_castle)'
14:27:53.069 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (bell ~= cemetery)'
14:27:53.069 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (bell ~= fort)'
14:27:53.069 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_city)'
14:27:53.069 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (bell ~= skittergate)'
14:27:53.069 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (bell ~= cemetery)'
14:27:53.070 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (bell ~= magnus)'
14:27:53.070 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (magnus ~= dlc_portals)'
14:27:53.070 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (magnus ~= dlc_portals)'
14:27:53.070 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (magnus ~= dlc_bastion)'
14:27:53.071 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (magnus ~= fort)'
14:27:53.071 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (magnus ~= warcamp)'
14:27:53.071 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (magnus ~= dlc_bastion)'
14:27:53.071 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (magnus ~= inn_level)'
14:27:53.072 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (magnus ~= bell)'
14:27:53.072 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)'
14:27:53.072 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (magnus ~= crater)'
14:27:53.072 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (magnus ~= elven_ruins)'
14:27:53.072 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (magnus ~= dlc_bastion)'
14:27:53.073 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (magnus ~= ground_zero)'
14:27:53.073 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (magnus ~= ussingen)'
14:27:53.073 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (magnus ~= bell)'
14:27:53.073 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (magnus ~= cemetery)'
14:27:53.073 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)'
14:27:53.074 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (magnus ~= dlc_castle)'
14:27:53.074 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (magnus ~= cemetery)'
14:27:53.074 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (magnus ~= fort)'
14:27:53.074 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_city)'
14:27:53.074 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (magnus ~= skittergate)'
14:27:53.075 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (magnus ~= cemetery)'
14:27:53.075 [Lua] [Matchmaking] Lobby hosted by Cakie discarded due to 'secondary lobby before reaching max distance'
14:27:53.075 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (fort ~= dlc_portals)'
14:27:53.075 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (fort ~= dlc_portals)'
14:27:53.075 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (fort ~= dlc_bastion)'
14:27:53.076 [Lua] [Matchmaking] Lobby hosted by Crunk discarded due to 'secondary lobby before reaching max distance'
14:27:53.076 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (fort ~= warcamp)'
14:27:53.076 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (fort ~= dlc_bastion)'
14:27:53.076 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (fort ~= inn_level)'
14:27:53.076 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (fort ~= bell)'
14:27:53.077 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (fort ~= skaven_stronghold)'
14:27:53.077 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (fort ~= crater)'
14:27:53.077 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (fort ~= elven_ruins)'
14:27:53.077 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (fort ~= dlc_bastion)'
14:27:53.078 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (fort ~= ground_zero)'
14:27:53.078 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (fort ~= ussingen)'
14:27:53.078 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (fort ~= bell)'
14:27:53.078 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (fort ~= cemetery)'
14:27:53.079 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)'
14:27:53.079 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (fort ~= dlc_castle)'
14:27:53.079 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (fort ~= cemetery)'
14:27:53.079 [Lua] [Matchmaking] Lobby hosted by GrayGoo discarded due to 'secondary lobby before reaching max distance'
14:27:53.079 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_city)'
14:27:53.079 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (fort ~= skittergate)'
14:27:53.080 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (fort ~= cemetery)'
14:27:53.080 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (fort ~= magnus)'
14:27:53.080 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (ground_zero ~= dlc_portals)'
14:27:53.080 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (ground_zero ~= dlc_portals)'
14:27:53.081 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)'
14:27:53.081 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (ground_zero ~= fort)'
14:27:53.081 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (ground_zero ~= warcamp)'
14:27:53.081 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)'
14:27:53.081 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (ground_zero ~= inn_level)'
14:27:53.082 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (ground_zero ~= bell)'
14:27:53.082 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)'
14:27:53.082 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (ground_zero ~= crater)'
14:27:53.082 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)'
14:27:53.082 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)'
14:27:53.083 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> discarded due to 'secondary lobby before reaching max distance'
14:27:53.083 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (ground_zero ~= ussingen)'
14:27:53.083 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (ground_zero ~= bell)'
14:27:53.083 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (ground_zero ~= cemetery)'
14:27:53.083 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)'
14:27:53.084 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (ground_zero ~= dlc_castle)'
14:27:53.084 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (ground_zero ~= cemetery)'
14:27:53.084 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (ground_zero ~= fort)'
14:27:53.084 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_city)'
14:27:53.084 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (ground_zero ~= skittergate)'
14:27:53.084 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (ground_zero ~= cemetery)'
14:27:53.085 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (ground_zero ~= magnus)'
14:27:53.085 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (elven_ruins ~= dlc_portals)'
14:27:53.085 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (elven_ruins ~= dlc_portals)'
14:27:53.085 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)'
14:27:53.085 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (elven_ruins ~= fort)'
14:27:53.086 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (elven_ruins ~= warcamp)'
14:27:53.086 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)'
14:27:53.086 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (elven_ruins ~= inn_level)'
14:27:53.086 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (elven_ruins ~= bell)'
14:27:53.087 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (elven_ruins ~= skaven_stronghold)'
14:27:53.087 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (elven_ruins ~= crater)'
14:27:53.087 [Lua] [Matchmaking] Lobby hosted by Farmer discarded due to 'secondary lobby before reaching max distance'
14:27:53.087 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)'
14:27:53.087 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (elven_ruins ~= ground_zero)'
14:27:53.088 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (elven_ruins ~= ussingen)'
14:27:53.088 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (elven_ruins ~= bell)'
14:27:53.088 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (elven_ruins ~= cemetery)'
14:27:53.088 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_slum)'
14:27:53.089 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (elven_ruins ~= dlc_castle)'
14:27:53.089 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (elven_ruins ~= cemetery)'
14:27:53.089 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (elven_ruins ~= fort)'
14:27:53.089 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_city)'
14:27:53.089 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (elven_ruins ~= skittergate)'
14:27:53.090 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (elven_ruins ~= cemetery)'
14:27:53.090 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (elven_ruins ~= magnus)'
14:27:53.090 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (ussingen ~= dlc_portals)'
14:27:53.090 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (ussingen ~= dlc_portals)'
14:27:53.090 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)'
14:27:53.091 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (ussingen ~= fort)'
14:27:53.091 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (ussingen ~= warcamp)'
14:27:53.091 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)'
14:27:53.091 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (ussingen ~= inn_level)'
14:27:53.092 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (ussingen ~= bell)'
14:27:53.092 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (ussingen ~= skaven_stronghold)'
14:27:53.092 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (ussingen ~= crater)'
14:27:53.092 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (ussingen ~= elven_ruins)'
14:27:53.093 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)'
14:27:53.093 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (ussingen ~= ground_zero)'
14:27:53.093 [Lua] [Matchmaking] Lobby hosted by Flemlius discarded due to 'secondary lobby before reaching max distance'
14:27:53.093 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (ussingen ~= bell)'
14:27:53.093 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (ussingen ~= cemetery)'
14:27:53.094 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_slum)'
14:27:53.094 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (ussingen ~= dlc_castle)'
14:27:53.094 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (ussingen ~= cemetery)'
14:27:53.094 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (ussingen ~= fort)'
14:27:53.095 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_city)'
14:27:53.095 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (ussingen ~= skittergate)'
14:27:53.095 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (ussingen ~= cemetery)'
14:27:53.095 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (ussingen ~= magnus)'
14:27:53.095 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (catacombs ~= dlc_portals)'
14:27:53.096 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (catacombs ~= dlc_portals)'
14:27:53.096 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)'
14:27:53.096 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (catacombs ~= fort)'
14:27:53.096 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (catacombs ~= warcamp)'
14:27:53.096 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)'
14:27:53.097 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (catacombs ~= inn_level)'
14:27:53.097 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (catacombs ~= bell)'
14:27:53.097 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)'
14:27:53.097 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (catacombs ~= crater)'
14:27:53.097 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (catacombs ~= elven_ruins)'
14:27:53.098 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)'
14:27:53.098 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (catacombs ~= ground_zero)'
14:27:53.098 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (catacombs ~= ussingen)'
14:27:53.098 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (catacombs ~= bell)'
14:27:53.098 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (catacombs ~= cemetery)'
14:27:53.099 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)'
14:27:53.099 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (catacombs ~= dlc_castle)'
14:27:53.099 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (catacombs ~= cemetery)'
14:27:53.099 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (catacombs ~= fort)'
14:27:53.100 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_city)'
14:27:53.100 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (catacombs ~= skittergate)'
14:27:53.100 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (catacombs ~= cemetery)'
14:27:53.100 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (catacombs ~= magnus)'
14:27:53.100 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (dlc_bastion ~= dlc_portals)'
14:27:53.101 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (dlc_bastion ~= dlc_portals)'
14:27:53.101 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk discarded due to 'secondary lobby before reaching max distance'
14:27:53.101 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (dlc_bastion ~= fort)'
14:27:53.101 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (dlc_bastion ~= warcamp)'
14:27:53.102 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven discarded due to 'secondary lobby before reaching max distance'
14:27:53.102 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)'
14:27:53.102 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (dlc_bastion ~= bell)'
14:27:53.102 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)'
14:27:53.102 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (dlc_bastion ~= crater)'
14:27:53.103 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)'
14:27:53.103 [Lua] [Matchmaking] Lobby hosted by RaRigger discarded due to 'secondary lobby before reaching max distance'
14:27:53.103 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (dlc_bastion ~= ground_zero)'
14:27:53.103 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)'
14:27:53.104 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (dlc_bastion ~= bell)'
14:27:53.104 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (dlc_bastion ~= cemetery)'
14:27:53.104 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)'
14:27:53.104 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_bastion ~= dlc_castle)'
14:27:53.104 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (dlc_bastion ~= cemetery)'
14:27:53.105 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (dlc_bastion ~= fort)'
14:27:53.105 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_city)'
14:27:53.105 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (dlc_bastion ~= skittergate)'
14:27:53.105 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (dlc_bastion ~= cemetery)'
14:27:53.105 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (dlc_bastion ~= magnus)'
14:27:53.105 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (crater ~= dlc_portals)'
14:27:53.106 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (crater ~= dlc_portals)'
14:27:53.106 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (crater ~= dlc_bastion)'
14:27:53.106 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (crater ~= fort)'
14:27:53.106 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (crater ~= warcamp)'
14:27:53.106 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (crater ~= dlc_bastion)'
14:27:53.107 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (crater ~= inn_level)'
14:27:53.107 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (crater ~= bell)'
14:27:53.107 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (crater ~= skaven_stronghold)'
14:27:53.107 [Lua] [Matchmaking] Lobby hosted by nobody discarded due to 'secondary lobby before reaching max distance'
14:27:53.107 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (crater ~= elven_ruins)'
14:27:53.107 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (crater ~= dlc_bastion)'
14:27:53.108 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (crater ~= ground_zero)'
14:27:53.108 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (crater ~= ussingen)'
14:27:53.108 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (crater ~= bell)'
14:27:53.108 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (crater ~= cemetery)'
14:27:53.108 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)'
14:27:53.109 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (crater ~= dlc_castle)'
14:27:53.109 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (crater ~= cemetery)'
14:27:53.109 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (crater ~= fort)'
14:27:53.109 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_city)'
14:27:53.110 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (crater ~= skittergate)'
14:27:53.110 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (crater ~= cemetery)'
14:27:53.110 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (crater ~= magnus)'
14:27:53.110 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_portals)'
14:27:53.110 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_portals)'
14:27:53.111 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)'
14:27:53.111 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (skaven_stronghold ~= fort)'
14:27:53.111 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (skaven_stronghold ~= warcamp)'
14:27:53.111 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)'
14:27:53.112 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)'
14:27:53.112 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (skaven_stronghold ~= bell)'
14:27:53.112 [Lua] [Matchmaking] Lobby hosted by STRATTY discarded due to 'secondary lobby before reaching max distance'
14:27:53.112 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (skaven_stronghold ~= crater)'
14:27:53.112 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)'
14:27:53.113 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)'
14:27:53.113 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (skaven_stronghold ~= ground_zero)'
14:27:53.113 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)'
14:27:53.113 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (skaven_stronghold ~= bell)'
14:27:53.113 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (skaven_stronghold ~= cemetery)'
14:27:53.114 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)'
14:27:53.114 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_castle)'
14:27:53.114 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (skaven_stronghold ~= cemetery)'
14:27:53.115 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (skaven_stronghold ~= fort)'
14:27:53.115 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_city)'
14:27:53.115 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (skaven_stronghold ~= skittergate)'
14:27:53.115 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (skaven_stronghold ~= cemetery)'
14:27:53.116 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)'
14:27:53.116 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (military ~= dlc_portals)'
14:27:53.116 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (military ~= dlc_portals)'
14:27:53.116 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (military ~= dlc_bastion)'
14:27:53.116 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (military ~= fort)'
14:27:53.116 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (military ~= warcamp)'
14:27:53.117 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (military ~= dlc_bastion)'
14:27:53.117 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (military ~= inn_level)'
14:27:53.117 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (military ~= bell)'
14:27:53.117 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (military ~= skaven_stronghold)'
14:27:53.117 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (military ~= crater)'
14:27:53.117 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (military ~= elven_ruins)'
14:27:53.118 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (military ~= dlc_bastion)'
14:27:53.118 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (military ~= ground_zero)'
14:27:53.118 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (military ~= ussingen)'
14:27:53.118 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (military ~= bell)'
14:27:53.118 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (military ~= cemetery)'
14:27:53.119 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)'
14:27:53.119 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (military ~= dlc_castle)'
14:27:53.119 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (military ~= cemetery)'
14:27:53.119 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (military ~= fort)'
14:27:53.120 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_city)'
14:27:53.120 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (military ~= skittergate)'
14:27:53.120 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (military ~= cemetery)'
14:27:53.120 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (military ~= magnus)'
14:27:53.120 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_portals)'
14:27:53.121 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_portals)'
14:27:53.121 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)'
14:27:53.121 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= fort)'
14:27:53.121 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= warcamp)'
14:27:53.121 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)'
14:27:53.121 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)'
14:27:53.122 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)'
14:27:53.122 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skaven_stronghold)'
14:27:53.122 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= crater)'
14:27:53.122 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)'
14:27:53.122 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)'
14:27:53.123 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ground_zero)'
14:27:53.123 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)'
14:27:53.123 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)'
14:27:53.123 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= cemetery)'
14:27:53.123 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] discarded due to 'secondary lobby before reaching max distance'
14:27:53.124 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_castle)'
14:27:53.124 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= cemetery)'
14:27:53.124 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= fort)'
14:27:53.124 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bogenhafen_city)'
14:27:53.124 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skittergate)'
14:27:53.125 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= cemetery)'
14:27:53.125 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= magnus)'
14:27:53.125 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (mines ~= dlc_portals)'
14:27:53.126 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (mines ~= dlc_portals)'
14:27:53.126 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (mines ~= dlc_bastion)'
14:27:53.126 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (mines ~= fort)'
14:27:53.126 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (mines ~= warcamp)'
14:27:53.126 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (mines ~= dlc_bastion)'
14:27:53.126 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (mines ~= inn_level)'
14:27:53.127 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (mines ~= bell)'
14:27:53.127 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (mines ~= skaven_stronghold)'
14:27:53.127 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (mines ~= crater)'
14:27:53.127 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (mines ~= elven_ruins)'
14:27:53.127 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (mines ~= dlc_bastion)'
14:27:53.128 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (mines ~= ground_zero)'
14:27:53.128 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (mines ~= ussingen)'
14:27:53.128 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (mines ~= bell)'
14:27:53.128 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (mines ~= cemetery)'
14:27:53.128 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)'
14:27:53.129 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (mines ~= dlc_castle)'
14:27:53.129 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (mines ~= cemetery)'
14:27:53.129 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (mines ~= fort)'
14:27:53.129 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_city)'
14:27:53.129 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (mines ~= skittergate)'
14:27:53.130 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (mines ~= cemetery)'
14:27:53.130 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (mines ~= magnus)'
14:27:53.130 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (warcamp ~= dlc_portals)'
14:27:53.130 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (warcamp ~= dlc_portals)'
14:27:53.130 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)'
14:27:53.131 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (warcamp ~= fort)'
14:27:53.131 [Lua] [Matchmaking] Lobby hosted by Nesneter discarded due to 'secondary lobby before reaching max distance'
14:27:53.131 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)'
14:27:53.131 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (warcamp ~= inn_level)'
14:27:53.132 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (warcamp ~= bell)'
14:27:53.132 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)'
14:27:53.132 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (warcamp ~= crater)'
14:27:53.132 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (warcamp ~= elven_ruins)'
14:27:53.132 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)'
14:27:53.133 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (warcamp ~= ground_zero)'
14:27:53.133 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (warcamp ~= ussingen)'
14:27:53.133 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (warcamp ~= bell)'
14:27:53.133 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (warcamp ~= cemetery)'
14:27:53.134 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)'
14:27:53.134 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (warcamp ~= dlc_castle)'
14:27:53.134 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (warcamp ~= cemetery)'
14:27:53.134 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (warcamp ~= fort)'
14:27:53.134 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_city)'
14:27:53.135 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (warcamp ~= skittergate)'
14:27:53.135 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (warcamp ~= cemetery)'
14:27:53.135 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (warcamp ~= magnus)'
14:27:53.135 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (cemetery ~= dlc_portals)'
14:27:53.135 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (cemetery ~= dlc_portals)'
14:27:53.136 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)'
14:27:53.136 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (cemetery ~= fort)'
14:27:53.136 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (cemetery ~= warcamp)'
14:27:53.136 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)'
14:27:53.136 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (cemetery ~= inn_level)'
14:27:53.137 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (cemetery ~= bell)'
14:27:53.137 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)'
14:27:53.137 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (cemetery ~= crater)'
14:27:53.137 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (cemetery ~= elven_ruins)'
14:27:53.137 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)'
14:27:53.138 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (cemetery ~= ground_zero)'
14:27:53.138 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (cemetery ~= ussingen)'
14:27:53.138 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (cemetery ~= bell)'
14:27:53.138 [Lua] [Matchmaking] Lobby hosted by Cisdéo discarded due to 'secondary lobby before reaching max distance'
14:27:53.139 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)'
14:27:53.139 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (cemetery ~= dlc_castle)'
14:27:53.139 [Lua] [Matchmaking] Lobby hosted by Tartempion discarded due to 'secondary lobby before reaching max distance'
14:27:53.139 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (cemetery ~= fort)'
14:27:53.139 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_city)'
14:27:53.140 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (cemetery ~= skittergate)'
14:27:53.140 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort discarded due to 'secondary lobby before reaching max distance'
14:27:53.140 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (cemetery ~= magnus)'
14:27:53.140 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_portals)'
14:27:53.140 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_portals)'
14:27:53.141 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)'
14:27:53.141 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= fort)'
14:27:53.141 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= warcamp)'
14:27:53.141 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)'
14:27:53.141 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)'
14:27:53.141 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)'
14:27:53.142 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skaven_stronghold)'
14:27:53.142 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= crater)'
14:27:53.142 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)'
14:27:53.142 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)'
14:27:53.142 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ground_zero)'
14:27:53.143 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)'
14:27:53.143 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)'
14:27:53.143 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= cemetery)'
14:27:53.143 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)'
14:27:53.143 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_castle)'
14:27:53.143 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= cemetery)'
14:27:53.144 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= fort)'
14:27:53.144 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico discarded due to 'secondary lobby before reaching max distance'
14:27:53.144 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skittergate)'
14:27:53.144 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= cemetery)'
14:27:53.144 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= magnus)'
14:27:53.144 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (dlc_castle ~= dlc_portals)'
14:27:53.145 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (dlc_castle ~= dlc_portals)'
14:27:53.145 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)'
14:27:53.145 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (dlc_castle ~= fort)'
14:27:53.145 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (dlc_castle ~= warcamp)'
14:27:53.145 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)'
14:27:53.146 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (dlc_castle ~= inn_level)'
14:27:53.146 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (dlc_castle ~= bell)'
14:27:53.146 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)'
14:27:53.146 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (dlc_castle ~= crater)'
14:27:53.146 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)'
14:27:53.147 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)'
14:27:53.147 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (dlc_castle ~= ground_zero)'
14:27:53.147 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (dlc_castle ~= ussingen)'
14:27:53.147 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (dlc_castle ~= bell)'
14:27:53.147 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (dlc_castle ~= cemetery)'
14:27:53.148 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)'
14:27:53.148 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi discarded due to 'secondary lobby before reaching max distance'
14:27:53.148 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (dlc_castle ~= cemetery)'
14:27:53.148 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (dlc_castle ~= fort)'
14:27:53.148 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_city)'
14:27:53.149 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (dlc_castle ~= skittergate)'
14:27:53.149 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (dlc_castle ~= cemetery)'
14:27:53.149 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (dlc_castle ~= magnus)'
14:27:53.149 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (nurgle ~= dlc_portals)'
14:27:53.150 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (nurgle ~= dlc_portals)'
14:27:53.150 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)'
14:27:53.150 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (nurgle ~= fort)'
14:27:53.150 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (nurgle ~= warcamp)'
14:27:53.150 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)'
14:27:53.151 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (nurgle ~= inn_level)'
14:27:53.151 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (nurgle ~= bell)'
14:27:53.151 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (nurgle ~= skaven_stronghold)'
14:27:53.151 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (nurgle ~= crater)'
14:27:53.152 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (nurgle ~= elven_ruins)'
14:27:53.152 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)'
14:27:53.152 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (nurgle ~= ground_zero)'
14:27:53.152 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (nurgle ~= ussingen)'
14:27:53.152 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (nurgle ~= bell)'
14:27:53.153 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (nurgle ~= cemetery)'
14:27:53.153 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_slum)'
14:27:53.153 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (nurgle ~= dlc_castle)'
14:27:53.153 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (nurgle ~= cemetery)'
14:27:53.154 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (nurgle ~= fort)'
14:27:53.154 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_city)'
14:27:53.154 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (nurgle ~= skittergate)'
14:27:53.154 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (nurgle ~= cemetery)'
14:27:53.154 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (nurgle ~= magnus)'
14:27:53.155 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (skittergate ~= dlc_portals)'
14:27:53.155 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (skittergate ~= dlc_portals)'
14:27:53.155 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)'
14:27:53.155 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (skittergate ~= fort)'
14:27:53.156 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (skittergate ~= warcamp)'
14:27:53.156 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)'
14:27:53.156 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (skittergate ~= inn_level)'
14:27:53.156 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (skittergate ~= bell)'
14:27:53.156 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (skittergate ~= skaven_stronghold)'
14:27:53.156 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (skittergate ~= crater)'
14:27:53.157 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (skittergate ~= elven_ruins)'
14:27:53.157 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)'
14:27:53.157 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (skittergate ~= ground_zero)'
14:27:53.157 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (skittergate ~= ussingen)'
14:27:53.157 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (skittergate ~= bell)'
14:27:53.158 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (skittergate ~= cemetery)'
14:27:53.158 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_slum)'
14:27:53.158 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (skittergate ~= dlc_castle)'
14:27:53.158 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (skittergate ~= cemetery)'
14:27:53.158 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (skittergate ~= fort)'
14:27:53.158 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_city)'
14:27:53.159 [Lua] [Matchmaking] Lobby hosted by NCR Ranger discarded due to 'secondary lobby before reaching max distance'
14:27:53.159 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (skittergate ~= cemetery)'
14:27:53.159 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (skittergate ~= magnus)'
14:27:53.159 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (farmlands ~= dlc_portals)'
14:27:53.159 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (farmlands ~= dlc_portals)'
14:27:53.159 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)'
14:27:53.160 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (farmlands ~= fort)'
14:27:53.160 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (farmlands ~= warcamp)'
14:27:53.160 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)'
14:27:53.161 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (farmlands ~= inn_level)'
14:27:53.161 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (farmlands ~= bell)'
14:27:53.161 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (farmlands ~= skaven_stronghold)'
14:27:53.161 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (farmlands ~= crater)'
14:27:53.161 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (farmlands ~= elven_ruins)'
14:27:53.161 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)'
14:27:53.162 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (farmlands ~= ground_zero)'
14:27:53.162 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (farmlands ~= ussingen)'
14:27:53.162 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (farmlands ~= bell)'
14:27:53.162 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (farmlands ~= cemetery)'
14:27:53.162 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_slum)'
14:27:53.162 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (farmlands ~= dlc_castle)'
14:27:53.163 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (farmlands ~= cemetery)'
14:27:53.163 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (farmlands ~= fort)'
14:27:53.163 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_city)'
14:27:53.163 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (farmlands ~= skittergate)'
14:27:53.163 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (farmlands ~= cemetery)'
14:27:53.164 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (farmlands ~= magnus)'
14:27:53.164 [Lua] [Matchmaking] Lobby hosted by Sinep discarded due to 'secondary lobby before reaching max distance'
14:27:53.164 [Lua] [Matchmaking] Lobby hosted by Julter3000GT discarded due to 'secondary lobby before reaching max distance'
14:27:53.164 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)'
14:27:53.164 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (dlc_portals ~= fort)'
14:27:53.164 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (dlc_portals ~= warcamp)'
14:27:53.165 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)'
14:27:53.165 [Lua] [Matchmaking] Lobby hosted by wi failed lobby match due to 'wrong level (dlc_portals ~= inn_level)'
14:27:53.165 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (dlc_portals ~= bell)'
14:27:53.165 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)'
14:27:53.165 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (dlc_portals ~= crater)'
14:27:53.165 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)'
14:27:53.166 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)'
14:27:53.166 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (dlc_portals ~= ground_zero)'
14:27:53.166 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (dlc_portals ~= ussingen)'
14:27:53.166 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (dlc_portals ~= bell)'
14:27:53.166 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (dlc_portals ~= cemetery)'
14:27:53.167 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)'
14:27:53.167 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_portals ~= dlc_castle)'
14:27:53.167 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (dlc_portals ~= cemetery)'
14:27:53.168 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (dlc_portals ~= fort)'
14:27:53.168 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_city)'
14:27:53.168 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (dlc_portals ~= skittergate)'
14:27:53.168 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (dlc_portals ~= cemetery)'
14:27:53.168 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (dlc_portals ~= magnus)'
14:27:53.169 [Lua] [Matchmaking] Lobby hosted by Sinep failed lobby match due to 'wrong level (inn_level ~= dlc_portals)'
14:27:53.169 [Lua] [Matchmaking] Lobby hosted by Julter3000GT failed lobby match due to 'wrong level (inn_level ~= dlc_portals)'
14:27:53.169 [Lua] [Matchmaking] Lobby hosted by Murat Göktürk failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)'
14:27:53.169 [Lua] [Matchmaking] Lobby hosted by Crunk failed lobby match due to 'wrong level (inn_level ~= fort)'
14:27:53.169 [Lua] [Matchmaking] Lobby hosted by Nesneter failed lobby match due to 'wrong level (inn_level ~= warcamp)'
14:27:53.170 [Lua] [Matchmaking] Lobby hosted by Nulnulzeven failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)'
14:27:53.170 [Lua] [Matchmaking] Lobby hosted by The Captain failed lobby match due to 'wrong level (inn_level ~= bell)'
14:27:53.170 [Lua] [Matchmaking] Lobby hosted by STRATTY failed lobby match due to 'wrong level (inn_level ~= skaven_stronghold)'
14:27:53.171 [Lua] [Matchmaking] Lobby hosted by nobody failed lobby match due to 'wrong level (inn_level ~= crater)'
14:27:53.171 [Lua] [Matchmaking] Lobby hosted by Farmer failed lobby match due to 'wrong level (inn_level ~= elven_ruins)'
14:27:53.171 [Lua] [Matchmaking] Lobby hosted by RaRigger failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)'
14:27:53.171 [Lua] [Matchmaking] Lobby hosted by |GON|<<-Malus->> failed lobby match due to 'wrong level (inn_level ~= ground_zero)'
14:27:53.171 [Lua] [Matchmaking] Lobby hosted by Flemlius failed lobby match due to 'wrong level (inn_level ~= ussingen)'
14:27:53.172 [Lua] [Matchmaking] Lobby hosted by Sterbehilfe failed lobby match due to 'wrong level (inn_level ~= bell)'
14:27:53.172 [Lua] [Matchmaking] Lobby hosted by Cisdéo failed lobby match due to 'wrong level (inn_level ~= cemetery)'
14:27:53.172 [Lua] [Matchmaking] Lobby hosted by Haargoth [FR] failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_slum)'
14:27:53.172 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (inn_level ~= dlc_castle)'
14:27:53.172 [Lua] [Matchmaking] Lobby hosted by Tartempion failed lobby match due to 'wrong level (inn_level ~= cemetery)'
14:27:53.173 [Lua] [Matchmaking] Lobby hosted by GrayGoo failed lobby match due to 'wrong level (inn_level ~= fort)'
14:27:53.173 [Lua] [Matchmaking] Lobby hosted by [MSD]-Rico failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_city)'
14:27:53.173 [Lua] [Matchmaking] Lobby hosted by NCR Ranger failed lobby match due to 'wrong level (inn_level ~= skittergate)'
14:27:53.173 [Lua] [Matchmaking] Lobby hosted by Lord Voldemort failed lobby match due to 'wrong level (inn_level ~= cemetery)'
14:27:53.173 [Lua] [Matchmaking] Lobby hosted by Cakie failed lobby match due to 'wrong level (inn_level ~= magnus)'
14:27:53.179 [Lua] [ChatManager][1]System: Found game...
14:27:53.179 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
14:27:53.179 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
14:27:53.179 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
14:27:53.179 [Lua] [ChatManager][1]System: Connecting to game session.
14:27:53.196 [Lua] [LobbyClient] Changed state from nil to joining
14:27:53.383 [Lua] [LobbyClient] Changed state from joining to joined
14:27:53.383 [Lua] [PartyManager] Leader is set to 110000105bd5f35
14:27:53.383 [Lua] [LobbyClient] connected to lobby, id: 186000001ed3fb6
14:27:53.383 [Lua] ====== Looking for host: 110000105bd5f35
14:27:53.384 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b219728, to peer: 110000105bd5f35 channel: 17
14:27:53.384 [Lua] Connected to host: 110000105bd5f35, using channel: 17
14:27:53.384 [Lua] [Matchmaking] Joined lobby, checking network hash...
14:27:53.400 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'wi'...
14:27:54.735 [Lua] [Matchmaking] Connected, starting handshake...
14:27:54.735 [Lua] [Matchmaking] Starting handshake with host 110000105bd5f35 using client cookie HSC-0000413025-client-[11000010593901b]
14:27:54.800 [Lua] [Matchmaking] Handshake successful (110000105bd5f35) (HSC-0000413025-client-[11000010593901b]) (HSC-0000600327-host-[110000105bd5f35])
14:27:54.802 [Lua] [Matchmaking] Handshake done, requesting to join game...
14:27:54.802 [Lua] bogenhafen
14:27:54.802 [Lua] holly
14:27:54.802 [Lua] cog_upgrade
14:27:54.802 [Lua] lake
14:27:54.802 [Lua] cog
14:27:54.802 [Lua] scorpion
14:27:54.802 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000105bd5f35
14:27:54.868 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000001ed3fb6 host_id:wi
14:27:54.868 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
14:27:54.868 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
14:27:54.869 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000105bd5f35
14:27:54.869 [Lua] [ChatManager][1]System: Requesting profiles
14:27:54.920 [Lua] [Matchmaking] PROFILES DATA REPLY BY 17 REPLY wh:0 | we:0 | dr:110000104e5dadc | bw:110000105bd5f35 | es:0
14:27:54.922 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
14:27:54.922 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
14:27:54.922 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000105bd5f35
14:27:54.922 [Lua] [ChatManager][1]System: Acquiring profiles
14:27:54.969 [Lua] [ChatManager][1]System: Joining game...
14:27:54.971 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
14:27:54.971 [Lua] TRANSITION start_lobby table: 000000000B65ADE0 nil
14:27:54.971 [Lua] [GameNetworkManager] Leaving game...
14:27:54.971 [Lua] [GameNetworkManager] Shutting down game session host.
14:27:54.971 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:27:54.971 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:27:54.971 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=14.73
14:27:54.987 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:27:56.656 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
14:27:56.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:27:56.979 [Lua] [Managers] Calling function on all managers:
14:27:56.979 [Lua] Clearing all global lookup lists
14:27:56.980 [Lua] [IngamePlayerListUI] - Destroy
14:27:56.980 [Lua] [GamePadEquipmentUI] - Destroy
14:27:56.980 [Lua] [EquipmentUI] - Destroy
14:27:56.980 [Lua] [GamePadAbilityUI] - Destroy
14:27:56.980 [Lua] [AbilityUI] - Destroy
14:27:56.980 [Lua] [IngameUI] destroy
14:27:56.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
14:27:56.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:27:56.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
14:27:56.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
14:27:56.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
14:27:56.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
14:27:56.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
14:27:57.026 [Lua] [Managers] Destroying manager group:
14:27:57.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:27:57.090 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:27:57.090 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
14:27:57.090 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
14:27:57.090 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
14:27:57.090 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:27:57.090 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 11000010593901b "Harridas"
<>
14:27:57.091 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000FAC5320; previous_state = InGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 000000000E82BBE0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1240783; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009881A10
[3] _ = table: 000000000FAC5320; new_state = Loading; old_state = InGame
[4] self = table: 000000000FBE13F0; peer_state_machines = table: 000000000DA91180; peer_id = "11000010593901b"; peer_state_machine = table: 0000000009A47960; current_state = InGame
[5] self = table: 000000000F2EC780; application_shutdown = nil; unit_spawner = table: 000000000F27DCA0; world = [World]; unit_storage = table: 000000000C54A180; units = table: 0000000001E2AEB0; matchmaking_loading_context = table: 00000000003089F0
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000F2EC780
[8] self = table: 0000000010540F60; dt = 0.016880497336387634; t = 6278.7085945326835; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016880497336387634; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016880497336387634; t = 6278.7085945326835
[10] dt = 0.016880497336387634
[2] server = table: 000000000FBE13F0; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.4373354911804199; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 0000000009A6D110; game_session = [GameSession]; game_network_manager = table: 0000000007F9C410; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000B032550; _joined_peers = table: 000000000EE44A80; voip = table: 000000000E931210; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000C0EADE0; lobby_host = table: 000000000D6284F0; level_key = "inn_level"; slot_allocator = table: 000000000F318880; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000887D80; wanted_career_index = 1; _reserved_slots = table: 000000000B6B0CF0; wanted_profile_index = 2; _connected_peers = table: 000000000DD036D0; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000BEC5590; network_transmit = table: 000000000E82BBE0; peers_completed_game_object_sync = table: 000000000F584D80; peer_state_machines = table: 000000000DA91180; network_event_delegate = table: 000000000EDC8E20;
[5] world_name = "level_world"; entity_system_bag = table: 000000000988B9F0; network_server = table: 000000000FBE13F0; entity_system = table: 000000000B648AD0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000939CCE0; statistics_db = table: 000000000C4B14F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000EBF3CE0; profile_synchronizer = table: 0000000000887D80; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF467A0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EDC8E20; world = [World]; dt = 0.016880497336387634; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 000000000E82BBE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 14.733486749231815; _lobby_host = table: 000000000D6284F0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000E710160; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F2EC780;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F2EC780;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F2EC780;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FC1E810;
<>
<>
14:27:57.091 [Lua] [Matchmaking] unregister rpcs
14:27:57.091 [Lua] [Matchmaking] destroying
14:27:57.091 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
14:27:57.091 [Lua] [ChatManager] Unregistering channel 1
14:27:57.091 [Lua] [EnemyPackageLoader] network_context_destroyed
14:27:57.091 [Lua] [PartyManager] network_context_destroyed
14:27:57.091 [Lua] [GameMechanismManager] network_context_destroyed
14:27:57.091 [SteamVoip] Leaving room 98c719c0d68dc21f
14:27:57.091 [SteamVoipClient] select_out(11000010593901b, off)
14:27:57.091 [SteamVoip] Destroying room 98c719c0d68dc21f
14:27:57.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:27:57.093 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:27:57.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
14:27:57.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
14:27:57.097 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
14:27:57.098 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:27:57.103 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:27:57.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:27:57.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:27:57.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient
14:27:57.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient
14:27:57.109 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
14:27:57.110 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:27:57.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:27:57.110 [EACServer] [15:27:57:109][Windows][EAC Server] [Info][Destroy] Called
14:27:57.112 [Lua] [LobbyHost] Destroying
14:27:57.113 [Lua] ############### UNLOADING PACKAGES ###############
14:27:57.113 [Lua] [Managers] Calling function on all managers:
14:27:57.113 [Lua] [Managers] Destroying manager group:
14:27:57.113 [Lua] [Gamestate] Enter state StateLoading
14:27:57.115 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:27:57.115 [Lua] registering RPCs
14:27:57.115 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B65ADE0
14:27:57.115 warning: [Lua] Setting up network client
14:27:57.115 [EAC] Connection reset
14:27:57.116 [EAC] Set platform user auth ticket
14:27:57.116 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105bd5f35 my_peer_id:11000010593901b
14:27:57.116 [Lua] [ChatManager] Registering channel 1
14:27:57.116 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105bd5f35, own_peer_id=11000010593901b)
14:27:57.116 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105bd5f35, own_peer_id=11000010593901b)
14:27:57.116 [Lua] [PartyManager] network_context_created (server_peer_id=110000105bd5f35, own_peer_id=11000010593901b)
14:27:57.116 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
14:27:57.116 [Lua] [PartyManager] Leader is set to 110000105bd5f35
14:27:57.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:27:57.173 [EAC] Set host peer 110000105bd5f35 to state undetermined
14:27:57.173 [EAC] Validating host 110000105bd5f35
14:27:57.174 [Lua] EAC debug check 2 nil
14:27:57.221 [Lua] Server sends mechanism to client adventure
14:27:57.221 [Lua] initializing mechanism to: adventure
14:27:57.221 [Lua] Received new state from server inn
14:27:57.221 [Lua] [EnemyPackageLoader] New connection established (17) (key=1)
14:27:57.221 [SteamVoip] Joining room b5af5b6841ea07a7
14:27:57.321 [SteamVoipClient] select_out(110000104e5dadc, on)
14:27:57.328 [SteamVoipClient] select_out(110000105bd5f35, on)
14:27:57.331 [SteamVoipClient] select_out(110000104e5dadc, on)
14:27:57.331 [SteamVoipClient] select_in(110000104e5dadc, on)
14:27:57.331 [SteamVoipClient] select_out(110000104e5dadc, off)
14:27:57.331 [SteamVoipClient] select_out(110000105bd5f35, on)
14:27:57.331 [SteamVoipClient] select_in(110000105bd5f35, on)
14:27:57.331 [SteamVoipClient] select_out(110000105bd5f35, off)
14:27:58.655 [Lua] RPC not registered "rpc_ping"
14:27:58.742 [EAC] EAC host 110000105bd5f35 validated and trusted
14:27:59.296 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000104e5dadc 1 0 1
14:27:59.296 [Lua] player (110000104e5dadc,1) was put into party 0
14:27:59.296 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000105bd5f35 1 1 1
14:27:59.296 [Lua] player (110000105bd5f35,1) was put into party 1
14:27:59.296 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 11000010593901b 1 0 2
14:27:59.296 [Lua] player (11000010593901b,1) was put into party 0
14:27:59.296 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:27:59.296 [Lua] GameMechanismManager setting level seed: 1500931
14:27:59.296 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 1500931, environment_variation_id to: 0
14:27:59.296 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
14:27:59.296 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1500931 environment 0. Same level as previously, NOT resetting package load status.
14:27:59.297 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:27:59.297 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
14:27:59.297 [Lua] [LevelTransitionHandler] load_level inn_level 0
14:27:59.297 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
14:27:59.297 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:27:59.297 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:27:59.297 [Lua] Starting async level spawning of levels/inn/world
14:27:59.298 [Umbra] Init version: 3.4.15 :: 16 threads
14:27:59.321 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1500931 - use_random_directors: true - overriden_conflict: nil
14:27:59.325 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:27:59.325 [Lua] checking dlc's against conflict directors
14:27:59.325 [Lua] - removing conflict director 'chaos_beastmen'
14:27:59.325 [Lua] - removing conflict director 'skaven_beastmen'
14:27:59.325 [Lua] - removing conflict director 'beastmen'
14:27:59.325 [Lua] number of factions to include 1
14:27:59.325 [Lua] Updated list weights for random:
14:27:59.325 [Lua] skaven, 0.50 (0.00-0.50)
14:27:59.325 [Lua] chaos, 0.50 (0.50-1.00)
14:27:59.325 [Lua] Rolled random faction: 0.37151706218719482 skaven
14:27:59.325 [Lua] number of factions added 1
14:27:59.325 [Lua] --- --- ---
14:27:59.325 [Lua] Starting... difficulty 'hardest'
14:27:59.325 [Lua] These are the starting conflict directors:
14:27:59.325 [Lua] inn_level
14:27:59.325 [Lua] --- --- ---
14:27:59.325 [Lua]
14:27:59.325 [Lua] DONE! Found the following directors:
14:27:59.325 [Lua] (free: 35), Master hash is:
14:27:59.325 [Lua] [EnemyPackageLoader] breed_lookup: {
}
14:27:59.325 [Lua] load_startup_enemy_packages: --------------
14:27:59.325 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:27:59.325 [Lua] critter_rat
14:27:59.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:27:59.357 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:27:59.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:27:59.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:27:59.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:27:59.470 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
14:27:59.540 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd5f35) local_player_id(1) profile_index(4) career_index(3)
14:27:59.540 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:2 my_peer_id:11000010593901b
14:27:59.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
14:27:59.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:27:59.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:27:59.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:27:59.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
14:27:59.642 [Lua] Async level spawning done
14:27:59.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
14:27:59.688 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
14:27:59.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
14:27:59.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
14:27:59.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
14:27:59.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
14:27:59.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
14:27:59.891 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
14:27:59.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
14:28:00.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
14:28:00.338 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
14:28:00.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
14:28:00.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
14:28:00.438 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
14:28:00.439 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
14:28:00.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
14:28:00.539 [Lua] [PackageManager] Force_load: wwise/bow
14:28:00.540 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
14:28:00.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
14:28:00.624 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
14:28:00.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
14:28:00.626 [Lua] RPC not registered "rpc_ping"
14:28:00.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
14:28:00.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
14:28:00.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
14:28:01.300 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:28:02.308 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:28:02.308 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:28:02.309 [Lua] [Managers] Destroying manager group:
14:28:02.309 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:28:02.309 [Lua] [Gamestate] Enter StateIngame CLIENT
14:28:02.309 [Lua] [Managers] Calling function on all managers:
14:28:02.309 [Lua] <>level = inn_level<>
14:28:02.309 [Lua] [StateIngame] Client ingame
14:28:02.312 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
14:28:02.312 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
14:28:02.313 [Lua] [Matchmaking] Starting handshake with host 110000105bd5f35 using client cookie HSC-0000962581-client-[11000010593901b]
14:28:02.313 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:28:02.313 [Lua] [Matchmaking] initializing
14:28:02.313 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am client
14:28:02.313 [Lua] [Matchmaking] register rpcs
14:28:02.313 [Lua] GameNetworkManager:init... creating game session
14:28:02.313 [Lua] Joning GameSession userdata: 0x0e6a2048 as a client through channel_id 17
14:28:02.313 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:28:02.313 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
14:28:02.313 [Lua] [GameNetworkManager] self.is_server = false
14:28:02.313 [Network] Setting artificial MTU limit to 65536
14:28:02.313 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
14:28:02.322 [Lua] Switching ConflictSettings: to: inn_level
14:28:02.322 [Lua] pacing=disabled
14:28:02.322 [Lua] roaming=nil
14:28:02.322 [Lua] disabled=false
14:28:02.322 [Lua] pack_spawning=disabled
14:28:02.322 [Lua] contained_breeds=nil
14:28:02.322 [Lua] boss=disabled
14:28:02.322 [Lua] horde=disabled
14:28:02.322 [Lua] specials=disabled
14:28:02.322 [Lua] name=inn_level
14:28:02.322 [Lua] intensity=disabled
14:28:02.322 [Lua] ---
14:28:02.322 [Lua] [LevelAnalysis] set_random_seed( 1500931)
14:28:02.324 [Lua] [AIInterestPointSystem] Level Seed: 1500931
14:28:02.324 [Lua]
14:28:02.324 [Lua] [network_manager] = table
14:28:02.324 [Lua] [network_manager] = metatable
14:28:02.324 [Lua] [startup_data] = table
14:28:02.324 [Lua] [entity_manager] = table
14:28:02.324 [Lua] [entity_manager] = metatable
14:28:02.324 [Lua] [unit_spawner] = table
14:28:02.324 [Lua] [unit_spawner] = metatable
14:28:02.324 [Lua] [unit_storage] = table
14:28:02.325 [Lua] [unit_storage] = metatable
14:28:02.325 [Lua] [dice_keeper] = table
14:28:02.325 [Lua] [dice_keeper] = metatable
14:28:02.325 [Lua] [is_server] = false (boolean)
14:28:02.325 [Lua] [world] = [World]
14:28:02.325 [Lua] [system_api] = table
14:28:02.325 [Lua] [input_manager] = table
14:28:02.325 [Lua] [input_manager] = metatable
14:28:02.325 [Lua] [profile_synchronizer] = table
14:28:02.325 [Lua] [profile_synchronizer] = metatable
14:28:02.325 [Lua] [entity_system] = table
14:28:02.325 [Lua] [entity_system] = metatable
14:28:02.325 [Lua] [level_transition_handler] = table
14:28:02.325 [Lua] [level_transition_handler] = metatable
14:28:02.325 [Lua] [num_local_human_players] = 1 (number)
14:28:02.325 [Lua] [statistics_db] = table
14:28:02.325 [Lua] [statistics_db] = metatable
14:28:02.325 [Lua] [entity_system_bag] = table
14:28:02.325 [Lua] [entity_system_bag] = metatable
14:28:02.325 [Lua] [network_lobby] = table
14:28:02.325 [Lua] [network_lobby] = metatable
14:28:02.325 [Lua] [network_transmit] = table
14:28:02.325 [Lua] [network_transmit] = metatable
14:28:02.325 [Lua] [network_clock] = table
14:28:02.325 [Lua] [network_clock] = metatable
14:28:02.325 [Lua] [free_flight_manager] = table
14:28:02.325 [Lua] [free_flight_manager] = metatable
14:28:02.325 [Lua] [network_event_delegate] = table
14:28:02.325 [Lua] [network_event_delegate] = metatable
14:28:02.325 [Lua]
14:28:02.325 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:28:02.325 [Lua] ignoring extension VersusInteractObjectiveExtension
14:28:02.325 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:28:02.325 [Lua] ignoring extension VersusSocketObjectiveExtension
14:28:02.325 [Lua] ignoring extension VersusTargetObjectiveExtension
14:28:02.325 [Lua] ignoring extension VersusMissionObjectiveExtension
14:28:02.325 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:28:02.327 [Lua] [AchievementManager] Achievements using the steam platform
14:28:02.372 [Lua] [StateIngame] Level seed: 1500931
14:28:02.383 [Lua] [IngameUI] init
14:28:02.397 [SteamVoipClient] select_out(110000104e5dadc, off)
14:28:02.403 [SteamVoipClient] select_out(11000010593901b, off)
14:28:02.403 [SteamVoipClient] select_out(110000105bd5f35, off)
14:28:02.406 [Lua] cb_razer_chroma_setup
14:28:02.441 [Flow] LeaderNo
14:28:02.441 [Flow] lodestone diff 1:false
14:28:02.442 [Lua] [Managers] Calling function on all managers:
14:28:02.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:28:02.664 [Lua] [Matchmaking] Handshake successful (110000105bd5f35) (HSC-0000962581-client-[11000010593901b]) (HSC-0000600327-host-[110000105bd5f35])
14:28:02.664 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.664 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.664 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.664 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.664 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.664 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.665 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:28:02.665 [Lua] [GameNetworkManager] game_object_created_player, go_id=17, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:28:02.665 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 17, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:28:02.665 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000105bd5f35 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:28:02.677 [Lua] Adding player sync data to peer=110000105bd5f35 local_player_id=1
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.677 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.678 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000105bd5f35 go_type=music_states go_created_func_name=game_object_created_music_states
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:28:02.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
14:28:02.679 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000105bd5f35 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:28:02.680 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:28:02.684 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:28:02.685 [Flow] magnus and cemetery
14:28:02.685 [Flow] magnus and cemetery
14:28:02.685 [Flow] magnus and forest activated
14:28:02.685 [Flow] cemetery and forest activated
14:28:02.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:28:02.685 [Flow] ALL RUNES ACTIVATED
14:28:02.685 [Flow] magnus and forest activated
14:28:02.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:28:02.685 [Flow] ALL RUNES ACTIVATED
14:28:02.685 [Flow] magnus and cemetery
14:28:02.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:28:02.685 [Flow] ALL RUNES ACTIVATED
14:28:02.685 error: [Lua] SETTING ROUND ID
14:28:02.685 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:28:02.685 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=110000105bd5f35 peer_id=11000010593901b
14:28:02.685 [Lua] [GameNetworkManager] PLAYER is local player
14:28:02.685 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
14:28:02.687 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
14:28:02.687 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 11000010593901b 1 1 2
14:28:02.687 [Lua] player (11000010593901b,1) was put into party 1
14:28:02.687 [Lua] [IngamePlayerListUI] - Destroy
14:28:02.687 [Lua] [GamePadEquipmentUI] - Destroy
14:28:02.687 [Lua] [EquipmentUI] - Destroy
14:28:02.687 [Lua] [GamePadAbilityUI] - Destroy
14:28:02.687 [Lua] [AbilityUI] - Destroy
14:28:02.695 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(2) career_index(1)
14:28:02.695 [Lua]
14:28:02.695 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
14:28:02.695 [Lua] [wwise/one_handed_swords] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
14:28:02.695 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
14:28:02.695 [Lua] [wwise/staff] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:28:02.695 [Lua]
14:28:02.695 [Lua]
14:28:02.695 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
14:28:02.695 [Lua] [wwise/one_handed_swords] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean)
14:28:02.695 [Lua] [wwise/staff] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:28:02.695 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
14:28:02.695 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean)
14:28:02.695 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:28:02.695 [Lua]
14:28:02.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:28:02.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:28:02.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
14:28:02.783 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:3 my_peer_id:11000010593901b
14:28:02.783 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
14:28:02.783 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
14:28:02.783 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:28:02.783 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
14:28:02.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
14:28:02.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
14:28:02.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:28:02.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:28:03.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:28:03.288 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:28:03.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:28:03.293 [Flow] DISABLE
14:28:03.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:28:03.440 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:28:03.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:28:03.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:28:03.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:28:03.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
14:28:03.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
14:28:03.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
14:28:03.642 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
14:28:03.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
14:28:03.778 [Lua] [PackageManager] Force_load: wwise/staff
14:28:03.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
14:28:04.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
14:28:04.077 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
14:28:04.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:28:04.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:28:04.316 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:28:04.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
14:28:04.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
14:28:04.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
14:28:04.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
14:28:04.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
14:28:04.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
14:28:04.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:28:05.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:28:05.083 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:28:05.085 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:28:05.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:28:05.187 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:28:05.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
14:28:05.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
14:28:05.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
14:28:05.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:28:05.588 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
14:28:05.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:28:05.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:28:06.954 [Lua] PlayFabMirrorBase:_commit_internal 36
14:28:06.954 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:28:06.957 [Lua] generate_backend_stats 11000010593901b:1
14:28:06.969 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:28:06.969 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:28:06.974 [Lua] commit result success 36
14:28:09.670 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:28:09.670 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=110000105bd5f35 peer_id=110000104e5dadc
14:28:09.670 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 45, peer_id = 110000104e5dadc, self.peer_id = 11000010593901b
14:28:09.670 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e5dadc
14:28:09.686 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000104e5dadc 1 1 3
14:28:09.686 [Lua] player (110000104e5dadc,1) was put into party 1
14:28:09.686 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:28:09.686 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e5dadc) local_player_id(1) profile_index(3) career_index(4)
14:28:09.876 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e5dadc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:28:09.876 [Lua] Adding player sync data to peer=110000104e5dadc local_player_id=1
14:28:09.876 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:4 my_peer_id:11000010593901b
14:28:09.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient, async-read,
14:28:09.876 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
14:28:09.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:28:09.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:28:09.978 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
14:28:10.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
14:28:10.062 [Lua] [PackageManager] Force_load: wwise/drakegun
14:28:10.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
14:28:10.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
14:28:10.458 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
14:28:10.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
14:28:10.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
14:28:10.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
14:28:10.508 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
14:28:10.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
14:28:10.576 [Lua] [PackageManager] Force_load: wwise/flamethrower
14:28:10.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
14:28:10.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
14:28:10.627 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
14:28:10.627 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
14:28:10.677 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
14:28:10.677 [Lua] [PackageManager] Force_load: wwise/steampistol
14:28:10.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
14:28:10.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
14:28:10.797 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
14:28:10.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
14:28:10.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
14:28:10.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
14:28:10.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
14:28:10.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
14:28:10.948 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
14:28:10.948 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
14:28:10.999 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
14:28:10.999 [Lua] [PackageManager] Force_load: wwise/coghammer
14:28:11.016 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
14:28:15.396 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:28:15.497 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e5dadc go_type=player_unit go_created_func_name=game_object_created_player_unit
14:28:15.498 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:28:15.498 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e5dadc go_type=engineer_career_data go_created_func_name=game_object_created_career_data
14:28:15.616 [Lua] StateInGameRunning:_game_actually_starts()
14:28:15.616 [Lua] #################################################################################################################
14:28:15.616 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
14:28:15.616 [Lua] #################################################################################################################
14:28:15.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 87
14:28:15.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 87
14:28:15.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 87
14:28:15.856 [Lua] Commit load time data
14:28:20.496 [Lua] [IngameUI] menu view on_enter character_selection
14:28:20.496 [Lua] hero_fullscreen_menu_on_enter
14:28:20.498 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f44b060
14:28:20.500 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:28:20.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:20.544 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView
14:28:22.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6]
14:28:24.064 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:24.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.064 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:24.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:24.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:24.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:28:24.464 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:28:24.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.473 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.473 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.473 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.473 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
14:28:24.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:24.473 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView
14:28:24.473 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView
14:28:24.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:28:24.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:28:24.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:28:24.565 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:28:24.565 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:28:24.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
14:28:24.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
14:28:24.616 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
14:28:24.735 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:28:24.735 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(3)
14:28:24.735 [Lua]
14:28:24.735 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:28:24.735 [Lua] [wwise/handgun_rifle] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
14:28:24.735 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
14:28:24.735 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
14:28:24.735 [Lua] [wwise/two_handed_axes] = false (boolean)
14:28:24.735 [Lua]
14:28:24.735 [Lua]
14:28:24.735 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:28:24.735 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p] = false (boolean)
14:28:24.735 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
14:28:24.735 [Lua] [wwise/handgun_rifle] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
14:28:24.735 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
14:28:24.735 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:28:24.735 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
14:28:24.735 [Lua] [wwise/two_handed_axes] = false (boolean)
14:28:24.735 [Lua]
14:28:24.739 [Save] Saving `save_data`
14:28:24.742 [Save] Save done
14:28:24.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:5 my_peer_id:11000010593901b
14:28:24.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
14:28:24.835 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:28:24.836 [Lua] [IngameUI] menu view on_exit character_selection
14:28:24.836 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:28:24.836 [Lua] hero_fullscreen_menu_on_exit
14:28:24.840 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f44b060
14:28:24.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
14:28:24.869 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:28:24.872 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:28:24.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
14:28:24.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
14:28:24.875 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
14:28:24.877 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
14:28:24.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:28:24.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient
14:28:24.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, InventoryPackageSynchronizerClient
14:28:24.882 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:28:24.883 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:28:24.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:28:24.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
14:28:24.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
14:28:24.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
14:28:25.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
14:28:25.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
14:28:25.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
14:28:25.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
14:28:25.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
14:28:25.332 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
14:28:25.398 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
14:28:25.398 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
14:28:25.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:28:25.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:28:25.534 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:28:25.535 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
14:28:25.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
14:28:25.651 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
14:28:25.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
14:28:25.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
14:28:25.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
14:28:25.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
14:28:25.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
14:28:25.837 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
14:28:25.854 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
14:28:39.263 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:28:53.480 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:28:53.734 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:28:54.037 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:28:54.560 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:28:54.644 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:28:55.271 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:28:55.359 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:28:55.911 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:28:56.419 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:02.283 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:02.637 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:03.804 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:03.804 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:04.192 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:04.848 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:05.185 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:06.029 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:06.351 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:08.461 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:08.796 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.849 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
14:29:17.849 [Lua] Received new state from server ingame
14:29:17.849 [Lua] gm_event_end_conditions_met false false
14:29:17.849 [Save] Saving `save_data`
14:29:17.849 [Lua] PlayFabMirrorBase:_commit_internal nil
14:29:17.849 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:29:17.852 [Save] Save done
14:29:17.852 [Save] Saving `save_data`
14:29:17.853 [Lua] generate_backend_stats 11000010593901b:1
14:29:17.855 [Save] Save done
14:29:17.865 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:29:17.865 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:29:17.865 [Lua] GameMechanismManager setting level seed: 3618711
14:29:17.865 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 3618711, environment_variation_id to: 0
14:29:17.865 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush, 0 )
14:29:17.865 [Lua] [LevelTransitionHandler] prepare_load_level : forest_ambush seed: 3618711 environment 0. New level, resetting package load status.
14:29:17.865 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000104e5dadc
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e5dadc
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e5dadc
14:29:17.865 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=110000105bd5f35 peer_id=110000104e5dadc
14:29:17.865 [Lua] [GameNetworkManager] removing peer_id=110000104e5dadc local_player_id=1
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=110000105bd5f35 peer_id=11000010593901b
14:29:17.865 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
14:29:17.865 [Lua] destroyed player game object with id 44 callback
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] MUSIC object destroyed
14:29:17.865 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105bd5f35
14:29:17.865 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=17 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=1
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.866 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:29:17.867 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
14:29:17.868 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:29:17.868 [Lua] commit result success 37
14:29:17.868 [Lua] TRANSITION nil nil forest_ambush
14:29:17.868 [Lua] Transition type "forest_ambush", is server: false
14:29:17.868 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.43
14:29:19.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:29:19.862 [Lua] [Managers] Calling function on all managers:
14:29:19.863 [Lua] Clearing all global lookup lists
14:29:19.863 [Lua] [IngamePlayerListUI] - Destroy
14:29:19.863 [Lua] [GamePadEquipmentUI] - Destroy
14:29:19.863 [Lua] [EquipmentUI] - Destroy
14:29:19.863 [Lua] [GamePadAbilityUI] - Destroy
14:29:19.863 [Lua] [AbilityUI] - Destroy
14:29:19.863 [Lua] [IngameUI] destroy
14:29:19.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
14:29:19.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
14:29:19.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
14:29:19.909 [Lua] [Managers] Destroying manager group:
14:29:19.913 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:29:19.977 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:29:19.977 [Lua] [Matchmaking] unregister rpcs
14:29:19.978 [Lua] ############### UNLOADING PACKAGES ###############
14:29:19.978 [Lua] [Managers] Calling function on all managers:
14:29:19.978 [Lua] [Managers] Destroying manager group:
14:29:19.978 [Lua] [Gamestate] Enter state StateLoading
14:29:19.979 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:29:19.979 [Lua] [Matchmaking] register rpcs
14:29:19.979 [Lua] registering RPCs
14:29:19.979 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:29:19.979 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:29:19.979 [Lua] [PartyManager] Leader is set to 110000105bd5f35
14:29:19.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:29:19.982 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized
14:29:19.983 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[forest_ambush] self.picked_environment_id=[0]
14:29:19.983 [Lua] [LevelTransitionHandler] load_level forest_ambush 0
14:29:20.063 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:29:20.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:29:20.064 [Umbra] Unload tome
14:29:20.064 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
14:29:20.064 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush_meta, LevelTransitionHandler, async-read,
14:29:20.064 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush"
14:29:20.064 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/forest_ambush" Meta package name: "resource_packages/levels/dlcs/holly/forest_ambush_meta"
14:29:20.064 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read,
14:29:20.076 [Lua] [StateLoading] got rpc_load_level 51 forest_ambush
14:29:20.076 [Lua] GameMechanismManager setting level seed: 3618711
14:29:20.076 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 3618711, environment_variation_id to: 0
14:29:20.076 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush, 0 )
14:29:20.076 [Lua] [LevelTransitionHandler] prepare_load_level : forest_ambush seed: 3618711 environment 0. Same level as previously, NOT resetting package load status.
14:29:20.077 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[forest_ambush] self.picked_environment_id=[0]
14:29:20.077 [Lua] [LevelTransitionHandler] load_level forest_ambush 0
14:29:20.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18
14:29:20.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18
14:29:20.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush_meta
14:29:20.159 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]'
14:29:20.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush_meta
14:29:20.259 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush_meta
14:29:20.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush
14:29:26.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush
14:29:26.543 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush
14:29:26.562 [Lua] [LevelTransitionHandler] Level load completed!
14:29:26.562 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: forest_ambush - level_seed: 3618711 - use_random_directors: true - overriden_conflict: nil
14:29:26.599 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:29:26.599 [Lua] checking dlc's against conflict directors
14:29:26.599 [Lua] - removing conflict director 'chaos_beastmen'
14:29:26.599 [Lua] - removing conflict director 'skaven_beastmen'
14:29:26.599 [Lua] - removing conflict director 'beastmen'
14:29:26.599 [Lua] number of factions to include 3
14:29:26.599 [Lua] number of factions added 2
14:29:26.599 [Lua] --- --- ---
14:29:26.599 [Lua] Starting... difficulty 'hardest'
14:29:26.599 [Lua] These are the starting conflict directors:
14:29:26.599 [Lua] skaven
14:29:26.599 [Lua] --- --- ---
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: chaos
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> Added these breeds: chaos_spawn chaos_troll
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: default
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> re-used the same breeds
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: skaven
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> re-used the same breeds
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: skaven
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> re-used the same breeds
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: skaven
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> re-used the same breeds
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: default
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> re-used the same breeds
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.599 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.599 [Lua] ->trying director: default
14:29:26.599 [Lua] --> success!
14:29:26.599 [Lua] --> re-used the same breeds
14:29:26.599 [Lua]
14:29:26.599 [Lua] Looking for a new director:
14:29:26.600 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.600 [Lua] ->trying director: default
14:29:26.600 [Lua] --> success!
14:29:26.600 [Lua] --> re-used the same breeds
14:29:26.600 [Lua]
14:29:26.600 [Lua] DONE! Found the following directors:
14:29:26.600 [Lua] chaos
14:29:26.600 [Lua] default
14:29:26.600 [Lua] skaven
14:29:26.600 [Lua] skaven
14:29:26.600 [Lua] skaven
14:29:26.600 [Lua] default
14:29:26.600 [Lua] default
14:29:26.600 [Lua] default
14:29:26.600 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:29:26.600 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_berzerker=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_warpfire_thrower=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
14:29:26.600 [Lua] load_startup_enemy_packages: --------------
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_spawn
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_troll
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_rat_ogre
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_stormfiend
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] beastmen_minotaur
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_plague_sorcerer
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_corruptor_sorcerer
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_gutter_runner
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_pack_master
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_poison_wind_globadier
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_ratling_gunner
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_warpfire_thrower
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_vortex_sorcerer
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] beastmen_standard_bearer
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_vortex
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] critter_rat
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] critter_pig
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_storm_vermin
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_warrior
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_berzerker
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_clan_rat
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_slave
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_fanatic
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_marauder
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_marauder_with_shield
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_loot_rat
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_clan_rat_with_shield
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_plague_monk
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] chaos_raider
14:29:26.600 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:29:26.600 [Lua] skaven_storm_vermin_with_shield
14:29:26.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:29:26.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:29:26.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:29:27.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:29:27.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:29:27.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:29:27.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:29:27.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:29:27.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:29:27.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:29:27.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:29:27.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:29:28.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:29:28.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:29:28.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:29:28.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:29:28.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:29:28.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:29:28.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:29:28.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:29:28.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:29:29.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:29:29.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:29:29.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:29:29.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:29:29.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:29:29.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:29:29.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:29:29.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:29:29.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:29:29.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:29:29.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:29:29.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:29:30.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:29:30.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:29:30.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:29:30.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:29:30.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:29:30.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:29:31.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:29:31.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:29:31.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:29:31.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:29:31.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:29:31.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:29:31.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:29:31.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:29:31.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:29:31.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:29:31.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:29:31.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:29:31.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:29:31.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:29:31.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:29:32.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:29:32.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:29:32.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:29:32.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:29:32.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:29:32.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:29:32.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:29:32.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:29:32.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:29:33.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:29:33.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:29:33.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:29:33.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:29:33.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:29:33.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:29:33.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:29:33.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:29:33.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:29:33.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:29:33.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:29:33.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:29:34.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:29:34.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:29:34.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:29:34.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:29:34.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:29:34.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:29:34.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:29:34.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:29:34.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:29:34.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:29:34.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:29:34.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:29:35.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:29:35.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:29:35.158 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom
14:29:35.158 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:29:35.158 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/forest_ambush/world
14:29:35.158 [Umbra] Init version: 3.4.15 :: 16 threads
14:29:36.082 [Lua] Async level spawning done
14:29:36.082 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:29:37.040 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:29:37.040 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:29:37.041 [Lua] [Matchmaking] unregister rpcs
14:29:37.041 [Lua] [Managers] Destroying manager group:
14:29:37.055 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens
14:29:37.055 [Lua] [Gamestate] Enter StateIngame CLIENT
14:29:37.055 [Lua] [Managers] Calling function on all managers:
14:29:37.056 [Lua] <>level = forest_ambush<>
14:29:37.056 [Lua] [StateIngame] Client ingame
14:29:37.058 [Lua] [Matchmaking] register rpcs
14:29:37.058 [Lua] GameNetworkManager:init... creating game session
14:29:37.058 [Lua] Joning GameSession userdata: 0x0fb58558 as a client through channel_id 17
14:29:37.059 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:29:37.059 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
14:29:37.059 [Lua] [GameNetworkManager] self.is_server = false
14:29:37.059 [Network] Setting artificial MTU limit to 65536
14:29:37.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 88
14:29:37.059 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
14:29:37.068 [Lua] Switching ConflictSettings: to: default
14:29:37.068 [Lua] pacing=default
14:29:37.068 [Lua] roaming=nil
14:29:37.068 [Lua] specials=default
14:29:37.068 [Lua] debug_color=maroon
14:29:37.068 [Lua] contained_breeds=nil
14:29:37.068 [Lua] pack_spawning=default
14:29:37.068 [Lua] disabled=false
14:29:37.068 [Lua] factions=nil
14:29:37.068 [Lua] boss=default
14:29:37.068 [Lua] horde=default
14:29:37.068 [Lua] name=default
14:29:37.068 [Lua] intensity=default
14:29:37.068 [Lua] ---
14:29:37.068 [Lua] [LevelAnalysis] set_random_seed( 3618711)
14:29:37.080 [Lua] [AIInterestPointSystem] Level Seed: 3618711
14:29:37.080 [Lua]
14:29:37.080 [Lua] [network_manager] = table
14:29:37.080 [Lua] [network_manager] = metatable
14:29:37.080 [Lua] [startup_data] = table
14:29:37.080 [Lua] [entity_manager] = table
14:29:37.080 [Lua] [entity_manager] = metatable
14:29:37.080 [Lua] [unit_spawner] = table
14:29:37.080 [Lua] [unit_spawner] = metatable
14:29:37.080 [Lua] [unit_storage] = table
14:29:37.080 [Lua] [unit_storage] = metatable
14:29:37.080 [Lua] [dice_keeper] = table
14:29:37.080 [Lua] [dice_keeper] = metatable
14:29:37.080 [Lua] [is_server] = false (boolean)
14:29:37.080 [Lua] [world] = [World]
14:29:37.080 [Lua] [system_api] = table
14:29:37.080 [Lua] [input_manager] = table
14:29:37.080 [Lua] [input_manager] = metatable
14:29:37.080 [Lua] [profile_synchronizer] = table
14:29:37.080 [Lua] [profile_synchronizer] = metatable
14:29:37.080 [Lua] [entity_system] = table
14:29:37.080 [Lua] [entity_system] = metatable
14:29:37.080 [Lua] [level_transition_handler] = table
14:29:37.080 [Lua] [level_transition_handler] = metatable
14:29:37.080 [Lua] [num_local_human_players] = 1 (number)
14:29:37.080 [Lua] [statistics_db] = table
14:29:37.080 [Lua] [statistics_db] = metatable
14:29:37.080 [Lua] [entity_system_bag] = table
14:29:37.080 [Lua] [entity_system_bag] = metatable
14:29:37.080 [Lua] [network_lobby] = table
14:29:37.080 [Lua] [network_lobby] = metatable
14:29:37.080 [Lua] [network_transmit] = table
14:29:37.080 [Lua] [network_transmit] = metatable
14:29:37.080 [Lua] [network_clock] = table
14:29:37.080 [Lua] [network_clock] = metatable
14:29:37.080 [Lua] [free_flight_manager] = table
14:29:37.080 [Lua] [free_flight_manager] = metatable
14:29:37.080 [Lua] [network_event_delegate] = table
14:29:37.080 [Lua] [network_event_delegate] = metatable
14:29:37.080 [Lua]
14:29:37.080 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:29:37.080 [Lua] ignoring extension VersusInteractObjectiveExtension
14:29:37.080 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:29:37.080 [Lua] ignoring extension VersusSocketObjectiveExtension
14:29:37.080 [Lua] ignoring extension VersusTargetObjectiveExtension
14:29:37.080 [Lua] ignoring extension VersusMissionObjectiveExtension
14:29:37.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:29:37.097 [Lua] [AchievementManager] Achievements using the steam platform
14:29:37.115 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state.
14:29:37.173 warning: [Lua] This function is deprecated and shouldn't be called
14:29:37.182 [Lua] respawn_unit_spawned with group id: doomwheel_event
14:29:37.182 [Lua] respawn_unit_spawned with group id: doomwheel_event
14:29:37.182 [Lua] respawn_unit_spawned with group id: doomwheel_event
14:29:37.191 [Lua] [StateIngame] Level seed: 3618711
14:29:37.226 [Lua] [IngameUI] init
14:29:37.237 [SteamVoipClient] select_out(110000104e5dadc, off)
14:29:37.237 [SteamVoipClient] select_out(11000010593901b, off)
14:29:37.237 [SteamVoipClient] select_out(110000105bd5f35, off)
14:29:37.241 [Lua] cb_razer_chroma_setup
14:29:37.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:29:37.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:29:37.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:29:37.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:29:37.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:29:37.264 [Flow] BENCHMARK NO
14:29:37.264 [Lua] [Managers] Calling function on all managers:
14:29:37.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:29:37.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 88
14:29:37.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 88
14:29:57.081 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:29:57.081 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:29:57.081 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:29:57.081 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000105bd5f35 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:29:57.097 [Lua] Adding player sync data to peer=110000105bd5f35 local_player_id=1
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.097 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000105bd5f35 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.098 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.099 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.100 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000105bd5f35 go_type=music_states go_created_func_name=game_object_created_music_states
14:29:57.101 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000105bd5f35 2 1 4
14:29:57.101 [Lua] player (110000105bd5f35,2) was put into party 1
14:29:57.101 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:29:57.101 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:29:57.101 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:29:57.101 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:29:57.116 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:29:57.116 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd5f35) local_player_id(2) profile_index(5) career_index(2)
14:29:57.116 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:6 my_peer_id:11000010593901b
14:29:57.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:29:57.116 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:29:57.282 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
14:29:57.282 [Lua] --> got 0 of chaos_marauder
14:29:57.282 [Lua] --> got 0 of skaven_clan_rat
14:29:57.282 [Lua] --> got 0 of skaven_storm_vermin
14:29:57.282 [Lua] --> got 0 of skaven_slave
14:29:57.282 [Lua] --> got 0 of chaos_fanatic
14:29:57.282 [Lua] --> got 0 of chaos_raider
14:29:57.282 [Lua] --> got 0 of chaos_warrior
14:29:57.282 [Lua] --> got 0 of chaos_berzerker
14:29:57.282 [Lua] --> got 0 of skaven_plague_monk
14:29:57.282 [Lua] Breed freezer counts: 9 9
14:29:57.282 [Lua] Comitting breed freezer frozen units
14:29:57.282 [Lua] PartyManager:rpc_remove_peer_from_party() 17 110000105bd5f35 2 1
14:29:57.282 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:29:57.282 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=2
14:29:57.282 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:29:57.282 error: [Lua] SETTING ROUND ID
14:29:57.282 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:29:57.282 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000105bd5f35 peer_id=11000010593901b
14:29:57.282 [Lua] [GameNetworkManager] PLAYER is local player
14:29:57.282 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
14:29:57.283 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
14:29:57.283 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
14:29:57.283 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
14:29:57.283 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000105bd5f35 2 1 4
14:29:57.283 [Lua] player (110000105bd5f35,2) was put into party 1
14:29:57.283 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:29:57.283 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:29:57.283 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:29:57.283 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:29:57.298 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:29:57.298 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd5f35) local_player_id(2) profile_index(5) career_index(2)
14:29:57.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:7 my_peer_id:11000010593901b
14:29:57.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
14:29:57.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
14:29:57.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
14:29:57.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
14:29:57.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
14:29:57.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
14:29:57.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
14:29:57.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
14:29:57.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:29:58.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:29:58.180 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:29:58.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:29:58.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:29:58.232 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:29:58.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
14:29:58.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
14:29:58.282 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
14:29:58.283 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:29:58.350 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:29:58.350 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:29:58.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
14:29:58.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
14:29:58.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
14:29:58.402 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:29:58.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:29:58.501 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:29:58.518 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
14:30:06.881 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:30:06.881 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=110000105bd5f35 peer_id=110000104e5dadc
14:30:06.881 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 110000104e5dadc, self.peer_id = 11000010593901b
14:30:06.881 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e5dadc
14:30:06.899 [Lua] PartyManager:rpc_remove_peer_from_party() 17 110000105bd5f35 2 1
14:30:06.899 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:30:06.899 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=2
14:30:06.899 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:30:06.899 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000105bd5f35 2 1 4
14:30:06.899 [Lua] player (110000105bd5f35,2) was put into party 1
14:30:06.899 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:30:06.899 [Lua] [GameNetworkManager] game_object_created_player, go_id=62, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:30:06.899 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 62, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:30:06.899 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:30:06.913 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:30:06.913 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd5f35) local_player_id(2) profile_index(5) career_index(2)
14:30:06.913 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:8 my_peer_id:11000010593901b
14:30:06.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
14:30:06.975 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:30:07.042 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:30:07.075 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:30:07.195 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e5dadc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:30:07.195 [Lua] Adding player sync data to peer=110000104e5dadc local_player_id=1
14:30:07.195 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000105bd5f35 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
14:30:07.196 [Lua] test
14:30:07.197 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:30:07.197 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000105bd5f35 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:30:07.198 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:30:07.198 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:30:07.198 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:07.198 [Lua] PartyManager:rpc_remove_peer_from_party() 17 110000105bd5f35 2 1
14:30:07.198 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=62 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:30:07.198 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=2
14:30:07.198 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:30:07.198 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000105bd5f35 2 1 4
14:30:07.198 [Lua] player (110000105bd5f35,2) was put into party 1
14:30:07.198 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:30:07.198 [Lua] [GameNetworkManager] game_object_created_player, go_id=70, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:30:07.198 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 70, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:30:07.198 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:30:07.212 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:30:07.212 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105bd5f35) local_player_id(2) profile_index(5) career_index(2)
14:30:07.212 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:9 my_peer_id:11000010593901b
14:30:07.213 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
14:30:07.236 [Lua] StateInGameRunning:_game_actually_starts()
14:30:07.236 [Lua] #################################################################################################################
14:30:07.236 [Lua] [Loading Time]: 00:00:47 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
14:30:07.236 [Lua] #################################################################################################################
14:30:07.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 89
14:30:07.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:30:07.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3400906390, playing_id: 0x8948a, position: 0
14:30:07.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 89
14:30:07.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:30:07.369 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:30:07.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 89
14:30:07.472 [Lua] Commit load time data
14:30:07.533 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e5dadc go_type=player_unit go_created_func_name=game_object_created_player_unit
14:30:07.534 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:30:07.535 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e5dadc go_type=engineer_career_data go_created_func_name=game_object_created_career_data
14:30:07.535 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000105bd5f35 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
14:30:07.535 [Lua] test
14:30:07.536 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:30:35.555 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:30:35.555 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:35.589 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:37.408 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:37.459 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:37.460 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:38.534 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:38.535 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:38.602 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:38.603 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:38.719 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:38.719 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:39.871 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:39.871 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:40.931 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:40.931 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:42.332 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:42.705 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:43.802 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:44.275 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:44.275 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:44.309 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:45.574 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:46.166 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:48.138 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:48.138 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.171 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.559 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:48.610 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.611 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.612 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.644 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.645 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:48.646 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.826 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:49.826 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:49.826 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.877 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.878 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.878 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.928 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.928 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:49.994 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:50.028 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.028 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.062 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.129 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:50.163 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.164 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.197 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.687 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:50.687 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.720 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.721 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.754 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.855 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:50.889 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:50.889 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:51.647 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:52.220 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:52.661 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:52.662 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:52.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3400906390, playing_id: 0x8948a, position: 2183952
14:30:53.150 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:53.235 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:53.301 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:30:53.487 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:53.538 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:53.539 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:53.539 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:53.572 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:53.573 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:53.574 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:53.757 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:30:54.091 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:54.091 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:54.142 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:54.143 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:54.144 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:54.409 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:54.409 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:30:55.254 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:55.254 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:55.255 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:55.422 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:56.000 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:30:56.000 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:56.000 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:56.000 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:56.048 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:56.049 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:56.220 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:56.470 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:56.976 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:30:57.485 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:57.603 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:30:57.924 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:30:58.497 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:58.516 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:58.517 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:30:58.735 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:30:58.735 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:31:02.007 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:02.580 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:02.852 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:03.375 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:03.880 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:04.403 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:04.925 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:05.212 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:31:05.315 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:05.415 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:05.702 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:05.819 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:06.005 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:06.039 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:06.325 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:06.426 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:06.728 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:07.368 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:07.689 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:07.690 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:07.739 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:07.840 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:09.993 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:10.582 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:10.954 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:16.154 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000105bd5f35 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:31:16.154 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000105bd5f35 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:31:16.189 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:16.307 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:16.344 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:31:16.376 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:16.578 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:16.764 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:16.983 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:17.390 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:17.561 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:17.695 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:17.830 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:18.319 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:18.910 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:19.234 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:19.283 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:19.435 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:19.552 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000105bd5f35 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
14:31:19.653 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:19.720 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:19.872 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:20.058 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:20.209 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:20.747 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:20.915 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:21.066 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:21.099 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:21.368 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:21.553 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:21.671 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:22.241 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:22.646 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:22.764 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:23.085 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:23.085 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:23.321 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:24.165 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:27.390 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:28.183 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:30.127 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
14:31:33.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8b0e1, position: 0
14:31:33.816 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:34.254 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000105bd5f35 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
14:31:34.254 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
14:31:35.011 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:35.416 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:35.550 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:35.987 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:37.066 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000105bd5f35 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:31:37.066 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000105bd5f35 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:31:37.066 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:37.117 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:37.269 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:37.472 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:37.658 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:37.861 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:31:40.628 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:40.846 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:40.930 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000105bd5f35 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
14:31:41.014 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:41.099 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:31:41.099 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:41.220 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:41.404 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:41.945 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:42.063 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:42.249 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:42.587 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:42.688 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:42.908 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:43.313 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:43.430 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:43.869 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:43.970 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:43.970 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:44.038 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:45.352 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:45.875 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:31:46.737 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:46.737 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:48.103 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:48.844 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:49.163 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:49.163 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:49.399 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:49.399 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:49.686 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:49.940 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:51.425 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:52.658 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:53.148 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:56.285 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:56.673 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:57.908 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.909 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.909 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:57.909 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.910 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:57.942 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.942 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:57.942 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.943 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.944 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:57.975 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.976 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:31:57.976 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:57.977 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.008 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.009 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.010 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.059 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.060 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.061 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.092 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.093 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.094 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.128 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.128 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.176 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.177 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.177 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.210 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.211 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.243 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.245 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.294 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.294 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.295 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.328 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.329 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.329 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.378 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.379 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.380 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.412 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.413 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.414 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.445 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.447 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.495 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.496 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.529 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.530 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.531 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.580 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.580 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.581 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.613 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.614 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.615 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:58.647 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:59.676 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:59.676 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:59.828 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:31:59.828 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:31:59.862 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:01.398 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:01.432 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:01.837 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:02.496 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:02.917 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:04.084 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:04.253 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:04.506 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:05.640 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:06.009 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:06.077 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:06.397 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:06.937 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:07.327 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:07.394 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:07.462 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:08.071 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:08.359 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:08.410 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:08.916 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:09.119 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:09.424 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:10.960 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:11.030 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:11.163 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:11.298 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:32:11.652 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:11.923 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:12.059 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:12.647 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:12.648 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:12.917 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:13.337 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:13.371 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:13.405 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:13.406 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:13.439 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:13.440 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:13.943 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:13.977 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:13.978 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.011 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.012 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.633 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:14.699 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:14.733 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:14.733 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.752 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.753 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.817 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:14.918 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:14.918 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:14.918 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.952 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:14.953 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:15.239 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:15.341 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:15.475 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:32:15.509 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:15.543 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:15.577 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:32:15.778 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:32:15.862 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:15.913 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:32:15.913 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:16.826 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:16.826 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:17.213 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:17.213 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:17.213 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:17.382 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:17.382 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:17.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:32:18.291 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:18.325 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:32:18.462 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:18.462 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:19.085 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:19.491 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:19.491 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:19.693 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:19.693 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:20.878 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:21.333 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:21.636 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:21.878 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:21.878 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:22.043 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:22.110 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:22.262 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:22.448 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:22.502 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:22.637 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:22.637 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:22.669 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:22.973 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:23.143 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:23.144 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:23.327 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:23.360 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:23.614 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:24.070 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:24.121 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:24.575 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:24.812 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:24.812 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:25.267 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:25.352 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:25.705 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:26.164 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:26.213 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.214 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.251 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.252 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.298 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.299 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.299 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.332 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.333 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.334 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.383 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:26.384 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.434 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.435 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.482 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.484 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:26.751 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:26.835 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:28.049 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:28.554 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:28.858 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:29.046 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:29.788 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:31.727 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:31.727 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:31.897 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:31.897 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:31.930 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:33.414 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:33.415 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:33.599 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:33.666 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:33.767 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:33.767 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:34.004 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:34.157 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:34.157 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:34.157 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:34.224 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:34.763 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:34.763 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:34.763 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:34.798 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:34.832 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:34.832 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:35.218 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:35.302 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000105bd5f35 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
14:32:35.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source.
14:32:36.302 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:36.481 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:37.022 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:37.054 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:37.577 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:37.577 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:37.627 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.628 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:37.661 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.710 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.711 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.764 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.765 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.899 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:37.899 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:32:37.899 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:37.951 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:38.494 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:38.544 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:39.652 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:32:39.705 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:39.928 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:32:42.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:32:42.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 1212304
14:32:43.347 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:43.347 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:44.222 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:44.223 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:44.273 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:46.106 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:46.444 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:48.186 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:48.574 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:49.214 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:49.586 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:49.770 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:32:49.938 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:50.697 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:51.033 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:54.916 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:55.487 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:55.741 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:55.741 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:57.225 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:57.630 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:32:57.949 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:32:59.906 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:01.138 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:01.578 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:01.578 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:01.578 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:01.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:33:01.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:33:01.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:33:01.948 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:02.386 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:02.689 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:09.246 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:10.545 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:11.368 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:11.437 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:11.520 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:12.211 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:33:12.314 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:12.381 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:13.107 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:33:13.313 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:13.832 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:13.832 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:14.036 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:33:14.221 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:14.912 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:15.013 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:33:15.131 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:16.605 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:16.605 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:17.869 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:18.103 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:18.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8f4c9, position: 0
14:33:18.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8f4ef, position: 0
14:33:18.727 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:18.830 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:19.945 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:19.945 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:20.114 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:33:21.294 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:21.346 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:21.346 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:21.346 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:21.882 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:21.882 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:22.272 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:33:22.459 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:22.728 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:23.249 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:23.485 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:23.841 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:23.872 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:25.511 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:26.205 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:26.238 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:26.472 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:26.675 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:26.675 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:27.062 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:27.062 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:27.197 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:27.198 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:27.231 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:28.699 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:29.104 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:30.841 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:30.841 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:30.893 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:31.111 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:31.178 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:33.049 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:34.095 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:34.095 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:33:34.367 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:34.367 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:34.889 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:34.889 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:35.244 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:33:35.447 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:35.447 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:35.767 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:36.206 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:36.255 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:33:36.966 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:38.618 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:39.427 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:39.427 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:39.427 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:40.167 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:40.391 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:40.775 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:33:40.809 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:41.638 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:41.671 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:41.672 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:33:42.226 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:42.547 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:42.547 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:33:42.698 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:42.731 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:33:44.284 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:44.335 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:44.775 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:45.214 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:33:45.332 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:45.417 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:45.824 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:46.244 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:33:46.584 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:46.584 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:46.753 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:46.889 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:46.923 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:47.057 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:47.058 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:48.293 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:49.201 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:33:49.351 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:49.875 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:50.277 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:50.277 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:51.020 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:51.376 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:51.983 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:51.983 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:52.198 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:52.804 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:33:52.905 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:52.905 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:52.905 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:53.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x90829, position: 0
14:33:53.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9086f, position: 0
14:33:53.763 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:33:53.763 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:53.863 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:33:53.914 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:53.914 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:53.947 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:55.176 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:55.614 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:55.614 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:55.615 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:56.155 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:56.223 [Lua] [ChatManager][1]System: Harridas picked up a piece of Ravaged Art
14:33:56.713 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:56.865 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:57.437 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:57.437 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:57.438 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:58.517 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:58.517 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:58.517 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:58.957 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:33:59.177 [Lua] [ChatManager][1]System: The Real Tiny Pancake picked up a piece of Ravaged Art
14:33:59.634 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:33:59.634 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:59.667 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:33:59.836 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:34:01.069 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:01.508 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:01.508 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:06.350 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:06.586 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:07.480 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:08.155 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:08.846 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:09.284 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:10.095 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:11.063 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:11.178 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:11.212 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:11.666 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:11.734 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:12.916 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:13.523 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:13.945 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:14.858 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:15.127 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:15.363 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:16.173 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:16.577 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:16.881 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:18.262 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:19.528 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:19.967 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:20.001 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:20.354 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:20.859 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:21.363 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:21.957 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:21.957 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:22.156 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:22.493 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:22.990 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x91305, position: 0
14:34:23.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x91344, position: 0
14:34:23.472 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:23.977 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:24.566 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:25.157 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:25.529 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:25.529 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:25.598 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:26.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:34:26.807 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:27.042 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:27.901 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:28.675 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:28.676 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:28.676 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:28.676 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:30.026 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:30.026 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:30.144 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:30.144 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:30.618 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:31.226 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:31.226 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:31.867 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:32.680 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.681 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.714 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.715 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.715 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.765 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.766 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.766 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
14:34:32.799 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.799 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.800 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.850 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.850 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.851 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.901 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.901 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.902 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.951 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.952 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.984 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:32.985 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.036 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.036 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.085 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.086 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.087 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.119 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.120 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.156 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.156 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.188 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.189 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.204 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.205 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.239 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:33.239 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:33.239 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.272 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.273 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.306 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.306 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:33.306 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.339 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.340 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.595 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:33.659 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.760 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.860 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.961 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:33.962 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:33.962 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:34.062 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:34.165 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:34.670 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:34.788 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:37.618 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:37.700 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:37.700 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:37.936 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:38.157 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:38.157 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:38.241 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:34:39.470 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:39.470 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:39.960 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:39.960 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:40.144 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:40.144 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:40.550 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:40.550 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:40.907 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:40.907 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:43.422 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:44.689 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:44.990 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:44.990 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:45.918 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:46.440 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:46.592 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.161 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:48.161 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:34:48.413 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.531 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.531 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.531 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.667 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.919 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:48.919 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:49.055 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:49.881 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:50.187 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:50.187 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:50.389 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:50.794 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:51.029 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:51.062 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:51.062 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:51.315 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:51.820 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:52.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:34:52.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 1212304
14:34:52.057 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:52.224 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:52.544 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:52.731 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:52.731 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:52.931 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:52.931 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:52.932 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.285 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.319 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.471 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.590 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.623 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.976 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.976 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.976 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.976 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.976 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:53.976 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.245 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:54.245 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:54.245 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:54.245 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:54.279 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:54.280 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:54.684 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.684 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.684 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.684 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.684 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.684 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:54.801 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:54.801 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:54.801 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:34:54.801 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:54.835 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:54.836 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:34:55.679 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:55.679 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.455 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:56.456 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:57.943 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:57.943 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:58.613 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:34:58.613 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:02.426 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:05.798 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:05.798 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:05.951 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:05.951 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:35:09.072 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:09.072 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:09.142 [Lua] [ChatManager][1]System: Harridas picked up a Tome
14:35:09.142 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:10.608 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:10.608 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:16.626 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:17.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:17.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 1212304
14:35:19.134 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:35:19.943 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:35:20.331 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:21.210 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:21.611 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:35:22.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:22.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:22.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:22.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:22.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:22.626 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:22.829 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:23.067 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:35:23.522 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:24.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 97882
14:35:24.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 97882
14:35:24.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 97882
14:35:24.598 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:25.070 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:35:25.406 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:25.407 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:35:25.642 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:25.642 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:35:27.297 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:35:27.298 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:28.018 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:35:28.052 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:28.658 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:28.946 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:29.030 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:35:29.250 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:29.335 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:35:29.673 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:35:29.757 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:29.757 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
14:35:30.413 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:31.103 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:31.103 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:31.104 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:33.734 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:33.734 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:38.004 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:38.005 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:38.055 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:40.416 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:43.304 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:44.860 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:44.861 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:45.163 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:45.768 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:45.768 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:46.039 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:47.456 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:48.299 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:48.435 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:48.435 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:49.158 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:49.412 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:49.582 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:50.139 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:51.571 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:51.571 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:51.572 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:51.622 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:51.623 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:51.623 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:52.059 [Flow] Boss DoorStormfiend
14:35:52.059 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000105bd5f35 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit
14:35:52.060 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:52.144 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:52.397 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:35:52.582 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:52.836 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:52.836 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:53.157 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:53.327 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:53.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:53.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:53.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:54.049 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:54.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:54.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:54.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:54.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:54.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:54.486 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:54.520 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000105bd5f35 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
14:35:54.521 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
14:35:54.690 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:54.723 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:55.299 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:55.332 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:55.469 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:55.940 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:55.940 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:56.751 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:57.022 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:35:57.580 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:58.069 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:58.252 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:58.591 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:35:58.591 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:35:58.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:58.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:58.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:35:59.464 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:59.465 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:35:59.598 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:59.701 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:36:00.090 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:00.768 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000105bd5f35 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
14:36:01.440 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:01.475 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:01.509 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:01.695 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:01.730 [Lua] 1 4
14:36:01.949 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:01.949 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:01.949 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:02.116 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:03.884 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:03.885 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:04.862 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:04.862 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:05.033 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:05.909 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:36:06.769 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:07.747 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:08.895 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:10.104 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:12.006 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:12.259 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:12.293 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:12.613 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:12.613 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:12.663 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:36:12.949 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:12.950 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:12.950 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:36:12.984 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:12.984 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:12.984 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:13.252 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:13.286 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:13.623 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:13.961 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:14.144 [Lua] [ChatManager][1]System: Harridas picked up a Loot Die (1)
14:36:14.145 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:16.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:36:16.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:36:16.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:36:16.846 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:16.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 4537872
14:36:16.878 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:16.878 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:16.912 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:17.164 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:17.164 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:18.074 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:18.074 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:18.647 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:18.799 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:36:19.221 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:19.321 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:36:19.406 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:19.406 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:19.441 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:20.267 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:20.671 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:20.958 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:21.008 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:21.009 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:21.009 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:21.665 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:21.665 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:21.834 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:22.760 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:23.047 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:23.350 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:36:24.833 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:25.136 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:26.011 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:26.011 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:26.144 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:26.229 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:26.584 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:26.601 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:27.699 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:27.699 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:28.173 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:28.979 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:29.637 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:29.638 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:30.163 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:30.838 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:30.838 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:31.243 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:31.848 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:32.253 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:32.253 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:33.284 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:33.721 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:35.918 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:36.104 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:36.239 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:36.376 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:36:36.913 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:36.914 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:37.688 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:37.688 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:38.360 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:38.394 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:36:38.936 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:38.936 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:40.115 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:40.285 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:40.285 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:40.470 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:41.414 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:36:41.702 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:41.973 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:42.274 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:42.274 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:42.357 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:42.441 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:42.693 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:42.962 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:43.131 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:43.317 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:36:44.600 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:45.055 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:45.055 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:46.049 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:46.049 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:47.077 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:47.077 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:47.315 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:47.315 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:47.784 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:47.784 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:48.473 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:48.473 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:49.233 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:49.283 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:49.384 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:36:49.384 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:36:50.077 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:50.532 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:50.532 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:52.203 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:36:52.815 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:52.963 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:52.963 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:54.448 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:54.785 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:36:58.718 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:00.977 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:00.977 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:02.244 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:04.352 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:05.180 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:05.634 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:05.868 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:07.844 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:37:07.844 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.037 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.038 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.088 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.089 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.138 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.139 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.140 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.171 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.172 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.173 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.222 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.223 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.223 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.257 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.257 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.307 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.307 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.356 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.357 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.390 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.391 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.391 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.440 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.441 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.474 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.474 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.475 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.524 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.525 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.575 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.576 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:14.577 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.015 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.065 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.066 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.099 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.100 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.521 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.522 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.555 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:15.606 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:15.995 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:17.175 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:18.579 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:18.580 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:18.613 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:20.570 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:20.570 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:21.297 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:37:21.297 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.393 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.427 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.428 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.478 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.532 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.533 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.580 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.613 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.614 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.663 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.664 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.715 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.715 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.764 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.815 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.865 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.866 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.899 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.900 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.950 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:22.951 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.001 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.237 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.238 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.271 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.727 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.728 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.780 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:23.829 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:23.829 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:24.218 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:24.219 [Lua] [ChatManager][1]System: Harridas picked up a Grimoire
14:37:24.220 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:24.251 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:24.706 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:24.755 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:24.756 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:25.214 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:34.243 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:34.243 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:34.564 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:34.564 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:34.852 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:35.223 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:36.154 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:36.338 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:36.507 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:36.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x983da, position: 0
14:37:36.863 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:36.863 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:38.147 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:38.465 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:38.465 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:38.784 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:38.868 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:38.868 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:39.357 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:39.425 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:39.881 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.017 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.119 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.119 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.119 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.573 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.626 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:40.626 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.029 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.198 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.265 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.400 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.568 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.568 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:41.668 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:37:41.686 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.057 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.090 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.175 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:37:42.377 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.377 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.530 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.530 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.597 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.631 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:42.681 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:43.138 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:43.542 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:44.689 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:45.061 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:37:45.886 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:46.155 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:46.796 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:47.218 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:47.522 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:47.741 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:47.994 [Lua] [ChatManager][1]System: Harridas discarded a Tome
14:37:47.994 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:48.095 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:37:48.179 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:48.837 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:48.837 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:49.073 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:37:49.073 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:49.142 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:49.142 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:49.496 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:49.967 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
14:37:49.967 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:37:49.967 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:52.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:37:52.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:37:52.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:53.120 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:55.461 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:37:56.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:37:56.119 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:37:56.119 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:56.643 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:56.643 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:37:56.643 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:37:56.643 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:37:56.644 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:56.676 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:37:57.402 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:58.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x990ad, position: 0
14:37:58.768 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:59.410 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:37:59.410 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:37:59.914 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:59.914 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:02.819 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:38:05.083 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:09.105 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:38:09.645 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:09.645 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:09.678 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:09.931 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:10.149 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:10.183 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:10.251 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:10.773 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:12.443 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:12.611 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:13.084 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:13.524 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:38:13.609 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:13.826 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:13.944 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:14.029 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:14.097 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:14.181 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:15.023 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:15.024 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:15.057 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:38:15.092 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:15.517 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:15.517 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:15.567 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:15.568 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.074 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.108 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.243 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:38:16.277 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.396 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:16.396 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:16.546 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.580 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.581 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:16.614 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:17.105 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:17.105 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:18.778 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:26.194 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:38:28.537 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:38:28.961 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:38:28.961 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:29.063 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:29.063 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:29.669 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:30.851 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:30.851 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:33.279 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:38:33.702 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:33.854 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:33.855 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:34.293 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:35.069 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:38:35.069 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:35.320 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:36.045 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:36.818 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:37.981 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:38.878 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:39.521 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:39.958 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:40.059 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:40.262 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:40.600 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:38:41.291 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:41.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x990ad, position: 2078066
14:38:41.779 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:42.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x990ad, position: 2137506
14:38:42.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x990ad, position: 2137506
14:38:42.993 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:44.578 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:45.607 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:38:45.607 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:45.607 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:48.319 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:48.319 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:51.947 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:53.764 [Lua] [ChatManager][1]System: wi picked up a Tome
14:38:53.764 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:38:54.655 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:38:54.655 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:38:55.009 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:38:59.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:38:59.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 3064913
14:38:59.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 3064918
14:39:09.471 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:09.928 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:39:10.740 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:39:10.774 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=110000105bd5f35 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
14:39:10.774 [Lua] test
14:39:10.775 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:39:10.861 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:10.861 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:10.961 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:11.080 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:15.985 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:39:16.336 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:39:16.505 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:16.506 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:16.858 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:16.858 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:18.022 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:39:18.580 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:18.580 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:19.710 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:39:20.267 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:20.268 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:25.267 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:25.859 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:26.416 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:27.474 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:27.911 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:29.330 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:29.834 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:32.302 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:32.365 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:33.880 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:33.880 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:33.913 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:39:33.914 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:39:33.914 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:39:38.773 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:41.437 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:41.438 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:42.504 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:42.975 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:44.137 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:39:44.138 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:39:44.138 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:39:47.545 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:39:49.080 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:39:49.518 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:50.297 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:39:50.399 [Flow] Socket 1 occupied
14:39:50.399 [Lua] [flow:Sockets occupied:] float=1.000000
14:39:50.399 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:52.661 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:39:53.268 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:53.461 [Lua] [flow] string="Force Destroy"
14:39:53.461 [Lua] [flow] string="Counter" float=1.000000
14:39:53.469 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:53.469 [Lua] [flow] string="Broken State Destroyed"
14:39:57.470 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:39:58.615 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:03.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:40:03.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 3064913
14:40:03.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 3064918
14:40:05.111 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:07.201 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=110000105bd5f35 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
14:40:07.537 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:40:07.689 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:08.161 [Flow] Socket 1 occupied
14:40:08.161 [Lua] [flow:Sockets occupied:] float=1.000000
14:40:08.161 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:09.628 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:40:09.628 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:40:09.629 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:40:09.712 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:40:11.219 [Lua] [flow] string="Force Destroy"
14:40:11.219 [Lua] [flow] string="Counter" float=1.000000
14:40:11.277 [Lua] [flow] string="Broken State Destroyed"
14:40:11.739 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:11.739 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:11.739 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:12.584 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:13.600 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:40:15.579 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:17.205 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:40:17.302 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:17.302 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:17.336 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:40:19.613 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:20.745 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:22.228 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e5dadc
14:40:22.228 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:40:36.162 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:47.346 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000104e5dadc go_type=player_unit go_created_func_name=game_object_created_player_unit
14:40:47.347 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:40:47.347 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000104e5dadc go_type=engineer_career_data go_created_func_name=game_object_created_career_data
14:40:51.480 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:54.833 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:58.899 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:40:59.924 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:41:07.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:07.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 3064913
14:41:07.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 3064918
14:41:13.662 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:15.502 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:41:17.021 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:17.814 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:41:17.956 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
14:41:17.956 [Flow] Objective unit hit socket:true
14:41:17.966 [Flow] Socket 1 occupied
14:41:17.966 [Lua] [flow:Sockets occupied:] float=1.000000
14:41:17.966 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:21.015 [Lua] [flow] string="Force Destroy"
14:41:21.015 [Lua] [flow] string="Counter" float=1.000000
14:41:21.041 [Lua] [flow] string="Broken State Destroyed"
14:41:23.993 warning: [Lua] This function is deprecated and shouldn't be called
14:41:30.050 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:35.226 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:35.276 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:37.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:40.136 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:43.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa2620, position: 0
14:41:46.465 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:46.466 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:46.466 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:46.672 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:46.672 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:46.672 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:46.870 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:46.870 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:46.904 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:47.074 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:47.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:47.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:47.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:47.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:47.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:41:48.491 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:48.491 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:48.693 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:48.694 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:48.727 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:49.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 97882
14:41:49.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 97882
14:41:49.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 97882
14:41:50.045 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:50.653 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:52.424 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:52.424 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:52.560 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:52.560 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:53.504 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:53.504 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:55.140 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:55.507 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:41:57.549 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:57.769 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:57.954 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:57.954 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.140 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.207 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.207 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.207 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.325 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:41:58.427 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.613 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.613 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:58.815 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:41:59.423 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.624 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.624 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.725 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:41:59.725 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.758 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.758 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.759 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.759 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.759 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:41:59.759 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:12.962 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:14.599 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:14.600 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:15.662 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:15.949 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:16.676 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=110000105bd5f35 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:16.912 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:16.912 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:16.913 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:18.344 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:18.412 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:18.412 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:18.413 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=110000105bd5f35 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
14:42:18.547 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:18.547 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:18.699 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:42:18.750 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:18.784 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:20.642 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:21.214 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:21.214 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:21.432 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:21.466 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:21.770 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:21.770 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:22.259 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:22.294 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:22.730 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:22.967 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:22.967 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:23.455 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:23.928 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:24.267 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:24.300 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:24.585 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:24.586 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:24.839 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=110000105bd5f35 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
14:42:24.839 [Lua] test
14:42:24.840 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:42:24.840 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:25.059 [Lua] [LobbyMembers] Member joined 110000104d1fe07
14:42:26.051 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:26.207 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:26.254 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:26.254 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:26.254 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:26.255 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:26.256 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:26.288 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:26.289 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:26.377 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:42:27.000 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:27.000 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:27.001 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:27.143 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:27.357 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:27.930 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:27.930 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:27.930 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:27.930 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:28.185 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:28.185 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:28.553 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:28.553 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:28.688 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:28.739 [SteamVoipClient] select_out(110000104d1fe07, on)
14:42:28.751 [SteamVoipClient] select_out(110000104d1fe07, on)
14:42:28.751 [SteamVoipClient] select_in(110000104d1fe07, on)
14:42:28.751 [SteamVoipClient] select_out(110000104d1fe07, off)
14:42:28.830 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:29.555 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:30.365 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:30.533 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:30.584 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:30.617 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000104d1fe07 1 0 1
14:42:30.617 [Lua] player (110000104d1fe07,1) was put into party 0
14:42:30.871 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:30.921 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:30.921 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:31.561 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:31.645 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:31.645 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:31.646 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:31.647 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:31.730 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:31.730 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:31.898 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:31.985 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:32.339 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:32.339 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:32.339 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:32.339 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:32.458 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:34.618 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:34.618 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:34.652 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:35.056 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:35.056 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:35.057 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:35.057 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:38.172 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:38.509 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:38.559 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:38.782 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:38.782 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:39.084 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:39.152 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:39.371 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:39.440 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:39.758 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:41.463 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:41.867 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:42:42.020 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:43.910 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:44.332 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:44.332 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:44.416 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:44.416 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:44.416 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:44.416 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:44.484 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:44.485 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:42:44.889 [Lua] [ChatManager][1]System: Harridas picked up a Tome
14:42:44.890 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:47.519 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:47.553 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:48.245 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:42:48.345 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:48.429 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:48.735 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:48.735 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:49.490 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:49.491 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:49.524 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:49.525 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:49.526 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:49.711 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:49.762 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:42:50.251 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:50.589 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:50.690 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:51.179 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:51.448 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:52.610 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:52.610 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:52.610 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:52.610 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:56.011 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:56.283 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:56.451 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:57.261 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:57.293 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:57.294 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:57.326 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:42:57.648 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:42:57.648 [Lua] [GameNetworkManager] game_object_created_player, go_id=925, owner_peer_id=110000105bd5f35 peer_id=110000104d1fe07
14:42:57.648 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 925, peer_id = 110000104d1fe07, self.peer_id = 11000010593901b
14:42:57.648 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104d1fe07
14:42:57.662 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
14:42:57.662 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104d1fe07) local_player_id(1) profile_index(2) career_index(1)
14:42:57.892 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104d1fe07 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:42:57.892 [Lua] Adding player sync data to peer=110000104d1fe07 local_player_id=1
14:42:57.892 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105bd5f35 inventory_sync_id:10 my_peer_id:11000010593901b
14:42:57.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:42:57.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
14:42:57.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:42:57.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:42:57.994 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
14:42:58.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
14:42:58.128 [Lua] [PackageManager] Force_load: wwise/staff
14:42:58.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
14:42:58.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
14:42:58.246 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
14:42:58.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
14:42:58.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
14:42:58.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
14:42:58.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
14:42:58.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
14:42:58.703 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
14:42:58.704 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
14:42:58.925 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:42:59.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
14:42:59.251 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
14:42:59.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
14:42:59.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
14:42:59.301 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
14:42:59.318 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
14:43:00.515 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:01.056 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:01.343 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:01.378 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:01.378 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:01.394 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:01.445 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:01.462 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:01.531 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:02.252 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:43:02.286 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:03.666 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:04.258 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:04.292 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:04.696 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:05.389 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:05.796 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:06.974 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:07.127 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:07.280 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:07.821 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:08.126 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:08.142 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:08.647 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:09.087 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:09.291 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:09.291 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:09.460 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:09.560 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:09.998 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:10.031 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:10.166 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:10.503 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:10.602 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:10.893 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:11.863 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:43:13.535 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:14.193 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:14.698 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:18.441 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:18.491 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:19.808 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:19.863 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:20.029 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:20.081 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:20.364 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:20.414 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:20.533 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:43:21.695 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:21.729 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:22.725 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:43:22.810 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:43:22.861 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:23.198 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:23.249 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:23.348 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:23.735 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:24.073 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:24.073 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:24.191 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:24.191 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:24.192 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:24.225 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:24.226 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:24.662 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:43:24.784 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:25.051 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:25.136 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:25.136 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:25.356 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:25.356 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:25.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa4a97, position: 0
14:43:25.574 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:43:26.131 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:26.131 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:26.419 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:26.739 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:26.976 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:27.501 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:27.671 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:43:28.194 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:28.194 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:28.194 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:28.447 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:28.447 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:28.500 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:28.582 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:28.583 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:28.633 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:28.634 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:28.754 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:28.754 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:28.853 [Lua] PartyManager:rpc_remove_peer_from_party() 17 110000105bd5f35 2 1
14:43:28.853 [Lua] PartyManager:rpc_peer_assigned_to_party() 17 110000104d1fe07 1 1 4
14:43:28.853 [Lua] player (110000104d1fe07,1) was put into party 1
14:43:28.889 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:43:28.889 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:28.889 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=70 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:43:28.889 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=2
14:43:28.889 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:43:28.971 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104d1fe07 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:43:28.972 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:43:28.972 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[34c61d1b]
14:43:28.972 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[541b6fae]
14:43:28.972 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d7b5166f]
14:43:28.972 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3874cb36]
14:43:29.057 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:29.057 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:29.275 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:29.275 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:29.494 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:29.544 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:29.731 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:29.933 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:29.951 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:29.952 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:30.002 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:30.003 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:30.593 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:30.662 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:30.662 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:30.965 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:30.999 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:31.202 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:31.286 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:31.321 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:31.355 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:31.609 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:31.695 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:31.913 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
14:43:31.913 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:32.015 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332]
14:43:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff]
14:43:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81]
14:43:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6]
14:43:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4344df7c]
14:43:32.302 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:33.197 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:33.383 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:33.383 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:33.772 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:33.772 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:34.198 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e9299e94]
14:43:34.198 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[10b88440]
14:43:34.198 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c535084d]
14:43:35.088 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:35.477 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:35.985 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:36.826 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:36.893 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:36.893 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:36.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e]
14:43:36.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7]
14:43:36.927 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:37.144 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:37.211 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:38.670 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:39.715 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:39.782 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:39.782 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:39.782 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:39.950 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:40.017 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:40.322 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:41.402 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:43.139 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:45.391 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:46.488 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:46.522 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:47.295 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:47.346 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:47.682 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:48.019 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:48.240 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:48.829 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:49.015 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000104e5dadc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:49.352 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:49.453 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:49.453 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:50.041 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5dadc
14:43:50.193 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:50.716 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:51.358 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:52.134 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:52.134 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:53.199 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:53.317 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:53.317 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:55.275 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:55.275 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:55.392 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:55.595 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:55.630 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:55.630 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:43:55.784 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:55.849 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:43:55.984 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:55.985 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:43:56.188 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:43:57.654 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:43:57.873 [Lua] [GameNetworkManager] game object created go_id=1003, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:57.907 [Lua] [GameNetworkManager] game object was destroyed id=1003 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:57.940 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:58.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
14:43:58.718 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:58.836 [Lua] [GameNetworkManager] game object created go_id=1004, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:43:59.344 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:43:59.375 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:00.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
14:44:01.399 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:01.399 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:01.941 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:02.058 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:02.345 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:44:03.459 [Lua] [GameNetworkManager] game object created go_id=1005, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:03.459 [Lua] [GameNetworkManager] game object created go_id=1006, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:03.460 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:04.319 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:44:06.258 [Lua] [GameNetworkManager] game object was destroyed id=1004 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:06.428 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:06.429 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:07.191 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:44:10.074 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:10.783 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:44:12.215 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:12.215 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:12.280 [Lua] [GameNetworkManager] game object was destroyed id=1006 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:12.280 [Lua] [GameNetworkManager] game object was destroyed id=1005 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:12.633 [Lua] [GameNetworkManager] game object created go_id=1007, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:12.633 [Lua] [GameNetworkManager] game object created go_id=1008, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:13.648 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:15.890 [Lua] [GameNetworkManager] game object created go_id=1009, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:15.890 [Lua] [GameNetworkManager] game object created go_id=1010, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:16.521 [Lua] [GameNetworkManager] game object was destroyed id=1010 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:16.521 [Lua] [GameNetworkManager] game object was destroyed id=1009 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:17.378 [Lua] [GameNetworkManager] game object was destroyed id=1008 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:17.378 [Lua] [GameNetworkManager] game object was destroyed id=1007 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:17.647 [Lua] [GameNetworkManager] game object created go_id=1011, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:17.647 [Lua] [GameNetworkManager] game object created go_id=1012, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:18.053 [Lua] [GameNetworkManager] game object was destroyed id=1012 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:18.053 [Lua] [GameNetworkManager] game object was destroyed id=1011 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:18.341 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:19.909 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:20.333 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:20.805 [Lua] [GameNetworkManager] game object created go_id=1013, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:20.805 [Lua] [GameNetworkManager] game object created go_id=1014, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:22.897 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:22.897 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:23.388 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:24.180 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:24.910 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:28.335 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:29.196 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:29.228 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:29.279 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:29.314 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:29.314 [Lua] [GameNetworkManager] game object created go_id=1015, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.345 [Lua] [GameNetworkManager] game object created go_id=1016, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.346 [Lua] [GameNetworkManager] game object created go_id=1017, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.396 [Lua] [GameNetworkManager] game object created go_id=1018, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.430 [Lua] [GameNetworkManager] game object created go_id=1019, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.479 [Lua] [GameNetworkManager] game object created go_id=1020, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.480 [Lua] [GameNetworkManager] game object created go_id=1021, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.512 [Lua] [GameNetworkManager] game object created go_id=1022, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.513 [Lua] [GameNetworkManager] game object created go_id=1023, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.514 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:29.564 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.597 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.598 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.648 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.649 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.682 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.683 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.732 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.733 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.765 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.766 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.816 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.817 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.850 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.852 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.884 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.935 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.936 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.971 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:29.972 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:30.020 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:30.103 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:30.103 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:30.625 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:31.063 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104d1fe07
14:44:31.063 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:44:31.877 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:36.426 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:37.338 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:38.344 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:38.344 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:40.288 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:40.288 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:42.587 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:42.890 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:43.687 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:44.122 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:44.374 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:44.528 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:44.528 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:44.528 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:44.849 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:44.882 [Lua] [GameNetworkManager] game object was destroyed id=1021 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.135 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.167 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.318 [Lua] [GameNetworkManager] game object was destroyed id=1023 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.622 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.622 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.723 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:45.774 [Lua] [GameNetworkManager] game object was destroyed id=1017 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:46.097 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:46.213 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:46.703 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:48.190 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:48.190 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=1019 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:49.547 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:54.483 [Lua] [GameNetworkManager] game object was destroyed id=1014 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:54.483 [Lua] [GameNetworkManager] game object was destroyed id=1013 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:54.854 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:54.854 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:55.986 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104d1fe07 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:44:55.987 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:44:56.020 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:44:56.020 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:44:56.021 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:44:56.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:44:56.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:44:56.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:44:58.535 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:00.900 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:01.001 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:03.550 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:45:03.584 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:03.584 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:03.584 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:05.472 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:06.535 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:06.705 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:07.617 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:07.905 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:07.905 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:08.849 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:45:08.916 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:09.271 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:09.575 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:10.048 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:10.824 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:11.262 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:12.089 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:12.156 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:12.157 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:13.657 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:13.657 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:22.844 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:23.297 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:27.276 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:27.276 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:27.548 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:27.548 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:30.966 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:31.422 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:31.422 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:34.039 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:34.799 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:34.799 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:35.290 [Lua] [ChatManager][1]System: The Real Tiny Pancake picked up a Tome
14:45:35.290 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:36.151 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:36.151 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:43.020 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:43.020 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:43.389 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:43.390 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:45:43.626 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:44.284 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:44.284 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:44.723 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:44.723 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:46.107 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:46.107 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:47.272 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:48.131 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:48.131 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:48.164 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:48.165 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:48.165 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:48.198 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:49.850 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:50.431 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:50.731 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:50.731 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:50.865 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:51.119 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:51.222 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:52.182 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:52.641 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:52.808 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:53.196 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:53.196 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:53.282 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:53.282 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:54.933 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:54.984 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:54.984 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:56.250 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:56.487 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:56.487 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:56.673 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:56.707 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:56.707 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:56.707 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:56.807 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:45:56.808 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:56.941 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:57.043 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:57.078 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:57.127 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:57.517 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:57.566 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:57.767 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:57.935 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:58.256 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:58.629 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:45:58.629 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:45:58.697 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000105bd5f35 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
14:46:00.187 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:00.304 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:00.304 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:00.691 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:01.570 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:01.788 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:02.446 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:02.446 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:02.446 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:02.446 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:02.499 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:02.549 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:02.598 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:02.598 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:02.631 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:03.170 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:05.064 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:05.095 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:05.096 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:05.838 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:07.001 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:07.001 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:07.238 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:46:09.260 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:09.967 [Lua] [GameNetworkManager] game object was destroyed id=1015 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:10.406 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:10.828 [Lua] [GameNetworkManager] game object was destroyed id=1016 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:11.618 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:14.015 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:14.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa972a, position: 0
14:46:14.879 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000105bd5f35 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
14:46:14.928 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:15.333 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:15.602 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:15.753 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:16.424 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:16.931 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:18.109 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:18.532 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:18.735 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:20.827 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:21.384 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:23.777 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:24.536 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:24.943 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:27.167 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:29.211 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:29.718 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:30.714 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:33.752 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:35.425 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:36.203 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:36.959 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:37.363 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:37.363 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:37.769 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:38.140 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:38.730 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:39.069 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:39.560 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:39.595 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:39.799 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:40.642 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:41.200 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:41.200 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:41.200 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:41.200 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:41.283 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:41.283 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:41.503 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:41.504 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:42.313 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:42.953 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:42.953 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:43.006 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:43.053 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:43.054 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:43.798 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:43.982 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:44.302 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:44.624 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:44.726 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:44.777 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:47.220 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:47.558 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:48.197 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:48.232 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:48.232 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:48.266 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:48.415 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:50.926 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:52.241 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:52.477 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:53.352 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:53.521 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:53.521 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:53.588 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:53.706 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:53.824 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:53.960 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:54.144 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:54.144 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:54.195 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:46:54.313 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:55.476 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:55.526 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:55.527 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:56.050 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:56.623 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:56.623 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:46:56.656 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:46:56.774 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:57.044 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:57.600 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:57.600 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:58.409 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:46:58.543 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:46:59.945 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:00.248 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:00.633 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:01.258 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:01.394 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:01.730 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:01.764 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:01.933 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:02.136 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:02.304 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:02.761 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:47:02.913 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:03.033 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:03.149 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:03.284 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:03.353 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:03.606 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:03.774 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:03.960 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:05.054 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:05.273 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:05.324 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:05.713 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:05.797 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:06.827 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000105bd5f35 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:47:06.912 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:07.214 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:07.485 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:07.771 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:07.956 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:08.075 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:08.192 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:08.478 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:08.597 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:08.631 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:08.784 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:09.003 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:47:09.037 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:09.070 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:09.157 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:09.290 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:09.290 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:09.327 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:09.327 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:09.443 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:09.476 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:09.510 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:09.511 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:09.898 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:09.899 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:09.932 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:10.084 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:47:10.285 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:12.008 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:12.481 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:12.599 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:13.158 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:14.013 [Flow] STOP PACING
14:47:14.252 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:14.502 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:14.619 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:14.669 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:14.838 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:15.293 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:15.344 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:16.322 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:47:16.709 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:16.929 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:17.350 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:17.623 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:47:17.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2905900830, playing_id: 0xab0aa, position: 0
14:47:17.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2905900830, playing_id: 0xab0aa, position: 0
14:47:18.177 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:18.261 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:18.548 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:18.548 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:18.648 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:18.734 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:18.800 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:18.800 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:47:19.021 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:19.490 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:20.366 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:20.466 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:21.344 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:47:21.396 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:47:21.429 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:47:23.064 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:26.010 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:27.798 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:47:29.334 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:29.586 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:30.680 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:30.951 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:33.400 [Lua] [flow] string="Door Interacted"
14:47:33.400 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:33.400 [Lua] [flow] string="Cellar Door Equal"
14:47:34.731 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:35.101 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:37.039 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:37.207 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:37.476 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:37.628 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:38.488 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:38.488 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:38.690 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:38.724 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:40.329 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:40.409 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:40.578 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:41.320 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:41.808 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:42.535 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:43.680 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:43.949 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:44.339 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:44.625 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:44.726 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:47:46.226 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:46.631 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:47.976 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:48.346 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:49.998 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:47:52.304 [Lua] [ChatManager][1]System: Harridas discarded a Tome
14:47:52.304 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:52.388 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:47:52.814 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:55.175 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000105bd5f35 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:56.742 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:57.296 [Lua] [ChatManager][1]System: wi discarded a Tome
14:47:57.296 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:47:57.296 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:57.379 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:47:59.152 [Lua] [ChatManager][1]System: wi picked up a Tome
14:47:59.152 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:47:59.152 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:00.532 [Lua] [ChatManager][1]System: Harridas picked up a Tome
14:48:00.533 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:00.784 [Lua] [ChatManager][1]System: The Real Tiny Pancake discarded a Tome
14:48:00.784 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:00.953 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:48:06.164 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:06.165 [Lua] [ChatManager][1]System: The Real Tiny Pancake picked up a Tome
14:48:06.165 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:07.188 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:08.860 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:10.662 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:31.780 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:48:31.847 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:48:33.898 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:48:34.455 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:34.455 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:35.942 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:48:36.585 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:48:37.448 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:37.534 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:38.057 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:38.058 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:38.107 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:38.563 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:38.614 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.074 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:48:39.074 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.126 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.411 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:39.480 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.511 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.512 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.545 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.949 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.984 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:39.985 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:40.017 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:48:41.518 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:42.956 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000105bd5f35 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:48:43.615 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:43.869 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:43.936 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:44.441 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:48:45.369 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:45.520 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:46.311 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:48:46.496 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:47.188 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:47.665 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:48.008 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
14:48:49.865 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:51.573 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:52.622 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:48:55.335 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:48:55.909 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:56.232 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
14:48:57.260 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:48:57.799 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:57.883 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:48:58.776 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:48:59.436 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:00.739 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:02.105 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:04.841 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:06.289 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:07.768 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:07.988 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:08.072 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:08.073 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:08.275 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:08.513 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:08.547 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:09.003 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:09.255 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:09.543 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:09.612 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:09.661 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:49:12.229 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:12.989 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:13.752 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:14.258 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:14.357 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:14.708 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:19.195 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:19.876 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:20.482 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:21.233 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:24.128 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:24.444 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:25.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:49:28.257 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:29.119 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:31.277 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:31.971 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:32.111 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:33.341 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000105bd5f35 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:49:33.848 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000105bd5f35 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:33.848 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:33.882 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:34.661 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:34.747 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:35.472 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:36.161 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:42.975 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:43.093 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:45.660 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000105bd5f35 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:49:46.133 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:46.317 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:46.958 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:47.046 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:48.090 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:49.723 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:50.297 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:49:52.052 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:53.723 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:55.091 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
14:49:56.166 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000105bd5f35 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:49:56.166 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000105bd5f35 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:49:56.166 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:49:56.351 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:49:56.554 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:49:56.774 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:49:56.942 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000105bd5f35 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
14:49:57.026 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:57.396 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:57.397 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:57.766 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:58.526 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:59.134 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:59.304 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:49:59.304 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:59.506 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:59.709 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:49:59.893 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:00.346 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:01.715 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:03.538 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:05.441 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:06.201 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:07.098 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:07.217 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:07.487 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:07.487 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:07.638 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:07.672 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:07.893 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:08.110 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:08.144 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:08.314 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:08.516 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:08.568 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:08.737 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:08.737 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:08.973 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:09.311 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:10.460 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:10.596 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:10.815 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:10.936 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:10.936 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:50:14.290 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:15.066 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:15.536 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:15.755 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:16.279 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:17.611 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:18.300 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:21.695 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:50:22.421 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:24.070 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:24.509 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:26.261 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:26.921 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000104d1fe07 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:27.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:50:27.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 0
14:50:27.561 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d1fe07
14:50:28.417 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:50:29.765 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:31.604 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:50:32.004 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
14:50:32.004 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
14:50:32.004 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
14:50:32.888 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:50:33.327 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:35.602 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000105bd5f35 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:50:36.531 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:39.836 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:41.509 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:43.648 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:44.475 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:45.321 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:47.514 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:50:54.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89403, position: 1289178
14:50:59.721 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:03.464 [Lua] Received new state from server inn
14:51:03.464 [Lua] gm_event_end_conditions_met true false
14:51:03.464 [Save] Saving `save_data`
14:51:03.465 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:51:03.466 [Lua] Game won
14:51:03.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:51:03.467 [Save] Save done
14:51:03.467 [Save] Saving `save_data`
14:51:03.468 [Lua] generate_backend_stats 11000010593901b:1
14:51:03.469 [Save] Save done
14:51:03.481 [Lua] PlayFabMirrorBase:_commit_internal nil
14:51:03.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 90
14:51:03.486 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:51:03.487 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 90 54
14:51:04.212 [Lua] [PlayFabRequestQueue] EAC Enabled! 90
14:51:04.212 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 90
14:51:04.699 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 90
14:51:04.714 [Lua] commit result success 38
14:51:04.714 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:51:04.714 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 91
14:51:04.714 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
14:51:04.731 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 91 55
14:51:05.427 [Lua] [PlayFabRequestQueue] EAC Enabled! 91
14:51:05.427 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 91
14:51:06.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 91
14:51:06.154 [Save] Saving `save_data`
14:51:06.157 [Save] Save done
14:51:12.428 [Lua] ConflictDirector - destroy all units
14:51:13.105 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.105 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.105 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.105 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] GameMechanismManager setting level seed: 798874
14:51:13.138 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 798874, environment_variation_id to: 0
14:51:13.138 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
14:51:13.138 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 798874 environment 0. New level, resetting package load status.
14:51:13.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104d1fe07
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=1022 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=1020 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=1018 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104d1fe07
14:51:13.138 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=925 owner_peer_id=110000105bd5f35 peer_id=110000104d1fe07
14:51:13.138 [Lua] [GameNetworkManager] removing peer_id=110000104d1fe07 local_player_id=1
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000104e5dadc
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e5dadc
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.138 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000104e5dadc
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e5dadc
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=110000105bd5f35 peer_id=110000104e5dadc
14:51:13.139 [Lua] [GameNetworkManager] removing peer_id=110000104e5dadc local_player_id=1
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000105bd5f35 peer_id=11000010593901b
14:51:13.139 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
14:51:13.139 [Lua] destroyed player game object with id 59 callback
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] MUSIC object destroyed
14:51:13.139 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.139 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:51:13.140 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=1
14:51:13.140 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:51:13.141 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
14:51:13.152 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:51:13.152 [Lua] TRANSITION nil nil inn_level
14:51:13.152 [Lua] Transition type "inn_level", is server: false
14:51:13.152 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1295.55
14:51:15.206 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:51:15.223 [Lua] [Managers] Calling function on all managers:
14:51:15.223 [Lua] Clearing all global lookup lists
14:51:15.223 [Lua] [IngamePlayerListUI] - Destroy
14:51:15.224 [Lua] [GamePadEquipmentUI] - Destroy
14:51:15.224 [Lua] [EquipmentUI] - Destroy
14:51:15.224 [Lua] [GamePadAbilityUI] - Destroy
14:51:15.224 [Lua] [AbilityUI] - Destroy
14:51:15.224 [Lua] [IngameUI] destroy
14:51:15.474 [Lua] [Managers] Destroying manager group:
14:51:15.484 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:51:15.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:51:15.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
14:51:15.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:51:15.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:51:15.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
14:51:15.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:51:15.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:51:15.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:51:15.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:51:15.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:51:15.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:51:15.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:51:15.640 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:51:15.641 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:51:15.641 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:51:15.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:51:15.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:51:15.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:51:15.651 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:51:15.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:51:15.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:51:15.659 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
14:51:15.666 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:51:15.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:51:15.669 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:51:15.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:51:15.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:51:15.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:51:15.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:51:15.684 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:51:15.684 [Lua] [Matchmaking] unregister rpcs
14:51:15.684 [Lua] ############### UNLOADING PACKAGES ###############
14:51:15.684 [Lua] [Managers] Calling function on all managers:
14:51:15.684 [Lua] [Managers] Destroying manager group:
14:51:15.684 [Lua] [Gamestate] Enter state StateLoading
14:51:15.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] Found camera: end_screen_camera
14:51:15.690 [Lua] [EndViewState] Enter Substate EndViewStateSummary
14:51:15.690 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:51:15.690 [Lua] [Matchmaking] register rpcs
14:51:15.690 [Lua] registering RPCs
14:51:15.690 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:51:15.690 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:51:15.691 [Lua] [PartyManager] Leader is set to 110000105bd5f35
14:51:15.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:51:15.694 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:51:15.694 [Lua] GameMechanismManager setting level seed: 798874
14:51:15.694 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 798874, environment_variation_id to: 0
14:51:15.694 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
14:51:15.694 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 798874 environment 0. New level, resetting package load status.
14:51:15.695 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:51:15.695 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
14:51:15.695 [Lua] [LevelTransitionHandler] load_level inn_level 0
14:51:15.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xb2205, position: 0
14:51:15.785 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler
14:51:15.785 [Umbra] Unload tome
14:51:15.787 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush_meta, LevelTransitionHandler
14:51:15.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:51:15.787 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
14:51:15.787 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:51:15.787 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
14:51:15.787 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:51:15.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:51:15.865 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:51:15.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:51:15.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:51:15.998 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:51:16.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
14:51:16.015 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:51:16.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
14:51:16.064 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
14:51:16.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:51:23.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:51:23.634 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:51:23.651 [Lua] [LevelTransitionHandler] Level load completed!
14:51:23.651 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 798874 - use_random_directors: true - overriden_conflict: nil
14:51:23.654 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:51:23.654 [Lua] checking dlc's against conflict directors
14:51:23.654 [Lua] - removing conflict director 'chaos_beastmen'
14:51:23.654 [Lua] - removing conflict director 'skaven_beastmen'
14:51:23.654 [Lua] - removing conflict director 'beastmen'
14:51:23.654 [Lua] number of factions to include 1
14:51:23.654 [Lua] Updated list weights for random:
14:51:23.654 [Lua] skaven, 0.50 (0.00-0.50)
14:51:23.654 [Lua] chaos, 0.50 (0.50-1.00)
14:51:23.654 [Lua] Rolled random faction: 0.15825788676738739 skaven
14:51:23.654 [Lua] number of factions added 1
14:51:23.654 [Lua] --- --- ---
14:51:23.654 [Lua] Starting... difficulty 'hardest'
14:51:23.654 [Lua] These are the starting conflict directors:
14:51:23.654 [Lua] inn_level
14:51:23.654 [Lua] --- --- ---
14:51:23.654 [Lua]
14:51:23.654 [Lua] DONE! Found the following directors:
14:51:23.654 [Lua] (free: 35), Master hash is:
14:51:23.654 [Lua] [EnemyPackageLoader] breed_lookup: {
}
14:51:23.654 [Lua] load_startup_enemy_packages: --------------
14:51:23.654 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:51:23.654 [Lua] critter_rat
14:51:23.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:51:23.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:51:23.721 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:51:23.721 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:51:23.721 [Lua] Starting async level spawning of levels/inn/world
14:51:23.721 [Umbra] Init version: 3.4.15 :: 16 threads
14:51:24.069 [Lua] Async level spawning done
14:51:27.692 [Lua] [EndViewState] Exit Substate EndViewStateSummary
14:51:27.692 [Lua] [PlayState] Enter Substate EndViewStateChest
14:51:35.407 [Lua] min_height 91.160001754760742
14:51:38.293 [Lua] [PlayState] Exit Substate EndViewStateChest
14:51:38.293 [Lua] [PlayState] Enter Substate EndViewStateScore
14:51:50.508 [Lua] [PlayState] Exit Substate EndViewStateScore
14:51:50.509 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:51:51.517 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:51:51.517 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:51:51.517 [Lua] [Matchmaking] unregister rpcs
14:51:51.517 [Lua] [Managers] Destroying manager group:
14:51:51.518 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:51:51.518 [Lua] [Gamestate] Enter StateIngame CLIENT
14:51:51.518 [Lua] [Managers] Calling function on all managers:
14:51:51.518 [Lua] <>level = inn_level<>
14:51:51.518 [Lua] [StateIngame] Client ingame
14:51:51.521 [Lua] [Matchmaking] register rpcs
14:51:51.521 [Lua] GameNetworkManager:init... creating game session
14:51:51.521 [Lua] Joning GameSession userdata: 0x0fa9d1c8 as a client through channel_id 17
14:51:51.521 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:51:51.521 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
14:51:51.521 [Lua] [GameNetworkManager] self.is_server = false
14:51:51.521 [Network] Setting artificial MTU limit to 65536
14:51:51.521 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
14:51:51.530 [Lua] Switching ConflictSettings: to: inn_level
14:51:51.530 [Lua] pacing=disabled
14:51:51.530 [Lua] roaming=nil
14:51:51.530 [Lua] disabled=false
14:51:51.530 [Lua] pack_spawning=disabled
14:51:51.530 [Lua] contained_breeds=nil
14:51:51.530 [Lua] boss=disabled
14:51:51.530 [Lua] horde=disabled
14:51:51.530 [Lua] specials=disabled
14:51:51.530 [Lua] name=inn_level
14:51:51.530 [Lua] intensity=disabled
14:51:51.530 [Lua] ---
14:51:51.530 [Lua] [LevelAnalysis] set_random_seed( 798874)
14:51:51.533 [Lua] [AIInterestPointSystem] Level Seed: 798874
14:51:51.533 [Lua]
14:51:51.533 [Lua] [network_manager] = table
14:51:51.533 [Lua] [network_manager] = metatable
14:51:51.533 [Lua] [startup_data] = table
14:51:51.533 [Lua] [entity_manager] = table
14:51:51.533 [Lua] [entity_manager] = metatable
14:51:51.533 [Lua] [unit_spawner] = table
14:51:51.533 [Lua] [unit_spawner] = metatable
14:51:51.533 [Lua] [unit_storage] = table
14:51:51.533 [Lua] [unit_storage] = metatable
14:51:51.533 [Lua] [dice_keeper] = table
14:51:51.533 [Lua] [dice_keeper] = metatable
14:51:51.533 [Lua] [is_server] = false (boolean)
14:51:51.533 [Lua] [world] = [World]
14:51:51.533 [Lua] [system_api] = table
14:51:51.533 [Lua] [input_manager] = table
14:51:51.533 [Lua] [input_manager] = metatable
14:51:51.533 [Lua] [profile_synchronizer] = table
14:51:51.533 [Lua] [profile_synchronizer] = metatable
14:51:51.533 [Lua] [entity_system] = table
14:51:51.533 [Lua] [entity_system] = metatable
14:51:51.533 [Lua] [level_transition_handler] = table
14:51:51.533 [Lua] [level_transition_handler] = metatable
14:51:51.533 [Lua] [num_local_human_players] = 1 (number)
14:51:51.533 [Lua] [statistics_db] = table
14:51:51.533 [Lua] [statistics_db] = metatable
14:51:51.533 [Lua] [entity_system_bag] = table
14:51:51.533 [Lua] [entity_system_bag] = metatable
14:51:51.533 [Lua] [network_lobby] = table
14:51:51.533 [Lua] [network_lobby] = metatable
14:51:51.533 [Lua] [network_transmit] = table
14:51:51.533 [Lua] [network_transmit] = metatable
14:51:51.533 [Lua] [network_clock] = table
14:51:51.533 [Lua] [network_clock] = metatable
14:51:51.533 [Lua] [free_flight_manager] = table
14:51:51.533 [Lua] [free_flight_manager] = metatable
14:51:51.533 [Lua] [network_event_delegate] = table
14:51:51.533 [Lua] [network_event_delegate] = metatable
14:51:51.533 [Lua]
14:51:51.533 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:51:51.533 [Lua] ignoring extension VersusInteractObjectiveExtension
14:51:51.533 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:51:51.533 [Lua] ignoring extension VersusSocketObjectiveExtension
14:51:51.533 [Lua] ignoring extension VersusTargetObjectiveExtension
14:51:51.533 [Lua] ignoring extension VersusMissionObjectiveExtension
14:51:51.534 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:51:51.535 [Lua] [AchievementManager] Achievements using the steam platform
14:51:51.582 [Lua] [StateIngame] Level seed: 798874
14:51:51.593 [Lua] [IngameUI] init
14:51:51.606 [SteamVoipClient] select_out(110000104d1fe07, off)
14:51:51.606 [SteamVoipClient] select_out(110000104e5dadc, off)
14:51:51.606 [SteamVoipClient] select_out(11000010593901b, off)
14:51:51.606 [SteamVoipClient] select_out(110000105bd5f35, off)
14:51:51.610 [Lua] cb_razer_chroma_setup
14:51:51.646 [Flow] LeaderNo
14:51:51.646 [Flow] lodestone diff 1:false
14:51:51.647 [Lua] [Managers] Calling function on all managers:
14:51:51.647 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:51:51.865 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
14:51:51.865 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
14:51:51.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.865 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:51:51.865 [Lua] [GameNetworkManager] game_object_created_player, go_id=17, owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:51:51.865 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 17, peer_id = 110000105bd5f35, self.peer_id = 11000010593901b
14:51:51.865 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105bd5f35
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000105bd5f35 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:51:51.878 [Lua] Adding player sync data to peer=110000105bd5f35 local_player_id=1
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:51:51.878 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000105bd5f35 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.879 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.880 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000105bd5f35 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:51:51.880 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000105bd5f35 go_type=music_states go_created_func_name=game_object_created_music_states
14:51:51.917 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:51:51.917 [Flow] magnus and cemetery
14:51:51.917 [Flow] magnus and cemetery
14:51:51.917 [Flow] magnus and forest activated
14:51:51.917 [Flow] cemetery and forest activated
14:51:51.917 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:51:51.917 [Flow] ALL RUNES ACTIVATED
14:51:51.917 [Flow] magnus and forest activated
14:51:51.917 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:51:51.917 [Flow] ALL RUNES ACTIVATED
14:51:51.917 [Flow] magnus and cemetery
14:51:51.917 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:51:51.917 [Flow] ALL RUNES ACTIVATED
14:51:51.918 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:51:51.918 [Lua] [GameNetworkManager] game_object_created_player, go_id=40, owner_peer_id=110000105bd5f35 peer_id=110000104d1fe07
14:51:51.918 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 40, peer_id = 110000104d1fe07, self.peer_id = 11000010593901b
14:51:51.918 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104d1fe07
14:51:51.931 error: [Lua] SETTING ROUND ID
14:51:51.931 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:51:51.931 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=110000105bd5f35 peer_id=11000010593901b
14:51:51.931 [Lua] [GameNetworkManager] PLAYER is local player
14:51:51.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
14:51:51.933 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
14:51:51.933 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:51.933 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
14:51:51.933 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
14:51:51.933 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:51:51.965 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000105bd5f35 go_type=player go_created_func_name=game_object_created_player
14:51:51.965 [Lua] [GameNetworkManager] game_object_created_player, go_id=43, owner_peer_id=110000105bd5f35 peer_id=110000104e5dadc
14:51:51.965 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 43, peer_id = 110000104e5dadc, self.peer_id = 11000010593901b
14:51:51.965 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e5dadc
14:51:51.981 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000105bd5f35 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:51:51.982 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:51:51.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:51:51.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:51:52.035 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104d1fe07 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:51:52.035 [Lua] Adding player sync data to peer=110000104d1fe07 local_player_id=1
14:51:52.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104d1fe07 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:51:52.036 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:51:52.037 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:51:52.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
14:51:52.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
14:51:52.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:51:52.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:51:52.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:51:52.167 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104e5dadc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:51:52.167 [Lua] Adding player sync data to peer=110000104e5dadc local_player_id=1
14:51:52.167 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104e5dadc go_type=player_unit go_created_func_name=game_object_created_player_unit
14:51:52.168 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000105bd5f35 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:51:52.168 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104e5dadc go_type=engineer_career_data go_created_func_name=game_object_created_career_data
14:51:52.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:51:52.202 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:51:52.368 [Lua] StateInGameRunning:_game_actually_starts()
14:51:52.368 [Lua] #################################################################################################################
14:51:52.368 [Lua] [Loading Time]: 00:00:37 [Transition]: forest_ambush-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
14:51:52.368 [Lua] #################################################################################################################
14:51:52.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92
14:51:52.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92
14:51:52.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:51:52.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3
14:51:52.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
14:51:52.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:51:52.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:51:52.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:51:52.596 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92
14:51:52.596 [Lua] Commit load time data
14:51:52.645 [Flow] DISABLE
14:51:53.925 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000105bd5f35 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
14:51:53.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
14:51:53.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
14:51:53.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
14:51:54.534 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104d1fe07
14:51:54.534 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104d1fe07
14:51:54.534 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=40 owner_peer_id=110000105bd5f35 peer_id=110000104d1fe07
14:51:54.534 [Lua] [GameNetworkManager] removing peer_id=110000104d1fe07 local_player_id=1
14:51:54.534 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:51:54.534 [Lua] PartyManager:rpc_remove_peer_from_party() 17 110000104d1fe07 1 1
14:51:54.534 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:51:54.585 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.603 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.636 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.670 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2
14:51:54.718 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.753 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.786 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.819 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.852 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.887 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.922 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.936 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:54.969 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.003 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.037 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.071 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.105 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.138 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.173 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.207 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.239 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.272 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.306 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.339 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.372 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.406 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.440 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.474 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.508 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:55.540 [Connection] Dropped voip chunk from 110000104d1fe07 because channel 21 can't communicate
14:51:56.567 [Handshaker] Lost connection 101 to 110000104d1fe07
14:51:56.837 [Lua] [LobbyMembers] Member left 110000104d1fe07
14:52:00.258 [Lua] [IngameUI] menu view on_enter hero_view
14:52:00.264 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09853400
14:52:00.264 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:52:30.636 [Lua] [IngameUI] menu view on_exit hero_view
14:52:30.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09853400
14:52:30.641 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:52:35.646 [Lua] PlayFabMirrorBase:_commit_internal 39
14:52:35.646 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:52:35.649 [Lua] generate_backend_stats 11000010593901b:1
14:52:35.661 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:52:35.661 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:52:35.667 [Lua] commit result success 39
14:52:45.440 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
14:52:45.440 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:52:45.440 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
14:52:45.442 [Lua] [ChatManager][1]System: Starting hosted game...
14:53:05.418 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
14:53:05.418 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
14:53:05.418 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:53:10.831 [Lua] [IngameUI] menu view on_enter ingame_menu
14:53:11.542 [Lua] [IngameUI] menu view on_exit ingame_menu
14:53:11.961 [Lua] [IngameUI] menu view on_enter ingame_menu
14:53:12.350 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
14:53:12.602 [Lua] PopupManager:query_result returned result: leave_game
14:53:12.619 [Lua] [Matchmaking] Doing transition leave_game from UI
14:53:12.619 [Lua] TRANSITION leave_game nil nil
14:53:12.619 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
14:53:12.619 [Lua] [Matchmaking] Adding broken lobby: 186000001ed3fb6 Due to bad connection or something: true, ignoring it for 120 seconds
14:53:12.619 [Lua] [GameNetworkManager] Leaving game...
14:53:12.619 [Lua] despawning player Harridas
14:53:12.619 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=82.82
14:53:12.619 [Lua] [IngameUI] menu view on_exit ingame_menu
14:53:12.636 [Lua] [Matchmaking] Removing broken lobby 186000001ed3fb6, perhaps it will now work again?!
14:53:12.671 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000104e5dadc
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e5dadc
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e5dadc
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=43 owner_peer_id=110000105bd5f35 peer_id=110000104e5dadc
14:53:12.671 [Lua] [GameNetworkManager] removing peer_id=110000104e5dadc local_player_id=1
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=110000105bd5f35 peer_id=11000010593901b
14:53:12.671 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
14:53:12.671 [Lua] destroyed player game object with id 41 callback
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] MUSIC object destroyed
14:53:12.671 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=17 owner_peer_id=110000105bd5f35 peer_id=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] removing peer_id=110000105bd5f35 local_player_id=1
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.671 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105bd5f35
14:53:12.672 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
14:53:12.673 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:53:13.680 [Lua] broken_connection to 110000105bd5f35
14:53:13.680 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:830: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 00000000024B1590; channel_id = 17; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 00000000024B1590; dt = 0.016751041635870934
[4] self = table: 0000000000120780; dt = 0.016751041635870934; t = 81.880193293094635; network_manager = table: 000000000EAC3880
[5] self = table: 0000000010540F60; dt = 0.016751041635870934; t = 7792.4044960737228
[6] self = table: 0000000000097110; real_world_dt = 0.016751041635870934; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016751041635870934; t = 7792.4044960737228
[7] dt = 0.016751041635870934
[2] server_peer_id = "110000105bd5f35"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000ACE0F40; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000C9BC5F0; _network_event_delegate = table: 000000000C152FF0; last_level_index = 50; _profile_requester = table: 000000000F8B7360; slot_allocator = table: 000000000C4C67E0; lobby_client = table: 0000000002E13C50; _notification_sent = true; profile_synchronizer = table: 000000000F0411B0; connecting_timeout = 0.1747533343732357; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "game_started"; level_transition_handler = table: 0000000001EC67A0; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "110000105bd5f35"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000ACE0F40; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000C9BC5F0; _network_event_delegate = table: 000000000C152FF0; last_level_index = 50; _profile_requester = table: 000000000F8B7360; slot_allocator = table: 000000000C4C67E0; lobby_client = table: 0000000002E13C50; _notification_sent = true; profile_synchronizer = table: 000000000F0411B0; connecting_timeout = 0.1747533343732357; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "game_started"; level_transition_handler = table: 0000000001EC67A0; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 0000000007E354A0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000009DA7C40; parent = table: 0000000000097110; network_client = table: 00000000024B1590; dice_keeper = table: 00000000054F8090; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000002E13C50; is_in_tutorial = false; input_manager = table: 000000000983EAF0; profile_synchronizer = table: 000000000F0411B0; _debug_gui = [Gui]; network_transmit = table: 00000000009A98A0; _max_local_players = 4; _fps_reporter = table: 000000000C9BC620; num_local_human_players = 1; statistics_db = table: 000000000E9EFE80; _gm_event_end_conditions_met = false; exit_type = "left_game"; game_mode_key = "inn"; dt = 0.016756026074290276; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000009BFCEC0; _level_flow_events = table: 0000000009AAA5A0; machines = table: 0000000009B63C10; _camera_carrier = table: 000000000C0E0560; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000001EC67A0; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 82.819885723292828; network_clock = table: 000000000887CCA0; free_flight_manager = table: 00000000103F6130; level_key = "inn_level"; network_event_delegate = table: 000000000C152FF0;
[5] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000120780;
[6] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 0000000004103C90;
<>
<>
14:53:13.694 [Steam] Connection 1a17a357 to remote 110000105bd5f35 rejected, reason 1000
14:53:13.695 [SteamVoipClient] select_out(110000104e5dadc, off)
14:53:13.695 [SteamVoipClient] select_out(11000010593901b, off)
14:53:13.695 [SteamVoipClient] select_out(110000105bd5f35, off)
14:53:13.696 warning: [Lua] [STEAM VOIP]: Connection to host "110000105bd5f35" broken. Leaving room.
14:53:13.696 [SteamVoip] Leaving room b5af5b6841ea07a7
14:53:13.814 [Steam] Connection c7fbfb91 to remote 110000104e5dadc rejected, reason 1000
14:53:14.622 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
14:53:14.622 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
14:53:14.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:53:14.622 [Lua] [Managers] Calling function on all managers:
14:53:14.622 [Lua] Clearing all global lookup lists
14:53:14.622 [Lua] [IngamePlayerListUI] - Destroy
14:53:14.622 [Lua] [GamePadEquipmentUI] - Destroy
14:53:14.622 [Lua] [EquipmentUI] - Destroy
14:53:14.622 [Lua] [GamePadAbilityUI] - Destroy
14:53:14.622 [Lua] [AbilityUI] - Destroy
14:53:14.623 [Lua] [IngameUI] destroy
14:53:14.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
14:53:14.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
14:53:14.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
14:53:14.667 [Lua] [Managers] Destroying manager group:
14:53:14.670 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:53:14.730 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:53:14.730 [Lua] [Matchmaking] unregister rpcs
14:53:14.731 [Lua] [Matchmaking] destroying
14:53:14.731 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
14:53:14.731 [Lua] [ChatManager] Unregistering channel 1
14:53:14.731 [Lua] [EnemyPackageLoader] network_context_destroyed
14:53:14.731 [Lua] [PartyManager] network_context_destroyed
14:53:14.731 [Lua] [GameMechanismManager] network_context_destroyed
14:53:14.731 [EAC] Connection reset
14:53:14.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
14:53:14.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
14:53:14.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, InventoryPackageSynchronizerClient
14:53:14.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:53:14.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.733 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
14:53:14.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, InventoryPackageSynchronizerClient
14:53:14.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
14:53:14.737 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
14:53:14.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.738 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient
14:53:14.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:53:14.754 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:53:14.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.756 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:53:14.757 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, InventoryPackageSynchronizerClient
14:53:14.757 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
14:53:14.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient
14:53:14.757 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
14:53:14.757 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
14:53:14.757 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
14:53:14.758 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
14:53:14.758 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
14:53:14.761 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
14:53:14.761 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:53:14.762 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
14:53:14.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
14:53:14.762 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
14:53:14.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
14:53:14.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.767 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:53:14.767 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
14:53:14.767 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:53:14.771 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:53:14.771 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:53:14.775 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
14:53:14.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient
14:53:14.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:53:14.776 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
14:53:14.776 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
14:53:14.784 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:53:14.785 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
14:53:14.785 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient
14:53:14.788 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:53:14.789 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
14:53:14.789 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
14:53:14.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:53:14.789 [Lua] LobbyClient close server channel 17 to 110000105bd5f35
14:53:14.789 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b219728, channel: 17
14:53:14.790 [Lua] ############### UNLOADING PACKAGES ###############
14:53:14.790 [Lua] [Managers] Calling function on all managers:
14:53:14.790 [Lua] [Managers] Destroying manager group:
14:53:14.790 [Lua] [Gamestate] Enter state StateLoading
14:53:14.791 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:53:14.791 [Lua] [LobbyManager] Setting up network options
14:53:14.791 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
14:53:14.791 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
14:53:14.791 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
14:53:14.791 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
14:53:14.791 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
14:53:14.791 [Lua] LobbyManager:setup_network_options server_port: 27015
14:53:14.791 [Lua] registering RPCs
14:53:14.791 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:53:14.791 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
14:53:14.792 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:53:14.792 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:53:14.792 [Lua] [LevelTransitionHandler] load_level inn_level 0
14:53:14.792 [SteamVoip] Creating room 7fdfdde2984743d9
14:53:14.792 [SteamVoip] Joining room 7fdfdde2984743d9
14:53:14.792 [EAC] EAC server 11000010593901b is initializing
14:53:14.797 [EAC] Server is also client 11000010593901b
14:53:14.797 [EACServer] [15:53:14:797][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF659F277C0 LogLevel: Info.
14:53:14.797 [Lua] ### Created peer state machine for 11000010593901b
14:53:14.797 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
14:53:14.797 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:53:14.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:53:14.802 [Handshaker] Lost connection 99 to 110000105bd5f35
14:53:14.802 [Handshaker] Lost connection 100 to 110000104e5dadc
14:53:14.803 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1410046 - use_random_directors: true - overriden_conflict: nil
14:53:14.806 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:53:14.806 [Lua] checking dlc's against conflict directors
14:53:14.806 [Lua] number of factions to include 2
14:53:14.806 [Lua] Updated list weights for random:
14:53:14.806 [Lua] skaven, 0.42 (0.00-0.42)
14:53:14.806 [Lua] chaos, 0.42 (0.42-0.83)
14:53:14.806 [Lua] beastmen, 0.17 (0.83-1.00)
14:53:14.806 [Lua] Rolled random faction: 0.75982022285461426 chaos
14:53:14.806 [Lua] Updated list weights for random:
14:53:14.806 [Lua] skaven, 0.71 (0.00-0.71)
14:53:14.806 [Lua] beastmen, 0.29 (0.71-1.00)
14:53:14.806 [Lua] Rolled random faction: 0.98011338710784912 beastmen
14:53:14.806 [Lua] number of factions added 2
14:53:14.806 [Lua] --- --- ---
14:53:14.806 [Lua] Starting... difficulty 'normal'
14:53:14.806 [Lua] These are the starting conflict directors:
14:53:14.806 [Lua] inn_level
14:53:14.806 [Lua] --- --- ---
14:53:14.806 [Lua]
14:53:14.806 [Lua] DONE! Found the following directors:
14:53:14.806 [Lua] (free: 35), Master hash is:
14:53:14.806 [Lua] [EnemyPackageLoader] breed_lookup: {
}
14:53:14.806 [Lua] load_startup_enemy_packages: --------------
14:53:14.806 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:53:14.806 [Lua] critter_rat
14:53:14.806 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:53:14.806 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:53:14.806 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:53:14.806 [Lua] Set lobby begin:
14:53:14.806 [Lua] Set lobby end.
14:53:14.806 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "1" and join party "nil"
14:53:14.806 [Lua] [LobbyHost] Changed state from 0 to creating
14:53:14.818 [Lua] ### Sending rpc_level_loaded
14:53:14.818 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
14:53:14.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:53:14.834 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:53:14.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:53:14.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:53:14.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:53:15.057 [Lua] [LobbyHost] Changed state from creating to joined
14:53:15.057 [Lua] [PartyManager] Leader is set to 11000010593901b
14:53:15.057 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
14:53:15.057 [Lua] [ChatManager] Registering channel 1
14:53:15.057 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
14:53:15.057 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
14:53:15.057 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
14:53:15.057 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:53:15.057 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:53:15.057 [Lua] Starting async level spawning of levels/inn/world
14:53:15.058 [Umbra] Init version: 3.4.15 :: 16 threads
14:53:15.082 [Lua] [NetworkServer] Changing num_players from nil to 1
14:53:15.082 [Lua] Players: 1
14:53:15.082 [Lua] Set lobby begin:
14:53:15.082 [Lua] Lobby data num_players = 1
14:53:15.082 [Lua] Lobby data level_key = inn_level
14:53:15.082 [Lua] Lobby data game_mode = 3
14:53:15.082 [Lua] Lobby data matchmaking = false
14:53:15.082 [Lua] Set lobby end.
14:53:15.399 [Lua] Async level spawning done
14:53:16.646 [Lua] player (11000010593901b,1) was put into party 0
14:53:16.646 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
14:53:16.646 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
14:53:16.646 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
14:53:16.646 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:53:16.646 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 11000010593901b "Harridas"
<>
14:53:16.647 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000C507FF0; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000125D2620; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1410046; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BEA0ED0
[3] _ = table: 000000000C507FF0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000AAA8EB0; dt = 0.016953999176621437; state_data = table: 000000000C507FF0; new_state = Loading
[5] self = table: 000000000BE9BB80; dt = 0.016953999176621437; peer_state_machines = table: 0000000009C8D740; joined_peers = table: 000000000E9429E0; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 000000000AAA8EB0
[6] self = table: 00000000022DA030; dt = 0.016953999176621437
[7] self = table: 00000000022DA030; dt = 0.016953999176621437; t = 7795.3688140455633
[8] self = table: 0000000010540F60; dt = 0.016953999176621437; t = 7795.3688140455633
[9] self = table: 0000000000097110; real_world_dt = 0.016953999176621437; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016953999176621437; t = 7795.3688140455633
[10] dt = 0.016953999176621437
[2] server = table: 000000000BE9BB80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.821477398276329; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 000000000E74F750; state_data = table: 000000000C507FF0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000BE9BCC0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000BE9BC20; _joined_peers = table: 000000000E9429E0; voip = table: 0000000009A92670; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000C4C6420; lobby_host = table: 000000000B70EEF0; level_key = "inn_level"; slot_allocator = table: 0000000009C8E280; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009C8E320; wanted_career_index = 3; _reserved_slots = table: 000000000F9B1120; wanted_profile_index = 1; _connected_peers = table: 000000000E942A80; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000C5F5C50; network_transmit = table: 00000000125D2620; peers_completed_game_object_sync = table: 000000000E941FE0; peer_state_machines = table: 0000000009C8D740; network_event_delegate = table: 00000000022828B0;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _ingame_level_object = [Level]; _loading_view = table: 000000000C4CE0C0; _loading_music_triggered = true; _lobby_host = table: 000000000B70EEF0; _async_level_spawner = table: 000000000888B9D0; _local_quickplay_bonus = true; _machine = table: 00000000021684D0; _network_event_delegate = table: 00000000022828B0; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = true; _wanted_state = table: 00000000102E8C20; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 00000000125D2620; _network_server = table: 000000000BE9BB80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000009C8E320; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 0000000011FFC110;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _ingame_level_object = [Level]; _loading_view = table: 000000000C4CE0C0; _loading_music_triggered = true; _lobby_host = table: 000000000B70EEF0; _async_level_spawner = table: 000000000888B9D0; _local_quickplay_bonus = true; _machine = table: 00000000021684D0; _network_event_delegate = table: 00000000022828B0; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = true; _wanted_state = table: 00000000102E8C20; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 00000000125D2620; _network_server = table: 000000000BE9BB80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000009C8E320; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 0000000011FFC110;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000022DA030;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 0000000004103C90;
<>
<>
14:53:16.647 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:53:16.662 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
14:53:16.662 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
14:53:16.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
14:53:16.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
14:53:16.679 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:53:16.679 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
14:53:16.679 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
14:53:16.679 [Lua] ### Sending rpc_level_loaded
14:53:16.679 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
14:53:16.679 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:53:17.679 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:53:17.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:53:17.680 [Lua] Set lobby begin:
14:53:17.680 [Lua] Lobby data host = 11000010593901b
14:53:17.680 [Lua] Lobby data level_key = inn_level
14:53:17.680 [Lua] Lobby data game_mode = 3
14:53:17.680 [Lua] Lobby data country_code = BE
14:53:17.680 [Lua] Lobby data unique_server_name = Harridas
14:53:17.680 [Lua] Lobby data num_players = 1
14:53:17.680 [Lua] Lobby data matchmaking = false
14:53:17.680 [Lua] Set lobby end.
14:53:17.680 [Lua] [Managers] Destroying manager group:
14:53:17.681 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:53:17.681 [Lua] [Gamestate] Enter StateIngame HOST
14:53:17.681 [Lua] [Managers] Calling function on all managers:
14:53:17.681 [Lua] <>level = inn_level<>
14:53:17.681 [Lua] Set lobby begin:
14:53:17.681 [Lua] Lobby data host = 11000010593901b
14:53:17.681 [Lua] Lobby data level_key = inn_level
14:53:17.682 [Lua] Lobby data game_mode = 3
14:53:17.682 [Lua] Lobby data selected_level_key = inn_level
14:53:17.682 [Lua] Lobby data country_code = BE
14:53:17.682 [Lua] Lobby data unique_server_name = Harridas
14:53:17.682 [Lua] Lobby data num_players = 1
14:53:17.682 [Lua] Lobby data matchmaking = false
14:53:17.682 [Lua] Set lobby end.
14:53:17.682 [Lua] [StateIngame] Server ingame
14:53:17.685 [Lua] Set lobby begin:
14:53:17.685 [Lua] Lobby data level_key = inn_level
14:53:17.685 [Lua] Lobby data selected_level_key = inn_level
14:53:17.685 [Lua] Lobby data unique_server_name = Harridas
14:53:17.685 [Lua] Lobby data matchmaking = false
14:53:17.685 [Lua] Lobby data host = 11000010593901b
14:53:17.685 [Lua] Lobby data country_code = BE
14:53:17.685 [Lua] Lobby data game_mode = 3
14:53:17.685 [Lua] Lobby data difficulty_tweak = 0
14:53:17.686 [Lua] Lobby data difficulty = normal
14:53:17.686 [Lua] Lobby data num_players = 1
14:53:17.686 [Lua] Set lobby end.
