[Log version] 1
[Session] 3cb30ae0-f2b8-4380-ac49-bdce6d6fc47b
UTC time stamps
18:02:21.725 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
18:02:21.725 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
18:02:21.725 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
18:02:21.725 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
18:02:21.725 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
18:02:21.726 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
18:02:21.742 [RazerChroma] Setup Razer Chroma resources
18:02:21.742 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
18:02:21.757 [Window] Window => active
18:02:21.779 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
18:02:21.806 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
18:02:22.373 [EAC] Init client 11000011b9a64bd
18:02:22.373 [EAC] EAC client initialized
18:02:22.374 warning: [EAC] Failed to initialize localization
18:02:22.374 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
18:02:22.384 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
18:02:23.931 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
18:02:24.343 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
18:02:24.721 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
18:02:24.723 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
18:02:24.917 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
18:02:24.917 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
18:02:24.917 [Save] Save dir: `C:\Users\pulse\AppData\Roaming\fatshark\Vermintide 2`
18:02:24.918 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
18:02:24.918 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
18:02:25.137 [RazerChroma] Setup Razer Chroma
18:02:25.205 [LightFX ] Loaded DLL.
18:02:25.205 [LightFX ] Init()
18:02:25.212 [LightFX ] LightFX failed to initialize
18:02:25.930 [Lua] boot.lua start, os clock: 6.6189999999999998
18:02:25.931 [Lua] Active feature-flags:
18:02:25.931 [Lua] FEATURE_thornsister
18:02:25.931 [Lua]
18:02:25.931 [Lua] LUA IS STRIPPED!
18:02:25.931 [Lua] Boot:setup() entered. time: 0 os-clock: 6.6200000000000001
18:02:25.931 [Lua] --- CPU
CPU: AMD Ryzen 7 1800X Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 8:15, Model: 0:1
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32696MB
Available: 26933MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID a86cffdd-f56a-41af-b121-c1b7f6d16001
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 47141
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Realtek 8822BE Wireless LAN 802.11ac PCI-E NIC (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Yeti Stereo Microphone
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): Rift S Tracking Data
Input device: Generic (17.0): G413 Carbon Mechanical Gaming Keyboard
Input device: Generic (17.0): Rift S System State
Input device: Generic (17.0): Razer Goliathus Chroma Extended
Input device: Gamepad (21.2): Controller (Xbox One For Windows)
Input device: Generic (17.0): HyperX Virtual Surround Sound
Input device: Generic (17.0): AURA Custom Human interface
Input device: Generic (17.0): Rift S Controller Data
18:02:25.931 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
18:02:25.943 [SteamStats] RequestCurrentStats success: true
18:02:28.720 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.5160772185772657 os-clock: 9.4090000000000007
18:02:28.721 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:02:28.721 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
18:02:28.722 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:02:28.722 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:02:28.723 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:02:28.723 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:02:28.723 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
18:02:28.723 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:02:28.723 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:02:28.723 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
18:02:28.724 [Lua] Development.init_application_parameters
18:02:28.724 [Lua] -----------------------------------------------------------------
18:02:28.724 [Lua] -- Application parameters --
18:02:28.724 [Lua] -----------------------------------------------------------------
18:02:28.724 [Lua] *****************************************************************
18:02:28.724 [Lua] ** Initial contents of script_data **
18:02:28.724 [Lua] script_data.beta_level_progression = false
18:02:28.724 [Lua] script_data.build_identifier = 2003b9c18405
18:02:28.724 [Lua] script_data.debug_interactions = false
18:02:28.724 [Lua] script_data.disable_debug_draw = true
18:02:28.724 [Lua] script_data.disable_intro_trailer = false
18:02:28.724 [Lua] script_data.disable_store = false
18:02:28.724 [Lua] script_data.disable_tutorial_at_start = false
18:02:28.724 [Lua] script_data.eac-untrusted = false
18:02:28.724 [Lua] script_data.enable_detailed_tooltips = false
18:02:28.724 [Lua] script_data.force_debug_disabled = true
18:02:28.724 [Lua] script_data.force_steam = true
18:02:28.724 [Lua] script_data.hide_fps = true
18:02:28.724 [Lua] script_data.hide_version_info = true
18:02:28.724 [Lua] script_data.matchmaking_debug = true
18:02:28.724 [Lua] script_data.network_debug = true
18:02:28.724 [Lua] script_data.package_debug = true
18:02:28.724 [Lua] script_data.packaged_build = true
18:02:28.724 [Lua] script_data.qr_watermark = true
18:02:28.724 [Lua] script_data.settings = { }
18:02:28.724 [Lua] script_data.show_fps = false
18:02:28.724 [Lua] script_data.spawn_empty_chest = true
18:02:28.724 [Lua] script_data.telemetry_log_interval = 600
18:02:28.724 [Lua] script_data.text_watermark = true
18:02:28.724 [Lua] script_data.tobii_button = false
18:02:28.724 [Lua] script_data.use_beta_overlay = false
18:02:28.724 [Lua] script_data.use_local_backend = false
18:02:28.724 [Lua] script_data.use_tech_telemetry = true
18:02:28.724 [Lua] script_data.use_telemetry = true
18:02:28.724 [Lua] *****************************************************************
18:02:28.724 [Lua] [Boot] use baked enemy meshes: false
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
18:02:28.724 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
18:02:28.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:02:28.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:02:28.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
18:02:29.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
18:02:29.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
18:02:29.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
18:02:29.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
18:02:29.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
18:02:29.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
18:02:29.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
18:02:29.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
18:02:29.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
18:02:29.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
18:02:29.706 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
18:02:29.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
18:02:30.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
18:02:30.055 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
18:02:30.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
18:02:30.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
18:02:30.193 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
18:02:30.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
18:02:30.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
18:02:30.387 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
18:02:30.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
18:02:30.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
18:02:30.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
18:02:30.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
18:02:30.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
18:02:30.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
18:02:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
18:02:31.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
18:02:31.088 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
18:02:31.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
18:02:31.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
18:02:31.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
18:02:31.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
18:02:31.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
18:02:31.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
18:02:31.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
18:02:32.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
18:02:32.571 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
18:02:32.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
18:02:32.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
18:02:32.661 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
18:02:32.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
18:02:32.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
18:02:32.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
18:02:32.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
18:02:32.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
18:02:32.953 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
18:02:32.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
18:02:33.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
18:02:33.147 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
18:02:33.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
18:02:33.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
18:02:33.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
18:02:33.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
18:02:33.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
18:02:33.488 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
18:02:33.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
18:02:33.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
18:02:33.640 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
18:02:33.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
18:02:33.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
18:02:33.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
18:02:33.798 [Lua] settings.steam: nil
18:02:33.798 [Lua] Steam: table: 00000000000625A0
18:02:33.798 [Lua] force_steam: true
18:02:33.798 [Lua] BUILD: release
18:02:33.798 [Lua] test_backend: nil
18:02:33.798 [Lua] DEDICATED_SERVER: false
18:02:33.798 [Lua] Using app_id '552500' to define backend
18:02:33.798 [Lua] PlayFab Title ID: 5107
18:02:33.861 [Lua] [1] = chaos_dummy_troll (string)
18:02:33.861 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
18:02:33.861 [Lua] [3] = skaven_rat_ogre (string)
18:02:33.861 [Lua] [4] = critter_rat (string)
18:02:33.861 [Lua] [5] = chaos_troll (string)
18:02:33.861 [Lua] [6] = beastmen_minotaur (string)
18:02:33.861 [Lua] [7] = skaven_storm_vermin_warlord (string)
18:02:33.861 [Lua] [8] = skaven_stormfiend (string)
18:02:33.861 [Lua] [9] = chaos_greed_pinata (string)
18:02:33.861 [Lua] [10] = skaven_stormfiend_demo (string)
18:02:33.861 [Lua] [11] = chaos_plague_wave_spawner (string)
18:02:33.861 [Lua] [12] = chaos_vortex (string)
18:02:33.861 [Lua] [13] = skaven_stormfiend_boss (string)
18:02:33.861 [Lua] [14] = chaos_spawn (string)
18:02:33.861 [Lua] [15] = skaven_storm_vermin_champion (string)
18:02:33.861 [Lua] [16] = chaos_tentacle (string)
18:02:33.861 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
18:02:33.861 [Lua] [18] = skaven_grey_seer (string)
18:02:33.861 [Lua] [19] = skaven_explosive_loot_rat (string)
18:02:33.861 [Lua] [20] = skaven_loot_rat (string)
18:02:33.861 [Lua] [21] = critter_pig (string)
18:02:33.861 [Lua] [22] = chaos_dummy_sorcerer (string)
18:02:33.861 [Lua] [23] = chaos_mutator_sorcerer (string)
18:02:33.861 [Lua] [24] = skaven_gutter_runner (string)
18:02:33.861 [Lua] [25] = skaven_pack_master (string)
18:02:33.861 [Lua] [26] = chaos_exalted_sorcerer (string)
18:02:33.861 [Lua] [27] = chaos_vortex_sorcerer (string)
18:02:33.861 [Lua] [28] = skaven_poison_wind_globadier (string)
18:02:33.861 [Lua] [29] = chaos_corruptor_sorcerer (string)
18:02:33.861 [Lua] [30] = chaos_warrior (string)
18:02:33.861 [Lua] [31] = skaven_warpfire_thrower (string)
18:02:33.861 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
18:02:33.861 [Lua] [33] = chaos_plague_sorcerer (string)
18:02:33.861 [Lua] [34] = curse_mutator_sorcerer (string)
18:02:33.861 [Lua] [35] = chaos_exalted_champion_warcamp (string)
18:02:33.861 [Lua] [36] = chaos_tentacle_sorcerer (string)
18:02:33.861 [Lua] [37] = skaven_ratling_gunner (string)
18:02:33.861 [Lua] [38] = chaos_exalted_champion_norsca (string)
18:02:33.861 [Lua] [39] = chaos_raider (string)
18:02:33.861 [Lua] [40] = chaos_berzerker (string)
18:02:33.861 [Lua] [41] = beastmen_ungor_dummy (string)
18:02:33.861 [Lua] [42] = skaven_storm_vermin (string)
18:02:33.861 [Lua] [43] = beastmen_standard_bearer_crater (string)
18:02:33.861 [Lua] [44] = chaos_raider_tutorial (string)
18:02:33.861 [Lua] [45] = beastmen_gor_dummy (string)
18:02:33.861 [Lua] [46] = beastmen_bestigor_dummy (string)
18:02:33.861 [Lua] [47] = skaven_storm_vermin_with_shield (string)
18:02:33.861 [Lua] [48] = beastmen_ungor (string)
18:02:33.861 [Lua] [49] = skaven_storm_vermin_commander (string)
18:02:33.861 [Lua] [50] = beastmen_ungor_archer (string)
18:02:33.861 [Lua] [51] = beastmen_standard_bearer (string)
18:02:33.861 [Lua] [52] = beastmen_gor (string)
18:02:33.861 [Lua] [53] = beastmen_bestigor (string)
18:02:33.861 [Lua] [54] = skaven_plague_monk (string)
18:02:33.861 [Lua] [55] = chaos_marauder (string)
18:02:33.861 [Lua] [56] = skaven_dummy_clan_rat (string)
18:02:33.861 [Lua] [57] = chaos_marauder_tutorial (string)
18:02:33.861 [Lua] [58] = skaven_clan_rat (string)
18:02:33.861 [Lua] [59] = chaos_zombie (string)
18:02:33.861 [Lua] [60] = chaos_fanatic (string)
18:02:33.861 [Lua] [61] = skaven_clan_rat_tutorial (string)
18:02:33.861 [Lua] [62] = chaos_marauder_with_shield (string)
18:02:33.861 [Lua] [63] = skaven_clan_rat_with_shield (string)
18:02:33.861 [Lua] [64] = skaven_slave (string)
18:02:33.861 [Lua] [65] = skaven_dummy_slave (string)
18:02:33.909 [Lua] [UIRenderer] Loading
18:02:33.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
18:02:33.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
18:02:33.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
18:02:33.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
18:02:33.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
18:02:33.912 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
18:02:33.922 [Lua] level display name warcamp
18:02:33.922 [Lua] level display name prologue
18:02:33.922 [Lua] level display name military
18:02:33.922 [Lua] level display name skaven_stronghold
18:02:33.922 [Lua] level display name ussingen
18:02:33.922 [Lua] level display name fort
18:02:33.922 [Lua] level display name ground_zero
18:02:33.922 [Lua] level display name elven_ruins
18:02:33.924 [Lua] level display name farmlands
18:02:33.924 [Lua] level display name plaza
18:02:33.924 [Lua] level display name mines
18:02:33.924 [Lua] level display name magnus
18:02:33.924 [Lua] level display name crater
18:02:33.924 [Lua] level display name bell
18:02:33.924 [Lua] level display name dlc_bastion
18:02:33.924 [Lua] level display name skittergate
18:02:33.924 [Lua] level display name dlc_bogenhafen_city
18:02:33.924 [Lua] level display name dlc_bogenhafen_slum
18:02:33.924 [Lua] level display name cemetery
18:02:33.924 [Lua] level display name dlc_castle
18:02:33.924 [Lua] level display name forest_ambush
18:02:33.924 [Lua] level display name nurgle
18:02:33.924 [Lua] level display name catacombs
18:02:33.924 [Lua] level display name dlc_portals
18:02:33.969 [Lua] TIME: 0.030999999999999
18:02:35.217 [Lua] [ConflictSettings] Contained breeds generated in: 1.1999999999999993
18:02:35.302 [Lua] <>realm = official<>
18:02:35.365 warning: [ModManager] Mod with id 1403217156ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1403217156\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.365 warning: [ModManager] Mod with id 1387894846ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.563 warning: [ModManager] Mod with id 1545823051ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1545823051\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.595 warning: [ModManager] Mod with id 1604586168ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.595 warning: [ModManager] Mod with id 1423536193ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.596 warning: [ModManager] Mod with id 1391114686ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.596 warning: [ModManager] Mod with id 1411128135ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.628 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.628 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.628 warning: [ModManager] Mod with id 1381145345ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.646 warning: [ModManager] Mod with id 1747045597ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.646 warning: [ModManager] Mod with id 1406004015ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.658 warning: [ModManager] Mod with id 1525503926ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.659 warning: [ModManager] Mod with id 1624543087ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1624543087\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.714 warning: [ModManager] Mod with id 2088889530ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.767 warning: [ModManager] Mod with id 1620687293ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1620687293\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.767 warning: [ModManager] Mod with id 1430497131ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1430497131\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.768 warning: [ModManager] Mod with id 2126584042ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2126584042\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.768 warning: [ModManager] Mod with id 1417461746ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.769 warning: [ModManager] Mod with id 1697371473ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1697371473\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.769 warning: [ModManager] Mod with id 1539600960ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1539600960\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.769 warning: [ModManager] Mod with id 1443274614ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1443274614\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.829 warning: [ModManager] Mod with id 1606900811ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1606900811\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.830 warning: [ModManager] Mod with id 1422758813ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.830 warning: [ModManager] Mod with id 1446366917ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1446366917\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.830 warning: [ModManager] Mod with id 2448046111ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2448046111\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.831 warning: [ModManager] Mod with id 2443191354ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2443191354\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.831 warning: [ModManager] Mod with id 1408858726ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.831 warning: [ModManager] Mod with id 2422718789ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2422718789\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.831 warning: [ModManager] Mod with id 2373824216ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2373824216\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.831 warning: [ModManager] Mod with id 2346717463ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.832 warning: [ModManager] Mod with id 1794077277ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1794077277\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.832 warning: [ModManager] Mod with id 2117206350ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.832 warning: [ModManager] Mod with id 1393616748ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.833 warning: [ModManager] Mod with id 1425249043ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.833 warning: [ModManager] Mod with id 1393694530ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.833 warning: [ModManager] Mod with id 1694820325ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.845 warning: [ModManager] Mod with id 1678844573ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.845 warning: [ModManager] Mod with id 1769554507ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1769554507\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.846 warning: [ModManager] Mod with id 2503437616ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2503437616\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.846 warning: [ModManager] Mod with id 2504914534ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2504914534\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.847 warning: [ModManager] Mod with id 1391975678ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.847 warning: [ModManager] Mod with id 2471282700ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2471282700\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.847 warning: [ModManager] Mod with id 2494937683ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2494937683\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.848 warning: [ModManager] Mod with id 2292524920ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2292524920\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.848 warning: [ModManager] Mod with id 2492812844ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2492812844\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.849 warning: [ModManager] Mod with id 2457837109ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2457837109\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.849 warning: [ModManager] Mod with id 2179403386ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.849 warning: [ModManager] Mod with id 2113204803ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.849 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.889 warning: [ModManager] Mod with id 2503948895ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2503948895\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.921 warning: [ModManager] Mod with id 2157602864ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2157602864\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.922 warning: [ModManager] Mod with id 2170475262ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:35.922 warning: [ModManager] Mod with id 1835393505ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:36.061 warning: [ModManager] Mod with id 2543493120ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2543493120\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:36.074 warning: [ModManager] Mod with id 2429596755ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2429596755\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:36.123 warning: [ModManager] Mod with id 1395132559ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:36.123 warning: [ModManager] Mod with id 1391113873ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
18:02:36.125 [Lua]
18:02:36.125 [Lua] [1] = table
18:02:36.125 [Lua] [download_pending] = false (boolean)
18:02:36.125 [Lua] [id] = 1369573612 (string)
18:02:36.125 [Lua] [banned] = false (boolean)
18:02:36.125 [Lua] [author_id] = 58813412 (number)
18:02:36.125 [Lua] [tags] = table
18:02:36.125 [Lua] [1] = Tools (string)
18:02:36.125 [Lua] [2] = approved (string)
18:02:36.125 [Lua] [author] = fetching... (string)
18:02:36.125 [Lua] [sanctioned] = true (boolean)
18:02:36.125 [Lua] [out_of_date] = false (boolean)
18:02:36.125 [Lua] [downloading] = false (boolean)
18:02:36.125 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
18:02:36.125 [Lua] [num_children] = 0 (number)
18:02:36.125 [Lua] [ugc_status] = 3 (number)
18:02:36.125 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
18:02:36.125 [Lua] [last_updated] = 7/22/2021 2:25:11 PM (string)
18:02:36.125 [Lua] [installed] = true (boolean)
18:02:36.125 [Lua] [enabled] = true (boolean)
18:02:36.125 [Lua] [name] = Vermintide Mod Framework (string)
18:02:36.125 [Lua] [dependency_error] = (string)
18:02:36.125 [Lua] [2] = table
18:02:36.125 [Lua] [download_pending] = false (boolean)
18:02:36.125 [Lua] [id] = 1374248490 (string)
18:02:36.125 [Lua] [children] = table
18:02:36.125 [Lua] [1] = 1369573612 (string)
18:02:36.125 [Lua] [banned] = false (boolean)
18:02:36.125 [Lua] [author_id] = 45268594 (number)
18:02:36.125 [Lua] [tags] = table
18:02:36.125 [Lua] [1] = approved (string)
18:02:36.125 [Lua] [author] = fetching... (string)
18:02:36.125 [Lua] [sanctioned] = true (boolean)
18:02:36.125 [Lua] [out_of_date] = false (boolean)
18:02:36.125 [Lua] [downloading] = false (boolean)
18:02:36.125 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
18:02:36.125 [Lua] [num_children] = 1 (number)
18:02:36.125 [Lua] [ugc_status] = 3 (number)
18:02:36.125 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
18:02:36.125 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
18:02:36.125 [Lua] [installed] = true (boolean)
18:02:36.125 [Lua] [enabled] = true (boolean)
18:02:36.125 [Lua] [name] = Penlight Lua Libraries (string)
18:02:36.125 [Lua] [dependency_error] = (string)
18:02:36.125 [Lua] [3] = table
18:02:36.125 [Lua] [download_pending] = false (boolean)
18:02:36.125 [Lua] [id] = 1383542440 (string)
18:02:36.125 [Lua] [children] = table
18:02:36.125 [Lua] [1] = 1369573612 (string)
18:02:36.125 [Lua] [banned] = false (boolean)
18:02:36.125 [Lua] [author_id] = 45268594 (number)
18:02:36.125 [Lua] [tags] = table
18:02:36.125 [Lua] [1] = approved (string)
18:02:36.125 [Lua] [2] = UI (string)
18:02:36.125 [Lua] [author] = fetching... (string)
18:02:36.125 [Lua] [sanctioned] = true (boolean)
18:02:36.125 [Lua] [out_of_date] = false (boolean)
18:02:36.125 [Lua] [downloading] = false (boolean)
18:02:36.125 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
18:02:36.125 [Lua] [num_children] = 1 (number)
18:02:36.125 [Lua] [ugc_status] = 3 (number)
18:02:36.125 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.125 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
18:02:36.125 [Lua] [installed] = true (boolean)
18:02:36.125 [Lua] [enabled] = true (boolean)
18:02:36.125 [Lua] [name] = Weapon Kill Counter (string)
18:02:36.125 [Lua] [dependency_error] = (string)
18:02:36.125 [Lua] [4] = table
18:02:36.125 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1387440934 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 4821406 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = QoL (string)
18:02:36.126 [Lua] [2] = Cosmetic (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = false (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.126 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = false (boolean)
18:02:36.126 [Lua] [name] = Third Person Equipment (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [5] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1395453301 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 58813412 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = Approved (string)
18:02:36.126 [Lua] [2] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
18:02:36.126 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Skip Intro (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [6] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1397265260 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 26572404 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = UI (string)
18:02:36.126 [Lua] [2] = QoL (string)
18:02:36.126 [Lua] [3] = approved (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
18:02:36.126 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Numeric UI (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [7] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1421155919 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 75308424 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = Approved (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
18:02:36.126 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = false (boolean)
18:02:36.126 [Lua] [name] = Mission timer (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [8] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1569650837 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 81851809 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [3] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
18:02:36.126 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = false (boolean)
18:02:36.126 [Lua] [name] = Crosshairs Fix (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [9] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1487862316 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 45268594 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [3] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.126 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Reroll Improvements (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [10] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1383433646 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 45268594 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [3] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
18:02:36.126 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Persistent Ammo Counter (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [11] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1384094638 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [2] = 1374248490 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 45268594 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [3] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
18:02:36.126 [Lua] [num_children] = 2 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
18:02:36.126 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Crosshair Customization (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [12] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1393343095 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [2] = 1374248490 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 45268594 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = UI (string)
18:02:36.126 [Lua] [2] = approved (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
18:02:36.126 [Lua] [num_children] = 2 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.126 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = false (boolean)
18:02:36.126 [Lua] [name] = Scoreboard Tweaks (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [13] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1384066089 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [2] = 1374248490 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 45268594 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = QoL (string)
18:02:36.126 [Lua] [2] = approved (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
18:02:36.126 [Lua] [num_children] = 2 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.126 [Lua] [last_updated] = 7/14/2021 7:29:57 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Neuter Ult Effects (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [14] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1383452616 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [2] = 1374248490 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 45268594 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [3] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
18:02:36.126 [Lua] [num_children] = 2 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.126 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Killfeed Tweaks (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [15] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1395655171 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 59593500 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = QoL (string)
18:02:36.126 [Lua] [2] = Balance/Tweaks (string)
18:02:36.126 [Lua] [3] = approved (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
18:02:36.126 [Lua] [last_updated] = 7/13/2021 4:56:41 PM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Bot Improvements - Combat (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [16] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1389872347 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 4821406 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.126 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Simple UI (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [17] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1448714756 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 18741013 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = QoL (string)
18:02:36.126 [Lua] [3] = Misc (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
18:02:36.126 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = No Wobble (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [18] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1459917022 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 155839973 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [2] = UI (string)
18:02:36.126 [Lua] [3] = QoL (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
18:02:36.126 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.126 [Lua] [name] = Parry Indicator (string)
18:02:36.126 [Lua] [dependency_error] = (string)
18:02:36.126 [Lua] [19] = table
18:02:36.126 [Lua] [download_pending] = false (boolean)
18:02:36.126 [Lua] [id] = 1388911015 (string)
18:02:36.126 [Lua] [children] = table
18:02:36.126 [Lua] [1] = 1369573612 (string)
18:02:36.126 [Lua] [banned] = false (boolean)
18:02:36.126 [Lua] [author_id] = 4821406 (number)
18:02:36.126 [Lua] [tags] = table
18:02:36.126 [Lua] [1] = approved (string)
18:02:36.126 [Lua] [author] = fetching... (string)
18:02:36.126 [Lua] [sanctioned] = true (boolean)
18:02:36.126 [Lua] [out_of_date] = false (boolean)
18:02:36.126 [Lua] [downloading] = false (boolean)
18:02:36.126 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
18:02:36.126 [Lua] [num_children] = 1 (number)
18:02:36.126 [Lua] [ugc_status] = 3 (number)
18:02:36.126 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.126 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
18:02:36.126 [Lua] [installed] = true (boolean)
18:02:36.126 [Lua] [enabled] = true (boolean)
18:02:36.127 [Lua] [name] = Chat Block (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [20] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1593460250 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 84308322 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = approved (string)
18:02:36.127 [Lua] [2] = UI (string)
18:02:36.127 [Lua] [3] = QoL (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
18:02:36.127 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Crosshair Kill Confirmation (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [21] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1445717962 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [2] = 1389872347 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 38895286 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = UI (string)
18:02:36.127 [Lua] [2] = QoL (string)
18:02:36.127 [Lua] [3] = applied (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
18:02:36.127 [Lua] [num_children] = 2 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
18:02:36.127 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Loadout Manager (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [22] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1455893647 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 38895286 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = UI (string)
18:02:36.127 [Lua] [2] = QoL (string)
18:02:36.127 [Lua] [3] = approved (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
18:02:36.127 [Lua] [num_children] = 0 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
18:02:36.127 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = true (boolean)
18:02:36.127 [Lua] [name] = Player List Plus (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [23] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1516618647 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 96578995 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = approved (string)
18:02:36.127 [Lua] [2] = UI (string)
18:02:36.127 [Lua] [3] = QoL (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
18:02:36.127 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Friendly Fire Indicator (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [24] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1391228174 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 4821406 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = UI (string)
18:02:36.127 [Lua] [2] = QoL (string)
18:02:36.127 [Lua] [3] = Approved (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.127 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = true (boolean)
18:02:36.127 [Lua] [name] = UI Improvements (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [25] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1467751760 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [2] = 1374248490 (string)
18:02:36.127 [Lua] [3] = 1389872347 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 45268594 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = UI (string)
18:02:36.127 [Lua] [2] = QoL (string)
18:02:36.127 [Lua] [3] = approved (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
18:02:36.127 [Lua] [num_children] = 3 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
18:02:36.127 [Lua] [last_updated] = 7/14/2021 7:30:12 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = true (boolean)
18:02:36.127 [Lua] [name] = UI Tweaks (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [26] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1498992606 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 84308322 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = approved (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
18:02:36.127 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = true (boolean)
18:02:36.127 [Lua] [name] = Countries in Lobby Browser (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [27] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1403217156 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 65257167 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/927059566782245835/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Allows you to restart the current level (Default: F9) or return to keep (Default: F8)
Controls configurable.
Todo:
Host checking
Voting
Difficulty Changing
UI Updates
Die inside a little more each day
Realize Saltzpyre-kun will never be the hunter of your bounty (string)
18:02:36.127 [Lua] [last_updated] = 6/5/2018 6:57:48 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Restart Level or Return to Keep Hotkeys (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [28] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1387894846 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 45268594 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = applied (string)
18:02:36.127 [Lua] [2] = QoL (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
18:02:36.127 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = true (boolean)
18:02:36.127 [Lua] [name] = Killbots (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [29] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1454572219 (string)
18:02:36.127 [Lua] [installed] = false (boolean)
18:02:36.127 [Lua] [ugc_status] = 2 (number)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [banned] = true (boolean)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [name] = ... (string)
18:02:36.127 [Lua] [description] = (string)
18:02:36.127 [Lua] [url] = (string)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [last_updated] = (string)
18:02:36.127 [Lua] [author] = unknown (string)
18:02:36.127 [Lua] [30] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1545823051 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 44096463 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = applied (string)
18:02:36.127 [Lua] [2] = QoL (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954094158323376473/DDBE66AB4F2BAA4BACCF80806F12644B3D7CAF2B/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = [h1]Description[/h1]
Patches the elf [spoiler]right in the kisser[/spoiler].
In her own words: mhmm mmh hh hmmm m mhm mmhm hhh hhh h mmm.
[i](Elf dialogue is replaced with a short grunt/moan. Subtitles are replaced to match.)[/i]
[h1]Configuration[/h1]
Apply the duct tape from the mod options menu (default hotkey: [u]F4[/u]).
[h1]Acknowledgements[/h1]
[list]
[*]Inspired by Fatshark's April Fools [url=https://steamcommunity.com/games/552500/announcements/detail/1655510866867351765]Mute Kerillian DLC[/url].
[*]Sir GobSmacker -- Reported a bug that can sometimes occur in the keep.
[*] arandom -- Suggested increasing the duration of the "duct taped" dialogue.
[/list] (string)
18:02:36.127 [Lua] [last_updated] = 10/29/2018 3:02:59 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Duct Tape Mod (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [31] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1467945840 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 62047250 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = Approved (string)
18:02:36.127 [Lua] [2] = Cosmetic (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = true (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Adds blood to your weapons by default. (string)
18:02:36.127 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Blood for the blood god (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [32] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1604586168 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 107014304 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = applied (string)
18:02:36.127 [Lua] [2] = UI (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] =
Add custom messages to your Social Wheel and receive messages from other mod users as visual popups.
[h1]How to use[/h1]
As of now, the Social Wheel can be configured via chat commands:
To add an additional message to the Social Wheel, type:
[code]
/social_wheel add I immediately regret my decision!
[/code]
Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied.
To remove a message, type:
[code]
/social_wheel remove 3
[/code]
where [i]3[/i] is the index of the message when counted from left to right.
Type
[code]
/social_wheel reset
[/code]
to reset the Social Wheel to its default state.
[h1]Planned Features[/h1]
[list]
[*] Add additional wheels to be triggered by different hotkeys
[*] Add a graphical menu to configure the Social Wheel more easily
[*] Allow chosing an icon when adding a message and add a collection of additional icons
[*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item
[/list]
[h1]Contributing[/h1]
If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below.
(string)
18:02:36.127 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Social Wheel Improvements (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [33] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1423536193 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [2] = 1422758813 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 45268594 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
18:02:36.127 [Lua] [num_children] = 2 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.127 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Give All Hats, Skins And Paintings (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [34] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1391114686 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 65038749 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = denied (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:02:36.127 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Skip Cutscenes (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [35] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1411128135 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 65038749 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = denied (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.127 [Lua] [ugc_status] = 3 (number)
18:02:36.127 [Lua] [description] = This mod gives carts more-realistic physics.
Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:02:36.127 [Lua] [last_updated] = 2/21/2019 2:34:38 AM (string)
18:02:36.127 [Lua] [installed] = true (boolean)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [name] = Better Cart Physics (string)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [36] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1479520507 (string)
18:02:36.127 [Lua] [installed] = false (boolean)
18:02:36.127 [Lua] [ugc_status] = 2 (number)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [banned] = true (boolean)
18:02:36.127 [Lua] [dependency_error] = (string)
18:02:36.127 [Lua] [name] = ... (string)
18:02:36.127 [Lua] [description] = (string)
18:02:36.127 [Lua] [url] = (string)
18:02:36.127 [Lua] [enabled] = false (boolean)
18:02:36.127 [Lua] [last_updated] = (string)
18:02:36.127 [Lua] [author] = unknown (string)
18:02:36.127 [Lua] [37] = table
18:02:36.127 [Lua] [download_pending] = false (boolean)
18:02:36.127 [Lua] [id] = 1388991228 (string)
18:02:36.127 [Lua] [children] = table
18:02:36.127 [Lua] [1] = 1369573612 (string)
18:02:36.127 [Lua] [banned] = false (boolean)
18:02:36.127 [Lua] [author_id] = 4821406 (number)
18:02:36.127 [Lua] [tags] = table
18:02:36.127 [Lua] [1] = applied (string)
18:02:36.127 [Lua] [author] = fetching... (string)
18:02:36.127 [Lua] [sanctioned] = false (boolean)
18:02:36.127 [Lua] [out_of_date] = false (boolean)
18:02:36.127 [Lua] [downloading] = false (boolean)
18:02:36.127 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
18:02:36.127 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.128 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Healthbars (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [38] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1388882435 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 4821406 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = applied (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.128 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Show Damage (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [39] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1381145345 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 4821406 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = applied (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
18:02:36.128 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Third Person (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [40] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1702540581 (string)
18:02:36.128 [Lua] [installed] = false (boolean)
18:02:36.128 [Lua] [ugc_status] = 2 (number)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [banned] = true (boolean)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [name] = ... (string)
18:02:36.128 [Lua] [description] = (string)
18:02:36.128 [Lua] [url] = (string)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [last_updated] = (string)
18:02:36.128 [Lua] [author] = unknown (string)
18:02:36.128 [Lua] [41] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1747045597 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 18741013 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = Game Modes (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
18:02:36.128 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Campaign (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [42] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1406004015 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 162673625 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = applied (string)
18:02:36.128 [Lua] [2] = Tools (string)
18:02:36.128 [Lua] [3] = Misc (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/928185777317526716/F5EB8BBAAD81D6C1357CDFC2FAB2D903DD1DA218/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [b][u](April 2021 Update) Since Fatshark basically stopped sanctioning mods, this mod is not updated and so not up-to-date with the latest careers, levels, and game modes. This might result in errors or crashes. In case there will be enough requests, I’ll update it.[/u][/b]
Discord Rich Vermintide is a Vermintide 2 mod that show on Discord the character you are playing, the map and the current party size. It also allow to Join/Invite from Discord.
[b]WARNING - READ HERE[/b]
This mod need to use Discord Library as we cannot ad external libraries to the game from the mod, so [b]you must download the file[/b] [url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/releases]here[/url].
[b]Where should i put the .dll file?[/b]
Read 'How to install' in the download page (The link is above).
[b]Make sure you have the Vermintide Mod Framework installed and that is loaded as first mod, this mod need it.[/b]
[b]DISCORD JOIN - INFORMATIONS[/b]
[list]
[*] You can disable the 'Ask to Join' button in the mod options (open options with F4 by default).
[*] Remember that [b]only your Discord friends[/b] can click 'Ask to Join' on you.
[*] Everyone can click 'Join' once you post an invite in a Discord channel, the invite expire once another map is loaded.
[/list]
[b]Additional features:[/b]
[list]
[*] Install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1719960960]raindish's DwOns QoL mod[/url] to display if you're playing Deathwish or Onslaught!
[/list]
[b]Current state of the mod 24 (March 2020):[/b]
Added new map level icon on Discord Rich images (Now all Curse of Drachenfels images present)
Still no news on this mod being Sanctioned :(
You can check the source code and send problems here:
[url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/]Project Source on Github[/url]
(string)
18:02:36.128 [Lua] [last_updated] = 8/15/2019 6:07:23 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Discord Rich Presence (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [43] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1525503926 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 140415807 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
18:02:36.128 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Aussiemon's Free Flight Mod (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [44] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1624543087 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 44096463 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = Game Modes (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955227220422177761/B937853014F3634934DCD81B3AC7D79AF4A295FC/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [h1]Infuses rats with warpstone straight from New Mexico[/h1]
Get ready for some fast rats. ¡Arriba Arriba! ¡Andale Ãndale!
[h1]Configuration[/h1]
Rat speed is configurable from the mod options menu. (string)
18:02:36.128 [Lua] [last_updated] = 4/20/2019 12:48:42 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Speedy Skavenzalez (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [45] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 2088889530 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 150395328 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string)
18:02:36.128 [Lua] [num_children] = 0 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside.
This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed.
Patch Notes for Weapon Rebalance Mod
Melee Weapons-------------------------------------------------------------------------
Kruber--------------------------------------------------------------------------------------
1H Sword (Kruber + Sienna)
Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies
1H Mace / 1H Hammer ( Kruber+ Bardin)
Light attacks 1 and 2 and push attack now have Tank hit mass multiplier
Light attacks 3 & 4 now have the same single target damage profile.
Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation.
2H Hammer (Kruber + Bardin)
The push attack now has the same damage profile as the heavy attacks. No tank hit mass count
Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug)
2H Sword (Kruber + Saltzpyre)
Move speed charging heavy attacks increased to 60% from 20%
Light attack animation speed sped up by approximately 10%
Mace + Shield/ Hammer + Shield (Kruber + Bardin)
Heavy Chain now begins with shield bash
Mace + Sword
Lights 1 and 2 now have the same damage profile as 1H Mace
Lights 3 and 4 now have the same damage profile as 1H Sword
Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy
Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count
Halberd
Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep
Intact Attack Chains:
Light chain and push-stab chain remains intact
Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact
New Attack Chains:
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat
Heavy stab(H1) chains into light stab(L2)->repeat
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy sweep (H2) chains into Light sweep (L2)
Weapon Changes:
Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order
Dodge range increased from 0.95(-5%) to 1.0 (0%)
Bardin-------------------------------------------------------------------------------------
1H Axe (Bardin + Saltzpyre)
Animation pause after Light 3 reduced from 0.42s to 0.3s
Light attack animation speed increased by roughly 8%
Move speed while performing light attacks increased (from 75% to 85%)
Heavy attack charge time reduced from 0.6s to 0.5s
Heavy attacks now share a damage profile with 2H Hammer light attacks
2H Axe
Heavy attacks now have linesman hit mass count
Light attack 3 now has the same damage profile as light attacks 1 and 2
Push attack now has linesman
Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields)
Axe + Shield
Light attacks sped up slightly
Charge time required for heavy attacks decreased slightly
Dual Axes
Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5)
Warpick
Linesman hit mass count added to light attacks
Kerillian----------------------------------------------------------------------------------
Elven 1H Sword
Light attack Finesse multiplier increased to ~2.0 from ~1.4
Heavy 2 changed to the damage profile of Crowbill Heavy 1
Light 3 armor damage increased by 20%
Elven 2H Axe (Glaive)
Reverted WoM nerf. Linesman added back to light attacks
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Elven Axe
Heavy attacks now share a damage profile with 2H Hammer Light Attacks
20% bonus critical strike chance added to push stab
Elven Dual Daggers
Removed bonus 10% crit from lights 1 and 2
Elven Dual Swords
Dual swords light attack damage increased by 25% against infantry.