14:53:17.686 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
14:53:17.686 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
14:53:17.686 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:53:17.686 [Lua] [Matchmaking] initializing
14:53:17.686 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
14:53:17.686 [Lua] [Matchmaking] register rpcs
14:53:17.686 [Lua] GameNetworkManager:init... creating game session
14:53:17.686 [Lua] Host GameSession.make_game_session_host with session:
14:53:17.686 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:53:17.686 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
14:53:17.686 [Lua] [GameNetworkManager] self.is_server = true
14:53:17.686 [Network] Setting artificial MTU limit to 65536
14:53:17.686 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
14:53:17.695 [Lua] Switching ConflictSettings: to: inn_level
14:53:17.695 [Lua] pacing=disabled
14:53:17.695 [Lua] roaming=nil
14:53:17.695 [Lua] disabled=false
14:53:17.695 [Lua] pack_spawning=disabled
14:53:17.695 [Lua] contained_breeds=nil
14:53:17.695 [Lua] boss=disabled
14:53:17.695 [Lua] horde=disabled
14:53:17.695 [Lua] specials=disabled
14:53:17.695 [Lua] name=inn_level
14:53:17.695 [Lua] intensity=disabled
14:53:17.695 [Lua] ---
14:53:17.695 [Lua] [LevelAnalysis] set_random_seed( 1410046)
14:53:17.698 [Lua] [AIInterestPointSystem] Level Seed: 1410046
14:53:17.698 [Lua]
14:53:17.698 [Lua] [entity_system_bag] = table
14:53:17.698 [Lua] [entity_system_bag] = metatable
14:53:17.698 [Lua] [startup_data] = table
14:53:17.698 [Lua] [entity_manager] = table
14:53:17.698 [Lua] [entity_manager] = metatable
14:53:17.698 [Lua] [unit_spawner] = table
14:53:17.698 [Lua] [unit_spawner] = metatable
14:53:17.698 [Lua] [unit_storage] = table
14:53:17.698 [Lua] [unit_storage] = metatable
14:53:17.698 [Lua] [dice_keeper] = table
14:53:17.698 [Lua] [dice_keeper] = metatable
14:53:17.698 [Lua] [is_server] = true (boolean)
14:53:17.698 [Lua] [world] = [World]
14:53:17.698 [Lua] [system_api] = table
14:53:17.698 [Lua] [entity_system] = table
14:53:17.698 [Lua] [entity_system] = metatable
14:53:17.698 [Lua] [network_lobby] = table
14:53:17.698 [Lua] [network_lobby] = metatable
14:53:17.698 [Lua] [profile_synchronizer] = table
14:53:17.698 [Lua] [profile_synchronizer] = metatable
14:53:17.698 [Lua] [level_transition_handler] = table
14:53:17.698 [Lua] [level_transition_handler] = metatable
14:53:17.698 [Lua] [num_local_human_players] = 1 (number)
14:53:17.698 [Lua] [statistics_db] = table
14:53:17.698 [Lua] [statistics_db] = metatable
14:53:17.698 [Lua] [network_server] = table
14:53:17.698 [Lua] [network_server] = metatable
14:53:17.698 [Lua] [input_manager] = table
14:53:17.698 [Lua] [input_manager] = metatable
14:53:17.698 [Lua] [network_clock] = table
14:53:17.698 [Lua] [network_clock] = metatable
14:53:17.698 [Lua] [network_transmit] = table
14:53:17.698 [Lua] [network_transmit] = metatable
14:53:17.698 [Lua] [free_flight_manager] = table
14:53:17.698 [Lua] [free_flight_manager] = metatable
14:53:17.698 [Lua] [network_manager] = table
14:53:17.698 [Lua] [network_manager] = metatable
14:53:17.698 [Lua] [network_event_delegate] = table
14:53:17.698 [Lua] [network_event_delegate] = metatable
14:53:17.698 [Lua]
14:53:17.698 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:53:17.698 [Lua] ignoring extension VersusInteractObjectiveExtension
14:53:17.698 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:53:17.698 [Lua] ignoring extension VersusSocketObjectiveExtension
14:53:17.698 [Lua] ignoring extension VersusTargetObjectiveExtension
14:53:17.698 [Lua] ignoring extension VersusMissionObjectiveExtension
14:53:17.699 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:53:17.701 [Lua] [AchievementManager] Achievements using the steam platform
14:53:17.747 [Lua] [StateIngame] Level seed: 1410046
14:53:17.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
14:53:17.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
14:53:17.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
14:53:17.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
14:53:17.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
14:53:17.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
14:53:17.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
14:53:17.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
14:53:17.758 [Lua] [LevelAnalysis] set_random_seed( 1410046)
14:53:17.762 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
14:53:17.762 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
14:53:17.763 [Lua] [IngameUI] init
14:53:17.777 [SteamVoipClient] select_out(11000010593901b, off)
14:53:17.781 [Lua] cb_razer_chroma_setup
14:53:17.814 [Lua] [Matchmaking] Cancelling matchmaking
14:53:17.814 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:53:17.814 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:53:17.814 [Lua] Set lobby begin:
14:53:17.814 [Lua] Lobby data level_key = inn_level
14:53:17.814 [Lua] Lobby data power_level = 0
14:53:17.814 [Lua] Lobby data selected_level_key = inn_level
14:53:17.814 [Lua] Lobby data unique_server_name = Harridas
14:53:17.814 [Lua] Lobby data matchmaking = false
14:53:17.815 [Lua] Lobby data host = 11000010593901b
14:53:17.815 [Lua] Lobby data country_code = BE
14:53:17.815 [Lua] Lobby data game_mode = 3
14:53:17.815 [Lua] Lobby data difficulty_tweak = 0
14:53:17.815 [Lua] Lobby data difficulty = normal
14:53:17.815 [Lua] Lobby data num_players = 1
14:53:17.815 [Lua] Set lobby end.
14:53:17.816 [Flow] complete_skittergate_legend true
14:53:17.816 [Flow] complete_all_helmgart_levels_recruit true
14:53:17.817 [Flow] WitchHunterLevel:35
14:53:17.817 [Flow] LeaderYes
14:53:17.817 [Flow] ALL PC XP:304250
14:53:17.817 [Flow] Has "bogenhafen" DLC:true
14:53:17.817 [Flow] WH XP:60850
14:53:17.817 [Flow] Number of crafted items:2422
14:53:17.817 [Flow] Sum of Powe Levels:1500
14:53:17.817 [Flow] lodestone diff 1:false
14:53:17.817 [Flow] magnus and forest activated
14:53:17.817 [Flow] magnus and forest activated
14:53:17.817 [Flow] cemetery and forest activated
14:53:17.817 [Flow] magnus and cemetery
14:53:17.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:53:17.817 [Flow] ALL RUNES ACTIVATED
14:53:17.817 [Flow] magnus and forest activated
14:53:17.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:53:17.817 [Flow] ALL RUNES ACTIVATED
14:53:17.817 [Flow] cemetery and forest activated
14:53:17.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:53:17.817 [Flow] ALL RUNES ACTIVATED
14:53:17.817 [Flow] magnus and forest activated
14:53:17.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:53:17.817 [Flow] ALL RUNES ACTIVATED
14:53:17.817 [Flow] magnus and cemetery
14:53:17.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:53:17.817 [Flow] ALL RUNES ACTIVATED
14:53:17.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:53:17.819 [Lua] CurrentConflictSettings inn_level
14:53:17.819 [Lua] [ConflictDirector] conflict_director is ai_ready
14:53:17.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:53:17.819 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:53:17.821 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:53:17.821 [Lua] Forming navigation groups in one frame
14:53:17.821 [Lua] Forming navigation groups
14:53:17.840 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336
14:53:17.840 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
14:53:17.840 [Lua] number of nav groups: 41
14:53:17.841 [Lua] number of refined nav groups : 23
14:53:17.843 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
14:53:17.843 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:53:17.843 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:53:17.843 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:53:17.845 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:53:17.845 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:53:17.845 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:53:17.845 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
14:53:17.845 [Lua] [Managers] Calling function on all managers:
14:53:17.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:53:17.876 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
14:53:17.876 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
14:53:18.069 [Lua] player (11000010593901b,1) was put into party 1
14:53:18.069 [Lua] [IngamePlayerListUI] - Destroy
14:53:18.069 [Lua] [GamePadEquipmentUI] - Destroy
14:53:18.069 [Lua] [EquipmentUI] - Destroy
14:53:18.069 [Lua] [GamePadAbilityUI] - Destroy
14:53:18.069 [Lua] [AbilityUI] - Destroy
14:53:18.077 [Lua] Assigning peer(11000010593901b:1) to profile(1) career(3)
14:53:18.077 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(3)
14:53:18.077 [Lua] Set lobby begin:
14:53:18.077 [Lua] Lobby data player_slot_1 = 11000010593901b:1
14:53:18.077 [Lua] Lobby data level_key = inn_level
14:53:18.077 [Lua] Lobby data power_level = 0
14:53:18.077 [Lua] Lobby data selected_level_key = inn_level
14:53:18.077 [Lua] Lobby data player_slot_4 = 0:0
14:53:18.077 [Lua] Lobby data difficulty = normal
14:53:18.077 [Lua] Lobby data unique_server_name = Harridas
14:53:18.077 [Lua] Lobby data matchmaking = false
14:53:18.078 [Lua] Lobby data host = 11000010593901b
14:53:18.078 [Lua] Lobby data country_code = BE
14:53:18.078 [Lua] Lobby data game_mode = 3
14:53:18.078 [Lua] Lobby data player_slot_5 = 0:0
14:53:18.078 [Lua] Lobby data player_slot_2 = 0:0
14:53:18.078 [Lua] Lobby data difficulty_tweak = 0
14:53:18.078 [Lua] Lobby data player_slot_3 = 0:0
14:53:18.078 [Lua] Lobby data num_players = 1
14:53:18.078 [Lua] Set lobby end.
14:53:18.078 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:0 | bw:0 | es:0
14:53:18.078 [Lua]
14:53:18.078 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:53:18.078 [Lua] [wwise/handgun_rifle] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
14:53:18.078 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
14:53:18.078 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
14:53:18.078 [Lua] [wwise/two_handed_axes] = false (boolean)
14:53:18.078 [Lua]
14:53:18.078 [Lua]
14:53:18.078 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:53:18.078 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p] = false (boolean)
14:53:18.078 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
14:53:18.078 [Lua] [wwise/handgun_rifle] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
14:53:18.078 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
14:53:18.078 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:53:18.078 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
14:53:18.078 [Lua] [wwise/two_handed_axes] = false (boolean)
14:53:18.078 [Lua]
14:53:18.078 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
14:53:18.078 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
14:53:18.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
14:53:18.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
14:53:18.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:53:18.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:53:18.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
14:53:18.091 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
14:53:18.091 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
14:53:18.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
14:53:18.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:53:18.102 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:53:18.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:53:18.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:53:18.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:53:18.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:29.023 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:29.023 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:55:32.882 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:32.916 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:55:33.132 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:55:36.318 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:55:36.773 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:36.773 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:37.261 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:37.261 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:55:37.262 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:55:37.397 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:37.397 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:55:38.222 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:38.223 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:38.999 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:38.999 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:39.033 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:39.033 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:39.774 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:39.808 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.081 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.082 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.082 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.131 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.131 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.132 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.133 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.181 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.602 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:55:43.603 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.636 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:43.637 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:44.679 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:55:44.679 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000101ec5474 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
14:55:45.034 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:55:46.414 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:55:47.767 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:55:56.045 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:03.770 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:03.770 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:04.123 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:04.545 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:04.545 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:04.579 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:04.580 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:04.580 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:06.742 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:07.098 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:09.024 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:09.024 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:56:09.093 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:10.324 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:10.426 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:10.426 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:56:10.695 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:11.221 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:12.330 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:12.364 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:12.365 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:12.565 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:12.565 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:13.646 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:13.646 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:56:13.798 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:14.170 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:14.589 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:14.623 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:56:14.925 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:15.144 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:15.415 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:15.415 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:15.566 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:56:15.599 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:15.785 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:16.259 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:16.260 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:16.293 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:16.478 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:16.478 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:16.631 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:17.510 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:17.510 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:17.729 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:17.729 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000101ec5474 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
14:56:17.729 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:17.864 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:17.898 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:17.899 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:17.932 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:18.152 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:18.422 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:18.423 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:18.726 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:18.726 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:19.080 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:19.114 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:19.471 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:19.757 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:20.298 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:20.414 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:20.482 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:56:20.517 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:20.548 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:20.920 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:20.971 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
14:56:21.021 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
14:56:21.273 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:21.509 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
14:56:21.510 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
14:56:21.677 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:21.677 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:21.678 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:21.812 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:21.812 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:21.813 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:22.016 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
14:56:22.216 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:22.300 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:22.334 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.335 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.962 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.963 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.964 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.995 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.996 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:22.996 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.997 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:22.998 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:23.032 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.032 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.033 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.065 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.066 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:23.066 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.066 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.114 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.115 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.116 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.148 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.149 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.150 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.182 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.182 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.183 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.216 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.216 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.217 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.250 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.439 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:23.503 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.504 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:56:23.672 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:23.672 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:23.773 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:23.773 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:23.975 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:24.094 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:24.129 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:24.562 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:24.563 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:25.287 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:25.472 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:25.610 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:25.757 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:26.683 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:26.937 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:28.002 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:28.725 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:28.830 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:29.825 [Lua] -----Enter charged
14:56:30.047 [Lua] -----Exit charged
14:56:32.281 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:36.180 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:37.393 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:38.408 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:38.408 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:38.725 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:38.759 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:39.013 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:39.097 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:39.307 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:39.393 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:39.576 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:39.627 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:39.678 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:39.950 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:40.004 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:40.220 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:40.305 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:42.491 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:45.591 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:46.941 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:47.077 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:47.295 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:48.459 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:52.658 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:54.262 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:56:54.955 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:55.004 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:56:56.105 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:57.845 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:56:59.782 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:01.231 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:01.989 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:02.242 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:02.377 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:02.410 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:02.764 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:05.233 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:05.604 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:05.638 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:05.859 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:07.815 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:07.882 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:07.967 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:08.373 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:10.128 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:57:10.144 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:57:10.145 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:57:10.632 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:15.128 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:15.383 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:15.801 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:15.869 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:16.190 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:16.579 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:17.136 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:19.736 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:24.713 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:25.236 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:25.639 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:25.994 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:27.259 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:27.546 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:27.766 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:27.834 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:27.885 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:28.037 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:28.225 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:28.630 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:29.864 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:30.301 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:30.604 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:31.212 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:31.853 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:33.709 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:34.941 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:35.970 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:37.337 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:37.338 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:39.295 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:39.430 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:40.339 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:41.015 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:43.327 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:43.754 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:44.539 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:45.235 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:46.194 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:46.498 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:48.519 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:49.243 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:49.411 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:49.411 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:57:49.412 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:49.988 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:50.392 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:51.509 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:54.708 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:55.163 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:55.705 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:55.739 [Lua] Missing interest_point should not happen?
14:57:55.840 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101ec5474 go_type=pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
14:57:55.907 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:56.250 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:56.250 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:56.250 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000101ec5474
14:57:56.250 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000101ec5474
14:57:57.092 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:57.275 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:57.344 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:57.816 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:58.068 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:58.101 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:58.135 [Lua] Missing interest_point should not happen?
14:57:58.136 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:58.136 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:58.573 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:57:59.351 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000101ec5474 go_type=ai_unit go_created_func_name=game_object_created_network_unit
14:57:59.352 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000101ec5474 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
14:57:59.352 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
14:57:59.636 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:57:59.907 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:00.092 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:00.126 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:00.227 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:00.328 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:00.513 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:00.648 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:01.203 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:01.456 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:01.456 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:02.132 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:02.165 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:03.012 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:03.501 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:03.550 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:03.736 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:04.007 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:04.041 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:04.463 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:04.463 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:04.532 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:04.532 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:04.884 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:05.037 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:05.071 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:05.360 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:05.779 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:06.168 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:07.583 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:08.103 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:11.086 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:11.205 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:11.205 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:11.205 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:12.484 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:12.484 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:13.884 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:14.104 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:14.459 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:14.645 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:14.932 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:14.932 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:15.119 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:15.119 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:15.255 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:15.255 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:15.577 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:15.577 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:15.744 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:15.744 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:15.964 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:16.031 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:16.065 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:16.066 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:16.133 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:16.133 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:16.202 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:16.405 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:16.405 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:17.079 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:17.112 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:17.112 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:19.891 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:21.693 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000101ec5474 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:58:21.694 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:22.787 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:23.297 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:23.717 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:23.835 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:23.835 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:23.836 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:23.956 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:23.956 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:24.561 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:26.330 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:26.447 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:27.493 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:27.493 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:27.713 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:27.714 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000101ec5474 go_type=prop_unit go_created_func_name=game_object_created_network_unit
14:58:28.271 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000101ec5474 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:28.271 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:28.305 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:28.829 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:29.320 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:29.320 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:32.051 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:32.198 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:35.338 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:36.129 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:36.129 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:38.035 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:38.254 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:40.316 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:58:41.766 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:41.817 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:41.818 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:41.818 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:41.819 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:41.851 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:58:41.851 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000101ec5474 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:41.852 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000101ec5474 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:41.852 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000101ec5474 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:42.327 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:42.407 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:42.761 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:42.829 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:43.031 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:43.031 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:43.976 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:44.347 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:45.257 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:45.443 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:45.611 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:48.903 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:49.122 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:51.095 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:53.086 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:53.086 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:57.465 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:59.658 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:58:59.828 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:00.837 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:01.429 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:01.429 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:04.370 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:04.370 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:05.246 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:05.280 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:09.431 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:12.672 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:13.111 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.112 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.113 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.144 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.145 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.146 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.146 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.195 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.196 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.197 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.617 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:13.838 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:14.646 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000101ec5474 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:59:14.647 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000101ec5474 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
14:59:14.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
14:59:15.440 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:15.877 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:16.214 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:16.332 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:16.365 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:16.701 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:16.953 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:16.953 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:17.105 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:17.948 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:17.948 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:18.455 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:18.455 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:19.027 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:19.095 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:19.129 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:20.933 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:20.967 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:21.153 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:21.187 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:21.306 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:21.340 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:21.460 [Lua] -----Enter charged
14:59:21.577 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:21.745 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:22.252 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:22.471 [Lua] -----Exit charged
14:59:23.029 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:23.600 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:23.634 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:25.641 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:26.046 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:26.096 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:26.147 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:27.226 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:28.274 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:28.324 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:28.577 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:28.577 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:28.577 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:28.964 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:28.964 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:30.096 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:30.502 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:30.502 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:31.922 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:31.922 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:32.002 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:34.349 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:35.277 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:35.315 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:39.090 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:39.818 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:40.037 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:41.116 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:41.774 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:41.774 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:45.219 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000101ec5474 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:59:45.220 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000101ec5474 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
14:59:45.672 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:45.672 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:46.585 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:46.669 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:46.669 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:46.804 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:46.939 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:46.939 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:47.062 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:47.210 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:47.903 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:50.011 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:50.044 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:50.044 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:51.356 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:51.373 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:51.373 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:51.577 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:51.577 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:51.662 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
14:59:53.385 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:53.385 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:53.387 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:55.866 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:57.711 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:58.390 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:58.390 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
14:59:58.844 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:58.878 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:59:58.911 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:59:58.912 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:59:58.912 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:59:58.945 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
14:59:59.365 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
14:59:59.399 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:00:03.719 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:05.911 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:06.232 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:06.589 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:07.026 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:07.060 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:00:07.061 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:00:07.061 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:07.380 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:07.464 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:07.464 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:07.820 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:07.820 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:07.856 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:07.890 [Lua] Missing interest_point should not happen?
15:00:08.310 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:08.901 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:09.426 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:10.032 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:10.353 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:10.354 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:00:10.355 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000101ec5474 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:00:10.438 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:11.112 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:11.535 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:11.535 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:11.567 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:12.227 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:12.664 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:12.665 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:12.849 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:12.849 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:13.071 [Lua] Missing interest_point should not happen?
15:00:13.523 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:13.523 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:13.523 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:14.015 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:16.768 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:17.336 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:17.336 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:18.503 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:18.503 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:19.262 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:19.262 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:20.566 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:20.566 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:21.093 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:21.093 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:21.496 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:21.496 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:22.002 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:22.002 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:22.424 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:22.424 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:22.627 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:22.627 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:22.980 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:24.414 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:24.414 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:25.562 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:25.562 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:28.885 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:29.187 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:29.187 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:29.238 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:29.911 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:30.264 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:30.887 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:30.989 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:31.697 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:31.984 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:33.523 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:33.910 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:34.166 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:34.233 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:35.412 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:35.412 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:36.763 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:37.085 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:37.642 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:39.818 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:40.392 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:40.392 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:40.476 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:41.201 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:42.413 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:42.413 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:42.607 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:43.382 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:43.382 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:43.383 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:44.688 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:44.688 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:45.364 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:47.389 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:47.675 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:47.793 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:48.047 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000101ec5474 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:48.048 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000101ec5474 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:48.048 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000101ec5474 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:48.486 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:49.092 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:49.259 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:49.731 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:49.753 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:50.375 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:50.375 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:50.916 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:51.556 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:51.556 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:54.118 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:54.455 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:54.640 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:54.641 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:00:54.691 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:54.691 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:57.741 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:00:57.741 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:00:58.029 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:00:58.029 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:01.338 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:01.338 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:01.475 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:02.082 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:02.082 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:02.403 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:02.403 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:03.807 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:03.807 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:07.152 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:08.267 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:08.267 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:10.764 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:01:11.117 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:11.875 [SteamVoipClient] select_out(110000101ec5474, on)
15:01:11.881 [SteamVoipClient] select_out(11000010593901b, on)
15:01:11.924 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:11.975 [SteamVoipClient] select_out(110000101ec5474, off)
15:01:11.975 [SteamVoipClient] select_out(11000010593901b, off)
15:01:12.177 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:16.766 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:17.254 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:17.254 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:19.090 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:19.090 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:19.242 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:20.169 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:20.594 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:20.594 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:21.252 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:23.217 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000101ec5474 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:01:23.218 [Lua] test
15:01:23.218 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000101ec5474 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:01:25.866 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:25.866 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:26.204 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:26.204 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:26.422 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:26.422 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:26.574 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:26.574 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:31.396 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:31.396 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:31.954 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:33.031 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:33.031 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:33.589 [Lua] Missing interest_point should not happen?
15:01:33.861 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:34.064 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:35.750 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:35.750 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:38.752 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:42.393 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:45.011 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:45.012 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:45.012 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:45.013 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:45.013 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:45.013 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:45.061 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:45.062 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:47.403 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:47.403 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:49.293 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:49.293 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:51.100 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:01:51.100 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:01:56.019 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:56.019 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:56.087 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:01:56.087 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:00.066 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:00.200 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:00.201 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:01.042 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:01.042 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:02.627 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:03.200 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:04.313 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:05.678 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:05.678 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:05.780 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:06.235 [Lua] Missing interest_point should not happen?
15:02:06.302 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:06.420 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:06.420 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:07.734 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:07.782 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:08.068 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:08.404 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:09.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc4518, position: 0
15:02:09.401 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:10.260 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:11.938 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:13.741 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:13.741 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:14.974 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:15.008 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:15.110 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:15.362 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:15.802 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:15.869 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:15.869 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:15.903 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:15.939 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:16.040 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:16.040 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:16.040 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:16.242 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:16.378 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:16.378 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:16.378 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:16.564 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:17.220 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:17.877 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:18.554 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:18.940 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:19.111 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:19.111 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:19.112 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:19.228 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:22.405 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:02:22.405 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:22.439 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:22.439 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:22.693 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:22.693 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:24.179 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:24.179 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:24.687 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:24.688 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:25.514 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:29.733 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:29.733 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:33.191 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:33.191 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:33.276 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:34.671 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:34.672 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:34.790 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:35.179 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:35.179 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:35.212 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:36.832 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:36.833 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:37.088 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:02:37.120 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:37.120 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:37.121 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:37.795 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:37.795 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:37.795 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:40.543 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:02:40.543 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:40.544 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:40.544 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:40.544 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:40.544 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:40.577 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:40.577 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:41.016 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:41.016 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:44.710 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:44.710 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:46.111 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.111 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.112 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.112 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.112 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.112 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.618 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:46.618 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:46.770 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:46.771 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000101ec5474 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:02:47.259 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:47.260 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:47.784 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000101ec5474 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:02:47.785 [Lua] test
15:02:47.785 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000101ec5474 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:02:48.171 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:49.490 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:49.829 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:51.146 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:51.146 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:51.283 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:51.639 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:51.703 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:51.838 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:52.411 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:52.665 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:53.221 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:54.652 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:54.754 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:55.143 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:02:56.154 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:57.339 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:58.150 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:02:59.242 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:03:00.974 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:01.665 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:03:04.715 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:04.749 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:04.749 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:05.019 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:05.053 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:05.322 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000101ec5474 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:05.575 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:05.609 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:05.744 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:06.030 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000101ec5474 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:03:06.031 [Lua] test
15:03:06.031 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000101ec5474 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:03:07.698 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:08.491 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:09.656 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:03:10.546 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:11.019 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:11.019 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:11.104 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:11.595 [Lua] [IngameUI] menu view on_enter ingame_menu
15:03:11.745 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:11.830 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000101ec5474 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:03:12.130 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.521 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
15:03:12.825 [Lua] PopupManager:query_result returned result: leave_game
15:03:12.842 [Lua] [Matchmaking] Doing transition leave_game from UI
15:03:12.842 [Lua] TRANSITION leave_game nil nil
15:03:12.842 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
15:03:12.842 [Lua] [Matchmaking] Adding broken lobby: 186000001edfc08 Due to bad connection or something: true, ignoring it for 120 seconds
15:03:12.842 [Lua] [GameNetworkManager] Leaving game...
15:03:12.842 [Lua] despawning player Harridas
15:03:12.842 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=477.56
15:03:12.842 [Lua] [IngameUI] menu view on_exit ingame_menu
15:03:12.859 [Lua] [Matchmaking] Removing broken lobby 186000001edfc08, perhaps it will now work again?!
15:03:12.971 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.971 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.972 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=weave_kill_enemies_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=22 owner_peer_id=110000101ec5474 peer_id=11000010593901b
15:03:12.973 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
15:03:12.973 [Lua] destroyed player game object with id 22 callback
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=21 owner_peer_id=110000101ec5474 peer_id=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] removing peer_id=110000101ec5474 local_player_id=3
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=20 owner_peer_id=110000101ec5474 peer_id=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] removing peer_id=110000101ec5474 local_player_id=2
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] MUSIC object destroyed
15:03:12.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=110000101ec5474 peer_id=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] removing peer_id=110000101ec5474 local_player_id=1
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=110000101ec5474
15:03:12.973 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:03:12.985 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:03:13.987 [Lua] broken_connection to 110000101ec5474
15:03:13.987 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:830: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 00000000113BB2F0; channel_id = 22; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 00000000113BB2F0; dt = 0.016856629401445389
[4] self = table: 0000000010C8E5C0; dt = 0.016856629401445389; t = 476.68512670323253; network_manager = table: 000000000C15EDA0
[5] self = table: 0000000010540F60; dt = 0.016856629401445389; t = 8390.9119162689894
[6] self = table: 0000000000097110; real_world_dt = 0.016856629401445389; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016856629401445389; t = 8390.9119162689894
[7] dt = 0.016856629401445389
[2] server_peer_id = "110000101ec5474"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000D9CA6B0; fail_reason = "remote_disconnected"; _network_event_delegate = table: 00000000094B6670; last_level_index = 50; _profile_requester = table: 000000000F4FDE40; slot_allocator = table: 000000000BE3C6F0; lobby_client = table: 0000000009DD77D0; _notification_sent = true; profile_synchronizer = table: 000000000E5E8730; connecting_timeout = 0.20631685853004456; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "game_started"; level_transition_handler = table: 0000000001EC67A0; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "110000101ec5474"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000D9CA6B0; fail_reason = "remote_disconnected"; _network_event_delegate = table: 00000000094B6670; last_level_index = 50; _profile_requester = table: 000000000F4FDE40; slot_allocator = table: 000000000BE3C6F0; lobby_client = table: 0000000009DD77D0; _notification_sent = true; profile_synchronizer = table: 000000000E5E8730; connecting_timeout = 0.20631685853004456; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "game_started"; level_transition_handler = table: 0000000001EC67A0; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 000000000E999630; _debug_gui_immediate = [Gui]; entity_system = table: 00000000015F91C0; parent = table: 0000000000097110; network_client = table: 00000000113BB2F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000009DD77D0; is_in_tutorial = false; input_manager = table: 0000000002944480; profile_synchronizer = table: 000000000E5E8730; _debug_gui = [Gui]; network_transmit = table: 000000000F1B6CE0; _max_local_players = 4; _fps_reporter = table: 000000000C42A130; num_local_human_players = 1; _gm_event_end_conditions_met = false; statistics_db = table: 000000000C53D990; world = [World]; dt = 0.016849292442202568; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000C8B6AE0; exit_type = "left_game"; machines = table: 000000000BC38510; _camera_carrier = table: 000000000C429BE0; _level_flow_events = table: 00000000095D9A00; _quit_game = false; level_transition_handler = table: 0000000001EC67A0; _onclose_called = false; network_clock = table: 000000000406D480; game_mode_key = "weave"; exit_time = 477.55608121864498; level_key = "dlc_scorpion_pit_metal"; free_flight_manager = table: 00000000103F6130; dice_keeper = table: 000000000C256770; network_event_delegate = table: 00000000094B6670;
[5] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010C8E5C0;
[6] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000C025580;
<>
<>
15:03:14.002 [SteamVoipClient] select_out(110000101ec5474, off)
15:03:14.002 [SteamVoipClient] select_out(11000010593901b, off)
15:03:14.003 warning: [Lua] [STEAM VOIP]: Connection to host "110000101ec5474" broken. Leaving room.
15:03:14.003 [SteamVoip] Leaving room f1d51634962dcc03
15:03:14.019 [Steam] Connection 8874dc3b to remote 110000101ec5474 rejected, reason 1000
15:03:14.860 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
15:03:14.860 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:03:14.860 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:03:14.877 [Lua] [Managers] Calling function on all managers:
15:03:14.877 [Lua] Clearing all global lookup lists
15:03:14.877 [Lua] [IngamePlayerListUI] - Destroy
15:03:14.877 [Lua] [GamePadEquipmentUI] - Destroy
15:03:14.877 [Lua] [EquipmentUI] - Destroy
15:03:14.877 [Lua] [GamePadAbilityUI] - Destroy
15:03:14.877 [Lua] [AbilityUI] - Destroy
15:03:14.878 [Lua] [IngameUI] destroy
15:03:14.963 [Lua] [Managers] Destroying manager group:
15:03:14.970 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:03:15.044 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:03:15.046 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:03:15.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:03:15.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:03:15.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:03:15.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:03:15.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:03:15.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:03:15.064 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:03:15.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:03:15.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:03:15.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:03:15.069 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:03:15.072 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:03:15.072 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:03:15.072 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:03:15.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:03:15.075 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:03:15.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:03:15.082 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:03:15.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:03:15.088 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:03:15.089 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:03:15.092 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:03:15.092 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:03:15.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:03:15.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:03:15.107 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:03:15.110 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:03:15.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:03:15.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:03:15.117 [Lua] [Matchmaking] unregister rpcs
15:03:15.117 [Lua] [Matchmaking] destroying
15:03:15.117 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:03:15.117 [Lua] [ChatManager] Unregistering channel 1
15:03:15.117 [Lua] [EnemyPackageLoader] network_context_destroyed
15:03:15.117 [Lua] [PartyManager] network_context_destroyed
15:03:15.117 [Lua] [GameMechanismManager] network_context_destroyed
15:03:15.117 [EAC] Connection reset
15:03:15.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
15:03:15.119 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
15:03:15.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.129 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:03:15.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
15:03:15.131 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
15:03:15.160 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:03:15.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01, InventoryPackageSynchronizerClient
15:03:15.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p, InventoryPackageSynchronizerClient
15:03:15.164 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:03:15.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient
15:03:15.166 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
15:03:15.166 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
15:03:15.166 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
15:03:15.166 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
15:03:15.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient
15:03:15.167 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:03:15.167 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:03:15.168 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:03:15.171 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
15:03:15.178 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:03:15.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
15:03:15.178 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
15:03:15.178 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:03:15.186 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
15:03:15.187 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
15:03:15.188 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:03:15.188 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient
15:03:15.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.188 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
15:03:15.189 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
15:03:15.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
15:03:15.190 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
15:03:15.190 [Lua] LobbyClient close server channel 22 to 110000101ec5474
15:03:15.190 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0bb60258, channel: 22
15:03:15.190 [Lua] ############### UNLOADING PACKAGES ###############
15:03:15.190 [Lua] [Managers] Calling function on all managers:
15:03:15.190 [Lua] [Managers] Destroying manager group:
15:03:15.190 [Lua] [Gamestate] Enter state StateLoading
15:03:15.192 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:03:15.192 [Lua] [LobbyManager] Setting up network options
15:03:15.192 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:03:15.192 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:03:15.192 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:03:15.192 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:03:15.192 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:03:15.192 [Lua] LobbyManager:setup_network_options server_port: 27015
15:03:15.192 [Lua] registering RPCs
15:03:15.192 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:03:15.192 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:03:15.192 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:03:15.192 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:03:15.192 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:03:15.194 [Umbra] Unload tome
15:03:15.197 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_metal, LevelTransitionHandler
15:03:15.231 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_metal
15:03:15.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_metal
15:03:15.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:03:15.240 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:03:15.240 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:03:15.240 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:03:15.240 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:03:15.240 [SteamVoip] Creating room d1d0583b84edf05e
15:03:15.240 [SteamVoip] Joining room d1d0583b84edf05e
15:03:15.240 [EAC] EAC server 11000010593901b is initializing
15:03:15.244 [EAC] Server is also client 11000010593901b
15:03:15.244 [EACServer] [16:03:15:244][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF659F277C0 LogLevel: Info.
15:03:15.244 [Lua] ### Created peer state machine for 11000010593901b
15:03:15.244 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
15:03:15.244 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:03:15.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:03:15.260 [Handshaker] Lost connection 102 to 110000101ec5474
15:03:15.261 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:03:15.261 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:03:15.261 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:03:15.261 [Lua] Set lobby begin:
15:03:15.261 [Lua] Set lobby end.
15:03:15.261 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "1" and join party "nil"
15:03:15.261 [Lua] [LobbyHost] Changed state from 0 to creating
15:03:15.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:03:15.342 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:03:15.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:03:15.426 [Lua] [LobbyHost] Changed state from creating to joined
15:03:15.427 [Lua] [PartyManager] Leader is set to 11000010593901b
15:03:15.427 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
15:03:15.427 [Lua] [ChatManager] Registering channel 1
15:03:15.427 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
15:03:15.427 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
15:03:15.427 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
15:03:15.442 [Lua] [NetworkServer] Changing num_players from nil to 1
15:03:15.442 [Lua] Players: 1
15:03:15.442 [Lua] Set lobby begin:
15:03:15.442 [Lua] Lobby data num_players = 1
15:03:15.442 [Lua] Lobby data level_key = inn_level
15:03:15.442 [Lua] Lobby data game_mode = 3
15:03:15.442 [Lua] Lobby data matchmaking = false
15:03:15.442 [Lua] Set lobby end.
15:03:15.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:03:15.475 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:03:15.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:03:15.491 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:03:15.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:03:15.525 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:03:15.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:03:16.885 [Lua] player (11000010593901b,1) was put into party 0
15:03:16.886 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
15:03:16.886 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:03:16.886 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
15:03:16.886 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:03:16.886 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 11000010593901b "Harridas"
<>
15:03:16.886 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B5FE650; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 0000000000DAEFD0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7520046; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000009B989D0
[3] _ = table: 000000000B5FE650; new_state = Loading; old_state = Connecting
[4] self = table: 000000000FC53CD0; dt = 0.016905400902032852; state_data = table: 000000000B5FE650; new_state = Loading
[5] self = table: 000000000DCEAB80; dt = 0.016905400902032852; peer_state_machines = table: 000000000F8FFD60; joined_peers = table: 000000000D974180; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 000000000FC53CD0
[6] self = table: 000000000FB35030; dt = 0.016905400902032852
[7] self = table: 000000000FB35030; dt = 0.016905400902032852; t = 8393.8135171160102
[8] self = table: 0000000010540F60; dt = 0.016905400902032852; t = 8393.8135171160102
[9] self = table: 0000000000097110; real_world_dt = 0.016905400902032852; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016905400902032852; t = 8393.8135171160102
[10] dt = 0.016905400902032852
[2] server = table: 000000000DCEAB80; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.6117740869522095; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 000000000B69A9F0; state_data = table: 000000000B5FE650;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000F8FFD90; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000EDC91A0; _joined_peers = table: 000000000D974180; voip = table: 000000000F179770; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000C5538B0; lobby_host = table: 000000000ACCA7E0; level_key = "inn_level"; slot_allocator = table: 000000000B028C20; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B19FCC0; wanted_career_index = 1; _reserved_slots = table: 0000000010BA7770; wanted_profile_index = 1; _connected_peers = table: 00000000054AC5C0; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000DBD4BE0; network_transmit = table: 0000000000DAEFD0; peers_completed_game_object_sync = table: 000000000EDC9160; peer_state_machines = table: 000000000F8FFD60; network_event_delegate = table: 000000000E924E40;
[6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000ACCA7E0; _machine = table: 000000000E924E10; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E924E40; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B19FCC0; _network_transmit = table: 0000000000DAEFD0; _network_server = table: 000000000DCEAB80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B7E0C30; _local_quickplay_bonus = false; _loading_view = table: 000000000F185FA0;
[7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000ACCA7E0; _machine = table: 000000000E924E10; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E924E40; _registered_rpcs = true; _wanted_state = table: 00000000102E8C20; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B19FCC0; _network_transmit = table: 0000000000DAEFD0; _network_server = table: 000000000DCEAB80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B7E0C30; _local_quickplay_bonus = false; _loading_view = table: 000000000F185FA0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB35030;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000C025580;
<>
<>
15:03:16.887 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:03:23.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:03:23.119 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:03:23.136 [Lua] [LevelTransitionHandler] Level load completed!
15:03:23.136 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7520046 - use_random_directors: true - overriden_conflict: nil
15:03:23.140 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:03:23.140 [Lua] checking dlc's against conflict directors
15:03:23.140 [Lua] number of factions to include 2
15:03:23.140 [Lua] Updated list weights for random:
15:03:23.140 [Lua] skaven, 0.42 (0.00-0.42)
15:03:23.140 [Lua] chaos, 0.42 (0.42-0.83)
15:03:23.140 [Lua] beastmen, 0.17 (0.83-1.00)
15:03:23.140 [Lua] Rolled random faction: 0.76496738195419312 chaos
15:03:23.140 [Lua] Updated list weights for random:
15:03:23.140 [Lua] skaven, 0.71 (0.00-0.71)
15:03:23.140 [Lua] beastmen, 0.29 (0.71-1.00)
15:03:23.140 [Lua] Rolled random faction: 0.52410942316055298 skaven
15:03:23.140 [Lua] number of factions added 2
15:03:23.140 [Lua] --- --- ---
15:03:23.140 [Lua] Starting... difficulty 'harder'
15:03:23.140 [Lua] These are the starting conflict directors:
15:03:23.140 [Lua] inn_level
15:03:23.140 [Lua] --- --- ---
15:03:23.140 [Lua]
15:03:23.140 [Lua] DONE! Found the following directors:
15:03:23.140 [Lua] (free: 35), Master hash is:
15:03:23.140 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:03:23.140 [Lua] load_startup_enemy_packages: --------------
15:03:23.140 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:03:23.140 [Lua] critter_rat
15:03:23.153 [Lua] ### Sending rpc_level_loaded
15:03:23.153 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
15:03:23.153 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:03:23.170 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:03:23.170 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:03:23.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
15:03:23.170 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
15:03:23.189 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
15:03:23.189 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:03:23.189 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:03:23.189 [Lua] ### Sending rpc_level_loaded
15:03:23.189 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
15:03:23.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:03:23.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:03:23.207 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
15:03:23.207 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:03:23.207 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:03:23.207 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:03:23.207 [Lua] Starting async level spawning of levels/inn/world
15:03:23.207 [Umbra] Init version: 3.4.15 :: 16 threads
15:03:23.546 [Lua] Async level spawning done
15:03:23.546 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:03:24.544 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:03:24.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:03:24.545 [Lua] Set lobby begin:
15:03:24.545 [Lua] Lobby data host = 11000010593901b
15:03:24.545 [Lua] Lobby data level_key = inn_level
15:03:24.545 [Lua] Lobby data game_mode = 3
15:03:24.545 [Lua] Lobby data country_code = BE
15:03:24.545 [Lua] Lobby data unique_server_name = Harridas
15:03:24.545 [Lua] Lobby data num_players = 1
15:03:24.545 [Lua] Lobby data matchmaking = false
15:03:24.545 [Lua] Set lobby end.
15:03:24.545 [Lua] [Managers] Destroying manager group:
15:03:24.559 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:03:24.560 [Lua] [Gamestate] Enter StateIngame HOST
15:03:24.560 [Lua] [Managers] Calling function on all managers:
15:03:24.560 [Lua] <>level = inn_level<>
15:03:24.560 [Lua] Set lobby begin:
15:03:24.560 [Lua] Lobby data host = 11000010593901b
15:03:24.560 [Lua] Lobby data level_key = inn_level
15:03:24.560 [Lua] Lobby data game_mode = 3
15:03:24.560 [Lua] Lobby data selected_level_key = inn_level
15:03:24.560 [Lua] Lobby data country_code = BE
15:03:24.560 [Lua] Lobby data unique_server_name = Harridas
15:03:24.561 [Lua] Lobby data num_players = 1
15:03:24.561 [Lua] Lobby data matchmaking = false
15:03:24.561 [Lua] Set lobby end.
15:03:24.561 [Lua] [StateIngame] Server ingame
15:03:24.564 [Lua] Set lobby begin:
15:03:24.564 [Lua] Lobby data level_key = inn_level
15:03:24.564 [Lua] Lobby data selected_level_key = inn_level
15:03:24.564 [Lua] Lobby data unique_server_name = Harridas
15:03:24.564 [Lua] Lobby data matchmaking = false
15:03:24.564 [Lua] Lobby data host = 11000010593901b
15:03:24.564 [Lua] Lobby data country_code = BE
15:03:24.564 [Lua] Lobby data game_mode = 3
15:03:24.564 [Lua] Lobby data difficulty_tweak = 0
15:03:24.564 [Lua] Lobby data difficulty = harder
15:03:24.564 [Lua] Lobby data num_players = 1
15:03:24.564 [Lua] Set lobby end.
15:03:24.564 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:03:24.565 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:03:24.565 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:03:24.565 [Lua] [Matchmaking] initializing
15:03:24.565 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
15:03:24.565 [Lua] [Matchmaking] register rpcs
15:03:24.565 [Lua] GameNetworkManager:init... creating game session
15:03:24.565 [Lua] Host GameSession.make_game_session_host with session:
15:03:24.565 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:03:24.565 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:03:24.565 [Lua] [GameNetworkManager] self.is_server = true
15:03:24.565 [Network] Setting artificial MTU limit to 65536
15:03:24.565 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:03:24.574 [Lua] Switching ConflictSettings: to: inn_level
15:03:24.574 [Lua] pacing=disabled
15:03:24.574 [Lua] roaming=nil
15:03:24.574 [Lua] disabled=false
15:03:24.574 [Lua] pack_spawning=disabled
15:03:24.574 [Lua] contained_breeds=nil
15:03:24.574 [Lua] boss=disabled
15:03:24.574 [Lua] horde=disabled
15:03:24.574 [Lua] specials=disabled
15:03:24.574 [Lua] name=inn_level
15:03:24.574 [Lua] intensity=disabled
15:03:24.574 [Lua] ---
15:03:24.575 [Lua] [LevelAnalysis] set_random_seed( 7520046)
15:03:24.577 [Lua] [AIInterestPointSystem] Level Seed: 7520046
15:03:24.577 [Lua]
15:03:24.577 [Lua] [entity_system_bag] = table
15:03:24.577 [Lua] [entity_system_bag] = metatable
15:03:24.577 [Lua] [startup_data] = table
15:03:24.577 [Lua] [entity_manager] = table
15:03:24.577 [Lua] [entity_manager] = metatable
15:03:24.577 [Lua] [unit_spawner] = table
15:03:24.577 [Lua] [unit_spawner] = metatable
15:03:24.577 [Lua] [unit_storage] = table
15:03:24.577 [Lua] [unit_storage] = metatable
15:03:24.577 [Lua] [dice_keeper] = table
15:03:24.577 [Lua] [dice_keeper] = metatable
15:03:24.577 [Lua] [is_server] = true (boolean)
15:03:24.577 [Lua] [world] = [World]
15:03:24.577 [Lua] [system_api] = table
15:03:24.577 [Lua] [entity_system] = table
15:03:24.577 [Lua] [entity_system] = metatable
15:03:24.577 [Lua] [network_lobby] = table
15:03:24.577 [Lua] [network_lobby] = metatable
15:03:24.577 [Lua] [profile_synchronizer] = table
15:03:24.577 [Lua] [profile_synchronizer] = metatable
15:03:24.577 [Lua] [level_transition_handler] = table
15:03:24.577 [Lua] [level_transition_handler] = metatable
15:03:24.577 [Lua] [num_local_human_players] = 1 (number)
15:03:24.577 [Lua] [statistics_db] = table
15:03:24.577 [Lua] [statistics_db] = metatable
15:03:24.577 [Lua] [network_server] = table
15:03:24.577 [Lua] [network_server] = metatable
15:03:24.577 [Lua] [input_manager] = table
15:03:24.577 [Lua] [input_manager] = metatable
15:03:24.577 [Lua] [network_clock] = table
15:03:24.577 [Lua] [network_clock] = metatable
15:03:24.577 [Lua] [network_transmit] = table
15:03:24.577 [Lua] [network_transmit] = metatable
15:03:24.577 [Lua] [free_flight_manager] = table
15:03:24.577 [Lua] [free_flight_manager] = metatable
15:03:24.577 [Lua] [network_manager] = table
15:03:24.577 [Lua] [network_manager] = metatable
15:03:24.577 [Lua] [network_event_delegate] = table
15:03:24.577 [Lua] [network_event_delegate] = metatable
15:03:24.577 [Lua]
15:03:24.578 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:03:24.578 [Lua] ignoring extension VersusInteractObjectiveExtension
15:03:24.578 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:03:24.578 [Lua] ignoring extension VersusSocketObjectiveExtension
15:03:24.578 [Lua] ignoring extension VersusTargetObjectiveExtension
15:03:24.578 [Lua] ignoring extension VersusMissionObjectiveExtension
15:03:24.578 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:03:24.580 [Lua] [AchievementManager] Achievements using the steam platform
15:03:24.626 [Lua] [StateIngame] Level seed: 7520046
15:03:24.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:03:24.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:03:24.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:03:24.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
15:03:24.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
15:03:24.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:03:24.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:03:24.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:03:24.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
15:03:24.637 [Lua] [LevelAnalysis] set_random_seed( 7520046)
15:03:24.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
15:03:24.641 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
15:03:24.641 [Lua] [IngameUI] init
15:03:24.655 [SteamVoipClient] select_out(11000010593901b, off)
15:03:24.659 [Lua] cb_razer_chroma_setup
15:03:24.693 [Lua] [Matchmaking] Cancelling matchmaking
15:03:24.693 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:03:24.693 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:03:24.693 [Lua] Set lobby begin:
15:03:24.693 [Lua] Lobby data level_key = inn_level
15:03:24.693 [Lua] Lobby data power_level = 0
15:03:24.693 [Lua] Lobby data selected_level_key = inn_level
15:03:24.693 [Lua] Lobby data unique_server_name = Harridas
15:03:24.694 [Lua] Lobby data matchmaking = false
15:03:24.694 [Lua] Lobby data host = 11000010593901b
15:03:24.694 [Lua] Lobby data country_code = BE
15:03:24.694 [Lua] Lobby data game_mode = 3
15:03:24.694 [Lua] Lobby data difficulty_tweak = 0
15:03:24.694 [Lua] Lobby data difficulty = harder
15:03:24.694 [Lua] Lobby data num_players = 1
15:03:24.694 [Lua] Set lobby end.
15:03:24.695 [Flow] complete_skittergate_legend true
15:03:24.695 [Flow] complete_all_helmgart_levels_recruit true
15:03:24.696 [Flow] WitchHunterLevel:35
15:03:24.696 [Flow] LeaderYes
15:03:24.696 [Flow] ALL PC XP:304250
15:03:24.696 [Flow] Has "bogenhafen" DLC:true
15:03:24.696 [Flow] WH XP:60850
15:03:24.696 [Flow] Number of crafted items:2422
15:03:24.696 [Flow] Sum of Powe Levels:1500
15:03:24.696 [Flow] lodestone diff 1:false
15:03:24.696 [Flow] magnus and forest activated
15:03:24.696 [Flow] magnus and forest activated
15:03:24.696 [Flow] cemetery and forest activated
15:03:24.696 [Flow] magnus and cemetery
15:03:24.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:24.696 [Flow] ALL RUNES ACTIVATED
15:03:24.696 [Flow] magnus and forest activated
15:03:24.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:24.696 [Flow] ALL RUNES ACTIVATED
15:03:24.696 [Flow] cemetery and forest activated
15:03:24.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:24.696 [Flow] ALL RUNES ACTIVATED
15:03:24.696 [Flow] magnus and forest activated
15:03:24.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:24.696 [Flow] ALL RUNES ACTIVATED
15:03:24.697 [Flow] magnus and cemetery
15:03:24.697 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:24.697 [Flow] ALL RUNES ACTIVATED
15:03:24.697 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:24.698 [Lua] CurrentConflictSettings inn_level
15:03:24.698 [Lua] [ConflictDirector] conflict_director is ai_ready
15:03:24.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:03:24.698 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:03:24.700 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:03:24.700 [Lua] Forming navigation groups in one frame
15:03:24.700 [Lua] Forming navigation groups
15:03:24.719 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
15:03:24.719 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
15:03:24.719 [Lua] number of nav groups: 41
15:03:24.720 [Lua] number of refined nav groups : 23
15:03:24.722 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
15:03:24.722 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:03:24.722 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:03:24.722 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
15:03:24.724 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:03:24.724 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:03:24.724 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:03:24.724 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:03:24.725 [Lua] [Managers] Calling function on all managers:
15:03:24.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:03:24.756 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:03:24.756 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:03:24.950 [Lua] player (11000010593901b,1) was put into party 1
15:03:24.950 [Lua] [IngamePlayerListUI] - Destroy
15:03:24.950 [Lua] [GamePadEquipmentUI] - Destroy
15:03:24.950 [Lua] [EquipmentUI] - Destroy
15:03:24.950 [Lua] [GamePadAbilityUI] - Destroy
15:03:24.950 [Lua] [AbilityUI] - Destroy
15:03:24.958 [Lua] Assigning peer(11000010593901b:1) to profile(1) career(1)
15:03:24.958 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(1)
15:03:24.958 [Lua] Set lobby begin:
15:03:24.958 [Lua] Lobby data player_slot_1 = 11000010593901b:1
15:03:24.958 [Lua] Lobby data level_key = inn_level
15:03:24.959 [Lua] Lobby data power_level = 0
15:03:24.959 [Lua] Lobby data selected_level_key = inn_level
15:03:24.959 [Lua] Lobby data player_slot_4 = 0:0
15:03:24.959 [Lua] Lobby data difficulty = harder
15:03:24.959 [Lua] Lobby data unique_server_name = Harridas
15:03:24.959 [Lua] Lobby data matchmaking = false
15:03:24.959 [Lua] Lobby data host = 11000010593901b
15:03:24.959 [Lua] Lobby data country_code = BE
15:03:24.960 [Lua] Lobby data game_mode = 3
15:03:24.960 [Lua] Lobby data player_slot_5 = 0:0
15:03:24.960 [Lua] Lobby data player_slot_2 = 0:0
15:03:24.960 [Lua] Lobby data difficulty_tweak = 0
15:03:24.960 [Lua] Lobby data player_slot_3 = 0:0
15:03:24.960 [Lua] Lobby data num_players = 1
15:03:24.960 [Lua] Set lobby end.
15:03:24.960 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:0 | bw:0 | es:0
15:03:24.960 [Lua]
15:03:24.960 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
15:03:24.960 [Lua] [wwise/one_handed_swords] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:03:24.960 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02] = false (boolean)
15:03:24.960 [Lua] [wwise/handgun_rifle] = false (boolean)
15:03:24.960 [Lua]
15:03:24.960 [Lua]
15:03:24.960 [Lua] [wwise/one_handed_swords] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
15:03:24.960 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
15:03:24.960 [Lua] [wwise/handgun_rifle] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:03:24.960 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:03:24.960 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:03:24.960 [Lua]
15:03:24.960 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:03:24.960 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:03:24.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:03:24.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:03:24.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:03:24.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:03:24.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
15:03:24.973 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:03:24.973 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:03:24.981 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
15:03:24.981 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:03:24.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:03:25.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:03:25.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:03:25.028 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:03:25.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:03:25.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:03:25.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:03:25.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:03:25.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:03:25.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:03:25.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:03:25.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:03:25.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:03:25.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:03:25.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:03:25.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:03:25.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:03:25.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:03:25.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
15:03:25.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:03:25.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:03:25.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:03:25.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:03:25.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:03:25.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:03:25.522 [Flow] DISABLE
15:03:25.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:03:25.783 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:03:25.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:03:25.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:03:25.901 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:03:25.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:03:26.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:03:26.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:03:26.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:03:26.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:03:26.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:03:26.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:03:26.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:03:26.342 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:03:26.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:03:26.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:03:26.598 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:03:26.598 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:03:26.696 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:03:26.696 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:03:26.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:03:26.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:03:26.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:03:26.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:03:27.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:03:27.225 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:03:27.226 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:03:27.342 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:03:27.342 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:03:27.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:03:27.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:03:27.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:03:27.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:03:27.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:03:27.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:03:27.611 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:03:27.632 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
15:03:27.632 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
15:03:27.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:03:27.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:03:27.634 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:03:27.662 [Lua] Players are leaving the safe zone
15:03:27.968 [Lua] StateInGameRunning:_game_actually_starts()
15:03:27.968 [Lua] #################################################################################################################
15:03:27.968 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_metal-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:03:27.968 [Lua] #################################################################################################################
15:03:27.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 98
15:03:27.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 98
15:03:28.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 98
15:03:28.711 [Lua] Commit load time data
15:03:29.386 [Window] Window => inactive
15:03:29.851 [Lua] PlayFabMirrorBase:_commit_internal 45
15:03:29.851 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:03:29.855 [Lua] generate_backend_stats 11000010593901b:1
15:03:29.869 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:03:29.869 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:03:29.869 [Lua] Set lobby begin:
15:03:29.869 [Lua] Lobby data player_slot_1 = 11000010593901b:1
15:03:29.869 [Lua] Lobby data level_key = inn_level
15:03:29.869 [Lua] Lobby data power_level = 835
15:03:29.869 [Lua] Lobby data selected_level_key = inn_level
15:03:29.870 [Lua] Lobby data player_slot_4 = 0:0
15:03:29.870 [Lua] Lobby data difficulty = harder
15:03:29.870 [Lua] Lobby data unique_server_name = Harridas
15:03:29.870 [Lua] Lobby data matchmaking = false
15:03:29.870 [Lua] Lobby data host = 11000010593901b
15:03:29.870 [Lua] Lobby data country_code = BE
15:03:29.870 [Lua] Lobby data game_mode = 3
15:03:29.870 [Lua] Lobby data player_slot_5 = 0:0
15:03:29.870 [Lua] Lobby data player_slot_2 = 0:0
15:03:29.870 [Lua] Lobby data difficulty_tweak = 0
15:03:29.870 [Lua] Lobby data player_slot_3 = 0:0
15:03:29.870 [Lua] Lobby data num_players = 1
15:03:29.870 [Lua] Set lobby end.
15:03:29.879 [Lua] commit result success 45
15:03:33.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:03:33.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:03:34.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:03:34.044 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:04:06.972 [Window] Window => active
15:04:06.973 [Window] Window => active
15:04:16.884 [Lua] [IngameUI] menu view on_enter hero_view
15:04:16.889 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c85850
15:04:16.889 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
15:04:16.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
15:04:16.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:04:16.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
15:04:16.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:16.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:16.905 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:16.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:17.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:17.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:17.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:17.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:17.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:17.264 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:17.364 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:17.364 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:17.370 [Lua] cb_unit_spawned_unit_preview table: 000000000F99C850 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:18.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:04:18.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
15:04:18.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
15:04:18.076 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:18.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
15:04:18.077 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:04:18.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:18.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:18.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:19.880 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:04:19.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
15:04:19.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:04:19.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:19.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:19.882 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:19.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:20.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:20.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:20.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:20.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:20.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:20.229 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:20.330 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:20.330 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:20.336 [Lua] cb_unit_spawned_unit_preview table: 000000000FA8A0F0 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:20.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:04:20.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
15:04:20.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
15:04:20.436 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
15:04:20.437 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:04:20.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:20.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:20.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:20.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:20.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:20.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:20.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:23.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:04:23.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
15:04:23.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
15:04:23.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:04:23.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:23.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:23.952 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:23.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:24.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:24.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:24.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:24.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:24.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:24.314 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:24.414 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:24.414 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:24.421 [Lua] cb_unit_spawned_unit_preview table: 00000000087E5DD0 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:24.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:04:24.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
15:04:24.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
15:04:24.679 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:24.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
15:04:24.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:04:24.711 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:24.805 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:24.805 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:24.812 [Lua] cb_unit_spawned_unit_preview table: 000000000EE62C70 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:25.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:04:25.891 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:25.892 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:04:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:25.893 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:25.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:26.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:26.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
15:04:26.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:26.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:26.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
15:04:26.239 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:26.340 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:26.340 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:26.347 [Lua] cb_unit_spawned_unit_preview table: 000000000F4F1B10 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:26.610 [Lua] [IngameUI] menu view on_exit hero_view
15:04:26.614 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c85850
15:04:26.614 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
15:04:26.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
15:04:26.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:04:26.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
15:04:26.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
15:04:26.615 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:26.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
15:04:26.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
15:04:27.470 [Lua] [IngameUI] menu view on_enter character_selection
15:04:27.470 [Lua] hero_fullscreen_menu_on_enter
15:04:27.473 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09cfb2f0
15:04:27.474 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:04:27.492 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:27.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:27.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:27.510 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
15:04:28.024 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:28.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:28.024 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:28.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:28.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:28.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:04:28.477 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:04:28.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:28.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:28.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:28.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:04:28.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:28.485 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:04:28.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:04:28.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:04:28.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
15:04:28.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
15:04:28.713 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
15:04:28.798 [Lua] Assigning peer(11000010593901b:1) to profile(4) career(1)
15:04:28.798 [Lua] Set lobby begin:
15:04:28.798 [Lua] Lobby data player_slot_1 = 0:0
15:04:28.798 [Lua] Lobby data level_key = inn_level
15:04:28.799 [Lua] Lobby data power_level = 835
15:04:28.799 [Lua] Lobby data selected_level_key = inn_level
15:04:28.799 [Lua] Lobby data player_slot_4 = 0:0
15:04:28.799 [Lua] Lobby data difficulty = harder
15:04:28.799 [Lua] Lobby data unique_server_name = Harridas
15:04:28.799 [Lua] Lobby data matchmaking = false
15:04:28.799 [Lua] Lobby data host = 11000010593901b
15:04:28.799 [Lua] Lobby data country_code = BE
15:04:28.799 [Lua] Lobby data game_mode = 3
15:04:28.799 [Lua] Lobby data player_slot_5 = 0:0
15:04:28.799 [Lua] Lobby data player_slot_2 = 0:0
15:04:28.799 [Lua] Lobby data difficulty_tweak = 0
15:04:28.800 [Lua] Lobby data player_slot_3 = 0:0
15:04:28.800 [Lua] Lobby data num_players = 1
15:04:28.800 [Lua] Set lobby end.
15:04:28.800 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(4) career_index(1)
15:04:28.800 [Lua] Set lobby begin:
15:04:28.800 [Lua] Lobby data player_slot_1 = 0:0
15:04:28.800 [Lua] Lobby data level_key = inn_level
15:04:28.800 [Lua] Lobby data power_level = 835
15:04:28.800 [Lua] Lobby data selected_level_key = inn_level
15:04:28.800 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:04:28.800 [Lua] Lobby data difficulty = harder
15:04:28.800 [Lua] Lobby data unique_server_name = Harridas
15:04:28.800 [Lua] Lobby data matchmaking = false
15:04:28.800 [Lua] Lobby data host = 11000010593901b
15:04:28.800 [Lua] Lobby data country_code = BE
15:04:28.800 [Lua] Lobby data game_mode = 3
15:04:28.800 [Lua] Lobby data player_slot_5 = 0:0
15:04:28.801 [Lua] Lobby data player_slot_2 = 0:0
15:04:28.801 [Lua] Lobby data difficulty_tweak = 0
15:04:28.801 [Lua] Lobby data player_slot_3 = 0:0
15:04:28.801 [Lua] Lobby data num_players = 1
15:04:28.801 [Lua] Set lobby end.
15:04:28.801 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:0
15:04:28.801 [Lua]
15:04:28.801 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
15:04:28.801 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
15:04:28.801 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:04:28.801 [Lua] [wwise/bow] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
15:04:28.801 [Lua] [wwise/two_handed_axes] = false (boolean)
15:04:28.801 [Lua]
15:04:28.801 [Lua]
15:04:28.801 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01] = false (boolean)
15:04:28.801 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:04:28.801 [Lua] [wwise/bow] = false (boolean)
15:04:28.801 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
15:04:28.801 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
15:04:28.801 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
15:04:28.801 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:04:28.801 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:04:28.801 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
15:04:28.801 [Lua] [wwise/two_handed_axes] = false (boolean)
15:04:28.801 [Lua]
15:04:28.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
15:04:28.814 [Lua] [GameNetworkManager] destroying game object with go_id=43
15:04:28.816 [Save] Saving `save_data`
15:04:28.818 [Save] Save done
15:04:28.820 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
15:04:28.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:04:28.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:04:28.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
15:04:28.866 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:04:28.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
15:04:28.867 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
15:04:28.867 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:04:28.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:04:28.868 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:04:28.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:04:28.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:04:28.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:04:28.874 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:04:28.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
15:04:28.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:04:28.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:04:28.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
15:04:28.917 [Lua] [IngameUI] menu view on_exit character_selection
15:04:28.917 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:04:28.917 [Lua] hero_fullscreen_menu_on_exit
15:04:28.920 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09cfb2f0
15:04:28.921 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:04:28.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:04:28.966 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:04:28.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:04:29.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:04:29.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:04:29.104 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:04:29.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:04:29.186 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:04:29.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:04:29.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:04:29.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:04:29.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:04:29.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:04:29.573 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:04:29.574 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:04:29.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:04:29.673 [Lua] [PackageManager] Force_load: wwise/bow
15:04:29.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
15:04:29.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
15:04:29.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
15:04:29.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:04:29.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:04:29.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:04:29.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
15:04:29.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
15:04:29.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
15:04:29.926 [Lua] PlayFabMirrorBase:_commit_internal 46
15:04:29.926 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:04:29.930 [Lua] generate_backend_stats 11000010593901b:1
15:04:29.942 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:04:29.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 99
15:04:29.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:04:29.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100
15:04:29.948 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:04:29.948 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 99 56
15:04:29.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:04:29.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:04:29.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:04:30.782 [Lua] [PlayFabRequestQueue] EAC Enabled! 99
15:04:30.782 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 99
15:04:31.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 99
15:04:31.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100
15:04:31.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100
15:04:31.585 [Lua] commit result success 46
15:04:31.603 [Lua] [IngameUI] menu view on_enter hero_view
15:04:31.612 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c85850
15:04:31.612 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
15:04:31.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
15:04:31.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:04:31.628 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
15:04:31.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:31.629 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:31.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:31.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
15:04:31.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
15:04:31.785 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:31.884 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:31.884 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:31.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:04:31.891 [Lua] cb_unit_spawned_unit_preview table: 000000000242E690 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:32.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:04:32.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:04:33.898 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:04:33.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer
15:04:33.899 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:33.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:04:33.900 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
15:04:33.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:33.914 [Lua] _create_item_block_option_entry 1.5707963249999999
15:04:34.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
15:04:34.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
15:04:34.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer
15:04:34.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:34.826 [Lua] _create_item_block_option_entry 1.5707963249999999
15:04:35.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:35.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:35.781 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
15:04:35.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:04:35.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:04:35.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:35.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:35.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:44.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:04:44.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:04:44.071 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
15:04:44.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:44.074 [Lua] _create_item_block_option_entry 1.5707963249999999
15:04:44.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:44.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:48.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
15:04:48.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:04:48.159 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:04:48.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:48.161 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:48.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:04:48.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:48.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:04:48.371 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:48.470 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:48.470 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:48.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:04:48.477 [Lua] cb_unit_spawned_unit_preview table: 000000000BE83FA0 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:48.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:04:48.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:04:49.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:04:49.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:04:49.033 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:04:49.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:04:49.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:04:49.062 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:04:49.157 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:49.157 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:04:49.165 [Lua] cb_unit_spawned_unit_preview table: 000000000EF3D2E0 units/ui/pup_weave_amulet/pup_weave_amulet
15:04:54.099 [Lua] PlayFabMirrorBase:_commit_internal 47
15:04:54.099 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:04:54.102 [Lua] generate_backend_stats 11000010593901b:1
15:04:54.114 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:04:54.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 101
15:04:54.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:04:54.122 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 101 57
15:04:54.330 [Lua] [PlayFabRequestQueue] EAC Enabled! 101
15:04:54.330 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 101
15:04:54.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 101
15:04:54.726 [Lua] commit result success 47
15:06:00.877 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:06:00.878 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:06:00.878 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:06:00.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:00.880 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:06:00.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:01.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:06:01.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:06:01.091 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:01.191 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:01.191 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:01.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:01.198 [Lua] cb_unit_spawned_unit_preview table: 000000000418DE30 units/ui/pup_weave_amulet/pup_weave_amulet
15:06:01.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:01.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:01.902 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:06:01.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:06:01.903 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:06:01.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:01.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:06:01.933 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:06:02.027 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:02.027 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:02.033 [Lua] cb_unit_spawned_unit_preview table: 000000000BB813D0 units/ui/pup_weave_amulet/pup_weave_amulet
15:06:06.731 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:06:06.732 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:06:06.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:06:06.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:06.734 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:06:06.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:06.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:06:06.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:06:06.929 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:07.029 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:07.029 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:07.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:07.035 [Lua] cb_unit_spawned_unit_preview table: 000000000302DB40 units/ui/pup_weave_amulet/pup_weave_amulet
15:06:07.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:07.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:08.826 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:06:08.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:06:08.826 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:06:08.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:08.827 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
15:06:08.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:09.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:09.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:10.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
15:06:10.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:10.091 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:06:10.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:10.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:10.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:16.024 [Lua] PlayFabMirrorBase:_commit_internal 48
15:06:16.024 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:06:16.027 [Lua] generate_backend_stats 11000010593901b:1
15:06:16.039 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:06:16.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 102
15:06:16.039 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:06:16.047 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 102 58
15:06:16.814 [Lua] [PlayFabRequestQueue] EAC Enabled! 102
15:06:16.814 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 102
15:06:17.218 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 102
15:06:17.230 [Lua] commit result success 48
15:06:18.433 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:06:18.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:18.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
15:06:18.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:18.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:18.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:20.779 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
15:06:20.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:20.779 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
15:06:20.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:21.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:21.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:21.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
15:06:21.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:21.738 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
15:06:21.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:21.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:21.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:22.395 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
15:06:22.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:22.396 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
15:06:22.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:22.398 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
15:06:22.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
15:06:22.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:06:22.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p
15:06:22.593 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:22.695 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:22.695 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
15:06:22.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:22.701 [Lua] cb_unit_spawned_unit_preview table: 000000000E5E67B0 units/ui/pup_weave_amulet/pup_weave_amulet
15:06:22.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:22.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:23.722 [Lua] [IngameUI] menu view on_exit hero_view
15:06:23.725 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c85850
15:06:23.725 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
15:06:23.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
15:06:23.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
15:06:23.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer
15:06:23.726 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
15:06:23.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
15:06:23.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
15:06:25.730 [Lua] [IngameUI] menu view on_enter character_selection
15:06:25.731 [Lua] hero_fullscreen_menu_on_enter
15:06:25.733 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09cfb2f0
15:06:25.734 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:06:25.736 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:25.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:06:25.756 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:25.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:25.757 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:25.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:25.757 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:25.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:25.757 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:06:25.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:06:25.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:06:26.560 [Lua] [IngameUI] menu view on_exit character_selection
15:06:26.561 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:06:26.561 [Lua] hero_fullscreen_menu_on_exit
15:06:26.565 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09cfb2f0
15:06:26.565 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:26.745 [Lua] [IngameUI] menu view on_enter ingame_menu
15:06:27.739 [Lua] [IngameUI] menu view on_exit ingame_menu
15:06:27.739 [Lua] [IngameUI] menu view on_enter options_view
15:06:32.880 [Network] Setting artificial MTU limit to 65536
15:06:32.880 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue
15:06:32.880 [Save] Saving `save_data`
15:06:32.883 [Save] Save done
15:06:33.458 [Lua] PlayFabMirrorBase:_commit_internal 49
15:06:33.458 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:06:33.461 [Lua] generate_backend_stats 11000010593901b:1
15:06:33.474 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:06:33.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 103
15:06:33.474 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:06:33.481 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 103 59
15:06:33.689 [Lua] [PlayFabRequestQueue] EAC Enabled! 103
15:06:33.689 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 103
15:06:33.890 [Lua] PopupManager:query_result returned result: continue
15:06:34.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 103
15:06:34.089 [Lua] commit result success 49
15:06:40.835 [Network] Setting artificial MTU limit to 65536
15:06:40.835 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue
15:06:40.836 [Save] Saving `save_data`
15:06:40.838 [Save] Save done
15:06:41.787 [Lua] PopupManager:query_result returned result: continue
15:06:42.818 [Lua] [IngameUI] menu view on_exit options_view
15:06:42.818 [Lua] [IngameUI] menu view on_enter ingame_menu
15:06:43.258 [Lua] [IngameUI] menu view on_exit ingame_menu
15:06:44.148 [Lua] [IngameUI] menu view on_enter character_selection
15:06:44.149 [Lua] hero_fullscreen_menu_on_enter
15:06:44.151 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09cfb2f0
15:06:44.152 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:06:44.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:44.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:06:44.170 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:44.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:44.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:44.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:44.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:44.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:44.171 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:06:44.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:06:44.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:06:45.905 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:45.905 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:45.905 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:45.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:06:46.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:06:46.302 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:06:46.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:46.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:46.310 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:46.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:46.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:46.310 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:06:46.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45c0d30b]
15:06:46.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[120d7b8c]
15:06:46.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738]
15:06:46.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
15:06:46.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
15:06:46.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:46.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:46.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
15:06:46.710 [Lua] Assigning peer(11000010593901b:1) to profile(1) career(1)
15:06:46.710 [Lua] Set lobby begin:
15:06:46.710 [Lua] Lobby data player_slot_1 = 0:0
15:06:46.710 [Lua] Lobby data level_key = inn_level
15:06:46.711 [Lua] Lobby data power_level = 835
15:06:46.711 [Lua] Lobby data selected_level_key = inn_level
15:06:46.711 [Lua] Lobby data player_slot_4 = 0:0
15:06:46.711 [Lua] Lobby data difficulty = harder
15:06:46.711 [Lua] Lobby data unique_server_name = Harridas
15:06:46.711 [Lua] Lobby data matchmaking = false
15:06:46.711 [Lua] Lobby data host = 11000010593901b
15:06:46.711 [Lua] Lobby data country_code = BE
15:06:46.711 [Lua] Lobby data game_mode = 3
15:06:46.711 [Lua] Lobby data player_slot_5 = 0:0
15:06:46.712 [Lua] Lobby data player_slot_2 = 0:0
15:06:46.712 [Lua] Lobby data difficulty_tweak = 0
15:06:46.712 [Lua] Lobby data player_slot_3 = 0:0
15:06:46.712 [Lua] Lobby data num_players = 1
15:06:46.712 [Lua] Set lobby end.
15:06:46.712 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(1)
15:06:46.712 [Lua] Set lobby begin:
15:06:46.712 [Lua] Lobby data player_slot_1 = 11000010593901b:1
15:06:46.712 [Lua] Lobby data level_key = inn_level
15:06:46.712 [Lua] Lobby data power_level = 835
15:06:46.712 [Lua] Lobby data selected_level_key = inn_level
15:06:46.712 [Lua] Lobby data player_slot_4 = 0:0
15:06:46.712 [Lua] Lobby data difficulty = harder
15:06:46.712 [Lua] Lobby data unique_server_name = Harridas
15:06:46.712 [Lua] Lobby data matchmaking = false
15:06:46.712 [Lua] Lobby data host = 11000010593901b
15:06:46.712 [Lua] Lobby data country_code = BE
15:06:46.712 [Lua] Lobby data game_mode = 3
15:06:46.712 [Lua] Lobby data player_slot_5 = 0:0
15:06:46.712 [Lua] Lobby data player_slot_2 = 0:0
15:06:46.712 [Lua] Lobby data difficulty_tweak = 0
15:06:46.712 [Lua] Lobby data player_slot_3 = 0:0
15:06:46.712 [Lua] Lobby data num_players = 1
15:06:46.712 [Lua] Set lobby end.
15:06:46.712 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:0 | bw:0 | es:0
15:06:46.713 [Lua]
15:06:46.713 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
15:06:46.713 [Lua] [wwise/one_handed_swords] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:06:46.713 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02] = false (boolean)
15:06:46.713 [Lua] [wwise/handgun_rifle] = false (boolean)
15:06:46.713 [Lua]
15:06:46.713 [Lua]
15:06:46.713 [Lua] [wwise/one_handed_swords] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
15:06:46.713 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
15:06:46.713 [Lua] [wwise/handgun_rifle] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:06:46.713 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:06:46.713 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:06:46.713 [Lua]
15:06:46.717 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b
15:06:46.726 [Lua] [GameNetworkManager] destroying game object with go_id=45
15:06:46.727 [Save] Saving `save_data`
15:06:46.730 [Save] Save done
15:06:46.732 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b
15:06:46.732 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:06:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:46.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, InventoryPackageSynchronizerClient
15:06:46.778 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:06:46.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
15:06:46.779 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
15:06:46.779 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient
15:06:46.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient
15:06:46.779 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
15:06:46.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
15:06:46.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:06:46.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient
15:06:46.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:06:46.786 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
15:06:46.831 [Lua] [IngameUI] menu view on_exit character_selection
15:06:46.836 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:06:46.836 [Lua] hero_fullscreen_menu_on_exit
15:06:46.839 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09cfb2f0
15:06:46.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:06:46.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:06:46.848 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:06:46.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:06:47.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:06:47.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:06:47.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:06:47.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:06:47.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:06:47.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:06:47.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:06:47.251 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:06:47.252 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:06:47.351 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:06:47.351 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:06:47.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:06:47.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:06:47.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:06:47.521 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:06:47.638 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:06:47.638 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:06:47.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:06:47.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:06:47.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:06:47.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:06:47.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:06:47.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:06:47.907 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:06:47.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:47.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:47.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:06:49.512 [Lua] [IngameUI] menu view on_enter start_game_view
15:06:49.515 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f5dc920
15:06:49.515 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:06:49.516 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:06:49.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:06:49.517 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:06:49.517 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:06:50.272 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
15:06:50.272 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:06:50.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
15:06:50.272 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:06:50.272 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:06:50.272 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:06:50.272 [Lua]
15:06:50.272 [Lua] [1] = table
15:06:50.272 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
15:06:50.272 [Lua] [difficulties] = table
15:06:50.272 [Lua] [1] = normal (string)
15:06:50.272 [Lua] [2] = hard (string)
15:06:50.272 [Lua] [3] = harder (string)
15:06:50.272 [Lua] [4] = hardest (string)
15:06:50.272 [Lua] [5] = cataclysm (string)
15:06:50.272 [Lua] [6] = any (string)
15:06:50.272 [Lua] [levels] = table
15:06:50.272 [Lua] [1] = dlc_bogenhafen_city (string)
15:06:50.272 [Lua] [2] = farmlands (string)
15:06:50.272 [Lua] [3] = ussingen (string)
15:06:50.272 [Lua] [4] = elven_ruins (string)
15:06:50.272 [Lua] [5] = ground_zero (string)
15:06:50.272 [Lua] [6] = fort (string)
15:06:50.272 [Lua] [7] = dlc_portals (string)
15:06:50.272 [Lua] [8] = catacombs (string)
15:06:50.272 [Lua] [9] = dlc_castle (string)
15:06:50.272 [Lua] [10] = plaza (string)
15:06:50.272 [Lua] [11] = crater (string)
15:06:50.272 [Lua] [12] = dlc_bogenhafen_slum (string)
15:06:50.272 [Lua] [13] = skaven_stronghold (string)
15:06:50.272 [Lua] [14] = military (string)
15:06:50.272 [Lua] [15] = mines (string)
15:06:50.272 [Lua] [16] = forest_ambush (string)
15:06:50.272 [Lua] [17] = cemetery (string)
15:06:50.272 [Lua] [18] = magnus (string)
15:06:50.272 [Lua] [19] = nurgle (string)
15:06:50.272 [Lua] [20] = bell (string)
15:06:50.272 [Lua] [21] = warcamp (string)
15:06:50.272 [Lua] [22] = dlc_celebrate_crawl (string)
15:06:50.272 [Lua] [23] = skittergate (string)
15:06:50.272 [Lua] [24] = dlc_bastion (string)
15:06:50.272 [Lua] [25] = any (string)
15:06:50.272 [Lua] [game_mode_key] = adventure (string)
15:06:50.272 [Lua] [2] = table
15:06:50.272 [Lua] [game_mode_key] = adventure (string)
15:06:50.272 [Lua] [difficulties] = table
15:06:50.272 [Lua] [1] = normal (string)
15:06:50.272 [Lua] [2] = hard (string)
15:06:50.272 [Lua] [3] = harder (string)
15:06:50.272 [Lua] [4] = hardest (string)
15:06:50.272 [Lua] [5] = cataclysm (string)
15:06:50.272 [Lua] [6] = any (string)
15:06:50.272 [Lua] [levels] = table
15:06:50.272 [Lua] [1] = dlc_bogenhafen_city (string)
15:06:50.272 [Lua] [2] = farmlands (string)
15:06:50.272 [Lua] [3] = ussingen (string)
15:06:50.272 [Lua] [4] = elven_ruins (string)
15:06:50.272 [Lua] [5] = ground_zero (string)
15:06:50.272 [Lua] [6] = fort (string)
15:06:50.272 [Lua] [7] = dlc_portals (string)
15:06:50.272 [Lua] [8] = catacombs (string)
15:06:50.272 [Lua] [9] = dlc_castle (string)
15:06:50.272 [Lua] [10] = plaza (string)
15:06:50.272 [Lua] [11] = crater (string)
15:06:50.272 [Lua] [12] = dlc_bogenhafen_slum (string)
15:06:50.272 [Lua] [13] = skaven_stronghold (string)
15:06:50.272 [Lua] [14] = military (string)
15:06:50.272 [Lua] [15] = mines (string)
15:06:50.272 [Lua] [16] = forest_ambush (string)
15:06:50.272 [Lua] [17] = cemetery (string)
15:06:50.272 [Lua] [18] = magnus (string)
15:06:50.272 [Lua] [19] = nurgle (string)
15:06:50.272 [Lua] [20] = bell (string)
15:06:50.272 [Lua] [21] = warcamp (string)
15:06:50.272 [Lua] [22] = dlc_celebrate_crawl (string)
15:06:50.272 [Lua] [23] = skittergate (string)
15:06:50.272 [Lua] [24] = dlc_bastion (string)
15:06:50.272 [Lua] [25] = any (string)
15:06:50.272 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
15:06:50.272 [Lua] [5] = table
15:06:50.272 [Lua] [game_mode_key] = adventure (string)
15:06:50.272 [Lua] [difficulties] = table
15:06:50.272 [Lua] [1] = normal (string)
15:06:50.272 [Lua] [2] = hard (string)
15:06:50.272 [Lua] [3] = harder (string)
15:06:50.272 [Lua] [4] = hardest (string)
15:06:50.272 [Lua] [5] = cataclysm (string)
15:06:50.272 [Lua] [6] = any (string)
15:06:50.272 [Lua] [levels] = table
15:06:50.272 [Lua] [1] = dlc_bogenhafen_city (string)
15:06:50.272 [Lua] [2] = farmlands (string)
15:06:50.272 [Lua] [3] = ussingen (string)
15:06:50.272 [Lua] [4] = elven_ruins (string)
15:06:50.272 [Lua] [5] = ground_zero (string)
15:06:50.272 [Lua] [6] = fort (string)
15:06:50.272 [Lua] [7] = dlc_portals (string)
15:06:50.273 [Lua] [8] = catacombs (string)
15:06:50.273 [Lua] [9] = dlc_castle (string)
15:06:50.273 [Lua] [10] = plaza (string)
15:06:50.273 [Lua] [11] = crater (string)
15:06:50.273 [Lua] [12] = dlc_bogenhafen_slum (string)
15:06:50.273 [Lua] [13] = skaven_stronghold (string)
15:06:50.273 [Lua] [14] = military (string)
15:06:50.273 [Lua] [15] = mines (string)
15:06:50.273 [Lua] [16] = forest_ambush (string)
15:06:50.273 [Lua] [17] = cemetery (string)
15:06:50.273 [Lua] [18] = magnus (string)
15:06:50.273 [Lua] [19] = nurgle (string)
15:06:50.273 [Lua] [20] = bell (string)
15:06:50.273 [Lua] [21] = warcamp (string)
15:06:50.273 [Lua] [22] = dlc_celebrate_crawl (string)
15:06:50.273 [Lua] [23] = skittergate (string)
15:06:50.273 [Lua] [24] = dlc_bastion (string)
15:06:50.273 [Lua] [25] = any (string)
15:06:50.273 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
15:06:50.273 [Lua]
15:06:50.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:06:50.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:06:50.291 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:50.291 [Lua] [Matchmaking] Filter: Distance = far
15:06:50.291 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:50.291 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:50.291 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:50.291 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:50.291 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:50.534 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
15:06:50.535 [Lua]
15:06:50.535 [Lua] [twitch_enabled] = false (string)
15:06:50.535 [Lua] [power_level] = 711 (string)
15:06:50.535 [Lua] [id] = 186000001ed73b8 (string)
15:06:50.535 [Lua] [num_players] = 2 (string)
15:06:50.535 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.535 [Lua] [host] = 110000103caec22 (string)
15:06:50.535 [Lua] [time_of_search] = 1606142523 (string)
15:06:50.535 [Lua] [game_mode] = 2 (string)
15:06:50.535 [Lua] [is_private] = false (string)
15:06:50.535 [Lua] [level_key] = dlc_portals (string)
15:06:50.535 [Lua] [name] = Lobby 186000001ed73b8 (string)
15:06:50.535 [Lua] [country_code] = BE (string)
15:06:50.535 [Lua] [difficulty] = hard (string)
15:06:50.535 [Lua] [match_started] = true (string)
15:06:50.535 [Lua] [selected_level_key] = dlc_portals (string)
15:06:50.535 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.535 [Lua] [quick_game] = true (string)
15:06:50.535 [Lua] [unique_server_name] = |-Second-| (string)
15:06:50.536 [Lua] [matchmaking] = true (string)
15:06:50.536 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.536 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.536 [Lua] [mechanism] = adventure (string)
15:06:50.536 [Lua] [player_slot_5] = 110000103caec22:1 (string)
15:06:50.536 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.536 [Lua] [weave_name] = false (string)
15:06:50.536 [Lua] [player_slot_3] = 110000103459050:1 (string)
15:06:50.536 [Lua] [eac_authorized] = true (string)
15:06:50.536 [Lua]
15:06:50.536 [Lua] =======================Found valid lobby!
15:06:50.537 [Lua]
15:06:50.537 [Lua] [twitch_enabled] = false (string)
15:06:50.537 [Lua] [power_level] = 835 (string)
15:06:50.537 [Lua] [id] = 186000001ee0c5a (string)
15:06:50.537 [Lua] [num_players] = 1 (string)
15:06:50.537 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.537 [Lua] [host] = 11000010489978b (string)
15:06:50.537 [Lua] [game_mode] = 2 (string)
15:06:50.537 [Lua] [is_private] = false (string)
15:06:50.537 [Lua] [level_key] = dlc_portals (string)
15:06:50.537 [Lua] [name] = Lobby 186000001ee0c5a (string)
15:06:50.537 [Lua] [country_code] = BE (string)
15:06:50.537 [Lua] [difficulty] = hardest (string)
15:06:50.537 [Lua] [match_started] = true (string)
15:06:50.537 [Lua] [selected_level_key] = dlc_portals (string)
15:06:50.537 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.537 [Lua] [quick_game] = true (string)
15:06:50.537 [Lua] [unique_server_name] = Qe5rt (string)
15:06:50.537 [Lua] [matchmaking] = true (string)
15:06:50.537 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.537 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.537 [Lua] [mechanism] = adventure (string)
15:06:50.537 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.537 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.537 [Lua] [weave_name] = false (string)
15:06:50.537 [Lua] [player_slot_3] = 11000010489978b:1 (string)
15:06:50.537 [Lua] [eac_authorized] = true (string)
15:06:50.537 [Lua]
15:06:50.537 [Lua] =======================Found valid lobby!
15:06:50.539 [Lua]
15:06:50.539 [Lua] [twitch_enabled] = false (string)
15:06:50.539 [Lua] [power_level] = 308 (string)
15:06:50.539 [Lua] [id] = 186000001ed7623 (string)
15:06:50.539 [Lua] [num_players] = 2 (string)
15:06:50.539 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.539 [Lua] [host] = 1100001071f900d (string)
15:06:50.539 [Lua] [time_of_search] = 1606142263 (string)
15:06:50.539 [Lua] [game_mode] = 2 (string)
15:06:50.539 [Lua] [is_private] = false (string)
15:06:50.539 [Lua] [level_key] = ground_zero (string)
15:06:50.539 [Lua] [name] = Lobby 186000001ed7623 (string)
15:06:50.539 [Lua] [country_code] = BE (string)
15:06:50.539 [Lua] [difficulty] = normal (string)
15:06:50.539 [Lua] [match_started] = true (string)
15:06:50.539 [Lua] [selected_level_key] = ground_zero (string)
15:06:50.539 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.539 [Lua] [quick_game] = true (string)
15:06:50.539 [Lua] [unique_server_name] = Varo (string)
15:06:50.539 [Lua] [matchmaking] = true (string)
15:06:50.539 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.539 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.539 [Lua] [mechanism] = adventure (string)
15:06:50.539 [Lua] [player_slot_5] = 110000134aef702:1 (string)
15:06:50.539 [Lua] [player_slot_2] = 1100001071f900d:1 (string)
15:06:50.539 [Lua] [weave_name] = false (string)
15:06:50.539 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.539 [Lua] [eac_authorized] = true (string)
15:06:50.539 [Lua]
15:06:50.539 [Lua] =======================Found valid lobby!
15:06:50.539 [Lua]
15:06:50.539 [Lua] [twitch_enabled] = false (string)
15:06:50.539 [Lua] [power_level] = 835 (string)
15:06:50.539 [Lua] [id] = 186000001edaabb (string)
15:06:50.539 [Lua] [num_players] = 2 (string)
15:06:50.539 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.540 [Lua] [host] = 110000107079828 (string)
15:06:50.540 [Lua] [game_mode] = 2 (string)
15:06:50.540 [Lua] [is_private] = false (string)
15:06:50.540 [Lua] [level_key] = skittergate (string)
15:06:50.540 [Lua] [name] = Lobby 186000001edaabb (string)
15:06:50.540 [Lua] [country_code] = BE (string)
15:06:50.540 [Lua] [difficulty] = hardest (string)
15:06:50.540 [Lua] [match_started] = true (string)
15:06:50.540 [Lua] [selected_level_key] = skittergate (string)
15:06:50.540 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.540 [Lua] [quick_game] = true (string)
15:06:50.540 [Lua] [unique_server_name] = SquadPro (string)
15:06:50.540 [Lua] [matchmaking] = true (string)
15:06:50.540 [Lua] [player_slot_1] = 110000102c28190:1 (string)
15:06:50.540 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.540 [Lua] [mechanism] = adventure (string)
15:06:50.540 [Lua] [player_slot_5] = 110000107079828:1 (string)
15:06:50.540 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.540 [Lua] [weave_name] = false (string)
15:06:50.540 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.540 [Lua] [eac_authorized] = true (string)
15:06:50.540 [Lua]
15:06:50.540 [Lua] =======================Found valid lobby!
15:06:50.540 [Lua]
15:06:50.540 [Lua] [twitch_enabled] = false (string)
15:06:50.540 [Lua] [power_level] = 832 (string)
15:06:50.540 [Lua] [id] = 186000001eddc35 (string)
15:06:50.540 [Lua] [num_players] = 2 (string)
15:06:50.540 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.540 [Lua] [host] = 110000118ef683e (string)
15:06:50.540 [Lua] [time_of_search] = 1606142930 (string)
15:06:50.540 [Lua] [game_mode] = 2 (string)
15:06:50.540 [Lua] [is_private] = false (string)
15:06:50.540 [Lua] [level_key] = skaven_stronghold (string)
15:06:50.540 [Lua] [name] = Lobby 186000001eddc35 (string)
15:06:50.540 [Lua] [country_code] = BE (string)
15:06:50.540 [Lua] [difficulty] = harder (string)
15:06:50.540 [Lua] [match_started] = true (string)
15:06:50.540 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:50.540 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.540 [Lua] [quick_game] = true (string)
15:06:50.540 [Lua] [unique_server_name] = DarkDovar (string)
15:06:50.540 [Lua] [matchmaking] = true (string)
15:06:50.540 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.540 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.540 [Lua] [mechanism] = adventure (string)
15:06:50.540 [Lua] [player_slot_5] = 110000118ef683e:1 (string)
15:06:50.540 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.540 [Lua] [weave_name] = false (string)
15:06:50.540 [Lua] [player_slot_3] = 1100001064c3e00:1 (string)
15:06:50.540 [Lua] [eac_authorized] = true (string)
15:06:50.540 [Lua]
15:06:50.540 [Lua] =======================Found valid lobby!
15:06:50.542 [Lua]
15:06:50.542 [Lua] [twitch_enabled] = false (string)
15:06:50.542 [Lua] [power_level] = 835 (string)
15:06:50.542 [Lua] [id] = 186000001ee41d4 (string)
15:06:50.542 [Lua] [num_players] = 1 (string)
15:06:50.542 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.542 [Lua] [host] = 110000106d48ab8 (string)
15:06:50.542 [Lua] [game_mode] = 2 (string)
15:06:50.542 [Lua] [is_private] = false (string)
15:06:50.542 [Lua] [level_key] = mines (string)
15:06:50.542 [Lua] [name] = Lobby 186000001ee41d4 (string)
15:06:50.542 [Lua] [country_code] = BE (string)
15:06:50.542 [Lua] [difficulty] = hardest (string)
15:06:50.542 [Lua] [match_started] = true (string)
15:06:50.542 [Lua] [selected_level_key] = mines (string)
15:06:50.542 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.542 [Lua] [quick_game] = true (string)
15:06:50.542 [Lua] [unique_server_name] = Fundje (string)
15:06:50.542 [Lua] [matchmaking] = true (string)
15:06:50.542 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.542 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.542 [Lua] [mechanism] = adventure (string)
15:06:50.542 [Lua] [player_slot_5] = 110000106d48ab8:1 (string)
15:06:50.542 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.542 [Lua] [weave_name] = false (string)
15:06:50.542 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.542 [Lua] [eac_authorized] = true (string)
15:06:50.542 [Lua]
15:06:50.542 [Lua] =======================Found valid lobby!
15:06:50.543 [Lua]
15:06:50.543 [Lua] [twitch_enabled] = false (string)
15:06:50.543 [Lua] [power_level] = 835 (string)
15:06:50.543 [Lua] [id] = 186000001edd5dc (string)
15:06:50.543 [Lua] [num_players] = 3 (string)
15:06:50.543 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.543 [Lua] [host] = 1100001009d7167 (string)
15:06:50.543 [Lua] [time_of_search] = 1606142896 (string)
15:06:50.543 [Lua] [game_mode] = 2 (string)
15:06:50.543 [Lua] [is_private] = false (string)
15:06:50.543 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:50.543 [Lua] [name] = Lobby 186000001edd5dc (string)
15:06:50.543 [Lua] [country_code] = NL (string)
15:06:50.543 [Lua] [difficulty] = hardest (string)
15:06:50.543 [Lua] [match_started] = true (string)
15:06:50.543 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:50.543 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.543 [Lua] [quick_game] = true (string)
15:06:50.543 [Lua] [unique_server_name] = Tram (string)
15:06:50.543 [Lua] [matchmaking] = true (string)
15:06:50.543 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.543 [Lua] [player_slot_4] = 11000013d1b56bf:1 (string)
15:06:50.543 [Lua] [mechanism] = adventure (string)
15:06:50.543 [Lua] [player_slot_5] = 110000140b17186:1 (string)
15:06:50.543 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.543 [Lua] [weave_name] = false (string)
15:06:50.543 [Lua] [player_slot_3] = 1100001009d7167:1 (string)
15:06:50.543 [Lua] [eac_authorized] = true (string)
15:06:50.543 [Lua]
15:06:50.543 [Lua] =======================Found valid lobby!
15:06:50.544 [Lua]
15:06:50.544 [Lua] [twitch_enabled] = false (string)
15:06:50.544 [Lua] [power_level] = 834 (string)
15:06:50.544 [Lua] [id] = 186000001ed5a28 (string)
15:06:50.544 [Lua] [num_players] = 3 (string)
15:06:50.544 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.544 [Lua] [host] = 110000102b0a685 (string)
15:06:50.544 [Lua] [time_of_search] = 1606141781 (string)
15:06:50.544 [Lua] [game_mode] = 2 (string)
15:06:50.544 [Lua] [is_private] = false (string)
15:06:50.544 [Lua] [level_key] = warcamp (string)
15:06:50.544 [Lua] [name] = Lobby 186000001ed5a28 (string)
15:06:50.544 [Lua] [country_code] = NL (string)
15:06:50.544 [Lua] [difficulty] = hardest (string)
15:06:50.544 [Lua] [match_started] = true (string)
15:06:50.544 [Lua] [selected_level_key] = warcamp (string)
15:06:50.544 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.544 [Lua] [quick_game] = true (string)
15:06:50.544 [Lua] [unique_server_name] = Azuban (string)
15:06:50.544 [Lua] [matchmaking] = true (string)
15:06:50.544 [Lua] [player_slot_1] = 110000102b0a685:1 (string)
15:06:50.544 [Lua] [player_slot_4] = 11000011a0e2eff:1 (string)
15:06:50.544 [Lua] [mechanism] = adventure (string)
15:06:50.544 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.544 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.544 [Lua] [weave_name] = false (string)
15:06:50.544 [Lua] [player_slot_3] = 110000105068e5d:1 (string)
15:06:50.544 [Lua] [eac_authorized] = true (string)
15:06:50.544 [Lua]
15:06:50.544 [Lua] =======================Found valid lobby!
15:06:50.545 [Lua]
15:06:50.545 [Lua] [twitch_enabled] = false (string)
15:06:50.545 [Lua] [power_level] = 835 (string)
15:06:50.545 [Lua] [id] = 186000001ed4423 (string)
15:06:50.545 [Lua] [num_players] = 3 (string)
15:06:50.545 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.545 [Lua] [host] = 11000010001164e (string)
15:06:50.545 [Lua] [game_mode] = 2 (string)
15:06:50.545 [Lua] [is_private] = false (string)
15:06:50.545 [Lua] [level_key] = military (string)
15:06:50.545 [Lua] [name] = Lobby 186000001ed4423 (string)
15:06:50.545 [Lua] [country_code] = NL (string)
15:06:50.545 [Lua] [difficulty] = hardest (string)
15:06:50.545 [Lua] [match_started] = true (string)
15:06:50.545 [Lua] [selected_level_key] = military (string)
15:06:50.545 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.545 [Lua] [quick_game] = false (string)
15:06:50.545 [Lua] [unique_server_name] = Aluren (string)
15:06:50.545 [Lua] [matchmaking] = true (string)
15:06:50.545 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.545 [Lua] [player_slot_4] = 110000105acfa08:1 (string)
15:06:50.545 [Lua] [mechanism] = adventure (string)
15:06:50.545 [Lua] [player_slot_5] = 11000010001164e:1 (string)
15:06:50.545 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.545 [Lua] [weave_name] = false (string)
15:06:50.545 [Lua] [player_slot_3] = 110000100d3173a:1 (string)
15:06:50.545 [Lua] [eac_authorized] = true (string)
15:06:50.545 [Lua]
15:06:50.545 [Lua] =======================Found valid lobby!
15:06:50.546 [Lua]
15:06:50.546 [Lua] [twitch_enabled] = false (string)
15:06:50.546 [Lua] [power_level] = 685 (string)
15:06:50.546 [Lua] [id] = 186000001ed828d (string)
15:06:50.546 [Lua] [num_players] = 3 (string)
15:06:50.546 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.546 [Lua] [host] = 1100001058ac86f (string)
15:06:50.546 [Lua] [game_mode] = 6 (string)
15:06:50.546 [Lua] [is_private] = false (string)
15:06:50.546 [Lua] [level_key] = crater (string)
15:06:50.546 [Lua] [name] = Lobby 186000001ed828d (string)
15:06:50.546 [Lua] [country_code] = NL (string)
15:06:50.546 [Lua] [difficulty] = hard (string)
15:06:50.546 [Lua] [match_started] = true (string)
15:06:50.546 [Lua] [selected_level_key] = crater (string)
15:06:50.546 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.546 [Lua] [quick_game] = false (string)
15:06:50.546 [Lua] [unique_server_name] = zanza (string)
15:06:50.546 [Lua] [matchmaking] = true (string)
15:06:50.546 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.546 [Lua] [player_slot_4] = 1100001058ac86f:1 (string)
15:06:50.546 [Lua] [mechanism] = adventure (string)
15:06:50.546 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.546 [Lua] [player_slot_2] = 11000010ee23d83:1 (string)
15:06:50.546 [Lua] [weave_name] = false (string)
15:06:50.546 [Lua] [player_slot_3] = 110000106d278a6:1 (string)
15:06:50.546 [Lua] [eac_authorized] = true (string)
15:06:50.546 [Lua]
15:06:50.546 [Lua] =======================Found valid lobby!
15:06:50.547 [Lua]
15:06:50.547 [Lua] [twitch_enabled] = false (string)
15:06:50.547 [Lua] [power_level] = 707 (string)
15:06:50.547 [Lua] [id] = 186000001edf9ae (string)
15:06:50.547 [Lua] [num_players] = 3 (string)
15:06:50.547 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.547 [Lua] [host] = 110000104bdd7f8 (string)
15:06:50.547 [Lua] [game_mode] = 2 (string)
15:06:50.547 [Lua] [is_private] = false (string)
15:06:50.547 [Lua] [current_level_key] = inn_level (string)
15:06:50.547 [Lua] [name] = Lobby 186000001edf9ae (string)
15:06:50.547 [Lua] [level_key] = elven_ruins (string)
15:06:50.547 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.547 [Lua] [difficulty] = harder (string)
15:06:50.547 [Lua] [match_started] = true (string)
15:06:50.547 [Lua] [selected_level_key] = elven_ruins (string)
15:06:50.547 [Lua] [weave_name] = false (string)
15:06:50.547 [Lua] [quick_game] = true (string)
15:06:50.547 [Lua] [country_code] = NL (string)
15:06:50.547 [Lua] [matchmaking] = true (string)
15:06:50.547 [Lua] [mechanism] = adventure (string)
15:06:50.547 [Lua] [player_slot_4] = 110000102c63bb5:1 (string)
15:06:50.547 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.547 [Lua] [player_slot_5] = 110000106942e6a:1 (string)
15:06:50.547 [Lua] [player_slot_2] = 110000104bdd7f8:1 (string)
15:06:50.547 [Lua] [unique_server_name] = Maledictus (string)
15:06:50.547 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.547 [Lua] [eac_authorized] = true (string)
15:06:50.547 [Lua]
15:06:50.547 [Lua] =======================Found valid lobby!
15:06:50.548 [Lua]
15:06:50.548 [Lua] [twitch_enabled] = false (string)
15:06:50.548 [Lua] [power_level] = 835 (string)
15:06:50.548 [Lua] [id] = 186000001ed2528 (string)
15:06:50.548 [Lua] [num_players] = 2 (string)
15:06:50.548 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.548 [Lua] [host] = 110000105649806 (string)
15:06:50.548 [Lua] [game_mode] = 2 (string)
15:06:50.548 [Lua] [is_private] = false (string)
15:06:50.548 [Lua] [level_key] = bell (string)
15:06:50.548 [Lua] [name] = Lobby 186000001ed2528 (string)
15:06:50.548 [Lua] [country_code] = NL (string)
15:06:50.548 [Lua] [difficulty] = hardest (string)
15:06:50.548 [Lua] [match_started] = true (string)
15:06:50.548 [Lua] [selected_level_key] = bell (string)
15:06:50.548 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.548 [Lua] [quick_game] = true (string)
15:06:50.548 [Lua] [unique_server_name] = Nesneter (string)
15:06:50.548 [Lua] [matchmaking] = true (string)
15:06:50.548 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.548 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.548 [Lua] [mechanism] = adventure (string)
15:06:50.548 [Lua] [player_slot_5] = 110000102e7607c:1 (string)
15:06:50.548 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.548 [Lua] [weave_name] = false (string)
15:06:50.548 [Lua] [player_slot_3] = 110000105649806:1 (string)
15:06:50.548 [Lua] [eac_authorized] = true (string)
15:06:50.548 [Lua]
15:06:50.548 [Lua] =======================Found valid lobby!
15:06:50.549 [Lua]
15:06:50.549 [Lua] [twitch_enabled] = false (string)
15:06:50.549 [Lua] [power_level] = 818 (string)
15:06:50.549 [Lua] [id] = 186000001eaf5d9 (string)
15:06:50.549 [Lua] [num_players] = 3 (string)
15:06:50.549 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.549 [Lua] [host] = 1100001042d98a5 (string)
15:06:50.549 [Lua] [time_of_search] = 1606136688 (string)
15:06:50.549 [Lua] [game_mode] = 2 (string)
15:06:50.549 [Lua] [is_private] = false (string)
15:06:50.549 [Lua] [level_key] = skaven_stronghold (string)
15:06:50.549 [Lua] [name] = Lobby 186000001eaf5d9 (string)
15:06:50.549 [Lua] [country_code] = NL (string)
15:06:50.549 [Lua] [difficulty] = hardest (string)
15:06:50.549 [Lua] [match_started] = true (string)
15:06:50.549 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:50.549 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.549 [Lua] [quick_game] = true (string)
15:06:50.549 [Lua] [unique_server_name] = Poshua (string)
15:06:50.549 [Lua] [matchmaking] = true (string)
15:06:50.549 [Lua] [player_slot_1] = 1100001011f44e6:1 (string)
15:06:50.549 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.549 [Lua] [mechanism] = adventure (string)
15:06:50.549 [Lua] [player_slot_5] = 11000010aa5c365:1 (string)
15:06:50.549 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.549 [Lua] [weave_name] = false (string)
15:06:50.549 [Lua] [player_slot_3] = 1100001042d98a5:1 (string)
15:06:50.549 [Lua] [eac_authorized] = true (string)
15:06:50.549 [Lua]
15:06:50.549 [Lua] =======================Found valid lobby!
15:06:50.551 [Lua]
15:06:50.551 [Lua] [twitch_enabled] = false (string)
15:06:50.551 [Lua] [power_level] = 538 (string)
15:06:50.551 [Lua] [id] = 186000001ede696 (string)
15:06:50.551 [Lua] [num_players] = 2 (string)
15:06:50.551 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.551 [Lua] [host] = 110000105cd25a8 (string)
15:06:50.551 [Lua] [time_of_search] = 1606143010 (string)
15:06:50.551 [Lua] [game_mode] = 2 (string)
15:06:50.551 [Lua] [is_private] = false (string)
15:06:50.551 [Lua] [level_key] = nurgle (string)
15:06:50.551 [Lua] [name] = Lobby 186000001ede696 (string)
15:06:50.551 [Lua] [country_code] = NL (string)
15:06:50.551 [Lua] [difficulty] = normal (string)
15:06:50.551 [Lua] [match_started] = true (string)
15:06:50.551 [Lua] [selected_level_key] = nurgle (string)
15:06:50.551 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.551 [Lua] [quick_game] = false (string)
15:06:50.551 [Lua] [unique_server_name] = Rechado (string)
15:06:50.551 [Lua] [matchmaking] = true (string)
15:06:50.551 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.551 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.551 [Lua] [mechanism] = adventure (string)
15:06:50.551 [Lua] [player_slot_5] = 110000105cd25a8:1 (string)
15:06:50.551 [Lua] [player_slot_2] = 1100001411b5817:1 (string)
15:06:50.551 [Lua] [weave_name] = false (string)
15:06:50.551 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.551 [Lua] [eac_authorized] = true (string)
15:06:50.551 [Lua]
15:06:50.551 [Lua] =======================Found valid lobby!
15:06:50.552 [Lua]
15:06:50.552 [Lua] [twitch_enabled] = false (string)
15:06:50.552 [Lua] [power_level] = 753 (string)
15:06:50.552 [Lua] [id] = 186000001eddbcd (string)
15:06:50.552 [Lua] [num_players] = 3 (string)
15:06:50.552 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.552 [Lua] [host] = 1100001097253b9 (string)
15:06:50.552 [Lua] [game_mode] = 2 (string)
15:06:50.552 [Lua] [is_private] = false (string)
15:06:50.552 [Lua] [current_level_key] = inn_level (string)
15:06:50.552 [Lua] [name] = Lobby 186000001eddbcd (string)
15:06:50.552 [Lua] [level_key] = farmlands (string)
15:06:50.552 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.552 [Lua] [difficulty] = harder (string)
15:06:50.552 [Lua] [match_started] = true (string)
15:06:50.552 [Lua] [selected_level_key] = farmlands (string)
15:06:50.552 [Lua] [weave_name] = false (string)
15:06:50.552 [Lua] [quick_game] = true (string)
15:06:50.552 [Lua] [country_code] = NL (string)
15:06:50.552 [Lua] [matchmaking] = true (string)
15:06:50.552 [Lua] [mechanism] = adventure (string)
15:06:50.552 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.552 [Lua] [player_slot_1] = 1100001097253b9:1 (string)
15:06:50.552 [Lua] [player_slot_5] = 110000103c5cc7c:1 (string)
15:06:50.552 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.552 [Lua] [unique_server_name] = Killswitch (string)
15:06:50.552 [Lua] [player_slot_3] = 110000100b0a606:1 (string)
15:06:50.552 [Lua] [eac_authorized] = true (string)
15:06:50.552 [Lua]
15:06:50.552 [Lua] =======================Found valid lobby!
15:06:50.553 [Lua]
15:06:50.553 [Lua] [twitch_enabled] = false (string)
15:06:50.553 [Lua] [power_level] = 245 (string)
15:06:50.553 [Lua] [id] = 186000001eddf4a (string)
15:06:50.553 [Lua] [num_players] = 1 (string)
15:06:50.553 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.553 [Lua] [host] = 11000010498025f (string)
15:06:50.553 [Lua] [time_of_search] = 1606143446 (string)
15:06:50.553 [Lua] [game_mode] = 9 (string)
15:06:50.553 [Lua] [is_private] = false (string)
15:06:50.553 [Lua] [unique_server_name] = Mertaan Dinosaur (string)
15:06:50.553 [Lua] [name] = Lobby 186000001eddf4a (string)
15:06:50.553 [Lua] [country_code] = NL (string)
15:06:50.553 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.553 [Lua] [difficulty] = normal (string)
15:06:50.553 [Lua] [match_started] = true (string)
15:06:50.553 [Lua] [selected_level_key] = dlc_scorpion_river_fire (string)
15:06:50.553 [Lua] [weave_index] = 7 (string)
15:06:50.553 [Lua] [quick_game] = true (string)
15:06:50.553 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.553 [Lua] [matchmaking] = true (string)
15:06:50.553 [Lua] [mechanism] = adventure (string)
15:06:50.553 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.553 [Lua] [level_key] = dlc_scorpion_river_fire (string)
15:06:50.553 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.553 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.553 [Lua] [weave_name] = weave_7 (string)
15:06:50.553 [Lua] [player_slot_3] = 11000010498025f:1 (string)
15:06:50.553 [Lua] [eac_authorized] = true (string)
15:06:50.553 [Lua]
15:06:50.553 [Lua] =======================Found valid lobby!
15:06:50.554 [Lua]
15:06:50.554 [Lua] [twitch_enabled] = false (string)
15:06:50.554 [Lua] [power_level] = 829 (string)
15:06:50.554 [Lua] [id] = 186000001ee53d5 (string)
15:06:50.554 [Lua] [num_players] = 3 (string)
15:06:50.554 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.554 [Lua] [host] = 11000010692f904 (string)
15:06:50.554 [Lua] [game_mode] = 1 (string)
15:06:50.554 [Lua] [is_private] = false (string)
15:06:50.554 [Lua] [current_level_key] = inn_level (string)
15:06:50.554 [Lua] [name] = Lobby 186000001ee53d5 (string)
15:06:50.554 [Lua] [level_key] = inn_level (string)
15:06:50.554 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.554 [Lua] [difficulty] = harder (string)
15:06:50.554 [Lua] [match_started] = true (string)
15:06:50.554 [Lua] [selected_level_key] = inn_level (string)
15:06:50.554 [Lua] [weave_name] = false (string)
15:06:50.554 [Lua] [quick_game] = true (string)
15:06:50.554 [Lua] [country_code] = GB (string)
15:06:50.554 [Lua] [matchmaking] = true (string)
15:06:50.554 [Lua] [mechanism] = adventure (string)
15:06:50.554 [Lua] [player_slot_4] = 1100001077e84b0:1 (string)
15:06:50.554 [Lua] [player_slot_1] = 11000010692f904:1 (string)
15:06:50.554 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.554 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.554 [Lua] [unique_server_name] = Lord Pingu (string)
15:06:50.554 [Lua] [player_slot_3] = 110000102eb9f4e:1 (string)
15:06:50.554 [Lua] [eac_authorized] = true (string)
15:06:50.554 [Lua]
15:06:50.554 [Lua] =======================Found valid lobby!
15:06:50.555 [Lua]
15:06:50.555 [Lua] [twitch_enabled] = false (string)
15:06:50.555 [Lua] [power_level] = 606 (string)
15:06:50.555 [Lua] [id] = 186000001ed105d (string)
15:06:50.555 [Lua] [num_players] = 2 (string)
15:06:50.555 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.555 [Lua] [host] = 11000010df7c2af (string)
15:06:50.555 [Lua] [time_of_search] = 1606142837 (string)
15:06:50.555 [Lua] [game_mode] = 2 (string)
15:06:50.555 [Lua] [is_private] = false (string)
15:06:50.555 [Lua] [level_key] = dlc_portals (string)
15:06:50.555 [Lua] [name] = Lobby 186000001ed105d (string)
15:06:50.555 [Lua] [country_code] = GB (string)
15:06:50.555 [Lua] [difficulty] = hard (string)
15:06:50.555 [Lua] [match_started] = true (string)
15:06:50.555 [Lua] [selected_level_key] = dlc_portals (string)
15:06:50.555 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.555 [Lua] [quick_game] = true (string)
15:06:50.555 [Lua] [unique_server_name] = Carser Vileblood (string)
15:06:50.555 [Lua] [matchmaking] = true (string)
15:06:50.555 [Lua] [player_slot_1] = 110000109394416:1 (string)
15:06:50.555 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.555 [Lua] [mechanism] = adventure (string)
15:06:50.555 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.555 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.555 [Lua] [weave_name] = false (string)
15:06:50.555 [Lua] [player_slot_3] = 11000010df7c2af:1 (string)
15:06:50.555 [Lua] [eac_authorized] = true (string)
15:06:50.555 [Lua]
15:06:50.555 [Lua] =======================Found valid lobby!
15:06:50.556 [Lua]
15:06:50.556 [Lua] [twitch_enabled] = false (string)
15:06:50.556 [Lua] [power_level] = 835 (string)
15:06:50.556 [Lua] [id] = 186000001edd888 (string)
15:06:50.556 [Lua] [num_players] = 1 (string)
15:06:50.556 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.556 [Lua] [host] = 110000103c0ee08 (string)
15:06:50.556 [Lua] [time_of_search] = 1606143111 (string)
15:06:50.556 [Lua] [game_mode] = 2 (string)
15:06:50.556 [Lua] [is_private] = false (string)
15:06:50.556 [Lua] [level_key] = forest_ambush (string)
15:06:50.556 [Lua] [name] = Lobby 186000001edd888 (string)
15:06:50.556 [Lua] [country_code] = GB (string)
15:06:50.556 [Lua] [difficulty] = hardest (string)
15:06:50.556 [Lua] [match_started] = true (string)
15:06:50.556 [Lua] [selected_level_key] = forest_ambush (string)
15:06:50.556 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.556 [Lua] [quick_game] = true (string)
15:06:50.556 [Lua] [unique_server_name] = Uzuldin (string)
15:06:50.556 [Lua] [matchmaking] = true (string)
15:06:50.556 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.556 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.556 [Lua] [mechanism] = adventure (string)
15:06:50.556 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.556 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.556 [Lua] [weave_name] = false (string)
15:06:50.556 [Lua] [player_slot_3] = 110000103c0ee08:1 (string)
15:06:50.556 [Lua] [eac_authorized] = true (string)
15:06:50.556 [Lua]
15:06:50.556 [Lua] =======================Found valid lobby!
15:06:50.557 [Lua]
15:06:50.557 [Lua] [twitch_enabled] = false (string)
15:06:50.557 [Lua] [power_level] = 829 (string)
15:06:50.557 [Lua] [id] = 186000001ede16a (string)
15:06:50.557 [Lua] [num_players] = 3 (string)
15:06:50.557 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.557 [Lua] [host] = 110000102e0b1e8 (string)
15:06:50.557 [Lua] [game_mode] = 2 (string)
15:06:50.557 [Lua] [is_private] = false (string)
15:06:50.557 [Lua] [current_level_key] = inn_level (string)
15:06:50.557 [Lua] [name] = Lobby 186000001ede16a (string)
15:06:50.557 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:50.557 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.557 [Lua] [difficulty] = harder (string)
15:06:50.557 [Lua] [match_started] = true (string)
15:06:50.557 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:50.557 [Lua] [weave_name] = false (string)
15:06:50.557 [Lua] [quick_game] = true (string)
15:06:50.557 [Lua] [country_code] = GB (string)
15:06:50.557 [Lua] [matchmaking] = true (string)
15:06:50.557 [Lua] [mechanism] = adventure (string)
15:06:50.557 [Lua] [player_slot_4] = 1100001002f59ce:1 (string)
15:06:50.557 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.557 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.557 [Lua] [player_slot_2] = 110000106a92908:1 (string)
15:06:50.557 [Lua] [unique_server_name] = Macca64 (string)
15:06:50.557 [Lua] [player_slot_3] = 110000102e0b1e8:1 (string)
15:06:50.557 [Lua] [eac_authorized] = true (string)
15:06:50.557 [Lua]
15:06:50.557 [Lua] =======================Found valid lobby!
15:06:50.558 [Lua]
15:06:50.558 [Lua] [twitch_enabled] = false (string)
15:06:50.558 [Lua] [power_level] = 835 (string)
15:06:50.558 [Lua] [id] = 186000001edbd65 (string)
15:06:50.558 [Lua] [num_players] = 3 (string)
15:06:50.558 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.558 [Lua] [host] = 1100001052162aa (string)
15:06:50.558 [Lua] [game_mode] = 2 (string)
15:06:50.558 [Lua] [is_private] = false (string)
15:06:50.558 [Lua] [level_key] = warcamp (string)
15:06:50.558 [Lua] [name] = Lobby 186000001edbd65 (string)
15:06:50.558 [Lua] [country_code] = GB (string)
15:06:50.558 [Lua] [difficulty] = hardest (string)
15:06:50.558 [Lua] [match_started] = true (string)
15:06:50.558 [Lua] [selected_level_key] = warcamp (string)
15:06:50.558 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.558 [Lua] [quick_game] = false (string)
15:06:50.558 [Lua] [unique_server_name] = Novv (string)
15:06:50.558 [Lua] [matchmaking] = true (string)
15:06:50.558 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.558 [Lua] [player_slot_4] = 1100001067b9776:1 (string)
15:06:50.558 [Lua] [mechanism] = adventure (string)
15:06:50.558 [Lua] [player_slot_5] = 11000010651cad5:1 (string)
15:06:50.558 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.558 [Lua] [weave_name] = false (string)
15:06:50.558 [Lua] [player_slot_3] = 1100001052162aa:1 (string)
15:06:50.558 [Lua] [eac_authorized] = true (string)
15:06:50.558 [Lua]
15:06:50.558 [Lua] =======================Found valid lobby!
15:06:50.559 [Lua]
15:06:50.559 [Lua] [twitch_enabled] = false (string)
15:06:50.559 [Lua] [power_level] = 759 (string)
15:06:50.559 [Lua] [id] = 186000001ecd674 (string)
15:06:50.559 [Lua] [num_players] = 3 (string)
15:06:50.559 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.559 [Lua] [host] = 110000107a98145 (string)
15:06:50.559 [Lua] [game_mode] = 1 (string)
15:06:50.559 [Lua] [is_private] = false (string)
15:06:50.559 [Lua] [level_key] = inn_level (string)
15:06:50.559 [Lua] [name] = Lobby 186000001ecd674 (string)
15:06:50.559 [Lua] [country_code] = GB (string)
15:06:50.559 [Lua] [difficulty] = harder (string)
15:06:50.559 [Lua] [match_started] = true (string)
15:06:50.559 [Lua] [selected_level_key] = inn_level (string)
15:06:50.559 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.559 [Lua] [quick_game] = true (string)
15:06:50.559 [Lua] [unique_server_name] = Egg Meat (string)
15:06:50.559 [Lua] [matchmaking] = true (string)
15:06:50.559 [Lua] [player_slot_1] = 110000107a98145:1 (string)
15:06:50.559 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.559 [Lua] [mechanism] = adventure (string)
15:06:50.559 [Lua] [player_slot_5] = 1100001077df29e:1 (string)
15:06:50.559 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.559 [Lua] [weave_name] = false (string)
15:06:50.559 [Lua] [player_slot_3] = 1100001080a20cb:1 (string)
15:06:50.559 [Lua] [eac_authorized] = true (string)
15:06:50.559 [Lua]
15:06:50.559 [Lua] =======================Found valid lobby!
15:06:50.560 [Lua]
15:06:50.560 [Lua] [twitch_enabled] = false (string)
15:06:50.560 [Lua] [power_level] = 835 (string)
15:06:50.560 [Lua] [id] = 186000001ee3000 (string)
15:06:50.560 [Lua] [num_players] = 2 (string)
15:06:50.560 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.560 [Lua] [host] = 1100001029b7b37 (string)
15:06:50.560 [Lua] [time_of_search] = 1606143655 (string)
15:06:50.560 [Lua] [game_mode] = 2 (string)
15:06:50.560 [Lua] [is_private] = false (string)
15:06:50.560 [Lua] [level_key] = ussingen (string)
15:06:50.560 [Lua] [name] = Lobby 186000001ee3000 (string)
15:06:50.560 [Lua] [country_code] = GB (string)
15:06:50.560 [Lua] [difficulty] = hardest (string)
15:06:50.560 [Lua] [match_started] = true (string)
15:06:50.560 [Lua] [selected_level_key] = ussingen (string)
15:06:50.560 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.560 [Lua] [quick_game] = true (string)
15:06:50.560 [Lua] [unique_server_name] = Solveiss (string)
15:06:50.560 [Lua] [matchmaking] = true (string)
15:06:50.560 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.560 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.560 [Lua] [mechanism] = adventure (string)
15:06:50.560 [Lua] [player_slot_5] = 1100001051ad7d2:1 (string)
15:06:50.560 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.560 [Lua] [weave_name] = false (string)
15:06:50.560 [Lua] [player_slot_3] = 1100001029b7b37:1 (string)
15:06:50.560 [Lua] [eac_authorized] = true (string)
15:06:50.560 [Lua]
15:06:50.560 [Lua] =======================Found valid lobby!
15:06:50.561 [Lua]
15:06:50.561 [Lua] [twitch_enabled] = false (string)
15:06:50.561 [Lua] [power_level] = 200 (string)
15:06:50.561 [Lua] [id] = 186000001ed8b51 (string)
15:06:50.561 [Lua] [num_players] = 1 (string)
15:06:50.561 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.561 [Lua] [host] = 1100001048464e2 (string)
15:06:50.561 [Lua] [time_of_search] = 1606142413 (string)
15:06:50.561 [Lua] [game_mode] = 2 (string)
15:06:50.561 [Lua] [is_private] = false (string)
15:06:50.561 [Lua] [level_key] = skittergate (string)
15:06:50.561 [Lua] [name] = Lobby 186000001ed8b51 (string)
15:06:50.561 [Lua] [country_code] = GB (string)
15:06:50.561 [Lua] [difficulty] = normal (string)
15:06:50.561 [Lua] [match_started] = true (string)
15:06:50.561 [Lua] [selected_level_key] = skittergate (string)
15:06:50.561 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.561 [Lua] [quick_game] = true (string)
15:06:50.561 [Lua] [unique_server_name] = ZombieSauce (string)
15:06:50.561 [Lua] [matchmaking] = true (string)
15:06:50.561 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.561 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.561 [Lua] [mechanism] = adventure (string)
15:06:50.561 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.561 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.561 [Lua] [weave_name] = false (string)
15:06:50.561 [Lua] [player_slot_3] = 1100001048464e2:1 (string)
15:06:50.561 [Lua] [eac_authorized] = true (string)
15:06:50.561 [Lua]
15:06:50.561 [Lua] =======================Found valid lobby!
15:06:50.562 [Lua]
15:06:50.562 [Lua] [twitch_enabled] = false (string)
15:06:50.562 [Lua] [power_level] = 456 (string)
15:06:50.562 [Lua] [id] = 186000001edb4c4 (string)
15:06:50.562 [Lua] [num_players] = 3 (string)
15:06:50.562 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.562 [Lua] [host] = 11000010489f8fa (string)
15:06:50.562 [Lua] [game_mode] = 1 (string)
15:06:50.562 [Lua] [is_private] = false (string)
15:06:50.562 [Lua] [current_level_key] = inn_level (string)
15:06:50.562 [Lua] [name] = Lobby 186000001edb4c4 (string)
15:06:50.562 [Lua] [level_key] = inn_level (string)
15:06:50.562 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.562 [Lua] [difficulty] = hard (string)
15:06:50.562 [Lua] [match_started] = true (string)
15:06:50.562 [Lua] [selected_level_key] = inn_level (string)
15:06:50.562 [Lua] [weave_name] = false (string)
15:06:50.562 [Lua] [quick_game] = true (string)
15:06:50.562 [Lua] [country_code] = GB (string)
15:06:50.562 [Lua] [matchmaking] = true (string)
15:06:50.562 [Lua] [mechanism] = adventure (string)
15:06:50.562 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.562 [Lua] [player_slot_1] = 11000010489f8fa:1 (string)
15:06:50.562 [Lua] [player_slot_5] = 11000010865dbde:1 (string)
15:06:50.562 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.562 [Lua] [unique_server_name] = Gizzard Fluff (string)
15:06:50.562 [Lua] [player_slot_3] = 1100001005763f1:1 (string)
15:06:50.562 [Lua] [eac_authorized] = true (string)
15:06:50.562 [Lua]
15:06:50.562 [Lua] =======================Found valid lobby!
15:06:50.563 [Lua]
15:06:50.563 [Lua] [twitch_enabled] = false (string)
15:06:50.563 [Lua] [power_level] = 597 (string)
15:06:50.563 [Lua] [id] = 186000001ed2572 (string)
15:06:50.563 [Lua] [num_players] = 3 (string)
15:06:50.563 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.563 [Lua] [host] = 1100001034623e9 (string)
15:06:50.563 [Lua] [time_of_search] = 1606141378 (string)
15:06:50.563 [Lua] [game_mode] = 2 (string)
15:06:50.563 [Lua] [is_private] = false (string)
15:06:50.563 [Lua] [level_key] = dlc_bogenhafen_slum (string)
15:06:50.563 [Lua] [name] = Lobby 186000001ed2572 (string)
15:06:50.563 [Lua] [country_code] = GB (string)
15:06:50.563 [Lua] [difficulty] = hard (string)
15:06:50.563 [Lua] [match_started] = true (string)
15:06:50.563 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
15:06:50.563 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.563 [Lua] [quick_game] = true (string)
15:06:50.563 [Lua] [unique_server_name] = Une Pizza (string)
15:06:50.563 [Lua] [matchmaking] = true (string)
15:06:50.563 [Lua] [player_slot_1] = 110000100ebbba3:1 (string)
15:06:50.563 [Lua] [player_slot_4] = 1100001034623e9:1 (string)
15:06:50.563 [Lua] [mechanism] = adventure (string)
15:06:50.563 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.563 [Lua] [player_slot_2] = 110000103e2fc7e:1 (string)
15:06:50.563 [Lua] [weave_name] = false (string)
15:06:50.563 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.563 [Lua] [eac_authorized] = true (string)
15:06:50.563 [Lua]
15:06:50.563 [Lua] =======================Found valid lobby!
15:06:50.564 [Lua]
15:06:50.564 [Lua] [twitch_enabled] = false (string)
15:06:50.564 [Lua] [power_level] = 834 (string)
15:06:50.564 [Lua] [id] = 186000001eab07a (string)
15:06:50.564 [Lua] [num_players] = 2 (string)
15:06:50.564 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.564 [Lua] [host] = 11000010c4e6ed0 (string)
15:06:50.564 [Lua] [time_of_search] = 1606136151 (string)
15:06:50.564 [Lua] [game_mode] = 2 (string)
15:06:50.564 [Lua] [is_private] = false (string)
15:06:50.564 [Lua] [level_key] = skittergate (string)
15:06:50.564 [Lua] [name] = Lobby 186000001eab07a (string)
15:06:50.564 [Lua] [country_code] = GB (string)
15:06:50.564 [Lua] [difficulty] = harder (string)
15:06:50.564 [Lua] [match_started] = true (string)
15:06:50.564 [Lua] [selected_level_key] = skittergate (string)
15:06:50.564 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.564 [Lua] [quick_game] = false (string)
15:06:50.564 [Lua] [unique_server_name] = Jayyzeus (string)
15:06:50.564 [Lua] [matchmaking] = true (string)
15:06:50.564 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.564 [Lua] [player_slot_4] = 110000111534d6c:1 (string)
15:06:50.564 [Lua] [mechanism] = adventure (string)
15:06:50.564 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.564 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.564 [Lua] [weave_name] = false (string)
15:06:50.564 [Lua] [player_slot_3] = 11000010c4e6ed0:1 (string)
15:06:50.564 [Lua] [eac_authorized] = true (string)
15:06:50.564 [Lua]
15:06:50.564 [Lua] =======================Found valid lobby!
15:06:50.565 [Lua]
15:06:50.565 [Lua] [twitch_enabled] = false (string)
15:06:50.565 [Lua] [power_level] = 835 (string)
15:06:50.565 [Lua] [id] = 186000001ed8031 (string)
15:06:50.565 [Lua] [num_players] = 1 (string)
15:06:50.565 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.565 [Lua] [host] = 110000112c7d72f (string)
15:06:50.565 [Lua] [time_of_search] = 1606142751 (string)
15:06:50.565 [Lua] [game_mode] = 2 (string)
15:06:50.565 [Lua] [is_private] = false (string)
15:06:50.565 [Lua] [level_key] = nurgle (string)
15:06:50.565 [Lua] [name] = Lobby 186000001ed8031 (string)
15:06:50.565 [Lua] [country_code] = GB (string)
15:06:50.565 [Lua] [difficulty] = hard (string)
15:06:50.565 [Lua] [match_started] = true (string)
15:06:50.565 [Lua] [selected_level_key] = nurgle (string)
15:06:50.565 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.565 [Lua] [quick_game] = false (string)
15:06:50.565 [Lua] [unique_server_name] = Chiefmarcus37 (string)
15:06:50.565 [Lua] [matchmaking] = true (string)
15:06:50.565 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.565 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.565 [Lua] [mechanism] = adventure (string)
15:06:50.565 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.565 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.565 [Lua] [weave_name] = false (string)
15:06:50.565 [Lua] [player_slot_3] = 110000112c7d72f:1 (string)
15:06:50.565 [Lua] [eac_authorized] = true (string)
15:06:50.565 [Lua]
15:06:50.565 [Lua] =======================Found valid lobby!
15:06:50.566 [Lua]
15:06:50.566 [Lua] [twitch_enabled] = false (string)
15:06:50.566 [Lua] [power_level] = 835 (string)
15:06:50.566 [Lua] [id] = 186000001ece86b (string)
15:06:50.566 [Lua] [num_players] = 3 (string)
15:06:50.566 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.566 [Lua] [host] = 11000010389c2a3 (string)
15:06:50.566 [Lua] [game_mode] = 2 (string)
15:06:50.566 [Lua] [is_private] = false (string)
15:06:50.566 [Lua] [level_key] = skaven_stronghold (string)
15:06:50.566 [Lua] [name] = Lobby 186000001ece86b (string)
15:06:50.566 [Lua] [country_code] = GB (string)
15:06:50.566 [Lua] [difficulty] = hardest (string)
15:06:50.566 [Lua] [match_started] = true (string)
15:06:50.566 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:50.566 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.566 [Lua] [quick_game] = false (string)
15:06:50.566 [Lua] [unique_server_name] = The Captain (string)
15:06:50.566 [Lua] [matchmaking] = true (string)
15:06:50.566 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.566 [Lua] [player_slot_4] = 110000102c7aefa:1 (string)
15:06:50.566 [Lua] [mechanism] = adventure (string)
15:06:50.566 [Lua] [player_slot_5] = 11000010389c2a3:1 (string)
15:06:50.566 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.566 [Lua] [weave_name] = false (string)
15:06:50.566 [Lua] [player_slot_3] = 11000011b626bad:1 (string)
15:06:50.566 [Lua] [eac_authorized] = true (string)
15:06:50.566 [Lua]
15:06:50.566 [Lua] =======================Found valid lobby!
15:06:50.567 [Lua]
15:06:50.567 [Lua] [twitch_enabled] = false (string)
15:06:50.567 [Lua] [power_level] = 835 (string)
15:06:50.567 [Lua] [id] = 186000001edbf04 (string)
15:06:50.567 [Lua] [num_players] = 3 (string)
15:06:50.567 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.567 [Lua] [host] = 110000104dbf486 (string)
15:06:50.567 [Lua] [game_mode] = 2 (string)
15:06:50.567 [Lua] [is_private] = false (string)
15:06:50.567 [Lua] [level_key] = warcamp (string)
15:06:50.567 [Lua] [name] = Lobby 186000001edbf04 (string)
15:06:50.567 [Lua] [country_code] = GB (string)
15:06:50.567 [Lua] [difficulty] = hardest (string)
15:06:50.567 [Lua] [match_started] = true (string)
15:06:50.567 [Lua] [selected_level_key] = warcamp (string)
15:06:50.567 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.567 [Lua] [quick_game] = false (string)
15:06:50.567 [Lua] [unique_server_name] = STRATTY (string)
15:06:50.567 [Lua] [matchmaking] = true (string)
15:06:50.567 [Lua] [player_slot_1] = 1100001083beb70:1 (string)
15:06:50.567 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.567 [Lua] [mechanism] = adventure (string)
15:06:50.567 [Lua] [player_slot_5] = 110000104dbf486:1 (string)
15:06:50.567 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.567 [Lua] [weave_name] = false (string)
15:06:50.567 [Lua] [player_slot_3] = 110000104a8af8f:1 (string)
15:06:50.567 [Lua] [eac_authorized] = true (string)
15:06:50.567 [Lua]
15:06:50.567 [Lua] =======================Found valid lobby!
15:06:50.568 [Lua]
15:06:50.568 [Lua] [twitch_enabled] = false (string)
15:06:50.568 [Lua] [power_level] = 835 (string)
15:06:50.568 [Lua] [id] = 186000001edea94 (string)
15:06:50.568 [Lua] [num_players] = 2 (string)
15:06:50.568 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.568 [Lua] [host] = 11000010617faa1 (string)
15:06:50.568 [Lua] [game_mode] = 2 (string)
15:06:50.568 [Lua] [is_private] = false (string)
15:06:50.568 [Lua] [level_key] = forest_ambush (string)
15:06:50.568 [Lua] [name] = Lobby 186000001edea94 (string)
15:06:50.568 [Lua] [country_code] = GB (string)
15:06:50.568 [Lua] [difficulty] = hardest (string)
15:06:50.568 [Lua] [match_started] = true (string)
15:06:50.568 [Lua] [selected_level_key] = forest_ambush (string)
15:06:50.568 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.568 [Lua] [quick_game] = true (string)
15:06:50.568 [Lua] [unique_server_name] = Commander Squiggles (string)
15:06:50.568 [Lua] [matchmaking] = true (string)
15:06:50.568 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.568 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
15:06:50.568 [Lua] [mechanism] = adventure (string)
15:06:50.568 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.568 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.568 [Lua] [weave_name] = false (string)
15:06:50.568 [Lua] [player_slot_3] = 11000010401ef35:1 (string)
15:06:50.568 [Lua] [eac_authorized] = true (string)
15:06:50.568 [Lua]
15:06:50.568 [Lua] =======================Found valid lobby!
15:06:50.569 [Lua]
15:06:50.569 [Lua] [twitch_enabled] = false (string)
15:06:50.569 [Lua] [power_level] = 835 (string)
15:06:50.569 [Lua] [id] = 186000001ee1192 (string)
15:06:50.569 [Lua] [num_players] = 1 (string)
15:06:50.569 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.569 [Lua] [host] = 110000102c348f6 (string)
15:06:50.569 [Lua] [time_of_search] = 1606143382 (string)
15:06:50.569 [Lua] [game_mode] = 6 (string)
15:06:50.569 [Lua] [is_private] = false (string)
15:06:50.569 [Lua] [level_key] = elven_ruins (string)
15:06:50.569 [Lua] [name] = Lobby 186000001ee1192 (string)
15:06:50.569 [Lua] [country_code] = DE (string)
15:06:50.569 [Lua] [difficulty] = normal (string)
15:06:50.569 [Lua] [match_started] = true (string)
15:06:50.569 [Lua] [selected_level_key] = elven_ruins (string)
15:06:50.569 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.569 [Lua] [quick_game] = false (string)
15:06:50.569 [Lua] [unique_server_name] = laggingRipper (string)
15:06:50.569 [Lua] [matchmaking] = true (string)
15:06:50.569 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.569 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.569 [Lua] [mechanism] = adventure (string)
15:06:50.569 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.569 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.569 [Lua] [weave_name] = false (string)
15:06:50.569 [Lua] [player_slot_3] = 110000102c348f6:1 (string)
15:06:50.569 [Lua] [eac_authorized] = true (string)
15:06:50.569 [Lua]
15:06:50.569 [Lua] =======================Found valid lobby!
15:06:50.570 [Lua]
15:06:50.570 [Lua] [twitch_enabled] = false (string)
15:06:50.570 [Lua] [power_level] = 470 (string)
15:06:50.570 [Lua] [id] = 186000001ed7ace (string)
15:06:50.570 [Lua] [num_players] = 3 (string)
15:06:50.570 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.570 [Lua] [host] = 1100001032fa362 (string)
15:06:50.570 [Lua] [game_mode] = 2 (string)
15:06:50.570 [Lua] [is_private] = false (string)
15:06:50.570 [Lua] [level_key] = nurgle (string)
15:06:50.570 [Lua] [name] = Lobby 186000001ed7ace (string)
15:06:50.570 [Lua] [country_code] = DE (string)
15:06:50.570 [Lua] [difficulty] = hard (string)
15:06:50.570 [Lua] [match_started] = true (string)
15:06:50.570 [Lua] [selected_level_key] = nurgle (string)
15:06:50.570 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.570 [Lua] [quick_game] = true (string)
15:06:50.570 [Lua] [unique_server_name] = Riley (string)
15:06:50.570 [Lua] [matchmaking] = true (string)
15:06:50.570 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.570 [Lua] [player_slot_4] = 110000102c67fa0:1 (string)
15:06:50.570 [Lua] [mechanism] = adventure (string)
15:06:50.570 [Lua] [player_slot_5] = 1100001032fa362:1 (string)
15:06:50.570 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.570 [Lua] [weave_name] = false (string)
15:06:50.570 [Lua] [player_slot_3] = 110000105a11e36:1 (string)
15:06:50.570 [Lua] [eac_authorized] = true (string)
15:06:50.570 [Lua]
15:06:50.570 [Lua] =======================Found valid lobby!
15:06:50.572 [Lua]
15:06:50.572 [Lua] [twitch_enabled] = false (string)
15:06:50.572 [Lua] [power_level] = 637 (string)
15:06:50.572 [Lua] [id] = 186000001ecb133 (string)
15:06:50.572 [Lua] [num_players] = 1 (string)
15:06:50.572 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.572 [Lua] [host] = 1100001056eb945 (string)
15:06:50.572 [Lua] [time_of_search] = 1606143774 (string)
15:06:50.572 [Lua] [game_mode] = 2 (string)
15:06:50.572 [Lua] [is_private] = false (string)
15:06:50.572 [Lua] [level_key] = dlc_portals (string)
15:06:50.572 [Lua] [name] = Lobby 186000001ecb133 (string)
15:06:50.572 [Lua] [country_code] = DE (string)
15:06:50.572 [Lua] [difficulty] = hard (string)
15:06:50.572 [Lua] [match_started] = true (string)
15:06:50.572 [Lua] [selected_level_key] = dlc_portals (string)
15:06:50.572 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.572 [Lua] [quick_game] = true (string)
15:06:50.572 [Lua] [unique_server_name] = half_robot_boy (string)
15:06:50.572 [Lua] [matchmaking] = true (string)
15:06:50.572 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.572 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.572 [Lua] [mechanism] = adventure (string)
15:06:50.572 [Lua] [player_slot_5] = 1100001056eb945:1 (string)
15:06:50.572 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.572 [Lua] [weave_name] = false (string)
15:06:50.572 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.572 [Lua] [eac_authorized] = true (string)
15:06:50.572 [Lua]
15:06:50.572 [Lua] =======================Found valid lobby!
15:06:50.573 [Lua]
15:06:50.573 [Lua] [twitch_enabled] = false (string)
15:06:50.573 [Lua] [power_level] = 724 (string)
15:06:50.573 [Lua] [id] = 186000001ee3413 (string)
15:06:50.573 [Lua] [num_players] = 2 (string)
15:06:50.573 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.573 [Lua] [host] = 1100001048a7cbc (string)
15:06:50.573 [Lua] [game_mode] = 2 (string)
15:06:50.573 [Lua] [is_private] = false (string)
15:06:50.573 [Lua] [level_key] = dlc_portals (string)
15:06:50.573 [Lua] [name] = Lobby 186000001ee3413 (string)
15:06:50.573 [Lua] [country_code] = DE (string)
15:06:50.573 [Lua] [difficulty] = normal (string)
15:06:50.573 [Lua] [match_started] = true (string)
15:06:50.573 [Lua] [selected_level_key] = dlc_portals (string)
15:06:50.573 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.573 [Lua] [quick_game] = false (string)
15:06:50.573 [Lua] [unique_server_name] = Legolas (string)
15:06:50.573 [Lua] [matchmaking] = true (string)
15:06:50.573 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.573 [Lua] [player_slot_4] = 1100001048a7cbc:1 (string)
15:06:50.573 [Lua] [mechanism] = adventure (string)
15:06:50.573 [Lua] [player_slot_5] = 110000103813b21:1 (string)
15:06:50.573 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.573 [Lua] [weave_name] = false (string)
15:06:50.573 [Lua] [player_slot_3] = 0:0 (string)
15:06:50.573 [Lua] [eac_authorized] = true (string)
15:06:50.573 [Lua]
15:06:50.573 [Lua] =======================Found valid lobby!
15:06:50.574 [Lua]
15:06:50.574 [Lua] [twitch_enabled] = false (string)
15:06:50.574 [Lua] [power_level] = 835 (string)
15:06:50.574 [Lua] [id] = 186000001ee51ec (string)
15:06:50.574 [Lua] [num_players] = 3 (string)
15:06:50.574 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.574 [Lua] [host] = 11000010b725137 (string)
15:06:50.574 [Lua] [game_mode] = 1 (string)
15:06:50.574 [Lua] [is_private] = false (string)
15:06:50.574 [Lua] [level_key] = inn_level (string)
15:06:50.574 [Lua] [name] = Lobby 186000001ee51ec (string)
15:06:50.574 [Lua] [country_code] = DE (string)
15:06:50.574 [Lua] [difficulty] = hardest (string)
15:06:50.574 [Lua] [match_started] = true (string)
15:06:50.574 [Lua] [selected_level_key] = inn_level (string)
15:06:50.574 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.574 [Lua] [quick_game] = true (string)
15:06:50.574 [Lua] [unique_server_name] = Vairo0o Hn (string)
15:06:50.574 [Lua] [matchmaking] = true (string)
15:06:50.574 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.574 [Lua] [player_slot_4] = 11000010a681688:1 (string)
15:06:50.574 [Lua] [mechanism] = adventure (string)
15:06:50.574 [Lua] [player_slot_5] = 11000010b725137:1 (string)
15:06:50.574 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.574 [Lua] [weave_name] = false (string)
15:06:50.574 [Lua] [player_slot_3] = 1100001077a0a1f:1 (string)
15:06:50.574 [Lua] [eac_authorized] = true (string)
15:06:50.574 [Lua]
15:06:50.574 [Lua] =======================Found valid lobby!
15:06:50.575 [Lua]
15:06:50.575 [Lua] [twitch_enabled] = false (string)
15:06:50.575 [Lua] [power_level] = 274 (string)
15:06:50.575 [Lua] [id] = 186000001ee149a (string)
15:06:50.575 [Lua] [num_players] = 2 (string)
15:06:50.575 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.575 [Lua] [host] = 110000110b9ed0a (string)
15:06:50.575 [Lua] [time_of_search] = 1606143718 (string)
15:06:50.575 [Lua] [game_mode] = 2 (string)
15:06:50.575 [Lua] [is_private] = false (string)
15:06:50.575 [Lua] [level_key] = elven_ruins (string)
15:06:50.575 [Lua] [name] = Lobby 186000001ee149a (string)
15:06:50.575 [Lua] [country_code] = DE (string)
15:06:50.575 [Lua] [difficulty] = normal (string)
15:06:50.575 [Lua] [match_started] = true (string)
15:06:50.575 [Lua] [selected_level_key] = elven_ruins (string)
15:06:50.575 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.575 [Lua] [quick_game] = false (string)
15:06:50.575 [Lua] [unique_server_name] = FiTo (string)
15:06:50.575 [Lua] [matchmaking] = true (string)
15:06:50.575 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.575 [Lua] [player_slot_4] = 110000106d977a3:1 (string)
15:06:50.575 [Lua] [mechanism] = adventure (string)
15:06:50.575 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.575 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.575 [Lua] [weave_name] = false (string)
15:06:50.575 [Lua] [player_slot_3] = 110000110b9ed0a:1 (string)
15:06:50.575 [Lua] [eac_authorized] = true (string)
15:06:50.575 [Lua]
15:06:50.575 [Lua] =======================Found valid lobby!
15:06:50.576 [Lua]
15:06:50.576 [Lua] [twitch_enabled] = false (string)
15:06:50.576 [Lua] [power_level] = 835 (string)
15:06:50.576 [Lua] [id] = 186000001edd728 (string)
15:06:50.576 [Lua] [num_players] = 1 (string)
15:06:50.576 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.576 [Lua] [host] = 110000102c8ac3c (string)
15:06:50.576 [Lua] [game_mode] = 2 (string)
15:06:50.576 [Lua] [is_private] = false (string)
15:06:50.576 [Lua] [level_key] = nurgle (string)
15:06:50.576 [Lua] [name] = Lobby 186000001edd728 (string)
15:06:50.576 [Lua] [country_code] = DE (string)
15:06:50.576 [Lua] [difficulty] = hardest (string)
15:06:50.576 [Lua] [match_started] = true (string)
15:06:50.576 [Lua] [selected_level_key] = nurgle (string)
15:06:50.576 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.576 [Lua] [quick_game] = false (string)
15:06:50.576 [Lua] [unique_server_name] = Nakaris (string)
15:06:50.576 [Lua] [matchmaking] = true (string)
15:06:50.576 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.576 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.576 [Lua] [mechanism] = adventure (string)
15:06:50.576 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.576 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.576 [Lua] [weave_name] = false (string)
15:06:50.576 [Lua] [player_slot_3] = 110000102c8ac3c:1 (string)
15:06:50.576 [Lua] [eac_authorized] = true (string)
15:06:50.576 [Lua]
15:06:50.576 [Lua] =======================Found valid lobby!
15:06:50.577 [Lua]
15:06:50.577 [Lua] [twitch_enabled] = false (string)
15:06:50.577 [Lua] [power_level] = 556 (string)
15:06:50.577 [Lua] [id] = 186000001ee367b (string)
15:06:50.577 [Lua] [num_players] = 3 (string)
15:06:50.577 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.577 [Lua] [host] = 110000104190316 (string)
15:06:50.577 [Lua] [time_of_search] = 1606143972 (string)
15:06:50.577 [Lua] [game_mode] = 1 (string)
15:06:50.577 [Lua] [is_private] = false (string)
15:06:50.577 [Lua] [level_key] = inn_level (string)
15:06:50.577 [Lua] [name] = Lobby 186000001ee367b (string)
15:06:50.577 [Lua] [country_code] = DE (string)
15:06:50.577 [Lua] [difficulty] = hardest (string)
15:06:50.577 [Lua] [match_started] = true (string)
15:06:50.577 [Lua] [selected_level_key] = inn_level (string)
15:06:50.577 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.577 [Lua] [quick_game] = true (string)
15:06:50.577 [Lua] [unique_server_name] = ShadowBr0ker (string)
15:06:50.577 [Lua] [matchmaking] = true (string)
15:06:50.577 [Lua] [player_slot_1] = 110000106e1e7a3:1 (string)
15:06:50.577 [Lua] [player_slot_4] = 110000100b81c8a:1 (string)
15:06:50.577 [Lua] [mechanism] = adventure (string)
15:06:50.577 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.577 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.577 [Lua] [weave_name] = false (string)
15:06:50.577 [Lua] [player_slot_3] = 110000104190316:1 (string)
15:06:50.577 [Lua] [eac_authorized] = true (string)
15:06:50.577 [Lua]
15:06:50.577 [Lua] =======================Found valid lobby!
15:06:50.578 [Lua]
15:06:50.578 [Lua] [twitch_enabled] = false (string)
15:06:50.578 [Lua] [power_level] = 835 (string)
15:06:50.578 [Lua] [id] = 186000001ee2e50 (string)
15:06:50.578 [Lua] [num_players] = 2 (string)
15:06:50.578 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.578 [Lua] [host] = 110000101f09423 (string)
15:06:50.578 [Lua] [game_mode] = 2 (string)
15:06:50.578 [Lua] [is_private] = false (string)
15:06:50.578 [Lua] [level_key] = ground_zero (string)
15:06:50.578 [Lua] [name] = Lobby 186000001ee2e50 (string)
15:06:50.578 [Lua] [country_code] = DE (string)
15:06:50.578 [Lua] [difficulty] = hardest (string)
15:06:50.578 [Lua] [match_started] = true (string)
15:06:50.578 [Lua] [selected_level_key] = ground_zero (string)
15:06:50.578 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.578 [Lua] [quick_game] = true (string)
15:06:50.578 [Lua] [unique_server_name] = Trinova (string)
15:06:50.578 [Lua] [matchmaking] = true (string)
15:06:50.578 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.578 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.578 [Lua] [mechanism] = adventure (string)
15:06:50.578 [Lua] [player_slot_5] = 110000100196ce3:1 (string)
15:06:50.578 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.578 [Lua] [weave_name] = false (string)
15:06:50.578 [Lua] [player_slot_3] = 110000101f09423:1 (string)
15:06:50.578 [Lua] [eac_authorized] = true (string)
15:06:50.578 [Lua]
15:06:50.578 [Lua] =======================Found valid lobby!
15:06:50.579 [Lua]
15:06:50.579 [Lua] [twitch_enabled] = false (string)
15:06:50.579 [Lua] [power_level] = 834 (string)
15:06:50.579 [Lua] [id] = 186000001ed4517 (string)
15:06:50.579 [Lua] [num_players] = 3 (string)
15:06:50.579 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.579 [Lua] [host] = 110000104e8ef4c (string)
15:06:50.579 [Lua] [game_mode] = 2 (string)
15:06:50.579 [Lua] [is_private] = false (string)
15:06:50.579 [Lua] [level_key] = skaven_stronghold (string)
15:06:50.579 [Lua] [name] = Lobby 186000001ed4517 (string)
15:06:50.579 [Lua] [country_code] = DE (string)
15:06:50.579 [Lua] [difficulty] = hardest (string)
15:06:50.579 [Lua] [match_started] = true (string)
15:06:50.579 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:50.579 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.579 [Lua] [quick_game] = false (string)
15:06:50.579 [Lua] [unique_server_name] = Chase von hinterm Berg (string)
15:06:50.579 [Lua] [matchmaking] = true (string)
15:06:50.579 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.579 [Lua] [player_slot_4] = 1100001070b705f:1 (string)
15:06:50.579 [Lua] [mechanism] = adventure (string)
15:06:50.579 [Lua] [player_slot_5] = 11000010265db72:1 (string)
15:06:50.579 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.579 [Lua] [weave_name] = false (string)
15:06:50.579 [Lua] [player_slot_3] = 110000104e8ef4c:1 (string)
15:06:50.579 [Lua] [eac_authorized] = true (string)
15:06:50.579 [Lua]
15:06:50.579 [Lua] =======================Found valid lobby!
15:06:50.580 [Lua]
15:06:50.580 [Lua] [twitch_enabled] = false (string)
15:06:50.580 [Lua] [power_level] = 835 (string)
15:06:50.580 [Lua] [id] = 186000001ee1be9 (string)
15:06:50.580 [Lua] [num_players] = 1 (string)
15:06:50.580 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.580 [Lua] [host] = 11000010645222e (string)
15:06:50.580 [Lua] [time_of_search] = 1606143816 (string)
15:06:50.580 [Lua] [game_mode] = 2 (string)
15:06:50.580 [Lua] [is_private] = false (string)
15:06:50.580 [Lua] [level_key] = farmlands (string)
15:06:50.580 [Lua] [name] = Lobby 186000001ee1be9 (string)
15:06:50.580 [Lua] [country_code] = DE (string)
15:06:50.580 [Lua] [difficulty] = harder (string)
15:06:50.580 [Lua] [match_started] = true (string)
15:06:50.580 [Lua] [selected_level_key] = farmlands (string)
15:06:50.580 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.580 [Lua] [quick_game] = true (string)
15:06:50.580 [Lua] [unique_server_name] = Tarak (string)
15:06:50.580 [Lua] [matchmaking] = true (string)
15:06:50.580 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.580 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.580 [Lua] [mechanism] = adventure (string)
15:06:50.580 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.580 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.580 [Lua] [weave_name] = false (string)
15:06:50.580 [Lua] [player_slot_3] = 11000010645222e:1 (string)
15:06:50.580 [Lua] [eac_authorized] = true (string)
15:06:50.580 [Lua]
15:06:50.580 [Lua] =======================Found valid lobby!
15:06:50.581 [Lua]
15:06:50.581 [Lua] [twitch_enabled] = false (string)
15:06:50.581 [Lua] [power_level] = 596 (string)
15:06:50.581 [Lua] [id] = 186000001eb1a13 (string)
15:06:50.581 [Lua] [num_players] = 1 (string)
15:06:50.581 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.581 [Lua] [host] = 1100001099e23a5 (string)
15:06:50.581 [Lua] [time_of_search] = 1606143631 (string)
15:06:50.581 [Lua] [game_mode] = 6 (string)
15:06:50.581 [Lua] [is_private] = false (string)
15:06:50.581 [Lua] [level_key] = dlc_portals (string)
15:06:50.581 [Lua] [name] = Lobby 186000001eb1a13 (string)
15:06:50.581 [Lua] [country_code] = DE (string)
15:06:50.581 [Lua] [difficulty] = hard (string)
15:06:50.581 [Lua] [match_started] = true (string)
15:06:50.581 [Lua] [selected_level_key] = dlc_portals (string)
15:06:50.581 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.581 [Lua] [quick_game] = false (string)
15:06:50.581 [Lua] [unique_server_name] = Khorne Berzerker (string)
15:06:50.581 [Lua] [matchmaking] = true (string)
15:06:50.581 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.581 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.581 [Lua] [mechanism] = adventure (string)
15:06:50.581 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.581 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.581 [Lua] [weave_name] = false (string)
15:06:50.581 [Lua] [player_slot_3] = 1100001099e23a5:1 (string)
15:06:50.581 [Lua] [eac_authorized] = true (string)
15:06:50.581 [Lua]
15:06:50.581 [Lua] =======================Found valid lobby!
15:06:50.582 [Lua]
15:06:50.582 [Lua] [twitch_enabled] = false (string)
15:06:50.582 [Lua] [power_level] = 200 (string)
15:06:50.582 [Lua] [id] = 186000001ede183 (string)
15:06:50.582 [Lua] [num_players] = 1 (string)
15:06:50.582 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.582 [Lua] [host] = 110000104096021 (string)
15:06:50.582 [Lua] [time_of_search] = 1606143076 (string)
15:06:50.582 [Lua] [game_mode] = 2 (string)
15:06:50.582 [Lua] [is_private] = false (string)
15:06:50.582 [Lua] [level_key] = farmlands (string)
15:06:50.582 [Lua] [name] = Lobby 186000001ede183 (string)
15:06:50.582 [Lua] [country_code] = DE (string)
15:06:50.582 [Lua] [difficulty] = normal (string)
15:06:50.582 [Lua] [match_started] = true (string)
15:06:50.582 [Lua] [selected_level_key] = farmlands (string)
15:06:50.582 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.582 [Lua] [quick_game] = false (string)
15:06:50.582 [Lua] [unique_server_name] = Bite Za Dusto (string)
15:06:50.582 [Lua] [matchmaking] = true (string)
15:06:50.582 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.582 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.582 [Lua] [mechanism] = adventure (string)
15:06:50.582 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.582 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.582 [Lua] [weave_name] = false (string)
15:06:50.582 [Lua] [player_slot_3] = 110000104096021:1 (string)
15:06:50.582 [Lua] [eac_authorized] = true (string)
15:06:50.582 [Lua]
15:06:50.582 [Lua] =======================Found valid lobby!
15:06:50.583 [Lua]
15:06:50.583 [Lua] [twitch_enabled] = false (string)
15:06:50.583 [Lua] [power_level] = 764 (string)
15:06:50.583 [Lua] [id] = 186000001ec1d5b (string)
15:06:50.583 [Lua] [num_players] = 3 (string)
15:06:50.583 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.583 [Lua] [host] = 11000010216d69b (string)
15:06:50.583 [Lua] [game_mode] = 2 (string)
15:06:50.583 [Lua] [is_private] = false (string)
15:06:50.583 [Lua] [level_key] = nurgle (string)
15:06:50.583 [Lua] [name] = Lobby 186000001ec1d5b (string)
15:06:50.583 [Lua] [country_code] = DE (string)
15:06:50.583 [Lua] [difficulty] = harder (string)
15:06:50.583 [Lua] [match_started] = true (string)
15:06:50.583 [Lua] [selected_level_key] = nurgle (string)
15:06:50.583 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.583 [Lua] [quick_game] = true (string)
15:06:50.583 [Lua] [unique_server_name] = Alex (string)
15:06:50.583 [Lua] [matchmaking] = true (string)
15:06:50.583 [Lua] [player_slot_1] = 1100001057c96e3:1 (string)
15:06:50.583 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.583 [Lua] [mechanism] = adventure (string)
15:06:50.583 [Lua] [player_slot_5] = 11000010216d69b:1 (string)
15:06:50.583 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.583 [Lua] [weave_name] = false (string)
15:06:50.583 [Lua] [player_slot_3] = 11000010ac71b8f:1 (string)
15:06:50.583 [Lua] [eac_authorized] = true (string)
15:06:50.583 [Lua]
15:06:50.583 [Lua] =======================Found valid lobby!
15:06:50.584 [Lua]
15:06:50.584 [Lua] [twitch_enabled] = false (string)
15:06:50.584 [Lua] [power_level] = 834 (string)
15:06:50.584 [Lua] [id] = 186000001eb04aa (string)
15:06:50.584 [Lua] [num_players] = 2 (string)
15:06:50.584 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.584 [Lua] [host] = 110000101d43f18 (string)
15:06:50.584 [Lua] [time_of_search] = 1606136900 (string)
15:06:50.584 [Lua] [game_mode] = 1 (string)
15:06:50.584 [Lua] [is_private] = false (string)
15:06:50.584 [Lua] [current_level_key] = inn_level (string)
15:06:50.584 [Lua] [name] = Lobby 186000001eb04aa (string)
15:06:50.584 [Lua] [level_key] = inn_level (string)
15:06:50.584 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.584 [Lua] [difficulty] = hardest (string)
15:06:50.584 [Lua] [match_started] = true (string)
15:06:50.584 [Lua] [selected_level_key] = inn_level (string)
15:06:50.584 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.584 [Lua] [quick_game] = true (string)
15:06:50.584 [Lua] [unique_server_name] = DasMondschaf (string)
15:06:50.584 [Lua] [matchmaking] = true (string)
15:06:50.584 [Lua] [mechanism] = adventure (string)
15:06:50.584 [Lua] [country_code] = DE (string)
15:06:50.584 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.584 [Lua] [player_slot_5] = 110000100408c55:1 (string)
15:06:50.584 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.584 [Lua] [weave_name] = false (string)
15:06:50.584 [Lua] [player_slot_3] = 110000101d43f18:1 (string)
15:06:50.584 [Lua] [eac_authorized] = true (string)
15:06:50.584 [Lua]
15:06:50.584 [Lua] =======================Found valid lobby!
15:06:50.585 [Lua]
15:06:50.585 [Lua] [twitch_enabled] = false (string)
15:06:50.585 [Lua] [power_level] = 0 (string)
15:06:50.585 [Lua] [id] = 186000001ed93ea (string)
15:06:50.585 [Lua] [num_players] = 2 (string)
15:06:50.585 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.585 [Lua] [host] = 110000103b8fbba (string)
15:06:50.585 [Lua] [time_of_search] = 1606142416 (string)
15:06:50.585 [Lua] [game_mode] = 2 (string)
15:06:50.585 [Lua] [is_private] = false (string)
15:06:50.585 [Lua] [level_key] = ussingen (string)
15:06:50.585 [Lua] [name] = Lobby 186000001ed93ea (string)
15:06:50.585 [Lua] [country_code] = DE (string)
15:06:50.585 [Lua] [difficulty] = hard (string)
15:06:50.585 [Lua] [match_started] = true (string)
15:06:50.585 [Lua] [selected_level_key] = ussingen (string)
15:06:50.585 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.585 [Lua] [quick_game] = true (string)
15:06:50.585 [Lua] [unique_server_name] = Valkiriyon (string)
15:06:50.585 [Lua] [matchmaking] = true (string)
15:06:50.585 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.585 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.585 [Lua] [mechanism] = adventure (string)
15:06:50.585 [Lua] [player_slot_5] = 110000103b8fbba:1 (string)
15:06:50.585 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.585 [Lua] [weave_name] = false (string)
15:06:50.585 [Lua] [player_slot_3] = 110000108cd8b2a:1 (string)
15:06:50.585 [Lua] [eac_authorized] = true (string)
15:06:50.585 [Lua]
15:06:50.585 [Lua] =======================Found valid lobby!
15:06:50.586 [Lua]
15:06:50.586 [Lua] [twitch_enabled] = false (string)
15:06:50.586 [Lua] [power_level] = 609 (string)
15:06:50.586 [Lua] [id] = 186000001ee4b53 (string)
15:06:50.586 [Lua] [num_players] = 2 (string)
15:06:50.586 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.586 [Lua] [host] = 11000010ae218db (string)
15:06:50.586 [Lua] [time_of_search] = 1606143966 (string)
15:06:50.586 [Lua] [game_mode] = 1 (string)
15:06:50.586 [Lua] [is_private] = false (string)
15:06:50.586 [Lua] [level_key] = inn_level (string)
15:06:50.586 [Lua] [name] = Lobby 186000001ee4b53 (string)
15:06:50.586 [Lua] [country_code] = DE (string)
15:06:50.586 [Lua] [difficulty] = hard (string)
15:06:50.586 [Lua] [match_started] = true (string)
15:06:50.586 [Lua] [selected_level_key] = inn_level (string)
15:06:50.586 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.586 [Lua] [quick_game] = true (string)
15:06:50.586 [Lua] [unique_server_name] = Skytarnis(GER) (string)
15:06:50.586 [Lua] [matchmaking] = true (string)
15:06:50.586 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.586 [Lua] [player_slot_4] = 11000010ae218db:1 (string)
15:06:50.586 [Lua] [mechanism] = adventure (string)
15:06:50.586 [Lua] [player_slot_5] = 0:0 (string)
15:06:50.586 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.586 [Lua] [weave_name] = false (string)
15:06:50.586 [Lua] [player_slot_3] = 1100001020b7713:1 (string)
15:06:50.586 [Lua] [eac_authorized] = true (string)
15:06:50.586 [Lua]
15:06:50.586 [Lua] =======================Found valid lobby!
15:06:50.587 [Lua]
15:06:50.587 [Lua] [twitch_enabled] = false (string)
15:06:50.587 [Lua] [power_level] = 724 (string)
15:06:50.587 [Lua] [id] = 186000001ec0d2b (string)
15:06:50.587 [Lua] [num_players] = 3 (string)
15:06:50.587 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.587 [Lua] [host] = 110000101e5369c (string)
15:06:50.587 [Lua] [time_of_search] = 1606142117 (string)
15:06:50.587 [Lua] [game_mode] = 2 (string)
15:06:50.587 [Lua] [is_private] = false (string)
15:06:50.587 [Lua] [level_key] = ussingen (string)
15:06:50.587 [Lua] [name] = Lobby 186000001ec0d2b (string)
15:06:50.587 [Lua] [country_code] = FR (string)
15:06:50.587 [Lua] [difficulty] = harder (string)
15:06:50.587 [Lua] [match_started] = true (string)
15:06:50.587 [Lua] [selected_level_key] = ussingen (string)
15:06:50.587 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.587 [Lua] [quick_game] = true (string)
15:06:50.587 [Lua] [unique_server_name] = Garchimore (string)
15:06:50.587 [Lua] [matchmaking] = true (string)
15:06:50.587 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.587 [Lua] [player_slot_4] = 110000101e5369c:1 (string)
15:06:50.587 [Lua] [mechanism] = adventure (string)
15:06:50.587 [Lua] [player_slot_5] = 11000010c4a2f85:1 (string)
15:06:50.587 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.587 [Lua] [weave_name] = false (string)
15:06:50.587 [Lua] [player_slot_3] = 110000102c31d90:1 (string)
15:06:50.587 [Lua] [eac_authorized] = true (string)
15:06:50.587 [Lua]
15:06:50.587 [Lua] =======================Found valid lobby!
15:06:50.588 [Lua]
15:06:50.588 [Lua] [twitch_enabled] = false (string)
15:06:50.588 [Lua] [power_level] = 746 (string)
15:06:50.588 [Lua] [id] = 186000001ec933c (string)
15:06:50.588 [Lua] [num_players] = 2 (string)
15:06:50.588 [Lua] [difficulty_tweak] = 0 (string)
15:06:50.588 [Lua] [host] = 1100001019463b5 (string)
15:06:50.588 [Lua] [game_mode] = 2 (string)
15:06:50.588 [Lua] [is_private] = false (string)
15:06:50.588 [Lua] [level_key] = cemetery (string)
15:06:50.588 [Lua] [name] = Lobby 186000001ec933c (string)
15:06:50.588 [Lua] [country_code] = FR (string)
15:06:50.588 [Lua] [difficulty] = harder (string)
15:06:50.588 [Lua] [match_started] = true (string)
15:06:50.588 [Lua] [selected_level_key] = cemetery (string)
15:06:50.588 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:50.588 [Lua] [quick_game] = true (string)
15:06:50.588 [Lua] [unique_server_name] = Okarin (string)
15:06:50.588 [Lua] [matchmaking] = true (string)
15:06:50.588 [Lua] [player_slot_1] = 0:0 (string)
15:06:50.588 [Lua] [player_slot_4] = 0:0 (string)
15:06:50.588 [Lua] [mechanism] = adventure (string)
15:06:50.588 [Lua] [player_slot_5] = 1100001019463b5:1 (string)
15:06:50.588 [Lua] [player_slot_2] = 0:0 (string)
15:06:50.588 [Lua] [weave_name] = false (string)
15:06:50.588 [Lua] [player_slot_3] = 110000111fc23d7:1 (string)
15:06:50.588 [Lua] [eac_authorized] = true (string)
15:06:50.588 [Lua]
15:06:50.588 [Lua] =======================Found valid lobby!
15:06:52.165 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:52.165 [Lua] [Matchmaking] Filter: Distance = far
15:06:52.165 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:52.165 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:52.165 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=1
15:06:52.165 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:52.165 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:52.165 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:52.384 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9
15:06:52.385 [Lua]
15:06:52.385 [Lua] [twitch_enabled] = false (string)
15:06:52.385 [Lua] [power_level] = 829 (string)
15:06:52.385 [Lua] [id] = 186000001ee53d5 (string)
15:06:52.385 [Lua] [num_players] = 3 (string)
15:06:52.385 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.385 [Lua] [host] = 11000010692f904 (string)
15:06:52.385 [Lua] [game_mode] = 1 (string)
15:06:52.385 [Lua] [is_private] = false (string)
15:06:52.385 [Lua] [current_level_key] = inn_level (string)
15:06:52.385 [Lua] [name] = Lobby 186000001ee53d5 (string)
15:06:52.385 [Lua] [level_key] = inn_level (string)
15:06:52.385 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.385 [Lua] [difficulty] = harder (string)
15:06:52.385 [Lua] [match_started] = true (string)
15:06:52.385 [Lua] [selected_level_key] = inn_level (string)
15:06:52.385 [Lua] [weave_name] = false (string)
15:06:52.385 [Lua] [quick_game] = true (string)
15:06:52.385 [Lua] [country_code] = GB (string)
15:06:52.385 [Lua] [matchmaking] = true (string)
15:06:52.385 [Lua] [mechanism] = adventure (string)
15:06:52.385 [Lua] [player_slot_4] = 1100001077e84b0:1 (string)
15:06:52.385 [Lua] [player_slot_1] = 11000010692f904:1 (string)
15:06:52.385 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.385 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.385 [Lua] [unique_server_name] = Lord Pingu (string)
15:06:52.385 [Lua] [player_slot_3] = 110000102eb9f4e:1 (string)
15:06:52.385 [Lua] [eac_authorized] = true (string)
15:06:52.385 [Lua]
15:06:52.385 [Lua] =======================Found valid lobby!
15:06:52.386 [Lua]
15:06:52.386 [Lua] [twitch_enabled] = false (string)
15:06:52.386 [Lua] [power_level] = 760 (string)
15:06:52.386 [Lua] [id] = 186000001ecd674 (string)
15:06:52.386 [Lua] [num_players] = 3 (string)
15:06:52.386 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.386 [Lua] [host] = 110000107a98145 (string)
15:06:52.386 [Lua] [game_mode] = 1 (string)
15:06:52.386 [Lua] [is_private] = false (string)
15:06:52.386 [Lua] [level_key] = inn_level (string)
15:06:52.386 [Lua] [name] = Lobby 186000001ecd674 (string)
15:06:52.386 [Lua] [country_code] = GB (string)
15:06:52.386 [Lua] [difficulty] = harder (string)
15:06:52.386 [Lua] [match_started] = true (string)
15:06:52.386 [Lua] [selected_level_key] = inn_level (string)
15:06:52.386 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.386 [Lua] [quick_game] = true (string)
15:06:52.386 [Lua] [unique_server_name] = Egg Meat (string)
15:06:52.386 [Lua] [matchmaking] = true (string)
15:06:52.386 [Lua] [player_slot_1] = 110000107a98145:1 (string)
15:06:52.386 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.386 [Lua] [mechanism] = adventure (string)
15:06:52.386 [Lua] [player_slot_5] = 1100001077df29e:1 (string)
15:06:52.386 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.386 [Lua] [weave_name] = false (string)
15:06:52.386 [Lua] [player_slot_3] = 1100001080a20cb:1 (string)
15:06:52.386 [Lua] [eac_authorized] = true (string)
15:06:52.386 [Lua]
15:06:52.386 [Lua] =======================Found valid lobby!
15:06:52.387 [Lua]
15:06:52.387 [Lua] [twitch_enabled] = false (string)
15:06:52.387 [Lua] [power_level] = 696 (string)
15:06:52.387 [Lua] [id] = 186000001edb4c4 (string)
15:06:52.387 [Lua] [num_players] = 3 (string)
15:06:52.387 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.387 [Lua] [host] = 11000010489f8fa (string)
15:06:52.387 [Lua] [game_mode] = 1 (string)
15:06:52.387 [Lua] [is_private] = false (string)
15:06:52.387 [Lua] [current_level_key] = inn_level (string)
15:06:52.387 [Lua] [name] = Lobby 186000001edb4c4 (string)
15:06:52.387 [Lua] [level_key] = inn_level (string)
15:06:52.387 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.387 [Lua] [difficulty] = hard (string)
15:06:52.387 [Lua] [match_started] = true (string)
15:06:52.387 [Lua] [selected_level_key] = inn_level (string)
15:06:52.387 [Lua] [weave_name] = false (string)
15:06:52.387 [Lua] [quick_game] = true (string)
15:06:52.387 [Lua] [country_code] = GB (string)
15:06:52.387 [Lua] [matchmaking] = true (string)
15:06:52.387 [Lua] [mechanism] = adventure (string)
15:06:52.387 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.387 [Lua] [player_slot_1] = 11000010489f8fa:1 (string)
15:06:52.388 [Lua] [player_slot_5] = 11000010865dbde:1 (string)
15:06:52.388 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.388 [Lua] [unique_server_name] = Gizzard Fluff (string)
15:06:52.388 [Lua] [player_slot_3] = 1100001005763f1:1 (string)
15:06:52.388 [Lua] [eac_authorized] = true (string)
15:06:52.388 [Lua]
15:06:52.388 [Lua] =======================Found valid lobby!
15:06:52.388 [Lua]
15:06:52.388 [Lua] [twitch_enabled] = false (string)
15:06:52.388 [Lua] [power_level] = 835 (string)
15:06:52.388 [Lua] [id] = 186000001ee51ec (string)
15:06:52.388 [Lua] [num_players] = 3 (string)
15:06:52.388 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.388 [Lua] [host] = 11000010b725137 (string)
15:06:52.388 [Lua] [game_mode] = 1 (string)
15:06:52.388 [Lua] [is_private] = false (string)
15:06:52.388 [Lua] [level_key] = inn_level (string)
15:06:52.388 [Lua] [name] = Lobby 186000001ee51ec (string)
15:06:52.388 [Lua] [country_code] = DE (string)
15:06:52.388 [Lua] [difficulty] = hardest (string)
15:06:52.388 [Lua] [match_started] = true (string)
15:06:52.388 [Lua] [selected_level_key] = inn_level (string)
15:06:52.388 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.388 [Lua] [quick_game] = true (string)
15:06:52.388 [Lua] [unique_server_name] = Vairo0o Hn (string)
15:06:52.388 [Lua] [matchmaking] = true (string)
15:06:52.388 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.388 [Lua] [player_slot_4] = 11000010a681688:1 (string)
15:06:52.388 [Lua] [mechanism] = adventure (string)
15:06:52.388 [Lua] [player_slot_5] = 11000010b725137:1 (string)
15:06:52.388 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.388 [Lua] [weave_name] = false (string)
15:06:52.388 [Lua] [player_slot_3] = 1100001077a0a1f:1 (string)
15:06:52.388 [Lua] [eac_authorized] = true (string)
15:06:52.388 [Lua]
15:06:52.388 [Lua] =======================Found valid lobby!
15:06:52.389 [Lua]
15:06:52.389 [Lua] [twitch_enabled] = false (string)
15:06:52.389 [Lua] [power_level] = 835 (string)
15:06:52.389 [Lua] [id] = 186000001ee367b (string)
15:06:52.389 [Lua] [num_players] = 3 (string)
15:06:52.389 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.389 [Lua] [host] = 110000104190316 (string)
15:06:52.389 [Lua] [time_of_search] = 1606143972 (string)
15:06:52.389 [Lua] [game_mode] = 1 (string)
15:06:52.389 [Lua] [is_private] = false (string)
15:06:52.389 [Lua] [level_key] = inn_level (string)
15:06:52.389 [Lua] [name] = Lobby 186000001ee367b (string)
15:06:52.389 [Lua] [country_code] = DE (string)
15:06:52.389 [Lua] [difficulty] = hardest (string)
15:06:52.389 [Lua] [match_started] = true (string)
15:06:52.389 [Lua] [selected_level_key] = inn_level (string)
15:06:52.389 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.389 [Lua] [quick_game] = true (string)
15:06:52.389 [Lua] [unique_server_name] = ShadowBr0ker (string)
15:06:52.389 [Lua] [matchmaking] = true (string)
15:06:52.389 [Lua] [player_slot_1] = 110000106e1e7a3:1 (string)
15:06:52.389 [Lua] [player_slot_4] = 110000100b81c8a:1 (string)
15:06:52.389 [Lua] [mechanism] = adventure (string)
15:06:52.389 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.389 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.389 [Lua] [weave_name] = false (string)
15:06:52.389 [Lua] [player_slot_3] = 110000104190316:1 (string)
15:06:52.389 [Lua] [eac_authorized] = true (string)
15:06:52.389 [Lua]
15:06:52.389 [Lua] =======================Found valid lobby!
15:06:52.390 [Lua]
15:06:52.390 [Lua] [twitch_enabled] = false (string)
15:06:52.390 [Lua] [power_level] = 834 (string)
15:06:52.390 [Lua] [id] = 186000001eb04aa (string)
15:06:52.390 [Lua] [num_players] = 2 (string)
15:06:52.390 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.390 [Lua] [host] = 110000101d43f18 (string)
15:06:52.390 [Lua] [time_of_search] = 1606136900 (string)
15:06:52.390 [Lua] [game_mode] = 1 (string)
15:06:52.390 [Lua] [is_private] = false (string)
15:06:52.390 [Lua] [current_level_key] = inn_level (string)
15:06:52.390 [Lua] [name] = Lobby 186000001eb04aa (string)
15:06:52.390 [Lua] [level_key] = inn_level (string)
15:06:52.390 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.390 [Lua] [difficulty] = hardest (string)
15:06:52.390 [Lua] [match_started] = true (string)
15:06:52.390 [Lua] [selected_level_key] = inn_level (string)
15:06:52.390 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.390 [Lua] [quick_game] = true (string)
15:06:52.390 [Lua] [unique_server_name] = DasMondschaf (string)
15:06:52.390 [Lua] [matchmaking] = true (string)
15:06:52.390 [Lua] [mechanism] = adventure (string)
15:06:52.390 [Lua] [country_code] = DE (string)
15:06:52.390 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.390 [Lua] [player_slot_5] = 110000100408c55:1 (string)
15:06:52.390 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.390 [Lua] [weave_name] = false (string)
15:06:52.390 [Lua] [player_slot_3] = 110000101d43f18:1 (string)
15:06:52.390 [Lua] [eac_authorized] = true (string)
15:06:52.390 [Lua]
15:06:52.390 [Lua] =======================Found valid lobby!
15:06:52.392 [Lua]
15:06:52.392 [Lua] [twitch_enabled] = false (string)
15:06:52.392 [Lua] [power_level] = 609 (string)
15:06:52.392 [Lua] [id] = 186000001ee4b53 (string)
15:06:52.392 [Lua] [num_players] = 2 (string)
15:06:52.392 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.392 [Lua] [host] = 11000010ae218db (string)
15:06:52.392 [Lua] [time_of_search] = 1606143966 (string)
15:06:52.392 [Lua] [game_mode] = 1 (string)
15:06:52.392 [Lua] [is_private] = false (string)
15:06:52.392 [Lua] [level_key] = inn_level (string)
15:06:52.392 [Lua] [name] = Lobby 186000001ee4b53 (string)
15:06:52.392 [Lua] [country_code] = DE (string)
15:06:52.392 [Lua] [difficulty] = hard (string)
15:06:52.392 [Lua] [match_started] = true (string)
15:06:52.392 [Lua] [selected_level_key] = inn_level (string)
15:06:52.392 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.392 [Lua] [quick_game] = true (string)
15:06:52.392 [Lua] [unique_server_name] = Skytarnis(GER) (string)
15:06:52.392 [Lua] [matchmaking] = true (string)
15:06:52.392 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.392 [Lua] [player_slot_4] = 11000010ae218db:1 (string)
15:06:52.392 [Lua] [mechanism] = adventure (string)
15:06:52.392 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.392 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.392 [Lua] [weave_name] = false (string)
15:06:52.392 [Lua] [player_slot_3] = 1100001020b7713:1 (string)
15:06:52.392 [Lua] [eac_authorized] = true (string)
15:06:52.392 [Lua]
15:06:52.392 [Lua] =======================Found valid lobby!
15:06:52.393 [Lua]
15:06:52.393 [Lua] [twitch_enabled] = false (string)
15:06:52.393 [Lua] [power_level] = 831 (string)
15:06:52.393 [Lua] [id] = 186000001ee3f67 (string)
15:06:52.393 [Lua] [num_players] = 3 (string)
15:06:52.393 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.393 [Lua] [host] = 1100001062e8018 (string)
15:06:52.393 [Lua] [time_of_search] = 1606143853 (string)
15:06:52.393 [Lua] [game_mode] = 1 (string)
15:06:52.393 [Lua] [is_private] = false (string)
15:06:52.393 [Lua] [level_key] = inn_level (string)
15:06:52.393 [Lua] [name] = Lobby 186000001ee3f67 (string)
15:06:52.393 [Lua] [country_code] = EE (string)
15:06:52.393 [Lua] [difficulty] = hardest (string)
15:06:52.393 [Lua] [match_started] = true (string)
15:06:52.393 [Lua] [selected_level_key] = inn_level (string)
15:06:52.393 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.393 [Lua] [quick_game] = true (string)
15:06:52.393 [Lua] [unique_server_name] = jukusan (string)
15:06:52.393 [Lua] [matchmaking] = true (string)
15:06:52.393 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.393 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.393 [Lua] [mechanism] = adventure (string)
15:06:52.393 [Lua] [player_slot_5] = 1100001012cd9b7:1 (string)
15:06:52.393 [Lua] [player_slot_2] = 1100001062e8018:1 (string)
15:06:52.393 [Lua] [weave_name] = false (string)
15:06:52.393 [Lua] [player_slot_3] = 110000103eedcec:1 (string)
15:06:52.393 [Lua] [eac_authorized] = true (string)
15:06:52.393 [Lua]
15:06:52.393 [Lua] =======================Found valid lobby!
15:06:52.394 [Lua]
15:06:52.394 [Lua] [twitch_enabled] = false (string)
15:06:52.394 [Lua] [power_level] = 835 (string)
15:06:52.394 [Lua] [id] = 186000001ee5383 (string)
15:06:52.394 [Lua] [num_players] = 2 (string)
15:06:52.394 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.394 [Lua] [host] = 110000102ade490 (string)
15:06:52.394 [Lua] [time_of_search] = 1606143994 (string)
15:06:52.394 [Lua] [game_mode] = 1 (string)
15:06:52.394 [Lua] [is_private] = false (string)
15:06:52.394 [Lua] [level_key] = inn_level (string)
15:06:52.394 [Lua] [name] = Lobby 186000001ee5383 (string)
15:06:52.394 [Lua] [country_code] = AT (string)
15:06:52.394 [Lua] [difficulty] = hardest (string)
15:06:52.394 [Lua] [match_started] = true (string)
15:06:52.394 [Lua] [selected_level_key] = inn_level (string)
15:06:52.394 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.394 [Lua] [quick_game] = true (string)
15:06:52.394 [Lua] [unique_server_name] = Mbanghoo (string)
15:06:52.394 [Lua] [matchmaking] = true (string)
15:06:52.394 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.394 [Lua] [player_slot_4] = 1100001020bb985:1 (string)
15:06:52.394 [Lua] [mechanism] = adventure (string)
15:06:52.394 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.394 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.394 [Lua] [weave_name] = false (string)
15:06:52.394 [Lua] [player_slot_3] = 110000102ade490:1 (string)
15:06:52.394 [Lua] [eac_authorized] = true (string)
15:06:52.394 [Lua]
15:06:52.394 [Lua] =======================Found valid lobby!
15:06:52.396 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:52.396 [Lua] [Matchmaking] Filter: Distance = far
15:06:52.396 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:52.396 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:52.396 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
15:06:52.396 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:52.396 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:52.396 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:52.524 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:52.524 [Lua] [Matchmaking] Filter: Distance = far
15:06:52.524 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:52.524 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:52.524 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=6
15:06:52.524 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:52.524 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:52.524 [Lua] ===========LobbyFinder:refresh() _refresing=true
15:06:52.649 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
15:06:52.650 [Lua]
15:06:52.650 [Lua] [twitch_enabled] = false (string)
15:06:52.650 [Lua] [power_level] = 711 (string)
15:06:52.650 [Lua] [id] = 186000001ed73b8 (string)
15:06:52.650 [Lua] [num_players] = 2 (string)
15:06:52.650 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.650 [Lua] [host] = 110000103caec22 (string)
15:06:52.650 [Lua] [time_of_search] = 1606142523 (string)
15:06:52.650 [Lua] [game_mode] = 2 (string)
15:06:52.650 [Lua] [is_private] = false (string)
15:06:52.650 [Lua] [level_key] = dlc_portals (string)
15:06:52.650 [Lua] [name] = Lobby 186000001ed73b8 (string)
15:06:52.650 [Lua] [country_code] = BE (string)
15:06:52.650 [Lua] [difficulty] = hard (string)
15:06:52.650 [Lua] [match_started] = true (string)
15:06:52.650 [Lua] [selected_level_key] = dlc_portals (string)
15:06:52.650 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.650 [Lua] [quick_game] = true (string)
15:06:52.650 [Lua] [unique_server_name] = |-Second-| (string)
15:06:52.650 [Lua] [matchmaking] = true (string)
15:06:52.650 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.650 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.650 [Lua] [mechanism] = adventure (string)
15:06:52.650 [Lua] [player_slot_5] = 110000103caec22:1 (string)
15:06:52.650 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.650 [Lua] [weave_name] = false (string)
15:06:52.650 [Lua] [player_slot_3] = 110000103459050:1 (string)
15:06:52.650 [Lua] [eac_authorized] = true (string)
15:06:52.650 [Lua]
15:06:52.650 [Lua] =======================Found valid lobby!
15:06:52.651 [Lua]
15:06:52.651 [Lua] [twitch_enabled] = false (string)
15:06:52.651 [Lua] [power_level] = 835 (string)
15:06:52.651 [Lua] [id] = 186000001ee0c5a (string)
15:06:52.651 [Lua] [num_players] = 1 (string)
15:06:52.651 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.651 [Lua] [host] = 11000010489978b (string)
15:06:52.651 [Lua] [game_mode] = 2 (string)
15:06:52.651 [Lua] [is_private] = false (string)
15:06:52.651 [Lua] [level_key] = dlc_portals (string)
15:06:52.651 [Lua] [name] = Lobby 186000001ee0c5a (string)
15:06:52.651 [Lua] [country_code] = BE (string)
15:06:52.651 [Lua] [difficulty] = hardest (string)
15:06:52.651 [Lua] [match_started] = true (string)
15:06:52.651 [Lua] [selected_level_key] = dlc_portals (string)
15:06:52.651 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.651 [Lua] [quick_game] = true (string)
15:06:52.651 [Lua] [unique_server_name] = Qe5rt (string)
15:06:52.651 [Lua] [matchmaking] = true (string)
15:06:52.651 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.651 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.651 [Lua] [mechanism] = adventure (string)
15:06:52.651 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.651 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.651 [Lua] [weave_name] = false (string)
15:06:52.651 [Lua] [player_slot_3] = 11000010489978b:1 (string)
15:06:52.651 [Lua] [eac_authorized] = true (string)
15:06:52.651 [Lua]
15:06:52.651 [Lua] =======================Found valid lobby!
15:06:52.652 [Lua]
15:06:52.652 [Lua] [twitch_enabled] = false (string)
15:06:52.652 [Lua] [power_level] = 308 (string)
15:06:52.652 [Lua] [id] = 186000001ed7623 (string)
15:06:52.652 [Lua] [num_players] = 2 (string)
15:06:52.652 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.652 [Lua] [host] = 1100001071f900d (string)
15:06:52.652 [Lua] [time_of_search] = 1606142263 (string)
15:06:52.652 [Lua] [game_mode] = 2 (string)
15:06:52.652 [Lua] [is_private] = false (string)
15:06:52.652 [Lua] [level_key] = ground_zero (string)
15:06:52.652 [Lua] [name] = Lobby 186000001ed7623 (string)
15:06:52.652 [Lua] [country_code] = BE (string)
15:06:52.652 [Lua] [difficulty] = normal (string)
15:06:52.652 [Lua] [match_started] = true (string)
15:06:52.652 [Lua] [selected_level_key] = ground_zero (string)
15:06:52.652 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.652 [Lua] [quick_game] = true (string)
15:06:52.652 [Lua] [unique_server_name] = Varo (string)
15:06:52.652 [Lua] [matchmaking] = true (string)
15:06:52.652 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.652 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.652 [Lua] [mechanism] = adventure (string)
15:06:52.652 [Lua] [player_slot_5] = 110000134aef702:1 (string)
15:06:52.652 [Lua] [player_slot_2] = 1100001071f900d:1 (string)
15:06:52.652 [Lua] [weave_name] = false (string)
15:06:52.652 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.652 [Lua] [eac_authorized] = true (string)
15:06:52.652 [Lua]
15:06:52.652 [Lua] =======================Found valid lobby!
15:06:52.653 [Lua]
15:06:52.653 [Lua] [twitch_enabled] = false (string)
15:06:52.653 [Lua] [power_level] = 835 (string)
15:06:52.653 [Lua] [id] = 186000001edaabb (string)
15:06:52.653 [Lua] [num_players] = 2 (string)
15:06:52.653 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.653 [Lua] [host] = 110000107079828 (string)
15:06:52.653 [Lua] [game_mode] = 2 (string)
15:06:52.653 [Lua] [is_private] = false (string)
15:06:52.653 [Lua] [level_key] = skittergate (string)
15:06:52.653 [Lua] [name] = Lobby 186000001edaabb (string)
15:06:52.653 [Lua] [country_code] = BE (string)
15:06:52.653 [Lua] [difficulty] = hardest (string)
15:06:52.653 [Lua] [match_started] = true (string)
15:06:52.653 [Lua] [selected_level_key] = skittergate (string)
15:06:52.653 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.653 [Lua] [quick_game] = true (string)
15:06:52.653 [Lua] [unique_server_name] = SquadPro (string)
15:06:52.653 [Lua] [matchmaking] = true (string)
15:06:52.653 [Lua] [player_slot_1] = 110000102c28190:1 (string)
15:06:52.653 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.653 [Lua] [mechanism] = adventure (string)
15:06:52.653 [Lua] [player_slot_5] = 110000107079828:1 (string)
15:06:52.653 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.653 [Lua] [weave_name] = false (string)
15:06:52.653 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.653 [Lua] [eac_authorized] = true (string)
15:06:52.653 [Lua]
15:06:52.653 [Lua] =======================Found valid lobby!
15:06:52.654 [Lua]
15:06:52.654 [Lua] [twitch_enabled] = false (string)
15:06:52.654 [Lua] [power_level] = 832 (string)
15:06:52.654 [Lua] [id] = 186000001eddc35 (string)
15:06:52.654 [Lua] [num_players] = 2 (string)
15:06:52.654 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.654 [Lua] [host] = 110000118ef683e (string)
15:06:52.654 [Lua] [time_of_search] = 1606142930 (string)
15:06:52.654 [Lua] [game_mode] = 2 (string)
15:06:52.654 [Lua] [is_private] = false (string)
15:06:52.654 [Lua] [level_key] = skaven_stronghold (string)
15:06:52.654 [Lua] [name] = Lobby 186000001eddc35 (string)
15:06:52.654 [Lua] [country_code] = BE (string)
15:06:52.654 [Lua] [difficulty] = harder (string)
15:06:52.654 [Lua] [match_started] = true (string)
15:06:52.654 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:52.654 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.654 [Lua] [quick_game] = true (string)
15:06:52.654 [Lua] [unique_server_name] = DarkDovar (string)
15:06:52.654 [Lua] [matchmaking] = true (string)
15:06:52.654 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.654 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.654 [Lua] [mechanism] = adventure (string)
15:06:52.654 [Lua] [player_slot_5] = 110000118ef683e:1 (string)
15:06:52.654 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.654 [Lua] [weave_name] = false (string)
15:06:52.654 [Lua] [player_slot_3] = 1100001064c3e00:1 (string)
15:06:52.654 [Lua] [eac_authorized] = true (string)
15:06:52.654 [Lua]
15:06:52.654 [Lua] =======================Found valid lobby!
15:06:52.655 [Lua]
15:06:52.655 [Lua] [twitch_enabled] = false (string)
15:06:52.655 [Lua] [power_level] = 835 (string)
15:06:52.655 [Lua] [id] = 186000001ee41d4 (string)
15:06:52.655 [Lua] [num_players] = 1 (string)
15:06:52.655 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.655 [Lua] [host] = 110000106d48ab8 (string)
15:06:52.655 [Lua] [game_mode] = 2 (string)
15:06:52.655 [Lua] [is_private] = false (string)
15:06:52.655 [Lua] [level_key] = mines (string)
15:06:52.655 [Lua] [name] = Lobby 186000001ee41d4 (string)
15:06:52.655 [Lua] [country_code] = BE (string)
15:06:52.655 [Lua] [difficulty] = hardest (string)
15:06:52.655 [Lua] [match_started] = true (string)
15:06:52.655 [Lua] [selected_level_key] = mines (string)
15:06:52.655 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.655 [Lua] [quick_game] = true (string)
15:06:52.655 [Lua] [unique_server_name] = Fundje (string)
15:06:52.655 [Lua] [matchmaking] = true (string)
15:06:52.655 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.655 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.655 [Lua] [mechanism] = adventure (string)
15:06:52.655 [Lua] [player_slot_5] = 110000106d48ab8:1 (string)
15:06:52.655 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.655 [Lua] [weave_name] = false (string)
15:06:52.655 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.655 [Lua] [eac_authorized] = true (string)
15:06:52.655 [Lua]
15:06:52.655 [Lua] =======================Found valid lobby!
15:06:52.657 [Lua]
15:06:52.657 [Lua] [twitch_enabled] = false (string)
15:06:52.657 [Lua] [power_level] = 835 (string)
15:06:52.657 [Lua] [id] = 186000001edd5dc (string)
15:06:52.657 [Lua] [num_players] = 3 (string)
15:06:52.657 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.657 [Lua] [host] = 1100001009d7167 (string)
15:06:52.657 [Lua] [time_of_search] = 1606142896 (string)
15:06:52.657 [Lua] [game_mode] = 2 (string)
15:06:52.657 [Lua] [is_private] = false (string)
15:06:52.657 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:52.657 [Lua] [name] = Lobby 186000001edd5dc (string)
15:06:52.657 [Lua] [country_code] = NL (string)
15:06:52.657 [Lua] [difficulty] = hardest (string)
15:06:52.657 [Lua] [match_started] = true (string)
15:06:52.657 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:52.657 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.657 [Lua] [quick_game] = true (string)
15:06:52.657 [Lua] [unique_server_name] = Tram (string)
15:06:52.657 [Lua] [matchmaking] = true (string)
15:06:52.657 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.657 [Lua] [player_slot_4] = 11000013d1b56bf:1 (string)
15:06:52.657 [Lua] [mechanism] = adventure (string)
15:06:52.657 [Lua] [player_slot_5] = 110000140b17186:1 (string)
15:06:52.657 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.657 [Lua] [weave_name] = false (string)
15:06:52.657 [Lua] [player_slot_3] = 1100001009d7167:1 (string)
15:06:52.657 [Lua] [eac_authorized] = true (string)
15:06:52.657 [Lua]
15:06:52.657 [Lua] =======================Found valid lobby!
15:06:52.658 [Lua]
15:06:52.658 [Lua] [twitch_enabled] = false (string)
15:06:52.658 [Lua] [power_level] = 834 (string)
15:06:52.658 [Lua] [id] = 186000001ed5a28 (string)
15:06:52.658 [Lua] [num_players] = 3 (string)
15:06:52.658 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.658 [Lua] [host] = 110000102b0a685 (string)
15:06:52.658 [Lua] [time_of_search] = 1606141781 (string)
15:06:52.658 [Lua] [game_mode] = 2 (string)
15:06:52.658 [Lua] [is_private] = false (string)
15:06:52.658 [Lua] [level_key] = warcamp (string)
15:06:52.658 [Lua] [name] = Lobby 186000001ed5a28 (string)
15:06:52.658 [Lua] [country_code] = NL (string)
15:06:52.658 [Lua] [difficulty] = hardest (string)
15:06:52.658 [Lua] [match_started] = true (string)
15:06:52.658 [Lua] [selected_level_key] = warcamp (string)
15:06:52.658 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.658 [Lua] [quick_game] = true (string)
15:06:52.658 [Lua] [unique_server_name] = Azuban (string)
15:06:52.658 [Lua] [matchmaking] = true (string)
15:06:52.658 [Lua] [player_slot_1] = 110000102b0a685:1 (string)
15:06:52.658 [Lua] [player_slot_4] = 11000011a0e2eff:1 (string)
15:06:52.658 [Lua] [mechanism] = adventure (string)
15:06:52.658 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.658 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.658 [Lua] [weave_name] = false (string)
15:06:52.658 [Lua] [player_slot_3] = 110000105068e5d:1 (string)
15:06:52.658 [Lua] [eac_authorized] = true (string)
15:06:52.658 [Lua]
15:06:52.658 [Lua] =======================Found valid lobby!
15:06:52.659 [Lua]
15:06:52.659 [Lua] [twitch_enabled] = false (string)
15:06:52.659 [Lua] [power_level] = 835 (string)
15:06:52.659 [Lua] [id] = 186000001ed4423 (string)
15:06:52.659 [Lua] [num_players] = 3 (string)
15:06:52.659 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.659 [Lua] [host] = 11000010001164e (string)
15:06:52.659 [Lua] [game_mode] = 2 (string)
15:06:52.659 [Lua] [is_private] = false (string)
15:06:52.659 [Lua] [level_key] = military (string)
15:06:52.659 [Lua] [name] = Lobby 186000001ed4423 (string)
15:06:52.659 [Lua] [country_code] = NL (string)
15:06:52.659 [Lua] [difficulty] = hardest (string)
15:06:52.659 [Lua] [match_started] = true (string)
15:06:52.659 [Lua] [selected_level_key] = military (string)
15:06:52.659 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.659 [Lua] [quick_game] = false (string)
15:06:52.659 [Lua] [unique_server_name] = Aluren (string)
15:06:52.659 [Lua] [matchmaking] = true (string)
15:06:52.659 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.659 [Lua] [player_slot_4] = 110000105acfa08:1 (string)
15:06:52.659 [Lua] [mechanism] = adventure (string)
15:06:52.659 [Lua] [player_slot_5] = 11000010001164e:1 (string)
15:06:52.659 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.659 [Lua] [weave_name] = false (string)
15:06:52.659 [Lua] [player_slot_3] = 110000100d3173a:1 (string)
15:06:52.659 [Lua] [eac_authorized] = true (string)
15:06:52.659 [Lua]
15:06:52.659 [Lua] =======================Found valid lobby!
15:06:52.660 [Lua]
15:06:52.660 [Lua] [twitch_enabled] = false (string)
15:06:52.660 [Lua] [power_level] = 707 (string)
15:06:52.660 [Lua] [id] = 186000001edf9ae (string)
15:06:52.660 [Lua] [num_players] = 3 (string)
15:06:52.660 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.660 [Lua] [host] = 110000104bdd7f8 (string)
15:06:52.660 [Lua] [game_mode] = 2 (string)
15:06:52.660 [Lua] [is_private] = false (string)
15:06:52.660 [Lua] [current_level_key] = inn_level (string)
15:06:52.660 [Lua] [name] = Lobby 186000001edf9ae (string)
15:06:52.660 [Lua] [level_key] = elven_ruins (string)
15:06:52.660 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.660 [Lua] [difficulty] = harder (string)
15:06:52.660 [Lua] [match_started] = true (string)
15:06:52.660 [Lua] [selected_level_key] = elven_ruins (string)
15:06:52.660 [Lua] [weave_name] = false (string)
15:06:52.660 [Lua] [quick_game] = true (string)
15:06:52.660 [Lua] [country_code] = NL (string)
15:06:52.660 [Lua] [matchmaking] = true (string)
15:06:52.660 [Lua] [mechanism] = adventure (string)
15:06:52.660 [Lua] [player_slot_4] = 110000102c63bb5:1 (string)
15:06:52.660 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.660 [Lua] [player_slot_5] = 110000106942e6a:1 (string)
15:06:52.660 [Lua] [player_slot_2] = 110000104bdd7f8:1 (string)
15:06:52.660 [Lua] [unique_server_name] = Maledictus (string)
15:06:52.660 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.660 [Lua] [eac_authorized] = true (string)
15:06:52.660 [Lua]
15:06:52.660 [Lua] =======================Found valid lobby!
15:06:52.661 [Lua]
15:06:52.661 [Lua] [twitch_enabled] = false (string)
15:06:52.661 [Lua] [power_level] = 835 (string)
15:06:52.661 [Lua] [id] = 186000001ed2528 (string)
15:06:52.661 [Lua] [num_players] = 2 (string)
15:06:52.661 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.661 [Lua] [host] = 110000105649806 (string)
15:06:52.661 [Lua] [game_mode] = 2 (string)
15:06:52.661 [Lua] [is_private] = false (string)
15:06:52.661 [Lua] [level_key] = bell (string)
15:06:52.661 [Lua] [name] = Lobby 186000001ed2528 (string)
15:06:52.661 [Lua] [country_code] = NL (string)
15:06:52.661 [Lua] [difficulty] = hardest (string)
15:06:52.661 [Lua] [match_started] = true (string)
15:06:52.661 [Lua] [selected_level_key] = bell (string)
15:06:52.661 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.661 [Lua] [quick_game] = true (string)
15:06:52.661 [Lua] [unique_server_name] = Nesneter (string)
15:06:52.661 [Lua] [matchmaking] = true (string)
15:06:52.661 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.661 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.661 [Lua] [mechanism] = adventure (string)
15:06:52.661 [Lua] [player_slot_5] = 110000102e7607c:1 (string)
15:06:52.661 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.661 [Lua] [weave_name] = false (string)
15:06:52.661 [Lua] [player_slot_3] = 110000105649806:1 (string)
15:06:52.661 [Lua] [eac_authorized] = true (string)
15:06:52.661 [Lua]
15:06:52.661 [Lua] =======================Found valid lobby!
15:06:52.662 [Lua]
15:06:52.662 [Lua] [twitch_enabled] = false (string)
15:06:52.662 [Lua] [power_level] = 818 (string)
15:06:52.662 [Lua] [id] = 186000001eaf5d9 (string)
15:06:52.662 [Lua] [num_players] = 3 (string)
15:06:52.662 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.662 [Lua] [host] = 1100001042d98a5 (string)
15:06:52.662 [Lua] [time_of_search] = 1606136688 (string)
15:06:52.662 [Lua] [game_mode] = 2 (string)
15:06:52.662 [Lua] [is_private] = false (string)
15:06:52.662 [Lua] [level_key] = skaven_stronghold (string)
15:06:52.662 [Lua] [name] = Lobby 186000001eaf5d9 (string)
15:06:52.662 [Lua] [country_code] = NL (string)
15:06:52.662 [Lua] [difficulty] = hardest (string)
15:06:52.662 [Lua] [match_started] = true (string)
15:06:52.662 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:52.662 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.662 [Lua] [quick_game] = true (string)
15:06:52.662 [Lua] [unique_server_name] = Poshua (string)
15:06:52.662 [Lua] [matchmaking] = true (string)
15:06:52.662 [Lua] [player_slot_1] = 1100001011f44e6:1 (string)
15:06:52.662 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.662 [Lua] [mechanism] = adventure (string)
15:06:52.662 [Lua] [player_slot_5] = 11000010aa5c365:1 (string)
15:06:52.662 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.662 [Lua] [weave_name] = false (string)
15:06:52.662 [Lua] [player_slot_3] = 1100001042d98a5:1 (string)
15:06:52.662 [Lua] [eac_authorized] = true (string)
15:06:52.662 [Lua]
15:06:52.662 [Lua] =======================Found valid lobby!
15:06:52.663 [Lua]
15:06:52.663 [Lua] [twitch_enabled] = false (string)
15:06:52.663 [Lua] [power_level] = 538 (string)
15:06:52.663 [Lua] [id] = 186000001ede696 (string)
15:06:52.663 [Lua] [num_players] = 2 (string)
15:06:52.663 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.663 [Lua] [host] = 110000105cd25a8 (string)
15:06:52.663 [Lua] [time_of_search] = 1606143010 (string)
15:06:52.663 [Lua] [game_mode] = 2 (string)
15:06:52.663 [Lua] [is_private] = false (string)
15:06:52.663 [Lua] [level_key] = nurgle (string)
15:06:52.663 [Lua] [name] = Lobby 186000001ede696 (string)
15:06:52.663 [Lua] [country_code] = NL (string)
15:06:52.663 [Lua] [difficulty] = normal (string)
15:06:52.663 [Lua] [match_started] = true (string)
15:06:52.663 [Lua] [selected_level_key] = nurgle (string)
15:06:52.663 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.663 [Lua] [quick_game] = false (string)
15:06:52.663 [Lua] [unique_server_name] = Rechado (string)
15:06:52.663 [Lua] [matchmaking] = true (string)
15:06:52.663 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.663 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.663 [Lua] [mechanism] = adventure (string)
15:06:52.663 [Lua] [player_slot_5] = 110000105cd25a8:1 (string)
15:06:52.663 [Lua] [player_slot_2] = 1100001411b5817:1 (string)
15:06:52.663 [Lua] [weave_name] = false (string)
15:06:52.663 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.663 [Lua] [eac_authorized] = true (string)
15:06:52.663 [Lua]
15:06:52.663 [Lua] =======================Found valid lobby!
15:06:52.664 [Lua]
15:06:52.664 [Lua] [twitch_enabled] = false (string)
15:06:52.664 [Lua] [power_level] = 753 (string)
15:06:52.664 [Lua] [id] = 186000001eddbcd (string)
15:06:52.664 [Lua] [num_players] = 3 (string)
15:06:52.664 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.664 [Lua] [host] = 1100001097253b9 (string)
15:06:52.664 [Lua] [game_mode] = 2 (string)
15:06:52.664 [Lua] [is_private] = false (string)
15:06:52.664 [Lua] [current_level_key] = inn_level (string)
15:06:52.664 [Lua] [name] = Lobby 186000001eddbcd (string)
15:06:52.664 [Lua] [level_key] = farmlands (string)
15:06:52.664 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.664 [Lua] [difficulty] = harder (string)
15:06:52.664 [Lua] [match_started] = true (string)
15:06:52.664 [Lua] [selected_level_key] = farmlands (string)
15:06:52.664 [Lua] [weave_name] = false (string)
15:06:52.664 [Lua] [quick_game] = true (string)
15:06:52.664 [Lua] [country_code] = NL (string)
15:06:52.664 [Lua] [matchmaking] = true (string)
15:06:52.664 [Lua] [mechanism] = adventure (string)
15:06:52.664 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.664 [Lua] [player_slot_1] = 1100001097253b9:1 (string)
15:06:52.664 [Lua] [player_slot_5] = 110000103c5cc7c:1 (string)
15:06:52.664 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.664 [Lua] [unique_server_name] = Killswitch (string)
15:06:52.664 [Lua] [player_slot_3] = 110000100b0a606:1 (string)
15:06:52.664 [Lua] [eac_authorized] = true (string)
15:06:52.664 [Lua]
15:06:52.664 [Lua] =======================Found valid lobby!
15:06:52.665 [Lua]
15:06:52.665 [Lua] [twitch_enabled] = false (string)
15:06:52.665 [Lua] [power_level] = 606 (string)
15:06:52.665 [Lua] [id] = 186000001ed105d (string)
15:06:52.665 [Lua] [num_players] = 2 (string)
15:06:52.665 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.665 [Lua] [host] = 11000010df7c2af (string)
15:06:52.665 [Lua] [time_of_search] = 1606142837 (string)
15:06:52.665 [Lua] [game_mode] = 2 (string)
15:06:52.665 [Lua] [is_private] = false (string)
15:06:52.665 [Lua] [level_key] = dlc_portals (string)
15:06:52.665 [Lua] [name] = Lobby 186000001ed105d (string)
15:06:52.665 [Lua] [country_code] = GB (string)
15:06:52.665 [Lua] [difficulty] = hard (string)
15:06:52.665 [Lua] [match_started] = true (string)
15:06:52.665 [Lua] [selected_level_key] = dlc_portals (string)
15:06:52.665 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.665 [Lua] [quick_game] = true (string)
15:06:52.665 [Lua] [unique_server_name] = Carser Vileblood (string)
15:06:52.665 [Lua] [matchmaking] = true (string)
15:06:52.665 [Lua] [player_slot_1] = 110000109394416:1 (string)
15:06:52.665 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.665 [Lua] [mechanism] = adventure (string)
15:06:52.665 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.665 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.665 [Lua] [weave_name] = false (string)
15:06:52.665 [Lua] [player_slot_3] = 11000010df7c2af:1 (string)
15:06:52.665 [Lua] [eac_authorized] = true (string)
15:06:52.665 [Lua]
15:06:52.665 [Lua] =======================Found valid lobby!
15:06:52.666 [Lua]
15:06:52.666 [Lua] [twitch_enabled] = false (string)
15:06:52.666 [Lua] [power_level] = 835 (string)
15:06:52.666 [Lua] [id] = 186000001edd888 (string)
15:06:52.666 [Lua] [num_players] = 1 (string)
15:06:52.666 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.666 [Lua] [host] = 110000103c0ee08 (string)
15:06:52.666 [Lua] [time_of_search] = 1606143111 (string)
15:06:52.666 [Lua] [game_mode] = 2 (string)
15:06:52.666 [Lua] [is_private] = false (string)
15:06:52.666 [Lua] [level_key] = forest_ambush (string)
15:06:52.666 [Lua] [name] = Lobby 186000001edd888 (string)
15:06:52.666 [Lua] [country_code] = GB (string)
15:06:52.666 [Lua] [difficulty] = hardest (string)
15:06:52.666 [Lua] [match_started] = true (string)
15:06:52.666 [Lua] [selected_level_key] = forest_ambush (string)
15:06:52.666 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.666 [Lua] [quick_game] = true (string)
15:06:52.666 [Lua] [unique_server_name] = Uzuldin (string)
15:06:52.666 [Lua] [matchmaking] = true (string)
15:06:52.666 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.666 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.666 [Lua] [mechanism] = adventure (string)
15:06:52.666 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.666 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.666 [Lua] [weave_name] = false (string)
15:06:52.666 [Lua] [player_slot_3] = 110000103c0ee08:1 (string)
15:06:52.666 [Lua] [eac_authorized] = true (string)
15:06:52.666 [Lua]
15:06:52.666 [Lua] =======================Found valid lobby!
15:06:52.667 [Lua]
15:06:52.667 [Lua] [twitch_enabled] = false (string)
15:06:52.667 [Lua] [power_level] = 829 (string)
15:06:52.667 [Lua] [id] = 186000001ede16a (string)
15:06:52.667 [Lua] [num_players] = 3 (string)
15:06:52.667 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.667 [Lua] [host] = 110000102e0b1e8 (string)
15:06:52.667 [Lua] [game_mode] = 2 (string)
15:06:52.667 [Lua] [is_private] = false (string)
15:06:52.667 [Lua] [current_level_key] = inn_level (string)
15:06:52.667 [Lua] [name] = Lobby 186000001ede16a (string)
15:06:52.667 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:52.667 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.667 [Lua] [difficulty] = harder (string)
15:06:52.667 [Lua] [match_started] = true (string)
15:06:52.667 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:52.667 [Lua] [weave_name] = false (string)
15:06:52.667 [Lua] [quick_game] = true (string)
15:06:52.667 [Lua] [country_code] = GB (string)
15:06:52.667 [Lua] [matchmaking] = true (string)
15:06:52.667 [Lua] [mechanism] = adventure (string)
15:06:52.667 [Lua] [player_slot_4] = 1100001002f59ce:1 (string)
15:06:52.667 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.667 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.667 [Lua] [player_slot_2] = 110000106a92908:1 (string)
15:06:52.667 [Lua] [unique_server_name] = Macca64 (string)
15:06:52.667 [Lua] [player_slot_3] = 110000102e0b1e8:1 (string)
15:06:52.667 [Lua] [eac_authorized] = true (string)
15:06:52.667 [Lua]
15:06:52.667 [Lua] =======================Found valid lobby!
15:06:52.668 [Lua]
15:06:52.668 [Lua] [twitch_enabled] = false (string)
15:06:52.668 [Lua] [power_level] = 835 (string)
15:06:52.668 [Lua] [id] = 186000001edbd65 (string)
15:06:52.668 [Lua] [num_players] = 3 (string)
15:06:52.668 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.668 [Lua] [host] = 1100001052162aa (string)
15:06:52.668 [Lua] [game_mode] = 2 (string)
15:06:52.668 [Lua] [is_private] = false (string)
15:06:52.668 [Lua] [level_key] = warcamp (string)
15:06:52.668 [Lua] [name] = Lobby 186000001edbd65 (string)
15:06:52.668 [Lua] [country_code] = GB (string)
15:06:52.668 [Lua] [difficulty] = hardest (string)
15:06:52.668 [Lua] [match_started] = true (string)
15:06:52.668 [Lua] [selected_level_key] = warcamp (string)
15:06:52.668 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.668 [Lua] [quick_game] = false (string)
15:06:52.668 [Lua] [unique_server_name] = Novv (string)
15:06:52.668 [Lua] [matchmaking] = true (string)
15:06:52.668 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.668 [Lua] [player_slot_4] = 1100001067b9776:1 (string)
15:06:52.668 [Lua] [mechanism] = adventure (string)
15:06:52.668 [Lua] [player_slot_5] = 11000010651cad5:1 (string)
15:06:52.668 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.668 [Lua] [weave_name] = false (string)
15:06:52.668 [Lua] [player_slot_3] = 1100001052162aa:1 (string)
15:06:52.668 [Lua] [eac_authorized] = true (string)
15:06:52.668 [Lua]
15:06:52.668 [Lua] =======================Found valid lobby!
15:06:52.669 [Lua]
15:06:52.669 [Lua] [twitch_enabled] = false (string)
15:06:52.669 [Lua] [power_level] = 835 (string)
15:06:52.669 [Lua] [id] = 186000001ee3000 (string)
15:06:52.669 [Lua] [num_players] = 2 (string)
15:06:52.669 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.669 [Lua] [host] = 1100001029b7b37 (string)
15:06:52.669 [Lua] [time_of_search] = 1606143655 (string)
15:06:52.669 [Lua] [game_mode] = 2 (string)
15:06:52.669 [Lua] [is_private] = false (string)
15:06:52.669 [Lua] [level_key] = ussingen (string)
15:06:52.669 [Lua] [name] = Lobby 186000001ee3000 (string)
15:06:52.669 [Lua] [country_code] = GB (string)
15:06:52.669 [Lua] [difficulty] = hardest (string)
15:06:52.669 [Lua] [match_started] = true (string)
15:06:52.669 [Lua] [selected_level_key] = ussingen (string)
15:06:52.669 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.669 [Lua] [quick_game] = true (string)
15:06:52.669 [Lua] [unique_server_name] = Solveiss (string)
15:06:52.669 [Lua] [matchmaking] = true (string)
15:06:52.669 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.669 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.669 [Lua] [mechanism] = adventure (string)
15:06:52.669 [Lua] [player_slot_5] = 1100001051ad7d2:1 (string)
15:06:52.669 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.669 [Lua] [weave_name] = false (string)
15:06:52.669 [Lua] [player_slot_3] = 1100001029b7b37:1 (string)
15:06:52.669 [Lua] [eac_authorized] = true (string)
15:06:52.669 [Lua]
15:06:52.669 [Lua] =======================Found valid lobby!
15:06:52.670 [Lua]
15:06:52.670 [Lua] [twitch_enabled] = false (string)
15:06:52.670 [Lua] [power_level] = 200 (string)
15:06:52.670 [Lua] [id] = 186000001ed8b51 (string)
15:06:52.670 [Lua] [num_players] = 1 (string)
15:06:52.670 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.670 [Lua] [host] = 1100001048464e2 (string)
15:06:52.670 [Lua] [time_of_search] = 1606142413 (string)
15:06:52.670 [Lua] [game_mode] = 2 (string)
15:06:52.670 [Lua] [is_private] = false (string)
15:06:52.670 [Lua] [level_key] = skittergate (string)
15:06:52.670 [Lua] [name] = Lobby 186000001ed8b51 (string)
15:06:52.670 [Lua] [country_code] = GB (string)
15:06:52.670 [Lua] [difficulty] = normal (string)
15:06:52.670 [Lua] [match_started] = true (string)
15:06:52.670 [Lua] [selected_level_key] = skittergate (string)
15:06:52.670 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.670 [Lua] [quick_game] = true (string)
15:06:52.670 [Lua] [unique_server_name] = ZombieSauce (string)
15:06:52.670 [Lua] [matchmaking] = true (string)
15:06:52.670 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.670 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.670 [Lua] [mechanism] = adventure (string)
15:06:52.670 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.670 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.670 [Lua] [weave_name] = false (string)
15:06:52.670 [Lua] [player_slot_3] = 1100001048464e2:1 (string)
15:06:52.670 [Lua] [eac_authorized] = true (string)
15:06:52.670 [Lua]
15:06:52.670 [Lua] =======================Found valid lobby!
15:06:52.671 [Lua]
15:06:52.671 [Lua] [twitch_enabled] = false (string)
15:06:52.671 [Lua] [power_level] = 597 (string)
15:06:52.671 [Lua] [id] = 186000001ed2572 (string)
15:06:52.671 [Lua] [num_players] = 3 (string)
15:06:52.671 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.671 [Lua] [host] = 1100001034623e9 (string)
15:06:52.671 [Lua] [time_of_search] = 1606141378 (string)
15:06:52.671 [Lua] [game_mode] = 2 (string)
15:06:52.671 [Lua] [is_private] = false (string)
15:06:52.671 [Lua] [level_key] = dlc_bogenhafen_slum (string)
15:06:52.671 [Lua] [name] = Lobby 186000001ed2572 (string)
15:06:52.671 [Lua] [country_code] = GB (string)
15:06:52.671 [Lua] [difficulty] = hard (string)
15:06:52.671 [Lua] [match_started] = true (string)
15:06:52.671 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
15:06:52.671 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.671 [Lua] [quick_game] = true (string)
15:06:52.671 [Lua] [unique_server_name] = Une Pizza (string)
15:06:52.671 [Lua] [matchmaking] = true (string)
15:06:52.671 [Lua] [player_slot_1] = 110000100ebbba3:1 (string)
15:06:52.671 [Lua] [player_slot_4] = 1100001034623e9:1 (string)
15:06:52.671 [Lua] [mechanism] = adventure (string)
15:06:52.671 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.671 [Lua] [player_slot_2] = 110000103e2fc7e:1 (string)
15:06:52.671 [Lua] [weave_name] = false (string)
15:06:52.671 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.671 [Lua] [eac_authorized] = true (string)
15:06:52.671 [Lua]
15:06:52.671 [Lua] =======================Found valid lobby!
15:06:52.672 [Lua]
15:06:52.672 [Lua] [twitch_enabled] = false (string)
15:06:52.672 [Lua] [power_level] = 834 (string)
15:06:52.672 [Lua] [id] = 186000001eab07a (string)
15:06:52.672 [Lua] [num_players] = 2 (string)
15:06:52.672 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.672 [Lua] [host] = 11000010c4e6ed0 (string)
15:06:52.672 [Lua] [time_of_search] = 1606136151 (string)
15:06:52.672 [Lua] [game_mode] = 2 (string)
15:06:52.672 [Lua] [is_private] = false (string)
15:06:52.672 [Lua] [level_key] = skittergate (string)
15:06:52.672 [Lua] [name] = Lobby 186000001eab07a (string)
15:06:52.672 [Lua] [country_code] = GB (string)
15:06:52.672 [Lua] [difficulty] = harder (string)
15:06:52.672 [Lua] [match_started] = true (string)
15:06:52.672 [Lua] [selected_level_key] = skittergate (string)
15:06:52.672 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.672 [Lua] [quick_game] = false (string)
15:06:52.672 [Lua] [unique_server_name] = Jayyzeus (string)
15:06:52.672 [Lua] [matchmaking] = true (string)
15:06:52.672 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.672 [Lua] [player_slot_4] = 110000111534d6c:1 (string)
15:06:52.672 [Lua] [mechanism] = adventure (string)
15:06:52.672 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.672 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.672 [Lua] [weave_name] = false (string)
15:06:52.672 [Lua] [player_slot_3] = 11000010c4e6ed0:1 (string)
15:06:52.672 [Lua] [eac_authorized] = true (string)
15:06:52.672 [Lua]
15:06:52.672 [Lua] =======================Found valid lobby!
15:06:52.673 [Lua]
15:06:52.673 [Lua] [twitch_enabled] = false (string)
15:06:52.673 [Lua] [power_level] = 835 (string)
15:06:52.673 [Lua] [id] = 186000001ed8031 (string)
15:06:52.673 [Lua] [num_players] = 1 (string)
15:06:52.673 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.673 [Lua] [host] = 110000112c7d72f (string)
15:06:52.673 [Lua] [time_of_search] = 1606142751 (string)
15:06:52.673 [Lua] [game_mode] = 2 (string)
15:06:52.673 [Lua] [is_private] = false (string)
15:06:52.673 [Lua] [level_key] = nurgle (string)
15:06:52.673 [Lua] [name] = Lobby 186000001ed8031 (string)
15:06:52.673 [Lua] [country_code] = GB (string)
15:06:52.673 [Lua] [difficulty] = hard (string)
15:06:52.673 [Lua] [match_started] = true (string)
15:06:52.673 [Lua] [selected_level_key] = nurgle (string)
15:06:52.673 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.673 [Lua] [quick_game] = false (string)
15:06:52.673 [Lua] [unique_server_name] = Chiefmarcus37 (string)
15:06:52.673 [Lua] [matchmaking] = true (string)
15:06:52.673 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.673 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.673 [Lua] [mechanism] = adventure (string)
15:06:52.673 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.673 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.673 [Lua] [weave_name] = false (string)
15:06:52.673 [Lua] [player_slot_3] = 110000112c7d72f:1 (string)
15:06:52.673 [Lua] [eac_authorized] = true (string)
15:06:52.673 [Lua]
15:06:52.673 [Lua] =======================Found valid lobby!
15:06:52.674 [Lua]
15:06:52.674 [Lua] [twitch_enabled] = false (string)
15:06:52.674 [Lua] [power_level] = 835 (string)
15:06:52.674 [Lua] [id] = 186000001ece86b (string)
15:06:52.674 [Lua] [num_players] = 3 (string)
15:06:52.674 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.674 [Lua] [host] = 11000010389c2a3 (string)
15:06:52.674 [Lua] [game_mode] = 2 (string)
15:06:52.674 [Lua] [is_private] = false (string)
15:06:52.674 [Lua] [level_key] = skaven_stronghold (string)
15:06:52.674 [Lua] [name] = Lobby 186000001ece86b (string)
15:06:52.674 [Lua] [country_code] = GB (string)
15:06:52.674 [Lua] [difficulty] = hardest (string)
15:06:52.674 [Lua] [match_started] = true (string)
15:06:52.674 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:52.674 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.674 [Lua] [quick_game] = false (string)
15:06:52.674 [Lua] [unique_server_name] = The Captain (string)
15:06:52.674 [Lua] [matchmaking] = true (string)
15:06:52.674 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.674 [Lua] [player_slot_4] = 110000102c7aefa:1 (string)
15:06:52.674 [Lua] [mechanism] = adventure (string)
15:06:52.674 [Lua] [player_slot_5] = 11000010389c2a3:1 (string)
15:06:52.674 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.674 [Lua] [weave_name] = false (string)
15:06:52.674 [Lua] [player_slot_3] = 11000011b626bad:1 (string)
15:06:52.674 [Lua] [eac_authorized] = true (string)
15:06:52.674 [Lua]
15:06:52.674 [Lua] =======================Found valid lobby!
15:06:52.675 [Lua]
15:06:52.675 [Lua] [twitch_enabled] = false (string)
15:06:52.675 [Lua] [power_level] = 835 (string)
15:06:52.675 [Lua] [id] = 186000001edbf04 (string)
15:06:52.675 [Lua] [num_players] = 3 (string)
15:06:52.675 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.675 [Lua] [host] = 110000104dbf486 (string)
15:06:52.675 [Lua] [game_mode] = 2 (string)
15:06:52.675 [Lua] [is_private] = false (string)
15:06:52.675 [Lua] [level_key] = warcamp (string)
15:06:52.675 [Lua] [name] = Lobby 186000001edbf04 (string)
15:06:52.675 [Lua] [country_code] = GB (string)
15:06:52.675 [Lua] [difficulty] = hardest (string)
15:06:52.675 [Lua] [match_started] = true (string)
15:06:52.675 [Lua] [selected_level_key] = warcamp (string)
15:06:52.675 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.675 [Lua] [quick_game] = false (string)
15:06:52.675 [Lua] [unique_server_name] = STRATTY (string)
15:06:52.675 [Lua] [matchmaking] = true (string)
15:06:52.675 [Lua] [player_slot_1] = 1100001083beb70:1 (string)
15:06:52.675 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.675 [Lua] [mechanism] = adventure (string)
15:06:52.675 [Lua] [player_slot_5] = 110000104dbf486:1 (string)
15:06:52.675 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.675 [Lua] [weave_name] = false (string)
15:06:52.675 [Lua] [player_slot_3] = 110000104a8af8f:1 (string)
15:06:52.675 [Lua] [eac_authorized] = true (string)
15:06:52.675 [Lua]
15:06:52.675 [Lua] =======================Found valid lobby!
15:06:52.677 [Lua]
15:06:52.677 [Lua] [twitch_enabled] = false (string)
15:06:52.677 [Lua] [power_level] = 835 (string)
15:06:52.677 [Lua] [id] = 186000001edea94 (string)
15:06:52.677 [Lua] [num_players] = 2 (string)
15:06:52.677 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.677 [Lua] [host] = 11000010617faa1 (string)
15:06:52.677 [Lua] [game_mode] = 2 (string)
15:06:52.677 [Lua] [is_private] = false (string)
15:06:52.677 [Lua] [level_key] = forest_ambush (string)
15:06:52.677 [Lua] [name] = Lobby 186000001edea94 (string)
15:06:52.677 [Lua] [country_code] = GB (string)
15:06:52.677 [Lua] [difficulty] = hardest (string)
15:06:52.677 [Lua] [match_started] = true (string)
15:06:52.677 [Lua] [selected_level_key] = forest_ambush (string)
15:06:52.677 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.677 [Lua] [quick_game] = true (string)
15:06:52.677 [Lua] [unique_server_name] = Commander Squiggles (string)
15:06:52.677 [Lua] [matchmaking] = true (string)
15:06:52.677 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.677 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
15:06:52.677 [Lua] [mechanism] = adventure (string)
15:06:52.677 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.677 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.677 [Lua] [weave_name] = false (string)
15:06:52.677 [Lua] [player_slot_3] = 11000010401ef35:1 (string)
15:06:52.677 [Lua] [eac_authorized] = true (string)
15:06:52.677 [Lua]
15:06:52.677 [Lua] =======================Found valid lobby!
15:06:52.677 [Lua]
15:06:52.677 [Lua] [twitch_enabled] = false (string)
15:06:52.677 [Lua] [power_level] = 474 (string)
15:06:52.677 [Lua] [id] = 186000001ed7ace (string)
15:06:52.677 [Lua] [num_players] = 3 (string)
15:06:52.677 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.677 [Lua] [host] = 1100001032fa362 (string)
15:06:52.677 [Lua] [game_mode] = 2 (string)
15:06:52.677 [Lua] [is_private] = false (string)
15:06:52.677 [Lua] [level_key] = nurgle (string)
15:06:52.677 [Lua] [name] = Lobby 186000001ed7ace (string)
15:06:52.677 [Lua] [country_code] = DE (string)
15:06:52.677 [Lua] [difficulty] = hard (string)
15:06:52.677 [Lua] [match_started] = true (string)
15:06:52.677 [Lua] [selected_level_key] = nurgle (string)
15:06:52.677 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.677 [Lua] [quick_game] = true (string)
15:06:52.677 [Lua] [unique_server_name] = Riley (string)
15:06:52.677 [Lua] [matchmaking] = true (string)
15:06:52.677 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.677 [Lua] [player_slot_4] = 110000102c67fa0:1 (string)
15:06:52.677 [Lua] [mechanism] = adventure (string)
15:06:52.677 [Lua] [player_slot_5] = 1100001032fa362:1 (string)
15:06:52.677 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.677 [Lua] [weave_name] = false (string)
15:06:52.677 [Lua] [player_slot_3] = 110000105a11e36:1 (string)
15:06:52.677 [Lua] [eac_authorized] = true (string)
15:06:52.677 [Lua]
15:06:52.677 [Lua] =======================Found valid lobby!
15:06:52.678 [Lua]
15:06:52.678 [Lua] [twitch_enabled] = false (string)
15:06:52.678 [Lua] [power_level] = 637 (string)
15:06:52.678 [Lua] [id] = 186000001ecb133 (string)
15:06:52.678 [Lua] [num_players] = 1 (string)
15:06:52.678 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.678 [Lua] [host] = 1100001056eb945 (string)
15:06:52.678 [Lua] [time_of_search] = 1606143774 (string)
15:06:52.678 [Lua] [game_mode] = 2 (string)
15:06:52.678 [Lua] [is_private] = false (string)
15:06:52.678 [Lua] [level_key] = dlc_portals (string)
15:06:52.678 [Lua] [name] = Lobby 186000001ecb133 (string)
15:06:52.678 [Lua] [country_code] = DE (string)
15:06:52.678 [Lua] [difficulty] = hard (string)
15:06:52.678 [Lua] [match_started] = true (string)
15:06:52.678 [Lua] [selected_level_key] = dlc_portals (string)
15:06:52.678 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.678 [Lua] [quick_game] = true (string)
15:06:52.678 [Lua] [unique_server_name] = half_robot_boy (string)
15:06:52.678 [Lua] [matchmaking] = true (string)
15:06:52.678 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.678 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.678 [Lua] [mechanism] = adventure (string)
15:06:52.678 [Lua] [player_slot_5] = 1100001056eb945:1 (string)
15:06:52.678 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.678 [Lua] [weave_name] = false (string)
15:06:52.678 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.678 [Lua] [eac_authorized] = true (string)
15:06:52.678 [Lua]
15:06:52.678 [Lua] =======================Found valid lobby!
15:06:52.679 [Lua]
15:06:52.679 [Lua] [twitch_enabled] = false (string)
15:06:52.679 [Lua] [power_level] = 724 (string)
15:06:52.679 [Lua] [id] = 186000001ee3413 (string)
15:06:52.679 [Lua] [num_players] = 2 (string)
15:06:52.679 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.679 [Lua] [host] = 1100001048a7cbc (string)
15:06:52.679 [Lua] [game_mode] = 2 (string)
15:06:52.679 [Lua] [is_private] = false (string)
15:06:52.679 [Lua] [level_key] = dlc_portals (string)
15:06:52.679 [Lua] [name] = Lobby 186000001ee3413 (string)
15:06:52.679 [Lua] [country_code] = DE (string)
15:06:52.679 [Lua] [difficulty] = normal (string)
15:06:52.679 [Lua] [match_started] = true (string)
15:06:52.679 [Lua] [selected_level_key] = dlc_portals (string)
15:06:52.679 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.679 [Lua] [quick_game] = false (string)
15:06:52.679 [Lua] [unique_server_name] = Legolas (string)
15:06:52.679 [Lua] [matchmaking] = true (string)
15:06:52.679 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.679 [Lua] [player_slot_4] = 1100001048a7cbc:1 (string)
15:06:52.679 [Lua] [mechanism] = adventure (string)
15:06:52.679 [Lua] [player_slot_5] = 110000103813b21:1 (string)
15:06:52.679 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.679 [Lua] [weave_name] = false (string)
15:06:52.679 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.679 [Lua] [eac_authorized] = true (string)
15:06:52.679 [Lua]
15:06:52.679 [Lua] =======================Found valid lobby!
15:06:52.680 [Lua]
15:06:52.680 [Lua] [twitch_enabled] = false (string)
15:06:52.680 [Lua] [power_level] = 274 (string)
15:06:52.680 [Lua] [id] = 186000001ee149a (string)
15:06:52.680 [Lua] [num_players] = 2 (string)
15:06:52.680 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.680 [Lua] [host] = 110000110b9ed0a (string)
15:06:52.680 [Lua] [time_of_search] = 1606143718 (string)
15:06:52.680 [Lua] [game_mode] = 2 (string)
15:06:52.680 [Lua] [is_private] = false (string)
15:06:52.680 [Lua] [level_key] = elven_ruins (string)
15:06:52.680 [Lua] [name] = Lobby 186000001ee149a (string)
15:06:52.680 [Lua] [country_code] = DE (string)
15:06:52.680 [Lua] [difficulty] = normal (string)
15:06:52.680 [Lua] [match_started] = true (string)
15:06:52.680 [Lua] [selected_level_key] = elven_ruins (string)
15:06:52.680 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.680 [Lua] [quick_game] = false (string)
15:06:52.680 [Lua] [unique_server_name] = FiTo (string)
15:06:52.680 [Lua] [matchmaking] = true (string)
15:06:52.680 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.680 [Lua] [player_slot_4] = 110000106d977a3:1 (string)
15:06:52.680 [Lua] [mechanism] = adventure (string)
15:06:52.680 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.680 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.680 [Lua] [weave_name] = false (string)
15:06:52.680 [Lua] [player_slot_3] = 110000110b9ed0a:1 (string)
15:06:52.680 [Lua] [eac_authorized] = true (string)
15:06:52.680 [Lua]
15:06:52.680 [Lua] =======================Found valid lobby!
15:06:52.681 [Lua]
15:06:52.681 [Lua] [twitch_enabled] = false (string)
15:06:52.681 [Lua] [power_level] = 835 (string)
15:06:52.681 [Lua] [id] = 186000001edd728 (string)
15:06:52.681 [Lua] [num_players] = 1 (string)
15:06:52.681 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.681 [Lua] [host] = 110000102c8ac3c (string)
15:06:52.681 [Lua] [game_mode] = 2 (string)
15:06:52.681 [Lua] [is_private] = false (string)
15:06:52.681 [Lua] [level_key] = nurgle (string)
15:06:52.681 [Lua] [name] = Lobby 186000001edd728 (string)
15:06:52.681 [Lua] [country_code] = DE (string)
15:06:52.681 [Lua] [difficulty] = hardest (string)
15:06:52.681 [Lua] [match_started] = true (string)
15:06:52.681 [Lua] [selected_level_key] = nurgle (string)
15:06:52.681 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.681 [Lua] [quick_game] = false (string)
15:06:52.681 [Lua] [unique_server_name] = Nakaris (string)
15:06:52.681 [Lua] [matchmaking] = true (string)
15:06:52.681 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.681 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.681 [Lua] [mechanism] = adventure (string)
15:06:52.681 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.681 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.681 [Lua] [weave_name] = false (string)
15:06:52.681 [Lua] [player_slot_3] = 110000102c8ac3c:1 (string)
15:06:52.681 [Lua] [eac_authorized] = true (string)
15:06:52.681 [Lua]
15:06:52.681 [Lua] =======================Found valid lobby!
15:06:52.682 [Lua]
15:06:52.682 [Lua] [twitch_enabled] = false (string)
15:06:52.682 [Lua] [power_level] = 835 (string)
15:06:52.682 [Lua] [id] = 186000001ee2e50 (string)
15:06:52.682 [Lua] [num_players] = 2 (string)
15:06:52.682 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.682 [Lua] [host] = 110000101f09423 (string)
15:06:52.682 [Lua] [game_mode] = 2 (string)
15:06:52.682 [Lua] [is_private] = false (string)
15:06:52.682 [Lua] [level_key] = ground_zero (string)
15:06:52.682 [Lua] [name] = Lobby 186000001ee2e50 (string)
15:06:52.682 [Lua] [country_code] = DE (string)
15:06:52.682 [Lua] [difficulty] = hardest (string)
15:06:52.682 [Lua] [match_started] = true (string)
15:06:52.682 [Lua] [selected_level_key] = ground_zero (string)
15:06:52.682 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.682 [Lua] [quick_game] = true (string)
15:06:52.682 [Lua] [unique_server_name] = Trinova (string)
15:06:52.682 [Lua] [matchmaking] = true (string)
15:06:52.682 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.682 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.682 [Lua] [mechanism] = adventure (string)
15:06:52.682 [Lua] [player_slot_5] = 110000100196ce3:1 (string)
15:06:52.682 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.682 [Lua] [weave_name] = false (string)
15:06:52.682 [Lua] [player_slot_3] = 110000101f09423:1 (string)
15:06:52.682 [Lua] [eac_authorized] = true (string)
15:06:52.682 [Lua]
15:06:52.682 [Lua] =======================Found valid lobby!
15:06:52.683 [Lua]
15:06:52.683 [Lua] [twitch_enabled] = false (string)
15:06:52.683 [Lua] [power_level] = 834 (string)
15:06:52.683 [Lua] [id] = 186000001ed4517 (string)
15:06:52.683 [Lua] [num_players] = 3 (string)
15:06:52.683 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.683 [Lua] [host] = 110000104e8ef4c (string)
15:06:52.683 [Lua] [game_mode] = 2 (string)
15:06:52.683 [Lua] [is_private] = false (string)
15:06:52.683 [Lua] [level_key] = skaven_stronghold (string)
15:06:52.683 [Lua] [name] = Lobby 186000001ed4517 (string)
15:06:52.683 [Lua] [country_code] = DE (string)
15:06:52.683 [Lua] [difficulty] = hardest (string)
15:06:52.683 [Lua] [match_started] = true (string)
15:06:52.683 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:52.683 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.683 [Lua] [quick_game] = false (string)
15:06:52.683 [Lua] [unique_server_name] = Chase von hinterm Berg (string)
15:06:52.683 [Lua] [matchmaking] = true (string)
15:06:52.683 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.683 [Lua] [player_slot_4] = 1100001070b705f:1 (string)
15:06:52.683 [Lua] [mechanism] = adventure (string)
15:06:52.683 [Lua] [player_slot_5] = 11000010265db72:1 (string)
15:06:52.683 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.683 [Lua] [weave_name] = false (string)
15:06:52.683 [Lua] [player_slot_3] = 110000104e8ef4c:1 (string)
15:06:52.683 [Lua] [eac_authorized] = true (string)
15:06:52.683 [Lua]
15:06:52.683 [Lua] =======================Found valid lobby!
15:06:52.685 [Lua]
15:06:52.685 [Lua] [twitch_enabled] = false (string)
15:06:52.685 [Lua] [power_level] = 835 (string)
15:06:52.685 [Lua] [id] = 186000001ee1be9 (string)
15:06:52.685 [Lua] [num_players] = 1 (string)
15:06:52.685 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.685 [Lua] [host] = 11000010645222e (string)
15:06:52.685 [Lua] [time_of_search] = 1606143816 (string)
15:06:52.685 [Lua] [game_mode] = 2 (string)
15:06:52.685 [Lua] [is_private] = false (string)
15:06:52.685 [Lua] [level_key] = farmlands (string)
15:06:52.685 [Lua] [name] = Lobby 186000001ee1be9 (string)
15:06:52.685 [Lua] [country_code] = DE (string)
15:06:52.685 [Lua] [difficulty] = harder (string)
15:06:52.685 [Lua] [match_started] = true (string)
15:06:52.685 [Lua] [selected_level_key] = farmlands (string)
15:06:52.685 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.685 [Lua] [quick_game] = true (string)
15:06:52.685 [Lua] [unique_server_name] = Tarak (string)
15:06:52.685 [Lua] [matchmaking] = true (string)
15:06:52.685 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.685 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.685 [Lua] [mechanism] = adventure (string)
15:06:52.685 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.685 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.685 [Lua] [weave_name] = false (string)
15:06:52.685 [Lua] [player_slot_3] = 11000010645222e:1 (string)
15:06:52.685 [Lua] [eac_authorized] = true (string)
15:06:52.685 [Lua]
15:06:52.685 [Lua] =======================Found valid lobby!
15:06:52.686 [Lua]
15:06:52.686 [Lua] [twitch_enabled] = false (string)
15:06:52.686 [Lua] [power_level] = 200 (string)
15:06:52.686 [Lua] [id] = 186000001ede183 (string)
15:06:52.686 [Lua] [num_players] = 1 (string)
15:06:52.686 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.686 [Lua] [host] = 110000104096021 (string)
15:06:52.686 [Lua] [time_of_search] = 1606143076 (string)
15:06:52.686 [Lua] [game_mode] = 2 (string)
15:06:52.686 [Lua] [is_private] = false (string)
15:06:52.686 [Lua] [level_key] = farmlands (string)
15:06:52.686 [Lua] [name] = Lobby 186000001ede183 (string)
15:06:52.686 [Lua] [country_code] = DE (string)
15:06:52.686 [Lua] [difficulty] = normal (string)
15:06:52.686 [Lua] [match_started] = true (string)
15:06:52.686 [Lua] [selected_level_key] = farmlands (string)
15:06:52.686 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.686 [Lua] [quick_game] = false (string)
15:06:52.686 [Lua] [unique_server_name] = Bite Za Dusto (string)
15:06:52.686 [Lua] [matchmaking] = true (string)
15:06:52.686 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.686 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.686 [Lua] [mechanism] = adventure (string)
15:06:52.686 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.686 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.686 [Lua] [weave_name] = false (string)
15:06:52.686 [Lua] [player_slot_3] = 110000104096021:1 (string)
15:06:52.686 [Lua] [eac_authorized] = true (string)
15:06:52.686 [Lua]
15:06:52.686 [Lua] =======================Found valid lobby!
15:06:52.686 [Lua]
15:06:52.686 [Lua] [twitch_enabled] = false (string)
15:06:52.686 [Lua] [power_level] = 764 (string)
15:06:52.686 [Lua] [id] = 186000001ec1d5b (string)
15:06:52.686 [Lua] [num_players] = 3 (string)
15:06:52.686 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.686 [Lua] [host] = 11000010216d69b (string)
15:06:52.686 [Lua] [game_mode] = 2 (string)
15:06:52.686 [Lua] [is_private] = false (string)
15:06:52.686 [Lua] [level_key] = nurgle (string)
15:06:52.687 [Lua] [name] = Lobby 186000001ec1d5b (string)
15:06:52.687 [Lua] [country_code] = DE (string)
15:06:52.687 [Lua] [difficulty] = harder (string)
15:06:52.687 [Lua] [match_started] = true (string)
15:06:52.687 [Lua] [selected_level_key] = nurgle (string)
15:06:52.687 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.687 [Lua] [quick_game] = true (string)
15:06:52.687 [Lua] [unique_server_name] = Alex (string)
15:06:52.687 [Lua] [matchmaking] = true (string)
15:06:52.687 [Lua] [player_slot_1] = 1100001057c96e3:1 (string)
15:06:52.687 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.687 [Lua] [mechanism] = adventure (string)
15:06:52.687 [Lua] [player_slot_5] = 11000010216d69b:1 (string)
15:06:52.687 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.687 [Lua] [weave_name] = false (string)
15:06:52.687 [Lua] [player_slot_3] = 11000010ac71b8f:1 (string)
15:06:52.687 [Lua] [eac_authorized] = true (string)
15:06:52.687 [Lua]
15:06:52.687 [Lua] =======================Found valid lobby!
15:06:52.687 [Lua]
15:06:52.687 [Lua] [twitch_enabled] = false (string)
15:06:52.687 [Lua] [power_level] = 0 (string)
15:06:52.687 [Lua] [id] = 186000001ed93ea (string)
15:06:52.687 [Lua] [num_players] = 2 (string)
15:06:52.687 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.687 [Lua] [host] = 110000103b8fbba (string)
15:06:52.687 [Lua] [time_of_search] = 1606142416 (string)
15:06:52.687 [Lua] [game_mode] = 2 (string)
15:06:52.687 [Lua] [is_private] = false (string)
15:06:52.687 [Lua] [level_key] = ussingen (string)
15:06:52.687 [Lua] [name] = Lobby 186000001ed93ea (string)
15:06:52.687 [Lua] [country_code] = DE (string)
15:06:52.687 [Lua] [difficulty] = hard (string)
15:06:52.687 [Lua] [match_started] = true (string)
15:06:52.687 [Lua] [selected_level_key] = ussingen (string)
15:06:52.687 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.687 [Lua] [quick_game] = true (string)
15:06:52.687 [Lua] [unique_server_name] = Valkiriyon (string)
15:06:52.687 [Lua] [matchmaking] = true (string)
15:06:52.687 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.687 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.688 [Lua] [mechanism] = adventure (string)
15:06:52.688 [Lua] [player_slot_5] = 110000103b8fbba:1 (string)
15:06:52.688 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.688 [Lua] [weave_name] = false (string)
15:06:52.688 [Lua] [player_slot_3] = 110000108cd8b2a:1 (string)
15:06:52.688 [Lua] [eac_authorized] = true (string)
15:06:52.688 [Lua]
15:06:52.688 [Lua] =======================Found valid lobby!
15:06:52.688 [Lua]
15:06:52.688 [Lua] [twitch_enabled] = false (string)
15:06:52.688 [Lua] [power_level] = 724 (string)
15:06:52.688 [Lua] [id] = 186000001ec0d2b (string)
15:06:52.688 [Lua] [num_players] = 3 (string)
15:06:52.688 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.688 [Lua] [host] = 110000101e5369c (string)
15:06:52.688 [Lua] [time_of_search] = 1606142117 (string)
15:06:52.688 [Lua] [game_mode] = 2 (string)
15:06:52.688 [Lua] [is_private] = false (string)
15:06:52.688 [Lua] [level_key] = ussingen (string)
15:06:52.688 [Lua] [name] = Lobby 186000001ec0d2b (string)
15:06:52.688 [Lua] [country_code] = FR (string)
15:06:52.688 [Lua] [difficulty] = harder (string)
15:06:52.688 [Lua] [match_started] = true (string)
15:06:52.688 [Lua] [selected_level_key] = ussingen (string)
15:06:52.688 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.688 [Lua] [quick_game] = true (string)
15:06:52.688 [Lua] [unique_server_name] = Garchimore (string)
15:06:52.688 [Lua] [matchmaking] = true (string)
15:06:52.688 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.688 [Lua] [player_slot_4] = 110000101e5369c:1 (string)
15:06:52.688 [Lua] [mechanism] = adventure (string)
15:06:52.688 [Lua] [player_slot_5] = 11000010c4a2f85:1 (string)
15:06:52.688 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.688 [Lua] [weave_name] = false (string)
15:06:52.688 [Lua] [player_slot_3] = 110000102c31d90:1 (string)
15:06:52.688 [Lua] [eac_authorized] = true (string)
15:06:52.688 [Lua]
15:06:52.688 [Lua] =======================Found valid lobby!
15:06:52.690 [Lua]
15:06:52.690 [Lua] [twitch_enabled] = false (string)
15:06:52.690 [Lua] [power_level] = 746 (string)
15:06:52.690 [Lua] [id] = 186000001ec933c (string)
15:06:52.690 [Lua] [num_players] = 2 (string)
15:06:52.690 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.690 [Lua] [host] = 1100001019463b5 (string)
15:06:52.690 [Lua] [game_mode] = 2 (string)
15:06:52.690 [Lua] [is_private] = false (string)
15:06:52.690 [Lua] [level_key] = cemetery (string)
15:06:52.690 [Lua] [name] = Lobby 186000001ec933c (string)
15:06:52.690 [Lua] [country_code] = FR (string)
15:06:52.690 [Lua] [difficulty] = harder (string)
15:06:52.690 [Lua] [match_started] = true (string)
15:06:52.690 [Lua] [selected_level_key] = cemetery (string)
15:06:52.690 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.690 [Lua] [quick_game] = true (string)
15:06:52.690 [Lua] [unique_server_name] = Okarin (string)
15:06:52.690 [Lua] [matchmaking] = true (string)
15:06:52.690 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.690 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.690 [Lua] [mechanism] = adventure (string)
15:06:52.690 [Lua] [player_slot_5] = 1100001019463b5:1 (string)
15:06:52.690 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.690 [Lua] [weave_name] = false (string)
15:06:52.690 [Lua] [player_slot_3] = 110000111fc23d7:1 (string)
15:06:52.690 [Lua] [eac_authorized] = true (string)
15:06:52.690 [Lua]
15:06:52.690 [Lua] =======================Found valid lobby!
15:06:52.690 [Lua]
15:06:52.690 [Lua] [twitch_enabled] = false (string)
15:06:52.691 [Lua] [power_level] = 402 (string)
15:06:52.691 [Lua] [id] = 186000001ee347f (string)
15:06:52.691 [Lua] [num_players] = 3 (string)
15:06:52.691 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.691 [Lua] [host] = 1100001047d95b2 (string)
15:06:52.691 [Lua] [game_mode] = 2 (string)
15:06:52.691 [Lua] [is_private] = false (string)
15:06:52.691 [Lua] [level_key] = catacombs (string)
15:06:52.691 [Lua] [name] = Lobby 186000001ee347f (string)
15:06:52.691 [Lua] [country_code] = FR (string)
15:06:52.691 [Lua] [difficulty] = normal (string)
15:06:52.691 [Lua] [match_started] = true (string)
15:06:52.691 [Lua] [selected_level_key] = catacombs (string)
15:06:52.691 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.691 [Lua] [quick_game] = false (string)
15:06:52.691 [Lua] [unique_server_name] = Namzar (string)
15:06:52.691 [Lua] [matchmaking] = true (string)
15:06:52.691 [Lua] [player_slot_1] = 1100001054a1c10:1 (string)
15:06:52.691 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.691 [Lua] [mechanism] = adventure (string)
15:06:52.691 [Lua] [player_slot_5] = 1100001047d95b2:1 (string)
15:06:52.691 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.691 [Lua] [weave_name] = false (string)
15:06:52.691 [Lua] [player_slot_3] = 110000112e61f7f:1 (string)
15:06:52.691 [Lua] [eac_authorized] = true (string)
15:06:52.691 [Lua]
15:06:52.691 [Lua] =======================Found valid lobby!
15:06:52.692 [Lua]
15:06:52.692 [Lua] [twitch_enabled] = false (string)
15:06:52.692 [Lua] [power_level] = 770 (string)
15:06:52.692 [Lua] [id] = 186000001ee3c81 (string)
15:06:52.692 [Lua] [num_players] = 2 (string)
15:06:52.692 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.692 [Lua] [host] = 1100001026bc77c (string)
15:06:52.692 [Lua] [game_mode] = 2 (string)
15:06:52.692 [Lua] [is_private] = false (string)
15:06:52.692 [Lua] [level_key] = nurgle (string)
15:06:52.692 [Lua] [name] = Lobby 186000001ee3c81 (string)
15:06:52.692 [Lua] [country_code] = FR (string)
15:06:52.692 [Lua] [difficulty] = harder (string)
15:06:52.692 [Lua] [match_started] = true (string)
15:06:52.692 [Lua] [selected_level_key] = nurgle (string)
15:06:52.692 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.692 [Lua] [quick_game] = true (string)
15:06:52.692 [Lua] [unique_server_name] = Ecstatica (string)
15:06:52.692 [Lua] [matchmaking] = true (string)
15:06:52.692 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.692 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.692 [Lua] [mechanism] = adventure (string)
15:06:52.692 [Lua] [player_slot_5] = 1100001026bc77c:1 (string)
15:06:52.692 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.692 [Lua] [weave_name] = false (string)
15:06:52.692 [Lua] [player_slot_3] = 1100001059dae93:1 (string)
15:06:52.692 [Lua] [eac_authorized] = true (string)
15:06:52.692 [Lua]
15:06:52.692 [Lua] =======================Found valid lobby!
15:06:52.693 [Lua]
15:06:52.693 [Lua] [twitch_enabled] = false (string)
15:06:52.693 [Lua] [power_level] = 738 (string)
15:06:52.693 [Lua] [id] = 186000001ecde19 (string)
15:06:52.693 [Lua] [num_players] = 2 (string)
15:06:52.693 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.693 [Lua] [host] = 1100001001ae811 (string)
15:06:52.693 [Lua] [game_mode] = 2 (string)
15:06:52.693 [Lua] [is_private] = false (string)
15:06:52.693 [Lua] [level_key] = nurgle (string)
15:06:52.693 [Lua] [name] = Lobby 186000001ecde19 (string)
15:06:52.693 [Lua] [country_code] = FR (string)
15:06:52.693 [Lua] [difficulty] = harder (string)
15:06:52.693 [Lua] [match_started] = true (string)
15:06:52.693 [Lua] [selected_level_key] = nurgle (string)
15:06:52.693 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.693 [Lua] [quick_game] = true (string)
15:06:52.693 [Lua] [unique_server_name] = Double Zomburger (string)
15:06:52.693 [Lua] [matchmaking] = true (string)
15:06:52.693 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.693 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.693 [Lua] [mechanism] = adventure (string)
15:06:52.693 [Lua] [player_slot_5] = 110000104e023d3:1 (string)
15:06:52.693 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.693 [Lua] [weave_name] = false (string)
15:06:52.693 [Lua] [player_slot_3] = 1100001001ae811:1 (string)
15:06:52.693 [Lua] [eac_authorized] = true (string)
15:06:52.693 [Lua]
15:06:52.693 [Lua] =======================Found valid lobby!
15:06:52.694 [Lua]
15:06:52.694 [Lua] [twitch_enabled] = false (string)
15:06:52.694 [Lua] [power_level] = 563 (string)
15:06:52.694 [Lua] [id] = 186000001ee1f29 (string)
15:06:52.694 [Lua] [num_players] = 3 (string)
15:06:52.694 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.694 [Lua] [host] = 11000010ae036f1 (string)
15:06:52.694 [Lua] [game_mode] = 2 (string)
15:06:52.694 [Lua] [is_private] = false (string)
15:06:52.694 [Lua] [level_key] = military (string)
15:06:52.694 [Lua] [name] = Lobby 186000001ee1f29 (string)
15:06:52.694 [Lua] [country_code] = FR (string)
15:06:52.694 [Lua] [difficulty] = harder (string)
15:06:52.694 [Lua] [match_started] = true (string)
15:06:52.694 [Lua] [selected_level_key] = military (string)
15:06:52.694 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.694 [Lua] [quick_game] = false (string)
15:06:52.694 [Lua] [unique_server_name] = xxX FraGMan Xxx (string)
15:06:52.694 [Lua] [matchmaking] = true (string)
15:06:52.694 [Lua] [player_slot_1] = 1100001045ef9c5:1 (string)
15:06:52.694 [Lua] [player_slot_4] = 11000010acf7e73:1 (string)
15:06:52.694 [Lua] [mechanism] = adventure (string)
15:06:52.694 [Lua] [player_slot_5] = 11000010ae036f1:1 (string)
15:06:52.694 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.694 [Lua] [weave_name] = false (string)
15:06:52.694 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.694 [Lua] [eac_authorized] = true (string)
15:06:52.694 [Lua]
15:06:52.694 [Lua] =======================Found valid lobby!
15:06:52.695 [Lua]
15:06:52.695 [Lua] [twitch_enabled] = false (string)
15:06:52.695 [Lua] [power_level] = 835 (string)
15:06:52.695 [Lua] [id] = 186000001ee1430 (string)
15:06:52.695 [Lua] [num_players] = 2 (string)
15:06:52.695 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.695 [Lua] [host] = 110000101ea837a (string)
15:06:52.695 [Lua] [time_of_search] = 1606143572 (string)
15:06:52.695 [Lua] [game_mode] = 2 (string)
15:06:52.695 [Lua] [is_private] = false (string)
15:06:52.695 [Lua] [level_key] = elven_ruins (string)
15:06:52.695 [Lua] [name] = Lobby 186000001ee1430 (string)
15:06:52.695 [Lua] [country_code] = ES (string)
15:06:52.695 [Lua] [difficulty] = hardest (string)
15:06:52.695 [Lua] [match_started] = true (string)
15:06:52.695 [Lua] [selected_level_key] = elven_ruins (string)
15:06:52.695 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.695 [Lua] [quick_game] = true (string)
15:06:52.695 [Lua] [unique_server_name] = Meekeh (string)
15:06:52.695 [Lua] [matchmaking] = true (string)
15:06:52.695 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.695 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.695 [Lua] [mechanism] = adventure (string)
15:06:52.695 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.695 [Lua] [player_slot_2] = 110000103d9e116:1 (string)
15:06:52.695 [Lua] [weave_name] = false (string)
15:06:52.695 [Lua] [player_slot_3] = 110000101ea837a:1 (string)
15:06:52.695 [Lua] [eac_authorized] = true (string)
15:06:52.695 [Lua]
15:06:52.695 [Lua] =======================Found valid lobby!
15:06:52.696 [Lua]
15:06:52.696 [Lua] [twitch_enabled] = false (string)
15:06:52.696 [Lua] [power_level] = 835 (string)
15:06:52.696 [Lua] [id] = 186000001ed1ab4 (string)
15:06:52.696 [Lua] [num_players] = 3 (string)
15:06:52.696 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.696 [Lua] [host] = 110000102f8d2b3 (string)
15:06:52.696 [Lua] [game_mode] = 2 (string)
15:06:52.696 [Lua] [is_private] = false (string)
15:06:52.696 [Lua] [level_key] = farmlands (string)
15:06:52.696 [Lua] [name] = Lobby 186000001ed1ab4 (string)
15:06:52.696 [Lua] [country_code] = FR (string)
15:06:52.696 [Lua] [difficulty] = hardest (string)
15:06:52.696 [Lua] [match_started] = true (string)
15:06:52.696 [Lua] [selected_level_key] = farmlands (string)
15:06:52.696 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.696 [Lua] [quick_game] = false (string)
15:06:52.696 [Lua] [unique_server_name] = SilentKiwik (string)
15:06:52.696 [Lua] [matchmaking] = true (string)
15:06:52.696 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.696 [Lua] [player_slot_4] = 110000102c90752:1 (string)
15:06:52.696 [Lua] [mechanism] = adventure (string)
15:06:52.696 [Lua] [player_slot_5] = 11000010525f8bb:1 (string)
15:06:52.696 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.696 [Lua] [weave_name] = false (string)
15:06:52.696 [Lua] [player_slot_3] = 110000102f8d2b3:1 (string)
15:06:52.696 [Lua] [eac_authorized] = true (string)
15:06:52.696 [Lua]
15:06:52.696 [Lua] =======================Found valid lobby!
15:06:52.697 [Lua]
15:06:52.697 [Lua] [twitch_enabled] = false (string)
15:06:52.697 [Lua] [power_level] = 654 (string)
15:06:52.697 [Lua] [id] = 186000001ee1531 (string)
15:06:52.697 [Lua] [num_players] = 1 (string)
15:06:52.697 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.697 [Lua] [host] = 110000102a0d7c4 (string)
15:06:52.697 [Lua] [time_of_search] = 1606143393 (string)
15:06:52.697 [Lua] [game_mode] = 2 (string)
15:06:52.697 [Lua] [is_private] = false (string)
15:06:52.697 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:52.697 [Lua] [name] = Lobby 186000001ee1531 (string)
15:06:52.697 [Lua] [country_code] = FR (string)
15:06:52.697 [Lua] [difficulty] = harder (string)
15:06:52.697 [Lua] [match_started] = true (string)
15:06:52.697 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:52.697 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.697 [Lua] [quick_game] = true (string)
15:06:52.697 [Lua] [unique_server_name] = RinZler-09 (string)
15:06:52.697 [Lua] [matchmaking] = true (string)
15:06:52.697 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.697 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.697 [Lua] [mechanism] = adventure (string)
15:06:52.697 [Lua] [player_slot_5] = 110000102a0d7c4:1 (string)
15:06:52.697 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.697 [Lua] [weave_name] = false (string)
15:06:52.697 [Lua] [player_slot_3] = 0:0 (string)
15:06:52.697 [Lua] [eac_authorized] = true (string)
15:06:52.697 [Lua]
15:06:52.697 [Lua] =======================Found valid lobby!
15:06:52.698 [Lua]
15:06:52.698 [Lua] [twitch_enabled] = false (string)
15:06:52.698 [Lua] [power_level] = 483 (string)
15:06:52.698 [Lua] [id] = 186000001ed32e2 (string)
15:06:52.698 [Lua] [num_players] = 2 (string)
15:06:52.698 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.698 [Lua] [host] = 11000013685ca38 (string)
15:06:52.698 [Lua] [time_of_search] = 1606141928 (string)
15:06:52.698 [Lua] [game_mode] = 2 (string)
15:06:52.698 [Lua] [is_private] = false (string)
15:06:52.698 [Lua] [level_key] = elven_ruins (string)
15:06:52.698 [Lua] [name] = Lobby 186000001ed32e2 (string)
15:06:52.698 [Lua] [country_code] = FR (string)
15:06:52.698 [Lua] [difficulty] = normal (string)
15:06:52.698 [Lua] [match_started] = true (string)
15:06:52.698 [Lua] [selected_level_key] = elven_ruins (string)
15:06:52.698 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.698 [Lua] [quick_game] = false (string)
15:06:52.698 [Lua] [unique_server_name] = Kokoro_no_Hai (string)
15:06:52.698 [Lua] [matchmaking] = true (string)
15:06:52.698 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.698 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.698 [Lua] [mechanism] = adventure (string)
15:06:52.698 [Lua] [player_slot_5] = 11000010524e769:1 (string)
15:06:52.698 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.698 [Lua] [weave_name] = false (string)
15:06:52.698 [Lua] [player_slot_3] = 11000013685ca38:1 (string)
15:06:52.698 [Lua] [eac_authorized] = true (string)
15:06:52.698 [Lua]
15:06:52.698 [Lua] =======================Found valid lobby!
15:06:52.699 [Lua]
15:06:52.699 [Lua] [twitch_enabled] = false (string)
15:06:52.699 [Lua] [power_level] = 706 (string)
15:06:52.699 [Lua] [id] = 186000001ec65c1 (string)
15:06:52.699 [Lua] [num_players] = 2 (string)
15:06:52.699 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.699 [Lua] [host] = 11000010349639c (string)
15:06:52.699 [Lua] [game_mode] = 2 (string)
15:06:52.699 [Lua] [is_private] = false (string)
15:06:52.699 [Lua] [level_key] = skittergate (string)
15:06:52.699 [Lua] [name] = Lobby 186000001ec65c1 (string)
15:06:52.699 [Lua] [country_code] = FR (string)
15:06:52.699 [Lua] [difficulty] = hard (string)
15:06:52.699 [Lua] [match_started] = true (string)
15:06:52.699 [Lua] [selected_level_key] = skittergate (string)
15:06:52.699 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.699 [Lua] [quick_game] = true (string)
15:06:52.699 [Lua] [unique_server_name] = Pwetagada (string)
15:06:52.699 [Lua] [matchmaking] = true (string)
15:06:52.699 [Lua] [player_slot_1] = 0:0 (string)
15:06:52.699 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.699 [Lua] [mechanism] = adventure (string)
15:06:52.699 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.699 [Lua] [player_slot_2] = 11000010349639c:1 (string)
15:06:52.699 [Lua] [weave_name] = false (string)
15:06:52.699 [Lua] [player_slot_3] = 110000100adbea3:1 (string)
15:06:52.699 [Lua] [eac_authorized] = true (string)
15:06:52.699 [Lua]
15:06:52.699 [Lua] =======================Found valid lobby!
15:06:52.701 [Lua]
15:06:52.701 [Lua] [twitch_enabled] = false (string)
15:06:52.701 [Lua] [power_level] = 295 (string)
15:06:52.701 [Lua] [id] = 186000001ed8af7 (string)
15:06:52.701 [Lua] [num_players] = 3 (string)
15:06:52.701 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.701 [Lua] [host] = 1100001099d0c26 (string)
15:06:52.701 [Lua] [time_of_search] = 1606142400 (string)
15:06:52.701 [Lua] [game_mode] = 2 (string)
15:06:52.701 [Lua] [is_private] = false (string)
15:06:52.701 [Lua] [level_key] = bell (string)
15:06:52.701 [Lua] [name] = Lobby 186000001ed8af7 (string)
15:06:52.701 [Lua] [country_code] = FR (string)
15:06:52.701 [Lua] [difficulty] = normal (string)
15:06:52.701 [Lua] [match_started] = true (string)
15:06:52.701 [Lua] [selected_level_key] = bell (string)
15:06:52.701 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.701 [Lua] [quick_game] = true (string)
15:06:52.701 [Lua] [unique_server_name] = Heasvelg (string)
15:06:52.701 [Lua] [matchmaking] = true (string)
15:06:52.701 [Lua] [player_slot_1] = 110000104090415:1 (string)
15:06:52.701 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.701 [Lua] [mechanism] = adventure (string)
15:06:52.701 [Lua] [player_slot_5] = 0:0 (string)
15:06:52.701 [Lua] [player_slot_2] = 110000107ba4ace:1 (string)
15:06:52.701 [Lua] [weave_name] = false (string)
15:06:52.701 [Lua] [player_slot_3] = 1100001099d0c26:1 (string)
15:06:52.701 [Lua] [eac_authorized] = true (string)
15:06:52.701 [Lua]
15:06:52.701 [Lua] =======================Found valid lobby!
15:06:52.702 [Lua]
15:06:52.702 [Lua] [twitch_enabled] = false (string)
15:06:52.702 [Lua] [power_level] = 835 (string)
15:06:52.702 [Lua] [id] = 186000001ec6b72 (string)
15:06:52.702 [Lua] [num_players] = 3 (string)
15:06:52.702 [Lua] [difficulty_tweak] = 0 (string)
15:06:52.702 [Lua] [host] = 110000101a0db5f (string)
15:06:52.702 [Lua] [game_mode] = 2 (string)
15:06:52.702 [Lua] [is_private] = false (string)
15:06:52.702 [Lua] [level_key] = military (string)
15:06:52.702 [Lua] [name] = Lobby 186000001ec6b72 (string)
15:06:52.702 [Lua] [country_code] = FR (string)
15:06:52.702 [Lua] [difficulty] = cataclysm (string)
15:06:52.702 [Lua] [match_started] = true (string)
15:06:52.702 [Lua] [selected_level_key] = military (string)
15:06:52.702 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:52.702 [Lua] [quick_game] = true (string)
15:06:52.702 [Lua] [unique_server_name] = Nonoche (string)
15:06:52.702 [Lua] [matchmaking] = true (string)
15:06:52.702 [Lua] [player_slot_1] = 1100001033d08c6:1 (string)
15:06:52.702 [Lua] [player_slot_4] = 0:0 (string)
15:06:52.702 [Lua] [mechanism] = adventure (string)
15:06:52.702 [Lua] [player_slot_5] = 110000101a0db5f:1 (string)
15:06:52.702 [Lua] [player_slot_2] = 0:0 (string)
15:06:52.702 [Lua] [weave_name] = false (string)
15:06:52.702 [Lua] [player_slot_3] = 110000102c27e01:1 (string)
15:06:52.702 [Lua] [eac_authorized] = true (string)
15:06:52.702 [Lua]
15:06:52.702 [Lua] =======================Found valid lobby!
15:06:54.249 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:54.249 [Lua] [Matchmaking] Filter: Distance = far
15:06:54.249 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:54.249 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=6
15:06:54.249 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:54.249 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:54.249 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:54.486 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 14
15:06:54.487 [Lua]
15:06:54.487 [Lua] [twitch_enabled] = false (string)
15:06:54.487 [Lua] [power_level] = 685 (string)
15:06:54.487 [Lua] [id] = 186000001ed828d (string)
15:06:54.487 [Lua] [num_players] = 3 (string)
15:06:54.487 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.487 [Lua] [host] = 1100001058ac86f (string)
15:06:54.487 [Lua] [game_mode] = 6 (string)
15:06:54.487 [Lua] [is_private] = false (string)
15:06:54.487 [Lua] [level_key] = crater (string)
15:06:54.487 [Lua] [name] = Lobby 186000001ed828d (string)
15:06:54.487 [Lua] [country_code] = NL (string)
15:06:54.487 [Lua] [difficulty] = hard (string)
15:06:54.487 [Lua] [match_started] = true (string)
15:06:54.487 [Lua] [selected_level_key] = crater (string)
15:06:54.487 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.487 [Lua] [quick_game] = false (string)
15:06:54.487 [Lua] [unique_server_name] = zanza (string)
15:06:54.487 [Lua] [matchmaking] = true (string)
15:06:54.487 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.487 [Lua] [player_slot_4] = 1100001058ac86f:1 (string)
15:06:54.487 [Lua] [mechanism] = adventure (string)
15:06:54.487 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.487 [Lua] [player_slot_2] = 11000010ee23d83:1 (string)
15:06:54.487 [Lua] [weave_name] = false (string)
15:06:54.487 [Lua] [player_slot_3] = 110000106d278a6:1 (string)
15:06:54.487 [Lua] [eac_authorized] = true (string)
15:06:54.487 [Lua]
15:06:54.487 [Lua] =======================Found valid lobby!
15:06:54.488 [Lua]
15:06:54.488 [Lua] [twitch_enabled] = false (string)
15:06:54.488 [Lua] [power_level] = 835 (string)
15:06:54.488 [Lua] [id] = 186000001ee1192 (string)
15:06:54.488 [Lua] [num_players] = 1 (string)
15:06:54.488 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.488 [Lua] [host] = 110000102c348f6 (string)
15:06:54.488 [Lua] [time_of_search] = 1606143382 (string)
15:06:54.488 [Lua] [game_mode] = 6 (string)
15:06:54.488 [Lua] [is_private] = false (string)
15:06:54.488 [Lua] [level_key] = elven_ruins (string)
15:06:54.488 [Lua] [name] = Lobby 186000001ee1192 (string)
15:06:54.488 [Lua] [country_code] = DE (string)
15:06:54.488 [Lua] [difficulty] = normal (string)
15:06:54.488 [Lua] [match_started] = true (string)
15:06:54.488 [Lua] [selected_level_key] = elven_ruins (string)
15:06:54.488 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.488 [Lua] [quick_game] = false (string)
15:06:54.488 [Lua] [unique_server_name] = laggingRipper (string)
15:06:54.488 [Lua] [matchmaking] = true (string)
15:06:54.488 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.488 [Lua] [player_slot_4] = 0:0 (string)
15:06:54.488 [Lua] [mechanism] = adventure (string)
15:06:54.488 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.488 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.488 [Lua] [weave_name] = false (string)
15:06:54.488 [Lua] [player_slot_3] = 110000102c348f6:1 (string)
15:06:54.488 [Lua] [eac_authorized] = true (string)
15:06:54.488 [Lua]
15:06:54.488 [Lua] =======================Found valid lobby!
15:06:54.490 [Lua]
15:06:54.490 [Lua] [twitch_enabled] = false (string)
15:06:54.490 [Lua] [power_level] = 596 (string)
15:06:54.490 [Lua] [id] = 186000001eb1a13 (string)
15:06:54.490 [Lua] [num_players] = 1 (string)
15:06:54.490 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.490 [Lua] [host] = 1100001099e23a5 (string)
15:06:54.490 [Lua] [time_of_search] = 1606143631 (string)
15:06:54.490 [Lua] [game_mode] = 6 (string)
15:06:54.490 [Lua] [is_private] = false (string)
15:06:54.490 [Lua] [level_key] = dlc_portals (string)
15:06:54.490 [Lua] [name] = Lobby 186000001eb1a13 (string)
15:06:54.490 [Lua] [country_code] = DE (string)
15:06:54.490 [Lua] [difficulty] = hard (string)
15:06:54.490 [Lua] [match_started] = true (string)
15:06:54.490 [Lua] [selected_level_key] = dlc_portals (string)
15:06:54.490 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.490 [Lua] [quick_game] = false (string)
15:06:54.490 [Lua] [unique_server_name] = Khorne Berzerker (string)
15:06:54.490 [Lua] [matchmaking] = true (string)
15:06:54.490 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.490 [Lua] [player_slot_4] = 0:0 (string)
15:06:54.490 [Lua] [mechanism] = adventure (string)
15:06:54.490 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.490 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.490 [Lua] [weave_name] = false (string)
15:06:54.490 [Lua] [player_slot_3] = 1100001099e23a5:1 (string)
15:06:54.490 [Lua] [eac_authorized] = true (string)
15:06:54.490 [Lua]
15:06:54.490 [Lua] =======================Found valid lobby!
15:06:54.491 [Lua]
15:06:54.491 [Lua] [twitch_enabled] = false (string)
15:06:54.491 [Lua] [power_level] = 0 (string)
15:06:54.491 [Lua] [id] = 186000001ed8793 (string)
15:06:54.491 [Lua] [num_players] = 2 (string)
15:06:54.491 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.491 [Lua] [host] = 110000111df1d95 (string)
15:06:54.491 [Lua] [game_mode] = 6 (string)
15:06:54.491 [Lua] [is_private] = true (string)
15:06:54.491 [Lua] [level_key] = plaza (string)
15:06:54.491 [Lua] [name] = Lobby 186000001ed8793 (string)
15:06:54.491 [Lua] [country_code] = DE (string)
15:06:54.491 [Lua] [difficulty] = hardest (string)
15:06:54.491 [Lua] [match_started] = true (string)
15:06:54.491 [Lua] [selected_level_key] = plaza (string)
15:06:54.491 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.491 [Lua] [quick_game] = false (string)
15:06:54.491 [Lua] [unique_server_name] = Flemlius (string)
15:06:54.491 [Lua] [matchmaking] = false (string)
15:06:54.491 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.491 [Lua] [player_slot_4] = 0:0 (string)
15:06:54.491 [Lua] [mechanism] = adventure (string)
15:06:54.491 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.491 [Lua] [player_slot_2] = 110000111df1d95:1 (string)
15:06:54.491 [Lua] [weave_name] = false (string)
15:06:54.491 [Lua] [player_slot_3] = 11000010e4e0d4e:1 (string)
15:06:54.491 [Lua] [eac_authorized] = true (string)
15:06:54.491 [Lua]
15:06:54.491 [Lua] =======================Found valid lobby!
15:06:54.492 [Lua]
15:06:54.492 [Lua] [twitch_enabled] = false (string)
15:06:54.492 [Lua] [power_level] = 531 (string)
15:06:54.492 [Lua] [id] = 186000001ee40f2 (string)
15:06:54.492 [Lua] [num_players] = 1 (string)
15:06:54.492 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.492 [Lua] [host] = 110000100efd724 (string)
15:06:54.492 [Lua] [time_of_search] = 1606143856 (string)
15:06:54.492 [Lua] [game_mode] = 6 (string)
15:06:54.492 [Lua] [is_private] = false (string)
15:06:54.492 [Lua] [current_level_key] = inn_level (string)
15:06:54.492 [Lua] [name] = Lobby 186000001ee40f2 (string)
15:06:54.492 [Lua] [level_key] = inn_level (string)
15:06:54.492 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.492 [Lua] [difficulty] = normal (string)
15:06:54.492 [Lua] [match_started] = true (string)
15:06:54.492 [Lua] [selected_level_key] = inn_level (string)
15:06:54.492 [Lua] [player_slot_4] = 0:0 (string)
15:06:54.492 [Lua] [quick_game] = false (string)
15:06:54.492 [Lua] [unique_server_name] = La Voyante (string)
15:06:54.492 [Lua] [matchmaking] = true (string)
15:06:54.492 [Lua] [mechanism] = adventure (string)
15:06:54.492 [Lua] [country_code] = FR (string)
15:06:54.492 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.492 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.492 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.492 [Lua] [weave_name] = false (string)
15:06:54.492 [Lua] [player_slot_3] = 110000100efd724:1 (string)
15:06:54.492 [Lua] [eac_authorized] = true (string)
15:06:54.492 [Lua]
15:06:54.492 [Lua] =======================Found valid lobby!
15:06:54.493 [Lua]
15:06:54.493 [Lua] [twitch_enabled] = false (string)
15:06:54.493 [Lua] [power_level] = 622 (string)
15:06:54.493 [Lua] [id] = 186000001ec631e (string)
15:06:54.493 [Lua] [num_players] = 3 (string)
15:06:54.493 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.493 [Lua] [host] = 1100001021528c5 (string)
15:06:54.493 [Lua] [game_mode] = 6 (string)
15:06:54.493 [Lua] [is_private] = false (string)
15:06:54.493 [Lua] [level_key] = dlc_bastion (string)
15:06:54.493 [Lua] [name] = Lobby 186000001ec631e (string)
15:06:54.493 [Lua] [country_code] = FR (string)
15:06:54.493 [Lua] [difficulty] = hard (string)
15:06:54.493 [Lua] [match_started] = true (string)
15:06:54.493 [Lua] [selected_level_key] = dlc_bastion (string)
15:06:54.493 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.493 [Lua] [quick_game] = false (string)
15:06:54.493 [Lua] [unique_server_name] = Sekkajin_X (string)
15:06:54.493 [Lua] [matchmaking] = true (string)
15:06:54.493 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.493 [Lua] [player_slot_4] = 11000010a2d34ad:1 (string)
15:06:54.493 [Lua] [mechanism] = adventure (string)
15:06:54.493 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.493 [Lua] [player_slot_2] = 1100001021528c5:1 (string)
15:06:54.493 [Lua] [weave_name] = false (string)
15:06:54.493 [Lua] [player_slot_3] = 110000103695eef:1 (string)
15:06:54.493 [Lua] [eac_authorized] = true (string)
15:06:54.493 [Lua]
15:06:54.493 [Lua] =======================Found valid lobby!
15:06:54.494 [Lua]
15:06:54.494 [Lua] [twitch_enabled] = false (string)
15:06:54.494 [Lua] [power_level] = 565 (string)
15:06:54.494 [Lua] [id] = 186000001edbe45 (string)
15:06:54.494 [Lua] [num_players] = 3 (string)
15:06:54.494 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.494 [Lua] [host] = 110000101439e33 (string)
15:06:54.494 [Lua] [game_mode] = 6 (string)
15:06:54.494 [Lua] [is_private] = false (string)
15:06:54.494 [Lua] [level_key] = magnus (string)
15:06:54.494 [Lua] [name] = Lobby 186000001edbe45 (string)
15:06:54.494 [Lua] [country_code] = FR (string)
15:06:54.494 [Lua] [difficulty] = hard (string)
15:06:54.494 [Lua] [match_started] = true (string)
15:06:54.494 [Lua] [selected_level_key] = magnus (string)
15:06:54.494 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.494 [Lua] [quick_game] = false (string)
15:06:54.494 [Lua] [unique_server_name] = Dreygon (string)
15:06:54.494 [Lua] [matchmaking] = true (string)
15:06:54.494 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.494 [Lua] [player_slot_4] = 1100001097a30de:1 (string)
15:06:54.494 [Lua] [mechanism] = adventure (string)
15:06:54.494 [Lua] [player_slot_5] = 110000101439e33:1 (string)
15:06:54.494 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.494 [Lua] [weave_name] = false (string)
15:06:54.494 [Lua] [player_slot_3] = 11000010a24781e:1 (string)
15:06:54.494 [Lua] [eac_authorized] = true (string)
15:06:54.494 [Lua]
15:06:54.494 [Lua] =======================Found valid lobby!
15:06:54.495 [Lua]
15:06:54.495 [Lua] [twitch_enabled] = false (string)
15:06:54.495 [Lua] [power_level] = 835 (string)
15:06:54.495 [Lua] [id] = 186000001ee0844 (string)
15:06:54.495 [Lua] [num_players] = 3 (string)
15:06:54.495 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.495 [Lua] [host] = 1100001041debed (string)
15:06:54.495 [Lua] [time_of_search] = 1606143298 (string)
15:06:54.495 [Lua] [game_mode] = 6 (string)
15:06:54.495 [Lua] [is_private] = false (string)
15:06:54.495 [Lua] [level_key] = mines (string)
15:06:54.495 [Lua] [name] = Lobby 186000001ee0844 (string)
15:06:54.495 [Lua] [country_code] = FR (string)
15:06:54.495 [Lua] [difficulty] = hardest (string)
15:06:54.495 [Lua] [match_started] = true (string)
15:06:54.495 [Lua] [selected_level_key] = mines (string)
15:06:54.495 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.495 [Lua] [quick_game] = false (string)
15:06:54.495 [Lua] [unique_server_name] = Robert Zerker (string)
15:06:54.495 [Lua] [matchmaking] = true (string)
15:06:54.495 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.495 [Lua] [player_slot_4] = 0:0 (string)
15:06:54.495 [Lua] [mechanism] = adventure (string)
15:06:54.495 [Lua] [player_slot_5] = 11000013cba1c2a:1 (string)
15:06:54.495 [Lua] [player_slot_2] = 1100001041debed:1 (string)
15:06:54.495 [Lua] [weave_name] = false (string)
15:06:54.495 [Lua] [player_slot_3] = 110000110050f34:1 (string)
15:06:54.495 [Lua] [eac_authorized] = true (string)
15:06:54.495 [Lua]
15:06:54.495 [Lua] =======================Found valid lobby!
15:06:54.497 [Lua]
15:06:54.497 [Lua] [twitch_enabled] = false (string)
15:06:54.497 [Lua] [power_level] = 516 (string)
15:06:54.497 [Lua] [id] = 186000001ee0f71 (string)
15:06:54.497 [Lua] [num_players] = 3 (string)
15:06:54.497 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.497 [Lua] [host] = 1100001077b0a89 (string)
15:06:54.497 [Lua] [time_of_search] = 1606143561 (string)
15:06:54.497 [Lua] [game_mode] = 6 (string)
15:06:54.497 [Lua] [is_private] = false (string)
15:06:54.497 [Lua] [level_key] = nurgle (string)
15:06:54.497 [Lua] [name] = Lobby 186000001ee0f71 (string)
15:06:54.497 [Lua] [country_code] = CH (string)
15:06:54.497 [Lua] [difficulty] = normal (string)
15:06:54.497 [Lua] [match_started] = true (string)
15:06:54.497 [Lua] [selected_level_key] = nurgle (string)
15:06:54.497 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.497 [Lua] [quick_game] = false (string)
15:06:54.497 [Lua] [unique_server_name] = LordCatfish12 (string)
15:06:54.497 [Lua] [matchmaking] = true (string)
15:06:54.497 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.497 [Lua] [player_slot_4] = 1100001109a3c0c:1 (string)
15:06:54.497 [Lua] [mechanism] = adventure (string)
15:06:54.497 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.497 [Lua] [player_slot_2] = 110000102d9b562:1 (string)
15:06:54.497 [Lua] [weave_name] = false (string)
15:06:54.497 [Lua] [player_slot_3] = 1100001077b0a89:1 (string)
15:06:54.497 [Lua] [eac_authorized] = true (string)
15:06:54.497 [Lua]
15:06:54.497 [Lua] =======================Found valid lobby!
15:06:54.498 [Lua]
15:06:54.498 [Lua] [twitch_enabled] = false (string)
15:06:54.498 [Lua] [power_level] = 835 (string)
15:06:54.498 [Lua] [id] = 186000001edf9b4 (string)
15:06:54.498 [Lua] [num_players] = 1 (string)
15:06:54.498 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.498 [Lua] [host] = 1100001065d2216 (string)
15:06:54.498 [Lua] [game_mode] = 6 (string)
15:06:54.498 [Lua] [is_private] = true (string)
15:06:54.498 [Lua] [level_key] = plaza (string)
15:06:54.498 [Lua] [name] = Lobby 186000001edf9b4 (string)
15:06:54.498 [Lua] [country_code] = DE (string)
15:06:54.498 [Lua] [difficulty] = normal (string)
15:06:54.498 [Lua] [match_started] = true (string)
15:06:54.498 [Lua] [selected_level_key] = plaza (string)
15:06:54.498 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.498 [Lua] [quick_game] = false (string)
15:06:54.498 [Lua] [unique_server_name] = ✪ FACEDOWN:* (string)
15:06:54.498 [Lua] [matchmaking] = false (string)
15:06:54.498 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.498 [Lua] [player_slot_4] = 1100001065d2216:1 (string)
15:06:54.498 [Lua] [mechanism] = adventure (string)
15:06:54.498 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.498 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.498 [Lua] [weave_name] = false (string)
15:06:54.498 [Lua] [player_slot_3] = 0:0 (string)
15:06:54.498 [Lua] [eac_authorized] = true (string)
15:06:54.498 [Lua]
15:06:54.498 [Lua] =======================Found valid lobby!
15:06:54.499 [Lua]
15:06:54.499 [Lua] [twitch_enabled] = false (string)
15:06:54.499 [Lua] [power_level] = 835 (string)
15:06:54.499 [Lua] [id] = 186000001eca711 (string)
15:06:54.499 [Lua] [num_players] = 3 (string)
15:06:54.499 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.499 [Lua] [host] = 110000109325372 (string)
15:06:54.499 [Lua] [game_mode] = 6 (string)
15:06:54.499 [Lua] [is_private] = true (string)
15:06:54.499 [Lua] [level_key] = skaven_stronghold (string)
15:06:54.499 [Lua] [name] = Lobby 186000001eca711 (string)
15:06:54.499 [Lua] [country_code] = DE (string)
15:06:54.499 [Lua] [difficulty] = hard (string)
15:06:54.499 [Lua] [match_started] = true (string)
15:06:54.499 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:54.499 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.499 [Lua] [quick_game] = false (string)
15:06:54.499 [Lua] [unique_server_name] = KetaKarlo (string)
15:06:54.499 [Lua] [matchmaking] = false (string)
15:06:54.499 [Lua] [player_slot_1] = 110000109325372:1 (string)
15:06:54.499 [Lua] [player_slot_4] = 1100001063a3fbf:1 (string)
15:06:54.499 [Lua] [mechanism] = adventure (string)
15:06:54.499 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.499 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.499 [Lua] [weave_name] = false (string)
15:06:54.499 [Lua] [player_slot_3] = 1100001024c4d38:1 (string)
15:06:54.499 [Lua] [eac_authorized] = true (string)
15:06:54.499 [Lua]
15:06:54.499 [Lua] =======================Found valid lobby!
15:06:54.500 [Lua]
15:06:54.500 [Lua] [twitch_enabled] = false (string)
15:06:54.500 [Lua] [power_level] = 835 (string)
15:06:54.500 [Lua] [id] = 186000001ee05b2 (string)
15:06:54.500 [Lua] [num_players] = 1 (string)
15:06:54.500 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.500 [Lua] [host] = 110000102c43fbc (string)
15:06:54.500 [Lua] [time_of_search] = 1606143303 (string)
15:06:54.500 [Lua] [game_mode] = 6 (string)
15:06:54.500 [Lua] [is_private] = false (string)
15:06:54.500 [Lua] [level_key] = catacombs (string)
15:06:54.500 [Lua] [name] = Lobby 186000001ee05b2 (string)
15:06:54.500 [Lua] [country_code] = FI (string)
15:06:54.500 [Lua] [difficulty] = normal (string)
15:06:54.500 [Lua] [match_started] = true (string)
15:06:54.500 [Lua] [selected_level_key] = catacombs (string)
15:06:54.500 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.500 [Lua] [quick_game] = false (string)
15:06:54.500 [Lua] [unique_server_name] = Lasse (string)
15:06:54.500 [Lua] [matchmaking] = true (string)
15:06:54.500 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.500 [Lua] [player_slot_4] = 0:0 (string)
15:06:54.500 [Lua] [mechanism] = adventure (string)
15:06:54.500 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.500 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.500 [Lua] [weave_name] = false (string)
15:06:54.500 [Lua] [player_slot_3] = 110000102c43fbc:1 (string)
15:06:54.500 [Lua] [eac_authorized] = true (string)
15:06:54.500 [Lua]
15:06:54.500 [Lua] =======================Found valid lobby!
15:06:54.501 [Lua]
15:06:54.501 [Lua] [twitch_enabled] = false (string)
15:06:54.501 [Lua] [power_level] = 835 (string)
15:06:54.501 [Lua] [id] = 186000001ee07e1 (string)
15:06:54.501 [Lua] [num_players] = 2 (string)
15:06:54.501 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.501 [Lua] [host] = 110000101fd4a34 (string)
15:06:54.501 [Lua] [time_of_search] = 1606143595 (string)
15:06:54.501 [Lua] [game_mode] = 6 (string)
15:06:54.501 [Lua] [is_private] = false (string)
15:06:54.501 [Lua] [level_key] = dlc_bogenhafen_slum (string)
15:06:54.501 [Lua] [name] = Lobby 186000001ee07e1 (string)
15:06:54.501 [Lua] [country_code] = NO (string)
15:06:54.501 [Lua] [difficulty] = normal (string)
15:06:54.501 [Lua] [match_started] = true (string)
15:06:54.501 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
15:06:54.501 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.501 [Lua] [quick_game] = false (string)
15:06:54.501 [Lua] [unique_server_name] = Jomba (string)
15:06:54.501 [Lua] [matchmaking] = true (string)
15:06:54.501 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.501 [Lua] [player_slot_4] = 1100001009f41f0:1 (string)
15:06:54.501 [Lua] [mechanism] = adventure (string)
15:06:54.501 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.501 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.501 [Lua] [weave_name] = false (string)
15:06:54.501 [Lua] [player_slot_3] = 110000101fd4a34:1 (string)
15:06:54.501 [Lua] [eac_authorized] = true (string)
15:06:54.501 [Lua]
15:06:54.501 [Lua] =======================Found valid lobby!
15:06:54.502 [Lua]
15:06:54.502 [Lua] [twitch_enabled] = false (string)
15:06:54.502 [Lua] [power_level] = 503 (string)
15:06:54.502 [Lua] [id] = 186000001ee35ea (string)
15:06:54.502 [Lua] [num_players] = 1 (string)
15:06:54.502 [Lua] [difficulty_tweak] = 0 (string)
15:06:54.502 [Lua] [host] = 1100001004e84cc (string)
15:06:54.502 [Lua] [time_of_search] = 1606143843 (string)
15:06:54.502 [Lua] [game_mode] = 6 (string)
15:06:54.502 [Lua] [is_private] = false (string)
15:06:54.502 [Lua] [level_key] = nurgle (string)
15:06:54.502 [Lua] [name] = Lobby 186000001ee35ea (string)
15:06:54.502 [Lua] [country_code] = NO (string)
15:06:54.502 [Lua] [difficulty] = hard (string)
15:06:54.502 [Lua] [match_started] = true (string)
15:06:54.502 [Lua] [selected_level_key] = nurgle (string)
15:06:54.502 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:54.502 [Lua] [quick_game] = false (string)
15:06:54.502 [Lua] [unique_server_name] = Lucantic (string)
15:06:54.502 [Lua] [matchmaking] = true (string)
15:06:54.502 [Lua] [player_slot_1] = 0:0 (string)
15:06:54.502 [Lua] [player_slot_4] = 1100001004e84cc:1 (string)
15:06:54.502 [Lua] [mechanism] = adventure (string)
15:06:54.502 [Lua] [player_slot_5] = 0:0 (string)
15:06:54.502 [Lua] [player_slot_2] = 0:0 (string)
15:06:54.502 [Lua] [weave_name] = false (string)
15:06:54.502 [Lua] [player_slot_3] = 0:0 (string)
15:06:54.502 [Lua] [eac_authorized] = true (string)
15:06:54.502 [Lua]
15:06:54.502 [Lua] =======================Found valid lobby!
15:06:55.694 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:55.694 [Lua] [Matchmaking] Filter: Distance = far
15:06:55.694 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:55.694 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:55.694 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=6
15:06:55.694 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:55.694 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:55.694 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:55.896 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 11
15:06:55.897 [Lua]
15:06:55.897 [Lua] [twitch_enabled] = false (string)
15:06:55.897 [Lua] [power_level] = 685 (string)
15:06:55.897 [Lua] [id] = 186000001ed828d (string)
15:06:55.897 [Lua] [num_players] = 3 (string)
15:06:55.897 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.897 [Lua] [host] = 1100001058ac86f (string)
15:06:55.897 [Lua] [game_mode] = 6 (string)
15:06:55.897 [Lua] [is_private] = false (string)
15:06:55.897 [Lua] [level_key] = crater (string)
15:06:55.897 [Lua] [name] = Lobby 186000001ed828d (string)
15:06:55.897 [Lua] [country_code] = NL (string)
15:06:55.897 [Lua] [difficulty] = hard (string)
15:06:55.897 [Lua] [match_started] = true (string)
15:06:55.897 [Lua] [selected_level_key] = crater (string)
15:06:55.897 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.897 [Lua] [quick_game] = false (string)
15:06:55.897 [Lua] [unique_server_name] = zanza (string)
15:06:55.897 [Lua] [matchmaking] = true (string)
15:06:55.897 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.897 [Lua] [player_slot_4] = 1100001058ac86f:1 (string)
15:06:55.897 [Lua] [mechanism] = adventure (string)
15:06:55.897 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.897 [Lua] [player_slot_2] = 11000010ee23d83:1 (string)
15:06:55.897 [Lua] [weave_name] = false (string)
15:06:55.897 [Lua] [player_slot_3] = 110000106d278a6:1 (string)
15:06:55.897 [Lua] [eac_authorized] = true (string)
15:06:55.897 [Lua]
15:06:55.897 [Lua] =======================Found valid lobby!
15:06:55.898 [Lua]
15:06:55.898 [Lua] [twitch_enabled] = false (string)
15:06:55.898 [Lua] [power_level] = 835 (string)
15:06:55.898 [Lua] [id] = 186000001ee1192 (string)
15:06:55.898 [Lua] [num_players] = 1 (string)
15:06:55.898 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.898 [Lua] [host] = 110000102c348f6 (string)
15:06:55.898 [Lua] [time_of_search] = 1606143382 (string)
15:06:55.898 [Lua] [game_mode] = 6 (string)
15:06:55.898 [Lua] [is_private] = false (string)
15:06:55.898 [Lua] [level_key] = elven_ruins (string)
15:06:55.898 [Lua] [name] = Lobby 186000001ee1192 (string)
15:06:55.898 [Lua] [country_code] = DE (string)
15:06:55.898 [Lua] [difficulty] = normal (string)
15:06:55.898 [Lua] [match_started] = true (string)
15:06:55.898 [Lua] [selected_level_key] = elven_ruins (string)
15:06:55.898 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.898 [Lua] [quick_game] = false (string)
15:06:55.898 [Lua] [unique_server_name] = laggingRipper (string)
15:06:55.898 [Lua] [matchmaking] = true (string)
15:06:55.898 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.898 [Lua] [player_slot_4] = 0:0 (string)
15:06:55.898 [Lua] [mechanism] = adventure (string)
15:06:55.898 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.898 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.898 [Lua] [weave_name] = false (string)
15:06:55.898 [Lua] [player_slot_3] = 110000102c348f6:1 (string)
15:06:55.898 [Lua] [eac_authorized] = true (string)
15:06:55.898 [Lua]
15:06:55.898 [Lua] =======================Found valid lobby!
15:06:55.899 [Lua]
15:06:55.899 [Lua] [twitch_enabled] = false (string)
15:06:55.899 [Lua] [power_level] = 596 (string)
15:06:55.899 [Lua] [id] = 186000001eb1a13 (string)
15:06:55.899 [Lua] [num_players] = 1 (string)
15:06:55.899 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.899 [Lua] [host] = 1100001099e23a5 (string)
15:06:55.899 [Lua] [time_of_search] = 1606143631 (string)
15:06:55.899 [Lua] [game_mode] = 6 (string)
15:06:55.899 [Lua] [is_private] = false (string)
15:06:55.899 [Lua] [level_key] = dlc_portals (string)
15:06:55.899 [Lua] [name] = Lobby 186000001eb1a13 (string)
15:06:55.899 [Lua] [country_code] = DE (string)
15:06:55.899 [Lua] [difficulty] = hard (string)
15:06:55.899 [Lua] [match_started] = true (string)
15:06:55.899 [Lua] [selected_level_key] = dlc_portals (string)
15:06:55.899 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.899 [Lua] [quick_game] = false (string)
15:06:55.899 [Lua] [unique_server_name] = Khorne Berzerker (string)
15:06:55.899 [Lua] [matchmaking] = true (string)
15:06:55.899 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.899 [Lua] [player_slot_4] = 0:0 (string)
15:06:55.899 [Lua] [mechanism] = adventure (string)
15:06:55.899 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.899 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.899 [Lua] [weave_name] = false (string)
15:06:55.899 [Lua] [player_slot_3] = 1100001099e23a5:1 (string)
15:06:55.899 [Lua] [eac_authorized] = true (string)
15:06:55.899 [Lua]
15:06:55.899 [Lua] =======================Found valid lobby!
15:06:55.900 [Lua]
15:06:55.900 [Lua] [twitch_enabled] = false (string)
15:06:55.900 [Lua] [power_level] = 531 (string)
15:06:55.900 [Lua] [id] = 186000001ee40f2 (string)
15:06:55.900 [Lua] [num_players] = 1 (string)
15:06:55.900 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.900 [Lua] [host] = 110000100efd724 (string)
15:06:55.900 [Lua] [time_of_search] = 1606143856 (string)
15:06:55.900 [Lua] [game_mode] = 6 (string)
15:06:55.900 [Lua] [is_private] = false (string)
15:06:55.900 [Lua] [current_level_key] = inn_level (string)
15:06:55.900 [Lua] [name] = Lobby 186000001ee40f2 (string)
15:06:55.900 [Lua] [level_key] = inn_level (string)
15:06:55.900 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.900 [Lua] [difficulty] = normal (string)
15:06:55.900 [Lua] [match_started] = true (string)
15:06:55.900 [Lua] [selected_level_key] = inn_level (string)
15:06:55.900 [Lua] [player_slot_4] = 0:0 (string)
15:06:55.900 [Lua] [quick_game] = false (string)
15:06:55.900 [Lua] [unique_server_name] = La Voyante (string)
15:06:55.900 [Lua] [matchmaking] = true (string)
15:06:55.900 [Lua] [mechanism] = adventure (string)
15:06:55.900 [Lua] [country_code] = FR (string)
15:06:55.900 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.900 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.900 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.900 [Lua] [weave_name] = false (string)
15:06:55.900 [Lua] [player_slot_3] = 110000100efd724:1 (string)
15:06:55.900 [Lua] [eac_authorized] = true (string)
15:06:55.900 [Lua]
15:06:55.900 [Lua] =======================Found valid lobby!
15:06:55.901 [Lua]
15:06:55.901 [Lua] [twitch_enabled] = false (string)
15:06:55.901 [Lua] [power_level] = 622 (string)
15:06:55.901 [Lua] [id] = 186000001ec631e (string)
15:06:55.901 [Lua] [num_players] = 3 (string)
15:06:55.901 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.901 [Lua] [host] = 1100001021528c5 (string)
15:06:55.901 [Lua] [game_mode] = 6 (string)
15:06:55.901 [Lua] [is_private] = false (string)
15:06:55.901 [Lua] [level_key] = dlc_bastion (string)
15:06:55.901 [Lua] [name] = Lobby 186000001ec631e (string)
15:06:55.901 [Lua] [country_code] = FR (string)
15:06:55.901 [Lua] [difficulty] = hard (string)
15:06:55.901 [Lua] [match_started] = true (string)
15:06:55.901 [Lua] [selected_level_key] = dlc_bastion (string)
15:06:55.901 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.901 [Lua] [quick_game] = false (string)
15:06:55.901 [Lua] [unique_server_name] = Sekkajin_X (string)
15:06:55.901 [Lua] [matchmaking] = true (string)
15:06:55.901 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.901 [Lua] [player_slot_4] = 11000010a2d34ad:1 (string)
15:06:55.901 [Lua] [mechanism] = adventure (string)
15:06:55.901 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.901 [Lua] [player_slot_2] = 1100001021528c5:1 (string)
15:06:55.901 [Lua] [weave_name] = false (string)
15:06:55.901 [Lua] [player_slot_3] = 110000103695eef:1 (string)
15:06:55.901 [Lua] [eac_authorized] = true (string)
15:06:55.901 [Lua]
15:06:55.901 [Lua] =======================Found valid lobby!
15:06:55.903 [Lua]
15:06:55.903 [Lua] [twitch_enabled] = false (string)
15:06:55.903 [Lua] [power_level] = 565 (string)
15:06:55.903 [Lua] [id] = 186000001edbe45 (string)
15:06:55.903 [Lua] [num_players] = 3 (string)
15:06:55.903 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.903 [Lua] [host] = 110000101439e33 (string)
15:06:55.903 [Lua] [game_mode] = 6 (string)
15:06:55.903 [Lua] [is_private] = false (string)
15:06:55.903 [Lua] [level_key] = magnus (string)
15:06:55.903 [Lua] [name] = Lobby 186000001edbe45 (string)
15:06:55.903 [Lua] [country_code] = FR (string)
15:06:55.903 [Lua] [difficulty] = hard (string)
15:06:55.903 [Lua] [match_started] = true (string)
15:06:55.903 [Lua] [selected_level_key] = magnus (string)
15:06:55.903 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.903 [Lua] [quick_game] = false (string)
15:06:55.903 [Lua] [unique_server_name] = Dreygon (string)
15:06:55.903 [Lua] [matchmaking] = true (string)
15:06:55.903 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.903 [Lua] [player_slot_4] = 1100001097a30de:1 (string)
15:06:55.903 [Lua] [mechanism] = adventure (string)
15:06:55.903 [Lua] [player_slot_5] = 110000101439e33:1 (string)
15:06:55.903 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.903 [Lua] [weave_name] = false (string)
15:06:55.903 [Lua] [player_slot_3] = 11000010a24781e:1 (string)
15:06:55.903 [Lua] [eac_authorized] = true (string)
15:06:55.903 [Lua]
15:06:55.903 [Lua] =======================Found valid lobby!
15:06:55.904 [Lua]
15:06:55.904 [Lua] [twitch_enabled] = false (string)
15:06:55.904 [Lua] [power_level] = 835 (string)
15:06:55.904 [Lua] [id] = 186000001ee0844 (string)
15:06:55.904 [Lua] [num_players] = 3 (string)
15:06:55.904 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.904 [Lua] [host] = 1100001041debed (string)
15:06:55.904 [Lua] [time_of_search] = 1606143298 (string)
15:06:55.904 [Lua] [game_mode] = 6 (string)
15:06:55.904 [Lua] [is_private] = false (string)
15:06:55.904 [Lua] [level_key] = mines (string)
15:06:55.904 [Lua] [name] = Lobby 186000001ee0844 (string)
15:06:55.904 [Lua] [country_code] = FR (string)
15:06:55.904 [Lua] [difficulty] = hardest (string)
15:06:55.904 [Lua] [match_started] = true (string)
15:06:55.904 [Lua] [selected_level_key] = mines (string)
15:06:55.904 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.904 [Lua] [quick_game] = false (string)
15:06:55.904 [Lua] [unique_server_name] = Robert Zerker (string)
15:06:55.904 [Lua] [matchmaking] = true (string)
15:06:55.904 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.904 [Lua] [player_slot_4] = 0:0 (string)
15:06:55.904 [Lua] [mechanism] = adventure (string)
15:06:55.904 [Lua] [player_slot_5] = 11000013cba1c2a:1 (string)
15:06:55.904 [Lua] [player_slot_2] = 1100001041debed:1 (string)
15:06:55.904 [Lua] [weave_name] = false (string)
15:06:55.904 [Lua] [player_slot_3] = 110000110050f34:1 (string)
15:06:55.904 [Lua] [eac_authorized] = true (string)
15:06:55.904 [Lua]
15:06:55.904 [Lua] =======================Found valid lobby!
15:06:55.905 [Lua]
15:06:55.905 [Lua] [twitch_enabled] = false (string)
15:06:55.905 [Lua] [power_level] = 516 (string)
15:06:55.905 [Lua] [id] = 186000001ee0f71 (string)
15:06:55.905 [Lua] [num_players] = 3 (string)
15:06:55.905 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.905 [Lua] [host] = 1100001077b0a89 (string)
15:06:55.905 [Lua] [time_of_search] = 1606143561 (string)
15:06:55.905 [Lua] [game_mode] = 6 (string)
15:06:55.905 [Lua] [is_private] = false (string)
15:06:55.905 [Lua] [level_key] = nurgle (string)
15:06:55.905 [Lua] [name] = Lobby 186000001ee0f71 (string)
15:06:55.905 [Lua] [country_code] = CH (string)
15:06:55.905 [Lua] [difficulty] = normal (string)
15:06:55.905 [Lua] [match_started] = true (string)
15:06:55.905 [Lua] [selected_level_key] = nurgle (string)
15:06:55.905 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.905 [Lua] [quick_game] = false (string)
15:06:55.905 [Lua] [unique_server_name] = LordCatfish12 (string)
15:06:55.905 [Lua] [matchmaking] = true (string)
15:06:55.905 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.905 [Lua] [player_slot_4] = 1100001109a3c0c:1 (string)
15:06:55.905 [Lua] [mechanism] = adventure (string)
15:06:55.905 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.905 [Lua] [player_slot_2] = 110000102d9b562:1 (string)
15:06:55.905 [Lua] [weave_name] = false (string)
15:06:55.905 [Lua] [player_slot_3] = 1100001077b0a89:1 (string)
15:06:55.905 [Lua] [eac_authorized] = true (string)
15:06:55.905 [Lua]
15:06:55.905 [Lua] =======================Found valid lobby!
15:06:55.907 [Lua]
15:06:55.907 [Lua] [twitch_enabled] = false (string)
15:06:55.907 [Lua] [power_level] = 835 (string)
15:06:55.907 [Lua] [id] = 186000001ee05b2 (string)
15:06:55.907 [Lua] [num_players] = 1 (string)
15:06:55.907 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.907 [Lua] [host] = 110000102c43fbc (string)
15:06:55.907 [Lua] [time_of_search] = 1606143303 (string)
15:06:55.907 [Lua] [game_mode] = 6 (string)
15:06:55.907 [Lua] [is_private] = false (string)
15:06:55.907 [Lua] [level_key] = catacombs (string)
15:06:55.907 [Lua] [name] = Lobby 186000001ee05b2 (string)
15:06:55.907 [Lua] [country_code] = FI (string)
15:06:55.907 [Lua] [difficulty] = normal (string)
15:06:55.907 [Lua] [match_started] = true (string)
15:06:55.907 [Lua] [selected_level_key] = catacombs (string)
15:06:55.907 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.907 [Lua] [quick_game] = false (string)
15:06:55.907 [Lua] [unique_server_name] = Lasse (string)
15:06:55.907 [Lua] [matchmaking] = true (string)
15:06:55.907 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.907 [Lua] [player_slot_4] = 0:0 (string)
15:06:55.907 [Lua] [mechanism] = adventure (string)
15:06:55.907 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.907 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.907 [Lua] [weave_name] = false (string)
15:06:55.907 [Lua] [player_slot_3] = 110000102c43fbc:1 (string)
15:06:55.907 [Lua] [eac_authorized] = true (string)
15:06:55.907 [Lua]
15:06:55.907 [Lua] =======================Found valid lobby!
15:06:55.907 [Lua]
15:06:55.908 [Lua] [twitch_enabled] = false (string)
15:06:55.908 [Lua] [power_level] = 835 (string)
15:06:55.908 [Lua] [id] = 186000001ee07e1 (string)
15:06:55.908 [Lua] [num_players] = 2 (string)
15:06:55.908 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.908 [Lua] [host] = 110000101fd4a34 (string)
15:06:55.908 [Lua] [time_of_search] = 1606143595 (string)
15:06:55.908 [Lua] [game_mode] = 6 (string)
15:06:55.908 [Lua] [is_private] = false (string)
15:06:55.908 [Lua] [level_key] = dlc_bogenhafen_slum (string)
15:06:55.908 [Lua] [name] = Lobby 186000001ee07e1 (string)
15:06:55.908 [Lua] [country_code] = NO (string)
15:06:55.908 [Lua] [difficulty] = normal (string)
15:06:55.908 [Lua] [match_started] = true (string)
15:06:55.908 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
15:06:55.908 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.908 [Lua] [quick_game] = false (string)
15:06:55.908 [Lua] [unique_server_name] = Jomba (string)
15:06:55.908 [Lua] [matchmaking] = true (string)
15:06:55.908 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.908 [Lua] [player_slot_4] = 1100001009f41f0:1 (string)
15:06:55.908 [Lua] [mechanism] = adventure (string)
15:06:55.908 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.908 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.908 [Lua] [weave_name] = false (string)
15:06:55.908 [Lua] [player_slot_3] = 110000101fd4a34:1 (string)
15:06:55.908 [Lua] [eac_authorized] = true (string)
15:06:55.908 [Lua]
15:06:55.908 [Lua] =======================Found valid lobby!
15:06:55.908 [Lua]
15:06:55.908 [Lua] [twitch_enabled] = false (string)
15:06:55.908 [Lua] [power_level] = 503 (string)
15:06:55.908 [Lua] [id] = 186000001ee35ea (string)
15:06:55.908 [Lua] [num_players] = 1 (string)
15:06:55.908 [Lua] [difficulty_tweak] = 0 (string)
15:06:55.908 [Lua] [host] = 1100001004e84cc (string)
15:06:55.908 [Lua] [time_of_search] = 1606143843 (string)
15:06:55.908 [Lua] [game_mode] = 6 (string)
15:06:55.908 [Lua] [is_private] = false (string)
15:06:55.908 [Lua] [level_key] = nurgle (string)
15:06:55.908 [Lua] [name] = Lobby 186000001ee35ea (string)
15:06:55.908 [Lua] [country_code] = NO (string)
15:06:55.908 [Lua] [difficulty] = hard (string)
15:06:55.908 [Lua] [match_started] = true (string)
15:06:55.908 [Lua] [selected_level_key] = nurgle (string)
15:06:55.908 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:55.908 [Lua] [quick_game] = false (string)
15:06:55.908 [Lua] [unique_server_name] = Lucantic (string)
15:06:55.908 [Lua] [matchmaking] = true (string)
15:06:55.908 [Lua] [player_slot_1] = 0:0 (string)
15:06:55.908 [Lua] [player_slot_4] = 1100001004e84cc:1 (string)
15:06:55.909 [Lua] [mechanism] = adventure (string)
15:06:55.909 [Lua] [player_slot_5] = 0:0 (string)
15:06:55.909 [Lua] [player_slot_2] = 0:0 (string)
15:06:55.909 [Lua] [weave_name] = false (string)
15:06:55.909 [Lua] [player_slot_3] = 0:0 (string)
15:06:55.909 [Lua] [eac_authorized] = true (string)
15:06:55.909 [Lua]
15:06:55.909 [Lua] =======================Found valid lobby!
15:06:56.461 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:56.461 [Lua] [Matchmaking] Filter: Distance = far
15:06:56.461 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:56.461 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:56.461 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
15:06:56.461 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:56.461 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:56.461 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:56.687 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
15:06:56.689 [Lua]
15:06:56.689 [Lua] [twitch_enabled] = false (string)
15:06:56.689 [Lua] [power_level] = 711 (string)
15:06:56.689 [Lua] [id] = 186000001ed73b8 (string)
15:06:56.689 [Lua] [num_players] = 2 (string)
15:06:56.689 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.689 [Lua] [host] = 110000103caec22 (string)
15:06:56.689 [Lua] [time_of_search] = 1606142523 (string)
15:06:56.689 [Lua] [game_mode] = 2 (string)
15:06:56.689 [Lua] [is_private] = false (string)
15:06:56.689 [Lua] [level_key] = dlc_portals (string)
15:06:56.689 [Lua] [name] = Lobby 186000001ed73b8 (string)
15:06:56.689 [Lua] [country_code] = BE (string)
15:06:56.689 [Lua] [difficulty] = hard (string)
15:06:56.689 [Lua] [match_started] = true (string)
15:06:56.689 [Lua] [selected_level_key] = dlc_portals (string)
15:06:56.689 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.689 [Lua] [quick_game] = true (string)
15:06:56.689 [Lua] [unique_server_name] = |-Second-| (string)
15:06:56.689 [Lua] [matchmaking] = true (string)
15:06:56.689 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.689 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.689 [Lua] [mechanism] = adventure (string)
15:06:56.689 [Lua] [player_slot_5] = 110000103caec22:1 (string)
15:06:56.689 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.689 [Lua] [weave_name] = false (string)
15:06:56.689 [Lua] [player_slot_3] = 110000103459050:1 (string)
15:06:56.689 [Lua] [eac_authorized] = true (string)
15:06:56.689 [Lua]
15:06:56.689 [Lua] =======================Found valid lobby!
15:06:56.690 [Lua]
15:06:56.690 [Lua] [twitch_enabled] = false (string)
15:06:56.690 [Lua] [power_level] = 835 (string)
15:06:56.690 [Lua] [id] = 186000001ee0c5a (string)
15:06:56.690 [Lua] [num_players] = 1 (string)
15:06:56.690 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.690 [Lua] [host] = 11000010489978b (string)
15:06:56.690 [Lua] [game_mode] = 2 (string)
15:06:56.690 [Lua] [is_private] = false (string)
15:06:56.690 [Lua] [level_key] = dlc_portals (string)
15:06:56.690 [Lua] [name] = Lobby 186000001ee0c5a (string)
15:06:56.690 [Lua] [country_code] = BE (string)
15:06:56.690 [Lua] [difficulty] = hardest (string)
15:06:56.690 [Lua] [match_started] = true (string)
15:06:56.690 [Lua] [selected_level_key] = dlc_portals (string)
15:06:56.690 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.690 [Lua] [quick_game] = true (string)
15:06:56.690 [Lua] [unique_server_name] = Qe5rt (string)
15:06:56.690 [Lua] [matchmaking] = true (string)
15:06:56.690 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.690 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.690 [Lua] [mechanism] = adventure (string)
15:06:56.690 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.690 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.690 [Lua] [weave_name] = false (string)
15:06:56.690 [Lua] [player_slot_3] = 11000010489978b:1 (string)
15:06:56.690 [Lua] [eac_authorized] = true (string)
15:06:56.690 [Lua]
15:06:56.690 [Lua] =======================Found valid lobby!
15:06:56.691 [Lua]
15:06:56.691 [Lua] [twitch_enabled] = false (string)
15:06:56.691 [Lua] [power_level] = 308 (string)
15:06:56.691 [Lua] [id] = 186000001ed7623 (string)
15:06:56.691 [Lua] [num_players] = 2 (string)
15:06:56.691 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.691 [Lua] [host] = 1100001071f900d (string)
15:06:56.691 [Lua] [time_of_search] = 1606142263 (string)
15:06:56.691 [Lua] [game_mode] = 2 (string)
15:06:56.691 [Lua] [is_private] = false (string)
15:06:56.691 [Lua] [level_key] = ground_zero (string)
15:06:56.691 [Lua] [name] = Lobby 186000001ed7623 (string)
15:06:56.691 [Lua] [country_code] = BE (string)
15:06:56.691 [Lua] [difficulty] = normal (string)
15:06:56.691 [Lua] [match_started] = true (string)
15:06:56.691 [Lua] [selected_level_key] = ground_zero (string)
15:06:56.691 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.691 [Lua] [quick_game] = true (string)
15:06:56.691 [Lua] [unique_server_name] = Varo (string)
15:06:56.691 [Lua] [matchmaking] = true (string)
15:06:56.691 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.691 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.691 [Lua] [mechanism] = adventure (string)
15:06:56.691 [Lua] [player_slot_5] = 110000134aef702:1 (string)
15:06:56.691 [Lua] [player_slot_2] = 1100001071f900d:1 (string)
15:06:56.691 [Lua] [weave_name] = false (string)
15:06:56.691 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.691 [Lua] [eac_authorized] = true (string)
15:06:56.691 [Lua]
15:06:56.691 [Lua] =======================Found valid lobby!
15:06:56.692 [Lua]
15:06:56.692 [Lua] [twitch_enabled] = false (string)
15:06:56.692 [Lua] [power_level] = 835 (string)
15:06:56.692 [Lua] [id] = 186000001edaabb (string)
15:06:56.692 [Lua] [num_players] = 2 (string)
15:06:56.692 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.692 [Lua] [host] = 110000107079828 (string)
15:06:56.692 [Lua] [game_mode] = 2 (string)
15:06:56.692 [Lua] [is_private] = false (string)
15:06:56.692 [Lua] [level_key] = skittergate (string)
15:06:56.692 [Lua] [name] = Lobby 186000001edaabb (string)
15:06:56.692 [Lua] [country_code] = BE (string)
15:06:56.692 [Lua] [difficulty] = hardest (string)
15:06:56.692 [Lua] [match_started] = true (string)
15:06:56.692 [Lua] [selected_level_key] = skittergate (string)
15:06:56.692 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.692 [Lua] [quick_game] = true (string)
15:06:56.692 [Lua] [unique_server_name] = SquadPro (string)
15:06:56.692 [Lua] [matchmaking] = true (string)
15:06:56.692 [Lua] [player_slot_1] = 110000102c28190:1 (string)
15:06:56.692 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.692 [Lua] [mechanism] = adventure (string)
15:06:56.692 [Lua] [player_slot_5] = 110000107079828:1 (string)
15:06:56.692 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.692 [Lua] [weave_name] = false (string)
15:06:56.692 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.692 [Lua] [eac_authorized] = true (string)
15:06:56.692 [Lua]
15:06:56.692 [Lua] =======================Found valid lobby!
15:06:56.693 [Lua]
15:06:56.693 [Lua] [twitch_enabled] = false (string)
15:06:56.693 [Lua] [power_level] = 832 (string)
15:06:56.693 [Lua] [id] = 186000001eddc35 (string)
15:06:56.693 [Lua] [num_players] = 2 (string)
15:06:56.693 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.693 [Lua] [host] = 110000118ef683e (string)
15:06:56.693 [Lua] [time_of_search] = 1606142930 (string)
15:06:56.693 [Lua] [game_mode] = 2 (string)
15:06:56.693 [Lua] [is_private] = false (string)
15:06:56.693 [Lua] [level_key] = skaven_stronghold (string)
15:06:56.693 [Lua] [name] = Lobby 186000001eddc35 (string)
15:06:56.693 [Lua] [country_code] = BE (string)
15:06:56.693 [Lua] [difficulty] = harder (string)
15:06:56.693 [Lua] [match_started] = true (string)
15:06:56.693 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:56.693 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.693 [Lua] [quick_game] = true (string)
15:06:56.693 [Lua] [unique_server_name] = DarkDovar (string)
15:06:56.693 [Lua] [matchmaking] = true (string)
15:06:56.693 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.693 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.693 [Lua] [mechanism] = adventure (string)
15:06:56.693 [Lua] [player_slot_5] = 110000118ef683e:1 (string)
15:06:56.693 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.693 [Lua] [weave_name] = false (string)
15:06:56.693 [Lua] [player_slot_3] = 1100001064c3e00:1 (string)
15:06:56.693 [Lua] [eac_authorized] = true (string)
15:06:56.693 [Lua]
15:06:56.693 [Lua] =======================Found valid lobby!
15:06:56.694 [Lua]
15:06:56.694 [Lua] [twitch_enabled] = false (string)
15:06:56.694 [Lua] [power_level] = 835 (string)
15:06:56.694 [Lua] [id] = 186000001ee41d4 (string)
15:06:56.694 [Lua] [num_players] = 1 (string)
15:06:56.694 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.694 [Lua] [host] = 110000106d48ab8 (string)
15:06:56.694 [Lua] [game_mode] = 2 (string)
15:06:56.694 [Lua] [is_private] = false (string)
15:06:56.694 [Lua] [level_key] = mines (string)
15:06:56.694 [Lua] [name] = Lobby 186000001ee41d4 (string)
15:06:56.694 [Lua] [country_code] = BE (string)
15:06:56.694 [Lua] [difficulty] = hardest (string)
15:06:56.694 [Lua] [match_started] = true (string)
15:06:56.694 [Lua] [selected_level_key] = mines (string)
15:06:56.694 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.694 [Lua] [quick_game] = true (string)
15:06:56.694 [Lua] [unique_server_name] = Fundje (string)
15:06:56.694 [Lua] [matchmaking] = true (string)
15:06:56.694 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.694 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.694 [Lua] [mechanism] = adventure (string)
15:06:56.694 [Lua] [player_slot_5] = 110000106d48ab8:1 (string)
15:06:56.694 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.694 [Lua] [weave_name] = false (string)
15:06:56.694 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.694 [Lua] [eac_authorized] = true (string)
15:06:56.694 [Lua]
15:06:56.694 [Lua] =======================Found valid lobby!
15:06:56.695 [Lua]
15:06:56.695 [Lua] [twitch_enabled] = false (string)
15:06:56.695 [Lua] [power_level] = 835 (string)
15:06:56.695 [Lua] [id] = 186000001edd5dc (string)
15:06:56.695 [Lua] [num_players] = 3 (string)
15:06:56.695 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.695 [Lua] [host] = 1100001009d7167 (string)
15:06:56.695 [Lua] [time_of_search] = 1606142896 (string)
15:06:56.695 [Lua] [game_mode] = 2 (string)
15:06:56.695 [Lua] [is_private] = false (string)
15:06:56.695 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:56.695 [Lua] [name] = Lobby 186000001edd5dc (string)
15:06:56.695 [Lua] [country_code] = NL (string)
15:06:56.695 [Lua] [difficulty] = hardest (string)
15:06:56.695 [Lua] [match_started] = true (string)
15:06:56.695 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:56.695 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.695 [Lua] [quick_game] = true (string)
15:06:56.695 [Lua] [unique_server_name] = Tram (string)
15:06:56.695 [Lua] [matchmaking] = true (string)
15:06:56.695 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.695 [Lua] [player_slot_4] = 11000013d1b56bf:1 (string)
15:06:56.695 [Lua] [mechanism] = adventure (string)
15:06:56.695 [Lua] [player_slot_5] = 110000140b17186:1 (string)
15:06:56.695 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.695 [Lua] [weave_name] = false (string)
15:06:56.695 [Lua] [player_slot_3] = 1100001009d7167:1 (string)
15:06:56.695 [Lua] [eac_authorized] = true (string)
15:06:56.695 [Lua]
15:06:56.695 [Lua] =======================Found valid lobby!