Push-stab armor damage increased by 20%
Elven Greatsword
Light attack animation speed increased ~10%
Elven Spear
Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count.
Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2)
Elven Spear + Shield
Light 3 changed from a poke into a sweep, added linesman to light 3
Saltzpyre-----------------------------------------------------------------------------------
Axe + Falchion
Removed heavy linesman and bonus 20% crit from push attack
Increased dodge count from 3 to 4
Increased dodge distance from 1.1(10%) to 1.2(20%)
Falchion
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1
Light attack 3 now has the same damage profile as Heavy attacks 1 & 2
Flail
Lights 1 & 2 now have Tank hit mass count
Damage of Heavy attacks increased by 30%
Billhook
Increased dodge distance to 1.15(15%) from 1.1(10%)
Decreased dodge count from 99 to 3
Sienna-------------------------------------------------------------------------------------
Dagger (Sienna)
Now has 6 dodge count instead of 3
Mace (Sienna)
Max dodge count increased to 4 from 3
Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage)
Animation time of Heavy 1 sped up slightly
Range of Heavy 1 increased slightly
Damage of Heavies 2 & 3 increased by roughly 30%
Range of Heavies 2 & 3 increased slightly
Animation speed of Heavies 2 & 3 increased slightly
Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage)
Range of all light attacks increased slightly
Animation speed of all light attacks increased slightly
Move speed during all light attacks increased to 80% from 60%
Flaming Flail
The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour)
Ranged Weapons-----------------------------------------------------------------------------
Beam Staff
Overcharge generated by shotgun blast reduced significantly (~33%)
Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves)
Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast.
Drakefire Pistols
Overheat of the shotgun blast reduced ~33%
Dodge range buffed from 85% (-15%) to 100% (0%)
Empire Longbow
Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in)
25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff)
Handgun
Reload time reduced from 2.0s to 1.5s
Max ammo = 16, up from 12
Cleave buffed 50% to match crossbow
Repeater Pistol
Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons)
Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%)
Swiftbow
Increased armor damage by approximately 100% on charged shots
Increased monster damage by 30% on charged shots
Increased cleave by 100% for quick shots and 100% for charged shots
Throwing Axes
Increased monster and berserker damage by 30%
Volley Crossbow (Saltzpyre)
Ammo pool boosted by 50% (from 30 max ammo to 45)
Cleave increased by 150% to match crossbow
Reload time reduced from 5s to 4s
Dodge count increased to 3 from 1
Volley Crossbow (Shade)
Cleave increased by 150% to match crossbow
Here is a github page with a rationale behind the changes if you are interested:
https://rwaonrddosm.github.io/Rebalance/
(string)
18:02:36.128 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Weapon Rebalance (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [46] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1582230400 (string)
18:02:36.128 [Lua] [installed] = false (boolean)
18:02:36.128 [Lua] [ugc_status] = 2 (number)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [banned] = true (boolean)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [name] = ... (string)
18:02:36.128 [Lua] [description] = (string)
18:02:36.128 [Lua] [url] = (string)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [last_updated] = (string)
18:02:36.128 [Lua] [author] = unknown (string)
18:02:36.128 [Lua] [47] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1620687293 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 44096463 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = Game Modes (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954102730665619815/2B462603AEBAE6739A3070E2FC543D4C2A7A75FA/ (string)
18:02:36.128 [Lua] [num_children] = 0 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [h1]Time warping utilities[/h1]
Allows you to somewhat control the time-flow, now UPDATED!!
[h1]Features[/h1]
Time altering modes:
[list]
[*][b]Fixed[/b] - The time scale is set to a fixed value.
[*][b]When Key Held[/b] - The time scale is altered when a key is held. Think bullet time!
[*][b]On Movement[/b] - The time scale is tied to the player's speed.
[/list]
The mod can be enabled/disabled from the mod options menu. Now works properly when inside menus.
[u]NOTE[/u]: The time scale can't be 0 to avoid some physics/hitbox related bugs. I'm still looking into this, but for the time being this works.
[h1]Acknowledgements[/h1]
[list]
[*]goodapplesauce vt -- Made the preview image and informed the design.
[*]Jesusskind -- Provided feedback.
[*]All commenters -- Thanks a lot for trying it out and letting me know what you think! :)
[/list]
(string)
18:02:36.128 [Lua] [last_updated] = 1/26/2019 6:22:20 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = SUPER-TIDE (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [48] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1430497131 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 75308424 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195485620971759/F20186B58666E2C79EA41326BB3D5CC69DF2064A/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = 'Seize the moment, mayflies. You have so few left.' -Kerillian
A challenge mod in which your remaining time on earth is reduced to 90 seconds at the start of a mission. Luckily, you can prolong your own existence by shortening the lives of the pact-sworn. Tougher enemies yield more time.
Options:
Mod enabled/disabled (only works outside mission).
Difficulty: preset kill time multipliers (easy, normal, hard). Specific value can be set with /ft_time_multiplier.
Diminishing returns: dynamic time-per-kill multiplier, dependent on current timer value. More time on timer = less time per kill.
Skittergate extra time: extra 30 seconds on the timer for Skittergate.
IMPORTANT NOTE: during multiplayer settings have to be same for all players or wacky stuff, like crashing caused by unsynced timers might happen.
Special thanks to j_sat for feedback and ideas!
(string)
18:02:36.128 [Lua] [last_updated] = 10/31/2019 9:46:22 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Fleeting time (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [49] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 2126584042 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 71964233 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [author] = raindish (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1186083443665244660/D51B379760D16B835154EEE83AD5E02913956910/ (string)
18:02:36.128 [Lua] [num_children] = 0 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = Forget the boring default mouse, it's Yoshi! (string)
18:02:36.128 [Lua] [last_updated] = 6/15/2020 12:51:29 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Yoshi Mouse Cursor (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [50] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1417461746 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [2] = 1374248490 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 45268594 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
18:02:36.128 [Lua] [num_children] = 2 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
18:02:36.128 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Any Weapon (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [51] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1697371473 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 44096463 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966494366425751225/1467C751B6CECBAD8342097F088336E4BF0F8404/ (string)
18:02:36.128 [Lua] [num_children] = 0 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = [h1]Allows you to slide by running + crouching[/h1]
Combine it with my aimbot mod for the full Apex Legends experience. (string)
18:02:36.128 [Lua] [last_updated] = 8/12/2019 3:30:33 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Sliding Movement (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [52] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1539600960 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 96578995 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = Game Modes (string)
18:02:36.128 [Lua] [2] = Balance/Tweaks (string)
18:02:36.128 [Lua] [3] = Misc (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957471226133272617/4A8139E5C9CD87AD1C1E47FF5A74269D2696C50A/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = ... that must hurt their necks.
'Something went horribly wrong with the rats and their heads are wwwaaaayyyyyyyy larger than normal! Huge even!'
this mod is based on the weekly outbreak 'Bobble Zed' from Killing Floor 2. (string)
18:02:36.128 [Lua] [last_updated] = 2/12/2019 6:55:10 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Bobblehead (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [53] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1443274614 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 167428200 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = Game Modes (string)
18:02:36.128 [Lua] [2] = Balance/Tweaks (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = false (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700317065793865/22038661CF7D9ED8E0ACBAE6FB9EF1EAFEE66EE1/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] =
[h1] Mod Features [/h1]
Vermintide Reloaded is a complete overhaul for the base game's ranged weapon system. This mod gives all ranged weapons in the game infinite ammo as well as making them more powerful for some fast-paced gameplay. Overheat weapons have been given bonus attack speed on high overheat and additional combat effects to make them equally competitive.
To enhance the challenge, this mod also comes with optional spawn tweaks to increase the difficulty of the game by increasing horde, special and boss spawn rates. These can be enabled or disabled in the mod options.
The goal of the mod is to create a brand new and less hardcore gamemode focused around ranged combat. Each weapon is individually balanced to give them a unique strengths and weaknesses in combat and play very differently contrasted with their vanilla counterparts. It's compatible with most spawn tweaking mods if you find the game too easy.
*** If you run into any crashes list the weapon you were using as well as your mod list.
[h1] Install Process [/h1]
[olist]
[*]Subscribe to this mod.
[*]Subscribe to the [url=https://steamcommunity.com/workshop/filedetails/?id=1369573612] Vermintide mod framework [/url].
[*]Launch the game in modded realm with this mod below the mod framework in the load order.
[*]When playing with other players, all other players must also have the mod installed or else the game will crash.
[*]Increased difficulty options will only work as host, they can be disabled in the mod options.
[/olist]
[h1] Recent changes [/h1]
2019.8.16
[list]
[*] Updated for winds of magic
[/list]
2019.3.15
[list]
[*] Fix for patch 1.5
[*] Fixed bug with new buff types
[/list]
2018.11.20
[list]
[*] Shotgun style weapons can reload all ammo by pressing reload only once
[*] Fixed bug with bounty hunter ult crashing game
[*] Tweaked difficulty modifiers for fairness
[/list]
2018.7.18
[list]
[*] Drakegun charging can no longer be interrupted by weak attacks
[*] Repeating handgun can no longer be interrupted while shooting in charged mode
[*] Updated mod desc.
[/list]
[h1] Notes [/h1]
Toggle brace of pistols shooting mode by pressing special action key (Rapier pistol shooting button)
Kerillian's repeating crossbow can unload all ammo by pressing special action key
[h1] Complete Mod Changelist [/h1]
This section has been moved to discussion
[h1] Acknowledgements [/h1]
Thanks to Razalum and ExParrot for late nights testing the mod
Thanks to Aussiemon and all the other helpful modders on the Modder's discord channel
[u] Thank you for taking the time to check out the mod! If you have any suggestions or feedback please feel free leave them in the comments. [/u]
(string)
18:02:36.128 [Lua] [last_updated] = 9/2/2019 8:18:18 AM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Vermintide: Reloaded (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [54] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1431393962 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 14284923 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.128 [Lua] [1] = UI (string)
18:02:36.128 [Lua] [2] = Misc (string)
18:02:36.128 [Lua] [3] = Approved (string)
18:02:36.128 [Lua] [author] = fetching... (string)
18:02:36.128 [Lua] [sanctioned] = true (boolean)
18:02:36.128 [Lua] [out_of_date] = false (boolean)
18:02:36.128 [Lua] [downloading] = false (boolean)
18:02:36.128 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
18:02:36.128 [Lua] [num_children] = 1 (number)
18:02:36.128 [Lua] [ugc_status] = 3 (number)
18:02:36.128 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
18:02:36.128 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
18:02:36.128 [Lua] [installed] = true (boolean)
18:02:36.128 [Lua] [enabled] = false (boolean)
18:02:36.128 [Lua] [name] = Vermitannica (string)
18:02:36.128 [Lua] [dependency_error] = (string)
18:02:36.128 [Lua] [55] = table
18:02:36.128 [Lua] [download_pending] = false (boolean)
18:02:36.128 [Lua] [id] = 1497664830 (string)
18:02:36.128 [Lua] [children] = table
18:02:36.128 [Lua] [1] = 1369573612 (string)
18:02:36.128 [Lua] [2] = 1389872347 (string)
18:02:36.128 [Lua] [banned] = false (boolean)
18:02:36.128 [Lua] [author_id] = 155839973 (number)
18:02:36.128 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = approved (string)
18:02:36.129 [Lua] [2] = UI (string)
18:02:36.129 [Lua] [3] = QoL (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = true (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
18:02:36.129 [Lua] [num_children] = 2 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
18:02:36.129 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Item Filter (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [56] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1606900811 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 107014304 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = UI (string)
18:02:36.129 [Lua] [2] = Misc (string)
18:02:36.129 [Lua] [3] = applied (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/947344671103856667/6AE80A8123D351640259F7CA31316CA9ADE0080D/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] =
This mod adds an in-game FPS counter, including some customization options.
While Steam's FPS overlay is sufficient for most people, it is not part of the game's visual output and therefore applications like OBS' game capture can't pick it up.
(string)
18:02:36.129 [Lua] [last_updated] = 11/24/2020 7:39:00 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Show FPS (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [57] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1422758813 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 65038749 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
18:02:36.129 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = More Items Library (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [58] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1446366917 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 38184920 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = Misc (string)
18:02:36.129 [Lua] [2] = Tools (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/945086495421916362/74F7F95BF0C7F8C7422D38889F8BB43FC4FEE784/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Changes the game speed to the value you choose in the options.
- Speed of enemies is dependent on the setting of the host.
- Be prepared to see teammates behaving unnaturally (°)< (string)
18:02:36.129 [Lua] [last_updated] = 2/12/2021 1:42:09 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Game Speed Changer (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [59] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2448046111 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 153859584 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = a randטּm persטּn (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1710779948900605323/A9C471EEE2E28CDACF3AC36C2F7A7658B99E6164/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Welcome to the official Party Pack where many weapons will be added, for now
Adds the party knives to the game... HELL YEAAAAA
Adds frostmourne for 2h swords
Adds dual doom hammers
For the future, a lightsaber, be able to costumize which weapons are replaced
replaces some DD skins for party knives, mercy and carnage skin, sceoal's eye thieves and a DS skin katha's funeral, harmony and discord S&D
replaces all greatswords for frostmourne
knives model used: https://free3d.com/pt/3d-model/m9-bayonet-51173.html re-textured by me
frostmourne model used: https://www.cgtrader.com/items/907125/download-page textured (mostly premade subs painter mats) and auto-retopoed by me
doom hammer model used: https://sketchfab.com/3d-models/doomhammer-9a6a4ad2ef17459db32f246df693b97a textured (mostly premade subs painter mats) by me
Once again i have to credit Craven who helped me get started with modding (string)
18:02:36.129 [Lua] [last_updated] = 4/8/2021 8:34:28 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Huge PP (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [60] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2443191354 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 153859584 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = a randטּm persטּn (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1710779777302521484/F230C16569FC710CEED79BC31EC79D03DF031018/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Have you ever dreamed of playing a game with amazing combat and at the same time wielding a sword that was too big to be called a sword ? Massive, thick, heavy, and far too rough.
Indeed, more like a heap of raw iron. Well fear not your dreams have come true, this mod replaces all executioner swords with the dragon slayer and FK base helmet with the Berserker armor helmet
Armor model used: https://sketchfab.com/3d-models/berserk-armor-from-anime-berserk-66b79be64dd74096bcd56552a31ea24f#download
Sword model used: https://open3dmodel.com/3d-models/dragon-slayer-sword-weapon-2_299261.html
Credit to Craven who helped me out aswell and made me interested in trying this out because of his saltz glaive mod (string)
18:02:36.129 [Lua] [last_updated] = 4/4/2021 1:53:54 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Berserk Sword&Helmet (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [61] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1408858726 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 33011433 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
18:02:36.129 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [62] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2422718789 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 246237681 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1754688126092409430/37BB2DA3FD2F3CC1F44B9504B7BDB75F0A495D05/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Makes RV Ult function like scout grappling hook.
- Feet must be off the ground to attach
- 4 second cooldown (string)
18:02:36.129 [Lua] [last_updated] = 4/7/2021 10:54:13 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Grappling Gun (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [63] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2373824216 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 81238481 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = KrazedKirb (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1770446312552783919/6FBC6AB11CBA29DC38550E34B294BA25869BE42A/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = What if I told you that with a single throw of this axe, you could clear entire chapters of grudges? This'll show those wazzoks. Just mind where ya throw it.
Only the host needs this mod for it to function for clients, but clients will need this mod to see the visual effects. (string)
18:02:36.129 [Lua] [last_updated] = 1/25/2021 9:14:10 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Exploding Throwing Axes (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [64] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2346717463 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 71964233 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = raindish (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Draws the hitboxes for most weapons and enemy attacks with various options (string)
18:02:36.129 [Lua] [last_updated] = 4/17/2021 12:25:55 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Hitbox Debugger (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [65] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1794077277 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 135496444 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = UI (string)
18:02:36.129 [Lua] [2] = Art (string)
18:02:36.129 [Lua] [3] = applied (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/754844439487528084/B247B74A122363071032AA6CF22E3D712DE0641E/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = VT1 Style Map Selection (WIP)
Replaces VT2's map selection to imitated Vermintide 1's map selection.
Textures are WIP, anyone will to make proper textures please ask me.
Untested with A Quiet Drink, but I assume it will crash or not show up. WIll add support later on.
Any crashes please send them to the [url=https://discord.gg/3RRVRDR]Modders Discord[/url]. (string)
18:02:36.129 [Lua] [last_updated] = 4/22/2021 4:01:35 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = VT1 Style Map Selection (WIP) (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [66] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2117206350 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 71964233 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = applied (string)
18:02:36.129 [Lua] [author] = raindish (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
18:02:36.129 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = MMO Names (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [67] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1393616748 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 45268594 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.129 [Lua] [last_updated] = 4/28/2021 4:55:23 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = true (boolean)
18:02:36.129 [Lua] [name] = Deed Mutators Selector (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [68] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1425249043 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [2] = 1374248490 (string)
18:02:36.129 [Lua] [3] = 1389872347 (string)
18:02:36.129 [Lua] [4] = 1422758813 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 45268594 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
18:02:36.129 [Lua] [num_children] = 4 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.129 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Give Weapon (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [69] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1393694530 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [2] = 1374248490 (string)
18:02:36.129 [Lua] [3] = 1389872347 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 45268594 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
18:02:36.129 [Lua] [num_children] = 3 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.129 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = true (boolean)
18:02:36.129 [Lua] [name] = Spawn Tweaks (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [70] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1694820325 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 40660875 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = Area (string)
18:02:36.129 [Lua] [2] = Level (string)
18:02:36.129 [Lua] [3] = Misc (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
18:02:36.129 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = A Quiet Drink (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [71] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1678844573 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 45268594 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = Tools (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:02:36.129 [Lua] [last_updated] = 5/9/2021 12:49:23 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Helpers (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [72] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 1769554507 (string)
18:02:36.129 [Lua] [children] = table
18:02:36.129 [Lua] [1] = 1369573612 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 44096463 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [1] = QoL (string)
18:02:36.129 [Lua] [author] = fetching... (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1472065476912862218/1AD4CD705688E5549F074310D06C5B4B0FE7BCC5/ (string)
18:02:36.129 [Lua] [num_children] = 1 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.129 [Lua] [description] = Helps those with hearing loss enjoy a better game experience.
[h1]Directional indicators[/h1]
Each caption has two directional indicators: red and green.
[list]
[*] [b]In front[/b]: Both red and green indicators show
[*] [b]Behind[/b]: No colored indicators show
[*] [b]Right[/b]: Green indicator shows
[*] [b]Left[/b]: Red indicator shows
[/list]
[h1]Configuration[/h1]
[b]All captions are disabled by default.[/b] You need to enable captions from the mod options menu.
To reposition the widget, press [i]Enter[/i] to open the chat, and drag the white square.
Other mod settings:
[list]
[*] [b]Max Hearing Distance[/b]: Both red and green indicators show
[*] [b]Caption Font Size[/b]: No colored indicators show
[*] [b]Widget Direction[/b]: The direction in which the captions appear from the white anchor.
[/list]
The player can set the distance at which the accessibility captions appear based on their hearing loss (max: 50), and can move the captions around on their interface based on personal preference (by hitting enter and clicking and dragging the white box).
These captions are displayed for sounds that play in-game only (so will not play if the sound does not play). (string)
18:02:36.129 [Lua] [last_updated] = 7/20/2020 6:30:35 PM (string)
18:02:36.129 [Lua] [installed] = true (boolean)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [name] = Accessibility Captions (string)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [73] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2292491408 (string)
18:02:36.129 [Lua] [installed] = false (boolean)
18:02:36.129 [Lua] [ugc_status] = 2 (number)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [banned] = true (boolean)
18:02:36.129 [Lua] [dependency_error] = (string)
18:02:36.129 [Lua] [name] = ... (string)
18:02:36.129 [Lua] [description] = (string)
18:02:36.129 [Lua] [url] = (string)
18:02:36.129 [Lua] [enabled] = false (boolean)
18:02:36.129 [Lua] [last_updated] = (string)
18:02:36.129 [Lua] [author] = unknown (string)
18:02:36.129 [Lua] [74] = table
18:02:36.129 [Lua] [download_pending] = false (boolean)
18:02:36.129 [Lua] [id] = 2503437616 (string)
18:02:36.129 [Lua] [banned] = false (boolean)
18:02:36.129 [Lua] [author_id] = 81238481 (number)
18:02:36.129 [Lua] [tags] = table
18:02:36.129 [Lua] [author] = KrazedKirb (string)
18:02:36.129 [Lua] [sanctioned] = false (boolean)
18:02:36.129 [Lua] [out_of_date] = false (boolean)
18:02:36.129 [Lua] [downloading] = false (boolean)
18:02:36.129 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1762576275529436207/FA3D4FF5557CD317F8F4A5F167D17D670DB76C35/ (string)
18:02:36.129 [Lua] [num_children] = 0 (number)
18:02:36.129 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = How Bardin probably sees his scoreboard.
Works with Scoreboard Tweaks. Just make sure to put this mod below Scoreboard Tweaks in the load order if you want 'Umgak Weapon Mishaps' instead of 'Friendly Fire'.
raindish taught me a new thing so i tried to make a thing with it. this is that thing
raindish still best dish (string)
18:02:36.130 [Lua] [last_updated] = 5/31/2021 12:36:18 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Bardin's Scoreboard (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [75] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2504914534 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 185595047 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = dalo_kraff (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1770457839221144009/B33441015EB4D0F4391FB0DB4998F9109F2FBA91/ (string)
18:02:36.130 [Lua] [num_children] = 0 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Replaces Kruber's Bastard sword's rune skins from the Grail Knight DLC with Anakin Skywalker's lightsaber. Model credit goes to Paul(@bbfizzle) on sketchfab. Should be fine to use this with people who don't have the mod installed, they just won't see you holding a lightsaber. (string)
18:02:36.130 [Lua] [last_updated] = 6/2/2021 12:47:52 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Lightsaber skin for Bastard Sword (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [76] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 1391975678 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [2] = 1374248490 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 45268594 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
18:02:36.130 [Lua] [num_children] = 2 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
18:02:36.130 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Item Spawner (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [77] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2471282700 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 73983654 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = Ic∑Ωlator (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1751317900884608493/EF514D3E4AE548F6BDE5A5569C2621895483CA81/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Welcome to Chaos Wastes: Incursion
a difficulty mod for Chaos Wastes
- Adds more curses to the later levels of all journeys
- Replaces a lot of the minor minus modifiers with plus modifiers to make the run harder (-specials +elites -> +specials + elites)
- Adds handpicked weapons from each class to other careers random weapon shrines. This is supposed to give an initiative to pick a random weapon. Additionally lowered the cost of random weapon shrines by 20
- Rework of all terror events + terror event scaling, starting from the third map of a journey
- Rework of Challenge Chests (single boss spawn, double boss spawn, quad boss spawn, lord spawn)
- Bigger patrols to make them a real threat
- Harder horde compositions, lower timers and more ambients
- Removal of intensity
- Fully randomized terror events (not bound to the map faction anymore)
Every player needs to have the mod in order for random weapon shrines and host migration to work.
Known issues:
- Classes with an inventory ult (everytime your ult is a special weapon like Waystalker´s bow, Grail Knight´s blessed blade, Bounty Hunter´s pistol, etc) can´t use their ultimate if they have a weapon in their hand that is not class specific (from other classes). You can still ult if you swap to a career specific weapon so dont exchange both weapons for such classes.
Toggable with /incursion
Just the host needs to activate the mod, which will auto activate the mod for clients. Toggle Incustion in your own keep IF you want to join an active run, the auto toggle will just work if you are in the keep or joining into the keep
New Features:
- Added hp and mass value scaling for cata1 and cata2, the hp and mass of enemies on cata1 (cata2) will scale to cata2 (cata3) at the start of the second map and scale further to cata3 (cata3) values at map 4 --> off by default, toggable with /ProgressiveScaling
- Added the option to disable off career weapons (off career weapons are enabled by default, nothing changed there), every client can do that individually --> toggable with /NoRandomWeapons
- Added the option to disable the Twins mutator (within the Tzeentch god mutator) because it can be unstable and lead to crashes. Twins is enabled by default, using this command will disable it. Toggable with /NoTwins
--> you have to activate Incursion before you can activate one/both of those commands (string)
18:02:36.130 [Lua] [last_updated] = 6/7/2021 12:49:44 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Incursion (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [78] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2494937683 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 39633684 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [1] = Balance/Tweaks (string)
18:02:36.130 [Lua] [2] = Misc (string)
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1758072940248620358/D4DA010BF0BAC6C60FAEA1ACC809B4BAF72A2828/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = 'I cannot jump the distance you'll have to toss me!...Don't tell the elf.'
This mod lets you toss(catapult) the dwarf on your team by pinging them when you are close enough. The toss is done in the direction they're currently facing, with a 45° incline.
You can toss ally dwarfs that are both hosting and don't have the mod installed. However, each player that wants to be able to do a toss will need to install it.
I don't intend to apply for the mod to be sanctioned, it's only meant for some fun. As such, I left some debugging stuff in as they were fun too.
If you see an error message in the chat it's due to an odd behaviour I couldn't work around, nothing to worry about but hopefully I can get rid of it soon.
(string)
18:02:36.130 [Lua] [last_updated] = 6/2/2021 11:12:03 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Toss Me (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [79] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2292524920 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 140415807 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [1] = applied (string)
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1660102063045141355/E7B0E310F7C7B400DD3CEC5A5C63733A95B7E89B/ (string)
18:02:36.130 [Lua] [num_children] = 0 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = wide = funny
mod dedicated to blblblbl (string)
18:02:36.130 [Lua] [last_updated] = 11/20/2020 3:07:04 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Wide Bardin Walking (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [80] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2492812844 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 185595047 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = dalo_kraff (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1803107961693156541/6CB9FB790645E5F085F3B33FFDC8807DCF6ECA51/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Adds Minecraft's Diamond Axe, Pickaxe, and Sword as pickup items similar to the torch. The weapons use the weapon templates for the 1h Axe, 2h Pickaxe, and 1h Sword respectively. You can acquire these weapons from a sack rat or through [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391975678&searchtext=item+spawner]Item Spawner[/url].
Models are from Blender3D
https://sketchfab.com/3d-models/minecraft-diamond-axe-0d62f4d3676545c88ec8523213c055dd
https://sketchfab.com/3d-models/minecraft-diamond-pickaxe-b1bc7d6a3db246d5b47449ae2b2706fd
https://sketchfab.com/3d-models/minecraft-diamond-sword-2fd7a88f5bd44d728c2bbdd8dfc27f99 (string)
18:02:36.130 [Lua] [last_updated] = 5/22/2021 10:27:52 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Minecraft Things (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [81] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2457837109 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 185595047 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = dalo_kraff (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1771579385796868903/02A49E5A0C4F9009CA630C06A82B15D1213F9D67/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Replaces the frag grenade models with Reimilia and Yuuka fumos, the fire grenade models with Reimu and Flan fumos, and Morgrim's bomb with a Cirno fumo. All characters are from the Touhou franchise of course.
The fumo models are sourced from:
https://sketchfab.com/3d-models/project-cirno-fumo-3d-scan-efd2a7f4dbf048c1a18438db7f86c4b9
https://sketchfab.com/3d-models/project-reimu-fumo-3d-scan-c4723331d1a2400d942c00004d59e1cc
https://sketchfab.com/3d-models/-touhou-project-yuuka-fumo-scan-b6190363fd00479c81f4efba2d61ddfa
https://sketchfab.com/3d-models/flandre-scarlet-fumo-free-3d-scan-bef0ada62b64410ba523923cf6ac56ce
https://sketchfab.com/3d-models/remilia-scarlet-fumo-3d-scan-e45fe2f126c84c2d84964468746ce257 (string)
18:02:36.130 [Lua] [last_updated] = 5/23/2021 7:46:51 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Explosive Fumo (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [82] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2113204803 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 71964233 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = raindish (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Bless This Many Players!
Play with more than 4 friends and pick duplicate characters!
Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage!
[b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b]
[b]Crashing? Please send me the whole log file on Discord, raindish#0270!
([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-06-06
- Fix beastmen banner again
- Add missing RPC call for Chaos Wastes
2021-06-04
- Fixed for patch 4.4
- All bots are now Thornsister
2021-05-31
- Disable level requirements for Cata
- Add option to use the default player portraits UI
- Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives
2021-05-16
- Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes!
2021-05-05
- Update network config for hotfix patch 4.3.0.6
2021-05-02
- Fixed Engi Leading shots not working for dummies
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
18:02:36.130 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = [BTMP] More Players (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [83] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 1619024877 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 59593500 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [1] = Game Modes (string)
18:02:36.130 [Lua] [2] = applied (string)
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
18:02:36.130 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = Onslaught (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [84] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 1464907434 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 14284923 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [1] = UI (string)
18:02:36.130 [Lua] [2] = Misc (string)
18:02:36.130 [Lua] [3] = approved (string)
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = true (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
18:02:36.130 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Armory (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [85] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 1835393505 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 135496444 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [1] = Game Modes (string)
18:02:36.130 [Lua] [2] = applied (string)
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
18:02:36.130 [Lua] [num_children] = 0 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
18:02:36.130 [Lua] [last_updated] = 7/8/2021 2:35:45 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = Cata 3 & Deathwish (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [86] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2543493120 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 246237681 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1695026067734344387/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
18:02:36.130 [Lua] [num_children] = 0 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = NoZoom description (string)
18:02:36.130 [Lua] [last_updated] = 7/10/2021 9:46:55 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = NoZoom (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [87] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2429596755 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 72160172 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1767081074471409485/74850BEA3414061D72BA5207E5D7841F95A2D8E0/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] =
This mod is actually in Beta phase. The collision model issue with walls will be fixed at release. Do not hesitate to address me the problems you get via Discord (Uganda#4769).
DISCLAIMER: You have to disable any other Flight mode to make this one working and not buggy.
It is a First person flight mod. Click on the row to set-up a keybind. It features:
- 1st person view flight mode.
- User FoV.
- 6 DoF camera and movement.
- Possibility to change flying speed via mousescroll.
- Automatically detect your keyboard layout. Takes in account: Forward, Backward, Right, Left keys for basic movements. Space and crouch are used for going up and down while in flight.
- UI widget displayed when flight is ON and optionally the current flight speed.
(string)
18:02:36.130 [Lua] [last_updated] = 8/11/2021 4:05:25 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = Fly You Fools (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [88] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2503948895 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 73983654 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = Ic∑Ωlator (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1691647460982835546/7160D8CF3C8ADEF919C27A546873B9829C39E927/ (string)
18:02:36.130 [Lua] [num_children] = 0 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = This is a mod to reduce the powercreep this game introduced in the past.
Everyone (Host + clients) needs the mod. This is still a WIP mod and i will constantly add new things, so far i mainly focused on nerfing the overpowered outliers and i will shortly go over to buffing the underpowered ones.
Feedback is appreciated, the best place to leave it is in the Vermintide Modded Community Discord https://discord.gg/eUtYqpa
It looks like i reached the maximum length for a workshop description so I had to outsource the changelog to google docs:
https://docs.google.com/document/d/1zhhqHS6knl4caXR-UA_ZQYz-MxkEA8Mz-C36PD3KQnk/edit?usp=sharing (string)
18:02:36.130 [Lua] [last_updated] = 7/12/2021 8:02:29 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.130 [Lua] [name] = Class Balance (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [89] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2170475262 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 73983654 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = Ic∑Ωlator (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
18:02:36.130 [Lua] [num_children] = 0 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
18:02:36.130 [Lua] [last_updated] = 7/13/2021 10:58:44 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = Beastmen Loader (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [90] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2179403386 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 2170475262 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 73983654 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = Ic∑Ωlator (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
18:02:36.130 [Lua] [last_updated] = 6/1/2021 8:56:36 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = OnslaughtPlus (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [91] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 1395132559 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 65038749 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:02:36.130 [Lua] [last_updated] = 7/29/2021 6:55:06 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = Creature Spawner (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [92] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 2157602864 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 2170475262 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 155849931 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1284039142821747433/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Die (string)
18:02:36.130 [Lua] [last_updated] = 7/9/2021 10:08:40 PM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = true (boolean)
18:02:36.130 [Lua] [name] = Spicy Onslaught (string)
18:02:36.130 [Lua] [dependency_error] = (string)
18:02:36.130 [Lua] [93] = table
18:02:36.130 [Lua] [download_pending] = false (boolean)
18:02:36.130 [Lua] [id] = 1391113873 (string)
18:02:36.130 [Lua] [children] = table
18:02:36.130 [Lua] [1] = 1369573612 (string)
18:02:36.130 [Lua] [banned] = false (boolean)
18:02:36.130 [Lua] [author_id] = 65038749 (number)
18:02:36.130 [Lua] [tags] = table
18:02:36.130 [Lua] [1] = applied (string)
18:02:36.130 [Lua] [author] = fetching... (string)
18:02:36.130 [Lua] [sanctioned] = false (boolean)
18:02:36.130 [Lua] [out_of_date] = false (boolean)
18:02:36.130 [Lua] [downloading] = false (boolean)
18:02:36.130 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
18:02:36.130 [Lua] [num_children] = 1 (number)
18:02:36.130 [Lua] [ugc_status] = 3 (number)
18:02:36.130 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:02:36.130 [Lua] [last_updated] = 7/29/2021 6:55:15 AM (string)
18:02:36.130 [Lua] [installed] = true (boolean)
18:02:36.130 [Lua] [enabled] = false (boolean)
18:02:36.131 [Lua] [name] = More Hats (string)
18:02:36.131 [Lua] [dependency_error] = (string)
18:02:36.131 [Lua]
18:02:36.131 [Lua]
18:02:36.131 [Lua] [1467751760] = 25 (number)
18:02:36.131 [Lua] [1384066089] = 26 (number)
18:02:36.131 [Lua] [1369573612] = 29 (number)
18:02:36.131 [Lua] [1459917022] = 15 (number)
18:02:36.131 [Lua] [1388911015] = 16 (number)
18:02:36.131 [Lua] [1467945840] = 8 (number)
18:02:36.131 [Lua] [1395655171] = 28 (number)
18:02:36.131 [Lua] [1455893647] = 27 (number)
18:02:36.131 [Lua] [1464907434] = 24 (number)
18:02:36.131 [Lua] [1389872347] = 13 (number)
18:02:36.131 [Lua] [1569650837] = 6 (number)
18:02:36.131 [Lua] [1421155919] = 5 (number)
18:02:36.131 [Lua] [1431393962] = 18 (number)
18:02:36.131 [Lua] [1383542440] = 0 (number)
18:02:36.131 [Lua] [1383452616] = 12 (number)
18:02:36.131 [Lua] [1498992606] = 22 (number)
18:02:36.131 [Lua] [1593460250] = 17 (number)
18:02:36.131 [Lua] [1391228174] = 20 (number)
18:02:36.131 [Lua] [1487862316] = 7 (number)
18:02:36.131 [Lua] [1516618647] = 19 (number)
18:02:36.131 [Lua] [1497664830] = 21 (number)
18:02:36.131 [Lua] [1448714756] = 14 (number)
18:02:36.131 [Lua] [1383433646] = 9 (number)
18:02:36.131 [Lua] [1393343095] = 11 (number)
18:02:36.131 [Lua] [1387440934] = 2 (number)
18:02:36.131 [Lua] [1445717962] = 23 (number)
18:02:36.131 [Lua] [1384094638] = 10 (number)
18:02:36.131 [Lua] [1397265260] = 4 (number)
18:02:36.131 [Lua] [1395453301] = 3 (number)
18:02:36.131 [Lua] [1374248490] = 1 (number)
18:02:36.131 [Lua]
18:02:36.184 [Lua]
18:02:36.184 [Lua] [1467751760] = 25 (number)
18:02:36.184 [Lua] [1384066089] = 26 (number)
18:02:36.184 [Lua] [1369573612] = 29 (number)
18:02:36.184 [Lua] [1459917022] = 15 (number)
18:02:36.184 [Lua] [1388911015] = 16 (number)
18:02:36.184 [Lua] [1467945840] = 8 (number)
18:02:36.184 [Lua] [1395655171] = 28 (number)
18:02:36.184 [Lua] [1455893647] = 27 (number)
18:02:36.184 [Lua] [1464907434] = 24 (number)
18:02:36.184 [Lua] [1389872347] = 13 (number)
18:02:36.184 [Lua] [1569650837] = 6 (number)
18:02:36.184 [Lua] [1421155919] = 5 (number)
18:02:36.184 [Lua] [1431393962] = 18 (number)
18:02:36.184 [Lua] [1383542440] = 0 (number)
18:02:36.184 [Lua] [1383452616] = 12 (number)
18:02:36.184 [Lua] [1498992606] = 22 (number)
18:02:36.184 [Lua] [1593460250] = 17 (number)
18:02:36.184 [Lua] [1391228174] = 20 (number)
18:02:36.184 [Lua] [1487862316] = 7 (number)
18:02:36.184 [Lua] [1516618647] = 19 (number)
18:02:36.184 [Lua] [1497664830] = 21 (number)
18:02:36.184 [Lua] [1448714756] = 14 (number)
18:02:36.184 [Lua] [1383433646] = 9 (number)
18:02:36.184 [Lua] [1393343095] = 11 (number)
18:02:36.184 [Lua] [1387440934] = 2 (number)
18:02:36.184 [Lua] [1445717962] = 23 (number)
18:02:36.184 [Lua] [1384094638] = 10 (number)
18:02:36.184 [Lua] [1397265260] = 4 (number)
18:02:36.184 [Lua] [1395453301] = 3 (number)
18:02:36.184 [Lua] [1374248490] = 1 (number)
18:02:36.184 [Lua]
18:02:36.188 [Lua] <>modded = true<>
18:02:36.188 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
18:02:36.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
18:02:36.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
18:02:36.246 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
18:02:36.253 [Lua] <>modded = true<>
18:02:36.253 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
18:02:36.281 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
18:02:36.294 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
18:02:36.295 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
18:02:36.299 [Lua] <>modded = true<>
18:02:36.299 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
18:02:36.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
18:02:36.322 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
18:02:36.322 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
18:02:36.327 [Lua] <>modded = true<>
18:02:36.327 [Lua] <>Mod:1395453301:Skip Intro = true<>
18:02:36.343 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
18:02:36.350 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
18:02:36.350 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
18:02:36.354 [Lua] <>modded = true<>
18:02:36.354 [Lua] <>Mod:1397265260:Numeric UI = true<>
18:02:36.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
18:02:36.392 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
18:02:36.392 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
18:02:36.397 [Lua] <>modded = true<>
18:02:36.397 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
18:02:36.412 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
18:02:36.419 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
18:02:36.419 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
18:02:36.424 [Lua] <>modded = true<>
18:02:36.424 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
18:02:36.440 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
18:02:36.447 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
18:02:36.447 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
18:02:36.452 [Lua] <>modded = true<>
18:02:36.452 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
18:02:36.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
18:02:36.482 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
18:02:36.482 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
18:02:36.488 [Lua] <>modded = true<>
18:02:36.488 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
18:02:36.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
18:02:36.544 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
18:02:36.545 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
18:02:36.551 [Lua] <>modded = true<>
18:02:36.551 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
18:02:36.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
18:02:36.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
18:02:36.586 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
18:02:36.591 [Lua] <>modded = true<>
18:02:36.591 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
18:02:36.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
18:02:36.635 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
18:02:36.635 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
18:02:36.640 [Lua] <>modded = true<>
18:02:36.640 [Lua] <>Mod:1389872347:Simple UI = true<>
18:02:36.655 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
18:02:36.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
18:02:36.662 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:02:36.663 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:02:36.667 [Lua] <>modded = true<>
18:02:36.667 [Lua] <>Mod:1448714756:No Wobble = true<>
18:02:36.683 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
18:02:36.690 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
18:02:36.690 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
18:02:36.695 [Lua] <>modded = true<>
18:02:36.695 [Lua] <>Mod:1459917022:Parry Indicator = true<>
18:02:36.711 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
18:02:36.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
18:02:36.718 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
18:02:36.723 [Lua] <>modded = true<>
18:02:36.723 [Lua] <>Mod:1388911015:Chat Block = true<>
18:02:36.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
18:02:36.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
18:02:36.753 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
18:02:36.757 [Lua] <>modded = true<>
18:02:36.757 [Lua] <>Mod:1455893647:Player List Plus = true<>
18:02:36.788 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
18:02:36.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
18:02:36.795 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
18:02:36.800 [Lua] <>modded = true<>
18:02:36.800 [Lua] <>Mod:1391228174:UI Improvements = true<>
18:02:36.829 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
18:02:36.837 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
18:02:36.837 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
18:02:36.843 [Lua] <>modded = true<>
18:02:36.843 [Lua] <>Mod:1467751760:UI Tweaks = true<>
18:02:36.899 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
18:02:36.913 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
18:02:36.913 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
18:02:36.924 [Lua] <>modded = true<>
18:02:36.924 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
18:02:36.941 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
18:02:36.948 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
18:02:36.948 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
18:02:36.954 [Lua] <>project = vermintide 2<>
18:02:36.954 [Lua] <>build = release<>
18:02:36.954 [Lua] <>platform = win32<>
18:02:36.954 [Lua] <>dedicated_server = false<>
18:02:36.954 [Lua] <>title_id = 5107<>
18:02:36.954 [Lua] <>content_revision = 24198<>
18:02:36.954 [Lua] <>engine_revision = 2003b9c18405<>
18:02:36.954 [Lua] <>release_version = 4.4.0<>
18:02:36.954 [Lua] <>rendering_backend = dx12<>
18:02:36.954 [Lua] <>teamcity_build_id = 101691<>
18:02:36.955 [Lua] <>steam_id = 11000011b9a64bd<>
18:02:36.955 [Lua] <>steam_profile_name = ShaderkaUSA<>
18:02:36.955 [Lua] <>machine_id = a86cffdd-f56a-41af-b121-c1b7f6d16001<>
18:02:36.955 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
18:02:36.955 [Lua] [Boot] Application build: release
18:02:36.955 [Lua] [Boot] Content revision: 24198
18:02:36.955 [Lua] [Boot] Engine revision: 2003b9c18405
18:02:36.955 [Lua] [Boot] Release version: 4.4.0
18:02:36.955 [Lua] [Boot] User ID: 11000011b9a64bd ShaderkaUSA
18:02:36.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
18:02:36.963 [Lua] initializing mechanism to: adventure
18:02:36.963 [Lua] Game:setup() total time: 0.0079999999999991
18:02:36.963 [Lua] handle rev info: 0.00099999999999766942
18:02:36.963 [Lua] handle gfx quality: 0
18:02:36.963 [Lua] default settings: 0
18:02:36.963 [Lua] user settings: 0
18:02:36.963 [Lua] set frame times: 0
18:02:36.963 [Lua] init random: 0
18:02:36.963 [Lua] managers: 0.0070000000000014495
18:02:36.963 [Lua]
18:02:36.963 [Lua] unaccounted: 0
18:02:36.964 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:02:36.964 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:02:36.964 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:02:36.964 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:02:36.964 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:02:36.964 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:02:36.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
18:02:37.018 [Lua] [Testify] Ready!