15:06:56.696 [Lua]
15:06:56.696 [Lua] [twitch_enabled] = false (string)
15:06:56.696 [Lua] [power_level] = 834 (string)
15:06:56.696 [Lua] [id] = 186000001ed5a28 (string)
15:06:56.696 [Lua] [num_players] = 3 (string)
15:06:56.696 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.696 [Lua] [host] = 110000102b0a685 (string)
15:06:56.696 [Lua] [time_of_search] = 1606141781 (string)
15:06:56.696 [Lua] [game_mode] = 2 (string)
15:06:56.696 [Lua] [is_private] = false (string)
15:06:56.696 [Lua] [level_key] = warcamp (string)
15:06:56.696 [Lua] [name] = Lobby 186000001ed5a28 (string)
15:06:56.696 [Lua] [country_code] = NL (string)
15:06:56.696 [Lua] [difficulty] = hardest (string)
15:06:56.696 [Lua] [match_started] = true (string)
15:06:56.696 [Lua] [selected_level_key] = warcamp (string)
15:06:56.696 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.696 [Lua] [quick_game] = true (string)
15:06:56.696 [Lua] [unique_server_name] = Azuban (string)
15:06:56.696 [Lua] [matchmaking] = true (string)
15:06:56.696 [Lua] [player_slot_1] = 110000102b0a685:1 (string)
15:06:56.696 [Lua] [player_slot_4] = 11000011a0e2eff:1 (string)
15:06:56.696 [Lua] [mechanism] = adventure (string)
15:06:56.696 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.696 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.696 [Lua] [weave_name] = false (string)
15:06:56.696 [Lua] [player_slot_3] = 110000105068e5d:1 (string)
15:06:56.696 [Lua] [eac_authorized] = true (string)
15:06:56.696 [Lua]
15:06:56.696 [Lua] =======================Found valid lobby!
15:06:56.697 [Lua]
15:06:56.697 [Lua] [twitch_enabled] = false (string)
15:06:56.697 [Lua] [power_level] = 835 (string)
15:06:56.697 [Lua] [id] = 186000001ed4423 (string)
15:06:56.697 [Lua] [num_players] = 3 (string)
15:06:56.697 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.697 [Lua] [host] = 11000010001164e (string)
15:06:56.697 [Lua] [game_mode] = 2 (string)
15:06:56.697 [Lua] [is_private] = false (string)
15:06:56.697 [Lua] [level_key] = military (string)
15:06:56.697 [Lua] [name] = Lobby 186000001ed4423 (string)
15:06:56.697 [Lua] [country_code] = NL (string)
15:06:56.697 [Lua] [difficulty] = hardest (string)
15:06:56.697 [Lua] [match_started] = true (string)
15:06:56.697 [Lua] [selected_level_key] = military (string)
15:06:56.697 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.697 [Lua] [quick_game] = false (string)
15:06:56.697 [Lua] [unique_server_name] = Aluren (string)
15:06:56.697 [Lua] [matchmaking] = true (string)
15:06:56.697 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.697 [Lua] [player_slot_4] = 110000105acfa08:1 (string)
15:06:56.697 [Lua] [mechanism] = adventure (string)
15:06:56.697 [Lua] [player_slot_5] = 11000010001164e:1 (string)
15:06:56.697 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.697 [Lua] [weave_name] = false (string)
15:06:56.697 [Lua] [player_slot_3] = 110000100d3173a:1 (string)
15:06:56.697 [Lua] [eac_authorized] = true (string)
15:06:56.697 [Lua]
15:06:56.697 [Lua] =======================Found valid lobby!
15:06:56.698 [Lua]
15:06:56.698 [Lua] [twitch_enabled] = false (string)
15:06:56.698 [Lua] [power_level] = 707 (string)
15:06:56.698 [Lua] [id] = 186000001edf9ae (string)
15:06:56.698 [Lua] [num_players] = 3 (string)
15:06:56.698 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.698 [Lua] [host] = 110000104bdd7f8 (string)
15:06:56.698 [Lua] [game_mode] = 2 (string)
15:06:56.698 [Lua] [is_private] = false (string)
15:06:56.698 [Lua] [current_level_key] = inn_level (string)
15:06:56.698 [Lua] [name] = Lobby 186000001edf9ae (string)
15:06:56.698 [Lua] [level_key] = elven_ruins (string)
15:06:56.698 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.698 [Lua] [difficulty] = harder (string)
15:06:56.698 [Lua] [match_started] = true (string)
15:06:56.698 [Lua] [selected_level_key] = elven_ruins (string)
15:06:56.698 [Lua] [weave_name] = false (string)
15:06:56.698 [Lua] [quick_game] = true (string)
15:06:56.698 [Lua] [country_code] = NL (string)
15:06:56.698 [Lua] [matchmaking] = true (string)
15:06:56.698 [Lua] [mechanism] = adventure (string)
15:06:56.698 [Lua] [player_slot_4] = 110000102c63bb5:1 (string)
15:06:56.698 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.698 [Lua] [player_slot_5] = 110000106942e6a:1 (string)
15:06:56.698 [Lua] [player_slot_2] = 110000104bdd7f8:1 (string)
15:06:56.698 [Lua] [unique_server_name] = Maledictus (string)
15:06:56.698 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.698 [Lua] [eac_authorized] = true (string)
15:06:56.698 [Lua]
15:06:56.698 [Lua] =======================Found valid lobby!
15:06:56.699 [Lua]
15:06:56.699 [Lua] [twitch_enabled] = false (string)
15:06:56.699 [Lua] [power_level] = 835 (string)
15:06:56.699 [Lua] [id] = 186000001ed2528 (string)
15:06:56.699 [Lua] [num_players] = 2 (string)
15:06:56.699 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.699 [Lua] [host] = 110000105649806 (string)
15:06:56.699 [Lua] [game_mode] = 2 (string)
15:06:56.699 [Lua] [is_private] = false (string)
15:06:56.699 [Lua] [level_key] = bell (string)
15:06:56.699 [Lua] [name] = Lobby 186000001ed2528 (string)
15:06:56.699 [Lua] [country_code] = NL (string)
15:06:56.699 [Lua] [difficulty] = hardest (string)
15:06:56.699 [Lua] [match_started] = true (string)
15:06:56.699 [Lua] [selected_level_key] = bell (string)
15:06:56.699 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.699 [Lua] [quick_game] = true (string)
15:06:56.699 [Lua] [unique_server_name] = Nesneter (string)
15:06:56.699 [Lua] [matchmaking] = true (string)
15:06:56.699 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.699 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.699 [Lua] [mechanism] = adventure (string)
15:06:56.699 [Lua] [player_slot_5] = 110000102e7607c:1 (string)
15:06:56.699 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.699 [Lua] [weave_name] = false (string)
15:06:56.699 [Lua] [player_slot_3] = 110000105649806:1 (string)
15:06:56.699 [Lua] [eac_authorized] = true (string)
15:06:56.699 [Lua]
15:06:56.699 [Lua] =======================Found valid lobby!
15:06:56.700 [Lua]
15:06:56.700 [Lua] [twitch_enabled] = false (string)
15:06:56.700 [Lua] [power_level] = 818 (string)
15:06:56.700 [Lua] [id] = 186000001eaf5d9 (string)
15:06:56.700 [Lua] [num_players] = 3 (string)
15:06:56.700 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.700 [Lua] [host] = 1100001042d98a5 (string)
15:06:56.700 [Lua] [time_of_search] = 1606136688 (string)
15:06:56.700 [Lua] [game_mode] = 2 (string)
15:06:56.700 [Lua] [is_private] = false (string)
15:06:56.700 [Lua] [level_key] = skaven_stronghold (string)
15:06:56.700 [Lua] [name] = Lobby 186000001eaf5d9 (string)
15:06:56.700 [Lua] [country_code] = NL (string)
15:06:56.700 [Lua] [difficulty] = hardest (string)
15:06:56.700 [Lua] [match_started] = true (string)
15:06:56.700 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:56.700 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.700 [Lua] [quick_game] = true (string)
15:06:56.700 [Lua] [unique_server_name] = Poshua (string)
15:06:56.700 [Lua] [matchmaking] = true (string)
15:06:56.700 [Lua] [player_slot_1] = 1100001011f44e6:1 (string)
15:06:56.700 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.700 [Lua] [mechanism] = adventure (string)
15:06:56.700 [Lua] [player_slot_5] = 11000010aa5c365:1 (string)
15:06:56.700 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.700 [Lua] [weave_name] = false (string)
15:06:56.700 [Lua] [player_slot_3] = 1100001042d98a5:1 (string)
15:06:56.700 [Lua] [eac_authorized] = true (string)
15:06:56.700 [Lua]
15:06:56.700 [Lua] =======================Found valid lobby!
15:06:56.701 [Lua]
15:06:56.701 [Lua] [twitch_enabled] = false (string)
15:06:56.701 [Lua] [power_level] = 538 (string)
15:06:56.701 [Lua] [id] = 186000001ede696 (string)
15:06:56.701 [Lua] [num_players] = 2 (string)
15:06:56.701 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.701 [Lua] [host] = 110000105cd25a8 (string)
15:06:56.701 [Lua] [time_of_search] = 1606143010 (string)
15:06:56.701 [Lua] [game_mode] = 2 (string)
15:06:56.701 [Lua] [is_private] = false (string)
15:06:56.701 [Lua] [level_key] = nurgle (string)
15:06:56.701 [Lua] [name] = Lobby 186000001ede696 (string)
15:06:56.701 [Lua] [country_code] = NL (string)
15:06:56.701 [Lua] [difficulty] = normal (string)
15:06:56.701 [Lua] [match_started] = true (string)
15:06:56.701 [Lua] [selected_level_key] = nurgle (string)
15:06:56.701 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.701 [Lua] [quick_game] = false (string)
15:06:56.701 [Lua] [unique_server_name] = Rechado (string)
15:06:56.701 [Lua] [matchmaking] = true (string)
15:06:56.701 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.701 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.701 [Lua] [mechanism] = adventure (string)
15:06:56.701 [Lua] [player_slot_5] = 110000105cd25a8:1 (string)
15:06:56.701 [Lua] [player_slot_2] = 1100001411b5817:1 (string)
15:06:56.701 [Lua] [weave_name] = false (string)
15:06:56.701 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.701 [Lua] [eac_authorized] = true (string)
15:06:56.701 [Lua]
15:06:56.701 [Lua] =======================Found valid lobby!
15:06:56.702 [Lua]
15:06:56.702 [Lua] [twitch_enabled] = false (string)
15:06:56.702 [Lua] [power_level] = 753 (string)
15:06:56.702 [Lua] [id] = 186000001eddbcd (string)
15:06:56.702 [Lua] [num_players] = 3 (string)
15:06:56.702 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.702 [Lua] [host] = 1100001097253b9 (string)
15:06:56.702 [Lua] [game_mode] = 2 (string)
15:06:56.702 [Lua] [is_private] = false (string)
15:06:56.702 [Lua] [current_level_key] = inn_level (string)
15:06:56.702 [Lua] [name] = Lobby 186000001eddbcd (string)
15:06:56.702 [Lua] [level_key] = farmlands (string)
15:06:56.702 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.702 [Lua] [difficulty] = harder (string)
15:06:56.702 [Lua] [match_started] = true (string)
15:06:56.702 [Lua] [selected_level_key] = farmlands (string)
15:06:56.702 [Lua] [weave_name] = false (string)
15:06:56.702 [Lua] [quick_game] = true (string)
15:06:56.702 [Lua] [country_code] = NL (string)
15:06:56.702 [Lua] [matchmaking] = true (string)
15:06:56.702 [Lua] [mechanism] = adventure (string)
15:06:56.702 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.702 [Lua] [player_slot_1] = 1100001097253b9:1 (string)
15:06:56.702 [Lua] [player_slot_5] = 110000103c5cc7c:1 (string)
15:06:56.702 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.702 [Lua] [unique_server_name] = Killswitch (string)
15:06:56.702 [Lua] [player_slot_3] = 110000100b0a606:1 (string)
15:06:56.702 [Lua] [eac_authorized] = true (string)
15:06:56.702 [Lua]
15:06:56.702 [Lua] =======================Found valid lobby!
15:06:56.703 [Lua]
15:06:56.703 [Lua] [twitch_enabled] = false (string)
15:06:56.703 [Lua] [power_level] = 606 (string)
15:06:56.703 [Lua] [id] = 186000001ed105d (string)
15:06:56.703 [Lua] [num_players] = 2 (string)
15:06:56.703 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.703 [Lua] [host] = 11000010df7c2af (string)
15:06:56.703 [Lua] [time_of_search] = 1606142837 (string)
15:06:56.703 [Lua] [game_mode] = 2 (string)
15:06:56.703 [Lua] [is_private] = false (string)
15:06:56.703 [Lua] [level_key] = dlc_portals (string)
15:06:56.703 [Lua] [name] = Lobby 186000001ed105d (string)
15:06:56.703 [Lua] [country_code] = GB (string)
15:06:56.703 [Lua] [difficulty] = hard (string)
15:06:56.703 [Lua] [match_started] = true (string)
15:06:56.703 [Lua] [selected_level_key] = dlc_portals (string)
15:06:56.703 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.703 [Lua] [quick_game] = true (string)
15:06:56.703 [Lua] [unique_server_name] = Carser Vileblood (string)
15:06:56.703 [Lua] [matchmaking] = true (string)
15:06:56.703 [Lua] [player_slot_1] = 110000109394416:1 (string)
15:06:56.703 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.703 [Lua] [mechanism] = adventure (string)
15:06:56.703 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.703 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.703 [Lua] [weave_name] = false (string)
15:06:56.703 [Lua] [player_slot_3] = 11000010df7c2af:1 (string)
15:06:56.703 [Lua] [eac_authorized] = true (string)
15:06:56.703 [Lua]
15:06:56.703 [Lua] =======================Found valid lobby!
15:06:56.705 [Lua]
15:06:56.705 [Lua] [twitch_enabled] = false (string)
15:06:56.705 [Lua] [power_level] = 835 (string)
15:06:56.705 [Lua] [id] = 186000001edd888 (string)
15:06:56.705 [Lua] [num_players] = 1 (string)
15:06:56.705 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.705 [Lua] [host] = 110000103c0ee08 (string)
15:06:56.705 [Lua] [time_of_search] = 1606143111 (string)
15:06:56.705 [Lua] [game_mode] = 2 (string)
15:06:56.705 [Lua] [is_private] = false (string)
15:06:56.705 [Lua] [level_key] = forest_ambush (string)
15:06:56.705 [Lua] [name] = Lobby 186000001edd888 (string)
15:06:56.705 [Lua] [country_code] = GB (string)
15:06:56.705 [Lua] [difficulty] = hardest (string)
15:06:56.705 [Lua] [match_started] = true (string)
15:06:56.705 [Lua] [selected_level_key] = forest_ambush (string)
15:06:56.705 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.705 [Lua] [quick_game] = true (string)
15:06:56.705 [Lua] [unique_server_name] = Uzuldin (string)
15:06:56.705 [Lua] [matchmaking] = true (string)
15:06:56.705 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.705 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.705 [Lua] [mechanism] = adventure (string)
15:06:56.705 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.705 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.705 [Lua] [weave_name] = false (string)
15:06:56.705 [Lua] [player_slot_3] = 110000103c0ee08:1 (string)
15:06:56.705 [Lua] [eac_authorized] = true (string)
15:06:56.705 [Lua]
15:06:56.705 [Lua] =======================Found valid lobby!
15:06:56.706 [Lua]
15:06:56.706 [Lua] [twitch_enabled] = false (string)
15:06:56.706 [Lua] [power_level] = 829 (string)
15:06:56.706 [Lua] [id] = 186000001ede16a (string)
15:06:56.706 [Lua] [num_players] = 3 (string)
15:06:56.706 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.706 [Lua] [host] = 110000102e0b1e8 (string)
15:06:56.706 [Lua] [game_mode] = 2 (string)
15:06:56.706 [Lua] [is_private] = false (string)
15:06:56.706 [Lua] [current_level_key] = inn_level (string)
15:06:56.706 [Lua] [name] = Lobby 186000001ede16a (string)
15:06:56.706 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:56.706 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.706 [Lua] [difficulty] = harder (string)
15:06:56.706 [Lua] [match_started] = true (string)
15:06:56.706 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:56.706 [Lua] [weave_name] = false (string)
15:06:56.706 [Lua] [quick_game] = true (string)
15:06:56.706 [Lua] [country_code] = GB (string)
15:06:56.706 [Lua] [matchmaking] = true (string)
15:06:56.706 [Lua] [mechanism] = adventure (string)
15:06:56.706 [Lua] [player_slot_4] = 1100001002f59ce:1 (string)
15:06:56.706 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.706 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.706 [Lua] [player_slot_2] = 110000106a92908:1 (string)
15:06:56.706 [Lua] [unique_server_name] = Macca64 (string)
15:06:56.706 [Lua] [player_slot_3] = 110000102e0b1e8:1 (string)
15:06:56.706 [Lua] [eac_authorized] = true (string)
15:06:56.706 [Lua]
15:06:56.706 [Lua] =======================Found valid lobby!
15:06:56.707 [Lua]
15:06:56.707 [Lua] [twitch_enabled] = false (string)
15:06:56.707 [Lua] [power_level] = 835 (string)
15:06:56.707 [Lua] [id] = 186000001edbd65 (string)
15:06:56.707 [Lua] [num_players] = 3 (string)
15:06:56.707 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.707 [Lua] [host] = 1100001052162aa (string)
15:06:56.707 [Lua] [game_mode] = 2 (string)
15:06:56.707 [Lua] [is_private] = false (string)
15:06:56.707 [Lua] [level_key] = warcamp (string)
15:06:56.707 [Lua] [name] = Lobby 186000001edbd65 (string)
15:06:56.707 [Lua] [country_code] = GB (string)
15:06:56.707 [Lua] [difficulty] = hardest (string)
15:06:56.707 [Lua] [match_started] = true (string)
15:06:56.707 [Lua] [selected_level_key] = warcamp (string)
15:06:56.707 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.707 [Lua] [quick_game] = false (string)
15:06:56.707 [Lua] [unique_server_name] = Novv (string)
15:06:56.707 [Lua] [matchmaking] = true (string)
15:06:56.707 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.707 [Lua] [player_slot_4] = 1100001067b9776:1 (string)
15:06:56.707 [Lua] [mechanism] = adventure (string)
15:06:56.707 [Lua] [player_slot_5] = 11000010651cad5:1 (string)
15:06:56.707 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.707 [Lua] [weave_name] = false (string)
15:06:56.707 [Lua] [player_slot_3] = 1100001052162aa:1 (string)
15:06:56.707 [Lua] [eac_authorized] = true (string)
15:06:56.707 [Lua]
15:06:56.707 [Lua] =======================Found valid lobby!
15:06:56.708 [Lua]
15:06:56.708 [Lua] [twitch_enabled] = false (string)
15:06:56.708 [Lua] [power_level] = 834 (string)
15:06:56.708 [Lua] [id] = 186000001ee0e54 (string)
15:06:56.708 [Lua] [num_players] = 3 (string)
15:06:56.708 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.708 [Lua] [host] = 1100001107785d6 (string)
15:06:56.708 [Lua] [game_mode] = 2 (string)
15:06:56.708 [Lua] [is_private] = false (string)
15:06:56.708 [Lua] [level_key] = dlc_portals (string)
15:06:56.708 [Lua] [name] = Lobby 186000001ee0e54 (string)
15:06:56.708 [Lua] [country_code] = TR (string)
15:06:56.708 [Lua] [difficulty] = hardest (string)
15:06:56.708 [Lua] [match_started] = true (string)
15:06:56.708 [Lua] [selected_level_key] = dlc_portals (string)
15:06:56.708 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.708 [Lua] [quick_game] = true (string)
15:06:56.708 [Lua] [unique_server_name] = eren (string)
15:06:56.708 [Lua] [matchmaking] = true (string)
15:06:56.708 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.708 [Lua] [player_slot_4] = 11000013bea4aeb:1 (string)
15:06:56.708 [Lua] [mechanism] = adventure (string)
15:06:56.708 [Lua] [player_slot_5] = 1100001351b2c07:1 (string)
15:06:56.708 [Lua] [player_slot_2] = 1100001107785d6:1 (string)
15:06:56.708 [Lua] [weave_name] = false (string)
15:06:56.708 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.708 [Lua] [eac_authorized] = true (string)
15:06:56.708 [Lua]
15:06:56.708 [Lua] =======================Found valid lobby!
15:06:56.709 [Lua]
15:06:56.709 [Lua] [twitch_enabled] = false (string)
15:06:56.709 [Lua] [power_level] = 835 (string)
15:06:56.709 [Lua] [id] = 186000001ee3000 (string)
15:06:56.709 [Lua] [num_players] = 2 (string)
15:06:56.709 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.709 [Lua] [host] = 1100001029b7b37 (string)
15:06:56.709 [Lua] [time_of_search] = 1606143655 (string)
15:06:56.709 [Lua] [game_mode] = 2 (string)
15:06:56.709 [Lua] [is_private] = false (string)
15:06:56.709 [Lua] [level_key] = ussingen (string)
15:06:56.709 [Lua] [name] = Lobby 186000001ee3000 (string)
15:06:56.709 [Lua] [country_code] = GB (string)
15:06:56.709 [Lua] [difficulty] = hardest (string)
15:06:56.709 [Lua] [match_started] = true (string)
15:06:56.709 [Lua] [selected_level_key] = ussingen (string)
15:06:56.709 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.709 [Lua] [quick_game] = true (string)
15:06:56.709 [Lua] [unique_server_name] = Solveiss (string)
15:06:56.709 [Lua] [matchmaking] = true (string)
15:06:56.709 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.709 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.709 [Lua] [mechanism] = adventure (string)
15:06:56.709 [Lua] [player_slot_5] = 1100001051ad7d2:1 (string)
15:06:56.709 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.709 [Lua] [weave_name] = false (string)
15:06:56.709 [Lua] [player_slot_3] = 1100001029b7b37:1 (string)
15:06:56.709 [Lua] [eac_authorized] = true (string)
15:06:56.709 [Lua]
15:06:56.709 [Lua] =======================Found valid lobby!
15:06:56.710 [Lua]
15:06:56.710 [Lua] [twitch_enabled] = false (string)
15:06:56.710 [Lua] [power_level] = 200 (string)
15:06:56.710 [Lua] [id] = 186000001ed8b51 (string)
15:06:56.710 [Lua] [num_players] = 1 (string)
15:06:56.710 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.710 [Lua] [host] = 1100001048464e2 (string)
15:06:56.710 [Lua] [time_of_search] = 1606142413 (string)
15:06:56.710 [Lua] [game_mode] = 2 (string)
15:06:56.710 [Lua] [is_private] = false (string)
15:06:56.710 [Lua] [level_key] = skittergate (string)
15:06:56.710 [Lua] [name] = Lobby 186000001ed8b51 (string)
15:06:56.710 [Lua] [country_code] = GB (string)
15:06:56.710 [Lua] [difficulty] = normal (string)
15:06:56.710 [Lua] [match_started] = true (string)
15:06:56.710 [Lua] [selected_level_key] = skittergate (string)
15:06:56.710 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.710 [Lua] [quick_game] = true (string)
15:06:56.710 [Lua] [unique_server_name] = ZombieSauce (string)
15:06:56.710 [Lua] [matchmaking] = true (string)
15:06:56.710 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.710 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.710 [Lua] [mechanism] = adventure (string)
15:06:56.710 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.710 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.710 [Lua] [weave_name] = false (string)
15:06:56.710 [Lua] [player_slot_3] = 1100001048464e2:1 (string)
15:06:56.710 [Lua] [eac_authorized] = true (string)
15:06:56.710 [Lua]
15:06:56.710 [Lua] =======================Found valid lobby!
15:06:56.711 [Lua]
15:06:56.711 [Lua] [twitch_enabled] = false (string)
15:06:56.711 [Lua] [power_level] = 597 (string)
15:06:56.711 [Lua] [id] = 186000001ed2572 (string)
15:06:56.711 [Lua] [num_players] = 3 (string)
15:06:56.711 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.711 [Lua] [host] = 1100001034623e9 (string)
15:06:56.711 [Lua] [time_of_search] = 1606141378 (string)
15:06:56.711 [Lua] [game_mode] = 2 (string)
15:06:56.711 [Lua] [is_private] = false (string)
15:06:56.711 [Lua] [level_key] = dlc_bogenhafen_slum (string)
15:06:56.711 [Lua] [name] = Lobby 186000001ed2572 (string)
15:06:56.711 [Lua] [country_code] = GB (string)
15:06:56.711 [Lua] [difficulty] = hard (string)
15:06:56.711 [Lua] [match_started] = true (string)
15:06:56.711 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
15:06:56.711 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.711 [Lua] [quick_game] = true (string)
15:06:56.711 [Lua] [unique_server_name] = Une Pizza (string)
15:06:56.711 [Lua] [matchmaking] = true (string)
15:06:56.711 [Lua] [player_slot_1] = 110000100ebbba3:1 (string)
15:06:56.711 [Lua] [player_slot_4] = 1100001034623e9:1 (string)
15:06:56.711 [Lua] [mechanism] = adventure (string)
15:06:56.711 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.711 [Lua] [player_slot_2] = 110000103e2fc7e:1 (string)
15:06:56.711 [Lua] [weave_name] = false (string)
15:06:56.711 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.711 [Lua] [eac_authorized] = true (string)
15:06:56.711 [Lua]
15:06:56.711 [Lua] =======================Found valid lobby!
15:06:56.712 [Lua]
15:06:56.712 [Lua] [twitch_enabled] = false (string)
15:06:56.712 [Lua] [power_level] = 834 (string)
15:06:56.712 [Lua] [id] = 186000001eab07a (string)
15:06:56.712 [Lua] [num_players] = 2 (string)
15:06:56.712 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.712 [Lua] [host] = 11000010c4e6ed0 (string)
15:06:56.712 [Lua] [time_of_search] = 1606136151 (string)
15:06:56.712 [Lua] [game_mode] = 2 (string)
15:06:56.712 [Lua] [is_private] = false (string)
15:06:56.712 [Lua] [level_key] = skittergate (string)
15:06:56.712 [Lua] [name] = Lobby 186000001eab07a (string)
15:06:56.712 [Lua] [country_code] = GB (string)
15:06:56.712 [Lua] [difficulty] = harder (string)
15:06:56.712 [Lua] [match_started] = true (string)
15:06:56.712 [Lua] [selected_level_key] = skittergate (string)
15:06:56.712 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.712 [Lua] [quick_game] = false (string)
15:06:56.712 [Lua] [unique_server_name] = Jayyzeus (string)
15:06:56.712 [Lua] [matchmaking] = true (string)
15:06:56.712 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.712 [Lua] [player_slot_4] = 110000111534d6c:1 (string)
15:06:56.712 [Lua] [mechanism] = adventure (string)
15:06:56.712 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.712 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.712 [Lua] [weave_name] = false (string)
15:06:56.712 [Lua] [player_slot_3] = 11000010c4e6ed0:1 (string)
15:06:56.712 [Lua] [eac_authorized] = true (string)
15:06:56.712 [Lua]
15:06:56.712 [Lua] =======================Found valid lobby!
15:06:56.713 [Lua]
15:06:56.713 [Lua] [twitch_enabled] = false (string)
15:06:56.713 [Lua] [power_level] = 835 (string)
15:06:56.713 [Lua] [id] = 186000001ed8031 (string)
15:06:56.713 [Lua] [num_players] = 1 (string)
15:06:56.713 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.713 [Lua] [host] = 110000112c7d72f (string)
15:06:56.713 [Lua] [time_of_search] = 1606142751 (string)
15:06:56.713 [Lua] [game_mode] = 2 (string)
15:06:56.713 [Lua] [is_private] = false (string)
15:06:56.713 [Lua] [level_key] = nurgle (string)
15:06:56.713 [Lua] [name] = Lobby 186000001ed8031 (string)
15:06:56.713 [Lua] [country_code] = GB (string)
15:06:56.713 [Lua] [difficulty] = hard (string)
15:06:56.713 [Lua] [match_started] = true (string)
15:06:56.713 [Lua] [selected_level_key] = nurgle (string)
15:06:56.713 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.713 [Lua] [quick_game] = false (string)
15:06:56.713 [Lua] [unique_server_name] = Chiefmarcus37 (string)
15:06:56.713 [Lua] [matchmaking] = true (string)
15:06:56.713 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.713 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.713 [Lua] [mechanism] = adventure (string)
15:06:56.713 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.713 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.713 [Lua] [weave_name] = false (string)
15:06:56.713 [Lua] [player_slot_3] = 110000112c7d72f:1 (string)
15:06:56.713 [Lua] [eac_authorized] = true (string)
15:06:56.713 [Lua]
15:06:56.713 [Lua] =======================Found valid lobby!
15:06:56.714 [Lua]
15:06:56.714 [Lua] [twitch_enabled] = false (string)
15:06:56.714 [Lua] [power_level] = 835 (string)
15:06:56.714 [Lua] [id] = 186000001ece86b (string)
15:06:56.714 [Lua] [num_players] = 3 (string)
15:06:56.714 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.714 [Lua] [host] = 11000010389c2a3 (string)
15:06:56.714 [Lua] [game_mode] = 2 (string)
15:06:56.714 [Lua] [is_private] = false (string)
15:06:56.714 [Lua] [level_key] = skaven_stronghold (string)
15:06:56.714 [Lua] [name] = Lobby 186000001ece86b (string)
15:06:56.714 [Lua] [country_code] = GB (string)
15:06:56.714 [Lua] [difficulty] = hardest (string)
15:06:56.714 [Lua] [match_started] = true (string)
15:06:56.714 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:56.714 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.714 [Lua] [quick_game] = false (string)
15:06:56.714 [Lua] [unique_server_name] = The Captain (string)
15:06:56.714 [Lua] [matchmaking] = true (string)
15:06:56.714 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.714 [Lua] [player_slot_4] = 110000102c7aefa:1 (string)
15:06:56.714 [Lua] [mechanism] = adventure (string)
15:06:56.714 [Lua] [player_slot_5] = 11000010389c2a3:1 (string)
15:06:56.714 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.714 [Lua] [weave_name] = false (string)
15:06:56.714 [Lua] [player_slot_3] = 11000011b626bad:1 (string)
15:06:56.714 [Lua] [eac_authorized] = true (string)
15:06:56.714 [Lua]
15:06:56.714 [Lua] =======================Found valid lobby!
15:06:56.715 [Lua]
15:06:56.715 [Lua] [twitch_enabled] = false (string)
15:06:56.715 [Lua] [power_level] = 835 (string)
15:06:56.715 [Lua] [id] = 186000001edbf04 (string)
15:06:56.715 [Lua] [num_players] = 3 (string)
15:06:56.715 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.715 [Lua] [host] = 110000104dbf486 (string)
15:06:56.715 [Lua] [game_mode] = 2 (string)
15:06:56.715 [Lua] [is_private] = false (string)
15:06:56.715 [Lua] [level_key] = warcamp (string)
15:06:56.715 [Lua] [name] = Lobby 186000001edbf04 (string)
15:06:56.715 [Lua] [country_code] = GB (string)
15:06:56.715 [Lua] [difficulty] = hardest (string)
15:06:56.715 [Lua] [match_started] = true (string)
15:06:56.715 [Lua] [selected_level_key] = warcamp (string)
15:06:56.715 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.715 [Lua] [quick_game] = false (string)
15:06:56.715 [Lua] [unique_server_name] = STRATTY (string)
15:06:56.715 [Lua] [matchmaking] = true (string)
15:06:56.715 [Lua] [player_slot_1] = 1100001083beb70:1 (string)
15:06:56.715 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.715 [Lua] [mechanism] = adventure (string)
15:06:56.715 [Lua] [player_slot_5] = 110000104dbf486:1 (string)
15:06:56.715 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.715 [Lua] [weave_name] = false (string)
15:06:56.715 [Lua] [player_slot_3] = 110000104a8af8f:1 (string)
15:06:56.715 [Lua] [eac_authorized] = true (string)
15:06:56.715 [Lua]
15:06:56.715 [Lua] =======================Found valid lobby!
15:06:56.716 [Lua]
15:06:56.716 [Lua] [twitch_enabled] = false (string)
15:06:56.716 [Lua] [power_level] = 835 (string)
15:06:56.716 [Lua] [id] = 186000001edea94 (string)
15:06:56.716 [Lua] [num_players] = 2 (string)
15:06:56.716 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.716 [Lua] [host] = 11000010617faa1 (string)
15:06:56.716 [Lua] [game_mode] = 2 (string)
15:06:56.716 [Lua] [is_private] = false (string)
15:06:56.716 [Lua] [level_key] = forest_ambush (string)
15:06:56.716 [Lua] [name] = Lobby 186000001edea94 (string)
15:06:56.716 [Lua] [country_code] = GB (string)
15:06:56.716 [Lua] [difficulty] = hardest (string)
15:06:56.716 [Lua] [match_started] = true (string)
15:06:56.716 [Lua] [selected_level_key] = forest_ambush (string)
15:06:56.716 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.716 [Lua] [quick_game] = true (string)
15:06:56.716 [Lua] [unique_server_name] = Commander Squiggles (string)
15:06:56.716 [Lua] [matchmaking] = true (string)
15:06:56.716 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.716 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
15:06:56.716 [Lua] [mechanism] = adventure (string)
15:06:56.716 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.716 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.716 [Lua] [weave_name] = false (string)
15:06:56.716 [Lua] [player_slot_3] = 11000010401ef35:1 (string)
15:06:56.716 [Lua] [eac_authorized] = true (string)
15:06:56.716 [Lua]
15:06:56.716 [Lua] =======================Found valid lobby!
15:06:56.717 [Lua]
15:06:56.717 [Lua] [twitch_enabled] = false (string)
15:06:56.717 [Lua] [power_level] = 474 (string)
15:06:56.717 [Lua] [id] = 186000001ed7ace (string)
15:06:56.717 [Lua] [num_players] = 3 (string)
15:06:56.717 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.717 [Lua] [host] = 1100001032fa362 (string)
15:06:56.717 [Lua] [game_mode] = 2 (string)
15:06:56.717 [Lua] [is_private] = false (string)
15:06:56.717 [Lua] [level_key] = nurgle (string)
15:06:56.717 [Lua] [name] = Lobby 186000001ed7ace (string)
15:06:56.717 [Lua] [country_code] = DE (string)
15:06:56.717 [Lua] [difficulty] = hard (string)
15:06:56.717 [Lua] [match_started] = true (string)
15:06:56.717 [Lua] [selected_level_key] = nurgle (string)
15:06:56.717 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.717 [Lua] [quick_game] = true (string)
15:06:56.717 [Lua] [unique_server_name] = Riley (string)
15:06:56.717 [Lua] [matchmaking] = true (string)
15:06:56.717 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.717 [Lua] [player_slot_4] = 110000102c67fa0:1 (string)
15:06:56.717 [Lua] [mechanism] = adventure (string)
15:06:56.717 [Lua] [player_slot_5] = 1100001032fa362:1 (string)
15:06:56.717 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.717 [Lua] [weave_name] = false (string)
15:06:56.717 [Lua] [player_slot_3] = 110000105a11e36:1 (string)
15:06:56.717 [Lua] [eac_authorized] = true (string)
15:06:56.717 [Lua]
15:06:56.717 [Lua] =======================Found valid lobby!
15:06:56.718 [Lua]
15:06:56.718 [Lua] [twitch_enabled] = false (string)
15:06:56.718 [Lua] [power_level] = 637 (string)
15:06:56.718 [Lua] [id] = 186000001ecb133 (string)
15:06:56.718 [Lua] [num_players] = 1 (string)
15:06:56.718 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.718 [Lua] [host] = 1100001056eb945 (string)
15:06:56.718 [Lua] [time_of_search] = 1606143774 (string)
15:06:56.718 [Lua] [game_mode] = 2 (string)
15:06:56.718 [Lua] [is_private] = false (string)
15:06:56.718 [Lua] [level_key] = dlc_portals (string)
15:06:56.718 [Lua] [name] = Lobby 186000001ecb133 (string)
15:06:56.718 [Lua] [country_code] = DE (string)
15:06:56.718 [Lua] [difficulty] = hard (string)
15:06:56.718 [Lua] [match_started] = true (string)
15:06:56.718 [Lua] [selected_level_key] = dlc_portals (string)
15:06:56.718 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.718 [Lua] [quick_game] = true (string)
15:06:56.718 [Lua] [unique_server_name] = half_robot_boy (string)
15:06:56.718 [Lua] [matchmaking] = true (string)
15:06:56.718 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.718 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.718 [Lua] [mechanism] = adventure (string)
15:06:56.718 [Lua] [player_slot_5] = 1100001056eb945:1 (string)
15:06:56.718 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.718 [Lua] [weave_name] = false (string)
15:06:56.718 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.718 [Lua] [eac_authorized] = true (string)
15:06:56.718 [Lua]
15:06:56.718 [Lua] =======================Found valid lobby!
15:06:56.719 [Lua]
15:06:56.719 [Lua] [twitch_enabled] = false (string)
15:06:56.719 [Lua] [power_level] = 724 (string)
15:06:56.719 [Lua] [id] = 186000001ee3413 (string)
15:06:56.719 [Lua] [num_players] = 2 (string)
15:06:56.719 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.719 [Lua] [host] = 1100001048a7cbc (string)
15:06:56.719 [Lua] [game_mode] = 2 (string)
15:06:56.719 [Lua] [is_private] = false (string)
15:06:56.719 [Lua] [level_key] = dlc_portals (string)
15:06:56.719 [Lua] [name] = Lobby 186000001ee3413 (string)
15:06:56.719 [Lua] [country_code] = DE (string)
15:06:56.719 [Lua] [difficulty] = normal (string)
15:06:56.719 [Lua] [match_started] = true (string)
15:06:56.719 [Lua] [selected_level_key] = dlc_portals (string)
15:06:56.719 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.719 [Lua] [quick_game] = false (string)
15:06:56.719 [Lua] [unique_server_name] = Legolas (string)
15:06:56.719 [Lua] [matchmaking] = true (string)
15:06:56.719 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.719 [Lua] [player_slot_4] = 1100001048a7cbc:1 (string)
15:06:56.719 [Lua] [mechanism] = adventure (string)
15:06:56.719 [Lua] [player_slot_5] = 110000103813b21:1 (string)
15:06:56.719 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.719 [Lua] [weave_name] = false (string)
15:06:56.719 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.719 [Lua] [eac_authorized] = true (string)
15:06:56.719 [Lua]
15:06:56.719 [Lua] =======================Found valid lobby!
15:06:56.720 [Lua]
15:06:56.720 [Lua] [twitch_enabled] = false (string)
15:06:56.720 [Lua] [power_level] = 274 (string)
15:06:56.720 [Lua] [id] = 186000001ee149a (string)
15:06:56.720 [Lua] [num_players] = 2 (string)
15:06:56.720 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.720 [Lua] [host] = 110000110b9ed0a (string)
15:06:56.720 [Lua] [time_of_search] = 1606143718 (string)
15:06:56.720 [Lua] [game_mode] = 2 (string)
15:06:56.720 [Lua] [is_private] = false (string)
15:06:56.720 [Lua] [level_key] = elven_ruins (string)
15:06:56.720 [Lua] [name] = Lobby 186000001ee149a (string)
15:06:56.720 [Lua] [country_code] = DE (string)
15:06:56.720 [Lua] [difficulty] = normal (string)
15:06:56.720 [Lua] [match_started] = true (string)
15:06:56.720 [Lua] [selected_level_key] = elven_ruins (string)
15:06:56.720 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.720 [Lua] [quick_game] = false (string)
15:06:56.720 [Lua] [unique_server_name] = FiTo (string)
15:06:56.720 [Lua] [matchmaking] = true (string)
15:06:56.720 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.720 [Lua] [player_slot_4] = 110000106d977a3:1 (string)
15:06:56.720 [Lua] [mechanism] = adventure (string)
15:06:56.720 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.720 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.720 [Lua] [weave_name] = false (string)
15:06:56.720 [Lua] [player_slot_3] = 110000110b9ed0a:1 (string)
15:06:56.720 [Lua] [eac_authorized] = true (string)
15:06:56.720 [Lua]
15:06:56.720 [Lua] =======================Found valid lobby!
15:06:56.722 [Lua]
15:06:56.722 [Lua] [twitch_enabled] = false (string)
15:06:56.722 [Lua] [power_level] = 835 (string)
15:06:56.722 [Lua] [id] = 186000001edd728 (string)
15:06:56.722 [Lua] [num_players] = 1 (string)
15:06:56.722 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.722 [Lua] [host] = 110000102c8ac3c (string)
15:06:56.722 [Lua] [game_mode] = 2 (string)
15:06:56.722 [Lua] [is_private] = false (string)
15:06:56.722 [Lua] [level_key] = nurgle (string)
15:06:56.722 [Lua] [name] = Lobby 186000001edd728 (string)
15:06:56.722 [Lua] [country_code] = DE (string)
15:06:56.722 [Lua] [difficulty] = hardest (string)
15:06:56.722 [Lua] [match_started] = true (string)
15:06:56.722 [Lua] [selected_level_key] = nurgle (string)
15:06:56.722 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.722 [Lua] [quick_game] = false (string)
15:06:56.722 [Lua] [unique_server_name] = Nakaris (string)
15:06:56.722 [Lua] [matchmaking] = true (string)
15:06:56.722 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.722 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.722 [Lua] [mechanism] = adventure (string)
15:06:56.722 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.722 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.722 [Lua] [weave_name] = false (string)
15:06:56.722 [Lua] [player_slot_3] = 110000102c8ac3c:1 (string)
15:06:56.722 [Lua] [eac_authorized] = true (string)
15:06:56.722 [Lua]
15:06:56.722 [Lua] =======================Found valid lobby!
15:06:56.723 [Lua]
15:06:56.723 [Lua] [twitch_enabled] = false (string)
15:06:56.723 [Lua] [power_level] = 835 (string)
15:06:56.723 [Lua] [id] = 186000001ee2e50 (string)
15:06:56.723 [Lua] [num_players] = 2 (string)
15:06:56.723 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.723 [Lua] [host] = 110000101f09423 (string)
15:06:56.723 [Lua] [game_mode] = 2 (string)
15:06:56.723 [Lua] [is_private] = false (string)
15:06:56.723 [Lua] [level_key] = ground_zero (string)
15:06:56.723 [Lua] [name] = Lobby 186000001ee2e50 (string)
15:06:56.723 [Lua] [country_code] = DE (string)
15:06:56.723 [Lua] [difficulty] = hardest (string)
15:06:56.723 [Lua] [match_started] = true (string)
15:06:56.723 [Lua] [selected_level_key] = ground_zero (string)
15:06:56.723 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.723 [Lua] [quick_game] = true (string)
15:06:56.723 [Lua] [unique_server_name] = Trinova (string)
15:06:56.723 [Lua] [matchmaking] = true (string)
15:06:56.723 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.723 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.723 [Lua] [mechanism] = adventure (string)
15:06:56.723 [Lua] [player_slot_5] = 110000100196ce3:1 (string)
15:06:56.723 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.723 [Lua] [weave_name] = false (string)
15:06:56.723 [Lua] [player_slot_3] = 110000101f09423:1 (string)
15:06:56.723 [Lua] [eac_authorized] = true (string)
15:06:56.723 [Lua]
15:06:56.723 [Lua] =======================Found valid lobby!
15:06:56.724 [Lua]
15:06:56.724 [Lua] [twitch_enabled] = false (string)
15:06:56.724 [Lua] [power_level] = 834 (string)
15:06:56.724 [Lua] [id] = 186000001ed4517 (string)
15:06:56.724 [Lua] [num_players] = 3 (string)
15:06:56.724 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.724 [Lua] [host] = 110000104e8ef4c (string)
15:06:56.724 [Lua] [game_mode] = 2 (string)
15:06:56.724 [Lua] [is_private] = false (string)
15:06:56.724 [Lua] [level_key] = skaven_stronghold (string)
15:06:56.724 [Lua] [name] = Lobby 186000001ed4517 (string)
15:06:56.724 [Lua] [country_code] = DE (string)
15:06:56.724 [Lua] [difficulty] = hardest (string)
15:06:56.724 [Lua] [match_started] = true (string)
15:06:56.724 [Lua] [selected_level_key] = skaven_stronghold (string)
15:06:56.724 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.724 [Lua] [quick_game] = false (string)
15:06:56.724 [Lua] [unique_server_name] = Chase von hinterm Berg (string)
15:06:56.724 [Lua] [matchmaking] = true (string)
15:06:56.724 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.724 [Lua] [player_slot_4] = 1100001070b705f:1 (string)
15:06:56.724 [Lua] [mechanism] = adventure (string)
15:06:56.724 [Lua] [player_slot_5] = 11000010265db72:1 (string)
15:06:56.724 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.724 [Lua] [weave_name] = false (string)
15:06:56.724 [Lua] [player_slot_3] = 110000104e8ef4c:1 (string)
15:06:56.724 [Lua] [eac_authorized] = true (string)
15:06:56.724 [Lua]
15:06:56.724 [Lua] =======================Found valid lobby!
15:06:56.725 [Lua]
15:06:56.725 [Lua] [twitch_enabled] = false (string)
15:06:56.725 [Lua] [power_level] = 835 (string)
15:06:56.725 [Lua] [id] = 186000001ee1be9 (string)
15:06:56.725 [Lua] [num_players] = 1 (string)
15:06:56.725 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.725 [Lua] [host] = 11000010645222e (string)
15:06:56.725 [Lua] [time_of_search] = 1606143816 (string)
15:06:56.725 [Lua] [game_mode] = 2 (string)
15:06:56.725 [Lua] [is_private] = false (string)
15:06:56.725 [Lua] [level_key] = farmlands (string)
15:06:56.725 [Lua] [name] = Lobby 186000001ee1be9 (string)
15:06:56.725 [Lua] [country_code] = DE (string)
15:06:56.725 [Lua] [difficulty] = harder (string)
15:06:56.725 [Lua] [match_started] = true (string)
15:06:56.725 [Lua] [selected_level_key] = farmlands (string)
15:06:56.725 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.725 [Lua] [quick_game] = true (string)
15:06:56.725 [Lua] [unique_server_name] = Tarak (string)
15:06:56.725 [Lua] [matchmaking] = true (string)
15:06:56.725 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.725 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.725 [Lua] [mechanism] = adventure (string)
15:06:56.725 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.725 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.725 [Lua] [weave_name] = false (string)
15:06:56.725 [Lua] [player_slot_3] = 11000010645222e:1 (string)
15:06:56.725 [Lua] [eac_authorized] = true (string)
15:06:56.725 [Lua]
15:06:56.725 [Lua] =======================Found valid lobby!
15:06:56.726 [Lua]
15:06:56.726 [Lua] [twitch_enabled] = false (string)
15:06:56.726 [Lua] [power_level] = 200 (string)
15:06:56.726 [Lua] [id] = 186000001ede183 (string)
15:06:56.726 [Lua] [num_players] = 1 (string)
15:06:56.726 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.726 [Lua] [host] = 110000104096021 (string)
15:06:56.726 [Lua] [time_of_search] = 1606143076 (string)
15:06:56.726 [Lua] [game_mode] = 2 (string)
15:06:56.726 [Lua] [is_private] = false (string)
15:06:56.726 [Lua] [level_key] = farmlands (string)
15:06:56.726 [Lua] [name] = Lobby 186000001ede183 (string)
15:06:56.726 [Lua] [country_code] = DE (string)
15:06:56.726 [Lua] [difficulty] = normal (string)
15:06:56.726 [Lua] [match_started] = true (string)
15:06:56.726 [Lua] [selected_level_key] = farmlands (string)
15:06:56.726 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.726 [Lua] [quick_game] = false (string)
15:06:56.726 [Lua] [unique_server_name] = Bite Za Dusto (string)
15:06:56.726 [Lua] [matchmaking] = true (string)
15:06:56.726 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.726 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.726 [Lua] [mechanism] = adventure (string)
15:06:56.726 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.726 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.726 [Lua] [weave_name] = false (string)
15:06:56.726 [Lua] [player_slot_3] = 110000104096021:1 (string)
15:06:56.726 [Lua] [eac_authorized] = true (string)
15:06:56.726 [Lua]
15:06:56.726 [Lua] =======================Found valid lobby!
15:06:56.726 [Lua]
15:06:56.726 [Lua] [twitch_enabled] = false (string)
15:06:56.726 [Lua] [power_level] = 764 (string)
15:06:56.726 [Lua] [id] = 186000001ec1d5b (string)
15:06:56.726 [Lua] [num_players] = 3 (string)
15:06:56.726 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.726 [Lua] [host] = 11000010216d69b (string)
15:06:56.726 [Lua] [game_mode] = 2 (string)
15:06:56.726 [Lua] [is_private] = false (string)
15:06:56.726 [Lua] [level_key] = nurgle (string)
15:06:56.726 [Lua] [name] = Lobby 186000001ec1d5b (string)
15:06:56.726 [Lua] [country_code] = DE (string)
15:06:56.726 [Lua] [difficulty] = harder (string)
15:06:56.727 [Lua] [match_started] = true (string)
15:06:56.727 [Lua] [selected_level_key] = nurgle (string)
15:06:56.727 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.727 [Lua] [quick_game] = true (string)
15:06:56.727 [Lua] [unique_server_name] = Alex (string)
15:06:56.727 [Lua] [matchmaking] = true (string)
15:06:56.727 [Lua] [player_slot_1] = 1100001057c96e3:1 (string)
15:06:56.727 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.727 [Lua] [mechanism] = adventure (string)
15:06:56.727 [Lua] [player_slot_5] = 11000010216d69b:1 (string)
15:06:56.727 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.727 [Lua] [weave_name] = false (string)
15:06:56.727 [Lua] [player_slot_3] = 11000010ac71b8f:1 (string)
15:06:56.727 [Lua] [eac_authorized] = true (string)
15:06:56.727 [Lua]
15:06:56.727 [Lua] =======================Found valid lobby!
15:06:56.727 [Lua]
15:06:56.727 [Lua] [twitch_enabled] = false (string)
15:06:56.727 [Lua] [power_level] = 0 (string)
15:06:56.727 [Lua] [id] = 186000001ed93ea (string)
15:06:56.727 [Lua] [num_players] = 2 (string)
15:06:56.727 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.727 [Lua] [host] = 110000103b8fbba (string)
15:06:56.727 [Lua] [time_of_search] = 1606142416 (string)
15:06:56.727 [Lua] [game_mode] = 2 (string)
15:06:56.727 [Lua] [is_private] = false (string)
15:06:56.727 [Lua] [level_key] = ussingen (string)
15:06:56.727 [Lua] [name] = Lobby 186000001ed93ea (string)
15:06:56.727 [Lua] [country_code] = DE (string)
15:06:56.727 [Lua] [difficulty] = hard (string)
15:06:56.727 [Lua] [match_started] = true (string)
15:06:56.727 [Lua] [selected_level_key] = ussingen (string)
15:06:56.727 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.727 [Lua] [quick_game] = true (string)
15:06:56.727 [Lua] [unique_server_name] = Valkiriyon (string)
15:06:56.727 [Lua] [matchmaking] = true (string)
15:06:56.727 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.727 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.727 [Lua] [mechanism] = adventure (string)
15:06:56.728 [Lua] [player_slot_5] = 110000103b8fbba:1 (string)
15:06:56.728 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.728 [Lua] [weave_name] = false (string)
15:06:56.728 [Lua] [player_slot_3] = 110000108cd8b2a:1 (string)
15:06:56.728 [Lua] [eac_authorized] = true (string)
15:06:56.728 [Lua]
15:06:56.728 [Lua] =======================Found valid lobby!
15:06:56.728 [Lua]
15:06:56.728 [Lua] [twitch_enabled] = false (string)
15:06:56.728 [Lua] [power_level] = 724 (string)
15:06:56.728 [Lua] [id] = 186000001ec0d2b (string)
15:06:56.728 [Lua] [num_players] = 3 (string)
15:06:56.728 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.728 [Lua] [host] = 110000101e5369c (string)
15:06:56.728 [Lua] [time_of_search] = 1606142117 (string)
15:06:56.728 [Lua] [game_mode] = 2 (string)
15:06:56.728 [Lua] [is_private] = false (string)
15:06:56.728 [Lua] [level_key] = ussingen (string)
15:06:56.728 [Lua] [name] = Lobby 186000001ec0d2b (string)
15:06:56.728 [Lua] [country_code] = FR (string)
15:06:56.728 [Lua] [difficulty] = harder (string)
15:06:56.728 [Lua] [match_started] = true (string)
15:06:56.728 [Lua] [selected_level_key] = ussingen (string)
15:06:56.728 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.728 [Lua] [quick_game] = true (string)
15:06:56.728 [Lua] [unique_server_name] = Garchimore (string)
15:06:56.728 [Lua] [matchmaking] = true (string)
15:06:56.728 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.728 [Lua] [player_slot_4] = 110000101e5369c:1 (string)
15:06:56.728 [Lua] [mechanism] = adventure (string)
15:06:56.728 [Lua] [player_slot_5] = 11000010c4a2f85:1 (string)
15:06:56.728 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.728 [Lua] [weave_name] = false (string)
15:06:56.728 [Lua] [player_slot_3] = 110000102c31d90:1 (string)
15:06:56.728 [Lua] [eac_authorized] = true (string)
15:06:56.728 [Lua]
15:06:56.728 [Lua] =======================Found valid lobby!
15:06:56.730 [Lua]
15:06:56.730 [Lua] [twitch_enabled] = false (string)
15:06:56.730 [Lua] [power_level] = 746 (string)
15:06:56.730 [Lua] [id] = 186000001ec933c (string)
15:06:56.730 [Lua] [num_players] = 2 (string)
15:06:56.730 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.730 [Lua] [host] = 1100001019463b5 (string)
15:06:56.730 [Lua] [game_mode] = 2 (string)
15:06:56.730 [Lua] [is_private] = false (string)
15:06:56.730 [Lua] [level_key] = cemetery (string)
15:06:56.730 [Lua] [name] = Lobby 186000001ec933c (string)
15:06:56.730 [Lua] [country_code] = FR (string)
15:06:56.730 [Lua] [difficulty] = harder (string)
15:06:56.730 [Lua] [match_started] = true (string)
15:06:56.730 [Lua] [selected_level_key] = cemetery (string)
15:06:56.730 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.730 [Lua] [quick_game] = true (string)
15:06:56.730 [Lua] [unique_server_name] = Okarin (string)
15:06:56.730 [Lua] [matchmaking] = true (string)
15:06:56.730 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.730 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.730 [Lua] [mechanism] = adventure (string)
15:06:56.730 [Lua] [player_slot_5] = 1100001019463b5:1 (string)
15:06:56.730 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.730 [Lua] [weave_name] = false (string)
15:06:56.730 [Lua] [player_slot_3] = 110000111fc23d7:1 (string)
15:06:56.730 [Lua] [eac_authorized] = true (string)
15:06:56.730 [Lua]
15:06:56.730 [Lua] =======================Found valid lobby!
15:06:56.731 [Lua]
15:06:56.731 [Lua] [twitch_enabled] = false (string)
15:06:56.731 [Lua] [power_level] = 402 (string)
15:06:56.731 [Lua] [id] = 186000001ee347f (string)
15:06:56.731 [Lua] [num_players] = 3 (string)
15:06:56.731 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.731 [Lua] [host] = 1100001047d95b2 (string)
15:06:56.731 [Lua] [game_mode] = 2 (string)
15:06:56.731 [Lua] [is_private] = false (string)
15:06:56.731 [Lua] [level_key] = catacombs (string)
15:06:56.731 [Lua] [name] = Lobby 186000001ee347f (string)
15:06:56.731 [Lua] [country_code] = FR (string)
15:06:56.731 [Lua] [difficulty] = normal (string)
15:06:56.731 [Lua] [match_started] = true (string)
15:06:56.731 [Lua] [selected_level_key] = catacombs (string)
15:06:56.731 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.731 [Lua] [quick_game] = false (string)
15:06:56.731 [Lua] [unique_server_name] = Namzar (string)
15:06:56.731 [Lua] [matchmaking] = true (string)
15:06:56.731 [Lua] [player_slot_1] = 1100001054a1c10:1 (string)
15:06:56.731 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.731 [Lua] [mechanism] = adventure (string)
15:06:56.731 [Lua] [player_slot_5] = 1100001047d95b2:1 (string)
15:06:56.731 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.731 [Lua] [weave_name] = false (string)
15:06:56.731 [Lua] [player_slot_3] = 110000112e61f7f:1 (string)
15:06:56.731 [Lua] [eac_authorized] = true (string)
15:06:56.731 [Lua]
15:06:56.731 [Lua] =======================Found valid lobby!
15:06:56.732 [Lua]
15:06:56.732 [Lua] [twitch_enabled] = false (string)
15:06:56.732 [Lua] [power_level] = 770 (string)
15:06:56.732 [Lua] [id] = 186000001ee3c81 (string)
15:06:56.732 [Lua] [num_players] = 2 (string)
15:06:56.732 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.732 [Lua] [host] = 1100001026bc77c (string)
15:06:56.732 [Lua] [game_mode] = 2 (string)
15:06:56.732 [Lua] [is_private] = false (string)
15:06:56.732 [Lua] [level_key] = nurgle (string)
15:06:56.732 [Lua] [name] = Lobby 186000001ee3c81 (string)
15:06:56.732 [Lua] [country_code] = FR (string)
15:06:56.732 [Lua] [difficulty] = harder (string)
15:06:56.732 [Lua] [match_started] = true (string)
15:06:56.732 [Lua] [selected_level_key] = nurgle (string)
15:06:56.732 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.732 [Lua] [quick_game] = true (string)
15:06:56.732 [Lua] [unique_server_name] = Ecstatica (string)
15:06:56.732 [Lua] [matchmaking] = true (string)
15:06:56.732 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.732 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.732 [Lua] [mechanism] = adventure (string)
15:06:56.732 [Lua] [player_slot_5] = 1100001026bc77c:1 (string)
15:06:56.732 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.732 [Lua] [weave_name] = false (string)
15:06:56.732 [Lua] [player_slot_3] = 1100001059dae93:1 (string)
15:06:56.732 [Lua] [eac_authorized] = true (string)
15:06:56.732 [Lua]
15:06:56.732 [Lua] =======================Found valid lobby!
15:06:56.733 [Lua]
15:06:56.733 [Lua] [twitch_enabled] = false (string)
15:06:56.733 [Lua] [power_level] = 738 (string)
15:06:56.733 [Lua] [id] = 186000001ecde19 (string)
15:06:56.733 [Lua] [num_players] = 2 (string)
15:06:56.733 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.733 [Lua] [host] = 1100001001ae811 (string)
15:06:56.733 [Lua] [game_mode] = 2 (string)
15:06:56.733 [Lua] [is_private] = false (string)
15:06:56.733 [Lua] [level_key] = nurgle (string)
15:06:56.733 [Lua] [name] = Lobby 186000001ecde19 (string)
15:06:56.733 [Lua] [country_code] = FR (string)
15:06:56.733 [Lua] [difficulty] = harder (string)
15:06:56.733 [Lua] [match_started] = true (string)
15:06:56.733 [Lua] [selected_level_key] = nurgle (string)
15:06:56.733 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.733 [Lua] [quick_game] = true (string)
15:06:56.733 [Lua] [unique_server_name] = Double Zomburger (string)
15:06:56.733 [Lua] [matchmaking] = true (string)
15:06:56.733 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.733 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.733 [Lua] [mechanism] = adventure (string)
15:06:56.733 [Lua] [player_slot_5] = 110000104e023d3:1 (string)
15:06:56.733 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.733 [Lua] [weave_name] = false (string)
15:06:56.733 [Lua] [player_slot_3] = 1100001001ae811:1 (string)
15:06:56.733 [Lua] [eac_authorized] = true (string)
15:06:56.733 [Lua]
15:06:56.733 [Lua] =======================Found valid lobby!
15:06:56.734 [Lua]
15:06:56.734 [Lua] [twitch_enabled] = false (string)
15:06:56.734 [Lua] [power_level] = 563 (string)
15:06:56.734 [Lua] [id] = 186000001ee1f29 (string)
15:06:56.734 [Lua] [num_players] = 3 (string)
15:06:56.734 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.734 [Lua] [host] = 11000010ae036f1 (string)
15:06:56.734 [Lua] [game_mode] = 2 (string)
15:06:56.734 [Lua] [is_private] = false (string)
15:06:56.734 [Lua] [level_key] = military (string)
15:06:56.734 [Lua] [name] = Lobby 186000001ee1f29 (string)
15:06:56.734 [Lua] [country_code] = FR (string)
15:06:56.734 [Lua] [difficulty] = harder (string)
15:06:56.734 [Lua] [match_started] = true (string)
15:06:56.734 [Lua] [selected_level_key] = military (string)
15:06:56.734 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.734 [Lua] [quick_game] = false (string)
15:06:56.734 [Lua] [unique_server_name] = xxX FraGMan Xxx (string)
15:06:56.734 [Lua] [matchmaking] = true (string)
15:06:56.734 [Lua] [player_slot_1] = 1100001045ef9c5:1 (string)
15:06:56.734 [Lua] [player_slot_4] = 11000010acf7e73:1 (string)
15:06:56.734 [Lua] [mechanism] = adventure (string)
15:06:56.734 [Lua] [player_slot_5] = 11000010ae036f1:1 (string)
15:06:56.734 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.734 [Lua] [weave_name] = false (string)
15:06:56.734 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.734 [Lua] [eac_authorized] = true (string)
15:06:56.734 [Lua]
15:06:56.734 [Lua] =======================Found valid lobby!
15:06:56.735 [Lua]
15:06:56.735 [Lua] [twitch_enabled] = false (string)
15:06:56.735 [Lua] [power_level] = 835 (string)
15:06:56.735 [Lua] [id] = 186000001ee1430 (string)
15:06:56.735 [Lua] [num_players] = 2 (string)
15:06:56.735 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.735 [Lua] [host] = 110000101ea837a (string)
15:06:56.735 [Lua] [time_of_search] = 1606143572 (string)
15:06:56.735 [Lua] [game_mode] = 2 (string)
15:06:56.735 [Lua] [is_private] = false (string)
15:06:56.735 [Lua] [level_key] = elven_ruins (string)
15:06:56.735 [Lua] [name] = Lobby 186000001ee1430 (string)
15:06:56.735 [Lua] [country_code] = ES (string)
15:06:56.735 [Lua] [difficulty] = hardest (string)
15:06:56.735 [Lua] [match_started] = true (string)
15:06:56.735 [Lua] [selected_level_key] = elven_ruins (string)
15:06:56.735 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.735 [Lua] [quick_game] = true (string)
15:06:56.735 [Lua] [unique_server_name] = Meekeh (string)
15:06:56.735 [Lua] [matchmaking] = true (string)
15:06:56.735 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.735 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.735 [Lua] [mechanism] = adventure (string)
15:06:56.735 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.735 [Lua] [player_slot_2] = 110000103d9e116:1 (string)
15:06:56.735 [Lua] [weave_name] = false (string)
15:06:56.735 [Lua] [player_slot_3] = 110000101ea837a:1 (string)
15:06:56.735 [Lua] [eac_authorized] = true (string)
15:06:56.735 [Lua]
15:06:56.735 [Lua] =======================Found valid lobby!
15:06:56.736 [Lua]
15:06:56.736 [Lua] [twitch_enabled] = false (string)
15:06:56.736 [Lua] [power_level] = 835 (string)
15:06:56.736 [Lua] [id] = 186000001ed1ab4 (string)
15:06:56.736 [Lua] [num_players] = 3 (string)
15:06:56.736 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.736 [Lua] [host] = 110000102f8d2b3 (string)
15:06:56.736 [Lua] [game_mode] = 2 (string)
15:06:56.736 [Lua] [is_private] = false (string)
15:06:56.736 [Lua] [level_key] = farmlands (string)
15:06:56.736 [Lua] [name] = Lobby 186000001ed1ab4 (string)
15:06:56.736 [Lua] [country_code] = FR (string)
15:06:56.736 [Lua] [difficulty] = hardest (string)
15:06:56.736 [Lua] [match_started] = true (string)
15:06:56.736 [Lua] [selected_level_key] = farmlands (string)
15:06:56.736 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.736 [Lua] [quick_game] = false (string)
15:06:56.736 [Lua] [unique_server_name] = SilentKiwik (string)
15:06:56.736 [Lua] [matchmaking] = true (string)
15:06:56.736 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.736 [Lua] [player_slot_4] = 110000102c90752:1 (string)
15:06:56.736 [Lua] [mechanism] = adventure (string)
15:06:56.736 [Lua] [player_slot_5] = 11000010525f8bb:1 (string)
15:06:56.736 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.736 [Lua] [weave_name] = false (string)
15:06:56.736 [Lua] [player_slot_3] = 110000102f8d2b3:1 (string)
15:06:56.736 [Lua] [eac_authorized] = true (string)
15:06:56.736 [Lua]
15:06:56.736 [Lua] =======================Found valid lobby!
15:06:56.737 [Lua]
15:06:56.737 [Lua] [twitch_enabled] = false (string)
15:06:56.737 [Lua] [power_level] = 654 (string)
15:06:56.737 [Lua] [id] = 186000001ee1531 (string)
15:06:56.737 [Lua] [num_players] = 1 (string)
15:06:56.737 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.737 [Lua] [host] = 110000102a0d7c4 (string)
15:06:56.737 [Lua] [time_of_search] = 1606143393 (string)
15:06:56.737 [Lua] [game_mode] = 2 (string)
15:06:56.737 [Lua] [is_private] = false (string)
15:06:56.737 [Lua] [level_key] = dlc_bogenhafen_city (string)
15:06:56.737 [Lua] [name] = Lobby 186000001ee1531 (string)
15:06:56.737 [Lua] [country_code] = FR (string)
15:06:56.737 [Lua] [difficulty] = harder (string)
15:06:56.737 [Lua] [match_started] = true (string)
15:06:56.737 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
15:06:56.737 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.737 [Lua] [quick_game] = true (string)
15:06:56.737 [Lua] [unique_server_name] = RinZler-09 (string)
15:06:56.737 [Lua] [matchmaking] = true (string)
15:06:56.737 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.737 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.737 [Lua] [mechanism] = adventure (string)
15:06:56.737 [Lua] [player_slot_5] = 110000102a0d7c4:1 (string)
15:06:56.737 [Lua] [player_slot_2] = 0:0 (string)
15:06:56.737 [Lua] [weave_name] = false (string)
15:06:56.737 [Lua] [player_slot_3] = 0:0 (string)
15:06:56.737 [Lua] [eac_authorized] = true (string)
15:06:56.737 [Lua]
15:06:56.737 [Lua] =======================Found valid lobby!
15:06:56.738 [Lua]
15:06:56.738 [Lua] [twitch_enabled] = false (string)
15:06:56.738 [Lua] [power_level] = 483 (string)
15:06:56.738 [Lua] [id] = 186000001ed32e2 (string)
15:06:56.738 [Lua] [num_players] = 3 (string)
15:06:56.738 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.738 [Lua] [host] = 11000013685ca38 (string)
15:06:56.738 [Lua] [time_of_search] = 1606141928 (string)
15:06:56.738 [Lua] [game_mode] = 2 (string)
15:06:56.738 [Lua] [is_private] = false (string)
15:06:56.738 [Lua] [level_key] = elven_ruins (string)
15:06:56.738 [Lua] [name] = Lobby 186000001ed32e2 (string)
15:06:56.738 [Lua] [country_code] = FR (string)
15:06:56.738 [Lua] [difficulty] = normal (string)
15:06:56.738 [Lua] [match_started] = true (string)
15:06:56.738 [Lua] [selected_level_key] = elven_ruins (string)
15:06:56.738 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.738 [Lua] [quick_game] = false (string)
15:06:56.738 [Lua] [unique_server_name] = Kokoro_no_Hai (string)
15:06:56.738 [Lua] [matchmaking] = true (string)
15:06:56.738 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.738 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.738 [Lua] [mechanism] = adventure (string)
15:06:56.738 [Lua] [player_slot_5] = 11000010524e769:1 (string)
15:06:56.738 [Lua] [player_slot_2] = 11000010378e82d:1 (string)
15:06:56.738 [Lua] [weave_name] = false (string)
15:06:56.738 [Lua] [player_slot_3] = 11000013685ca38:1 (string)
15:06:56.738 [Lua] [eac_authorized] = true (string)
15:06:56.738 [Lua]
15:06:56.738 [Lua] =======================Found valid lobby!
15:06:56.739 [Lua]
15:06:56.739 [Lua] [twitch_enabled] = false (string)
15:06:56.739 [Lua] [power_level] = 706 (string)
15:06:56.739 [Lua] [id] = 186000001ec65c1 (string)
15:06:56.739 [Lua] [num_players] = 2 (string)
15:06:56.739 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.739 [Lua] [host] = 11000010349639c (string)
15:06:56.739 [Lua] [game_mode] = 2 (string)
15:06:56.739 [Lua] [is_private] = false (string)
15:06:56.739 [Lua] [level_key] = skittergate (string)
15:06:56.739 [Lua] [name] = Lobby 186000001ec65c1 (string)
15:06:56.739 [Lua] [country_code] = FR (string)
15:06:56.739 [Lua] [difficulty] = hard (string)
15:06:56.739 [Lua] [match_started] = true (string)
15:06:56.739 [Lua] [selected_level_key] = skittergate (string)
15:06:56.739 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.739 [Lua] [quick_game] = true (string)
15:06:56.739 [Lua] [unique_server_name] = Pwetagada (string)
15:06:56.739 [Lua] [matchmaking] = true (string)
15:06:56.739 [Lua] [player_slot_1] = 0:0 (string)
15:06:56.739 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.739 [Lua] [mechanism] = adventure (string)
15:06:56.739 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.739 [Lua] [player_slot_2] = 11000010349639c:1 (string)
15:06:56.739 [Lua] [weave_name] = false (string)
15:06:56.739 [Lua] [player_slot_3] = 110000100adbea3:1 (string)
15:06:56.739 [Lua] [eac_authorized] = true (string)
15:06:56.739 [Lua]
15:06:56.739 [Lua] =======================Found valid lobby!
15:06:56.741 [Lua]
15:06:56.741 [Lua] [twitch_enabled] = false (string)
15:06:56.741 [Lua] [power_level] = 295 (string)
15:06:56.741 [Lua] [id] = 186000001ed8af7 (string)
15:06:56.741 [Lua] [num_players] = 3 (string)
15:06:56.741 [Lua] [difficulty_tweak] = 0 (string)
15:06:56.741 [Lua] [host] = 1100001099d0c26 (string)
15:06:56.741 [Lua] [time_of_search] = 1606142400 (string)
15:06:56.741 [Lua] [game_mode] = 2 (string)
15:06:56.741 [Lua] [is_private] = false (string)
15:06:56.741 [Lua] [level_key] = bell (string)
15:06:56.741 [Lua] [name] = Lobby 186000001ed8af7 (string)
15:06:56.741 [Lua] [country_code] = FR (string)
15:06:56.741 [Lua] [difficulty] = normal (string)
15:06:56.741 [Lua] [match_started] = true (string)
15:06:56.741 [Lua] [selected_level_key] = bell (string)
15:06:56.741 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:56.741 [Lua] [quick_game] = true (string)
15:06:56.741 [Lua] [unique_server_name] = Heasvelg (string)
15:06:56.741 [Lua] [matchmaking] = true (string)
15:06:56.741 [Lua] [player_slot_1] = 110000104090415:1 (string)
15:06:56.741 [Lua] [player_slot_4] = 0:0 (string)
15:06:56.741 [Lua] [mechanism] = adventure (string)
15:06:56.741 [Lua] [player_slot_5] = 0:0 (string)
15:06:56.741 [Lua] [player_slot_2] = 110000107ba4ace:1 (string)
15:06:56.741 [Lua] [weave_name] = false (string)
15:06:56.741 [Lua] [player_slot_3] = 1100001099d0c26:1 (string)
15:06:56.741 [Lua] [eac_authorized] = true (string)
15:06:56.741 [Lua]
15:06:56.741 [Lua] =======================Found valid lobby!
15:06:57.056 [Lua] [Matchmaking] Filter: Free slots = 1
15:06:57.056 [Lua] [Matchmaking] Filter: Distance = far
15:06:57.056 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:06:57.056 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:06:57.056 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=6
15:06:57.056 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:06:57.056 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
15:06:57.056 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:06:57.292 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 11
15:06:57.293 [Lua]
15:06:57.293 [Lua] [twitch_enabled] = false (string)
15:06:57.293 [Lua] [power_level] = 685 (string)
15:06:57.293 [Lua] [id] = 186000001ed828d (string)
15:06:57.293 [Lua] [num_players] = 3 (string)
15:06:57.293 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.293 [Lua] [host] = 1100001058ac86f (string)
15:06:57.293 [Lua] [game_mode] = 6 (string)
15:06:57.293 [Lua] [is_private] = false (string)
15:06:57.293 [Lua] [level_key] = crater (string)
15:06:57.293 [Lua] [name] = Lobby 186000001ed828d (string)
15:06:57.293 [Lua] [country_code] = NL (string)
15:06:57.293 [Lua] [difficulty] = hard (string)
15:06:57.293 [Lua] [match_started] = true (string)
15:06:57.293 [Lua] [selected_level_key] = crater (string)
15:06:57.293 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.293 [Lua] [quick_game] = false (string)
15:06:57.293 [Lua] [unique_server_name] = zanza (string)
15:06:57.293 [Lua] [matchmaking] = true (string)
15:06:57.293 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.293 [Lua] [player_slot_4] = 1100001058ac86f:1 (string)
15:06:57.293 [Lua] [mechanism] = adventure (string)
15:06:57.293 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.293 [Lua] [player_slot_2] = 11000010ee23d83:1 (string)
15:06:57.293 [Lua] [weave_name] = false (string)
15:06:57.293 [Lua] [player_slot_3] = 110000106d278a6:1 (string)
15:06:57.293 [Lua] [eac_authorized] = true (string)
15:06:57.293 [Lua]
15:06:57.293 [Lua] =======================Found valid lobby!
15:06:57.294 [Lua]
15:06:57.294 [Lua] [twitch_enabled] = false (string)
15:06:57.294 [Lua] [power_level] = 835 (string)
15:06:57.294 [Lua] [id] = 186000001ee1192 (string)
15:06:57.294 [Lua] [num_players] = 1 (string)
15:06:57.294 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.294 [Lua] [host] = 110000102c348f6 (string)
15:06:57.294 [Lua] [time_of_search] = 1606143382 (string)
15:06:57.294 [Lua] [game_mode] = 6 (string)
15:06:57.294 [Lua] [is_private] = false (string)
15:06:57.294 [Lua] [level_key] = elven_ruins (string)
15:06:57.294 [Lua] [name] = Lobby 186000001ee1192 (string)
15:06:57.294 [Lua] [country_code] = DE (string)
15:06:57.294 [Lua] [difficulty] = normal (string)
15:06:57.294 [Lua] [match_started] = true (string)
15:06:57.294 [Lua] [selected_level_key] = elven_ruins (string)
15:06:57.294 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.294 [Lua] [quick_game] = false (string)
15:06:57.294 [Lua] [unique_server_name] = laggingRipper (string)
15:06:57.294 [Lua] [matchmaking] = true (string)
15:06:57.294 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.294 [Lua] [player_slot_4] = 0:0 (string)
15:06:57.294 [Lua] [mechanism] = adventure (string)
15:06:57.294 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.294 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.294 [Lua] [weave_name] = false (string)
15:06:57.294 [Lua] [player_slot_3] = 110000102c348f6:1 (string)
15:06:57.294 [Lua] [eac_authorized] = true (string)
15:06:57.294 [Lua]
15:06:57.294 [Lua] =======================Found valid lobby!
15:06:57.295 [Lua]
15:06:57.295 [Lua] [twitch_enabled] = false (string)
15:06:57.295 [Lua] [power_level] = 596 (string)
15:06:57.295 [Lua] [id] = 186000001eb1a13 (string)
15:06:57.295 [Lua] [num_players] = 1 (string)
15:06:57.295 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.295 [Lua] [host] = 1100001099e23a5 (string)
15:06:57.295 [Lua] [time_of_search] = 1606143631 (string)
15:06:57.295 [Lua] [game_mode] = 6 (string)
15:06:57.295 [Lua] [is_private] = false (string)
15:06:57.295 [Lua] [level_key] = dlc_portals (string)
15:06:57.295 [Lua] [name] = Lobby 186000001eb1a13 (string)
15:06:57.296 [Lua] [country_code] = DE (string)
15:06:57.296 [Lua] [difficulty] = hard (string)
15:06:57.296 [Lua] [match_started] = true (string)
15:06:57.296 [Lua] [selected_level_key] = dlc_portals (string)
15:06:57.296 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.296 [Lua] [quick_game] = false (string)
15:06:57.296 [Lua] [unique_server_name] = Khorne Berzerker (string)
15:06:57.296 [Lua] [matchmaking] = true (string)
15:06:57.296 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.296 [Lua] [player_slot_4] = 0:0 (string)
15:06:57.296 [Lua] [mechanism] = adventure (string)
15:06:57.296 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.296 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.296 [Lua] [weave_name] = false (string)
15:06:57.296 [Lua] [player_slot_3] = 1100001099e23a5:1 (string)
15:06:57.296 [Lua] [eac_authorized] = true (string)
15:06:57.296 [Lua]
15:06:57.296 [Lua] =======================Found valid lobby!
15:06:57.297 [Lua]
15:06:57.297 [Lua] [twitch_enabled] = false (string)
15:06:57.297 [Lua] [power_level] = 531 (string)
15:06:57.297 [Lua] [id] = 186000001ee40f2 (string)
15:06:57.297 [Lua] [num_players] = 1 (string)
15:06:57.297 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.297 [Lua] [host] = 110000100efd724 (string)
15:06:57.297 [Lua] [time_of_search] = 1606143856 (string)
15:06:57.297 [Lua] [game_mode] = 6 (string)
15:06:57.297 [Lua] [is_private] = false (string)
15:06:57.297 [Lua] [current_level_key] = inn_level (string)
15:06:57.297 [Lua] [name] = Lobby 186000001ee40f2 (string)
15:06:57.297 [Lua] [level_key] = inn_level (string)
15:06:57.297 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.297 [Lua] [difficulty] = normal (string)
15:06:57.297 [Lua] [match_started] = true (string)
15:06:57.297 [Lua] [selected_level_key] = inn_level (string)
15:06:57.297 [Lua] [player_slot_4] = 0:0 (string)
15:06:57.297 [Lua] [quick_game] = false (string)
15:06:57.297 [Lua] [unique_server_name] = La Voyante (string)
15:06:57.297 [Lua] [matchmaking] = true (string)
15:06:57.297 [Lua] [mechanism] = adventure (string)
15:06:57.297 [Lua] [country_code] = FR (string)
15:06:57.297 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.297 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.297 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.297 [Lua] [weave_name] = false (string)
15:06:57.297 [Lua] [player_slot_3] = 110000100efd724:1 (string)
15:06:57.297 [Lua] [eac_authorized] = true (string)
15:06:57.297 [Lua]
15:06:57.297 [Lua] =======================Found valid lobby!
15:06:57.298 [Lua]
15:06:57.298 [Lua] [twitch_enabled] = false (string)
15:06:57.298 [Lua] [power_level] = 622 (string)
15:06:57.298 [Lua] [id] = 186000001ec631e (string)
15:06:57.298 [Lua] [num_players] = 3 (string)
15:06:57.298 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.298 [Lua] [host] = 1100001021528c5 (string)
15:06:57.298 [Lua] [game_mode] = 6 (string)
15:06:57.298 [Lua] [is_private] = false (string)
15:06:57.298 [Lua] [level_key] = dlc_bastion (string)
15:06:57.298 [Lua] [name] = Lobby 186000001ec631e (string)
15:06:57.298 [Lua] [country_code] = FR (string)
15:06:57.298 [Lua] [difficulty] = hard (string)
15:06:57.298 [Lua] [match_started] = true (string)
15:06:57.298 [Lua] [selected_level_key] = dlc_bastion (string)
15:06:57.298 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.298 [Lua] [quick_game] = false (string)
15:06:57.298 [Lua] [unique_server_name] = Sekkajin_X (string)
15:06:57.298 [Lua] [matchmaking] = true (string)
15:06:57.298 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.298 [Lua] [player_slot_4] = 11000010a2d34ad:1 (string)
15:06:57.298 [Lua] [mechanism] = adventure (string)
15:06:57.298 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.298 [Lua] [player_slot_2] = 1100001021528c5:1 (string)
15:06:57.298 [Lua] [weave_name] = false (string)
15:06:57.298 [Lua] [player_slot_3] = 110000103695eef:1 (string)
15:06:57.298 [Lua] [eac_authorized] = true (string)
15:06:57.298 [Lua]
15:06:57.298 [Lua] =======================Found valid lobby!
15:06:57.299 [Lua]
15:06:57.299 [Lua] [twitch_enabled] = false (string)
15:06:57.299 [Lua] [power_level] = 565 (string)
15:06:57.299 [Lua] [id] = 186000001edbe45 (string)
15:06:57.299 [Lua] [num_players] = 3 (string)
15:06:57.299 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.299 [Lua] [host] = 110000101439e33 (string)
15:06:57.299 [Lua] [game_mode] = 6 (string)
15:06:57.299 [Lua] [is_private] = false (string)
15:06:57.299 [Lua] [level_key] = magnus (string)
15:06:57.299 [Lua] [name] = Lobby 186000001edbe45 (string)
15:06:57.299 [Lua] [country_code] = FR (string)
15:06:57.299 [Lua] [difficulty] = hard (string)
15:06:57.299 [Lua] [match_started] = true (string)
15:06:57.299 [Lua] [selected_level_key] = magnus (string)
15:06:57.299 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.299 [Lua] [quick_game] = false (string)
15:06:57.299 [Lua] [unique_server_name] = Dreygon (string)
15:06:57.299 [Lua] [matchmaking] = true (string)
15:06:57.299 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.299 [Lua] [player_slot_4] = 1100001097a30de:1 (string)
15:06:57.299 [Lua] [mechanism] = adventure (string)
15:06:57.299 [Lua] [player_slot_5] = 110000101439e33:1 (string)
15:06:57.299 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.299 [Lua] [weave_name] = false (string)
15:06:57.299 [Lua] [player_slot_3] = 11000010a24781e:1 (string)
15:06:57.299 [Lua] [eac_authorized] = true (string)
15:06:57.299 [Lua]
15:06:57.299 [Lua] =======================Found valid lobby!
15:06:57.300 [Lua]
15:06:57.300 [Lua] [twitch_enabled] = false (string)
15:06:57.300 [Lua] [power_level] = 835 (string)
15:06:57.300 [Lua] [id] = 186000001ee0844 (string)
15:06:57.300 [Lua] [num_players] = 3 (string)
15:06:57.300 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.300 [Lua] [host] = 1100001041debed (string)
15:06:57.300 [Lua] [time_of_search] = 1606143298 (string)
15:06:57.300 [Lua] [game_mode] = 6 (string)
15:06:57.300 [Lua] [is_private] = false (string)
15:06:57.300 [Lua] [level_key] = mines (string)
15:06:57.300 [Lua] [name] = Lobby 186000001ee0844 (string)
15:06:57.300 [Lua] [country_code] = FR (string)
15:06:57.300 [Lua] [difficulty] = hardest (string)
15:06:57.300 [Lua] [match_started] = true (string)
15:06:57.300 [Lua] [selected_level_key] = mines (string)
15:06:57.300 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.300 [Lua] [quick_game] = false (string)
15:06:57.300 [Lua] [unique_server_name] = Robert Zerker (string)
15:06:57.300 [Lua] [matchmaking] = true (string)
15:06:57.300 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.300 [Lua] [player_slot_4] = 0:0 (string)
15:06:57.300 [Lua] [mechanism] = adventure (string)
15:06:57.300 [Lua] [player_slot_5] = 11000013cba1c2a:1 (string)
15:06:57.300 [Lua] [player_slot_2] = 1100001041debed:1 (string)
15:06:57.300 [Lua] [weave_name] = false (string)
15:06:57.300 [Lua] [player_slot_3] = 110000110050f34:1 (string)
15:06:57.300 [Lua] [eac_authorized] = true (string)
15:06:57.300 [Lua]
15:06:57.300 [Lua] =======================Found valid lobby!
15:06:57.301 [Lua]
15:06:57.301 [Lua] [twitch_enabled] = false (string)
15:06:57.301 [Lua] [power_level] = 516 (string)
15:06:57.301 [Lua] [id] = 186000001ee0f71 (string)
15:06:57.301 [Lua] [num_players] = 3 (string)
15:06:57.301 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.301 [Lua] [host] = 1100001077b0a89 (string)
15:06:57.301 [Lua] [time_of_search] = 1606143561 (string)
15:06:57.301 [Lua] [game_mode] = 6 (string)
15:06:57.301 [Lua] [is_private] = false (string)
15:06:57.301 [Lua] [level_key] = nurgle (string)
15:06:57.301 [Lua] [name] = Lobby 186000001ee0f71 (string)
15:06:57.301 [Lua] [country_code] = CH (string)
15:06:57.301 [Lua] [difficulty] = normal (string)
15:06:57.301 [Lua] [match_started] = true (string)
15:06:57.301 [Lua] [selected_level_key] = nurgle (string)
15:06:57.301 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.301 [Lua] [quick_game] = false (string)
15:06:57.301 [Lua] [unique_server_name] = LordCatfish12 (string)
15:06:57.301 [Lua] [matchmaking] = true (string)
15:06:57.301 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.301 [Lua] [player_slot_4] = 1100001109a3c0c:1 (string)
15:06:57.301 [Lua] [mechanism] = adventure (string)
15:06:57.301 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.301 [Lua] [player_slot_2] = 110000102d9b562:1 (string)
15:06:57.301 [Lua] [weave_name] = false (string)
15:06:57.301 [Lua] [player_slot_3] = 1100001077b0a89:1 (string)
15:06:57.301 [Lua] [eac_authorized] = true (string)
15:06:57.301 [Lua]
15:06:57.301 [Lua] =======================Found valid lobby!
15:06:57.302 [Lua]
15:06:57.302 [Lua] [twitch_enabled] = false (string)
15:06:57.302 [Lua] [power_level] = 835 (string)
15:06:57.302 [Lua] [id] = 186000001ee05b2 (string)
15:06:57.302 [Lua] [num_players] = 1 (string)
15:06:57.302 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.302 [Lua] [host] = 110000102c43fbc (string)
15:06:57.302 [Lua] [time_of_search] = 1606143303 (string)
15:06:57.302 [Lua] [game_mode] = 6 (string)
15:06:57.302 [Lua] [is_private] = false (string)
15:06:57.302 [Lua] [level_key] = catacombs (string)
15:06:57.302 [Lua] [name] = Lobby 186000001ee05b2 (string)
15:06:57.302 [Lua] [country_code] = FI (string)
15:06:57.302 [Lua] [difficulty] = normal (string)
15:06:57.302 [Lua] [match_started] = true (string)
15:06:57.302 [Lua] [selected_level_key] = catacombs (string)
15:06:57.302 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.302 [Lua] [quick_game] = false (string)
15:06:57.302 [Lua] [unique_server_name] = Lasse (string)
15:06:57.302 [Lua] [matchmaking] = true (string)
15:06:57.302 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.302 [Lua] [player_slot_4] = 0:0 (string)
15:06:57.302 [Lua] [mechanism] = adventure (string)
15:06:57.302 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.302 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.302 [Lua] [weave_name] = false (string)
15:06:57.302 [Lua] [player_slot_3] = 110000102c43fbc:1 (string)
15:06:57.302 [Lua] [eac_authorized] = true (string)
15:06:57.302 [Lua]
15:06:57.302 [Lua] =======================Found valid lobby!
15:06:57.303 [Lua]
15:06:57.303 [Lua] [twitch_enabled] = false (string)
15:06:57.303 [Lua] [power_level] = 835 (string)
15:06:57.303 [Lua] [id] = 186000001ee07e1 (string)
15:06:57.303 [Lua] [num_players] = 2 (string)
15:06:57.303 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.303 [Lua] [host] = 110000101fd4a34 (string)
15:06:57.303 [Lua] [time_of_search] = 1606143595 (string)
15:06:57.303 [Lua] [game_mode] = 6 (string)
15:06:57.303 [Lua] [is_private] = false (string)
15:06:57.303 [Lua] [level_key] = dlc_bogenhafen_slum (string)
15:06:57.303 [Lua] [name] = Lobby 186000001ee07e1 (string)
15:06:57.303 [Lua] [country_code] = NO (string)
15:06:57.303 [Lua] [difficulty] = normal (string)
15:06:57.303 [Lua] [match_started] = true (string)
15:06:57.303 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
15:06:57.303 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.303 [Lua] [quick_game] = false (string)
15:06:57.303 [Lua] [unique_server_name] = Jomba (string)
15:06:57.303 [Lua] [matchmaking] = true (string)
15:06:57.303 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.303 [Lua] [player_slot_4] = 1100001009f41f0:1 (string)
15:06:57.303 [Lua] [mechanism] = adventure (string)
15:06:57.303 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.303 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.303 [Lua] [weave_name] = false (string)
15:06:57.303 [Lua] [player_slot_3] = 110000101fd4a34:1 (string)
15:06:57.303 [Lua] [eac_authorized] = true (string)
15:06:57.303 [Lua]
15:06:57.303 [Lua] =======================Found valid lobby!
15:06:57.304 [Lua]
15:06:57.304 [Lua] [twitch_enabled] = false (string)
15:06:57.304 [Lua] [power_level] = 503 (string)
15:06:57.304 [Lua] [id] = 186000001ee35ea (string)
15:06:57.304 [Lua] [num_players] = 1 (string)
15:06:57.304 [Lua] [difficulty_tweak] = 0 (string)
15:06:57.304 [Lua] [host] = 1100001004e84cc (string)
15:06:57.304 [Lua] [time_of_search] = 1606143843 (string)
15:06:57.304 [Lua] [game_mode] = 6 (string)
15:06:57.304 [Lua] [is_private] = false (string)
15:06:57.304 [Lua] [level_key] = nurgle (string)
15:06:57.304 [Lua] [name] = Lobby 186000001ee35ea (string)
15:06:57.304 [Lua] [country_code] = NO (string)
15:06:57.304 [Lua] [difficulty] = hard (string)
15:06:57.304 [Lua] [match_started] = true (string)
15:06:57.304 [Lua] [selected_level_key] = nurgle (string)
15:06:57.304 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:06:57.304 [Lua] [quick_game] = false (string)
15:06:57.304 [Lua] [unique_server_name] = Lucantic (string)
15:06:57.304 [Lua] [matchmaking] = true (string)
15:06:57.304 [Lua] [player_slot_1] = 0:0 (string)
15:06:57.304 [Lua] [player_slot_4] = 1100001004e84cc:1 (string)
15:06:57.304 [Lua] [mechanism] = adventure (string)
15:06:57.304 [Lua] [player_slot_5] = 0:0 (string)
15:06:57.304 [Lua] [player_slot_2] = 0:0 (string)
15:06:57.304 [Lua] [weave_name] = false (string)
15:06:57.304 [Lua] [player_slot_3] = 0:0 (string)
15:06:57.304 [Lua] [eac_authorized] = true (string)
15:06:57.304 [Lua]
15:06:57.304 [Lua] =======================Found valid lobby!
15:07:11.987 [Lua] [Matchmaking] Joining lobby table: 000000000AA5E2C0.
15:07:11.987 [Lua]
15:07:11.987 [Lua] [join_by_lobby_browser] = true (boolean)
15:07:11.987 [Lua] [join_lobby_data] = table
15:07:11.987 [Lua] [twitch_enabled] = false (string)
15:07:11.987 [Lua] [power_level] = 835 (string)
15:07:11.987 [Lua] [id] = 186000001ee0844 (string)
15:07:11.987 [Lua] [num_players] = 3 (string)
15:07:11.987 [Lua] [difficulty_tweak] = 0 (string)
15:07:11.987 [Lua] [host] = 1100001041debed (string)
15:07:11.987 [Lua] [time_of_search] = 1606143298 (string)
15:07:11.987 [Lua] [game_mode] = 6 (string)
15:07:11.987 [Lua] [is_private] = false (string)
15:07:11.987 [Lua] [unique_server_name] = Robert Zerker (string)
15:07:11.987 [Lua] [level_key] = mines (string)
15:07:11.987 [Lua] [name] = Lobby 186000001ee0844 (string)
15:07:11.987 [Lua] [country_code] = FR (string)
15:07:11.987 [Lua] [difficulty] = hardest (string)
15:07:11.987 [Lua] [match_started] = true (string)
15:07:11.987 [Lua] [selected_level_key] = mines (string)
15:07:11.987 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:07:11.987 [Lua] [quick_game] = false (string)
15:07:11.987 [Lua] [valid] = true (boolean)
15:07:11.987 [Lua] [matchmaking] = true (string)
15:07:11.987 [Lua] [player_slot_1] = 0:0 (string)
15:07:11.987 [Lua] [player_slot_4] = 0:0 (string)
15:07:11.987 [Lua] [mechanism] = adventure (string)
15:07:11.987 [Lua] [player_slot_5] = 11000013cba1c2a:1 (string)
15:07:11.987 [Lua] [player_slot_2] = 1100001041debed:1 (string)
15:07:11.987 [Lua] [weave_name] = false (string)
15:07:11.987 [Lua] [player_slot_3] = 110000110050f34:1 (string)
15:07:11.987 [Lua] [eac_authorized] = true (string)
15:07:11.987 [Lua]
15:07:11.987 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:07:11.987 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
15:07:11.987 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:07:11.987 [Lua] [ChatManager][1]System: Connecting to game session.
15:07:11.999 [Lua] [LobbyClient] Changed state from nil to joining
15:07:12.186 [Lua] [LobbyClient] Changed state from joining to joined
15:07:12.186 [Lua] [PartyManager] Leader is set to 1100001041debed
15:07:12.186 [Lua] [LobbyClient] connected to lobby, id: 186000001ee0844
15:07:12.186 [Lua] ====== Looking for host: 1100001041debed
15:07:12.187 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0c75e228, to peer: 1100001041debed channel: 25
15:07:12.187 [Lua] Connected to host: 1100001041debed, using channel: 25
15:07:12.187 [Lua] [Matchmaking] Joined lobby, checking network hash...
15:07:12.202 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Robert Zerker'...
15:07:13.435 [Lua] [Matchmaking] Connected, starting handshake...
15:07:13.435 [Lua] [Matchmaking] Starting handshake with host 1100001041debed using client cookie HSC-0000101543-client-[11000010593901b]
15:07:13.500 [Lua] [Matchmaking] Handshake successful (1100001041debed) (HSC-0000101543-client-[11000010593901b]) (HSC-0000036828-host-[1100001041debed])
15:07:13.501 [Lua] [Matchmaking] Handshake done, requesting to join game...
15:07:13.501 [Lua] bogenhafen
15:07:13.501 [Lua] holly
15:07:13.501 [Lua] cog_upgrade
15:07:13.501 [Lua] lake
15:07:13.501 [Lua] cog
15:07:13.501 [Lua] scorpion
15:07:13.501 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001041debed
15:07:13.569 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000001ee0844 host_id:Robert Zerker
15:07:13.569 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
15:07:13.569 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
15:07:13.570 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001041debed
15:07:13.570 [Lua] [ChatManager][1]System: Requesting profiles
15:07:13.635 [Lua] [Matchmaking] PROFILES DATA REPLY BY 25 REPLY wh:0 | we:1100001041debed | dr:110000110050f34 | bw:0 | es:11000013cba1c2a
15:07:13.636 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
15:07:13.636 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
15:07:13.636 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001041debed
15:07:13.637 [Lua] [ChatManager][1]System: Acquiring profiles
15:07:13.719 [Lua] [ChatManager][1]System: Joining game...
15:07:13.722 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
15:07:13.722 [Lua] TRANSITION start_lobby table: 000000000BB5FFF0 nil
15:07:13.722 [Lua] [GameNetworkManager] Leaving game...
15:07:13.722 [Lua] [GameNetworkManager] Shutting down game session host.
15:07:13.722 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:07:13.722 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:07:13.722 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=229.21
15:07:13.722 [Lua] [IngameUI] menu view on_exit start_game_view
15:07:13.722 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:07:13.722 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
15:07:13.722 [Save] Saving `save_data`
15:07:13.722 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:07:13.725 [Save] Save done
15:07:13.726 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f5dc920
15:07:13.738 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:07:15.389 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
15:07:15.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:07:15.727 [Lua] [Managers] Calling function on all managers:
15:07:15.728 [Lua] Clearing all global lookup lists
15:07:15.728 [Lua] [IngamePlayerListUI] - Destroy
15:07:15.728 [Lua] [GamePadEquipmentUI] - Destroy
15:07:15.728 [Lua] [EquipmentUI] - Destroy
15:07:15.728 [Lua] [GamePadAbilityUI] - Destroy
15:07:15.728 [Lua] [AbilityUI] - Destroy
15:07:15.728 [Lua] [IngameUI] destroy
15:07:15.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
15:07:15.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:07:15.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
15:07:15.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
15:07:15.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
15:07:15.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
15:07:15.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
15:07:15.776 [Lua] [Managers] Destroying manager group:
15:07:15.780 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:07:15.842 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:07:15.842 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:07:15.842 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:07:15.842 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
15:07:15.842 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:07:15.842 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 11000010593901b "Harridas"
<>
15:07:15.843 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B5FE650; previous_state = InGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 0000000000DAEFD0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7520046; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000009B989D0
[3] _ = table: 000000000B5FE650; new_state = Loading; old_state = InGame
[4] self = table: 000000000DCEAB80; peer_state_machines = table: 000000000F8FFD60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000FC53CD0; current_state = InGame
[5] self = table: 000000000FAFA190; application_shutdown = nil; unit_spawner = table: 000000000BE4CE00; world = [World]; unit_storage = table: 0000000009BF6020; units = table: 000000000EC211E0; matchmaking_loading_context = table: 000000000BBFE350
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000FAFA190
[8] self = table: 0000000010540F60; dt = 0.016820382326841354; t = 8630.6782054472715; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016820382326841354; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016820382326841354; t = 8630.6782054472715
[10] dt = 0.016820382326841354
[2] server = table: 000000000DCEAB80; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.6117740869522095; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000F8FFD90; game_session = [GameSession]; game_network_manager = table: 0000000000C71590; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000EDC91A0; _joined_peers = table: 000000000D974180; voip = table: 000000000F179770; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000C5538B0; lobby_host = table: 000000000ACCA7E0; level_key = "inn_level"; slot_allocator = table: 000000000B028C20; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000B19FCC0; wanted_career_index = 1; _reserved_slots = table: 0000000010BA7770; wanted_profile_index = 1; _connected_peers = table: 00000000054AC5C0; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000DBD4BE0; network_transmit = table: 0000000000DAEFD0; peers_completed_game_object_sync = table: 000000000EDC9160; peer_state_machines = table: 000000000F8FFD60; network_event_delegate = table: 000000000D98B9D0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A1A430; network_server = table: 000000000DCEAB80; entity_system = table: 0000000007E1B670; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000932FE30; statistics_db = table: 0000000000249BC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000DA054E0; profile_synchronizer = table: 000000000B19FCC0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BA8DDC0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000D98B9D0; world = [World]; dt = 0.016820382326841354; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 0000000000DAEFD0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 229.21135680004954; _lobby_host = table: 000000000ACCA7E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000E6721A0; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FAFA190;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FAFA190;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FAFA190;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000BDB6990;
<>
<>
15:07:15.843 [Lua] [Matchmaking] unregister rpcs
15:07:15.843 [Lua] [Matchmaking] destroying
15:07:15.843 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:07:15.843 [Lua] [ChatManager] Unregistering channel 1
15:07:15.843 [Lua] [EnemyPackageLoader] network_context_destroyed
15:07:15.843 [Lua] [PartyManager] network_context_destroyed
15:07:15.843 [Lua] [GameMechanismManager] network_context_destroyed
15:07:15.843 [SteamVoip] Leaving room d1d0583b84edf05e
15:07:15.843 [SteamVoipClient] select_out(11000010593901b, off)
15:07:15.843 [SteamVoip] Destroying room d1d0583b84edf05e
15:07:15.844 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:07:15.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
15:07:15.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:07:15.845 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
15:07:15.845 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
15:07:15.851 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
15:07:15.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:07:15.853 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:07:15.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
15:07:15.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:07:15.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:07:15.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:07:15.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:07:15.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
15:07:15.860 [EACServer] [16:07:15:860][Windows][EAC Server] [Info][Destroy] Called
15:07:15.863 [Lua] [LobbyHost] Destroying
15:07:15.864 [Lua] ############### UNLOADING PACKAGES ###############
15:07:15.864 [Lua] [Managers] Calling function on all managers:
15:07:15.864 [Lua] [Managers] Destroying manager group:
15:07:15.864 [Lua] [Gamestate] Enter state StateLoading
15:07:15.866 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:07:15.866 [Lua] registering RPCs
15:07:15.866 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000BB5FFF0
15:07:15.866 warning: [Lua] Setting up network client
15:07:15.866 [EAC] Connection reset
15:07:15.867 [EAC] Set platform user auth ticket
15:07:15.867 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001041debed my_peer_id:11000010593901b
15:07:15.867 [Lua] [ChatManager] Registering channel 1
15:07:15.867 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001041debed, own_peer_id=11000010593901b)
15:07:15.867 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001041debed, own_peer_id=11000010593901b)
15:07:15.867 [Lua] [PartyManager] network_context_created (server_peer_id=1100001041debed, own_peer_id=11000010593901b)
15:07:15.867 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
15:07:15.867 [Lua] [PartyManager] Leader is set to 1100001041debed
15:07:15.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:07:15.937 [EAC] Set host peer 1100001041debed to state undetermined
15:07:15.937 [EAC] Validating host 1100001041debed
15:07:15.938 [Lua] EAC debug check 2 nil
15:07:16.005 [Lua] Server sends mechanism to client adventure
15:07:16.005 [Lua] initializing mechanism to: adventure
15:07:16.005 [Lua] Received new state from server ingame
15:07:16.005 [Lua] [EnemyPackageLoader] New connection established (25) (key=3)
15:07:16.005 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
15:07:16.005 [SteamVoip] Joining room 24ee379a74b92231
15:07:16.107 [SteamVoipClient] select_out(1100001041debed, on)
15:07:16.114 [SteamVoipClient] select_out(110000110050f34, on)
15:07:16.114 [SteamVoipClient] select_out(11000013cba1c2a, on)
15:07:16.114 [SteamVoipClient] select_out(1100001041debed, on)
15:07:16.114 [SteamVoipClient] select_in(1100001041debed, on)
15:07:16.114 [SteamVoipClient] select_out(1100001041debed, off)
15:07:16.114 [SteamVoipClient] select_out(11000013cba1c2a, on)
15:07:16.114 [SteamVoipClient] select_in(11000013cba1c2a, on)
15:07:16.114 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:07:16.114 [SteamVoipClient] select_out(110000110050f34, on)
15:07:16.114 [SteamVoipClient] select_in(110000110050f34, on)
15:07:16.114 [SteamVoipClient] select_out(110000110050f34, off)
15:07:16.124 [SteamTransport] Failed to send a message to 110000110050f34 because there is no connection
15:07:16.124 [SteamTransport] Failed to send a message to 11000013cba1c2a because there is no connection
15:07:16.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
15:07:16.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
15:07:16.379 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
15:07:17.306 [Lua] RPC not registered "rpc_ping"
15:07:17.755 [EAC] EAC host 1100001041debed validated and trusted
15:07:18.069 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001041debed 1 1 1
15:07:18.069 [Lua] player (1100001041debed,1) was put into party 1
15:07:18.069 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001041debed 4 1 4
15:07:18.069 [Lua] player (1100001041debed,4) was put into party 1
15:07:18.069 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 110000110050f34 1 1 2
15:07:18.069 [Lua] player (110000110050f34,1) was put into party 1
15:07:18.069 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000013cba1c2a 1 1 3
15:07:18.069 [Lua] player (11000013cba1c2a,1) was put into party 1
15:07:18.069 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000010593901b 1 0 1
15:07:18.069 [Lua] player (11000010593901b,1) was put into party 0
15:07:18.069 [Lua] [StateLoading] got rpc_load_level 54 mines
15:07:18.069 [Lua] GameMechanismManager setting level seed: 3401080
15:07:18.069 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 3401080, environment_variation_id to: 0
15:07:18.069 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 )
15:07:18.069 [Lua] [LevelTransitionHandler] prepare_load_level : mines seed: 3401080 environment 0. New level, resetting package load status.
15:07:18.070 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
15:07:18.070 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[mines] self.picked_environment_id=[0]
15:07:18.070 [Lua] [LevelTransitionHandler] load_level mines 0
15:07:18.144 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:07:18.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:07:18.144 [Umbra] Unload tome
15:07:18.145 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:07:18.145 [Lua] [LevelTransitionHandler] Loading level: "mines"
15:07:18.145 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil"
15:07:18.145 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
15:07:18.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
15:07:18.206 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
15:07:18.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
15:07:19.318 [Lua] RPC not registered "rpc_ping"
15:07:21.306 [Lua] RPC not registered "rpc_ping"
15:07:21.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
15:07:21.543 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
15:07:21.562 [Lua] [LevelTransitionHandler] Level load completed!
15:07:21.562 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 3401080 - use_random_directors: true - overriden_conflict: nil
15:07:21.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:07:21.588 [Lua] checking dlc's against conflict directors
15:07:21.588 [Lua] - removing conflict director 'chaos_beastmen'
15:07:21.588 [Lua] - removing conflict director 'skaven_beastmen'
15:07:21.588 [Lua] - removing conflict director 'beastmen'
15:07:21.588 [Lua] number of factions to include 2
15:07:21.588 [Lua] number of factions added 2
15:07:21.588 [Lua] --- --- ---
15:07:21.588 [Lua] Starting... difficulty 'hardest'
15:07:21.588 [Lua] These are the starting conflict directors:
15:07:21.588 [Lua] skaven
15:07:21.588 [Lua] chaos
15:07:21.588 [Lua] --- --- ---
15:07:21.588 [Lua]
15:07:21.588 [Lua] DONE! Found the following directors:
15:07:21.588 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_berzerker chaos_raider skaven_storm_vermin_with_shield
15:07:21.588 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_dummy_troll=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
15:07:21.588 [Lua] load_startup_enemy_packages: --------------
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_spawn
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_troll
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_rat_ogre
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_stormfiend
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] beastmen_minotaur
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_plague_sorcerer
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_corruptor_sorcerer
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_gutter_runner
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_pack_master
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_poison_wind_globadier
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_ratling_gunner
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_warpfire_thrower
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_vortex_sorcerer
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] beastmen_standard_bearer
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_vortex
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] critter_rat
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] critter_pig
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_storm_vermin
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_warrior
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_loot_rat
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_clan_rat
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_slave
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_fanatic
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_clan_rat_with_shield
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_marauder_with_shield
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_marauder
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_plague_monk
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_berzerker
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] chaos_raider
15:07:21.588 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:07:21.588 [Lua] skaven_storm_vermin_with_shield
15:07:21.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001041debed) local_player_id(1) profile_index(2) career_index(3)
15:07:21.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000110050f34) local_player_id(1) profile_index(3) career_index(4)
15:07:21.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001041debed) local_player_id(4) profile_index(4) career_index(1)
15:07:21.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013cba1c2a) local_player_id(1) profile_index(5) career_index(3)
15:07:21.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:9 my_peer_id:11000010593901b
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:07:21.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:07:21.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:07:21.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:07:22.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:07:22.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:07:22.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:07:22.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:07:22.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:07:22.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:07:22.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:07:22.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:07:22.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:07:23.330 [Lua] RPC not registered "rpc_ping"
15:07:23.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:07:23.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:07:23.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:07:23.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:07:23.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:07:23.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:07:23.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:07:23.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:07:23.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:07:24.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:07:24.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:07:24.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:07:24.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:07:24.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:07:24.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:07:24.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:07:24.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:07:24.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:07:24.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:07:24.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:07:24.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:07:25.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:07:25.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:07:25.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:07:25.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:07:25.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:07:25.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:07:25.425 [Lua] RPC not registered "rpc_ping"
15:07:26.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:07:26.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:07:26.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:07:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:07:26.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:07:26.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:07:26.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:07:26.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:07:26.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:07:26.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:07:26.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:07:26.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:07:26.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:07:26.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:07:26.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:07:27.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:07:27.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:07:27.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:07:27.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:07:27.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:07:27.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:07:27.450 [Lua] RPC not registered "rpc_ping"
15:07:27.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:07:27.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:07:27.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:07:27.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:07:27.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:07:27.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:07:28.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:07:28.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:07:28.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:07:28.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:07:28.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:07:28.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:07:28.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:07:28.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:07:28.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:07:29.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:07:29.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:07:29.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:07:29.444 [Lua] RPC not registered "rpc_ping"
15:07:29.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:07:29.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:07:29.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:07:29.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:07:29.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:07:29.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:07:29.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:07:29.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:07:29.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:07:30.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:07:30.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:07:30.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
15:07:30.190 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
15:07:30.190 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: event
15:07:30.190 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:07:30.190 [Lua] Starting async level spawning of levels/honduras/mines/world
15:07:30.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
15:07:30.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
15:07:30.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:07:30.332 [Lua] Async level spawning done
15:07:30.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:07:30.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:07:30.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:07:30.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:07:30.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:07:30.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
15:07:30.470 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
15:07:30.470 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
15:07:30.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:07:30.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:07:30.991 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:07:30.993 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:07:31.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:07:31.077 [Lua] [PackageManager] Force_load: wwise/drakegun
15:07:31.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:07:31.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:07:31.245 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:07:31.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:07:31.457 [Lua] RPC not registered "rpc_ping"
15:07:31.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:07:31.609 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:07:31.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:07:31.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:07:31.660 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:07:31.661 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:07:31.795 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:07:31.795 [Lua] [PackageManager] Force_load: wwise/staff
15:07:31.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:07:32.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:07:32.251 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:07:32.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
15:07:32.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
15:07:32.334 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
15:07:32.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:07:33.028 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:07:33.028 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:07:33.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:07:33.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:07:33.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:07:33.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
15:07:33.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
15:07:33.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
15:07:33.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
15:07:33.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
15:07:33.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
15:07:33.335 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
15:07:33.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
15:07:33.400 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
15:07:33.401 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:07:33.468 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:07:33.468 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:07:33.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
15:07:33.469 [Lua] RPC not registered "rpc_ping"
15:07:33.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
15:07:33.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
15:07:33.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:07:33.990 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:07:33.990 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:07:33.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:07:34.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:07:34.226 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:07:34.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:07:34.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:07:34.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:07:34.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:07:34.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:07:34.344 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:07:34.345 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:07:34.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:07:34.412 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:07:34.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:07:34.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:07:34.479 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:07:34.480 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:07:34.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:07:34.548 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:07:34.549 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:07:34.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:07:34.613 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:07:34.614 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:07:34.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:07:34.663 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:07:34.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
15:07:34.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
15:07:34.714 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
15:07:34.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
15:07:34.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
15:07:34.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
15:07:34.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
15:07:34.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
15:07:34.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
15:07:34.951 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:07:35.000 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:07:35.000 [Lua] [PackageManager] Force_load: wwise/steampistol
15:07:35.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
15:07:35.489 [Lua] RPC not registered "rpc_ping"
15:07:35.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
15:07:35.573 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
15:07:35.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:07:35.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:07:35.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:07:35.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
15:07:35.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
15:07:35.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
15:07:35.743 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:07:35.744 [Lua] PlayFabMirrorBase:_commit_internal 50
15:07:35.744 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:07:35.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:07:35.759 [Lua] commit result success 50
15:07:35.842 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:07:35.842 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:07:35.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:07:35.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:07:35.876 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:07:35.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:07:35.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:07:35.978 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:07:35.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
15:07:36.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:07:36.080 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:07:36.081 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:07:36.180 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:07:36.180 [Lua] [PackageManager] Force_load: wwise/bow
15:07:36.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:07:36.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:07:36.315 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:07:36.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:07:36.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:07:36.433 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:07:36.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
15:07:36.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
15:07:36.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
15:07:36.519 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:07:36.636 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:07:36.636 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:07:36.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
15:07:36.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
15:07:36.703 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
15:07:36.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
15:07:36.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
15:07:36.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
15:07:36.772 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:07:36.822 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:07:36.822 [Lua] [PackageManager] Force_load: wwise/coghammer
15:07:36.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:07:36.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:07:36.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:07:36.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
15:07:37.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
15:07:37.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
15:07:37.077 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
15:07:37.144 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:07:37.483 [Lua] RPC not registered "rpc_ping"
15:07:38.160 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:07:38.160 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:07:38.160 [Lua] [Managers] Destroying manager group:
15:07:38.161 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
15:07:38.161 [Lua] [Gamestate] Enter StateIngame CLIENT
15:07:38.161 [Lua] [Managers] Calling function on all managers:
15:07:38.161 [Lua] <>level = mines<>
15:07:38.161 [Lua] [StateIngame] Client ingame
15:07:38.164 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:07:38.164 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:07:38.164 [Lua] [Matchmaking] Starting handshake with host 1100001041debed using client cookie HSC-0000996071-client-[11000010593901b]
15:07:38.164 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:07:38.164 [Lua] [Matchmaking] initializing
15:07:38.164 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am client
15:07:38.164 [Lua] [Matchmaking] register rpcs
15:07:38.164 [Lua] GameNetworkManager:init... creating game session
15:07:38.164 [Lua] Joning GameSession userdata: 0x0f8d6278 as a client through channel_id 25
15:07:38.165 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:07:38.165 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:07:38.165 [Lua] [GameNetworkManager] self.is_server = false
15:07:38.165 [Network] Setting artificial MTU limit to 65536
15:07:38.165 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 104
15:07:38.165 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
15:07:38.175 [Lua] Switching ConflictSettings: to: default
15:07:38.175 [Lua] pacing=default
15:07:38.175 [Lua] roaming=nil
15:07:38.175 [Lua] specials=default
15:07:38.175 [Lua] debug_color=maroon
15:07:38.175 [Lua] contained_breeds=nil
15:07:38.175 [Lua] pack_spawning=default
15:07:38.175 [Lua] disabled=false
15:07:38.175 [Lua] factions=nil
15:07:38.175 [Lua] boss=default
15:07:38.175 [Lua] horde=default
15:07:38.175 [Lua] name=default
15:07:38.175 [Lua] intensity=default
15:07:38.175 [Lua] ---
15:07:38.175 [Lua] [LevelAnalysis] set_random_seed( 3401080)
15:07:38.183 [Lua] [AIInterestPointSystem] Level Seed: 3401080
15:07:38.183 [Lua]
15:07:38.183 [Lua] [network_manager] = table
15:07:38.183 [Lua] [network_manager] = metatable
15:07:38.183 [Lua] [startup_data] = table
15:07:38.183 [Lua] [entity_manager] = table
15:07:38.183 [Lua] [entity_manager] = metatable
15:07:38.183 [Lua] [unit_spawner] = table
15:07:38.183 [Lua] [unit_spawner] = metatable
15:07:38.183 [Lua] [unit_storage] = table
15:07:38.183 [Lua] [unit_storage] = metatable
15:07:38.183 [Lua] [dice_keeper] = table
15:07:38.183 [Lua] [dice_keeper] = metatable
15:07:38.183 [Lua] [is_server] = false (boolean)
15:07:38.183 [Lua] [world] = [World]
15:07:38.183 [Lua] [system_api] = table
15:07:38.183 [Lua] [input_manager] = table
15:07:38.183 [Lua] [input_manager] = metatable
15:07:38.183 [Lua] [profile_synchronizer] = table
15:07:38.183 [Lua] [profile_synchronizer] = metatable
15:07:38.183 [Lua] [entity_system] = table
15:07:38.183 [Lua] [entity_system] = metatable
15:07:38.183 [Lua] [level_transition_handler] = table
15:07:38.183 [Lua] [level_transition_handler] = metatable
15:07:38.183 [Lua] [num_local_human_players] = 1 (number)
15:07:38.183 [Lua] [statistics_db] = table
15:07:38.183 [Lua] [statistics_db] = metatable
15:07:38.183 [Lua] [entity_system_bag] = table
15:07:38.183 [Lua] [entity_system_bag] = metatable
15:07:38.183 [Lua] [network_lobby] = table
15:07:38.183 [Lua] [network_lobby] = metatable
15:07:38.183 [Lua] [network_transmit] = table
15:07:38.183 [Lua] [network_transmit] = metatable
15:07:38.183 [Lua] [network_clock] = table
15:07:38.183 [Lua] [network_clock] = metatable
15:07:38.183 [Lua] [free_flight_manager] = table
15:07:38.183 [Lua] [free_flight_manager] = metatable
15:07:38.183 [Lua] [network_event_delegate] = table
15:07:38.183 [Lua] [network_event_delegate] = metatable
15:07:38.183 [Lua]
15:07:38.183 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:07:38.183 [Lua] ignoring extension VersusInteractObjectiveExtension
15:07:38.183 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:07:38.183 [Lua] ignoring extension VersusSocketObjectiveExtension
15:07:38.183 [Lua] ignoring extension VersusTargetObjectiveExtension
15:07:38.183 [Lua] ignoring extension VersusMissionObjectiveExtension
15:07:38.186 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:07:38.202 [Lua] [AchievementManager] Achievements using the steam platform
15:07:38.249 [Lua] respawn_unit_spawned with group id: end_event_altar
15:07:38.249 [Lua] respawn_unit_spawned with group id: end_event_altar
15:07:38.249 [Lua] respawn_unit_spawned with group id: end_event_altar
15:07:38.249 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
15:07:38.249 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
15:07:38.249 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
15:07:38.281 [Lua] [StateIngame] Level seed: 3401080
15:07:38.301 [Lua] [IngameUI] init
15:07:38.314 [SteamVoipClient] select_out(1100001041debed, off)
15:07:38.319 [SteamVoipClient] select_out(11000010593901b, off)
15:07:38.319 [SteamVoipClient] select_out(110000110050f34, off)
15:07:38.319 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:07:38.324 [Lua] cb_razer_chroma_setup
15:07:38.347 [Flow] Socket 2 occupied
15:07:38.347 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.347 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.347 [Flow] Socket 3 occupied
15:07:38.347 [Flow] Socket 1 occupied
15:07:38.347 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.347 [Flow] Socket 1 occupied
15:07:38.348 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.348 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.348 [Flow] Socket 3 occupied
15:07:38.348 [Flow] Socket 2 occupied
15:07:38.348 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.348 [Flow] Spawned:c_barrel_socket
15:07:38.348 [Flow] Socket 2 occupied
15:07:38.348 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.348 [Flow] Socket 1 occupied
15:07:38.348 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.348 [Lua] [flow:Sockets occupied:] float=0.000000
15:07:38.348 [Flow] Socket 3 occupied
15:07:38.360 [Lua] [Managers] Calling function on all managers:
15:07:38.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:07:38.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 104
15:07:38.490 [Lua] [Matchmaking] Handshake successful (1100001041debed) (HSC-0000996071-client-[11000010593901b]) (HSC-0000036828-host-[1100001041debed])
15:07:38.490 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:07:38.490 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001041debed peer_id=1100001041debed
15:07:38.490 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001041debed, self.peer_id = 11000010593901b
15:07:38.490 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041debed
15:07:38.502 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001041debed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:07:38.502 [Lua] Adding player sync data to peer=1100001041debed local_player_id=1
15:07:38.502 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.503 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.504 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.505 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001041debed go_type=payload go_created_func_name=game_object_created_payload
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001041debed go_type=payload go_created_func_name=game_object_created_payload
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001041debed go_type=payload go_created_func_name=game_object_created_payload
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001041debed go_type=payload go_created_func_name=game_object_created_payload
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001041debed go_type=music_states go_created_func_name=game_object_created_music_states
15:07:38.506 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:07:38.506 [Lua] [GameNetworkManager] game_object_created_player, go_id=63, owner_peer_id=1100001041debed peer_id=1100001041debed
15:07:38.506 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 63, peer_id = 1100001041debed, self.peer_id = 11000010593901b
15:07:38.506 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041debed
15:07:38.518 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001041debed go_type=player_unit go_created_func_name=game_object_created_player_unit
15:07:38.519 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:07:38.519 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.520 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.521 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.522 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.522 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.522 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.523 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.523 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.524 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.525 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.525 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.526 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.526 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.527 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.528 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.528 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.529 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.529 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.529 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.530 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.531 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.532 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.532 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.533 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.534 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.534 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.535 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.535 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.536 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.536 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.537 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.538 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.538 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.539 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.539 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.540 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.541 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.541 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.542 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.543 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.544 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.545 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.545 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.546 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.546 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.547 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.548 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.548 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.549 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.549 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.550 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.551 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.551 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.552 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.553 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.554 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.555 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.555 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.556 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.557 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.557 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.558 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.559 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.559 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.560 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.560 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.561 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.562 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.562 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.563 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.564 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.564 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.565 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.565 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.566 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.566 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.567 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.568 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.568 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.569 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.569 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.570 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.570 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.571 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.572 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.572 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.573 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:07:38.573 [Lua] [GameNetworkManager] game_object_created_player, go_id=383, owner_peer_id=1100001041debed peer_id=110000110050f34
15:07:38.573 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 383, peer_id = 110000110050f34, self.peer_id = 11000010593901b
15:07:38.573 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000110050f34
15:07:38.589 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110050f34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:07:38.589 [Lua] Adding player sync data to peer=110000110050f34 local_player_id=1
15:07:38.589 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.589 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110050f34 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:07:38.591 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:07:38.591 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110050f34 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:07:38.591 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.591 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.592 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.592 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.593 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.593 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.593 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.594 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.595 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.595 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.596 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.597 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.598 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.598 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:07:38.598 [Lua] [GameNetworkManager] game_object_created_player, go_id=490, owner_peer_id=1100001041debed peer_id=11000013cba1c2a
15:07:38.598 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 490, peer_id = 11000013cba1c2a, self.peer_id = 11000010593901b
15:07:38.598 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013cba1c2a
15:07:38.617 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:07:38.617 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:07:38.617 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.619 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001041debed go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:07:38.620 [Lua] test
15:07:38.620 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:07:38.620 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.620 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:07:38.621 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:07:38.622 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:07:38.622 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:07:38.623 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.623 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.624 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.625 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.626 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.626 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.627 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.627 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.628 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.628 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.629 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.629 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.630 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.630 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.630 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.630 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:07:38.631 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:07:38.632 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.633 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:38.633 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
15:07:38.633 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.634 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.634 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.635 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.635 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.636 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.637 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:07:38.641 [Flow] Socket 1 occupied
15:07:38.641 [Lua] [flow:Sockets occupied:] float=1.000000
15:07:38.641 [Flow] Socket 2 occupied
15:07:38.641 [Lua] [flow:Sockets occupied:] float=2.000000
15:07:38.641 [Lua] [flow:Sockets occupied:] float=3.000000
15:07:38.641 [Flow] Socket 3 occupied
15:07:38.644 warning: [Physics] Create Actor: Shape density varies. Using average.
15:07:38.644 warning: [Physics] Create Actor: Shape density varies. Using average.
15:07:38.644 warning: [Physics] Create Actor: Shape density varies. Using average.
15:07:38.644 warning: [Physics] Create Actor: Shape density varies. Using average.
15:07:38.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 104
15:07:38.684 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:60
15:07:38.684 [Lua] --> got 0 of chaos_marauder
15:07:38.684 [Lua] --> got 8 of skaven_clan_rat
15:07:38.684 [Lua] --> got 0 of skaven_storm_vermin
15:07:38.684 [Lua] --> got 46 of skaven_slave
15:07:38.684 [Lua] --> got 0 of chaos_fanatic
15:07:38.684 [Lua] --> got 0 of chaos_raider
15:07:38.684 [Lua] --> got 0 of chaos_warrior
15:07:38.684 [Lua] --> got 0 of chaos_berzerker
15:07:38.684 [Lua] --> got 6 of skaven_plague_monk
15:07:38.684 [Lua] Breed freezer counts: 9 9
15:07:38.684 [Lua] Comitting breed freezer frozen units
15:07:38.693 error: [Lua] SETTING ROUND ID
15:07:38.693 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:07:38.693 [Lua] [GameNetworkManager] game_object_created_player, go_id=752, owner_peer_id=1100001041debed peer_id=11000010593901b
15:07:38.693 [Lua] [GameNetworkManager] PLAYER is local player
15:07:38.693 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096
15:07:38.694 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:07:38.694 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(1)
15:07:38.695 [Lua]
15:07:38.695 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
15:07:38.695 [Lua] [wwise/one_handed_swords] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:07:38.695 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02] = false (boolean)
15:07:38.695 [Lua] [wwise/handgun_rifle] = false (boolean)
15:07:38.695 [Lua]
15:07:38.695 [Lua]
15:07:38.695 [Lua] [wwise/one_handed_swords] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
15:07:38.695 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
15:07:38.695 [Lua] [wwise/handgun_rifle] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:07:38.695 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:07:38.695 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02] = false (boolean)
15:07:38.695 [Lua]
15:07:38.797 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:07:38.797 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:07:38.797 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
15:07:38.797 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:10 my_peer_id:11000010593901b
15:07:38.797 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:07:38.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:07:39.072 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:39.072 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:39.072 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:39.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:07:39.245 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:07:39.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:07:39.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:07:39.363 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:07:39.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:07:39.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:07:39.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:07:39.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:07:39.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:07:39.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:07:39.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:07:39.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:07:39.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
15:07:39.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:07:39.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:07:39.884 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:07:39.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:07:40.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:07:40.140 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:07:40.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:07:40.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:07:40.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:07:40.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:07:40.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:07:40.609 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:07:40.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:07:40.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:07:40.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
15:07:40.754 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
15:07:43.092 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001041debed 4 1
15:07:43.092 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000010593901b 1 1 4
15:07:43.092 [Lua] player (11000010593901b,1) was put into party 1
15:07:43.092 [Lua] [IngamePlayerListUI] - Destroy
15:07:43.092 [Lua] [GamePadEquipmentUI] - Destroy
15:07:43.092 [Lua] [EquipmentUI] - Destroy
15:07:43.092 [Lua] [GamePadAbilityUI] - Destroy
15:07:43.092 [Lua] [AbilityUI] - Destroy
15:07:43.127 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:07:43.127 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:43.127 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=63 owner_peer_id=1100001041debed peer_id=1100001041debed
15:07:43.127 [Lua] [GameNetworkManager] removing peer_id=1100001041debed local_player_id=4
15:07:43.127 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:07:43.127 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001041debed, 1)
15:07:43.240 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:07:43.460 [Lua] StateInGameRunning:_game_actually_starts()
15:07:43.460 [Lua] #################################################################################################################
15:07:43.460 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:07:43.460 [Lua] #################################################################################################################
15:07:43.460 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105
15:07:43.460 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:07:43.476 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105
15:07:43.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:07:43.526 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:07:43.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105
15:07:43.666 [Lua] Commit load time data
15:07:44.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xce703, position: 0
15:07:46.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xce865, position: 0
15:07:49.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b]
15:07:49.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838]
15:07:49.931 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:50.470 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:50.977 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:07:51.876 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:52.111 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:52.246 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:52.684 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:52.988 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:53.612 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:53.680 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:53.950 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:54.536 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110050f34
15:07:54.536 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000110050f34
15:07:54.536 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000110050f34
15:07:54.536 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=383 owner_peer_id=1100001041debed peer_id=110000110050f34
15:07:54.536 [Lua] [GameNetworkManager] removing peer_id=110000110050f34 local_player_id=1
15:07:54.536 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:07:54.536 [Lua] PartyManager:rpc_remove_peer_from_party() 25 110000110050f34 1 1
15:07:54.536 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:07:54.536 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001041debed 2 1 2
15:07:54.536 [Lua] player (1100001041debed,2) was put into party 1
15:07:54.536 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:07:54.536 [Lua] [GameNetworkManager] game_object_created_player, go_id=758, owner_peer_id=1100001041debed peer_id=1100001041debed
15:07:54.536 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 758, peer_id = 1100001041debed, self.peer_id = 11000010593901b
15:07:54.536 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041debed
15:07:54.549 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:07:54.549 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001041debed) local_player_id(2) profile_index(3) career_index(2)
15:07:54.549 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:11 my_peer_id:11000010593901b
15:07:54.550 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
15:07:54.585 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient
15:07:54.585 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
15:07:54.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:07:54.586 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:07:54.586 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
15:07:54.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
15:07:54.588 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
15:07:54.588 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
15:07:54.589 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
15:07:54.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:07:54.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient
15:07:54.600 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.633 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.687 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.687 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.722 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.753 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.770 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.820 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.853 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.887 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:07:54.903 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.937 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:54.971 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.004 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.038 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.088 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.105 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.139 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.189 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.225 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.256 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.307 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.324 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.375 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.409 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.442 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.475 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.514 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:55.543 [Connection] Dropped voip chunk from 110000110050f34 because channel 27 can't communicate
15:07:56.554 [Handshaker] Lost connection 104 to 110000110050f34
15:07:56.974 [Lua] [LobbyMembers] Member left 110000110050f34
15:07:59.469 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:00.192 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:00.192 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:00.748 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:08:00.748 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:01.677 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:01.677 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:08.005 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.039 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.039 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.073 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.074 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.125 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.126 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.158 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.159 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:08.193 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:15.862 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:16.031 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:08:16.133 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:08:16.133 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:16.168 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:16.235 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:16.268 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:16.301 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:16.301 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:16.607 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:17.111 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:18.613 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:18.834 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:19.054 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:19.173 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:21.058 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=1100001041debed go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:08:21.059 [Lua] test
15:08:21.059 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:08:21.092 warning: [Physics] Create Actor: Shape density varies. Using average.
15:08:21.092 warning: [Physics] Create Actor: Shape density varies. Using average.
15:08:21.092 warning: [Physics] Create Actor: Shape density varies. Using average.
15:08:21.092 warning: [Physics] Create Actor: Shape density varies. Using average.
15:08:21.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcfd44, position: 0
15:08:24.500 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:26.488 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:29.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd0135, position: 0
15:08:32.163 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.164 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.196 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.197 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.231 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.231 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.264 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.265 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.298 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:32.299 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:40.415 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:41.998 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:42.302 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001041debed go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:08:42.304 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:08:42.304 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:42.304 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:42.304 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:42.304 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:42.304 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:42.304 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:42.607 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
15:08:44.311 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:44.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd0936, position: 0
15:08:44.648 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:44.715 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:44.815 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:44.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd098f, position: 0
15:08:45.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd09d1, position: 0
15:08:47.363 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:49.639 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:49.707 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:08:49.741 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:08:50.434 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:51.834 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:52.307 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:52.714 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:52.831 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:53.216 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:56.368 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:56.406 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:56.407 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:56.436 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:56.438 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:56.486 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:56.487 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:08:57.228 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:57.733 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:08:58.677 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:59.117 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:02.539 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:03.112 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:03.922 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:04.125 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:04.160 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:04.160 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:04.160 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:04.160 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:04.513 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:04.565 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:04.899 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:04.968 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:04.968 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:05.036 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:05.102 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:05.375 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:05.759 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:05.995 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:06.029 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:06.029 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:06.095 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:06.095 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:06.366 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:06.736 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:22.477 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.510 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.545 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.546 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.578 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.579 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.611 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.612 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.645 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:22.647 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:09:22.679 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:09:23.134 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:23.642 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:23.674 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:09:23.775 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:09:24.012 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:24.383 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:09:24.687 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:25.492 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:28.725 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:29.045 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:29.045 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:29.348 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:30.497 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:31.744 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:33.058 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:33.969 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:34.338 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:34.422 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:34.423 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:36.801 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:38.642 [Lua] [ChatManager][1]System: Robert Zerker discarded a Tome
15:09:38.642 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:38.643 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:42.033 [Lua] [ChatManager][1]System: Robert Zerker picked up a Tome
15:09:42.033 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:43.195 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:46.643 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.676 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.677 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.710 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.711 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.744 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.744 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.780 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.781 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:46.812 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:09:50.637 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:51.769 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:51.905 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:52.395 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:52.868 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:52.970 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:53.527 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:53.527 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:09:53.528 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:53.528 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:53.528 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:54.076 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:54.713 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:54.917 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:55.556 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:56.925 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:09:56.959 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:58.228 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:58.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd311d, position: 0
15:09:58.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd311c, position: 0
15:09:58.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd311c, position: 0
15:09:59.036 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:09:59.933 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:02.736 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:03.377 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:04.443 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:06.520 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:06.722 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:07.091 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:08.068 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:08.814 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:10.484 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:12.488 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:14.292 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:14.815 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.816 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.849 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.850 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.882 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.883 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.916 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.917 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:14.917 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.918 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:14.949 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.950 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:14.983 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:15.152 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:15.759 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:15.793 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:15.994 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:16.669 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:20.009 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:20.910 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
15:10:20.910 [Flow] Objective unit hit socket:true
15:10:20.934 [Flow] Socket 1 occupied
15:10:20.934 [Lua] [flow:Sockets occupied:] float=1.000000
15:10:20.934 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:22.926 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:23.952 [Flow] Destroyed:c_barrel_socket
15:10:23.953 warning: [Physics] Create Actor: Shape density varies. Using average.
15:10:23.953 warning: [Physics] Create Actor: Shape density varies. Using average.
15:10:23.953 warning: [Physics] Create Actor: Shape density varies. Using average.
15:10:23.953 warning: [Physics] Create Actor: Shape density varies. Using average.
15:10:24.592 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:25.334 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:25.872 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:26.733 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:27.678 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:27.813 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:27.932 [Lua] [LobbyMembers] Member joined 1100001027c546d
15:10:27.949 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:28.238 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:28.408 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:29.551 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:30.022 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:10:31.776 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:31.810 [Lua] [ChatManager][1]System: Harridas picked up a Grimoire
15:10:31.810 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:32.740 [SteamVoipClient] select_out(1100001027c546d, on)
15:10:32.747 [SteamVoipClient] select_out(1100001027c546d, on)
15:10:32.747 [SteamVoipClient] select_in(1100001027c546d, on)
15:10:32.747 [SteamVoipClient] select_out(1100001027c546d, off)
15:10:32.978 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:32.978 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:34.498 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001027c546d 1 0 1
15:10:34.498 [Lua] player (1100001027c546d,1) was put into party 0
15:10:35.539 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:10:35.539 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:38.068 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:41.208 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:45.136 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:45.493 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:45.795 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:46.080 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.115 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.116 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.150 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.151 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.200 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.200 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.234 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:46.235 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:10:48.431 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:49.193 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:49.850 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:50.745 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:51.403 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:10:51.403 [Lua] [GameNetworkManager] game_object_created_player, go_id=879, owner_peer_id=1100001041debed peer_id=1100001027c546d
15:10:51.403 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 879, peer_id = 1100001027c546d, self.peer_id = 11000010593901b
15:10:51.403 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001027c546d
15:10:51.419 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:10:51.419 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027c546d) local_player_id(1) profile_index(3) career_index(4)
15:10:51.716 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001027c546d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:10:51.716 [Lua] Adding player sync data to peer=1100001027c546d local_player_id=1
15:10:51.716 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:12 my_peer_id:11000010593901b
15:10:51.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
15:10:51.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:10:51.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:10:51.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:10:51.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:10:52.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:10:52.192 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:10:52.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:10:52.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:10:52.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:10:52.225 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:10:52.308 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:10:52.308 [Lua] [PackageManager] Force_load: wwise/drakegun
15:10:52.309 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:10:52.359 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:10:52.359 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:10:52.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:10:52.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:10:52.396 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:10:52.396 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:10:52.443 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:10:52.443 [Lua] [PackageManager] Force_load: wwise/steampistol
15:10:52.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:10:52.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:10:52.477 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:10:52.477 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:10:52.511 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:10:52.511 [Lua] [PackageManager] Force_load: wwise/coghammer
15:10:52.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:10:52.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:10:52.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:10:52.561 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
15:10:53.170 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001041debed 2 1
15:10:53.170 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001027c546d 1 1 2
15:10:53.170 [Lua] player (1100001027c546d,1) was put into party 1
15:10:53.203 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:10:53.203 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:53.203 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=758 owner_peer_id=1100001041debed peer_id=1100001041debed
15:10:53.203 [Lua] [GameNetworkManager] removing peer_id=1100001041debed local_player_id=2
15:10:53.203 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:10:53.337 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=1100001027c546d go_type=player_unit go_created_func_name=game_object_created_player_unit
15:10:53.339 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:10:53.339 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=1100001027c546d go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:10:54.466 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:55.092 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:57.097 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:57.097 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:10:59.737 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:04.474 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:04.508 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:05.386 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:11:05.386 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:05.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd5ca6, position: 0
15:11:06.753 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:08.133 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:17.375 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.376 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.394 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.395 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.442 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.443 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.475 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.476 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:17.509 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:24.928 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:11:24.928 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:24.928 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:24.962 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:24.962 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:24.962 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:25.198 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:11:25.198 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:25.198 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:25.198 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:25.198 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:34.463 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:35.206 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:35.730 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:35.731 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:35.780 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:35.781 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:36.788 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:36.789 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:36.840 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:41.597 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.631 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.632 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.664 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.665 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.698 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.699 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.732 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:41.732 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:11:48.428 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:11:48.462 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:48.463 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:11:48.665 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:11:49.507 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:49.778 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:49.946 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:50.149 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:11:50.149 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:50.217 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:51.699 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:51.869 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:11:51.870 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:52.882 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:53.100 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:54.162 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:56.506 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:56.640 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:11:57.062 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:58.500 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:11:58.769 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:11:59.072 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:11:59.681 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:00.289 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:01.013 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:01.621 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:01.824 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:01.925 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:02.179 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:02.280 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:02.280 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:02.415 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:04.086 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:04.086 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:06.182 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:06.686 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:07.411 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:08.018 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:08.185 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:08.219 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:09.065 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:09.096 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:09.973 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:11.742 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001041debed go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:12:12.317 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:12.318 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:12.351 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:12.857 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:12.891 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:12.891 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:12.891 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:12.925 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:12.926 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:12.958 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:12.959 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:13.093 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:13.870 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:15.538 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:15.809 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:15.810 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:16.045 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:16.282 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001041debed go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:12:16.719 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:17.275 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:17.477 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:17.477 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:18.386 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:18.556 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:18.792 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:18.826 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:18.862 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:19.672 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:19.808 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001041debed go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
15:12:19.809 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 220 will change to a manual source.
15:12:20.178 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:20.212 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:12:20.213 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:21.357 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:21.542 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:21.610 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:21.643 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:21.913 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:23.278 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:23.616 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:23.885 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:23.918 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:23.919 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:24.663 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:24.815 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:25.139 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fa430d4]
15:12:25.139 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[829ebf84]
15:12:25.727 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:26.252 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:26.389 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:27.247 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:28.647 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:28.799 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:29.406 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001041debed go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:12:29.578 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:29.913 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:29.981 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:30.252 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:31.483 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:33.454 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:33.522 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:34.434 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:34.434 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:34.502 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:34.820 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:35.309 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:36.120 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:36.983 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:37.068 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.102 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.103 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.135 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.136 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.168 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.171 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.203 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:37.204 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:12:40.293 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:12:40.831 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:40.831 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:42.399 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:12:42.939 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:42.939 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:45.149 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:45.655 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:46.884 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:47.256 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:48.252 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:12:48.252 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:48.726 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:49.164 [Lua] [GameNetworkManager] game object was destroyed id=5123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:12:49.400 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:49.685 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:50.125 [Lua] [GameNetworkManager] game object was destroyed id=5124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:12:50.158 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:50.428 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:50.663 [Lua] [GameNetworkManager] game object created go_id=5125, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:50.764 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:51.101 [Lua] [GameNetworkManager] game object was destroyed id=5125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:12:51.407 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:51.543 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:52.068 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:52.204 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:52.405 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:52.844 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:53.519 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:54.063 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:54.715 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:12:55.136 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:12:58.004 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:12:58.929 [Lua] [GameNetworkManager] game object created go_id=5126, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:59.198 [Lua] [GameNetworkManager] game object created go_id=5127, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:59.266 [Lua] [GameNetworkManager] game object was destroyed id=5126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:12:59.536 [Lua] [GameNetworkManager] game object created go_id=5128, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:59.604 [Lua] [GameNetworkManager] game object was destroyed id=5127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:12:59.906 [Lua] [GameNetworkManager] game object was destroyed id=5128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:13:01.034 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:01.829 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:01.829 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:04.001 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:04.777 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:04.878 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:05.771 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:06.500 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:07.914 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:08.183 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.216 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.217 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.252 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.253 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.283 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.284 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.320 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:08.385 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:08.555 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:10.173 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:10.377 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:10.723 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=1100001041debed go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
15:13:10.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
15:13:11.901 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:14.048 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:14.924 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:15.447 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:15.513 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:15.748 [Lua] [GameNetworkManager] game object created go_id=1003, owner_id=1100001041debed go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:13:16.725 [Lua] 1 4
15:13:17.397 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:18.475 [Lua] [GameNetworkManager] game object created go_id=1004, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdb10b, position: 0
15:13:21.817 [Lua] [GameNetworkManager] game object was destroyed id=1003 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:22.459 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:22.730 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:22.831 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:22.966 [Lua] [GameNetworkManager] game object created go_id=1005, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:22.966 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:23.303 [Lua] [GameNetworkManager] game object created go_id=1006, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:23.303 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:23.371 [Lua] [GameNetworkManager] game object created go_id=1007, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:23.371 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:23.405 [Lua] [GameNetworkManager] game object created go_id=1008, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:23.405 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:24.198 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:24.399 [Lua] [GameNetworkManager] game object created go_id=1009, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:13:25.344 [Lua] [GameNetworkManager] game object created go_id=1010, owner_id=1100001041debed go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:13:25.365 [Lua] [GameNetworkManager] game object was destroyed id=1004 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:27.417 [Lua] [GameNetworkManager] game object was destroyed id=1009 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:32.348 [Lua] [GameNetworkManager] game object created go_id=1011, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.349 [Lua] [GameNetworkManager] game object created go_id=1012, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.382 [Lua] [GameNetworkManager] game object created go_id=1013, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.382 [Lua] [GameNetworkManager] game object created go_id=1014, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.415 [Lua] [GameNetworkManager] game object created go_id=1015, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.416 [Lua] [GameNetworkManager] game object created go_id=1016, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.449 [Lua] [GameNetworkManager] game object created go_id=1017, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:32.449 [Lua] [GameNetworkManager] game object created go_id=1018, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:33.550 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:36.530 [Lua] [GameNetworkManager] game object was destroyed id=1007 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:36.968 [Lua] [GameNetworkManager] game object was destroyed id=1005 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:39.276 [Lua] [GameNetworkManager] game object was destroyed id=1010 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:39.545 [Lua] [GameNetworkManager] game object created go_id=1019, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:39.545 [Lua] [GameNetworkManager] game object created go_id=1020, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:40.386 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:40.386 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:41.484 [Lua] [GameNetworkManager] game object was destroyed id=1011 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:42.973 [Lua] [GameNetworkManager] game object was destroyed id=1013 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:42.973 [Lua] [GameNetworkManager] game object was destroyed id=1014 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:44.486 [Lua] [GameNetworkManager] game object created go_id=1021, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:44.486 [Lua] [GameNetworkManager] game object was destroyed id=1016 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:45.395 [Lua] [GameNetworkManager] game object was destroyed id=1020 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:46.304 [Lua] [GameNetworkManager] game object created go_id=1022, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:46.305 [Lua] [GameNetworkManager] game object was destroyed id=1017 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:46.389 [Lua] [GameNetworkManager] game object was destroyed id=1018 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:48.246 [Lua] [GameNetworkManager] game object was destroyed id=1015 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:49.951 [Lua] [GameNetworkManager] game object was destroyed id=1012 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:50.508 [Lua] [GameNetworkManager] game object was destroyed id=1019 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:51.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdcb7f, position: 0
15:13:51.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdcb88, position: 0
15:13:54.943 [Lua] [GameNetworkManager] game object was destroyed id=1021 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:54.975 [Lua] [GameNetworkManager] game object created go_id=1023, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:54.975 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.049 [Lua] [GameNetworkManager] game object was destroyed id=1008 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:13:57.504 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.538 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.539 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.571 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.572 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.621 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.622 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:57.639 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:59.679 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:14:04.962 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:05.232 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:14:05.232 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:05.453 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:06.968 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:08.565 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:14:08.566 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:08.667 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:08.803 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:09.550 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:10.884 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:11.053 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:13.952 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:22.927 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:26.806 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.806 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.838 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.839 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.875 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.877 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.907 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.908 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:26.941 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:28.778 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:32.126 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:32.176 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:14:34.601 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:34.601 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:34.601 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:34.635 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:14:34.635 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:34.871 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:34.871 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:35.883 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:35.883 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:38.358 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:14:38.359 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:39.099 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:14:39.151 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:43.387 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:47.433 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.433 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.474 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.474 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.474 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.474 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.626 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.626 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.626 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.626 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:47.988 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:48.329 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:49.167 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.167 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.211 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.211 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.211 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.211 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.361 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.361 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.361 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.361 warning: [Physics] Create Actor: Shape density varies. Using average.
15:14:49.373 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:51.599 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:53.134 [Lua] [GameNetworkManager] game object was destroyed id=1023 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:55.480 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:55.514 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:14:56.978 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:56.979 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.011 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.012 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.061 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.062 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.080 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.082 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.112 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.112 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:57.146 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:58.900 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:04.215 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:05.108 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:05.412 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:05.412 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:05.412 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:05.412 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:05.412 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:05.412 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:05.646 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:05.937 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:06.155 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:07.221 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:07.256 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:07.256 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:07.423 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:08.030 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:08.030 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:08.233 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:08.350 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:08.686 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:08.686 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:08.925 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:09.497 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:09.497 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:10.101 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:10.186 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:10.236 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:10.741 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:11.316 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:11.888 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:12.262 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:12.799 [Lua] [ChatManager][1]System: Lyrian picked up a Grimoire
15:15:12.799 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:13.307 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:21.340 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:21.980 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:24.187 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:26.096 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001041debed go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:26.129 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.164 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.165 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.198 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.198 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.232 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.233 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.266 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.267 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:26.301 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:28.636 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:30.596 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001041debed go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit
15:15:30.597 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001041debed go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit
15:15:31.561 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:33.721 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:38.052 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:38.945 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:15:38.979 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:15:39.115 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:39.436 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:41.851 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:42.746 [Lua] [GameNetworkManager] game object created go_id=5129, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:43.032 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:43.172 [Lua] [GameNetworkManager] game object was destroyed id=5129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:15:43.240 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
15:15:45.530 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001041debed go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:15:47.859 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:48.060 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:48.128 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:48.161 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:48.161 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:48.599 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:48.837 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:49.105 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:49.391 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:49.559 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:50.084 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:50.319 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:50.589 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001041debed go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:15:50.790 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:50.860 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:51.153 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:51.767 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:51.866 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:52.522 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:52.641 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:52.828 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:53.214 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:53.314 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:53.484 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:53.753 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:53.786 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:54.022 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:54.189 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:54.593 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:54.832 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:55.166 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:55.300 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.335 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.335 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.368 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.369 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.402 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.402 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.436 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.436 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:55.469 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:55.770 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:56.445 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:56.766 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:56.900 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:56.900 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:56.984 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:57.254 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:57.287 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:57.407 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:57.814 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:58.486 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:15:59.516 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:15:59.516 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:00.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe125c, position: 0
15:16:00.630 [Lua] [GameNetworkManager] game object created go_id=5130, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:00.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe12cc, position: 0
15:16:00.933 [Lua] [GameNetworkManager] game object created go_id=5131, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:01.003 [Lua] [GameNetworkManager] game object was destroyed id=5130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:01.202 [Lua] [GameNetworkManager] game object created go_id=5132, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:01.269 [Lua] [GameNetworkManager] game object was destroyed id=5131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:01.574 [Lua] [GameNetworkManager] game object was destroyed id=5132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:02.167 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:02.437 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:02.469 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:03.011 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:16:04.044 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:04.905 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:05.274 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:05.475 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001041debed go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:16:05.475 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001041debed go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:16:05.510 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001041debed go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:16:05.679 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001041debed go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:16:05.881 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001041debed go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:16:06.049 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:06.084 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001041debed go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:16:06.287 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001041debed go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:16:06.488 [Lua] [GameNetworkManager] game object created go_id=5133, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:06.740 [Lua] [GameNetworkManager] game object created go_id=5134, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:06.844 [Lua] [GameNetworkManager] game object was destroyed id=5133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:06.880 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:07.129 [Lua] [GameNetworkManager] game object was destroyed id=5134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:08.768 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:08.937 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:09.052 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001041debed go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
15:16:09.153 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:09.373 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:09.558 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:09.728 [Lua] [GameNetworkManager] game object created go_id=5135, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:09.897 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:10.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe1cee, position: 0
15:16:10.722 [Lua] [GameNetworkManager] game object created go_id=5136, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:10.823 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:11.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe1d3d, position: 0
15:16:11.718 [Lua] [GameNetworkManager] game object created go_id=5137, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:11.886 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:11.886 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:12.155 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:16:12.155 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:16:12.156 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:12.189 [Lua] [GameNetworkManager] game object was destroyed id=5137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:12.526 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:13.166 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:13.909 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:13.909 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:14.812 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:15.047 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:15.249 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:15.825 [Lua] [GameNetworkManager] game object was destroyed id=5135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:16.299 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:16.770 [Lua] [GameNetworkManager] game object was destroyed id=5136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:18.980 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:22.332 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:23.866 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:25.569 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.602 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.603 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.638 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.639 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.675 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.675 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.721 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:25.722 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:27.327 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:16:27.328 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:33.525 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:33.659 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:37.188 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:16:37.188 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:37.188 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:37.404 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:37.556 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:37.908 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:41.082 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:41.521 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:42.331 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:16:42.331 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:42.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe3815, position: 0
15:16:43.731 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:43.865 [Lua] [GameNetworkManager] game object created go_id=5138, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:44.204 [Lua] [GameNetworkManager] game object created go_id=5139, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:44.371 [Lua] [GameNetworkManager] game object was destroyed id=5138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:44.472 [Lua] [GameNetworkManager] game object created go_id=5140, owner_id=1100001027c546d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:44.643 [Lua] [GameNetworkManager] game object was destroyed id=5139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:44.843 [Lua] [GameNetworkManager] game object was destroyed id=5140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001027c546d
15:16:45.118 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:52.196 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:52.888 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:53.784 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.820 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.821 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.870 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.871 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.903 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.904 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.939 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.940 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.970 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.971 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:56.656 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:59.136 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:59.136 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:59.136 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:59.339 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:16:59.339 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:00.353 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:01.112 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:01.619 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:03.609 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:04.048 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:04.488 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:04.588 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:05.467 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:05.584 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:06.511 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:06.576 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:07.016 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:17:07.017 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:07.671 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:07.789 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:08.889 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:10.199 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:15.021 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:15.744 [Lua] [ChatManager][1]System: Lyrian picked up a Tome
15:17:15.744 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:25.931 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:25.965 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:25.966 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:25.998 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:26.000 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:26.032 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:26.033 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:29.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe5262, position: 0
15:17:29.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe529b, position: 0
15:17:31.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe53ef, position: 0
15:17:32.567 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:32.567 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:32.635 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:17:32.635 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:32.635 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:33.376 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:33.797 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:34.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe56e3, position: 0
15:17:35.166 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:17:35.166 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:46.431 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:48.974 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:50.171 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:51.369 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:54.033 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.117 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.118 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.135 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.136 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.169 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.170 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.202 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.203 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.236 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.237 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:54.270 [Lua] [ChatManager][1]System: Harridas discarded a Tome
15:17:54.271 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:54.370 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:17:55.908 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:17:55.908 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:57.709 [Lua] [ChatManager][1]System: Lyrian discarded a Tome
15:17:57.709 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:17:57.814 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:01.017 [Lua] [ChatManager][1]System: Lyrian picked up a Tome
15:18:01.017 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:01.624 [Lua] [ChatManager][1]System: Lyrian discarded a Tome
15:18:01.624 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:01.743 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:03.159 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:03.159 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:03.345 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:03.345 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:03.582 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:03.582 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:03.582 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:03.968 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:04.728 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.165 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.366 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:05.773 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:05.773 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.774 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.774 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.824 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.944 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:05.944 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:06.146 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:06.398 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:07.038 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:07.509 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:08.757 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:08.808 [Lua] [ChatManager][1]System: Lyrian picked up a Tome
15:18:08.808 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:08.942 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:09.467 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:09.888 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:10.645 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:10.900 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:11.743 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:18.959 [Lua] [ChatManager][1]System: Lyrian discarded a Tome
15:18:18.959 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:19.061 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:21.676 [Lua] [ChatManager][1]System: Lyrian picked up a Tome
15:18:21.676 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:22.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 0
15:18:23.178 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.179 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.212 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.213 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.247 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.248 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.279 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.281 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.314 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:23.315 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:28.119 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:28.813 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:28.846 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:29.522 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:29.522 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:30.668 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:31.664 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:18:31.665 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:31.665 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:32.409 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:35.128 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:35.633 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:18:37.815 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:37.846 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:37.847 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:37.879 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:38.370 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:38.371 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:38.402 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:39.043 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:39.044 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:39.076 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:39.077 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:39.613 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:39.614 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:40.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe766d, position: 0
15:18:40.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe7724, position: 0
15:18:43.732 [Lua] Can't find spawners called: nil so cannot rename any
15:18:43.732 [Lua] Can't find spawners called: nil so cannot rename any
15:18:44.827 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001041debed go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
15:18:44.828 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001041debed go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
15:18:44.860 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001041debed go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:18:50.366 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.367 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.400 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.401 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.434 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.436 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.468 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.469 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.518 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.520 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:50.552 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:52.522 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/entity_system/systems/status/status_system.lua:92:in function
[4] @scripts/network/network_event_delegate.lua:52:in function
[5] =[C]: in function update_receive
[6] @scripts/managers/network/game_network_manager.lua:168: in function update_receive
[7] @scripts/game_state/state_ingame.lua:826: in function pre_update
[8] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] @scripts/boot.lua:820: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000D968490; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[daebdd43bfa0b970]\']; previous_status = nil; locomotion = table: 000000000DA76DF0; outline_grabbed_unit = true; player_manager = table: 00000000103E0B30; grabber_player = nil; local_player = table: 0000000009CCEBC0; equipment = table: 000000000738E510; weapon_unit = [Unit \'#ID[7bd52961dca2f3dd]\']
[3] self = table: 0000000009D3EC10; channel_id = 25; status_id = 11; status_bool = true; game_object_id = 5121; other_object_id = 372; unit = [Unit \'#ID[daebdd43bfa0b970]\']; other_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_ext = table: 000000000D968490; status = "pack_master_dragging"; level = [Level]
[4] event_table = table: 000000000406CA60; registered_objects = table: 000000000EA60FE0; num_registered_objects = 1; i = 1; object = table: 0000000009D3EC10
[6] self = table: 000000000F8D6080; dt = 0.016857583075761795
[7] self = table: 00000000018751E0; dt = 0.016857583075761795; t = 673.14977293089032; network_manager = table: 000000000F8D6080
[8] self = table: 0000000010540F60; dt = 0.016857583075761795; t = 9326.258415305987
[9] self = table: 0000000000097110; real_world_dt = 0.016857583075761795; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016857583075761795; t = 9326.258415305987
[10] dt = 0.016857583075761795
[2] last_catapulted_time = 655.92886642366648; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[daebdd43bfa0b970]']; revived = false; pushed_at_t = 521.03938040696084; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000EDB8200; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = false; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.000377138145268; pacing_intensity = 0; raise_block_time = 606.28334258496761; locomotion_extension = table: 000000000DA76DF0; inventory_extension = table: 000000000C8DB510; buff_extension = table: 000000000883F370; block_broken_at_t = -inf; profile_id = 3; player = table: 000000000EE5BBB0; _intoxication_level = 0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 0; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(260.164, -321.069, -26.7331); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000AF066E0; dead = false; overpowered = false; health_extension = table: 000000000B6B3BE0; combo_target_count = 0; pushed = true; spawn_grace_time = 199.75615687295794; last_fatigue_gain_time = 525.60325073264539; fatigue = 4.5858267545700073;
[3] network_event_delegate = table: 000000000542FA30; profiler_names = table: 000000000AD00D60; entity_manager = table: 000000000AA3E5E0; extension_init_context = table: 000000000AD00D30; NAME = "status_system"; unit_storage = table: 000000000B750660; update_list = table: 000000000FBE76D0; statistics_db = table: 0000000008AB1840; is_server = false; extensions = table: 000000000FBE7700; network_transmit = table: 000000000D9C8B00; world = [World]; name = "status_system"; system_api = table: 0000000005392670;
[6] unit_spawner = table: 0000000003FEAAC0; unit_storage = table: 000000000B750660; _world = [World]; _leaving_game = false; _game_object_disconnect_callbacks = table: 0000000001145CB0; entity_system = table: 00000000053925D0; game_session = [GameSession]; matchmaking_manager = table: 000000000F639360; network_client = table: 000000000B7BA240; _event_delegate = table: 000000000542FA30; networked_flow_state = table: 00000000097CBC60; _lobby_host = "1100001041debed"; statistics_db = table: 0000000008AB1840; game_mode = table: 0000000009C9BDB0; _object_synchronizing_clients = table: 000000000F8D6440; peer_id = "11000010593901b"; _lobby = table: 0000000003610E30; _session_id = "7c938d5a-06d2-4cf2-bf16-45ad2c349ff4"; is_server = false; profile_synchronizer = table: 000000000C8C5E10; voting_manager = table: 0000000010D37020; _game_session_host = "1100001041debed"; player_manager = table: 00000000103E0B30; _game_object_types = table: 000000000F8D63A0; spawn_manager = table: 00000000054BC1D0; _left_game = false; network_transmit = table: 000000000D9C8B00; network_clock = table: 000000000B10C390; difficulty_manager = table: 000000000F49AC20; weave_manager = table: 00000000103E08F0;
[7] world_name = "level_world"; entity_system_bag = table: 00000000097ED7C0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000053925D0; parent = table: 0000000000097110; network_client = table: 000000000B7BA240; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000003610E30; is_in_tutorial = false; input_manager = table: 000000000BA06510; profile_synchronizer = table: 000000000C8C5E10; _debug_gui = [Gui]; network_transmit = table: 000000000D9C8B00; _max_local_players = 4; _fps_reporter = table: 000000000E85CBB0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016860030591487885; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000CA49FE0; machines = table: 0000000007F40CF0; _camera_carrier = table: 000000000E85C680; _level_flow_events = table: 0000000007F40C30; _quit_game = false; level_transition_handler = table: 0000000001EC67A0; _onclose_called = false; network_clock = table: 000000000B10C390; game_mode_key = "adventure"; statistics_db = table: 0000000008AB1840; level_key = "mines"; free_flight_manager = table: 00000000103F6130; dice_keeper = table: 0000000002DE7440; network_event_delegate = table: 000000000542FA30;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000018751E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000B184930;
<>
<>
15:18:52.588 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:53.095 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:54.566 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:54.937 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:55.206 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:55.240 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:18:55.241 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:55.847 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:56.354 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:56.657 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:18:56.690 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001041debed go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:18:56.691 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:56.774 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:18:58.815 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:59.117 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:18:59.810 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:00.149 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:00.453 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:01.194 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:01.498 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:01.565 [Lua] Can't find spawners called: nil so cannot rename any
15:19:01.565 [Lua] Can't find spawners called: nil so cannot rename any
15:19:02.863 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001041debed go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:19:04.348 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:04.822 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:04.822 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:04.855 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:05.126 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:05.126 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:05.193 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:05.362 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:06.120 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:06.155 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:06.322 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:06.761 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:06.761 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:06.761 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:07.926 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:10.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe9816, position: 0
15:19:11.805 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001027c546d
15:19:11.805 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:19:13.762 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:13.897 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001041debed go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:19:14.183 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:18.954 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:20.558 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.559 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.609 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.610 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.625 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.626 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.658 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.659 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:20.691 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:21.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 0
15:19:21.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 2827659
15:19:23.915 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:28.926 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:19:28.926 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041debed
15:19:30.036 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:30.544 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:30.814 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:30.815 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:31.945 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:34.327 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:34.596 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:34.597 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:35.118 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:19:35.118 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:19:36.907 [Lua] [GameNetworkManager] game object created go_id=5141, owner_id=1100001027c546d go_type=player_unit go_created_func_name=game_object_created_player_unit
15:19:36.908 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:19:36.909 [Lua] [GameNetworkManager] game object created go_id=5142, owner_id=1100001027c546d go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:19:41.177 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:41.511 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:42.526 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:42.693 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:42.794 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001041debed go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:19:42.932 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:42.998 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:42.998 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:43.268 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:43.269 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:43.772 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:46.518 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:47.666 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.667 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.700 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.701 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.734 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.735 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.736 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:47.736 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:47.768 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.768 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:19:47.835 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:50.871 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:50.871 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:53.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xeba39, position: 0
15:19:53.878 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:54.047 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001041debed go_type=player_unit go_created_func_name=game_object_created_player_unit
15:19:54.049 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:19:54.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xeba6a, position: 0
15:19:56.815 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:19:56.815 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:19:59.438 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001041debed go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:19:59.471 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001041debed go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:19:59.472 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001041debed go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
15:19:59.472 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
15:20:00.166 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:20:00.167 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:20:01.263 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:02.977 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:20:06.056 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:06.756 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:20:06.756 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:07.060 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:07.212 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:07.314 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:07.348 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:08.079 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:09.768 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:12.127 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:13.594 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:14.133 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:14.133 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:15.396 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001041debed go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:20:15.768 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:16.323 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:16.323 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:16.458 [Lua] 1 4
15:20:16.895 [Lua] 1 4
15:20:17.972 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.006 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.007 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.041 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.041 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.075 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.076 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.107 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.107 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.144 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:18.578 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001041debed go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:20:20.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 0
15:20:20.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 2827659
15:20:20.436 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=1100001041debed go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:20:20.602 [Lua] 1 4
15:20:20.636 [Lua] 1 4
15:20:20.669 [Lua] 1 4
15:20:20.703 [Lua] 1 4
15:20:20.737 [Lua] 1 4
15:20:20.771 [Lua] 1 4
15:20:20.805 [Lua] 1 4
15:20:20.838 [Lua] 1 4
15:20:20.874 [Lua] 1 4
15:20:20.925 [Lua] 1 4
15:20:20.958 [Lua] 1 4
15:20:20.992 [Lua] 1 4
15:20:21.026 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:21.026 [Lua] 1 4
15:20:21.060 [Lua] 1 4
15:20:21.127 [Lua] 1 4
15:20:21.161 [Lua] 1 4
15:20:21.246 [Lua] 1 4
15:20:21.279 [Lua] 1 4
15:20:21.347 [Lua] 1 4
15:20:21.380 [Lua] 1 4
15:20:21.431 [Lua] 1 4
15:20:21.431 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:21.498 [Lua] 1 4
15:20:21.532 [Lua] 1 4
15:20:21.567 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:21.567 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:21.615 [Lua] 1 4
15:20:21.616 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:22.020 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:23.706 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:23.808 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:24.364 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:24.921 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:24.921 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:24.921 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:25.360 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:26.036 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:26.708 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:27.415 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:27.651 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:20:27.652 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:27.753 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:27.922 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:27.922 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:28.259 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:28.259 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:28.850 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:29.338 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:29.473 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:20:29.474 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:31.414 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:31.650 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:31.686 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:20:31.686 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:31.786 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:35.215 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:41.803 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:42.246 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.279 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.279 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.316 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.316 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.364 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.365 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.366 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:42.366 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:42.397 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.398 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:42.431 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:20:43.360 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:20:43.360 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:20:43.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xeee8d, position: 0
15:20:46.571 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:47.110 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:47.110 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:50.058 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:20:50.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xef41b, position: 0
15:20:52.688 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:53.025 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:53.396 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:54.982 [Lua] state dead despawn
15:20:55.100 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:20:56.617 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:58.251 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001041debed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:58.776 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:59.114 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:20:59.656 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:59.656 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:20:59.858 [Lua] [GameNetworkManager] game object was destroyed id=5141 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001027c546d
15:20:59.858 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:21:01.291 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:21:01.849 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:01.849 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:02.221 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:02.272 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:03.676 [Lua] [GameNetworkManager] game object was destroyed id=5142 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=1100001027c546d
15:21:03.676 [Lua] [GameNetworkManager] game object was destroyed id=5122 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=1100001027c546d
15:21:03.676 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001027c546d
15:21:03.676 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=879 owner_peer_id=1100001041debed peer_id=1100001027c546d
15:21:03.676 [Lua] [GameNetworkManager] removing peer_id=1100001027c546d local_player_id=1
15:21:03.676 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:21:03.676 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001027c546d 1 1
15:21:03.676 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001041debed 2 1 2
15:21:03.676 [Lua] player (1100001041debed,2) was put into party 1
15:21:03.676 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:21:03.676 [Lua] [GameNetworkManager] game_object_created_player, go_id=495, owner_peer_id=1100001041debed peer_id=1100001041debed
15:21:03.676 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 495, peer_id = 1100001041debed, self.peer_id = 11000010593901b
15:21:03.676 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041debed
15:21:03.693 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:21:03.693 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001041debed) local_player_id(2) profile_index(3) career_index(2)
15:21:03.693 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:13 my_peer_id:11000010593901b
15:21:03.693 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
15:21:03.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
15:21:03.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
15:21:03.729 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
15:21:03.730 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:21:03.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
15:21:03.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
15:21:03.732 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
15:21:03.732 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
15:21:03.733 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
15:21:03.736 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:21:03.743 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.779 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.814 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.846 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.879 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.913 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.946 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.963 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:03.996 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.032 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.064 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.082 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.117 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.150 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.183 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.217 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.253 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.285 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.320 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.355 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.407 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.440 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.471 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.504 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.557 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.589 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.621 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.655 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.690 [Connection] Dropped voip chunk from 1100001027c546d because channel 30 can't communicate
15:21:04.791 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:05.670 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:05.704 [Handshaker] Lost connection 106 to 1100001027c546d
15:21:06.008 [Lua] [LobbyMembers] Member left 1100001027c546d
15:21:06.649 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:06.681 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:06.681 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:06.767 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:07.743 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001041debed go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:21:07.746 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:08.686 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:21:08.687 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:09.566 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:09.700 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:10.778 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:11.824 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:12.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf0099, position: 0
15:21:12.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf00d4, position: 0
15:21:13.452 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:14.408 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:21:14.762 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.763 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.799 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.799 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.846 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.847 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.880 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.881 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.915 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.916 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001041debed go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:14.948 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:14.949 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:16.482 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001041debed go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:21:17.024 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001041debed go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:17.024 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:18.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 0
15:21:18.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xce23a, position: 2827659
15:21:20.401 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001041debed, 1)
15:21:20.502 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:23.507 [Lua] Received new state from server inn
15:21:23.507 [Save] Saving `save_data`
15:21:23.507 [Lua] gm_event_end_conditions_met false true
15:21:23.510 [Save] Save done
15:21:23.513 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:21:23.513 [Save] Saving `save_data`
15:21:23.513 [Lua] Game lost
15:21:23.515 [Save] Save done
15:21:23.517 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:21:23.520 [Lua] generate_backend_stats 11000010593901b:1
15:21:23.531 [Lua] PlayFabMirrorBase:_commit_internal nil
15:21:23.531 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:21:23.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:21:23.532 [Lua] commit result success 51
15:21:23.532 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:21:23.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 106
15:21:23.532 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:21:23.540 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 106 60
15:21:24.249 [Lua] [PlayFabRequestQueue] EAC Enabled! 106
15:21:24.249 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 106
15:21:24.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 106
15:21:25.107 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001041debed go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:21:25.107 [Lua] test
15:21:25.108 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.222 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.241 [Lua] ConflictDirector - destroy all units
15:21:31.437 [Lua] GameMechanismManager setting level seed: 3575943
15:21:31.437 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 3575943, environment_variation_id to: 0
15:21:31.437 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:21:31.437 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 3575943 environment 0. New level, resetting package load status.