18:02:37.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:02:37.172 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:02:37.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:02:37.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:02:37.591 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:02:37.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:02:37.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:02:37.640 [Lua] [PackageManager] Force_load: resource_packages/menu
18:02:37.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:02:37.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:02:37.741 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:02:37.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:02:38.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:02:38.377 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:02:38.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:02:38.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:02:38.477 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
18:02:38.478 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
18:02:38.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:02:38.661 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:02:38.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:02:39.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:02:39.262 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:02:39.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:02:39.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:02:39.780 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:02:39.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:02:40.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:02:40.482 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:02:40.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:02:40.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
18:02:40.483 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:02:40.483 [Lua] [Gamestate] Enter StateTitleScreen
18:02:40.484 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:02:40.484 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:02:40.484 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:02:40.484 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:02:40.484 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:02:40.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
18:02:40.498 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:02:40.498 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:02:40.498 [Save] Loading `save_data`
18:02:40.503 [Save] Load done
18:02:40.516 [Lua] [BackendManagerPlayFab] Backend Enabled
18:02:41.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:02:41.279 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:02:41.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:02:41.526 [Lua] <>playfab_id = 34FB649954397A1A<>
18:02:41.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
18:02:41.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
18:02:41.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:02:41.684 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:02:41.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:02:41.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
18:02:41.853 [Save] Saving `save_data`
18:02:41.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
18:02:41.858 [Save] Save done
18:02:41.868 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
18:02:41.954 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
18:02:41.954 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
18:02:42.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:02:42.020 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:02:42.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:02:42.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:02:42.155 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:02:42.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:02:42.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:02:42.256 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:02:42.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:02:42.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
18:02:42.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
18:02:42.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:02:42.630 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:02:42.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:02:42.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
18:02:42.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
18:02:42.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
18:02:42.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
18:02:42.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
18:02:42.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
18:02:42.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
18:02:42.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:02:42.956 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:02:42.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:02:42.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
18:02:42.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
18:02:43.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
18:02:43.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:02:43.087 [Lua] [PackageManager] Force_load: resource_packages/careers
18:02:43.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:02:43.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:02:43.137 [Lua] [PackageManager] Force_load: resource_packages/decals
18:02:43.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:02:43.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:02:43.289 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:02:43.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:02:43.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
18:02:43.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
18:02:43.508 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
18:02:43.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
18:02:43.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
18:02:43.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
18:02:43.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
18:02:43.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
18:02:43.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:02:43.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:02:43.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
18:02:43.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
18:02:44.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
18:02:44.089 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
18:02:44.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
18:02:44.151 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
18:02:44.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
18:02:44.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
18:02:44.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:02:44.237 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:02:44.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
18:02:44.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
18:02:44.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
18:02:44.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
18:02:44.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
18:02:44.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
18:02:44.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
18:02:44.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
18:02:44.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
18:02:44.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
18:02:44.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
18:02:44.807 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
18:02:44.824 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
18:02:45.063 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
18:02:45.066 [Lua] steam item server: requesting user inventory
18:02:45.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
18:02:45.202 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
18:02:45.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:02:45.488 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
18:02:45.488 [Lua] ISI-> GET_ALL_ITEMS!
18:02:45.488 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
18:02:45.488 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
18:02:45.488 [Lua] Steam Item: mercenary_hat_1002 122 2f8dea906fbad0f8 0 1
18:02:45.488 [Lua] Steam Item: skin_es_mercenary_1001 123 2f8dea906fbad0f9 0 1
18:02:45.488 [Lua] Steam Item: ironbreaker_hat_1004 126 2f8dea906fbad39e 0 1
18:02:45.488 [Lua] Steam Item: skin_dr_irondrake 127 2f8dea906fbad39f 0 1
18:02:45.488 [Lua] Steam Item: scholar_hat_1002 128 2f8dea906fbad650 0 1
18:02:45.488 [Lua] Steam Item: skin_bw_myrmidia 129 2f8dea906fbad651 0 1
18:02:45.488 [Lua] Steam Item: skin_ww_shade_1001 121 2f8dea906fe485a2 0 1
18:02:45.488 [Lua] Steam Item: shade_hat_1002 103 2f8dea906fe485a3 0 1
18:02:45.488 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 4f41ea146fdf8761 0 1
18:02:45.488 [Lua] Steam Item: bountyhunter_hat_1002 124 4f41ea146fdf8949 0 1
18:02:45.488 [Lua] Steam Item: bountyhunter_hat_1002 124 4f41ea146fe72dc0 0 1
18:02:45.488 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 4f41ea146fe72dc1 0 1
18:02:45.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
18:02:45.488 [Lua]
18:02:45.488 [Lua] [1] = 122 (number)
18:02:45.488 [Lua] [2] = 2f8dea906fbad0f8 (string)
18:02:45.488 [Lua] [3] = 0 (number)
18:02:45.488 [Lua] [4] = 1 (number)
18:02:45.488 [Lua] [5] = 123 (number)
18:02:45.488 [Lua] [6] = 2f8dea906fbad0f9 (string)
18:02:45.488 [Lua] [7] = 0 (number)
18:02:45.488 [Lua] [8] = 1 (number)
18:02:45.488 [Lua] [9] = 126 (number)
18:02:45.488 [Lua] [10] = 2f8dea906fbad39e (string)
18:02:45.488 [Lua] [11] = 0 (number)
18:02:45.488 [Lua] [12] = 1 (number)
18:02:45.488 [Lua] [13] = 127 (number)
18:02:45.488 [Lua] [14] = 2f8dea906fbad39f (string)
18:02:45.488 [Lua] [15] = 0 (number)
18:02:45.488 [Lua] [16] = 1 (number)
18:02:45.488 [Lua] [17] = 128 (number)
18:02:45.488 [Lua] [18] = 2f8dea906fbad650 (string)
18:02:45.488 [Lua] [19] = 0 (number)
18:02:45.488 [Lua] [20] = 1 (number)
18:02:45.488 [Lua] [21] = 129 (number)
18:02:45.488 [Lua] [22] = 2f8dea906fbad651 (string)
18:02:45.488 [Lua] [23] = 0 (number)
18:02:45.488 [Lua] [24] = 1 (number)
18:02:45.488 [Lua] [25] = 121 (number)
18:02:45.488 [Lua] [26] = 2f8dea906fe485a2 (string)
18:02:45.488 [Lua] [27] = 0 (number)
18:02:45.488 [Lua] [28] = 1 (number)
18:02:45.488 [Lua] [29] = 103 (number)
18:02:45.488 [Lua] [30] = 2f8dea906fe485a3 (string)
18:02:45.488 [Lua] [31] = 0 (number)
18:02:45.488 [Lua] [32] = 1 (number)
18:02:45.488 [Lua] [33] = 125 (number)
18:02:45.488 [Lua] [34] = 4f41ea146fdf8761 (string)
18:02:45.488 [Lua] [35] = 0 (number)
18:02:45.488 [Lua] [36] = 1 (number)
18:02:45.488 [Lua] [37] = 124 (number)
18:02:45.488 [Lua] [38] = 4f41ea146fdf8949 (string)
18:02:45.488 [Lua] [39] = 0 (number)
18:02:45.488 [Lua] [40] = 1 (number)
18:02:45.488 [Lua] [41] = 124 (number)
18:02:45.488 [Lua] [42] = 4f41ea146fe72dc0 (string)
18:02:45.488 [Lua] [43] = 0 (number)
18:02:45.488 [Lua] [44] = 1 (number)
18:02:45.488 [Lua] [45] = 125 (number)
18:02:45.488 [Lua] [46] = 4f41ea146fe72dc1 (string)
18:02:45.488 [Lua] [47] = 0 (number)
18:02:45.488 [Lua] [48] = 1 (number)
18:02:45.488 [Lua]
18:02:45.504 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
18:02:45.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
18:02:45.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
18:02:45.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
18:02:45.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
18:02:45.589 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
18:02:45.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
18:02:45.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
18:02:45.589 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
18:02:45.589 [Lua] [SteamManager] request_item_prices
18:02:45.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
18:02:46.230 [Lua] [SteamManager] on_price_result 1 USD
18:02:46.230 [Lua] _refresh_steam_item_prices_cb
18:02:46.230 [Lua] Missing item masterlist item for steam_itemdefid: 30
18:02:46.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:02:46.332 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:02:46.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:02:46.410 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
18:02:46.410 [Lua] Player statistics loaded!
18:02:46.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
18:02:46.485 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
18:02:46.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
18:02:46.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
18:02:46.568 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
18:02:46.694 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
18:02:46.709 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
18:02:46.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
18:02:46.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
18:02:46.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
18:02:47.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
18:02:47.064 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:02:47.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:02:47.299 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:02:47.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:02:47.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:02:47.434 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:02:47.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
18:02:47.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
18:02:47.484 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
18:02:47.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
18:02:47.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
18:02:47.651 [Lua] [PackageManager] Force_load: resource_packages/breeds
18:02:47.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
18:02:48.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
18:02:48.021 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
18:02:48.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
18:02:48.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
18:02:48.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
18:02:48.088 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
18:02:48.089 [Lua] [Managers] Destroying manager group:
18:02:48.089 [Lua] [Gamestate] Enter state StateLoading
18:02:48.091 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:02:48.091 [Lua] [LobbyManager] Setting up network options
18:02:48.091 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
18:02:48.091 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
18:02:48.091 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
18:02:48.091 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
18:02:48.091 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
18:02:48.091 [Lua] LobbyManager:setup_network_options server_port: 27015
18:02:48.091 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:02:48.095 [Lua] registering RPCs
18:02:48.096 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:02:48.096 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
18:02:48.096 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:02:48.096 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:02:48.096 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:453263392, lt:load_next_level, extra_packages:{
})
18:02:48.096 [Lua] [LevelTransitionHandler] promote_next_level_data
18:02:48.096 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:02:48.096 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peers:0:0:0:0 = ["11000011b9a64bd"]
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: name:set_level_data
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_key:0:0:0:0 = inn_level
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_seed:0:0:0:0 = 0
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: conflict_director:0:0:0:0 = inn_level
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: locked_director_functions:0:0:0:0 = {}
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: game_mode:0:0:0:0 = inn
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: mechanism:0:0:0:0 = adventure
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: environment_variation_id:0:0:0:0 = 0
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: difficulty:0:0:0:0 = normal
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: difficulty_tweak:0:0:0:0 = 0
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_session_id:0:0:0:0 = 453263392
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_transition_type:0:0:0:0 = load_next_level
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: extra_packages:0:0:0:0 = {}
18:02:48.096 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: name:set_level_data
18:02:48.096 [SteamVoip] Creating room e4cf5aed5a55ff68
18:02:48.096 [SteamVoip] Joining room e4cf5aed5a55ff68
18:02:48.098 [EAC] EAC server 11000011b9a64bd is initializing
18:02:48.102 [EAC] Server is also client 11000011b9a64bd
18:02:48.102 [EACServer] [11:02:48:102][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6833A7480 LogLevel: Info.
18:02:48.102 [Lua] ### Created peer state machine for 11000011b9a64bd
18:02:48.102 [Lua] [PeerSM] 11000011b9a64bd :: on_enter Connecting
18:02:48.102 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:02:48.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:02:48.103 warning: [Application] Application.update_render_world is deprecated.
18:02:48.107 [Lua] [LevelTransitionHandler] Level load completed!
18:02:48.107 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:02:48.107 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:02:48.107 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:02:48.107 [Lua] Set lobby begin:
18:02:48.107 [Lua] Set lobby end.
18:02:48.107 [Lua] [PSM] Peer 11000011b9a64bd joined. Want to use profile index "5" and join party "nil"
18:02:48.107 [Lua] [LobbyHost] Changed state from 0 to creating
18:02:48.123 [Lua] [StateLoading] load_current_level
18:02:48.123 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
18:02:48.123 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
18:02:48.123 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
18:02:48.123 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
18:02:48.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
18:02:48.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:02:48.190 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:02:48.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:02:48.292 [Lua] [LobbyHost] Changed state from creating to joined
18:02:48.292 [Lua] [PartyManager] Leader is set to 11000011b9a64bd
18:02:48.292 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011b9a64bd my_peer_id:11000011b9a64bd
18:02:48.292 [Lua] [ChatManager] Registering channel 1
18:02:48.292 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011b9a64bd, own_peer_id=11000011b9a64bd)
18:02:48.292 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011b9a64bd, own_peer_id=11000011b9a64bd)
18:02:48.292 [Lua] [PartyManager] network_context_created (server_peer_id=11000011b9a64bd, own_peer_id=11000011b9a64bd)
18:02:48.308 [Lua] [NetworkServer] Changing num_players from nil to 1
18:02:48.308 [Lua] Players: 1
18:02:48.308 [Lua] Set lobby begin:
18:02:48.308 [Lua] Lobby data mission_id = inn_level
18:02:48.308 [Lua] Lobby data mechanism = adventure
18:02:48.308 [Lua] Lobby data matchmaking_type = 3
18:02:48.308 [Lua] Lobby data eac_authorized = true
18:02:48.308 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:02:48.308 [Lua] Lobby data selected_mission_id = inn_level
18:02:48.308 [Lua] Lobby data num_players = 1
18:02:48.308 [Lua] Lobby data matchmaking = false
18:02:48.308 [Lua] Set lobby end.
18:02:50.111 [Lua] player (11000011b9a64bd,1) was put into party 0
18:02:50.111 [Lua] [ProfileSynchronizer] Peer 11000011b9a64bd entered session
18:02:50.111 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000011b9a64bd
18:02:50.111 [Lua] [PeerSM] 11000011b9a64bd :: on_exit Connecting
18:02:50.111 [Lua] [PeerSM] 11000011b9a64bd :: on_enter Loading
18:02:50.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:02:50.178 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:02:50.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:02:55.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:02:55.928 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:02:55.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:02:56.012 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:02:56.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:02:56.062 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:02:56.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:02:56.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:02:56.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:02:56.263 [Lua] [LevelTransitionHandler] Level load completed!
18:02:56.263 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
18:02:56.266 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:02:56.266 [Lua] checking dlc's against conflict directors
18:02:56.266 [Lua] number of factions to include 2
18:02:56.266 [Lua] Updated list weights for random:
18:02:56.266 [Lua] skaven, 0.42 (0.00-0.42)
18:02:56.266 [Lua] chaos, 0.42 (0.42-0.83)
18:02:56.266 [Lua] beastmen, 0.17 (0.83-1.00)
18:02:56.266 [Lua] Rolled random faction: 0.27856689691543579 skaven
18:02:56.266 [Lua] Updated list weights for random:
18:02:56.266 [Lua] beastmen, 0.29 (0.00-0.29)
18:02:56.266 [Lua] chaos, 0.71 (0.29-1.00)
18:02:56.266 [Lua] Rolled random faction: 0.81953376531600952 chaos
18:02:56.266 [Lua] number of factions added 2
18:02:56.266 [Lua] --- --- ---
18:02:56.266 [Lua] Starting... difficulty 'normal'
18:02:56.266 [Lua] These are the starting conflict directors:
18:02:56.266 [Lua] inn_level
18:02:56.266 [Lua] --- --- ---
18:02:56.266 [Lua]
18:02:56.266 [Lua] DONE! Found the following directors:
18:02:56.266 [Lua] (free: 35), Master hash is:
18:02:56.266 [Lua] [EnemyPackageLoader] breed_lookup: {
}
18:02:56.266 [Lua] load_startup_enemy_packages: --------------
18:02:56.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:02:56.266 [Lua] critter_rat
18:02:56.280 [Lua] ### Received rpc_level_loaded
18:02:56.280 [Lua] #### Has state machine: true, peer_id: 11000011b9a64bd, level_id: 78
18:02:56.280 [Lua] Peer 11000011b9a64bd has loaded the level and all enemies are loaded
18:02:56.296 [Lua] [PeerSM] 11000011b9a64bd :: on_exit Loading
18:02:56.296 [Lua] [PeerSM] 11000011b9a64bd :: on_enter LoadingProfilePackages
18:02:56.313 [Lua] [PeerSM] 11000011b9a64bd :: on_exit LoadingProfilePackages
18:02:56.313 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForEnterGame
18:02:56.314 [Lua] ### Received rpc_level_loaded
18:02:56.314 [Lua] #### Has state machine: false, peer_id: 11000011b9a64bd, level_id: 78
18:02:56.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:02:56.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:02:56.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:02:56.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:02:56.397 [Lua] Starting async level spawning of levels/inn/world
18:02:56.398 [Umbra] Init version: 3.4.15 :: 16 threads
18:02:56.772 [Lua] Async level spawning done
18:02:56.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:02:57.736 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:02:57.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:02:57.736 [Lua] Set lobby begin:
18:02:57.736 [Lua] Lobby data selected_mission_id = inn_level
18:02:57.736 [Lua] Lobby data num_players = 1
18:02:57.736 [Lua] Lobby data matchmaking = false
18:02:57.736 [Lua] Lobby data host = 11000011b9a64bd
18:02:57.736 [Lua] Lobby data mission_id = inn_level
18:02:57.736 [Lua] Lobby data matchmaking_type = 3
18:02:57.736 [Lua] Lobby data country_code = US
18:02:57.736 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:02:57.736 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:02:57.736 [Lua] Lobby data mechanism = adventure
18:02:57.736 [Lua] Lobby data eac_authorized = true
18:02:57.736 [Lua] Set lobby end.
18:02:57.736 [Lua] [Managers] Destroying manager group:
18:02:57.737 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:02:57.737 [Lua] [Gamestate] Enter StateIngame HOST
18:02:57.737 [Lua] [Managers] Calling function on all managers:
18:02:57.737 [Lua] <>level = inn_level<>
18:02:57.737 [Lua] Set lobby begin:
18:02:57.737 [Lua] Lobby data selected_mission_id = inn_level
18:02:57.737 [Lua] Lobby data num_players = 1
18:02:57.737 [Lua] Lobby data matchmaking = false
18:02:57.737 [Lua] Lobby data host = 11000011b9a64bd
18:02:57.737 [Lua] Lobby data mission_id = inn_level
18:02:57.737 [Lua] Lobby data matchmaking_type = 3
18:02:57.737 [Lua] Lobby data country_code = US
18:02:57.738 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:02:57.738 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:02:57.738 [Lua] Lobby data mechanism = adventure
18:02:57.738 [Lua] Lobby data eac_authorized = true
18:02:57.738 [Lua] Set lobby end.
18:02:57.738 [Lua] [StateIngame] Server ingame
18:02:57.742 [Lua] Set lobby begin:
18:02:57.742 [Lua] Lobby data difficulty = normal
18:02:57.742 [Lua] Lobby data selected_mission_id = inn_level
18:02:57.742 [Lua] Lobby data difficulty_tweak = 0
18:02:57.742 [Lua] Lobby data num_players = 1
18:02:57.742 [Lua] Lobby data matchmaking = false
18:02:57.743 [Lua] Lobby data host = 11000011b9a64bd
18:02:57.743 [Lua] Lobby data mission_id = inn_level
18:02:57.743 [Lua] Lobby data matchmaking_type = 3
18:02:57.743 [Lua] Lobby data country_code = US
18:02:57.743 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:02:57.743 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:02:57.743 [Lua] Lobby data mechanism = adventure
18:02:57.743 [Lua] Lobby data eac_authorized = true
18:02:57.743 [Lua] Set lobby end.
18:02:57.743 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:02:57.743 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:02:57.743 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:02:57.743 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:02:57.743 [Lua] [Matchmaking] initializing
18:02:57.743 [Lua] [Matchmaking] my_peer_id: 11000011b9a64bd, I am server
18:02:57.743 [Lua] [Matchmaking] register rpcs
18:02:57.743 [Lua] GameNetworkManager:init... creating game session
18:02:57.743 [Lua] Host GameSession.make_game_session_host with session:
18:02:57.743 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:02:57.743 [Lua] [GameNetworkManager] My own peer_id = 11000011b9a64bd
18:02:57.743 [Lua] [GameNetworkManager] self.is_server = true
18:02:57.743 [Network] Setting artificial MTU limit to 65536
18:02:57.754 [Lua] Switching ConflictSettings: to: inn_level
18:02:57.754 [Lua] pacing=disabled
18:02:57.754 [Lua] roaming=nil
18:02:57.754 [Lua] disabled=false
18:02:57.754 [Lua] pack_spawning=disabled
18:02:57.754 [Lua] contained_breeds=nil
18:02:57.754 [Lua] boss=disabled
18:02:57.754 [Lua] horde=disabled
18:02:57.754 [Lua] specials=disabled
18:02:57.754 [Lua] name=inn_level
18:02:57.754 [Lua] intensity=disabled
18:02:57.754 [Lua] ---
18:02:57.754 [Lua] [LevelAnalysis] set_random_seed( 0)
18:02:57.760 [Lua] [AIInterestPointSystem] Level Seed: 0
18:02:57.760 [Lua]
18:02:57.760 [Lua] [entity_system_bag] = table
18:02:57.760 [Lua] [entity_system_bag] = metatable
18:02:57.760 [Lua] [startup_data] = table
18:02:57.760 [Lua] [entity_manager] = table
18:02:57.760 [Lua] [entity_manager] = metatable
18:02:57.760 [Lua] [unit_spawner] = table
18:02:57.760 [Lua] [unit_spawner] = metatable
18:02:57.760 [Lua] [unit_storage] = table
18:02:57.760 [Lua] [unit_storage] = metatable
18:02:57.760 [Lua] [dice_keeper] = table
18:02:57.760 [Lua] [dice_keeper] = metatable
18:02:57.760 [Lua] [is_server] = true (boolean)
18:02:57.760 [Lua] [world] = [World]
18:02:57.760 [Lua] [system_api] = table
18:02:57.760 [Lua] [entity_system] = table
18:02:57.760 [Lua] [entity_system] = metatable
18:02:57.760 [Lua] [network_lobby] = table
18:02:57.760 [Lua] [network_lobby] = metatable
18:02:57.760 [Lua] [profile_synchronizer] = table
18:02:57.760 [Lua] [profile_synchronizer] = metatable
18:02:57.760 [Lua] [level_transition_handler] = table
18:02:57.760 [Lua] [level_transition_handler] = metatable
18:02:57.760 [Lua] [num_local_human_players] = 1 (number)
18:02:57.760 [Lua] [statistics_db] = table
18:02:57.760 [Lua] [statistics_db] = metatable
18:02:57.760 [Lua] [network_server] = table
18:02:57.760 [Lua] [network_server] = metatable
18:02:57.760 [Lua] [input_manager] = table
18:02:57.760 [Lua] [input_manager] = metatable
18:02:57.760 [Lua] [network_clock] = table
18:02:57.760 [Lua] [network_clock] = metatable
18:02:57.760 [Lua] [network_transmit] = table
18:02:57.760 [Lua] [network_transmit] = metatable
18:02:57.760 [Lua] [free_flight_manager] = table
18:02:57.760 [Lua] [free_flight_manager] = metatable
18:02:57.760 [Lua] [network_manager] = table
18:02:57.760 [Lua] [network_manager] = metatable
18:02:57.760 [Lua] [network_event_delegate] = table
18:02:57.760 [Lua] [network_event_delegate] = metatable
18:02:57.760 [Lua]
18:02:57.760 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:02:57.760 [Lua] ignoring extension VersusInteractObjectiveExtension
18:02:57.760 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:02:57.760 [Lua] ignoring extension VersusSocketObjectiveExtension
18:02:57.760 [Lua] ignoring extension VersusTargetObjectiveExtension
18:02:57.760 [Lua] ignoring extension VersusMissionObjectiveExtension
18:02:57.761 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:02:57.768 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:02:57.768 [Lua] [AchievementManager] Achievements using the steam platform
18:02:57.769 [Lua] PlayerManager:add_player player_1
18:02:57.812 [Lua] [StateIngame] Level seed: 0
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2, async-read,
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1, async-read,
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2, async-read,
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
18:02:57.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2, async-read,
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1, async-read,
18:02:57.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:02:57.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:02:57.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
18:02:57.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
18:02:57.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
18:02:57.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1, async-read,
18:02:57.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
18:02:57.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
18:02:57.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bugmans_painting_wood_base_1, async-read,
18:02:57.822 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read,
18:02:57.824 [Lua] [LevelAnalysis] set_random_seed( 0)
18:02:57.828 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
18:02:57.828 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
18:02:57.829 [Lua] [IngameUI] init
18:02:57.848 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:02:57.851 [Lua] cb_razer_chroma_setup
18:02:57.928 [Lua] [Matchmaking] Cancelling matchmaking
18:02:57.928 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:02:57.928 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:02:57.928 [Lua] Set lobby begin:
18:02:57.928 [Lua] Lobby data difficulty = normal
18:02:57.928 [Lua] Lobby data selected_mission_id = inn_level
18:02:57.928 [Lua] Lobby data power_level = 0
18:02:57.928 [Lua] Lobby data difficulty_tweak = 0
18:02:57.928 [Lua] Lobby data num_players = 1
18:02:57.928 [Lua] Lobby data matchmaking = false
18:02:57.928 [Lua] Lobby data host = 11000011b9a64bd
18:02:57.929 [Lua] Lobby data mission_id = inn_level
18:02:57.929 [Lua] Lobby data matchmaking_type = 3
18:02:57.929 [Lua] Lobby data country_code = US
18:02:57.929 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:02:57.929 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:02:57.929 [Lua] Lobby data mechanism = adventure
18:02:57.929 [Lua] Lobby data eac_authorized = true
18:02:57.929 [Lua] Set lobby end.
18:02:57.929 [Flow] complete_skittergate_legend true
18:02:57.930 [Flow] complete_all_helmgart_levels_recruit true
18:02:57.931 [Flow] WitchHunterLevel:35
18:02:57.931 [Flow] LeaderYes
18:02:57.931 [Flow] ALL PC XP:304250
18:02:57.931 [Flow] Has "bogenhafen" DLC:true
18:02:57.931 [Flow] WH XP:60850
18:02:57.931 [Flow] Number of crafted items:16318
18:02:57.931 [Flow] Has "pre_order" DLC:true
18:02:57.931 [Flow] Sum of Powe Levels:1500
18:02:57.931 [Flow] lodestone diff 1:false
18:02:57.932 [Flow] magnus and forest activated
18:02:57.932 [Flow] magnus and forest activated
18:02:57.932 [Flow] cemetery and forest activated
18:02:57.932 [Flow] magnus and cemetery
18:02:57.932 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:02:57.932 [Flow] ALL RUNES ACTIVATED
18:02:57.932 [Flow] magnus and forest activated
18:02:57.932 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:02:57.932 [Flow] ALL RUNES ACTIVATED
18:02:57.932 [Flow] cemetery and forest activated
18:02:57.932 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:02:57.932 [Flow] ALL RUNES ACTIVATED
18:02:57.932 [Flow] magnus and forest activated
18:02:57.932 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:02:57.932 [Flow] ALL RUNES ACTIVATED
18:02:57.932 [Flow] magnus and cemetery
18:02:57.932 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:02:57.932 [Flow] ALL RUNES ACTIVATED
18:02:57.932 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:02:57.934 [Lua] CurrentConflictSettings inn_level
18:02:57.934 [Lua] [ConflictDirector] conflict_director is ai_ready
18:02:57.935 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:02:57.935 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:02:57.936 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:02:57.936 [Lua] Forming navigation groups in one frame
18:02:57.936 [Lua] Forming navigation groups
18:02:57.963 [Lua] NavigationGroupManager -> calulation time A: 0.026000000000003354
18:02:57.964 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
18:02:57.964 [Lua] number of nav groups: 42
18:02:57.964 [Lua] number of refined nav groups : 23
18:02:57.967 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
18:02:57.967 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:02:57.967 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:02:57.967 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:02:57.970 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:02:57.970 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:02:57.970 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:02:57.970 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
18:02:57.970 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:02:57.970 [Lua] [Managers] Calling function on all managers:
18:02:57.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:02:57.970 [Save] Loading `ut_tweaks_presets`
18:02:57.971 warning: [Save] Missing filename `ut_tweaks_presets`
18:02:57.977 [Save] Saving `save_data`
18:02:57.982 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution
[4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func
[5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func
[6] @scripts/mods/HideBuffs/mod_events.lua:79:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event
[11] @scripts/mods/vmf/vmf_loader.lua:59:in function
[12] =[C]: in function pcall
[13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[14] @scripts/managers/mod/mod_manager.lua:142: in function update
[15] @scripts/boot.lua:857: in function game_update
[16] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[6] _ = 2; update_func = [function]
[8] mod = table: 0000000002B3B3D0; error_prefix_data = "(event) update"; func = [function]
[9] mod = table: 0000000002B3B3D0; event_name = "update"; event = [function]
[10] dt = 0.039408992975950241; event_name = "update"; _ = "HideBuffs"; mod = table: 0000000002B3B3D0
[11] self = table: 0000000002B0B760; dt = 0.039408992975950241
[13] self = table: 000000001AB5DB50; mod = table: 0000000002A9C440; callback_name = "update"; object = table: 0000000002B0B760; cb = [function]
[14] self = table: 000000001AB5DB50; dt = 0.039408992975950241; print_cache = table: 000000001AB5DCD0; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000002A9C440
[15] self = table: 00000000000958F0; real_world_dt = 0.039408992975950241; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.039408992975950241
[16] dt = 0.039408992975950241
[13] _ui_time = 0.0069238143041729927; _num_mods = 93; _mod_load_index = 26; _settings = table: 000000001AB5DBF0; _reload_data = table: 000000001AB5DD00; _my_peer_id = "11000011b9a64bd"; _state = "done"; _mods = table: 000000001AB5DB80; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "11000011b9a64bd"; _print_cache = table: 000000001AB5DCD0; _network_callbacks = table: 000000001AB5DD30; _is_server = true; _network_event_delegate = table: 00000000017013D0;
[14] _ui_time = 0.0069238143041729927; _num_mods = 93; _mod_load_index = 26; _settings = table: 000000001AB5DBF0; _reload_data = table: 000000001AB5DD00; _my_peer_id = "11000011b9a64bd"; _state = "done"; _mods = table: 000000001AB5DB80; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "11000011b9a64bd"; _print_cache = table: 000000001AB5DCD0; _network_callbacks = table: 000000001AB5DD30; _is_server = true; _network_event_delegate = table: 00000000017013D0;
[15] startup_package_handles = table: 000000000009A220; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996D0; flow_return_table = table: 0000000000095920; _machine = table: 0000000004578E50; has_booted = true; loading_context = table: 000000000298CA90; startup_timer = 10.872441324871033; bar_timer = 0; disable_loading_bar = true;
18:02:57.983 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForEnterGame
18:02:57.983 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForGameObjectSync
18:02:57.985 [Save] Save done
18:02:57.985 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0e848df0
18:02:57.990 [Lua] [UnlockManager] All unlocks ready
18:02:58.492 [Lua] player (11000011b9a64bd,1) was put into party 1
18:02:58.492 [Lua] [IngamePlayerListUI] - Destroy
18:02:58.493 [Lua] [GamePadEquipmentUI] - Destroy
18:02:58.493 [Lua] [EquipmentUI] - Destroy
18:02:58.493 [Lua] [GamePadAbilityUI] - Destroy
18:02:58.493 [Lua] [AbilityUI] - Destroy
18:02:58.504 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000011b9a64bd
18:02:58.504 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: profile_index_reservation:0:0:5:0 = 11000011b9a64bd
18:02:58.504 [Lua] Set lobby begin:
18:02:58.504 [Lua] Lobby data selected_mission_id = inn_level
18:02:58.504 [Lua] Lobby data num_players = 1
18:02:58.504 [Lua] Lobby data difficulty_tweak = 0
18:02:58.504 [Lua] Lobby data host = 11000011b9a64bd
18:02:58.504 [Lua] Lobby data matchmaking_type = 3
18:02:58.504 [Lua] Lobby data difficulty = normal
18:02:58.504 [Lua] Lobby data player_slot_1 = 0:0
18:02:58.504 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:02:58.504 [Lua] Lobby data player_slot_4 = 0:0
18:02:58.504 [Lua] Lobby data country_code = US
18:02:58.504 [Lua] Lobby data matchmaking = false
18:02:58.504 [Lua] Lobby data power_level = 0
18:02:58.504 [Lua] Lobby data mission_id = inn_level
18:02:58.504 [Lua] Lobby data mechanism = adventure
18:02:58.505 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:02:58.505 [Lua] Lobby data player_slot_2 = 0:0
18:02:58.505 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:02:58.505 [Lua] Lobby data player_slot_3 = 0:0
18:02:58.505 [Lua] Lobby data eac_authorized = true
18:02:58.505 [Lua] Set lobby end.
18:02:58.505 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:1) to profile(5) career(1)
18:02:58.505 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:02:58.505 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/blunderbuss":false},"inventory_id":794985152,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false}}
18:02:58.505 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForGameObjectSync
18:02:58.505 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForPlayers
18:02:58.506 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0f7ed5b0
18:02:58.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
18:02:58.511 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForPlayers
18:02:58.511 [Lua] [PeerSM] 11000011b9a64bd :: on_enter InGame
18:02:58.511 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peer_ingame:11000011b9a64bd:0:0:0 = true
18:02:58.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
18:02:58.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
18:02:58.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
18:02:58.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
18:02:58.848 [Flow] DISABLE
18:03:00.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
18:03:00.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
18:03:00.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
18:03:00.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
18:03:01.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
18:03:01.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
18:03:01.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
18:03:01.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:03:01.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:03:01.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:03:01.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
18:03:01.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
18:03:01.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
18:03:01.801 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
18:03:01.801 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
18:03:01.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:03:01.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:03:01.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:03:01.871 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:03:01.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:03:01.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:03:01.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:03:01.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:03:01.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:03:02.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:03:02.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:03:02.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
18:03:02.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:03:02.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:03:02.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:03:02.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:03:02.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:03:02.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:03:02.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
18:03:02.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:03:02.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:03:02.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:03:02.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:03:02.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:03:02.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
18:03:02.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
18:03:02.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
18:03:02.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:03:02.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
18:03:02.619 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2, async-read,
18:03:02.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:03:02.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1, async-read,
18:03:02.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:03:02.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2, async-read,
18:03:02.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:03:02.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
18:03:02.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:03:02.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
18:03:02.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:03:02.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2, async-read,
18:03:02.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:03:02.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1, async-read,
18:03:02.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:03:02.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
18:03:02.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:03:02.742 [Lua] PlayFabMirrorBase:_commit_internal 1
18:03:02.742 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:03:02.746 [Lua] generate_backend_stats 11000011b9a64bd:1
18:03:02.777 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:03:02.777 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:03:02.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
18:03:02.778 [Lua] Set lobby begin:
18:03:02.778 [Lua] Lobby data selected_mission_id = inn_level
18:03:02.778 [Lua] Lobby data num_players = 1
18:03:02.778 [Lua] Lobby data difficulty_tweak = 0
18:03:02.778 [Lua] Lobby data host = 11000011b9a64bd
18:03:02.778 [Lua] Lobby data matchmaking_type = 3
18:03:02.778 [Lua] Lobby data difficulty = normal
18:03:02.778 [Lua] Lobby data player_slot_1 = 0:0
18:03:02.778 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:03:02.778 [Lua] Lobby data player_slot_4 = 0:0
18:03:02.778 [Lua] Lobby data country_code = US
18:03:02.778 [Lua] Lobby data matchmaking = false
18:03:02.778 [Lua] Lobby data power_level = 835
18:03:02.778 [Lua] Lobby data mission_id = inn_level
18:03:02.778 [Lua] Lobby data mechanism = adventure
18:03:02.778 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:03:02.778 [Lua] Lobby data player_slot_2 = 0:0
18:03:02.778 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:03:02.778 [Lua] Lobby data player_slot_3 = 0:0
18:03:02.778 [Lua] Lobby data eac_authorized = true
18:03:02.778 [Lua] Set lobby end.
18:03:02.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
18:03:02.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
18:03:02.789 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
18:03:02.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:03:02.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:03:02.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:03:02.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:03:02.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:03:02.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
18:03:02.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
18:03:02.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:03:02.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
18:03:02.919 [Lua] commit result success 1
18:03:02.919 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
18:03:02.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
18:03:02.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
18:03:02.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
18:03:02.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
18:03:02.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:03:02.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:03:03.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:03:03.905 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:03:03.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
18:03:04.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
18:03:04.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
18:03:04.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:03:04.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:03:04.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:03:04.134 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:03:04.313 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:03:04.313 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:03:04.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:03:04.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:03:04.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:03:04.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:03:04.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:03:04.582 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:03:04.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:03:05.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:03:05.289 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:03:05.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:03:05.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:03:05.824 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:03:05.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:03:05.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:03:05.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:03:05.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
18:03:06.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
18:03:06.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
18:03:06.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:03:06.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:03:06.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:03:06.267 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
18:03:06.410 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:03:06.410 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:03:06.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
18:03:06.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
18:03:06.545 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
18:03:06.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
18:03:06.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
18:03:06.647 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
18:03:06.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:03:06.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:03:06.820 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:03:06.821 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
18:03:06.941 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
18:03:06.941 [Lua] [PackageManager] Force_load: wwise/blunderbuss
18:03:06.948 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:1:0:0 = 794985152
18:03:06.954 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
18:03:06.957 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:03:06.957 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:03:06.957 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:03:06.957 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:03:06.957 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:03:06.957 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:03:06.957 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:03:06.957 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:03:06.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:03:06.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:03:06.958 [Lua] PlayerManager:assign_unit_ownership ShaderkaUSA 11000011b9a64bd 1
18:03:06.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f79f420
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f79f420
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f79eb40
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f79eb40
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7a05d0
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7a05d0
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7a0050
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7a0050
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f79e860
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f79e860
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f79fb10
18:03:06.962 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f79fb10
18:03:06.983 [Lua] Players are leaving the safe zone
18:03:07.199 [Lua] StateInGameRunning:_game_actually_starts()
18:03:07.199 [Lua] [IngameUI] menu view on_enter start_menu_view
18:03:07.199 [Lua] hero_fullscreen_menu_on_enter
18:03:07.199 [Lua] #################################################################################################################
18:03:07.199 [Lua] [Loading Time]: 00:00:19 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:03:07.199 [Lua] #################################################################################################################
18:03:07.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
18:03:07.199 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: actually_ingame:11000011b9a64bd:0:0:0 = true
18:03:07.203 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027e9b30
18:03:07.205 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
18:03:07.209 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:03:07.214 [Lua] cb_razer_chroma_setup
18:03:07.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
18:03:07.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:03:07.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:03:07.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:03:07.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:03:07.501 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
18:03:07.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView
18:03:07.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:03:07.616 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:03:07.616 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView
18:03:07.616 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:03:07.622 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
18:03:07.622 [Lua] Commit load time data
18:03:07.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:03:07.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:03:08.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1086, position: 0
18:03:08.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1086, position: 27249
18:03:15.837 [Lua] [IngameUI] menu view on_exit start_menu_view
18:03:15.837 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
18:03:15.837 [Lua] hero_fullscreen_menu_on_exit
18:03:15.841 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027e9b30
18:03:15.841 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:03:15.841 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:03:15.841 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:03:15.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView
18:03:44.393 [Lua] [IngameUI] menu view on_enter start_game_view
18:03:44.395 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027eb510
18:03:44.395 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:03:44.397 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:03:44.397 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:03:44.398 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:03:44.398 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:04:02.347 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:04:02.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:04:02.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:04:02.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:04:02.348 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:04:04.207 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
18:04:04.207 [Lua] ............................................................................................................
18:04:04.207 [Lua] ............................................................................................................
18:04:04.207 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
18:04:04.207 [Lua] ............................................................................................................
18:04:04.207 [Lua] ............................................................................................................
18:04:04.218 [Lua] [Matchmaking] Cancelling matchmaking
18:04:04.218 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:04:04.225 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:04:04.225 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
18:04:04.225 [Lua] [Matchmaking] Filter: Free slots = 1
18:04:04.225 [Lua] [Matchmaking] Filter: Distance = close
18:04:04.225 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
18:04:04.225 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
18:04:04.225 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
18:04:04.225 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
18:04:04.225 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
18:04:04.225 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
18:04:04.225 [Lua] [Matchmaking] Near Filter: power_level, value=835
18:04:04.225 [Lua] Set lobby begin:
18:04:04.225 [Lua] Lobby data selected_mission_id = inn_level
18:04:04.225 [Lua] Lobby data num_players = 1
18:04:04.225 [Lua] Lobby data difficulty_tweak = 0
18:04:04.225 [Lua] Lobby data host = 11000011b9a64bd
18:04:04.225 [Lua] Lobby data time_of_search = 1629137044
18:04:04.225 [Lua] Lobby data matchmaking_type = 3
18:04:04.225 [Lua] Lobby data difficulty = normal
18:04:04.225 [Lua] Lobby data player_slot_1 = 0:0
18:04:04.225 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:04.225 [Lua] Lobby data player_slot_4 = 0:0
18:04:04.225 [Lua] Lobby data country_code = US
18:04:04.225 [Lua] Lobby data matchmaking = searching
18:04:04.225 [Lua] Lobby data power_level = 835
18:04:04.225 [Lua] Lobby data mission_id = inn_level
18:04:04.225 [Lua] Lobby data mechanism = adventure
18:04:04.225 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:04:04.226 [Lua] Lobby data player_slot_2 = 0:0
18:04:04.226 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:04.226 [Lua] Lobby data player_slot_3 = 0:0
18:04:04.226 [Lua] Lobby data eac_authorized = true
18:04:04.226 [Lua] Set lobby end.
18:04:04.226 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:04:04.226 [Lua] [ChatManager][1]System: Starting search
18:04:04.226 [Lua] [ChatManager][1]System: Cataclysm
18:04:04.316 [Lua] [IngameUI] menu view on_exit start_game_view
18:04:04.316 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:04:04.316 [Save] Saving `save_data`
18:04:04.317 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:04:04.317 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:04:04.317 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:04:04.321 [Save] Save done
18:04:04.322 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027eb510
18:04:04.423 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
18:04:04.424 [Lua] [Matchmaking] max_quick_play_search_range: far
18:04:04.424 [Lua]
18:04:04.424 [Lua] [1] = skaven_stronghold (string)
18:04:04.424 [Lua] [2] = ussingen (string)
18:04:04.424 [Lua] [3] = dlc_bastion (string)
18:04:04.424 [Lua] [4] = skittergate (string)
18:04:04.424 [Lua] [5] = dlc_bogenhafen_slum (string)
18:04:04.424 [Lua] [6] = cemetery (string)
18:04:04.424 [Lua] [7] = dlc_castle (string)
18:04:04.424 [Lua] [8] = magnus (string)
18:04:04.424 [Lua] [9] = elven_ruins (string)
18:04:04.424 [Lua] [10] = bell (string)
18:04:04.424 [Lua] [11] = nurgle (string)
18:04:04.424 [Lua] [12] = farmlands (string)
18:04:04.424 [Lua] [13] = crater (string)
18:04:04.424 [Lua] [14] = fort (string)
18:04:04.424 [Lua] [15] = dlc_portals (string)
18:04:04.424 [Lua] [16] = warcamp (string)
18:04:04.424 [Lua] [17] = mines (string)
18:04:04.424 [Lua] [18] = ground_zero (string)
18:04:04.424 [Lua] [19] = dlc_bogenhafen_city (string)
18:04:04.424 [Lua] [20] = forest_ambush (string)
18:04:04.424 [Lua] [21] = military (string)
18:04:04.424 [Lua] [22] = catacombs (string)
18:04:04.424 [Lua] [23] = inn_level (string)
18:04:04.424 [Lua]
18:04:04.424 [Lua] [Matchmaking] Changing distance filter from close to far
18:04:04.424 [Lua] [Matchmaking] Filter: Free slots = 1
18:04:04.424 [Lua] [Matchmaking] Filter: Distance = far
18:04:04.424 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
18:04:04.424 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
18:04:04.424 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
18:04:04.424 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
18:04:04.424 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
18:04:04.424 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
18:04:04.424 [Lua] [Matchmaking] Near Filter: power_level, value=835
18:04:04.424 [Lua] [ChatManager][1]System: Increased search range
18:04:04.424 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:04:04.629 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
18:04:04.630 [Lua]
18:04:04.630 [Lua] [twitch_enabled] = false (string)
18:04:04.630 [Lua] [power_level] = 835 (string)
18:04:04.630 [Lua] [id] = 186000003cc7cc6 (string)
18:04:04.630 [Lua] [num_players] = 3 (string)
18:04:04.630 [Lua] [difficulty_tweak] = 0 (string)
18:04:04.630 [Lua] [host] = 110000103e4bd35 (string)
18:04:04.630 [Lua] [time_of_search] = 1629135794 (string)
18:04:04.630 [Lua] [matchmaking_type] = 2 (string)
18:04:04.630 [Lua] [is_private] = false (string)
18:04:04.630 [Lua] [player_slot_4] = 110000102518666:1 (string)
18:04:04.630 [Lua] [name] = Lobby 186000003cc7cc6 (string)
18:04:04.630 [Lua] [difficulty] = cataclysm (string)
18:04:04.630 [Lua] [match_started] = true (string)
18:04:04.630 [Lua] [mechanism] = adventure (string)
18:04:04.630 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:04:04.630 [Lua] [quick_game] = true (string)
18:04:04.630 [Lua] [selected_mission_id] = warcamp (string)
18:04:04.630 [Lua] [matchmaking] = true (string)
18:04:04.630 [Lua] [player_slot_1] = 0:0 (string)
18:04:04.630 [Lua] [country_code] = GB (string)
18:04:04.630 [Lua] [mission_id] = warcamp (string)
18:04:04.630 [Lua] [player_slot_5] = 110000103e4bd35:1 (string)
18:04:04.630 [Lua] [player_slot_2] = 11000010d057257:1 (string)
18:04:04.630 [Lua] [unique_server_name] = Filthy Acts at Reasonable Prices (string)
18:04:04.630 [Lua] [player_slot_3] = 0:0 (string)
18:04:04.630 [Lua] [eac_authorized] = true (string)
18:04:04.630 [Lua]
18:04:04.630 [Lua] =======================Found valid lobby!
18:04:04.630 [Lua] [Matchmaking] max_quick_play_search_range: far
18:04:04.630 [Lua]
18:04:04.630 [Lua] [1] = skaven_stronghold (string)
18:04:04.630 [Lua] [2] = ussingen (string)
18:04:04.630 [Lua] [3] = dlc_bastion (string)
18:04:04.630 [Lua] [4] = skittergate (string)
18:04:04.630 [Lua] [5] = dlc_bogenhafen_slum (string)
18:04:04.630 [Lua] [6] = cemetery (string)
18:04:04.631 [Lua] [7] = dlc_castle (string)
18:04:04.631 [Lua] [8] = magnus (string)
18:04:04.631 [Lua] [9] = elven_ruins (string)
18:04:04.631 [Lua] [10] = bell (string)
18:04:04.631 [Lua] [11] = nurgle (string)
18:04:04.631 [Lua] [12] = farmlands (string)
18:04:04.631 [Lua] [13] = crater (string)
18:04:04.631 [Lua] [14] = fort (string)
18:04:04.631 [Lua] [15] = dlc_portals (string)
18:04:04.631 [Lua] [16] = warcamp (string)
18:04:04.631 [Lua] [17] = mines (string)
18:04:04.631 [Lua] [18] = ground_zero (string)
18:04:04.631 [Lua] [19] = dlc_bogenhafen_city (string)
18:04:04.631 [Lua] [20] = forest_ambush (string)
18:04:04.631 [Lua] [21] = military (string)
18:04:04.631 [Lua] [22] = catacombs (string)
18:04:04.631 [Lua] [23] = inn_level (string)
18:04:04.631 [Lua]
18:04:04.631 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (skaven_stronghold ~= warcamp)'
18:04:04.631 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (ussingen ~= warcamp)'
18:04:04.631 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (dlc_bastion ~= warcamp)'
18:04:04.631 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (skittergate ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (cemetery ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (dlc_castle ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (magnus ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (elven_ruins ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (bell ~= warcamp)'
18:04:04.632 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (nurgle ~= warcamp)'
18:04:04.633 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (farmlands ~= warcamp)'
18:04:04.633 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (crater ~= warcamp)'
18:04:04.633 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (fort ~= warcamp)'
18:04:04.633 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (dlc_portals ~= warcamp)'
18:04:04.633 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices discarded due to 'hero is unavailable'
18:04:04.633 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (mines ~= warcamp)'
18:04:04.634 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (ground_zero ~= warcamp)'
18:04:04.634 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= warcamp)'
18:04:04.634 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (forest_ambush ~= warcamp)'
18:04:04.634 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (military ~= warcamp)'
18:04:04.634 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (catacombs ~= warcamp)'
18:04:04.634 [Lua] [Matchmaking] Lobby hosted by Filthy Acts at Reasonable Prices failed lobby match due to 'wrong mission (inn_level ~= warcamp)'
18:04:04.634 [Lua] [ChatManager][1]System: Cannot find any matching games...
18:04:04.634 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
18:04:04.634 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:04:04.637 [Lua] Set lobby begin:
18:04:04.637 [Lua] Lobby data selected_mission_id = inn_level
18:04:04.637 [Lua] Lobby data num_players = 1
18:04:04.637 [Lua] Lobby data difficulty_tweak = 0
18:04:04.637 [Lua] Lobby data host = 11000011b9a64bd
18:04:04.637 [Lua] Lobby data time_of_search = 1629137044
18:04:04.637 [Lua] Lobby data matchmaking_type = 3
18:04:04.637 [Lua] Lobby data difficulty = cataclysm
18:04:04.637 [Lua] Lobby data player_slot_1 = 0:0
18:04:04.637 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:04.637 [Lua] Lobby data player_slot_4 = 0:0
18:04:04.637 [Lua] Lobby data country_code = US
18:04:04.637 [Lua] Lobby data matchmaking = searching
18:04:04.637 [Lua] Lobby data power_level = 835
18:04:04.637 [Lua] Lobby data mission_id = inn_level
18:04:04.637 [Lua] Lobby data mechanism = adventure
18:04:04.637 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:04:04.637 [Lua] Lobby data player_slot_2 = 0:0
18:04:04.637 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:04.637 [Lua] Lobby data player_slot_3 = 0:0
18:04:04.637 [Lua] Lobby data eac_authorized = true
18:04:04.637 [Lua] Set lobby end.
18:04:04.637 [Lua] [PartyManager] Leader is set to 11000011b9a64bd
18:04:04.638 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
18:04:04.638 [Lua] Set lobby begin:
18:04:04.638 [Lua] Lobby data twitch_enabled = false
18:04:04.638 [Lua] Lobby data selected_mission_id = inn_level
18:04:04.638 [Lua] Lobby data num_players = 1
18:04:04.638 [Lua] Lobby data difficulty_tweak = 0
18:04:04.638 [Lua] Lobby data host = 11000011b9a64bd
18:04:04.638 [Lua] Lobby data time_of_search = 1629137044
18:04:04.638 [Lua] Lobby data matchmaking_type = 1
18:04:04.638 [Lua] Lobby data match_started = true
18:04:04.638 [Lua] Lobby data player_slot_4 = 0:0
18:04:04.638 [Lua] Lobby data difficulty = cataclysm
18:04:04.638 [Lua] Lobby data player_slot_1 = 0:0
18:04:04.638 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:04.638 [Lua] Lobby data quick_game = true
18:04:04.638 [Lua] Lobby data country_code = US
18:04:04.638 [Lua] Lobby data matchmaking = true
18:04:04.638 [Lua] Lobby data power_level = 835
18:04:04.638 [Lua] Lobby data mission_id = inn_level
18:04:04.638 [Lua] Lobby data mechanism = adventure
18:04:04.638 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:04:04.638 [Lua] Lobby data player_slot_2 = 0:0
18:04:04.638 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:04.638 [Lua] Lobby data player_slot_3 = 0:0
18:04:04.638 [Lua] Lobby data eac_authorized = true
18:04:04.639 [Lua] Set lobby end.
18:04:04.639 [Lua] Set lobby begin:
18:04:04.639 [Lua] Lobby data twitch_enabled = false
18:04:04.639 [Lua] Lobby data selected_mission_id = inn_level
18:04:04.639 [Lua] Lobby data num_players = 1
18:04:04.639 [Lua] Lobby data difficulty_tweak = 0
18:04:04.639 [Lua] Lobby data host = 11000011b9a64bd
18:04:04.639 [Lua] Lobby data time_of_search = 1629137044
18:04:04.639 [Lua] Lobby data matchmaking_type = 1
18:04:04.639 [Lua] Lobby data is_private = false
18:04:04.639 [Lua] Lobby data match_started = true
18:04:04.639 [Lua] Lobby data player_slot_4 = 0:0
18:04:04.639 [Lua] Lobby data difficulty = cataclysm
18:04:04.639 [Lua] Lobby data player_slot_1 = 0:0
18:04:04.639 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:04.639 [Lua] Lobby data quick_game = true
18:04:04.639 [Lua] Lobby data country_code = US
18:04:04.639 [Lua] Lobby data matchmaking = true
18:04:04.639 [Lua] Lobby data power_level = 835
18:04:04.639 [Lua] Lobby data mission_id = inn_level
18:04:04.639 [Lua] Lobby data mechanism = adventure
18:04:04.639 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:04:04.639 [Lua] Lobby data player_slot_2 = 0:0
18:04:04.639 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:04.639 [Lua] Lobby data player_slot_3 = 0:0
18:04:04.639 [Lua] Lobby data eac_authorized = true
18:04:04.639 [Lua] Set lobby end.
18:04:04.639 [Lua] [ChatManager][1]System: Starting hosted game...
18:04:04.648 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:04:04.648 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:04:06.718 [Lua] [Matchmaking] Cancelling matchmaking
18:04:06.718 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:04:06.718 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:04:06.718 [Lua] Set lobby begin:
18:04:06.718 [Lua] Lobby data twitch_enabled = false
18:04:06.718 [Lua] Lobby data selected_mission_id = inn_level
18:04:06.718 [Lua] Lobby data num_players = 1
18:04:06.718 [Lua] Lobby data difficulty_tweak = 0
18:04:06.718 [Lua] Lobby data host = 11000011b9a64bd
18:04:06.718 [Lua] Lobby data time_of_search = 1629137044
18:04:06.718 [Lua] Lobby data matchmaking_type = 3
18:04:06.719 [Lua] Lobby data is_private = false
18:04:06.719 [Lua] Lobby data match_started = true
18:04:06.719 [Lua] Lobby data player_slot_4 = 0:0
18:04:06.719 [Lua] Lobby data difficulty = normal
18:04:06.719 [Lua] Lobby data player_slot_1 = 0:0
18:04:06.719 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:06.719 [Lua] Lobby data quick_game = true
18:04:06.719 [Lua] Lobby data country_code = US
18:04:06.719 [Lua] Lobby data matchmaking = false
18:04:06.719 [Lua] Lobby data power_level = 835
18:04:06.719 [Lua] Lobby data mission_id = inn_level
18:04:06.719 [Lua] Lobby data mechanism = adventure
18:04:06.719 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:04:06.719 [Lua] Lobby data player_slot_2 = 0:0
18:04:06.719 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:06.719 [Lua] Lobby data player_slot_3 = 0:0
18:04:06.719 [Lua] Lobby data eac_authorized = true
18:04:06.719 [Lua] Set lobby end.
18:04:06.721 [Lua] Set lobby begin:
18:04:06.721 [Lua] Lobby data twitch_enabled = false
18:04:06.721 [Lua] Lobby data selected_mission_id = inn_level
18:04:06.721 [Lua] Lobby data num_players = 1
18:04:06.721 [Lua] Lobby data difficulty_tweak = 0
18:04:06.722 [Lua] Lobby data host = 11000011b9a64bd
18:04:06.722 [Lua] Lobby data time_of_search = 1629137044
18:04:06.722 [Lua] Lobby data matchmaking_type = 3
18:04:06.722 [Lua] Lobby data is_private = false
18:04:06.722 [Lua] Lobby data match_started = true
18:04:06.722 [Lua] Lobby data player_slot_4 = 0:0
18:04:06.722 [Lua] Lobby data difficulty = normal
18:04:06.722 [Lua] Lobby data player_slot_1 = 0:0
18:04:06.722 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:06.722 [Lua] Lobby data quick_game = true
18:04:06.722 [Lua] Lobby data country_code = US
18:04:06.722 [Lua] Lobby data matchmaking = false
18:04:06.722 [Lua] Lobby data power_level = 835
18:04:06.722 [Lua] Lobby data mission_id = inn_level
18:04:06.722 [Lua] Lobby data mechanism = adventure
18:04:06.722 [Lua] Lobby data player_slot_5 = 11000011b9a64bd:1
18:04:06.722 [Lua] Lobby data player_slot_2 = 0:0
18:04:06.722 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:06.722 [Lua] Lobby data player_slot_3 = 0:0
18:04:06.722 [Lua] Lobby data eac_authorized = true
18:04:06.722 [Lua] Set lobby end.
18:04:06.722 [Lua] [PartyManager] Leader is set to 11000011b9a64bd
18:04:07.818 [Lua] [IngameUI] menu view on_enter character_selection
18:04:07.819 [Lua] hero_fullscreen_menu_on_enter
18:04:07.821 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027e7eb0
18:04:07.822 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
18:04:07.830 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:07.830 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:07.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:07.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:07.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
18:04:07.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView
18:04:07.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:07.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:04:07.842 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView
18:04:07.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:07.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:04:07.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:04:08.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:04:08.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:04:08.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:04:08.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView
18:04:08.711 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:08.711 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:09.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:04:09.308 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:04:09.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:04:09.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:04:09.515 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:04:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:09.521 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:09.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
18:04:09.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:04:09.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:09.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:04:09.670 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
18:04:09.670 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:04:09.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:04:09.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:04:09.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:04:09.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:04:09.920 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:04:16.806 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000011b9a64bd
18:04:16.806 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: profile_index_reservation:0:0:5:0 =
18:04:16.806 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: profile_index_reservation:0:0:4:0 = 11000011b9a64bd
18:04:16.806 [Lua] Set lobby begin:
18:04:16.806 [Lua] Lobby data twitch_enabled = false
18:04:16.806 [Lua] Lobby data selected_mission_id = inn_level
18:04:16.806 [Lua] Lobby data num_players = 1
18:04:16.806 [Lua] Lobby data difficulty_tweak = 0
18:04:16.806 [Lua] Lobby data host = 11000011b9a64bd
18:04:16.806 [Lua] Lobby data time_of_search = 1629137044
18:04:16.806 [Lua] Lobby data matchmaking_type = 3
18:04:16.806 [Lua] Lobby data is_private = false
18:04:16.806 [Lua] Lobby data match_started = true
18:04:16.806 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:04:16.807 [Lua] Lobby data difficulty = normal
18:04:16.807 [Lua] Lobby data player_slot_1 = 0:0
18:04:16.807 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:04:16.807 [Lua] Lobby data quick_game = true
18:04:16.807 [Lua] Lobby data country_code = US
18:04:16.807 [Lua] Lobby data matchmaking = false
18:04:16.807 [Lua] Lobby data power_level = 835
18:04:16.807 [Lua] Lobby data mission_id = inn_level
18:04:16.807 [Lua] Lobby data mechanism = adventure
18:04:16.807 [Lua] Lobby data player_slot_5 = 0:0
18:04:16.807 [Lua] Lobby data player_slot_2 = 0:0
18:04:16.807 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:04:16.807 [Lua] Lobby data player_slot_3 = 0:0
18:04:16.807 [Lua] Lobby data eac_authorized = true
18:04:16.807 [Lua] Set lobby end.
18:04:16.807 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:1) to profile(4) career(1)
18:04:16.807 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = {}
18:04:16.807 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:04:16.808 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":981687360,"first_person":{"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
18:04:16.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
18:04:16.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:04:16.816 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
18:04:16.816 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
18:04:16.817 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
18:04:16.817 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
18:04:16.817 [Lua] [GameNetworkManager] destroying game object with go_id=43
18:04:16.819 [Save] Saving `save_data`
18:04:16.824 [Save] Save done
18:04:16.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer
18:04:16.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
18:04:16.828 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:04:16.828 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
18:04:16.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer
18:04:16.830 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
18:04:16.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer
18:04:16.830 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
18:04:16.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer
18:04:16.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
18:04:16.929 [Lua] [IngameUI] menu view on_exit character_selection
18:04:16.933 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
18:04:16.933 [Lua] hero_fullscreen_menu_on_exit
18:04:16.935 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027e7eb0
18:04:16.935 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:04:16.935 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:04:16.935 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:04:16.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:04:16.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:04:16.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:04:16.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:04:17.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:04:17.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
18:04:17.133 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
18:04:17.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
18:04:17.265 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
18:04:17.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:04:17.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:04:17.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
18:04:17.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
18:04:17.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
18:04:17.589 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
18:04:17.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:04:17.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:04:17.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
18:04:17.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:04:18.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:04:18.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
18:04:18.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:04:18.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:04:18.128 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:04:18.129 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
18:04:18.286 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
18:04:18.286 [Lua] [PackageManager] Force_load: wwise/we_deus_01
18:04:18.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:04:18.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:04:18.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:04:18.380 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:1:0:0 = 981687360
18:04:18.384 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(10.661, -0.11542, 4.39882), Vector4(0, 0, 0.697418, -0.716664))
18:04:18.387 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:04:18.387 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:04:18.387 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:04:18.387 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:04:18.387 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:04:18.387 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:04:18.387 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:04:18.387 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:04:18.387 [Lua] PlayerManager:assign_unit_ownership ShaderkaUSA 11000011b9a64bd 1
18:04:18.388 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
18:04:24.227 [Lua] [IngameUI] menu view on_enter hero_view
18:04:24.233 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027e7260
18:04:24.233 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:04:24.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:04:24.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:04:24.250 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:04:24.250 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:04:24.256 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:04:24.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:04:24.614 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:04:24.638 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:24.638 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:24.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:24.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:24.659 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:24.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:04:24.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:24.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:04:24.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:25.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:04:25.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:04:25.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:04:25.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:05:04.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:05:04.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:05:04.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:05:04.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:05:04.663 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000011b9a64bd:1)
18:05:04.663 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_05\/wpn_we_bow_short_05_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":265793696,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_bow_short_05\/wpn_we_bow_short_05":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/weapons\/player\/wpn_we_bow_short_05\/wpn_we_bow_short_05_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
18:05:04.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read,
18:05:04.676 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
18:05:04.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05, ProfileSynchronizer, async-read,
18:05:04.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
18:05:04.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
18:05:04.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
18:05:04.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
18:05:04.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
18:05:04.690 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
18:05:04.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
18:05:04.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
18:05:04.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
18:05:04.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, ProfileSynchronizer, async-read,
18:05:04.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
18:05:04.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
18:05:04.940 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:05:05.079 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:05:05.079 [Lua] [PackageManager] Force_load: wwise/bow
18:05:05.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05
18:05:05.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05
18:05:05.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05
18:05:05.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:05:05.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:05:05.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:05:05.343 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:1:0:0 = 265793696
18:06:03.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:03.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:03.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:03.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:03.079 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000011b9a64bd:1)
18:06:03.079 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":184611280,"first_person":{"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
18:06:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
18:06:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
18:06:03.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read,
18:06:03.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, ProfileSynchronizer
18:06:03.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer
18:06:03.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05, ProfileSynchronizer
18:06:03.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
18:06:03.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:06:03.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:06:03.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:06:03.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:06:03.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:06:03.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:06:03.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:06:03.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:06:03.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:06:03.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:06:03.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:06:03.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:06:03.758 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:1:0:0 = 184611280
18:06:14.885 [Lua] [IngameUI] menu view on_exit hero_view
18:06:14.888 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027e7260
18:06:14.888 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:06:14.888 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:06:14.888 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:06:14.888 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:14.888 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:14.888 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:14.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:14.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:14.897 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:06:14.897 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:06:14.897 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:06:16.479 [Lua] [IngameUI] menu view on_enter hero_view
18:06:16.485 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027e7260
18:06:16.485 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:06:16.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:06:16.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:06:16.505 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:06:16.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:06:16.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:06:16.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:06:16.817 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:06:16.839 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:16.839 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:16.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:16.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:16.858 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:16.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:16.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:16.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:16.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:06:19.961 [Lua] PlayFabMirrorBase:_commit_internal 2
18:06:19.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:06:19.964 [Lua] generate_backend_stats 11000011b9a64bd:1
18:06:19.990 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:06:19.990 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:06:19.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
18:06:20.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
18:06:20.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
18:06:20.407 [Lua] commit result success 2
18:06:20.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
18:06:20.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
18:06:20.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
18:06:21.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:06:21.302 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:21.302 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:21.302 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:21.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:21.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:06:21.307 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:06:21.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:06:21.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:06:21.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:06:51.865 [Lua] [IngameUI] menu view on_exit hero_view
18:06:51.869 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027e7260
18:06:51.869 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:06:51.869 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:06:51.869 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:06:56.150 [Lua] [IngameUI] menu view on_enter start_game_view
18:06:56.152 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027eb510
18:06:56.152 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:06:56.153 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:06:56.153 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:06:56.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:06:56.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:06:56.883 [Lua] PlayFabMirrorBase:_commit_internal 3
18:06:56.883 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:06:56.887 [Lua] generate_backend_stats 11000011b9a64bd:1
18:06:56.914 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:06:56.914 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:06:56.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
18:06:56.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
18:06:57.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
18:06:57.068 [Lua] commit result success 3
18:06:57.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
18:06:57.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
18:06:57.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
18:06:57.640 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
18:06:57.640 [Lua] ............................................................................................................
18:06:57.640 [Lua] ............................................................................................................
18:06:57.640 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
18:06:57.640 [Lua] ............................................................................................................
18:06:57.640 [Lua] ............................................................................................................
18:06:57.652 [Lua] [Matchmaking] Cancelling matchmaking
18:06:57.652 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:06:57.659 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:06:57.659 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
18:06:57.659 [Lua] [Matchmaking] Filter: Free slots = 1
18:06:57.659 [Lua] [Matchmaking] Filter: Distance = close
18:06:57.659 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
18:06:57.659 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
18:06:57.659 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
18:06:57.659 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
18:06:57.659 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
18:06:57.659 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
18:06:57.659 [Lua] [Matchmaking] Near Filter: power_level, value=835
18:06:57.659 [Lua] Set lobby begin:
18:06:57.659 [Lua] Lobby data twitch_enabled = false
18:06:57.659 [Lua] Lobby data selected_mission_id = inn_level
18:06:57.659 [Lua] Lobby data num_players = 1
18:06:57.659 [Lua] Lobby data difficulty_tweak = 0
18:06:57.659 [Lua] Lobby data host = 11000011b9a64bd
18:06:57.659 [Lua] Lobby data time_of_search = 1629137217
18:06:57.659 [Lua] Lobby data matchmaking_type = 3
18:06:57.659 [Lua] Lobby data is_private = false
18:06:57.659 [Lua] Lobby data match_started = true
18:06:57.659 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:06:57.659 [Lua] Lobby data difficulty = normal
18:06:57.659 [Lua] Lobby data player_slot_1 = 0:0
18:06:57.659 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:06:57.659 [Lua] Lobby data quick_game = true
18:06:57.659 [Lua] Lobby data country_code = US
18:06:57.659 [Lua] Lobby data matchmaking = searching
18:06:57.659 [Lua] Lobby data power_level = 835
18:06:57.659 [Lua] Lobby data mission_id = inn_level
18:06:57.659 [Lua] Lobby data mechanism = adventure
18:06:57.659 [Lua] Lobby data player_slot_5 = 0:0
18:06:57.659 [Lua] Lobby data player_slot_2 = 0:0
18:06:57.659 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:06:57.659 [Lua] Lobby data player_slot_3 = 0:0
18:06:57.659 [Lua] Lobby data eac_authorized = true
18:06:57.659 [Lua] Set lobby end.
18:06:57.659 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:06:57.660 [Lua] [ChatManager][1]System: Starting search
18:06:57.660 [Lua] [ChatManager][1]System: Cataclysm
18:06:57.751 [Lua] [IngameUI] menu view on_exit start_game_view
18:06:57.751 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:06:57.751 [Save] Saving `save_data`
18:06:57.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:06:57.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:06:57.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:06:57.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027eb510
18:06:57.759 [Save] Save done
18:06:57.880 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
18:06:57.880 [Lua]
18:06:57.880 [Lua] [twitch_enabled] = false (string)
18:06:57.880 [Lua] [power_level] = 823 (string)
18:06:57.880 [Lua] [id] = 186000003ce2714 (string)
18:06:57.880 [Lua] [unique_server_name] = Mikie Long Dong (string)
18:06:57.880 [Lua] [difficulty_tweak] = 0 (string)
18:06:57.880 [Lua] [host] = 110000101480968 (string)
18:06:57.880 [Lua] [matchmaking_type] = 2 (string)
18:06:57.880 [Lua] [is_private] = false (string)
18:06:57.880 [Lua] [selected_mission_id] = crater (string)
18:06:57.880 [Lua] [name] = Lobby 186000003ce2714 (string)
18:06:57.880 [Lua] [difficulty] = cataclysm (string)
18:06:57.880 [Lua] [match_started] = true (string)
18:06:57.880 [Lua] [mechanism] = adventure (string)
18:06:57.880 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:06:57.880 [Lua] [quick_game] = false (string)
18:06:57.880 [Lua] [num_players] = 1 (string)
18:06:57.880 [Lua] [matchmaking] = true (string)
18:06:57.880 [Lua] [player_slot_1] = 0:0 (string)
18:06:57.880 [Lua] [player_slot_4] = 110000101480968:1 (string)
18:06:57.880 [Lua] [mission_id] = crater (string)
18:06:57.880 [Lua] [player_slot_5] = 0:0 (string)
18:06:57.880 [Lua] [player_slot_2] = 0:0 (string)
18:06:57.880 [Lua] [country_code] = US (string)
18:06:57.880 [Lua] [player_slot_3] = 0:0 (string)
18:06:57.880 [Lua] [eac_authorized] = true (string)
18:06:57.880 [Lua]
18:06:57.880 [Lua] =======================Found valid lobby!