15:21:31.437 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=495 owner_peer_id=1100001041debed peer_id=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] removing peer_id=1100001041debed local_player_id=2
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.437 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=1022 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=1006 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=752 owner_peer_id=1100001041debed peer_id=11000010593901b
15:21:31.438 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
15:21:31.438 [Lua] destroyed player game object with id 752 callback
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013cba1c2a
15:21:31.438 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=490 owner_peer_id=1100001041debed peer_id=11000013cba1c2a
15:21:31.438 [Lua] [GameNetworkManager] removing peer_id=11000013cba1c2a local_player_id=1
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.438 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] MUSIC object destroyed
15:21:31.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001041debed peer_id=1100001041debed
15:21:31.439 [Lua] [GameNetworkManager] removing peer_id=1100001041debed local_player_id=1
15:21:31.439 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:21:31.440 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:21:31.451 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:21:31.451 [Lua] TRANSITION nil nil inn_level
15:21:31.451 [Lua] Transition type "inn_level", is server: false
15:21:31.451 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=833.67
15:21:33.453 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:21:33.470 [Lua] [Managers] Calling function on all managers:
15:21:33.471 [Lua] Clearing all global lookup lists
15:21:33.471 [Lua] [IngamePlayerListUI] - Destroy
15:21:33.471 [Lua] [GamePadEquipmentUI] - Destroy
15:21:33.471 [Lua] [EquipmentUI] - Destroy
15:21:33.471 [Lua] [GamePadAbilityUI] - Destroy
15:21:33.471 [Lua] [AbilityUI] - Destroy
15:21:33.471 [Lua] [IngameUI] destroy
15:21:33.561 [Lua] [Managers] Destroying manager group:
15:21:33.570 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:21:33.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:21:33.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
15:21:33.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:21:33.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:21:33.677 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:21:33.678 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:21:33.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:21:33.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:21:33.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:21:33.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:21:33.683 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:21:33.684 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:21:33.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:21:33.690 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:21:33.690 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:21:33.691 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:21:33.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:21:33.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:21:33.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:21:33.700 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:21:33.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:21:33.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:21:33.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:21:33.715 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:21:33.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:21:33.718 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:21:33.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:21:33.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:21:33.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:21:33.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:21:33.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:21:33.732 [Lua] [Matchmaking] unregister rpcs
15:21:33.732 [Lua] ############### UNLOADING PACKAGES ###############
15:21:33.732 [Lua] [Managers] Calling function on all managers:
15:21:33.732 [Lua] [Managers] Destroying manager group:
15:21:33.732 [Lua] [Gamestate] Enter state StateLoading
15:21:33.736 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] Found camera: end_screen_camera
15:21:33.737 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:21:33.738 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:21:33.738 [Lua] [Matchmaking] register rpcs
15:21:33.738 [Lua] registering RPCs
15:21:33.738 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:21:33.738 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:21:33.738 [Lua] [PartyManager] Leader is set to 1100001041debed
15:21:33.738 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:21:33.742 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:21:33.742 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
15:21:33.742 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:21:33.799 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
15:21:33.799 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:21:33.799 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:21:33.799 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:21:33.799 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:21:33.799 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:21:33.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:21:33.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:21:33.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:21:33.863 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001041debed 2 1
15:21:33.863 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:21:33.863 [Lua] GameMechanismManager setting level seed: 3575943
15:21:33.863 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 3575943, environment_variation_id to: 0
15:21:33.863 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:21:33.863 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 3575943 environment 0. Same level as previously, NOT resetting package load status.
15:21:33.865 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
15:21:33.865 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:21:33.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:21:33.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:21:33.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:21:34.011 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:21:34.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:21:34.045 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:21:34.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:21:34.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xf0714, position: 4813914
15:21:39.811 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:21:39.811 [Lua] [PlayState] Enter Substate EndViewStateScore
15:21:41.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:21:41.615 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:21:41.632 [Lua] [LevelTransitionHandler] Level load completed!
15:21:41.632 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3575943 - use_random_directors: true - overriden_conflict: nil
15:21:41.634 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:21:41.634 [Lua] checking dlc's against conflict directors
15:21:41.634 [Lua] - removing conflict director 'chaos_beastmen'
15:21:41.634 [Lua] - removing conflict director 'skaven_beastmen'
15:21:41.634 [Lua] - removing conflict director 'beastmen'
15:21:41.635 [Lua] number of factions to include 3
15:21:41.635 [Lua] number of factions added 2
15:21:41.635 [Lua] --- --- ---
15:21:41.635 [Lua] Starting... difficulty 'hardest'
15:21:41.635 [Lua] These are the starting conflict directors:
15:21:41.635 [Lua] inn_level
15:21:41.635 [Lua] --- --- ---
15:21:41.635 [Lua]
15:21:41.635 [Lua] DONE! Found the following directors:
15:21:41.635 [Lua] (free: 35), Master hash is:
15:21:41.635 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:21:41.635 [Lua] load_startup_enemy_packages: --------------
15:21:41.635 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:21:41.635 [Lua] critter_rat
15:21:41.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:21:41.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:21:41.688 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:21:41.688 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:21:41.688 [Lua] Starting async level spawning of levels/inn/world
15:21:41.688 [Umbra] Init version: 3.4.15 :: 16 threads
15:21:42.037 [Lua] Async level spawning done
15:21:46.523 [Lua] [PlayState] Exit Substate EndViewStateScore
15:21:46.524 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:21:47.530 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:21:47.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:21:47.530 [Lua] [Matchmaking] unregister rpcs
15:21:47.530 [Lua] [Managers] Destroying manager group:
15:21:47.531 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:21:47.531 [Lua] [Gamestate] Enter StateIngame CLIENT
15:21:47.531 [Lua] [Managers] Calling function on all managers:
15:21:47.531 [Lua] <>level = inn_level<>
15:21:47.531 [Lua] [StateIngame] Client ingame
15:21:47.534 [Lua] [Matchmaking] register rpcs
15:21:47.534 [Lua] GameNetworkManager:init... creating game session
15:21:47.534 [Lua] Joning GameSession userdata: 0x0dd25608 as a client through channel_id 25
15:21:47.534 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:21:47.534 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:21:47.534 [Lua] [GameNetworkManager] self.is_server = false
15:21:47.534 [Network] Setting artificial MTU limit to 65536
15:21:47.535 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:21:47.544 [Lua] Switching ConflictSettings: to: inn_level
15:21:47.544 [Lua] pacing=disabled
15:21:47.544 [Lua] roaming=nil
15:21:47.544 [Lua] disabled=false
15:21:47.544 [Lua] pack_spawning=disabled
15:21:47.544 [Lua] contained_breeds=nil
15:21:47.544 [Lua] boss=disabled
15:21:47.544 [Lua] horde=disabled
15:21:47.544 [Lua] specials=disabled
15:21:47.544 [Lua] name=inn_level
15:21:47.544 [Lua] intensity=disabled
15:21:47.544 [Lua] ---
15:21:47.544 [Lua] [LevelAnalysis] set_random_seed( 3575943)
15:21:47.547 [Lua] [AIInterestPointSystem] Level Seed: 3575943
15:21:47.547 [Lua]
15:21:47.547 [Lua] [network_manager] = table
15:21:47.547 [Lua] [network_manager] = metatable
15:21:47.547 [Lua] [startup_data] = table
15:21:47.547 [Lua] [entity_manager] = table
15:21:47.547 [Lua] [entity_manager] = metatable
15:21:47.547 [Lua] [unit_spawner] = table
15:21:47.547 [Lua] [unit_spawner] = metatable
15:21:47.547 [Lua] [unit_storage] = table
15:21:47.547 [Lua] [unit_storage] = metatable
15:21:47.547 [Lua] [dice_keeper] = table
15:21:47.547 [Lua] [dice_keeper] = metatable
15:21:47.547 [Lua] [is_server] = false (boolean)
15:21:47.547 [Lua] [world] = [World]
15:21:47.547 [Lua] [system_api] = table
15:21:47.547 [Lua] [input_manager] = table
15:21:47.547 [Lua] [input_manager] = metatable
15:21:47.547 [Lua] [profile_synchronizer] = table
15:21:47.547 [Lua] [profile_synchronizer] = metatable
15:21:47.547 [Lua] [entity_system] = table
15:21:47.547 [Lua] [entity_system] = metatable
15:21:47.547 [Lua] [level_transition_handler] = table
15:21:47.547 [Lua] [level_transition_handler] = metatable
15:21:47.547 [Lua] [num_local_human_players] = 1 (number)
15:21:47.547 [Lua] [statistics_db] = table
15:21:47.547 [Lua] [statistics_db] = metatable
15:21:47.547 [Lua] [entity_system_bag] = table
15:21:47.547 [Lua] [entity_system_bag] = metatable
15:21:47.547 [Lua] [network_lobby] = table
15:21:47.547 [Lua] [network_lobby] = metatable
15:21:47.547 [Lua] [network_transmit] = table
15:21:47.547 [Lua] [network_transmit] = metatable
15:21:47.547 [Lua] [network_clock] = table
15:21:47.547 [Lua] [network_clock] = metatable
15:21:47.547 [Lua] [free_flight_manager] = table
15:21:47.547 [Lua] [free_flight_manager] = metatable
15:21:47.547 [Lua] [network_event_delegate] = table
15:21:47.547 [Lua] [network_event_delegate] = metatable
15:21:47.547 [Lua]
15:21:47.547 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:21:47.547 [Lua] ignoring extension VersusInteractObjectiveExtension
15:21:47.547 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:21:47.547 [Lua] ignoring extension VersusSocketObjectiveExtension
15:21:47.547 [Lua] ignoring extension VersusTargetObjectiveExtension
15:21:47.547 [Lua] ignoring extension VersusMissionObjectiveExtension
15:21:47.548 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:21:47.550 [Lua] [AchievementManager] Achievements using the steam platform
15:21:47.596 [Lua] [StateIngame] Level seed: 3575943
15:21:47.608 [Lua] [IngameUI] init
15:21:47.623 [SteamVoipClient] select_out(1100001041debed, off)
15:21:47.623 [SteamVoipClient] select_out(11000010593901b, off)
15:21:47.623 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:21:47.627 [Lua] cb_razer_chroma_setup
15:21:47.663 [Flow] LeaderNo
15:21:47.663 [Flow] lodestone diff 1:false
15:21:47.663 [Lua] [Managers] Calling function on all managers:
15:21:47.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:21:48.516 [Flow] DISABLE
15:21:49.485 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
15:21:49.485 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
15:21:49.485 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.485 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.486 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:21:49.486 [Lua] [GameNetworkManager] game_object_created_player, go_id=9, owner_peer_id=1100001041debed peer_id=1100001041debed
15:21:49.486 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 9, peer_id = 1100001041debed, self.peer_id = 11000010593901b
15:21:49.486 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041debed
15:21:49.499 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001041debed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:21:49.499 [Lua] Adding player sync data to peer=1100001041debed local_player_id=1
15:21:49.499 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001041debed go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001041debed go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:21:49.500 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001041debed go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001041debed go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001041debed go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001041debed go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:49.501 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001041debed go_type=music_states go_created_func_name=game_object_created_music_states
15:21:49.682 error: [Lua] SETTING ROUND ID
15:21:49.682 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:21:49.682 [Lua] [GameNetworkManager] game_object_created_player, go_id=32, owner_peer_id=1100001041debed peer_id=11000010593901b
15:21:49.682 [Lua] [GameNetworkManager] PLAYER is local player
15:21:49.682 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
15:21:49.684 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:21:49.684 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:49.684 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read,
15:21:49.684 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
15:21:49.684 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:21:49.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
15:21:49.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
15:21:49.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:21:49.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:21:49.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:21:50.653 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001041debed go_type=player go_created_func_name=game_object_created_player
15:21:50.653 [Lua] [GameNetworkManager] game_object_created_player, go_id=34, owner_peer_id=1100001041debed peer_id=11000013cba1c2a
15:21:50.653 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 34, peer_id = 11000013cba1c2a, self.peer_id = 11000010593901b
15:21:50.653 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013cba1c2a
15:21:50.673 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001041debed go_type=player_unit go_created_func_name=game_object_created_player_unit
15:21:50.674 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:50.749 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:50.832 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:21:50.832 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:21:50.832 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:21:50.833 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:50.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
15:21:50.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:21:50.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:21:50.987 [Lua] StateInGameRunning:_game_actually_starts()
15:21:50.987 [Lua] #################################################################################################################
15:21:50.987 [Lua] [Loading Time]: 00:00:18 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:21:50.987 [Lua] #################################################################################################################
15:21:50.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 107
15:21:51.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 107
15:21:51.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 107
15:21:51.211 [Lua] Commit load time data
15:21:52.032 [Lua] [IngameUI] menu view on_enter character_selection
15:21:52.033 [Lua] hero_fullscreen_menu_on_enter
15:21:52.035 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10b756b0
15:21:52.036 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:21:52.055 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:52.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:52.064 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
15:21:52.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:52.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:52.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:52.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:52.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:53.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:21:53.032 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:21:53.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:21:53.082 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
15:21:53.082 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(4) career_index(2)
15:21:53.082 [Lua]
15:21:53.082 [Lua] [wwise/one_handed_swords] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
15:21:53.082 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
15:21:53.082 [Lua] [wwise/bow] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
15:21:53.082 [Lua] [wwise/two_handed_axes] = false (boolean)
15:21:53.082 [Lua]
15:21:53.082 [Lua]
15:21:53.082 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
15:21:53.082 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
15:21:53.082 [Lua] [wwise/one_handed_swords] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
15:21:53.082 [Lua] [wwise/bow] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
15:21:53.082 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
15:21:53.082 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
15:21:53.082 [Lua] [wwise/two_handed_axes] = false (boolean)
15:21:53.082 [Lua]
15:21:53.086 [Save] Saving `save_data`
15:21:53.089 [Save] Save done
15:21:53.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:21:53.117 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:21:53.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:53.124 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:53.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:53.124 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:21:53.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:53.125 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:53.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:14 my_peer_id:11000010593901b
15:21:53.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:21:53.150 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:21:53.187 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:21:53.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:21:53.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
15:21:53.193 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:21:53.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
15:21:53.195 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:21:53.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:21:53.195 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
15:21:53.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
15:21:53.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:21:53.196 [Lua] [IngameUI] menu view on_exit character_selection
15:21:53.196 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:21:53.196 [Lua] hero_fullscreen_menu_on_exit
15:21:53.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10b756b0
15:21:53.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:53.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:21:53.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:21:53.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:21:53.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:21:53.490 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:21:53.524 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read,
15:21:53.558 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
15:21:53.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:21:53.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:21:53.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:21:53.591 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
15:21:53.626 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_1, async-read,
15:21:53.659 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
15:21:53.693 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.693 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
15:21:53.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:21:53.693 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:21:53.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:21:53.726 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
15:21:53.760 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001041debed go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:21:53.760 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read,
15:21:53.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:21:53.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:21:53.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:21:53.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:21:53.929 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:21:53.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:21:53.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:21:53.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:21:53.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:21:54.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:21:54.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:21:54.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
15:21:54.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
15:21:54.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
15:21:54.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:21:54.300 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
15:21:54.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:21:54.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:21:54.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:21:54.350 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:15 my_peer_id:11000010593901b
15:21:54.350 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
15:21:54.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:21:54.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient
15:21:54.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:21:54.385 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
15:21:54.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:21:54.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:21:54.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:21:54.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:21:54.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:21:54.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:21:54.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:21:54.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:21:54.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:21:54.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:21:54.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:21:54.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
15:21:54.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:21:54.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:21:54.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:21:54.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
15:21:54.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
15:21:54.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
15:21:54.691 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
15:21:54.824 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
15:21:54.824 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
15:21:54.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
15:21:54.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
15:21:54.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
15:21:54.960 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
15:21:57.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read,
15:21:57.929 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:21:57.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:21:57.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:21:58.027 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001041debed go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:58.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
15:21:58.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:21:58.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
15:21:58.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:21:59.513 [Lua] [IngameUI] menu view on_enter hero_view
15:21:59.518 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010d2640
15:21:59.518 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:21:59.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:21:59.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:21:59.532 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:21:59.532 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:21:59.537 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:21:59.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:21:59.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:21:59.923 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.923 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:21:59.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:21:59.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:21:59.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:01.356 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:16 my_peer_id:11000010593901b
15:22:01.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:22:01.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:22:01.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:22:01.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
15:22:01.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
15:22:01.444 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
15:22:04.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:04.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:04.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:04.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:04.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:04.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:04.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:22:04.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:22:04.446 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001041debed inventory_sync_id:17 my_peer_id:11000010593901b
15:22:04.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:22:04.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, InventoryPackageSynchronizerClient, async-read,
15:22:04.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
15:22:04.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:22:04.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:22:04.709 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
15:22:06.319 [Lua] [IngameUI] menu view on_exit hero_view
15:22:06.323 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010d2640
15:22:06.323 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:22:06.323 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:22:06.323 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:22:06.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:06.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:06.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:06.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:06.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:06.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:06.327 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:22:06.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:22:06.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:22:11.325 [Lua] PlayFabMirrorBase:_commit_internal 52
15:22:11.325 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:22:11.328 [Lua] generate_backend_stats 11000010593901b:1
15:22:11.341 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:22:11.341 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:22:11.341 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 108
15:22:11.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 108
15:22:11.723 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 108
15:22:11.737 [Lua] commit result success 52
15:22:21.260 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013cba1c2a
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=34 owner_peer_id=1100001041debed peer_id=11000013cba1c2a
15:22:21.260 [Lua] [GameNetworkManager] removing peer_id=11000013cba1c2a local_player_id=1
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=32 owner_peer_id=1100001041debed peer_id=11000010593901b
15:22:21.260 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
15:22:21.260 [Lua] destroyed player game object with id 32 callback
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] MUSIC object destroyed
15:22:21.260 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=9 owner_peer_id=1100001041debed peer_id=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] removing peer_id=1100001041debed local_player_id=1
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.260 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001041debed
15:22:21.261 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:22:21.263 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:22:21.263 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=35.57
15:22:23.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:22:23.269 [Lua] [Managers] Calling function on all managers:
15:22:23.269 [Lua] Clearing all global lookup lists
15:22:23.269 [Lua] [IngamePlayerListUI] - Destroy
15:22:23.269 [Lua] [GamePadEquipmentUI] - Destroy
15:22:23.269 [Lua] [EquipmentUI] - Destroy
15:22:23.269 [Lua] [GamePadAbilityUI] - Destroy
15:22:23.269 [Lua] [AbilityUI] - Destroy
15:22:23.270 [Lua] [IngameUI] destroy
15:22:23.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1
15:22:23.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:22:23.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:22:23.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
15:22:23.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5
15:22:23.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
15:22:23.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
15:22:23.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_1
15:22:23.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
15:22:23.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1
15:22:23.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
15:22:23.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3
15:22:23.315 [Lua] [Managers] Destroying manager group:
15:22:23.319 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:22:23.379 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:22:23.379 [Lua] [Matchmaking] unregister rpcs
15:22:23.379 [Lua] [Matchmaking] destroying
15:22:23.379 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:22:23.379 [Lua] [ChatManager] Unregistering channel 1
15:22:23.379 [Lua] [EnemyPackageLoader] network_context_destroyed
15:22:23.379 [Lua] [PartyManager] network_context_destroyed
15:22:23.379 [Lua] [GameMechanismManager] network_context_destroyed
15:22:23.379 [EAC] Connection reset
15:22:23.380 [SteamVoip] Leaving room 24ee379a74b92231
15:22:23.380 [SteamVoipClient] select_out(1100001041debed, off)
15:22:23.380 [SteamVoipClient] select_out(11000010593901b, off)
15:22:23.380 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:22:23.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
15:22:23.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, InventoryPackageSynchronizerClient
15:22:23.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient
15:22:23.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.381 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
15:22:23.382 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
15:22:23.383 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
15:22:23.383 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
15:22:23.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:22:23.387 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
15:22:23.390 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
15:22:23.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:22:23.390 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
15:22:23.391 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
15:22:23.391 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
15:22:23.392 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
15:22:23.393 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
15:22:23.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.395 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:22:23.395 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient
15:22:23.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
15:22:23.396 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
15:22:23.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.396 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
15:22:23.396 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
15:22:23.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
15:22:23.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:22:23.403 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
15:22:23.403 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
15:22:23.404 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
15:22:23.424 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:22:23.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient
15:22:23.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient
15:22:23.426 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient
15:22:23.426 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:22:23.426 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:22:23.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient
15:22:23.429 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:22:23.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.430 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:22:23.430 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
15:22:23.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
15:22:23.431 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
15:22:23.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, InventoryPackageSynchronizerClient
15:22:23.438 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
15:22:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
15:22:23.439 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:22:23.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:22:23.439 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
15:22:23.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
15:22:23.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:22:23.440 [Lua] LobbyClient close server channel 25 to 1100001041debed
15:22:23.440 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c75e228, channel: 25
15:22:23.440 [Connection] Dropped voip chunk from 11000013cba1c2a because channel 28 can't communicate
15:22:23.440 [Lua] ############### UNLOADING PACKAGES ###############
15:22:23.440 [Lua] [Managers] Calling function on all managers:
15:22:23.440 [Lua] [Managers] Destroying manager group:
15:22:23.440 [Lua] [Gamestate] Enter state StateLoading
15:22:23.441 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
15:22:23.441 [Lua] [LobbyManager] Setting up network options
15:22:23.441 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:22:23.441 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:22:23.441 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:22:23.441 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:22:23.441 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:22:23.441 [Lua] LobbyManager:setup_network_options server_port: 27015
15:22:23.441 [Lua] registering RPCs
15:22:23.441 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:22:23.441 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:22:23.442 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:22:23.442 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:22:23.442 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:22:23.442 [Lua] Set lobby begin:
15:22:23.442 [Lua] Set lobby end.
15:22:23.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:22:23.448 [Connection] Dropped channel chunk from 11000013cba1c2a because channel 28 can't communicate
15:22:23.449 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3268779 - use_random_directors: true - overriden_conflict: nil
15:22:23.453 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:22:23.453 [Lua] checking dlc's against conflict directors
15:22:23.453 [Lua] number of factions to include 3
15:22:23.453 [Lua] number of factions added 3
15:22:23.453 [Lua] --- --- ---
15:22:23.453 [Lua] Starting... difficulty 'normal'
15:22:23.453 [Lua] These are the starting conflict directors:
15:22:23.453 [Lua] inn_level
15:22:23.453 [Lua] --- --- ---
15:22:23.453 [Lua]
15:22:23.453 [Lua] DONE! Found the following directors:
15:22:23.453 [Lua] (free: 35), Master hash is:
15:22:23.453 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:22:23.453 [Lua] load_startup_enemy_packages: --------------
15:22:23.453 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:22:23.453 [Lua] critter_rat
15:22:23.453 [Lua] [LobbyHost] Changed state from 0 to creating
15:22:23.461 [Connection] Dropped game chunk from 1100001041debed because channel 25 can't communicate
15:22:23.461 [Connection] Dropped channel chunk from 1100001041debed because channel 26 can't communicate
15:22:23.461 [Connection] Dropped channel chunk from 1100001041debed because channel 29 can't communicate
15:22:23.461 [Connection] Dropped channel chunk from 1100001041debed because channel 25 can't communicate
15:22:23.461 [Connection] Dropped voip chunk from 1100001041debed because channel 29 can't communicate
15:22:23.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:22:23.479 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:22:23.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:22:23.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:22:23.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:22:23.731 [Lua] [LobbyHost] Changed state from creating to joined
15:22:23.731 [Lua] [PartyManager] Leader is set to 11000010593901b
15:22:23.732 [SteamVoip] Creating room afb8ed1bfeeebfbe
15:22:23.732 [SteamVoip] Joining room afb8ed1bfeeebfbe
15:22:23.732 [EAC] EAC server 11000010593901b is initializing
15:22:23.735 [EAC] Server is also client 11000010593901b
15:22:23.736 [EACServer] [16:22:23:735][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF659F277C0 LogLevel: Info.
15:22:23.736 [Lua] ### Created peer state machine for 11000010593901b
15:22:23.736 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
15:22:23.736 [Lua] Set lobby begin:
15:22:23.736 [Lua] Lobby data difficulty = normal
15:22:23.736 [Lua] Lobby data game_mode = 3
15:22:23.736 [Lua] Lobby data is_private = false
15:22:23.736 [Lua] Lobby data current_level_key = inn_level
15:22:23.736 [Lua] Lobby data matchmaking = true
15:22:23.736 [Lua] Set lobby end.
15:22:23.736 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
15:22:23.736 [Lua] [ChatManager] Registering channel 1
15:22:23.736 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
15:22:23.736 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
15:22:23.736 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
15:22:23.748 [Lua] [NetworkServer] Changing num_players from nil to 1
15:22:23.748 [Lua] Players: 1
15:22:23.748 [Lua] Set lobby begin:
15:22:23.748 [Lua] Lobby data difficulty = normal
15:22:23.748 [Lua] Lobby data game_mode = 3
15:22:23.748 [Lua] Lobby data is_private = false
15:22:23.748 [Lua] Lobby data current_level_key = inn_level
15:22:23.748 [Lua] Lobby data num_players = 1
15:22:23.748 [Lua] Lobby data matchmaking = true
15:22:23.748 [Lua] Set lobby end.
15:22:23.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:22:23.749 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:22:23.749 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:22:23.749 [Lua] Set lobby begin:
15:22:23.749 [Lua] Lobby data difficulty = normal
15:22:23.749 [Lua] Lobby data game_mode = 3
15:22:23.749 [Lua] Lobby data is_private = false
15:22:23.749 [Lua] Lobby data level_key = inn_level
15:22:23.749 [Lua] Lobby data current_level_key = inn_level
15:22:23.749 [Lua] Lobby data num_players = 1
15:22:23.749 [Lua] Lobby data matchmaking = false
15:22:23.749 [Lua] Set lobby end.
15:22:23.749 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "4" and join party "nil"
15:22:23.749 [Lua] ### Sending rpc_level_loaded
15:22:23.749 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
15:22:23.750 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:22:23.750 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:22:23.750 [Lua] Starting async level spawning of levels/inn/world
15:22:23.750 [Umbra] Init version: 3.4.15 :: 16 threads
15:22:24.083 [Lua] Async level spawning done
15:22:24.252 [Steam] Connection d2849863 to remote 1100001041debed rejected, reason 1000
15:22:25.236 [Handshaker] Lost connection 103 to 1100001041debed
15:22:25.270 [Handshaker] Lost connection 105 to 11000013cba1c2a
15:22:25.762 [Lua] player (11000010593901b,1) was put into party 0
15:22:25.762 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
15:22:25.762 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:22:25.762 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
15:22:25.762 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:22:25.762 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000010593901b "Harridas"
<>
15:22:25.763 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000C3F3930; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3268779; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001026C810
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = Connecting
[4] self = table: 000000000F0082C0; dt = 0.017007399350404739; state_data = table: 000000000C3F3930; new_state = Loading
[5] self = table: 0000000001FB94B0; dt = 0.017007399350404739; peer_state_machines = table: 000000000FCA3F60; joined_peers = table: 00000000022CA960; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0
[6] self = table: 0000000001C30AA0; dt = 0.017007399350404739
[7] self = table: 0000000001C30AA0; dt = 0.017007399350404739; t = 9538.9322492033243
[8] self = table: 0000000010540F60; dt = 0.017007399350404739; t = 9538.9322492033243
[9] self = table: 0000000000097110; real_world_dt = 0.017007399350404739; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017007399350404739; t = 9538.9322492033243
[10] dt = 0.017007399350404739
[2] server = table: 0000000001FB94B0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 000000000C61DAC0; state_data = table: 000000000C3F3930;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000C085AB0;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _ingame_level_object = [Level]; _ingame_world_object = [World]; _loading_music_triggered = true; _network_transmit = table: 00000000016EA470; _async_level_spawner = table: 000000000DDCC4B0; _loading_view = table: 000000000F890560; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000C085AB0; _registered_rpcs = true; _profile_synchronizer = table: 0000000009857EF0; _quickplay_bonus = false; _local_quickplay_bonus = false; _loadout_resync_state = "done"; _wanted_state = table: 00000000102E8C20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 0000000001FB94B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 00000000012C4D00; _has_sent_level_loaded = true; _lobby_host = table: 000000000F66F5E0; _input_manager = table: 000000000E7B6ED0;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _ingame_level_object = [Level]; _ingame_world_object = [World]; _loading_music_triggered = true; _network_transmit = table: 00000000016EA470; _async_level_spawner = table: 000000000DDCC4B0; _loading_view = table: 000000000F890560; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000C085AB0; _registered_rpcs = true; _profile_synchronizer = table: 0000000009857EF0; _quickplay_bonus = false; _local_quickplay_bonus = false; _loadout_resync_state = "done"; _wanted_state = table: 00000000102E8C20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 0000000001FB94B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001EC67A0; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 00000000012C4D00; _has_sent_level_loaded = true; _lobby_host = table: 000000000F66F5E0; _input_manager = table: 000000000E7B6ED0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C30AA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000C8F7190;
<>
<>
15:22:25.764 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:22:25.780 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:22:25.780 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:22:25.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
15:22:25.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
15:22:25.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
15:22:25.796 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:22:25.796 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:22:25.796 [Lua] ### Sending rpc_level_loaded
15:22:25.796 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
15:22:25.797 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:22:26.813 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:22:26.813 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:22:26.813 [Lua] Set lobby begin:
15:22:26.813 [Lua] Lobby data difficulty = normal
15:22:26.813 [Lua] Lobby data unique_server_name = Harridas
15:22:26.813 [Lua] Lobby data matchmaking = false
15:22:26.813 [Lua] Lobby data host = 11000010593901b
15:22:26.813 [Lua] Lobby data country_code = BE
15:22:26.814 [Lua] Lobby data game_mode = 3
15:22:26.814 [Lua] Lobby data is_private = false
15:22:26.814 [Lua] Lobby data num_players = 1
15:22:26.814 [Lua] Lobby data level_key = inn_level
15:22:26.814 [Lua] Lobby data current_level_key = inn_level
15:22:26.814 [Lua] Set lobby end.
15:22:26.814 [Lua] [Managers] Destroying manager group:
15:22:26.815 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:22:26.815 [Lua] [Gamestate] Enter StateIngame HOST
15:22:26.815 [Lua] [Managers] Calling function on all managers:
15:22:26.815 [Lua] <>level = inn_level<>
15:22:26.815 [Lua] Set lobby begin:
15:22:26.815 [Lua] Lobby data difficulty = normal
15:22:26.815 [Lua] Lobby data selected_level_key = inn_level
15:22:26.815 [Lua] Lobby data unique_server_name = Harridas
15:22:26.815 [Lua] Lobby data matchmaking = false
15:22:26.815 [Lua] Lobby data host = 11000010593901b
15:22:26.815 [Lua] Lobby data country_code = BE
15:22:26.815 [Lua] Lobby data game_mode = 3
15:22:26.815 [Lua] Lobby data is_private = false
15:22:26.815 [Lua] Lobby data num_players = 1
15:22:26.815 [Lua] Lobby data level_key = inn_level
15:22:26.815 [Lua] Lobby data current_level_key = inn_level
15:22:26.815 [Lua] Set lobby end.
15:22:26.815 [Lua] [StateIngame] Server ingame
15:22:26.818 [Lua] Set lobby begin:
15:22:26.818 [Lua] Lobby data difficulty = normal
15:22:26.818 [Lua] Lobby data selected_level_key = inn_level
15:22:26.818 [Lua] Lobby data unique_server_name = Harridas
15:22:26.818 [Lua] Lobby data matchmaking = false
15:22:26.818 [Lua] Lobby data host = 11000010593901b
15:22:26.818 [Lua] Lobby data country_code = BE
15:22:26.819 [Lua] Lobby data game_mode = 3
15:22:26.819 [Lua] Lobby data is_private = false
15:22:26.819 [Lua] Lobby data difficulty_tweak = 0
15:22:26.819 [Lua] Lobby data num_players = 1
15:22:26.819 [Lua] Lobby data level_key = inn_level
15:22:26.819 [Lua] Lobby data current_level_key = inn_level
15:22:26.819 [Lua] Set lobby end.
15:22:26.819 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:22:26.819 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:22:26.819 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:22:26.819 [Lua] [Matchmaking] initializing
15:22:26.819 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
15:22:26.819 [Lua] [Matchmaking] register rpcs
15:22:26.819 [Lua] GameNetworkManager:init... creating game session
15:22:26.820 [Lua] Host GameSession.make_game_session_host with session:
15:22:26.820 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:22:26.820 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:22:26.820 [Lua] [GameNetworkManager] self.is_server = true
15:22:26.820 [Network] Setting artificial MTU limit to 65536
15:22:26.820 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:22:26.830 [Lua] Switching ConflictSettings: to: inn_level
15:22:26.830 [Lua] pacing=disabled
15:22:26.830 [Lua] roaming=nil
15:22:26.830 [Lua] disabled=false
15:22:26.830 [Lua] pack_spawning=disabled
15:22:26.830 [Lua] contained_breeds=nil
15:22:26.830 [Lua] boss=disabled
15:22:26.830 [Lua] horde=disabled
15:22:26.830 [Lua] specials=disabled
15:22:26.830 [Lua] name=inn_level
15:22:26.830 [Lua] intensity=disabled
15:22:26.830 [Lua] ---
15:22:26.830 [Lua] [LevelAnalysis] set_random_seed( 3268779)
15:22:26.833 [Lua] [AIInterestPointSystem] Level Seed: 3268779
15:22:26.833 [Lua]
15:22:26.833 [Lua] [entity_system_bag] = table
15:22:26.833 [Lua] [entity_system_bag] = metatable
15:22:26.833 [Lua] [startup_data] = table
15:22:26.833 [Lua] [entity_manager] = table
15:22:26.833 [Lua] [entity_manager] = metatable
15:22:26.833 [Lua] [unit_spawner] = table
15:22:26.833 [Lua] [unit_spawner] = metatable
15:22:26.833 [Lua] [unit_storage] = table
15:22:26.833 [Lua] [unit_storage] = metatable
15:22:26.833 [Lua] [dice_keeper] = table
15:22:26.833 [Lua] [dice_keeper] = metatable
15:22:26.833 [Lua] [is_server] = true (boolean)
15:22:26.833 [Lua] [world] = [World]
15:22:26.833 [Lua] [system_api] = table
15:22:26.833 [Lua] [entity_system] = table
15:22:26.833 [Lua] [entity_system] = metatable
15:22:26.833 [Lua] [network_lobby] = table
15:22:26.833 [Lua] [network_lobby] = metatable
15:22:26.833 [Lua] [profile_synchronizer] = table
15:22:26.833 [Lua] [profile_synchronizer] = metatable
15:22:26.833 [Lua] [level_transition_handler] = table
15:22:26.833 [Lua] [level_transition_handler] = metatable
15:22:26.833 [Lua] [num_local_human_players] = 1 (number)
15:22:26.833 [Lua] [statistics_db] = table
15:22:26.833 [Lua] [statistics_db] = metatable
15:22:26.833 [Lua] [network_server] = table
15:22:26.833 [Lua] [network_server] = metatable
15:22:26.833 [Lua] [input_manager] = table
15:22:26.833 [Lua] [input_manager] = metatable
15:22:26.833 [Lua] [network_clock] = table
15:22:26.833 [Lua] [network_clock] = metatable
15:22:26.833 [Lua] [network_transmit] = table
15:22:26.833 [Lua] [network_transmit] = metatable
15:22:26.833 [Lua] [free_flight_manager] = table
15:22:26.833 [Lua] [free_flight_manager] = metatable
15:22:26.833 [Lua] [network_manager] = table
15:22:26.833 [Lua] [network_manager] = metatable
15:22:26.833 [Lua] [network_event_delegate] = table
15:22:26.833 [Lua] [network_event_delegate] = metatable
15:22:26.833 [Lua]
15:22:26.833 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:22:26.833 [Lua] ignoring extension VersusInteractObjectiveExtension
15:22:26.833 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:22:26.833 [Lua] ignoring extension VersusSocketObjectiveExtension
15:22:26.833 [Lua] ignoring extension VersusTargetObjectiveExtension
15:22:26.833 [Lua] ignoring extension VersusMissionObjectiveExtension
15:22:26.834 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:22:26.836 [Lua] [AchievementManager] Achievements using the steam platform
15:22:26.885 [Lua] [StateIngame] Level seed: 3268779
15:22:26.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:22:26.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:22:26.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:22:26.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:22:26.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:22:26.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:22:26.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
15:22:26.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
15:22:26.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
15:22:26.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:22:26.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:22:26.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:22:26.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
15:22:26.896 [Lua] [LevelAnalysis] set_random_seed( 3268779)
15:22:26.900 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
15:22:26.900 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
15:22:26.900 [Lua] [IngameUI] init
15:22:26.915 [SteamVoipClient] select_out(11000010593901b, off)
15:22:26.919 [Lua] cb_razer_chroma_setup
15:22:26.953 [Lua] [Matchmaking] Cancelling matchmaking
15:22:26.953 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:22:26.953 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:22:26.953 [Lua] Set lobby begin:
15:22:26.953 [Lua] Lobby data difficulty = normal
15:22:26.954 [Lua] Lobby data power_level = 0
15:22:26.954 [Lua] Lobby data selected_level_key = inn_level
15:22:26.954 [Lua] Lobby data unique_server_name = Harridas
15:22:26.954 [Lua] Lobby data matchmaking = false
15:22:26.954 [Lua] Lobby data host = 11000010593901b
15:22:26.954 [Lua] Lobby data country_code = BE
15:22:26.954 [Lua] Lobby data game_mode = 3
15:22:26.954 [Lua] Lobby data is_private = false
15:22:26.954 [Lua] Lobby data difficulty_tweak = 0
15:22:26.954 [Lua] Lobby data num_players = 1
15:22:26.954 [Lua] Lobby data level_key = inn_level
15:22:26.954 [Lua] Lobby data current_level_key = inn_level
15:22:26.954 [Lua] Set lobby end.
15:22:26.955 [Flow] complete_skittergate_legend true
15:22:26.955 [Flow] complete_all_helmgart_levels_recruit true
15:22:26.956 [Flow] WitchHunterLevel:35
15:22:26.956 [Flow] LeaderYes
15:22:26.956 [Flow] ALL PC XP:304250
15:22:26.956 [Flow] Has "bogenhafen" DLC:true
15:22:26.956 [Flow] WH XP:60850
15:22:26.956 [Flow] Number of crafted items:2422
15:22:26.956 [Flow] Sum of Powe Levels:1500
15:22:26.956 [Flow] lodestone diff 1:false
15:22:26.956 [Flow] magnus and forest activated
15:22:26.956 [Flow] magnus and forest activated
15:22:26.956 [Flow] cemetery and forest activated
15:22:26.956 [Flow] magnus and cemetery
15:22:26.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:22:26.956 [Flow] ALL RUNES ACTIVATED
15:22:26.956 [Flow] magnus and forest activated
15:22:26.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:22:26.956 [Flow] ALL RUNES ACTIVATED
15:22:26.956 [Flow] cemetery and forest activated
15:22:26.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:22:26.956 [Flow] ALL RUNES ACTIVATED
15:22:26.956 [Flow] magnus and forest activated
15:22:26.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:22:26.956 [Flow] ALL RUNES ACTIVATED
15:22:26.956 [Flow] magnus and cemetery
15:22:26.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:22:26.956 [Flow] ALL RUNES ACTIVATED
15:22:26.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:22:26.958 [Lua] CurrentConflictSettings inn_level
15:22:26.958 [Lua] [ConflictDirector] conflict_director is ai_ready
15:22:26.958 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:22:26.958 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:22:26.960 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:22:26.960 [Lua] Forming navigation groups in one frame
15:22:26.960 [Lua] Forming navigation groups
15:22:26.978 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
15:22:26.979 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
15:22:26.979 [Lua] number of nav groups: 41
15:22:26.980 [Lua] number of refined nav groups : 23
15:22:26.981 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
15:22:26.981 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:22:26.981 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:22:26.982 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:22:26.984 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:22:26.984 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:22:26.984 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:22:26.984 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:22:26.984 [Lua] [Managers] Calling function on all managers:
15:22:26.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:22:27.015 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:22:27.015 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:22:27.208 [Lua] player (11000010593901b,1) was put into party 1
15:22:27.208 [Lua] [IngamePlayerListUI] - Destroy
15:22:27.208 [Lua] [GamePadEquipmentUI] - Destroy
15:22:27.208 [Lua] [EquipmentUI] - Destroy
15:22:27.208 [Lua] [GamePadAbilityUI] - Destroy
15:22:27.208 [Lua] [AbilityUI] - Destroy
15:22:27.216 [Lua] Assigning peer(11000010593901b:1) to profile(4) career(2)
15:22:27.216 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(4) career_index(2)
15:22:27.216 [Lua] Set lobby begin:
15:22:27.216 [Lua] Lobby data power_level = 0
15:22:27.216 [Lua] Lobby data unique_server_name = Harridas
15:22:27.216 [Lua] Lobby data difficulty_tweak = 0
15:22:27.217 [Lua] Lobby data host = 11000010593901b
15:22:27.217 [Lua] Lobby data game_mode = 3
15:22:27.217 [Lua] Lobby data is_private = false
15:22:27.217 [Lua] Lobby data level_key = inn_level
15:22:27.217 [Lua] Lobby data player_slot_1 = 0:0
15:22:27.217 [Lua] Lobby data selected_level_key = inn_level
15:22:27.217 [Lua] Lobby data matchmaking = false
15:22:27.217 [Lua] Lobby data difficulty = normal
15:22:27.217 [Lua] Lobby data country_code = BE
15:22:27.217 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:27.217 [Lua] Lobby data player_slot_5 = 0:0
15:22:27.217 [Lua] Lobby data player_slot_2 = 0:0
15:22:27.218 [Lua] Lobby data num_players = 1
15:22:27.218 [Lua] Lobby data player_slot_3 = 0:0
15:22:27.218 [Lua] Lobby data current_level_key = inn_level
15:22:27.218 [Lua] Set lobby end.
15:22:27.218 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:0
15:22:27.218 [Lua]
15:22:27.218 [Lua] [wwise/one_handed_swords] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:22:27.218 [Lua] [wwise/bow] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
15:22:27.218 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
15:22:27.218 [Lua] [wwise/two_handed_axes] = false (boolean)
15:22:27.218 [Lua]
15:22:27.218 [Lua]
15:22:27.218 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
15:22:27.218 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
15:22:27.218 [Lua] [wwise/one_handed_swords] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
15:22:27.218 [Lua] [wwise/bow] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:22:27.218 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
15:22:27.218 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:22:27.218 [Lua] [wwise/two_handed_axes] = false (boolean)
15:22:27.218 [Lua]
15:22:27.218 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:22:27.218 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:22:27.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:22:27.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:22:27.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:22:27.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:22:27.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
15:22:27.232 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:22:27.232 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:22:27.239 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:22:27.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:22:27.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:22:27.278 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:22:27.279 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:22:27.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:22:27.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:22:27.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:22:27.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:22:27.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:22:27.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:22:27.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:22:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:22:27.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:22:27.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:22:27.434 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:22:27.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:22:27.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:22:27.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:22:27.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
15:22:27.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:22:27.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:22:27.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:22:27.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:22:27.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:22:27.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:22:27.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:22:27.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:22:27.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:22:27.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:22:27.672 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:22:27.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:22:27.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:22:27.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:22:27.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:22:27.806 [Flow] DISABLE
15:22:27.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:22:27.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
15:22:27.872 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:22:27.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:22:27.919 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:22:27.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:22:28.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:22:28.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
15:22:28.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:22:28.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:22:28.409 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:22:28.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:22:28.763 [Lua] [NetworkServer] Changing num_players from 1 to 2
15:22:28.763 [Lua] Players: 2
15:22:28.763 [Lua] Set lobby begin:
15:22:28.763 [Lua] Lobby data power_level = 0
15:22:28.763 [Lua] Lobby data unique_server_name = Harridas
15:22:28.763 [Lua] Lobby data difficulty_tweak = 0
15:22:28.763 [Lua] Lobby data host = 11000010593901b
15:22:28.764 [Lua] Lobby data game_mode = 3
15:22:28.764 [Lua] Lobby data is_private = false
15:22:28.764 [Lua] Lobby data level_key = inn_level
15:22:28.764 [Lua] Lobby data player_slot_1 = 0:0
15:22:28.764 [Lua] Lobby data selected_level_key = inn_level
15:22:28.764 [Lua] Lobby data matchmaking = false
15:22:28.764 [Lua] Lobby data difficulty = normal
15:22:28.764 [Lua] Lobby data country_code = BE
15:22:28.764 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:28.764 [Lua] Lobby data player_slot_5 = 0:0
15:22:28.764 [Lua] Lobby data player_slot_2 = 0:0
15:22:28.764 [Lua] Lobby data num_players = 2
15:22:28.764 [Lua] Lobby data player_slot_3 = 0:0
15:22:28.764 [Lua] Lobby data current_level_key = inn_level
15:22:28.764 [Lua] Set lobby end.
15:22:28.764 [Lua] [LobbyMembers] Member joined 11000013cba1c2a
15:22:28.766 [Lua] [LoadTimeManager] Member Joined
15:22:28.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:22:28.848 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:22:28.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:22:29.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:22:29.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:22:29.151 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:22:29.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:22:29.268 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:22:29.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:22:29.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:22:29.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:22:29.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:22:29.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:22:29.521 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:22:29.522 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:22:29.622 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:22:29.622 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:22:29.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:22:29.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:22:29.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:22:29.691 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:22:29.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:22:29.791 [Lua] [PackageManager] Force_load: wwise/bow
15:22:29.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:22:29.824 [Lua] GOT approve_channel 31 11000013cba1c2a 186000001eeb5c8
15:22:29.824 [EAC] EAC server has client 11000013cba1c2a and channel 31 (and owner 11000013cba1c2a)
15:22:29.824 [EACServer] [16:22:29:824][Windows][EAC Server] [Info][RegisterClient] Client: 011000013CBA1C2A PlayerGUID: 76561198979095594 PlayerIP: 0.0.0.0 OwnerGUID: 76561198979095594 PlayerName: Lyrian
15:22:29.824 [Lua] Client with peer_id 11000013cba1c2a got APPROVED by server
15:22:29.824 [Lua] [ChatManager][1]System: Lyrian is joining the game
15:22:29.824 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013cba1c2a'
15:22:29.824 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Connecting
15:22:29.824 [Lua] [ChatManager][1]System: Lyrian is joining the game
15:22:29.878 [EACServer] [16:22:29:878][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
15:22:29.916 [Lua] [PSM] Peer 11000013cba1c2a joined. Want to use profile index "5" and join party "0"
15:22:29.916 [Lua] Mechanism says: a client joined the game! 11000013cba1c2a
15:22:29.916 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013cba1c2a, connection_key=0)
15:22:29.916 [Lua] Sync dynamic to client:
15:22:30.085 [SteamVoipClient] select_out(11000013cba1c2a, on)
15:22:30.091 [EACServer] [16:22:30:091][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013CBA1C2A Session: 1 Status: Client Authenticated Message: Client authenticated.
15:22:30.092 [EAC] Peer 11000013cba1c2a switched EAC state to ClientAuthenticatedLocal
15:22:30.092 [SteamVoipClient] select_out(11000013cba1c2a, on)
15:22:30.092 [SteamVoipClient] select_in(11000013cba1c2a, on)
15:22:30.092 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:22:30.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:22:30.119 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:22:30.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:22:30.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:22:30.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:22:30.203 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:22:30.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:22:30.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:22:30.226 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:22:30.250 [EACServer] [16:22:30:250][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013CBA1C2A.
15:22:30.254 [Lua] Players are leaving the safe zone
15:22:30.552 [EACServer] [16:22:30:552][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013CBA1C2A
15:22:30.552 [EACServer] [16:22:30:552][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013CBA1C2A Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:22:30.557 [EAC] Peer 11000013cba1c2a switched EAC state to ClientAuthenticatedRemote
15:22:30.557 [Lua] StateInGameRunning:_game_actually_starts()
15:22:30.557 [Lua] #################################################################################################################
15:22:30.557 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true
15:22:30.557 [Lua] #################################################################################################################
15:22:30.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 109
15:22:30.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 109
15:22:30.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 109
15:22:30.809 [Lua] Commit load time data
15:22:31.837 [Lua] Set lobby begin:
15:22:31.837 [Lua] Lobby data power_level = 835
15:22:31.838 [Lua] Lobby data unique_server_name = Harridas
15:22:31.838 [Lua] Lobby data difficulty_tweak = 0
15:22:31.838 [Lua] Lobby data host = 11000010593901b
15:22:31.838 [Lua] Lobby data game_mode = 3
15:22:31.838 [Lua] Lobby data is_private = false
15:22:31.838 [Lua] Lobby data level_key = inn_level
15:22:31.838 [Lua] Lobby data player_slot_1 = 0:0
15:22:31.838 [Lua] Lobby data selected_level_key = inn_level
15:22:31.838 [Lua] Lobby data matchmaking = false
15:22:31.838 [Lua] Lobby data difficulty = normal
15:22:31.838 [Lua] Lobby data country_code = BE
15:22:31.838 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:31.838 [Lua] Lobby data player_slot_5 = 0:0
15:22:31.838 [Lua] Lobby data player_slot_2 = 0:0
15:22:31.838 [Lua] Lobby data num_players = 2
15:22:31.838 [Lua] Lobby data player_slot_3 = 0:0
15:22:31.838 [Lua] Lobby data current_level_key = inn_level
15:22:31.839 [Lua] Set lobby end.
15:22:31.921 [Lua] player (11000013cba1c2a,1) was put into party 0
15:22:31.921 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Connecting
15:22:31.921 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:22:31.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a inn_level 0
15:22:31.921 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:22:31.921 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000010593901b "Harridas"
<>
15:22:31.922 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B3CD5D0; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3268779; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001026C810
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000BD25F60; dt = 0.016824891790747643; state_data = table: 000000000B3CD5D0; new_state = Loading
[5] self = table: 0000000001FB94B0; dt = 0.016824891790747643; peer_state_machines = table: 000000000FCA3F60; joined_peers = table: 00000000022CA960; game_session = [GameSession]; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60
[6] self = table: 000000000BA92F60; dt = 0.016824891790747643; t = 5.1337475646287203; network_manager = table: 000000000C4A95F0
[7] self = table: 0000000010540F60; dt = 0.016824891790747643; t = 9545.1168922763318
[8] self = table: 0000000000097110; real_world_dt = 0.016824891790747643; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016824891790747643; t = 9545.1168922763318
[9] dt = 0.016824891790747643
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; wanted_profile_index = 5; resend_post_game_timer = 1.9159491676837206; resend_timer = 1.9156253449618816; clan_tag = "0"; peer_id = "11000013cba1c2a";
[4] current_state = Loading; function_memoize = table: 000000000222E520; state_data = table: 000000000B3CD5D0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; game_network_manager = table: 000000000C4A95F0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000C6C91A0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000F46EE40; network_server = table: 0000000001FB94B0; entity_system = table: 0000000010030D50; parent = table: 0000000000097110; _level_flow_events = table: 000000000AD1D910; statistics_db = table: 00000000054B26E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000053ED40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F4D55D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C6C91A0; world = [World]; dt = 0.016824601218104362; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000DB82B30; machines = table: 0000000002C9BF10; viewport_name = "player_1"; _camera_carrier = table: 000000000F981F50; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E7E1710; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000B644230; _quit_game = false;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FA7CD00;
<>
<>
15:22:32.038 [Lua] ### Sending rpc_level_loaded
15:22:32.038 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 50
15:22:32.038 [Lua] Peer 11000013cba1c2a has loaded the level but not all enemies, so we wait
15:22:32.156 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013cba1c2a, connection_key=0)
15:22:32.157 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:22:32.157 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:22:32.157 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:1 my_peer_id:11000010593901b
15:22:33.257 [Lua] PlayFabMirrorBase:_commit_internal 53
15:22:33.257 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:22:33.260 [Lua] generate_backend_stats 11000010593901b:1
15:22:33.273 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:22:33.273 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:22:33.280 [Lua] commit result success 53
15:22:33.634 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:22:33.634 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:22:34.865 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:22:34.865 [Lua] [Matchmaking] Got a handshake request from 11000013cba1c2a with user name 'Lyrian'
15:22:34.865 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:22:34.865 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:22:34.885 [Lua] Breedfreezer (server) starting a hot join sync
15:22:34.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
15:22:34.885 [Lua] RemotePlayer:create_game_object( ) 44
15:22:34.901 [Lua] player (11000013cba1c2a,1) was put into party 1
15:22:34.901 [Lua] Assigning peer(11000013cba1c2a:1) to profile(5) career(3)
15:22:34.901 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013cba1c2a) local_player_id(1) profile_index(5) career_index(3)
15:22:34.901 [Lua] Set lobby begin:
15:22:34.901 [Lua] Lobby data power_level = 835
15:22:34.901 [Lua] Lobby data unique_server_name = Harridas
15:22:34.901 [Lua] Lobby data difficulty_tweak = 0
15:22:34.901 [Lua] Lobby data host = 11000010593901b
15:22:34.901 [Lua] Lobby data game_mode = 3
15:22:34.901 [Lua] Lobby data is_private = false
15:22:34.901 [Lua] Lobby data level_key = inn_level
15:22:34.901 [Lua] Lobby data player_slot_1 = 0:0
15:22:34.901 [Lua] Lobby data selected_level_key = inn_level
15:22:34.901 [Lua] Lobby data matchmaking = false
15:22:34.902 [Lua] Lobby data difficulty = normal
15:22:34.902 [Lua] Lobby data country_code = BE
15:22:34.902 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:34.902 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:22:34.902 [Lua] Lobby data player_slot_2 = 0:0
15:22:34.902 [Lua] Lobby data num_players = 2
15:22:34.902 [Lua] Lobby data player_slot_3 = 0:0
15:22:34.902 [Lua] Lobby data current_level_key = inn_level
15:22:34.902 [Lua] Set lobby end.
15:22:34.902 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:22:34.902 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:22:34.902 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:22:34.910 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:22:34.911 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:22:35.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:22:35.316 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:22:35.316 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:22:35.316 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
15:22:35.316 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:2 my_peer_id:11000010593901b
15:22:35.317 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:22:35.323 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
15:22:35.323 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
15:22:35.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:22:35.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read,
15:22:35.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:22:35.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:22:35.323 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
15:22:35.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:22:35.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:22:35.366 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:22:35.367 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
15:22:35.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
15:22:35.469 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
15:22:35.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
15:22:35.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
15:22:35.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
15:22:35.586 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
15:22:35.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:22:35.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:22:35.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
15:22:35.652 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
15:22:35.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:22:35.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:22:35.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:22:36.291 [Lua] [IngameUI] menu view on_enter hero_view
15:22:36.296 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a99110
15:22:36.296 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
15:22:36.309 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read,
15:22:36.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:22:36.348 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:22:36.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
15:22:36.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
15:22:36.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
15:22:36.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
15:22:36.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
15:22:36.482 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
15:22:36.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:22:36.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:22:36.599 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:22:36.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/individual_chests/loot_chest_d4_t4
15:22:36.601 [Lua] [IngameUI] menu view on_exit hero_view
15:22:36.605 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a99110
15:22:36.605 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
15:22:36.616 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot
15:22:36.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:22:36.875 [Lua] Set lobby begin:
15:22:36.875 [Lua] Lobby data power_level = 417
15:22:36.875 [Lua] Lobby data unique_server_name = Harridas
15:22:36.876 [Lua] Lobby data difficulty_tweak = 0
15:22:36.876 [Lua] Lobby data host = 11000010593901b
15:22:36.876 [Lua] Lobby data game_mode = 3
15:22:36.876 [Lua] Lobby data is_private = false
15:22:36.876 [Lua] Lobby data level_key = inn_level
15:22:36.876 [Lua] Lobby data player_slot_1 = 0:0
15:22:36.876 [Lua] Lobby data selected_level_key = inn_level
15:22:36.876 [Lua] Lobby data matchmaking = false
15:22:36.876 [Lua] Lobby data difficulty = normal
15:22:36.876 [Lua] Lobby data country_code = BE
15:22:36.876 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:36.876 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:22:36.876 [Lua] Lobby data player_slot_2 = 0:0
15:22:36.876 [Lua] Lobby data num_players = 2
15:22:36.876 [Lua] Lobby data player_slot_3 = 0:0
15:22:36.876 [Lua] Lobby data current_level_key = inn_level
15:22:36.876 [Lua] Set lobby end.
15:22:37.298 [Lua] [IngameUI] menu view on_enter start_game_view
15:22:37.300 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f466030
15:22:37.300 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:22:37.302 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:22:37.302 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:22:37.302 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:22:37.303 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:22:38.293 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
15:22:38.293 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:22:38.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
15:22:38.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 110
15:22:38.293 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:22:38.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
15:22:38.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 110
15:22:38.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 110
15:22:38.766 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_event
15:22:38.766 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:22:38.766 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
15:22:38.766 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
15:22:38.766 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
15:22:38.813 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:22:38.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:22:38.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:22:40.350 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
15:22:40.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
15:22:40.350 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:22:40.350 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
15:22:40.350 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
15:22:41.886 [Lua] Set lobby begin:
15:22:41.886 [Lua] Lobby data power_level = 835
15:22:41.886 [Lua] Lobby data unique_server_name = Harridas
15:22:41.886 [Lua] Lobby data difficulty_tweak = 0
15:22:41.886 [Lua] Lobby data host = 11000010593901b
15:22:41.886 [Lua] Lobby data game_mode = 3
15:22:41.886 [Lua] Lobby data is_private = false
15:22:41.886 [Lua] Lobby data level_key = inn_level
15:22:41.886 [Lua] Lobby data player_slot_1 = 0:0
15:22:41.886 [Lua] Lobby data selected_level_key = inn_level
15:22:41.886 [Lua] Lobby data matchmaking = false
15:22:41.886 [Lua] Lobby data difficulty = normal
15:22:41.887 [Lua] Lobby data country_code = BE
15:22:41.887 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:41.887 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:22:41.887 [Lua] Lobby data player_slot_2 = 0:0
15:22:41.887 [Lua] Lobby data num_players = 2
15:22:41.887 [Lua] Lobby data player_slot_3 = 0:0
15:22:41.887 [Lua] Lobby data current_level_key = inn_level
15:22:41.887 [Lua] Set lobby end.
15:22:42.411 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
15:22:42.411 [Lua] ............................................................................................................
15:22:42.411 [Lua] ............................................................................................................
15:22:42.411 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
15:22:42.411 [Lua] ............................................................................................................
15:22:42.411 [Lua] ............................................................................................................
15:22:42.411 [Lua] [Matchmaking] Cancelling matchmaking
15:22:42.411 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:22:42.511 [Lua] [IngameUI] menu view on_exit start_game_view
15:22:42.511 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:22:42.512 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:22:42.512 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
15:22:42.512 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
15:22:42.512 [Save] Saving `save_data`
15:22:42.514 [Save] Save done
15:22:42.516 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f466030
15:22:43.828 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:22:43.828 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:22:43.830 [Lua] Set lobby begin:
15:22:43.830 [Lua] Lobby data power_level = 835
15:22:43.830 [Lua] Lobby data unique_server_name = Harridas
15:22:43.830 [Lua] Lobby data difficulty_tweak = 0
15:22:43.830 [Lua] Lobby data host = 11000010593901b
15:22:43.830 [Lua] Lobby data game_mode = 3
15:22:43.830 [Lua] Lobby data is_private = false
15:22:43.830 [Lua] Lobby data level_key = inn_level
15:22:43.830 [Lua] Lobby data player_slot_1 = 0:0
15:22:43.830 [Lua] Lobby data selected_level_key = inn_level
15:22:43.830 [Lua] Lobby data matchmaking = false
15:22:43.830 [Lua] Lobby data difficulty = hardest
15:22:43.830 [Lua] Lobby data country_code = BE
15:22:43.830 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:43.831 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:22:43.831 [Lua] Lobby data player_slot_2 = 0:0
15:22:43.831 [Lua] Lobby data num_players = 2
15:22:43.831 [Lua] Lobby data player_slot_3 = 0:0
15:22:43.831 [Lua] Lobby data current_level_key = inn_level
15:22:43.831 [Lua] Set lobby end.
15:22:43.831 [Lua] [PartyManager] Leader is set to 11000010593901b
15:22:43.831 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
15:22:43.831 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
15:22:43.831 [Lua] Set lobby begin:
15:22:43.831 [Lua] Lobby data twitch_enabled = false
15:22:43.831 [Lua] Lobby data power_level = 835
15:22:43.831 [Lua] Lobby data unique_server_name = Harridas
15:22:43.831 [Lua] Lobby data difficulty_tweak = 0
15:22:43.831 [Lua] Lobby data host = 11000010593901b
15:22:43.831 [Lua] Lobby data game_mode = 6
15:22:43.831 [Lua] Lobby data is_private = false
15:22:43.831 [Lua] Lobby data match_started = true
15:22:43.831 [Lua] Lobby data mechanism = adventure
15:22:43.831 [Lua] Lobby data level_key = inn_level
15:22:43.831 [Lua] Lobby data player_slot_1 = 0:0
15:22:43.831 [Lua] Lobby data selected_level_key = inn_level
15:22:43.831 [Lua] Lobby data eac_authorized = true
15:22:43.831 [Lua] Lobby data quick_game = false
15:22:43.831 [Lua] Lobby data weave_name = false
15:22:43.831 [Lua] Lobby data matchmaking = true
15:22:43.832 [Lua] Lobby data difficulty = hardest
15:22:43.832 [Lua] Lobby data country_code = BE
15:22:43.832 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:43.832 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:22:43.832 [Lua] Lobby data player_slot_2 = 0:0
15:22:43.832 [Lua] Lobby data num_players = 2
15:22:43.832 [Lua] Lobby data player_slot_3 = 0:0
15:22:43.832 [Lua] Lobby data current_level_key = inn_level
15:22:43.832 [Lua] Set lobby end.
15:22:43.832 [Lua] Set lobby begin:
15:22:43.832 [Lua] Lobby data twitch_enabled = false
15:22:43.832 [Lua] Lobby data power_level = 835
15:22:43.832 [Lua] Lobby data unique_server_name = Harridas
15:22:43.832 [Lua] Lobby data difficulty_tweak = 0
15:22:43.832 [Lua] Lobby data host = 11000010593901b
15:22:43.832 [Lua] Lobby data game_mode = 6
15:22:43.832 [Lua] Lobby data is_private = false
15:22:43.832 [Lua] Lobby data match_started = true
15:22:43.832 [Lua] Lobby data mechanism = adventure
15:22:43.832 [Lua] Lobby data level_key = inn_level
15:22:43.832 [Lua] Lobby data player_slot_1 = 0:0
15:22:43.832 [Lua] Lobby data selected_level_key = inn_level
15:22:43.832 [Lua] Lobby data eac_authorized = true
15:22:43.832 [Lua] Lobby data quick_game = false
15:22:43.832 [Lua] Lobby data weave_name = false
15:22:43.832 [Lua] Lobby data matchmaking = true
15:22:43.832 [Lua] Lobby data difficulty = hardest
15:22:43.832 [Lua] Lobby data country_code = BE
15:22:43.832 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:22:43.832 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:22:43.832 [Lua] Lobby data player_slot_2 = 0:0
15:22:43.833 [Lua] Lobby data num_players = 2
15:22:43.833 [Lua] Lobby data player_slot_3 = 0:0
15:22:43.833 [Lua] Lobby data current_level_key = inn_level
15:22:43.833 [Lua] Set lobby end.
15:22:43.833 [Lua] [ChatManager][1]System: Starting hosted game...
15:22:43.833 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:22:43.833 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:22:45.276 [Lua] [IngameUI] menu view on_enter hero_view
15:22:45.282 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a99110
15:22:45.282 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:22:45.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:22:45.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:22:45.296 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:22:45.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:22:45.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:22:45.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:22:45.642 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:22:45.667 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.667 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:45.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:45.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:45.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:22:45.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:45.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:45.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:49.948 [Lua] PlayFabMirrorBase:_commit_internal 54
15:22:49.948 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:22:49.952 [Lua] generate_backend_stats 11000010593901b:1
15:22:49.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:22:49.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:22:49.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 111
15:22:49.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 111
15:22:50.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 111
15:22:50.198 [Lua] commit result success 54
15:22:53.469 [Lua] [IngameUI] menu view on_exit hero_view
15:22:53.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a99110
15:22:53.473 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:22:53.473 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:22:53.473 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:22:53.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:53.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:53.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:53.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:53.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:53.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:22:53.477 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:22:53.477 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:22:53.477 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:13.512 [Lua] PlayFabMirrorBase:_commit_internal 55
15:23:13.512 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:23:13.516 [Lua] generate_backend_stats 11000010593901b:1
15:23:13.529 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:23:13.529 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:23:13.537 [Lua] commit result success 55
15:23:14.567 [Lua] [IngameUI] menu view on_enter hero_view
15:23:14.572 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a99110
15:23:14.572 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:23:14.585 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:23:14.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:14.587 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:14.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:14.593 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:14.715 [Lua] [IngameUI] menu view on_exit hero_view
15:23:14.719 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a99110
15:23:14.719 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:23:14.719 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:23:14.719 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:14.725 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:14.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:14.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:15.102 [Lua] [IngameUI] menu view on_enter hero_view
15:23:15.113 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a99110
15:23:15.114 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:23:15.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:23:15.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:15.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:15.128 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:15.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:15.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:23:15.475 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:23:15.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.630 [Lua] [IngameUI] menu view on_exit hero_view
15:23:15.635 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a99110
15:23:15.635 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:23:15.635 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:23:15.635 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:15.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.647 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:15.647 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:15.647 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:16.056 [Lua] [IngameUI] menu view on_enter character_selection
15:23:16.060 [Lua] hero_fullscreen_menu_on_enter
15:23:16.063 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dd8fce0
15:23:16.064 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:23:16.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.078 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.426 [Lua] [IngameUI] menu view on_exit character_selection
15:23:16.426 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:23:16.426 [Lua] hero_fullscreen_menu_on_exit
15:23:16.431 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dd8fce0
15:23:16.431 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.431 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.913 [Lua] [IngameUI] menu view on_enter character_selection
15:23:16.917 [Lua] hero_fullscreen_menu_on_enter
15:23:16.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dd8fce0
15:23:16.921 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:23:16.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.935 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.935 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.936 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.936 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:16.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:16.936 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:17.525 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:17.525 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:17.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:17.525 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:17.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:17.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:23:17.959 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:23:17.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:17.967 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:17.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:17.967 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:23:17.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:17.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:23:18.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:23:18.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:23:18.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
15:23:18.129 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
15:23:18.129 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
15:23:18.147 [Lua] Assigning peer(11000010593901b:1) to profile(4) career(1)
15:23:18.147 [Lua] Set lobby begin:
15:23:18.147 [Lua] Lobby data twitch_enabled = false
15:23:18.147 [Lua] Lobby data power_level = 835
15:23:18.147 [Lua] Lobby data unique_server_name = Harridas
15:23:18.147 [Lua] Lobby data difficulty_tweak = 0
15:23:18.147 [Lua] Lobby data host = 11000010593901b
15:23:18.147 [Lua] Lobby data game_mode = 6
15:23:18.147 [Lua] Lobby data is_private = false
15:23:18.148 [Lua] Lobby data match_started = true
15:23:18.148 [Lua] Lobby data mechanism = adventure
15:23:18.148 [Lua] Lobby data level_key = inn_level
15:23:18.148 [Lua] Lobby data player_slot_1 = 0:0
15:23:18.148 [Lua] Lobby data selected_level_key = inn_level
15:23:18.148 [Lua] Lobby data eac_authorized = true
15:23:18.148 [Lua] Lobby data quick_game = false
15:23:18.148 [Lua] Lobby data weave_name = false
15:23:18.148 [Lua] Lobby data matchmaking = true
15:23:18.148 [Lua] Lobby data difficulty = hardest
15:23:18.148 [Lua] Lobby data country_code = BE
15:23:18.148 [Lua] Lobby data player_slot_4 = 0:0
15:23:18.148 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:23:18.148 [Lua] Lobby data player_slot_2 = 0:0
15:23:18.148 [Lua] Lobby data num_players = 2
15:23:18.148 [Lua] Lobby data player_slot_3 = 0:0
15:23:18.149 [Lua] Lobby data current_level_key = inn_level
15:23:18.149 [Lua] Set lobby end.
15:23:18.149 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(4) career_index(1)
15:23:18.149 [Lua] Set lobby begin:
15:23:18.149 [Lua] Lobby data twitch_enabled = false
15:23:18.149 [Lua] Lobby data power_level = 835
15:23:18.149 [Lua] Lobby data unique_server_name = Harridas
15:23:18.149 [Lua] Lobby data difficulty_tweak = 0
15:23:18.149 [Lua] Lobby data host = 11000010593901b
15:23:18.149 [Lua] Lobby data game_mode = 6
15:23:18.149 [Lua] Lobby data is_private = false
15:23:18.149 [Lua] Lobby data match_started = true
15:23:18.149 [Lua] Lobby data mechanism = adventure
15:23:18.149 [Lua] Lobby data level_key = inn_level
15:23:18.149 [Lua] Lobby data player_slot_1 = 0:0
15:23:18.149 [Lua] Lobby data selected_level_key = inn_level
15:23:18.149 [Lua] Lobby data eac_authorized = true
15:23:18.150 [Lua] Lobby data quick_game = false
15:23:18.150 [Lua] Lobby data weave_name = false
15:23:18.150 [Lua] Lobby data matchmaking = true
15:23:18.150 [Lua] Lobby data difficulty = hardest
15:23:18.150 [Lua] Lobby data country_code = BE
15:23:18.150 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:23:18.150 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:23:18.150 [Lua] Lobby data player_slot_2 = 0:0
15:23:18.150 [Lua] Lobby data num_players = 2
15:23:18.150 [Lua] Lobby data player_slot_3 = 0:0
15:23:18.150 [Lua] Lobby data current_level_key = inn_level
15:23:18.150 [Lua] Set lobby end.
15:23:18.150 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:23:18.150 [Lua]
15:23:18.150 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
15:23:18.150 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
15:23:18.150 [Lua] [wwise/bow] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
15:23:18.150 [Lua] [wwise/two_handed_axes] = false (boolean)
15:23:18.150 [Lua]
15:23:18.150 [Lua]
15:23:18.150 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:23:18.150 [Lua] [wwise/bow] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
15:23:18.150 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:23:18.150 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:23:18.150 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
15:23:18.150 [Lua] [wwise/two_handed_axes] = false (boolean)
15:23:18.150 [Lua]
15:23:18.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b
15:23:18.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:3 my_peer_id:11000010593901b
15:23:18.163 [Lua] [GameNetworkManager] destroying game object with go_id=43
15:23:18.164 [Save] Saving `save_data`
15:23:18.167 [Save] Save done
15:23:18.169 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b
15:23:18.169 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:23:18.169 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read,
15:23:18.169 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:23:18.169 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:23:18.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:23:18.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:23:18.214 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:23:18.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
15:23:18.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:23:18.216 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:23:18.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient
15:23:18.216 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
15:23:18.216 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:23:18.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient
15:23:18.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
15:23:18.217 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
15:23:18.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:23:18.264 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:23:18.265 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:23:18.266 [Lua] [IngameUI] menu view on_exit character_selection
15:23:18.267 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:23:18.267 [Lua] hero_fullscreen_menu_on_exit
15:23:18.270 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dd8fce0
15:23:18.270 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:23:18.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:23:18.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:23:18.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
15:23:18.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
15:23:18.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
15:23:18.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
15:23:18.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
15:23:18.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
15:23:18.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:23:19.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:23:19.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:23:19.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:23:25.186 [Lua] [IngameUI] menu view on_enter hero_view
15:23:25.191 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a99110
15:23:25.191 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:23:25.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:23:25.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:25.205 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:25.205 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:25.210 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:25.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:23:25.569 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:23:25.593 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:25.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:25.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:25.614 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:25.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:25.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:25.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:25.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:25.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:25.914 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:25.914 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:25.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:25.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:25.921 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:25.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:23:25.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:25.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:35.731 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:23:35.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:35.733 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:35.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:35.740 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:36.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:23:36.064 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:23:36.091 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:36.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:36.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:36.110 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:36.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:36.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:36.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:36.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:38.345 [Lua] [IngameUI] menu view on_exit hero_view
15:23:38.349 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a99110
15:23:38.349 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:23:38.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:23:38.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:38.349 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:38.349 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:38.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:38.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:38.353 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:38.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:38.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:39.797 [Lua] PlayFabMirrorBase:_commit_internal 56
15:23:39.797 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:23:39.801 [Lua] generate_backend_stats 11000010593901b:1
15:23:39.813 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:23:39.813 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:23:39.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 112
15:23:39.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 112
15:23:40.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 112
15:23:40.208 [Lua] commit result success 56
15:23:45.035 [Lua] [IngameUI] menu view on_enter hero_view
15:23:45.041 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a99110
15:23:45.041 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:23:45.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:23:45.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:45.056 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:45.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:45.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:45.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:23:45.405 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:23:45.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:45.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:45.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:45.449 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:45.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:45.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:45.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:45.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:48.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:48.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:4 my_peer_id:11000010593901b
15:23:48.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:4 my_peer_id:11000010593901b
15:23:48.335 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:4 my_peer_id:11000010593901b
15:23:48.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:23:48.928 [Lua] [IngameUI] menu view on_exit hero_view
15:23:48.932 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a99110
15:23:48.932 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:23:48.932 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:23:48.932 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:48.932 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.932 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:48.936 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:48.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:48.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:24:13.977 [Lua] PlayFabMirrorBase:_commit_internal 57
15:24:13.977 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:24:13.981 [Lua] generate_backend_stats 11000010593901b:1
15:24:13.994 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:24:13.994 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:24:13.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 113
15:24:14.000 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 113
15:24:14.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 113
15:24:14.403 [Lua] commit result success 57
15:24:16.749 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:24:16.749 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:24:16.749 [Lua] MatchmakingStateStartGame preferred_level_keys nil
15:24:16.749 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0
15:24:16.749 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 )
15:24:16.749 [Lua] Set lobby begin:
15:24:16.749 [Lua] Lobby data twitch_enabled = false
15:24:16.749 [Lua] Lobby data power_level = 835
15:24:16.749 [Lua] Lobby data unique_server_name = Harridas
15:24:16.749 [Lua] Lobby data difficulty_tweak = 0
15:24:16.750 [Lua] Lobby data host = 11000010593901b
15:24:16.750 [Lua] Lobby data game_mode = 6
15:24:16.750 [Lua] Lobby data is_private = false
15:24:16.750 [Lua] Lobby data match_started = true
15:24:16.750 [Lua] Lobby data mechanism = adventure
15:24:16.750 [Lua] Lobby data level_key = inn_level
15:24:16.750 [Lua] Lobby data player_slot_1 = 0:0
15:24:16.750 [Lua] Lobby data selected_level_key = dlc_castle
15:24:16.750 [Lua] Lobby data eac_authorized = true
15:24:16.750 [Lua] Lobby data quick_game = false
15:24:16.750 [Lua] Lobby data weave_name = false
15:24:16.750 [Lua] Lobby data matchmaking = true
15:24:16.750 [Lua] Lobby data difficulty = hardest
15:24:16.750 [Lua] Lobby data country_code = BE
15:24:16.750 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:16.750 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:16.750 [Lua] Lobby data player_slot_2 = 0:0
15:24:16.751 [Lua] Lobby data num_players = 2
15:24:16.751 [Lua] Lobby data player_slot_3 = 0:0
15:24:16.751 [Lua] Lobby data current_level_key = inn_level
15:24:16.751 [Lua] Set lobby end.
15:24:16.753 [Lua] Set lobby begin:
15:24:16.753 [Lua] Lobby data twitch_enabled = false
15:24:16.753 [Lua] Lobby data power_level = 835
15:24:16.753 [Lua] Lobby data unique_server_name = Harridas
15:24:16.753 [Lua] Lobby data difficulty_tweak = 0
15:24:16.753 [Lua] Lobby data host = 11000010593901b
15:24:16.753 [Lua] Lobby data game_mode = 6
15:24:16.753 [Lua] Lobby data is_private = false
15:24:16.753 [Lua] Lobby data match_started = true
15:24:16.753 [Lua] Lobby data mechanism = adventure
15:24:16.753 [Lua] Lobby data level_key = inn_level
15:24:16.753 [Lua] Lobby data player_slot_1 = 0:0
15:24:16.753 [Lua] Lobby data selected_level_key = dlc_castle
15:24:16.753 [Lua] Lobby data eac_authorized = true
15:24:16.753 [Lua] Lobby data quick_game = false
15:24:16.753 [Lua] Lobby data weave_name = false
15:24:16.753 [Lua] Lobby data matchmaking = true
15:24:16.753 [Lua] Lobby data difficulty = hardest
15:24:16.753 [Lua] Lobby data country_code = BE
15:24:16.753 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:16.754 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:16.754 [Lua] Lobby data player_slot_2 = 0:0
15:24:16.754 [Lua] Lobby data num_players = 2
15:24:16.754 [Lua] Lobby data player_slot_3 = 0:0
15:24:16.754 [Lua] Lobby data current_level_key = inn_level
15:24:16.754 [Lua] Set lobby end.
15:24:16.754 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:24:16.754 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
15:24:16.754 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
15:24:16.754 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
15:24:16.754 [Lua] Complete level triggered.
15:24:16.756 [Lua] gm_event_end_conditions_met false false
15:24:16.756 [Save] Saving `save_data`
15:24:16.756 [Lua] PlayFabMirrorBase:_commit_internal nil
15:24:16.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:24:16.758 [Save] Save done
15:24:16.758 [Save] Saving `save_data`
15:24:16.760 [Lua] generate_backend_stats 11000010593901b:1
15:24:16.760 [Save] Save done
15:24:16.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:24:16.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:24:16.774 [Save] Saving `save_data`
15:24:16.774 [Lua] TRANSITION nil nil dlc_castle
15:24:16.774 [Lua] Transition type "dlc_castle", is server: true
15:24:16.774 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:24:16.774 [Lua] [GameNetworkManager] Leaving game...
15:24:16.774 [Lua] [GameNetworkManager] Shutting down game session host.
15:24:16.774 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:24:16.774 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:24:16.774 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=111.67
15:24:16.776 [Save] Save done
15:24:16.780 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session eef4 or from non-session peer 11000013cba1c2a
15:24:16.780 [Network] Ignoring message `rpc_proc_event` from wrong session eef4 or from non-session peer 11000013cba1c2a
15:24:16.780 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session eef4 or from non-session peer 11000013cba1c2a
15:24:16.780 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session eef4 or from non-session peer 11000013cba1c2a
15:24:16.780 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session eef4 or from non-session peer 11000013cba1c2a
15:24:16.780 [Connection] Packet 3152 chunk for system game_session from 11000013cba1c2a had no listener
15:24:16.781 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:24:16.781 [Lua] commit result success 58
15:24:16.800 [Connection] Packet 3153 chunk for system game_session from 11000013cba1c2a had no listener
15:24:17.287 [Lua] [PlayerSyncData] Game session is not initialized
15:24:17.287 [Lua] Set lobby begin:
15:24:17.287 [Lua] Lobby data twitch_enabled = false
15:24:17.287 [Lua] Lobby data power_level = 0
15:24:17.287 [Lua] Lobby data unique_server_name = Harridas
15:24:17.287 [Lua] Lobby data difficulty_tweak = 0
15:24:17.287 [Lua] Lobby data host = 11000010593901b
15:24:17.287 [Lua] Lobby data game_mode = 6
15:24:17.287 [Lua] Lobby data is_private = false
15:24:17.287 [Lua] Lobby data match_started = true
15:24:17.287 [Lua] Lobby data mechanism = adventure
15:24:17.287 [Lua] Lobby data level_key = inn_level
15:24:17.287 [Lua] Lobby data player_slot_1 = 0:0
15:24:17.288 [Lua] Lobby data selected_level_key = dlc_castle
15:24:17.288 [Lua] Lobby data eac_authorized = true
15:24:17.288 [Lua] Lobby data quick_game = false
15:24:17.288 [Lua] Lobby data weave_name = false
15:24:17.288 [Lua] Lobby data matchmaking = true
15:24:17.288 [Lua] Lobby data difficulty = hardest
15:24:17.288 [Lua] Lobby data country_code = BE
15:24:17.288 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:17.288 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:17.288 [Lua] Lobby data player_slot_2 = 0:0
15:24:17.288 [Lua] Lobby data num_players = 2
15:24:17.288 [Lua] Lobby data player_slot_3 = 0:0
15:24:17.288 [Lua] Lobby data current_level_key = inn_level
15:24:17.288 [Lua] Set lobby end.
15:24:18.773 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:24:18.773 [Lua] [Managers] Calling function on all managers:
15:24:18.773 [Lua] Clearing all global lookup lists
15:24:18.773 [Lua] [IngamePlayerListUI] - Destroy
15:24:18.773 [Lua] [GamePadEquipmentUI] - Destroy
15:24:18.773 [Lua] [EquipmentUI] - Destroy
15:24:18.773 [Lua] [GamePadAbilityUI] - Destroy
15:24:18.773 [Lua] [AbilityUI] - Destroy
15:24:18.774 [Lua] [IngameUI] destroy
15:24:18.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
15:24:18.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:24:18.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
15:24:18.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
15:24:18.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
15:24:18.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
15:24:18.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
15:24:18.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
15:24:18.824 [Lua] [Managers] Destroying manager group:
15:24:18.828 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:24:18.888 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:24:18.888 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
15:24:18.888 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:24:18.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b dlc_castle 0
15:24:18.888 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:24:18.888 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 15, User: 11000010593901b "Harridas"
<>
15:24:18.889 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 4703199; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000543E240
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 000000000BA92F60; application_shutdown = nil; unit_spawner = table: 000000000888DF20; world = [World]; unit_storage = table: 000000000AF9DC10; units = table: 000000000B64C230; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000BA92F60
[8] self = table: 0000000010540F60; dt = 0.016845231875777245; t = 9651.6583586912602; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016845231875777245; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016845231875777245; t = 9651.6583586912602
[10] dt = 0.016845231875777245
[2] server = table: 0000000001FB94B0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 000000000C4A95F0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "dlc_castle"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000C6C91A0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F46EE40; network_server = table: 0000000001FB94B0; entity_system = table: 0000000010030D50; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000AD1D910; statistics_db = table: 00000000054B26E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 109.88615670688451; input_manager = table: 000000000053ED40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F4D55D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C6C91A0; world = [World]; dt = 0.016845231875777245; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 111.66928396373987; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000B644230; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FA7CD00;
<>
<>
15:24:18.889 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
15:24:18.889 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:24:18.889 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a dlc_castle 0
15:24:18.889 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:24:18.889 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 16, User: 11000010593901b "Harridas"
<>
15:24:18.890 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 4703199; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000543E240
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 000000000BA92F60; application_shutdown = nil; unit_spawner = table: 000000000888DF20; world = [World]; unit_storage = table: 000000000AF9DC10; units = table: 000000000B64C230; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000BA92F60
[8] self = table: 0000000010540F60; dt = 0.016845231875777245; t = 9651.6583586912602; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016845231875777245; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016845231875777245; t = 9651.6583586912602
[10] dt = 0.016845231875777245
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "inn_level"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 000000000C4A95F0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "dlc_castle"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000C6C91A0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F46EE40; network_server = table: 0000000001FB94B0; entity_system = table: 0000000010030D50; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000AD1D910; statistics_db = table: 00000000054B26E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 109.88615670688451; input_manager = table: 000000000053ED40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F4D55D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C6C91A0; world = [World]; dt = 0.016845231875777245; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 111.66928396373987; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000B644230; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA92F60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FA7CD00;
<>
<>
15:24:18.890 [Lua] [Matchmaking] unregister rpcs
15:24:18.890 [Lua] ############### UNLOADING PACKAGES ###############
15:24:18.890 [Lua] [Managers] Calling function on all managers:
15:24:18.890 [Lua] [Managers] Destroying manager group:
15:24:18.890 [Lua] [Gamestate] Enter state StateLoading
15:24:18.891 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:24:18.891 [Lua] [Matchmaking] register rpcs
15:24:18.892 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:24:18.892 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:24:18.892 [Lua] registering RPCs
15:24:18.892 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:24:18.892 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:24:18.892 [Lua] Set lobby begin:
15:24:18.892 [Lua] Lobby data twitch_enabled = false
15:24:18.892 [Lua] Lobby data power_level = 0
15:24:18.892 [Lua] Lobby data unique_server_name = Harridas
15:24:18.892 [Lua] Lobby data difficulty_tweak = 0
15:24:18.892 [Lua] Lobby data host = 11000010593901b
15:24:18.892 [Lua] Lobby data game_mode = 6
15:24:18.892 [Lua] Lobby data is_private = false
15:24:18.892 [Lua] Lobby data match_started = true
15:24:18.892 [Lua] Lobby data mechanism = adventure
15:24:18.892 [Lua] Lobby data level_key = dlc_castle
15:24:18.893 [Lua] Lobby data player_slot_1 = 0:0
15:24:18.893 [Lua] Lobby data selected_level_key = dlc_castle
15:24:18.893 [Lua] Lobby data eac_authorized = true
15:24:18.893 [Lua] Lobby data quick_game = false
15:24:18.893 [Lua] Lobby data weave_name = false
15:24:18.893 [Lua] Lobby data matchmaking = true
15:24:18.893 [Lua] Lobby data difficulty = hardest
15:24:18.893 [Lua] Lobby data country_code = BE
15:24:18.893 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:18.893 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:18.893 [Lua] Lobby data player_slot_2 = 0:0
15:24:18.893 [Lua] Lobby data num_players = 2
15:24:18.893 [Lua] Lobby data player_slot_3 = 0:0
15:24:18.893 [Lua] Lobby data current_level_key = inn_level
15:24:18.893 [Lua] Set lobby end.
15:24:18.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:24:18.896 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized
15:24:18.897 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_castle] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:24:18.897 [Lua] [LevelTransitionHandler] load_level dlc_castle 0
15:24:18.973 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:24:18.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:24:18.973 [Umbra] Unload tome
15:24:18.974 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:24:18.974 [Lua] [LevelTransitionHandler] Loading level: "dlc_castle"
15:24:18.974 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_castle" Meta package name: "nil"
15:24:18.974 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler, async-read,
15:24:18.974 [Lua] [StateLoading] got rpc_load_level 111 dlc_castle
15:24:19.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26
15:24:19.050 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26
15:24:19.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle
15:24:20.766 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]'
15:24:25.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle
15:24:25.243 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle
15:24:25.260 [Lua] [LevelTransitionHandler] Level load completed!
15:24:25.260 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 4703199 - use_random_directors: true - overriden_conflict: nil
15:24:25.286 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:24:25.286 [Lua] checking dlc's against conflict directors
15:24:25.286 [Lua] number of factions to include 3
15:24:25.286 [Lua] number of factions added 3
15:24:25.286 [Lua] --- --- ---
15:24:25.286 [Lua] Starting... difficulty 'hardest'
15:24:25.286 [Lua] These are the starting conflict directors:
15:24:25.286 [Lua] skaven
15:24:25.286 [Lua] chaos
15:24:25.286 [Lua] --- --- ---
15:24:25.286 [Lua]
15:24:25.286 [Lua] DONE! Found the following directors:
15:24:25.286 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
15:24:25.286 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_exalted_sorcerer_drachenfels=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_loot_rat=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
15:24:25.286 [Lua] load_startup_enemy_packages: --------------
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_spawn
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_troll
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_rat_ogre
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_stormfiend
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] beastmen_minotaur
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_plague_sorcerer
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_corruptor_sorcerer
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_gutter_runner
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_pack_master
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_poison_wind_globadier
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_ratling_gunner
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_warpfire_thrower
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_vortex_sorcerer
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] beastmen_standard_bearer
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_vortex
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] critter_rat
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] critter_pig
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] chaos_marauder
15:24:25.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:24:25.286 [Lua] skaven_storm_vermin
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] chaos_warrior
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] skaven_clan_rat
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] skaven_slave
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] chaos_fanatic
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] skaven_plague_monk
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] chaos_marauder_with_shield
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] skaven_clan_rat_with_shield
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] chaos_berzerker
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] skaven_loot_rat
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] chaos_raider
15:24:25.287 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:24:25.287 [Lua] skaven_storm_vermin_with_shield
15:24:25.291 [Lua] ### Sending rpc_level_loaded
15:24:25.291 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 111
15:24:25.291 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:24:25.308 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:24:25.308 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:24:25.324 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:24:25.324 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:24:25.324 [Lua] ### Sending rpc_level_loaded
15:24:25.324 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 111
15:24:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:24:25.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:24:25.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:24:25.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:24:25.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:24:25.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:24:26.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:24:26.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:24:26.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:24:26.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:24:26.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:24:26.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:24:27.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:24:27.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:24:27.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:24:27.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:24:27.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:24:27.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:24:27.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:24:27.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:24:27.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:24:27.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:24:27.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:24:27.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:24:28.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:24:28.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:24:28.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:24:28.277 [Lua] ### Sending rpc_level_loaded
15:24:28.277 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 111
15:24:28.277 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
15:24:28.278 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:24:28.278 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:24:28.295 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:24:28.295 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:24:28.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:24:28.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:24:28.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:24:28.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:24:28.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:24:28.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:24:28.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:24:28.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:24:28.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:24:29.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:24:29.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:24:29.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:24:29.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:24:29.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:24:29.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:24:29.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:24:29.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:24:29.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:24:29.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:24:29.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:24:29.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:24:30.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:24:30.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:24:30.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:24:30.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:24:30.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:24:30.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:24:30.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:24:30.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:24:30.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:24:30.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:24:30.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:24:30.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:24:31.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:24:31.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:24:31.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:24:31.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:24:31.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:24:31.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:24:32.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:24:32.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:24:32.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:24:32.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:24:32.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:24:32.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:24:32.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:24:32.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:24:32.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:24:32.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:24:32.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:24:33.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:24:33.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:24:33.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:24:33.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:24:33.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:24:33.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:24:33.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:24:33.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:24:33.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:24:33.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:24:33.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:24:33.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:24:33.846 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: event
15:24:33.846 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:24:33.846 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world
15:24:33.846 [Umbra] Init version: 3.4.15 :: 16 threads
15:24:37.075 [Lua] Async level spawning done
15:24:37.075 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:24:38.052 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:24:38.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:24:38.052 [Lua] [Matchmaking] unregister rpcs
15:24:38.052 [Lua] Set lobby begin:
15:24:38.052 [Lua] Lobby data twitch_enabled = false
15:24:38.053 [Lua] Lobby data power_level = 0
15:24:38.053 [Lua] Lobby data unique_server_name = Harridas
15:24:38.053 [Lua] Lobby data difficulty_tweak = 0
15:24:38.053 [Lua] Lobby data host = 11000010593901b
15:24:38.053 [Lua] Lobby data game_mode = 6
15:24:38.053 [Lua] Lobby data is_private = false
15:24:38.053 [Lua] Lobby data match_started = true
15:24:38.053 [Lua] Lobby data mechanism = adventure
15:24:38.053 [Lua] Lobby data level_key = dlc_castle
15:24:38.053 [Lua] Lobby data player_slot_1 = 0:0
15:24:38.054 [Lua] Lobby data selected_level_key = dlc_castle
15:24:38.054 [Lua] Lobby data eac_authorized = true
15:24:38.054 [Lua] Lobby data quick_game = false
15:24:38.054 [Lua] Lobby data weave_name = false
15:24:38.054 [Lua] Lobby data matchmaking = true
15:24:38.054 [Lua] Lobby data difficulty = hardest
15:24:38.054 [Lua] Lobby data country_code = BE
15:24:38.054 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:38.054 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:38.054 [Lua] Lobby data player_slot_2 = 0:0
15:24:38.054 [Lua] Lobby data num_players = 2
15:24:38.054 [Lua] Lobby data player_slot_3 = 0:0
15:24:38.054 [Lua] Lobby data current_level_key = inn_level
15:24:38.054 [Lua] Set lobby end.
15:24:38.055 [Lua] [Managers] Destroying manager group:
15:24:38.060 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens
15:24:38.060 [Lua] [Gamestate] Enter StateIngame HOST
15:24:38.060 [Lua] [Managers] Calling function on all managers:
15:24:38.060 [Lua] <>level = dlc_castle<>
15:24:38.060 [Lua] Set lobby begin:
15:24:38.060 [Lua] Lobby data twitch_enabled = false
15:24:38.060 [Lua] Lobby data power_level = 0
15:24:38.060 [Lua] Lobby data unique_server_name = Harridas
15:24:38.061 [Lua] Lobby data difficulty_tweak = 0
15:24:38.061 [Lua] Lobby data host = 11000010593901b
15:24:38.061 [Lua] Lobby data game_mode = 6
15:24:38.061 [Lua] Lobby data is_private = false
15:24:38.061 [Lua] Lobby data match_started = true
15:24:38.061 [Lua] Lobby data mechanism = adventure
15:24:38.061 [Lua] Lobby data level_key = dlc_castle
15:24:38.061 [Lua] Lobby data player_slot_1 = 0:0
15:24:38.061 [Lua] Lobby data selected_level_key = dlc_castle
15:24:38.062 [Lua] Lobby data eac_authorized = true
15:24:38.062 [Lua] Lobby data quick_game = false
15:24:38.062 [Lua] Lobby data weave_name = false
15:24:38.062 [Lua] Lobby data matchmaking = true
15:24:38.062 [Lua] Lobby data difficulty = hardest
15:24:38.062 [Lua] Lobby data country_code = BE
15:24:38.062 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:38.062 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:38.062 [Lua] Lobby data player_slot_2 = 0:0
15:24:38.062 [Lua] Lobby data num_players = 2
15:24:38.062 [Lua] Lobby data player_slot_3 = 0:0
15:24:38.062 [Lua] Lobby data current_level_key = inn_level
15:24:38.062 [Lua] Set lobby end.
15:24:38.062 [Lua] [StateIngame] Server ingame
15:24:38.065 [Lua] Set lobby begin:
15:24:38.065 [Lua] Lobby data twitch_enabled = false
15:24:38.065 [Lua] Lobby data power_level = 0
15:24:38.065 [Lua] Lobby data unique_server_name = Harridas
15:24:38.065 [Lua] Lobby data difficulty_tweak = 0
15:24:38.065 [Lua] Lobby data host = 11000010593901b
15:24:38.066 [Lua] Lobby data game_mode = 6
15:24:38.066 [Lua] Lobby data is_private = false
15:24:38.066 [Lua] Lobby data match_started = true
15:24:38.066 [Lua] Lobby data mechanism = adventure
15:24:38.066 [Lua] Lobby data level_key = dlc_castle
15:24:38.066 [Lua] Lobby data player_slot_1 = 0:0
15:24:38.066 [Lua] Lobby data selected_level_key = dlc_castle
15:24:38.066 [Lua] Lobby data eac_authorized = true
15:24:38.066 [Lua] Lobby data quick_game = false
15:24:38.066 [Lua] Lobby data weave_name = false
15:24:38.066 [Lua] Lobby data matchmaking = true
15:24:38.066 [Lua] Lobby data difficulty = hardest
15:24:38.066 [Lua] Lobby data country_code = BE
15:24:38.066 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:38.066 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:38.066 [Lua] Lobby data player_slot_2 = 0:0
15:24:38.066 [Lua] Lobby data num_players = 2
15:24:38.067 [Lua] Lobby data player_slot_3 = 0:0
15:24:38.067 [Lua] Lobby data current_level_key = inn_level
15:24:38.067 [Lua] Set lobby end.
15:24:38.067 [Lua] [Matchmaking] register rpcs
15:24:38.067 [Lua] GameNetworkManager:init... creating game session
15:24:38.067 [Lua] Host GameSession.make_game_session_host with session:
15:24:38.067 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:24:38.067 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:24:38.067 [Lua] [GameNetworkManager] self.is_server = true
15:24:38.067 [Network] Setting artificial MTU limit to 65536
15:24:38.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 114
15:24:38.067 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
15:24:38.077 [Lua] Switching ConflictSettings: to: default
15:24:38.077 [Lua] pacing=default
15:24:38.077 [Lua] roaming=nil
15:24:38.077 [Lua] specials=default
15:24:38.077 [Lua] debug_color=maroon
15:24:38.077 [Lua] contained_breeds=nil
15:24:38.077 [Lua] pack_spawning=default
15:24:38.077 [Lua] disabled=false
15:24:38.077 [Lua] factions=nil
15:24:38.077 [Lua] boss=default
15:24:38.077 [Lua] horde=default
15:24:38.077 [Lua] name=default
15:24:38.077 [Lua] intensity=default
15:24:38.077 [Lua] ---
15:24:38.077 [Lua] [LevelAnalysis] set_random_seed( 4703199)
15:24:38.086 [Lua] [AIInterestPointSystem] Level Seed: 4703199
15:24:38.086 [Lua]
15:24:38.086 [Lua] [entity_system_bag] = table
15:24:38.086 [Lua] [entity_system_bag] = metatable
15:24:38.086 [Lua] [startup_data] = table
15:24:38.086 [Lua] [entity_manager] = table
15:24:38.086 [Lua] [entity_manager] = metatable
15:24:38.086 [Lua] [unit_spawner] = table
15:24:38.086 [Lua] [unit_spawner] = metatable
15:24:38.086 [Lua] [unit_storage] = table
15:24:38.086 [Lua] [unit_storage] = metatable
15:24:38.086 [Lua] [dice_keeper] = table
15:24:38.086 [Lua] [dice_keeper] = metatable
15:24:38.086 [Lua] [is_server] = true (boolean)
15:24:38.086 [Lua] [world] = [World]
15:24:38.086 [Lua] [system_api] = table
15:24:38.086 [Lua] [entity_system] = table
15:24:38.086 [Lua] [entity_system] = metatable
15:24:38.086 [Lua] [network_lobby] = table
15:24:38.086 [Lua] [network_lobby] = metatable
15:24:38.086 [Lua] [profile_synchronizer] = table
15:24:38.086 [Lua] [profile_synchronizer] = metatable
15:24:38.086 [Lua] [level_transition_handler] = table
15:24:38.086 [Lua] [level_transition_handler] = metatable
15:24:38.086 [Lua] [num_local_human_players] = 1 (number)
15:24:38.086 [Lua] [statistics_db] = table
15:24:38.086 [Lua] [statistics_db] = metatable
15:24:38.086 [Lua] [network_server] = table
15:24:38.086 [Lua] [network_server] = metatable
15:24:38.086 [Lua] [input_manager] = table
15:24:38.086 [Lua] [input_manager] = metatable
15:24:38.086 [Lua] [network_clock] = table
15:24:38.086 [Lua] [network_clock] = metatable
15:24:38.086 [Lua] [network_transmit] = table
15:24:38.086 [Lua] [network_transmit] = metatable
15:24:38.086 [Lua] [free_flight_manager] = table
15:24:38.086 [Lua] [free_flight_manager] = metatable
15:24:38.086 [Lua] [network_manager] = table
15:24:38.086 [Lua] [network_manager] = metatable
15:24:38.086 [Lua] [network_event_delegate] = table
15:24:38.086 [Lua] [network_event_delegate] = metatable
15:24:38.086 [Lua]
15:24:38.086 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:24:38.086 [Lua] ignoring extension VersusInteractObjectiveExtension
15:24:38.086 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:24:38.086 [Lua] ignoring extension VersusSocketObjectiveExtension
15:24:38.086 [Lua] ignoring extension VersusTargetObjectiveExtension
15:24:38.086 [Lua] ignoring extension VersusMissionObjectiveExtension
15:24:38.089 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:24:38.105 [Lua] [AchievementManager] Achievements using the steam platform
15:24:38.171 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
15:24:38.171 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
15:24:38.171 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
15:24:38.171 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
15:24:38.188 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
15:24:38.189 [Lua] [StateIngame] Level seed: 4703199
15:24:38.223 [Lua] [LevelAnalysis] set_random_seed( 4703199)
15:24:38.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:24:38.236 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:24:38.236 [Lua] [IngameUI] init
15:24:38.248 [SteamVoipClient] select_out(11000010593901b, off)
15:24:38.248 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:24:38.252 [Lua] cb_razer_chroma_setup
15:24:38.275 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:24:38.275 [Lua] Set lobby begin:
15:24:38.275 [Lua] Lobby data twitch_enabled = false
15:24:38.275 [Lua] Lobby data power_level = 835
15:24:38.275 [Lua] Lobby data unique_server_name = Harridas
15:24:38.275 [Lua] Lobby data difficulty_tweak = 0
15:24:38.275 [Lua] Lobby data host = 11000010593901b
15:24:38.275 [Lua] Lobby data game_mode = 6
15:24:38.275 [Lua] Lobby data is_private = false
15:24:38.275 [Lua] Lobby data match_started = true
15:24:38.275 [Lua] Lobby data mechanism = adventure
15:24:38.275 [Lua] Lobby data level_key = dlc_castle
15:24:38.275 [Lua] Lobby data player_slot_1 = 0:0
15:24:38.276 [Lua] Lobby data selected_level_key = dlc_castle
15:24:38.276 [Lua] Lobby data eac_authorized = true
15:24:38.276 [Lua] Lobby data quick_game = false
15:24:38.276 [Lua] Lobby data weave_name = false
15:24:38.276 [Lua] Lobby data matchmaking = true
15:24:38.276 [Lua] Lobby data difficulty = hardest
15:24:38.276 [Lua] Lobby data country_code = BE
15:24:38.276 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:38.276 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:38.276 [Lua] Lobby data player_slot_2 = 0:0
15:24:38.276 [Lua] Lobby data num_players = 2
15:24:38.276 [Lua] Lobby data player_slot_3 = 0:0
15:24:38.276 [Lua] Lobby data current_level_key = inn_level
15:24:38.276 [Lua] Set lobby end.
15:24:38.277 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
15:24:38.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:24:38.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:24:38.278 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:24:38.278 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:24:38.278 [Flow] Destroyed:c_barrel_socket
15:24:38.278 [Lua] CurrentConflictSettings default
15:24:38.278 [Lua] [ConflictDirector] conflict_director is ai_ready
15:24:38.280 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:24:38.280 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:24:38.289 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:24:38.289 [Lua] Forming navigation groups in one frame
15:24:38.289 [Lua] Forming navigation groups
15:24:38.307 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
15:24:38.492 [Lua] NavigationGroupManager -> calulation time B: 0.18500000000130967
15:24:38.492 [Lua] number of nav groups: 260
15:24:38.493 [Lua] number of refined nav groups : 197
15:24:38.498 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999994033715
15:24:38.498 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.059224783629178 Normalized coefficient: 1.4241504543170604
15:24:38.503 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.191514082252974 Normalized coefficient: 1.1939493754692678
15:24:38.508 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.954753918945787 Normalized coefficient: 1.3174675201837096
15:24:38.511 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 5.7697982132434849 Normalized coefficient: 1.715831236051967
15:24:38.528 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
15:24:38.528 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
15:24:38.534 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle
15:24:38.534 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters.
15:24:38.534 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:24:38.534 [Lua] [LevelAnalysis]
15:24:38.534 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:24:38.534 [Lua] [LevelAnalysis]
15:24:38.534 [Lua] [LevelAnalysis] Terror events added:
15:24:38.534 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:24:38.534 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
15:24:38.534 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
15:24:38.534 [Lua] ----> using boss gizmo!
15:24:38.534 [Lua] [LevelAnalysis] section: 2, start-index: 11, end-index: 23, forbidden-dist: -338.4 start-travel-dist: 606.5, end-travel-dist: 592.9 spawn_distance 258.1
15:24:38.534 [Lua] Adding main path event: Vector3Box(-4.25, 109.75, 5.029) boss_event_chaos_spawn 45 table: 000000000D1ECC90
15:24:38.534 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1
15:24:38.534 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095
15:24:38.534 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095
15:24:38.534 [Lua] [LevelAnalysis] wanted_distance: 68.364712009807675
15:24:38.534 [Lua] [LevelAnalysis] Terror events added:
15:24:38.534 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:24:38.535 [Lua] Adding main path event: Vector3Box(-127.952, -114.939, -17.8058) rare_event_loot_rat 45 table: 000000000D1ED200
15:24:38.535 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:24:38.538 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:24:38.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:24:38.547 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:24:38.548 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=72
15:24:38.548 [Lua] [Managers] Calling function on all managers:
15:24:38.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:24:38.574 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:24:38.574 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:24:38.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 114
15:24:38.579 [Lua] player (11000010593901b,2) was put into party 1
15:24:38.597 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
15:24:38.597 [Lua] Assigning peer(11000010593901b:2) to profile(3) career(2)
15:24:38.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(2) profile_index(3) career_index(2)
15:24:38.597 [Lua] Set lobby begin:
15:24:38.597 [Lua] Lobby data twitch_enabled = false
15:24:38.597 [Lua] Lobby data power_level = 835
15:24:38.597 [Lua] Lobby data unique_server_name = Harridas
15:24:38.598 [Lua] Lobby data difficulty_tweak = 0
15:24:38.598 [Lua] Lobby data host = 11000010593901b
15:24:38.598 [Lua] Lobby data game_mode = 6
15:24:38.598 [Lua] Lobby data is_private = false
15:24:38.598 [Lua] Lobby data match_started = true
15:24:38.598 [Lua] Lobby data mechanism = adventure
15:24:38.598 [Lua] Lobby data level_key = dlc_castle
15:24:38.598 [Lua] Lobby data player_slot_1 = 0:0
15:24:38.598 [Lua] Lobby data selected_level_key = dlc_castle
15:24:38.598 [Lua] Lobby data eac_authorized = true
15:24:38.598 [Lua] Lobby data quick_game = false
15:24:38.598 [Lua] Lobby data weave_name = false
15:24:38.598 [Lua] Lobby data matchmaking = true
15:24:38.598 [Lua] Lobby data difficulty = hardest
15:24:38.598 [Lua] Lobby data country_code = BE
15:24:38.598 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:38.599 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:38.599 [Lua] Lobby data player_slot_2 = 0:0
15:24:38.599 [Lua] Lobby data num_players = 2
15:24:38.599 [Lua] Lobby data player_slot_3 = 0:0
15:24:38.599 [Lua] Lobby data current_level_key = inn_level
15:24:38.599 [Lua] Set lobby end.
15:24:38.599 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:24:38.599 [Lua]
15:24:38.599 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:24:38.599 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:24:38.599 [Lua] [wwise/one_handed_axes] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:24:38.599 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
15:24:38.599 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:24:38.599 [Lua] [wwise/handgun_rifle] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:24:38.599 [Lua]
15:24:38.599 [Lua]
15:24:38.599 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
15:24:38.599 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:24:38.599 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2] = false (boolean)
15:24:38.599 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:24:38.599 [Lua] [wwise/one_handed_axes] = false (boolean)
15:24:38.599 [Lua] [wwise/handgun_rifle] = false (boolean)
15:24:38.599 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
15:24:38.599 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:24:38.599 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
15:24:38.599 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
15:24:38.599 [Lua]
15:24:38.599 [Lua] player (11000010593901b,3) was put into party 1
15:24:38.621 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
15:24:38.621 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:24:38.621 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:24:38.621 [Lua] Set lobby begin:
15:24:38.621 [Lua] Lobby data twitch_enabled = false
15:24:38.622 [Lua] Lobby data power_level = 835
15:24:38.622 [Lua] Lobby data unique_server_name = Harridas
15:24:38.622 [Lua] Lobby data difficulty_tweak = 0
15:24:38.622 [Lua] Lobby data host = 11000010593901b
15:24:38.622 [Lua] Lobby data game_mode = 6
15:24:38.622 [Lua] Lobby data is_private = false
15:24:38.622 [Lua] Lobby data match_started = true
15:24:38.622 [Lua] Lobby data mechanism = adventure
15:24:38.622 [Lua] Lobby data level_key = dlc_castle
15:24:38.622 [Lua] Lobby data player_slot_1 = 0:0
15:24:38.622 [Lua] Lobby data selected_level_key = dlc_castle
15:24:38.622 [Lua] Lobby data eac_authorized = true
15:24:38.622 [Lua] Lobby data quick_game = false
15:24:38.622 [Lua] Lobby data weave_name = false
15:24:38.622 [Lua] Lobby data matchmaking = true
15:24:38.622 [Lua] Lobby data difficulty = hardest
15:24:38.622 [Lua] Lobby data country_code = BE
15:24:38.622 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:38.622 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:38.623 [Lua] Lobby data player_slot_2 = 0:0
15:24:38.623 [Lua] Lobby data num_players = 2
15:24:38.623 [Lua] Lobby data player_slot_3 = 0:0
15:24:38.623 [Lua] Lobby data current_level_key = inn_level
15:24:38.623 [Lua] Set lobby end.
15:24:38.623 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:24:38.623 [Lua]
15:24:38.623 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:24:38.623 [Lua] [wwise/one_handed_swords] = false (boolean)
15:24:38.623 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:24:38.623 [Lua] [wwise/staff] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:24:38.623 [Lua]
15:24:38.623 [Lua]
15:24:38.623 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:24:38.623 [Lua] [wwise/one_handed_swords] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:24:38.623 [Lua] [wwise/staff] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:24:38.623 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:24:38.623 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:24:38.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:24:38.623 [Lua]
15:24:38.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:5 my_peer_id:11000010593901b
15:24:38.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:5 my_peer_id:11000010593901b
15:24:38.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:6 my_peer_id:11000010593901b
15:24:38.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:6 my_peer_id:11000010593901b
15:24:39.240 [Lua] [GameNetworkManager] destroying game object with go_id=74
15:24:39.240 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:24:39.240 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:24:39.243 [Lua] player (11000010593901b,3) was put into party 1
15:24:39.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
15:24:39.260 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:24:39.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:24:39.260 [Lua] Set lobby begin:
15:24:39.260 [Lua] Lobby data twitch_enabled = false
15:24:39.260 [Lua] Lobby data power_level = 835
15:24:39.261 [Lua] Lobby data unique_server_name = Harridas
15:24:39.261 [Lua] Lobby data difficulty_tweak = 0
15:24:39.261 [Lua] Lobby data host = 11000010593901b
15:24:39.261 [Lua] Lobby data game_mode = 6
15:24:39.261 [Lua] Lobby data is_private = false
15:24:39.261 [Lua] Lobby data match_started = true
15:24:39.261 [Lua] Lobby data mechanism = adventure
15:24:39.261 [Lua] Lobby data level_key = dlc_castle
15:24:39.261 [Lua] Lobby data player_slot_1 = 0:0
15:24:39.261 [Lua] Lobby data selected_level_key = dlc_castle
15:24:39.261 [Lua] Lobby data eac_authorized = true
15:24:39.261 [Lua] Lobby data quick_game = false
15:24:39.261 [Lua] Lobby data weave_name = false
15:24:39.261 [Lua] Lobby data matchmaking = true
15:24:39.261 [Lua] Lobby data difficulty = hardest
15:24:39.262 [Lua] Lobby data country_code = BE
15:24:39.262 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:39.262 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:39.262 [Lua] Lobby data player_slot_2 = 0:0
15:24:39.262 [Lua] Lobby data num_players = 2
15:24:39.262 [Lua] Lobby data player_slot_3 = 0:0
15:24:39.262 [Lua] Lobby data current_level_key = inn_level
15:24:39.262 [Lua] Set lobby end.
15:24:39.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:24:39.262 [Lua]
15:24:39.262 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:24:39.262 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:24:39.262 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:24:39.262 [Lua] [wwise/one_handed_swords] = false (boolean)
15:24:39.262 [Lua] [wwise/staff] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:24:39.262 [Lua]
15:24:39.262 [Lua]
15:24:39.262 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:24:39.262 [Lua] [wwise/one_handed_swords] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:24:39.262 [Lua] [wwise/staff] = false (boolean)
15:24:39.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:24:39.262 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:24:39.262 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:24:39.262 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:24:39.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:24:39.262 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:24:39.262 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:24:39.262 [Lua]
15:24:39.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 114
15:24:39.266 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:5 my_peer_id:11000010593901b
15:24:39.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, InventoryPackageSynchronizerClient, async-read,
15:24:39.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:6 my_peer_id:11000010593901b
15:24:39.267 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:24:39.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:7 my_peer_id:11000010593901b
15:24:39.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:7 my_peer_id:11000010593901b
15:24:39.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:7 my_peer_id:11000010593901b
15:24:39.374 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
15:24:39.374 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
15:24:39.689 [Flow] DISABLE
15:24:39.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
15:24:39.867 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
15:24:39.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
15:24:40.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
15:24:40.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
15:24:40.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:24:40.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:24:40.189 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:24:40.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
15:24:40.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
15:24:40.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
15:24:40.290 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:24:40.355 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:24:40.355 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:24:40.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
15:24:40.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
15:24:40.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
15:24:40.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:24:40.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:24:40.578 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:24:40.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
15:24:40.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
15:24:40.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
15:24:40.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:24:40.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:24:40.828 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:24:40.829 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:24:40.947 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:24:40.947 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:24:40.947 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:24:40.998 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:24:40.998 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:24:40.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2
15:24:41.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2
15:24:41.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2
15:24:41.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
15:24:41.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
15:24:41.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
15:24:41.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
15:24:41.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
15:24:41.385 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
15:24:41.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
15:24:41.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
15:24:41.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
15:24:41.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
15:24:41.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
15:24:41.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
15:24:41.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
15:24:42.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
15:24:42.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
15:24:42.147 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:24:42.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:24:42.285 [Lua] [PackageManager] Force_load: wwise/staff
15:24:42.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
15:24:42.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
15:24:42.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
15:24:42.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:24:42.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:24:42.903 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:24:42.905 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:24:43.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:24:43.005 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:24:43.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:24:43.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:24:43.207 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:24:43.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:24:43.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:24:43.428 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:24:43.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
15:24:43.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
15:24:43.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
15:24:43.733 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:24:45.269 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:24:45.269 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:24:45.269 [SteamVoipClient] select_out(11000010593901b, on)
15:24:45.275 [SteamVoipClient] select_out(11000013cba1c2a, on)
15:24:45.290 [Lua] Set lobby begin:
15:24:45.290 [Lua] Lobby data twitch_enabled = false
15:24:45.290 [Lua] Lobby data power_level = 835
15:24:45.290 [Lua] Lobby data unique_server_name = Harridas
15:24:45.290 [Lua] Lobby data difficulty_tweak = 0
15:24:45.291 [Lua] Lobby data host = 11000010593901b
15:24:45.291 [Lua] Lobby data game_mode = 6
15:24:45.291 [Lua] Lobby data is_private = false
15:24:45.291 [Lua] Lobby data match_started = true
15:24:45.291 [Lua] Lobby data mechanism = adventure
15:24:45.291 [Lua] Lobby data level_key = dlc_castle
15:24:45.291 [Lua] Lobby data player_slot_1 = 0:0
15:24:45.291 [Lua] Lobby data selected_level_key = dlc_castle
15:24:45.291 [Lua] Lobby data eac_authorized = true
15:24:45.291 [Lua] Lobby data quick_game = false
15:24:45.292 [Lua] Lobby data weave_name = false
15:24:45.292 [Lua] Lobby data matchmaking = true
15:24:45.292 [Lua] Lobby data difficulty = hardest
15:24:45.292 [Lua] Lobby data country_code = BE
15:24:45.292 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:45.292 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:45.292 [Lua] Lobby data player_slot_2 = 0:0
15:24:45.292 [Lua] Lobby data num_players = 2
15:24:45.292 [Lua] Lobby data player_slot_3 = 0:0
15:24:45.292 [Lua] Lobby data current_level_key = inn_level
15:24:45.292 [Lua] Set lobby end.
15:24:45.292 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 5 when hot join syncing
15:24:45.292 [Lua] Breedfreezer (server) starting a hot join sync
15:24:45.292 [Lua] packing 0 units of breed chaos_marauder
15:24:45.292 [Lua] packing 0 units of breed skaven_clan_rat
15:24:45.292 [Lua] packing 0 units of breed skaven_storm_vermin
15:24:45.292 [Lua] packing 0 units of breed skaven_slave
15:24:45.292 [Lua] packing 0 units of breed chaos_fanatic
15:24:45.292 [Lua] packing 0 units of breed chaos_raider
15:24:45.292 [Lua] packing 0 units of breed chaos_warrior
15:24:45.292 [Lua] packing 0 units of breed chaos_berzerker
15:24:45.292 [Lua] packing 0 units of breed skaven_plague_monk
15:24:45.292 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:24:45.292 [Lua]
15:24:45.292 [Lua] [1] = 1 (number)
15:24:45.292 [Lua] [2] = 0 (number)
15:24:45.292 [Lua] [3] = 1 (number)
15:24:45.292 [Lua] [4] = 0 (number)
15:24:45.292 [Lua] [5] = 1 (number)
15:24:45.292 [Lua] [6] = 0 (number)
15:24:45.292 [Lua] [7] = 1 (number)
15:24:45.292 [Lua] [8] = 0 (number)
15:24:45.292 [Lua] [9] = 1 (number)
15:24:45.292 [Lua] [10] = 0 (number)
15:24:45.292 [Lua] [11] = 1 (number)
15:24:45.292 [Lua] [12] = 0 (number)
15:24:45.292 [Lua] [13] = 1 (number)
15:24:45.292 [Lua] [14] = 0 (number)
15:24:45.292 [Lua] [15] = 1 (number)
15:24:45.292 [Lua] [16] = 0 (number)
15:24:45.292 [Lua] [17] = 1 (number)
15:24:45.292 [Lua] [18] = 0 (number)
15:24:45.292 [Lua]
15:24:45.292 [Lua]
15:24:45.292 [Lua]
15:24:45.293 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
15:24:45.293 [Lua] RemotePlayer:create_game_object( ) 76
15:24:45.309 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:24:45.309 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:24:45.310 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:24:45.314 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:24:45.314 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:24:45.314 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:24:45.314 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:24:45.316 [Lua] test
15:24:45.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:24:45.319 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
15:24:45.319 [Lua] test
15:24:45.322 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:24:45.322 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
15:24:45.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:24:45.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:24:45.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
15:24:45.331 [SteamVoipClient] select_out(11000010593901b, off)
15:24:45.331 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:24:45.332 [Lua] [GameNetworkManager] destroying game object with go_id=80
15:24:45.342 [Lua] Switching ConflictSettings: to: skaven
15:24:45.342 [Lua] pacing=default
15:24:45.342 [Lua] roaming=nil
15:24:45.342 [Lua] specials=skaven
15:24:45.342 [Lua] debug_color=orange
15:24:45.342 [Lua] contained_breeds=nil
15:24:45.342 [Lua] pack_spawning=skaven
15:24:45.342 [Lua] disabled=false
15:24:45.342 [Lua] factions=nil
15:24:45.342 [Lua] boss=skaven
15:24:45.342 [Lua] horde=default
15:24:45.342 [Lua] name=skaven
15:24:45.342 [Lua] intensity=default
15:24:45.342 [Lua] ---
15:24:45.342 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1
15:24:45.342 [Lua] updating bot weapon metadata for weapon: handgun_template_2
15:24:45.344 [Lua] [GameNetworkManager] destroying game object with go_id=75
15:24:45.344 [Lua] player (11000010593901b,3) was put into party 1
15:24:45.359 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83
15:24:45.360 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:24:45.360 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:24:45.360 [Lua] Set lobby begin:
15:24:45.360 [Lua] Lobby data twitch_enabled = false
15:24:45.360 [Lua] Lobby data power_level = 835
15:24:45.360 [Lua] Lobby data unique_server_name = Harridas
15:24:45.360 [Lua] Lobby data difficulty_tweak = 0
15:24:45.360 [Lua] Lobby data host = 11000010593901b
15:24:45.360 [Lua] Lobby data game_mode = 6
15:24:45.360 [Lua] Lobby data is_private = false
15:24:45.360 [Lua] Lobby data match_started = true
15:24:45.360 [Lua] Lobby data mechanism = adventure
15:24:45.360 [Lua] Lobby data level_key = dlc_castle
15:24:45.360 [Lua] Lobby data player_slot_1 = 0:0
15:24:45.360 [Lua] Lobby data selected_level_key = dlc_castle
15:24:45.360 [Lua] Lobby data eac_authorized = true
15:24:45.360 [Lua] Lobby data quick_game = false
15:24:45.360 [Lua] Lobby data weave_name = false
15:24:45.360 [Lua] Lobby data matchmaking = true
15:24:45.360 [Lua] Lobby data difficulty = hardest
15:24:45.360 [Lua] Lobby data country_code = BE
15:24:45.361 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:24:45.361 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:24:45.361 [Lua] Lobby data player_slot_2 = 0:0
15:24:45.361 [Lua] Lobby data num_players = 2
15:24:45.361 [Lua] Lobby data player_slot_3 = 0:0
15:24:45.361 [Lua] Lobby data current_level_key = inn_level
15:24:45.361 [Lua] Set lobby end.
15:24:45.361 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:24:45.361 [Lua]
15:24:45.361 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:24:45.361 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:24:45.361 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:24:45.361 [Lua] [wwise/one_handed_swords] = false (boolean)
15:24:45.361 [Lua] [wwise/staff] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:24:45.361 [Lua]
15:24:45.361 [Lua]
15:24:45.361 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:24:45.361 [Lua] [wwise/one_handed_swords] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:24:45.361 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:24:45.361 [Lua] [wwise/staff] = false (boolean)
15:24:45.361 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:24:45.361 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:24:45.361 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:24:45.361 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:24:45.361 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:24:45.361 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:24:45.361 [Lua]
15:24:45.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:8 my_peer_id:11000010593901b
15:24:45.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:8 my_peer_id:11000010593901b
15:24:45.376 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:8 my_peer_id:11000010593901b
15:24:45.385 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
15:24:45.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:24:45.462 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:24:45.462 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:24:45.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
15:24:45.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:24:45.467 [Lua] test
15:24:45.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:24:45.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
15:24:45.479 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1
15:24:45.479 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1
15:24:45.681 [Lua] StateInGameRunning:_game_actually_starts()
15:24:45.681 [Lua] #################################################################################################################
15:24:45.681 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:24:45.681 [Lua] #################################################################################################################
15:24:45.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 115
15:24:45.681 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:24:45.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 115
15:24:45.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:24:45.786 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:24:45.960 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 115
15:24:45.960 [Lua] Commit load time data
15:25:36.555 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:25:36.556 [Lua] [GameNetworkManager] destroying game object with go_id=84
15:25:41.470 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:25:41.470 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:25:41.470 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
15:25:41.470 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
15:25:41.470 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
15:25:41.470 [Lua] gm_event_end_conditions_met false true
15:25:41.470 [Save] Saving `save_data`
15:25:41.471 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:25:41.471 [Lua] Game lost
15:25:41.472 [Save] Save done
15:25:41.472 [Save] Saving `save_data`
15:25:41.475 [Save] Save done
15:25:41.477 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:25:41.479 [Lua] generate_backend_stats 11000010593901b:1
15:25:41.491 [Lua] PlayFabMirrorBase:_commit_internal nil
15:25:41.491 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:25:41.491 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:25:41.491 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 116
15:25:41.492 [Save] Saving `save_data`
15:25:41.494 [Save] Save done
15:25:41.497 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 116
15:25:41.906 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 116
15:25:41.920 [Lua] commit result success 59
15:25:41.920 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:25:41.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 117
15:25:41.920 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:25:41.936 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 117 61
15:25:42.647 [Lua] [PlayFabRequestQueue] EAC Enabled! 117
15:25:42.647 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 117
15:25:43.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 117
15:25:49.636 [Lua] ConflictDirector - destroy all units
15:25:49.656 [Lua] TRANSITION nil nil inn_level
15:25:49.656 [Lua] Transition type "inn_level", is server: true
15:25:49.656 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:25:49.657 [Lua] [GameNetworkManager] Leaving game...
15:25:49.657 [Lua] [GameNetworkManager] Shutting down game session host.
15:25:49.657 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:25:49.657 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:25:49.657 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=73.51
15:25:49.669 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:25:51.664 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:25:51.664 [Lua] [Managers] Calling function on all managers:
15:25:51.664 [Lua] Clearing all global lookup lists
15:25:51.664 [Lua] [IngamePlayerListUI] - Destroy
15:25:51.665 [Lua] [GamePadEquipmentUI] - Destroy
15:25:51.665 [Lua] [EquipmentUI] - Destroy
15:25:51.665 [Lua] [GamePadAbilityUI] - Destroy
15:25:51.665 [Lua] [AbilityUI] - Destroy
15:25:51.665 [Lua] [IngameUI] destroy
15:25:51.864 [Lua] [Managers] Destroying manager group:
15:25:51.874 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:25:52.025 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:25:52.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:25:52.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:25:52.029 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:25:52.031 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:25:52.031 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:25:52.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:25:52.034 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:25:52.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:25:52.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:25:52.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:25:52.039 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:25:52.042 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:25:52.042 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:25:52.043 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:25:52.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:25:52.046 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:25:52.049 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:25:52.052 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:25:52.054 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:25:52.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:25:52.059 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:25:52.066 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:25:52.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:25:52.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:25:52.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:25:52.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:25:52.075 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:25:52.078 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:25:52.081 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:25:52.081 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
15:25:52.081 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:25:52.081 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
15:25:52.081 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:25:52.081 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 11000010593901b "Harridas"
<>
15:25:52.082 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5923029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000AC94720
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 000000000F15BE70; application_shutdown = nil; unit_spawner = table: 00000000080E4DE0; world = [World]; unit_storage = table: 000000000F1EFFF0; units = table: 0000000002F53B50; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000F15BE70
[8] self = table: 0000000010540F60; dt = 0.016839230433106422; t = 9744.4569332934916; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016839230433106422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016839230433106422; t = 9744.4569332934916
[10] dt = 0.016839230433106422
[2] server = table: 0000000001FB94B0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_castle"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000008A09B20; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 00000000093BA3E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F304D20; network_server = table: 0000000001FB94B0; entity_system = table: 0000000004097700; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 00000000093F5770; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 63.571278541162613; input_manager = table: 0000000000EAFC60; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F3EB150; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016839230433106422; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 00000000093BA3E0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 00000000098519A0; exit_time = 73.510650573298335; dice_keeper = table: 000000000F32E0B0; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F15BE70;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F15BE70;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F15BE70;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000C877070;
<>
<>
15:25:52.082 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
15:25:52.082 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:25:52.082 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a inn_level 0
15:25:52.082 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:25:52.082 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 11000010593901b "Harridas"
<>
15:25:52.083 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5923029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000AC94720
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 000000000F15BE70; application_shutdown = nil; unit_spawner = table: 00000000080E4DE0; world = [World]; unit_storage = table: 000000000F1EFFF0; units = table: 0000000002F53B50; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000F15BE70
[8] self = table: 0000000010540F60; dt = 0.016839230433106422; t = 9744.4569332934916; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016839230433106422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016839230433106422; t = 9744.4569332934916
[10] dt = 0.016839230433106422
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "dlc_castle"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000008A09B20; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 00000000093BA3E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F304D20; network_server = table: 0000000001FB94B0; entity_system = table: 0000000004097700; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 00000000093F5770; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 63.571278541162613; input_manager = table: 0000000000EAFC60; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F3EB150; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016839230433106422; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 00000000093BA3E0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 00000000098519A0; exit_time = 73.510650573298335; dice_keeper = table: 000000000F32E0B0; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F15BE70;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F15BE70;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F15BE70;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000C877070;
<>
<>
15:25:52.083 [Lua] [Matchmaking] unregister rpcs
15:25:52.083 [Lua] ############### UNLOADING PACKAGES ###############
15:25:52.083 [Lua] [Managers] Calling function on all managers:
15:25:52.083 [Lua] [Managers] Destroying manager group:
15:25:52.083 [Lua] [Gamestate] Enter state StateLoading
15:25:52.087 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] Found camera: end_screen_camera
15:25:52.088 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:25:52.089 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:25:52.089 [Lua] [Matchmaking] register rpcs
15:25:52.089 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:25:52.089 [Lua] Set lobby begin:
15:25:52.089 [Lua] Lobby data twitch_enabled = false
15:25:52.089 [Lua] Lobby data power_level = 0
15:25:52.089 [Lua] Lobby data unique_server_name = Harridas
15:25:52.089 [Lua] Lobby data difficulty_tweak = 0
15:25:52.089 [Lua] Lobby data host = 11000010593901b
15:25:52.089 [Lua] Lobby data game_mode = 6
15:25:52.089 [Lua] Lobby data is_private = false
15:25:52.089 [Lua] Lobby data match_started = true
15:25:52.089 [Lua] Lobby data mechanism = adventure
15:25:52.089 [Lua] Lobby data level_key = dlc_castle
15:25:52.089 [Lua] Lobby data player_slot_1 = 0:0
15:25:52.090 [Lua] Lobby data selected_level_key = dlc_castle
15:25:52.090 [Lua] Lobby data eac_authorized = true
15:25:52.090 [Lua] Lobby data quick_game = false
15:25:52.090 [Lua] Lobby data weave_name = false
15:25:52.090 [Lua] Lobby data matchmaking = true
15:25:52.090 [Lua] Lobby data difficulty = hardest
15:25:52.090 [Lua] Lobby data country_code = BE
15:25:52.090 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:25:52.090 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:25:52.090 [Lua] Lobby data player_slot_2 = 0:0
15:25:52.090 [Lua] Lobby data num_players = 2
15:25:52.090 [Lua] Lobby data player_slot_3 = 0:0
15:25:52.090 [Lua] Lobby data current_level_key = inn_level
15:25:52.090 [Lua] Set lobby end.
15:25:52.090 [Lua] registering RPCs
15:25:52.090 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:25:52.090 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:25:52.090 [Lua] Set lobby begin:
15:25:52.090 [Lua] Lobby data twitch_enabled = false
15:25:52.090 [Lua] Lobby data power_level = 0
15:25:52.090 [Lua] Lobby data unique_server_name = Harridas
15:25:52.090 [Lua] Lobby data difficulty_tweak = 0
15:25:52.090 [Lua] Lobby data host = 11000010593901b
15:25:52.090 [Lua] Lobby data game_mode = 3
15:25:52.091 [Lua] Lobby data is_private = false
15:25:52.091 [Lua] Lobby data match_started = true
15:25:52.091 [Lua] Lobby data mechanism = adventure
15:25:52.091 [Lua] Lobby data level_key = inn_level
15:25:52.091 [Lua] Lobby data player_slot_1 = 0:0
15:25:52.091 [Lua] Lobby data selected_level_key = dlc_castle
15:25:52.091 [Lua] Lobby data eac_authorized = true
15:25:52.091 [Lua] Lobby data quick_game = false
15:25:52.091 [Lua] Lobby data weave_name = false
15:25:52.091 [Lua] Lobby data matchmaking = false
15:25:52.091 [Lua] Lobby data difficulty = hardest
15:25:52.091 [Lua] Lobby data country_code = BE
15:25:52.091 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:25:52.091 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:25:52.091 [Lua] Lobby data player_slot_2 = 0:0
15:25:52.091 [Lua] Lobby data num_players = 2
15:25:52.091 [Lua] Lobby data player_slot_3 = 0:0
15:25:52.091 [Lua] Lobby data current_level_key = inn_level
15:25:52.092 [Lua] Set lobby end.
15:25:52.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:25:52.096 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:25:52.096 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:25:52.096 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:25:52.156 [Umbra] Unload tome
15:25:52.176 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler
15:25:52.176 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:25:52.176 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:25:52.176 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:25:52.176 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:25:52.176 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:25:52.176 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:25:52.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:25:52.276 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:25:52.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:25:52.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:25:52.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:25:52.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:25:52.426 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:25:52.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:25:52.459 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:25:52.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:25:53.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xf7af4, position: 4813914
15:25:54.919 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:25:54.919 [Lua] [PlayState] Enter Substate EndViewStateScore
15:26:00.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:26:00.064 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:26:00.081 [Lua] [LevelTransitionHandler] Level load completed!
15:26:00.081 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5923029 - use_random_directors: true - overriden_conflict: nil
15:26:00.084 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:26:00.084 [Lua] checking dlc's against conflict directors
15:26:00.084 [Lua] number of factions to include 2
15:26:00.084 [Lua] Updated list weights for random:
15:26:00.084 [Lua] skaven, 0.42 (0.00-0.42)
15:26:00.084 [Lua] chaos, 0.42 (0.42-0.83)
15:26:00.084 [Lua] beastmen, 0.17 (0.83-1.00)
15:26:00.084 [Lua] Rolled random faction: 0.31003773212432861 skaven
15:26:00.084 [Lua] Updated list weights for random:
15:26:00.084 [Lua] beastmen, 0.29 (0.00-0.29)
15:26:00.084 [Lua] chaos, 0.71 (0.29-1.00)
15:26:00.084 [Lua] Rolled random faction: 0.77314215898513794 chaos
15:26:00.084 [Lua] number of factions added 2
15:26:00.084 [Lua] --- --- ---
15:26:00.084 [Lua] Starting... difficulty 'hardest'
15:26:00.084 [Lua] These are the starting conflict directors:
15:26:00.084 [Lua] inn_level
15:26:00.084 [Lua] --- --- ---
15:26:00.084 [Lua]
15:26:00.084 [Lua] DONE! Found the following directors:
15:26:00.084 [Lua] (free: 35), Master hash is:
15:26:00.084 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:26:00.084 [Lua] load_startup_enemy_packages: --------------
15:26:00.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:26:00.084 [Lua] critter_rat
15:26:00.100 [Lua] ### Sending rpc_level_loaded
15:26:00.100 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
15:26:00.100 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:26:00.115 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:26:00.115 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:26:00.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:26:00.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:26:00.132 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:26:00.132 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:26:00.135 [Lua] ### Sending rpc_level_loaded
15:26:00.135 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
15:26:00.135 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:26:00.135 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:26:00.135 [Lua] Starting async level spawning of levels/inn/world
15:26:00.136 [Umbra] Init version: 3.4.15 :: 16 threads
15:26:00.485 [Lua] Async level spawning done
15:26:02.343 [Lua] [PlayState] Exit Substate EndViewStateScore
15:26:02.344 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:26:03.250 [Lua] ### Sending rpc_level_loaded
15:26:03.250 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 50
15:26:03.250 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
15:26:03.251 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:26:03.251 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:26:03.268 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:26:03.268 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:26:03.354 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:26:03.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:26:03.354 [Lua] [Matchmaking] unregister rpcs
15:26:03.354 [Lua] Set lobby begin:
15:26:03.354 [Lua] Lobby data twitch_enabled = false
15:26:03.354 [Lua] Lobby data power_level = 0
15:26:03.354 [Lua] Lobby data unique_server_name = Harridas
15:26:03.354 [Lua] Lobby data difficulty_tweak = 0
15:26:03.354 [Lua] Lobby data host = 11000010593901b
15:26:03.354 [Lua] Lobby data game_mode = 3
15:26:03.355 [Lua] Lobby data is_private = false
15:26:03.355 [Lua] Lobby data match_started = true
15:26:03.355 [Lua] Lobby data mechanism = adventure
15:26:03.355 [Lua] Lobby data level_key = inn_level
15:26:03.355 [Lua] Lobby data player_slot_1 = 0:0
15:26:03.355 [Lua] Lobby data selected_level_key = dlc_castle
15:26:03.355 [Lua] Lobby data eac_authorized = true
15:26:03.355 [Lua] Lobby data quick_game = false
15:26:03.355 [Lua] Lobby data weave_name = false
15:26:03.355 [Lua] Lobby data matchmaking = false
15:26:03.355 [Lua] Lobby data difficulty = hardest
15:26:03.355 [Lua] Lobby data country_code = BE
15:26:03.355 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:03.355 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:03.355 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.355 [Lua] Lobby data num_players = 2
15:26:03.355 [Lua] Lobby data player_slot_3 = 0:0
15:26:03.355 [Lua] Lobby data current_level_key = inn_level
15:26:03.355 [Lua] Set lobby end.
15:26:03.356 [Lua] [Managers] Destroying manager group:
15:26:03.356 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:26:03.356 [Lua] [Gamestate] Enter StateIngame HOST
15:26:03.356 [Lua] [Managers] Calling function on all managers:
15:26:03.356 [Lua] <>level = inn_level<>
15:26:03.356 [Lua] Set lobby begin:
15:26:03.356 [Lua] Lobby data twitch_enabled = false
15:26:03.356 [Lua] Lobby data power_level = 0
15:26:03.356 [Lua] Lobby data unique_server_name = Harridas
15:26:03.356 [Lua] Lobby data difficulty_tweak = 0
15:26:03.357 [Lua] Lobby data host = 11000010593901b
15:26:03.357 [Lua] Lobby data game_mode = 3
15:26:03.357 [Lua] Lobby data is_private = false
15:26:03.357 [Lua] Lobby data match_started = true
15:26:03.357 [Lua] Lobby data mechanism = adventure
15:26:03.357 [Lua] Lobby data level_key = inn_level
15:26:03.357 [Lua] Lobby data player_slot_1 = 0:0
15:26:03.357 [Lua] Lobby data selected_level_key = inn_level
15:26:03.357 [Lua] Lobby data eac_authorized = true
15:26:03.357 [Lua] Lobby data quick_game = false
15:26:03.357 [Lua] Lobby data weave_name = false
15:26:03.357 [Lua] Lobby data matchmaking = false
15:26:03.357 [Lua] Lobby data difficulty = hardest
15:26:03.357 [Lua] Lobby data country_code = BE
15:26:03.357 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:03.357 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:03.357 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.357 [Lua] Lobby data num_players = 2
15:26:03.357 [Lua] Lobby data player_slot_3 = 0:0
15:26:03.357 [Lua] Lobby data current_level_key = inn_level
15:26:03.357 [Lua] Set lobby end.
15:26:03.357 [Lua] [StateIngame] Server ingame
15:26:03.360 [Lua] Set lobby begin:
15:26:03.360 [Lua] Lobby data twitch_enabled = false
15:26:03.360 [Lua] Lobby data power_level = 0
15:26:03.360 [Lua] Lobby data unique_server_name = Harridas
15:26:03.360 [Lua] Lobby data difficulty_tweak = 0
15:26:03.361 [Lua] Lobby data host = 11000010593901b
15:26:03.361 [Lua] Lobby data game_mode = 3
15:26:03.361 [Lua] Lobby data is_private = false
15:26:03.361 [Lua] Lobby data match_started = true
15:26:03.361 [Lua] Lobby data mechanism = adventure
15:26:03.361 [Lua] Lobby data level_key = inn_level
15:26:03.361 [Lua] Lobby data player_slot_1 = 0:0
15:26:03.361 [Lua] Lobby data selected_level_key = inn_level
15:26:03.361 [Lua] Lobby data eac_authorized = true
15:26:03.361 [Lua] Lobby data quick_game = false
15:26:03.361 [Lua] Lobby data weave_name = false
15:26:03.361 [Lua] Lobby data matchmaking = false
15:26:03.361 [Lua] Lobby data difficulty = hardest
15:26:03.361 [Lua] Lobby data country_code = BE
15:26:03.361 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:03.362 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:03.362 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.362 [Lua] Lobby data num_players = 2
15:26:03.362 [Lua] Lobby data player_slot_3 = 0:0
15:26:03.362 [Lua] Lobby data current_level_key = inn_level
15:26:03.362 [Lua] Set lobby end.
15:26:03.362 [Lua] [Matchmaking] register rpcs
15:26:03.362 [Lua] GameNetworkManager:init... creating game session
15:26:03.362 [Lua] Host GameSession.make_game_session_host with session:
15:26:03.362 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:26:03.362 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:26:03.362 [Lua] [GameNetworkManager] self.is_server = true
15:26:03.362 [Network] Setting artificial MTU limit to 65536
15:26:03.362 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:26:03.372 [Lua] Switching ConflictSettings: to: inn_level
15:26:03.372 [Lua] pacing=disabled
15:26:03.372 [Lua] roaming=nil
15:26:03.372 [Lua] disabled=false
15:26:03.372 [Lua] pack_spawning=disabled
15:26:03.372 [Lua] contained_breeds=nil
15:26:03.372 [Lua] boss=disabled
15:26:03.372 [Lua] horde=disabled
15:26:03.372 [Lua] specials=disabled
15:26:03.372 [Lua] name=inn_level
15:26:03.372 [Lua] intensity=disabled
15:26:03.372 [Lua] ---
15:26:03.372 [Lua] [LevelAnalysis] set_random_seed( 5923029)
15:26:03.375 [Lua] [AIInterestPointSystem] Level Seed: 5923029
15:26:03.375 [Lua]
15:26:03.375 [Lua] [entity_system_bag] = table
15:26:03.375 [Lua] [entity_system_bag] = metatable
15:26:03.375 [Lua] [startup_data] = table
15:26:03.375 [Lua] [entity_manager] = table
15:26:03.375 [Lua] [entity_manager] = metatable
15:26:03.375 [Lua] [unit_spawner] = table
15:26:03.375 [Lua] [unit_spawner] = metatable
15:26:03.375 [Lua] [unit_storage] = table
15:26:03.375 [Lua] [unit_storage] = metatable
15:26:03.375 [Lua] [dice_keeper] = table
15:26:03.375 [Lua] [dice_keeper] = metatable
15:26:03.375 [Lua] [is_server] = true (boolean)
15:26:03.375 [Lua] [world] = [World]
15:26:03.375 [Lua] [system_api] = table
15:26:03.375 [Lua] [entity_system] = table
15:26:03.375 [Lua] [entity_system] = metatable
15:26:03.375 [Lua] [network_lobby] = table
15:26:03.375 [Lua] [network_lobby] = metatable
15:26:03.375 [Lua] [profile_synchronizer] = table
15:26:03.375 [Lua] [profile_synchronizer] = metatable
15:26:03.375 [Lua] [level_transition_handler] = table
15:26:03.375 [Lua] [level_transition_handler] = metatable
15:26:03.375 [Lua] [num_local_human_players] = 1 (number)
15:26:03.375 [Lua] [statistics_db] = table
15:26:03.375 [Lua] [statistics_db] = metatable
15:26:03.375 [Lua] [network_server] = table
15:26:03.375 [Lua] [network_server] = metatable
15:26:03.375 [Lua] [input_manager] = table
15:26:03.375 [Lua] [input_manager] = metatable
15:26:03.375 [Lua] [network_clock] = table
15:26:03.375 [Lua] [network_clock] = metatable
15:26:03.375 [Lua] [network_transmit] = table
15:26:03.375 [Lua] [network_transmit] = metatable
15:26:03.375 [Lua] [free_flight_manager] = table
15:26:03.375 [Lua] [free_flight_manager] = metatable
15:26:03.375 [Lua] [network_manager] = table
15:26:03.375 [Lua] [network_manager] = metatable
15:26:03.375 [Lua] [network_event_delegate] = table
15:26:03.375 [Lua] [network_event_delegate] = metatable
15:26:03.375 [Lua]
15:26:03.375 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:26:03.375 [Lua] ignoring extension VersusInteractObjectiveExtension
15:26:03.375 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:26:03.375 [Lua] ignoring extension VersusSocketObjectiveExtension
15:26:03.375 [Lua] ignoring extension VersusTargetObjectiveExtension
15:26:03.375 [Lua] ignoring extension VersusMissionObjectiveExtension
15:26:03.376 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:26:03.378 [Lua] [AchievementManager] Achievements using the steam platform
15:26:03.424 [Lua] [StateIngame] Level seed: 5923029
15:26:03.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:26:03.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:26:03.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:26:03.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
15:26:03.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
15:26:03.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:26:03.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:26:03.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:26:03.432 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
15:26:03.435 [Lua] [LevelAnalysis] set_random_seed( 5923029)
15:26:03.439 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
15:26:03.439 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
15:26:03.439 [Lua] [IngameUI] init
15:26:03.453 [SteamVoipClient] select_out(11000010593901b, off)
15:26:03.453 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:26:03.457 [Lua] cb_razer_chroma_setup
15:26:03.491 [Lua] [Matchmaking] Cancelling matchmaking
15:26:03.492 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
15:26:03.492 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:26:03.492 [Lua] Set lobby begin:
15:26:03.492 [Lua] Lobby data twitch_enabled = false
15:26:03.492 [Lua] Lobby data power_level = 0
15:26:03.492 [Lua] Lobby data unique_server_name = Harridas
15:26:03.492 [Lua] Lobby data difficulty_tweak = 0
15:26:03.492 [Lua] Lobby data host = 11000010593901b
15:26:03.492 [Lua] Lobby data game_mode = 3
15:26:03.492 [Lua] Lobby data is_private = false
15:26:03.492 [Lua] Lobby data match_started = true
15:26:03.492 [Lua] Lobby data mechanism = adventure
15:26:03.492 [Lua] Lobby data level_key = inn_level
15:26:03.493 [Lua] Lobby data player_slot_1 = 0:0
15:26:03.493 [Lua] Lobby data selected_level_key = inn_level
15:26:03.493 [Lua] Lobby data eac_authorized = true
15:26:03.493 [Lua] Lobby data quick_game = false
15:26:03.493 [Lua] Lobby data weave_name = false
15:26:03.493 [Lua] Lobby data matchmaking = false
15:26:03.493 [Lua] Lobby data difficulty = normal
15:26:03.493 [Lua] Lobby data country_code = BE
15:26:03.493 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:03.493 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:03.493 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.493 [Lua] Lobby data num_players = 2
15:26:03.493 [Lua] Lobby data player_slot_3 = 0:0
15:26:03.494 [Lua] Lobby data current_level_key = inn_level
15:26:03.494 [Lua] Set lobby end.
15:26:03.496 [Lua] Set lobby begin:
15:26:03.496 [Lua] Lobby data twitch_enabled = false
15:26:03.496 [Lua] Lobby data power_level = 0
15:26:03.496 [Lua] Lobby data unique_server_name = Harridas
15:26:03.496 [Lua] Lobby data difficulty_tweak = 0
15:26:03.496 [Lua] Lobby data host = 11000010593901b
15:26:03.496 [Lua] Lobby data game_mode = 3
15:26:03.496 [Lua] Lobby data is_private = false
15:26:03.496 [Lua] Lobby data match_started = true
15:26:03.496 [Lua] Lobby data mechanism = adventure
15:26:03.496 [Lua] Lobby data level_key = inn_level
15:26:03.496 [Lua] Lobby data player_slot_1 = 0:0
15:26:03.496 [Lua] Lobby data selected_level_key = inn_level
15:26:03.496 [Lua] Lobby data eac_authorized = true
15:26:03.496 [Lua] Lobby data quick_game = false
15:26:03.496 [Lua] Lobby data weave_name = false
15:26:03.496 [Lua] Lobby data matchmaking = false
15:26:03.497 [Lua] Lobby data difficulty = normal
15:26:03.497 [Lua] Lobby data country_code = BE
15:26:03.497 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:03.497 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:03.497 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.497 [Lua] Lobby data num_players = 2
15:26:03.497 [Lua] Lobby data player_slot_3 = 0:0
15:26:03.497 [Lua] Lobby data current_level_key = inn_level
15:26:03.497 [Lua] Set lobby end.
15:26:03.497 [Lua] [PartyManager] Leader is set to 11000010593901b
15:26:03.497 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
15:26:03.497 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:26:03.497 [Lua] Set lobby begin:
15:26:03.497 [Lua] Lobby data twitch_enabled = false
15:26:03.497 [Lua] Lobby data power_level = 835
15:26:03.497 [Lua] Lobby data unique_server_name = Harridas
15:26:03.497 [Lua] Lobby data difficulty_tweak = 0
15:26:03.498 [Lua] Lobby data host = 11000010593901b
15:26:03.498 [Lua] Lobby data game_mode = 3
15:26:03.498 [Lua] Lobby data is_private = false
15:26:03.498 [Lua] Lobby data match_started = true
15:26:03.498 [Lua] Lobby data mechanism = adventure
15:26:03.498 [Lua] Lobby data level_key = inn_level
15:26:03.498 [Lua] Lobby data player_slot_1 = 0:0
15:26:03.498 [Lua] Lobby data selected_level_key = inn_level
15:26:03.498 [Lua] Lobby data eac_authorized = true
15:26:03.498 [Lua] Lobby data quick_game = false
15:26:03.498 [Lua] Lobby data weave_name = false
15:26:03.498 [Lua] Lobby data matchmaking = false
15:26:03.498 [Lua] Lobby data difficulty = normal
15:26:03.498 [Lua] Lobby data country_code = BE
15:26:03.498 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:03.498 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:03.498 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.498 [Lua] Lobby data num_players = 2
15:26:03.498 [Lua] Lobby data player_slot_3 = 0:0
15:26:03.498 [Lua] Lobby data current_level_key = inn_level
15:26:03.499 [Lua] Set lobby end.
15:26:03.499 [Flow] complete_skittergate_legend true
15:26:03.499 [Flow] complete_all_helmgart_levels_recruit true
15:26:03.500 [Flow] WitchHunterLevel:35
15:26:03.500 [Flow] LeaderYes
15:26:03.500 [Flow] ALL PC XP:304250
15:26:03.500 [Flow] Has "bogenhafen" DLC:true
15:26:03.500 [Flow] WH XP:60850
15:26:03.500 [Flow] Number of crafted items:2422
15:26:03.500 [Flow] Sum of Powe Levels:1500
15:26:03.500 [Flow] lodestone diff 1:false
15:26:03.500 [Flow] magnus and forest activated
15:26:03.500 [Flow] magnus and forest activated
15:26:03.500 [Flow] cemetery and forest activated
15:26:03.500 [Flow] magnus and cemetery
15:26:03.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:03.501 [Flow] ALL RUNES ACTIVATED
15:26:03.501 [Flow] magnus and forest activated
15:26:03.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:03.501 [Flow] ALL RUNES ACTIVATED
15:26:03.501 [Flow] cemetery and forest activated
15:26:03.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:03.501 [Flow] ALL RUNES ACTIVATED
15:26:03.501 [Flow] magnus and forest activated
15:26:03.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:03.501 [Flow] ALL RUNES ACTIVATED
15:26:03.501 [Flow] magnus and cemetery
15:26:03.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:03.501 [Flow] ALL RUNES ACTIVATED
15:26:03.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:03.503 [Lua] CurrentConflictSettings inn_level
15:26:03.503 [Lua] [ConflictDirector] conflict_director is ai_ready
15:26:03.503 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:26:03.503 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:26:03.504 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:26:03.504 [Lua] Forming navigation groups in one frame
15:26:03.504 [Lua] Forming navigation groups
15:26:03.523 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
15:26:03.524 [Lua] NavigationGroupManager -> calulation time B: 0
15:26:03.524 [Lua] number of nav groups: 41
15:26:03.524 [Lua] number of refined nav groups : 23
15:26:03.526 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
15:26:03.526 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:26:03.526 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:26:03.526 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:26:03.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:26:03.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:26:03.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:26:03.529 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:26:03.529 [Lua] [Managers] Calling function on all managers:
15:26:03.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:26:03.562 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:26:03.562 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:26:03.757 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:26:03.757 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:26:03.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:26:03.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:26:03.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:26:03.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:26:03.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:26:03.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:26:03.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:26:03.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:26:03.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:26:03.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:26:03.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:26:03.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:26:03.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:26:03.958 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:26:03.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:26:03.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:26:04.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:26:04.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:26:04.026 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:26:04.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:26:04.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:26:04.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
15:26:04.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:26:04.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:26:04.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:26:04.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:26:04.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:26:04.344 [Flow] DISABLE
15:26:04.678 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:26:04.678 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:26:04.698 [Lua] Set lobby begin:
15:26:04.698 [Lua] Lobby data twitch_enabled = false
15:26:04.698 [Lua] Lobby data power_level = 835
15:26:04.698 [Lua] Lobby data unique_server_name = Harridas
15:26:04.698 [Lua] Lobby data difficulty_tweak = 0
15:26:04.698 [Lua] Lobby data host = 11000010593901b
15:26:04.698 [Lua] Lobby data game_mode = 3
15:26:04.698 [Lua] Lobby data is_private = false
15:26:04.698 [Lua] Lobby data match_started = true
15:26:04.698 [Lua] Lobby data mechanism = adventure
15:26:04.698 [Lua] Lobby data level_key = inn_level
15:26:04.699 [Lua] Lobby data player_slot_1 = 0:0
15:26:04.699 [Lua] Lobby data selected_level_key = inn_level
15:26:04.699 [Lua] Lobby data eac_authorized = true
15:26:04.699 [Lua] Lobby data quick_game = false
15:26:04.699 [Lua] Lobby data weave_name = false
15:26:04.699 [Lua] Lobby data matchmaking = false
15:26:04.699 [Lua] Lobby data difficulty = normal
15:26:04.699 [Lua] Lobby data country_code = BE
15:26:04.699 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:04.699 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:04.699 [Lua] Lobby data player_slot_2 = 0:0
15:26:04.699 [Lua] Lobby data num_players = 2
15:26:04.699 [Lua] Lobby data player_slot_3 = 0:0
15:26:04.699 [Lua] Lobby data current_level_key = inn_level
15:26:04.699 [Lua] Set lobby end.
15:26:04.699 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 5 when hot join syncing
15:26:04.699 [Lua] Breedfreezer (server) starting a hot join sync
15:26:04.700 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
15:26:04.700 [Lua] RemotePlayer:create_game_object( ) 42
15:26:04.712 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:26:04.712 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:26:04.712 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:26:04.718 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:26:04.718 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:26:04.718 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:26:04.718 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:26:04.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:04.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:04.727 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
15:26:04.755 [Lua] Players are leaving the safe zone
15:26:04.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:26:04.804 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:26:04.804 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:26:04.804 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:26:04.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:26:04.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:04.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:26:04.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:26:05.057 [Lua] StateInGameRunning:_game_actually_starts()
15:26:05.057 [Lua] #################################################################################################################
15:26:05.057 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:26:05.057 [Lua] #################################################################################################################
15:26:05.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 118
15:26:05.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 118
15:26:05.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 118
15:26:05.279 [Lua] Commit load time data
15:26:08.374 [Lua] Set lobby begin:
15:26:08.374 [Lua] Lobby data twitch_enabled = false
15:26:08.375 [Lua] Lobby data power_level = 417
15:26:08.375 [Lua] Lobby data unique_server_name = Harridas
15:26:08.375 [Lua] Lobby data difficulty_tweak = 0
15:26:08.375 [Lua] Lobby data host = 11000010593901b
15:26:08.375 [Lua] Lobby data game_mode = 3
15:26:08.375 [Lua] Lobby data is_private = false
15:26:08.375 [Lua] Lobby data match_started = true
15:26:08.375 [Lua] Lobby data mechanism = adventure
15:26:08.375 [Lua] Lobby data level_key = inn_level
15:26:08.375 [Lua] Lobby data player_slot_1 = 0:0
15:26:08.375 [Lua] Lobby data selected_level_key = inn_level
15:26:08.375 [Lua] Lobby data eac_authorized = true
15:26:08.375 [Lua] Lobby data quick_game = false
15:26:08.375 [Lua] Lobby data weave_name = false
15:26:08.375 [Lua] Lobby data matchmaking = false
15:26:08.375 [Lua] Lobby data difficulty = normal
15:26:08.375 [Lua] Lobby data country_code = BE
15:26:08.375 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:08.375 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:08.375 [Lua] Lobby data player_slot_2 = 0:0
15:26:08.376 [Lua] Lobby data num_players = 2
15:26:08.376 [Lua] Lobby data player_slot_3 = 0:0
15:26:08.376 [Lua] Lobby data current_level_key = inn_level
15:26:08.376 [Lua] Set lobby end.
15:26:12.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:26:12.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:26:12.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:26:12.276 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:26:12.424 [Lua] [Matchmaking] Cancelling matchmaking
15:26:12.424 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:26:13.386 [Lua] Set lobby begin:
15:26:13.386 [Lua] Lobby data twitch_enabled = false
15:26:13.386 [Lua] Lobby data power_level = 835
15:26:13.386 [Lua] Lobby data unique_server_name = Harridas
15:26:13.386 [Lua] Lobby data difficulty_tweak = 0
15:26:13.386 [Lua] Lobby data host = 11000010593901b
15:26:13.386 [Lua] Lobby data game_mode = 3
15:26:13.386 [Lua] Lobby data is_private = false
15:26:13.387 [Lua] Lobby data match_started = true
15:26:13.387 [Lua] Lobby data mechanism = adventure
15:26:13.387 [Lua] Lobby data level_key = inn_level
15:26:13.387 [Lua] Lobby data player_slot_1 = 0:0
15:26:13.387 [Lua] Lobby data selected_level_key = inn_level
15:26:13.387 [Lua] Lobby data eac_authorized = true
15:26:13.387 [Lua] Lobby data quick_game = false
15:26:13.387 [Lua] Lobby data weave_name = false
15:26:13.387 [Lua] Lobby data matchmaking = false
15:26:13.387 [Lua] Lobby data difficulty = normal
15:26:13.387 [Lua] Lobby data country_code = BE
15:26:13.387 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:13.387 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:13.387 [Lua] Lobby data player_slot_2 = 0:0
15:26:13.387 [Lua] Lobby data num_players = 2
15:26:13.387 [Lua] Lobby data player_slot_3 = 0:0
15:26:13.388 [Lua] Lobby data current_level_key = inn_level
15:26:13.388 [Lua] Set lobby end.
15:26:14.126 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:26:14.126 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:26:14.128 [Lua] Set lobby begin:
15:26:14.128 [Lua] Lobby data twitch_enabled = false
15:26:14.128 [Lua] Lobby data power_level = 835
15:26:14.128 [Lua] Lobby data unique_server_name = Harridas
15:26:14.128 [Lua] Lobby data difficulty_tweak = 0
15:26:14.128 [Lua] Lobby data host = 11000010593901b
15:26:14.128 [Lua] Lobby data game_mode = 3
15:26:14.128 [Lua] Lobby data is_private = false
15:26:14.128 [Lua] Lobby data match_started = true
15:26:14.128 [Lua] Lobby data mechanism = adventure
15:26:14.128 [Lua] Lobby data level_key = inn_level
15:26:14.129 [Lua] Lobby data player_slot_1 = 0:0
15:26:14.129 [Lua] Lobby data selected_level_key = inn_level
15:26:14.129 [Lua] Lobby data eac_authorized = true
15:26:14.129 [Lua] Lobby data quick_game = false
15:26:14.129 [Lua] Lobby data weave_name = false
15:26:14.129 [Lua] Lobby data matchmaking = false
15:26:14.129 [Lua] Lobby data difficulty = hardest
15:26:14.129 [Lua] Lobby data country_code = BE
15:26:14.129 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:14.129 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:14.129 [Lua] Lobby data player_slot_2 = 0:0
15:26:14.129 [Lua] Lobby data num_players = 2
15:26:14.129 [Lua] Lobby data player_slot_3 = 0:0
15:26:14.129 [Lua] Lobby data current_level_key = inn_level
15:26:14.129 [Lua] Set lobby end.
15:26:14.129 [Lua] [PartyManager] Leader is set to 11000010593901b
15:26:14.129 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
15:26:14.129 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
15:26:14.129 [Lua] Set lobby begin:
15:26:14.129 [Lua] Lobby data twitch_enabled = false
15:26:14.130 [Lua] Lobby data power_level = 835
15:26:14.130 [Lua] Lobby data unique_server_name = Harridas
15:26:14.130 [Lua] Lobby data difficulty_tweak = 0
15:26:14.130 [Lua] Lobby data host = 11000010593901b
15:26:14.130 [Lua] Lobby data game_mode = 6
15:26:14.130 [Lua] Lobby data is_private = false
15:26:14.130 [Lua] Lobby data match_started = true
15:26:14.130 [Lua] Lobby data mechanism = adventure
15:26:14.130 [Lua] Lobby data level_key = inn_level
15:26:14.130 [Lua] Lobby data player_slot_1 = 0:0
15:26:14.130 [Lua] Lobby data selected_level_key = inn_level
15:26:14.130 [Lua] Lobby data eac_authorized = true
15:26:14.130 [Lua] Lobby data quick_game = false
15:26:14.130 [Lua] Lobby data weave_name = false
15:26:14.130 [Lua] Lobby data matchmaking = true
15:26:14.130 [Lua] Lobby data difficulty = hardest
15:26:14.130 [Lua] Lobby data country_code = BE
15:26:14.130 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:14.130 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:14.130 [Lua] Lobby data player_slot_2 = 0:0
15:26:14.130 [Lua] Lobby data num_players = 2
15:26:14.130 [Lua] Lobby data player_slot_3 = 0:0
15:26:14.130 [Lua] Lobby data current_level_key = inn_level
15:26:14.131 [Lua] Set lobby end.
15:26:14.131 [Lua] Set lobby begin:
15:26:14.131 [Lua] Lobby data twitch_enabled = false
15:26:14.131 [Lua] Lobby data power_level = 835
15:26:14.131 [Lua] Lobby data unique_server_name = Harridas
15:26:14.131 [Lua] Lobby data difficulty_tweak = 0
15:26:14.131 [Lua] Lobby data host = 11000010593901b
15:26:14.131 [Lua] Lobby data game_mode = 6
15:26:14.131 [Lua] Lobby data is_private = false
15:26:14.131 [Lua] Lobby data match_started = true
15:26:14.131 [Lua] Lobby data mechanism = adventure
15:26:14.131 [Lua] Lobby data level_key = inn_level
15:26:14.131 [Lua] Lobby data player_slot_1 = 0:0
15:26:14.131 [Lua] Lobby data selected_level_key = inn_level
15:26:14.131 [Lua] Lobby data eac_authorized = true
15:26:14.131 [Lua] Lobby data quick_game = false
15:26:14.131 [Lua] Lobby data weave_name = false
15:26:14.131 [Lua] Lobby data matchmaking = true
15:26:14.131 [Lua] Lobby data difficulty = hardest
15:26:14.131 [Lua] Lobby data country_code = BE
15:26:14.131 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:14.131 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:14.131 [Lua] Lobby data player_slot_2 = 0:0
15:26:14.131 [Lua] Lobby data num_players = 2
15:26:14.131 [Lua] Lobby data player_slot_3 = 0:0
15:26:14.132 [Lua] Lobby data current_level_key = inn_level
15:26:14.132 [Lua] Set lobby end.
15:26:14.132 [Lua] [ChatManager][1]System: Starting hosted game...
15:26:14.132 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:26:14.132 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:26:22.056 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:26:22.057 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:26:22.057 [Lua] MatchmakingStateStartGame preferred_level_keys nil
15:26:22.057 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0
15:26:22.057 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 )
15:26:22.057 [Lua] Set lobby begin:
15:26:22.057 [Lua] Lobby data twitch_enabled = false
15:26:22.057 [Lua] Lobby data power_level = 835
15:26:22.057 [Lua] Lobby data unique_server_name = Harridas
15:26:22.057 [Lua] Lobby data difficulty_tweak = 0
15:26:22.057 [Lua] Lobby data host = 11000010593901b
15:26:22.058 [Lua] Lobby data game_mode = 6
15:26:22.058 [Lua] Lobby data is_private = false
15:26:22.058 [Lua] Lobby data match_started = true
15:26:22.058 [Lua] Lobby data mechanism = adventure
15:26:22.058 [Lua] Lobby data level_key = inn_level
15:26:22.058 [Lua] Lobby data player_slot_1 = 0:0
15:26:22.058 [Lua] Lobby data selected_level_key = dlc_portals
15:26:22.058 [Lua] Lobby data eac_authorized = true
15:26:22.058 [Lua] Lobby data quick_game = false
15:26:22.058 [Lua] Lobby data weave_name = false
15:26:22.058 [Lua] Lobby data matchmaking = true
15:26:22.058 [Lua] Lobby data difficulty = hardest
15:26:22.058 [Lua] Lobby data country_code = BE
15:26:22.058 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:22.058 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:22.058 [Lua] Lobby data player_slot_2 = 0:0
15:26:22.058 [Lua] Lobby data num_players = 2
15:26:22.058 [Lua] Lobby data player_slot_3 = 0:0
15:26:22.058 [Lua] Lobby data current_level_key = inn_level
15:26:22.058 [Lua] Set lobby end.
15:26:22.060 [Lua] Set lobby begin:
15:26:22.060 [Lua] Lobby data twitch_enabled = false
15:26:22.060 [Lua] Lobby data power_level = 835
15:26:22.061 [Lua] Lobby data unique_server_name = Harridas
15:26:22.061 [Lua] Lobby data difficulty_tweak = 0
15:26:22.061 [Lua] Lobby data host = 11000010593901b
15:26:22.061 [Lua] Lobby data game_mode = 6
15:26:22.061 [Lua] Lobby data is_private = false
15:26:22.061 [Lua] Lobby data match_started = true
15:26:22.061 [Lua] Lobby data mechanism = adventure
15:26:22.061 [Lua] Lobby data level_key = inn_level
15:26:22.061 [Lua] Lobby data player_slot_1 = 0:0
15:26:22.061 [Lua] Lobby data selected_level_key = dlc_portals
15:26:22.061 [Lua] Lobby data eac_authorized = true
15:26:22.061 [Lua] Lobby data quick_game = false
15:26:22.061 [Lua] Lobby data weave_name = false
15:26:22.062 [Lua] Lobby data matchmaking = true
15:26:22.062 [Lua] Lobby data difficulty = hardest
15:26:22.062 [Lua] Lobby data country_code = BE
15:26:22.062 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:22.062 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:22.062 [Lua] Lobby data player_slot_2 = 0:0
15:26:22.062 [Lua] Lobby data num_players = 2
15:26:22.062 [Lua] Lobby data player_slot_3 = 0:0
15:26:22.062 [Lua] Lobby data current_level_key = inn_level
15:26:22.062 [Lua] Set lobby end.
15:26:22.062 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:26:22.062 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
15:26:22.062 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
15:26:22.062 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
15:26:22.062 [Lua] Complete level triggered.
15:26:22.064 [Lua] gm_event_end_conditions_met false false
15:26:22.064 [Save] Saving `save_data`
15:26:22.064 [Lua] FORCE COMMIT 60
15:26:22.064 [Lua] PlayFabMirrorBase:_commit_internal 60
15:26:22.064 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:26:22.066 [Save] Save done
15:26:22.066 [Save] Saving `save_data`
15:26:22.068 [Lua] generate_backend_stats 11000010593901b:1
15:26:22.068 [Save] Save done
15:26:22.080 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:26:22.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:26:22.081 [Save] Saving `save_data`
15:26:22.081 [Lua] TRANSITION nil nil dlc_portals
15:26:22.081 [Lua] Transition type "dlc_portals", is server: true
15:26:22.081 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:26:22.081 [Lua] [GameNetworkManager] Leaving game...
15:26:22.081 [Lua] [GameNetworkManager] Shutting down game session host.
15:26:22.081 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:26:22.081 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:26:22.081 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.72
15:26:22.083 [Save] Save done
15:26:22.087 [Connection] Packet 6788 chunk for system game_session from 11000013cba1c2a had no listener
15:26:22.087 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:26:22.087 [Lua] commit result success 60
15:26:22.103 [Network] Ignoring message `rpc_anim_event` from wrong session 9846 or from non-session peer 11000013cba1c2a
15:26:22.103 [Connection] Packet 6789 chunk for system game_session from 11000013cba1c2a had no listener
15:26:23.420 [Lua] [PlayerSyncData] Game session is not initialized
15:26:23.420 [Lua] Set lobby begin:
15:26:23.420 [Lua] Lobby data twitch_enabled = false
15:26:23.420 [Lua] Lobby data power_level = 0
15:26:23.420 [Lua] Lobby data unique_server_name = Harridas
15:26:23.420 [Lua] Lobby data difficulty_tweak = 0
15:26:23.420 [Lua] Lobby data host = 11000010593901b
15:26:23.420 [Lua] Lobby data game_mode = 6
15:26:23.421 [Lua] Lobby data is_private = false
15:26:23.421 [Lua] Lobby data match_started = true
15:26:23.421 [Lua] Lobby data mechanism = adventure
15:26:23.421 [Lua] Lobby data level_key = inn_level
15:26:23.421 [Lua] Lobby data player_slot_1 = 0:0
15:26:23.421 [Lua] Lobby data selected_level_key = dlc_portals
15:26:23.421 [Lua] Lobby data eac_authorized = true
15:26:23.421 [Lua] Lobby data quick_game = false
15:26:23.421 [Lua] Lobby data weave_name = false
15:26:23.421 [Lua] Lobby data matchmaking = true
15:26:23.421 [Lua] Lobby data difficulty = hardest
15:26:23.421 [Lua] Lobby data country_code = BE
15:26:23.421 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:23.422 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:23.422 [Lua] Lobby data player_slot_2 = 0:0
15:26:23.422 [Lua] Lobby data num_players = 2
15:26:23.422 [Lua] Lobby data player_slot_3 = 0:0
15:26:23.422 [Lua] Lobby data current_level_key = inn_level
15:26:23.422 [Lua] Set lobby end.
15:26:24.079 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:26:24.079 [Lua] [Managers] Calling function on all managers:
15:26:24.079 [Lua] Clearing all global lookup lists
15:26:24.079 [Lua] [IngamePlayerListUI] - Destroy
15:26:24.079 [Lua] [GamePadEquipmentUI] - Destroy
15:26:24.079 [Lua] [EquipmentUI] - Destroy
15:26:24.079 [Lua] [GamePadAbilityUI] - Destroy
15:26:24.079 [Lua] [AbilityUI] - Destroy
15:26:24.080 [Lua] [IngameUI] destroy
15:26:24.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
15:26:24.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:26:24.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
15:26:24.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
15:26:24.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
15:26:24.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
15:26:24.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
15:26:24.086 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
15:26:24.128 [Lua] [Managers] Destroying manager group:
15:26:24.132 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:26:24.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:26:24.191 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
15:26:24.191 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:26:24.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b dlc_portals 0
15:26:24.191 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:26:24.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 19, User: 11000010593901b "Harridas"
<>
15:26:24.192 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 5587269; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009D35460
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 000000000423AF60; application_shutdown = nil; unit_spawner = table: 00000000053A9270; world = [World]; unit_storage = table: 000000000FD04330; units = table: 0000000009C46AE0; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000423AF60
[8] self = table: 0000000010540F60; dt = 0.016856174916028976; t = 9776.8657970856875; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016856174916028976; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016856174916028976; t = 9776.8657970856875
[10] dt = 0.016856174916028976
[2] server = table: 0000000001FB94B0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 000000000B58D0E0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "dlc_portals"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000005B5D720;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EA58AB0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000B7AF2C0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 00000000089E82D0; statistics_db = table: 0000000006DE1190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 18.932763413339853; input_manager = table: 0000000008913810; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000890D4D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000005B5D720; world = [World]; dt = 0.016856174916028976; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 20.715978361666203; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 0000000007F72570; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000423AF60;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000423AF60;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000423AF60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 0000000004235430;
<>
<>
15:26:24.192 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
15:26:24.192 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:26:24.192 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a dlc_portals 0
15:26:24.192 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:26:24.192 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 20, User: 11000010593901b "Harridas"
<>
15:26:24.193 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 5587269; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009D35460
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 000000000423AF60; application_shutdown = nil; unit_spawner = table: 00000000053A9270; world = [World]; unit_storage = table: 000000000FD04330; units = table: 0000000009C46AE0; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000423AF60
[8] self = table: 0000000010540F60; dt = 0.016856174916028976; t = 9776.8657970856875; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016856174916028976; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016856174916028976; t = 9776.8657970856875
[10] dt = 0.016856174916028976
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "inn_level"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 000000000B58D0E0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "dlc_portals"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000005B5D720;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EA58AB0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000B7AF2C0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 00000000089E82D0; statistics_db = table: 0000000006DE1190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 18.932763413339853; input_manager = table: 0000000008913810; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000890D4D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000005B5D720; world = [World]; dt = 0.016856174916028976; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 20.715978361666203; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 0000000007F72570; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000423AF60;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000423AF60;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000423AF60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 0000000004235430;
<>
<>
15:26:24.193 [Lua] [Matchmaking] unregister rpcs
15:26:24.193 [Lua] ############### UNLOADING PACKAGES ###############
15:26:24.193 [Lua] [Managers] Calling function on all managers:
15:26:24.193 [Lua] [Managers] Destroying manager group:
15:26:24.193 [Lua] [Gamestate] Enter state StateLoading
15:26:24.195 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:26:24.195 [Lua] [Matchmaking] register rpcs
15:26:24.195 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:26:24.195 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:26:24.195 [Lua] registering RPCs
15:26:24.195 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:26:24.195 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:26:24.195 [Lua] Set lobby begin:
15:26:24.195 [Lua] Lobby data twitch_enabled = false
15:26:24.195 [Lua] Lobby data power_level = 0
15:26:24.195 [Lua] Lobby data unique_server_name = Harridas
15:26:24.196 [Lua] Lobby data difficulty_tweak = 0
15:26:24.196 [Lua] Lobby data host = 11000010593901b
15:26:24.196 [Lua] Lobby data game_mode = 6
15:26:24.196 [Lua] Lobby data is_private = false
15:26:24.196 [Lua] Lobby data match_started = true
15:26:24.196 [Lua] Lobby data mechanism = adventure
15:26:24.196 [Lua] Lobby data level_key = dlc_portals
15:26:24.196 [Lua] Lobby data player_slot_1 = 0:0
15:26:24.196 [Lua] Lobby data selected_level_key = dlc_portals
15:26:24.196 [Lua] Lobby data eac_authorized = true
15:26:24.196 [Lua] Lobby data quick_game = false
15:26:24.196 [Lua] Lobby data weave_name = false
15:26:24.196 [Lua] Lobby data matchmaking = true
15:26:24.197 [Lua] Lobby data difficulty = hardest
15:26:24.197 [Lua] Lobby data country_code = BE
15:26:24.197 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:24.197 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:24.197 [Lua] Lobby data player_slot_2 = 0:0
15:26:24.197 [Lua] Lobby data num_players = 2
15:26:24.197 [Lua] Lobby data player_slot_3 = 0:0
15:26:24.197 [Lua] Lobby data current_level_key = inn_level
15:26:24.197 [Lua] Set lobby end.
15:26:24.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:26:24.200 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
15:26:24.200 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:26:24.200 [Lua] [LevelTransitionHandler] load_level dlc_portals 0
15:26:24.279 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:26:24.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:26:24.279 [Umbra] Unload tome
15:26:24.280 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:26:24.280 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals"
15:26:24.280 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil"
15:26:24.280 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read,
15:26:24.280 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals
15:26:24.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
15:26:24.358 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
15:26:24.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
15:26:24.437 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
15:26:29.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
15:26:29.532 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
15:26:29.549 [Lua] [LevelTransitionHandler] Level load completed!
15:26:29.549 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 5587269 - use_random_directors: true - overriden_conflict: nil
15:26:29.590 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:26:29.590 [Lua] checking dlc's against conflict directors
15:26:29.590 [Lua] number of factions to include 2
15:26:29.590 [Lua] number of factions added 2
15:26:29.590 [Lua] --- --- ---
15:26:29.590 [Lua] Starting... difficulty 'hardest'
15:26:29.590 [Lua] These are the starting conflict directors:
15:26:29.590 [Lua] default
15:26:29.590 [Lua] --- --- ---
15:26:29.590 [Lua]
15:26:29.590 [Lua] Looking for a new director:
15:26:29.590 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
15:26:29.590 [Lua] ->trying director: default
15:26:29.590 [Lua] --> success!
15:26:29.590 [Lua] --> re-used the same breeds
15:26:29.590 [Lua]
15:26:29.590 [Lua] Looking for a new director:
15:26:29.590 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
15:26:29.590 [Lua] ->trying director: skaven
15:26:29.590 [Lua] --> success!
15:26:29.590 [Lua] --> re-used the same breeds
15:26:29.590 [Lua]
15:26:29.590 [Lua] Looking for a new director:
15:26:29.590 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
15:26:29.590 [Lua] ->trying director: skaven
15:26:29.590 [Lua] --> success!
15:26:29.590 [Lua] --> re-used the same breeds
15:26:29.590 [Lua]
15:26:29.590 [Lua] Looking for a new director:
15:26:29.590 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
15:26:29.590 [Lua] ->trying director: skaven
15:26:29.590 [Lua] --> success!
15:26:29.590 [Lua] --> re-used the same breeds
15:26:29.590 [Lua]
15:26:29.590 [Lua] DONE! Found the following directors:
15:26:29.590 [Lua] default
15:26:29.590 [Lua] skaven
15:26:29.590 [Lua] skaven
15:26:29.590 [Lua] skaven
15:26:29.590 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
15:26:29.590 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_berzerker=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_vortex_sorcerer=true,
skaven_plague_monk=true,
chaos_raider=true,
chaos_marauder=true,
}
15:26:29.590 [Lua] load_startup_enemy_packages: --------------
15:26:29.590 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:26:29.590 [Lua] chaos_spawn
15:26:29.590 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:26:29.590 [Lua] chaos_troll
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_rat_ogre
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_stormfiend
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] beastmen_minotaur
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_plague_sorcerer
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_corruptor_sorcerer
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_gutter_runner
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_pack_master
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_poison_wind_globadier
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_ratling_gunner
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_warpfire_thrower
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_vortex_sorcerer
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] beastmen_standard_bearer
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_vortex
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] critter_rat
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] critter_pig
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_storm_vermin
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_warrior
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_berzerker
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_clan_rat
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_clan_rat_with_shield
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_slave
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_fanatic
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_loot_rat
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_marauder_with_shield
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_storm_vermin_with_shield
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] skaven_plague_monk
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_raider
15:26:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:26:29.591 [Lua] chaos_marauder
15:26:29.595 [Lua] ### Sending rpc_level_loaded
15:26:29.595 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 109
15:26:29.595 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:26:29.611 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:26:29.612 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:26:29.628 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:26:29.628 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:26:29.629 [Lua] ### Sending rpc_level_loaded
15:26:29.629 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 109
15:26:29.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:26:29.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:26:29.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:26:30.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:26:30.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:26:30.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:26:30.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:26:30.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:26:30.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:26:30.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:26:30.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:26:30.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:26:31.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:26:31.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:26:31.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:26:31.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:26:31.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:26:31.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:26:31.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:26:31.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:26:31.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:26:32.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:26:32.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:26:32.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:26:32.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:26:32.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:26:32.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:26:32.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:26:32.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:26:32.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:26:32.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:26:32.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:26:32.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:26:33.054 [Lua] ### Sending rpc_level_loaded
15:26:33.054 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 109
15:26:33.054 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
15:26:33.055 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:26:33.055 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:26:33.072 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:26:33.072 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:26:33.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:26:33.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:26:33.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:26:33.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:26:33.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:26:33.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:26:34.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:26:34.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:26:34.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:26:34.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:26:34.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:26:34.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:26:34.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:26:34.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:26:34.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:26:34.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:26:34.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:26:34.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:26:34.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:26:34.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:26:34.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:26:34.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:26:34.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:26:34.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:26:35.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:26:35.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:26:35.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:26:35.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:26:35.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:26:35.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:26:35.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:26:35.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:26:35.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:26:36.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:26:36.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:26:36.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:26:36.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:26:36.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:26:36.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:26:36.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:26:36.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:26:36.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:26:37.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:26:37.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:26:37.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:26:37.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:26:37.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:26:37.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:26:37.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:26:37.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:26:37.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:26:37.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:26:37.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:26:37.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:26:38.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:26:38.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:26:38.190 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: event
15:26:38.190 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:26:38.190 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world
15:26:38.191 [Umbra] Init version: 3.4.15 :: 16 threads
15:26:39.992 [Lua] Async level spawning done
15:26:39.992 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:26:40.971 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:26:40.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:26:40.971 [Lua] [Matchmaking] unregister rpcs
15:26:40.971 [Lua] Set lobby begin:
15:26:40.971 [Lua] Lobby data twitch_enabled = false
15:26:40.971 [Lua] Lobby data power_level = 0
15:26:40.971 [Lua] Lobby data unique_server_name = Harridas
15:26:40.971 [Lua] Lobby data difficulty_tweak = 0
15:26:40.972 [Lua] Lobby data host = 11000010593901b
15:26:40.972 [Lua] Lobby data game_mode = 6
15:26:40.972 [Lua] Lobby data is_private = false
15:26:40.972 [Lua] Lobby data match_started = true
15:26:40.972 [Lua] Lobby data mechanism = adventure
15:26:40.972 [Lua] Lobby data level_key = dlc_portals
15:26:40.972 [Lua] Lobby data player_slot_1 = 0:0
15:26:40.972 [Lua] Lobby data selected_level_key = dlc_portals
15:26:40.972 [Lua] Lobby data eac_authorized = true
15:26:40.972 [Lua] Lobby data quick_game = false
15:26:40.972 [Lua] Lobby data weave_name = false
15:26:40.972 [Lua] Lobby data matchmaking = true
15:26:40.972 [Lua] Lobby data difficulty = hardest
15:26:40.972 [Lua] Lobby data country_code = BE
15:26:40.973 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:40.973 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:40.973 [Lua] Lobby data player_slot_2 = 0:0
15:26:40.973 [Lua] Lobby data num_players = 2
15:26:40.973 [Lua] Lobby data player_slot_3 = 0:0
15:26:40.973 [Lua] Lobby data current_level_key = inn_level
15:26:40.973 [Lua] Set lobby end.
15:26:40.973 [Lua] [Managers] Destroying manager group:
15:26:40.985 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
15:26:40.985 [Lua] [Gamestate] Enter StateIngame HOST
15:26:40.985 [Lua] [Managers] Calling function on all managers:
15:26:40.985 [Lua] <>level = dlc_portals<>
15:26:40.985 [Lua] Set lobby begin:
15:26:40.985 [Lua] Lobby data twitch_enabled = false
15:26:40.986 [Lua] Lobby data power_level = 0
15:26:40.986 [Lua] Lobby data unique_server_name = Harridas
15:26:40.986 [Lua] Lobby data difficulty_tweak = 0
15:26:40.986 [Lua] Lobby data host = 11000010593901b
15:26:40.986 [Lua] Lobby data game_mode = 6
15:26:40.986 [Lua] Lobby data is_private = false
15:26:40.986 [Lua] Lobby data match_started = true
15:26:40.986 [Lua] Lobby data mechanism = adventure
15:26:40.986 [Lua] Lobby data level_key = dlc_portals
15:26:40.986 [Lua] Lobby data player_slot_1 = 0:0
15:26:40.986 [Lua] Lobby data selected_level_key = dlc_portals
15:26:40.986 [Lua] Lobby data eac_authorized = true
15:26:40.986 [Lua] Lobby data quick_game = false
15:26:40.986 [Lua] Lobby data weave_name = false
15:26:40.986 [Lua] Lobby data matchmaking = true
15:26:40.987 [Lua] Lobby data difficulty = hardest
15:26:40.987 [Lua] Lobby data country_code = BE
15:26:40.987 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:40.987 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:40.987 [Lua] Lobby data player_slot_2 = 0:0
15:26:40.987 [Lua] Lobby data num_players = 2
15:26:40.987 [Lua] Lobby data player_slot_3 = 0:0
15:26:40.987 [Lua] Lobby data current_level_key = inn_level
15:26:40.987 [Lua] Set lobby end.
15:26:40.987 [Lua] [StateIngame] Server ingame
15:26:40.990 [Lua] Set lobby begin:
15:26:40.990 [Lua] Lobby data twitch_enabled = false
15:26:40.990 [Lua] Lobby data power_level = 0
15:26:40.990 [Lua] Lobby data unique_server_name = Harridas
15:26:40.990 [Lua] Lobby data difficulty_tweak = 0
15:26:40.990 [Lua] Lobby data host = 11000010593901b
15:26:40.991 [Lua] Lobby data game_mode = 6
15:26:40.991 [Lua] Lobby data is_private = false
15:26:40.991 [Lua] Lobby data match_started = true
15:26:40.991 [Lua] Lobby data mechanism = adventure
15:26:40.991 [Lua] Lobby data level_key = dlc_portals
15:26:40.991 [Lua] Lobby data player_slot_1 = 0:0
15:26:40.991 [Lua] Lobby data selected_level_key = dlc_portals
15:26:40.991 [Lua] Lobby data eac_authorized = true
15:26:40.991 [Lua] Lobby data quick_game = false
15:26:40.991 [Lua] Lobby data weave_name = false
15:26:40.991 [Lua] Lobby data matchmaking = true
15:26:40.991 [Lua] Lobby data difficulty = hardest
15:26:40.991 [Lua] Lobby data country_code = BE
15:26:40.991 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:40.992 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:40.992 [Lua] Lobby data player_slot_2 = 0:0
15:26:40.992 [Lua] Lobby data num_players = 2
15:26:40.992 [Lua] Lobby data player_slot_3 = 0:0
15:26:40.992 [Lua] Lobby data current_level_key = inn_level
15:26:40.992 [Lua] Set lobby end.
15:26:40.992 [Lua] [Matchmaking] register rpcs
15:26:40.992 [Lua] GameNetworkManager:init... creating game session
15:26:40.992 [Lua] Host GameSession.make_game_session_host with session:
15:26:40.992 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:26:40.992 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:26:40.992 [Lua] [GameNetworkManager] self.is_server = true
15:26:40.992 [Network] Setting artificial MTU limit to 65536
15:26:40.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 119
15:26:40.992 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
15:26:41.002 [Lua] Switching ConflictSettings: to: default
15:26:41.003 [Lua] pacing=default
15:26:41.003 [Lua] roaming=nil
15:26:41.003 [Lua] specials=default
15:26:41.003 [Lua] debug_color=maroon
15:26:41.003 [Lua] contained_breeds=nil
15:26:41.003 [Lua] pack_spawning=default
15:26:41.003 [Lua] disabled=false
15:26:41.003 [Lua] factions=nil
15:26:41.003 [Lua] boss=default
15:26:41.003 [Lua] horde=default
15:26:41.003 [Lua] name=default
15:26:41.003 [Lua] intensity=default
15:26:41.003 [Lua] ---
15:26:41.003 [Lua] [LevelAnalysis] set_random_seed( 5587269)
15:26:41.012 [Lua] [AIInterestPointSystem] Level Seed: 5587269
15:26:41.012 [Lua]
15:26:41.012 [Lua] [entity_system_bag] = table
15:26:41.012 [Lua] [entity_system_bag] = metatable
15:26:41.012 [Lua] [startup_data] = table
15:26:41.012 [Lua] [entity_manager] = table
15:26:41.012 [Lua] [entity_manager] = metatable
15:26:41.012 [Lua] [unit_spawner] = table
15:26:41.012 [Lua] [unit_spawner] = metatable
15:26:41.012 [Lua] [unit_storage] = table
15:26:41.012 [Lua] [unit_storage] = metatable
15:26:41.012 [Lua] [dice_keeper] = table
15:26:41.012 [Lua] [dice_keeper] = metatable
15:26:41.012 [Lua] [is_server] = true (boolean)
15:26:41.012 [Lua] [world] = [World]
15:26:41.012 [Lua] [system_api] = table
15:26:41.012 [Lua] [entity_system] = table
15:26:41.012 [Lua] [entity_system] = metatable
15:26:41.012 [Lua] [network_lobby] = table
15:26:41.012 [Lua] [network_lobby] = metatable
15:26:41.012 [Lua] [profile_synchronizer] = table
15:26:41.012 [Lua] [profile_synchronizer] = metatable
15:26:41.012 [Lua] [level_transition_handler] = table
15:26:41.012 [Lua] [level_transition_handler] = metatable
15:26:41.012 [Lua] [num_local_human_players] = 1 (number)
15:26:41.012 [Lua] [statistics_db] = table
15:26:41.012 [Lua] [statistics_db] = metatable
15:26:41.012 [Lua] [network_server] = table
15:26:41.012 [Lua] [network_server] = metatable
15:26:41.012 [Lua] [input_manager] = table
15:26:41.012 [Lua] [input_manager] = metatable
15:26:41.012 [Lua] [network_clock] = table
15:26:41.012 [Lua] [network_clock] = metatable
15:26:41.012 [Lua] [network_transmit] = table
15:26:41.012 [Lua] [network_transmit] = metatable
15:26:41.012 [Lua] [free_flight_manager] = table
15:26:41.012 [Lua] [free_flight_manager] = metatable
15:26:41.012 [Lua] [network_manager] = table
15:26:41.012 [Lua] [network_manager] = metatable
15:26:41.012 [Lua] [network_event_delegate] = table
15:26:41.012 [Lua] [network_event_delegate] = metatable
15:26:41.012 [Lua]
15:26:41.013 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:26:41.013 [Lua] ignoring extension VersusInteractObjectiveExtension
15:26:41.013 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:26:41.013 [Lua] ignoring extension VersusSocketObjectiveExtension
15:26:41.013 [Lua] ignoring extension VersusTargetObjectiveExtension
15:26:41.013 [Lua] ignoring extension VersusMissionObjectiveExtension
15:26:41.015 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:26:41.032 [Lua] [AchievementManager] Achievements using the steam platform
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.103 [Lua] respawn_unit_spawned with group id: temple_respawns
15:26:41.104 [Lua] respawn_unit_spawned with group id: respawns_crypt
15:26:41.104 [Lua] respawn_unit_spawned with group id: respawns_crypt
15:26:41.115 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
15:26:41.115 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
15:26:41.115 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
15:26:41.115 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
15:26:41.115 [Lua] respawn_unit_spawned with group id: end_respawns
15:26:41.115 [Lua] respawn_unit_spawned with group id: end_respawns
15:26:41.116 [Lua] respawn_unit_spawned with group id: end_respawns
15:26:41.116 [Lua] respawn_unit_spawned with group id: end_respawns
15:26:41.117 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
15:26:41.117 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
15:26:41.117 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
15:26:41.117 [Lua] [StateIngame] Level seed: 5587269
15:26:41.148 [Lua] [LevelAnalysis] set_random_seed( 5587269)
15:26:41.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:26:41.156 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:26:41.156 [Lua] [IngameUI] init
15:26:41.168 [SteamVoipClient] select_out(11000010593901b, off)
15:26:41.168 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:26:41.172 [Lua] cb_razer_chroma_setup
15:26:41.195 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:26:41.195 [Lua] Set lobby begin:
15:26:41.195 [Lua] Lobby data twitch_enabled = false
15:26:41.195 [Lua] Lobby data power_level = 835
15:26:41.195 [Lua] Lobby data unique_server_name = Harridas
15:26:41.195 [Lua] Lobby data difficulty_tweak = 0
15:26:41.195 [Lua] Lobby data host = 11000010593901b
15:26:41.195 [Lua] Lobby data game_mode = 6
15:26:41.195 [Lua] Lobby data is_private = false
15:26:41.195 [Lua] Lobby data match_started = true
15:26:41.196 [Lua] Lobby data mechanism = adventure
15:26:41.196 [Lua] Lobby data level_key = dlc_portals
15:26:41.196 [Lua] Lobby data player_slot_1 = 0:0
15:26:41.196 [Lua] Lobby data selected_level_key = dlc_portals
15:26:41.196 [Lua] Lobby data eac_authorized = true
15:26:41.196 [Lua] Lobby data quick_game = false
15:26:41.196 [Lua] Lobby data weave_name = false
15:26:41.196 [Lua] Lobby data matchmaking = true
15:26:41.196 [Lua] Lobby data difficulty = hardest
15:26:41.196 [Lua] Lobby data country_code = BE
15:26:41.196 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:41.196 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:41.196 [Lua] Lobby data player_slot_2 = 0:0
15:26:41.196 [Lua] Lobby data num_players = 2
15:26:41.196 [Lua] Lobby data player_slot_3 = 0:0
15:26:41.196 [Lua] Lobby data current_level_key = inn_level
15:26:41.196 [Lua] Set lobby end.
15:26:41.197 [Lua] Override Player Respawning inside_temple_spawn false
15:26:41.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:41.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:41.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:26:41.198 [Lua] CurrentConflictSettings default
15:26:41.198 [Lua] [ConflictDirector] conflict_director is ai_ready
15:26:41.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:26:41.200 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:26:41.205 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:26:41.205 [Lua] Forming navigation groups in one frame
15:26:41.205 [Lua] Forming navigation groups
15:26:41.224 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
15:26:41.493 [Lua] NavigationGroupManager -> calulation time B: 0.26999999999861757
15:26:41.493 [Lua] number of nav groups: 358
15:26:41.497 [Lua] number of refined nav groups : 228
15:26:41.502 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000016298145
15:26:41.502 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.1386415079236 Normalized coefficient: 1.4139964903975091
15:26:41.507 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.035376717150209 Normalized coefficient: 1.4272281231253963
15:26:41.511 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.206901489198211 Normalized coefficient: 1.5430735778794322
15:26:41.515 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.924454666674137 Normalized coefficient: 1.2186200815583774
15:26:41.521 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:26:41.521 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:26:41.521 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:26:41.521 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:26:41.521 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:26:41.521 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
15:26:41.521 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
15:26:41.536 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
15:26:41.536 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters.
15:26:41.537 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:26:41.537 [Lua] [LevelAnalysis]
15:26:41.537 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:26:41.537 [Lua] [LevelAnalysis]
15:26:41.537 [Lua] [LevelAnalysis] Terror events added:
15:26:41.537 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
15:26:41.537 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
15:26:41.537 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
15:26:41.537 [Lua] NORMAL PATROL MAIN PATH 320.69570922851562
15:26:41.537 [Lua] [waypoints] = table
15:26:41.537 [Lua] [astar_points] = table
15:26:41.537 [Lua] [travel_dist] = 320.69571471214294 (number)
15:26:41.537 [Lua] [one_directional] = false (boolean)
15:26:41.537 [Lua] [id] = boss_6 (string)
15:26:41.537 [Lua] ----> using boss spline path!
15:26:41.537 [Lua] Adding main path event: Vector3Box(-194.564, 198.756, -52.701) boss_event_spline_patrol 45 table: 0000000009E5AC50
15:26:41.537 [Lua] ----> using boss gizmo!
15:26:41.537 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 9, forbidden-dist: -742.0 start-travel-dist: 1072.7, end-travel-dist: 832.8 spawn_distance 320.7
15:26:41.537 [Lua] Adding main path event: Vector3Box(-16.1264, -28.6641, 2.509) boss_event_rat_ogre 45 table: 0000000009E5B220
15:26:41.537 [Lua] NORMAL PATROL MAIN PATH 1172.3021240234375
15:26:41.537 [Lua] [waypoints] = table
15:26:41.537 [Lua] [astar_points] = table
15:26:41.537 [Lua] [travel_dist] = 1172.3020638525486 (number)
15:26:41.537 [Lua] [one_directional] = false (boolean)
15:26:41.537 [Lua] [id] = boss_3 (string)
15:26:41.537 [Lua] ----> using boss spline path!
15:26:41.537 [Lua] Adding main path event: Vector3Box(90.894, 85.9679, 35.6414) boss_event_spline_patrol 45 table: 0000000009E5B5B0
15:26:41.537 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1
15:26:41.537 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711
15:26:41.537 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711
15:26:41.537 [Lua] [LevelAnalysis] wanted_distance: 228.26100865932662
15:26:41.537 [Lua] [LevelAnalysis] Terror events added:
15:26:41.537 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:26:41.537 [Lua] Adding main path event: Vector3Box(-240.818, 156.281, -63.4333) rare_event_loot_rat 45 table: 0000000009E5BD10
15:26:41.537 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:26:41.540 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:26:41.543 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:26:41.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:26:41.546 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:26:41.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:26:41.548 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75
15:26:41.548 [Lua] [Managers] Calling function on all managers:
15:26:41.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:26:41.577 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:26:41.577 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:26:41.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 119
15:26:41.581 [Lua] player (11000010593901b,2) was put into party 1
15:26:41.593 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76
15:26:41.593 [Lua] Assigning peer(11000010593901b:2) to profile(3) career(2)
15:26:41.593 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(2) profile_index(3) career_index(2)
15:26:41.593 [Lua] Set lobby begin:
15:26:41.593 [Lua] Lobby data twitch_enabled = false
15:26:41.593 [Lua] Lobby data power_level = 835
15:26:41.593 [Lua] Lobby data unique_server_name = Harridas
15:26:41.593 [Lua] Lobby data difficulty_tweak = 0
15:26:41.593 [Lua] Lobby data host = 11000010593901b
15:26:41.594 [Lua] Lobby data game_mode = 6
15:26:41.594 [Lua] Lobby data is_private = false
15:26:41.594 [Lua] Lobby data match_started = true
15:26:41.594 [Lua] Lobby data mechanism = adventure
15:26:41.594 [Lua] Lobby data level_key = dlc_portals
15:26:41.594 [Lua] Lobby data player_slot_1 = 0:0
15:26:41.594 [Lua] Lobby data selected_level_key = dlc_portals
15:26:41.594 [Lua] Lobby data eac_authorized = true
15:26:41.594 [Lua] Lobby data quick_game = false
15:26:41.594 [Lua] Lobby data weave_name = false
15:26:41.594 [Lua] Lobby data matchmaking = true
15:26:41.594 [Lua] Lobby data difficulty = hardest
15:26:41.594 [Lua] Lobby data country_code = BE
15:26:41.594 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:41.594 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:41.595 [Lua] Lobby data player_slot_2 = 0:0
15:26:41.595 [Lua] Lobby data num_players = 2
15:26:41.595 [Lua] Lobby data player_slot_3 = 0:0
15:26:41.595 [Lua] Lobby data current_level_key = inn_level
15:26:41.595 [Lua] Set lobby end.
15:26:41.595 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:26:41.595 [Lua]
15:26:41.595 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:26:41.595 [Lua] [wwise/one_handed_axes] = false (boolean)
15:26:41.595 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
15:26:41.595 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:26:41.595 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:26:41.595 [Lua] [wwise/handgun_rifle] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:26:41.595 [Lua]
15:26:41.595 [Lua]
15:26:41.595 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
15:26:41.595 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
15:26:41.595 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:26:41.595 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:26:41.595 [Lua] [wwise/one_handed_axes] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:26:41.595 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
15:26:41.595 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:26:41.595 [Lua] [wwise/handgun_rifle] = false (boolean)
15:26:41.595 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2] = false (boolean)
15:26:41.595 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
15:26:41.595 [Lua]
15:26:41.595 [Lua] player (11000010593901b,3) was put into party 1
15:26:41.611 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77
15:26:41.611 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:26:41.611 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:26:41.611 [Lua] Set lobby begin:
15:26:41.611 [Lua] Lobby data twitch_enabled = false
15:26:41.612 [Lua] Lobby data power_level = 835
15:26:41.612 [Lua] Lobby data unique_server_name = Harridas
15:26:41.612 [Lua] Lobby data difficulty_tweak = 0
15:26:41.612 [Lua] Lobby data host = 11000010593901b
15:26:41.612 [Lua] Lobby data game_mode = 6
15:26:41.612 [Lua] Lobby data is_private = false
15:26:41.612 [Lua] Lobby data match_started = true
15:26:41.612 [Lua] Lobby data mechanism = adventure
15:26:41.612 [Lua] Lobby data level_key = dlc_portals
15:26:41.612 [Lua] Lobby data player_slot_1 = 0:0
15:26:41.612 [Lua] Lobby data selected_level_key = dlc_portals
15:26:41.612 [Lua] Lobby data eac_authorized = true
15:26:41.612 [Lua] Lobby data quick_game = false
15:26:41.612 [Lua] Lobby data weave_name = false
15:26:41.612 [Lua] Lobby data matchmaking = true
15:26:41.612 [Lua] Lobby data difficulty = hardest
15:26:41.612 [Lua] Lobby data country_code = BE
15:26:41.612 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:41.612 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:41.612 [Lua] Lobby data player_slot_2 = 0:0
15:26:41.612 [Lua] Lobby data num_players = 2
15:26:41.613 [Lua] Lobby data player_slot_3 = 0:0
15:26:41.613 [Lua] Lobby data current_level_key = inn_level
15:26:41.613 [Lua] Set lobby end.
15:26:41.613 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:26:41.613 [Lua]
15:26:41.613 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:26:41.613 [Lua] [wwise/one_handed_swords] = false (boolean)
15:26:41.613 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:26:41.613 [Lua] [wwise/staff] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:26:41.613 [Lua]
15:26:41.613 [Lua]
15:26:41.613 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:26:41.613 [Lua] [wwise/one_handed_swords] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:26:41.613 [Lua] [wwise/staff] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:26:41.613 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:26:41.613 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:26:41.613 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:26:41.613 [Lua]
15:26:41.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:9 my_peer_id:11000010593901b
15:26:41.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:9 my_peer_id:11000010593901b
15:26:41.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:10 my_peer_id:11000010593901b
15:26:41.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:10 my_peer_id:11000010593901b
15:26:42.113 [Lua] [GameNetworkManager] destroying game object with go_id=77
15:26:42.113 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:26:42.113 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:26:42.115 [Lua] player (11000010593901b,3) was put into party 1
15:26:42.129 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78
15:26:42.129 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:26:42.129 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:26:42.129 [Lua] Set lobby begin:
15:26:42.129 [Lua] Lobby data twitch_enabled = false
15:26:42.129 [Lua] Lobby data power_level = 835
15:26:42.129 [Lua] Lobby data unique_server_name = Harridas
15:26:42.129 [Lua] Lobby data difficulty_tweak = 0
15:26:42.129 [Lua] Lobby data host = 11000010593901b
15:26:42.130 [Lua] Lobby data game_mode = 6
15:26:42.130 [Lua] Lobby data is_private = false
15:26:42.130 [Lua] Lobby data match_started = true
15:26:42.130 [Lua] Lobby data mechanism = adventure
15:26:42.130 [Lua] Lobby data level_key = dlc_portals
15:26:42.130 [Lua] Lobby data player_slot_1 = 0:0
15:26:42.130 [Lua] Lobby data selected_level_key = dlc_portals
15:26:42.130 [Lua] Lobby data eac_authorized = true
15:26:42.130 [Lua] Lobby data quick_game = false
15:26:42.130 [Lua] Lobby data weave_name = false
15:26:42.130 [Lua] Lobby data matchmaking = true
15:26:42.130 [Lua] Lobby data difficulty = hardest
15:26:42.130 [Lua] Lobby data country_code = BE
15:26:42.130 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:42.130 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:42.130 [Lua] Lobby data player_slot_2 = 0:0
15:26:42.130 [Lua] Lobby data num_players = 2
15:26:42.130 [Lua] Lobby data player_slot_3 = 0:0
15:26:42.130 [Lua] Lobby data current_level_key = inn_level
15:26:42.130 [Lua] Set lobby end.
15:26:42.130 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:26:42.131 [Lua]
15:26:42.131 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:26:42.131 [Lua] [wwise/one_handed_swords] = false (boolean)
15:26:42.131 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:26:42.131 [Lua] [wwise/staff] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:26:42.131 [Lua]
15:26:42.131 [Lua]
15:26:42.131 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:26:42.131 [Lua] [wwise/one_handed_swords] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:26:42.131 [Lua] [wwise/staff] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:26:42.131 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:26:42.131 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:26:42.131 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:26:42.131 [Lua]
15:26:42.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 119
15:26:42.135 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:9 my_peer_id:11000010593901b
15:26:42.135 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:10 my_peer_id:11000010593901b
15:26:42.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:11 my_peer_id:11000010593901b
15:26:42.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:11 my_peer_id:11000010593901b
15:26:42.141 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
15:26:42.154 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:11 my_peer_id:11000010593901b
15:26:42.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
15:26:46.164 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:26:46.164 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:26:46.184 [Lua] Set lobby begin:
15:26:46.184 [Lua] Lobby data twitch_enabled = false
15:26:46.184 [Lua] Lobby data power_level = 835
15:26:46.184 [Lua] Lobby data unique_server_name = Harridas
15:26:46.184 [Lua] Lobby data difficulty_tweak = 0
15:26:46.185 [Lua] Lobby data host = 11000010593901b
15:26:46.185 [Lua] Lobby data game_mode = 6
15:26:46.185 [Lua] Lobby data is_private = false
15:26:46.185 [Lua] Lobby data match_started = true
15:26:46.185 [Lua] Lobby data mechanism = adventure
15:26:46.185 [Lua] Lobby data level_key = dlc_portals
15:26:46.185 [Lua] Lobby data player_slot_1 = 0:0
15:26:46.185 [Lua] Lobby data selected_level_key = dlc_portals
15:26:46.185 [Lua] Lobby data eac_authorized = true
15:26:46.185 [Lua] Lobby data quick_game = false
15:26:46.185 [Lua] Lobby data weave_name = false
15:26:46.185 [Lua] Lobby data matchmaking = true
15:26:46.185 [Lua] Lobby data difficulty = hardest
15:26:46.185 [Lua] Lobby data country_code = BE
15:26:46.186 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:46.186 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:46.186 [Lua] Lobby data player_slot_2 = 0:0
15:26:46.186 [Lua] Lobby data num_players = 2
15:26:46.186 [Lua] Lobby data player_slot_3 = 0:0
15:26:46.186 [Lua] Lobby data current_level_key = inn_level
15:26:46.186 [Lua] Set lobby end.
15:26:46.186 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 5 when hot join syncing
15:26:46.186 [Lua] Breedfreezer (server) starting a hot join sync
15:26:46.186 [Lua] packing 0 units of breed chaos_marauder
15:26:46.186 [Lua] packing 0 units of breed skaven_clan_rat
15:26:46.186 [Lua] packing 0 units of breed skaven_storm_vermin
15:26:46.186 [Lua] packing 0 units of breed skaven_slave
15:26:46.186 [Lua] packing 0 units of breed chaos_fanatic
15:26:46.186 [Lua] packing 0 units of breed chaos_raider
15:26:46.186 [Lua] packing 0 units of breed chaos_warrior
15:26:46.186 [Lua] packing 0 units of breed chaos_berzerker
15:26:46.186 [Lua] packing 0 units of breed skaven_plague_monk
15:26:46.186 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:26:46.186 [Lua]
15:26:46.186 [Lua] [1] = 1 (number)
15:26:46.186 [Lua] [2] = 0 (number)
15:26:46.186 [Lua] [3] = 1 (number)
15:26:46.186 [Lua] [4] = 0 (number)
15:26:46.186 [Lua] [5] = 1 (number)
15:26:46.186 [Lua] [6] = 0 (number)
15:26:46.186 [Lua] [7] = 1 (number)
15:26:46.186 [Lua] [8] = 0 (number)
15:26:46.186 [Lua] [9] = 1 (number)
15:26:46.186 [Lua] [10] = 0 (number)
15:26:46.186 [Lua] [11] = 1 (number)
15:26:46.186 [Lua] [12] = 0 (number)
15:26:46.186 [Lua] [13] = 1 (number)
15:26:46.186 [Lua] [14] = 0 (number)
15:26:46.186 [Lua] [15] = 1 (number)
15:26:46.186 [Lua] [16] = 0 (number)
15:26:46.186 [Lua] [17] = 1 (number)
15:26:46.186 [Lua] [18] = 0 (number)
15:26:46.186 [Lua]
15:26:46.186 [Lua]
15:26:46.186 [Lua]
15:26:46.186 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
15:26:46.186 [Lua] RemotePlayer:create_game_object( ) 79
15:26:46.202 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:26:46.202 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:26:46.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:26:46.208 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:26:46.208 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:26:46.208 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:26:46.208 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:26:46.210 [Lua] test
15:26:46.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:46.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
15:26:46.213 [Lua] test
15:26:46.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:46.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
15:26:46.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:46.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:46.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
15:26:46.225 [Lua] [GameNetworkManager] destroying game object with go_id=83
15:26:46.227 [Lua] [GameNetworkManager] destroying game object with go_id=78
15:26:46.228 [Lua] player (11000010593901b,3) was put into party 1
15:26:46.245 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=86
15:26:46.245 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:26:46.245 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:26:46.245 [Lua] Set lobby begin:
15:26:46.245 [Lua] Lobby data twitch_enabled = false
15:26:46.245 [Lua] Lobby data power_level = 835
15:26:46.245 [Lua] Lobby data unique_server_name = Harridas
15:26:46.246 [Lua] Lobby data difficulty_tweak = 0
15:26:46.246 [Lua] Lobby data host = 11000010593901b
15:26:46.246 [Lua] Lobby data game_mode = 6
15:26:46.246 [Lua] Lobby data is_private = false
15:26:46.246 [Lua] Lobby data match_started = true
15:26:46.246 [Lua] Lobby data mechanism = adventure
15:26:46.246 [Lua] Lobby data level_key = dlc_portals
15:26:46.246 [Lua] Lobby data player_slot_1 = 0:0
15:26:46.246 [Lua] Lobby data selected_level_key = dlc_portals
15:26:46.246 [Lua] Lobby data eac_authorized = true
15:26:46.247 [Lua] Lobby data quick_game = false
15:26:46.247 [Lua] Lobby data weave_name = false
15:26:46.247 [Lua] Lobby data matchmaking = true
15:26:46.247 [Lua] Lobby data difficulty = hardest
15:26:46.247 [Lua] Lobby data country_code = BE
15:26:46.247 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:26:46.247 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:26:46.247 [Lua] Lobby data player_slot_2 = 0:0
15:26:46.247 [Lua] Lobby data num_players = 2
15:26:46.247 [Lua] Lobby data player_slot_3 = 0:0
15:26:46.247 [Lua] Lobby data current_level_key = inn_level
15:26:46.247 [Lua] Set lobby end.
15:26:46.247 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:26:46.247 [Lua]
15:26:46.247 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:26:46.247 [Lua] [wwise/one_handed_swords] = false (boolean)
15:26:46.247 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:26:46.247 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:26:46.247 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:26:46.247 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:26:46.247 [Lua] [wwise/staff] = false (boolean)
15:26:46.247 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:26:46.247 [Lua]
15:26:46.247 [Lua]
15:26:46.247 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:26:46.247 [Lua] [wwise/one_handed_swords] = false (boolean)
15:26:46.247 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:26:46.248 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:26:46.248 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:26:46.248 [Lua] [wwise/staff] = false (boolean)
15:26:46.248 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:26:46.248 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:26:46.248 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:26:46.248 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:26:46.248 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:26:46.248 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:26:46.248 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:26:46.248 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:26:46.248 [Lua]
15:26:46.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:12 my_peer_id:11000010593901b
15:26:46.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:12 my_peer_id:11000010593901b
15:26:46.262 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:12 my_peer_id:11000010593901b
15:26:46.270 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
15:26:46.428 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:26:46.428 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:26:46.428 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:26:46.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
15:26:46.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:46.433 [Lua] test
15:26:46.435 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:26:46.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
15:26:46.564 [Lua] StateInGameRunning:_game_actually_starts()
15:26:46.564 [Lua] #################################################################################################################
15:26:46.564 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:26:46.565 [Lua] #################################################################################################################
15:26:46.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 120
15:26:46.565 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:26:46.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 120
15:26:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:26:46.749 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:26:46.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 120
15:26:46.856 [Lua] Commit load time data
15:27:17.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:27:17.111 [Lua] Spline already found!
15:27:17.146 [Lua] Init group template: spline_patrol
15:27:34.911 [Lua] Players are leaving the safe zone
15:27:39.936 [Lua] wants to spawn ahead within distance: 60
15:27:39.936 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
15:27:39.936 [Lua] custom blob horde has started
15:27:40.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
15:27:40.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
15:27:40.540 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000013cba1c2a, connection_key=0, breed_name=skaven_explosive_loot_rat)
15:27:42.175 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:27:42.191 [Lua] Spline already found!
15:27:42.229 [Lua] Init group template: spline_patrol
15:27:53.870 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
15:27:53.870 [Lua] ERROR: Tried to freeze unit twice in the same frame.
15:27:56.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:10.014 [Lua] wants to spawn behind within distance: 60
15:28:10.014 [Lua] custom blob horde has started
15:28:11.140 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:28:11.157 [Lua] Spline already found!
15:28:11.210 [Lua] Init group template: spline_patrol
15:28:14.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:18.044 [Lua] Coordinated attack!
15:28:21.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:23.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfada3, position: 0
15:28:24.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfae15, position: 0
15:28:26.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:26.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:26.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:27.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:27.399 [Lua] main path terror event triggered: rare_event_loot_rat
15:28:27.399 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
15:28:27.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:27.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:27.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:29.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:29.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:38.096 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:28:38.163 [Lua] wants to spawn behind within distance: 60
15:28:38.164 [Lua] custom blob horde has started
15:28:41.406 [Lua] fence jumping
15:28:41.979 [Lua] ready to jump failed
15:28:43.094 [Lua] fence jumping
15:28:43.667 [Lua] ready to jump failed
15:28:45.918 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
15:28:48.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:55.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:55.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:56.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:28:57.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:08.222 [Lua] wants to spawn behind within distance: 60
15:29:08.222 [Lua] custom blob horde has started
15:29:18.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:21.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:22.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:23.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:23.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfd5d0, position: 0
15:29:24.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:32.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:34.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:34.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:37.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:38.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:39.124 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:40.167 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
15:29:40.325 [Lua] wants to spawn behind within distance: 60
15:29:40.325 [Lua] custom blob horde has started
15:29:40.978 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:29:40.978 [Lua] Players: 3
15:29:40.978 [Lua] Set lobby begin:
15:29:40.978 [Lua] Lobby data twitch_enabled = false
15:29:40.978 [Lua] Lobby data power_level = 835
15:29:40.978 [Lua] Lobby data unique_server_name = Harridas
15:29:40.978 [Lua] Lobby data difficulty_tweak = 0
15:29:40.978 [Lua] Lobby data host = 11000010593901b
15:29:40.978 [Lua] Lobby data game_mode = 6
15:29:40.978 [Lua] Lobby data is_private = false
15:29:40.978 [Lua] Lobby data match_started = true
15:29:40.978 [Lua] Lobby data mechanism = adventure
15:29:40.978 [Lua] Lobby data level_key = dlc_portals
15:29:40.978 [Lua] Lobby data player_slot_1 = 0:0
15:29:40.978 [Lua] Lobby data selected_level_key = dlc_portals
15:29:40.978 [Lua] Lobby data eac_authorized = true
15:29:40.979 [Lua] Lobby data quick_game = false
15:29:40.979 [Lua] Lobby data weave_name = false
15:29:40.979 [Lua] Lobby data matchmaking = true
15:29:40.979 [Lua] Lobby data difficulty = hardest
15:29:40.979 [Lua] Lobby data country_code = BE
15:29:40.979 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:29:40.979 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:29:40.979 [Lua] Lobby data player_slot_2 = 0:0
15:29:40.979 [Lua] Lobby data num_players = 3
15:29:40.979 [Lua] Lobby data player_slot_3 = 0:0
15:29:40.979 [Lua] Lobby data current_level_key = inn_level
15:29:40.979 [Lua] Set lobby end.
15:29:40.979 [Lua] [LobbyMembers] Member joined 110000131ffaf94
15:29:42.288 [Lua] GOT approve_channel 34 110000131ffaf94 186000001eeb5c8
15:29:42.288 [EAC] EAC server has client 110000131ffaf94 and channel 34 (and owner 110000131ffaf94)
15:29:42.288 [EACServer] [16:29:42:288][Windows][EAC Server] [Info][RegisterClient] Client: 0110000131FFAF94 PlayerGUID: 76561198799105940 PlayerIP: 0.0.0.0 OwnerGUID: 76561198799105940 PlayerName: Neck
15:29:42.288 [Lua] Client with peer_id 110000131ffaf94 got APPROVED by server
15:29:42.288 [Lua] [ChatManager][1]System: Neck is joining the game
15:29:42.289 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000131ffaf94'
15:29:42.289 [Lua] [PeerSM] 110000131ffaf94 :: on_enter Connecting
15:29:42.289 [Lua] [ChatManager][1]System: Neck is joining the game
15:29:42.390 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:29:42.390 [Lua] [Matchmaking] Got a handshake request from 110000131ffaf94 with user name 'Neck'
15:29:42.475 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001eeb5c8 from 110000131ffaf94, replying lobby_ok
15:29:42.559 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000131ffaf94 REPLY wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:29:42.626 [Lua] Set lobby begin:
15:29:42.626 [Lua] Lobby data twitch_enabled = false
15:29:42.626 [Lua] Lobby data power_level = 835
15:29:42.626 [Lua] Lobby data unique_server_name = Harridas
15:29:42.626 [Lua] Lobby data difficulty_tweak = 0
15:29:42.626 [Lua] Lobby data host = 11000010593901b
15:29:42.626 [Lua] Lobby data game_mode = 6
15:29:42.626 [Lua] Lobby data is_private = false
15:29:42.626 [Lua] Lobby data match_started = true
15:29:42.627 [Lua] Lobby data mechanism = adventure
15:29:42.627 [Lua] Lobby data level_key = dlc_portals
15:29:42.627 [Lua] Lobby data player_slot_1 = 0:0
15:29:42.627 [Lua] Lobby data selected_level_key = dlc_portals
15:29:42.627 [Lua] Lobby data eac_authorized = true
15:29:42.627 [Lua] Lobby data quick_game = false
15:29:42.627 [Lua] Lobby data weave_name = false
15:29:42.627 [Lua] Lobby data matchmaking = true
15:29:42.627 [Lua] Lobby data difficulty = hardest
15:29:42.627 [Lua] Lobby data country_code = BE
15:29:42.627 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:29:42.627 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:29:42.627 [Lua] Lobby data player_slot_2 = 0:0
15:29:42.627 [Lua] Lobby data num_players = 3
15:29:42.627 [Lua] Lobby data player_slot_3 = 110000131ffaf94:1
15:29:42.627 [Lua] Lobby data current_level_key = inn_level
15:29:42.627 [Lua] Set lobby end.
15:29:42.627 [Lua] [Matchmaking] Assigning profile slot 3 to 110000131ffaf94
15:29:42.627 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:110000131ffaf94 | bw:0 | es:11000013cba1c2a
15:29:44.847 [Lua] ### CLEARING PEER STATE FOR 110000131ffaf94
15:29:44.847 [Lua] [PeerSM] 110000131ffaf94 :: on_exit Connecting
15:29:44.847 [Lua] [PeerSM] 110000131ffaf94 :: on_enter Connecting
15:29:44.914 [Lua] [PSM] Peer 110000131ffaf94 joined. Want to use profile index "3" and join party "0"
15:29:44.914 [Lua] Mechanism says: a client joined the game! 110000131ffaf94
15:29:44.914 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000131ffaf94, connection_key=1)
15:29:44.914 [Lua] Sync dynamic to client:
15:29:44.914 [Lua] breed_name: skaven_explosive_loot_rat, bitmask: 1, bit_index: 8
15:29:45.083 [SteamVoipClient] select_out(110000131ffaf94, on)
15:29:45.091 [SteamVoipClient] select_out(110000131ffaf94, on)
15:29:45.091 [SteamVoipClient] select_in(110000131ffaf94, on)
15:29:45.091 [SteamVoipClient] select_out(110000131ffaf94, off)
15:29:45.414 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000131ffaf94, connection_key=1)
15:29:46.080 [EACServer] [16:29:46:079][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000131FFAF94 Session: 2 Status: Client Authenticated Message: Client authenticated.
15:29:46.081 [EAC] Peer 110000131ffaf94 switched EAC state to ClientAuthenticatedLocal
15:29:46.244 [EACServer] [16:29:46:244][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000131FFAF94.
15:29:46.545 [EACServer] [16:29:46:545][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000131FFAF94
15:29:46.545 [EACServer] [16:29:46:545][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000131FFAF94 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:29:46.553 [EAC] Peer 110000131ffaf94 switched EAC state to ClientAuthenticatedRemote
15:29:46.942 [Lua] player (110000131ffaf94,1) was put into party 0
15:29:46.942 [Lua] [PeerSM] 110000131ffaf94 :: on_exit Connecting
15:29:46.942 [Lua] [PeerSM] 110000131ffaf94 :: on_enter Loading
15:29:46.942 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000131ffaf94 dlc_portals 0
15:29:46.942 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:29:46.943 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 21, User: 11000010593901b "Harridas"
<>
15:29:46.943 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000C9E8C30; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "110000131ffaf94"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 5587269; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009D35460
[3] _ = table: 000000000C9E8C30; new_state = Loading; old_state = Connecting
[4] self = table: 000000001004D970; dt = 0.016878008842468262; state_data = table: 000000000C9E8C30; new_state = Loading
[5] self = table: 0000000001FB94B0; dt = 0.016878008842468262; peer_state_machines = table: 000000000FCA3F60; joined_peers = table: 00000000022CA960; game_session = [GameSession]; peer_id = "110000131ffaf94"; peer_state_machine = table: 000000001004D970
[6] self = table: 000000000DC13F60; dt = 0.016878008842468262; t = 185.24980336427689; network_manager = table: 0000000003610FC0
[7] self = table: 0000000010540F60; dt = 0.016878008842468262; t = 9979.0075086336583
[8] self = table: 0000000000097110; real_world_dt = 0.016878008842468262; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016878008842468262; t = 9979.0075086336583
[9] dt = 0.016878008842468262
[2] server = table: 0000000001FB94B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000131ffaf94"; wanted_profile_index = 3; resend_timer = 1.9323204252868891; resend_post_game_timer = 1.9324533138424158; clan_tag = "0"; peer_id = "110000131ffaf94";
[4] current_state = Loading; function_memoize = table: 000000001004D940; state_data = table: 000000000C9E8C30;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000003610FC0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "dlc_portals"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000DD81B80;
[6] world_name = "level_world"; entity_system_bag = table: 0000000007E67560; network_server = table: 0000000001FB94B0; entity_system = table: 000000000BC164C0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009233770; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A940EB0; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BCD8630; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01688324473798275; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000BC256F0; network_event_delegate = table: 000000000DD81B80; machines = table: 0000000009233E40; _camera_carrier = table: 0000000007428CF0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 00000000001A5A60; statistics_db = table: 000000000F558900; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000FDBBC20; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000557E4B0;
<>
<>
15:29:49.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:49.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:50.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:51.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:52.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:29:53.034 [Lua] ### Sending rpc_level_loaded
15:29:53.034 [Lua] #### Has state machine: true, peer_id: 110000131ffaf94, level_id: 109
15:29:53.034 [Lua] Peer 110000131ffaf94 has loaded the level and all enemies are loaded
15:29:53.035 [Lua] [PeerSM] 110000131ffaf94 :: on_exit Loading
15:29:53.035 [Lua] [PeerSM] 110000131ffaf94 :: on_enter LoadingProfilePackages
15:29:53.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000131ffaf94 inventory_sync_id:12 my_peer_id:11000010593901b
15:30:02.591 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 22 44
15:30:05.436 [Lua] wants to spawn ahead within distance: 60
15:30:05.436 [Lua] custom blob horde has started
15:30:09.355 [Lua] [PeerSM] 110000131ffaf94 :: on_exit LoadingProfilePackages
15:30:09.355 [Lua] [PeerSM] 110000131ffaf94 :: on_enter WaitingForEnterGame
15:30:10.700 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:30:10.700 [Lua] [Matchmaking] Got a handshake request from 110000131ffaf94 with user name 'Neck'
15:30:10.701 [Lua] [PeerSM] 110000131ffaf94 :: on_exit WaitingForEnterGame
15:30:10.701 [Lua] [PeerSM] 110000131ffaf94 :: on_enter WaitingForGameObjectSync
15:30:10.725 [Lua] Breedfreezer (server) starting a hot join sync
15:30:10.725 [Lua] packing 17 units of breed chaos_marauder
15:30:10.725 [Lua] packing 32 units of breed skaven_clan_rat
15:30:10.725 [Lua] packing 0 units of breed skaven_storm_vermin
15:30:10.725 [Lua] packing 28 units of breed skaven_slave
15:30:10.725 [Lua] packing 16 units of breed chaos_fanatic
15:30:10.725 [Lua] packing 5 units of breed chaos_raider
15:30:10.725 [Lua] packing 1 units of breed chaos_warrior
15:30:10.725 [Lua] packing 2 units of breed chaos_berzerker
15:30:10.725 [Lua] packing 2 units of breed skaven_plague_monk
15:30:10.725 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:30:10.725 [Lua]
15:30:10.725 [Lua] [1] = 22 (number)
15:30:10.725 [Lua] [2] = 17 (number)
15:30:10.725 [Lua] [3] = 30 (number)
15:30:10.725 [Lua] [4] = 32 (number)
15:30:10.725 [Lua] [5] = 1 (number)
15:30:10.725 [Lua] [6] = 0 (number)
15:30:10.725 [Lua] [7] = 3 (number)
15:30:10.725 [Lua] [8] = 28 (number)
15:30:10.725 [Lua] [9] = 20 (number)
15:30:10.725 [Lua] [10] = 16 (number)
15:30:10.725 [Lua] [11] = 1 (number)
15:30:10.725 [Lua] [12] = 5 (number)
15:30:10.725 [Lua] [13] = 1 (number)
15:30:10.725 [Lua] [14] = 1 (number)
15:30:10.725 [Lua] [15] = 1 (number)
15:30:10.725 [Lua] [16] = 2 (number)
15:30:10.725 [Lua] [17] = 1 (number)
15:30:10.725 [Lua] [18] = 2 (number)
15:30:10.725 [Lua]
15:30:10.725 [Lua]
15:30:10.725 [Lua] [1] = 122 (number)
15:30:10.725 [Lua] [2] = 193 (number)
15:30:10.725 [Lua] [3] = 111 (number)
15:30:10.725 [Lua] [4] = 189 (number)
15:30:10.725 [Lua] [5] = 190 (number)
15:30:10.725 [Lua] [6] = 109 (number)
15:30:10.725 [Lua] [7] = 127 (number)
15:30:10.725 [Lua] [8] = 104 (number)
15:30:10.725 [Lua] [9] = 118 (number)
15:30:10.725 [Lua] [10] = 105 (number)
15:30:10.725 [Lua] [11] = 93 (number)
15:30:10.725 [Lua] [12] = 102 (number)
15:30:10.725 [Lua] [13] = 167 (number)
15:30:10.725 [Lua] [14] = 166 (number)
15:30:10.725 [Lua] [15] = 101 (number)
15:30:10.725 [Lua] [16] = 158 (number)
15:30:10.725 [Lua] [17] = 128 (number)
15:30:10.725 [Lua] [18] = 134 (number)
15:30:10.725 [Lua] [19] = 211 (number)
15:30:10.725 [Lua] [20] = 228 (number)
15:30:10.725 [Lua] [21] = 120 (number)
15:30:10.725 [Lua] [22] = 219 (number)
15:30:10.725 [Lua] [23] = 216 (number)
15:30:10.725 [Lua] [24] = 230 (number)
15:30:10.725 [Lua] [25] = 223 (number)
15:30:10.725 [Lua] [26] = 369 (number)
15:30:10.725 [Lua] [27] = 245 (number)
15:30:10.725 [Lua] [28] = 155 (number)
15:30:10.725 [Lua] [29] = 148 (number)
15:30:10.725 [Lua] [30] = 363 (number)
15:30:10.725 [Lua] [31] = 459 (number)
15:30:10.725 [Lua] [32] = 409 (number)
15:30:10.725 [Lua] [33] = 218 (number)
15:30:10.725 [Lua] [34] = 465 (number)
15:30:10.725 [Lua] [35] = 204 (number)
15:30:10.725 [Lua] [36] = 215 (number)
15:30:10.725 [Lua] [37] = 482 (number)
15:30:10.725 [Lua] [38] = 371 (number)
15:30:10.725 [Lua] [39] = 458 (number)
15:30:10.725 [Lua] [40] = 367 (number)
15:30:10.725 [Lua] [41] = 372 (number)
15:30:10.725 [Lua] [42] = 370 (number)
15:30:10.725 [Lua] [43] = 235 (number)
15:30:10.725 [Lua] [44] = 217 (number)
15:30:10.725 [Lua] [45] = 234 (number)
15:30:10.725 [Lua] [46] = 210 (number)
15:30:10.725 [Lua] [47] = 366 (number)
15:30:10.725 [Lua] [48] = 208 (number)
15:30:10.725 [Lua] [49] = 236 (number)
15:30:10.725 [Lua] [50] = 402 (number)
15:30:10.725 [Lua] [51] = 239 (number)
15:30:10.725 [Lua] [52] = 247 (number)
15:30:10.725 [Lua] [53] = 510 (number)
15:30:10.725 [Lua] [54] = 250 (number)
15:30:10.725 [Lua] [55] = 520 (number)
15:30:10.725 [Lua] [56] = 254 (number)
15:30:10.725 [Lua] [57] = 522 (number)
15:30:10.725 [Lua] [58] = 525 (number)
15:30:10.725 [Lua] [59] = 521 (number)
15:30:10.725 [Lua] [60] = 253 (number)
15:30:10.725 [Lua] [61] = 422 (number)
15:30:10.725 [Lua] [62] = 252 (number)
15:30:10.725 [Lua] [63] = 484 (number)
15:30:10.725 [Lua] [64] = 306 (number)
15:30:10.725 [Lua] [65] = 260 (number)
15:30:10.725 [Lua] [66] = 481 (number)
15:30:10.725 [Lua] [67] = 443 (number)
15:30:10.725 [Lua] [68] = 323 (number)
15:30:10.725 [Lua] [69] = 389 (number)
15:30:10.725 [Lua] [70] = 256 (number)
15:30:10.725 [Lua] [71] = 238 (number)
15:30:10.725 [Lua] [72] = 390 (number)
15:30:10.725 [Lua] [73] = 249 (number)
15:30:10.725 [Lua] [74] = 257 (number)
15:30:10.725 [Lua] [75] = 403 (number)
15:30:10.725 [Lua] [76] = 258 (number)
15:30:10.725 [Lua] [77] = 251 (number)
15:30:10.725 [Lua] [78] = 173 (number)
15:30:10.725 [Lua] [79] = 123 (number)
15:30:10.725 [Lua] [80] = 191 (number)
15:30:10.725 [Lua] [81] = 95 (number)
15:30:10.725 [Lua] [82] = 156 (number)
15:30:10.725 [Lua] [83] = 94 (number)
15:30:10.725 [Lua] [84] = 96 (number)
15:30:10.725 [Lua] [85] = 192 (number)
15:30:10.725 [Lua] [86] = 174 (number)
15:30:10.725 [Lua] [87] = 124 (number)
15:30:10.725 [Lua] [88] = 125 (number)
15:30:10.725 [Lua] [89] = 197 (number)
15:30:10.725 [Lua] [90] = 157 (number)
15:30:10.725 [Lua] [91] = 201 (number)
15:30:10.725 [Lua] [92] = 175 (number)
15:30:10.725 [Lua] [93] = 198 (number)
15:30:10.725 [Lua] [94] = 106 (number)
15:30:10.725 [Lua] [95] = 151 (number)
15:30:10.725 [Lua] [96] = 165 (number)
15:30:10.725 [Lua] [97] = 113 (number)
15:30:10.725 [Lua] [98] = 188 (number)
15:30:10.725 [Lua] [99] = 108 (number)
15:30:10.725 [Lua] [100] = 456 (number)
15:30:10.725 [Lua] [101] = 457 (number)
15:30:10.725 [Lua] [102] = 377 (number)
15:30:10.725 [Lua] [103] = 376 (number)
15:30:10.725 [Lua]
15:30:10.726 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=584
15:30:10.726 [Lua] RemotePlayer:create_game_object( ) 584
15:30:10.740 [Lua] Assigning peer(110000131ffaf94:1) to profile(3) career(4)
15:30:10.740 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000131ffaf94) local_player_id(1) profile_index(3) career_index(4)
15:30:10.740 [Lua] Set lobby begin:
15:30:10.740 [Lua] Lobby data twitch_enabled = false
15:30:10.740 [Lua] Lobby data power_level = 835
15:30:10.740 [Lua] Lobby data unique_server_name = Harridas
15:30:10.740 [Lua] Lobby data difficulty_tweak = 0
15:30:10.740 [Lua] Lobby data host = 11000010593901b
15:30:10.740 [Lua] Lobby data game_mode = 6
15:30:10.740 [Lua] Lobby data is_private = false
15:30:10.740 [Lua] Lobby data match_started = true
15:30:10.740 [Lua] Lobby data mechanism = adventure
15:30:10.740 [Lua] Lobby data level_key = dlc_portals
15:30:10.740 [Lua] Lobby data player_slot_1 = 0:0
15:30:10.740 [Lua] Lobby data selected_level_key = dlc_portals
15:30:10.740 [Lua] Lobby data eac_authorized = true
15:30:10.740 [Lua] Lobby data quick_game = false
15:30:10.740 [Lua] Lobby data weave_name = false
15:30:10.741 [Lua] Lobby data matchmaking = true
15:30:10.741 [Lua] Lobby data difficulty = hardest
15:30:10.741 [Lua] Lobby data country_code = BE
15:30:10.741 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:30:10.741 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:30:10.741 [Lua] Lobby data player_slot_2 = 0:0
15:30:10.741 [Lua] Lobby data num_players = 3
15:30:10.741 [Lua] Lobby data player_slot_3 = 110000131ffaf94:1
15:30:10.741 [Lua] Lobby data current_level_key = inn_level
15:30:10.741 [Lua] Set lobby end.
15:30:10.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:110000131ffaf94 | bw:0 | es:11000013cba1c2a
15:30:10.741 [Lua] [PeerSM] 110000131ffaf94 :: on_exit WaitingForGameObjectSync
15:30:10.741 [Lua] [PeerSM] 110000131ffaf94 :: on_enter WaitingForPlayers
15:30:10.752 [Lua] [PeerSM] 110000131ffaf94 :: on_exit WaitingForPlayers
15:30:10.752 [Lua] [PeerSM] 110000131ffaf94 :: on_enter InGame
15:30:11.127 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000131ffaf94 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:30:11.127 [Lua] Adding player sync data to peer=110000131ffaf94 local_player_id=1
15:30:11.127 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:13 my_peer_id:11000010593901b
15:30:11.127 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:13 my_peer_id:11000010593901b
15:30:11.127 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000131ffaf94 inventory_sync_id:13 my_peer_id:11000010593901b
15:30:11.127 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000131ffaf94
15:30:11.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:13 my_peer_id:11000010593901b
15:30:11.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
15:30:11.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:30:11.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:30:11.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:30:11.227 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:30:11.299 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:30:11.299 [Lua] [PackageManager] Force_load: wwise/drakegun
15:30:11.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:30:11.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:30:11.719 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:30:11.720 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:30:11.769 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:30:11.769 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:30:11.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:30:11.805 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:30:11.805 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:30:11.806 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:30:11.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:30:11.856 [Lua] [PackageManager] Force_load: wwise/steampistol
15:30:11.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:30:11.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:30:11.894 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:30:11.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:30:11.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:30:11.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:30:11.925 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:30:11.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:30:11.958 [Lua] [PackageManager] Force_load: wwise/coghammer
15:30:11.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:30:11.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:30:11.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:30:12.009 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
15:30:12.228 [Lua] Set lobby begin:
15:30:12.228 [Lua] Lobby data twitch_enabled = false
15:30:12.228 [Lua] Lobby data power_level = 556
15:30:12.228 [Lua] Lobby data unique_server_name = Harridas
15:30:12.228 [Lua] Lobby data difficulty_tweak = 0
15:30:12.228 [Lua] Lobby data host = 11000010593901b
15:30:12.228 [Lua] Lobby data game_mode = 6
15:30:12.228 [Lua] Lobby data is_private = false
15:30:12.229 [Lua] Lobby data match_started = true
15:30:12.229 [Lua] Lobby data mechanism = adventure
15:30:12.229 [Lua] Lobby data level_key = dlc_portals
15:30:12.229 [Lua] Lobby data player_slot_1 = 0:0
15:30:12.229 [Lua] Lobby data selected_level_key = dlc_portals
15:30:12.229 [Lua] Lobby data eac_authorized = true
15:30:12.229 [Lua] Lobby data quick_game = false
15:30:12.229 [Lua] Lobby data weave_name = false
15:30:12.229 [Lua] Lobby data matchmaking = true
15:30:12.229 [Lua] Lobby data difficulty = hardest
15:30:12.229 [Lua] Lobby data country_code = BE
15:30:12.229 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:30:12.229 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:30:12.229 [Lua] Lobby data player_slot_2 = 0:0
15:30:12.229 [Lua] Lobby data num_players = 3
15:30:12.229 [Lua] Lobby data player_slot_3 = 110000131ffaf94:1
15:30:12.229 [Lua] Lobby data current_level_key = inn_level
15:30:12.229 [Lua] Set lobby end.
15:30:13.565 [Lua] player (110000131ffaf94,1) was put into party 1
15:30:13.582 [Lua] [GameNetworkManager] destroying game object with go_id=81
15:30:13.586 [Lua] [GameNetworkManager] destroying game object with go_id=76
15:30:13.696 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000131ffaf94 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:30:13.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=585
15:30:13.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.23333333333333334) temporary_health_percentage (0.087499999999999994) melee slot ammo (1) ranged slot ammo (0.75)
15:30:13.698 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000131ffaf94 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:30:17.247 [Lua] Set lobby begin:
15:30:17.247 [Lua] Lobby data twitch_enabled = false
15:30:17.247 [Lua] Lobby data power_level = 818
15:30:17.247 [Lua] Lobby data unique_server_name = Harridas
15:30:17.247 [Lua] Lobby data difficulty_tweak = 0
15:30:17.247 [Lua] Lobby data host = 11000010593901b
15:30:17.247 [Lua] Lobby data game_mode = 6
15:30:17.247 [Lua] Lobby data is_private = false
15:30:17.247 [Lua] Lobby data match_started = true
15:30:17.247 [Lua] Lobby data mechanism = adventure
15:30:17.247 [Lua] Lobby data level_key = dlc_portals
15:30:17.247 [Lua] Lobby data player_slot_1 = 0:0
15:30:17.247 [Lua] Lobby data selected_level_key = dlc_portals
15:30:17.247 [Lua] Lobby data eac_authorized = true
15:30:17.247 [Lua] Lobby data quick_game = false
15:30:17.247 [Lua] Lobby data weave_name = false
15:30:17.247 [Lua] Lobby data matchmaking = true
15:30:17.247 [Lua] Lobby data difficulty = hardest
15:30:17.247 [Lua] Lobby data country_code = BE
15:30:17.247 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:30:17.247 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:30:17.247 [Lua] Lobby data player_slot_2 = 0:0
15:30:17.248 [Lua] Lobby data num_players = 3
15:30:17.248 [Lua] Lobby data player_slot_3 = 110000131ffaf94:1
15:30:17.248 [Lua] Lobby data current_level_key = inn_level
15:30:17.248 [Lua] Set lobby end.
15:30:23.735 [EACServer] [16:30:23:734][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
15:30:23.735 [EACServer] [16:30:23:734][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
15:30:23.735 [EACServer] [16:30:23:734][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
15:30:29.554 [Lua] wants to spawn ahead within distance: 60
15:30:29.554 [Lua] custom blob horde has started
15:30:36.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:30:36.550 [Lua] Spline already found!
15:30:36.584 [Lua] Init group template: spline_patrol
15:30:41.835 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
15:30:53.106 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:30:53.125 [Lua] Spline already found!
15:30:53.160 [Lua] Init group template: spline_patrol
15:30:59.424 [Lua] main path terror event triggered: boss_event_spline_patrol
15:30:59.424 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
15:30:59.443 [Lua] > starting new spline, using new navbot: standard , id: boss_6
15:30:59.476 [Lua] > continuing spline boss_6 index: 2 retries: 0
15:30:59.510 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
15:30:59.510 [Lua] > continuing spline boss_6 index: 3 retries: 0
15:30:59.544 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0034536896273493767 boss_6
15:30:59.544 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
15:30:59.544 [Lua] > continuing spline boss_6 index: 4 retries: 0
15:30:59.561 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
15:30:59.561 [Lua] > continuing spline boss_6 index: 5 retries: 0
15:30:59.594 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
15:30:59.594 [Lua] > continuing spline boss_6 index: 6 retries: 0
15:30:59.611 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0019439391326159239 boss_6
15:30:59.611 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
15:30:59.611 [Lua] > spline completed boss_6 retries: 0
15:30:59.633 [Lua] wants to spawn ahead within distance: 60
15:30:59.633 [Lua] custom blob horde has started
15:30:59.898 [Lua] Init group template: spline_patrol
15:31:07.098 [Lua] Destroying unit - ai too far away from all players. critter_pig 6 6 44
15:31:07.790 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 39
15:31:07.807 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 9 38
15:31:09.024 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 12 49
15:31:09.395 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 45
15:31:11.638 [Lua] Destroying unit - ai too far away from all players. critter_pig 6 7 34
15:31:17.258 [Lua] Destroying unit - ai too far away from all players. critter_pig 5 10 24
15:31:24.703 [Lua] wants to spawn ahead within distance: 60
15:31:24.703 [Lua] custom blob horde has started
15:31:53.120 [Lua] [ChatManager][1]System: Lyrian picked up a Grimoire
15:31:54.778 [Lua] wants to spawn ahead within distance: 60
15:31:54.778 [Lua] custom blob horde has started
15:32:08.308 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 3 34
15:32:17.237 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
15:32:20.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:22.367 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 24
15:32:23.735 [EACServer] [16:32:23:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:32:24.128 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000131ffaf94 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:24.566 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000131ffaf94
15:32:24.855 [Lua] wants to spawn ahead within distance: 60
15:32:24.855 [Lua] custom blob horde has started
15:32:27.876 [Lua] fence jumping
15:32:28.720 [Lua] ready to jump failed
15:32:32.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:33.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:33.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:34.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:34.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:34.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:34.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:35.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:35.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:35.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:35.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:35.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:35.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:36.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:36.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:36.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:36.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:36.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:36.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:37.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:37.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:37.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:37.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:37.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:37.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:38.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:38.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:38.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:38.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:38.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:38.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:39.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:40.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x104bcd, position: 0
15:32:41.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:41.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:42.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:42.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:42.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:42.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:42.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:42.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:43.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:43.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:43.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:43.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:44.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x104dc7, position: 0
15:32:44.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:44.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:44.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:46.125 [Lua] fence jumping
15:32:47.528 [Lua] ready to jump failed
15:32:48.522 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:32:48.522 [Lua] [GameNetworkManager] destroying game object with go_id=87
15:32:50.308 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000131ffaf94
15:32:50.309 [Lua] [GameNetworkManager] destroying game object with go_id=585
15:32:50.899 [Lua] Time for new HOOORDE! multi_first_wave
15:32:50.899 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
15:32:50.899 [Lua] horde requested: ambush
15:32:50.899 [Lua] setting up ambush-horde
15:32:50.899 [Lua] Composing horde 'large' .. using variant 'plain'
15:32:50.899 [Lua] -> spawning: 53
15:32:50.899 [Lua] horde crated with id 7 of type ambush
15:32:50.900 [Lua] ambush horde has started
15:32:51.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:32:51.499 [Lua] Override Player Respawning outside_temple_respawns true
15:32:52.911 [Lua] wants to spawn ahead within distance: 60
15:32:52.911 [Lua] custom blob horde has started
15:32:54.050 [Lua] fence jumping
15:32:54.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 0
15:32:55.282 [Lua] ready to jump failed
15:32:55.419 [Lua] Init group template: horde
15:32:55.465 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:32:55.482 [Lua] Spline already found!
15:32:55.555 [Lua] Init group template: spline_patrol
15:32:56.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 0
15:32:56.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 0
15:32:56.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 0
15:32:56.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 0
15:32:56.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 0
15:32:58.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 97882
15:32:58.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 97882
15:32:58.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf88e7, position: 97882
15:33:01.793 [Lua] ready to jump failed
15:33:03.904 [Lua] fence jumping
15:33:05.338 [Lua] ready to jump failed
15:33:07.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:08.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:09.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:09.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:09.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:09.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:09.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:09.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:10.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:10.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:10.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:10.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:11.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:11.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:11.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:11.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:11.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:12.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:12.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:12.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:12.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:12.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:13.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:13.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:13.551 [Lua] Returning override respawn unit
15:33:13.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:13.633 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:33:13.634 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=145
15:33:13.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.70078742504119873)
15:33:13.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:13.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:14.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:14.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:14.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:15.135 [Lua] Returning override respawn unit
15:33:16.129 [Lua] ready to jump failed
15:33:17.886 [Lua] ready to jump failed
15:33:17.968 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000131ffaf94 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:33:17.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=186
15:33:17.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72440946102142334)
15:33:17.970 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000131ffaf94 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:33:19.459 [Lua] state dead despawn
15:33:19.475 [Lua] [GameNetworkManager] destroying game object with go_id=89
15:33:22.099 [Lua] wants to spawn behind within distance: 60
15:33:22.099 [Lua] custom blob horde has started
15:33:23.212 [Lua] simple los failed
15:33:24.477 [Lua] ready to jump failed
15:33:32.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:32.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:32.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:32.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:32.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:33.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:34.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:34.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:34.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:34.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:34.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:34.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:35.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:35.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:35.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:35.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:36.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1076f2, position: 0
15:33:36.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:36.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:36.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:36.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:36.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:36.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:37.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:37.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:37.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:37.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1077aa, position: 0
15:33:37.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:37.971 [Lua] [ChatManager][1]System: Neck has left the game
15:33:37.971 [Lua] [PeerSM] 110000131ffaf94 :: on_exit InGame
15:33:37.971 [Lua] [PeerSM] 110000131ffaf94 :: on_enter Disconnecting
15:33:37.971 [Lua] [PSM] Disconnecting peer 110000131ffaf94
15:33:37.971 [Lua] [PSM] Disconnected peer 110000131ffaf94 is being removed from session.
15:33:37.971 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000131ffaf94
15:33:37.971 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000131ffaf94
15:33:37.971 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000131ffaf94
15:33:37.971 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000131ffaf94
15:33:37.971 [Lua] [GameNetworkManager] destroying game object with go_id=584
15:33:37.971 [Lua] [PeerSM] 110000131ffaf94 :: on_exit Disconnecting
15:33:37.971 [Lua] [PeerSM] 110000131ffaf94 :: on_enter Disconnected
15:33:37.971 [Lua] Set lobby begin:
15:33:37.971 [Lua] Lobby data twitch_enabled = false
15:33:37.971 [Lua] Lobby data power_level = 818
15:33:37.971 [Lua] Lobby data unique_server_name = Harridas
15:33:37.971 [Lua] Lobby data difficulty_tweak = 0
15:33:37.971 [Lua] Lobby data host = 11000010593901b
15:33:37.971 [Lua] Lobby data game_mode = 6
15:33:37.971 [Lua] Lobby data is_private = false
15:33:37.971 [Lua] Lobby data match_started = true
15:33:37.971 [Lua] Lobby data mechanism = adventure
15:33:37.971 [Lua] Lobby data level_key = dlc_portals
15:33:37.972 [Lua] Lobby data player_slot_1 = 0:0
15:33:37.972 [Lua] Lobby data selected_level_key = dlc_portals
15:33:37.972 [Lua] Lobby data eac_authorized = true
15:33:37.972 [Lua] Lobby data quick_game = false
15:33:37.972 [Lua] Lobby data weave_name = false
15:33:37.972 [Lua] Lobby data matchmaking = true
15:33:37.972 [Lua] Lobby data difficulty = hardest
15:33:37.972 [Lua] Lobby data country_code = BE
15:33:37.972 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:33:37.972 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:33:37.972 [Lua] Lobby data player_slot_2 = 0:0
15:33:37.972 [Lua] Lobby data num_players = 3
15:33:37.972 [Lua] Lobby data player_slot_3 = 0:0
15:33:37.972 [Lua] Lobby data current_level_key = inn_level
15:33:37.972 [Lua] Set lobby end.
15:33:37.972 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000131ffaf94)
15:33:37.972 [EAC] EAC server lost client 110000131ffaf94
15:33:37.972 [EACServer] [16:33:37:972][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000131FFAF94 PlayerGUID: 76561198799105940
15:33:37.972 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0edcd478, channel: 34
15:33:37.972 [SteamVoipClient] select_out(110000131ffaf94, off)
15:33:37.972 [SteamVoipClient] select_in(110000131ffaf94, off)
15:33:37.972 [Lua] [GameNetworkManager] destroying game object with go_id=186
15:33:37.977 [Lua] player (11000010593901b,2) was put into party 1
15:33:37.992 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=294
15:33:37.992 [Lua] Assigning peer(11000010593901b:2) to profile(3) career(2)
15:33:37.992 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(2) profile_index(3) career_index(2)
15:33:37.992 [Lua] Set lobby begin:
15:33:37.992 [Lua] Lobby data twitch_enabled = false
15:33:37.992 [Lua] Lobby data power_level = 818
15:33:37.992 [Lua] Lobby data unique_server_name = Harridas
15:33:37.992 [Lua] Lobby data difficulty_tweak = 0
15:33:37.992 [Lua] Lobby data host = 11000010593901b
15:33:37.993 [Lua] Lobby data game_mode = 6
15:33:37.993 [Lua] Lobby data is_private = false
15:33:37.993 [Lua] Lobby data match_started = true
15:33:37.993 [Lua] Lobby data mechanism = adventure
15:33:37.993 [Lua] Lobby data level_key = dlc_portals
15:33:37.993 [Lua] Lobby data player_slot_1 = 0:0
15:33:37.993 [Lua] Lobby data selected_level_key = dlc_portals
15:33:37.993 [Lua] Lobby data eac_authorized = true
15:33:37.993 [Lua] Lobby data quick_game = false
15:33:37.993 [Lua] Lobby data weave_name = false
15:33:37.993 [Lua] Lobby data matchmaking = true
15:33:37.993 [Lua] Lobby data difficulty = hardest
15:33:37.993 [Lua] Lobby data country_code = BE
15:33:37.993 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:33:37.993 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:33:37.993 [Lua] Lobby data player_slot_2 = 0:0
15:33:37.993 [Lua] Lobby data num_players = 3
15:33:37.993 [Lua] Lobby data player_slot_3 = 0:0
15:33:37.993 [Lua] Lobby data current_level_key = inn_level
15:33:37.993 [Lua] Set lobby end.
15:33:37.993 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:33:37.994 [Lua]
15:33:37.994 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:33:37.994 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:33:37.994 [Lua] [wwise/one_handed_axes] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:33:37.994 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
15:33:37.994 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:33:37.994 [Lua] [wwise/handgun_rifle] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:33:37.994 [Lua]
15:33:37.994 [Lua]
15:33:37.994 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
15:33:37.994 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
15:33:37.994 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:33:37.994 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:33:37.994 [Lua] [wwise/one_handed_axes] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:33:37.994 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
15:33:37.994 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:33:37.994 [Lua] [wwise/handgun_rifle] = false (boolean)
15:33:37.994 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2] = false (boolean)
15:33:37.994 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
15:33:37.994 [Lua]
15:33:38.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:14 my_peer_id:11000010593901b
15:33:38.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:14 my_peer_id:11000010593901b
15:33:38.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:14 my_peer_id:11000010593901b
15:33:38.019 [Connection] Dropped game chunk from 110000131ffaf94 because channel 34 can't communicate
15:33:38.019 [Connection] Dropped game_session chunk from 110000131ffaf94 because channel 34 can't communicate
15:33:38.019 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.020 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
15:33:38.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
15:33:38.065 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:33:38.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
15:33:38.065 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
15:33:38.065 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
15:33:38.066 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
15:33:38.067 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
15:33:38.067 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
15:33:38.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
15:33:38.074 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:33:38.086 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.107 [Lua] Returning override respawn unit
15:33:38.117 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010593901b, 3)
15:33:38.117 [Lua] test
15:33:38.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
15:33:38.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=300
15:33:38.121 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.157 [Lua] Set lobby begin:
15:33:38.157 [Lua] Lobby data twitch_enabled = false
15:33:38.157 [Lua] Lobby data power_level = 835
15:33:38.157 [Lua] Lobby data unique_server_name = Harridas
15:33:38.157 [Lua] Lobby data difficulty_tweak = 0
15:33:38.157 [Lua] Lobby data host = 11000010593901b
15:33:38.157 [Lua] Lobby data game_mode = 6
15:33:38.157 [Lua] Lobby data is_private = false
15:33:38.157 [Lua] Lobby data match_started = true
15:33:38.157 [Lua] Lobby data mechanism = adventure
15:33:38.157 [Lua] Lobby data level_key = dlc_portals
15:33:38.157 [Lua] Lobby data player_slot_1 = 0:0
15:33:38.157 [Lua] Lobby data selected_level_key = dlc_portals
15:33:38.157 [Lua] Lobby data eac_authorized = true
15:33:38.157 [Lua] Lobby data quick_game = false
15:33:38.157 [Lua] Lobby data weave_name = false
15:33:38.157 [Lua] Lobby data matchmaking = true
15:33:38.157 [Lua] Lobby data difficulty = hardest
15:33:38.157 [Lua] Lobby data country_code = BE
15:33:38.157 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:33:38.158 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:33:38.158 [Lua] Lobby data player_slot_2 = 0:0
15:33:38.158 [Lua] Lobby data num_players = 3
15:33:38.158 [Lua] Lobby data player_slot_3 = 0:0
15:33:38.158 [Lua] Lobby data current_level_key = inn_level
15:33:38.158 [Lua] Set lobby end.
15:33:38.206 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.222 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:38.239 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.256 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.289 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.322 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.339 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.373 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 49, name: `unknown`
15:33:38.392 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.424 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.458 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.492 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.543 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.576 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.610 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.644 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.677 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.711 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.745 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.778 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.812 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.863 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.897 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.930 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.964 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:38.999 [Connection] Dropped voip chunk from 110000131ffaf94 because channel 36 can't communicate
15:33:39.725 [Lua] [Matchmaking] Handshake host removing client 110000131ffaf94
15:33:40.031 [Handshaker] Lost connection 108 to 110000131ffaf94
15:33:40.695 [Lua] [NetworkServer] Changing num_players from 3 to 2
15:33:40.695 [Lua] Players: 2
15:33:40.695 [Lua] Set lobby begin:
15:33:40.695 [Lua] Lobby data twitch_enabled = false
15:33:40.695 [Lua] Lobby data power_level = 835
15:33:40.695 [Lua] Lobby data unique_server_name = Harridas
15:33:40.695 [Lua] Lobby data difficulty_tweak = 0
15:33:40.695 [Lua] Lobby data host = 11000010593901b
15:33:40.695 [Lua] Lobby data game_mode = 6
15:33:40.695 [Lua] Lobby data is_private = false
15:33:40.695 [Lua] Lobby data match_started = true
15:33:40.695 [Lua] Lobby data mechanism = adventure
15:33:40.695 [Lua] Lobby data level_key = dlc_portals
15:33:40.695 [Lua] Lobby data player_slot_1 = 0:0
15:33:40.695 [Lua] Lobby data selected_level_key = dlc_portals
15:33:40.695 [Lua] Lobby data eac_authorized = true
15:33:40.695 [Lua] Lobby data quick_game = false
15:33:40.695 [Lua] Lobby data weave_name = false
15:33:40.695 [Lua] Lobby data matchmaking = true
15:33:40.695 [Lua] Lobby data difficulty = hardest
15:33:40.695 [Lua] Lobby data country_code = BE
15:33:40.696 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:33:40.696 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:33:40.696 [Lua] Lobby data player_slot_2 = 0:0
15:33:40.696 [Lua] Lobby data num_players = 2
15:33:40.696 [Lua] Lobby data player_slot_3 = 0:0
15:33:40.696 [Lua] Lobby data current_level_key = inn_level
15:33:40.696 [Lua] Set lobby end.
15:33:40.696 [Lua] [LobbyMembers] Member left 110000131ffaf94
15:33:42.323 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:33:42.323 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:33:42.323 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
15:33:42.323 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
15:33:42.323 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
15:33:42.323 [Save] Saving `save_data`
15:33:42.323 [Lua] gm_event_end_conditions_met false true
15:33:42.326 [Save] Save done
15:33:42.327 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:33:42.328 [Save] Saving `save_data`
15:33:42.328 [Lua] Game lost
15:33:42.330 [Save] Save done
15:33:42.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:33:42.336 [Lua] generate_backend_stats 11000010593901b:1
15:33:42.347 [Lua] PlayFabMirrorBase:_commit_internal nil
15:33:42.347 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:33:42.347 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:33:42.348 [Save] Saving `save_data`
15:33:42.350 [Save] Save done
15:33:42.357 [Lua] commit result success 61
15:33:42.357 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:33:42.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 121
15:33:42.357 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:33:42.376 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 121 62
15:33:43.106 [Lua] [PlayFabRequestQueue] EAC Enabled! 121
15:33:43.106 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 121
15:33:43.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 121
15:33:44.599 [Lua] Returning override respawn unit
15:33:44.605 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010593901b, 2)
15:33:44.605 [Lua] test
15:33:44.608 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:33:44.608 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=290
15:33:50.076 [Lua] ConflictDirector - destroy all units
15:33:50.098 [Lua] Horde killed: ?
15:33:50.208 [Lua] TRANSITION nil nil inn_level
15:33:50.208 [Lua] Transition type "inn_level", is server: true
15:33:50.208 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:33:50.208 [Lua] [GameNetworkManager] Leaving game...
15:33:50.208 [Lua] [GameNetworkManager] Shutting down game session host.
15:33:50.208 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:33:50.208 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:33:50.208 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=429.67
15:33:50.221 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:33:52.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:33:52.233 [Lua] [Managers] Calling function on all managers:
15:33:52.234 [Lua] Clearing all global lookup lists
15:33:52.234 [Lua] [IngamePlayerListUI] - Destroy
15:33:52.234 [Lua] [GamePadEquipmentUI] - Destroy
15:33:52.234 [Lua] [EquipmentUI] - Destroy
15:33:52.234 [Lua] [GamePadAbilityUI] - Destroy
15:33:52.234 [Lua] [AbilityUI] - Destroy
15:33:52.235 [Lua] [IngameUI] destroy
15:33:52.405 [Lua] [Managers] Destroying manager group:
15:33:52.417 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:33:52.588 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:33:52.589 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
15:33:52.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:33:52.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:33:52.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:33:52.595 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:33:52.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:33:52.596 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:33:52.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:33:52.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:33:52.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:33:52.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:33:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:33:52.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:33:52.607 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:33:52.608 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:33:52.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:33:52.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:33:52.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:33:52.618 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:33:52.619 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:33:52.622 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:33:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:33:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:33:52.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:33:52.635 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:33:52.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:33:52.639 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:33:52.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:33:52.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:33:52.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:33:52.647 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
15:33:52.647 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:33:52.647 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
15:33:52.647 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:33:52.647 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 11000010593901b "Harridas"
<>
15:33:52.648 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9823539; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009314D10
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 000000000DC13F60; application_shutdown = nil; unit_spawner = table: 000000000DC3C0A0; world = [World]; unit_storage = table: 000000000F305390; units = table: 000000000870CE70; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000DC13F60
[8] self = table: 0000000010540F60; dt = 0.016907501965761185; t = 10223.434477522969; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016907501965761185; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016907501965761185; t = 10223.434477522969
[10] dt = 0.016907501965761185
[2] server = table: 0000000001FB94B0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_portals"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000003610FC0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000DD81B80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007E67560; network_server = table: 0000000001FB94B0; entity_system = table: 000000000BC164C0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 0000000009233770; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 420.04682272560893; input_manager = table: 000000000A940EB0; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BCD8630; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016907501965761185; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 000000000DD81B80; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000F558900; exit_time = 429.6688860617578; dice_keeper = table: 000000000FDBBC20; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000557E4B0;
<>
<>
15:33:52.648 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
15:33:52.648 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:33:52.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a inn_level 0
15:33:52.648 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:33:52.648 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 11000010593901b "Harridas"
<>
15:33:52.649 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9823539; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009314D10
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 000000000DC13F60; application_shutdown = nil; unit_spawner = table: 000000000DC3C0A0; world = [World]; unit_storage = table: 000000000F305390; units = table: 000000000870CE70; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000DC13F60
[8] self = table: 0000000010540F60; dt = 0.016907501965761185; t = 10223.434477522969; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016907501965761185; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016907501965761185; t = 10223.434477522969
[10] dt = 0.016907501965761185
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "dlc_portals"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000003610FC0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000DD81B80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007E67560; network_server = table: 0000000001FB94B0; entity_system = table: 000000000BC164C0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 0000000009233770; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 420.04682272560893; input_manager = table: 000000000A940EB0; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BCD8630; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016907501965761185; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 000000000DD81B80; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000F558900; exit_time = 429.6688860617578; dice_keeper = table: 000000000FDBBC20; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000DC13F60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000557E4B0;
<>
<>
15:33:52.649 [Lua] [Matchmaking] unregister rpcs
15:33:52.649 [Lua] ############### UNLOADING PACKAGES ###############
15:33:52.649 [Lua] [Managers] Calling function on all managers:
15:33:52.649 [Lua] [Managers] Destroying manager group:
15:33:52.649 [Lua] [Gamestate] Enter state StateLoading
15:33:52.654 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] Found camera: end_screen_camera
15:33:52.654 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:33:52.655 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:33:52.655 [Lua] [Matchmaking] register rpcs
15:33:52.655 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:33:52.655 [Lua] Set lobby begin:
15:33:52.655 [Lua] Lobby data twitch_enabled = false
15:33:52.655 [Lua] Lobby data power_level = 0
15:33:52.655 [Lua] Lobby data unique_server_name = Harridas
15:33:52.655 [Lua] Lobby data difficulty_tweak = 0
15:33:52.655 [Lua] Lobby data host = 11000010593901b
15:33:52.655 [Lua] Lobby data game_mode = 6
15:33:52.655 [Lua] Lobby data is_private = false
15:33:52.656 [Lua] Lobby data match_started = true
15:33:52.656 [Lua] Lobby data mechanism = adventure
15:33:52.656 [Lua] Lobby data level_key = dlc_portals
15:33:52.656 [Lua] Lobby data player_slot_1 = 0:0
15:33:52.656 [Lua] Lobby data selected_level_key = dlc_portals
15:33:52.656 [Lua] Lobby data eac_authorized = true
15:33:52.656 [Lua] Lobby data quick_game = false
15:33:52.656 [Lua] Lobby data weave_name = false
15:33:52.656 [Lua] Lobby data matchmaking = true
15:33:52.656 [Lua] Lobby data difficulty = hardest
15:33:52.656 [Lua] Lobby data country_code = BE
15:33:52.656 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:33:52.656 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:33:52.656 [Lua] Lobby data player_slot_2 = 0:0
15:33:52.656 [Lua] Lobby data num_players = 2
15:33:52.656 [Lua] Lobby data player_slot_3 = 0:0
15:33:52.656 [Lua] Lobby data current_level_key = inn_level
15:33:52.656 [Lua] Set lobby end.
15:33:52.656 [Lua] registering RPCs
15:33:52.656 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:33:52.656 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:33:52.656 [Lua] Set lobby begin:
15:33:52.656 [Lua] Lobby data twitch_enabled = false
15:33:52.656 [Lua] Lobby data power_level = 0
15:33:52.656 [Lua] Lobby data unique_server_name = Harridas
15:33:52.656 [Lua] Lobby data difficulty_tweak = 0
15:33:52.656 [Lua] Lobby data host = 11000010593901b
15:33:52.657 [Lua] Lobby data game_mode = 3
15:33:52.657 [Lua] Lobby data is_private = false
15:33:52.657 [Lua] Lobby data match_started = true
15:33:52.657 [Lua] Lobby data mechanism = adventure
15:33:52.657 [Lua] Lobby data level_key = inn_level
15:33:52.657 [Lua] Lobby data player_slot_1 = 0:0
15:33:52.657 [Lua] Lobby data selected_level_key = dlc_portals
15:33:52.657 [Lua] Lobby data eac_authorized = true
15:33:52.657 [Lua] Lobby data quick_game = false
15:33:52.657 [Lua] Lobby data weave_name = false
15:33:52.657 [Lua] Lobby data matchmaking = false
15:33:52.657 [Lua] Lobby data difficulty = hardest
15:33:52.657 [Lua] Lobby data country_code = BE
15:33:52.657 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:33:52.657 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:33:52.657 [Lua] Lobby data player_slot_2 = 0:0
15:33:52.657 [Lua] Lobby data num_players = 2
15:33:52.657 [Lua] Lobby data player_slot_3 = 0:0
15:33:52.657 [Lua] Lobby data current_level_key = inn_level
15:33:52.657 [Lua] Set lobby end.
15:33:52.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:33:52.661 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:33:52.661 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:33:52.661 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:33:52.689 [Umbra] Unload tome
15:33:52.754 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler
15:33:52.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:33:52.754 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:33:52.754 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:33:52.754 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:33:52.754 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:33:52.754 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:33:52.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:33:52.831 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:33:52.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:33:52.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:33:52.965 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:33:52.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:33:52.983 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:33:53.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:33:53.031 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:33:53.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:33:53.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x107b03, position: 4813914
15:33:58.887 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:33:58.887 [Lua] [PlayState] Enter Substate EndViewStateScore
15:34:00.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:34:00.576 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:34:00.595 [Lua] [LevelTransitionHandler] Level load completed!
15:34:00.595 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9823539 - use_random_directors: true - overriden_conflict: nil
15:34:00.598 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:34:00.598 [Lua] checking dlc's against conflict directors
15:34:00.598 [Lua] number of factions to include 2
15:34:00.598 [Lua] Updated list weights for random:
15:34:00.598 [Lua] skaven, 0.42 (0.00-0.42)
15:34:00.598 [Lua] chaos, 0.42 (0.42-0.83)
15:34:00.598 [Lua] beastmen, 0.17 (0.83-1.00)
15:34:00.598 [Lua] Rolled random faction: 0.25309443473815918 skaven
15:34:00.598 [Lua] Updated list weights for random:
15:34:00.598 [Lua] beastmen, 0.29 (0.00-0.29)
15:34:00.598 [Lua] chaos, 0.71 (0.29-1.00)
15:34:00.598 [Lua] Rolled random faction: 0.23648616671562195 beastmen
15:34:00.598 [Lua] number of factions added 2
15:34:00.598 [Lua] --- --- ---
15:34:00.598 [Lua] Starting... difficulty 'hardest'
15:34:00.598 [Lua] These are the starting conflict directors:
15:34:00.598 [Lua] inn_level
15:34:00.598 [Lua] --- --- ---
15:34:00.598 [Lua]
15:34:00.598 [Lua] DONE! Found the following directors:
15:34:00.598 [Lua] (free: 35), Master hash is:
15:34:00.598 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:34:00.598 [Lua] load_startup_enemy_packages: --------------
15:34:00.598 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:34:00.598 [Lua] critter_rat
15:34:00.614 [Lua] ### Sending rpc_level_loaded
15:34:00.614 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
15:34:00.614 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:34:00.628 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:34:00.628 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:34:00.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:34:00.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:34:00.645 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:34:00.645 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:34:00.648 [Lua] ### Sending rpc_level_loaded
15:34:00.648 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
15:34:00.648 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:34:00.648 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:34:00.648 [Lua] Starting async level spawning of levels/inn/world
15:34:00.649 [Umbra] Init version: 3.4.15 :: 16 threads
15:34:00.998 [Lua] Async level spawning done
15:34:04.193 [Lua] ### Sending rpc_level_loaded
15:34:04.193 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 50
15:34:04.193 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
15:34:04.193 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:34:04.193 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:34:04.211 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:34:04.211 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:34:05.174 [Lua] [PlayState] Exit Substate EndViewStateScore
15:34:05.175 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:34:06.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:34:06.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:34:06.182 [Lua] [Matchmaking] unregister rpcs
15:34:06.182 [Lua] Set lobby begin:
15:34:06.182 [Lua] Lobby data twitch_enabled = false
15:34:06.182 [Lua] Lobby data power_level = 0
15:34:06.183 [Lua] Lobby data unique_server_name = Harridas
15:34:06.183 [Lua] Lobby data difficulty_tweak = 0
15:34:06.183 [Lua] Lobby data host = 11000010593901b
15:34:06.183 [Lua] Lobby data game_mode = 3
15:34:06.183 [Lua] Lobby data is_private = false
15:34:06.183 [Lua] Lobby data match_started = true
15:34:06.183 [Lua] Lobby data mechanism = adventure
15:34:06.183 [Lua] Lobby data level_key = inn_level
15:34:06.183 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.183 [Lua] Lobby data selected_level_key = dlc_portals
15:34:06.183 [Lua] Lobby data eac_authorized = true
15:34:06.183 [Lua] Lobby data quick_game = false
15:34:06.184 [Lua] Lobby data weave_name = false
15:34:06.184 [Lua] Lobby data matchmaking = false
15:34:06.184 [Lua] Lobby data difficulty = hardest
15:34:06.184 [Lua] Lobby data country_code = BE
15:34:06.184 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.184 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.184 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.184 [Lua] Lobby data num_players = 2
15:34:06.184 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.184 [Lua] Lobby data current_level_key = inn_level
15:34:06.184 [Lua] Set lobby end.
15:34:06.184 [Lua] [Managers] Destroying manager group:
15:34:06.184 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:34:06.185 [Lua] [Gamestate] Enter StateIngame HOST
15:34:06.185 [Lua] [Managers] Calling function on all managers:
15:34:06.185 [Lua] <>level = inn_level<>
15:34:06.185 [Lua] Set lobby begin:
15:34:06.185 [Lua] Lobby data twitch_enabled = false
15:34:06.185 [Lua] Lobby data power_level = 0
15:34:06.185 [Lua] Lobby data unique_server_name = Harridas
15:34:06.185 [Lua] Lobby data difficulty_tweak = 0
15:34:06.185 [Lua] Lobby data host = 11000010593901b
15:34:06.185 [Lua] Lobby data game_mode = 3
15:34:06.185 [Lua] Lobby data is_private = false
15:34:06.185 [Lua] Lobby data match_started = true
15:34:06.185 [Lua] Lobby data mechanism = adventure
15:34:06.185 [Lua] Lobby data level_key = inn_level
15:34:06.185 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.185 [Lua] Lobby data selected_level_key = inn_level
15:34:06.185 [Lua] Lobby data eac_authorized = true
15:34:06.185 [Lua] Lobby data quick_game = false
15:34:06.185 [Lua] Lobby data weave_name = false
15:34:06.186 [Lua] Lobby data matchmaking = false
15:34:06.186 [Lua] Lobby data difficulty = hardest
15:34:06.186 [Lua] Lobby data country_code = BE
15:34:06.186 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.186 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.186 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.186 [Lua] Lobby data num_players = 2
15:34:06.186 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.186 [Lua] Lobby data current_level_key = inn_level
15:34:06.186 [Lua] Set lobby end.
15:34:06.186 [Lua] [StateIngame] Server ingame
15:34:06.189 [Lua] Set lobby begin:
15:34:06.189 [Lua] Lobby data twitch_enabled = false
15:34:06.189 [Lua] Lobby data power_level = 0
15:34:06.189 [Lua] Lobby data unique_server_name = Harridas
15:34:06.189 [Lua] Lobby data difficulty_tweak = 0
15:34:06.189 [Lua] Lobby data host = 11000010593901b
15:34:06.189 [Lua] Lobby data game_mode = 3
15:34:06.190 [Lua] Lobby data is_private = false
15:34:06.190 [Lua] Lobby data match_started = true
15:34:06.190 [Lua] Lobby data mechanism = adventure
15:34:06.190 [Lua] Lobby data level_key = inn_level
15:34:06.190 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.190 [Lua] Lobby data selected_level_key = inn_level
15:34:06.190 [Lua] Lobby data eac_authorized = true
15:34:06.190 [Lua] Lobby data quick_game = false
15:34:06.190 [Lua] Lobby data weave_name = false
15:34:06.190 [Lua] Lobby data matchmaking = false
15:34:06.190 [Lua] Lobby data difficulty = hardest
15:34:06.190 [Lua] Lobby data country_code = BE
15:34:06.190 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.190 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.190 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.190 [Lua] Lobby data num_players = 2
15:34:06.190 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.190 [Lua] Lobby data current_level_key = inn_level
15:34:06.191 [Lua] Set lobby end.
15:34:06.191 [Lua] [Matchmaking] register rpcs
15:34:06.191 [Lua] GameNetworkManager:init... creating game session
15:34:06.191 [Lua] Host GameSession.make_game_session_host with session:
15:34:06.191 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:34:06.191 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:34:06.191 [Lua] [GameNetworkManager] self.is_server = true
15:34:06.191 [Network] Setting artificial MTU limit to 65536
15:34:06.191 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:34:06.200 [Lua] Switching ConflictSettings: to: inn_level
15:34:06.200 [Lua] pacing=disabled
15:34:06.200 [Lua] roaming=nil
15:34:06.200 [Lua] disabled=false
15:34:06.200 [Lua] pack_spawning=disabled
15:34:06.200 [Lua] contained_breeds=nil
15:34:06.200 [Lua] boss=disabled
15:34:06.200 [Lua] horde=disabled
15:34:06.200 [Lua] specials=disabled
15:34:06.200 [Lua] name=inn_level
15:34:06.200 [Lua] intensity=disabled
15:34:06.200 [Lua] ---
15:34:06.200 [Lua] [LevelAnalysis] set_random_seed( 9823539)
15:34:06.203 [Lua] [AIInterestPointSystem] Level Seed: 9823539
15:34:06.203 [Lua]
15:34:06.203 [Lua] [entity_system_bag] = table
15:34:06.203 [Lua] [entity_system_bag] = metatable
15:34:06.203 [Lua] [startup_data] = table
15:34:06.203 [Lua] [entity_manager] = table
15:34:06.203 [Lua] [entity_manager] = metatable
15:34:06.203 [Lua] [unit_spawner] = table
15:34:06.203 [Lua] [unit_spawner] = metatable
15:34:06.203 [Lua] [unit_storage] = table
15:34:06.203 [Lua] [unit_storage] = metatable
15:34:06.203 [Lua] [dice_keeper] = table
15:34:06.203 [Lua] [dice_keeper] = metatable
15:34:06.203 [Lua] [is_server] = true (boolean)
15:34:06.203 [Lua] [world] = [World]
15:34:06.203 [Lua] [system_api] = table
15:34:06.203 [Lua] [entity_system] = table
15:34:06.203 [Lua] [entity_system] = metatable
15:34:06.203 [Lua] [network_lobby] = table
15:34:06.203 [Lua] [network_lobby] = metatable
15:34:06.203 [Lua] [profile_synchronizer] = table
15:34:06.203 [Lua] [profile_synchronizer] = metatable
15:34:06.203 [Lua] [level_transition_handler] = table
15:34:06.203 [Lua] [level_transition_handler] = metatable
15:34:06.203 [Lua] [num_local_human_players] = 1 (number)
15:34:06.203 [Lua] [statistics_db] = table
15:34:06.203 [Lua] [statistics_db] = metatable
15:34:06.203 [Lua] [network_server] = table
15:34:06.203 [Lua] [network_server] = metatable
15:34:06.203 [Lua] [input_manager] = table
15:34:06.203 [Lua] [input_manager] = metatable
15:34:06.203 [Lua] [network_clock] = table
15:34:06.203 [Lua] [network_clock] = metatable
15:34:06.203 [Lua] [network_transmit] = table
15:34:06.203 [Lua] [network_transmit] = metatable
15:34:06.203 [Lua] [free_flight_manager] = table
15:34:06.203 [Lua] [free_flight_manager] = metatable
15:34:06.203 [Lua] [network_manager] = table
15:34:06.203 [Lua] [network_manager] = metatable
15:34:06.203 [Lua] [network_event_delegate] = table
15:34:06.203 [Lua] [network_event_delegate] = metatable
15:34:06.203 [Lua]
15:34:06.203 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:34:06.203 [Lua] ignoring extension VersusInteractObjectiveExtension
15:34:06.203 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:34:06.203 [Lua] ignoring extension VersusSocketObjectiveExtension
15:34:06.203 [Lua] ignoring extension VersusTargetObjectiveExtension
15:34:06.203 [Lua] ignoring extension VersusMissionObjectiveExtension
15:34:06.204 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:34:06.206 [Lua] [AchievementManager] Achievements using the steam platform
15:34:06.251 [Lua] [StateIngame] Level seed: 9823539
15:34:06.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:34:06.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:34:06.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:34:06.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
15:34:06.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
15:34:06.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:34:06.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:34:06.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
15:34:06.262 [Lua] [LevelAnalysis] set_random_seed( 9823539)
15:34:06.266 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
15:34:06.266 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
15:34:06.266 [Lua] [IngameUI] init
15:34:06.280 [SteamVoipClient] select_out(11000010593901b, off)
15:34:06.280 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:34:06.283 [Lua] cb_razer_chroma_setup
15:34:06.318 [Lua] [Matchmaking] Cancelling matchmaking
15:34:06.318 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
15:34:06.318 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:34:06.318 [Lua] Set lobby begin:
15:34:06.318 [Lua] Lobby data twitch_enabled = false
15:34:06.318 [Lua] Lobby data power_level = 0
15:34:06.318 [Lua] Lobby data unique_server_name = Harridas
15:34:06.318 [Lua] Lobby data difficulty_tweak = 0
15:34:06.318 [Lua] Lobby data host = 11000010593901b
15:34:06.318 [Lua] Lobby data game_mode = 3
15:34:06.318 [Lua] Lobby data is_private = false
15:34:06.318 [Lua] Lobby data match_started = true
15:34:06.318 [Lua] Lobby data mechanism = adventure
15:34:06.318 [Lua] Lobby data level_key = inn_level
15:34:06.318 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.318 [Lua] Lobby data selected_level_key = inn_level
15:34:06.318 [Lua] Lobby data eac_authorized = true
15:34:06.319 [Lua] Lobby data quick_game = false
15:34:06.319 [Lua] Lobby data weave_name = false
15:34:06.319 [Lua] Lobby data matchmaking = false
15:34:06.319 [Lua] Lobby data difficulty = normal
15:34:06.319 [Lua] Lobby data country_code = BE
15:34:06.319 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.319 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.319 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.319 [Lua] Lobby data num_players = 2
15:34:06.319 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.319 [Lua] Lobby data current_level_key = inn_level
15:34:06.319 [Lua] Set lobby end.
15:34:06.321 [Lua] Set lobby begin:
15:34:06.321 [Lua] Lobby data twitch_enabled = false
15:34:06.321 [Lua] Lobby data power_level = 0
15:34:06.321 [Lua] Lobby data unique_server_name = Harridas
15:34:06.321 [Lua] Lobby data difficulty_tweak = 0
15:34:06.321 [Lua] Lobby data host = 11000010593901b
15:34:06.321 [Lua] Lobby data game_mode = 3
15:34:06.321 [Lua] Lobby data is_private = false
15:34:06.321 [Lua] Lobby data match_started = true
15:34:06.321 [Lua] Lobby data mechanism = adventure
15:34:06.321 [Lua] Lobby data level_key = inn_level
15:34:06.321 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.321 [Lua] Lobby data selected_level_key = inn_level
15:34:06.322 [Lua] Lobby data eac_authorized = true
15:34:06.322 [Lua] Lobby data quick_game = false
15:34:06.322 [Lua] Lobby data weave_name = false
15:34:06.322 [Lua] Lobby data matchmaking = false
15:34:06.322 [Lua] Lobby data difficulty = normal
15:34:06.322 [Lua] Lobby data country_code = BE
15:34:06.322 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.322 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.322 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.322 [Lua] Lobby data num_players = 2
15:34:06.322 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.322 [Lua] Lobby data current_level_key = inn_level
15:34:06.322 [Lua] Set lobby end.
15:34:06.322 [Lua] [PartyManager] Leader is set to 11000010593901b
15:34:06.322 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
15:34:06.322 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:34:06.323 [Lua] Set lobby begin:
15:34:06.323 [Lua] Lobby data twitch_enabled = false
15:34:06.323 [Lua] Lobby data power_level = 835
15:34:06.323 [Lua] Lobby data unique_server_name = Harridas
15:34:06.323 [Lua] Lobby data difficulty_tweak = 0
15:34:06.323 [Lua] Lobby data host = 11000010593901b
15:34:06.323 [Lua] Lobby data game_mode = 3
15:34:06.323 [Lua] Lobby data is_private = false
15:34:06.323 [Lua] Lobby data match_started = true
15:34:06.324 [Lua] Lobby data mechanism = adventure
15:34:06.324 [Lua] Lobby data level_key = inn_level
15:34:06.324 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.324 [Lua] Lobby data selected_level_key = inn_level
15:34:06.324 [Lua] Lobby data eac_authorized = true
15:34:06.324 [Lua] Lobby data quick_game = false
15:34:06.324 [Lua] Lobby data weave_name = false
15:34:06.324 [Lua] Lobby data matchmaking = false
15:34:06.324 [Lua] Lobby data difficulty = normal
15:34:06.324 [Lua] Lobby data country_code = BE
15:34:06.324 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.324 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.324 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.324 [Lua] Lobby data num_players = 2
15:34:06.324 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.324 [Lua] Lobby data current_level_key = inn_level
15:34:06.324 [Lua] Set lobby end.
15:34:06.325 [Flow] complete_skittergate_legend true
15:34:06.325 [Flow] complete_all_helmgart_levels_recruit true
15:34:06.326 [Flow] WitchHunterLevel:35
15:34:06.326 [Flow] LeaderYes
15:34:06.326 [Flow] ALL PC XP:304250
15:34:06.326 [Flow] Has "bogenhafen" DLC:true
15:34:06.326 [Flow] WH XP:60850
15:34:06.326 [Flow] Number of crafted items:2422
15:34:06.326 [Flow] Sum of Powe Levels:1500
15:34:06.326 [Flow] lodestone diff 1:false
15:34:06.326 [Flow] magnus and forest activated
15:34:06.326 [Flow] magnus and forest activated
15:34:06.326 [Flow] cemetery and forest activated
15:34:06.326 [Flow] magnus and cemetery
15:34:06.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:34:06.327 [Flow] ALL RUNES ACTIVATED
15:34:06.327 [Flow] magnus and forest activated
15:34:06.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:34:06.327 [Flow] ALL RUNES ACTIVATED
15:34:06.327 [Flow] cemetery and forest activated
15:34:06.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:34:06.327 [Flow] ALL RUNES ACTIVATED
15:34:06.327 [Flow] magnus and forest activated
15:34:06.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:34:06.327 [Flow] ALL RUNES ACTIVATED
15:34:06.327 [Flow] magnus and cemetery
15:34:06.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:34:06.327 [Flow] ALL RUNES ACTIVATED
15:34:06.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:34:06.329 [Lua] CurrentConflictSettings inn_level
15:34:06.329 [Lua] [ConflictDirector] conflict_director is ai_ready
15:34:06.329 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:34:06.329 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:34:06.330 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:34:06.330 [Lua] Forming navigation groups in one frame
15:34:06.330 [Lua] Forming navigation groups
15:34:06.349 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
15:34:06.349 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
15:34:06.349 [Lua] number of nav groups: 41
15:34:06.350 [Lua] number of refined nav groups : 23
15:34:06.352 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999985884642
15:34:06.352 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:34:06.352 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:34:06.352 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:34:06.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:34:06.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:34:06.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:34:06.354 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:34:06.354 [Lua] [Managers] Calling function on all managers:
15:34:06.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:34:06.396 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:34:06.396 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:34:06.590 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:34:06.590 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:34:06.590 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:34:06.590 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:34:06.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:34:06.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:34:06.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:34:06.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:34:06.615 [Lua] Set lobby begin:
15:34:06.615 [Lua] Lobby data twitch_enabled = false
15:34:06.615 [Lua] Lobby data power_level = 835
15:34:06.615 [Lua] Lobby data unique_server_name = Harridas
15:34:06.615 [Lua] Lobby data difficulty_tweak = 0
15:34:06.615 [Lua] Lobby data host = 11000010593901b
15:34:06.615 [Lua] Lobby data game_mode = 3
15:34:06.615 [Lua] Lobby data is_private = false
15:34:06.615 [Lua] Lobby data match_started = true
15:34:06.615 [Lua] Lobby data mechanism = adventure
15:34:06.615 [Lua] Lobby data level_key = inn_level
15:34:06.615 [Lua] Lobby data player_slot_1 = 0:0
15:34:06.615 [Lua] Lobby data selected_level_key = inn_level
15:34:06.615 [Lua] Lobby data eac_authorized = true
15:34:06.615 [Lua] Lobby data quick_game = false
15:34:06.615 [Lua] Lobby data weave_name = false
15:34:06.615 [Lua] Lobby data matchmaking = false
15:34:06.615 [Lua] Lobby data difficulty = normal
15:34:06.615 [Lua] Lobby data country_code = BE
15:34:06.615 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:06.615 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:06.615 [Lua] Lobby data player_slot_2 = 0:0
15:34:06.615 [Lua] Lobby data num_players = 2
15:34:06.615 [Lua] Lobby data player_slot_3 = 0:0
15:34:06.615 [Lua] Lobby data current_level_key = inn_level
15:34:06.615 [Lua] Set lobby end.
15:34:06.615 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 5 when hot join syncing
15:34:06.616 [Lua] Breedfreezer (server) starting a hot join sync
15:34:06.616 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
15:34:06.616 [Lua] RemotePlayer:create_game_object( ) 36
15:34:06.628 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:34:06.628 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:34:06.629 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:34:06.638 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:34:06.638 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:34:06.638 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:34:06.638 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:34:06.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:34:06.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:34:06.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
15:34:06.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:34:06.663 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:34:06.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:34:06.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:34:06.691 [Lua] Players are leaving the safe zone
15:34:06.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:34:06.726 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:34:06.726 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:34:06.726 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:34:06.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
15:34:06.728 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:34:06.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:34:06.752 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:34:06.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:34:06.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:34:06.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:34:06.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:34:06.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
15:34:06.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:34:06.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:34:06.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:34:06.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
15:34:06.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:34:06.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:34:06.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
15:34:06.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
15:34:06.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:34:06.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:34:06.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:34:06.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
15:34:06.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:34:07.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:34:07.001 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:34:07.052 [Lua] StateInGameRunning:_game_actually_starts()
15:34:07.052 [Lua] #################################################################################################################
15:34:07.052 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:34:07.052 [Lua] #################################################################################################################
15:34:07.052 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 122
15:34:07.068 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 122
15:34:07.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 122
15:34:07.258 [Lua] Commit load time data
15:34:07.358 [Flow] DISABLE
15:34:09.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:15 my_peer_id:11000010593901b
15:34:09.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:15 my_peer_id:11000010593901b
15:34:09.521 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:15 my_peer_id:11000010593901b
15:34:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:34:09.521 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:34:09.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient
15:34:09.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:34:09.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:34:09.584 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:34:09.669 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:34:09.669 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:34:09.684 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
15:34:11.405 [Lua] Set lobby begin:
15:34:11.405 [Lua] Lobby data twitch_enabled = false
15:34:11.405 [Lua] Lobby data power_level = 417
15:34:11.405 [Lua] Lobby data unique_server_name = Harridas
15:34:11.405 [Lua] Lobby data difficulty_tweak = 0
15:34:11.405 [Lua] Lobby data host = 11000010593901b
15:34:11.405 [Lua] Lobby data game_mode = 3
15:34:11.405 [Lua] Lobby data is_private = false
15:34:11.405 [Lua] Lobby data match_started = true
15:34:11.405 [Lua] Lobby data mechanism = adventure
15:34:11.405 [Lua] Lobby data level_key = inn_level
15:34:11.406 [Lua] Lobby data player_slot_1 = 0:0
15:34:11.406 [Lua] Lobby data selected_level_key = inn_level
15:34:11.406 [Lua] Lobby data eac_authorized = true
15:34:11.406 [Lua] Lobby data quick_game = false
15:34:11.406 [Lua] Lobby data weave_name = false
15:34:11.406 [Lua] Lobby data matchmaking = false
15:34:11.406 [Lua] Lobby data difficulty = normal
15:34:11.406 [Lua] Lobby data country_code = BE
15:34:11.406 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:11.406 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:11.406 [Lua] Lobby data player_slot_2 = 0:0
15:34:11.406 [Lua] Lobby data num_players = 2
15:34:11.406 [Lua] Lobby data player_slot_3 = 0:0
15:34:11.406 [Lua] Lobby data current_level_key = inn_level
15:34:11.406 [Lua] Set lobby end.
15:34:12.452 [Lua] [IngameUI] menu view on_enter hero_view
15:34:12.457 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086412c0
15:34:12.457 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:34:12.472 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:34:12.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:34:12.474 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:34:12.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:34:12.481 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:34:12.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:34:12.837 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:34:12.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:34:12.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:34:12.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:34:12.886 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:34:12.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:34:12.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:34:12.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:34:12.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:34:13.028 [Lua] [IngameUI] menu view on_exit hero_view
15:34:13.034 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086412c0
15:34:13.034 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:34:13.034 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:34:13.034 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:34:13.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:34:13.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:34:13.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:34:13.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:34:13.045 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:34:13.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:34:13.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:34:13.724 [Lua] [IngameUI] menu view on_enter start_game_view
15:34:13.728 [Lua] [IngameUI] menu view post_update_on_enter table: 0x068e4a30
15:34:13.728 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
15:34:13.729 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 123
15:34:13.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 123
15:34:14.081 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 123
15:34:14.278 [Lua] [IngameUI] menu view on_exit start_game_view
15:34:14.278 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
15:34:14.282 [Lua] [IngameUI] menu view post_update_on_exit table: 0x068e4a30
15:34:15.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:34:15.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:34:15.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:34:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:34:15.476 [Lua] [IngameUI] menu view on_enter start_game_view
15:34:15.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x068e4a30
15:34:15.478 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:34:15.480 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
15:34:15.480 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
15:34:15.480 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
15:34:15.480 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
15:34:15.494 [Lua] hardest
15:34:16.032 [Lua] [IngameUI] menu view on_exit start_game_view
15:34:16.032 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:34:16.032 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
15:34:16.032 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
15:34:16.032 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
15:34:16.032 [Save] Saving `save_data`
15:34:16.034 [Save] Save done
15:34:16.036 [Lua] [IngameUI] menu view post_update_on_exit table: 0x068e4a30
15:34:16.134 [Lua] [IngameUI] menu view on_enter character_selection
15:34:16.134 [Lua] hero_fullscreen_menu_on_enter
15:34:16.137 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:34:16.138 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:34:16.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:16.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:16.157 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:16.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:16.157 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:16.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:16.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:34:16.440 [Lua] Set lobby begin:
15:34:16.440 [Lua] Lobby data twitch_enabled = false
15:34:16.440 [Lua] Lobby data power_level = 835
15:34:16.441 [Lua] Lobby data unique_server_name = Harridas
15:34:16.441 [Lua] Lobby data difficulty_tweak = 0
15:34:16.441 [Lua] Lobby data host = 11000010593901b
15:34:16.441 [Lua] Lobby data game_mode = 3
15:34:16.441 [Lua] Lobby data is_private = false
15:34:16.441 [Lua] Lobby data match_started = true
15:34:16.441 [Lua] Lobby data mechanism = adventure
15:34:16.441 [Lua] Lobby data level_key = inn_level
15:34:16.441 [Lua] Lobby data player_slot_1 = 0:0
15:34:16.441 [Lua] Lobby data selected_level_key = inn_level
15:34:16.441 [Lua] Lobby data eac_authorized = true
15:34:16.441 [Lua] Lobby data quick_game = false
15:34:16.441 [Lua] Lobby data weave_name = false
15:34:16.441 [Lua] Lobby data matchmaking = false
15:34:16.442 [Lua] Lobby data difficulty = normal
15:34:16.442 [Lua] Lobby data country_code = BE
15:34:16.442 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:16.442 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:16.442 [Lua] Lobby data player_slot_2 = 0:0
15:34:16.442 [Lua] Lobby data num_players = 2
15:34:16.442 [Lua] Lobby data player_slot_3 = 0:0
15:34:16.442 [Lua] Lobby data current_level_key = inn_level
15:34:16.442 [Lua] Set lobby end.
15:34:19.173 [Lua] [IngameUI] menu view on_exit character_selection
15:34:19.174 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:34:19.174 [Lua] hero_fullscreen_menu_on_exit
15:34:19.178 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:34:19.178 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:20.760 [Lua] [IngameUI] menu view on_enter character_selection
15:34:20.761 [Lua] hero_fullscreen_menu_on_enter
15:34:20.763 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:34:20.764 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:34:20.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:20.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:20.781 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:20.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:20.782 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:20.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:20.782 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:20.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:20.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:34:21.441 [Lua] PlayFabMirrorBase:_commit_internal 62
15:34:21.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:34:21.444 [Lua] generate_backend_stats 11000010593901b:1
15:34:21.456 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:34:21.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:34:21.464 [Lua] commit result success 62
15:34:21.686 [Lua] [IngameUI] menu view on_exit character_selection
15:34:21.687 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:34:21.687 [Lua] hero_fullscreen_menu_on_exit
15:34:21.691 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:34:21.691 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:22.783 [Lua] [IngameUI] menu view on_enter character_selection
15:34:22.784 [Lua] hero_fullscreen_menu_on_enter
15:34:22.786 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:34:22.787 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:34:22.789 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:22.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:22.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:22.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:22.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:22.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:22.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:22.814 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:34:23.187 [Lua] [IngameUI] menu view on_exit character_selection
15:34:23.189 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:34:23.189 [Lua] hero_fullscreen_menu_on_exit
15:34:23.193 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:34:23.193 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:23.460 [Lua] [IngameUI] menu view on_enter start_game_view
15:34:23.462 [Lua] [IngameUI] menu view post_update_on_enter table: 0x068e4a30
15:34:23.462 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:34:23.463 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
15:34:23.463 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:34:23.464 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
15:34:23.464 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
15:34:23.735 [EACServer] [16:34:23:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:34:25.250 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
15:34:25.250 [Lua] ............................................................................................................
15:34:25.250 [Lua] ............................................................................................................
15:34:25.250 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
15:34:25.250 [Lua] ............................................................................................................
15:34:25.250 [Lua] ............................................................................................................
15:34:25.250 [Lua] [Matchmaking] Cancelling matchmaking
15:34:25.250 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:34:25.350 [Lua] [IngameUI] menu view on_exit start_game_view
15:34:25.350 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:34:25.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:34:25.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
15:34:25.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
15:34:25.350 [Save] Saving `save_data`
15:34:25.353 [Save] Save done
15:34:25.355 [Lua] [IngameUI] menu view post_update_on_exit table: 0x068e4a30
15:34:26.006 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:34:26.006 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:34:26.008 [Lua] Set lobby begin:
15:34:26.008 [Lua] Lobby data twitch_enabled = false
15:34:26.008 [Lua] Lobby data power_level = 835
15:34:26.008 [Lua] Lobby data unique_server_name = Harridas
15:34:26.008 [Lua] Lobby data difficulty_tweak = 0
15:34:26.008 [Lua] Lobby data host = 11000010593901b
15:34:26.008 [Lua] Lobby data game_mode = 3
15:34:26.009 [Lua] Lobby data is_private = false
15:34:26.009 [Lua] Lobby data match_started = true
15:34:26.009 [Lua] Lobby data mechanism = adventure
15:34:26.009 [Lua] Lobby data level_key = inn_level
15:34:26.009 [Lua] Lobby data player_slot_1 = 0:0
15:34:26.009 [Lua] Lobby data selected_level_key = inn_level
15:34:26.009 [Lua] Lobby data eac_authorized = true
15:34:26.009 [Lua] Lobby data quick_game = false
15:34:26.009 [Lua] Lobby data weave_name = false
15:34:26.009 [Lua] Lobby data matchmaking = false
15:34:26.009 [Lua] Lobby data difficulty = hardest
15:34:26.009 [Lua] Lobby data country_code = BE
15:34:26.009 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:26.009 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:26.009 [Lua] Lobby data player_slot_2 = 0:0
15:34:26.009 [Lua] Lobby data num_players = 2
15:34:26.009 [Lua] Lobby data player_slot_3 = 0:0
15:34:26.010 [Lua] Lobby data current_level_key = inn_level
15:34:26.010 [Lua] Set lobby end.
15:34:26.010 [Lua] [PartyManager] Leader is set to 11000010593901b
15:34:26.010 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
15:34:26.010 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
15:34:26.010 [Lua] Set lobby begin:
15:34:26.010 [Lua] Lobby data twitch_enabled = false
15:34:26.010 [Lua] Lobby data power_level = 835
15:34:26.010 [Lua] Lobby data unique_server_name = Harridas
15:34:26.010 [Lua] Lobby data difficulty_tweak = 0
15:34:26.010 [Lua] Lobby data host = 11000010593901b
15:34:26.010 [Lua] Lobby data game_mode = 6
15:34:26.010 [Lua] Lobby data is_private = false
15:34:26.010 [Lua] Lobby data match_started = true
15:34:26.010 [Lua] Lobby data mechanism = adventure
15:34:26.010 [Lua] Lobby data level_key = inn_level
15:34:26.011 [Lua] Lobby data player_slot_1 = 0:0
15:34:26.011 [Lua] Lobby data selected_level_key = inn_level
15:34:26.011 [Lua] Lobby data eac_authorized = true
15:34:26.011 [Lua] Lobby data quick_game = false
15:34:26.011 [Lua] Lobby data weave_name = false
15:34:26.011 [Lua] Lobby data matchmaking = true
15:34:26.011 [Lua] Lobby data difficulty = hardest
15:34:26.011 [Lua] Lobby data country_code = BE
15:34:26.011 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:26.011 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:26.011 [Lua] Lobby data player_slot_2 = 0:0
15:34:26.011 [Lua] Lobby data num_players = 2
15:34:26.011 [Lua] Lobby data player_slot_3 = 0:0
15:34:26.011 [Lua] Lobby data current_level_key = inn_level
15:34:26.011 [Lua] Set lobby end.
15:34:26.011 [Lua] Set lobby begin:
15:34:26.011 [Lua] Lobby data twitch_enabled = false
15:34:26.011 [Lua] Lobby data power_level = 835
15:34:26.011 [Lua] Lobby data unique_server_name = Harridas
15:34:26.011 [Lua] Lobby data difficulty_tweak = 0
15:34:26.012 [Lua] Lobby data host = 11000010593901b
15:34:26.012 [Lua] Lobby data game_mode = 6
15:34:26.012 [Lua] Lobby data is_private = false
15:34:26.012 [Lua] Lobby data match_started = true
15:34:26.012 [Lua] Lobby data mechanism = adventure
15:34:26.012 [Lua] Lobby data level_key = inn_level
15:34:26.012 [Lua] Lobby data player_slot_1 = 0:0
15:34:26.012 [Lua] Lobby data selected_level_key = inn_level
15:34:26.012 [Lua] Lobby data eac_authorized = true
15:34:26.012 [Lua] Lobby data quick_game = false
15:34:26.012 [Lua] Lobby data weave_name = false
15:34:26.012 [Lua] Lobby data matchmaking = true
15:34:26.012 [Lua] Lobby data difficulty = hardest
15:34:26.012 [Lua] Lobby data country_code = BE
15:34:26.012 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:26.013 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:26.013 [Lua] Lobby data player_slot_2 = 0:0
15:34:26.013 [Lua] Lobby data num_players = 2
15:34:26.013 [Lua] Lobby data player_slot_3 = 0:0
15:34:26.013 [Lua] Lobby data current_level_key = inn_level
15:34:26.013 [Lua] Set lobby end.
15:34:26.013 [Lua] [ChatManager][1]System: Starting hosted game...
15:34:26.013 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:34:26.013 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:34:30.452 [Lua] [IngameUI] menu view on_enter character_selection
15:34:30.452 [Lua] hero_fullscreen_menu_on_enter
15:34:30.455 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:34:30.456 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:34:30.458 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:30.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:30.472 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:30.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:30.472 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:30.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:30.473 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:30.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:30.486 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:34:31.029 [Lua] [IngameUI] menu view on_exit character_selection
15:34:31.030 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:34:31.030 [Lua] hero_fullscreen_menu_on_exit
15:34:31.034 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:34:31.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:32.060 [Lua] [IngameUI] menu view on_enter character_selection
15:34:32.060 [Lua] hero_fullscreen_menu_on_enter
15:34:32.062 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:34:32.063 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:34:32.065 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:32.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:32.082 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:32.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:32.082 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:32.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:32.082 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:32.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:32.093 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:34:42.739 [Lua] [IngameUI] menu view on_exit character_selection
15:34:42.740 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:34:42.740 [Lua] hero_fullscreen_menu_on_exit
15:34:42.745 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:34:42.745 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:53.933 [Lua] [IngameUI] menu view on_enter character_selection
15:34:53.933 [Lua] hero_fullscreen_menu_on_enter
15:34:53.936 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:34:53.937 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:34:53.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:53.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:53.954 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:53.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:53.954 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:53.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:53.954 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:53.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:53.968 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:34:54.753 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:54.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:54.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:54.753 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:54.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:55.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:34:55.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:34:55.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:34:55.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:34:55.269 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
15:34:55.271 [Lua] Assigning peer(11000010593901b:1) to profile(4) career(2)
15:34:55.271 [Lua] Set lobby begin:
15:34:55.271 [Lua] Lobby data twitch_enabled = false
15:34:55.271 [Lua] Lobby data power_level = 835
15:34:55.271 [Lua] Lobby data unique_server_name = Harridas
15:34:55.271 [Lua] Lobby data difficulty_tweak = 0
15:34:55.271 [Lua] Lobby data host = 11000010593901b
15:34:55.272 [Lua] Lobby data game_mode = 6
15:34:55.272 [Lua] Lobby data is_private = false
15:34:55.272 [Lua] Lobby data match_started = true
15:34:55.272 [Lua] Lobby data mechanism = adventure
15:34:55.272 [Lua] Lobby data level_key = inn_level
15:34:55.272 [Lua] Lobby data player_slot_1 = 0:0
15:34:55.272 [Lua] Lobby data selected_level_key = inn_level
15:34:55.272 [Lua] Lobby data eac_authorized = true
15:34:55.272 [Lua] Lobby data quick_game = false
15:34:55.272 [Lua] Lobby data weave_name = false
15:34:55.272 [Lua] Lobby data matchmaking = true
15:34:55.272 [Lua] Lobby data difficulty = hardest
15:34:55.272 [Lua] Lobby data country_code = BE
15:34:55.272 [Lua] Lobby data player_slot_4 = 0:0
15:34:55.272 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:55.273 [Lua] Lobby data player_slot_2 = 0:0
15:34:55.273 [Lua] Lobby data num_players = 2
15:34:55.273 [Lua] Lobby data player_slot_3 = 0:0
15:34:55.273 [Lua] Lobby data current_level_key = inn_level
15:34:55.273 [Lua] Set lobby end.
15:34:55.273 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(4) career_index(2)
15:34:55.273 [Lua] Set lobby begin:
15:34:55.273 [Lua] Lobby data twitch_enabled = false
15:34:55.273 [Lua] Lobby data power_level = 835
15:34:55.273 [Lua] Lobby data unique_server_name = Harridas
15:34:55.273 [Lua] Lobby data difficulty_tweak = 0
15:34:55.273 [Lua] Lobby data host = 11000010593901b
15:34:55.273 [Lua] Lobby data game_mode = 6
15:34:55.273 [Lua] Lobby data is_private = false
15:34:55.273 [Lua] Lobby data match_started = true
15:34:55.273 [Lua] Lobby data mechanism = adventure
15:34:55.273 [Lua] Lobby data level_key = inn_level
15:34:55.273 [Lua] Lobby data player_slot_1 = 0:0
15:34:55.274 [Lua] Lobby data selected_level_key = inn_level
15:34:55.274 [Lua] Lobby data eac_authorized = true
15:34:55.274 [Lua] Lobby data quick_game = false
15:34:55.274 [Lua] Lobby data weave_name = false
15:34:55.274 [Lua] Lobby data matchmaking = true
15:34:55.274 [Lua] Lobby data difficulty = hardest
15:34:55.274 [Lua] Lobby data country_code = BE
15:34:55.274 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:34:55.274 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:34:55.274 [Lua] Lobby data player_slot_2 = 0:0
15:34:55.274 [Lua] Lobby data num_players = 2
15:34:55.274 [Lua] Lobby data player_slot_3 = 0:0
15:34:55.274 [Lua] Lobby data current_level_key = inn_level
15:34:55.274 [Lua] Set lobby end.
15:34:55.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:34:55.274 [Lua]
15:34:55.274 [Lua] [wwise/one_handed_swords] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
15:34:55.274 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:34:55.274 [Lua] [wwise/bow] = false (boolean)
15:34:55.274 [Lua] [wwise/two_handed_axes] = false (boolean)
15:34:55.274 [Lua]
15:34:55.274 [Lua]
15:34:55.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p] = false (boolean)
15:34:55.274 [Lua] [wwise/two_handed_axes] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
15:34:55.274 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
15:34:55.274 [Lua] [wwise/one_handed_swords] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
15:34:55.274 [Lua] [wwise/bow] = false (boolean)
15:34:55.274 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:34:55.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:34:55.274 [Lua]
15:34:55.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:55.279 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:55.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:55.279 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:34:55.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2]
15:34:55.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f]
15:34:55.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:55.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:55.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:16 my_peer_id:11000010593901b
15:34:55.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:16 my_peer_id:11000010593901b
15:34:55.286 [Lua] [GameNetworkManager] destroying game object with go_id=38
15:34:55.287 [Save] Saving `save_data`
15:34:55.290 [Save] Save done
15:34:55.292 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:16 my_peer_id:11000010593901b
15:34:55.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
15:34:55.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:34:55.338 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
15:34:55.339 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:34:55.341 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:34:55.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:34:55.341 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:34:55.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient
15:34:55.386 [Lua] [IngameUI] menu view on_exit character_selection
15:34:55.386 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:34:55.387 [Lua] hero_fullscreen_menu_on_exit
15:34:55.390 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:34:55.390 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:55.390 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:34:55.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:34:55.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
15:34:55.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:34:55.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:34:55.706 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:34:55.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:34:55.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:34:55.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:34:55.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:34:55.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:34:55.943 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:34:55.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:34:56.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:34:56.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:34:56.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:34:56.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:34:56.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
15:34:56.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
15:34:56.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:34:56.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:34:56.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:35:00.035 [Lua] [IngameUI] menu view on_enter hero_view
15:35:00.041 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086412c0
15:35:00.041 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:35:00.054 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:35:00.054 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:35:00.056 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:35:00.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:35:00.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:35:00.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:35:00.404 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:35:00.431 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.431 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:00.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:00.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:00.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:00.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:00.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:06.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:06.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:06.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:06.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:06.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:06.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:06.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:17 my_peer_id:11000010593901b
15:35:06.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:17 my_peer_id:11000010593901b
15:35:06.521 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:17 my_peer_id:11000010593901b
15:35:06.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:35:06.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:35:06.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
15:35:06.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
15:35:06.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
15:35:06.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
15:35:06.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
15:35:06.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
15:35:06.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
15:35:06.664 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
15:35:07.542 [Lua] [IngameUI] menu view on_exit hero_view
15:35:07.548 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086412c0
15:35:07.548 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:35:07.548 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:35:07.548 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:35:07.548 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:07.548 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:07.548 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:07.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:07.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:07.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:07.558 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:35:07.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:35:07.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:35:13.361 [Lua] [IngameUI] menu view on_enter hero_view
15:35:13.366 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086412c0
15:35:13.366 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:35:13.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:35:13.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:35:13.383 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:35:13.383 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:35:13.389 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:35:13.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:35:13.771 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:35:13.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:13.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.915 [Lua] [IngameUI] menu view on_exit hero_view
15:35:13.920 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086412c0
15:35:13.920 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:35:13.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:35:13.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:35:13.920 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.920 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.920 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:13.932 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:35:13.932 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:35:13.932 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:35:14.460 [Lua] [IngameUI] menu view on_enter hero_view
15:35:14.464 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086412c0
15:35:14.465 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:35:14.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:35:14.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:35:14.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:35:14.479 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:35:14.484 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:35:14.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:35:14.861 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:35:14.884 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.884 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:14.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:14.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:14.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:35:15.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:15.037 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:35:15.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:35:15.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:35:15.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:35:16.849 [Lua] [IngameUI] menu view on_exit hero_view
15:35:16.853 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086412c0
15:35:16.853 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:35:16.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:35:16.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:35:17.283 [Lua] [IngameUI] menu view on_enter character_selection
15:35:17.284 [Lua] hero_fullscreen_menu_on_enter
15:35:17.286 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ef4870
15:35:17.288 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:35:17.289 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:35:17.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:35:17.306 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:35:17.306 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:35:17.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:35:17.306 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:35:17.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:35:17.306 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:35:17.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:35:17.307 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:35:17.958 [Lua] [IngameUI] menu view on_exit character_selection
15:35:17.959 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:35:17.959 [Lua] hero_fullscreen_menu_on_exit
15:35:17.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ef4870
15:35:17.964 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:35:17.964 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:35:21.462 [Lua] [IngameUI] menu view on_enter hero_view
15:35:21.468 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086412c0
15:35:21.468 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:35:21.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:35:21.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:35:21.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:35:21.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:35:21.491 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:35:21.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:35:21.815 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:35:21.841 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.841 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:21.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:21.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:21.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:22.678 [Lua] PlayFabMirrorBase:_commit_internal 63
15:35:22.678 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:35:22.681 [Lua] generate_backend_stats 11000010593901b:1
15:35:22.693 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:35:22.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:35:22.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 124
15:35:22.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 124
15:35:22.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:22.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:22.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:35:22.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:22.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:22.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:22.867 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:18 my_peer_id:11000010593901b
15:35:22.867 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:18 my_peer_id:11000010593901b
15:35:22.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:18 my_peer_id:11000010593901b
15:35:22.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:35:22.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:35:22.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
15:35:22.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
15:35:22.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:35:22.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:35:22.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:35:22.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:35:22.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:35:22.993 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
15:35:23.451 [Lua] [IngameUI] menu view on_exit hero_view
15:35:23.455 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086412c0
15:35:23.455 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:35:23.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:35:23.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:35:23.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:23.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:23.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:23.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:23.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:23.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:35:23.459 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:35:23.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:35:23.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:35:23.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 124
15:35:23.618 [Lua] commit result success 63
15:35:35.242 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:35:35.243 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:35:35.243 [Lua] MatchmakingStateStartGame preferred_level_keys nil
15:35:35.243 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0
15:35:35.243 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 )
15:35:35.243 [Lua] Set lobby begin:
15:35:35.243 [Lua] Lobby data twitch_enabled = false
15:35:35.243 [Lua] Lobby data power_level = 835
15:35:35.243 [Lua] Lobby data unique_server_name = Harridas
15:35:35.243 [Lua] Lobby data difficulty_tweak = 0
15:35:35.243 [Lua] Lobby data host = 11000010593901b
15:35:35.243 [Lua] Lobby data game_mode = 6
15:35:35.243 [Lua] Lobby data is_private = false
15:35:35.243 [Lua] Lobby data match_started = true
15:35:35.243 [Lua] Lobby data mechanism = adventure
15:35:35.243 [Lua] Lobby data level_key = inn_level
15:35:35.243 [Lua] Lobby data player_slot_1 = 0:0
15:35:35.243 [Lua] Lobby data selected_level_key = mines
15:35:35.243 [Lua] Lobby data eac_authorized = true
15:35:35.244 [Lua] Lobby data quick_game = false
15:35:35.244 [Lua] Lobby data weave_name = false
15:35:35.244 [Lua] Lobby data matchmaking = true
15:35:35.244 [Lua] Lobby data difficulty = hardest
15:35:35.244 [Lua] Lobby data country_code = BE
15:35:35.244 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:35.244 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:35.244 [Lua] Lobby data player_slot_2 = 0:0
15:35:35.244 [Lua] Lobby data num_players = 2
15:35:35.244 [Lua] Lobby data player_slot_3 = 0:0
15:35:35.244 [Lua] Lobby data current_level_key = inn_level
15:35:35.244 [Lua] Set lobby end.