18:06:57.880 [Lua] [Matchmaking] max_quick_play_search_range: far
18:06:57.880 [Lua]
18:06:57.880 [Lua] [1] = skaven_stronghold (string)
18:06:57.880 [Lua] [2] = ussingen (string)
18:06:57.880 [Lua] [3] = dlc_bastion (string)
18:06:57.880 [Lua] [4] = skittergate (string)
18:06:57.880 [Lua] [5] = dlc_bogenhafen_slum (string)
18:06:57.880 [Lua] [6] = cemetery (string)
18:06:57.880 [Lua] [7] = dlc_castle (string)
18:06:57.880 [Lua] [8] = magnus (string)
18:06:57.880 [Lua] [9] = elven_ruins (string)
18:06:57.880 [Lua] [10] = bell (string)
18:06:57.880 [Lua] [11] = nurgle (string)
18:06:57.880 [Lua] [12] = farmlands (string)
18:06:57.880 [Lua] [13] = crater (string)
18:06:57.880 [Lua] [14] = fort (string)
18:06:57.880 [Lua] [15] = dlc_portals (string)
18:06:57.880 [Lua] [16] = warcamp (string)
18:06:57.880 [Lua] [17] = mines (string)
18:06:57.880 [Lua] [18] = ground_zero (string)
18:06:57.880 [Lua] [19] = dlc_bogenhafen_city (string)
18:06:57.880 [Lua] [20] = forest_ambush (string)
18:06:57.880 [Lua] [21] = military (string)
18:06:57.880 [Lua] [22] = catacombs (string)
18:06:57.881 [Lua] [23] = inn_level (string)
18:06:57.881 [Lua]
18:06:57.881 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skaven_stronghold ~= crater)'
18:06:57.881 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ussingen ~= crater)'
18:06:57.881 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bastion ~= crater)'
18:06:57.881 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skittergate ~= crater)'
18:06:57.881 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= crater)'
18:06:57.881 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (cemetery ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_castle ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (magnus ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (elven_ruins ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (bell ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (nurgle ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (farmlands ~= crater)'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong discarded due to 'hero is unavailable'
18:06:57.882 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (fort ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_portals ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (warcamp ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (mines ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ground_zero ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (forest_ambush ~= crater)'
18:06:57.883 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (military ~= crater)'
18:06:57.884 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (catacombs ~= crater)'
18:06:57.884 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (inn_level ~= crater)'
18:06:57.884 [Lua] [Matchmaking] Changing distance filter from close to far
18:06:57.884 [Lua] [Matchmaking] Filter: Free slots = 1
18:06:57.884 [Lua] [Matchmaking] Filter: Distance = far
18:06:57.884 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
18:06:57.884 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
18:06:57.884 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
18:06:57.884 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
18:06:57.884 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
18:06:57.884 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
18:06:57.884 [Lua] [Matchmaking] Near Filter: power_level, value=835
18:06:57.884 [Lua] [ChatManager][1]System: Increased search range
18:06:57.884 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:06:58.277 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2
18:06:58.278 [Lua]
18:06:58.278 [Lua] [twitch_enabled] = false (string)
18:06:58.278 [Lua] [power_level] = 823 (string)
18:06:58.278 [Lua] [id] = 186000003ce2714 (string)
18:06:58.278 [Lua] [unique_server_name] = Mikie Long Dong (string)
18:06:58.278 [Lua] [difficulty_tweak] = 0 (string)
18:06:58.278 [Lua] [host] = 110000101480968 (string)
18:06:58.278 [Lua] [matchmaking_type] = 2 (string)
18:06:58.278 [Lua] [is_private] = false (string)
18:06:58.278 [Lua] [selected_mission_id] = crater (string)
18:06:58.278 [Lua] [name] = Lobby 186000003ce2714 (string)
18:06:58.278 [Lua] [difficulty] = cataclysm (string)
18:06:58.278 [Lua] [match_started] = true (string)
18:06:58.278 [Lua] [mechanism] = adventure (string)
18:06:58.278 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:06:58.278 [Lua] [quick_game] = false (string)
18:06:58.278 [Lua] [num_players] = 1 (string)
18:06:58.278 [Lua] [matchmaking] = true (string)
18:06:58.278 [Lua] [player_slot_1] = 0:0 (string)
18:06:58.278 [Lua] [player_slot_4] = 110000101480968:1 (string)
18:06:58.278 [Lua] [mission_id] = crater (string)
18:06:58.278 [Lua] [player_slot_5] = 0:0 (string)
18:06:58.278 [Lua] [player_slot_2] = 0:0 (string)
18:06:58.278 [Lua] [country_code] = US (string)
18:06:58.278 [Lua] [player_slot_3] = 0:0 (string)
18:06:58.278 [Lua] [eac_authorized] = true (string)
18:06:58.278 [Lua]
18:06:58.278 [Lua] =======================Found valid lobby!
18:06:58.278 [Lua]
18:06:58.278 [Lua] [twitch_enabled] = false (string)
18:06:58.278 [Lua] [power_level] = 835 (string)
18:06:58.278 [Lua] [id] = 186000003ce01fd (string)
18:06:58.278 [Lua] [num_players] = 3 (string)
18:06:58.278 [Lua] [difficulty_tweak] = 0 (string)
18:06:58.278 [Lua] [host] = 1100001178a6879 (string)
18:06:58.278 [Lua] [time_of_search] = 1629137075 (string)
18:06:58.278 [Lua] [matchmaking_type] = 2 (string)
18:06:58.278 [Lua] [is_private] = false (string)
18:06:58.278 [Lua] [player_slot_4] = 0:0 (string)
18:06:58.278 [Lua] [name] = Lobby 186000003ce01fd (string)
18:06:58.278 [Lua] [difficulty] = cataclysm (string)
18:06:58.278 [Lua] [match_started] = true (string)
18:06:58.278 [Lua] [mechanism] = adventure (string)
18:06:58.278 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:06:58.278 [Lua] [quick_game] = false (string)
18:06:58.278 [Lua] [selected_mission_id] = bell (string)
18:06:58.278 [Lua] [matchmaking] = true (string)
18:06:58.278 [Lua] [player_slot_1] = 110000102580e92:1 (string)
18:06:58.278 [Lua] [country_code] = GB (string)
18:06:58.278 [Lua] [mission_id] = bell (string)
18:06:58.278 [Lua] [player_slot_5] = 1100001178a6879:1 (string)
18:06:58.278 [Lua] [player_slot_2] = 1100001030755ab:1 (string)
18:06:58.278 [Lua] [unique_server_name] = STONK (string)
18:06:58.279 [Lua] [player_slot_3] = 0:0 (string)
18:06:58.279 [Lua] [eac_authorized] = true (string)
18:06:58.279 [Lua]
18:06:58.279 [Lua] =======================Found valid lobby!
18:06:58.279 [Lua] [Matchmaking] max_quick_play_search_range: far
18:06:58.279 [Lua]
18:06:58.279 [Lua] [1] = skaven_stronghold (string)
18:06:58.279 [Lua] [2] = ussingen (string)
18:06:58.279 [Lua] [3] = dlc_bastion (string)
18:06:58.279 [Lua] [4] = skittergate (string)
18:06:58.279 [Lua] [5] = dlc_bogenhafen_slum (string)
18:06:58.279 [Lua] [6] = cemetery (string)
18:06:58.279 [Lua] [7] = dlc_castle (string)
18:06:58.279 [Lua] [8] = magnus (string)
18:06:58.279 [Lua] [9] = elven_ruins (string)
18:06:58.279 [Lua] [10] = bell (string)
18:06:58.279 [Lua] [11] = nurgle (string)
18:06:58.279 [Lua] [12] = farmlands (string)
18:06:58.279 [Lua] [13] = crater (string)
18:06:58.279 [Lua] [14] = fort (string)
18:06:58.279 [Lua] [15] = dlc_portals (string)
18:06:58.279 [Lua] [16] = warcamp (string)
18:06:58.279 [Lua] [17] = mines (string)
18:06:58.279 [Lua] [18] = ground_zero (string)
18:06:58.279 [Lua] [19] = dlc_bogenhafen_city (string)
18:06:58.279 [Lua] [20] = forest_ambush (string)
18:06:58.279 [Lua] [21] = military (string)
18:06:58.279 [Lua] [22] = catacombs (string)
18:06:58.279 [Lua] [23] = inn_level (string)
18:06:58.279 [Lua]
18:06:58.279 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skaven_stronghold ~= crater)'
18:06:58.279 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (skaven_stronghold ~= bell)'
18:06:58.279 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ussingen ~= crater)'
18:06:58.279 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (ussingen ~= bell)'
18:06:58.279 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bastion ~= crater)'
18:06:58.280 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (dlc_bastion ~= bell)'
18:06:58.280 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skittergate ~= crater)'
18:06:58.280 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (skittergate ~= bell)'
18:06:58.280 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= crater)'
18:06:58.280 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= bell)'
18:06:58.280 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (cemetery ~= crater)'
18:06:58.281 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (cemetery ~= bell)'
18:06:58.281 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_castle ~= crater)'
18:06:58.281 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (dlc_castle ~= bell)'
18:06:58.281 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (magnus ~= crater)'
18:06:58.281 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (magnus ~= bell)'
18:06:58.281 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (elven_ruins ~= crater)'
18:06:58.282 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (elven_ruins ~= bell)'
18:06:58.282 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (bell ~= crater)'
18:06:58.282 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (nurgle ~= crater)'
18:06:58.282 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (nurgle ~= bell)'
18:06:58.282 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (farmlands ~= crater)'
18:06:58.282 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (farmlands ~= bell)'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong discarded due to 'hero is unavailable'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (crater ~= bell)'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (fort ~= crater)'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (fort ~= bell)'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_portals ~= crater)'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (dlc_portals ~= bell)'
18:06:58.283 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (warcamp ~= crater)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (warcamp ~= bell)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (mines ~= crater)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (mines ~= bell)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ground_zero ~= crater)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (ground_zero ~= bell)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= crater)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= bell)'
18:06:58.284 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (forest_ambush ~= crater)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (forest_ambush ~= bell)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (military ~= crater)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (military ~= bell)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (catacombs ~= crater)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (catacombs ~= bell)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (inn_level ~= crater)'
18:06:58.285 [Lua] [Matchmaking] Lobby hosted by STONK failed lobby match due to 'wrong mission (inn_level ~= bell)'
18:06:58.291 [Lua] [ChatManager][1]System: Found game...
18:06:58.291 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
18:06:58.291 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
18:06:58.291 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:06:58.291 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:06:58.291 [Lua] [ChatManager][1]System: Connecting to game session.
18:06:58.298 [Lua] [LobbyClient] Changed state from nil to joining
18:06:58.479 [Lua] [LobbyClient] Changed state from joining to joined
18:06:58.479 [Lua] [PartyManager] Leader is set to 1100001178a6879
18:06:58.479 [Lua] [LobbyClient] connected to lobby, id: 186000003ce01fd
18:06:58.479 [Lua] ====== Looking for host: 1100001178a6879
18:06:58.699 [Lua] LobbyInternal.open_channel lobby: userdata: 0x1a9ddbc8, to peer: 1100001178a6879 channel: 1
18:06:58.699 [Lua] Connected to host: 1100001178a6879, using channel: 1
18:06:58.699 [Lua] [Matchmaking] Joined lobby, checking network hash...
18:06:58.706 [Window] Window => inactive
18:06:58.710 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'STONK'...
18:07:00.371 [Lua] [Matchmaking] Connected, requesting to join game...
18:07:00.371 [Lua] vermintide_1
18:07:00.371 [Lua] wom_beta
18:07:00.371 [Lua] bogenhafen
18:07:00.371 [Lua] lake_upgrade
18:07:00.371 [Lua] pre_order
18:07:00.371 [Lua] cog_upgrade
18:07:00.371 [Lua] holly
18:07:00.371 [Lua] woods
18:07:00.371 [Lua] scorpion
18:07:00.371 [Lua] lake
18:07:00.371 [Lua] cog
18:07:00.371 [Lua] woods_upgrade
18:07:00.371 [Lua] grass
18:07:00.602 [Lua] [Matchmaking] Successfully joined game after 0.23 seconds: lobby_id=186000003ce01fd host_id:STONK
18:07:00.602 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
18:07:00.602 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
18:07:00.602 [Lua] [ChatManager][1]System: Requesting profiles
18:07:00.802 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000102580e92 | we:1100001030755ab | dr:0 | bw:0 | es:1100001178a6879
18:07:00.803 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
18:07:00.803 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
18:07:00.803 [Lua] [ChatManager][1]System: Acquiring profiles
18:07:00.996 [Lua] [ChatManager][1]System: Joining game...
18:07:00.998 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
18:07:00.998 [Lua] TRANSITION start_lobby table: 0000000002760A20 false
18:07:00.998 [Lua] [GameNetworkManager] Leaving game...
18:07:00.998 [Lua] [GameNetworkManager] Shutting down game session host.
18:07:00.998 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:07:00.999 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:07:00.999 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=242.20
18:07:01.004 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:07:01.148 [Lua] Set lobby begin:
18:07:01.148 [Lua] Lobby data twitch_enabled = false
18:07:01.148 [Lua] Lobby data selected_mission_id = inn_level
18:07:01.148 [Lua] Lobby data num_players = 1
18:07:01.148 [Lua] Lobby data difficulty_tweak = 0
18:07:01.148 [Lua] Lobby data host = 11000011b9a64bd
18:07:01.148 [Lua] Lobby data time_of_search = 1629137217
18:07:01.148 [Lua] Lobby data matchmaking_type = 3
18:07:01.148 [Lua] Lobby data is_private = false
18:07:01.148 [Lua] Lobby data match_started = true
18:07:01.148 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:07:01.148 [Lua] Lobby data difficulty = normal
18:07:01.148 [Lua] Lobby data player_slot_1 = 0:0
18:07:01.148 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:07:01.148 [Lua] Lobby data quick_game = true
18:07:01.148 [Lua] Lobby data country_code = US
18:07:01.148 [Lua] Lobby data matchmaking = searching
18:07:01.148 [Lua] Lobby data power_level = 0
18:07:01.148 [Lua] Lobby data mission_id = inn_level
18:07:01.148 [Lua] Lobby data mechanism = adventure
18:07:01.148 [Lua] Lobby data player_slot_5 = 0:0
18:07:01.148 [Lua] Lobby data player_slot_2 = 0:0
18:07:01.148 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:07:01.148 [Lua] Lobby data player_slot_3 = 0:0
18:07:01.148 [Lua] Lobby data eac_authorized = true
18:07:01.148 [Lua] Set lobby end.
18:07:02.360 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
18:07:03.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:07:03.022 [Lua] [Managers] Calling function on all managers:
18:07:03.023 [Lua] PlayerManager:remove_player peer_id=11000011b9a64bd 1
18:07:03.023 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: actually_ingame:11000011b9a64bd:0:0:0 = false
18:07:03.023 [Lua] Clearing all global lookup lists
18:07:03.023 [Lua] [IngamePlayerListUI] - Destroy
18:07:03.023 [Lua] [GamePadEquipmentUI] - Destroy
18:07:03.023 [Lua] [EquipmentUI] - Destroy
18:07:03.023 [Lua] [GamePadAbilityUI] - Destroy
18:07:03.023 [Lua] [AbilityUI] - Destroy
18:07:03.024 [Lua] [IngameUI] destroy
18:07:03.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2
18:07:03.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1
18:07:03.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2
18:07:03.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
18:07:03.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bugmans_painting_wood_base_1
18:07:03.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3
18:07:03.061 [Lua] [Managers] Destroying manager group:
18:07:03.065 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:07:03.111 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:07:03.111 [Lua] [PeerSM] 11000011b9a64bd :: on_exit InGame
18:07:03.111 [Lua] [PeerSM] 11000011b9a64bd :: on_enter Loading
18:07:03.111 [Lua] [Matchmaking] unregister rpcs
18:07:03.111 [Lua] [Matchmaking] destroying
18:07:03.111 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
18:07:03.111 [Lua] [ChatManager] Unregistering channel 1
18:07:03.111 [Lua] [EnemyPackageLoader] network_context_destroyed
18:07:03.111 [Lua] [PartyManager] network_context_destroyed
18:07:03.111 [Lua] [GameMechanismManager] network_context_destroyed
18:07:03.111 [SteamVoip] Leaving room e4cf5aed5a55ff68
18:07:03.112 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:07:03.112 [SteamVoip] Destroying room e4cf5aed5a55ff68
18:07:03.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
18:07:03.113 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
18:07:03.113 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
18:07:03.113 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
18:07:03.113 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:07:03.114 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer
18:07:03.114 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
18:07:03.114 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer
18:07:03.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer
18:07:03.123 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
18:07:03.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
18:07:03.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer
18:07:03.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer
18:07:03.134 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
18:07:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
18:07:03.134 [EACServer] [11:07:03:133][Windows][EAC Server] [Info][Destroy] Called
18:07:03.136 [Lua] [LobbyHost] Destroying
18:07:03.137 [Lua] ############### UNLOADING PACKAGES ###############
18:07:03.137 [Lua] [Managers] Calling function on all managers:
18:07:03.137 [Lua] [Managers] Destroying manager group:
18:07:03.137 [Lua] [Gamestate] Enter state StateLoading
18:07:03.139 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:07:03.139 [Lua] registering RPCs
18:07:03.139 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000002760A20
18:07:03.139 warning: [Lua] Setting up network client
18:07:03.140 [Lua] [NetworkClient] New State connecting (old state nil)
18:07:03.140 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peers:0:0:0:0 = ["1100001178a6879","11000011b9a64bd"]
18:07:03.140 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf
18:07:03.140 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001178a6879
18:07:03.140 [EAC] Connection reset
18:07:03.140 [EAC] Set platform user auth ticket
18:07:03.141 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001178a6879 my_peer_id:11000011b9a64bd
18:07:03.141 [Lua] [ChatManager] Registering channel 1
18:07:03.141 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001178a6879, own_peer_id=11000011b9a64bd)
18:07:03.141 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001178a6879, own_peer_id=11000011b9a64bd)
18:07:03.141 [Lua] [PartyManager] network_context_created (server_peer_id=1100001178a6879, own_peer_id=11000011b9a64bd)
18:07:03.141 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load
18:07:03.141 [Lua] [PartyManager] Leader is set to 1100001178a6879
18:07:03.141 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:07:03.823 [EAC] Set host peer 1100001178a6879 to state undetermined
18:07:03.823 [EAC] Validating host 1100001178a6879
18:07:03.823 [Lua] [NetworkClient] New State connected (old state connecting)
18:07:03.823 [Lua] EAC debug check 2 nil
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peers:0:0:0:0 = ["1100001178a6879","1100001030755ab","110000102580e92","11000011b9a64bd"]
18:07:04.042 [Lua] [EnemyPackageLoader] New connection established (1) (key=2)
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: mechanism:0:0:0:0 = adventure
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: level_key:0:0:0:0 = bell
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peers:0:0:0:0 = ["1100001178a6879","1100001030755ab","110000102580e92","11000011b9a64bd"]
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: profile_index_reservation:0:0:1:0 = 110000102580e92
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: profile_index_reservation:0:0:2:0 = 1100001030755ab
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: profile_index_reservation:0:0:4:0 = 11000011b9a64bd
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: profile_index_reservation:0:0:5:0 = 1100001178a6879
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: level_session_id:0:0:0:0 = 581057792
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: conflict_director:0:0:0:0 = default
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: difficulty_tweak:0:0:0:0 = 0
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: locked_director_functions:0:0:0:0 = {}
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: level_seed:0:0:0:0 = 1748944
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: game_mode:0:0:0:0 = adventure
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: level_transition_type:0:0:0:0 = load_next_level
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: extra_packages:0:0:0:0 = {}
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: environment_variation_id:0:0:0:0 = 0
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: difficulty:0:0:0:0 = cataclysm
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peer_ingame:110000102580e92:0:0:0 = true
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peer_ingame:1100001178a6879:0:0:0 = true
18:07:04.042 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peer_ingame:1100001030755ab:0:0:0 = true
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":1037893120,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false}}
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:110000102580e92:1:0:0 = 1037893120
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:1:0:0 = 1478435328
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1805840384
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001030755ab:1:0:0 = 1387961984
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: actually_ingame:110000102580e92:0:0:0 = true
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1478435328,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}}
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1805840384,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:110000102580e92:1:0:0 = 1037893120
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:1:0:0 = 1478435328
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1805840384
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001030755ab:1:0:0 = 1387961984
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: actually_ingame:1100001178a6879:0:0:0 = true
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1387961984,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:110000102580e92:1:0:0 = 1037893120
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:1:0:0 = 1478435328
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1805840384
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001030755ab:1:0:0 = 1387961984
18:07:04.043 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: actually_ingame:1100001030755ab:0:0:0 = true
18:07:04.043 [SteamVoip] Joining room 71c9da7ac6a5a791
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
18:07:04.044 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
18:07:04.044 [Lua] [StateLoading] load_current_level
18:07:04.044 [Lua] [NetworkClient] New State loading (old state connected)
18:07:04.045 [Lua] [LevelTransitionHandler] load_current_level, loading bell 0
18:07:04.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
18:07:04.045 [Umbra] Unload tome
18:07:04.046 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
18:07:04.097 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
18:07:04.108 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
18:07:04.108 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, bell, async-read,
18:07:04.108 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, bell, async-read,
18:07:04.108 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, bell, async-read,
18:07:04.309 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001178a6879 1 1 1
18:07:04.309 [Lua] player (1100001178a6879,1) was put into party 1
18:07:04.309 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001030755ab 1 1 2
18:07:04.309 [Lua] player (1100001030755ab,1) was put into party 1
18:07:04.309 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102580e92 1 1 3
18:07:04.309 [Lua] player (110000102580e92,1) was put into party 1
18:07:04.309 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001178a6879 4 1 4
18:07:04.309 [Lua] player (1100001178a6879,4) was put into party 1
18:07:04.309 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000011b9a64bd 1 0 1
18:07:04.309 [Lua] player (11000011b9a64bd,1) was put into party 0
18:07:04.309 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001178a6879 local_player_id:1 profile_index:5 career_index:4 is_bot:false
18:07:04.309 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:07:04.309 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001030755ab local_player_id:1 profile_index:2 career_index:1 is_bot:false
18:07:04.309 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:07:04.309 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102580e92 local_player_id:1 profile_index:1 career_index:3 is_bot:false
18:07:04.309 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:07:04.309 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001178a6879 local_player_id:4 profile_index:3 career_index:1 is_bot:true
18:07:04.309 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:07:04.309 [Lua] Received new state from server ingame
18:07:04.309 [SteamVoipClient] select_out(110000102580e92, on)
18:07:04.379 [SteamVoipClient] select_out(1100001030755ab, on)
18:07:04.379 [SteamVoipClient] select_out(1100001178a6879, on)
18:07:04.391 [SteamVoipClient] select_out(1100001178a6879, on)
18:07:04.391 [SteamVoipClient] select_in(1100001178a6879, on)
18:07:04.391 [SteamVoipClient] select_out(1100001178a6879, off)
18:07:04.391 [SteamVoipClient] select_out(110000102580e92, on)
18:07:04.391 [SteamVoipClient] select_in(110000102580e92, on)
18:07:04.391 [SteamVoipClient] select_out(110000102580e92, off)
18:07:04.391 [SteamVoipClient] select_out(1100001030755ab, on)
18:07:04.391 [SteamVoipClient] select_in(1100001030755ab, on)
18:07:04.391 [SteamVoipClient] select_out(1100001030755ab, off)
18:07:04.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
18:07:04.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
18:07:04.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_1
18:07:04.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
18:07:04.645 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
18:07:04.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
18:07:04.678 [EAC] EAC host 1100001178a6879 validated and trusted
18:07:04.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
18:07:04.911 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
18:07:04.911 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
18:07:05.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
18:07:05.214 [Lua] [PackageManager] Force_load: wwise/pistol
18:07:05.214 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
18:07:05.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:07:05.282 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:07:05.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:07:05.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:07:05.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:07:05.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:07:06.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:07:06.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:07:06.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
18:07:06.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
18:07:06.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
18:07:06.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:07:06.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:07:06.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:07:06.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:07:06.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:07:06.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:07:06.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
18:07:06.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
18:07:06.412 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
18:07:06.412 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
18:07:06.648 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:07:06.648 [Lua] [PackageManager] Force_load: wwise/staff
18:07:06.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
18:07:06.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
18:07:06.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
18:07:06.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
18:07:07.134 [Window] Window => active
18:07:07.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
18:07:07.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
18:07:07.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
18:07:07.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
18:07:07.606 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
18:07:07.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
18:07:07.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
18:07:07.742 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
18:07:07.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
18:07:07.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
18:07:07.948 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
18:07:07.948 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:07:08.085 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:07:08.085 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:07:08.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:07:08.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:07:08.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:07:08.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
18:07:08.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
18:07:08.423 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
18:07:08.424 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
18:07:08.559 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:07:08.559 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:07:08.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
18:07:08.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
18:07:08.627 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
18:07:08.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
18:07:09.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
18:07:09.132 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
18:07:09.133 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:07:09.233 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:07:09.233 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:07:09.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
18:07:09.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
18:07:09.418 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
18:07:09.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:07:09.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:07:09.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:07:09.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
18:07:09.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
18:07:09.654 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
18:07:09.654 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
18:07:09.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:07:09.788 [Lua] [PackageManager] Force_load: wwise/crossbow
18:07:09.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
18:07:09.789 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1805840384
18:07:10.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
18:07:10.007 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
18:07:10.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:07:10.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:07:10.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:07:10.057 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
18:07:10.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
18:07:10.191 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
18:07:10.191 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
18:07:10.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
18:07:10.326 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
18:07:10.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
18:07:10.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
18:07:10.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
18:07:10.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:07:10.460 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:1:0:0 = 1478435328
18:07:10.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:07:10.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:07:10.561 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
18:07:11.065 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
18:07:11.065 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
18:07:11.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:07:11.065 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:110000102580e92:1:0:0 = 1037893120
18:07:11.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:07:11.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:07:11.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common
18:07:11.249 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001030755ab:1:0:0 = 1387961984
18:07:13.032 [Lua] PlayFabMirrorBase:_commit_internal 4
18:07:13.032 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:07:13.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:07:13.049 [Lua] commit result success 4
18:07:13.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
18:07:13.066 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
18:07:13.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
18:07:13.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common
18:07:13.439 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common
18:07:13.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
18:07:16.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
18:07:16.188 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
18:07:16.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
18:07:16.277 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
18:07:16.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
18:07:16.356 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
18:07:16.373 [Lua] [LevelTransitionHandler] Level load completed!
18:07:16.373 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 1748944 - use_random_directors: true - conflict_director_name: default
18:07:16.398 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:07:16.398 [Lua] checking dlc's against conflict directors
18:07:16.398 [Lua] number of factions to include 2
18:07:16.398 [Lua] number of factions added 2
18:07:16.398 [Lua] --- --- ---
18:07:16.398 [Lua] Starting... difficulty 'cataclysm'
18:07:16.398 [Lua] These are the starting conflict directors:
18:07:16.398 [Lua] chaos
18:07:16.398 [Lua] skaven
18:07:16.398 [Lua] default
18:07:16.398 [Lua] --- --- ---
18:07:16.398 [Lua]
18:07:16.398 [Lua] DONE! Found the following directors:
18:07:16.398 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
18:07:16.398 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
chaos_vortex_sorcerer=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
18:07:16.398 [Lua] load_startup_enemy_packages: --------------
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_spawn
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_troll
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_rat_ogre
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_stormfiend
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] beastmen_minotaur
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_plague_sorcerer
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_corruptor_sorcerer
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_gutter_runner
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_pack_master
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_poison_wind_globadier
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_ratling_gunner
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_warpfire_thrower
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_vortex_sorcerer
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] beastmen_standard_bearer
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_vortex
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] critter_rat
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] critter_pig
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_storm_vermin
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_warrior
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_clan_rat_with_shield
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_clan_rat
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_storm_vermin_with_shield
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_slave
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_fanatic
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_marauder
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_marauder_with_shield
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_raider
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] chaos_berzerker
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_plague_monk
18:07:16.398 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:07:16.398 [Lua] skaven_loot_rat
18:07:16.401 [Lua] [NetworkClient] All level packages loaded!
18:07:16.401 [Lua] [NetworkClient] New State loaded (old state loading)
18:07:16.401 [Lua] [NetworkClient] on_level_loaded bell
18:07:16.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:07:16.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:07:16.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:07:17.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:07:17.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:07:17.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:07:17.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:07:17.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:07:17.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:07:17.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:07:17.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:07:17.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:07:18.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:07:18.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:07:18.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:07:18.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:07:18.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:07:18.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:07:18.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:07:18.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:07:18.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:07:19.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:07:19.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:07:19.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:07:19.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:07:19.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:07:19.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:07:19.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:07:19.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:07:19.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:07:20.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:07:20.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:07:20.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:07:20.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:07:20.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:07:20.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:07:20.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:07:20.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:07:20.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:07:21.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:07:21.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:07:21.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:07:21.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:07:21.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:07:21.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:07:21.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:07:21.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:07:21.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:07:21.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:07:21.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:07:21.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:07:22.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:07:22.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:07:22.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:07:22.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:07:22.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:07:22.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:07:22.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:07:22.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:07:22.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:07:23.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:07:23.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:07:23.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:07:23.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:07:23.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:07:23.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:07:23.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:07:23.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:07:23.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:07:24.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:07:24.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:07:24.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:07:24.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:07:24.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:07:24.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:07:24.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:07:24.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:07:24.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:07:24.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:07:24.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:07:24.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:07:25.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:07:25.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:07:25.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:07:25.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:07:25.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:07:25.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:07:25.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:07:25.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:07:25.892 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
18:07:25.893 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: adventure
18:07:25.893 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:07:25.893 [Lua] Starting async level spawning of levels/honduras/bell/world
18:07:25.893 [Umbra] Init version: 3.4.15 :: 16 threads
18:07:26.136 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
18:07:26.524 [Lua] Async level spawning done
18:07:26.524 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:07:27.495 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:07:27.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:07:27.495 [Lua] [Managers] Destroying manager group:
18:07:27.496 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
18:07:27.496 [Lua] [Gamestate] Enter StateIngame CLIENT
18:07:27.496 [Lua] [Managers] Calling function on all managers:
18:07:27.496 [Lua] <>level = bell<>
18:07:27.496 [Lua] [StateIngame] Client ingame
18:07:27.500 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:07:27.500 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:07:27.500 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:07:27.500 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:07:27.500 [Lua] [Matchmaking] initializing
18:07:27.500 [Lua] [Matchmaking] my_peer_id: 11000011b9a64bd, I am client
18:07:27.500 [Lua] [Matchmaking] register rpcs
18:07:27.500 [Lua] GameNetworkManager:init... creating game session
18:07:27.500 [Lua] Joining GameSession userdata: 0x016fe948 as a client through channel_id 1
18:07:27.500 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:07:27.500 [Lua] [GameNetworkManager] My own peer_id = 11000011b9a64bd
18:07:27.500 [Lua] [GameNetworkManager] self.is_server = false
18:07:27.500 [Network] Setting artificial MTU limit to 65536
18:07:27.512 [Lua] Switching ConflictSettings: to: default
18:07:27.512 [Lua] pacing=default
18:07:27.512 [Lua] roaming=nil
18:07:27.512 [Lua] specials=default
18:07:27.512 [Lua] debug_color=maroon
18:07:27.512 [Lua] contained_breeds=nil
18:07:27.512 [Lua] pack_spawning=default
18:07:27.512 [Lua] disabled=false
18:07:27.512 [Lua] factions=nil
18:07:27.512 [Lua] boss=default
18:07:27.512 [Lua] horde=default
18:07:27.512 [Lua] name=default
18:07:27.512 [Lua] intensity=default
18:07:27.512 [Lua] ---
18:07:27.512 [Lua] [LevelAnalysis] set_random_seed( 1748944)
18:07:27.519 [Lua] [AIInterestPointSystem] Level Seed: 1748944
18:07:27.519 [Lua]
18:07:27.519 [Lua] [network_manager] = table
18:07:27.519 [Lua] [network_manager] = metatable
18:07:27.519 [Lua] [startup_data] = table
18:07:27.519 [Lua] [entity_manager] = table
18:07:27.519 [Lua] [entity_manager] = metatable
18:07:27.519 [Lua] [unit_spawner] = table
18:07:27.519 [Lua] [unit_spawner] = metatable
18:07:27.519 [Lua] [unit_storage] = table
18:07:27.519 [Lua] [unit_storage] = metatable
18:07:27.519 [Lua] [dice_keeper] = table
18:07:27.519 [Lua] [dice_keeper] = metatable
18:07:27.520 [Lua] [is_server] = false (boolean)
18:07:27.520 [Lua] [world] = [World]
18:07:27.520 [Lua] [system_api] = table
18:07:27.520 [Lua] [input_manager] = table
18:07:27.520 [Lua] [input_manager] = metatable
18:07:27.520 [Lua] [profile_synchronizer] = table
18:07:27.520 [Lua] [profile_synchronizer] = metatable
18:07:27.520 [Lua] [entity_system] = table
18:07:27.520 [Lua] [entity_system] = metatable
18:07:27.520 [Lua] [level_transition_handler] = table
18:07:27.520 [Lua] [level_transition_handler] = metatable
18:07:27.520 [Lua] [num_local_human_players] = 1 (number)
18:07:27.520 [Lua] [statistics_db] = table
18:07:27.520 [Lua] [statistics_db] = metatable
18:07:27.520 [Lua] [entity_system_bag] = table
18:07:27.520 [Lua] [entity_system_bag] = metatable
18:07:27.520 [Lua] [network_lobby] = table
18:07:27.520 [Lua] [network_lobby] = metatable
18:07:27.520 [Lua] [network_transmit] = table
18:07:27.520 [Lua] [network_transmit] = metatable
18:07:27.520 [Lua] [network_clock] = table
18:07:27.520 [Lua] [network_clock] = metatable
18:07:27.520 [Lua] [free_flight_manager] = table
18:07:27.520 [Lua] [free_flight_manager] = metatable
18:07:27.520 [Lua] [network_event_delegate] = table
18:07:27.520 [Lua] [network_event_delegate] = metatable
18:07:27.520 [Lua]
18:07:27.520 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:07:27.520 [Lua] ignoring extension VersusInteractObjectiveExtension
18:07:27.520 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:07:27.520 [Lua] ignoring extension VersusSocketObjectiveExtension
18:07:27.520 [Lua] ignoring extension VersusTargetObjectiveExtension
18:07:27.520 [Lua] ignoring extension VersusMissionObjectiveExtension
18:07:27.522 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:07:27.544 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:07:27.544 [Lua] [AchievementManager] Achievements using the steam platform
18:07:27.544 [Lua] PlayerManager:add_player player_1
18:07:27.613 [Lua] respawn_unit_spawned with group id: bell_end_event
18:07:27.613 [Lua] respawn_unit_spawned with group id: bell_end_event
18:07:27.613 [Lua] respawn_unit_spawned with group id: bell_end_event
18:07:27.614 [Lua] [StateIngame] Level seed: 1748944
18:07:27.637 [Lua] [IngameUI] init
18:07:27.653 [SteamVoipClient] select_out(110000102580e92, off)
18:07:27.653 [SteamVoipClient] select_out(1100001030755ab, off)
18:07:27.653 [SteamVoipClient] select_out(1100001178a6879, off)
18:07:27.653 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:07:27.657 [Lua] cb_razer_chroma_setup
18:07:27.707 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
18:07:27.707 [Lua] [Managers] Calling function on all managers:
18:07:27.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:07:27.707 [Save] Loading `ut_tweaks_presets`
18:07:27.707 warning: [Save] Missing filename `ut_tweaks_presets`
18:07:27.727 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0b78f1c0
18:07:27.951 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001178a6879 go_type=player go_created_func_name=game_object_created_player
18:07:27.951 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001178a6879 peer_id=1100001178a6879
18:07:27.951 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001178a6879, self.peer_id = 11000011b9a64bd
18:07:27.951 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001178a6879
18:07:27.951 [Lua] PlayerManager:add_remote_player 1100001178a6879
18:07:27.965 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001178a6879 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:07:27.965 [Lua] Adding player sync data to peer=1100001178a6879 local_player_id=1
18:07:27.965 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.965 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.965 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.965 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.965 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.966 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001178a6879 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.967 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.968 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:27.969 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001178a6879 go_type=music_states go_created_func_name=game_object_created_music_states
18:07:27.970 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001178a6879 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:07:27.970 [Lua] Adding player sync data to peer=1100001178a6879 local_player_id=4
18:07:27.970 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001178a6879 go_type=player go_created_func_name=game_object_created_player
18:07:27.970 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001178a6879 peer_id=110000102580e92
18:07:27.970 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000102580e92, self.peer_id = 11000011b9a64bd
18:07:27.970 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102580e92
18:07:27.970 [Lua] PlayerManager:add_remote_player 110000102580e92
18:07:27.984 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001178a6879 go_type=player go_created_func_name=game_object_created_player
18:07:27.984 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=1100001178a6879 peer_id=1100001030755ab
18:07:27.984 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001030755ab, self.peer_id = 11000011b9a64bd
18:07:27.984 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001030755ab
18:07:27.984 [Lua] PlayerManager:add_remote_player 1100001030755ab
18:07:27.998 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001178a6879 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:07:27.998 [Lua] Adding player sync data to peer=1100001178a6879 local_player_id=4
18:07:27.998 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001030755ab go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:07:27.998 [Lua] Adding player sync data to peer=1100001030755ab local_player_id=1
18:07:27.998 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102580e92 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:07:27.998 [Lua] Adding player sync data to peer=110000102580e92 local_player_id=1
18:07:27.998 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001178a6879 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:07:27.999 [Lua] PlayerManager:assign_unit_ownership STONK 1100001178a6879 1
18:07:27.999 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001178a6879 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
18:07:27.999 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001178a6879 go_type=player go_created_func_name=game_object_created_player
18:07:27.999 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=1100001178a6879 peer_id=1100001178a6879
18:07:27.999 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 1100001178a6879, self.peer_id = 11000011b9a64bd
18:07:27.999 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001178a6879
18:07:27.999 [Lua] PlayerManager:add_remote_player 1100001178a6879
18:07:28.014 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001178a6879 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:07:28.014 [Lua] Adding player sync data to peer=1100001178a6879 local_player_id=4
18:07:28.014 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001030755ab go_type=player_unit go_created_func_name=game_object_created_player_unit
18:07:28.015 [Lua] PlayerManager:assign_unit_ownership [TWR] Ghost_Dog 1100001030755ab 1
18:07:28.015 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001178a6879 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
18:07:28.016 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102580e92 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:07:28.016 [Lua] PlayerManager:assign_unit_ownership Blindr 110000102580e92 1
18:07:28.017 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001178a6879 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
18:07:28.023 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001178a6879 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
18:07:28.024 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001178a6879 4
18:07:28.024 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001178a6879 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
18:07:28.024 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.025 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.026 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.027 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.027 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.027 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.028 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.028 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.029 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.030 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.030 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.030 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.031 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.031 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.032 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.032 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.033 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.033 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.033 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.034 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.034 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.035 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.035 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.036 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.036 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.037 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.037 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.038 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.039 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.040 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.040 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.040 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.040 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.041 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:07:28.041 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.041 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.042 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.042 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.042 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:07:28.043 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.043 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.044 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.044 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.045 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.045 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.045 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.046 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.047 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.048 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.048 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.049 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.050 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.050 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.051 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.051 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:07:28.052 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.052 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.053 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.054 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.054 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.055 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.056 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.056 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.057 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.057 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.058 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.059 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.059 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.060 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.060 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.061 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.062 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.062 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.063 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.063 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.064 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.065 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.065 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.066 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.066 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.067 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.067 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.068 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.069 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.069 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.070 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.070 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.071 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.072 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.072 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.073 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.074 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.074 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.075 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.075 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.076 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.076 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.077 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.077 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.078 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.079 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.079 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.080 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.080 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.081 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001178a6879 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
18:07:28.081 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
18:07:28.082 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.082 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.082 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.083 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:07:28.083 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:28.083 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:07:28.083 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001178a6879 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
18:07:28.083 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:28.083 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:28.201 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:6
18:07:28.201 [Lua] --> got 0 of chaos_marauder
18:07:28.201 [Lua] --> got 6 of skaven_clan_rat
18:07:28.201 [Lua] --> got 0 of skaven_storm_vermin
18:07:28.201 [Lua] --> got 0 of skaven_slave
18:07:28.201 [Lua] --> got 0 of chaos_fanatic
18:07:28.201 [Lua] --> got 0 of chaos_raider
18:07:28.201 [Lua] --> got 0 of chaos_warrior
18:07:28.201 [Lua] --> got 0 of chaos_berzerker
18:07:28.201 [Lua] --> got 0 of skaven_plague_monk
18:07:28.201 [Lua] Breed freezer counts: 9 9
18:07:28.201 [Lua] Comitting breed freezer frozen units
18:07:28.202 [Lua] [TelemetryRPCListener] Receiving session id from server d6ad40d1-4ac9-40e5-be54-62fdda6d099e
18:07:28.202 error: [Lua] SETTING ROUND ID
18:07:28.202 [Lua] [NetworkClient] rpc_game_started
18:07:28.202 [Lua] [NetworkClient] New State game_started (old state is_ingame)
18:07:28.202 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001178a6879 go_type=player go_created_func_name=game_object_created_player
18:07:28.202 [Lua] [GameNetworkManager] game_object_created_player, go_id=227, owner_peer_id=1100001178a6879 peer_id=11000011b9a64bd
18:07:28.202 [Lua] [GameNetworkManager] PLAYER is local player
18:07:28.202 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
18:07:28.203 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
18:07:28.203 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:07:28.203 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000011b9a64bd local_player_id:1 profile_index:4 career_index:1 is_bot:false
18:07:28.203 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:07:28.204 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1533892224,"first_person":{"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
18:07:28.204 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
18:07:28.204 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:07:28.204 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
18:07:28.204 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peer_ingame:11000011b9a64bd:0:0:0 = true
18:07:28.204 [Lua] 1 4
18:07:28.204 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:28.204 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:07:28.389 [Lua] 1 4
18:07:28.567 [Lua] 1 4
18:07:28.691 [Lua] 1 4
18:07:28.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:07:28.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:07:28.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:07:28.888 [Lua] 1 4
18:07:29.250 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:29.354 [Lua] 1 4
18:07:29.651 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:07:29.651 [Lua] 1 4
18:07:29.743 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:29.783 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001178a6879 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:29.824 [Lua] 1 4
18:07:29.876 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:29.981 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:11000011b9a64bd:1:0:0 = 1533892224
18:07:29.981 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:07:30.071 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:11000011b9a64bd:1:0:0 = 1533892224
18:07:30.329 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:07:30.436 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:30.478 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:30.629 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:30.846 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:07:31.122 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:07:31.306 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:31.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:07:31.442 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:07:31.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:07:31.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:07:31.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:07:31.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:07:31.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:07:31.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:07:31.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:07:31.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:07:31.619 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:07:31.620 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
18:07:31.656 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:31.656 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:31.658 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
18:07:31.658 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
18:07:31.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:07:31.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:07:31.901 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:07:31.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:07:31.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:07:31.985 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:07:31.985 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:07:32.038 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:07:32.038 [Lua] [PackageManager] Force_load: wwise/bow
18:07:32.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:07:32.167 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:32.167 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:32.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:07:32.330 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:07:32.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:07:32.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:07:32.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:07:32.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
18:07:32.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
18:07:32.425 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
18:07:32.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:07:32.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:07:32.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:07:32.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:07:32.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:07:32.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:07:32.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:07:32.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:07:32.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:07:32.535 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:11000011b9a64bd:1:0:0 = 1533892224
18:07:32.567 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:32.568 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:32.777 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:33.454 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:34.149 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:34.149 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:34.229 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001178a6879 go_type=prop_unit go_created_func_name=game_object_created_network_unit
18:07:34.770 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001178a6879 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:34.770 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:35.045 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:35.347 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:35.535 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:36.216 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:36.368 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001178a6879 go_type=prop_unit go_created_func_name=game_object_created_network_unit
18:07:36.920 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001178a6879 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:36.921 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:36.921 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:36.921 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:37.647 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:38.100 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:38.251 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:38.251 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:38.838 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001178a6879 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
18:07:39.091 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:39.321 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:07:41.085 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.133 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.134 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.185 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.186 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.285 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.337 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.380 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.431 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.481 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:41.481 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.482 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.541 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.542 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.585 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.586 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.637 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.638 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.693 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.694 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.749 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.798 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.854 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.900 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:11000011b9a64bd:1:0:0 = 1533892224
18:07:41.900 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.902 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001178a6879 4 1
18:07:41.902 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000011b9a64bd 1 1 4
18:07:41.902 [Lua] player (11000011b9a64bd,1) was put into party 1
18:07:41.902 [Lua] [IngamePlayerListUI] - Destroy
18:07:41.902 [Lua] [GamePadEquipmentUI] - Destroy
18:07:41.902 [Lua] [EquipmentUI] - Destroy
18:07:41.902 [Lua] [GamePadAbilityUI] - Destroy
18:07:41.902 [Lua] [AbilityUI] - Destroy
18:07:41.914 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x186aad10
18:07:41.996 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001178a6879
18:07:41.996 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:41.996 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:41.997 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000102580e92"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:07:41.997 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=1100001178a6879 peer_id=1100001178a6879
18:07:41.997 [Lua] PlayerManager:remove_player peer_id=1100001178a6879 4
18:07:41.997 [Lua] [GameNetworkManager] removing peer_id=1100001178a6879 local_player_id=4
18:07:41.997 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001178a6879
18:07:41.997 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-85.27, -115.1, -26.58), Vector4(0.0232258, 0.0232258, 0.778249, 0.627097))
18:07:41.999 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:07:41.999 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:07:41.999 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:07:41.999 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:07:41.999 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:07:41.999 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:07:42.000 [Lua] TalentExtension:_send_rpc_sync_talents 3073
18:07:42.000 [Lua] PlayerManager:assign_unit_ownership ShaderkaUSA 11000011b9a64bd 1
18:07:42.001 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:42.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer
18:07:42.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
18:07:42.009 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
18:07:42.009 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
18:07:42.009 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01e23080
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01e23080
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01ad88e0
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01ad88e0
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x022681d0
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x022681d0
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01f9b670
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01f9b670
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01de3b90
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01de3b90
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01ad8850
18:07:42.013 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01ad8850
18:07:42.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
18:07:42.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer
18:07:42.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer
18:07:42.048 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:42.144 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:42.144 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:42.243 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001178a6879 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
18:07:42.308 [Lua] StateInGameRunning:_game_actually_starts()
18:07:42.308 [Lua] #################################################################################################################
18:07:42.308 [Lua] [Loading Time]: 00:00:39 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
18:07:42.308 [Lua] #################################################################################################################
18:07:42.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
18:07:42.308 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: actually_ingame:11000011b9a64bd:0:0:0 = true
18:07:42.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
18:07:42.341 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:42.341 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:42.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
18:07:42.404 [Lua] Commit load time data
18:07:42.427 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:42.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:07:43.682 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:44.376 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:44.376 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:44.935 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:44.935 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:46.409 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:46.409 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:46.440 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:46.440 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:46.739 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:47.790 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001178a6879 go_type=prop_unit go_created_func_name=game_object_created_network_unit
18:07:47.956 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:07:47.957 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:48.341 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001178a6879 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
18:07:48.341 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:49.970 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:49.970 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:50.121 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:50.122 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:51.913 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:55.347 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:55.873 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:55.874 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:55.923 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:55.924 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:55.971 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:55.972 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.021 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.022 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.070 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.106 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.108 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.151 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.153 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.201 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.249 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.251 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.302 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.363 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.401 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.402 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.477 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.478 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:56.527 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:07:57.399 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:57.498 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:57.645 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:57.739 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:07:58.016 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:58.810 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:07:58.810 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:07:59.655 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:00.193 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:03.756 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:03.756 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:03.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xe792, position: 0
18:08:03.966 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:03.966 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:04.125 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:04.125 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:04.590 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:04.590 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:04.590 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:04.590 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:05.136 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:06.929 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:07.923 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:07.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 1212304
18:08:08.082 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:09.084 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:09.117 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:09.436 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:09.436 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:10.332 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:12.521 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:13.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf0d0, position: 0
18:08:13.756 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:13.965 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:14.132 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:14.369 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:15.626 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.681 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.732 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.732 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.732 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf3ff, position: 0
18:08:15.789 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.789 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.854 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:15.906 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:17.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf540, position: 0
18:08:17.584 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf5a4, position: 0
18:08:18.673 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001178a6879 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
18:08:18.674 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.131 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:19.197 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:08:19.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6d0, position: 0
18:08:20.504 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:08:21.756 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:22.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:22.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:22.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:22.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:23.780 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:23.780 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:23.818 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:24.743 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:24.743 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:25.385 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:26.749 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:27.465 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:27.809 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:27.836 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:28.785 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:28.785 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:28.786 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:28.829 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:28.829 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:28.872 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:28.921 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:28.923 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:29.798 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:29.840 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:29.997 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:30.031 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:31.587 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:31.864 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:32.151 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:32.352 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:32.393 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:32.630 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:33.190 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:33.230 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:33.231 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:33.232 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:08:33.307 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:33.936 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:34.756 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:34.756 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:34.815 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:34.816 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:35.344 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:35.544 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:35.544 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:35.579 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:36.919 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:37.539 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001178a6879 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
18:08:38.705 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:38.971 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:39.006 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:39.052 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:40.237 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:42.099 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001178a6879 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
18:08:42.100 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
18:08:42.211 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:42.246 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:42.824 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:43.308 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:44.261 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:44.261 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:45.301 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:45.503 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:45.540 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001178a6879 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
18:08:45.586 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:45.702 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:45.702 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:45.907 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:45.907 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:46.098 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:46.143 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:46.331 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:46.619 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:49.556 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:49.556 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:49.556 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:49.603 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:49.603 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:50.604 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:50.650 [Flow] Boss DoorStormfiend
18:08:50.650 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:50.978 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:51.179 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:51.422 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:51.422 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:51.582 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:51.582 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:08:51.753 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:08:51.832 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:52.105 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:08:52.564 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:52.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:52.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:52.927 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:52.927 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:52.966 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:53.705 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:53.959 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:54.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:54.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:54.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:54.870 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:55.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:55.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:55.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:56.840 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:57.119 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:57.396 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:08:57.423 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:08:57.424 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:58.717 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:08:58.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:58.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:58.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:08:59.905 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:00.698 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:01.941 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:02.514 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:03.697 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:04.278 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:04.658 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:05.513 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:06.001 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:06.898 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:11.587 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001178a6879 go_type=prop_unit go_created_func_name=game_object_created_network_unit
18:09:12.108 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001178a6879 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:12.109 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:13.403 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:13.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 2447835
18:09:13.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:09:17.205 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001178a6879 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
18:09:17.206 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
18:09:21.096 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:22.774 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001178a6879 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
18:09:28.360 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:09:28.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 2447835
18:09:28.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:09:29.652 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:09:31.324 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001178a6879 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
18:09:36.067 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:36.946 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001178a6879 go_type=prop_unit go_created_func_name=game_object_created_network_unit
18:09:37.402 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001178a6879 go_type=prop_unit go_created_func_name=game_object_created_network_unit
18:09:37.494 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001178a6879 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:37.494 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:37.580 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:37.747 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:37.785 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:09:37.786 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:37.936 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001178a6879 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:37.936 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:37.994 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:38.022 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:09:38.022 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:38.023 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:38.185 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:38.582 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:09:38.760 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:39.018 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:39.070 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:09:39.198 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:09:39.656 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.657 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.709 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.710 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:39.710 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.711 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.742 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.743 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.744 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.795 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.796 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.797 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.838 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.839 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.839 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.878 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.879 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.879 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.929 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.929 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.930 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.972 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.973 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:39.974 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.017 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.018 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.019 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.070 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.071 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.072 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.113 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.114 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.115 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.155 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.156 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.157 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.186 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:09:40.735 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001178a6879 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:41.637 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:42.515 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:43.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 2447835
18:09:43.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:09:44.135 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001178a6879 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
18:09:44.228 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:44.228 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:47.155 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:47.483 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:47.483 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:09:47.589 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:54.411 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102580e92 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:54.633 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:54.633 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:54.633 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:54.634 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:54.910 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102580e92
18:09:55.257 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:57.133 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:09:58.164 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:09:58.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 2447835
18:09:58.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:10:02.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 1044609
18:10:07.721 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.762 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.763 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.795 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.836 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.838 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.881 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.882 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.915 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.916 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.950 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.951 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.995 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:07.996 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.030 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.031 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.065 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.067 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.101 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.102 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.147 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.148 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.183 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.184 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.230 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.230 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.265 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001178a6879 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
18:10:08.998 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:11.514 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:10:11.514 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001178a6879 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
18:10:13.165 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001178a6879
18:10:13.165 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001178a6879
18:10:13.262 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:13.665 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:16.128 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:16.599 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001030755ab
18:10:16.599 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001178a6879
18:10:16.599 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:16.633 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:16.707 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:16.707 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:18.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 2447835
18:10:18.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:10:19.860 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:20.213 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:10:21.578 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001178a6879 go_type=ai_unit go_created_func_name=game_object_created_network_unit
18:10:23.132 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001178a6879 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
18:10:23.132 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:10:23.332 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:23.698 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:28.175 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:28.175 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:30.723 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001178a6879 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
18:10:33.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 2447835
18:10:33.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb9cd, position: 0
18:10:36.511 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102580e92
18:10:36.511 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102580e92, Reason: disconnected
18:10:36.511 [Lua] [ChatManager][1]System: Blindr has left the game
18:10:36.511 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102580e92
18:10:36.511 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=1100001178a6879 peer_id=110000102580e92
18:10:36.511 [Lua] PlayerManager:remove_player peer_id=110000102580e92 1
18:10:36.511 [Lua] [GameNetworkManager] removing peer_id=110000102580e92 local_player_id=1
18:10:36.511 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001178a6879
18:10:36.511 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102580e92 1 1
18:10:36.511 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: peers:0:0:0:0 = ["1100001178a6879","1100001030755ab","11000011b9a64bd"]
18:10:36.511 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: 110000102580e92
18:10:36.511 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102580e92
18:10:36.511 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102580e92
18:10:36.511 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:10:36.511 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: profile_index_reservation:0:0:1:0 =
18:10:36.511 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001178a6879
18:10:36.511 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001178a6879 4 1 3
18:10:36.511 [Lua] player (1100001178a6879,4) was put into party 1
18:10:36.511 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001178a6879 go_type=player go_created_func_name=game_object_created_player
18:10:36.511 [Lua] [GameNetworkManager] game_object_created_player, go_id=455, owner_peer_id=1100001178a6879 peer_id=1100001178a6879
18:10:36.511 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 455, peer_id = 1100001178a6879, self.peer_id = 11000011b9a64bd
18:10:36.511 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001178a6879
18:10:36.511 [Lua] PlayerManager:add_remote_player 1100001178a6879
18:10:36.527 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001178a6879 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:10:36.527 [Lua] Adding player sync data to peer=1100001178a6879 local_player_id=4
18:10:36.527 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:10:36.527 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1154371840,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
18:10:36.527 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001178a6879 local_player_id:4 profile_index:3 career_index:1 is_bot:true
18:10:36.527 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001178a6879"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001030755ab"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001178a6879"}]
18:10:36.527 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
18:10:36.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
18:10:36.528 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
18:10:36.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
18:10:36.528 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
18:10:36.529 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
18:10:36.529 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
18:10:36.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
18:10:36.542 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer
18:10:36.542 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer
18:10:36.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
18:10:36.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
18:10:36.564 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.574 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:10:36.574 [Lua] [PackageManager] Force_load: wwise/crossbow
18:10:36.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:10:36.599 [Lua] [NetworkClient] rpc_connection_failed due to host_left_game
18:10:36.599 [Lua] [NetworkClient] New State denied_enter_game (old state game_started)
18:10:36.599 [Lua] [NetworkClient] Connection to server failed with reason host_left_game
18:10:36.599 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=455 owner_peer_id=1100001178a6879 peer_id=1100001178a6879
18:10:36.599 [Lua] PlayerManager:remove_player peer_id=1100001178a6879 4
18:10:36.599 [Lua] [GameNetworkManager] removing peer_id=1100001178a6879 local_player_id=4
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.599 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.600 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=227 owner_peer_id=1100001178a6879 peer_id=11000011b9a64bd
18:10:36.601 [Lua] [GameNetworkManager] not removing peer_id=11000011b9a64bd local_player_id=1
18:10:36.601 [Lua] destroyed player game object with id 227 callback
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.601 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001030755ab
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=1100001178a6879 peer_id=1100001030755ab
18:10:36.602 [Lua] PlayerManager:remove_player peer_id=1100001030755ab 1
18:10:36.602 [Lua] [GameNetworkManager] removing peer_id=1100001030755ab local_player_id=1
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] MUSIC object destroyed
18:10:36.602 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001178a6879 peer_id=1100001178a6879
18:10:36.602 [Lua] PlayerManager:remove_player peer_id=1100001178a6879 1
18:10:36.602 [Lua] [GameNetworkManager] removing peer_id=1100001178a6879 local_player_id=1
18:10:36.602 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001178a6879
18:10:36.602 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
18:10:36.618 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:10:36.618 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=189.54
18:10:36.622 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.645 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.675 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.696 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.717 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.738 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.773 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.801 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.830 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.858 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.886 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.922 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.959 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:36.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:10:36.960 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
18:10:36.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:10:36.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:10:36.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:10:36.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
18:10:36.994 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
18:10:37.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
18:10:37.002 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:10:37.030 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.038 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:10:37.038 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:10:37.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
18:10:37.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
18:10:37.058 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
18:10:37.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
18:10:37.065 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.108 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.144 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
18:10:37.151 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
18:10:37.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:10:37.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:10:37.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:10:37.178 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.179 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1154371840
18:10:37.206 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.249 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.375 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.417 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.494 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.515 [Connection] Dropped voip chunk from 110000102580e92 because channel 5 can't communicate
18:10:37.529 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1154371840
18:10:37.739 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: loaded_inventory_id:1100001178a6879:4:0:0 = 1154371840
18:10:38.539 [Handshaker] Lost connection 89 to 110000102580e92
18:10:38.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:10:38.644 [Lua] [Managers] Calling function on all managers:
18:10:38.644 [Lua] PlayerManager:remove_player peer_id=11000011b9a64bd 1
18:10:38.644 [Lua] [SharedState] [SharedState] network_state_1100001178a6879: actually_ingame:11000011b9a64bd:0:0:0 = false
18:10:38.644 [Lua] Clearing all global lookup lists
18:10:38.644 [Lua] [IngamePlayerListUI] - Destroy
18:10:38.645 [Lua] [GamePadEquipmentUI] - Destroy
18:10:38.645 [Lua] [EquipmentUI] - Destroy
18:10:38.645 [Lua] [GamePadAbilityUI] - Destroy
18:10:38.645 [Lua] [AbilityUI] - Destroy
18:10:38.645 [Lua] [IngameUI] destroy
18:10:38.695 [Lua] [Managers] Destroying manager group:
18:10:38.702 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:10:38.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:10:38.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
18:10:38.775 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:10:38.776 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:10:38.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:10:38.781 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:10:38.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:10:38.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:10:38.783 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:10:38.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:10:38.785 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:10:38.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:10:38.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
18:10:38.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:10:38.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:10:38.798 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
18:10:38.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
18:10:38.800 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:10:38.803 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
18:10:38.805 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:10:38.807 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:10:38.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:10:38.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:10:38.810 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:10:38.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:10:38.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:10:38.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:10:38.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:10:38.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:10:38.826 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:10:38.826 [Lua] [Matchmaking] unregister rpcs
18:10:38.826 [Lua] [Matchmaking] destroying
18:10:38.826 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
18:10:38.826 [Lua] [ChatManager] Unregistering channel 1
18:10:38.826 [Lua] [EnemyPackageLoader] network_context_destroyed
18:10:38.826 [Lua] [PartyManager] network_context_destroyed
18:10:38.826 [Lua] [GameMechanismManager] network_context_destroyed
18:10:38.826 [EAC] Connection reset
18:10:38.827 [SteamVoip] Leaving room 71c9da7ac6a5a791
18:10:38.827 [SteamVoipClient] select_out(1100001030755ab, off)
18:10:38.827 [SteamVoipClient] select_out(1100001178a6879, off)
18:10:38.827 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:10:38.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer
18:10:38.827 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer
18:10:38.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
18:10:38.827 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
18:10:38.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
18:10:38.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer
18:10:38.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer
18:10:38.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer
18:10:38.834 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
18:10:38.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer
18:10:38.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
18:10:38.838 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
18:10:38.838 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
18:10:38.839 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
18:10:38.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer
18:10:38.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
18:10:38.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer
18:10:38.839 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
18:10:38.843 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
18:10:38.843 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer
18:10:38.843 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
18:10:38.843 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:10:38.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
18:10:38.849 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
18:10:38.849 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
18:10:38.849 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
18:10:38.858 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
18:10:38.858 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer
18:10:38.858 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
18:10:38.859 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, ProfileSynchronizer
18:10:38.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
18:10:38.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
18:10:38.859 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
18:10:38.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
18:10:38.859 [Lua] LobbyClient close server channel 1 to 1100001178a6879
18:10:38.859 [Lua] LobbyInternal.close_channel lobby: userdata: 0x1a9ddbc8, channel: 1
18:10:38.859 [Connection] Dropped voip chunk from 1100001030755ab because channel 4 can't communicate
18:10:38.859 [Lua] ############### UNLOADING PACKAGES ###############
18:10:38.859 [Lua] [Managers] Calling function on all managers:
18:10:38.859 [Lua] [Managers] Destroying manager group:
18:10:38.859 [Lua] [Gamestate] Enter state StateLoading
18:10:38.861 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
18:10:38.861 [Lua] [LobbyManager] Setting up network options
18:10:38.861 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
18:10:38.861 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
18:10:38.861 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
18:10:38.861 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
18:10:38.861 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
18:10:38.861 [Lua] LobbyManager:setup_network_options server_port: 27015
18:10:38.861 [Lua] registering RPCs
18:10:38.861 [Lua] [StateLoadingMigrateHost] Migrating to host table: 0x16568c20, trying to find its lobby...
18:10:38.861 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:10:38.861 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:10:38.861 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:10:38.861 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:10:38.862 [Lua] [StateLoading] StateLoading will try to find a lobby with id=nil or host=1100001030755ab or unique_server_name=nil
18:10:38.862 [Lua] PopupManager:queue_default_popup: Joining host:
[TWR] Ghost_Dog Host Migration cancel Cancel
18:10:38.862 [Lua] [Matchmaking] Filter: Free slots = 1
18:10:38.862 [Lua] [Matchmaking] Filter: Distance = world
18:10:38.862 [Lua] [Matchmaking] Filter: host, comparison(equal), value=1100001030755ab
18:10:38.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:10:38.949 [Connection] Dropped game chunk from 1100001178a6879 because channel 1 can't communicate
18:10:38.949 [Connection] Dropped channel chunk from 1100001178a6879 because channel 2 can't communicate
18:10:38.949 [Connection] Dropped channel chunk from 1100001178a6879 because channel 3 can't communicate
18:10:38.949 [Connection] Dropped channel chunk from 1100001178a6879 because channel 1 can't communicate
18:10:38.949 [Connection] Dropped voip chunk from 1100001178a6879 because channel 3 can't communicate
18:10:39.112 [Connection] Dropped channel chunk from 1100001030755ab because channel 4 can't communicate
18:10:39.135 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
18:10:39.136 [Lua]
18:10:39.136 [Lua] [twitch_enabled] = false (string)
18:10:39.136 [Lua] [power_level] = 815 (string)
18:10:39.136 [Lua] [id] = 186000003ca7de8 (string)
18:10:39.136 [Lua] [unique_server_name] = pdude1 (string)
18:10:39.136 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.136 [Lua] [host] = 110000102902fae (string)
18:10:39.136 [Lua] [matchmaking_type] = 2 (string)
18:10:39.136 [Lua] [is_private] = true (string)
18:10:39.136 [Lua] [selected_mission_id] = fort (string)
18:10:39.136 [Lua] [name] = Lobby 186000003ca7de8 (string)
18:10:39.136 [Lua] [difficulty] = harder (string)
18:10:39.136 [Lua] [match_started] = true (string)
18:10:39.136 [Lua] [mechanism] = adventure (string)
18:10:39.136 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.136 [Lua] [quick_game] = false (string)
18:10:39.136 [Lua] [num_players] = 1 (string)
18:10:39.136 [Lua] [matchmaking] = false (string)
18:10:39.136 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.136 [Lua] [player_slot_4] = 110000102902fae:1 (string)
18:10:39.136 [Lua] [mission_id] = fort (string)
18:10:39.136 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.136 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.136 [Lua] [country_code] = US (string)
18:10:39.136 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.136 [Lua] [eac_authorized] = true (string)
18:10:39.136 [Lua]
18:10:39.136 [Lua] =======================Found valid lobby!
18:10:39.137 [Lua]
18:10:39.137 [Lua] [twitch_enabled] = false (string)
18:10:39.137 [Lua] [power_level] = 0 (string)
18:10:39.137 [Lua] [id] = 186000003cc24e7 (string)
18:10:39.137 [Lua] [unique_server_name] = slyvanas (string)
18:10:39.137 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.137 [Lua] [host] = 11000011abbc608 (string)
18:10:39.137 [Lua] [matchmaking_type] = 3 (string)
18:10:39.137 [Lua] [is_private] = true (string)
18:10:39.137 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.137 [Lua] [name] = Lobby 186000003cc24e7 (string)
18:10:39.137 [Lua] [difficulty] = cataclysm (string)
18:10:39.137 [Lua] [match_started] = true (string)
18:10:39.137 [Lua] [mechanism] = adventure (string)
18:10:39.137 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.137 [Lua] [quick_game] = false (string)
18:10:39.137 [Lua] [num_players] = 1 (string)
18:10:39.137 [Lua] [matchmaking] = false (string)
18:10:39.137 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.137 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.137 [Lua] [mission_id] = inn_level (string)
18:10:39.137 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.137 [Lua] [player_slot_2] = 11000011abbc608:1 (string)
18:10:39.137 [Lua] [country_code] = US (string)
18:10:39.137 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.137 [Lua] [eac_authorized] = true (string)
18:10:39.137 [Lua]
18:10:39.137 [Lua] =======================Found valid lobby!
18:10:39.137 [Lua]
18:10:39.137 [Lua] [power_level] = 835 (string)
18:10:39.137 [Lua] [id] = 186000003cea915 (string)
18:10:39.137 [Lua] [unique_server_name] = OmNomYum (string)
18:10:39.137 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.137 [Lua] [host] = 110000104401ab7 (string)
18:10:39.137 [Lua] [matchmaking_type] = 3 (string)
18:10:39.137 [Lua] [difficulty] = normal (string)
18:10:39.137 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.137 [Lua] [country_code] = US (string)
18:10:39.137 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.137 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.137 [Lua] [player_slot_4] = 110000104401ab7:1 (string)
18:10:39.137 [Lua] [matchmaking] = false (string)
18:10:39.137 [Lua] [selected_mission_id] = morris_hub (string)
18:10:39.137 [Lua] [mission_id] = morris_hub (string)
18:10:39.137 [Lua] [num_players] = 1 (string)
18:10:39.137 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.137 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.137 [Lua] [mechanism] = deus (string)
18:10:39.137 [Lua] [name] = Lobby 186000003cea915 (string)
18:10:39.137 [Lua] [eac_authorized] = true (string)
18:10:39.137 [Lua]
18:10:39.137 [Lua] =======================Found valid lobby!
18:10:39.138 [Lua]
18:10:39.138 [Lua] [power_level] = 835 (string)
18:10:39.138 [Lua] [id] = 186000003ce148c (string)
18:10:39.138 [Lua] [unique_server_name] = Perceiveall (string)
18:10:39.138 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.138 [Lua] [host] = 110000101bb9da7 (string)
18:10:39.138 [Lua] [matchmaking_type] = 3 (string)
18:10:39.138 [Lua] [difficulty] = normal (string)
18:10:39.138 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.138 [Lua] [country_code] = US (string)
18:10:39.138 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.138 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.138 [Lua] [player_slot_4] = 110000101bb9da7:1 (string)
18:10:39.138 [Lua] [matchmaking] = false (string)
18:10:39.138 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.138 [Lua] [mission_id] = inn_level (string)
18:10:39.138 [Lua] [num_players] = 1 (string)
18:10:39.138 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.138 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.138 [Lua] [mechanism] = adventure (string)
18:10:39.138 [Lua] [name] = Lobby 186000003ce148c (string)
18:10:39.138 [Lua] [eac_authorized] = true (string)
18:10:39.138 [Lua]
18:10:39.138 [Lua] =======================Found valid lobby!
18:10:39.139 [Lua]
18:10:39.139 [Lua] [power_level] = 834 (string)
18:10:39.139 [Lua] [id] = 186000003ce111a (string)
18:10:39.139 [Lua] [unique_server_name] = LashTheSnail (string)
18:10:39.139 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.139 [Lua] [host] = 11000010a5f6dfa (string)
18:10:39.139 [Lua] [matchmaking_type] = 3 (string)
18:10:39.139 [Lua] [difficulty] = normal (string)
18:10:39.139 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.139 [Lua] [country_code] = US (string)
18:10:39.139 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.139 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.139 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.139 [Lua] [matchmaking] = false (string)
18:10:39.139 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.139 [Lua] [mission_id] = inn_level (string)
18:10:39.139 [Lua] [num_players] = 1 (string)
18:10:39.139 [Lua] [player_slot_5] = 11000010a5f6dfa:1 (string)
18:10:39.139 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.139 [Lua] [mechanism] = adventure (string)
18:10:39.139 [Lua] [name] = Lobby 186000003ce111a (string)
18:10:39.139 [Lua] [eac_authorized] = true (string)
18:10:39.139 [Lua]
18:10:39.139 [Lua] =======================Found valid lobby!
18:10:39.139 [Lua]
18:10:39.139 [Lua] [power_level] = 835 (string)
18:10:39.139 [Lua] [id] = 186000003cd2323 (string)
18:10:39.139 [Lua] [unique_server_name] = Dolemite80 (string)
18:10:39.139 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.139 [Lua] [host] = 110000100b3a392 (string)
18:10:39.139 [Lua] [matchmaking_type] = 3 (string)
18:10:39.139 [Lua] [difficulty] = normal (string)
18:10:39.139 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.139 [Lua] [country_code] = US (string)
18:10:39.139 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.139 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.139 [Lua] [player_slot_4] = 110000100b3a392:1 (string)
18:10:39.139 [Lua] [matchmaking] = false (string)
18:10:39.139 [Lua] [selected_mission_id] = morris_hub (string)
18:10:39.139 [Lua] [mission_id] = morris_hub (string)
18:10:39.139 [Lua] [num_players] = 1 (string)
18:10:39.139 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.139 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.139 [Lua] [mechanism] = deus (string)
18:10:39.139 [Lua] [name] = Lobby 186000003cd2323 (string)
18:10:39.139 [Lua] [eac_authorized] = true (string)
18:10:39.139 [Lua]
18:10:39.139 [Lua] =======================Found valid lobby!
18:10:39.140 [Lua]
18:10:39.140 [Lua] [twitch_enabled] = false (string)
18:10:39.140 [Lua] [power_level] = 397 (string)
18:10:39.140 [Lua] [id] = 186000003c8d9dd (string)
18:10:39.140 [Lua] [unique_server_name] = PotatoArcher777 (string)
18:10:39.140 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.140 [Lua] [host] = 11000010643d0d6 (string)
18:10:39.140 [Lua] [matchmaking_type] = 2 (string)
18:10:39.140 [Lua] [is_private] = false (string)
18:10:39.140 [Lua] [selected_mission_id] = skaven_stronghold (string)
18:10:39.140 [Lua] [name] = Lobby 186000003c8d9dd (string)
18:10:39.140 [Lua] [difficulty] = normal (string)
18:10:39.140 [Lua] [match_started] = true (string)
18:10:39.140 [Lua] [mechanism] = adventure (string)
18:10:39.140 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.140 [Lua] [quick_game] = true (string)
18:10:39.140 [Lua] [num_players] = 2 (string)
18:10:39.140 [Lua] [matchmaking] = true (string)
18:10:39.140 [Lua] [player_slot_1] = 11000010b6fcd7e:1 (string)
18:10:39.140 [Lua] [player_slot_4] = 11000010643d0d6:1 (string)
18:10:39.140 [Lua] [mission_id] = skaven_stronghold (string)
18:10:39.140 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.140 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.140 [Lua] [country_code] = US (string)
18:10:39.140 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.140 [Lua] [eac_authorized] = true (string)
18:10:39.140 [Lua]
18:10:39.140 [Lua] =======================Found valid lobby!
18:10:39.141 [Lua]
18:10:39.141 [Lua] [twitch_enabled] = false (string)
18:10:39.141 [Lua] [power_level] = 741 (string)
18:10:39.141 [Lua] [id] = 186000003cdce1e (string)
18:10:39.141 [Lua] [unique_server_name] = Havoc (string)
18:10:39.141 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.141 [Lua] [host] = 110000100cba428 (string)
18:10:39.141 [Lua] [matchmaking_type] = 2 (string)
18:10:39.141 [Lua] [is_private] = false (string)
18:10:39.141 [Lua] [selected_mission_id] = forest_ambush (string)
18:10:39.141 [Lua] [name] = Lobby 186000003cdce1e (string)
18:10:39.141 [Lua] [difficulty] = hard (string)
18:10:39.141 [Lua] [match_started] = true (string)
18:10:39.141 [Lua] [mechanism] = adventure (string)
18:10:39.141 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.141 [Lua] [quick_game] = true (string)
18:10:39.141 [Lua] [num_players] = 2 (string)
18:10:39.141 [Lua] [matchmaking] = true (string)
18:10:39.141 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.141 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.141 [Lua] [mission_id] = forest_ambush (string)
18:10:39.141 [Lua] [player_slot_5] = 110000100cba428:1 (string)
18:10:39.141 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.141 [Lua] [country_code] = US (string)
18:10:39.141 [Lua] [player_slot_3] = 11000013346e82a:1 (string)
18:10:39.141 [Lua] [eac_authorized] = true (string)
18:10:39.141 [Lua]
18:10:39.141 [Lua] =======================Found valid lobby!