15:35:35.246 [Lua] Set lobby begin:
15:35:35.246 [Lua] Lobby data twitch_enabled = false
15:35:35.246 [Lua] Lobby data power_level = 835
15:35:35.246 [Lua] Lobby data unique_server_name = Harridas
15:35:35.246 [Lua] Lobby data difficulty_tweak = 0
15:35:35.246 [Lua] Lobby data host = 11000010593901b
15:35:35.246 [Lua] Lobby data game_mode = 6
15:35:35.246 [Lua] Lobby data is_private = false
15:35:35.246 [Lua] Lobby data match_started = true
15:35:35.246 [Lua] Lobby data mechanism = adventure
15:35:35.246 [Lua] Lobby data level_key = inn_level
15:35:35.246 [Lua] Lobby data player_slot_1 = 0:0
15:35:35.246 [Lua] Lobby data selected_level_key = mines
15:35:35.247 [Lua] Lobby data eac_authorized = true
15:35:35.247 [Lua] Lobby data quick_game = false
15:35:35.247 [Lua] Lobby data weave_name = false
15:35:35.247 [Lua] Lobby data matchmaking = true
15:35:35.247 [Lua] Lobby data difficulty = hardest
15:35:35.247 [Lua] Lobby data country_code = BE
15:35:35.247 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:35.247 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:35.247 [Lua] Lobby data player_slot_2 = 0:0
15:35:35.247 [Lua] Lobby data num_players = 2
15:35:35.247 [Lua] Lobby data player_slot_3 = 0:0
15:35:35.247 [Lua] Lobby data current_level_key = inn_level
15:35:35.247 [Lua] Set lobby end.
15:35:35.247 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:35:35.247 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
15:35:35.247 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
15:35:35.247 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
15:35:35.247 [Lua] Complete level triggered.
15:35:35.251 [Lua] gm_event_end_conditions_met false false
15:35:35.251 [Save] Saving `save_data`
15:35:35.251 [Lua] FORCE COMMIT 64
15:35:35.251 [Lua] PlayFabMirrorBase:_commit_internal 64
15:35:35.251 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:35:35.253 [Save] Save done
15:35:35.253 [Save] Saving `save_data`
15:35:35.254 [Lua] generate_backend_stats 11000010593901b:1
15:35:35.255 [Save] Save done
15:35:35.266 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:35:35.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:35:35.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 125
15:35:35.267 [Save] Saving `save_data`
15:35:35.267 [Lua] TRANSITION nil nil mines
15:35:35.267 [Lua] Transition type "mines", is server: true
15:35:35.267 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:35:35.267 [Lua] [GameNetworkManager] Leaving game...
15:35:35.267 [Lua] [GameNetworkManager] Shutting down game session host.
15:35:35.267 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:35:35.267 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:35:35.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=90.53
15:35:35.269 [Save] Save done
15:35:35.272 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session d768 or from non-session peer 11000013cba1c2a
15:35:35.273 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:35:35.273 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 125
15:35:35.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 125
15:35:35.659 [Lua] commit result success 64
15:35:36.908 [Lua] [PlayerSyncData] Game session is not initialized
15:35:36.908 [Lua] Set lobby begin:
15:35:36.908 [Lua] Lobby data twitch_enabled = false
15:35:36.908 [Lua] Lobby data power_level = 0
15:35:36.908 [Lua] Lobby data unique_server_name = Harridas
15:35:36.908 [Lua] Lobby data difficulty_tweak = 0
15:35:36.908 [Lua] Lobby data host = 11000010593901b
15:35:36.908 [Lua] Lobby data game_mode = 6
15:35:36.908 [Lua] Lobby data is_private = false
15:35:36.908 [Lua] Lobby data match_started = true
15:35:36.909 [Lua] Lobby data mechanism = adventure
15:35:36.909 [Lua] Lobby data level_key = inn_level
15:35:36.909 [Lua] Lobby data player_slot_1 = 0:0
15:35:36.909 [Lua] Lobby data selected_level_key = mines
15:35:36.909 [Lua] Lobby data eac_authorized = true
15:35:36.909 [Lua] Lobby data quick_game = false
15:35:36.909 [Lua] Lobby data weave_name = false
15:35:36.909 [Lua] Lobby data matchmaking = true
15:35:36.909 [Lua] Lobby data difficulty = hardest
15:35:36.909 [Lua] Lobby data country_code = BE
15:35:36.909 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:36.909 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:36.909 [Lua] Lobby data player_slot_2 = 0:0
15:35:36.909 [Lua] Lobby data num_players = 2
15:35:36.909 [Lua] Lobby data player_slot_3 = 0:0
15:35:36.909 [Lua] Lobby data current_level_key = inn_level
15:35:36.909 [Lua] Set lobby end.
15:35:37.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:35:37.262 [Lua] [Managers] Calling function on all managers:
15:35:37.262 [Lua] Clearing all global lookup lists
15:35:37.262 [Lua] [IngamePlayerListUI] - Destroy
15:35:37.263 [Lua] [GamePadEquipmentUI] - Destroy
15:35:37.263 [Lua] [EquipmentUI] - Destroy
15:35:37.263 [Lua] [GamePadAbilityUI] - Destroy
15:35:37.263 [Lua] [AbilityUI] - Destroy
15:35:37.263 [Lua] [IngameUI] destroy
15:35:37.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
15:35:37.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:35:37.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
15:35:37.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
15:35:37.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
15:35:37.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
15:35:37.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
15:35:37.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
15:35:37.314 [Lua] [Managers] Destroying manager group:
15:35:37.318 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:35:37.378 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:35:37.378 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
15:35:37.378 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:35:37.378 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b mines 0
15:35:37.378 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:35:37.378 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 24, User: 11000010593901b "Harridas"
<>
15:35:37.379 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "mines"; environment_variation_id = 0; level_seed = 11375129; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BA033F0
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 000000000F689FA0; application_shutdown = nil; unit_spawner = table: 000000000C12FAE0; world = [World]; unit_storage = table: 000000001255DFA0; units = table: 000000001042AF50; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000F689FA0
[8] self = table: 0000000010540F60; dt = 0.016793150454759598; t = 10327.927324695513; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016793150454759598; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016793150454759598; t = 10327.927324695513
[10] dt = 0.016793150454759598
[2] server = table: 0000000001FB94B0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000008A1A470; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "mines"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000AF41050;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E870410; network_server = table: 0000000001FB94B0; entity_system = table: 000000000E9A9620; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000C08E310; statistics_db = table: 000000000934E420; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 88.74325042665005; input_manager = table: 000000000415ADD0; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB44A60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000AF41050; world = [World]; dt = 0.016793150454759598; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 90.526496613398194; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000BA2B7F0; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F689FA0;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F689FA0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F689FA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000EDEB890;
<>
<>
15:35:37.379 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
15:35:37.379 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:35:37.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a mines 0
15:35:37.379 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:35:37.379 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 25, User: 11000010593901b "Harridas"
<>
15:35:37.380 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "mines"; environment_variation_id = 0; level_seed = 11375129; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BA033F0
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 000000000F689FA0; application_shutdown = nil; unit_spawner = table: 000000000C12FAE0; world = [World]; unit_storage = table: 000000001255DFA0; units = table: 000000001042AF50; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000F689FA0
[8] self = table: 0000000010540F60; dt = 0.016793150454759598; t = 10327.927324695513; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016793150454759598; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016793150454759598; t = 10327.927324695513
[10] dt = 0.016793150454759598
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "inn_level"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000008A1A470; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "mines"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000AF41050;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E870410; network_server = table: 0000000001FB94B0; entity_system = table: 000000000E9A9620; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000C08E310; statistics_db = table: 000000000934E420; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 88.74325042665005; input_manager = table: 000000000415ADD0; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB44A60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000AF41050; world = [World]; dt = 0.016793150454759598; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 90.526496613398194; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000BA2B7F0; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F689FA0;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F689FA0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F689FA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000EDEB890;
<>
<>
15:35:37.380 [Lua] [Matchmaking] unregister rpcs
15:35:37.380 [Lua] ############### UNLOADING PACKAGES ###############
15:35:37.380 [Lua] [Managers] Calling function on all managers:
15:35:37.380 [Lua] [Managers] Destroying manager group:
15:35:37.380 [Lua] [Gamestate] Enter state StateLoading
15:35:37.382 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:35:37.382 [Lua] [Matchmaking] register rpcs
15:35:37.382 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:35:37.382 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:35:37.382 [Lua] registering RPCs
15:35:37.382 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:35:37.382 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:35:37.382 [Lua] Set lobby begin:
15:35:37.382 [Lua] Lobby data twitch_enabled = false
15:35:37.382 [Lua] Lobby data power_level = 0
15:35:37.382 [Lua] Lobby data unique_server_name = Harridas
15:35:37.382 [Lua] Lobby data difficulty_tweak = 0
15:35:37.383 [Lua] Lobby data host = 11000010593901b
15:35:37.383 [Lua] Lobby data game_mode = 6
15:35:37.383 [Lua] Lobby data is_private = false
15:35:37.383 [Lua] Lobby data match_started = true
15:35:37.383 [Lua] Lobby data mechanism = adventure
15:35:37.383 [Lua] Lobby data level_key = mines
15:35:37.383 [Lua] Lobby data player_slot_1 = 0:0
15:35:37.383 [Lua] Lobby data selected_level_key = mines
15:35:37.383 [Lua] Lobby data eac_authorized = true
15:35:37.383 [Lua] Lobby data quick_game = false
15:35:37.383 [Lua] Lobby data weave_name = false
15:35:37.383 [Lua] Lobby data matchmaking = true
15:35:37.383 [Lua] Lobby data difficulty = hardest
15:35:37.383 [Lua] Lobby data country_code = BE
15:35:37.383 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:37.383 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:37.383 [Lua] Lobby data player_slot_2 = 0:0
15:35:37.383 [Lua] Lobby data num_players = 2
15:35:37.383 [Lua] Lobby data player_slot_3 = 0:0
15:35:37.383 [Lua] Lobby data current_level_key = inn_level
15:35:37.383 [Lua] Set lobby end.
15:35:37.383 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:35:37.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
15:35:37.387 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:35:37.387 [Lua] [LevelTransitionHandler] load_level mines 0
15:35:37.468 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:35:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:35:37.469 [Umbra] Unload tome
15:35:37.469 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:35:37.469 [Lua] [LevelTransitionHandler] Loading level: "mines"
15:35:37.469 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil"
15:35:37.469 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
15:35:37.469 [Lua] [StateLoading] got rpc_load_level 54 mines
15:35:37.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
15:35:37.528 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
15:35:37.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
15:35:40.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
15:35:40.821 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
15:35:40.838 [Lua] [LevelTransitionHandler] Level load completed!
15:35:40.838 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 11375129 - use_random_directors: true - overriden_conflict: nil
15:35:40.864 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:35:40.864 [Lua] checking dlc's against conflict directors
15:35:40.864 [Lua] number of factions to include 2
15:35:40.864 [Lua] number of factions added 2
15:35:40.864 [Lua] --- --- ---
15:35:40.864 [Lua] Starting... difficulty 'hardest'
15:35:40.864 [Lua] These are the starting conflict directors:
15:35:40.864 [Lua] chaos
15:35:40.864 [Lua] skaven
15:35:40.864 [Lua] --- --- ---
15:35:40.864 [Lua]
15:35:40.864 [Lua] DONE! Found the following directors:
15:35:40.864 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander chaos_raider chaos_berzerker
15:35:40.864 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_dummy_troll=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
chaos_raider=true,
chaos_berzerker=true,
}
15:35:40.864 [Lua] load_startup_enemy_packages: --------------
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_spawn
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_troll
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_rat_ogre
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_stormfiend
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] beastmen_minotaur
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_plague_sorcerer
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_corruptor_sorcerer
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_gutter_runner
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_pack_master
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_poison_wind_globadier
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_ratling_gunner
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_warpfire_thrower
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_vortex_sorcerer
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] beastmen_standard_bearer
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_vortex
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] critter_rat
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] critter_pig
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_storm_vermin
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_warrior
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_clan_rat_with_shield
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_clan_rat
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_storm_vermin_with_shield
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_slave
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_fanatic
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_loot_rat
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_marauder_with_shield
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_marauder
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] skaven_plague_monk
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_raider
15:35:40.864 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:35:40.864 [Lua] chaos_berzerker
15:35:40.869 [Lua] ### Sending rpc_level_loaded
15:35:40.869 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 54
15:35:40.869 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:35:40.885 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:35:40.885 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:35:40.901 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:35:40.901 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:35:40.902 [Lua] ### Sending rpc_level_loaded
15:35:40.902 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 54
15:35:41.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:35:41.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:35:41.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:35:41.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:35:41.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:35:41.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:35:41.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:35:41.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:35:41.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:35:42.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:35:42.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:35:42.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:35:42.204 [Lua] ### Sending rpc_level_loaded
15:35:42.204 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 54
15:35:42.204 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
15:35:42.205 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:35:42.205 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:35:42.219 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:35:42.219 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:35:42.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:35:42.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:35:42.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:35:42.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:35:42.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:35:42.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:35:43.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:35:43.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:35:43.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:35:43.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:35:43.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:35:43.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:35:43.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:35:43.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:35:43.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:35:43.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:35:43.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:35:43.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:35:44.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:35:44.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:35:44.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:35:44.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:35:44.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:35:44.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:35:44.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:35:44.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:35:44.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:35:45.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:35:45.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:35:45.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:35:45.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:35:45.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:35:45.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:35:45.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:35:45.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:35:45.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:35:45.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:35:45.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:35:45.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:35:46.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:35:46.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:35:46.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:35:46.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:35:46.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:35:46.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:35:46.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:35:46.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:35:46.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:35:46.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:35:46.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:35:46.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:35:47.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:35:47.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:35:47.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:35:47.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:35:47.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:35:47.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:35:47.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:35:47.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:35:47.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:35:48.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:35:48.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:35:48.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:35:48.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:35:48.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:35:48.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:35:48.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:35:48.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:35:48.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:35:48.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:35:48.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:35:48.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:35:49.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:35:49.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:35:49.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:35:49.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:35:49.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:35:49.382 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: event
15:35:49.382 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:35:49.382 [Lua] Starting async level spawning of levels/honduras/mines/world
15:35:49.512 [Lua] Async level spawning done
15:35:49.512 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:35:50.495 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:35:50.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:35:50.495 [Lua] [Matchmaking] unregister rpcs
15:35:50.495 [Lua] Set lobby begin:
15:35:50.495 [Lua] Lobby data twitch_enabled = false
15:35:50.495 [Lua] Lobby data power_level = 0
15:35:50.495 [Lua] Lobby data unique_server_name = Harridas
15:35:50.495 [Lua] Lobby data difficulty_tweak = 0
15:35:50.495 [Lua] Lobby data host = 11000010593901b
15:35:50.495 [Lua] Lobby data game_mode = 6
15:35:50.495 [Lua] Lobby data is_private = false
15:35:50.496 [Lua] Lobby data match_started = true
15:35:50.496 [Lua] Lobby data mechanism = adventure
15:35:50.496 [Lua] Lobby data level_key = mines
15:35:50.496 [Lua] Lobby data player_slot_1 = 0:0
15:35:50.496 [Lua] Lobby data selected_level_key = mines
15:35:50.496 [Lua] Lobby data eac_authorized = true
15:35:50.496 [Lua] Lobby data quick_game = false
15:35:50.496 [Lua] Lobby data weave_name = false
15:35:50.496 [Lua] Lobby data matchmaking = true
15:35:50.496 [Lua] Lobby data difficulty = hardest
15:35:50.496 [Lua] Lobby data country_code = BE
15:35:50.496 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:50.496 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:50.496 [Lua] Lobby data player_slot_2 = 0:0
15:35:50.496 [Lua] Lobby data num_players = 2
15:35:50.496 [Lua] Lobby data player_slot_3 = 0:0
15:35:50.497 [Lua] Lobby data current_level_key = inn_level
15:35:50.497 [Lua] Set lobby end.
15:35:50.497 [Lua] [Managers] Destroying manager group:
15:35:50.497 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
15:35:50.497 [Lua] [Gamestate] Enter StateIngame HOST
15:35:50.497 [Lua] [Managers] Calling function on all managers:
15:35:50.498 [Lua] <>level = mines<>
15:35:50.498 [Lua] Set lobby begin:
15:35:50.498 [Lua] Lobby data twitch_enabled = false
15:35:50.498 [Lua] Lobby data power_level = 0
15:35:50.498 [Lua] Lobby data unique_server_name = Harridas
15:35:50.498 [Lua] Lobby data difficulty_tweak = 0
15:35:50.498 [Lua] Lobby data host = 11000010593901b
15:35:50.498 [Lua] Lobby data game_mode = 6
15:35:50.498 [Lua] Lobby data is_private = false
15:35:50.498 [Lua] Lobby data match_started = true
15:35:50.498 [Lua] Lobby data mechanism = adventure
15:35:50.498 [Lua] Lobby data level_key = mines
15:35:50.498 [Lua] Lobby data player_slot_1 = 0:0
15:35:50.498 [Lua] Lobby data selected_level_key = mines
15:35:50.498 [Lua] Lobby data eac_authorized = true
15:35:50.498 [Lua] Lobby data quick_game = false
15:35:50.498 [Lua] Lobby data weave_name = false
15:35:50.498 [Lua] Lobby data matchmaking = true
15:35:50.499 [Lua] Lobby data difficulty = hardest
15:35:50.499 [Lua] Lobby data country_code = BE
15:35:50.499 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:50.499 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:50.499 [Lua] Lobby data player_slot_2 = 0:0
15:35:50.499 [Lua] Lobby data num_players = 2
15:35:50.499 [Lua] Lobby data player_slot_3 = 0:0
15:35:50.499 [Lua] Lobby data current_level_key = inn_level
15:35:50.499 [Lua] Set lobby end.
15:35:50.499 [Lua] [StateIngame] Server ingame
15:35:50.502 [Lua] Set lobby begin:
15:35:50.502 [Lua] Lobby data twitch_enabled = false
15:35:50.502 [Lua] Lobby data power_level = 0
15:35:50.502 [Lua] Lobby data unique_server_name = Harridas
15:35:50.502 [Lua] Lobby data difficulty_tweak = 0
15:35:50.502 [Lua] Lobby data host = 11000010593901b
15:35:50.502 [Lua] Lobby data game_mode = 6
15:35:50.502 [Lua] Lobby data is_private = false
15:35:50.503 [Lua] Lobby data match_started = true
15:35:50.503 [Lua] Lobby data mechanism = adventure
15:35:50.503 [Lua] Lobby data level_key = mines
15:35:50.503 [Lua] Lobby data player_slot_1 = 0:0
15:35:50.503 [Lua] Lobby data selected_level_key = mines
15:35:50.503 [Lua] Lobby data eac_authorized = true
15:35:50.503 [Lua] Lobby data quick_game = false
15:35:50.503 [Lua] Lobby data weave_name = false
15:35:50.503 [Lua] Lobby data matchmaking = true
15:35:50.503 [Lua] Lobby data difficulty = hardest
15:35:50.504 [Lua] Lobby data country_code = BE
15:35:50.504 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:50.504 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:50.504 [Lua] Lobby data player_slot_2 = 0:0
15:35:50.504 [Lua] Lobby data num_players = 2
15:35:50.504 [Lua] Lobby data player_slot_3 = 0:0
15:35:50.504 [Lua] Lobby data current_level_key = inn_level
15:35:50.504 [Lua] Set lobby end.
15:35:50.504 [Lua] [Matchmaking] register rpcs
15:35:50.504 [Lua] GameNetworkManager:init... creating game session
15:35:50.504 [Lua] Host GameSession.make_game_session_host with session:
15:35:50.504 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:35:50.504 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:35:50.504 [Lua] [GameNetworkManager] self.is_server = true
15:35:50.504 [Network] Setting artificial MTU limit to 65536
15:35:50.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 126
15:35:50.504 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
15:35:50.514 [Lua] Switching ConflictSettings: to: default
15:35:50.514 [Lua] pacing=default
15:35:50.514 [Lua] roaming=nil
15:35:50.514 [Lua] specials=default
15:35:50.514 [Lua] debug_color=maroon
15:35:50.514 [Lua] contained_breeds=nil
15:35:50.514 [Lua] pack_spawning=default
15:35:50.514 [Lua] disabled=false
15:35:50.514 [Lua] factions=nil
15:35:50.514 [Lua] boss=default
15:35:50.514 [Lua] horde=default
15:35:50.514 [Lua] name=default
15:35:50.514 [Lua] intensity=default
15:35:50.514 [Lua] ---
15:35:50.514 [Lua] [LevelAnalysis] set_random_seed( 11375129)
15:35:50.523 [Lua] [AIInterestPointSystem] Level Seed: 11375129
15:35:50.523 [Lua]
15:35:50.523 [Lua] [entity_system_bag] = table
15:35:50.523 [Lua] [entity_system_bag] = metatable
15:35:50.523 [Lua] [startup_data] = table
15:35:50.523 [Lua] [entity_manager] = table
15:35:50.523 [Lua] [entity_manager] = metatable
15:35:50.523 [Lua] [unit_spawner] = table
15:35:50.523 [Lua] [unit_spawner] = metatable
15:35:50.523 [Lua] [unit_storage] = table
15:35:50.523 [Lua] [unit_storage] = metatable
15:35:50.523 [Lua] [dice_keeper] = table
15:35:50.523 [Lua] [dice_keeper] = metatable
15:35:50.523 [Lua] [is_server] = true (boolean)
15:35:50.523 [Lua] [world] = [World]
15:35:50.523 [Lua] [system_api] = table
15:35:50.523 [Lua] [entity_system] = table
15:35:50.523 [Lua] [entity_system] = metatable
15:35:50.523 [Lua] [network_lobby] = table
15:35:50.523 [Lua] [network_lobby] = metatable
15:35:50.523 [Lua] [profile_synchronizer] = table
15:35:50.523 [Lua] [profile_synchronizer] = metatable
15:35:50.523 [Lua] [level_transition_handler] = table
15:35:50.523 [Lua] [level_transition_handler] = metatable
15:35:50.523 [Lua] [num_local_human_players] = 1 (number)
15:35:50.523 [Lua] [statistics_db] = table
15:35:50.523 [Lua] [statistics_db] = metatable
15:35:50.523 [Lua] [network_server] = table
15:35:50.523 [Lua] [network_server] = metatable
15:35:50.523 [Lua] [input_manager] = table
15:35:50.523 [Lua] [input_manager] = metatable
15:35:50.523 [Lua] [network_clock] = table
15:35:50.523 [Lua] [network_clock] = metatable
15:35:50.523 [Lua] [network_transmit] = table
15:35:50.523 [Lua] [network_transmit] = metatable
15:35:50.523 [Lua] [free_flight_manager] = table
15:35:50.523 [Lua] [free_flight_manager] = metatable
15:35:50.523 [Lua] [network_manager] = table
15:35:50.523 [Lua] [network_manager] = metatable
15:35:50.523 [Lua] [network_event_delegate] = table
15:35:50.523 [Lua] [network_event_delegate] = metatable
15:35:50.523 [Lua]
15:35:50.524 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:35:50.524 [Lua] ignoring extension VersusInteractObjectiveExtension
15:35:50.524 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:35:50.524 [Lua] ignoring extension VersusSocketObjectiveExtension
15:35:50.524 [Lua] ignoring extension VersusTargetObjectiveExtension
15:35:50.524 [Lua] ignoring extension VersusMissionObjectiveExtension
15:35:50.526 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:35:50.540 [Lua] [AchievementManager] Achievements using the steam platform
15:35:50.586 [Lua] respawn_unit_spawned with group id: end_event_altar
15:35:50.586 [Lua] respawn_unit_spawned with group id: end_event_altar
15:35:50.586 [Lua] respawn_unit_spawned with group id: end_event_altar
15:35:50.586 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
15:35:50.586 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
15:35:50.586 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
15:35:50.616 [Lua] [StateIngame] Level seed: 11375129
15:35:50.637 [Lua] [LevelAnalysis] set_random_seed( 11375129)
15:35:50.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:35:50.642 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:35:50.642 [Lua] [IngameUI] init
15:35:50.654 [SteamVoipClient] select_out(11000010593901b, off)
15:35:50.654 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:35:50.657 [Lua] cb_razer_chroma_setup
15:35:50.682 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:35:50.683 [Lua] Set lobby begin:
15:35:50.683 [Lua] Lobby data twitch_enabled = false
15:35:50.683 [Lua] Lobby data power_level = 835
15:35:50.683 [Lua] Lobby data unique_server_name = Harridas
15:35:50.683 [Lua] Lobby data difficulty_tweak = 0
15:35:50.683 [Lua] Lobby data host = 11000010593901b
15:35:50.683 [Lua] Lobby data game_mode = 6
15:35:50.683 [Lua] Lobby data is_private = false
15:35:50.683 [Lua] Lobby data match_started = true
15:35:50.683 [Lua] Lobby data mechanism = adventure
15:35:50.684 [Lua] Lobby data level_key = mines
15:35:50.684 [Lua] Lobby data player_slot_1 = 0:0
15:35:50.684 [Lua] Lobby data selected_level_key = mines
15:35:50.684 [Lua] Lobby data eac_authorized = true
15:35:50.684 [Lua] Lobby data quick_game = false
15:35:50.684 [Lua] Lobby data weave_name = false
15:35:50.684 [Lua] Lobby data matchmaking = true
15:35:50.684 [Lua] Lobby data difficulty = hardest
15:35:50.684 [Lua] Lobby data country_code = BE
15:35:50.684 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:50.684 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:50.684 [Lua] Lobby data player_slot_2 = 0:0
15:35:50.684 [Lua] Lobby data num_players = 2
15:35:50.684 [Lua] Lobby data player_slot_3 = 0:0
15:35:50.684 [Lua] Lobby data current_level_key = inn_level
15:35:50.684 [Lua] Set lobby end.
15:35:50.685 [Flow] Socket 2 occupied
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.685 [Flow] Socket 3 occupied
15:35:50.685 [Flow] Socket 1 occupied
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.685 [Flow] Socket 1 occupied
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.685 [Flow] Socket 3 occupied
15:35:50.685 [Flow] Socket 2 occupied
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.685 [Flow] Spawned:c_barrel_socket
15:35:50.685 [Flow] Socket 2 occupied
15:35:50.685 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.686 [Flow] Socket 1 occupied
15:35:50.686 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.686 [Lua] [flow:Sockets occupied:] float=0.000000
15:35:50.686 [Flow] Socket 3 occupied
15:35:50.686 [Lua] CurrentConflictSettings default
15:35:50.686 [Lua] [ConflictDirector] conflict_director is ai_ready
15:35:50.690 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:35:50.690 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:35:50.694 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:35:50.694 [Lua] Forming navigation groups in one frame
15:35:50.694 [Lua] Forming navigation groups
15:35:50.701 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983
15:35:50.861 [Lua] NavigationGroupManager -> calulation time B: 0.15899999999965075
15:35:50.861 [Lua] number of nav groups: 237
15:35:50.863 [Lua] number of refined nav groups : 170
15:35:50.866 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000010186341
15:35:50.866 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.9870189771056133 Normalized coefficient: 1.5770471685400336
15:35:50.869 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4573204640299053 Normalized coefficient: 1.6653765789055941
15:35:50.872 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.80917276665568 Normalized coefficient: 1.4570957778180638
15:35:50.874 [Lua] -------------> JOW Perfect-density 9 Sum density 8.468156766891477 Normalized coefficient: 1.0628050764468493
15:35:50.879 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:35:50.879 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:35:50.879 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:35:50.879 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:35:50.879 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
15:35:50.879 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:35:50.879 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
15:35:50.888 [Lua] [LevelAnalysis] Generating boss paths for level: mines
15:35:50.888 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters.
15:35:50.888 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:35:50.888 [Lua] [LevelAnalysis]
15:35:50.888 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:35:50.888 [Lua] [LevelAnalysis]
15:35:50.888 [Lua] [LevelAnalysis] Terror events added:
15:35:50.888 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:35:50.888 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
15:35:50.888 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
15:35:50.888 [Lua] ----> using boss gizmo!
15:35:50.888 [Lua] [LevelAnalysis] section: 2, start-index: 25, end-index: 31, forbidden-dist: -290.1 start-travel-dist: 580.6, end-travel-dist: 561.4 spawn_distance 280.6
15:35:50.888 [Lua] Adding main path event: Vector3Box(38, -57.4872, 0.231453) boss_event_rat_ogre 45 table: 000000000D3707A0
15:35:50.888 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 1
15:35:50.888 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356
15:35:50.888 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1279.191990852356 forbidden_dist: -1179.191990852356
15:35:50.888 [Lua] [LevelAnalysis] wanted_distance: 283.13867926902986
15:35:50.888 [Lua] [LevelAnalysis] Terror events added:
15:35:50.888 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:35:50.888 [Lua] Adding main path event: Vector3Box(-82.111, 122.779, 22.0505) rare_event_loot_rat 45 table: 000000000D370CF0
15:35:50.888 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:35:50.891 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:35:50.902 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
15:35:50.905 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56
15:35:50.906 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
15:35:50.908 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=58
15:35:50.908 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
15:35:50.908 [Lua] [Managers] Calling function on all managers:
15:35:50.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:35:50.926 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:35:50.926 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:35:50.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 126
15:35:50.930 [Lua] player (11000010593901b,2) was put into party 1
15:35:50.942 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
15:35:50.942 [Lua] Assigning peer(11000010593901b:2) to profile(3) career(2)
15:35:50.942 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(2) profile_index(3) career_index(2)
15:35:50.942 [Lua] Set lobby begin:
15:35:50.942 [Lua] Lobby data twitch_enabled = false
15:35:50.942 [Lua] Lobby data power_level = 835
15:35:50.943 [Lua] Lobby data unique_server_name = Harridas
15:35:50.943 [Lua] Lobby data difficulty_tweak = 0
15:35:50.943 [Lua] Lobby data host = 11000010593901b
15:35:50.943 [Lua] Lobby data game_mode = 6
15:35:50.943 [Lua] Lobby data is_private = false
15:35:50.943 [Lua] Lobby data match_started = true
15:35:50.943 [Lua] Lobby data mechanism = adventure
15:35:50.943 [Lua] Lobby data level_key = mines
15:35:50.943 [Lua] Lobby data player_slot_1 = 0:0
15:35:50.943 [Lua] Lobby data selected_level_key = mines
15:35:50.943 [Lua] Lobby data eac_authorized = true
15:35:50.943 [Lua] Lobby data quick_game = false
15:35:50.943 [Lua] Lobby data weave_name = false
15:35:50.943 [Lua] Lobby data matchmaking = true
15:35:50.944 [Lua] Lobby data difficulty = hardest
15:35:50.944 [Lua] Lobby data country_code = BE
15:35:50.944 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:50.944 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:50.944 [Lua] Lobby data player_slot_2 = 0:0
15:35:50.944 [Lua] Lobby data num_players = 2
15:35:50.944 [Lua] Lobby data player_slot_3 = 0:0
15:35:50.944 [Lua] Lobby data current_level_key = inn_level
15:35:50.944 [Lua] Set lobby end.
15:35:50.944 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:35:50.944 [Lua]
15:35:50.944 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:35:50.944 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:35:50.944 [Lua] [wwise/one_handed_axes] = false (boolean)
15:35:50.944 [Lua] [wwise/handgun_rifle] = false (boolean)
15:35:50.944 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
15:35:50.944 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:35:50.944 [Lua]
15:35:50.944 [Lua]
15:35:50.944 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:35:50.944 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:35:50.944 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:35:50.944 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:35:50.944 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2] = false (boolean)
15:35:50.944 [Lua] [wwise/one_handed_axes] = false (boolean)
15:35:50.944 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
15:35:50.944 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:35:50.944 [Lua] [wwise/handgun_rifle] = false (boolean)
15:35:50.944 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
15:35:50.944 [Lua]
15:35:50.944 [Lua] player (11000010593901b,3) was put into party 1
15:35:50.957 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
15:35:50.957 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:35:50.957 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:35:50.957 [Lua] Set lobby begin:
15:35:50.957 [Lua] Lobby data twitch_enabled = false
15:35:50.957 [Lua] Lobby data power_level = 835
15:35:50.957 [Lua] Lobby data unique_server_name = Harridas
15:35:50.957 [Lua] Lobby data difficulty_tweak = 0
15:35:50.957 [Lua] Lobby data host = 11000010593901b
15:35:50.957 [Lua] Lobby data game_mode = 6
15:35:50.957 [Lua] Lobby data is_private = false
15:35:50.957 [Lua] Lobby data match_started = true
15:35:50.958 [Lua] Lobby data mechanism = adventure
15:35:50.958 [Lua] Lobby data level_key = mines
15:35:50.958 [Lua] Lobby data player_slot_1 = 0:0
15:35:50.958 [Lua] Lobby data selected_level_key = mines
15:35:50.958 [Lua] Lobby data eac_authorized = true
15:35:50.958 [Lua] Lobby data quick_game = false
15:35:50.958 [Lua] Lobby data weave_name = false
15:35:50.958 [Lua] Lobby data matchmaking = true
15:35:50.958 [Lua] Lobby data difficulty = hardest
15:35:50.958 [Lua] Lobby data country_code = BE
15:35:50.958 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:50.958 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:50.958 [Lua] Lobby data player_slot_2 = 0:0
15:35:50.958 [Lua] Lobby data num_players = 2
15:35:50.959 [Lua] Lobby data player_slot_3 = 0:0
15:35:50.959 [Lua] Lobby data current_level_key = inn_level
15:35:50.959 [Lua] Set lobby end.
15:35:50.959 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:35:50.959 [Lua]
15:35:50.959 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:35:50.959 [Lua] [wwise/one_handed_swords] = false (boolean)
15:35:50.959 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:35:50.959 [Lua] [wwise/staff] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:35:50.959 [Lua]
15:35:50.959 [Lua]
15:35:50.959 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:35:50.959 [Lua] [wwise/one_handed_swords] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:35:50.959 [Lua] [wwise/staff] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:35:50.959 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:35:50.959 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:35:50.959 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:35:50.959 [Lua]
15:35:50.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:19 my_peer_id:11000010593901b
15:35:50.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:19 my_peer_id:11000010593901b
15:35:50.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:20 my_peer_id:11000010593901b
15:35:50.965 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:20 my_peer_id:11000010593901b
15:35:50.987 [Lua] [GameNetworkManager] destroying game object with go_id=61
15:35:50.987 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:35:50.987 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:35:50.989 [Lua] player (11000010593901b,3) was put into party 1
15:35:51.002 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
15:35:51.002 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:35:51.002 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:35:51.002 [Lua] Set lobby begin:
15:35:51.002 [Lua] Lobby data twitch_enabled = false
15:35:51.002 [Lua] Lobby data power_level = 835
15:35:51.003 [Lua] Lobby data unique_server_name = Harridas
15:35:51.003 [Lua] Lobby data difficulty_tweak = 0
15:35:51.003 [Lua] Lobby data host = 11000010593901b
15:35:51.003 [Lua] Lobby data game_mode = 6
15:35:51.003 [Lua] Lobby data is_private = false
15:35:51.003 [Lua] Lobby data match_started = true
15:35:51.003 [Lua] Lobby data mechanism = adventure
15:35:51.003 [Lua] Lobby data level_key = mines
15:35:51.003 [Lua] Lobby data player_slot_1 = 0:0
15:35:51.003 [Lua] Lobby data selected_level_key = mines
15:35:51.003 [Lua] Lobby data eac_authorized = true
15:35:51.003 [Lua] Lobby data quick_game = false
15:35:51.004 [Lua] Lobby data weave_name = false
15:35:51.004 [Lua] Lobby data matchmaking = true
15:35:51.004 [Lua] Lobby data difficulty = hardest
15:35:51.004 [Lua] Lobby data country_code = BE
15:35:51.004 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:51.004 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:51.004 [Lua] Lobby data player_slot_2 = 0:0
15:35:51.004 [Lua] Lobby data num_players = 2
15:35:51.004 [Lua] Lobby data player_slot_3 = 0:0
15:35:51.004 [Lua] Lobby data current_level_key = inn_level
15:35:51.004 [Lua] Set lobby end.
15:35:51.004 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:35:51.004 [Lua]
15:35:51.004 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:35:51.004 [Lua] [wwise/one_handed_swords] = false (boolean)
15:35:51.004 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:35:51.004 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:35:51.004 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:35:51.004 [Lua] [wwise/staff] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:35:51.004 [Lua]
15:35:51.004 [Lua]
15:35:51.004 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:35:51.004 [Lua] [wwise/staff] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:35:51.004 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:35:51.004 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:35:51.004 [Lua] [wwise/one_handed_swords] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:35:51.004 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:35:51.004 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:35:51.004 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:35:51.004 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:35:51.004 [Lua]
15:35:51.008 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:19 my_peer_id:11000010593901b
15:35:51.008 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:20 my_peer_id:11000010593901b
15:35:51.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:21 my_peer_id:11000010593901b
15:35:51.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:21 my_peer_id:11000010593901b
15:35:51.042 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
15:35:51.052 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:21 my_peer_id:11000010593901b
15:35:51.113 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
15:35:51.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 126
15:35:54.456 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:35:54.456 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:35:54.475 [Lua] Set lobby begin:
15:35:54.475 [Lua] Lobby data twitch_enabled = false
15:35:54.476 [Lua] Lobby data power_level = 835
15:35:54.476 [Lua] Lobby data unique_server_name = Harridas
15:35:54.476 [Lua] Lobby data difficulty_tweak = 0
15:35:54.476 [Lua] Lobby data host = 11000010593901b
15:35:54.476 [Lua] Lobby data game_mode = 6
15:35:54.476 [Lua] Lobby data is_private = false
15:35:54.476 [Lua] Lobby data match_started = true
15:35:54.476 [Lua] Lobby data mechanism = adventure
15:35:54.477 [Lua] Lobby data level_key = mines
15:35:54.477 [Lua] Lobby data player_slot_1 = 0:0
15:35:54.477 [Lua] Lobby data selected_level_key = mines
15:35:54.477 [Lua] Lobby data eac_authorized = true
15:35:54.477 [Lua] Lobby data quick_game = false
15:35:54.477 [Lua] Lobby data weave_name = false
15:35:54.477 [Lua] Lobby data matchmaking = true
15:35:54.477 [Lua] Lobby data difficulty = hardest
15:35:54.477 [Lua] Lobby data country_code = BE
15:35:54.477 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:54.478 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:54.478 [Lua] Lobby data player_slot_2 = 0:0
15:35:54.478 [Lua] Lobby data num_players = 2
15:35:54.478 [Lua] Lobby data player_slot_3 = 0:0
15:35:54.478 [Lua] Lobby data current_level_key = inn_level
15:35:54.478 [Lua] Set lobby end.
15:35:54.478 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 5 when hot join syncing
15:35:54.478 [Lua] Breedfreezer (server) starting a hot join sync
15:35:54.478 [Lua] packing 0 units of breed chaos_marauder
15:35:54.478 [Lua] packing 0 units of breed skaven_clan_rat
15:35:54.478 [Lua] packing 0 units of breed skaven_storm_vermin
15:35:54.478 [Lua] packing 0 units of breed skaven_slave
15:35:54.478 [Lua] packing 0 units of breed chaos_fanatic
15:35:54.478 [Lua] packing 0 units of breed chaos_raider
15:35:54.478 [Lua] packing 0 units of breed chaos_warrior
15:35:54.478 [Lua] packing 0 units of breed chaos_berzerker
15:35:54.478 [Lua] packing 0 units of breed skaven_plague_monk
15:35:54.478 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:35:54.478 [Lua]
15:35:54.478 [Lua] [1] = 1 (number)
15:35:54.478 [Lua] [2] = 0 (number)
15:35:54.478 [Lua] [3] = 1 (number)
15:35:54.478 [Lua] [4] = 0 (number)
15:35:54.478 [Lua] [5] = 1 (number)
15:35:54.478 [Lua] [6] = 0 (number)
15:35:54.478 [Lua] [7] = 1 (number)
15:35:54.478 [Lua] [8] = 0 (number)
15:35:54.478 [Lua] [9] = 1 (number)
15:35:54.478 [Lua] [10] = 0 (number)
15:35:54.478 [Lua] [11] = 1 (number)
15:35:54.478 [Lua] [12] = 0 (number)
15:35:54.478 [Lua] [13] = 1 (number)
15:35:54.478 [Lua] [14] = 0 (number)
15:35:54.478 [Lua] [15] = 1 (number)
15:35:54.478 [Lua] [16] = 0 (number)
15:35:54.478 [Lua] [17] = 1 (number)
15:35:54.478 [Lua] [18] = 0 (number)
15:35:54.478 [Lua]
15:35:54.478 [Lua]
15:35:54.478 [Lua]
15:35:54.478 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
15:35:54.478 [Lua] RemotePlayer:create_game_object( ) 63
15:35:54.495 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:35:54.495 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:35:54.495 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:35:54.502 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:35:54.502 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:35:54.502 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:35:54.502 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:35:54.503 [Lua] test
15:35:54.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:54.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
15:35:54.506 [Lua] test
15:35:54.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:54.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
15:35:54.514 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:54.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:54.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
15:35:54.518 [Lua] [GameNetworkManager] destroying game object with go_id=67
15:35:54.530 [Lua] Switching ConflictSettings: to: chaos
15:35:54.530 [Lua] pacing=chaos
15:35:54.530 [Lua] roaming=nil
15:35:54.530 [Lua] specials=chaos
15:35:54.530 [Lua] debug_color=purple
15:35:54.530 [Lua] contained_breeds=nil
15:35:54.530 [Lua] pack_spawning=chaos
15:35:54.530 [Lua] disabled=false
15:35:54.530 [Lua] factions=nil
15:35:54.530 [Lua] boss=chaos
15:35:54.530 [Lua] horde=chaos
15:35:54.530 [Lua] name=chaos
15:35:54.530 [Lua] intensity=default
15:35:54.530 [Lua] ---
15:35:54.532 [Lua] [GameNetworkManager] destroying game object with go_id=62
15:35:54.532 [Lua] player (11000010593901b,3) was put into party 1
15:35:54.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
15:35:54.547 [Lua] Assigning peer(11000010593901b:3) to profile(2) career(3)
15:35:54.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(2) career_index(3)
15:35:54.547 [Lua] Set lobby begin:
15:35:54.547 [Lua] Lobby data twitch_enabled = false
15:35:54.547 [Lua] Lobby data power_level = 835
15:35:54.547 [Lua] Lobby data unique_server_name = Harridas
15:35:54.547 [Lua] Lobby data difficulty_tweak = 0
15:35:54.547 [Lua] Lobby data host = 11000010593901b
15:35:54.548 [Lua] Lobby data game_mode = 6
15:35:54.548 [Lua] Lobby data is_private = false
15:35:54.548 [Lua] Lobby data match_started = true
15:35:54.548 [Lua] Lobby data mechanism = adventure
15:35:54.548 [Lua] Lobby data level_key = mines
15:35:54.548 [Lua] Lobby data player_slot_1 = 0:0
15:35:54.548 [Lua] Lobby data selected_level_key = mines
15:35:54.548 [Lua] Lobby data eac_authorized = true
15:35:54.548 [Lua] Lobby data quick_game = false
15:35:54.548 [Lua] Lobby data weave_name = false
15:35:54.549 [Lua] Lobby data matchmaking = true
15:35:54.549 [Lua] Lobby data difficulty = hardest
15:35:54.549 [Lua] Lobby data country_code = BE
15:35:54.549 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:54.549 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:54.549 [Lua] Lobby data player_slot_2 = 0:0
15:35:54.549 [Lua] Lobby data num_players = 2
15:35:54.549 [Lua] Lobby data player_slot_3 = 0:0
15:35:54.549 [Lua] Lobby data current_level_key = inn_level
15:35:54.549 [Lua] Set lobby end.
15:35:54.549 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:35:54.549 [Lua]
15:35:54.549 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:35:54.549 [Lua] [wwise/one_handed_swords] = false (boolean)
15:35:54.549 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:35:54.549 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:35:54.549 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:35:54.549 [Lua] [wwise/staff] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:35:54.549 [Lua]
15:35:54.549 [Lua]
15:35:54.549 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
15:35:54.549 [Lua] [wwise/staff] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
15:35:54.549 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:35:54.549 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:35:54.549 [Lua] [wwise/one_handed_swords] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
15:35:54.549 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:35:54.549 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:35:54.549 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:35:54.549 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:35:54.549 [Lua]
15:35:54.553 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:22 my_peer_id:11000010593901b
15:35:54.553 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:22 my_peer_id:11000010593901b
15:35:54.561 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:22 my_peer_id:11000010593901b
15:35:54.571 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
15:35:54.655 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:35:54.655 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:35:54.655 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:35:54.656 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
15:35:54.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:54.661 [Lua] test
15:35:54.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:54.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
15:35:54.858 [Lua] StateInGameRunning:_game_actually_starts()
15:35:54.858 [Lua] #################################################################################################################
15:35:54.858 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:35:54.858 [Lua] #################################################################################################################
15:35:54.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 127
15:35:54.858 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:35:54.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 127
15:35:54.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:35:54.924 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:35:55.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 127
15:35:55.146 [Lua] Commit load time data
15:35:55.598 [Lua] Set lobby begin:
15:35:55.598 [Lua] Lobby data twitch_enabled = false
15:35:55.598 [Lua] Lobby data power_level = 417
15:35:55.598 [Lua] Lobby data unique_server_name = Harridas
15:35:55.598 [Lua] Lobby data difficulty_tweak = 0
15:35:55.598 [Lua] Lobby data host = 11000010593901b
15:35:55.598 [Lua] Lobby data game_mode = 6
15:35:55.598 [Lua] Lobby data is_private = false
15:35:55.598 [Lua] Lobby data match_started = true
15:35:55.598 [Lua] Lobby data mechanism = adventure
15:35:55.598 [Lua] Lobby data level_key = mines
15:35:55.598 [Lua] Lobby data player_slot_1 = 0:0
15:35:55.599 [Lua] Lobby data selected_level_key = mines
15:35:55.599 [Lua] Lobby data eac_authorized = true
15:35:55.599 [Lua] Lobby data quick_game = false
15:35:55.599 [Lua] Lobby data weave_name = false
15:35:55.599 [Lua] Lobby data matchmaking = true
15:35:55.599 [Lua] Lobby data difficulty = hardest
15:35:55.599 [Lua] Lobby data country_code = BE
15:35:55.599 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:35:55.599 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:35:55.599 [Lua] Lobby data player_slot_2 = 0:0
15:35:55.599 [Lua] Lobby data num_players = 2
15:35:55.599 [Lua] Lobby data player_slot_3 = 0:0
15:35:55.599 [Lua] Lobby data current_level_key = inn_level
15:35:55.599 [Lua] Set lobby end.
15:36:00.599 [Lua] Set lobby begin:
15:36:00.599 [Lua] Lobby data twitch_enabled = false
15:36:00.599 [Lua] Lobby data power_level = 835
15:36:00.599 [Lua] Lobby data unique_server_name = Harridas
15:36:00.599 [Lua] Lobby data difficulty_tweak = 0
15:36:00.599 [Lua] Lobby data host = 11000010593901b
15:36:00.599 [Lua] Lobby data game_mode = 6
15:36:00.599 [Lua] Lobby data is_private = false
15:36:00.599 [Lua] Lobby data match_started = true
15:36:00.599 [Lua] Lobby data mechanism = adventure
15:36:00.600 [Lua] Lobby data level_key = mines
15:36:00.600 [Lua] Lobby data player_slot_1 = 0:0
15:36:00.600 [Lua] Lobby data selected_level_key = mines
15:36:00.600 [Lua] Lobby data eac_authorized = true
15:36:00.600 [Lua] Lobby data quick_game = false
15:36:00.600 [Lua] Lobby data weave_name = false
15:36:00.600 [Lua] Lobby data matchmaking = true
15:36:00.600 [Lua] Lobby data difficulty = hardest
15:36:00.600 [Lua] Lobby data country_code = BE
15:36:00.600 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:36:00.600 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:36:00.600 [Lua] Lobby data player_slot_2 = 0:0
15:36:00.600 [Lua] Lobby data num_players = 2
15:36:00.600 [Lua] Lobby data player_slot_3 = 0:0
15:36:00.600 [Lua] Lobby data current_level_key = inn_level
15:36:00.600 [Lua] Set lobby end.
15:36:21.633 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:36:21.650 [Lua] Spline already found!
15:36:21.687 [Lua] Init group template: spline_patrol
15:36:21.720 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:36:21.735 [Lua] Spline already found!
15:36:21.788 [Lua] Init group template: spline_patrol
15:36:22.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:36:22.039 [Lua] Spline already found!
15:36:22.092 [Lua] Init group template: spline_patrol
15:36:23.735 [EACServer] [16:36:23:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:36:27.234 [Lua] Players are leaving the safe zone
15:36:30.350 [Lua] Switching ConflictSettings: to: skaven
15:36:30.350 [Lua] pacing=default
15:36:30.350 [Lua] roaming=nil
15:36:30.350 [Lua] specials=skaven
15:36:30.350 [Lua] debug_color=orange
15:36:30.350 [Lua] contained_breeds=nil
15:36:30.350 [Lua] pack_spawning=skaven
15:36:30.350 [Lua] disabled=false
15:36:30.350 [Lua] factions=nil
15:36:30.350 [Lua] boss=skaven
15:36:30.350 [Lua] horde=default
15:36:30.350 [Lua] name=skaven
15:36:30.350 [Lua] intensity=default
15:36:30.350 [Lua] ---
15:36:32.250 [Lua] wants to spawn ahead within distance: 60
15:36:32.250 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
15:36:32.250 [Lua] custom blob horde has started
15:36:32.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
15:36:32.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
15:36:32.721 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000013cba1c2a, connection_key=0, breed_name=skaven_explosive_loot_rat)
15:36:42.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:36:59.300 [Lua] wants to spawn ahead within distance: 60
15:36:59.300 [Lua] custom blob horde has started
15:37:06.229 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
15:37:10.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x109bde, position: 0
15:37:16.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10a090, position: 0
15:37:20.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:37:26.362 [Lua] wants to spawn behind within distance: 60
15:37:26.362 [Lua] custom blob horde has started
15:37:27.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:37:39.620 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 17 action: follow
15:37:40.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:37:41.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:37:56.441 [Lua] wants to spawn ahead within distance: 60
15:37:56.441 [Lua] custom blob horde has started
15:38:03.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:38:03.123 [Lua] Spline already found!
15:38:03.161 [Lua] Init group template: spline_patrol
15:38:06.165 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:38:06.182 [Lua] Spline already found!
15:38:06.236 [Lua] Init group template: spline_patrol
15:38:15.574 [Lua] Switching ConflictSettings: to: chaos
15:38:15.574 [Lua] pacing=chaos
15:38:15.574 [Lua] roaming=nil
15:38:15.574 [Lua] specials=chaos
15:38:15.574 [Lua] debug_color=purple
15:38:15.574 [Lua] contained_breeds=nil
15:38:15.574 [Lua] pack_spawning=chaos
15:38:15.574 [Lua] disabled=false
15:38:15.574 [Lua] factions=nil
15:38:15.574 [Lua] boss=chaos
15:38:15.574 [Lua] horde=chaos
15:38:15.574 [Lua] name=chaos
15:38:15.574 [Lua] intensity=default
15:38:15.574 [Lua] ---
15:38:23.735 [EACServer] [16:38:23:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:38:27.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:38:27.562 [Lua] wants to spawn ahead within distance: 60
15:38:27.563 [Lua] custom blob horde has started
15:38:39.394 [Lua] main path terror event triggered: rare_event_loot_rat
15:38:39.394 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
15:38:50.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 29, name: `unknown`
15:38:53.605 [Lua] wants to spawn behind within distance: 60
15:38:53.605 [Lua] custom blob horde has started
15:38:55.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 29, name: `unknown`
15:39:12.634 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro
15:39:12.649 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro
15:39:14.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:14.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:14.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:15.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:15.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:15.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:15.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:15.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:15.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:39:16.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:17.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:17.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:17.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:17.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:18.662 [Lua] wants to spawn ahead within distance: 60
15:39:18.662 [Lua] custom blob horde has started
15:39:21.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:22.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:24.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:24.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:35.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:35.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:35.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:35.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:37.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:37.331 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:37.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:38.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:38.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:38.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:38.819 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
15:39:42.703 [Lua] wants to spawn ahead within distance: 60
15:39:42.703 [Lua] custom blob horde has started
15:39:48.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:48.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:50.461 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:39:50.461 [Lua] Players: 3
15:39:50.461 [Lua] Set lobby begin:
15:39:50.461 [Lua] Lobby data twitch_enabled = false
15:39:50.461 [Lua] Lobby data power_level = 835
15:39:50.461 [Lua] Lobby data unique_server_name = Harridas
15:39:50.461 [Lua] Lobby data difficulty_tweak = 0
15:39:50.461 [Lua] Lobby data host = 11000010593901b
15:39:50.461 [Lua] Lobby data game_mode = 6
15:39:50.461 [Lua] Lobby data is_private = false
15:39:50.461 [Lua] Lobby data match_started = true
15:39:50.461 [Lua] Lobby data mechanism = adventure
15:39:50.461 [Lua] Lobby data level_key = mines
15:39:50.461 [Lua] Lobby data player_slot_1 = 0:0
15:39:50.461 [Lua] Lobby data selected_level_key = mines
15:39:50.461 [Lua] Lobby data eac_authorized = true
15:39:50.461 [Lua] Lobby data quick_game = false
15:39:50.461 [Lua] Lobby data weave_name = false
15:39:50.461 [Lua] Lobby data matchmaking = true
15:39:50.462 [Lua] Lobby data difficulty = hardest
15:39:50.462 [Lua] Lobby data country_code = BE
15:39:50.462 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:39:50.462 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:39:50.462 [Lua] Lobby data player_slot_2 = 0:0
15:39:50.462 [Lua] Lobby data num_players = 3
15:39:50.462 [Lua] Lobby data player_slot_3 = 0:0
15:39:50.462 [Lua] Lobby data current_level_key = inn_level
15:39:50.462 [Lua] Set lobby end.
15:39:50.462 [Lua] [LobbyMembers] Member joined 11000010c6d9b18
15:39:51.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:53.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:53.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:53.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:55.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:56.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:56.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:58.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:39:59.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:00.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x110b03, position: 0
15:40:03.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:03.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:04.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:06.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:07.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11113c, position: 0
15:40:08.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:08.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:09.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:09.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:09.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:09.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:09.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:10.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:11.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:14.840 [Lua] wants to spawn ahead within distance: 60
15:40:14.840 [Lua] custom blob horde has started
15:40:15.260 [Lua] [NetworkServer] Changing num_players from 3 to 2
15:40:15.260 [Lua] Players: 2
15:40:15.260 [Lua] Set lobby begin:
15:40:15.260 [Lua] Lobby data twitch_enabled = false
15:40:15.260 [Lua] Lobby data power_level = 835
15:40:15.260 [Lua] Lobby data unique_server_name = Harridas
15:40:15.260 [Lua] Lobby data difficulty_tweak = 0
15:40:15.260 [Lua] Lobby data host = 11000010593901b
15:40:15.260 [Lua] Lobby data game_mode = 6
15:40:15.260 [Lua] Lobby data is_private = false
15:40:15.260 [Lua] Lobby data match_started = true
15:40:15.260 [Lua] Lobby data mechanism = adventure
15:40:15.261 [Lua] Lobby data level_key = mines
15:40:15.261 [Lua] Lobby data player_slot_1 = 0:0
15:40:15.261 [Lua] Lobby data selected_level_key = mines
15:40:15.261 [Lua] Lobby data eac_authorized = true
15:40:15.261 [Lua] Lobby data quick_game = false
15:40:15.261 [Lua] Lobby data weave_name = false
15:40:15.261 [Lua] Lobby data matchmaking = true
15:40:15.261 [Lua] Lobby data difficulty = hardest
15:40:15.261 [Lua] Lobby data country_code = BE
15:40:15.261 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:40:15.261 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:40:15.261 [Lua] Lobby data player_slot_2 = 0:0
15:40:15.261 [Lua] Lobby data num_players = 2
15:40:15.261 [Lua] Lobby data player_slot_3 = 0:0
15:40:15.261 [Lua] Lobby data current_level_key = inn_level
15:40:15.261 [Lua] Set lobby end.
15:40:15.261 [Lua] [LobbyMembers] Member left 11000010c6d9b18
15:40:15.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:15.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:15.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:16.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:17.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:17.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:17.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:23.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:23.735 [EACServer] [16:40:23:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:40:24.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:29.029 [Lua] rat ogre died!
15:40:29.029 [Lua] rat ogre was despawned!
15:40:29.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:29.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:30.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:40:32.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:33.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:33.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:33.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x112056, position: 0
15:40:34.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:35.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:35.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1121da, position: 0
15:40:36.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x112214, position: 0
15:40:36.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:36.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:36.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:37.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:37.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:37.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:39.957 [Lua] wants to spawn ahead within distance: 60
15:40:39.957 [Lua] custom blob horde has started
15:40:40.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:40.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:41.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:41.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:42.960 [Lua] [ChatManager][1]System: Harridas picked up a Loot Die (1)
15:40:44.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:49.556 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 54.209384918212891 [Unit '#ID[79481f482be18f1e]']
15:40:51.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:51.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:52.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:52.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:52.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:52.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:53.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:53.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:54.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:56.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:56.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x113275, position: 0
15:40:58.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:58.780 [Lua] state dead despawn
15:40:58.795 [Lua] [GameNetworkManager] destroying game object with go_id=73
15:40:59.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:40:59.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1134b6, position: 0
15:41:00.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1134ee, position: 0
15:41:00.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:00.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:01.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:02.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:03.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:04.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:04.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:05.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x113836, position: 0
15:41:05.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:05.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1138ab, position: 0
15:41:05.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:05.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:10.996 [Lua] wants to spawn ahead within distance: 60
15:41:10.996 [Lua] custom blob horde has started
15:41:11.503 [Lua] rat ogre died!
15:41:11.503 [Lua] rat ogre was despawned!
15:41:12.412 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:41:12.412 [Lua] Players: 3
15:41:12.412 [Lua] Set lobby begin:
15:41:12.412 [Lua] Lobby data twitch_enabled = false
15:41:12.412 [Lua] Lobby data power_level = 835
15:41:12.412 [Lua] Lobby data unique_server_name = Harridas
15:41:12.412 [Lua] Lobby data difficulty_tweak = 0
15:41:12.412 [Lua] Lobby data host = 11000010593901b
15:41:12.412 [Lua] Lobby data game_mode = 6
15:41:12.412 [Lua] Lobby data is_private = false
15:41:12.412 [Lua] Lobby data match_started = true
15:41:12.412 [Lua] Lobby data mechanism = adventure
15:41:12.412 [Lua] Lobby data level_key = mines
15:41:12.412 [Lua] Lobby data player_slot_1 = 0:0
15:41:12.412 [Lua] Lobby data selected_level_key = mines
15:41:12.412 [Lua] Lobby data eac_authorized = true
15:41:12.412 [Lua] Lobby data quick_game = false
15:41:12.412 [Lua] Lobby data weave_name = false
15:41:12.412 [Lua] Lobby data matchmaking = true
15:41:12.412 [Lua] Lobby data difficulty = hardest
15:41:12.412 [Lua] Lobby data country_code = BE
15:41:12.412 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:41:12.413 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:41:12.413 [Lua] Lobby data player_slot_2 = 0:0
15:41:12.413 [Lua] Lobby data num_players = 3
15:41:12.413 [Lua] Lobby data player_slot_3 = 0:0
15:41:12.413 [Lua] Lobby data current_level_key = inn_level
15:41:12.413 [Lua] Set lobby end.
15:41:12.413 [Lua] [LobbyMembers] Member joined 1100001081f116a
15:41:12.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:12.600 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:976: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000C5449E0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000DDDE770; outline_grabbed_unit = true; player_manager = table: 00000000103E0B30; grabber_player = nil; local_player = table: 0000000005699170; equipment = table: 00000000086ABAC0; weapon_unit = [Unit \'#ID[318860fa8ec9d8dd]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000C5449E0
[4] self = table: 000000000BA0B1F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000063B1E00; t = 321.33818734064698; action = table: 000000000169CB70
[5] self = table: 000000000BAFCE30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000063B1E00; t = 321.33818734064698; node = table: 000000000BA0B1F0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000BAFCE30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000063B1E00; t = 321.33818734064698; dt = 0.016887327656149864; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000BA0B1F0
[7] self = table: 0000000003801390; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000063B1E00; t = 321.33818734064698; dt = 0.016887327656149864; child_running = table: 000000000BAFCE30; children = table: 000000000977E780; node_enemy_spotted = table: 000000000BAFCE30; condition_result = true
[8] self = table: 000000000F983E20; t = 321.33818734064698; dt = 0.016887327656149864; number_ordinary_aggroed_enemies = 19; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000005C45DC0; bt = table: 000000000979F600; blackboard = table: 00000000063B1E00
[9] func = [function]; self = table: 000000000F983E20
[10] hook_chain = [function]
[11] self = table: 000000000F983E20; context = table: 0000000009A69880; t = 321.33818734064698; dt = 0.016887327656149864
[12] self = table: 000000000B7CB2F0; entity_system_update_context = table: 0000000009A69880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000B7CB350; t = 321.33818734064698; i = 3; system = table: 000000000F983E20
[13] self = table: 000000000DCEBAC0; update_func = "update"; dt = 0.016887327656149864; entity_system_update_context = table: 0000000009A69880
[14] self = table: 000000000DCEBAC0; dt = 0.016887327656149864
[15] self = table: 0000000006EA16E0; dt = 0.016887327656149864; main_t = 10662.497950654477; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 321.33818734064698; game_mode_ended = false
[16] self = table: 0000000010540F60; dt = 0.016887327656149864; t = 10662.497950654477
[17] self = table: 0000000000097110; real_world_dt = 0.016887327656149864; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016887327656149864; t = 10662.497950654477
[18] dt = 0.016887327656149864
[2] last_catapulted_time = 280.47025725990534; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[7595a776588f4be5]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000005C39440; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.003049872815609; pacing_intensity = 100; raise_block_time = 320.66233959421515; locomotion_extension = table: 000000000DDDE770; inventory_extension = table: 000000000D1DE830; buff_extension = table: 0000000009495160; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000F400750; conflict_director = table: 0000000002ED4400; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 1.920988017693162; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-66.7706, 111.547, 18.3123); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000008B235E0; dead = false; overpowered = false; health_extension = table: 000000000C0F96C0; combo_target_count = 0; pushed = false; spawn_grace_time = 9.1483026370406151; last_fatigue_gain_time = 285.03120775334537; fatigue = 39.600000000000001;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B6419A0; _parent = table: 000000000BAFCE30; _tree_node = table: 0000000001DAEDF0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000D468A90; _parent = table: 0000000003801390; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000D468A90; _parent = table: 0000000003801390; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[7] _children = table: 000000000977E780; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DAE4A0; _condition_name = "always_true";
[8] ai_update_index = 13; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 713; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 26; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 35; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[9] ai_update_index = 13; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 713; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 26; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 35; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[11] ai_update_index = 13; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 713; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 26; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 35; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[12] num_systems = 0; systems_pre_update = table: 00000000053F7020; systems = table: 000000000B7CB320; systems_update = table: 000000000B7CB350; systems_post_update = table: 000000000C0BEDE0; systems_physics_async_update = table: 00000000053F6FB0;
[13] entity_system_bag = table: 000000000B7CB2F0; startup_data = table: 0000000001B616D0; entity_manager = table: 000000000F3D4460; unit_spawner = table: 000000000DAC4BE0; statistics_db = table: 0000000006EA1AA0; is_server = true; system_update_context = table: 0000000009A69880; network_transmit = table: 00000000016EA470; network_clock = table: 000000000B75E170; dice_keeper = table: 000000000EBCA760; world = [World];
[14] entity_system_bag = table: 000000000B7CB2F0; startup_data = table: 0000000001B616D0; entity_manager = table: 000000000F3D4460; unit_spawner = table: 000000000DAC4BE0; statistics_db = table: 0000000006EA1AA0; is_server = true; system_update_context = table: 0000000009A69880; network_transmit = table: 00000000016EA470; network_clock = table: 000000000B75E170; dice_keeper = table: 000000000EBCA760; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016887327656149864; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000C0582A0; network_event_delegate = table: 0000000009BC6EA0; machines = table: 000000000F324CB0; _camera_carrier = table: 0000000009E4C780; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000B75E170; statistics_db = table: 0000000006EA1AA0; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[17] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:41:13.491 [Lua] GOT approve_channel 37 1100001081f116a 186000001eeb5c8
15:41:13.491 [EAC] EAC server has client 1100001081f116a and channel 37 (and owner 1100001081f116a)
15:41:13.491 [Lua] Client with peer_id 1100001081f116a got APPROVED by server
15:41:13.491 [EACServer] [16:41:13:491][Windows][EAC Server] [Info][RegisterClient] Client: 01100001081F116A PlayerGUID: 76561198096519530 PlayerIP: 0.0.0.0 OwnerGUID: 76561198096519530 PlayerName: Mousse-Kat-Mousse (BE)
15:41:13.491 [Lua] [ChatManager][1]System: Mousse-Kat-Mousse (BE) is joining the game
15:41:13.492 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001081f116a'
15:41:13.492 [Lua] [PeerSM] 1100001081f116a :: on_enter Connecting
15:41:13.492 [Lua] [ChatManager][1]System: Mousse-Kat-Mousse (BE) is joining the game
15:41:13.592 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:41:13.593 [Lua] [Matchmaking] Got a handshake request from 1100001081f116a with user name 'Mousse-Kat-Mousse (BE)'
15:41:13.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:13.661 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001eeb5c8 from 1100001081f116a, replying lobby_ok
15:41:13.727 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001081f116a REPLY wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:41:13.795 [Lua] Set lobby begin:
15:41:13.795 [Lua] Lobby data twitch_enabled = false
15:41:13.795 [Lua] Lobby data power_level = 835
15:41:13.795 [Lua] Lobby data unique_server_name = Harridas
15:41:13.795 [Lua] Lobby data difficulty_tweak = 0
15:41:13.795 [Lua] Lobby data host = 11000010593901b
15:41:13.795 [Lua] Lobby data game_mode = 6
15:41:13.795 [Lua] Lobby data is_private = false
15:41:13.795 [Lua] Lobby data match_started = true
15:41:13.795 [Lua] Lobby data mechanism = adventure
15:41:13.795 [Lua] Lobby data level_key = mines
15:41:13.795 [Lua] Lobby data player_slot_1 = 0:0
15:41:13.795 [Lua] Lobby data selected_level_key = mines
15:41:13.795 [Lua] Lobby data eac_authorized = true
15:41:13.795 [Lua] Lobby data quick_game = false
15:41:13.795 [Lua] Lobby data weave_name = false
15:41:13.795 [Lua] Lobby data matchmaking = true
15:41:13.795 [Lua] Lobby data difficulty = hardest
15:41:13.795 [Lua] Lobby data country_code = BE
15:41:13.795 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:41:13.796 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:41:13.796 [Lua] Lobby data player_slot_2 = 0:0
15:41:13.796 [Lua] Lobby data num_players = 3
15:41:13.796 [Lua] Lobby data player_slot_3 = 1100001081f116a:1
15:41:13.796 [Lua] Lobby data current_level_key = inn_level
15:41:13.796 [Lua] Set lobby end.
15:41:13.796 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001081f116a
15:41:13.796 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:1100001081f116a | bw:0 | es:11000013cba1c2a
15:41:13.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:14.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:15.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:15.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:16.088 [Lua] ### CLEARING PEER STATE FOR 1100001081f116a
15:41:16.088 [Lua] [PeerSM] 1100001081f116a :: on_exit Connecting
15:41:16.088 [Lua] [PeerSM] 1100001081f116a :: on_enter Connecting
15:41:16.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:16.139 [Lua] [PSM] Peer 1100001081f116a joined. Want to use profile index "3" and join party "0"
15:41:16.139 [Lua] Mechanism says: a client joined the game! 1100001081f116a
15:41:16.139 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001081f116a, connection_key=2)
15:41:16.139 [Lua] Sync dynamic to client:
15:41:16.139 [Lua] breed_name: skaven_explosive_loot_rat, bitmask: 1, bit_index: 8
15:41:16.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:16.324 [SteamVoipClient] select_out(1100001081f116a, on)
15:41:16.332 [SteamVoipClient] select_out(1100001081f116a, on)
15:41:16.332 [SteamVoipClient] select_in(1100001081f116a, on)
15:41:16.332 [SteamVoipClient] select_out(1100001081f116a, off)
15:41:16.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:17.258 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001081f116a, connection_key=2)
15:41:17.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:18.050 [EACServer] [16:41:18:050][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001081F116A Session: 3 Status: Client Authenticated Message: Client authenticated.
15:41:18.050 [EAC] Peer 1100001081f116a switched EAC state to ClientAuthenticatedLocal
15:41:18.153 [Lua] player (1100001081f116a,1) was put into party 0
15:41:18.153 [Lua] [PeerSM] 1100001081f116a :: on_exit Connecting
15:41:18.153 [Lua] [PeerSM] 1100001081f116a :: on_enter Loading
15:41:18.153 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001081f116a mines 0
15:41:18.153 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:41:18.153 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 26, User: 11000010593901b "Harridas"
<>
15:41:18.154 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 0000000010C65740; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "1100001081f116a"; level_key = "mines"; environment_variation_id = 0; level_seed = 11375129; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BA033F0
[3] _ = table: 0000000010C65740; new_state = Loading; old_state = Connecting
[4] self = table: 000000000DBB9F40; dt = 0.016865452751517296; state_data = table: 0000000010C65740; new_state = Loading
[5] self = table: 0000000001FB94B0; dt = 0.016865452751517296; peer_state_machines = table: 000000000FCA3F60; joined_peers = table: 00000000022CA960; game_session = [GameSession]; peer_id = "1100001081f116a"; peer_state_machine = table: 000000000DBB9F40
[6] self = table: 0000000006EA16E0; dt = 0.016865452751517296; t = 326.8821519240737; network_manager = table: 000000000F352E60
[7] self = table: 0000000010540F60; dt = 0.016865452751517296; t = 10668.041915237904
[8] self = table: 0000000000097110; real_world_dt = 0.016865452751517296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016865452751517296; t = 10668.041915237904
[9] dt = 0.016865452751517296
[2] server = table: 0000000001FB94B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001081f116a"; wanted_profile_index = 3; resend_timer = 1.949280796572566; resend_post_game_timer = 1.9494387749582529; clan_tag = "0"; peer_id = "1100001081f116a";
[4] current_state = Loading; function_memoize = table: 0000000010C65770; state_data = table: 0000000010C65740;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 000000000F352E60; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "mines"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000009BC6EA0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016857806593179703; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000C0582A0; network_event_delegate = table: 0000000009BC6EA0; machines = table: 000000000F324CB0; _camera_carrier = table: 0000000009E4C780; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000B75E170; statistics_db = table: 0000000006EA1AA0; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:41:18.240 [EACServer] [16:41:18:239][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001081F116A.
15:41:18.541 [EACServer] [16:41:18:540][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001081F116A
15:41:18.541 [EACServer] [16:41:18:540][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001081F116A Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:41:18.555 [EAC] Peer 1100001081f116a switched EAC state to ClientAuthenticatedRemote
15:41:22.975 [Lua] ### Sending rpc_level_loaded
15:41:22.975 [Lua] #### Has state machine: true, peer_id: 1100001081f116a, level_id: 54
15:41:22.975 [Lua] Peer 1100001081f116a has loaded the level and all enemies are loaded
15:41:22.975 [Lua] [PeerSM] 1100001081f116a :: on_exit Loading
15:41:22.975 [Lua] [PeerSM] 1100001081f116a :: on_enter LoadingProfilePackages
15:41:22.975 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001081f116a inventory_sync_id:22 my_peer_id:11000010593901b
15:41:23.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:23.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:27.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:41:36.087 [Lua] wants to spawn behind within distance: 60
15:41:36.087 [Lua] custom blob horde has started
15:41:46.895 [Lua] [ChatManager][1]System: Lyrian picked up a Loot Die (2)
15:41:58.428 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:42:03.150 [Lua] wants to spawn ahead within distance: 60
15:42:03.150 [Lua] custom blob horde has started
15:42:11.433 [Lua] [ChatManager][1]System: Lyrian picked up a Loot Die (3)
15:42:11.635 [Lua] [ChatManager][1]System: Harridas discarded a Tome
15:42:11.769 [Lua] [PeerSM] 1100001081f116a :: on_exit LoadingProfilePackages
15:42:11.769 [Lua] [PeerSM] 1100001081f116a :: on_enter WaitingForEnterGame
15:42:11.777 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010593901b, 2)
15:42:11.777 [Lua] test
15:42:11.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:42:11.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=754
15:42:13.102 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:42:13.102 [Lua] [Matchmaking] Got a handshake request from 1100001081f116a with user name 'Mousse-Kat-Mousse (BE)'
15:42:13.103 [Lua] [PeerSM] 1100001081f116a :: on_exit WaitingForEnterGame
15:42:13.103 [Lua] [PeerSM] 1100001081f116a :: on_enter WaitingForGameObjectSync
15:42:13.126 [Lua] Breedfreezer (server) starting a hot join sync
15:42:13.126 [Lua] packing 8 units of breed chaos_marauder
15:42:13.126 [Lua] packing 28 units of breed skaven_clan_rat
15:42:13.126 [Lua] packing 0 units of breed skaven_storm_vermin
15:42:13.126 [Lua] packing 20 units of breed skaven_slave
15:42:13.126 [Lua] packing 20 units of breed chaos_fanatic
15:42:13.126 [Lua] packing 2 units of breed chaos_raider
15:42:13.126 [Lua] packing 2 units of breed chaos_warrior
15:42:13.126 [Lua] packing 2 units of breed chaos_berzerker
15:42:13.126 [Lua] packing 0 units of breed skaven_plague_monk
15:42:13.126 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:42:13.126 [Lua]
15:42:13.126 [Lua] [1] = 30 (number)
15:42:13.126 [Lua] [2] = 8 (number)
15:42:13.126 [Lua] [3] = 28 (number)
15:42:13.126 [Lua] [4] = 28 (number)
15:42:13.126 [Lua] [5] = 1 (number)
15:42:13.126 [Lua] [6] = 0 (number)
15:42:13.126 [Lua] [7] = 17 (number)
15:42:13.126 [Lua] [8] = 20 (number)
15:42:13.126 [Lua] [9] = 29 (number)
15:42:13.126 [Lua] [10] = 20 (number)
15:42:13.126 [Lua] [11] = 6 (number)
15:42:13.126 [Lua] [12] = 2 (number)
15:42:13.126 [Lua] [13] = 2 (number)
15:42:13.126 [Lua] [14] = 2 (number)
15:42:13.126 [Lua] [15] = 1 (number)
15:42:13.126 [Lua] [16] = 2 (number)
15:42:13.126 [Lua] [17] = 1 (number)
15:42:13.126 [Lua] [18] = 0 (number)
15:42:13.126 [Lua]
15:42:13.126 [Lua]
15:42:13.126 [Lua] [1] = 328 (number)
15:42:13.126 [Lua] [2] = 230 (number)
15:42:13.126 [Lua] [3] = 338 (number)
15:42:13.126 [Lua] [4] = 233 (number)
15:42:13.126 [Lua] [5] = 232 (number)
15:42:13.126 [Lua] [6] = 339 (number)
15:42:13.126 [Lua] [7] = 341 (number)
15:42:13.126 [Lua] [8] = 234 (number)
15:42:13.126 [Lua] [9] = 90 (number)
15:42:13.126 [Lua] [10] = 82 (number)
15:42:13.126 [Lua] [11] = 96 (number)
15:42:13.126 [Lua] [12] = 135 (number)
15:42:13.126 [Lua] [13] = 138 (number)
15:42:13.126 [Lua] [14] = 140 (number)
15:42:13.126 [Lua] [15] = 651 (number)
15:42:13.126 [Lua] [16] = 474 (number)
15:42:13.126 [Lua] [17] = 534 (number)
15:42:13.126 [Lua] [18] = 95 (number)
15:42:13.126 [Lua] [19] = 83 (number)
15:42:13.126 [Lua] [20] = 125 (number)
15:42:13.126 [Lua] [21] = 134 (number)
15:42:13.126 [Lua] [22] = 139 (number)
15:42:13.126 [Lua] [23] = 141 (number)
15:42:13.126 [Lua] [24] = 654 (number)
15:42:13.126 [Lua] [25] = 655 (number)
15:42:13.126 [Lua] [26] = 136 (number)
15:42:13.126 [Lua] [27] = 80 (number)
15:42:13.126 [Lua] [28] = 81 (number)
15:42:13.126 [Lua] [29] = 85 (number)
15:42:13.126 [Lua] [30] = 476 (number)
15:42:13.126 [Lua] [31] = 477 (number)
15:42:13.126 [Lua] [32] = 650 (number)
15:42:13.126 [Lua] [33] = 652 (number)
15:42:13.126 [Lua] [34] = 99 (number)
15:42:13.126 [Lua] [35] = 137 (number)
15:42:13.126 [Lua] [36] = 531 (number)
15:42:13.126 [Lua] [37] = 158 (number)
15:42:13.126 [Lua] [38] = 660 (number)
15:42:13.126 [Lua] [39] = 103 (number)
15:42:13.126 [Lua] [40] = 117 (number)
15:42:13.126 [Lua] [41] = 129 (number)
15:42:13.126 [Lua] [42] = 162 (number)
15:42:13.126 [Lua] [43] = 130 (number)
15:42:13.126 [Lua] [44] = 147 (number)
15:42:13.126 [Lua] [45] = 663 (number)
15:42:13.126 [Lua] [46] = 111 (number)
15:42:13.126 [Lua] [47] = 167 (number)
15:42:13.126 [Lua] [48] = 118 (number)
15:42:13.126 [Lua] [49] = 668 (number)
15:42:13.126 [Lua] [50] = 159 (number)
15:42:13.126 [Lua] [51] = 161 (number)
15:42:13.126 [Lua] [52] = 148 (number)
15:42:13.126 [Lua] [53] = 142 (number)
15:42:13.126 [Lua] [54] = 160 (number)
15:42:13.126 [Lua] [55] = 131 (number)
15:42:13.126 [Lua] [56] = 163 (number)
15:42:13.126 [Lua] [57] = 246 (number)
15:42:13.126 [Lua] [58] = 260 (number)
15:42:13.126 [Lua] [59] = 343 (number)
15:42:13.126 [Lua] [60] = 359 (number)
15:42:13.126 [Lua] [61] = 360 (number)
15:42:13.126 [Lua] [62] = 355 (number)
15:42:13.126 [Lua] [63] = 352 (number)
15:42:13.126 [Lua] [64] = 356 (number)
15:42:13.126 [Lua] [65] = 263 (number)
15:42:13.126 [Lua] [66] = 354 (number)
15:42:13.126 [Lua] [67] = 243 (number)
15:42:13.126 [Lua] [68] = 357 (number)
15:42:13.126 [Lua] [69] = 261 (number)
15:42:13.126 [Lua] [70] = 358 (number)
15:42:13.126 [Lua] [71] = 353 (number)
15:42:13.126 [Lua] [72] = 259 (number)
15:42:13.126 [Lua] [73] = 242 (number)
15:42:13.126 [Lua] [74] = 361 (number)
15:42:13.126 [Lua] [75] = 362 (number)
15:42:13.126 [Lua] [76] = 264 (number)
15:42:13.126 [Lua] [77] = 303 (number)
15:42:13.126 [Lua] [78] = 245 (number)
15:42:13.126 [Lua] [79] = 302 (number)
15:42:13.126 [Lua] [80] = 288 (number)
15:42:13.126 [Lua] [81] = 220 (number)
15:42:13.126 [Lua] [82] = 221 (number)
15:42:13.126 [Lua]
15:42:13.127 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=755
15:42:13.127 [Lua] RemotePlayer:create_game_object( ) 755
15:42:13.141 [Lua] Assigning peer(1100001081f116a:1) to profile(3) career(4)
15:42:13.141 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001081f116a) local_player_id(1) profile_index(3) career_index(4)
15:42:13.141 [Lua] Set lobby begin:
15:42:13.141 [Lua] Lobby data twitch_enabled = false
15:42:13.141 [Lua] Lobby data power_level = 835
15:42:13.141 [Lua] Lobby data unique_server_name = Harridas
15:42:13.141 [Lua] Lobby data difficulty_tweak = 0
15:42:13.141 [Lua] Lobby data host = 11000010593901b
15:42:13.141 [Lua] Lobby data game_mode = 6
15:42:13.141 [Lua] Lobby data is_private = false
15:42:13.141 [Lua] Lobby data match_started = true
15:42:13.141 [Lua] Lobby data mechanism = adventure
15:42:13.141 [Lua] Lobby data level_key = mines
15:42:13.141 [Lua] Lobby data player_slot_1 = 0:0
15:42:13.141 [Lua] Lobby data selected_level_key = mines
15:42:13.141 [Lua] Lobby data eac_authorized = true
15:42:13.142 [Lua] Lobby data quick_game = false
15:42:13.142 [Lua] Lobby data weave_name = false
15:42:13.142 [Lua] Lobby data matchmaking = true
15:42:13.142 [Lua] Lobby data difficulty = hardest
15:42:13.142 [Lua] Lobby data country_code = BE
15:42:13.142 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:42:13.142 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:42:13.142 [Lua] Lobby data player_slot_2 = 0:0
15:42:13.142 [Lua] Lobby data num_players = 3
15:42:13.142 [Lua] Lobby data player_slot_3 = 1100001081f116a:1
15:42:13.142 [Lua] Lobby data current_level_key = inn_level
15:42:13.142 [Lua] Set lobby end.
15:42:13.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:1100001081f116a | bw:0 | es:11000013cba1c2a
15:42:13.142 [Lua] [PeerSM] 1100001081f116a :: on_exit WaitingForGameObjectSync
15:42:13.142 [Lua] [PeerSM] 1100001081f116a :: on_enter WaitingForPlayers
15:42:13.152 [Lua] [PeerSM] 1100001081f116a :: on_exit WaitingForPlayers
15:42:13.152 [Lua] [PeerSM] 1100001081f116a :: on_enter InGame
15:42:13.421 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001081f116a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:42:13.421 [Lua] Adding player sync data to peer=1100001081f116a local_player_id=1
15:42:13.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:23 my_peer_id:11000010593901b
15:42:13.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:23 my_peer_id:11000010593901b
15:42:13.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001081f116a inventory_sync_id:23 my_peer_id:11000010593901b
15:42:13.422 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001081f116a
15:42:13.430 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:23 my_peer_id:11000010593901b
15:42:13.430 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
15:42:13.430 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
15:42:13.505 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:42:13.505 [Lua] [PackageManager] Force_load: wwise/drakegun
15:42:13.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:42:13.842 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:42:13.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:42:13.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:42:13.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:42:13.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:42:13.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:42:13.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
15:42:13.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
15:42:13.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
15:42:13.976 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:42:14.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:42:14.043 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:42:14.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:42:14.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:42:14.078 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:42:14.078 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:42:14.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:42:14.128 [Lua] [PackageManager] Force_load: wwise/steampistol
15:42:14.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
15:42:14.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
15:42:14.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
15:42:14.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:42:14.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:42:14.195 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:42:14.196 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:42:14.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:42:14.229 [Lua] [PackageManager] Force_load: wwise/coghammer
15:42:14.248 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
15:42:14.719 [Lua] [ChatManager][1]System: Harridas discarded a Tome
15:42:16.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 29, name: `unknown`
15:42:17.114 [Lua] Set lobby begin:
15:42:17.114 [Lua] Lobby data twitch_enabled = false
15:42:17.115 [Lua] Lobby data power_level = 556
15:42:17.115 [Lua] Lobby data unique_server_name = Harridas
15:42:17.115 [Lua] Lobby data difficulty_tweak = 0
15:42:17.115 [Lua] Lobby data host = 11000010593901b
15:42:17.115 [Lua] Lobby data game_mode = 6
15:42:17.115 [Lua] Lobby data is_private = false
15:42:17.115 [Lua] Lobby data match_started = true
15:42:17.115 [Lua] Lobby data mechanism = adventure
15:42:17.115 [Lua] Lobby data level_key = mines
15:42:17.115 [Lua] Lobby data player_slot_1 = 0:0
15:42:17.115 [Lua] Lobby data selected_level_key = mines
15:42:17.116 [Lua] Lobby data eac_authorized = true
15:42:17.116 [Lua] Lobby data quick_game = false
15:42:17.116 [Lua] Lobby data weave_name = false
15:42:17.116 [Lua] Lobby data matchmaking = true
15:42:17.116 [Lua] Lobby data difficulty = hardest
15:42:17.116 [Lua] Lobby data country_code = BE
15:42:17.116 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:42:17.116 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:42:17.116 [Lua] Lobby data player_slot_2 = 0:0
15:42:17.116 [Lua] Lobby data num_players = 3
15:42:17.116 [Lua] Lobby data player_slot_3 = 1100001081f116a:1
15:42:17.116 [Lua] Lobby data current_level_key = inn_level
15:42:17.116 [Lua] Set lobby end.
15:42:17.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:42:17.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:42:18.116 [Lua] player (1100001081f116a,1) was put into party 1
15:42:18.130 [Lua] [GameNetworkManager] destroying game object with go_id=65
15:42:18.133 [Lua] [GameNetworkManager] destroying game object with go_id=60
15:42:18.230 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001081f116a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:42:18.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=759
15:42:18.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.24722222222222223) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9375)
15:42:18.232 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001081f116a go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:42:19.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1166ea, position: 0
15:42:20.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x116764, position: 0
15:42:20.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:42:22.129 [Lua] Set lobby begin:
15:42:22.129 [Lua] Lobby data twitch_enabled = false
15:42:22.129 [Lua] Lobby data power_level = 835
15:42:22.129 [Lua] Lobby data unique_server_name = Harridas
15:42:22.129 [Lua] Lobby data difficulty_tweak = 0
15:42:22.129 [Lua] Lobby data host = 11000010593901b
15:42:22.129 [Lua] Lobby data game_mode = 6
15:42:22.129 [Lua] Lobby data is_private = false
15:42:22.129 [Lua] Lobby data match_started = true
15:42:22.129 [Lua] Lobby data mechanism = adventure
15:42:22.129 [Lua] Lobby data level_key = mines
15:42:22.129 [Lua] Lobby data player_slot_1 = 0:0
15:42:22.129 [Lua] Lobby data selected_level_key = mines
15:42:22.129 [Lua] Lobby data eac_authorized = true
15:42:22.129 [Lua] Lobby data quick_game = false
15:42:22.129 [Lua] Lobby data weave_name = false
15:42:22.129 [Lua] Lobby data matchmaking = true
15:42:22.130 [Lua] Lobby data difficulty = hardest
15:42:22.130 [Lua] Lobby data country_code = BE
15:42:22.130 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:42:22.130 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:42:22.130 [Lua] Lobby data player_slot_2 = 0:0
15:42:22.130 [Lua] Lobby data num_players = 3
15:42:22.130 [Lua] Lobby data player_slot_3 = 1100001081f116a:1
15:42:22.130 [Lua] Lobby data current_level_key = inn_level
15:42:22.130 [Lua] Set lobby end.
15:42:23.736 [EACServer] [16:42:23:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:42:30.025 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:42:35.237 [Lua] wants to spawn ahead within distance: 60
15:42:35.237 [Lua] custom blob horde has started
15:42:49.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:42:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:42:53.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:42:57.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x117b15, position: 0
15:42:57.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x117b59, position: 0
15:43:04.265 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0)
15:43:06.374 [Lua] wants to spawn behind within distance: 60
15:43:06.374 [Lua] custom blob horde has started
15:43:11.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:11.472 [Lua] Spline already found!
15:43:11.509 [Lua] Init group template: spline_patrol
15:43:11.677 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:11.693 [Lua] Spline already found!
15:43:11.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:11.711 [Lua] Spline already found!
15:43:11.781 [Lua] Init group template: spline_patrol
15:43:11.838 [Lua] Init group template: spline_patrol
15:43:18.253 [Lua] Switching ConflictSettings: to: skaven
15:43:18.253 [Lua] pacing=default
15:43:18.253 [Lua] roaming=nil
15:43:18.253 [Lua] specials=skaven
15:43:18.253 [Lua] debug_color=orange
15:43:18.253 [Lua] contained_breeds=nil
15:43:18.253 [Lua] pack_spawning=skaven
15:43:18.253 [Lua] disabled=false
15:43:18.253 [Lua] factions=nil
15:43:18.253 [Lua] boss=skaven
15:43:18.253 [Lua] horde=default
15:43:18.253 [Lua] name=skaven
15:43:18.253 [Lua] intensity=default
15:43:18.253 [Lua] ---
15:43:18.922 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:18.939 [Lua] Spline already found!
15:43:18.993 [Lua] Init group template: spline_patrol
15:43:19.397 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:19.801 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:20.391 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:20.814 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:21.352 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:21.826 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:22.180 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:22.197 [Lua] Spline already found!
15:43:22.251 [Lua] Init group template: spline_patrol
15:43:22.332 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:22.838 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:23.311 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:23.734 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:24.360 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:24.697 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:25.322 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:25.712 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:27.952 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:28.290 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:43:30.477 [Lua] wants to spawn ahead within distance: 60
15:43:30.477 [Lua] custom blob horde has started
15:43:36.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
15:43:39.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
15:43:40.734 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0)
15:43:49.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:52.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:52.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:52.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:52.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:52.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:54.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:55.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:55.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:56.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:43:57.118 [Lua] Coordinated attack!
15:43:58.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:00.565 [Lua] wants to spawn ahead within distance: 60
15:44:00.565 [Lua] custom blob horde has started
15:44:00.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:01.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:01.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:02.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:03.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:04.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:07.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:08.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:09.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:09.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:09.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:10.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:23.736 [EACServer] [16:44:23:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:44:25.603 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
15:44:25.603 [Lua] [flow:Sockets occupied:] float=1.000000
15:44:25.603 [Flow] Socket 3 occupied
15:44:28.643 [Lua] wants to spawn ahead within distance: 60
15:44:28.643 [Lua] custom blob horde has started
15:44:39.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:43.348 [Lua] ready to jump failed
15:44:44.689 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
15:44:44.689 [Flow] Socket 2 occupied
15:44:44.689 [Lua] [flow:Sockets occupied:] float=2.000000
15:44:48.194 [Lua] fence jumping
15:44:53.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:56.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:44:57.540 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:57.726 [Lua] wants to spawn ahead within distance: 60
15:44:57.726 [Lua] custom blob horde has started
15:44:57.907 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:44:58.532 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001081f116a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:58.919 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081f116a
15:45:00.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:01.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:02.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:03.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:04.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:05.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11ccfd, position: 0
15:45:05.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:05.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:08.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:08.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:12.421 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:12.437 [Lua] Spline already found!
15:45:12.473 [Lua] Init group template: spline_patrol
15:45:12.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:12.936 [Lua] Spline already found!
15:45:12.972 [Lua] Init group template: spline_patrol
15:45:13.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:13.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:17.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:20.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:21.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:23.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:25.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11d911, position: 0
15:45:26.486 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
15:45:26.486 [Flow] Socket 1 occupied
15:45:26.486 [Lua] [flow:Sockets occupied:] float=3.000000
15:45:27.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:28.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:28.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:28.809 [Lua] wants to spawn behind within distance: 60
15:45:28.809 [Lua] custom blob horde has started
15:45:30.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:31.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:31.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:32.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:32.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:33.487 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001081f116a
15:45:33.487 [Lua] [ChatManager][1]System: Mousse-Kat-Mousse (BE) has left the game
15:45:33.487 [Lua] [PeerSM] 1100001081f116a :: on_exit InGame
15:45:33.487 [Lua] [PeerSM] 1100001081f116a :: on_enter Disconnecting
15:45:33.487 [Lua] [PSM] Disconnecting peer 1100001081f116a
15:45:33.487 [Lua] [PSM] Disconnected peer 1100001081f116a is being removed from session.
15:45:33.487 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=1100001081f116a
15:45:33.487 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001081f116a
15:45:33.487 [Lua] [GameNetworkManager] destroying game object with go_id=755
15:45:33.487 [Lua] [PeerSM] 1100001081f116a :: on_exit Disconnecting
15:45:33.487 [Lua] [PeerSM] 1100001081f116a :: on_enter Disconnected
15:45:33.487 [Lua] Set lobby begin:
15:45:33.487 [Lua] Lobby data twitch_enabled = false
15:45:33.487 [Lua] Lobby data power_level = 835
15:45:33.487 [Lua] Lobby data unique_server_name = Harridas
15:45:33.488 [Lua] Lobby data difficulty_tweak = 0
15:45:33.488 [Lua] Lobby data host = 11000010593901b
15:45:33.488 [Lua] Lobby data game_mode = 6
15:45:33.488 [Lua] Lobby data is_private = false
15:45:33.488 [Lua] Lobby data match_started = true
15:45:33.488 [Lua] Lobby data mechanism = adventure
15:45:33.488 [Lua] Lobby data level_key = mines
15:45:33.488 [Lua] Lobby data player_slot_1 = 0:0
15:45:33.488 [Lua] Lobby data selected_level_key = mines
15:45:33.488 [Lua] Lobby data eac_authorized = true
15:45:33.488 [Lua] Lobby data quick_game = false
15:45:33.488 [Lua] Lobby data weave_name = false
15:45:33.488 [Lua] Lobby data matchmaking = true
15:45:33.488 [Lua] Lobby data difficulty = hardest
15:45:33.488 [Lua] Lobby data country_code = BE
15:45:33.488 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:45:33.488 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:45:33.488 [Lua] Lobby data player_slot_2 = 0:0
15:45:33.488 [Lua] Lobby data num_players = 3
15:45:33.488 [Lua] Lobby data player_slot_3 = 0:0
15:45:33.488 [Lua] Lobby data current_level_key = inn_level
15:45:33.488 [Lua] Set lobby end.
15:45:33.489 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001081f116a)
15:45:33.489 [EAC] EAC server lost client 1100001081f116a
15:45:33.489 [EACServer] [16:45:33:488][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001081F116A PlayerGUID: 76561198096519530
15:45:33.489 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0edcd478, channel: 37
15:45:33.489 [SteamVoipClient] select_out(1100001081f116a, off)
15:45:33.489 [SteamVoipClient] select_in(1100001081f116a, off)
15:45:33.489 [Lua] [GameNetworkManager] destroying game object with go_id=759
15:45:33.489 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[daebdd43bfa0b970]']]
15:45:33.493 [Lua] player (11000010593901b,2) was put into party 1
15:45:33.509 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=127
15:45:33.509 [Lua] Assigning peer(11000010593901b:2) to profile(3) career(2)
15:45:33.509 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(2) profile_index(3) career_index(2)
15:45:33.509 [Lua] Set lobby begin:
15:45:33.509 [Lua] Lobby data twitch_enabled = false
15:45:33.509 [Lua] Lobby data power_level = 835
15:45:33.510 [Lua] Lobby data unique_server_name = Harridas
15:45:33.510 [Lua] Lobby data difficulty_tweak = 0
15:45:33.510 [Lua] Lobby data host = 11000010593901b
15:45:33.510 [Lua] Lobby data game_mode = 6
15:45:33.510 [Lua] Lobby data is_private = false
15:45:33.510 [Lua] Lobby data match_started = true
15:45:33.510 [Lua] Lobby data mechanism = adventure
15:45:33.510 [Lua] Lobby data level_key = mines
15:45:33.510 [Lua] Lobby data player_slot_1 = 0:0
15:45:33.510 [Lua] Lobby data selected_level_key = mines
15:45:33.510 [Lua] Lobby data eac_authorized = true
15:45:33.510 [Lua] Lobby data quick_game = false
15:45:33.510 [Lua] Lobby data weave_name = false
15:45:33.510 [Lua] Lobby data matchmaking = true
15:45:33.510 [Lua] Lobby data difficulty = hardest
15:45:33.510 [Lua] Lobby data country_code = BE
15:45:33.510 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:45:33.510 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:45:33.510 [Lua] Lobby data player_slot_2 = 0:0
15:45:33.510 [Lua] Lobby data num_players = 3
15:45:33.510 [Lua] Lobby data player_slot_3 = 0:0
15:45:33.510 [Lua] Lobby data current_level_key = inn_level
15:45:33.511 [Lua] Set lobby end.
15:45:33.511 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:45:33.511 [Lua]
15:45:33.511 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:45:33.511 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:45:33.511 [Lua] [wwise/one_handed_axes] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:45:33.511 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
15:45:33.511 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:45:33.511 [Lua] [wwise/handgun_rifle] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:45:33.511 [Lua]
15:45:33.511 [Lua]
15:45:33.511 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p] = false (boolean)
15:45:33.511 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:45:33.511 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
15:45:33.511 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2] = false (boolean)
15:45:33.511 [Lua] [wwise/one_handed_axes] = false (boolean)
15:45:33.511 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
15:45:33.511 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:45:33.511 [Lua] [wwise/handgun_rifle] = false (boolean)
15:45:33.511 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean)
15:45:33.511 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
15:45:33.511 [Lua]
15:45:33.516 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:24 my_peer_id:11000010593901b
15:45:33.517 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:24 my_peer_id:11000010593901b
15:45:33.529 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:24 my_peer_id:11000010593901b
15:45:33.535 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.536 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
15:45:33.581 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
15:45:33.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
15:45:33.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient
15:45:33.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient
15:45:33.584 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:45:33.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
15:45:33.586 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
15:45:33.586 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
15:45:33.587 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
15:45:33.595 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:45:33.608 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.630 [Lua] test
15:45:33.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.6875) melee slot ammo (1) ranged slot ammo (0.69291341304779053)
15:45:33.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=108
15:45:33.641 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.692 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.743 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.776 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.827 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.878 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.913 [Lua] [Matchmaking] Handshake host removing client 1100001081f116a
15:45:33.929 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:33.963 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.016 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.065 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.097 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.149 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.198 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.234 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.284 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.334 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.384 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.419 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.469 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:34.520 [Connection] Dropped voip chunk from 1100001081f116a because channel 39 can't communicate
15:45:35.550 [Handshaker] Lost connection 109 to 1100001081f116a
15:45:36.020 [Lua] [NetworkServer] Changing num_players from 3 to 2
15:45:36.020 [Lua] Players: 2
15:45:36.020 [Lua] Set lobby begin:
15:45:36.020 [Lua] Lobby data twitch_enabled = false
15:45:36.020 [Lua] Lobby data power_level = 835
15:45:36.020 [Lua] Lobby data unique_server_name = Harridas
15:45:36.020 [Lua] Lobby data difficulty_tweak = 0
15:45:36.020 [Lua] Lobby data host = 11000010593901b
15:45:36.020 [Lua] Lobby data game_mode = 6
15:45:36.020 [Lua] Lobby data is_private = false
15:45:36.020 [Lua] Lobby data match_started = true
15:45:36.020 [Lua] Lobby data mechanism = adventure
15:45:36.020 [Lua] Lobby data level_key = mines
15:45:36.020 [Lua] Lobby data player_slot_1 = 0:0
15:45:36.020 [Lua] Lobby data selected_level_key = mines
15:45:36.020 [Lua] Lobby data eac_authorized = true
15:45:36.020 [Lua] Lobby data quick_game = false
15:45:36.020 [Lua] Lobby data weave_name = false
15:45:36.020 [Lua] Lobby data matchmaking = true
15:45:36.020 [Lua] Lobby data difficulty = hardest
15:45:36.020 [Lua] Lobby data country_code = BE
15:45:36.020 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:45:36.020 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:45:36.020 [Lua] Lobby data player_slot_2 = 0:0
15:45:36.021 [Lua] Lobby data num_players = 2
15:45:36.021 [Lua] Lobby data player_slot_3 = 0:0
15:45:36.021 [Lua] Lobby data current_level_key = inn_level
15:45:36.021 [Lua] Set lobby end.
15:45:36.021 [Lua] [LobbyMembers] Member left 1100001081f116a
15:45:41.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:44.294 [Lua] Destroying unit since outside mesh or world
15:45:48.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:53.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:56.915 [Lua] wants to spawn behind within distance: 60
15:45:56.915 [Lua] custom blob horde has started
15:45:57.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:45:57.520 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:57.537 [Lua] Spline already found!
15:45:57.575 [Lua] Init group template: spline_patrol
15:46:02.460 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:46:02.477 [Lua] Spline already found!
15:46:02.517 [Lua] Init group template: spline_patrol
15:46:04.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:46:08.772 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:08.772 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:08.772 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:08.772 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:13.082 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:46:13.097 [Lua] Spline already found!
15:46:13.134 [Lua] Init group template: spline_patrol
15:46:23.736 [EACServer] [16:46:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:46:25.004 [Lua] wants to spawn behind within distance: 60
15:46:25.004 [Lua] custom blob horde has started
15:46:27.480 [Lua] main path terror event triggered: boss_event_rat_ogre
15:46:27.481 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
15:46:27.517 [Flow] Boss DoorStormfiend
15:46:27.517 [Flow] Boss DoorStormfiend
15:46:27.518 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro
15:46:27.520 [Lua] Init group template: boss_door_closers
15:46:28.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:28.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:28.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:29.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:29.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:29.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:29.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:29.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:29.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:46:42.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:46:48.364 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:46:48.381 [Lua] Spline already found!
15:46:48.418 [Lua] Init group template: spline_patrol
15:46:50.065 [Lua] wants to spawn behind within distance: 60
15:46:50.065 [Lua] custom blob horde has started
15:46:50.476 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:50.476 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:50.476 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:50.476 warning: [Physics] Create Actor: Shape density varies. Using average.
15:46:54.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:46:56.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:46:56.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:46:57.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:02.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:05.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:05.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:06.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:06.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:09.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:09.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:09.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x122c60, position: 0
15:47:12.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x122f86, position: 0
15:47:12.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:13.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:13.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:15.214 [Lua] wants to spawn behind within distance: 60
15:47:15.214 [Lua] custom blob horde has started
15:47:17.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:17.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:17.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:17.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:17.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:17.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:17.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:19.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:21.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:23.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:24.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:29.106 [Lua] rat ogre died!
15:47:29.106 [Lua] rat ogre was despawned!
15:47:29.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:29.951 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:976: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000E9F0420; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[a646a1040104692b]\']; previous_status = nil; locomotion = table: 000000000B7DA330; outline_grabbed_unit = true; player_manager = table: 00000000103E0B30; grabber_player = nil; local_player = table: 0000000005699170; equipment = table: 0000000004233020; weapon_unit = [Unit \'#ID[3a5c911894a6961a]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[a646a1040104692b]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000E9F0420
[4] self = table: 000000000BA0B1F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006702400; t = 697.49028854072094; action = table: 000000000169CB70
[5] self = table: 000000000BAFCE30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006702400; t = 697.49028854072094; node = table: 000000000BA0B1F0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000BAFCE30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006702400; t = 697.49028854072094; dt = 0.01680329442024231; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000BA0B1F0
[7] self = table: 0000000003801390; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006702400; t = 697.49028854072094; dt = 0.01680329442024231; child_running = table: 000000000BAFCE30; children = table: 000000000977E780; node_enemy_spotted = table: 000000000BAFCE30; condition_result = true
[8] self = table: 000000000F983E20; t = 697.49028854072094; dt = 0.01680329442024231; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000006702300; bt = table: 000000000979F600; blackboard = table: 0000000006702400
[9] func = [function]; self = table: 000000000F983E20
[10] hook_chain = [function]
[11] self = table: 000000000F983E20; context = table: 0000000009A69880; t = 697.49028854072094; dt = 0.01680329442024231
[12] self = table: 000000000B7CB2F0; entity_system_update_context = table: 0000000009A69880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000B7CB350; t = 697.49028854072094; i = 3; system = table: 000000000F983E20
[13] self = table: 000000000DCEBAC0; update_func = "update"; dt = 0.01680329442024231; entity_system_update_context = table: 0000000009A69880
[14] self = table: 000000000DCEBAC0; dt = 0.01680329442024231
[15] self = table: 0000000006EA16E0; dt = 0.01680329442024231; main_t = 11038.650051854551; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 697.49028854072094; game_mode_ended = false
[16] self = table: 0000000010540F60; dt = 0.01680329442024231; t = 11038.650051854551
[17] self = table: 0000000000097110; real_world_dt = 0.01680329442024231; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01680329442024231; t = 11038.650051854551
[18] dt = 0.01680329442024231
[2] last_catapulted_time = 691.65585480816662; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 3; grabbed_by_tentacle = false; unit = [Unit '#ID[a646a1040104692b]']; revived = false; pushed_at_t = 571.75231813080609; max_wounds = 2; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[918f61e636772814]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 671.55576024763286; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 684.59890693798661; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000BC46DC0; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.5; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; dodge_is_locked = false; my_dodge_cd = 671.35522151589396; ready_for_assisted_respawn = false; in_vortex = false; raise_block_time = 684.26779580302536; zooming = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 671.35522151589396; move_speed_multiplier_timer = 1.0015228474512696; _current_action = "action_one"; pacing_intensity = 100; locomotion_extension = table: 000000000B7DA330; inventory_extension = table: 0000000003EE8740; buff_extension = table: 00000000001DB640; block_broken_at_t = 664.48161702416837; _intoxication_level = 0; profile_id = 2; player = table: 000000000C9A4870; conflict_director = table: 0000000002ED4400; invisible = false; overcharge_exploding = false; left_ladder_timer = 580.78309116326272; world = [World]; is_ledge_hanging = false; max_fatigue_points = 6; blocking = false; pacing_intensity_decay_delay = 2.9496247675269842; crouching = false; charged = false; dodge_position = Vector3Box(28.4896, -42.7613, -0.896552); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000005CB2000; dead = false; overpowered = false; health_extension = table: 000000000CFFB210; combo_target_count = 0; pushed = false; spawn_grace_time = 385.35843551531434; last_fatigue_gain_time = 684.26779580302536; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B6419A0; _parent = table: 000000000BAFCE30; _tree_node = table: 0000000001DAEDF0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000D468A90; _parent = table: 0000000003801390; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000D468A90; _parent = table: 0000000003801390; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[7] _children = table: 000000000977E780; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DAE4A0; _condition_name = "always_true";
[8] ai_update_index = 19; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 1728; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 7; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 486.67755704000592; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[9] ai_update_index = 19; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 1728; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 7; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 486.67755704000592; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[11] ai_update_index = 19; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 1728; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 7; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 486.67755704000592; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[12] num_systems = 0; systems_pre_update = table: 00000000053F7020; systems = table: 000000000B7CB320; systems_update = table: 000000000B7CB350; systems_post_update = table: 000000000C0BEDE0; systems_physics_async_update = table: 00000000053F6FB0;
[13] entity_system_bag = table: 000000000B7CB2F0; startup_data = table: 0000000001B616D0; entity_manager = table: 000000000F3D4460; unit_spawner = table: 000000000DAC4BE0; statistics_db = table: 0000000006EA1AA0; is_server = true; system_update_context = table: 0000000009A69880; network_transmit = table: 00000000016EA470; network_clock = table: 000000000B75E170; dice_keeper = table: 000000000EBCA760; world = [World];
[14] entity_system_bag = table: 000000000B7CB2F0; startup_data = table: 0000000001B616D0; entity_manager = table: 000000000F3D4460; unit_spawner = table: 000000000DAC4BE0; statistics_db = table: 0000000006EA1AA0; is_server = true; system_update_context = table: 0000000009A69880; network_transmit = table: 00000000016EA470; network_clock = table: 000000000B75E170; dice_keeper = table: 000000000EBCA760; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01680329442024231; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000C0582A0; network_event_delegate = table: 0000000009BC6EA0; machines = table: 000000000F324CB0; _camera_carrier = table: 0000000009E4C780; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000B75E170; statistics_db = table: 0000000006EA1AA0; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[17] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:47:29.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:29.970 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:976: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000C8A0720; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[81dceafd7202ff43]\']; previous_status = nil; locomotion = table: 000000000CB42B90; outline_grabbed_unit = true; player_manager = table: 00000000103E0B30; grabber_player = nil; local_player = table: 0000000005699170; equipment = table: 000000000DDBE440; weapon_unit = [Unit \'#ID[20bd1751e8ad0d2e]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[81dceafd7202ff43]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000C8A0720
[4] self = table: 000000000BA0B1F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000B485BC0; t = 697.50709929876029; action = table: 000000000169CB70
[5] self = table: 000000000BAFCE30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000B485BC0; t = 697.50709929876029; node = table: 000000000BA0B1F0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000BAFCE30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000B485BC0; t = 697.50709929876029; dt = 0.016810758039355278; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000BA0B1F0
[7] self = table: 0000000003801390; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000B485BC0; t = 697.50709929876029; dt = 0.016810758039355278; child_running = table: 000000000BAFCE30; children = table: 000000000977E780; node_enemy_spotted = table: 000000000BAFCE30; condition_result = true
[8] self = table: 000000000F983E20; t = 697.50709929876029; dt = 0.016810758039355278; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000B485AC0; bt = table: 000000000979F600; blackboard = table: 000000000B485BC0
[9] func = [function]; self = table: 000000000F983E20
[10] hook_chain = [function]
[11] self = table: 000000000F983E20; context = table: 0000000009A69880; t = 697.50709929876029; dt = 0.016810758039355278
[12] self = table: 000000000B7CB2F0; entity_system_update_context = table: 0000000009A69880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000B7CB350; t = 697.50709929876029; i = 3; system = table: 000000000F983E20
[13] self = table: 000000000DCEBAC0; update_func = "update"; dt = 0.016810758039355278; entity_system_update_context = table: 0000000009A69880
[14] self = table: 000000000DCEBAC0; dt = 0.016810758039355278
[15] self = table: 0000000006EA16E0; dt = 0.016810758039355278; main_t = 11038.66686261259; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 697.50709929876029; game_mode_ended = false
[16] self = table: 0000000010540F60; dt = 0.016810758039355278; t = 11038.66686261259
[17] self = table: 0000000000097110; real_world_dt = 0.016810758039355278; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016810758039355278; t = 11038.66686261259
[18] dt = 0.016810758039355278
[2] last_catapulted_time = 672.74119638465345; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[81dceafd7202ff43]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 670.07792997173965; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 691.63578145205975; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000008347630; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.5; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; dodge_is_locked = false; zooming = false; ready_for_assisted_respawn = false; raise_block_time = 691.13578145205975; in_vortex = false; my_dodge_cd = 669.86064230129125; _current_action = "action_one"; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 669.86064230129125; move_speed_multiplier_timer = 1.0006934087723494; pacing_intensity = 100; pacing_intensity_decay_delay = 2.9328214731067419; knocked_down = false; locomotion_extension = table: 000000000CB42B90; inventory_extension = table: 000000000CB93570; buff_extension = table: 00000000005E3560; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 00000000053D0C70; conflict_director = table: 0000000002ED4400; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 14; blocking = false; crouching = false; charged = false; dodge_position = Vector3Box(26.2917, -43.1057, -1.03813); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000C7C5670; dead = false; overpowered = false; health_extension = table: 000000000C706CA0; combo_target_count = 0; pushed = false; spawn_grace_time = 586.56338234432042; last_fatigue_gain_time = 691.65585480816662; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B6419A0; _parent = table: 000000000BAFCE30; _tree_node = table: 0000000001DAEDF0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000D468A90; _parent = table: 0000000003801390; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000D468A90; _parent = table: 0000000003801390; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[7] _children = table: 000000000977E780; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DAE4A0; _condition_name = "always_true";
[8] ai_update_index = 21; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 1728; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 7; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 486.67755704000592; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[9] ai_update_index = 21; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 1728; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 7; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 486.67755704000592; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[11] ai_update_index = 21; entity_manager = table: 000000000F3D4460; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000EA13E10; statistics_db = table: 0000000006EA1AA0; group_blackboard = table: 0000000007D73980; frozen_unit_extension_data = table: 0000000009A34460; update_list = table: 0000000009DDC290; system_api = table: 000000000DCEBA90; _nav_cost_map_volume_id_data = table: 000000000065EAE0; ai_blackboard_prioritized_updates = table: 000000000065EB10; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 0000000008B869F0; _nav_cost_map_id_data = table: 000000000F25B500; ai_units_alive = table: 000000000EB73970; ai_blackboard_updates = table: 0000000009A34490; _nav_data = table: 0000000007062EE0; ai_units_perception_continuous = table: 000000000EB739A0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000006DB6AE0; num_perception_units = 1728; extensions = table: 000000000FACBF40; world = [World]; _network_event_delegate = table: 0000000009BC6EA0; start_prio_index = 7; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000E5FF7D0; ai_units_perception_prioritized = table: 00000000023A91D0; broadphase = [Broadphase]; extension_init_context = table: 0000000001F730C0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000023A91A0; _previous_nav_cost_map_recomputation_t = 486.67755704000592; unit_extension_data = table: 0000000009A34430; _units_to_destroy = table: 000000000065EB40; profiler_names = table: 0000000009A69910;
[12] num_systems = 0; systems_pre_update = table: 00000000053F7020; systems = table: 000000000B7CB320; systems_update = table: 000000000B7CB350; systems_post_update = table: 000000000C0BEDE0; systems_physics_async_update = table: 00000000053F6FB0;
[13] entity_system_bag = table: 000000000B7CB2F0; startup_data = table: 0000000001B616D0; entity_manager = table: 000000000F3D4460; unit_spawner = table: 000000000DAC4BE0; statistics_db = table: 0000000006EA1AA0; is_server = true; system_update_context = table: 0000000009A69880; network_transmit = table: 00000000016EA470; network_clock = table: 000000000B75E170; dice_keeper = table: 000000000EBCA760; world = [World];
[14] entity_system_bag = table: 000000000B7CB2F0; startup_data = table: 0000000001B616D0; entity_manager = table: 000000000F3D4460; unit_spawner = table: 000000000DAC4BE0; statistics_db = table: 0000000006EA1AA0; is_server = true; system_update_context = table: 0000000009A69880; network_transmit = table: 00000000016EA470; network_clock = table: 000000000B75E170; dice_keeper = table: 000000000EBCA760; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016810758039355278; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000C0582A0; network_event_delegate = table: 0000000009BC6EA0; machines = table: 000000000F324CB0; _camera_carrier = table: 0000000009E4C780; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000B75E170; statistics_db = table: 0000000006EA1AA0; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[17] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:47:30.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:30.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:30.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:33.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x124328, position: 0
15:47:33.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:33.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:39.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:47:44.334 [Lua] wants to spawn ahead within distance: 60
15:47:44.334 [Lua] custom blob horde has started
15:47:46.692 [Lua] [ChatManager][1]System: Harridas picked up a Loot Die (4)
15:48:01.429 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
15:48:01.429 [Flow] Socket 1 occupied
15:48:01.429 [Lua] [flow:Sockets occupied:] float=1.000000
15:48:01.430 [Flow] Objective unit hit socket:true
15:48:04.453 [Flow] Destroyed:c_barrel_socket
15:48:04.453 warning: [Physics] Create Actor: Shape density varies. Using average.
15:48:04.453 warning: [Physics] Create Actor: Shape density varies. Using average.
15:48:04.453 warning: [Physics] Create Actor: Shape density varies. Using average.
15:48:04.453 warning: [Physics] Create Actor: Shape density varies. Using average.
15:48:09.424 [Lua] wants to spawn ahead within distance: 60
15:48:09.424 [Lua] custom blob horde has started
15:48:14.757 [Lua] [ChatManager][1]System: Lyrian picked up a Grimoire
15:48:23.736 [EACServer] [16:48:23:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:48:35.471 [Lua] wants to spawn behind within distance: 60
15:48:35.471 [Lua] custom blob horde has started
15:48:36.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:48:37.223 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:48:37.240 [Lua] Spline already found!
15:48:37.280 [Lua] Init group template: spline_patrol
15:48:37.464 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:48:37.481 [Lua] Spline already found!
15:48:37.519 [Lua] Init group template: spline_patrol
15:48:38.699 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0)
15:48:41.248 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:48:41.265 [Lua] Spline already found!
15:48:41.301 [Lua] Init group template: spline_patrol
15:48:54.533 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:48:54.550 [Lua] Spline already found!
15:48:54.605 [Lua] Init group template: spline_patrol
15:49:02.447 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:49:02.464 [Lua] Spline already found!
15:49:02.481 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:49:02.498 [Lua] Spline already found!
15:49:02.503 [Lua] Init group template: spline_patrol
15:49:02.591 [Lua] Init group template: spline_patrol
15:49:05.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x127490, position: 0
15:49:05.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:05.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:05.584 [Lua] wants to spawn ahead within distance: 60
15:49:05.584 [Lua] custom blob horde has started
15:49:10.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:13.573 [Lua] [ChatManager][1]System: Harridas discarded a Tome
15:49:13.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:15.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:49:15.494 [Lua] Spline already found!
15:49:15.531 [Lua] Init group template: spline_patrol
15:49:18.240 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:49:22.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x128186, position: 0
15:49:23.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:29.655 [Lua] wants to spawn behind within distance: 60
15:49:29.655 [Lua] custom blob horde has started
15:49:33.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:33.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:33.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:34.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:34.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x128a9a, position: 0
15:49:35.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x128b01, position: 0
15:49:36.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x128be6, position: 0
15:49:37.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x128be6, position: 0
15:49:37.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x128c5a, position: 0
15:49:41.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:41.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:49:58.046 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
15:50:01.725 [Lua] wants to spawn behind within distance: 60
15:50:01.725 [Lua] custom blob horde has started
15:50:23.736 [EACServer] [16:50:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:50:29.786 [Lua] wants to spawn ahead within distance: 60
15:50:29.786 [Lua] custom blob horde has started
15:50:58.424 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:50:58.441 [Lua] Spline already found!
15:50:58.478 [Lua] Init group template: spline_patrol
15:51:01.837 [Lua] wants to spawn ahead within distance: 60
15:51:01.837 [Lua] custom blob horde has started
15:51:03.057 [Lua] Switching ConflictSettings: to: chaos
15:51:03.057 [Lua] pacing=chaos
15:51:03.057 [Lua] roaming=nil
15:51:03.057 [Lua] specials=chaos
15:51:03.057 [Lua] debug_color=purple
15:51:03.057 [Lua] contained_breeds=nil
15:51:03.057 [Lua] pack_spawning=chaos
15:51:03.057 [Lua] disabled=false
15:51:03.057 [Lua] factions=nil
15:51:03.057 [Lua] boss=chaos
15:51:03.057 [Lua] horde=chaos
15:51:03.057 [Lua] name=chaos
15:51:03.057 [Lua] intensity=default
15:51:03.057 [Lua] ---
15:51:03.742 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:51:03.758 [Lua] Spline already found!
15:51:03.811 [Lua] Init group template: spline_patrol
15:51:19.084 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.084 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.123 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.124 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.124 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.124 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.276 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.276 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.276 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:19.276 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.779 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.779 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.821 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.821 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.821 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.821 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.973 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.973 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.973 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:20.973 warning: [Physics] Create Actor: Shape density varies. Using average.
15:51:27.447 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0)
15:51:32.947 [Lua] wants to spawn ahead within distance: 60
15:51:32.947 [Lua] custom blob horde has started
15:51:35.787 [Lua] [ChatManager][1]System: Lyrian picked up a Loot Die (5)
15:51:37.948 [Lua] ready to jump failed
15:51:42.891 [Lua] [ChatManager][1]System: Harridas picked up a Grimoire
15:51:43.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:51:46.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:51:46.752 [Lua] simple los failed
15:51:47.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:51:47.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:51:51.386 [Lua] ready to jump failed
15:51:52.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12d1f5, position: 0
15:51:52.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:51:52.639 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
15:51:53.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12d257, position: 0
15:51:53.192 [Lua] ready to jump failed
15:51:56.992 [Lua] wants to spawn behind within distance: 60
15:51:56.992 [Lua] custom blob horde has started
15:51:59.736 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:51:59.737 [Lua] [GameNetworkManager] destroying game object with go_id=71
15:52:00.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:00.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:02.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:02.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:07.082 [Lua] Destroying unit since outside mesh or world
15:52:15.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:19.669 [Lua] Time for new HOOORDE! multi_first_wave
15:52:19.669 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
15:52:19.669 [Lua] horde requested: vector_blob
15:52:19.669 [Lua] wants to spawn ahead within distance: 60
15:52:19.669 [Lua] horde crated with id 27 of type vector_blob
15:52:19.669 [Lua] managed to spawn 27/27 horde enemies
15:52:19.669 [Lua] vector blob horde has started
15:52:20.109 [Lua] Init group template: horde
15:52:22.051 [Lua] wants to spawn ahead within distance: 60
15:52:22.051 [Lua] custom blob horde has started
15:52:23.737 [EACServer] [16:52:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:52:24.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:24.946 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:52:24.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=824
15:52:24.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.62204724550247192)
15:52:24.963 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0)
15:52:24.963 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
15:52:25.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:28.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:31.600 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:52:31.600 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:52:31.600 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
15:52:31.600 [Lua] horde requested: vector_blob
15:52:31.600 [Lua] wants to spawn ahead within distance: 60
15:52:31.600 [Lua] horde crated with id 28 of type vector_blob
15:52:31.600 [Lua] managed to spawn 31/31 horde enemies
15:52:31.600 [Lua] vector blob horde has started
15:52:32.112 [Lua] Init group template: horde
15:52:41.197 [Lua] [ChatManager][1]System: Harridas discarded a Tome
15:52:42.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:43.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:46.036 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:52:49.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:49.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:52:54.232 [Lua] wants to spawn ahead within distance: 60
15:52:54.232 [Lua] custom blob horde has started
15:52:56.163 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:52:56.181 [Lua] Spline already found!
15:52:56.219 [Lua] Init group template: spline_patrol
15:52:58.496 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:52:58.512 [Lua] Spline already found!
15:52:58.566 [Lua] Init group template: spline_patrol
15:53:18.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x132532, position: 0
15:53:21.386 [Lua] wants to spawn ahead within distance: 60
15:53:21.386 [Lua] custom blob horde has started
15:53:22.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:53:22.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:53:24.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:53:25.345 [Lua] Horde killed: ?
15:53:25.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:53:25.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:53:26.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:53:32.139 [Lua] Horde killed: ?
15:53:52.489 [Lua] wants to spawn behind within distance: 60
15:53:52.489 [Lua] custom blob horde has started
15:53:54.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:54:04.755 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
15:54:17.556 [Lua] wants to spawn ahead within distance: 60
15:54:17.556 [Lua] custom blob horde has started
15:54:23.737 [EACServer] [16:54:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:54:48.623 [Lua] wants to spawn ahead within distance: 60
15:54:48.623 [Lua] custom blob horde has started
15:55:06.565 [Lua] [ChatManager][1]System: Harridas discarded a Tome
15:55:08.177 [Lua] [ChatManager][1]System: Harridas picked up a Tome
15:55:12.685 [Lua] wants to spawn ahead within distance: 60
15:55:12.685 [Lua] custom blob horde has started
15:55:14.722 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0)
15:55:14.978 [Lua] Override Player Respawning end_event_altar true
15:55:15.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:55:22.856 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0)
15:55:25.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x136e52, position: 0
15:55:32.537 [Lua] Can't find spawners called: nil so cannot rename any
15:55:32.537 [Lua] Can't find spawners called: nil so cannot rename any
15:55:37.893 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03
15:55:37.901 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 (seed: 0)
15:55:38.769 [Lua] wants to spawn ahead within distance: 60
15:55:38.769 [Lua] custom blob horde has started
15:55:39.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:55:40.941 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0)
15:55:44.828 [Lua] Can't find spawners called: nil so cannot rename any
15:55:44.828 [Lua] Can't find spawners called: nil so cannot rename any
15:55:46.987 [Lua] event horde ends!
15:55:51.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:02.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:05.057 [Lua] event horde ends!
15:56:05.837 [Lua] wants to spawn ahead within distance: 60
15:56:05.837 [Lua] custom blob horde has started
15:56:09.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:10.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:10.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:10.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:10.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:12.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:13.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:14.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:15.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:19.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:56:19.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 3064913
15:56:19.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 3064918
15:56:19.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:19.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x139ac2, position: 0
15:56:21.893 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:56:21.893 [Lua] Players: 3
15:56:21.893 [Lua] Set lobby begin:
15:56:21.893 [Lua] Lobby data twitch_enabled = false
15:56:21.893 [Lua] Lobby data power_level = 835
15:56:21.893 [Lua] Lobby data unique_server_name = Harridas
15:56:21.893 [Lua] Lobby data difficulty_tweak = 0
15:56:21.893 [Lua] Lobby data host = 11000010593901b
15:56:21.893 [Lua] Lobby data game_mode = 6
15:56:21.894 [Lua] Lobby data is_private = false
15:56:21.894 [Lua] Lobby data match_started = true
15:56:21.894 [Lua] Lobby data mechanism = adventure
15:56:21.894 [Lua] Lobby data level_key = mines
15:56:21.894 [Lua] Lobby data player_slot_1 = 0:0
15:56:21.894 [Lua] Lobby data selected_level_key = mines
15:56:21.894 [Lua] Lobby data eac_authorized = true
15:56:21.894 [Lua] Lobby data quick_game = false
15:56:21.894 [Lua] Lobby data weave_name = false
15:56:21.894 [Lua] Lobby data matchmaking = true
15:56:21.894 [Lua] Lobby data difficulty = hardest
15:56:21.894 [Lua] Lobby data country_code = BE
15:56:21.894 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:56:21.894 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:56:21.894 [Lua] Lobby data player_slot_2 = 0:0
15:56:21.894 [Lua] Lobby data num_players = 3
15:56:21.894 [Lua] Lobby data player_slot_3 = 0:0
15:56:21.894 [Lua] Lobby data current_level_key = inn_level
15:56:21.894 [Lua] Set lobby end.
15:56:21.894 [Lua] [LobbyMembers] Member joined 11000011d37ec9c
15:56:23.737 [EACServer] [16:56:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:56:23.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:25.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:26.519 [Lua] GOT approve_channel 40 11000011d37ec9c 186000001eeb5c8
15:56:26.520 [EAC] EAC server has client 11000011d37ec9c and channel 40 (and owner 11000011d37ec9c)
15:56:26.520 [EACServer] [16:56:26:519][Windows][EAC Server] [Info][RegisterClient] Client: 011000011D37EC9C PlayerGUID: 76561198450470044 PlayerIP: 0.0.0.0 OwnerGUID: 76561198450470044 PlayerName: 宇宙无敌大魔王
15:56:26.520 [Lua] Client with peer_id 11000011d37ec9c got APPROVED by server
15:56:26.520 [Lua] [ChatManager][1]System: 宇宙无敌大魔王 is joining the game
15:56:26.521 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011d37ec9c'
15:56:26.521 [Lua] [PeerSM] 11000011d37ec9c :: on_enter Connecting
15:56:26.521 [Lua] [ChatManager][1]System: 宇宙无敌大魔王 is joining the game
15:56:26.845 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:56:26.845 [Lua] [Matchmaking] Got a handshake request from 11000011d37ec9c with user name '宇宙无敌大魔王'
15:56:27.100 [Lua] event horde ends!
15:56:27.133 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001eeb5c8 from 11000011d37ec9c, replying lobby_ok
15:56:27.420 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011d37ec9c REPLY wh:0 | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
15:56:27.706 [Lua] Set lobby begin:
15:56:27.706 [Lua] Lobby data twitch_enabled = false
15:56:27.706 [Lua] Lobby data power_level = 835
15:56:27.706 [Lua] Lobby data unique_server_name = Harridas
15:56:27.706 [Lua] Lobby data difficulty_tweak = 0
15:56:27.706 [Lua] Lobby data host = 11000010593901b
15:56:27.706 [Lua] Lobby data game_mode = 6
15:56:27.706 [Lua] Lobby data is_private = false
15:56:27.706 [Lua] Lobby data match_started = true
15:56:27.706 [Lua] Lobby data mechanism = adventure
15:56:27.706 [Lua] Lobby data level_key = mines
15:56:27.706 [Lua] Lobby data player_slot_1 = 0:0
15:56:27.706 [Lua] Lobby data selected_level_key = mines
15:56:27.706 [Lua] Lobby data eac_authorized = true
15:56:27.707 [Lua] Lobby data quick_game = false
15:56:27.707 [Lua] Lobby data weave_name = false
15:56:27.707 [Lua] Lobby data matchmaking = true
15:56:27.707 [Lua] Lobby data difficulty = hardest
15:56:27.707 [Lua] Lobby data country_code = BE
15:56:27.707 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:56:27.707 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:56:27.707 [Lua] Lobby data player_slot_2 = 0:0
15:56:27.707 [Lua] Lobby data num_players = 3
15:56:27.707 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:56:27.707 [Lua] Lobby data current_level_key = inn_level
15:56:27.707 [Lua] Set lobby end.
15:56:27.707 [Lua] [Matchmaking] Assigning profile slot 3 to 11000011d37ec9c
15:56:27.707 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:11000011d37ec9c | bw:0 | es:11000013cba1c2a
15:56:30.135 [Lua] ### CLEARING PEER STATE FOR 11000011d37ec9c
15:56:30.135 [Lua] [PeerSM] 11000011d37ec9c :: on_exit Connecting
15:56:30.135 [Lua] [PeerSM] 11000011d37ec9c :: on_enter Connecting
15:56:30.423 [Lua] [PSM] Peer 11000011d37ec9c joined. Want to use profile index "3" and join party "0"
15:56:30.423 [Lua] Mechanism says: a client joined the game! 11000011d37ec9c
15:56:30.423 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011d37ec9c, connection_key=3)
15:56:30.423 [Lua] Sync dynamic to client:
15:56:30.423 [Lua] breed_name: skaven_explosive_loot_rat, bitmask: 1, bit_index: 8
15:56:31.050 [SteamVoipClient] select_out(11000011d37ec9c, on)
15:56:31.057 [SteamVoipClient] select_out(11000011d37ec9c, on)
15:56:31.057 [SteamVoipClient] select_in(11000011d37ec9c, on)
15:56:31.057 [SteamVoipClient] select_out(11000011d37ec9c, off)
15:56:31.171 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011d37ec9c, connection_key=3)
15:56:32.481 [Lua] player (11000011d37ec9c,1) was put into party 0
15:56:32.481 [Lua] [PeerSM] 11000011d37ec9c :: on_exit Connecting
15:56:32.481 [Lua] [PeerSM] 11000011d37ec9c :: on_enter Loading
15:56:32.481 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011d37ec9c mines 0
15:56:32.481 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:56:32.481 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 27, User: 11000010593901b "Harridas"
<>
15:56:32.482 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000D356790; previous_state = Connecting; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000011d37ec9c"; level_key = "mines"; environment_variation_id = 0; level_seed = 11375129; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BA033F0
[3] _ = table: 000000000D356790; new_state = Loading; old_state = Connecting
[4] self = table: 00000000069E79E0; dt = 0.016928181052207947; state_data = table: 000000000D356790; new_state = Loading
[5] self = table: 0000000001FB94B0; dt = 0.016928181052207947; peer_state_machines = table: 000000000FCA3F60; joined_peers = table: 00000000022CA960; game_session = [GameSession]; peer_id = "11000011d37ec9c"; peer_state_machine = table: 00000000069E79E0
[6] self = table: 0000000006EA16E0; dt = 0.016928181052207947; t = 1238.444064958021; network_manager = table: 000000000F352E60
[7] self = table: 0000000010540F60; dt = 0.016928181052207947; t = 11579.603828271851
[8] self = table: 0000000000097110; real_world_dt = 0.016928181052207947; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016928181052207947; t = 11579.603828271851
[9] dt = 0.016928181052207947
[2] server = table: 0000000001FB94B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011d37ec9c"; wanted_profile_index = 3; resend_timer = 1.712666891515255; resend_post_game_timer = 1.6959306187927723; clan_tag = "0"; peer_id = "11000011d37ec9c";
[4] current_state = Loading; function_memoize = table: 000000000B7516C0; state_data = table: 000000000D356790;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 000000000F352E60; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "mines"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000009BC6EA0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016925904899835587; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000C0582A0; network_event_delegate = table: 0000000009BC6EA0; machines = table: 000000000F324CB0; _camera_carrier = table: 0000000009E4C780; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000B75E170; statistics_db = table: 0000000006EA1AA0; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:56:32.933 [EACServer] [16:56:32:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011D37EC9C Session: 4 Status: Client Authenticated Message: Client authenticated.
15:56:32.935 [EAC] Peer 11000011d37ec9c switched EAC state to ClientAuthenticatedLocal
15:56:33.021 [Lua] wants to spawn behind within distance: 60
15:56:33.021 [Lua] custom blob horde has started
15:56:33.036 [EACServer] [16:56:33:035][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011D37EC9C.
15:56:33.537 [EACServer] [16:56:33:537][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011D37EC9C
15:56:33.537 [EACServer] [16:56:33:537][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011D37EC9C Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:56:33.546 [EAC] Peer 11000011d37ec9c switched EAC state to ClientAuthenticatedRemote
15:56:34.164 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01
15:56:34.172 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01 (seed: 0)
15:56:34.239 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
15:56:37.020 [Lua] ### Sending rpc_level_loaded
15:56:37.020 [Lua] #### Has state machine: true, peer_id: 11000011d37ec9c, level_id: 54
15:56:37.020 [Lua] Peer 11000011d37ec9c has loaded the level and all enemies are loaded
15:56:37.021 [Lua] [PeerSM] 11000011d37ec9c :: on_exit Loading
15:56:37.021 [Lua] [PeerSM] 11000011d37ec9c :: on_enter LoadingProfilePackages
15:56:37.021 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d37ec9c inventory_sync_id:24 my_peer_id:11000010593901b
15:56:43.448 [Lua] Destroying unit since outside mesh or world
15:56:50.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:50.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:50.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:50.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:51.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:51.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:52.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:53.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:53.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:53.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:53.809 [Lua] [PeerSM] 11000011d37ec9c :: on_exit LoadingProfilePackages
15:56:53.809 [Lua] [PeerSM] 11000011d37ec9c :: on_enter WaitingForEnterGame
15:56:55.322 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:56:55.322 [Lua] [Matchmaking] Got a handshake request from 11000011d37ec9c with user name '宇宙无敌大魔王'
15:56:55.323 [Lua] [PeerSM] 11000011d37ec9c :: on_exit WaitingForEnterGame
15:56:55.323 [Lua] [PeerSM] 11000011d37ec9c :: on_enter WaitingForGameObjectSync
15:56:55.348 [Lua] Breedfreezer (server) starting a hot join sync
15:56:55.348 [Lua] packing 11 units of breed chaos_marauder
15:56:55.348 [Lua] packing 10 units of breed skaven_clan_rat
15:56:55.348 [Lua] packing 0 units of breed skaven_storm_vermin
15:56:55.348 [Lua] packing 16 units of breed skaven_slave
15:56:55.348 [Lua] packing 50 units of breed chaos_fanatic
15:56:55.348 [Lua] packing 3 units of breed chaos_raider
15:56:55.348 [Lua] packing 2 units of breed chaos_warrior
15:56:55.348 [Lua] packing 4 units of breed chaos_berzerker
15:56:55.348 [Lua] packing 7 units of breed skaven_plague_monk
15:56:55.348 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:56:55.348 [Lua]
15:56:55.348 [Lua] [1] = 7 (number)
15:56:55.348 [Lua] [2] = 11 (number)
15:56:55.348 [Lua] [3] = 23 (number)
15:56:55.348 [Lua] [4] = 10 (number)
15:56:55.348 [Lua] [5] = 1 (number)
15:56:55.348 [Lua] [6] = 0 (number)
15:56:55.348 [Lua] [7] = 33 (number)
15:56:55.348 [Lua] [8] = 16 (number)
15:56:55.348 [Lua] [9] = 25 (number)
15:56:55.348 [Lua] [10] = 50 (number)
15:56:55.348 [Lua] [11] = 3 (number)
15:56:55.348 [Lua] [12] = 3 (number)
15:56:55.348 [Lua] [13] = 2 (number)
15:56:55.348 [Lua] [14] = 2 (number)
15:56:55.348 [Lua] [15] = 5 (number)
15:56:55.348 [Lua] [16] = 4 (number)
15:56:55.348 [Lua] [17] = 7 (number)
15:56:55.348 [Lua] [18] = 7 (number)
15:56:55.348 [Lua]
15:56:55.348 [Lua]
15:56:55.348 [Lua] [1] = 837 (number)
15:56:55.348 [Lua] [2] = 234 (number)
15:56:55.348 [Lua] [3] = 338 (number)
15:56:55.348 [Lua] [4] = 328 (number)
15:56:55.348 [Lua] [5] = 339 (number)
15:56:55.348 [Lua] [6] = 230 (number)
15:56:55.348 [Lua] [7] = 938 (number)
15:56:55.348 [Lua] [8] = 341 (number)
15:56:55.348 [Lua] [9] = 232 (number)
15:56:55.348 [Lua] [10] = 884 (number)
15:56:55.348 [Lua] [11] = 233 (number)
15:56:55.348 [Lua] [12] = 82 (number)
15:56:55.348 [Lua] [13] = 476 (number)
15:56:55.348 [Lua] [14] = 138 (number)
15:56:55.348 [Lua] [15] = 83 (number)
15:56:55.348 [Lua] [16] = 136 (number)
15:56:55.348 [Lua] [17] = 96 (number)
15:56:55.348 [Lua] [18] = 822 (number)
15:56:55.348 [Lua] [19] = 291 (number)
15:56:55.348 [Lua] [20] = 140 (number)
15:56:55.348 [Lua] [21] = 90 (number)
15:56:55.348 [Lua] [22] = 350 (number)
15:56:55.348 [Lua] [23] = 161 (number)
15:56:55.348 [Lua] [24] = 117 (number)
15:56:55.348 [Lua] [25] = 147 (number)
15:56:55.348 [Lua] [26] = 146 (number)
15:56:55.348 [Lua] [27] = 143 (number)
15:56:55.348 [Lua] [28] = 364 (number)
15:56:55.348 [Lua] [29] = 144 (number)
15:56:55.348 [Lua] [30] = 145 (number)
15:56:55.348 [Lua] [31] = 128 (number)
15:56:55.348 [Lua] [32] = 348 (number)
15:56:55.348 [Lua] [33] = 118 (number)
15:56:55.348 [Lua] [34] = 349 (number)
15:56:55.348 [Lua] [35] = 148 (number)
15:56:55.348 [Lua] [36] = 365 (number)
15:56:55.348 [Lua] [37] = 167 (number)
15:56:55.348 [Lua] [38] = 787 (number)
15:56:55.348 [Lua] [39] = 838 (number)
15:56:55.348 [Lua] [40] = 864 (number)
15:56:55.348 [Lua] [41] = 264 (number)
15:56:55.348 [Lua] [42] = 261 (number)
15:56:55.348 [Lua] [43] = 882 (number)
15:56:55.348 [Lua] [44] = 900 (number)
15:56:55.348 [Lua] [45] = 829 (number)
15:56:55.348 [Lua] [46] = 807 (number)
15:56:55.348 [Lua] [47] = 360 (number)
15:56:55.348 [Lua] [48] = 259 (number)
15:56:55.348 [Lua] [49] = 840 (number)
15:56:55.348 [Lua] [50] = 352 (number)
15:56:55.348 [Lua] [51] = 866 (number)
15:56:55.348 [Lua] [52] = 828 (number)
15:56:55.348 [Lua] [53] = 358 (number)
15:56:55.348 [Lua] [54] = 353 (number)
15:56:55.348 [Lua] [55] = 260 (number)
15:56:55.348 [Lua] [56] = 357 (number)
15:56:55.348 [Lua] [57] = 362 (number)
15:56:55.348 [Lua] [58] = 868 (number)
15:56:55.348 [Lua] [59] = 881 (number)
15:56:55.348 [Lua] [60] = 860 (number)
15:56:55.348 [Lua] [61] = 263 (number)
15:56:55.348 [Lua] [62] = 885 (number)
15:56:55.348 [Lua] [63] = 806 (number)
15:56:55.348 [Lua] [64] = 359 (number)
15:56:55.348 [Lua] [65] = 355 (number)
15:56:55.348 [Lua] [66] = 812 (number)
15:56:55.348 [Lua] [67] = 343 (number)
15:56:55.348 [Lua] [68] = 356 (number)
15:56:55.348 [Lua] [69] = 795 (number)
15:56:55.348 [Lua] [70] = 843 (number)
15:56:55.348 [Lua] [71] = 883 (number)
15:56:55.348 [Lua] [72] = 867 (number)
15:56:55.348 [Lua] [73] = 873 (number)
15:56:55.348 [Lua] [74] = 827 (number)
15:56:55.348 [Lua] [75] = 870 (number)
15:56:55.348 [Lua] [76] = 872 (number)
15:56:55.348 [Lua] [77] = 865 (number)
15:56:55.348 [Lua] [78] = 354 (number)
15:56:55.348 [Lua] [79] = 858 (number)
15:56:55.348 [Lua] [80] = 805 (number)
15:56:55.348 [Lua] [81] = 859 (number)
15:56:55.348 [Lua] [82] = 839 (number)
15:56:55.348 [Lua] [83] = 242 (number)
15:56:55.348 [Lua] [84] = 894 (number)
15:56:55.348 [Lua] [85] = 862 (number)
15:56:55.348 [Lua] [86] = 243 (number)
15:56:55.348 [Lua] [87] = 861 (number)
15:56:55.348 [Lua] [88] = 245 (number)
15:56:55.348 [Lua] [89] = 303 (number)
15:56:55.348 [Lua] [90] = 687 (number)
15:56:55.348 [Lua] [91] = 302 (number)
15:56:55.348 [Lua] [92] = 288 (number)
15:56:55.348 [Lua] [93] = 402 (number)
15:56:55.349 [Lua] [94] = 220 (number)
15:56:55.349 [Lua] [95] = 400 (number)
15:56:55.349 [Lua] [96] = 221 (number)
15:56:55.349 [Lua] [97] = 197 (number)
15:56:55.349 [Lua] [98] = 215 (number)
15:56:55.349 [Lua] [99] = 898 (number)
15:56:55.349 [Lua] [100] = 447 (number)
15:56:55.349 [Lua] [101] = 214 (number)
15:56:55.349 [Lua] [102] = 897 (number)
15:56:55.349 [Lua] [103] = 211 (number)
15:56:55.349 [Lua]
15:56:55.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=585
15:56:55.349 [Lua] RemotePlayer:create_game_object( ) 585
15:56:55.365 [Lua] Assigning peer(11000011d37ec9c:1) to profile(3) career(4)
15:56:55.365 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011d37ec9c) local_player_id(1) profile_index(3) career_index(4)
15:56:55.365 [Lua] Set lobby begin:
15:56:55.365 [Lua] Lobby data twitch_enabled = false
15:56:55.365 [Lua] Lobby data power_level = 835
15:56:55.365 [Lua] Lobby data unique_server_name = Harridas
15:56:55.365 [Lua] Lobby data difficulty_tweak = 0
15:56:55.365 [Lua] Lobby data host = 11000010593901b
15:56:55.365 [Lua] Lobby data game_mode = 6
15:56:55.365 [Lua] Lobby data is_private = false
15:56:55.365 [Lua] Lobby data match_started = true
15:56:55.365 [Lua] Lobby data mechanism = adventure
15:56:55.365 [Lua] Lobby data level_key = mines
15:56:55.365 [Lua] Lobby data player_slot_1 = 0:0
15:56:55.365 [Lua] Lobby data selected_level_key = mines
15:56:55.365 [Lua] Lobby data eac_authorized = true
15:56:55.365 [Lua] Lobby data quick_game = false
15:56:55.365 [Lua] Lobby data weave_name = false
15:56:55.365 [Lua] Lobby data matchmaking = true
15:56:55.365 [Lua] Lobby data difficulty = hardest
15:56:55.365 [Lua] Lobby data country_code = BE
15:56:55.365 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:56:55.365 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:56:55.366 [Lua] Lobby data player_slot_2 = 0:0
15:56:55.366 [Lua] Lobby data num_players = 3
15:56:55.366 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:56:55.366 [Lua] Lobby data current_level_key = inn_level
15:56:55.366 [Lua] Set lobby end.
15:56:55.366 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010593901b | dr:11000011d37ec9c | bw:0 | es:11000013cba1c2a
15:56:55.366 [Lua] [PeerSM] 11000011d37ec9c :: on_exit WaitingForGameObjectSync
15:56:55.366 [Lua] [PeerSM] 11000011d37ec9c :: on_enter WaitingForPlayers
15:56:55.379 [Lua] [PeerSM] 11000011d37ec9c :: on_exit WaitingForPlayers
15:56:55.379 [Lua] [PeerSM] 11000011d37ec9c :: on_enter InGame
15:56:55.552 [Lua] Override Player Respawning end_event_after_bridge true
15:56:55.552 [Lua] Override Player Respawning end_event_altar false
15:56:55.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011d37ec9c
15:56:55.901 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011d37ec9c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:56:55.901 [Lua] Adding player sync data to peer=11000011d37ec9c local_player_id=1
15:56:55.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:25 my_peer_id:11000010593901b
15:56:55.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:25 my_peer_id:11000010593901b
15:56:55.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d37ec9c inventory_sync_id:25 my_peer_id:11000010593901b
15:56:55.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:25 my_peer_id:11000010593901b
15:56:55.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:56:55.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:56:56.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:56:56.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:56:56.004 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:56:56.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:56:56.071 [Lua] [PackageManager] Force_load: wwise/drakegun
15:56:56.072 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:56:56.184 [Lua] Set lobby begin:
15:56:56.184 [Lua] Lobby data twitch_enabled = false
15:56:56.184 [Lua] Lobby data power_level = 556
15:56:56.184 [Lua] Lobby data unique_server_name = Harridas
15:56:56.184 [Lua] Lobby data difficulty_tweak = 0
15:56:56.184 [Lua] Lobby data host = 11000010593901b
15:56:56.184 [Lua] Lobby data game_mode = 6
15:56:56.184 [Lua] Lobby data is_private = false
15:56:56.184 [Lua] Lobby data match_started = true
15:56:56.184 [Lua] Lobby data mechanism = adventure
15:56:56.184 [Lua] Lobby data level_key = mines
15:56:56.184 [Lua] Lobby data player_slot_1 = 0:0
15:56:56.184 [Lua] Lobby data selected_level_key = mines
15:56:56.184 [Lua] Lobby data eac_authorized = true
15:56:56.184 [Lua] Lobby data quick_game = false
15:56:56.184 [Lua] Lobby data weave_name = false
15:56:56.184 [Lua] Lobby data matchmaking = true
15:56:56.184 [Lua] Lobby data difficulty = hardest
15:56:56.184 [Lua] Lobby data country_code = BE
15:56:56.184 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:56:56.185 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:56:56.185 [Lua] Lobby data player_slot_2 = 0:0
15:56:56.185 [Lua] Lobby data num_players = 3
15:56:56.185 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:56:56.185 [Lua] Lobby data current_level_key = inn_level
15:56:56.185 [Lua] Set lobby end.
15:56:56.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:56:56.457 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:56:56.458 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:56:56.507 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:56:56.507 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:56:56.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:56:56.540 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:56:56.540 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:56:56.540 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:56:56.574 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:56:56.574 [Lua] [PackageManager] Force_load: wwise/steampistol
15:56:56.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:56:56.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:56:56.608 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:56:56.609 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
15:56:56.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
15:56:56.692 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
15:56:56.693 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:56:56.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:56:56.726 [Lua] [PackageManager] Force_load: wwise/coghammer
15:56:56.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:56:56.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:56:56.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:56:56.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:56:56.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:56:56.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:56:56.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
15:56:58.395 [Lua] player (11000011d37ec9c,1) was put into party 1
15:56:58.408 [Lua] [GameNetworkManager] destroying game object with go_id=108
15:56:58.412 [Lua] [GameNetworkManager] destroying game object with go_id=127
15:56:58.761 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011d37ec9c go_type=player_unit go_created_func_name=game_object_created_player_unit
15:56:58.762 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548
15:56:58.762 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (disabled) health_percentage (0.62260869565217392) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8125)
15:56:58.763 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011d37ec9c go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:56:58.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:59.234 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
15:56:59.236 [Lua] [GameNetworkManager] destroying game object with go_id=824
15:56:59.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:59.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:56:59.456 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0)
15:56:59.456 [Lua] stopping terror event: mines_end_event_loop
15:56:59.474 [Lua] stopping terror event: mines_end_event_loop_02
15:57:01.214 [Lua] Set lobby begin:
15:57:01.214 [Lua] Lobby data twitch_enabled = false
15:57:01.214 [Lua] Lobby data power_level = 835
15:57:01.214 [Lua] Lobby data unique_server_name = Harridas
15:57:01.214 [Lua] Lobby data difficulty_tweak = 0
15:57:01.215 [Lua] Lobby data host = 11000010593901b
15:57:01.215 [Lua] Lobby data game_mode = 6
15:57:01.215 [Lua] Lobby data is_private = false
15:57:01.215 [Lua] Lobby data match_started = true
15:57:01.215 [Lua] Lobby data mechanism = adventure
15:57:01.215 [Lua] Lobby data level_key = mines
15:57:01.215 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.215 [Lua] Lobby data selected_level_key = mines
15:57:01.215 [Lua] Lobby data eac_authorized = true
15:57:01.215 [Lua] Lobby data quick_game = false
15:57:01.215 [Lua] Lobby data weave_name = false
15:57:01.215 [Lua] Lobby data matchmaking = true
15:57:01.215 [Lua] Lobby data difficulty = hardest
15:57:01.215 [Lua] Lobby data country_code = BE
15:57:01.215 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:57:01.215 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:57:01.215 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.215 [Lua] Lobby data num_players = 3
15:57:01.215 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:57:01.215 [Lua] Lobby data current_level_key = inn_level
15:57:01.215 [Lua] Set lobby end.
15:57:01.451 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0)
15:57:02.181 [Lua] wants to spawn behind within distance: 60
15:57:02.181 [Lua] custom blob horde has started
15:57:03.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:03.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:03.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:05.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:05.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:05.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:05.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:06.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:06.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:08.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:10.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:11.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:11.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:11.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:12.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:12.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:12.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:12.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:12.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:13.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:13.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:13.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:13.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:13.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:13.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:14.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:14.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:15.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:16.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:16.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:16.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:16.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:16.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:57:20.431 [Lua] state dead despawn
15:57:20.445 [Lua] [GameNetworkManager] destroying game object with go_id=754
15:57:22.110 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011d37ec9c
15:57:22.110 [Lua] [GameNetworkManager] destroying game object with go_id=548
15:57:22.923 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 0
15:57:22.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 3064913
15:57:22.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1082e1, position: 3064918
15:57:23.900 [Lua] Returning override respawn unit
15:57:24.014 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:57:24.015 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=606
15:57:24.016 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80314958095550537)
15:57:27.241 [Lua] wants to spawn behind within distance: 60
15:57:27.241 [Lua] custom blob horde has started
15:57:34.568 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.568 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.568 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.568 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.568 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.568 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.583 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0)
15:57:34.583 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:34.608 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:36.686 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:36.686 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:36.686 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:36.686 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.706 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.706 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.755 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.755 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.755 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.755 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.910 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.910 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.910 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:44.910 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.116 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.116 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.116 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.116 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.164 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.164 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.164 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.164 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.318 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.318 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:45.512 [Lua] Returning override respawn unit
15:57:45.519 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010593901b, 2)
15:57:45.519 [Lua] test
15:57:45.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:57:45.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=672
15:57:46.891 [Lua] Returning override respawn unit
15:57:47.221 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000011d37ec9c go_type=player_unit go_created_func_name=game_object_created_player_unit
15:57:47.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=673
15:57:47.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80314958095550537)
15:57:47.223 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000011d37ec9c go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:57:53.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.332 [Lua] chaos troll died!
15:57:53.332 [Lua] chaos troll was despawned!
15:57:53.993 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.993 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.993 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:53.993 warning: [Physics] Create Actor: Shape density varies. Using average.
15:57:57.348 [Lua] wants to spawn ahead within distance: 60
15:57:57.348 [Lua] custom blob horde has started
15:58:07.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13dad4, position: 0
15:58:07.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:58:09.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:58:10.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:58:13.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:58:15.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:58:16.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown`
15:58:16.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13df9a, position: 0
15:58:23.406 [Lua] wants to spawn ahead within distance: 60
15:58:23.406 [Lua] custom blob horde has started
15:58:23.737 [EACServer] [16:58:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:58:35.573 [Lua] Complete level triggered.
15:58:35.573 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:58:35.573 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
15:58:35.573 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
15:58:35.573 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
15:58:35.573 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
15:58:35.573 [Lua] [PeerSM] 11000011d37ec9c :: on_exit InGame
15:58:35.573 [Lua] [PeerSM] 11000011d37ec9c :: on_enter InPostGame
15:58:35.573 [Lua] gm_event_end_conditions_met true false
15:58:35.573 [Save] Saving `save_data`
15:58:35.574 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:58:35.574 [Lua] Game won
15:58:35.574 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:58:35.576 [Save] Save done
15:58:35.576 [Save] Saving `save_data`
15:58:35.577 [Lua] generate_backend_stats 11000010593901b:1
15:58:35.579 [Save] Save done
15:58:35.590 [Lua] PlayFabMirrorBase:_commit_internal nil
15:58:35.590 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 128
15:58:35.596 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:58:35.597 [Save] Saving `save_data`
15:58:35.599 [Save] Save done
15:58:35.606 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 128 63
15:58:35.608 [Lua] Complete level triggered.
15:58:35.626 [Lua] Complete level triggered.
15:58:35.643 [Lua] Complete level triggered.
15:58:35.658 [Lua] Complete level triggered.
15:58:35.675 [Lua] Complete level triggered.
15:58:35.691 [Lua] Complete level triggered.
15:58:35.708 [Lua] Complete level triggered.
15:58:35.725 [Lua] Complete level triggered.
15:58:35.743 [Lua] Complete level triggered.
15:58:35.759 [Lua] Complete level triggered.
15:58:35.776 [Lua] Complete level triggered.
15:58:35.793 [Lua] Complete level triggered.
15:58:36.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 128
15:58:36.336 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 128
15:58:36.841 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 128
15:58:36.852 [Lua] commit result success 65
15:58:36.852 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:58:36.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 129
15:58:36.852 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:58:36.870 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 129 64
15:58:37.536 [Lua] [PlayFabRequestQueue] EAC Enabled! 129
15:58:37.536 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 129
15:58:38.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 129
15:58:38.241 [Save] Saving `save_data`
15:58:38.243 [Save] Save done
15:58:38.243 [Save] Saving `save_data`
15:58:38.246 [Save] Save done
15:58:44.578 [Lua] ConflictDirector - destroy all units
15:58:45.777 [Lua] TRANSITION nil nil inn_level
15:58:45.777 [Lua] Transition type "inn_level", is server: true
15:58:45.777 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:58:45.777 [Lua] [GameNetworkManager] Leaving game...
15:58:45.777 [Lua] [GameNetworkManager] Shutting down game session host.
15:58:45.777 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:58:45.777 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:58:45.777 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1373.34
15:58:45.794 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:58:46.603 [Lua] [PlayerSyncData] Game session is not initialized
15:58:46.603 [Lua] [PlayerSyncData] Game session is not initialized
15:58:46.603 [Lua] Set lobby begin:
15:58:46.603 [Lua] Lobby data twitch_enabled = false
15:58:46.603 [Lua] Lobby data power_level = 0
15:58:46.603 [Lua] Lobby data unique_server_name = Harridas
15:58:46.603 [Lua] Lobby data difficulty_tweak = 0
15:58:46.603 [Lua] Lobby data host = 11000010593901b
15:58:46.603 [Lua] Lobby data game_mode = 6
15:58:46.603 [Lua] Lobby data is_private = false
15:58:46.603 [Lua] Lobby data match_started = true
15:58:46.603 [Lua] Lobby data mechanism = adventure
15:58:46.604 [Lua] Lobby data level_key = mines
15:58:46.604 [Lua] Lobby data player_slot_1 = 0:0
15:58:46.604 [Lua] Lobby data selected_level_key = mines
15:58:46.604 [Lua] Lobby data eac_authorized = true
15:58:46.604 [Lua] Lobby data quick_game = false
15:58:46.604 [Lua] Lobby data weave_name = false
15:58:46.604 [Lua] Lobby data matchmaking = true
15:58:46.604 [Lua] Lobby data difficulty = hardest
15:58:46.604 [Lua] Lobby data country_code = BE
15:58:46.604 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:58:46.604 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:58:46.604 [Lua] Lobby data player_slot_2 = 0:0
15:58:46.604 [Lua] Lobby data num_players = 3
15:58:46.604 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:58:46.604 [Lua] Lobby data current_level_key = inn_level
15:58:46.604 [Lua] Set lobby end.