18:10:39.142 [Lua]
18:10:39.142 [Lua] [twitch_enabled] = false (string)
18:10:39.142 [Lua] [power_level] = 416 (string)
18:10:39.142 [Lua] [id] = 186000003cd008b (string)
18:10:39.142 [Lua] [unique_server_name] = supersurgbot (string)
18:10:39.142 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.142 [Lua] [host] = 11000011638b818 (string)
18:10:39.142 [Lua] [matchmaking_type] = 2 (string)
18:10:39.142 [Lua] [is_private] = true (string)
18:10:39.142 [Lua] [selected_mission_id] = ussingen (string)
18:10:39.142 [Lua] [name] = Lobby 186000003cd008b (string)
18:10:39.142 [Lua] [difficulty] = hard (string)
18:10:39.142 [Lua] [match_started] = true (string)
18:10:39.142 [Lua] [mechanism] = adventure (string)
18:10:39.142 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.142 [Lua] [quick_game] = false (string)
18:10:39.142 [Lua] [num_players] = 1 (string)
18:10:39.142 [Lua] [matchmaking] = false (string)
18:10:39.142 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.142 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.142 [Lua] [mission_id] = ussingen (string)
18:10:39.142 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.142 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.142 [Lua] [country_code] = US (string)
18:10:39.142 [Lua] [player_slot_3] = 11000011638b818:1 (string)
18:10:39.142 [Lua] [eac_authorized] = true (string)
18:10:39.142 [Lua]
18:10:39.142 [Lua] =======================Found valid lobby!
18:10:39.142 [Lua]
18:10:39.142 [Lua] [power_level] = 835 (string)
18:10:39.142 [Lua] [id] = 186000003ce68c2 (string)
18:10:39.142 [Lua] [unique_server_name] = Beansbaxter (string)
18:10:39.142 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.142 [Lua] [host] = 110000136fe2357 (string)
18:10:39.142 [Lua] [matchmaking_type] = 3 (string)
18:10:39.142 [Lua] [difficulty] = normal (string)
18:10:39.142 [Lua] [player_slot_1] = 110000136fe2357:1 (string)
18:10:39.142 [Lua] [country_code] = US (string)
18:10:39.142 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.142 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.142 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.142 [Lua] [matchmaking] = false (string)
18:10:39.142 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.142 [Lua] [mission_id] = inn_level (string)
18:10:39.142 [Lua] [num_players] = 1 (string)
18:10:39.142 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.142 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.142 [Lua] [mechanism] = adventure (string)
18:10:39.142 [Lua] [name] = Lobby 186000003ce68c2 (string)
18:10:39.143 [Lua] [eac_authorized] = true (string)
18:10:39.143 [Lua]
18:10:39.143 [Lua] =======================Found valid lobby!
18:10:39.143 [Lua]
18:10:39.143 [Lua] [twitch_enabled] = false (string)
18:10:39.143 [Lua] [power_level] = 745 (string)
18:10:39.143 [Lua] [id] = 186000003aca56d (string)
18:10:39.143 [Lua] [unique_server_name] = Dr. Swanky (string)
18:10:39.143 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.143 [Lua] [host] = 11000010b660cd4 (string)
18:10:39.143 [Lua] [matchmaking_type] = 3 (string)
18:10:39.143 [Lua] [is_private] = true (string)
18:10:39.143 [Lua] [selected_mission_id] = inn_level_sonnstill (string)
18:10:39.143 [Lua] [name] = Lobby 186000003aca56d (string)
18:10:39.143 [Lua] [difficulty] = normal (string)
18:10:39.143 [Lua] [match_started] = true (string)
18:10:39.143 [Lua] [mechanism] = adventure (string)
18:10:39.143 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.143 [Lua] [quick_game] = false (string)
18:10:39.143 [Lua] [num_players] = 1 (string)
18:10:39.143 [Lua] [matchmaking] = false (string)
18:10:39.143 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.143 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.143 [Lua] [mission_id] = inn_level_sonnstill (string)
18:10:39.143 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.143 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.143 [Lua] [country_code] = US (string)
18:10:39.143 [Lua] [player_slot_3] = 11000010b660cd4:1 (string)
18:10:39.143 [Lua] [eac_authorized] = true (string)
18:10:39.143 [Lua]
18:10:39.143 [Lua] =======================Found valid lobby!
18:10:39.144 [Lua]
18:10:39.144 [Lua] [twitch_enabled] = false (string)
18:10:39.144 [Lua] [power_level] = 315 (string)
18:10:39.144 [Lua] [id] = 186000003cd1006 (string)
18:10:39.144 [Lua] [num_players] = 1 (string)
18:10:39.144 [Lua] [difficulty_tweak] = -10 (string)
18:10:39.144 [Lua] [host] = 1100001020003b8 (string)
18:10:39.144 [Lua] [time_of_search] = 1629136955 (string)
18:10:39.144 [Lua] [matchmaking_type] = 2 (string)
18:10:39.144 [Lua] [is_private] = false (string)
18:10:39.144 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.144 [Lua] [name] = Lobby 186000003cd1006 (string)
18:10:39.144 [Lua] [difficulty] = normal (string)
18:10:39.144 [Lua] [match_started] = true (string)
18:10:39.144 [Lua] [mechanism] = deus (string)
18:10:39.144 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.144 [Lua] [quick_game] = true (string)
18:10:39.144 [Lua] [selected_mission_id] = journey_ruin (string)
18:10:39.144 [Lua] [matchmaking] = true (string)
18:10:39.144 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.144 [Lua] [country_code] = US (string)
18:10:39.144 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
18:10:39.144 [Lua] [player_slot_5] = 1100001020003b8:1 (string)
18:10:39.144 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.144 [Lua] [unique_server_name] = callius (string)
18:10:39.144 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.144 [Lua] [eac_authorized] = true (string)
18:10:39.144 [Lua]
18:10:39.144 [Lua] =======================Found valid lobby!
18:10:39.145 [Lua]
18:10:39.145 [Lua] [twitch_enabled] = false (string)
18:10:39.145 [Lua] [power_level] = 715 (string)
18:10:39.145 [Lua] [id] = 186000003caf779 (string)
18:10:39.145 [Lua] [unique_server_name] = The Anthony Hopkins of Cock (string)
18:10:39.145 [Lua] [difficulty_tweak] = -10 (string)
18:10:39.145 [Lua] [host] = 1100001051ce420 (string)
18:10:39.145 [Lua] [matchmaking_type] = 2 (string)
18:10:39.145 [Lua] [is_private] = false (string)
18:10:39.145 [Lua] [selected_mission_id] = journey_ruin (string)
18:10:39.145 [Lua] [name] = Lobby 186000003caf779 (string)
18:10:39.145 [Lua] [difficulty] = hardest (string)
18:10:39.145 [Lua] [match_started] = true (string)
18:10:39.145 [Lua] [mechanism] = deus (string)
18:10:39.145 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.145 [Lua] [quick_game] = true (string)
18:10:39.145 [Lua] [num_players] = 3 (string)
18:10:39.145 [Lua] [matchmaking] = true (string)
18:10:39.145 [Lua] [player_slot_1] = 11000010320fd1a:1 (string)
18:10:39.145 [Lua] [player_slot_4] = 1100001066a2cf6:1 (string)
18:10:39.145 [Lua] [mission_id] = pat_bay_wastes_path5 (string)
18:10:39.145 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.145 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.145 [Lua] [country_code] = US (string)
18:10:39.145 [Lua] [player_slot_3] = 1100001051ce420:1 (string)
18:10:39.145 [Lua] [eac_authorized] = true (string)
18:10:39.145 [Lua]
18:10:39.145 [Lua] =======================Found valid lobby!
18:10:39.145 [Lua]
18:10:39.145 [Lua] [power_level] = 483 (string)
18:10:39.145 [Lua] [id] = 186000003c99db8 (string)
18:10:39.145 [Lua] [unique_server_name] = RightOnJon (string)
18:10:39.145 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.145 [Lua] [host] = 110000104b6e200 (string)
18:10:39.145 [Lua] [matchmaking_type] = 3 (string)
18:10:39.145 [Lua] [difficulty] = normal (string)
18:10:39.145 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.145 [Lua] [country_code] = US (string)
18:10:39.145 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.145 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.145 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.145 [Lua] [matchmaking] = false (string)
18:10:39.145 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.145 [Lua] [mission_id] = inn_level (string)
18:10:39.145 [Lua] [num_players] = 1 (string)
18:10:39.145 [Lua] [player_slot_5] = 110000104b6e200:1 (string)
18:10:39.145 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.145 [Lua] [mechanism] = adventure (string)
18:10:39.145 [Lua] [name] = Lobby 186000003c99db8 (string)
18:10:39.145 [Lua] [eac_authorized] = true (string)
18:10:39.145 [Lua]
18:10:39.145 [Lua] =======================Found valid lobby!
18:10:39.146 [Lua]
18:10:39.146 [Lua] [power_level] = 835 (string)
18:10:39.146 [Lua] [id] = 186000003cea9ca (string)
18:10:39.146 [Lua] [unique_server_name] = krumpz0r (string)
18:10:39.146 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.146 [Lua] [host] = 11000010e82d9bc (string)
18:10:39.146 [Lua] [matchmaking_type] = 3 (string)
18:10:39.146 [Lua] [difficulty] = normal (string)
18:10:39.146 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.146 [Lua] [country_code] = US (string)
18:10:39.146 [Lua] [player_slot_3] = 11000010e82d9bc:1 (string)
18:10:39.146 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.146 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.146 [Lua] [matchmaking] = false (string)
18:10:39.146 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.146 [Lua] [mission_id] = inn_level (string)
18:10:39.146 [Lua] [num_players] = 1 (string)
18:10:39.146 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.146 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.146 [Lua] [mechanism] = adventure (string)
18:10:39.146 [Lua] [name] = Lobby 186000003cea9ca (string)
18:10:39.146 [Lua] [eac_authorized] = true (string)
18:10:39.146 [Lua]
18:10:39.146 [Lua] =======================Found valid lobby!
18:10:39.147 [Lua]
18:10:39.147 [Lua] [power_level] = 835 (string)
18:10:39.147 [Lua] [id] = 186000003b864a1 (string)
18:10:39.147 [Lua] [unique_server_name] = hystimai (string)
18:10:39.147 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.147 [Lua] [host] = 1100001113740be (string)
18:10:39.147 [Lua] [matchmaking_type] = 3 (string)
18:10:39.147 [Lua] [difficulty] = normal (string)
18:10:39.147 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.147 [Lua] [country_code] = US (string)
18:10:39.147 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.147 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.147 [Lua] [player_slot_4] = 1100001113740be:1 (string)
18:10:39.147 [Lua] [matchmaking] = false (string)
18:10:39.147 [Lua] [selected_mission_id] = inn_level_sonnstill (string)
18:10:39.147 [Lua] [mission_id] = inn_level_sonnstill (string)
18:10:39.147 [Lua] [num_players] = 1 (string)
18:10:39.147 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.147 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.147 [Lua] [mechanism] = adventure (string)
18:10:39.147 [Lua] [name] = Lobby 186000003b864a1 (string)
18:10:39.147 [Lua] [eac_authorized] = true (string)
18:10:39.147 [Lua]
18:10:39.147 [Lua] =======================Found valid lobby!
18:10:39.147 [Lua]
18:10:39.147 [Lua] [power_level] = 0 (string)
18:10:39.147 [Lua] [id] = 186000003cebbe8 (string)
18:10:39.147 [Lua] [unique_server_name] = elishalundblad (string)
18:10:39.147 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.147 [Lua] [host] = 11000010adacb71 (string)
18:10:39.147 [Lua] [matchmaking_type] = 3 (string)
18:10:39.147 [Lua] [difficulty] = normal (string)
18:10:39.147 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.147 [Lua] [country_code] = US (string)
18:10:39.147 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.147 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.147 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.147 [Lua] [matchmaking] = false (string)
18:10:39.147 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.147 [Lua] [mission_id] = inn_level (string)
18:10:39.147 [Lua] [num_players] = 1 (string)
18:10:39.147 [Lua] [player_slot_5] = 11000010adacb71:1 (string)
18:10:39.147 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.147 [Lua] [mechanism] = adventure (string)
18:10:39.147 [Lua] [name] = Lobby 186000003cebbe8 (string)
18:10:39.147 [Lua] [eac_authorized] = true (string)
18:10:39.147 [Lua]
18:10:39.147 [Lua] =======================Found valid lobby!
18:10:39.148 [Lua]
18:10:39.148 [Lua] [power_level] = 834 (string)
18:10:39.148 [Lua] [id] = 186000003ce4377 (string)
18:10:39.148 [Lua] [unique_server_name] = Han (string)
18:10:39.148 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.148 [Lua] [host] = 110000118376c44 (string)
18:10:39.148 [Lua] [matchmaking_type] = 3 (string)
18:10:39.148 [Lua] [difficulty] = normal (string)
18:10:39.148 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.148 [Lua] [country_code] = US (string)
18:10:39.148 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.148 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.148 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.148 [Lua] [matchmaking] = false (string)
18:10:39.148 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.148 [Lua] [mission_id] = inn_level (string)
18:10:39.148 [Lua] [num_players] = 1 (string)
18:10:39.148 [Lua] [player_slot_5] = 110000118376c44:1 (string)
18:10:39.148 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.148 [Lua] [mechanism] = adventure (string)
18:10:39.148 [Lua] [name] = Lobby 186000003ce4377 (string)
18:10:39.148 [Lua] [eac_authorized] = true (string)
18:10:39.148 [Lua]
18:10:39.148 [Lua] =======================Found valid lobby!
18:10:39.149 [Lua]
18:10:39.149 [Lua] [twitch_enabled] = false (string)
18:10:39.149 [Lua] [power_level] = 765 (string)
18:10:39.149 [Lua] [id] = 186000003c5bd1d (string)
18:10:39.149 [Lua] [unique_server_name] = MightyMoit (string)
18:10:39.149 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.149 [Lua] [host] = 11000010556ffbd (string)
18:10:39.149 [Lua] [matchmaking_type] = 2 (string)
18:10:39.149 [Lua] [is_private] = true (string)
18:10:39.149 [Lua] [selected_mission_id] = bell (string)
18:10:39.149 [Lua] [name] = Lobby 186000003c5bd1d (string)
18:10:39.149 [Lua] [difficulty] = harder (string)
18:10:39.149 [Lua] [match_started] = true (string)
18:10:39.149 [Lua] [mechanism] = adventure (string)
18:10:39.149 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.149 [Lua] [quick_game] = false (string)
18:10:39.149 [Lua] [num_players] = 1 (string)
18:10:39.149 [Lua] [matchmaking] = false (string)
18:10:39.149 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.149 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.149 [Lua] [mission_id] = bell (string)
18:10:39.149 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.149 [Lua] [player_slot_2] = 11000010556ffbd:1 (string)
18:10:39.149 [Lua] [country_code] = US (string)
18:10:39.149 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.149 [Lua] [eac_authorized] = true (string)
18:10:39.149 [Lua]
18:10:39.149 [Lua] =======================Found valid lobby!
18:10:39.149 [Lua]
18:10:39.149 [Lua] [power_level] = 482 (string)
18:10:39.149 [Lua] [id] = 186000003a0e2f0 (string)
18:10:39.149 [Lua] [unique_server_name] = PinheadedChimp (string)
18:10:39.149 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.149 [Lua] [host] = 11000010741a212 (string)
18:10:39.149 [Lua] [matchmaking_type] = 3 (string)
18:10:39.149 [Lua] [difficulty] = normal (string)
18:10:39.149 [Lua] [player_slot_1] = 11000010741a212:1 (string)
18:10:39.149 [Lua] [country_code] = US (string)
18:10:39.149 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.149 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.149 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.149 [Lua] [matchmaking] = false (string)
18:10:39.149 [Lua] [selected_mission_id] = inn_level_sonnstill (string)
18:10:39.149 [Lua] [mission_id] = inn_level_sonnstill (string)
18:10:39.149 [Lua] [num_players] = 1 (string)
18:10:39.149 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.149 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.149 [Lua] [mechanism] = adventure (string)
18:10:39.149 [Lua] [name] = Lobby 186000003a0e2f0 (string)
18:10:39.149 [Lua] [eac_authorized] = true (string)
18:10:39.149 [Lua]
18:10:39.149 [Lua] =======================Found valid lobby!
18:10:39.150 [Lua]
18:10:39.150 [Lua] [twitch_enabled] = false (string)
18:10:39.150 [Lua] [power_level] = 377 (string)
18:10:39.150 [Lua] [id] = 186000003c51686 (string)
18:10:39.150 [Lua] [num_players] = 1 (string)
18:10:39.150 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.150 [Lua] [host] = 11000011786eb35 (string)
18:10:39.150 [Lua] [time_of_search] = 1629129324 (string)
18:10:39.150 [Lua] [matchmaking_type] = 3 (string)
18:10:39.150 [Lua] [is_private] = false (string)
18:10:39.150 [Lua] [player_slot_4] = 11000011786eb35:1 (string)
18:10:39.150 [Lua] [name] = Lobby 186000003c51686 (string)
18:10:39.150 [Lua] [difficulty] = normal (string)
18:10:39.150 [Lua] [match_started] = true (string)
18:10:39.150 [Lua] [mechanism] = adventure (string)
18:10:39.150 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.150 [Lua] [quick_game] = false (string)
18:10:39.150 [Lua] [selected_mission_id] = inn_level_sonnstill (string)
18:10:39.150 [Lua] [matchmaking] = false (string)
18:10:39.150 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.150 [Lua] [country_code] = US (string)
18:10:39.150 [Lua] [mission_id] = inn_level_sonnstill (string)
18:10:39.150 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.150 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.150 [Lua] [unique_server_name] = FaithfulBrute15 (string)
18:10:39.150 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.150 [Lua] [eac_authorized] = true (string)
18:10:39.150 [Lua]
18:10:39.150 [Lua] =======================Found valid lobby!
18:10:39.151 [Lua]
18:10:39.151 [Lua] [power_level] = 815 (string)
18:10:39.151 [Lua] [id] = 186000003ceb348 (string)
18:10:39.151 [Lua] [unique_server_name] = Professor (string)
18:10:39.151 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.151 [Lua] [host] = 110000103763de4 (string)
18:10:39.151 [Lua] [matchmaking_type] = 3 (string)
18:10:39.151 [Lua] [difficulty] = normal (string)
18:10:39.151 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.151 [Lua] [country_code] = US (string)
18:10:39.151 [Lua] [player_slot_3] = 110000103763de4:1 (string)
18:10:39.151 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.151 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.151 [Lua] [matchmaking] = false (string)
18:10:39.151 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.151 [Lua] [mission_id] = inn_level (string)
18:10:39.151 [Lua] [num_players] = 1 (string)
18:10:39.151 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.151 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.151 [Lua] [mechanism] = adventure (string)
18:10:39.151 [Lua] [name] = Lobby 186000003ceb348 (string)
18:10:39.151 [Lua] [eac_authorized] = true (string)
18:10:39.151 [Lua]
18:10:39.151 [Lua] =======================Found valid lobby!
18:10:39.152 [Lua]
18:10:39.152 [Lua] [power_level] = 320 (string)
18:10:39.152 [Lua] [id] = 186000003ceb831 (string)
18:10:39.152 [Lua] [unique_server_name] = Kealoz (string)
18:10:39.152 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.152 [Lua] [host] = 110000105e86b17 (string)
18:10:39.152 [Lua] [matchmaking_type] = 3 (string)
18:10:39.152 [Lua] [difficulty] = normal (string)
18:10:39.152 [Lua] [player_slot_1] = 110000105e86b17:1 (string)
18:10:39.152 [Lua] [country_code] = US (string)
18:10:39.152 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.152 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.152 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.152 [Lua] [matchmaking] = false (string)
18:10:39.152 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.152 [Lua] [mission_id] = inn_level (string)
18:10:39.152 [Lua] [num_players] = 1 (string)
18:10:39.152 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.152 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.152 [Lua] [mechanism] = adventure (string)
18:10:39.152 [Lua] [name] = Lobby 186000003ceb831 (string)
18:10:39.152 [Lua] [eac_authorized] = true (string)
18:10:39.152 [Lua]
18:10:39.152 [Lua] =======================Found valid lobby!
18:10:39.152 [Lua]
18:10:39.152 [Lua] [twitch_enabled] = false (string)
18:10:39.152 [Lua] [power_level] = 615 (string)
18:10:39.152 [Lua] [id] = 186000003cd1b74 (string)
18:10:39.152 [Lua] [unique_server_name] = Zeka74 (string)
18:10:39.152 [Lua] [difficulty_tweak] = -7 (string)
18:10:39.152 [Lua] [host] = 110000106551fca (string)
18:10:39.152 [Lua] [matchmaking_type] = 2 (string)
18:10:39.152 [Lua] [is_private] = true (string)
18:10:39.152 [Lua] [selected_mission_id] = journey_citadel (string)
18:10:39.152 [Lua] [name] = Lobby 186000003cd1b74 (string)
18:10:39.152 [Lua] [difficulty] = hard (string)
18:10:39.152 [Lua] [match_started] = true (string)
18:10:39.152 [Lua] [mechanism] = deus (string)
18:10:39.152 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.152 [Lua] [quick_game] = false (string)
18:10:39.152 [Lua] [num_players] = 1 (string)
18:10:39.152 [Lua] [matchmaking] = false (string)
18:10:39.152 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.152 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.152 [Lua] [mission_id] = pat_forest_tzeentch_path5 (string)
18:10:39.152 [Lua] [player_slot_5] = 110000106551fca:1 (string)
18:10:39.152 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.152 [Lua] [country_code] = US (string)
18:10:39.152 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.152 [Lua] [eac_authorized] = true (string)
18:10:39.152 [Lua]
18:10:39.152 [Lua] =======================Found valid lobby!
18:10:39.153 [Lua]
18:10:39.153 [Lua] [power_level] = 835 (string)
18:10:39.153 [Lua] [id] = 186000003ce12f2 (string)
18:10:39.153 [Lua] [unique_server_name] = Stalkingpuma (string)
18:10:39.153 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.153 [Lua] [host] = 1100001002b0588 (string)
18:10:39.153 [Lua] [matchmaking_type] = 3 (string)
18:10:39.153 [Lua] [is_private] = false (string)
18:10:39.153 [Lua] [difficulty] = normal (string)
18:10:39.153 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.153 [Lua] [num_players] = 1 (string)
18:10:39.153 [Lua] [name] = Lobby 186000003ce12f2 (string)
18:10:39.153 [Lua] [mechanism] = deus (string)
18:10:39.153 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.153 [Lua] [matchmaking] = false (string)
18:10:39.153 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.153 [Lua] [mission_id] = morris_hub (string)
18:10:39.153 [Lua] [country_code] = US (string)
18:10:39.153 [Lua] [player_slot_5] = 1100001002b0588:1 (string)
18:10:39.153 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.153 [Lua] [selected_mission_id] = morris_hub (string)
18:10:39.153 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.153 [Lua] [eac_authorized] = true (string)
18:10:39.153 [Lua]
18:10:39.153 [Lua] =======================Found valid lobby!
18:10:39.154 [Lua]
18:10:39.154 [Lua] [power_level] = 738 (string)
18:10:39.154 [Lua] [id] = 186000003cc8858 (string)
18:10:39.154 [Lua] [unique_server_name] = octopusfatality (string)
18:10:39.154 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.154 [Lua] [host] = 11000013e666f94 (string)
18:10:39.154 [Lua] [matchmaking_type] = 3 (string)
18:10:39.154 [Lua] [difficulty] = normal (string)
18:10:39.154 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.154 [Lua] [country_code] = US (string)
18:10:39.154 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.154 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.154 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.154 [Lua] [matchmaking] = false (string)
18:10:39.154 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.154 [Lua] [mission_id] = inn_level (string)
18:10:39.154 [Lua] [num_players] = 1 (string)
18:10:39.154 [Lua] [player_slot_5] = 11000013e666f94:1 (string)
18:10:39.154 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.154 [Lua] [mechanism] = adventure (string)
18:10:39.154 [Lua] [name] = Lobby 186000003cc8858 (string)
18:10:39.154 [Lua] [eac_authorized] = true (string)
18:10:39.154 [Lua]
18:10:39.154 [Lua] =======================Found valid lobby!
18:10:39.154 [Lua]
18:10:39.154 [Lua] [power_level] = 835 (string)
18:10:39.154 [Lua] [id] = 186000003cdf2f9 (string)
18:10:39.154 [Lua] [unique_server_name] = jeeves (string)
18:10:39.154 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.154 [Lua] [host] = 110000102bf07a8 (string)
18:10:39.154 [Lua] [matchmaking_type] = 3 (string)
18:10:39.154 [Lua] [difficulty] = normal (string)
18:10:39.154 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.154 [Lua] [country_code] = US (string)
18:10:39.154 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.154 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.154 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.154 [Lua] [matchmaking] = false (string)
18:10:39.154 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.154 [Lua] [mission_id] = inn_level (string)
18:10:39.154 [Lua] [num_players] = 1 (string)
18:10:39.154 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.154 [Lua] [player_slot_2] = 110000102bf07a8:1 (string)
18:10:39.154 [Lua] [mechanism] = adventure (string)
18:10:39.154 [Lua] [name] = Lobby 186000003cdf2f9 (string)
18:10:39.154 [Lua] [eac_authorized] = false (string)
18:10:39.154 [Lua]
18:10:39.154 [Lua] =======================Found valid lobby!
18:10:39.154 [Lua]
18:10:39.154 [Lua] [name] = Lobby 186000003c89499 (string)
18:10:39.154 [Lua] [id] = 186000003c89499 (string)
18:10:39.154 [Lua]
18:10:39.155 [Lua]
18:10:39.155 [Lua] [power_level] = 653 (string)
18:10:39.155 [Lua] [id] = 186000003a5e1f8 (string)
18:10:39.155 [Lua] [unique_server_name] = Creamsicle (string)
18:10:39.155 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.155 [Lua] [host] = 1100001333bb8ed (string)
18:10:39.155 [Lua] [matchmaking_type] = 3 (string)
18:10:39.155 [Lua] [difficulty] = normal (string)
18:10:39.155 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.155 [Lua] [country_code] = US (string)
18:10:39.155 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.155 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.155 [Lua] [player_slot_4] = 1100001333bb8ed:1 (string)
18:10:39.155 [Lua] [matchmaking] = false (string)
18:10:39.155 [Lua] [selected_mission_id] = inn_level_sonnstill (string)
18:10:39.155 [Lua] [mission_id] = inn_level_sonnstill (string)
18:10:39.155 [Lua] [num_players] = 1 (string)
18:10:39.155 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.155 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.155 [Lua] [mechanism] = adventure (string)
18:10:39.155 [Lua] [name] = Lobby 186000003a5e1f8 (string)
18:10:39.155 [Lua] [eac_authorized] = true (string)
18:10:39.155 [Lua]
18:10:39.155 [Lua] =======================Found valid lobby!
18:10:39.156 [Lua]
18:10:39.156 [Lua] [twitch_enabled] = false (string)
18:10:39.156 [Lua] [power_level] = 835 (string)
18:10:39.156 [Lua] [id] = 186000003c51aec (string)
18:10:39.156 [Lua] [unique_server_name] = primeBox (string)
18:10:39.156 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.156 [Lua] [host] = 110000106d34b14 (string)
18:10:39.156 [Lua] [matchmaking_type] = 3 (string)
18:10:39.156 [Lua] [is_private] = true (string)
18:10:39.156 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.156 [Lua] [name] = Lobby 186000003c51aec (string)
18:10:39.156 [Lua] [difficulty] = normal (string)
18:10:39.156 [Lua] [match_started] = true (string)
18:10:39.156 [Lua] [mechanism] = adventure (string)
18:10:39.156 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.156 [Lua] [quick_game] = false (string)
18:10:39.156 [Lua] [num_players] = 1 (string)
18:10:39.156 [Lua] [matchmaking] = false (string)
18:10:39.156 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.156 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.156 [Lua] [mission_id] = inn_level (string)
18:10:39.156 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.156 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.156 [Lua] [country_code] = US (string)
18:10:39.156 [Lua] [player_slot_3] = 110000106d34b14:1 (string)
18:10:39.156 [Lua] [eac_authorized] = true (string)
18:10:39.156 [Lua]
18:10:39.156 [Lua] =======================Found valid lobby!
18:10:39.157 [Lua]
18:10:39.157 [Lua] [twitch_enabled] = false (string)
18:10:39.157 [Lua] [power_level] = 835 (string)
18:10:39.157 [Lua] [id] = 186000003cc922b (string)
18:10:39.157 [Lua] [unique_server_name] = Sic Semper (string)
18:10:39.157 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.157 [Lua] [host] = 1100001020bb1a8 (string)
18:10:39.157 [Lua] [matchmaking_type] = 2 (string)
18:10:39.157 [Lua] [is_private] = true (string)
18:10:39.157 [Lua] [selected_mission_id] = bell (string)
18:10:39.157 [Lua] [name] = Lobby 186000003cc922b (string)
18:10:39.157 [Lua] [difficulty] = harder (string)
18:10:39.157 [Lua] [match_started] = true (string)
18:10:39.157 [Lua] [mechanism] = adventure (string)
18:10:39.157 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.157 [Lua] [quick_game] = false (string)
18:10:39.157 [Lua] [num_players] = 1 (string)
18:10:39.157 [Lua] [matchmaking] = false (string)
18:10:39.157 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.157 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.157 [Lua] [mission_id] = bell (string)
18:10:39.157 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.157 [Lua] [player_slot_2] = 1100001020bb1a8:1 (string)
18:10:39.157 [Lua] [country_code] = US (string)
18:10:39.157 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.157 [Lua] [eac_authorized] = true (string)
18:10:39.157 [Lua]
18:10:39.157 [Lua] =======================Found valid lobby!
18:10:39.157 [Lua]
18:10:39.157 [Lua] [twitch_enabled] = false (string)
18:10:39.157 [Lua] [power_level] = 335 (string)
18:10:39.157 [Lua] [id] = 186000003c6dbf3 (string)
18:10:39.157 [Lua] [unique_server_name] = ObZen (string)
18:10:39.157 [Lua] [difficulty_tweak] = -10 (string)
18:10:39.157 [Lua] [host] = 1100001012855ea (string)
18:10:39.157 [Lua] [matchmaking_type] = 2 (string)
18:10:39.157 [Lua] [is_private] = true (string)
18:10:39.157 [Lua] [selected_mission_id] = journey_cave (string)
18:10:39.157 [Lua] [name] = Lobby 186000003c6dbf3 (string)
18:10:39.157 [Lua] [difficulty] = hard (string)
18:10:39.157 [Lua] [match_started] = true (string)
18:10:39.157 [Lua] [mechanism] = deus (string)
18:10:39.157 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.157 [Lua] [quick_game] = false (string)
18:10:39.157 [Lua] [num_players] = 1 (string)
18:10:39.157 [Lua] [matchmaking] = false (string)
18:10:39.157 [Lua] [player_slot_1] = 1100001012855ea:1 (string)
18:10:39.157 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.157 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
18:10:39.157 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.157 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.157 [Lua] [country_code] = US (string)
18:10:39.157 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.157 [Lua] [eac_authorized] = true (string)
18:10:39.157 [Lua]
18:10:39.157 [Lua] =======================Found valid lobby!
18:10:39.158 [Lua]
18:10:39.158 [Lua] [twitch_enabled] = false (string)
18:10:39.158 [Lua] [power_level] = 715 (string)
18:10:39.158 [Lua] [id] = 186000003cc1440 (string)
18:10:39.158 [Lua] [unique_server_name] = SafetyFist (string)
18:10:39.158 [Lua] [difficulty_tweak] = -7 (string)
18:10:39.158 [Lua] [host] = 110000109944358 (string)
18:10:39.158 [Lua] [matchmaking_type] = 2 (string)
18:10:39.158 [Lua] [is_private] = true (string)
18:10:39.158 [Lua] [selected_mission_id] = journey_citadel (string)
18:10:39.158 [Lua] [name] = Lobby 186000003cc1440 (string)
18:10:39.158 [Lua] [difficulty] = cataclysm (string)
18:10:39.158 [Lua] [match_started] = true (string)
18:10:39.158 [Lua] [mechanism] = deus (string)
18:10:39.158 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.158 [Lua] [quick_game] = false (string)
18:10:39.158 [Lua] [num_players] = 2 (string)
18:10:39.158 [Lua] [matchmaking] = false (string)
18:10:39.158 [Lua] [player_slot_1] = 110000109944358:1 (string)
18:10:39.158 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.158 [Lua] [mission_id] = pat_mines_slaanesh_path4 (string)
18:10:39.158 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.158 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.158 [Lua] [country_code] = US (string)
18:10:39.158 [Lua] [player_slot_3] = 11000010c21d418:1 (string)
18:10:39.158 [Lua] [eac_authorized] = true (string)
18:10:39.158 [Lua]
18:10:39.158 [Lua] =======================Found valid lobby!
18:10:39.159 [Lua]
18:10:39.159 [Lua] [twitch_enabled] = false (string)
18:10:39.159 [Lua] [power_level] = 203 (string)
18:10:39.159 [Lua] [id] = 186000003cacaf0 (string)
18:10:39.159 [Lua] [num_players] = 1 (string)
18:10:39.159 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.159 [Lua] [host] = 1100001424b529b (string)
18:10:39.159 [Lua] [time_of_search] = 1629134349 (string)
18:10:39.159 [Lua] [matchmaking_type] = 2 (string)
18:10:39.159 [Lua] [is_private] = true (string)
18:10:39.159 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.159 [Lua] [name] = Lobby 186000003cacaf0 (string)
18:10:39.159 [Lua] [difficulty] = normal (string)
18:10:39.159 [Lua] [match_started] = true (string)
18:10:39.159 [Lua] [mechanism] = adventure (string)
18:10:39.159 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.159 [Lua] [quick_game] = false (string)
18:10:39.159 [Lua] [selected_mission_id] = catacombs (string)
18:10:39.159 [Lua] [matchmaking] = false (string)
18:10:39.159 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.159 [Lua] [country_code] = US (string)
18:10:39.159 [Lua] [mission_id] = catacombs (string)
18:10:39.159 [Lua] [player_slot_5] = 1100001424b529b:1 (string)
18:10:39.159 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.159 [Lua] [unique_server_name] = Krabman32 (string)
18:10:39.159 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.159 [Lua] [eac_authorized] = true (string)
18:10:39.159 [Lua]
18:10:39.159 [Lua] =======================Found valid lobby!
18:10:39.159 [Lua]
18:10:39.159 [Lua] [power_level] = 835 (string)
18:10:39.159 [Lua] [id] = 186000003ce4de2 (string)
18:10:39.160 [Lua] [unique_server_name] = Margarita Maniac (string)
18:10:39.160 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.160 [Lua] [host] = 1100001049a43bb (string)
18:10:39.160 [Lua] [matchmaking_type] = 3 (string)
18:10:39.160 [Lua] [difficulty] = normal (string)
18:10:39.160 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.160 [Lua] [country_code] = US (string)
18:10:39.160 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.160 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.160 [Lua] [player_slot_4] = 1100001049a43bb:1 (string)
18:10:39.160 [Lua] [matchmaking] = false (string)
18:10:39.160 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.160 [Lua] [mission_id] = inn_level (string)
18:10:39.160 [Lua] [num_players] = 1 (string)
18:10:39.160 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.160 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.160 [Lua] [mechanism] = adventure (string)
18:10:39.160 [Lua] [name] = Lobby 186000003ce4de2 (string)
18:10:39.160 [Lua] [eac_authorized] = true (string)
18:10:39.160 [Lua]
18:10:39.160 [Lua] =======================Found valid lobby!
18:10:39.160 [Lua]
18:10:39.160 [Lua] [twitch_enabled] = false (string)
18:10:39.160 [Lua] [power_level] = 802 (string)
18:10:39.160 [Lua] [id] = 186000003ce5127 (string)
18:10:39.160 [Lua] [num_players] = 3 (string)
18:10:39.160 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.160 [Lua] [host] = 110000104b192ee (string)
18:10:39.160 [Lua] [time_of_search] = 1629137187 (string)
18:10:39.160 [Lua] [matchmaking_type] = 2 (string)
18:10:39.160 [Lua] [is_private] = false (string)
18:10:39.160 [Lua] [player_slot_4] = 110000137621eca:1 (string)
18:10:39.160 [Lua] [name] = Lobby 186000003ce5127 (string)
18:10:39.160 [Lua] [difficulty] = hardest (string)
18:10:39.160 [Lua] [match_started] = true (string)
18:10:39.160 [Lua] [mechanism] = adventure (string)
18:10:39.160 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.160 [Lua] [quick_game] = false (string)
18:10:39.160 [Lua] [selected_mission_id] = skittergate (string)
18:10:39.160 [Lua] [matchmaking] = true (string)
18:10:39.160 [Lua] [player_slot_1] = 110000104b192ee:1 (string)
18:10:39.160 [Lua] [country_code] = US (string)
18:10:39.160 [Lua] [mission_id] = skittergate (string)
18:10:39.160 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.160 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.160 [Lua] [unique_server_name] = Zirtonic (string)
18:10:39.160 [Lua] [player_slot_3] = 11000010e981f00:1 (string)
18:10:39.160 [Lua] [eac_authorized] = true (string)
18:10:39.160 [Lua]
18:10:39.160 [Lua] =======================Found valid lobby!
18:10:39.161 [Lua]
18:10:39.161 [Lua] [twitch_enabled] = false (string)
18:10:39.161 [Lua] [power_level] = 778 (string)
18:10:39.161 [Lua] [id] = 186000003c33736 (string)
18:10:39.161 [Lua] [unique_server_name] = Eden (string)
18:10:39.161 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.161 [Lua] [host] = 110000106dfab93 (string)
18:10:39.161 [Lua] [matchmaking_type] = 3 (string)
18:10:39.161 [Lua] [is_private] = false (string)
18:10:39.161 [Lua] [selected_mission_id] = morris_hub (string)
18:10:39.161 [Lua] [name] = Lobby 186000003c33736 (string)
18:10:39.161 [Lua] [difficulty] = normal (string)
18:10:39.161 [Lua] [match_started] = true (string)
18:10:39.161 [Lua] [mechanism] = deus (string)
18:10:39.161 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.161 [Lua] [quick_game] = false (string)
18:10:39.161 [Lua] [num_players] = 1 (string)
18:10:39.161 [Lua] [matchmaking] = false (string)
18:10:39.161 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.161 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.161 [Lua] [mission_id] = morris_hub (string)
18:10:39.161 [Lua] [player_slot_5] = 110000106dfab93:1 (string)
18:10:39.161 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.161 [Lua] [country_code] = US (string)
18:10:39.161 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.161 [Lua] [eac_authorized] = true (string)
18:10:39.161 [Lua]
18:10:39.161 [Lua] =======================Found valid lobby!