15:58:47.786 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:58:47.802 [Lua] [Managers] Calling function on all managers:
15:58:47.810 [Lua] Clearing all global lookup lists
15:58:47.810 [Lua] [IngamePlayerListUI] - Destroy
15:58:47.810 [Lua] [GamePadEquipmentUI] - Destroy
15:58:47.810 [Lua] [EquipmentUI] - Destroy
15:58:47.810 [Lua] [GamePadAbilityUI] - Destroy
15:58:47.810 [Lua] [AbilityUI] - Destroy
15:58:47.810 [Lua] [IngameUI] destroy
15:58:47.917 [Lua] [Managers] Destroying manager group:
15:58:47.927 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:58:48.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:58:48.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
15:58:48.040 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:58:48.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:58:48.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:58:48.043 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:58:48.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:58:48.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:58:48.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:58:48.048 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:58:48.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:58:48.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:58:48.053 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:58:48.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:58:48.056 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:58:48.056 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:58:48.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:58:48.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:58:48.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:58:48.067 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:58:48.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:58:48.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:58:48.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:58:48.082 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:58:48.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:58:48.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:58:48.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:58:48.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:58:48.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:58:48.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:58:48.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:58:48.099 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
15:58:48.099 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
15:58:48.099 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
15:58:48.099 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:58:48.099 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 28, User: 11000010593901b "Harridas"
<>
15:58:48.100 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9778572; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000005838EF0
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 0000000006EA16E0; application_shutdown = nil; unit_spawner = table: 000000000DAC4BE0; world = [World]; unit_storage = table: 0000000006DB6AE0; units = table: 000000000C46A260; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 0000000006EA16E0
[8] self = table: 0000000010540F60; dt = 0.016887206584215164; t = 11714.507932372391; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016887206584215164; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016887206584215164; t = 11714.507932372391
[10] dt = 0.016887206584215164
[2] server = table: 0000000001FB94B0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "mines"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000011d37ec9c"; game_network_manager = table: 000000000F352E60; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000009BC6EA0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1361.3868035756052; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016887206584215164; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000009BC6EA0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 0000000006EA1AA0; exit_time = 1373.3402510825545; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:58:48.100 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
15:58:48.100 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
15:58:48.100 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a inn_level 0
15:58:48.100 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:58:48.100 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 29, User: 11000010593901b "Harridas"
<>
15:58:48.101 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9778572; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000005838EF0
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 0000000006EA16E0; application_shutdown = nil; unit_spawner = table: 000000000DAC4BE0; world = [World]; unit_storage = table: 0000000006DB6AE0; units = table: 000000000C46A260; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 0000000006EA16E0
[8] self = table: 0000000010540F60; dt = 0.016887206584215164; t = 11714.507932372391; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016887206584215164; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016887206584215164; t = 11714.507932372391
[10] dt = 0.016887206584215164
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "mines"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000011d37ec9c"; game_network_manager = table: 000000000F352E60; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000009BC6EA0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1361.3868035756052; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016887206584215164; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000009BC6EA0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 0000000006EA1AA0; exit_time = 1373.3402510825545; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:58:48.101 [Lua] [PeerSM] 11000011d37ec9c :: on_exit InPostGame
15:58:48.101 [Lua] [PeerSM] 11000011d37ec9c :: on_enter Loading
15:58:48.101 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011d37ec9c inn_level 0
15:58:48.101 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:58:48.101 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 30, User: 11000010593901b "Harridas"
<>
15:58:48.102 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000D356790; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000011d37ec9c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9778572; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000005838EF0
[3] _ = table: 000000000D356790; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000011d37ec9c"; peer_state_machine = table: 00000000069E79E0; current_state = InPostGame
[5] self = table: 0000000006EA16E0; application_shutdown = nil; unit_spawner = table: 000000000DAC4BE0; world = [World]; unit_storage = table: 0000000006DB6AE0; units = table: 000000000C46A260; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 0000000006EA16E0
[8] self = table: 0000000010540F60; dt = 0.016887206584215164; t = 11714.507932372391; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016887206584215164; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016887206584215164; t = 11714.507932372391
[10] dt = 0.016887206584215164
[2] server = table: 0000000001FB94B0; wanted_career_index = 4; game_started = false; peer_id = "11000011d37ec9c"; num_players = 1; wanted_party_index = 0; account_id = "11000011d37ec9c"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.712666891515255; loaded_level = "mines"; resend_post_game_timer = 1.6959306187927723;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000011d37ec9c"; game_network_manager = table: 000000000F352E60; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "inn_level"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 0000000009BC6EA0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B7CB2F0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DCEBAC0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000F324BF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1361.3868035756052; input_manager = table: 000000000870BF40; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA066A0; num_local_human_players = 1; _lobby_host = table: 000000000F66F5E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016887206584215164; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000009BC6EA0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 0000000006EA1AA0; exit_time = 1373.3402510825545; dice_keeper = table: 000000000EBCA760; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000006EA16E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000FDC11D0;
<>
<>
15:58:48.102 [Lua] [Matchmaking] unregister rpcs
15:58:48.102 [Lua] ############### UNLOADING PACKAGES ###############
15:58:48.102 [Lua] [Managers] Calling function on all managers:
15:58:48.103 [Lua] [Managers] Destroying manager group:
15:58:48.103 [Lua] [Gamestate] Enter state StateLoading
15:58:48.107 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] Found camera: end_screen_camera
15:58:48.108 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:58:48.108 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:58:48.108 [Lua] [Matchmaking] register rpcs
15:58:48.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:58:48.109 [Lua] registering RPCs
15:58:48.109 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:58:48.109 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:58:48.109 [Lua] Set lobby begin:
15:58:48.109 [Lua] Lobby data twitch_enabled = false
15:58:48.109 [Lua] Lobby data power_level = 0
15:58:48.109 [Lua] Lobby data unique_server_name = Harridas
15:58:48.109 [Lua] Lobby data difficulty_tweak = 0
15:58:48.109 [Lua] Lobby data host = 11000010593901b
15:58:48.109 [Lua] Lobby data game_mode = 3
15:58:48.109 [Lua] Lobby data is_private = false
15:58:48.109 [Lua] Lobby data match_started = true
15:58:48.110 [Lua] Lobby data mechanism = adventure
15:58:48.110 [Lua] Lobby data level_key = inn_level
15:58:48.110 [Lua] Lobby data player_slot_1 = 0:0
15:58:48.110 [Lua] Lobby data selected_level_key = mines
15:58:48.110 [Lua] Lobby data eac_authorized = true
15:58:48.110 [Lua] Lobby data quick_game = false
15:58:48.110 [Lua] Lobby data weave_name = false
15:58:48.110 [Lua] Lobby data matchmaking = false
15:58:48.110 [Lua] Lobby data difficulty = hardest
15:58:48.110 [Lua] Lobby data country_code = BE
15:58:48.110 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:58:48.110 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:58:48.110 [Lua] Lobby data player_slot_2 = 0:0
15:58:48.110 [Lua] Lobby data num_players = 3
15:58:48.110 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:58:48.110 [Lua] Lobby data current_level_key = inn_level
15:58:48.111 [Lua] Set lobby end.
15:58:48.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:58:48.114 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:58:48.114 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:58:48.114 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:58:48.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x13e66b, position: 0
15:58:48.185 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
15:58:48.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:58:48.185 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:58:48.185 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:58:48.185 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:58:48.185 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:58:48.185 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:58:48.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:58:48.241 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:58:48.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:58:48.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:58:48.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:58:48.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:58:48.390 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:58:48.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:58:48.424 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:58:48.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:58:53.614 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:58:53.614 [Lua] [PlayState] Enter Substate EndViewStateChest
15:58:56.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:58:56.060 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:58:56.077 [Lua] [LevelTransitionHandler] Level load completed!
15:58:56.077 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9778572 - use_random_directors: true - overriden_conflict: nil
15:58:56.081 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:58:56.081 [Lua] checking dlc's against conflict directors
15:58:56.081 [Lua] number of factions to include 1
15:58:56.081 [Lua] Updated list weights for random:
15:58:56.081 [Lua] skaven, 0.42 (0.00-0.42)
15:58:56.081 [Lua] chaos, 0.42 (0.42-0.83)
15:58:56.081 [Lua] beastmen, 0.17 (0.83-1.00)
15:58:56.081 [Lua] Rolled random faction: 0.57688635587692261 chaos
15:58:56.081 [Lua] number of factions added 1
15:58:56.081 [Lua] --- --- ---
15:58:56.081 [Lua] Starting... difficulty 'hardest'
15:58:56.081 [Lua] These are the starting conflict directors:
15:58:56.081 [Lua] inn_level
15:58:56.081 [Lua] --- --- ---
15:58:56.081 [Lua]
15:58:56.081 [Lua] DONE! Found the following directors:
15:58:56.081 [Lua] (free: 35), Master hash is:
15:58:56.081 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:58:56.081 [Lua] load_startup_enemy_packages: --------------
15:58:56.081 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:58:56.081 [Lua] critter_rat
15:58:56.095 [Lua] ### Sending rpc_level_loaded
15:58:56.095 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
15:58:56.095 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
15:58:56.111 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
15:58:56.111 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
15:58:56.128 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
15:58:56.128 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
15:58:56.128 [Lua] ### Sending rpc_level_loaded
15:58:56.128 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
15:58:56.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:58:56.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:58:56.146 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:58:56.146 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:58:56.146 [Lua] Starting async level spawning of levels/inn/world
15:58:56.147 [Umbra] Init version: 3.4.15 :: 16 threads
15:58:56.503 [Lua] Async level spawning done
15:58:58.465 [Lua] ### Sending rpc_level_loaded
15:58:58.465 [Lua] #### Has state machine: true, peer_id: 11000011d37ec9c, level_id: 50
15:58:58.465 [Lua] Peer 11000011d37ec9c has loaded the level and all enemies are loaded
15:58:58.466 [Lua] [PeerSM] 11000011d37ec9c :: on_exit Loading
15:58:58.466 [Lua] [PeerSM] 11000011d37ec9c :: on_enter LoadingProfilePackages
15:58:58.485 [Lua] [PeerSM] 11000011d37ec9c :: on_exit LoadingProfilePackages
15:58:58.485 [Lua] [PeerSM] 11000011d37ec9c :: on_enter WaitingForEnterGame
15:59:00.781 [Lua] ### Sending rpc_level_loaded
15:59:00.781 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 50
15:59:00.781 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
15:59:00.782 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
15:59:00.782 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
15:59:00.800 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
15:59:00.800 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
15:59:01.426 [Lua] min_height 91.160001754760742
15:59:03.302 [Lua] [PlayState] Exit Substate EndViewStateChest
15:59:03.302 [Lua] [PlayState] Enter Substate EndViewStateScore
15:59:26.070 [Lua] [PlayState] Exit Substate EndViewStateScore
15:59:26.071 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:59:27.081 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:59:27.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:59:27.081 [Lua] [Matchmaking] unregister rpcs
15:59:27.081 [Lua] Set lobby begin:
15:59:27.081 [Lua] Lobby data twitch_enabled = false
15:59:27.082 [Lua] Lobby data power_level = 0
15:59:27.082 [Lua] Lobby data unique_server_name = Harridas
15:59:27.082 [Lua] Lobby data difficulty_tweak = 0
15:59:27.082 [Lua] Lobby data host = 11000010593901b
15:59:27.082 [Lua] Lobby data game_mode = 3
15:59:27.082 [Lua] Lobby data is_private = false
15:59:27.082 [Lua] Lobby data match_started = true
15:59:27.082 [Lua] Lobby data mechanism = adventure
15:59:27.082 [Lua] Lobby data level_key = inn_level
15:59:27.082 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.082 [Lua] Lobby data selected_level_key = mines
15:59:27.082 [Lua] Lobby data eac_authorized = true
15:59:27.082 [Lua] Lobby data quick_game = false
15:59:27.082 [Lua] Lobby data weave_name = false
15:59:27.082 [Lua] Lobby data matchmaking = false
15:59:27.083 [Lua] Lobby data difficulty = hardest
15:59:27.083 [Lua] Lobby data country_code = BE
15:59:27.083 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.083 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.083 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.083 [Lua] Lobby data num_players = 3
15:59:27.083 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.083 [Lua] Lobby data current_level_key = inn_level
15:59:27.083 [Lua] Set lobby end.
15:59:27.083 [Lua] [Managers] Destroying manager group:
15:59:27.083 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:59:27.083 [Lua] [Gamestate] Enter StateIngame HOST
15:59:27.083 [Lua] [Managers] Calling function on all managers:
15:59:27.084 [Lua] <>level = inn_level<>
15:59:27.084 [Lua] Set lobby begin:
15:59:27.084 [Lua] Lobby data twitch_enabled = false
15:59:27.084 [Lua] Lobby data power_level = 0
15:59:27.084 [Lua] Lobby data unique_server_name = Harridas
15:59:27.084 [Lua] Lobby data difficulty_tweak = 0
15:59:27.084 [Lua] Lobby data host = 11000010593901b
15:59:27.084 [Lua] Lobby data game_mode = 3
15:59:27.084 [Lua] Lobby data is_private = false
15:59:27.084 [Lua] Lobby data match_started = true
15:59:27.084 [Lua] Lobby data mechanism = adventure
15:59:27.084 [Lua] Lobby data level_key = inn_level
15:59:27.084 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.084 [Lua] Lobby data selected_level_key = inn_level
15:59:27.085 [Lua] Lobby data eac_authorized = true
15:59:27.085 [Lua] Lobby data quick_game = false
15:59:27.085 [Lua] Lobby data weave_name = false
15:59:27.085 [Lua] Lobby data matchmaking = false
15:59:27.085 [Lua] Lobby data difficulty = hardest
15:59:27.085 [Lua] Lobby data country_code = BE
15:59:27.085 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.085 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.085 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.085 [Lua] Lobby data num_players = 3
15:59:27.085 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.085 [Lua] Lobby data current_level_key = inn_level
15:59:27.085 [Lua] Set lobby end.
15:59:27.085 [Lua] [StateIngame] Server ingame
15:59:27.088 [Lua] Set lobby begin:
15:59:27.088 [Lua] Lobby data twitch_enabled = false
15:59:27.088 [Lua] Lobby data power_level = 0
15:59:27.088 [Lua] Lobby data unique_server_name = Harridas
15:59:27.088 [Lua] Lobby data difficulty_tweak = 0
15:59:27.088 [Lua] Lobby data host = 11000010593901b
15:59:27.088 [Lua] Lobby data game_mode = 3
15:59:27.089 [Lua] Lobby data is_private = false
15:59:27.089 [Lua] Lobby data match_started = true
15:59:27.089 [Lua] Lobby data mechanism = adventure
15:59:27.089 [Lua] Lobby data level_key = inn_level
15:59:27.089 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.089 [Lua] Lobby data selected_level_key = inn_level
15:59:27.089 [Lua] Lobby data eac_authorized = true
15:59:27.089 [Lua] Lobby data quick_game = false
15:59:27.089 [Lua] Lobby data weave_name = false
15:59:27.089 [Lua] Lobby data matchmaking = false
15:59:27.089 [Lua] Lobby data difficulty = hardest
15:59:27.089 [Lua] Lobby data country_code = BE
15:59:27.089 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.089 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.089 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.089 [Lua] Lobby data num_players = 3
15:59:27.089 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.089 [Lua] Lobby data current_level_key = inn_level
15:59:27.089 [Lua] Set lobby end.
15:59:27.090 [Lua] [Matchmaking] register rpcs
15:59:27.090 [Lua] GameNetworkManager:init... creating game session
15:59:27.090 [Lua] Host GameSession.make_game_session_host with session:
15:59:27.090 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:59:27.090 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
15:59:27.090 [Lua] [GameNetworkManager] self.is_server = true
15:59:27.090 [Network] Setting artificial MTU limit to 65536
15:59:27.090 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:59:27.099 [Lua] Switching ConflictSettings: to: inn_level
15:59:27.099 [Lua] pacing=disabled
15:59:27.099 [Lua] roaming=nil
15:59:27.099 [Lua] disabled=false
15:59:27.099 [Lua] pack_spawning=disabled
15:59:27.099 [Lua] contained_breeds=nil
15:59:27.099 [Lua] boss=disabled
15:59:27.099 [Lua] horde=disabled
15:59:27.099 [Lua] specials=disabled
15:59:27.099 [Lua] name=inn_level
15:59:27.099 [Lua] intensity=disabled
15:59:27.099 [Lua] ---
15:59:27.099 [Lua] [LevelAnalysis] set_random_seed( 9778572)
15:59:27.102 [Lua] [AIInterestPointSystem] Level Seed: 9778572
15:59:27.102 [Lua]
15:59:27.102 [Lua] [entity_system_bag] = table
15:59:27.102 [Lua] [entity_system_bag] = metatable
15:59:27.102 [Lua] [startup_data] = table
15:59:27.102 [Lua] [entity_manager] = table
15:59:27.102 [Lua] [entity_manager] = metatable
15:59:27.102 [Lua] [unit_spawner] = table
15:59:27.102 [Lua] [unit_spawner] = metatable
15:59:27.102 [Lua] [unit_storage] = table
15:59:27.102 [Lua] [unit_storage] = metatable
15:59:27.102 [Lua] [dice_keeper] = table
15:59:27.102 [Lua] [dice_keeper] = metatable
15:59:27.102 [Lua] [is_server] = true (boolean)
15:59:27.102 [Lua] [world] = [World]
15:59:27.102 [Lua] [system_api] = table
15:59:27.102 [Lua] [entity_system] = table
15:59:27.102 [Lua] [entity_system] = metatable
15:59:27.102 [Lua] [network_lobby] = table
15:59:27.102 [Lua] [network_lobby] = metatable
15:59:27.102 [Lua] [profile_synchronizer] = table
15:59:27.102 [Lua] [profile_synchronizer] = metatable
15:59:27.102 [Lua] [level_transition_handler] = table
15:59:27.102 [Lua] [level_transition_handler] = metatable
15:59:27.102 [Lua] [num_local_human_players] = 1 (number)
15:59:27.102 [Lua] [statistics_db] = table
15:59:27.102 [Lua] [statistics_db] = metatable
15:59:27.102 [Lua] [network_server] = table
15:59:27.102 [Lua] [network_server] = metatable
15:59:27.102 [Lua] [input_manager] = table
15:59:27.102 [Lua] [input_manager] = metatable
15:59:27.102 [Lua] [network_clock] = table
15:59:27.102 [Lua] [network_clock] = metatable
15:59:27.102 [Lua] [network_transmit] = table
15:59:27.102 [Lua] [network_transmit] = metatable
15:59:27.102 [Lua] [free_flight_manager] = table
15:59:27.102 [Lua] [free_flight_manager] = metatable
15:59:27.102 [Lua] [network_manager] = table
15:59:27.102 [Lua] [network_manager] = metatable
15:59:27.102 [Lua] [network_event_delegate] = table
15:59:27.102 [Lua] [network_event_delegate] = metatable
15:59:27.102 [Lua]
15:59:27.103 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:59:27.103 [Lua] ignoring extension VersusInteractObjectiveExtension
15:59:27.103 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:59:27.103 [Lua] ignoring extension VersusSocketObjectiveExtension
15:59:27.103 [Lua] ignoring extension VersusTargetObjectiveExtension
15:59:27.103 [Lua] ignoring extension VersusMissionObjectiveExtension
15:59:27.103 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:59:27.105 [Lua] [AchievementManager] Achievements using the steam platform
15:59:27.149 [Lua] [StateIngame] Level seed: 9778572
15:59:27.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:59:27.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:59:27.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:59:27.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:59:27.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:59:27.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:59:27.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:59:27.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:59:27.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:59:27.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:59:27.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:59:27.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:59:27.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
15:59:27.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
15:59:27.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
15:59:27.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:59:27.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:59:27.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:59:27.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
15:59:27.160 [Lua] [LevelAnalysis] set_random_seed( 9778572)
15:59:27.164 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
15:59:27.164 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
15:59:27.164 [Lua] [IngameUI] init
15:59:27.179 [SteamVoipClient] select_out(11000010593901b, off)
15:59:27.179 [SteamVoipClient] select_out(11000011d37ec9c, off)
15:59:27.179 [SteamVoipClient] select_out(11000013cba1c2a, off)
15:59:27.183 [Lua] cb_razer_chroma_setup
15:59:27.218 [Lua] [Matchmaking] Cancelling matchmaking
15:59:27.218 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
15:59:27.218 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:59:27.218 [Lua] Set lobby begin:
15:59:27.218 [Lua] Lobby data twitch_enabled = false
15:59:27.218 [Lua] Lobby data power_level = 0
15:59:27.218 [Lua] Lobby data unique_server_name = Harridas
15:59:27.218 [Lua] Lobby data difficulty_tweak = 0
15:59:27.218 [Lua] Lobby data host = 11000010593901b
15:59:27.218 [Lua] Lobby data game_mode = 3
15:59:27.218 [Lua] Lobby data is_private = false
15:59:27.218 [Lua] Lobby data match_started = true
15:59:27.218 [Lua] Lobby data mechanism = adventure
15:59:27.218 [Lua] Lobby data level_key = inn_level
15:59:27.218 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.218 [Lua] Lobby data selected_level_key = inn_level
15:59:27.218 [Lua] Lobby data eac_authorized = true
15:59:27.218 [Lua] Lobby data quick_game = false
15:59:27.218 [Lua] Lobby data weave_name = false
15:59:27.218 [Lua] Lobby data matchmaking = false
15:59:27.219 [Lua] Lobby data difficulty = normal
15:59:27.219 [Lua] Lobby data country_code = BE
15:59:27.219 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.219 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.219 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.219 [Lua] Lobby data num_players = 3
15:59:27.219 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.219 [Lua] Lobby data current_level_key = inn_level
15:59:27.219 [Lua] Set lobby end.
15:59:27.221 [Lua] Set lobby begin:
15:59:27.221 [Lua] Lobby data twitch_enabled = false
15:59:27.221 [Lua] Lobby data power_level = 0
15:59:27.221 [Lua] Lobby data unique_server_name = Harridas
15:59:27.221 [Lua] Lobby data difficulty_tweak = 0
15:59:27.221 [Lua] Lobby data host = 11000010593901b
15:59:27.221 [Lua] Lobby data game_mode = 3
15:59:27.221 [Lua] Lobby data is_private = false
15:59:27.221 [Lua] Lobby data match_started = true
15:59:27.221 [Lua] Lobby data mechanism = adventure
15:59:27.221 [Lua] Lobby data level_key = inn_level
15:59:27.221 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.221 [Lua] Lobby data selected_level_key = inn_level
15:59:27.221 [Lua] Lobby data eac_authorized = true
15:59:27.221 [Lua] Lobby data quick_game = false
15:59:27.221 [Lua] Lobby data weave_name = false
15:59:27.221 [Lua] Lobby data matchmaking = false
15:59:27.222 [Lua] Lobby data difficulty = normal
15:59:27.222 [Lua] Lobby data country_code = BE
15:59:27.222 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.222 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.222 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.222 [Lua] Lobby data num_players = 3
15:59:27.222 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.222 [Lua] Lobby data current_level_key = inn_level
15:59:27.222 [Lua] Set lobby end.
15:59:27.222 [Lua] [PartyManager] Leader is set to 11000010593901b
15:59:27.222 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
15:59:27.222 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:59:27.222 [Lua] Set lobby begin:
15:59:27.222 [Lua] Lobby data twitch_enabled = false
15:59:27.222 [Lua] Lobby data power_level = 835
15:59:27.222 [Lua] Lobby data unique_server_name = Harridas
15:59:27.223 [Lua] Lobby data difficulty_tweak = 0
15:59:27.223 [Lua] Lobby data host = 11000010593901b
15:59:27.223 [Lua] Lobby data game_mode = 3
15:59:27.223 [Lua] Lobby data is_private = false
15:59:27.223 [Lua] Lobby data match_started = true
15:59:27.223 [Lua] Lobby data mechanism = adventure
15:59:27.223 [Lua] Lobby data level_key = inn_level
15:59:27.223 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.223 [Lua] Lobby data selected_level_key = inn_level
15:59:27.223 [Lua] Lobby data eac_authorized = true
15:59:27.223 [Lua] Lobby data quick_game = false
15:59:27.223 [Lua] Lobby data weave_name = false
15:59:27.223 [Lua] Lobby data matchmaking = false
15:59:27.223 [Lua] Lobby data difficulty = normal
15:59:27.223 [Lua] Lobby data country_code = BE
15:59:27.223 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.223 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.223 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.223 [Lua] Lobby data num_players = 3
15:59:27.223 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.224 [Lua] Lobby data current_level_key = inn_level
15:59:27.224 [Lua] Set lobby end.
15:59:27.224 [Flow] complete_skittergate_legend true
15:59:27.224 [Flow] complete_all_helmgart_levels_recruit true
15:59:27.225 [Flow] WitchHunterLevel:35
15:59:27.225 [Flow] LeaderYes
15:59:27.225 [Flow] ALL PC XP:304250
15:59:27.225 [Flow] Has "bogenhafen" DLC:true
15:59:27.225 [Flow] WH XP:60850
15:59:27.225 [Flow] Number of crafted items:2422
15:59:27.225 [Flow] Sum of Powe Levels:1500
15:59:27.225 [Flow] lodestone diff 1:false
15:59:27.225 [Flow] magnus and forest activated
15:59:27.225 [Flow] magnus and forest activated
15:59:27.225 [Flow] cemetery and forest activated
15:59:27.225 [Flow] magnus and cemetery
15:59:27.226 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:59:27.226 [Flow] ALL RUNES ACTIVATED
15:59:27.226 [Flow] magnus and forest activated
15:59:27.226 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:59:27.226 [Flow] ALL RUNES ACTIVATED
15:59:27.226 [Flow] cemetery and forest activated
15:59:27.226 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:59:27.226 [Flow] ALL RUNES ACTIVATED
15:59:27.226 [Flow] magnus and forest activated
15:59:27.226 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:59:27.226 [Flow] ALL RUNES ACTIVATED
15:59:27.226 [Flow] magnus and cemetery
15:59:27.226 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:59:27.226 [Flow] ALL RUNES ACTIVATED
15:59:27.226 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:59:27.227 [Lua] CurrentConflictSettings inn_level
15:59:27.227 [Lua] [ConflictDirector] conflict_director is ai_ready
15:59:27.228 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:59:27.228 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:59:27.229 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:59:27.229 [Lua] Forming navigation groups in one frame
15:59:27.229 [Lua] Forming navigation groups
15:59:27.248 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
15:59:27.249 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
15:59:27.249 [Lua] number of nav groups: 41
15:59:27.249 [Lua] number of refined nav groups : 23
15:59:27.251 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
15:59:27.251 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:59:27.251 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:59:27.251 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:59:27.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:59:27.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:59:27.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:59:27.254 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:59:27.254 [Lua] [Managers] Calling function on all managers:
15:59:27.254 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:59:27.285 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
15:59:27.285 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
15:59:27.483 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
15:59:27.483 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
15:59:27.483 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
15:59:27.483 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
15:59:27.483 [Lua] [PeerSM] 11000011d37ec9c :: on_exit WaitingForEnterGame
15:59:27.483 [Lua] [PeerSM] 11000011d37ec9c :: on_enter WaitingForGameObjectSync
15:59:27.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:59:27.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
15:59:27.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:59:27.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:59:27.506 [Lua] Set lobby begin:
15:59:27.506 [Lua] Lobby data twitch_enabled = false
15:59:27.506 [Lua] Lobby data power_level = 835
15:59:27.507 [Lua] Lobby data unique_server_name = Harridas
15:59:27.507 [Lua] Lobby data difficulty_tweak = 0
15:59:27.507 [Lua] Lobby data host = 11000010593901b
15:59:27.507 [Lua] Lobby data game_mode = 3
15:59:27.507 [Lua] Lobby data is_private = false
15:59:27.507 [Lua] Lobby data match_started = true
15:59:27.507 [Lua] Lobby data mechanism = adventure
15:59:27.507 [Lua] Lobby data level_key = inn_level
15:59:27.507 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.507 [Lua] Lobby data selected_level_key = inn_level
15:59:27.507 [Lua] Lobby data eac_authorized = true
15:59:27.507 [Lua] Lobby data quick_game = false
15:59:27.508 [Lua] Lobby data weave_name = false
15:59:27.508 [Lua] Lobby data matchmaking = false
15:59:27.508 [Lua] Lobby data difficulty = normal
15:59:27.508 [Lua] Lobby data country_code = BE
15:59:27.508 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.508 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.508 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.508 [Lua] Lobby data num_players = 3
15:59:27.508 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.508 [Lua] Lobby data current_level_key = inn_level
15:59:27.508 [Lua] Set lobby end.
15:59:27.508 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 5 when hot join syncing
15:59:27.508 [Lua] Breedfreezer (server) starting a hot join sync
15:59:27.511 [Lua] Set lobby begin:
15:59:27.511 [Lua] Lobby data twitch_enabled = false
15:59:27.512 [Lua] Lobby data power_level = 835
15:59:27.512 [Lua] Lobby data unique_server_name = Harridas
15:59:27.512 [Lua] Lobby data difficulty_tweak = 0
15:59:27.512 [Lua] Lobby data host = 11000010593901b
15:59:27.513 [Lua] Lobby data game_mode = 3
15:59:27.513 [Lua] Lobby data is_private = false
15:59:27.513 [Lua] Lobby data match_started = true
15:59:27.513 [Lua] Lobby data mechanism = adventure
15:59:27.513 [Lua] Lobby data level_key = inn_level
15:59:27.513 [Lua] Lobby data player_slot_1 = 0:0
15:59:27.513 [Lua] Lobby data selected_level_key = inn_level
15:59:27.513 [Lua] Lobby data eac_authorized = true
15:59:27.513 [Lua] Lobby data quick_game = false
15:59:27.513 [Lua] Lobby data weave_name = false
15:59:27.513 [Lua] Lobby data matchmaking = false
15:59:27.513 [Lua] Lobby data difficulty = normal
15:59:27.513 [Lua] Lobby data country_code = BE
15:59:27.513 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:27.514 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:27.514 [Lua] Lobby data player_slot_2 = 0:0
15:59:27.514 [Lua] Lobby data num_players = 3
15:59:27.514 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:27.514 [Lua] Lobby data current_level_key = inn_level
15:59:27.514 [Lua] Set lobby end.
15:59:27.514 [Lua] [Matchmaking] Assigned player 11000011d37ec9c to slot 3 when hot join syncing
15:59:27.514 [Lua] Breedfreezer (server) starting a hot join sync
15:59:27.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
15:59:27.515 [Lua] RemotePlayer:create_game_object( ) 36
15:59:27.528 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
15:59:27.528 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
15:59:27.528 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
15:59:27.528 [Lua] RemotePlayer:create_game_object( ) 37
15:59:27.542 [Lua] [PeerSM] 11000011d37ec9c :: on_exit WaitingForGameObjectSync
15:59:27.542 [Lua] [PeerSM] 11000011d37ec9c :: on_enter WaitingForPlayers
15:59:27.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011d37ec9c
15:59:27.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
15:59:27.550 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
15:59:27.550 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
15:59:27.550 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
15:59:27.550 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
15:59:27.550 [Lua] [PeerSM] 11000011d37ec9c :: on_exit WaitingForPlayers
15:59:27.550 [Lua] [PeerSM] 11000011d37ec9c :: on_enter InGame
15:59:27.562 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:27.562 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:27.562 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
15:59:27.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:59:27.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:59:27.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:59:27.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:59:27.602 [Lua] Players are leaving the safe zone
15:59:27.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:59:27.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:59:27.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:59:27.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:59:27.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:59:27.714 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:59:27.714 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
15:59:27.714 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:59:27.716 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
15:59:27.716 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:27.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:59:27.718 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:59:27.718 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
15:59:27.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:59:27.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:59:27.777 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:59:27.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
15:59:27.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:59:27.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
15:59:27.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
15:59:27.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
15:59:27.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:59:27.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:59:27.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:59:27.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
15:59:27.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:59:27.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
15:59:27.862 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011d37ec9c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:59:27.862 [Lua] Adding player sync data to peer=11000011d37ec9c local_player_id=1
15:59:27.862 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011d37ec9c go_type=player_unit go_created_func_name=game_object_created_player_unit
15:59:27.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:59:27.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:27.864 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000011d37ec9c go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:59:27.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:59:27.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:59:27.963 [Lua] StateInGameRunning:_game_actually_starts()
15:59:27.963 [Lua] #################################################################################################################
15:59:27.963 [Lua] [Loading Time]: 00:00:40 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:59:27.963 [Lua] #################################################################################################################
15:59:27.963 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 130
15:59:27.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 130
15:59:28.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:59:28.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 130
15:59:28.185 [Lua] Commit load time data
15:59:28.269 [Flow] DISABLE
15:59:32.312 [Lua] Set lobby begin:
15:59:32.312 [Lua] Lobby data twitch_enabled = false
15:59:32.312 [Lua] Lobby data power_level = 556
15:59:32.312 [Lua] Lobby data unique_server_name = Harridas
15:59:32.312 [Lua] Lobby data difficulty_tweak = 0
15:59:32.312 [Lua] Lobby data host = 11000010593901b
15:59:32.312 [Lua] Lobby data game_mode = 3
15:59:32.312 [Lua] Lobby data is_private = false
15:59:32.312 [Lua] Lobby data match_started = true
15:59:32.312 [Lua] Lobby data mechanism = adventure
15:59:32.312 [Lua] Lobby data level_key = inn_level
15:59:32.313 [Lua] Lobby data player_slot_1 = 0:0
15:59:32.313 [Lua] Lobby data selected_level_key = inn_level
15:59:32.313 [Lua] Lobby data eac_authorized = true
15:59:32.313 [Lua] Lobby data quick_game = false
15:59:32.313 [Lua] Lobby data weave_name = false
15:59:32.313 [Lua] Lobby data matchmaking = false
15:59:32.313 [Lua] Lobby data difficulty = normal
15:59:32.313 [Lua] Lobby data country_code = BE
15:59:32.313 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:32.313 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:32.313 [Lua] Lobby data player_slot_2 = 0:0
15:59:32.313 [Lua] Lobby data num_players = 3
15:59:32.313 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:32.313 [Lua] Lobby data current_level_key = inn_level
15:59:32.313 [Lua] Set lobby end.
15:59:35.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
15:59:35.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:59:36.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:59:36.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:59:37.320 [Lua] PlayFabMirrorBase:_commit_internal 66
15:59:37.320 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:59:37.323 [Lua] generate_backend_stats 11000010593901b:1
15:59:37.335 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:59:37.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:59:37.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 131
15:59:37.336 [Lua] Set lobby begin:
15:59:37.336 [Lua] Lobby data twitch_enabled = false
15:59:37.336 [Lua] Lobby data power_level = 835
15:59:37.336 [Lua] Lobby data unique_server_name = Harridas
15:59:37.336 [Lua] Lobby data difficulty_tweak = 0
15:59:37.336 [Lua] Lobby data host = 11000010593901b
15:59:37.336 [Lua] Lobby data game_mode = 3
15:59:37.336 [Lua] Lobby data is_private = false
15:59:37.336 [Lua] Lobby data match_started = true
15:59:37.336 [Lua] Lobby data mechanism = adventure
15:59:37.336 [Lua] Lobby data level_key = inn_level
15:59:37.336 [Lua] Lobby data player_slot_1 = 0:0
15:59:37.336 [Lua] Lobby data selected_level_key = inn_level
15:59:37.336 [Lua] Lobby data eac_authorized = true
15:59:37.336 [Lua] Lobby data quick_game = false
15:59:37.336 [Lua] Lobby data weave_name = false
15:59:37.336 [Lua] Lobby data matchmaking = false
15:59:37.336 [Lua] Lobby data difficulty = normal
15:59:37.336 [Lua] Lobby data country_code = BE
15:59:37.337 [Lua] Lobby data player_slot_4 = 11000010593901b:1
15:59:37.337 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
15:59:37.337 [Lua] Lobby data player_slot_2 = 0:0
15:59:37.337 [Lua] Lobby data num_players = 3
15:59:37.337 [Lua] Lobby data player_slot_3 = 11000011d37ec9c:1
15:59:37.337 [Lua] Lobby data current_level_key = inn_level
15:59:37.337 [Lua] Set lobby end.
15:59:37.342 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 131
15:59:37.551 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 131
15:59:37.564 [Lua] commit result success 66
16:00:07.429 [Lua] [IngameUI] menu view on_enter hero_view
16:00:07.434 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e84a6a0
16:00:07.434 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:00:07.447 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:00:07.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:00:07.503 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:00:08.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 132
16:00:08.513 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 132 65
16:00:08.579 [Lua] Assigning peer(11000011d37ec9c:1) to profile(1) career(1)
16:00:08.579 [Lua] Set lobby begin:
16:00:08.579 [Lua] Lobby data twitch_enabled = false
16:00:08.579 [Lua] Lobby data power_level = 835
16:00:08.579 [Lua] Lobby data unique_server_name = Harridas
16:00:08.580 [Lua] Lobby data difficulty_tweak = 0
16:00:08.580 [Lua] Lobby data host = 11000010593901b
16:00:08.580 [Lua] Lobby data game_mode = 3
16:00:08.580 [Lua] Lobby data is_private = false
16:00:08.580 [Lua] Lobby data match_started = true
16:00:08.580 [Lua] Lobby data mechanism = adventure
16:00:08.580 [Lua] Lobby data level_key = inn_level
16:00:08.580 [Lua] Lobby data player_slot_1 = 0:0
16:00:08.580 [Lua] Lobby data selected_level_key = inn_level
16:00:08.580 [Lua] Lobby data eac_authorized = true
16:00:08.580 [Lua] Lobby data quick_game = false
16:00:08.580 [Lua] Lobby data weave_name = false
16:00:08.580 [Lua] Lobby data matchmaking = false
16:00:08.580 [Lua] Lobby data difficulty = normal
16:00:08.580 [Lua] Lobby data country_code = BE
16:00:08.580 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:00:08.580 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
16:00:08.581 [Lua] Lobby data player_slot_2 = 0:0
16:00:08.581 [Lua] Lobby data num_players = 3
16:00:08.581 [Lua] Lobby data player_slot_3 = 0:0
16:00:08.581 [Lua] Lobby data current_level_key = inn_level
16:00:08.581 [Lua] Set lobby end.
16:00:08.581 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011d37ec9c) local_player_id(1) profile_index(1) career_index(1)
16:00:08.581 [Lua] Set lobby begin:
16:00:08.581 [Lua] Lobby data twitch_enabled = false
16:00:08.581 [Lua] Lobby data power_level = 835
16:00:08.581 [Lua] Lobby data unique_server_name = Harridas
16:00:08.581 [Lua] Lobby data difficulty_tweak = 0
16:00:08.581 [Lua] Lobby data host = 11000010593901b
16:00:08.581 [Lua] Lobby data game_mode = 3
16:00:08.581 [Lua] Lobby data is_private = false
16:00:08.581 [Lua] Lobby data match_started = true
16:00:08.581 [Lua] Lobby data mechanism = adventure
16:00:08.581 [Lua] Lobby data level_key = inn_level
16:00:08.581 [Lua] Lobby data player_slot_1 = 11000011d37ec9c:1
16:00:08.581 [Lua] Lobby data selected_level_key = inn_level
16:00:08.582 [Lua] Lobby data eac_authorized = true
16:00:08.582 [Lua] Lobby data quick_game = false
16:00:08.582 [Lua] Lobby data weave_name = false
16:00:08.582 [Lua] Lobby data matchmaking = false
16:00:08.582 [Lua] Lobby data difficulty = normal
16:00:08.582 [Lua] Lobby data country_code = BE
16:00:08.582 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:00:08.582 [Lua] Lobby data player_slot_5 = 11000013cba1c2a:1
16:00:08.582 [Lua] Lobby data player_slot_2 = 0:0
16:00:08.582 [Lua] Lobby data num_players = 3
16:00:08.582 [Lua] Lobby data player_slot_3 = 0:0
16:00:08.582 [Lua] Lobby data current_level_key = inn_level
16:00:08.582 [Lua] Set lobby end.
16:00:08.582 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011d37ec9c | we:11000010593901b | dr:0 | bw:0 | es:11000013cba1c2a
16:00:08.719 [Lua] [PlayFabRequestQueue] EAC Enabled! 132
16:00:08.719 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 132
16:00:08.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:26 my_peer_id:11000010593901b
16:00:08.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:26 my_peer_id:11000010593901b
16:00:08.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d37ec9c inventory_sync_id:26 my_peer_id:11000010593901b
16:00:08.865 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011d37ec9c
16:00:08.866 [Lua] [GameNetworkManager] destroying game object with go_id=47
16:00:08.872 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:26 my_peer_id:11000010593901b
16:00:08.872 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
16:00:08.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:00:08.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:00:08.872 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:00:08.872 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, InventoryPackageSynchronizerClient, async-read,
16:00:08.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:00:08.872 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:00:08.920 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
16:00:08.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
16:00:08.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:00:08.921 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
16:00:08.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
16:00:08.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
16:00:08.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient
16:00:08.923 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
16:00:08.923 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
16:00:08.924 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
16:00:08.944 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:00:08.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
16:00:08.952 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
16:00:08.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:00:09.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:00:09.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:00:09.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:00:09.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:00:09.087 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:00:09.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
16:00:09.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
16:00:09.205 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
16:00:09.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:00:09.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:00:09.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:00:09.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:00:09.521 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 132
16:00:09.521 [Save] Saving `save_data`
16:00:09.524 [Save] Save done
16:00:09.524 [Save] Saving `save_data`
16:00:09.526 [Save] Save done
16:00:09.526 [Save] Saving `save_data`
16:00:09.528 [Save] Save done
16:00:09.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:00:09.757 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:00:09.774 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
16:00:11.362 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000011d37ec9c go_type=player_unit go_created_func_name=game_object_created_player_unit
16:00:11.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
16:00:11.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:00:11.364 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f9fda738]
16:00:11.364 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
16:00:11.364 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
16:00:12.710 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:00:12.710 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read,
16:00:12.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4
16:00:12.765 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4
16:00:12.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 133
16:00:12.899 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 133 66
16:00:13.106 [Lua] [PlayFabRequestQueue] EAC Enabled! 133
16:00:13.106 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 133
16:00:13.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 133
16:00:13.933 [Save] Saving `save_data`
16:00:13.936 [Save] Save done
16:00:13.936 [Save] Saving `save_data`
16:00:13.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer1, async-read,
16:00:13.938 [Save] Save done
16:00:13.938 [Save] Saving `save_data`
16:00:13.940 [Save] Save done
16:00:14.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:00:14.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:00:17.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer1
16:00:17.411 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot
16:00:17.411 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
16:00:17.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
16:00:17.463 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
16:00:17.680 [Lua] Assigning peer(11000013cba1c2a:1) to profile(3) career(4)
16:00:17.680 [Lua] Set lobby begin:
16:00:17.680 [Lua] Lobby data twitch_enabled = false
16:00:17.680 [Lua] Lobby data power_level = 835
16:00:17.680 [Lua] Lobby data unique_server_name = Harridas
16:00:17.680 [Lua] Lobby data difficulty_tweak = 0
16:00:17.680 [Lua] Lobby data host = 11000010593901b
16:00:17.680 [Lua] Lobby data game_mode = 3
16:00:17.680 [Lua] Lobby data is_private = false
16:00:17.681 [Lua] Lobby data match_started = true
16:00:17.681 [Lua] Lobby data mechanism = adventure
16:00:17.681 [Lua] Lobby data level_key = inn_level
16:00:17.681 [Lua] Lobby data player_slot_1 = 11000011d37ec9c:1
16:00:17.681 [Lua] Lobby data selected_level_key = inn_level
16:00:17.681 [Lua] Lobby data eac_authorized = true
16:00:17.681 [Lua] Lobby data quick_game = false
16:00:17.681 [Lua] Lobby data weave_name = false
16:00:17.681 [Lua] Lobby data matchmaking = false
16:00:17.681 [Lua] Lobby data difficulty = normal
16:00:17.681 [Lua] Lobby data country_code = BE
16:00:17.681 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:00:17.681 [Lua] Lobby data player_slot_5 = 0:0
16:00:17.681 [Lua] Lobby data player_slot_2 = 0:0
16:00:17.681 [Lua] Lobby data num_players = 3
16:00:17.682 [Lua] Lobby data player_slot_3 = 0:0
16:00:17.682 [Lua] Lobby data current_level_key = inn_level
16:00:17.682 [Lua] Set lobby end.
16:00:17.682 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013cba1c2a) local_player_id(1) profile_index(3) career_index(4)
16:00:17.682 [Lua] Set lobby begin:
16:00:17.682 [Lua] Lobby data twitch_enabled = false
16:00:17.682 [Lua] Lobby data power_level = 835
16:00:17.682 [Lua] Lobby data unique_server_name = Harridas
16:00:17.682 [Lua] Lobby data difficulty_tweak = 0
16:00:17.682 [Lua] Lobby data host = 11000010593901b
16:00:17.682 [Lua] Lobby data game_mode = 3
16:00:17.682 [Lua] Lobby data is_private = false
16:00:17.682 [Lua] Lobby data match_started = true
16:00:17.682 [Lua] Lobby data mechanism = adventure
16:00:17.682 [Lua] Lobby data level_key = inn_level
16:00:17.682 [Lua] Lobby data player_slot_1 = 11000011d37ec9c:1
16:00:17.682 [Lua] Lobby data selected_level_key = inn_level
16:00:17.682 [Lua] Lobby data eac_authorized = true
16:00:17.682 [Lua] Lobby data quick_game = false
16:00:17.682 [Lua] Lobby data weave_name = false
16:00:17.682 [Lua] Lobby data matchmaking = false
16:00:17.682 [Lua] Lobby data difficulty = normal
16:00:17.682 [Lua] Lobby data country_code = BE
16:00:17.682 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:00:17.682 [Lua] Lobby data player_slot_5 = 0:0
16:00:17.683 [Lua] Lobby data player_slot_2 = 0:0
16:00:17.683 [Lua] Lobby data num_players = 3
16:00:17.683 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:00:17.683 [Lua] Lobby data current_level_key = inn_level
16:00:17.683 [Lua] Set lobby end.
16:00:17.683 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011d37ec9c | we:11000010593901b | dr:11000013cba1c2a | bw:0 | es:0
16:00:17.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 134
16:00:17.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:27 my_peer_id:11000010593901b
16:00:17.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:27 my_peer_id:11000010593901b
16:00:17.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d37ec9c inventory_sync_id:27 my_peer_id:11000010593901b
16:00:17.747 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013cba1c2a
16:00:17.748 [Lua] [GameNetworkManager] destroying game object with go_id=42
16:00:17.749 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 134 67
16:00:17.755 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:27 my_peer_id:11000010593901b
16:00:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, InventoryPackageSynchronizerClient, async-read,
16:00:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:00:17.807 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
16:00:17.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:00:17.807 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
16:00:17.807 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
16:00:17.808 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
16:00:17.808 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient
16:00:17.811 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:00:17.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:00:17.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:00:17.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:00:17.821 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
16:00:17.905 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
16:00:17.905 [Lua] [PackageManager] Force_load: wwise/drakegun
16:00:17.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:00:17.987 [Lua] [PlayFabRequestQueue] EAC Enabled! 134
16:00:17.987 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 134
16:00:18.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:00:18.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:00:18.268 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
16:00:18.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
16:00:18.301 [Lua] [PackageManager] Force_load: wwise/coghammer
16:00:18.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
16:00:18.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
16:00:18.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
16:00:18.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:00:18.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:00:18.386 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:00:18.386 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
16:00:18.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
16:00:18.438 [Lua] [PackageManager] Force_load: wwise/steampistol
16:00:18.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
16:00:18.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
16:00:18.470 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
16:00:18.470 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
16:00:18.537 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
16:00:18.537 [Lua] [PackageManager] Force_load: wwise/flamethrower
16:00:18.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
16:00:18.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
16:00:18.639 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron
16:00:18.639 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
16:00:18.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
16:00:18.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
16:00:18.706 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
16:00:18.810 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 134
16:00:18.811 [Save] Saving `save_data`
16:00:18.813 [Save] Save done
16:00:18.813 [Save] Saving `save_data`
16:00:18.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1, async-read,
16:00:18.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer2, async-read,
16:00:18.816 [Save] Save done
16:00:18.816 [Save] Saving `save_data`
16:00:18.819 [Save] Save done
16:00:18.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:00:18.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:00:19.313 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
16:00:19.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:00:19.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:00:19.315 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000013cba1c2a go_type=engineer_career_data go_created_func_name=game_object_created_career_data
16:00:23.737 [EACServer] [17:00:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:00:24.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:28 my_peer_id:11000010593901b
16:00:24.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:28 my_peer_id:11000010593901b
16:00:24.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d37ec9c inventory_sync_id:28 my_peer_id:11000010593901b
16:00:24.455 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:28 my_peer_id:11000010593901b
16:00:24.464 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
16:00:27.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
16:00:27.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer2
16:00:27.768 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
16:00:28.429 [Lua] [IngameUI] menu view on_exit hero_view
16:00:28.434 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e84a6a0
16:00:28.434 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:00:36.670 [Lua] [IngameUI] menu view on_enter hero_view
16:00:36.675 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e84a6a0
16:00:36.675 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:00:36.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:00:36.689 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:00:36.690 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:00:36.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:00:36.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:00:37.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:00:37.038 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:00:37.064 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.064 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:37.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:37.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:37.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:38.475 [Lua] PlayFabMirrorBase:_commit_internal 67
16:00:38.475 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:00:38.478 [Lua] generate_backend_stats 11000010593901b:1
16:00:38.491 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:00:38.491 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:00:38.505 [Lua] commit result success 67
16:00:43.804 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:44.479 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:44.480 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:44.480 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:00:44.682 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:44.682 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:00:44.707 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:00:44.708 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:44.708 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:44.708 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:44.711 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:00:44.711 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:00:44.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:00:44.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:00:44.951 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:44.985 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:00:45.069 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:00:45.271 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:45.539 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:00:45.828 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:00:47.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:00:47.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:00:47.285 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:00:47.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:00:47.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:00:47.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:00:47.621 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:00:47.647 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.647 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:48.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:48.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:48.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:48.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:48.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:48.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:48.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:29 my_peer_id:11000010593901b
16:00:48.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:29 my_peer_id:11000010593901b
16:00:48.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011d37ec9c inventory_sync_id:29 my_peer_id:11000010593901b
16:00:48.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:29 my_peer_id:11000010593901b
16:00:48.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:00:48.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:00:48.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, InventoryPackageSynchronizerClient
16:00:48.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient
16:00:48.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:00:48.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:00:48.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
16:00:48.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
16:00:48.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
16:00:48.873 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
16:00:51.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:00:51.223 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:51.223 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:51.223 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:51.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:51.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:51.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:51.226 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:00:51.226 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:00:51.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:00:51.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:00:52.609 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:00:52.609 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:00:52.611 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:00:52.611 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:00:52.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:00:52.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:00:52.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:00:52.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:52.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:53.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:53.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:53.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.924 [Lua] [IngameUI] menu view on_exit hero_view
16:00:55.928 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e84a6a0
16:00:55.928 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:00:55.928 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:00:55.928 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:00:55.928 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.928 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.928 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:55.931 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:00:55.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:00:55.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:00:57.191 [Lua] [IngameUI] menu view on_enter hero_view
16:00:57.196 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e84a6a0
16:00:57.196 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
16:00:58.369 [Lua] [Matchmaking] Cancelling matchmaking
16:00:58.369 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:00:58.473 [Lua] [IngameUI] menu view on_exit hero_view
16:00:58.478 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e84a6a0
16:00:58.478 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
16:01:02.128 [Lua] [IngameUI] menu view on_enter character_selection
16:01:02.128 [Lua] hero_fullscreen_menu_on_enter
16:01:02.131 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041b8cd0
16:01:02.132 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:01:02.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:02.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:02.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:02.152 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:02.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:02.152 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:02.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:02.152 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:02.581 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:01:02.581 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:01:02.583 [Lua] Set lobby begin:
16:01:02.583 [Lua] Lobby data twitch_enabled = false
16:01:02.583 [Lua] Lobby data power_level = 835
16:01:02.583 [Lua] Lobby data unique_server_name = Harridas
16:01:02.583 [Lua] Lobby data difficulty_tweak = 0
16:01:02.583 [Lua] Lobby data host = 11000010593901b
16:01:02.583 [Lua] Lobby data game_mode = 3
16:01:02.583 [Lua] Lobby data is_private = false
16:01:02.583 [Lua] Lobby data match_started = true
16:01:02.583 [Lua] Lobby data mechanism = adventure
16:01:02.583 [Lua] Lobby data level_key = inn_level
16:01:02.583 [Lua] Lobby data player_slot_1 = 11000011d37ec9c:1
16:01:02.583 [Lua] Lobby data selected_level_key = inn_level
16:01:02.584 [Lua] Lobby data eac_authorized = true
16:01:02.584 [Lua] Lobby data quick_game = false
16:01:02.584 [Lua] Lobby data weave_name = false
16:01:02.584 [Lua] Lobby data matchmaking = false
16:01:02.584 [Lua] Lobby data difficulty = hardest
16:01:02.584 [Lua] Lobby data country_code = BE
16:01:02.584 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:01:02.584 [Lua] Lobby data player_slot_5 = 0:0
16:01:02.584 [Lua] Lobby data player_slot_2 = 0:0
16:01:02.584 [Lua] Lobby data num_players = 3
16:01:02.584 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:02.584 [Lua] Lobby data current_level_key = inn_level
16:01:02.584 [Lua] Set lobby end.
16:01:02.584 [Lua] [PartyManager] Leader is set to 11000010593901b
16:01:02.584 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
16:01:02.584 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
16:01:02.584 [Lua] Set lobby begin:
16:01:02.584 [Lua] Lobby data twitch_enabled = false
16:01:02.584 [Lua] Lobby data power_level = 835
16:01:02.584 [Lua] Lobby data unique_server_name = Harridas
16:01:02.584 [Lua] Lobby data difficulty_tweak = 0
16:01:02.584 [Lua] Lobby data host = 11000010593901b
16:01:02.585 [Lua] Lobby data game_mode = 1
16:01:02.585 [Lua] Lobby data is_private = false
16:01:02.585 [Lua] Lobby data match_started = true
16:01:02.585 [Lua] Lobby data mechanism = adventure
16:01:02.585 [Lua] Lobby data level_key = inn_level
16:01:02.585 [Lua] Lobby data player_slot_1 = 11000011d37ec9c:1
16:01:02.585 [Lua] Lobby data selected_level_key = inn_level
16:01:02.585 [Lua] Lobby data eac_authorized = true
16:01:02.585 [Lua] Lobby data quick_game = true
16:01:02.585 [Lua] Lobby data weave_name = false
16:01:02.585 [Lua] Lobby data matchmaking = true
16:01:02.585 [Lua] Lobby data difficulty = hardest
16:01:02.585 [Lua] Lobby data country_code = BE
16:01:02.585 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:01:02.585 [Lua] Lobby data player_slot_5 = 0:0
16:01:02.585 [Lua] Lobby data player_slot_2 = 0:0
16:01:02.585 [Lua] Lobby data num_players = 3
16:01:02.585 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:02.585 [Lua] Lobby data current_level_key = inn_level
16:01:02.585 [Lua] Set lobby end.
16:01:02.585 [Lua] Set lobby begin:
16:01:02.585 [Lua] Lobby data twitch_enabled = false
16:01:02.585 [Lua] Lobby data power_level = 835
16:01:02.585 [Lua] Lobby data unique_server_name = Harridas
16:01:02.585 [Lua] Lobby data difficulty_tweak = 0
16:01:02.586 [Lua] Lobby data host = 11000010593901b
16:01:02.586 [Lua] Lobby data game_mode = 1
16:01:02.586 [Lua] Lobby data is_private = false
16:01:02.586 [Lua] Lobby data match_started = true
16:01:02.586 [Lua] Lobby data mechanism = adventure
16:01:02.586 [Lua] Lobby data level_key = inn_level
16:01:02.586 [Lua] Lobby data player_slot_1 = 11000011d37ec9c:1
16:01:02.586 [Lua] Lobby data selected_level_key = inn_level
16:01:02.586 [Lua] Lobby data eac_authorized = true
16:01:02.586 [Lua] Lobby data quick_game = true
16:01:02.586 [Lua] Lobby data weave_name = false
16:01:02.586 [Lua] Lobby data matchmaking = true
16:01:02.586 [Lua] Lobby data difficulty = hardest
16:01:02.586 [Lua] Lobby data country_code = BE
16:01:02.586 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:01:02.586 [Lua] Lobby data player_slot_5 = 0:0
16:01:02.586 [Lua] Lobby data player_slot_2 = 0:0
16:01:02.586 [Lua] Lobby data num_players = 3
16:01:02.586 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:02.586 [Lua] Lobby data current_level_key = inn_level
16:01:02.586 [Lua] Set lobby end.
16:01:02.587 [Lua] [ChatManager][1]System: Starting hosted game...
16:01:02.587 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:01:02.587 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:01:03.628 [Lua] [IngameUI] menu view on_exit character_selection
16:01:03.629 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:01:03.629 [Lua] hero_fullscreen_menu_on_exit
16:01:03.634 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041b8cd0
16:01:03.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:03.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:05.632 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011d37ec9c
16:01:05.633 [Lua] [ChatManager][1]System: 宇宙无敌大魔王 has left the game
16:01:05.633 [Lua] [PeerSM] 11000011d37ec9c :: on_exit InGame
16:01:05.633 [Lua] [PeerSM] 11000011d37ec9c :: on_enter Disconnecting
16:01:05.633 [Lua] [PSM] Disconnecting peer 11000011d37ec9c
16:01:05.633 [Lua] [PSM] Disconnected peer 11000011d37ec9c is being removed from session.
16:01:05.633 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000011d37ec9c
16:01:05.633 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011d37ec9c
16:01:05.633 [Lua] [GameNetworkManager] destroying game object with go_id=37
16:01:05.633 [Lua] [PeerSM] 11000011d37ec9c :: on_exit Disconnecting
16:01:05.633 [Lua] [PeerSM] 11000011d37ec9c :: on_enter Disconnected
16:01:05.633 [Lua] Set lobby begin:
16:01:05.633 [Lua] Lobby data twitch_enabled = false
16:01:05.633 [Lua] Lobby data power_level = 835
16:01:05.633 [Lua] Lobby data unique_server_name = Harridas
16:01:05.633 [Lua] Lobby data difficulty_tweak = 0
16:01:05.633 [Lua] Lobby data host = 11000010593901b
16:01:05.634 [Lua] Lobby data game_mode = 1
16:01:05.634 [Lua] Lobby data is_private = false
16:01:05.634 [Lua] Lobby data match_started = true
16:01:05.634 [Lua] Lobby data mechanism = adventure
16:01:05.634 [Lua] Lobby data level_key = inn_level
16:01:05.634 [Lua] Lobby data player_slot_1 = 0:0
16:01:05.634 [Lua] Lobby data selected_level_key = inn_level
16:01:05.634 [Lua] Lobby data eac_authorized = true
16:01:05.634 [Lua] Lobby data quick_game = true
16:01:05.634 [Lua] Lobby data weave_name = false
16:01:05.634 [Lua] Lobby data matchmaking = true
16:01:05.634 [Lua] Lobby data difficulty = hardest
16:01:05.634 [Lua] Lobby data country_code = BE
16:01:05.634 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:01:05.634 [Lua] Lobby data player_slot_5 = 0:0
16:01:05.634 [Lua] Lobby data player_slot_2 = 0:0
16:01:05.634 [Lua] Lobby data num_players = 3
16:01:05.634 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:05.634 [Lua] Lobby data current_level_key = inn_level
16:01:05.634 [Lua] Set lobby end.
16:01:05.634 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011d37ec9c)
16:01:05.634 [EAC] EAC server lost client 11000011d37ec9c
16:01:05.634 [EACServer] [17:01:05:634][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011D37EC9C PlayerGUID: 76561198450470044
16:01:05.634 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0edcd478, channel: 40
16:01:05.635 [SteamVoipClient] select_out(11000011d37ec9c, off)
16:01:05.635 [SteamVoipClient] select_in(11000011d37ec9c, off)
16:01:05.635 [Lua] [GameNetworkManager] destroying game object with go_id=48
16:01:05.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
16:01:05.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:01:05.682 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.733 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.783 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.817 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.867 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.919 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.953 [Lua] PlayFabMirrorBase:_commit_internal 68
16:01:05.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:01:05.956 [Lua] generate_backend_stats 11000010593901b:1
16:01:05.968 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:01:05.968 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:01:05.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 135
16:01:05.974 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:05.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 135
16:01:06.008 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.042 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.092 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.127 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.160 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.211 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.245 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.296 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.329 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.380 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 135
16:01:06.414 [Lua] commit result success 68
16:01:06.429 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.463 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.514 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.547 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.598 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.632 [Connection] Dropped voip chunk from 11000011d37ec9c because channel 42 can't communicate
16:01:06.852 [Lua] [Matchmaking] Handshake host removing client 11000011d37ec9c
16:01:07.662 [Handshaker] Lost connection 110 to 11000011d37ec9c
16:01:07.715 [Lua] [IngameUI] menu view on_enter character_selection
16:01:07.716 [Lua] hero_fullscreen_menu_on_enter
16:01:07.718 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041b8cd0
16:01:07.720 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:01:07.721 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:07.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:07.738 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:07.738 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:07.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:07.738 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:07.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:07.738 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:07.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:07.739 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:08.459 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:01:08.459 [Lua] Players: 2
16:01:08.459 [Lua] Set lobby begin:
16:01:08.459 [Lua] Lobby data twitch_enabled = false
16:01:08.459 [Lua] Lobby data power_level = 835
16:01:08.459 [Lua] Lobby data unique_server_name = Harridas
16:01:08.459 [Lua] Lobby data difficulty_tweak = 0
16:01:08.459 [Lua] Lobby data host = 11000010593901b
16:01:08.459 [Lua] Lobby data game_mode = 1
16:01:08.459 [Lua] Lobby data is_private = false
16:01:08.459 [Lua] Lobby data match_started = true
16:01:08.459 [Lua] Lobby data mechanism = adventure
16:01:08.459 [Lua] Lobby data level_key = inn_level
16:01:08.460 [Lua] Lobby data player_slot_1 = 0:0
16:01:08.460 [Lua] Lobby data selected_level_key = inn_level
16:01:08.460 [Lua] Lobby data eac_authorized = true
16:01:08.460 [Lua] Lobby data quick_game = true
16:01:08.460 [Lua] Lobby data weave_name = false
16:01:08.460 [Lua] Lobby data matchmaking = true
16:01:08.460 [Lua] Lobby data difficulty = hardest
16:01:08.460 [Lua] Lobby data country_code = BE
16:01:08.460 [Lua] Lobby data player_slot_4 = 11000010593901b:1
16:01:08.460 [Lua] Lobby data player_slot_5 = 0:0
16:01:08.460 [Lua] Lobby data player_slot_2 = 0:0
16:01:08.460 [Lua] Lobby data num_players = 2
16:01:08.460 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:08.460 [Lua] Lobby data current_level_key = inn_level
16:01:08.460 [Lua] Set lobby end.
16:01:08.460 [Lua] [LobbyMembers] Member left 11000011d37ec9c
16:01:08.560 [Lua] [IngameUI] menu view on_exit character_selection
16:01:08.560 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:01:08.561 [Lua] hero_fullscreen_menu_on_exit
16:01:08.565 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041b8cd0
16:01:08.565 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:08.565 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:09.318 [Lua] [IngameUI] menu view on_enter character_selection
16:01:09.319 [Lua] hero_fullscreen_menu_on_enter
16:01:09.322 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041b8cd0
16:01:09.323 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:01:09.324 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:09.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:09.342 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:09.342 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:09.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:09.342 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:09.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:09.342 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:09.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:09.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:09.622 [Lua] [IngameUI] menu view on_exit character_selection
16:01:09.622 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:01:09.622 [Lua] hero_fullscreen_menu_on_exit
16:01:09.627 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041b8cd0
16:01:09.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:09.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.230 [Lua] [IngameUI] menu view on_enter character_selection
16:01:10.231 [Lua] hero_fullscreen_menu_on_enter
16:01:10.234 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041b8cd0
16:01:10.235 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:01:10.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.254 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.254 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.254 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.254 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.976 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.976 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.976 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:10.976 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:10.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:11.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:01:11.377 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:01:11.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:11.385 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:11.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:11.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:11.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:11.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:01:11.386 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c618107d]
16:01:11.386 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5eff65e]
16:01:11.386 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c772418c]
16:01:11.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:11.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
16:01:11.393 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView
16:01:11.399 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView
16:01:11.740 [Lua] Assigning peer(11000010593901b:1) to profile(1) career(3)
16:01:11.740 [Lua] Set lobby begin:
16:01:11.740 [Lua] Lobby data twitch_enabled = false
16:01:11.740 [Lua] Lobby data power_level = 835
16:01:11.740 [Lua] Lobby data unique_server_name = Harridas
16:01:11.740 [Lua] Lobby data difficulty_tweak = 0
16:01:11.740 [Lua] Lobby data host = 11000010593901b
16:01:11.740 [Lua] Lobby data game_mode = 1
16:01:11.740 [Lua] Lobby data is_private = false
16:01:11.740 [Lua] Lobby data match_started = true
16:01:11.740 [Lua] Lobby data mechanism = adventure
16:01:11.741 [Lua] Lobby data level_key = inn_level
16:01:11.741 [Lua] Lobby data player_slot_1 = 0:0
16:01:11.741 [Lua] Lobby data selected_level_key = inn_level
16:01:11.741 [Lua] Lobby data eac_authorized = true
16:01:11.741 [Lua] Lobby data quick_game = true
16:01:11.741 [Lua] Lobby data weave_name = false
16:01:11.741 [Lua] Lobby data matchmaking = true
16:01:11.741 [Lua] Lobby data difficulty = hardest
16:01:11.741 [Lua] Lobby data country_code = BE
16:01:11.741 [Lua] Lobby data player_slot_4 = 0:0
16:01:11.741 [Lua] Lobby data player_slot_5 = 0:0
16:01:11.741 [Lua] Lobby data player_slot_2 = 0:0
16:01:11.741 [Lua] Lobby data num_players = 2
16:01:11.741 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:11.741 [Lua] Lobby data current_level_key = inn_level
16:01:11.741 [Lua] Set lobby end.
16:01:11.741 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(3)
16:01:11.741 [Lua] Set lobby begin:
16:01:11.741 [Lua] Lobby data twitch_enabled = false
16:01:11.741 [Lua] Lobby data power_level = 835
16:01:11.741 [Lua] Lobby data unique_server_name = Harridas
16:01:11.742 [Lua] Lobby data difficulty_tweak = 0
16:01:11.742 [Lua] Lobby data host = 11000010593901b
16:01:11.742 [Lua] Lobby data game_mode = 1
16:01:11.742 [Lua] Lobby data is_private = false
16:01:11.742 [Lua] Lobby data match_started = true
16:01:11.742 [Lua] Lobby data mechanism = adventure
16:01:11.742 [Lua] Lobby data level_key = inn_level
16:01:11.742 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:11.742 [Lua] Lobby data selected_level_key = inn_level
16:01:11.742 [Lua] Lobby data eac_authorized = true
16:01:11.742 [Lua] Lobby data quick_game = true
16:01:11.742 [Lua] Lobby data weave_name = false
16:01:11.742 [Lua] Lobby data matchmaking = true
16:01:11.742 [Lua] Lobby data difficulty = hardest
16:01:11.742 [Lua] Lobby data country_code = BE
16:01:11.742 [Lua] Lobby data player_slot_4 = 0:0
16:01:11.742 [Lua] Lobby data player_slot_5 = 0:0
16:01:11.742 [Lua] Lobby data player_slot_2 = 0:0
16:01:11.743 [Lua] Lobby data num_players = 2
16:01:11.743 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:11.743 [Lua] Lobby data current_level_key = inn_level
16:01:11.743 [Lua] Set lobby end.
16:01:11.743 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000013cba1c2a | bw:0 | es:0
16:01:11.743 [Lua]
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:01:11.743 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p] = false (boolean)
16:01:11.743 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:01:11.743 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:11.743 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:01:11.743 [Lua] [wwise/two_handed_axes] = false (boolean)
16:01:11.743 [Lua]
16:01:11.743 [Lua]
16:01:11.743 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:01:11.743 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:01:11.743 [Lua] [units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p] = false (boolean)
16:01:11.743 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:01:11.743 [Lua] [wwise/two_handed_axes] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:01:11.743 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:11.743 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:01:11.743 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
16:01:11.743 [Lua]
16:01:11.748 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:30 my_peer_id:11000010593901b
16:01:11.748 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:30 my_peer_id:11000010593901b
16:01:11.755 [Lua] [GameNetworkManager] destroying game object with go_id=39
16:01:11.757 [Save] Saving `save_data`
16:01:11.760 [Save] Save done
16:01:11.763 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:30 my_peer_id:11000010593901b
16:01:11.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:01:11.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:01:11.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:01:11.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:01:11.806 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:01:11.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, InventoryPackageSynchronizerClient
16:01:11.814 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:01:11.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient
16:01:11.814 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:01:11.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient
16:01:11.814 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
16:01:11.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:01:11.815 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
16:01:11.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
16:01:11.816 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
16:01:11.816 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:01:11.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:01:11.816 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
16:01:11.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
16:01:11.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
16:01:11.818 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:01:11.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
16:01:11.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:01:11.862 [Lua] [IngameUI] menu view on_exit character_selection
16:01:11.862 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:01:11.862 [Lua] hero_fullscreen_menu_on_exit
16:01:11.866 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041b8cd0
16:01:11.867 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:01:11.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
16:01:11.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
16:01:11.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:01:12.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:01:12.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:01:12.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:01:12.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:01:12.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:01:12.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
16:01:12.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
16:01:12.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
16:01:12.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:01:12.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:01:12.398 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:01:12.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:01:12.518 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:01:12.518 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:01:12.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
16:01:13.934 [Lua] [IngameUI] menu view on_enter ingame_menu
16:01:14.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:14.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:14.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
16:01:15.215 [Lua] [IngameUI] menu view on_exit ingame_menu
16:01:15.215 [Lua] [IngameUI] menu view on_enter options_view
16:01:23.706 [Network] Setting artificial MTU limit to 65536
16:01:23.706 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue
16:01:23.706 [Save] Saving `save_data`
16:01:23.709 [Save] Save done
16:01:24.510 [Lua] PopupManager:query_result returned result: continue
16:01:25.233 [Lua] [IngameUI] menu view on_exit options_view
16:01:25.233 [Lua] [IngameUI] menu view on_enter ingame_menu
16:01:25.657 [Lua] [IngameUI] menu view on_exit ingame_menu
16:01:30.343 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:01:30.344 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:01:30.344 [Lua] MatchmakingStateStartGame preferred_level_keys nil
16:01:30.344 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0
16:01:30.344 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
16:01:30.344 [Lua] Set lobby begin:
16:01:30.344 [Lua] Lobby data twitch_enabled = false
16:01:30.344 [Lua] Lobby data power_level = 835
16:01:30.344 [Lua] Lobby data unique_server_name = Harridas
16:01:30.344 [Lua] Lobby data difficulty_tweak = 0
16:01:30.344 [Lua] Lobby data host = 11000010593901b
16:01:30.345 [Lua] Lobby data game_mode = 2
16:01:30.345 [Lua] Lobby data is_private = false
16:01:30.345 [Lua] Lobby data match_started = true
16:01:30.345 [Lua] Lobby data mechanism = adventure
16:01:30.345 [Lua] Lobby data level_key = inn_level
16:01:30.345 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:30.345 [Lua] Lobby data selected_level_key = elven_ruins
16:01:30.345 [Lua] Lobby data eac_authorized = true
16:01:30.345 [Lua] Lobby data quick_game = true
16:01:30.345 [Lua] Lobby data weave_name = false
16:01:30.345 [Lua] Lobby data matchmaking = true
16:01:30.345 [Lua] Lobby data difficulty = hardest
16:01:30.345 [Lua] Lobby data country_code = BE
16:01:30.345 [Lua] Lobby data player_slot_4 = 0:0
16:01:30.346 [Lua] Lobby data player_slot_5 = 0:0
16:01:30.346 [Lua] Lobby data player_slot_2 = 0:0
16:01:30.346 [Lua] Lobby data num_players = 2
16:01:30.346 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:30.346 [Lua] Lobby data current_level_key = inn_level
16:01:30.346 [Lua] Set lobby end.
16:01:30.348 [Lua] Set lobby begin:
16:01:30.348 [Lua] Lobby data twitch_enabled = false
16:01:30.348 [Lua] Lobby data power_level = 835
16:01:30.348 [Lua] Lobby data unique_server_name = Harridas
16:01:30.348 [Lua] Lobby data difficulty_tweak = 0
16:01:30.349 [Lua] Lobby data host = 11000010593901b
16:01:30.349 [Lua] Lobby data game_mode = 2
16:01:30.349 [Lua] Lobby data is_private = false
16:01:30.349 [Lua] Lobby data match_started = true
16:01:30.349 [Lua] Lobby data mechanism = adventure
16:01:30.349 [Lua] Lobby data level_key = inn_level
16:01:30.349 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:30.349 [Lua] Lobby data selected_level_key = elven_ruins
16:01:30.349 [Lua] Lobby data eac_authorized = true
16:01:30.349 [Lua] Lobby data quick_game = true
16:01:30.349 [Lua] Lobby data weave_name = false
16:01:30.349 [Lua] Lobby data matchmaking = true
16:01:30.349 [Lua] Lobby data difficulty = hardest
16:01:30.349 [Lua] Lobby data country_code = BE
16:01:30.349 [Lua] Lobby data player_slot_4 = 0:0
16:01:30.349 [Lua] Lobby data player_slot_5 = 0:0
16:01:30.349 [Lua] Lobby data player_slot_2 = 0:0
16:01:30.350 [Lua] Lobby data num_players = 2
16:01:30.350 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:30.350 [Lua] Lobby data current_level_key = inn_level
16:01:30.350 [Lua] Set lobby end.
16:01:30.350 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
16:01:30.350 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
16:01:30.350 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InGame
16:01:30.350 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InPostGame
16:01:30.350 [Lua] Complete level triggered.
16:01:30.352 [Lua] gm_event_end_conditions_met false false
16:01:30.352 [Save] Saving `save_data`
16:01:30.352 [Lua] PlayFabMirrorBase:_commit_internal nil
16:01:30.352 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:01:30.354 [Save] Save done
16:01:30.354 [Save] Saving `save_data`
16:01:30.355 [Lua] generate_backend_stats 11000010593901b:1
16:01:30.356 [Save] Save done
16:01:30.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:01:30.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:01:30.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 136
16:01:30.368 [Save] Saving `save_data`
16:01:30.368 [Lua] TRANSITION nil nil elven_ruins
16:01:30.368 [Lua] Transition type "elven_ruins", is server: true
16:01:30.368 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:01:30.368 [Lua] [GameNetworkManager] Leaving game...
16:01:30.368 [Lua] [GameNetworkManager] Shutting down game session host.
16:01:30.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:01:30.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:01:30.368 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=124.65
16:01:30.370 [Save] Save done
16:01:30.374 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.374 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.374 [Connection] Packet 68235 chunk for system game_session from 11000013cba1c2a had no listener
16:01:30.375 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:01:30.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 136
16:01:30.410 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.410 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.410 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.410 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.410 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.410 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session bcda or from non-session peer 11000013cba1c2a
16:01:30.410 [Connection] Packet 68236 chunk for system game_session from 11000013cba1c2a had no listener
16:01:30.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 136
16:01:30.764 [Lua] commit result success 69
16:01:32.394 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:01:32.394 [Lua] [Managers] Calling function on all managers:
16:01:32.395 [Lua] Clearing all global lookup lists
16:01:32.395 [Lua] [IngamePlayerListUI] - Destroy
16:01:32.395 [Lua] [GamePadEquipmentUI] - Destroy
16:01:32.395 [Lua] [EquipmentUI] - Destroy
16:01:32.395 [Lua] [GamePadAbilityUI] - Destroy
16:01:32.395 [Lua] [AbilityUI] - Destroy
16:01:32.395 [Lua] [IngameUI] destroy
16:01:32.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
16:01:32.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
16:01:32.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
16:01:32.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
16:01:32.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
16:01:32.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
16:01:32.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
16:01:32.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
16:01:32.445 [Lua] [Managers] Destroying manager group:
16:01:32.449 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:01:32.511 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:01:32.511 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
16:01:32.511 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
16:01:32.511 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b elven_ruins 0
16:01:32.511 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:01:32.511 warning: [Lua] "[[PeerStates.Loading]] level_key: elven_ruins", Num ocurrencies: 31, User: 11000010593901b "Harridas"
<>
16:01:32.512 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: elven_ruins<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: elven_ruins"
[2] self = table: 000000000C3F3930; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000010593901b"; level_key = "elven_ruins"; environment_variation_id = 0; level_seed = 10995482; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC2D010
[3] _ = table: 000000000C3F3930; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000010593901b"; peer_state_machine = table: 000000000F0082C0; current_state = InPostGame
[5] self = table: 000000000E67C940; application_shutdown = nil; unit_spawner = table: 000000000FA77970; world = [World]; unit_storage = table: 0000000008305EA0; units = table: 0000000009E5A5D0; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000E67C940
[8] self = table: 0000000010540F60; dt = 0.016874145716428757; t = 11878.458341179416; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016874145716428757; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016874145716428757; t = 11878.458341179416
[10] dt = 0.016874145716428757
[2] server = table: 0000000001FB94B0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.983332434669137; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000002284500; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "elven_ruins"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000BA0FCE0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000004227EB0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000E922CA0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000BA30720; statistics_db = table: 000000000D769ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 122.86934290155769; input_manager = table: 00000000070B6600; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007432B80; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA0FCE0; world = [World]; dt = 0.016874145716428757; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 124.6524912007153; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000D91CFD0; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E67C940;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E67C940;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E67C940;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000E5E3FC0;
<>
<>
16:01:32.512 [Lua] [PeerSM] 11000013cba1c2a :: on_exit InPostGame
16:01:32.512 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Loading
16:01:32.512 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013cba1c2a elven_ruins 0
16:01:32.512 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:01:32.512 warning: [Lua] "[[PeerStates.Loading]] level_key: elven_ruins", Num ocurrencies: 32, User: 11000010593901b "Harridas"
<>
16:01:32.513 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: elven_ruins<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: elven_ruins"
[2] self = table: 000000000B3CD5D0; previous_state = InPostGame; party = table: 00000000103F6B40; mechanism_manager = table: 000000001051AE60; network_transmit = table: 00000000016EA470; peer_id = "11000013cba1c2a"; level_key = "elven_ruins"; environment_variation_id = 0; level_seed = 10995482; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC2D010
[3] _ = table: 000000000B3CD5D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000001FB94B0; peer_state_machines = table: 000000000FCA3F60; peer_id = "11000013cba1c2a"; peer_state_machine = table: 000000000BD25F60; current_state = InPostGame
[5] self = table: 000000000E67C940; application_shutdown = nil; unit_spawner = table: 000000000FA77970; world = [World]; unit_storage = table: 0000000008305EA0; units = table: 0000000009E5A5D0; matchmaking_loading_context = nil
[6] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; params = table: 0000000010540EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010540F60; new_state = table: 0000000002A3B560; notify = true; old_state = table: 000000000E67C940
[8] self = table: 0000000010540F60; dt = 0.016874145716428757; t = 11878.458341179416; new_state = table: 0000000002A3B560
[9] self = table: 0000000000097110; real_world_dt = 0.016874145716428757; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016874145716428757; t = 11878.458341179416
[10] dt = 0.016874145716428757
[2] server = table: 0000000001FB94B0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013cba1c2a"; loaded_level = "inn_level"; wanted_profile_index = 5; resend_timer = 1.9156253449618816; resend_post_game_timer = 1.9159491676837206; peer_id = "11000013cba1c2a";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EE8DF80; game_session = [GameSession]; host_to_migrate_to = "11000013cba1c2a"; game_network_manager = table: 0000000002284500; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000C76F520; _joined_peers = table: 00000000022CA960; voip = table: 00000000018CCDE0; environment_variation_id = 0; level_transition_handler = table: 0000000001EC67A0; _connections = table: 000000000BFDFF00; lobby_host = table: 000000000F66F5E0; level_key = "elven_ruins"; slot_allocator = table: 000000000FA66390; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009857EF0; wanted_career_index = 2; _reserved_slots = table: 000000000E7442F0; wanted_profile_index = 4; _connected_peers = table: 0000000005397F20; player_manager = table: 00000000103E0B30; _profile_requester = table: 000000000755F9B0; network_transmit = table: 00000000016EA470; peers_completed_game_object_sync = table: 000000000B6263B0; peer_state_machines = table: 000000000FCA3F60; network_event_delegate = table: 000000000BA0FCE0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000004227EB0; network_server = table: 0000000001FB94B0; entity_system = table: 000000000E922CA0; parent = table: 0000000000097110; _new_state = table: 0000000002A3B560; _level_flow_events = table: 000000000BA30720; statistics_db = table: 000000000D769ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 122.86934290155769; input_manager = table: 00000000070B6600; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007432B80; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA0FCE0; world = [World]; dt = 0.016874145716428757; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 124.6524912007153; _lobby_host = table: 000000000F66F5E0; level_transition_handler = table: 0000000001EC67A0; dice_keeper = table: 000000000D91CFD0; _quit_game = false;
[6] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E67C940;
[7] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E67C940;
[8] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E67C940;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000E5E3FC0;
<>
<>
16:01:32.513 [Lua] [Matchmaking] unregister rpcs
16:01:32.513 [Lua] ############### UNLOADING PACKAGES ###############
16:01:32.513 [Lua] [Managers] Calling function on all managers:
16:01:32.514 [Lua] [Managers] Destroying manager group:
16:01:32.514 [Lua] [Gamestate] Enter state StateLoading
16:01:32.515 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:01:32.515 [Lua] [Matchmaking] register rpcs
16:01:32.515 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:01:32.515 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:01:32.515 [Lua] Set lobby begin:
16:01:32.515 [Lua] Lobby data twitch_enabled = false
16:01:32.515 [Lua] Lobby data power_level = 0
16:01:32.516 [Lua] Lobby data unique_server_name = Harridas
16:01:32.516 [Lua] Lobby data difficulty_tweak = 0
16:01:32.516 [Lua] Lobby data host = 11000010593901b
16:01:32.516 [Lua] Lobby data game_mode = 2
16:01:32.516 [Lua] Lobby data is_private = false
16:01:32.516 [Lua] Lobby data match_started = true
16:01:32.516 [Lua] Lobby data mechanism = adventure
16:01:32.516 [Lua] Lobby data level_key = inn_level
16:01:32.516 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:32.517 [Lua] Lobby data selected_level_key = elven_ruins
16:01:32.517 [Lua] Lobby data eac_authorized = true
16:01:32.517 [Lua] Lobby data quick_game = true
16:01:32.517 [Lua] Lobby data weave_name = false
16:01:32.517 [Lua] Lobby data matchmaking = true
16:01:32.517 [Lua] Lobby data difficulty = hardest
16:01:32.517 [Lua] Lobby data country_code = BE
16:01:32.517 [Lua] Lobby data player_slot_4 = 0:0
16:01:32.517 [Lua] Lobby data player_slot_5 = 0:0
16:01:32.517 [Lua] Lobby data player_slot_2 = 0:0
16:01:32.517 [Lua] Lobby data num_players = 2
16:01:32.517 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:32.517 [Lua] Lobby data current_level_key = inn_level
16:01:32.518 [Lua] Set lobby end.
16:01:32.518 [Lua] registering RPCs
16:01:32.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:01:32.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:01:32.518 [Lua] Set lobby begin:
16:01:32.518 [Lua] Lobby data twitch_enabled = false
16:01:32.518 [Lua] Lobby data power_level = 0
16:01:32.518 [Lua] Lobby data unique_server_name = Harridas
16:01:32.518 [Lua] Lobby data difficulty_tweak = 0
16:01:32.518 [Lua] Lobby data host = 11000010593901b
16:01:32.518 [Lua] Lobby data game_mode = 2
16:01:32.518 [Lua] Lobby data is_private = false
16:01:32.518 [Lua] Lobby data match_started = true
16:01:32.518 [Lua] Lobby data mechanism = adventure
16:01:32.518 [Lua] Lobby data level_key = elven_ruins
16:01:32.518 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:32.518 [Lua] Lobby data selected_level_key = elven_ruins
16:01:32.518 [Lua] Lobby data eac_authorized = true
16:01:32.518 [Lua] Lobby data quick_game = true
16:01:32.518 [Lua] Lobby data weave_name = false
16:01:32.518 [Lua] Lobby data matchmaking = true
16:01:32.518 [Lua] Lobby data difficulty = hardest
16:01:32.519 [Lua] Lobby data country_code = BE
16:01:32.519 [Lua] Lobby data player_slot_4 = 0:0
16:01:32.519 [Lua] Lobby data player_slot_5 = 0:0
16:01:32.519 [Lua] Lobby data player_slot_2 = 0:0
16:01:32.519 [Lua] Lobby data num_players = 2
16:01:32.519 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:32.519 [Lua] Lobby data current_level_key = inn_level
16:01:32.519 [Lua] Set lobby end.
16:01:32.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:01:32.522 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
16:01:32.522 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[0]
16:01:32.522 [Lua] [LevelTransitionHandler] load_level elven_ruins 0
16:01:32.600 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:01:32.601 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:01:32.601 [Umbra] Unload tome
16:01:32.601 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
16:01:32.601 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
16:01:32.601 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/elven_ruins" Meta package name: "nil"
16:01:32.601 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
16:01:32.601 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
16:01:32.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
16:01:32.661 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
16:01:32.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
16:01:33.721 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
16:01:37.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
16:01:37.318 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
16:01:37.335 [Lua] [LevelTransitionHandler] Level load completed!
16:01:37.335 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 10995482 - use_random_directors: true - overriden_conflict: nil
16:01:37.374 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:01:37.374 [Lua] checking dlc's against conflict directors
16:01:37.374 [Lua] number of factions to include 1
16:01:37.374 [Lua] number of factions added 1
16:01:37.374 [Lua] --- --- ---
16:01:37.374 [Lua] Starting... difficulty 'hardest'
16:01:37.374 [Lua] These are the starting conflict directors:
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] --- --- ---
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] Looking for a new director:
16:01:37.374 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] ->trying director: skaven
16:01:37.374 [Lua] --> success!
16:01:37.374 [Lua] --> re-used the same breeds
16:01:37.374 [Lua]
16:01:37.374 [Lua] DONE! Found the following directors:
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] skaven
16:01:37.374 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
16:01:37.374 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
skaven_rat_ogre=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_marauder=true,
chaos_raider=true,
chaos_berzerker=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
16:01:37.374 [Lua] load_startup_enemy_packages: --------------
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_spawn
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_troll
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_rat_ogre
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_stormfiend
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] beastmen_minotaur
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_plague_sorcerer
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_corruptor_sorcerer
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_gutter_runner
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_pack_master
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_poison_wind_globadier
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_ratling_gunner
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_warpfire_thrower
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_vortex_sorcerer
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] beastmen_standard_bearer
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_vortex
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] critter_rat
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] critter_pig
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_storm_vermin
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_clan_rat
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_slave
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_marauder
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_raider
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] chaos_berzerker
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_clan_rat_with_shield
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_storm_vermin_with_shield
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_plague_monk
16:01:37.374 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:01:37.374 [Lua] skaven_loot_rat
16:01:37.378 [Lua] ### Sending rpc_level_loaded
16:01:37.378 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 79
16:01:37.378 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
16:01:37.395 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
16:01:37.395 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
16:01:37.411 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
16:01:37.411 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
16:01:37.412 [Lua] ### Sending rpc_level_loaded
16:01:37.412 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 79
16:01:37.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:01:37.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:01:37.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:01:37.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:01:37.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:01:37.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:01:38.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:01:38.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:01:38.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:01:38.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:01:38.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:01:38.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:01:39.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:01:39.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:01:39.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:01:39.359 [Lua] ### Sending rpc_level_loaded
16:01:39.359 [Lua] #### Has state machine: true, peer_id: 11000013cba1c2a, level_id: 79
16:01:39.359 [Lua] Peer 11000013cba1c2a has loaded the level and all enemies are loaded
16:01:39.359 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Loading
16:01:39.359 [Lua] [PeerSM] 11000013cba1c2a :: on_enter LoadingProfilePackages
16:01:39.374 [Lua] [PeerSM] 11000013cba1c2a :: on_exit LoadingProfilePackages
16:01:39.374 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForEnterGame
16:01:39.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:01:39.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:01:39.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:01:39.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:01:39.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:01:39.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:01:39.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:01:39.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:01:39.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:01:40.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:01:40.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:01:40.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:01:40.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:01:40.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:01:40.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:01:40.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:01:40.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:01:40.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:01:40.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:01:40.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:01:40.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:01:41.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:01:41.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:01:41.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:01:41.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:01:41.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:01:41.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:01:42.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:01:42.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:01:42.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:01:42.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:01:42.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:01:42.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:01:42.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:01:42.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:01:42.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:01:42.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:01:42.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:01:42.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:01:42.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:01:42.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:01:42.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:01:43.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:01:43.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:01:43.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:01:43.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:01:43.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:01:43.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:01:43.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:01:43.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:01:43.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:01:44.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:01:44.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:01:44.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:01:44.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:01:44.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:01:44.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:01:44.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:01:44.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:01:44.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:01:44.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:01:44.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:01:44.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:01:45.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:01:45.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:01:45.049 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
16:01:45.049 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:01:45.049 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world
16:01:45.049 [Umbra] Init version: 3.4.15 :: 16 threads
16:01:45.618 [Lua] Async level spawning done
16:01:45.618 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:01:46.577 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:01:46.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:01:46.577 [Lua] [Matchmaking] unregister rpcs
16:01:46.577 [Lua] Set lobby begin:
16:01:46.577 [Lua] Lobby data twitch_enabled = false
16:01:46.577 [Lua] Lobby data power_level = 0
16:01:46.577 [Lua] Lobby data unique_server_name = Harridas
16:01:46.577 [Lua] Lobby data difficulty_tweak = 0
16:01:46.577 [Lua] Lobby data host = 11000010593901b
16:01:46.577 [Lua] Lobby data game_mode = 2
16:01:46.577 [Lua] Lobby data is_private = false
16:01:46.577 [Lua] Lobby data match_started = true
16:01:46.578 [Lua] Lobby data mechanism = adventure
16:01:46.578 [Lua] Lobby data level_key = elven_ruins
16:01:46.578 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:46.578 [Lua] Lobby data selected_level_key = elven_ruins
16:01:46.578 [Lua] Lobby data eac_authorized = true
16:01:46.578 [Lua] Lobby data quick_game = true
16:01:46.578 [Lua] Lobby data weave_name = false
16:01:46.578 [Lua] Lobby data matchmaking = true
16:01:46.578 [Lua] Lobby data difficulty = hardest
16:01:46.578 [Lua] Lobby data country_code = BE
16:01:46.578 [Lua] Lobby data player_slot_4 = 0:0
16:01:46.578 [Lua] Lobby data player_slot_5 = 0:0
16:01:46.578 [Lua] Lobby data player_slot_2 = 0:0
16:01:46.578 [Lua] Lobby data num_players = 2
16:01:46.578 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:46.578 [Lua] Lobby data current_level_key = inn_level
16:01:46.578 [Lua] Set lobby end.
16:01:46.578 [Lua] [Managers] Destroying manager group:
16:01:46.593 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
16:01:46.593 [Lua] [Gamestate] Enter StateIngame HOST
16:01:46.593 [Lua] [Managers] Calling function on all managers:
16:01:46.593 [Lua] <>level = elven_ruins<>
16:01:46.593 [Lua] Set lobby begin:
16:01:46.593 [Lua] Lobby data twitch_enabled = false
16:01:46.593 [Lua] Lobby data power_level = 0
16:01:46.593 [Lua] Lobby data unique_server_name = Harridas
16:01:46.593 [Lua] Lobby data difficulty_tweak = 0
16:01:46.593 [Lua] Lobby data host = 11000010593901b
16:01:46.593 [Lua] Lobby data game_mode = 2
16:01:46.594 [Lua] Lobby data is_private = false
16:01:46.594 [Lua] Lobby data match_started = true
16:01:46.594 [Lua] Lobby data mechanism = adventure
16:01:46.594 [Lua] Lobby data level_key = elven_ruins
16:01:46.594 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:46.594 [Lua] Lobby data selected_level_key = elven_ruins
16:01:46.594 [Lua] Lobby data eac_authorized = true
16:01:46.594 [Lua] Lobby data quick_game = true
16:01:46.594 [Lua] Lobby data weave_name = false
16:01:46.594 [Lua] Lobby data matchmaking = true
16:01:46.594 [Lua] Lobby data difficulty = hardest
16:01:46.594 [Lua] Lobby data country_code = BE
16:01:46.594 [Lua] Lobby data player_slot_4 = 0:0
16:01:46.594 [Lua] Lobby data player_slot_5 = 0:0
16:01:46.595 [Lua] Lobby data player_slot_2 = 0:0
16:01:46.595 [Lua] Lobby data num_players = 2
16:01:46.595 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:46.595 [Lua] Lobby data current_level_key = inn_level
16:01:46.595 [Lua] Set lobby end.
16:01:46.595 [Lua] [StateIngame] Server ingame
16:01:46.598 [Lua] Set lobby begin:
16:01:46.598 [Lua] Lobby data twitch_enabled = false
16:01:46.598 [Lua] Lobby data power_level = 0
16:01:46.598 [Lua] Lobby data unique_server_name = Harridas
16:01:46.598 [Lua] Lobby data difficulty_tweak = 0
16:01:46.598 [Lua] Lobby data host = 11000010593901b
16:01:46.598 [Lua] Lobby data game_mode = 2
16:01:46.598 [Lua] Lobby data is_private = false
16:01:46.598 [Lua] Lobby data match_started = true
16:01:46.598 [Lua] Lobby data mechanism = adventure
16:01:46.599 [Lua] Lobby data level_key = elven_ruins
16:01:46.599 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:46.599 [Lua] Lobby data selected_level_key = elven_ruins
16:01:46.599 [Lua] Lobby data eac_authorized = true
16:01:46.599 [Lua] Lobby data quick_game = true
16:01:46.599 [Lua] Lobby data weave_name = false
16:01:46.599 [Lua] Lobby data matchmaking = true
16:01:46.599 [Lua] Lobby data difficulty = hardest
16:01:46.599 [Lua] Lobby data country_code = BE
16:01:46.599 [Lua] Lobby data player_slot_4 = 0:0
16:01:46.599 [Lua] Lobby data player_slot_5 = 0:0
16:01:46.599 [Lua] Lobby data player_slot_2 = 0:0
16:01:46.599 [Lua] Lobby data num_players = 2
16:01:46.599 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:46.599 [Lua] Lobby data current_level_key = inn_level
16:01:46.599 [Lua] Set lobby end.
16:01:46.599 [Lua] [Matchmaking] register rpcs
16:01:46.599 [Lua] GameNetworkManager:init... creating game session
16:01:46.599 [Lua] Host GameSession.make_game_session_host with session:
16:01:46.599 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:01:46.600 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
16:01:46.600 [Lua] [GameNetworkManager] self.is_server = true
16:01:46.600 [Network] Setting artificial MTU limit to 65536
16:01:46.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 137
16:01:46.600 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
16:01:46.610 [Lua] Switching ConflictSettings: to: default
16:01:46.610 [Lua] pacing=default
16:01:46.611 [Lua] roaming=nil
16:01:46.611 [Lua] specials=default
16:01:46.611 [Lua] debug_color=maroon
16:01:46.611 [Lua] contained_breeds=nil
16:01:46.611 [Lua] pack_spawning=default
16:01:46.611 [Lua] disabled=false
16:01:46.611 [Lua] factions=nil
16:01:46.611 [Lua] boss=default
16:01:46.611 [Lua] horde=default
16:01:46.611 [Lua] name=default
16:01:46.611 [Lua] intensity=default
16:01:46.611 [Lua] ---
16:01:46.611 [Lua] [LevelAnalysis] set_random_seed( 10995482)
16:01:46.620 [Lua] [AIInterestPointSystem] Level Seed: 10995482
16:01:46.620 [Lua]
16:01:46.620 [Lua] [entity_system_bag] = table
16:01:46.620 [Lua] [entity_system_bag] = metatable
16:01:46.620 [Lua] [startup_data] = table
16:01:46.620 [Lua] [entity_manager] = table
16:01:46.620 [Lua] [entity_manager] = metatable
16:01:46.620 [Lua] [unit_spawner] = table
16:01:46.620 [Lua] [unit_spawner] = metatable
16:01:46.620 [Lua] [unit_storage] = table
16:01:46.620 [Lua] [unit_storage] = metatable
16:01:46.620 [Lua] [dice_keeper] = table
16:01:46.620 [Lua] [dice_keeper] = metatable
16:01:46.620 [Lua] [is_server] = true (boolean)
16:01:46.621 [Lua] [world] = [World]
16:01:46.621 [Lua] [system_api] = table
16:01:46.621 [Lua] [entity_system] = table
16:01:46.621 [Lua] [entity_system] = metatable
16:01:46.621 [Lua] [network_lobby] = table
16:01:46.621 [Lua] [network_lobby] = metatable
16:01:46.621 [Lua] [profile_synchronizer] = table
16:01:46.621 [Lua] [profile_synchronizer] = metatable
16:01:46.621 [Lua] [level_transition_handler] = table
16:01:46.621 [Lua] [level_transition_handler] = metatable
16:01:46.621 [Lua] [num_local_human_players] = 1 (number)
16:01:46.621 [Lua] [statistics_db] = table
16:01:46.621 [Lua] [statistics_db] = metatable
16:01:46.621 [Lua] [network_server] = table
16:01:46.621 [Lua] [network_server] = metatable
16:01:46.621 [Lua] [input_manager] = table
16:01:46.621 [Lua] [input_manager] = metatable
16:01:46.621 [Lua] [network_clock] = table
16:01:46.621 [Lua] [network_clock] = metatable
16:01:46.621 [Lua] [network_transmit] = table
16:01:46.621 [Lua] [network_transmit] = metatable
16:01:46.621 [Lua] [free_flight_manager] = table
16:01:46.621 [Lua] [free_flight_manager] = metatable
16:01:46.621 [Lua] [network_manager] = table
16:01:46.621 [Lua] [network_manager] = metatable
16:01:46.621 [Lua] [network_event_delegate] = table
16:01:46.621 [Lua] [network_event_delegate] = metatable
16:01:46.621 [Lua]
16:01:46.621 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:01:46.621 [Lua] ignoring extension VersusInteractObjectiveExtension
16:01:46.621 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:01:46.621 [Lua] ignoring extension VersusSocketObjectiveExtension
16:01:46.621 [Lua] ignoring extension VersusTargetObjectiveExtension
16:01:46.621 [Lua] ignoring extension VersusMissionObjectiveExtension
16:01:46.624 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:01:46.640 [Lua] [AchievementManager] Achievements using the steam platform
16:01:46.713 [Lua] [StateIngame] Level seed: 10995482
16:01:46.740 [Lua] [LevelAnalysis] set_random_seed( 10995482)
16:01:46.744 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:01:46.745 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:01:46.745 [Lua] [IngameUI] init
16:01:46.757 [SteamVoipClient] select_out(11000010593901b, off)
16:01:46.757 [SteamVoipClient] select_out(11000013cba1c2a, off)
16:01:46.761 [Lua] cb_razer_chroma_setup
16:01:46.784 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:01:46.784 [Lua] Set lobby begin:
16:01:46.784 [Lua] Lobby data twitch_enabled = false
16:01:46.784 [Lua] Lobby data power_level = 835
16:01:46.784 [Lua] Lobby data unique_server_name = Harridas
16:01:46.784 [Lua] Lobby data difficulty_tweak = 0
16:01:46.785 [Lua] Lobby data host = 11000010593901b
16:01:46.785 [Lua] Lobby data game_mode = 2
16:01:46.785 [Lua] Lobby data is_private = false
16:01:46.785 [Lua] Lobby data match_started = true
16:01:46.785 [Lua] Lobby data mechanism = adventure
16:01:46.785 [Lua] Lobby data level_key = elven_ruins
16:01:46.785 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:46.785 [Lua] Lobby data selected_level_key = elven_ruins
16:01:46.785 [Lua] Lobby data eac_authorized = true
16:01:46.785 [Lua] Lobby data quick_game = true
16:01:46.785 [Lua] Lobby data weave_name = false
16:01:46.785 [Lua] Lobby data matchmaking = true
16:01:46.785 [Lua] Lobby data difficulty = hardest
16:01:46.785 [Lua] Lobby data country_code = BE
16:01:46.785 [Lua] Lobby data player_slot_4 = 0:0
16:01:46.785 [Lua] Lobby data player_slot_5 = 0:0
16:01:46.785 [Lua] Lobby data player_slot_2 = 0:0
16:01:46.785 [Lua] Lobby data num_players = 2
16:01:46.786 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:46.786 [Lua] Lobby data current_level_key = inn_level
16:01:46.786 [Lua] Set lobby end.
16:01:46.786 [Lua] CurrentConflictSettings default
16:01:46.786 [Lua] [ConflictDirector] conflict_director is ai_ready
16:01:46.791 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:01:46.791 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:01:46.798 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:01:46.798 [Lua] Forming navigation groups in one frame
16:01:46.798 [Lua] Forming navigation groups
16:01:46.805 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000014260877
16:01:47.063 [Lua] NavigationGroupManager -> calulation time B: 0.25900000000001455
16:01:47.063 [Lua] number of nav groups: 464
16:01:47.067 [Lua] number of refined nav groups : 268
16:01:47.072 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251
16:01:47.072 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.2301223559305097 Normalized coefficient: 1.7063695791508493
16:01:47.076 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.214687106013304 Normalized coefficient: 1.1918556885719223
16:01:47.082 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1164323961362292 Normalized coefficient: 1.72764951415372
16:01:47.087 [Lua] -------------> JOW Perfect-density 1.8 Sum density 2.8138885706663133 Normalized coefficient: 0.63968417895587459
16:01:47.096 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:01:47.096 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:01:47.100 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
16:01:47.100 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.710 meters.
16:01:47.100 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:01:47.100 [Lua] [LevelAnalysis]
16:01:47.100 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:01:47.100 [Lua] [LevelAnalysis]
16:01:47.100 [Lua] [LevelAnalysis] Terror events added:
16:01:47.100 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:01:47.100 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:01:47.100 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
16:01:47.100 [Lua] NORMAL PATROL MAIN PATH 184.95338439941406
16:01:47.100 [Lua] [waypoints] = table
16:01:47.100 [Lua] [astar_points] = table
16:01:47.100 [Lua] [travel_dist] = 184.66476446390152 (number)
16:01:47.100 [Lua] [one_directional] = true (boolean)
16:01:47.100 [Lua] [id] = boss1 (string)
16:01:47.100 [Lua] ----> using boss spline path!
16:01:47.100 [Lua] Adding main path event: Vector3Box(-159, -80, 23.785) boss_event_skaven_spline_patrol 45 table: 0000000005B7DD10
16:01:47.100 [Lua] ----> using boss gizmo!
16:01:47.100 [Lua] [LevelAnalysis] section: 3, start-index: 11, end-index: 20, forbidden-dist: -315.4 start-travel-dist: 908.0, end-travel-dist: 1057.5 spawn_distance 582.6
16:01:47.100 [Lua] Adding main path event: Vector3Box(211.297, 336.426, 25.9423) boss_event_storm_fiend 45 table: 00000000042C7AD0
16:01:47.100 [Lua] [LevelAnalysis] num_event_places_f: 0.73380634848276771 , num_event_places: 0 , trailing_event_fraction: 0.73380634848276771 , num_events: 1
16:01:47.100 [Lua] [LevelAnalysis] Level path distance: 1150.7095227241516
16:01:47.100 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.7095227241516 forbidden_dist: -1050.7095227241516
16:01:47.100 [Lua] [LevelAnalysis] wanted_distance: 710.83978817950015
16:01:47.100 [Lua] [LevelAnalysis] Terror events added:
16:01:47.100 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:01:47.100 [Lua] Adding main path event: Vector3Box(62.638, 166.99, 20.698) rare_event_loot_rat 45 table: 00000000042C7FC0
16:01:47.100 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:01:47.103 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
16:01:47.108 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
16:01:47.108 [Lua] [Managers] Calling function on all managers:
16:01:47.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:01:47.144 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
16:01:47.144 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
16:01:47.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 137
16:01:47.147 [Lua] player (11000010593901b,2) was put into party 1
16:01:47.158 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
16:01:47.158 [Lua] Assigning peer(11000010593901b:2) to profile(2) career(3)
16:01:47.158 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(2) profile_index(2) career_index(3)
16:01:47.158 [Lua] Set lobby begin:
16:01:47.158 [Lua] Lobby data twitch_enabled = false
16:01:47.159 [Lua] Lobby data power_level = 835
16:01:47.159 [Lua] Lobby data unique_server_name = Harridas
16:01:47.159 [Lua] Lobby data difficulty_tweak = 0
16:01:47.159 [Lua] Lobby data host = 11000010593901b
16:01:47.159 [Lua] Lobby data game_mode = 2
16:01:47.159 [Lua] Lobby data is_private = false
16:01:47.159 [Lua] Lobby data match_started = true
16:01:47.159 [Lua] Lobby data mechanism = adventure
16:01:47.159 [Lua] Lobby data level_key = elven_ruins
16:01:47.159 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:47.159 [Lua] Lobby data selected_level_key = elven_ruins
16:01:47.159 [Lua] Lobby data eac_authorized = true
16:01:47.159 [Lua] Lobby data quick_game = true
16:01:47.159 [Lua] Lobby data weave_name = false
16:01:47.159 [Lua] Lobby data matchmaking = true
16:01:47.159 [Lua] Lobby data difficulty = hardest
16:01:47.159 [Lua] Lobby data country_code = BE
16:01:47.159 [Lua] Lobby data player_slot_4 = 0:0
16:01:47.160 [Lua] Lobby data player_slot_5 = 0:0
16:01:47.160 [Lua] Lobby data player_slot_2 = 0:0
16:01:47.160 [Lua] Lobby data num_players = 2
16:01:47.160 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:47.160 [Lua] Lobby data current_level_key = inn_level
16:01:47.160 [Lua] Set lobby end.
16:01:47.160 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000013cba1c2a | bw:0 | es:0
16:01:47.160 [Lua]
16:01:47.160 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
16:01:47.160 [Lua] [wwise/one_handed_swords] = false (boolean)
16:01:47.160 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:01:47.160 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
16:01:47.160 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
16:01:47.160 [Lua] [wwise/staff] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:01:47.160 [Lua]
16:01:47.160 [Lua]
16:01:47.160 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
16:01:47.160 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean)
16:01:47.160 [Lua] [wwise/staff] = false (boolean)
16:01:47.160 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:01:47.160 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:01:47.160 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:01:47.160 [Lua] [wwise/one_handed_swords] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean)
16:01:47.160 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:01:47.160 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:01:47.160 [Lua]
16:01:47.160 [Lua] player (11000010593901b,3) was put into party 1
16:01:47.172 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
16:01:47.173 [Lua] Assigning peer(11000010593901b:3) to profile(5) career(1)
16:01:47.173 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(5) career_index(1)
16:01:47.173 [Lua] Set lobby begin:
16:01:47.173 [Lua] Lobby data twitch_enabled = false
16:01:47.173 [Lua] Lobby data power_level = 835
16:01:47.173 [Lua] Lobby data unique_server_name = Harridas
16:01:47.173 [Lua] Lobby data difficulty_tweak = 0
16:01:47.173 [Lua] Lobby data host = 11000010593901b
16:01:47.173 [Lua] Lobby data game_mode = 2
16:01:47.173 [Lua] Lobby data is_private = false
16:01:47.173 [Lua] Lobby data match_started = true
16:01:47.173 [Lua] Lobby data mechanism = adventure
16:01:47.173 [Lua] Lobby data level_key = elven_ruins
16:01:47.173 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:47.173 [Lua] Lobby data selected_level_key = elven_ruins
16:01:47.174 [Lua] Lobby data eac_authorized = true
16:01:47.174 [Lua] Lobby data quick_game = true
16:01:47.174 [Lua] Lobby data weave_name = false
16:01:47.174 [Lua] Lobby data matchmaking = true
16:01:47.174 [Lua] Lobby data difficulty = hardest
16:01:47.174 [Lua] Lobby data country_code = BE
16:01:47.174 [Lua] Lobby data player_slot_4 = 0:0
16:01:47.174 [Lua] Lobby data player_slot_5 = 0:0
16:01:47.174 [Lua] Lobby data player_slot_2 = 0:0
16:01:47.174 [Lua] Lobby data num_players = 2
16:01:47.174 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:47.174 [Lua] Lobby data current_level_key = inn_level
16:01:47.174 [Lua] Set lobby end.
16:01:47.174 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000013cba1c2a | bw:0 | es:0
16:01:47.175 [Lua]
16:01:47.175 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
16:01:47.175 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
16:01:47.175 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:47.175 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:01:47.175 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:01:47.175 [Lua]
16:01:47.175 [Lua]
16:01:47.175 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:01:47.175 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:01:47.175 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
16:01:47.175 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:01:47.175 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
16:01:47.175 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:47.175 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean)
16:01:47.175 [Lua]
16:01:47.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:31 my_peer_id:11000010593901b
16:01:47.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:31 my_peer_id:11000010593901b
16:01:47.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:32 my_peer_id:11000010593901b
16:01:47.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:32 my_peer_id:11000010593901b
16:01:47.581 [Lua] [GameNetworkManager] destroying game object with go_id=61
16:01:47.581 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
16:01:47.581 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
16:01:47.583 [Lua] player (11000010593901b,3) was put into party 1
16:01:47.596 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
16:01:47.596 [Lua] Assigning peer(11000010593901b:3) to profile(5) career(1)
16:01:47.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(5) career_index(1)
16:01:47.596 [Lua] Set lobby begin:
16:01:47.596 [Lua] Lobby data twitch_enabled = false
16:01:47.596 [Lua] Lobby data power_level = 835
16:01:47.596 [Lua] Lobby data unique_server_name = Harridas
16:01:47.596 [Lua] Lobby data difficulty_tweak = 0
16:01:47.596 [Lua] Lobby data host = 11000010593901b
16:01:47.596 [Lua] Lobby data game_mode = 2
16:01:47.596 [Lua] Lobby data is_private = false
16:01:47.596 [Lua] Lobby data match_started = true
16:01:47.596 [Lua] Lobby data mechanism = adventure
16:01:47.596 [Lua] Lobby data level_key = elven_ruins
16:01:47.596 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:47.596 [Lua] Lobby data selected_level_key = elven_ruins
16:01:47.596 [Lua] Lobby data eac_authorized = true
16:01:47.596 [Lua] Lobby data quick_game = true
16:01:47.596 [Lua] Lobby data weave_name = false
16:01:47.597 [Lua] Lobby data matchmaking = true
16:01:47.597 [Lua] Lobby data difficulty = hardest
16:01:47.597 [Lua] Lobby data country_code = BE
16:01:47.597 [Lua] Lobby data player_slot_4 = 0:0
16:01:47.597 [Lua] Lobby data player_slot_5 = 0:0
16:01:47.597 [Lua] Lobby data player_slot_2 = 0:0
16:01:47.597 [Lua] Lobby data num_players = 2
16:01:47.597 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:47.597 [Lua] Lobby data current_level_key = inn_level
16:01:47.597 [Lua] Set lobby end.
16:01:47.597 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000013cba1c2a | bw:0 | es:0
16:01:47.597 [Lua]
16:01:47.597 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
16:01:47.597 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
16:01:47.597 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:47.597 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:01:47.597 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:01:47.597 [Lua]
16:01:47.597 [Lua]
16:01:47.597 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:01:47.597 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
16:01:47.597 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:01:47.597 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
16:01:47.597 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:47.597 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:01:47.597 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean)
16:01:47.597 [Lua]
16:01:47.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 137
16:01:47.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:31 my_peer_id:11000010593901b
16:01:47.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:32 my_peer_id:11000010593901b
16:01:47.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:01:47.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:33 my_peer_id:11000010593901b
16:01:47.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:33 my_peer_id:11000010593901b
16:01:47.713 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:33 my_peer_id:11000010593901b
16:01:48.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:01:48.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:01:48.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient
16:01:48.054 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
16:01:48.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient
16:01:48.059 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:01:48.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
16:01:48.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:01:48.060 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
16:01:48.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, InventoryPackageSynchronizerClient
16:01:48.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:01:48.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
16:01:48.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
16:01:48.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
16:01:48.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
16:01:48.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
16:01:48.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:01:48.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:01:48.542 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:01:48.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:01:49.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:01:49.200 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:01:49.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:01:49.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:01:49.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:01:49.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:01:49.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:01:49.336 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:01:49.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01
16:01:49.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01
16:01:49.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01
16:01:49.541 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:01:49.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:01:49.608 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:01:49.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
16:01:49.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
16:01:49.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
16:01:49.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:01:49.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:01:49.763 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:01:49.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
16:01:49.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
16:01:49.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
16:01:49.848 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
16:01:57.898 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForEnterGame
16:01:57.898 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForGameObjectSync
16:01:57.917 [Lua] Set lobby begin:
16:01:57.917 [Lua] Lobby data twitch_enabled = false
16:01:57.917 [Lua] Lobby data power_level = 835
16:01:57.917 [Lua] Lobby data unique_server_name = Harridas
16:01:57.918 [Lua] Lobby data difficulty_tweak = 0
16:01:57.918 [Lua] Lobby data host = 11000010593901b
16:01:57.918 [Lua] Lobby data game_mode = 2
16:01:57.918 [Lua] Lobby data is_private = false
16:01:57.918 [Lua] Lobby data match_started = true
16:01:57.918 [Lua] Lobby data mechanism = adventure
16:01:57.918 [Lua] Lobby data level_key = elven_ruins
16:01:57.918 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:57.918 [Lua] Lobby data selected_level_key = elven_ruins
16:01:57.918 [Lua] Lobby data eac_authorized = true
16:01:57.919 [Lua] Lobby data quick_game = true
16:01:57.919 [Lua] Lobby data weave_name = false
16:01:57.919 [Lua] Lobby data matchmaking = true
16:01:57.919 [Lua] Lobby data difficulty = hardest
16:01:57.919 [Lua] Lobby data country_code = BE
16:01:57.919 [Lua] Lobby data player_slot_4 = 0:0
16:01:57.919 [Lua] Lobby data player_slot_5 = 0:0
16:01:57.919 [Lua] Lobby data player_slot_2 = 0:0
16:01:57.919 [Lua] Lobby data num_players = 2
16:01:57.919 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:57.919 [Lua] Lobby data current_level_key = inn_level
16:01:57.919 [Lua] Set lobby end.
16:01:57.919 [Lua] [Matchmaking] Assigned player 11000013cba1c2a to slot 3 when hot join syncing
16:01:57.919 [Lua] Breedfreezer (server) starting a hot join sync
16:01:57.919 [Lua] packing 0 units of breed chaos_marauder
16:01:57.919 [Lua] packing 0 units of breed skaven_clan_rat
16:01:57.919 [Lua] packing 0 units of breed skaven_storm_vermin
16:01:57.919 [Lua] packing 0 units of breed skaven_slave
16:01:57.919 [Lua] packing 0 units of breed chaos_raider
16:01:57.919 [Lua] packing 0 units of breed chaos_berzerker
16:01:57.919 [Lua] packing 0 units of breed skaven_plague_monk
16:01:57.919 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:01:57.919 [Lua]
16:01:57.919 [Lua] [1] = 1 (number)
16:01:57.919 [Lua] [2] = 0 (number)
16:01:57.919 [Lua] [3] = 1 (number)
16:01:57.919 [Lua] [4] = 0 (number)
16:01:57.919 [Lua] [5] = 1 (number)
16:01:57.919 [Lua] [6] = 0 (number)
16:01:57.919 [Lua] [7] = 1 (number)
16:01:57.919 [Lua] [8] = 0 (number)
16:01:57.919 [Lua] [9] = 1 (number)
16:01:57.919 [Lua] [10] = 0 (number)
16:01:57.919 [Lua] [11] = 1 (number)
16:01:57.919 [Lua] [12] = 0 (number)
16:01:57.919 [Lua] [13] = 1 (number)
16:01:57.919 [Lua] [14] = 0 (number)
16:01:57.919 [Lua]
16:01:57.919 [Lua]
16:01:57.919 [Lua]
16:01:57.919 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
16:01:57.919 [Lua] RemotePlayer:create_game_object( ) 63
16:01:57.936 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForGameObjectSync
16:01:57.936 [Lua] [PeerSM] 11000013cba1c2a :: on_enter WaitingForPlayers
16:01:57.936 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013cba1c2a
16:01:57.940 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
16:01:57.940 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
16:01:57.940 [Lua] [PeerSM] 11000013cba1c2a :: on_exit WaitingForPlayers
16:01:57.940 [Lua] [PeerSM] 11000013cba1c2a :: on_enter InGame
16:01:57.941 [Lua] test
16:01:57.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:57.944 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:01:57.945 [Lua] test
16:01:57.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:57.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
16:01:57.953 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:57.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:57.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
16:01:57.957 [Lua] [GameNetworkManager] destroying game object with go_id=67
16:01:57.969 [Lua] Switching ConflictSettings: to: skaven
16:01:57.969 [Lua] pacing=default
16:01:57.969 [Lua] roaming=nil
16:01:57.969 [Lua] specials=skaven
16:01:57.969 [Lua] debug_color=orange
16:01:57.969 [Lua] contained_breeds=nil
16:01:57.969 [Lua] pack_spawning=skaven
16:01:57.969 [Lua] disabled=false
16:01:57.969 [Lua] factions=nil
16:01:57.969 [Lua] boss=skaven
16:01:57.969 [Lua] horde=default
16:01:57.969 [Lua] name=skaven
16:01:57.969 [Lua] intensity=default
16:01:57.969 [Lua] ---
16:01:57.970 [Lua] [GameNetworkManager] destroying game object with go_id=62
16:01:57.970 [Lua] player (11000010593901b,3) was put into party 1
16:01:57.986 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
16:01:57.986 [Lua] Assigning peer(11000010593901b:3) to profile(5) career(1)
16:01:57.986 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(3) profile_index(5) career_index(1)
16:01:57.986 [Lua] Set lobby begin:
16:01:57.986 [Lua] Lobby data twitch_enabled = false
16:01:57.986 [Lua] Lobby data power_level = 835
16:01:57.986 [Lua] Lobby data unique_server_name = Harridas
16:01:57.986 [Lua] Lobby data difficulty_tweak = 0
16:01:57.986 [Lua] Lobby data host = 11000010593901b
16:01:57.986 [Lua] Lobby data game_mode = 2
16:01:57.986 [Lua] Lobby data is_private = false
16:01:57.986 [Lua] Lobby data match_started = true
16:01:57.986 [Lua] Lobby data mechanism = adventure
16:01:57.986 [Lua] Lobby data level_key = elven_ruins
16:01:57.986 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:01:57.986 [Lua] Lobby data selected_level_key = elven_ruins
16:01:57.986 [Lua] Lobby data eac_authorized = true
16:01:57.986 [Lua] Lobby data quick_game = true
16:01:57.987 [Lua] Lobby data weave_name = false
16:01:57.987 [Lua] Lobby data matchmaking = true
16:01:57.987 [Lua] Lobby data difficulty = hardest
16:01:57.987 [Lua] Lobby data country_code = BE
16:01:57.987 [Lua] Lobby data player_slot_4 = 0:0
16:01:57.987 [Lua] Lobby data player_slot_5 = 0:0
16:01:57.987 [Lua] Lobby data player_slot_2 = 0:0
16:01:57.987 [Lua] Lobby data num_players = 2
16:01:57.987 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:01:57.987 [Lua] Lobby data current_level_key = inn_level
16:01:57.988 [Lua] Set lobby end.
16:01:57.988 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000013cba1c2a | bw:0 | es:0
16:01:57.988 [Lua]
16:01:57.988 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
16:01:57.988 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
16:01:57.988 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:57.988 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:01:57.988 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:01:57.988 [Lua]
16:01:57.988 [Lua]
16:01:57.988 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:01:57.988 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
16:01:57.988 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:01:57.988 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
16:01:57.988 [Lua] [wwise/handgun_rifle] = false (boolean)
16:01:57.988 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:01:57.988 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean)
16:01:57.988 [Lua]
16:01:57.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:34 my_peer_id:11000010593901b
16:01:57.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013cba1c2a inventory_sync_id:34 my_peer_id:11000010593901b
16:01:58.002 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:34 my_peer_id:11000010593901b
16:01:58.011 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
16:01:58.121 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013cba1c2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:01:58.121 [Lua] Adding player sync data to peer=11000013cba1c2a local_player_id=1
16:01:58.121 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013cba1c2a go_type=player_unit go_created_func_name=game_object_created_player_unit
16:01:58.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
16:01:58.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:58.123 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013cba1c2a go_type=engineer_career_data go_created_func_name=game_object_created_career_data
16:01:58.126 [Lua] test
16:01:58.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:01:58.128 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
16:01:58.139 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_1
16:01:58.139 [Lua] updating bot weapon metadata for weapon: handgun_template_1
16:01:58.305 [Lua] StateInGameRunning:_game_actually_starts()
16:01:58.305 [Lua] #################################################################################################################
16:01:58.306 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:01:58.306 [Lua] #################################################################################################################
16:01:58.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 138
16:01:58.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:01:58.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 138
16:01:58.592 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 138
16:01:58.592 [Lua] Commit load time data
16:01:58.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:01:58.599 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:01:59.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x145234, position: 0
16:02:10.609 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:02:10.609 [Lua] Players: 1
16:02:10.609 [Lua] Set lobby begin:
16:02:10.609 [Lua] Lobby data twitch_enabled = false
16:02:10.610 [Lua] Lobby data power_level = 835
16:02:10.610 [Lua] Lobby data unique_server_name = Harridas
16:02:10.610 [Lua] Lobby data difficulty_tweak = 0
16:02:10.610 [Lua] Lobby data host = 11000010593901b
16:02:10.610 [Lua] Lobby data game_mode = 2
16:02:10.610 [Lua] Lobby data is_private = false
16:02:10.610 [Lua] Lobby data match_started = true
16:02:10.610 [Lua] Lobby data mechanism = adventure
16:02:10.610 [Lua] Lobby data level_key = elven_ruins
16:02:10.610 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:02:10.610 [Lua] Lobby data selected_level_key = elven_ruins
16:02:10.610 [Lua] Lobby data eac_authorized = true
16:02:10.610 [Lua] Lobby data quick_game = true
16:02:10.610 [Lua] Lobby data weave_name = false
16:02:10.610 [Lua] Lobby data matchmaking = true
16:02:10.610 [Lua] Lobby data difficulty = hardest
16:02:10.610 [Lua] Lobby data country_code = BE
16:02:10.610 [Lua] Lobby data player_slot_4 = 0:0
16:02:10.610 [Lua] Lobby data player_slot_5 = 0:0
16:02:10.610 [Lua] Lobby data player_slot_2 = 0:0
16:02:10.610 [Lua] Lobby data num_players = 1
16:02:10.610 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:02:10.611 [Lua] Lobby data current_level_key = inn_level
16:02:10.611 [Lua] Set lobby end.
16:02:10.611 [Lua] [LobbyMembers] Member left 11000013cba1c2a
16:02:23.737 [EACServer] [17:02:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:02:24.555 [Lua] Players are leaving the safe zone
16:02:28.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:28.160 [Lua] Spline already found!
16:02:28.196 [Lua] Init group template: spline_patrol
16:02:34.865 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:34.881 [Lua] Spline already found!
16:02:34.917 [Lua] Init group template: spline_patrol
16:02:38.813 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:38.827 [Lua] Spline already found!
16:02:38.864 [Lua] Init group template: spline_patrol
16:02:39.132 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:39.423 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:02:42.813 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:43.182 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:02:44.918 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:02:44.918 [Lua] Players: 2
16:02:44.918 [Lua] Set lobby begin:
16:02:44.918 [Lua] Lobby data twitch_enabled = false
16:02:44.918 [Lua] Lobby data power_level = 835
16:02:44.918 [Lua] Lobby data unique_server_name = Harridas
16:02:44.918 [Lua] Lobby data difficulty_tweak = 0
16:02:44.918 [Lua] Lobby data host = 11000010593901b
16:02:44.918 [Lua] Lobby data game_mode = 2
16:02:44.918 [Lua] Lobby data is_private = false
16:02:44.918 [Lua] Lobby data match_started = true
16:02:44.918 [Lua] Lobby data mechanism = adventure
16:02:44.918 [Lua] Lobby data level_key = elven_ruins
16:02:44.919 [Lua] Lobby data player_slot_1 = 11000010593901b:1
16:02:44.919 [Lua] Lobby data selected_level_key = elven_ruins
16:02:44.919 [Lua] Lobby data eac_authorized = true
16:02:44.919 [Lua] Lobby data quick_game = true
16:02:44.919 [Lua] Lobby data weave_name = false
16:02:44.919 [Lua] Lobby data matchmaking = true
16:02:44.919 [Lua] Lobby data difficulty = hardest
16:02:44.919 [Lua] Lobby data country_code = BE
16:02:44.919 [Lua] Lobby data player_slot_4 = 0:0
16:02:44.919 [Lua] Lobby data player_slot_5 = 0:0
16:02:44.919 [Lua] Lobby data player_slot_2 = 0:0
16:02:44.919 [Lua] Lobby data num_players = 2
16:02:44.919 [Lua] Lobby data player_slot_3 = 11000013cba1c2a:1
16:02:44.919 [Lua] Lobby data current_level_key = inn_level
16:02:44.919 [Lua] Set lobby end.
16:02:44.919 [Lua] [LobbyMembers] Member joined 11000013cba1c2a
16:02:45.002 [Lua] GOT approve_channel 43 11000013cba1c2a 186000001eeb5c8
16:02:45.002 [EAC] EAC server has client 11000013cba1c2a and channel 43 (and owner 11000013cba1c2a)
16:02:45.002 [Lua] Client with peer_id 11000013cba1c2a got APPROVED by server
16:02:45.002 [EACServer] [17:02:45:001][Windows][EAC Server] [Err!][RegisterClient] ClientManager failed to register client, is this client object already registered?
16:02:45.002 [Lua] [ChatManager][1]System: Lyrian is joining the game
16:02:45.002 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013cba1c2a'
16:02:45.002 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Connecting
16:02:45.003 [Lua] [ChatManager][1]System: Lyrian is joining the game
16:02:45.103 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:45.676 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:46.722 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:47.095 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:47.162 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:02:49.117 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:50.162 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
16:02:50.162 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
16:02:50.180 [Lua] > starting new spline, using new navbot: standard , id: boss1
16:02:50.230 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0074905911460518837 boss1
16:02:50.230 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0074450774118304253 boss1
16:02:50.230 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0054773963056504726 boss1
16:02:50.230 [Lua] > continuing spline boss1 index: 2 retries: 0
16:02:50.348 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
16:02:50.348 [Lua] > spline completed boss1 retries: 0
16:02:50.413 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:02:50.637 [Lua] Init group template: spline_patrol
16:02:51.153 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:52.399 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:52.417 [Lua] Spline already found!
16:02:52.453 [Lua] Init group template: spline_patrol
16:02:53.108 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:53.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:02:53.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:02:54.542 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:54.559 [Lua] Spline already found!
16:02:54.613 [Lua] Init group template: spline_patrol
16:02:55.182 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:56.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x145234, position: 2728156
16:02:57.156 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:57.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:02:58.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:02:58.338 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:58.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:02:58.742 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:02:58.861 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:58.878 [Lua] Spline already found!
16:02:58.915 [Lua] Init group template: spline_patrol
16:02:59.188 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:02:59.358 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:59.728 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:00.335 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:00.707 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:01.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
16:03:01.196 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:02.037 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:02.374 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:03.048 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:03.181 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:03.384 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:04.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:03:04.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:03:05.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:03:05.207 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:05.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:03:07.233 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:09.258 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:11.251 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:13.256 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:13.913 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:14.437 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:15.247 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:15.300 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:15.669 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:15.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:03:15.773 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:976: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000AF728E0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[daebdd43bfa0b970]\']; previous_status = nil; locomotion = table: 0000000009DDD100; outline_grabbed_unit = true; player_manager = table: 00000000103E0B30; grabber_player = nil; local_player = table: 000000000F5A6F30; equipment = table: 0000000006954190; weapon_unit = [Unit \'#ID[f2e0cfbf2863a3af]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[daebdd43bfa0b970]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000AF728E0
[4] self = table: 00000000002413A0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000637F650; t = 88.91537169739604; action = table: 000000000169CB70
[5] self = table: 0000000006348F90; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000637F650; t = 88.91537169739604; node = table: 00000000002413A0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000006348F90; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000637F650; t = 88.91537169739604; dt = 0.016896041110157967; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000002413A0
[7] self = table: 000000000EB5C890; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000637F650; t = 88.91537169739604; dt = 0.016896041110157967; child_running = table: 0000000006348F90; children = table: 000000000B16FEB0; node_enemy_spotted = table: 0000000006348F90; condition_result = true
[8] self = table: 000000000EF363F0; t = 88.91537169739604; dt = 0.016896041110157967; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000976BEA0; bt = table: 0000000004243A90; blackboard = table: 000000000637F650
[9] func = [function]; self = table: 000000000EF363F0
[10] hook_chain = [function]
[11] self = table: 000000000EF363F0; context = table: 000000000B2A1D10; t = 88.91537169739604; dt = 0.016896041110157967
[12] self = table: 0000000002E80E80; entity_system_update_context = table: 000000000B2A1D10; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000104B4840; t = 88.91537169739604; i = 3; system = table: 000000000EF363F0
[13] self = table: 000000000DA37A40; update_func = "update"; dt = 0.016896041110157967; entity_system_update_context = table: 000000000B2A1D10
[14] self = table: 000000000DA37A40; dt = 0.016896041110157967
[15] self = table: 000000000F11AD50; dt = 0.016896041110157967; main_t = 11981.552760815248; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 88.91537169739604; game_mode_ended = false
[16] self = table: 0000000010540F60; dt = 0.016896041110157967; t = 11981.552760815248
[17] self = table: 0000000000097110; real_world_dt = 0.016896041110157967; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016896041110157967; t = 11981.552760815248
[18] dt = 0.016896041110157967
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[daebdd43bfa0b970]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000A855D00; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 1; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; pacing_intensity = 0.46507026655908656; raise_block_time = 77.959046013653278; locomotion_extension = table: 0000000009DDD100; inventory_extension = table: 000000000D2AA5C0; buff_extension = table: 000000000566C2F0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000DD09D10; conflict_director = table: 000000000B773420; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 1.2287837769836187; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-144.27, -130.452, 26.7536); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000AF735B0; dead = false; overpowered = false; health_extension = table: 000000000BCBEA30; combo_target_count = 0; pushed = false; spawn_grace_time = 16.647668782621622; last_fatigue_gain_time = 0; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000A97DE80; _parent = table: 0000000006348F90; _tree_node = table: 0000000001DAEDF0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000006348FC0; _parent = table: 000000000EB5C890; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000006348FC0; _parent = table: 000000000EB5C890; _tree_node = table: 0000000001DAEBB0; _condition_name = "can_see_player";
[7] _children = table: 000000000B16FEB0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DAE4A0; _condition_name = "always_true";
[8] ai_update_index = 39; entity_manager = table: 000000000BA9F9B0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000009B051F0; statistics_db = table: 000000000BA5EE50; group_blackboard = table: 0000000009807660; frozen_unit_extension_data = table: 000000000884DAC0; update_list = table: 000000000EF36420; system_api = table: 000000000DA37A10; _nav_cost_map_volume_id_data = table: 000000000E893ED0; ai_blackboard_prioritized_updates = table: 00000000013136F0; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 000000000CE6BDC0; _nav_cost_map_id_data = table: 000000000CC8B350; ai_units_alive = table: 00000000023AE490; ai_blackboard_updates = table: 00000000013136C0; _nav_data = table: 000000000CC8B320; ai_units_perception_continuous = table: 00000000126E60D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F936BF0; num_perception_units = 57; extensions = table: 00000000076AD910; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 000000000EB6BCF0; start_prio_index = 2; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000011949AC0; ai_units_perception_prioritized = table: 000000000820B0B0; broadphase = [Broadphase]; extension_init_context = table: 000000000E9C37E0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000126E6100; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 000000000884DA90; _units_to_destroy = table: 00000000023AE460; profiler_names = table: 00000000076AD940;
[9] ai_update_index = 39; entity_manager = table: 000000000BA9F9B0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000009B051F0; statistics_db = table: 000000000BA5EE50; group_blackboard = table: 0000000009807660; frozen_unit_extension_data = table: 000000000884DAC0; update_list = table: 000000000EF36420; system_api = table: 000000000DA37A10; _nav_cost_map_volume_id_data = table: 000000000E893ED0; ai_blackboard_prioritized_updates = table: 00000000013136F0; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 000000000CE6BDC0; _nav_cost_map_id_data = table: 000000000CC8B350; ai_units_alive = table: 00000000023AE490; ai_blackboard_updates = table: 00000000013136C0; _nav_data = table: 000000000CC8B320; ai_units_perception_continuous = table: 00000000126E60D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F936BF0; num_perception_units = 57; extensions = table: 00000000076AD910; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 000000000EB6BCF0; start_prio_index = 2; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000011949AC0; ai_units_perception_prioritized = table: 000000000820B0B0; broadphase = [Broadphase]; extension_init_context = table: 000000000E9C37E0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000126E6100; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 000000000884DA90; _units_to_destroy = table: 00000000023AE460; profiler_names = table: 00000000076AD940;
[11] ai_update_index = 39; entity_manager = table: 000000000BA9F9B0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000009B051F0; statistics_db = table: 000000000BA5EE50; group_blackboard = table: 0000000009807660; frozen_unit_extension_data = table: 000000000884DAC0; update_list = table: 000000000EF36420; system_api = table: 000000000DA37A10; _nav_cost_map_volume_id_data = table: 000000000E893ED0; ai_blackboard_prioritized_updates = table: 00000000013136F0; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 000000000CE6BDC0; _nav_cost_map_id_data = table: 000000000CC8B350; ai_units_alive = table: 00000000023AE490; ai_blackboard_updates = table: 00000000013136C0; _nav_data = table: 000000000CC8B320; ai_units_perception_continuous = table: 00000000126E60D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F936BF0; num_perception_units = 57; extensions = table: 00000000076AD910; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 000000000EB6BCF0; start_prio_index = 2; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000011949AC0; ai_units_perception_prioritized = table: 000000000820B0B0; broadphase = [Broadphase]; extension_init_context = table: 000000000E9C37E0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000126E6100; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 000000000884DA90; _units_to_destroy = table: 00000000023AE460; profiler_names = table: 00000000076AD940;
[12] num_systems = 0; systems_pre_update = table: 00000000104B4870; systems = table: 0000000001F8FE60; systems_update = table: 00000000104B4840; systems_post_update = table: 0000000001F8FE90; systems_physics_async_update = table: 000000000CA427D0;
[13] entity_system_bag = table: 0000000002E80E80; startup_data = table: 000000000FFB3850; entity_manager = table: 000000000BA9F9B0; unit_spawner = table: 000000000DC35000; statistics_db = table: 000000000BA5EE50; is_server = true; system_update_context = table: 000000000B2A1D10; network_transmit = table: 00000000016EA470; network_clock = table: 0000000009C08980; dice_keeper = table: 000000000F823790; world = [World];
[14] entity_system_bag = table: 0000000002E80E80; startup_data = table: 000000000FFB3850; entity_manager = table: 000000000BA9F9B0; unit_spawner = table: 000000000DC35000; statistics_db = table: 000000000BA5EE50; is_server = true; system_update_context = table: 000000000B2A1D10; network_transmit = table: 00000000016EA470; network_clock = table: 0000000009C08980; dice_keeper = table: 000000000F823790; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 0000000002E80E80; network_server = table: 0000000001FB94B0; entity_system = table: 000000000DA37A40; parent = table: 0000000000097110; _level_flow_events = table: 00000000073AA3D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000755F9E0; profile_synchronizer = table: 0000000009857EF0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D075450; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016896041110157967; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000AB1B450; network_event_delegate = table: 000000000EB6BCF0; machines = table: 00000000073AA490; _camera_carrier = table: 000000000CA9B5B0; free_flight_manager = table: 00000000103F6130; network_transmit = table: 00000000016EA470; level_key = "elven_ruins"; game_mode_key = "adventure"; network_clock = table: 0000000009C08980; statistics_db = table: 000000000BA5EE50; _lobby_host = table: 000000000F66F5E0; dice_keeper = table: 000000000F823790; level_transition_handler = table: 0000000001EC67A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 0000000010540EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F11AD50;
[17] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010540F60; startup_timer = 11.466390931978822; has_booted = true; loading_context = table: 000000000949BCA0;
<>
<>
16:03:17.356 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:19.246 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:21.269 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:21.337 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:21.705 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:22.245 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:22.516 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:22.582 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:22.784 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:22.934 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:23.070 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:23.204 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:23.305 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:23.339 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:23.474 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:24.083 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:25.297 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:27.315 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:29.308 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:31.369 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:31.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:03:33.324 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:35.345 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:37.373 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:39.362 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:41.370 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:43.376 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:45.384 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:47.407 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:49.411 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:51.116 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:03:51.133 [Lua] Spline already found!
16:03:51.172 [Lua] Init group template: spline_patrol
16:03:51.421 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:51.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:03:51.709 [Lua] Spline already found!
16:03:51.746 [Lua] Init group template: spline_patrol
16:03:51.769 [Lua] Time for new HOOORDE! multi_first_wave
16:03:51.769 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
16:03:51.769 [Lua] horde requested: ambush
16:03:51.769 [Lua] setting up ambush-horde
16:03:51.769 [Lua] Composing horde 'large' .. using variant 'plain'
16:03:51.769 [Lua] -> spawning: 57
16:03:51.769 [Lua] horde crated with id 10 of type ambush
16:03:51.769 [Lua] ambush horde has started
16:03:53.417 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:53.518 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:53.890 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:54.597 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:54.786 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:03:55.440 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:57.448 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:03:58.780 [Lua] HORDE: Pushing horde in time; too many units out 62
16:03:59.470 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:00.810 [Lua] Init group template: horde
16:04:01.464 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:03.474 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:03.797 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:04:03.797 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:04:03.797 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
16:04:03.797 [Lua] horde requested: ambush
16:04:03.797 [Lua] setting up ambush-horde
16:04:03.797 [Lua] Composing horde 'large' .. using variant 'plain'
16:04:03.797 [Lua] -> spawning: 54
16:04:03.797 [Lua] horde crated with id 11 of type ambush
16:04:03.797 [Lua] ambush horde has started
16:04:05.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x148292, position: 0
16:04:05.450 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:07.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x148407, position: 0
16:04:07.477 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:09.508 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:09.851 [Lua] Init group template: horde
16:04:11.535 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:12.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:13.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:13.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:13.522 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:13.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:15.226 [Lua] HORDE: Pushing horde in time; too many units out 69
16:04:15.546 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:17.569 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:19.562 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:20.255 [Lua] HORDE: last wave, reset to standard horde delay
16:04:20.255 [Lua] Time for new HOOORDE! multi_last_wave
16:04:20.255 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
16:04:20.255 [Lua] horde requested: ambush
16:04:20.255 [Lua] setting up ambush-horde
16:04:20.255 [Lua] Composing horde 'large' .. using variant 'plain'
16:04:20.255 [Lua] -> spawning: 56
16:04:20.255 [Lua] horde crated with id 12 of type ambush
16:04:20.255 [Lua] ambush horde has started
16:04:21.584 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:21.694 [Lua] Horde killed: ?
16:04:23.575 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:23.711 [Lua] replace_hidden_spawners -> first try found: 0 cover points
16:04:23.711 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
16:04:23.711 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
16:04:23.737 [EACServer] [17:04:23:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:04:25.604 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:26.043 [Lua] Coordinated attack!
16:04:26.302 [Lua] Horde killed: ?
16:04:27.328 [Lua] Init group template: horde
16:04:27.593 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:29.618 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:31.627 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:33.636 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:34.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:35.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:35.628 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:36.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:37.657 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:37.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:04:39.646 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:41.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x149f79, position: 0
16:04:41.670 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:42.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:04:42.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:04:42.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:04:44.537 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:44.593 [Lua] Horde killed: ?
16:04:45.686 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:47.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source.
16:04:47.675 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:48.453 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:48.890 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:04:49.701 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:51.691 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:53.714 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:55.704 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:56.414 [Lua] Coordinated attack!
16:04:57.373 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:04:57.390 [Lua] Spline already found!
16:04:57.426 [Lua] Init group template: spline_patrol
16:04:57.732 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:04:59.925 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:01.747 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:03.737 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:05.758 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:07.748 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:08.610 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:08.930 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:09.301 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:09.572 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:09.708 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:09.775 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:09.842 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:09.977 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:10.112 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:10.179 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:10.585 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:11.766 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:13.792 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:14.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:05:14.587 [Lua] Spline already found!
16:05:14.623 [Lua] Init group template: spline_patrol
16:05:15.781 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:17.875 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:05:17.891 [Lua] Spline already found!
16:05:17.928 [Lua] Init group template: spline_patrol
16:05:17.956 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:19.669 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:05:19.686 [Lua] Spline already found!
16:05:19.739 [Lua] Init group template: spline_patrol
16:05:19.806 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:21.829 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:23.821 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:25.849 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:27.839 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:29.005 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:29.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14b066, position: 0
16:05:29.326 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:29.846 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:29.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14b09a, position: 0
16:05:31.838 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:33.866 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:35.892 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:37.882 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:39.873 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:40.784 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:41.323 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:41.761 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:41.895 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:42.235 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:42.706 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:43.110 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:43.685 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:43.938 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:44.005 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 17 size: 20 action: engage
16:05:44.056 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:05:44.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:45.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:45.863 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:05:45.879 [Lua] Spline already found!
16:05:45.913 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:45.968 [Lua] Init group template: spline_patrol
16:05:46.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:46.923 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14b6e5, position: 0
16:05:46.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:47.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:47.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:47.940 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:48.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:49.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:49.980 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:50.099 [Lua] Coordinated attack!
16:05:50.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:50.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:50.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:51.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:51.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:51.988 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:52.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:52.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:52.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:53.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:53.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:53.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:53.979 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:54.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:56.005 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:05:56.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:05:57.986 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:00.008 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:02.015 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:03.771 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:06:03.789 [Lua] Spline already found!
16:06:03.832 [Lua] Init group template: spline_patrol
16:06:04.037 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:06.032 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:08.053 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:08.746 [Lua] Time for new HOOORDE! multi_first_wave
16:06:08.746 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
16:06:08.746 [Lua] horde requested: vector
16:06:08.746 [Lua] setting up vector-horde
16:06:08.746 [Lua] Composing horde 'large' .. using variant 'plain'
16:06:08.746 [Lua] --> horde wants to spawn ahead of players (0.29078626861744/0.67
16:06:08.746 [Lua] -> spawning: 57
16:06:08.746 [Lua] horde crated with id 19 of type vector
16:06:08.746 [Lua] vector horde has started
16:06:10.045 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:10.957 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:11.601 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:12.074 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:14.066 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:15.775 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:06:15.775 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:06:15.775 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
16:06:15.775 [Lua] horde requested: vector
16:06:15.775 [Lua] setting up vector-horde
16:06:15.775 [Lua] Composing horde 'large' .. using variant 'plain'
16:06:15.775 [Lua] --> horde wants to spawn behind players (0.76485459986952/0.67
16:06:15.775 [Lua] -> spawning: 56
16:06:15.775 [Lua] horde crated with id 20 of type vector
16:06:15.775 [Lua] vector horde has started
16:06:16.094 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:16.226 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:16.513 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:16.731 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:16.880 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:16.970 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:17.018 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:17.152 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:17.253 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:17.320 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:17.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:17.592 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:18.097 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:19.332 [Lua] Init group template: horde
16:06:20.118 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:22.135 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:23.737 [EACServer] [17:06:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:06:24.174 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:26.144 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:26.912 [Lua] Init group template: horde
16:06:28.205 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:30.266 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:32.226 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:33.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:33.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:34.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:34.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:34.252 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:34.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:36.281 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:38.104 [Lua] HORDE: last wave, reset to standard horde delay
16:06:38.104 [Lua] Time for new HOOORDE! multi_last_wave
16:06:38.104 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
16:06:38.104 [Lua] horde requested: vector
16:06:38.104 [Lua] setting up vector-horde
16:06:38.104 [Lua] Composing horde 'large' .. using variant 'plain'
16:06:38.104 [Lua] --> horde wants to spawn ahead of players (0.27241002581693/0.67
16:06:38.104 [Lua] -> spawning: 53
16:06:38.104 [Lua] horde crated with id 21 of type vector
16:06:38.104 [Lua] vector horde has started
16:06:38.297 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:40.298 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:42.306 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:42.426 [Lua] ready to jump failed
16:06:44.291 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:44.461 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:44.835 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:45.204 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:06:45.223 [Lua] Spline already found!
16:06:45.279 [Lua] Init group template: spline_patrol
16:06:46.290 [Lua] Horde killed: ?
16:06:46.354 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:46.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:48.253 [Lua] Init group template: horde
16:06:48.349 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:48.449 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:48.803 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:49.088 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:49.530 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:49.765 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:50.003 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:50.121 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:50.256 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:50.358 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:50.392 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:50.598 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:06:51.091 [Lua] ready to jump failed
16:06:52.354 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:52.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:53.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:54.380 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:55.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:55.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:56.392 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:56.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:56.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:56.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:57.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:06:58.399 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:06:59.824 [Lua] Coordinated attack!
16:07:00.392 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:02.417 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:04.455 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:04.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:07:05.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:07:06.436 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:07.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:07:08.477 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:08.851 [Lua] Horde killed: ?
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:07:10.464 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:10.808 [Lua] Horde killed: ?
16:07:12.460 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:14.643 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:16.500 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:16.770 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4
16:07:18.491 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:20.513 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:21.271 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:07:21.288 [Lua] Spline already found!
16:07:21.324 [Lua] Init group template: spline_patrol
16:07:22.505 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:24.543 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:26.551 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:28.579 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:30.553 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:31.416 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:07:32.580 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:33.819 [Lua] [ChatManager][1]System: Harridas picked up a Tome
16:07:34.575 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:36.600 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:38.593 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:40.630 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:42.621 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:44.814 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:46.655 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:48.646 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:50.674 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:50.776 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:07:50.793 [Lua] Spline already found!
16:07:50.846 [Lua] Init group template: spline_patrol
16:07:52.674 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:54.699 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:55.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:07:55.053 [Lua] Spline already found!
16:07:55.106 [Lua] Init group template: spline_patrol
16:07:55.822 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:07:55.840 [Lua] Spline already found!
16:07:55.925 [Lua] Init group template: spline_patrol
16:07:56.691 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:07:58.735 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:00.729 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:02.754 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:02.874 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:08:02.891 [Lua] Spline already found!
16:08:02.944 [Lua] Init group template: spline_patrol
16:08:04.749 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:06.789 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:08.733 [Lua] Coordinated attack!
16:08:08.767 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:10.066 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:08:10.082 [Lua] Spline already found!
16:08:10.102 [Lua] [ChatManager][1]System: Lyrian picked up a Loot Die (1)
16:08:10.119 [Lua] Init group template: spline_patrol
16:08:10.804 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:12.776 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:14.919 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:16.797 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:18.822 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:19.616 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:08:19.633 [Lua] Spline already found!
16:08:19.689 [Lua] Init group template: spline_patrol
16:08:20.828 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:22.850 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:23.020 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:23.390 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:08:23.737 [EACServer] [17:08:23:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:08:24.829 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:24.949 [Lua] specialspawn: rule: only_ahead -->
16:08:24.949 [Lua] FAIL: Special spawn no hidden pos found :/
16:08:26.856 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:28.842 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:30.866 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:32.863 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:34.902 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:35.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:36.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:36.877 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:38.040 [Lua] Time for new HOOORDE! multi_first_wave
16:08:38.040 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
16:08:38.040 [Lua] horde requested: ambush
16:08:38.040 [Lua] setting up ambush-horde
16:08:38.040 [Lua] Composing horde 'large' .. using variant 'plain'
16:08:38.041 [Lua] -> spawning: 53
16:08:38.041 [Lua] horde crated with id 30 of type ambush
16:08:38.041 [Lua] ambush horde has started
16:08:38.161 [Lua] [ChatManager][1]System: Harridas picked up a Grimoire
16:08:38.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:38.903 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:40.895 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:41.506 [Lua] replace_hidden_spawners -> first try found: 0 cover points
16:08:41.506 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
16:08:41.506 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:41.506 [Lua] ->moving spawner
16:08:42.958 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:43.587 [Lua] Init group template: horde
16:08:44.934 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:47.002 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:49.063 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:51.007 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:51.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:51.649 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:08:51.665 [Lua] Spline already found!
16:08:51.719 [Lua] Init group template: spline_patrol
16:08:52.092 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:52.530 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:08:53.002 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:54.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:08:54.951 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:08:54.951 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
16:08:54.951 [Lua] horde requested: ambush
16:08:54.951 [Lua] setting up ambush-horde
16:08:54.951 [Lua] Composing horde 'large' .. using variant 'plain'
16:08:54.952 [Lua] -> spawning: 57
16:08:54.952 [Lua] horde crated with id 32 of type ambush
16:08:54.952 [Lua] ambush horde has started
16:08:55.033 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:57.035 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:08:58.428 [Lua] replace_hidden_spawners -> first try found: 0 cover points
16:08:58.428 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
16:08:58.428 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.428 [Lua] ->moving spawner
16:08:58.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:58.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:58.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:08:59.052 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:00.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:09:00.507 [Lua] Init group template: horde
16:09:00.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:09:00.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
16:09:01.077 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:02.355 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000013cba1c2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:03.082 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:03.268 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013cba1c2a
16:09:05.110 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:07.089 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:07.413 [Lua] Horde killed: ?
16:09:08.118 [Lua] HORDE: last wave, reset to standard horde delay
16:09:08.118 [Lua] Time for new HOOORDE! multi_last_wave
16:09:08.118 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
16:09:08.118 [Lua] horde requested: ambush
16:09:08.118 [Lua] setting up ambush-horde
16:09:08.118 [Lua] Composing horde 'large' .. using variant 'plain'
16:09:08.118 [Lua] -> spawning: 54
16:09:08.119 [Lua] horde crated with id 33 of type ambush
16:09:08.119 [Lua] ambush horde has started
16:09:08.335 [Lua] Coordinated attack!
16:09:09.128 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:11.122 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:13.144 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:13.622 [Lua] Init group template: horde
16:09:15.122 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:17.166 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:18.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1544a7, position: 0
16:09:19.157 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:21.178 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:23.219 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:25.235 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:27.713 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:28.680 [Lua] Horde killed: ?
16:09:29.233 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:31.357 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1451fc, position: 0
16:09:33.285 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:33.932 [Lua] Horde killed: ?
16:09:35.262 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:37.264 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:38.909 [EACServer] [17:09:38:909][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013CBA1C2A Session: 1 Status: Client Violation Message: Excessive packet loss.
16:09:38.916 [EAC] Peer 11000013cba1c2a switched EAC state to ClientViolation
16:09:38.916 [EAC] Peer 11000013cba1c2a should be kicked according to EAC with reason: Excessive packet loss
16:09:39.252 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:41.277 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:43.276 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:45.319 warning: [Lua] [VOIP] Got request from 11000013cba1c2a to enter room afb8ed1bfeeebfbe but member_is_in_room was 2
16:09:46.399 [Lua] [NetworkServer] Host EAC state is trusted, peer 11000013cba1c2a's state is untrusted
16:09:46.399 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (11000013cba1c2a)
16:09:46.399 [Lua] [PeerSM] 11000013cba1c2a :: on_exit Connecting
16:09:46.399 [Lua] [PeerSM] 11000013cba1c2a :: on_enter Disconnecting
16:09:46.399 [Lua] [PSM] Disconnecting peer 11000013cba1c2a
16:09:46.399 [Lua] [PSM] Disconnected peer 11000013cba1c2a is being removed from session.
16:09:46.399 warning: [GameSession] Removing nonexisting channel 43 from session.
16:09:46.399 [Lua] [GameNetworkManager] destroying game object with go_id=63
16:09:46.770 <>...tensions/human/ai_player_unit/target_selection_utils.lua:499: bad argument #2 to 'distance_squared' (userdata expected, got nil)<>
<>
{00007ff659b60000, 00cf9000, 5fb287b2, fe9f8864-d5f4-4ef3-a703-b376634fef91, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007fff9f610000, 001f6000, 5b56177b, 422541f7-5bb2-921a-2293-79a0c6b06224, 00000001, ntdll.pdb}
{00007fff9ea60000, 000bd000, 2f7cc9b6, 5f594577-80f8-dafa-fa89-5a3da232a208, 00000001, kernel32.pdb}
0x00007ff659b60000:0x00000000002df5b0
0x00007ff659b60000:0x00000000002e1142
0x00007ff659b60000:0x00000000002e13fb
0x00007ff659b60000:0x00000000002ddbb0
0x00007ff659b60000:0x000000000032ea94
0x00007ff659b60000:0x000000000032e467
0x00007ff659b60000:0x0000000000030f3e
0x00007ff659b60000:0x00000000000308fb
0x00007ff659b60000:0x0000000000021d10
0x00007ff659b60000:0x00000000000223a9
0x00007ff659b60000:0x00000000000225bd
0x00007ff659b60000:0x0000000000496b1f
0x00007fff9ea60000:0x0000000000017034 BaseThreadInitThunk
0x00007fff9f610000:0x000000000004cec1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>f86f00acf094<>
<>release<>
<>Developer Build (1.3.6477.0)<>
<>8669e38c-b838-43f6-9359-7033e98001a4<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 11366MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-23-12.42.42-8669e38c-b838-43f6-9359-7033e98001a4.log<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-23-12.42.42-8669e38c-b838-43f6-9359-7033e98001a4.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] =[C]: in function distance_squared
[2] @scripts/unit_extensions/human/ai_player_unit/target_selection_utils.lua:499: in function _calculate_closest_target_with_spillover_score
[3] @scripts/unit_extensions/human/ai_player_unit/target_selection_utils.lua:660: in function pick_target_func
[4] @scripts/unit_extensions/human/ai_player_unit/perception_utils.lua:362: in function perception_function
[5] @scripts/entity_system/systems/ai/ai_system.lua:757: in function update_perception
[6] @scripts/entity_system/systems/ai/ai_system.lua:631:in function
[7] @scripts/entity_system/entity_system_bag.lua:56: in function update
[8] @scripts/entity_system/entity_system.lua:455: in function system_update
[9] @scripts/entity_system/entity_system.lua:424: in function update
[10] @scripts/game_state/state_ingame.lua:976: in function update
[11] @foundation/scripts/util/state_machine.lua:145: in function update
[12] @scripts/boot.lua:842: in function game_update
[13] @scripts/boot.lua:605:in function
<>
<> [2] ai_unit = [Unit \'#ID[2ece63855280fb09]\']; target_unit = [Unit \'#ID[daebdd43bfa0b970]\']; target_current = nil; previous_attacker = nil; ai_unit_position = Vector3(-7.27362, 33.8972, 23.6546); raycast_pos = Vector3(-7.19736, 34.2682, 24.9038); breed = table: 0000000006372030; detection_radius_sq = 144; perception_previous_attacker_stickyness_value = -7.75; is_horde = false; group_targets = nil; target_type = nil; exceptions = nil; target_unit_position = nil
[3] ai_unit = [Unit \'#ID[2ece63855280fb09]\']; blackboard = table: 000000000CB21210; breed = table: 0000000006372030; t = 478.57034309767187; detection_radius = 12; during_horde_detection_radius = 15; is_horde = false; POSITION_LOOKUP = table: 0000000000199E60; detection_radius_sq = 144; ai_unit_position = Vector3(-7.27362, 33.8972, 23.6546); target_current = nil; best_target_unit = nil; best_score = inf; distance_to_target_sq = nil; side = table: 000000000766B4E0; targets = table: 000000000B5B2A60; perception_previous_attacker_stickyness_value = -7.75; previous_attacker = nil; raycast_pos = Vector3(-7.19736, 34.2682, 24.9038); using_override_target = false; override_targets = table: 000000000CF7FC70; VALID_ENEMY_TARGETS_PLAYERS_AND_BOTS = table: 000000000E82AE60; num_targets = 4; group_extension = table: 0000000008AF7760; group_targets = nil; i = 1; target_unit = [Unit \'#ID[daebdd43bfa0b970]\']
[4] unit = [Unit \'#ID[2ece63855280fb09]\']; blackboard = table: 000000000CB21210; breed = table: 0000000006372030; pick_target_func = [function]; t = 478.57034309767187; target_unit = nil; target_alive = false
[5] self = table: 000000000EF363F0; t = 478.57034309767187; dt = 0.016835805028676987; PerceptionUtils = table: 0000000001E103C0; ai_units_perception = table: 00000000126E6100; ai_units_perception_prioritized = table: 000000000820B0B0; current_perception_unit = [Unit \'#ID[2ece63855280fb09]\']; TIME_BETWEEN_UPDATE = 1; num_perception_units = 524; num_to_update = 9; i = 1; extension = table: 000000000F03C380; blackboard = table: 000000000CB21210; breed = table: 0000000006372030; target_selection_func_name = "pick_closest_target_with_spillover"; perception_func_name = "perception_regular"; perception_function = [function]; target_selection_function = [function]
[6] self = table: 000000000EF363F0; context = table: 000000000B2A1D10; t = 478.57034309767187; dt = 0.016835805028676987
[7] self = table: 0000000002E80E80; entity_system_update_context = table: 000000000B2A1D10; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000104B4840; t = 478.57034309767187; i = 3; system = table: 000000000EF363F0
[8] self = table: 000000000DA37A40; update_func = "update"; dt = 0.016835805028676987; entity_system_update_context = table: 000000000B2A1D10
[9] self = table: 000000000DA37A40; dt = 0.016835805028676987
[10] self = table: 000000000F11AD50; dt = 0.016835805028676987; main_t = 12371.207732215524; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 478.57034309767187; game_mode_ended = false
[11] self = table: 0000000010540F60; dt = 0.016835805028676987; t = 12371.207732215524
[12] self = table: 0000000000097110; real_world_dt = 0.016835805028676987; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016835805028676987; t = 12371.207732215524
[13] dt = 0.016835805028676987
<>
<> [5] ai_update_index = 13; entity_manager = table: 000000000BA9F9B0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000009B051F0; statistics_db = table: 000000000BA5EE50; group_blackboard = table: 0000000009807660; frozen_unit_extension_data = table: 000000000884DAC0; update_list = table: 000000000EF36420; system_api = table: 000000000DA37A10; _nav_cost_map_volume_id_data = table: 000000000E893ED0; ai_blackboard_prioritized_updates = table: 00000000013136F0; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 000000000CE6BDC0; _nav_cost_map_id_data = table: 000000000CC8B350; ai_units_alive = table: 00000000023AE490; ai_blackboard_updates = table: 00000000013136C0; _nav_data = table: 000000000CC8B320; ai_units_perception_continuous = table: 00000000126E60D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F936BF0; num_perception_units = 524; extensions = table: 00000000076AD910; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 000000000EB6BCF0; start_prio_index = 1; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000011949AC0; ai_units_perception_prioritized = table: 000000000820B0B0; broadphase = [Broadphase]; extension_init_context = table: 000000000E9C37E0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000126E6100; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 000000000884DA90; _units_to_destroy = table: 00000000023AE460; profiler_names = table: 00000000076AD940;
[6] ai_update_index = 13; entity_manager = table: 000000000BA9F9B0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000009B051F0; statistics_db = table: 000000000BA5EE50; group_blackboard = table: 0000000009807660; frozen_unit_extension_data = table: 000000000884DAC0; update_list = table: 000000000EF36420; system_api = table: 000000000DA37A10; _nav_cost_map_volume_id_data = table: 000000000E893ED0; ai_blackboard_prioritized_updates = table: 00000000013136F0; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 000000000CE6BDC0; _nav_cost_map_id_data = table: 000000000CC8B350; ai_units_alive = table: 00000000023AE490; ai_blackboard_updates = table: 00000000013136C0; _nav_data = table: 000000000CC8B320; ai_units_perception_continuous = table: 00000000126E60D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F936BF0; num_perception_units = 524; extensions = table: 00000000076AD910; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 000000000EB6BCF0; start_prio_index = 1; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000011949AC0; ai_units_perception_prioritized = table: 000000000820B0B0; broadphase = [Broadphase]; extension_init_context = table: 000000000E9C37E0; name = "ai_system"; network_transmit = table: 00000000016EA470; is_server = true; ai_units_perception = table: 00000000126E6100; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 000000000884DA90; _units_to_destroy = table: 00000000023AE460; profiler_names = table: 00000000076AD940;
[7] num_systems = 0; systems_pre_update = table: 00000000104B4870; systems = table: 0000000001F8FE60; systems_update = table: 00000000104B4840; systems_post_update = table: 0000000001F8FE90; systems_physics_async_update = table: 000000000CA427D0;
[8] entity_system_bag = table: 0000000002E80E80; startup_data = table: 000000000FFB3850; entity_manager = table: 000000000BA9F9B0; unit_spawner = table: 000000000DC35000; statistics_db = table: 000000000BA5EE50; is_server = true; system_update_context = table: 000000000B2A1D10; network_transmit = table: 00000000016EA470; network_clock = table: 0000000009C08980; dice_keeper = table: 000000000F823790; world = [World];
[9] entity_system_bag = table: 0000000002E80E80;<>
[Log end]