18:10:39.162 [Lua]
18:10:39.162 [Lua] [twitch_enabled] = false (string)
18:10:39.162 [Lua] [power_level] = 675 (string)
18:10:39.162 [Lua] [id] = 186000003bb2385 (string)
18:10:39.162 [Lua] [unique_server_name] = Okizememe (string)
18:10:39.162 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.162 [Lua] [host] = 11000010440a16c (string)
18:10:39.162 [Lua] [matchmaking_type] = 2 (string)
18:10:39.162 [Lua] [is_private] = true (string)
18:10:39.162 [Lua] [selected_mission_id] = bell (string)
18:10:39.162 [Lua] [name] = Lobby 186000003bb2385 (string)
18:10:39.162 [Lua] [difficulty] = hard (string)
18:10:39.162 [Lua] [match_started] = true (string)
18:10:39.162 [Lua] [mechanism] = adventure (string)
18:10:39.162 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.162 [Lua] [quick_game] = false (string)
18:10:39.162 [Lua] [num_players] = 1 (string)
18:10:39.162 [Lua] [matchmaking] = false (string)
18:10:39.162 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.162 [Lua] [player_slot_4] = 11000010440a16c:1 (string)
18:10:39.162 [Lua] [mission_id] = bell (string)
18:10:39.162 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.162 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.162 [Lua] [country_code] = US (string)
18:10:39.162 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.162 [Lua] [eac_authorized] = true (string)
18:10:39.162 [Lua]
18:10:39.162 [Lua] =======================Found valid lobby!
18:10:39.163 [Lua]
18:10:39.163 [Lua] [power_level] = 835 (string)
18:10:39.163 [Lua] [id] = 186000003ceb6a7 (string)
18:10:39.163 [Lua] [unique_server_name] = Boosh (string)
18:10:39.163 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.163 [Lua] [host] = 110000100d115df (string)
18:10:39.163 [Lua] [matchmaking_type] = 3 (string)
18:10:39.163 [Lua] [difficulty] = normal (string)
18:10:39.163 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.163 [Lua] [country_code] = US (string)
18:10:39.163 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.163 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.163 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.163 [Lua] [matchmaking] = false (string)
18:10:39.163 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.163 [Lua] [mission_id] = inn_level (string)
18:10:39.163 [Lua] [num_players] = 1 (string)
18:10:39.163 [Lua] [player_slot_5] = 110000100d115df:1 (string)
18:10:39.163 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.163 [Lua] [mechanism] = adventure (string)
18:10:39.163 [Lua] [name] = Lobby 186000003ceb6a7 (string)
18:10:39.163 [Lua] [eac_authorized] = true (string)
18:10:39.163 [Lua]
18:10:39.163 [Lua] =======================Found valid lobby!
18:10:39.163 [Lua]
18:10:39.163 [Lua] [twitch_enabled] = false (string)
18:10:39.163 [Lua] [power_level] = 835 (string)
18:10:39.163 [Lua] [id] = 186000003c89fec (string)
18:10:39.163 [Lua] [unique_server_name] = Greynorok (string)
18:10:39.163 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.163 [Lua] [host] = 1100001064f3851 (string)
18:10:39.163 [Lua] [matchmaking_type] = 3 (string)
18:10:39.163 [Lua] [is_private] = true (string)
18:10:39.163 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.163 [Lua] [name] = Lobby 186000003c89fec (string)
18:10:39.163 [Lua] [difficulty] = normal (string)
18:10:39.163 [Lua] [match_started] = true (string)
18:10:39.163 [Lua] [mechanism] = adventure (string)
18:10:39.163 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.163 [Lua] [quick_game] = false (string)
18:10:39.163 [Lua] [num_players] = 1 (string)
18:10:39.163 [Lua] [matchmaking] = false (string)
18:10:39.163 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.163 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.163 [Lua] [mission_id] = inn_level (string)
18:10:39.163 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.163 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.163 [Lua] [country_code] = US (string)
18:10:39.163 [Lua] [player_slot_3] = 1100001064f3851:1 (string)
18:10:39.163 [Lua] [eac_authorized] = true (string)
18:10:39.163 [Lua]
18:10:39.163 [Lua] =======================Found valid lobby!
18:10:39.164 [Lua]
18:10:39.164 [Lua] [power_level] = 835 (string)
18:10:39.164 [Lua] [id] = 186000003cd6733 (string)
18:10:39.164 [Lua] [unique_server_name] = SummerRooks (string)
18:10:39.164 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.164 [Lua] [host] = 110000113442004 (string)
18:10:39.164 [Lua] [matchmaking_type] = 3 (string)
18:10:39.164 [Lua] [difficulty] = normal (string)
18:10:39.164 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.164 [Lua] [country_code] = US (string)
18:10:39.164 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.164 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.164 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.164 [Lua] [matchmaking] = false (string)
18:10:39.164 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.164 [Lua] [mission_id] = inn_level (string)
18:10:39.164 [Lua] [num_players] = 1 (string)
18:10:39.164 [Lua] [player_slot_5] = 110000113442004:1 (string)
18:10:39.164 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.164 [Lua] [mechanism] = adventure (string)
18:10:39.164 [Lua] [name] = Lobby 186000003cd6733 (string)
18:10:39.164 [Lua] [eac_authorized] = true (string)
18:10:39.164 [Lua]
18:10:39.164 [Lua] =======================Found valid lobby!
18:10:39.165 [Lua]
18:10:39.165 [Lua] [twitch_enabled] = false (string)
18:10:39.165 [Lua] [power_level] = 655 (string)
18:10:39.165 [Lua] [id] = 186000003cbec1b (string)
18:10:39.165 [Lua] [unique_server_name] = Consume Prilosec (string)
18:10:39.165 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.165 [Lua] [host] = 110000104024091 (string)
18:10:39.165 [Lua] [matchmaking_type] = 2 (string)
18:10:39.165 [Lua] [is_private] = false (string)
18:10:39.165 [Lua] [selected_mission_id] = elven_ruins (string)
18:10:39.165 [Lua] [name] = Lobby 186000003cbec1b (string)
18:10:39.165 [Lua] [difficulty] = hard (string)
18:10:39.165 [Lua] [match_started] = true (string)
18:10:39.165 [Lua] [mechanism] = adventure (string)
18:10:39.165 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.165 [Lua] [quick_game] = true (string)
18:10:39.165 [Lua] [num_players] = 3 (string)
18:10:39.165 [Lua] [matchmaking] = true (string)
18:10:39.165 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.165 [Lua] [player_slot_4] = 110000104024091:1 (string)
18:10:39.165 [Lua] [mission_id] = elven_ruins (string)
18:10:39.165 [Lua] [player_slot_5] = 1100001111d0d56:1 (string)
18:10:39.165 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.165 [Lua] [country_code] = US (string)
18:10:39.165 [Lua] [player_slot_3] = 11000010571f38f:1 (string)
18:10:39.165 [Lua] [eac_authorized] = true (string)
18:10:39.165 [Lua]
18:10:39.165 [Lua] =======================Found valid lobby!
18:10:39.166 [Lua]
18:10:39.166 [Lua] [twitch_enabled] = false (string)
18:10:39.166 [Lua] [power_level] = 246 (string)
18:10:39.166 [Lua] [id] = 186000003cb84c5 (string)
18:10:39.166 [Lua] [num_players] = 1 (string)
18:10:39.166 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.166 [Lua] [host] = 11000010c8e3a6e (string)
18:10:39.166 [Lua] [time_of_search] = 1629134827 (string)
18:10:39.166 [Lua] [matchmaking_type] = 2 (string)
18:10:39.166 [Lua] [is_private] = true (string)
18:10:39.166 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.166 [Lua] [name] = Lobby 186000003cb84c5 (string)
18:10:39.166 [Lua] [difficulty] = normal (string)
18:10:39.166 [Lua] [match_started] = true (string)
18:10:39.166 [Lua] [mechanism] = adventure (string)
18:10:39.166 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.166 [Lua] [quick_game] = false (string)
18:10:39.166 [Lua] [selected_mission_id] = military (string)
18:10:39.166 [Lua] [matchmaking] = false (string)
18:10:39.166 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.166 [Lua] [country_code] = US (string)
18:10:39.166 [Lua] [mission_id] = military (string)
18:10:39.166 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.166 [Lua] [player_slot_2] = 11000010c8e3a6e:1 (string)
18:10:39.166 [Lua] [unique_server_name] = amack (string)
18:10:39.166 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.166 [Lua] [eac_authorized] = true (string)
18:10:39.166 [Lua]
18:10:39.166 [Lua] =======================Found valid lobby!
18:10:39.166 [Lua]
18:10:39.166 [Lua] [power_level] = 835 (string)
18:10:39.166 [Lua] [id] = 186000003ce2aea (string)
18:10:39.166 [Lua] [unique_server_name] = Crossersand (string)
18:10:39.166 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.166 [Lua] [host] = 110000106e9c009 (string)
18:10:39.166 [Lua] [matchmaking_type] = 3 (string)
18:10:39.166 [Lua] [difficulty] = normal (string)
18:10:39.166 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.166 [Lua] [country_code] = US (string)
18:10:39.166 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.166 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.166 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.166 [Lua] [matchmaking] = false (string)
18:10:39.166 [Lua] [selected_mission_id] = inn_level (string)
18:10:39.166 [Lua] [mission_id] = inn_level (string)
18:10:39.166 [Lua] [num_players] = 1 (string)
18:10:39.166 [Lua] [player_slot_5] = 110000106e9c009:1 (string)
18:10:39.166 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.166 [Lua] [mechanism] = adventure (string)
18:10:39.166 [Lua] [name] = Lobby 186000003ce2aea (string)
18:10:39.166 [Lua] [eac_authorized] = true (string)
18:10:39.166 [Lua]
18:10:39.166 [Lua] =======================Found valid lobby!
18:10:39.167 [Lua]
18:10:39.167 [Lua] [twitch_enabled] = false (string)
18:10:39.167 [Lua] [power_level] = 626 (string)
18:10:39.167 [Lua] [id] = 186000003cddfd5 (string)
18:10:39.167 [Lua] [num_players] = 3 (string)
18:10:39.167 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.167 [Lua] [host] = 110000105ac89c4 (string)
18:10:39.167 [Lua] [time_of_search] = 1629143957 (string)
18:10:39.167 [Lua] [matchmaking_type] = 2 (string)
18:10:39.167 [Lua] [is_private] = false (string)
18:10:39.167 [Lua] [player_slot_4] = 110000102d7f5f0:1 (string)
18:10:39.167 [Lua] [name] = Lobby 186000003cddfd5 (string)
18:10:39.167 [Lua] [difficulty] = hard (string)
18:10:39.167 [Lua] [match_started] = true (string)
18:10:39.167 [Lua] [mechanism] = adventure (string)
18:10:39.167 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.167 [Lua] [quick_game] = false (string)
18:10:39.167 [Lua] [selected_mission_id] = dlc_bogenhafen_city (string)
18:10:39.167 [Lua] [matchmaking] = true (string)
18:10:39.167 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.167 [Lua] [country_code] = US (string)
18:10:39.167 [Lua] [mission_id] = dlc_bogenhafen_city (string)
18:10:39.167 [Lua] [player_slot_5] = 1100001076db70b:1 (string)
18:10:39.167 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.167 [Lua] [unique_server_name] = Mybeardheals (string)
18:10:39.167 [Lua] [player_slot_3] = 110000105ac89c4:1 (string)
18:10:39.167 [Lua] [eac_authorized] = true (string)
18:10:39.167 [Lua]
18:10:39.167 [Lua] =======================Found valid lobby!
18:10:39.168 [Lua]
18:10:39.168 [Lua] [twitch_enabled] = false (string)
18:10:39.168 [Lua] [power_level] = 200 (string)
18:10:39.168 [Lua] [id] = 186000003cdfe5f (string)
18:10:39.168 [Lua] [unique_server_name] = megalomatomato (string)
18:10:39.168 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.168 [Lua] [host] = 110000109b59719 (string)
18:10:39.168 [Lua] [matchmaking_type] = 2 (string)
18:10:39.168 [Lua] [is_private] = true (string)
18:10:39.168 [Lua] [selected_mission_id] = military (string)
18:10:39.168 [Lua] [name] = Lobby 186000003cdfe5f (string)
18:10:39.168 [Lua] [difficulty] = normal (string)
18:10:39.168 [Lua] [match_started] = true (string)
18:10:39.168 [Lua] [mechanism] = adventure (string)
18:10:39.168 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.168 [Lua] [quick_game] = false (string)
18:10:39.168 [Lua] [num_players] = 2 (string)
18:10:39.168 [Lua] [matchmaking] = false (string)
18:10:39.168 [Lua] [player_slot_1] = 110000109b59719:1 (string)
18:10:39.168 [Lua] [player_slot_4] = 1100001065b6e56:1 (string)
18:10:39.168 [Lua] [mission_id] = military (string)
18:10:39.168 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.168 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.168 [Lua] [country_code] = US (string)
18:10:39.168 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.168 [Lua] [eac_authorized] = true (string)
18:10:39.168 [Lua]
18:10:39.168 [Lua] =======================Found valid lobby!
18:10:39.168 [Lua]
18:10:39.168 [Lua] [twitch_enabled] = false (string)
18:10:39.168 [Lua] [power_level] = 379 (string)
18:10:39.168 [Lua] [id] = 186000003ce4c84 (string)
18:10:39.168 [Lua] [unique_server_name] = Malix (string)
18:10:39.168 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.168 [Lua] [host] = 1100001037a2a9a (string)
18:10:39.168 [Lua] [matchmaking_type] = 2 (string)
18:10:39.168 [Lua] [is_private] = true (string)
18:10:39.168 [Lua] [selected_mission_id] = elven_ruins (string)
18:10:39.169 [Lua] [name] = Lobby 186000003ce4c84 (string)
18:10:39.169 [Lua] [difficulty] = hard (string)
18:10:39.169 [Lua] [match_started] = true (string)
18:10:39.169 [Lua] [mechanism] = adventure (string)
18:10:39.169 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.169 [Lua] [quick_game] = false (string)
18:10:39.169 [Lua] [num_players] = 1 (string)
18:10:39.169 [Lua] [matchmaking] = false (string)
18:10:39.169 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.169 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.169 [Lua] [mission_id] = elven_ruins (string)
18:10:39.169 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.169 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.169 [Lua] [country_code] = US (string)
18:10:39.169 [Lua] [player_slot_3] = 1100001037a2a9a:1 (string)
18:10:39.169 [Lua] [eac_authorized] = true (string)
18:10:39.169 [Lua]
18:10:39.169 [Lua] =======================Found valid lobby!
18:10:39.169 [Lua]
18:10:39.169 [Lua] [twitch_enabled] = false (string)
18:10:39.169 [Lua] [power_level] = 745 (string)
18:10:39.169 [Lua] [id] = 186000003cd6ca7 (string)
18:10:39.169 [Lua] [num_players] = 2 (string)
18:10:39.169 [Lua] [difficulty_tweak] = -7 (string)
18:10:39.169 [Lua] [host] = 1100001119878bf (string)
18:10:39.169 [Lua] [time_of_search] = 1629136456 (string)
18:10:39.169 [Lua] [matchmaking_type] = 2 (string)
18:10:39.169 [Lua] [is_private] = true (string)
18:10:39.169 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.169 [Lua] [name] = Lobby 186000003cd6ca7 (string)
18:10:39.169 [Lua] [difficulty] = hardest (string)
18:10:39.169 [Lua] [match_started] = true (string)
18:10:39.169 [Lua] [mechanism] = deus (string)
18:10:39.169 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.169 [Lua] [quick_game] = true (string)
18:10:39.169 [Lua] [selected_mission_id] = journey_ice (string)
18:10:39.169 [Lua] [matchmaking] = false (string)
18:10:39.169 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.169 [Lua] [country_code] = US (string)
18:10:39.169 [Lua] [mission_id] = pat_forest_nurgle_path2 (string)
18:10:39.169 [Lua] [player_slot_5] = 1100001081fb989:1 (string)
18:10:39.169 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.169 [Lua] [unique_server_name] = Darknut (string)
18:10:39.169 [Lua] [player_slot_3] = 1100001119878bf:1 (string)
18:10:39.169 [Lua] [eac_authorized] = true (string)
18:10:39.169 [Lua]
18:10:39.169 [Lua] =======================Found valid lobby!
18:10:39.170 [Lua]
18:10:39.170 [Lua] [twitch_enabled] = false (string)
18:10:39.170 [Lua] [power_level] = 725 (string)
18:10:39.170 [Lua] [id] = 186000003c7a948 (string)
18:10:39.170 [Lua] [unique_server_name] = mj3478 (string)
18:10:39.170 [Lua] [difficulty_tweak] = 0 (string)
18:10:39.170 [Lua] [host] = 110000109ef5d3b (string)
18:10:39.170 [Lua] [matchmaking_type] = 2 (string)
18:10:39.170 [Lua] [is_private] = true (string)
18:10:39.170 [Lua] [selected_mission_id] = journey_citadel (string)
18:10:39.170 [Lua] [name] = Lobby 186000003c7a948 (string)
18:10:39.170 [Lua] [difficulty] = harder (string)
18:10:39.170 [Lua] [match_started] = true (string)
18:10:39.170 [Lua] [mechanism] = deus (string)
18:10:39.170 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.170 [Lua] [quick_game] = false (string)
18:10:39.170 [Lua] [num_players] = 1 (string)
18:10:39.170 [Lua] [matchmaking] = false (string)
18:10:39.170 [Lua] [player_slot_1] = 0:0 (string)
18:10:39.170 [Lua] [player_slot_4] = 0:0 (string)
18:10:39.170 [Lua] [mission_id] = pat_mines_slaanesh_path2 (string)
18:10:39.170 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.170 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.170 [Lua] [country_code] = US (string)
18:10:39.170 [Lua] [player_slot_3] = 110000109ef5d3b:1 (string)
18:10:39.170 [Lua] [eac_authorized] = true (string)
18:10:39.170 [Lua]
18:10:39.170 [Lua] =======================Found valid lobby!
18:10:39.171 [Lua]
18:10:39.171 [Lua] [power_level] = 735 (string)
18:10:39.171 [Lua] [id] = 186000003cdddb0 (string)
18:10:39.171 [Lua] [unique_server_name] = Jude (string)
18:10:39.171 [Lua] [difficulty_tweak] = -7 (string)
18:10:39.171 [Lua] [host] = 110000117c76c4f (string)
18:10:39.171 [Lua] [matchmaking_type] = 3 (string)
18:10:39.171 [Lua] [is_private] = false (string)
18:10:39.171 [Lua] [difficulty] = hardest (string)
18:10:39.171 [Lua] [player_slot_1] = 11000010a6c73b2:1 (string)
18:10:39.171 [Lua] [num_players] = 2 (string)
18:10:39.171 [Lua] [name] = Lobby 186000003cdddb0 (string)
18:10:39.171 [Lua] [mechanism] = deus (string)
18:10:39.171 [Lua] [player_slot_2] = 0:0 (string)
18:10:39.171 [Lua] [matchmaking] = true (string)
18:10:39.171 [Lua] [player_slot_4] = 110000117c76c4f:1 (string)
18:10:39.171 [Lua] [mission_id] = pat_bay_tzeentch_path4 (string)
18:10:39.171 [Lua] [country_code] = US (string)
18:10:39.171 [Lua] [player_slot_5] = 0:0 (string)
18:10:39.171 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:10:39.171 [Lua] [selected_mission_id] = pat_bay_tzeentch_path4 (string)
18:10:39.171 [Lua] [player_slot_3] = 0:0 (string)
18:10:39.171 [Lua] [eac_authorized] = true (string)
18:10:39.171 [Lua]
18:10:39.171 [Lua] =======================Found valid lobby!
18:10:39.574 [Steam] Connection c2a4978e to remote 1100001178a6879 rejected, reason 1000
18:10:40.562 [Handshaker] Lost connection 88 to 1100001178a6879
18:10:40.579 [Handshaker] Lost connection 90 to 1100001030755ab
18:10:42.859 [Lua] PopupManager:query_result returned result: cancel
18:10:42.859 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:10:42.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:10:42.860 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
18:10:42.860 [Lua] [ChatManager] Unregistering channel 1
18:10:42.860 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:10:42.860 [Lua] [EnemyPackageLoader] network_context_destroyed
18:10:42.860 [Lua] [PartyManager] network_context_destroyed
18:10:42.860 [Lua] [GameMechanismManager] network_context_destroyed
18:10:42.860 [Lua] [Managers] Destroying manager group:
18:10:42.860 [Lua] [Gamestate] Enter StateTitleScreen
18:10:42.860 [Umbra] Init version: 3.4.15 :: 16 threads
18:10:42.861 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:10:42.861 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:10:42.861 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:10:42.861 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:10:42.861 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:10:42.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
18:10:42.876 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:10:42.876 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:10:42.876 [Save] Loading `save_data`
18:10:42.877 [Save] Load done
18:10:42.893 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:10:43.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
18:10:43.916 [Lua] [Managers] Destroying manager group:
18:10:43.916 [Lua] [Gamestate] Enter state StateLoading
18:10:43.918 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:10:43.918 [Lua] [LobbyManager] Setting up network options
18:10:43.918 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
18:10:43.918 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
18:10:43.918 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
18:10:43.918 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
18:10:43.918 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
18:10:43.918 [Lua] LobbyManager:setup_network_options server_port: 27015
18:10:43.918 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:10:43.918 [Lua] registering RPCs
18:10:43.918 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:10:43.918 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
18:10:43.918 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:10:43.918 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:10:43.918 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:870145472, lt:load_next_level, extra_packages:{
})
18:10:43.918 [Lua] [LevelTransitionHandler] promote_next_level_data
18:10:43.918 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peers:0:0:0:0 = ["11000011b9a64bd"]
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: name:set_level_data
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_key:0:0:0:0 = inn_level
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_seed:0:0:0:0 = 0
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: conflict_director:0:0:0:0 = inn_level
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: locked_director_functions:0:0:0:0 = {}
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: game_mode:0:0:0:0 = inn
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: mechanism:0:0:0:0 = adventure
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: environment_variation_id:0:0:0:0 = 0
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: difficulty:0:0:0:0 = normal
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: difficulty_tweak:0:0:0:0 = 0
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_session_id:0:0:0:0 = 870145472
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_transition_type:0:0:0:0 = load_next_level
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: extra_packages:0:0:0:0 = {}
18:10:43.918 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: name:set_level_data
18:10:43.918 [SteamVoip] Creating room 3967a40a770843e1
18:10:43.918 [SteamVoip] Joining room 3967a40a770843e1
18:10:43.919 [EAC] EAC server 11000011b9a64bd is initializing
18:10:43.922 [EAC] Server is also client 11000011b9a64bd
18:10:43.922 [EACServer] [11:10:43:922][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6833A7480 LogLevel: Info.
18:10:43.922 [Lua] ### Created peer state machine for 11000011b9a64bd
18:10:43.922 [Lua] [PeerSM] 11000011b9a64bd :: on_enter Connecting
18:10:43.922 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:10:43.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:10:43.933 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:10:43.933 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:10:43.933 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:10:43.933 [Lua] Set lobby begin:
18:10:43.933 [Lua] Set lobby end.
18:10:43.933 [Lua] [PSM] Peer 11000011b9a64bd joined. Want to use profile index "4" and join party "nil"
18:10:43.933 [Lua] [LobbyHost] Changed state from 0 to creating
18:10:43.950 [Lua] [StateLoading] load_current_level
18:10:43.950 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
18:10:43.950 [Umbra] Unload tome
18:10:43.950 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, bell
18:10:43.982 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, bell
18:10:43.992 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, bell
18:10:43.992 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
18:10:43.992 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
18:10:43.992 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
18:10:43.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
18:10:43.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:10:43.999 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:10:43.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:10:44.447 [Lua] [LobbyHost] Changed state from creating to joined
18:10:44.447 [Lua] [PartyManager] Leader is set to 11000011b9a64bd
18:10:44.447 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011b9a64bd my_peer_id:11000011b9a64bd
18:10:44.447 [Lua] [ChatManager] Registering channel 1
18:10:44.447 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011b9a64bd, own_peer_id=11000011b9a64bd)
18:10:44.447 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011b9a64bd, own_peer_id=11000011b9a64bd)
18:10:44.447 [Lua] [PartyManager] network_context_created (server_peer_id=11000011b9a64bd, own_peer_id=11000011b9a64bd)
18:10:44.463 [Lua] [NetworkServer] Changing num_players from nil to 1
18:10:44.463 [Lua] Players: 1
18:10:44.463 [Lua] Set lobby begin:
18:10:44.463 [Lua] Lobby data mission_id = inn_level
18:10:44.463 [Lua] Lobby data mechanism = adventure
18:10:44.463 [Lua] Lobby data matchmaking_type = 3
18:10:44.463 [Lua] Lobby data eac_authorized = true
18:10:44.463 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:44.463 [Lua] Lobby data selected_mission_id = inn_level
18:10:44.463 [Lua] Lobby data num_players = 1
18:10:44.463 [Lua] Lobby data matchmaking = false
18:10:44.463 [Lua] Set lobby end.
18:10:45.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:10:45.437 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:10:45.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:10:45.941 [Lua] player (11000011b9a64bd,1) was put into party 0
18:10:45.941 [Lua] [ProfileSynchronizer] Peer 11000011b9a64bd entered session
18:10:45.941 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000011b9a64bd
18:10:45.941 [Lua] [PeerSM] 11000011b9a64bd :: on_exit Connecting
18:10:45.941 [Lua] [PeerSM] 11000011b9a64bd :: on_enter Loading
18:10:49.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:10:49.596 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:10:49.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:10:49.629 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:10:49.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:10:49.679 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:10:49.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:10:49.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:10:49.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:10:49.780 [Lua] [LevelTransitionHandler] Level load completed!
18:10:49.780 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
18:10:49.783 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:10:49.783 [Lua] checking dlc's against conflict directors
18:10:49.783 [Lua] number of factions to include 2
18:10:49.783 [Lua] Updated list weights for random:
18:10:49.783 [Lua] skaven, 0.42 (0.00-0.42)
18:10:49.783 [Lua] chaos, 0.42 (0.42-0.83)
18:10:49.783 [Lua] beastmen, 0.17 (0.83-1.00)
18:10:49.783 [Lua] Rolled random faction: 0.27856689691543579 skaven
18:10:49.783 [Lua] Updated list weights for random:
18:10:49.783 [Lua] beastmen, 0.29 (0.00-0.29)
18:10:49.783 [Lua] chaos, 0.71 (0.29-1.00)
18:10:49.783 [Lua] Rolled random faction: 0.81953376531600952 chaos
18:10:49.783 [Lua] number of factions added 2
18:10:49.783 [Lua] --- --- ---
18:10:49.783 [Lua] Starting... difficulty 'normal'
18:10:49.783 [Lua] These are the starting conflict directors:
18:10:49.783 [Lua] inn_level
18:10:49.783 [Lua] --- --- ---
18:10:49.783 [Lua]
18:10:49.783 [Lua] DONE! Found the following directors:
18:10:49.783 [Lua] (free: 35), Master hash is:
18:10:49.783 [Lua] [EnemyPackageLoader] breed_lookup: {
}
18:10:49.783 [Lua] load_startup_enemy_packages: --------------
18:10:49.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:10:49.783 [Lua] critter_rat
18:10:49.797 [Lua] ### Received rpc_level_loaded
18:10:49.797 [Lua] #### Has state machine: true, peer_id: 11000011b9a64bd, level_id: 78
18:10:49.797 [Lua] Peer 11000011b9a64bd has loaded the level and all enemies are loaded
18:10:49.813 [Lua] [PeerSM] 11000011b9a64bd :: on_exit Loading
18:10:49.813 [Lua] [PeerSM] 11000011b9a64bd :: on_enter LoadingProfilePackages
18:10:49.830 [Lua] [PeerSM] 11000011b9a64bd :: on_exit LoadingProfilePackages
18:10:49.830 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForEnterGame
18:10:49.830 [Lua] ### Received rpc_level_loaded
18:10:49.830 [Lua] #### Has state machine: false, peer_id: 11000011b9a64bd, level_id: 78
18:10:49.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:10:49.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:10:49.847 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:10:49.847 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:10:49.847 [Lua] Starting async level spawning of levels/inn/world
18:10:49.848 [Umbra] Init version: 3.4.15 :: 16 threads
18:10:50.196 [Lua] Async level spawning done
18:10:50.196 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:10:51.160 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:10:51.160 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:10:51.160 [Lua] Set lobby begin:
18:10:51.160 [Lua] Lobby data selected_mission_id = inn_level
18:10:51.160 [Lua] Lobby data num_players = 1
18:10:51.160 [Lua] Lobby data matchmaking = false
18:10:51.160 [Lua] Lobby data host = 11000011b9a64bd
18:10:51.160 [Lua] Lobby data mission_id = inn_level
18:10:51.160 [Lua] Lobby data matchmaking_type = 3
18:10:51.160 [Lua] Lobby data country_code = US
18:10:51.160 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:51.160 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:10:51.160 [Lua] Lobby data mechanism = adventure
18:10:51.160 [Lua] Lobby data eac_authorized = true
18:10:51.160 [Lua] Set lobby end.
18:10:51.160 [Lua] [Managers] Destroying manager group:
18:10:51.161 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:10:51.161 [Lua] [Gamestate] Enter StateIngame HOST
18:10:51.161 [Lua] [Managers] Calling function on all managers:
18:10:51.161 [Lua] <>level = inn_level<>
18:10:51.161 [Lua] Set lobby begin:
18:10:51.161 [Lua] Lobby data selected_mission_id = inn_level
18:10:51.161 [Lua] Lobby data num_players = 1
18:10:51.161 [Lua] Lobby data matchmaking = false
18:10:51.162 [Lua] Lobby data host = 11000011b9a64bd
18:10:51.162 [Lua] Lobby data mission_id = inn_level
18:10:51.162 [Lua] Lobby data matchmaking_type = 3
18:10:51.162 [Lua] Lobby data country_code = US
18:10:51.162 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:51.162 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:10:51.162 [Lua] Lobby data mechanism = adventure
18:10:51.162 [Lua] Lobby data eac_authorized = true
18:10:51.162 [Lua] Set lobby end.
18:10:51.162 [Lua] [StateIngame] Server ingame
18:10:51.166 [Lua] Set lobby begin:
18:10:51.166 [Lua] Lobby data difficulty = normal
18:10:51.166 [Lua] Lobby data selected_mission_id = inn_level
18:10:51.166 [Lua] Lobby data difficulty_tweak = 0
18:10:51.166 [Lua] Lobby data num_players = 1
18:10:51.166 [Lua] Lobby data matchmaking = false
18:10:51.166 [Lua] Lobby data host = 11000011b9a64bd
18:10:51.166 [Lua] Lobby data mission_id = inn_level
18:10:51.166 [Lua] Lobby data matchmaking_type = 3
18:10:51.166 [Lua] Lobby data country_code = US
18:10:51.166 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:51.166 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:10:51.166 [Lua] Lobby data mechanism = adventure
18:10:51.166 [Lua] Lobby data eac_authorized = true
18:10:51.166 [Lua] Set lobby end.
18:10:51.166 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
18:10:51.166 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
18:10:51.166 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:10:51.166 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:10:51.166 [Lua] [Matchmaking] initializing
18:10:51.166 [Lua] [Matchmaking] my_peer_id: 11000011b9a64bd, I am server
18:10:51.166 [Lua] [Matchmaking] register rpcs
18:10:51.166 [Lua] GameNetworkManager:init... creating game session
18:10:51.166 [Lua] Host GameSession.make_game_session_host with session:
18:10:51.166 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:10:51.166 [Lua] [GameNetworkManager] My own peer_id = 11000011b9a64bd
18:10:51.166 [Lua] [GameNetworkManager] self.is_server = true
18:10:51.166 [Network] Setting artificial MTU limit to 65536
18:10:51.178 [Lua] Switching ConflictSettings: to: inn_level
18:10:51.178 [Lua] pacing=disabled
18:10:51.178 [Lua] roaming=nil
18:10:51.178 [Lua] disabled=false
18:10:51.178 [Lua] pack_spawning=disabled
18:10:51.178 [Lua] contained_breeds=nil
18:10:51.178 [Lua] boss=disabled
18:10:51.178 [Lua] horde=disabled
18:10:51.178 [Lua] specials=disabled
18:10:51.178 [Lua] name=inn_level
18:10:51.178 [Lua] intensity=disabled
18:10:51.178 [Lua] ---
18:10:51.178 [Lua] [LevelAnalysis] set_random_seed( 0)
18:10:51.182 [Lua] [AIInterestPointSystem] Level Seed: 0
18:10:51.182 [Lua]
18:10:51.182 [Lua] [entity_system_bag] = table
18:10:51.182 [Lua] [entity_system_bag] = metatable
18:10:51.182 [Lua] [startup_data] = table
18:10:51.182 [Lua] [entity_manager] = table
18:10:51.182 [Lua] [entity_manager] = metatable
18:10:51.182 [Lua] [unit_spawner] = table
18:10:51.182 [Lua] [unit_spawner] = metatable
18:10:51.182 [Lua] [unit_storage] = table
18:10:51.182 [Lua] [unit_storage] = metatable
18:10:51.182 [Lua] [dice_keeper] = table
18:10:51.182 [Lua] [dice_keeper] = metatable
18:10:51.182 [Lua] [is_server] = true (boolean)
18:10:51.182 [Lua] [world] = [World]
18:10:51.182 [Lua] [system_api] = table
18:10:51.182 [Lua] [entity_system] = table
18:10:51.182 [Lua] [entity_system] = metatable
18:10:51.182 [Lua] [network_lobby] = table
18:10:51.182 [Lua] [network_lobby] = metatable
18:10:51.182 [Lua] [profile_synchronizer] = table
18:10:51.182 [Lua] [profile_synchronizer] = metatable
18:10:51.182 [Lua] [level_transition_handler] = table
18:10:51.182 [Lua] [level_transition_handler] = metatable
18:10:51.182 [Lua] [num_local_human_players] = 1 (number)
18:10:51.182 [Lua] [statistics_db] = table
18:10:51.182 [Lua] [statistics_db] = metatable
18:10:51.182 [Lua] [network_server] = table
18:10:51.182 [Lua] [network_server] = metatable
18:10:51.182 [Lua] [input_manager] = table
18:10:51.182 [Lua] [input_manager] = metatable
18:10:51.182 [Lua] [network_clock] = table
18:10:51.182 [Lua] [network_clock] = metatable
18:10:51.182 [Lua] [network_transmit] = table
18:10:51.182 [Lua] [network_transmit] = metatable
18:10:51.182 [Lua] [free_flight_manager] = table
18:10:51.182 [Lua] [free_flight_manager] = metatable
18:10:51.182 [Lua] [network_manager] = table
18:10:51.182 [Lua] [network_manager] = metatable
18:10:51.182 [Lua] [network_event_delegate] = table
18:10:51.182 [Lua] [network_event_delegate] = metatable
18:10:51.182 [Lua]
18:10:51.182 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:10:51.182 [Lua] ignoring extension VersusInteractObjectiveExtension
18:10:51.182 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:10:51.182 [Lua] ignoring extension VersusSocketObjectiveExtension
18:10:51.182 [Lua] ignoring extension VersusTargetObjectiveExtension
18:10:51.182 [Lua] ignoring extension VersusMissionObjectiveExtension
18:10:51.183 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:10:51.190 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:10:51.190 [Lua] [AchievementManager] Achievements using the steam platform
18:10:51.190 [Lua] PlayerManager:add_player player_1
18:10:51.237 [Lua] [StateIngame] Level seed: 0
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
18:10:51.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1, async-read,
18:10:51.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:10:51.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:10:51.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
18:10:51.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1, async-read,
18:10:51.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
18:10:51.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
18:10:51.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bugmans_painting_wood_base_1, async-read,
18:10:51.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read,
18:10:51.249 [Lua] [LevelAnalysis] set_random_seed( 0)
18:10:51.253 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
18:10:51.253 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
18:10:51.254 [Lua] [IngameUI] init
18:10:51.272 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:10:51.276 [Lua] cb_razer_chroma_setup
18:10:51.341 [Lua] [Matchmaking] Cancelling matchmaking
18:10:51.341 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:10:51.342 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:10:51.342 [Lua] Set lobby begin:
18:10:51.342 [Lua] Lobby data difficulty = normal
18:10:51.342 [Lua] Lobby data selected_mission_id = inn_level
18:10:51.342 [Lua] Lobby data power_level = 0
18:10:51.342 [Lua] Lobby data difficulty_tweak = 0
18:10:51.342 [Lua] Lobby data num_players = 1
18:10:51.342 [Lua] Lobby data matchmaking = false
18:10:51.342 [Lua] Lobby data host = 11000011b9a64bd
18:10:51.342 [Lua] Lobby data mission_id = inn_level
18:10:51.342 [Lua] Lobby data matchmaking_type = 3
18:10:51.342 [Lua] Lobby data country_code = US
18:10:51.342 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:51.342 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:10:51.342 [Lua] Lobby data mechanism = adventure
18:10:51.342 [Lua] Lobby data eac_authorized = true
18:10:51.342 [Lua] Set lobby end.
18:10:51.343 [Flow] complete_skittergate_legend true
18:10:51.343 [Flow] complete_all_helmgart_levels_recruit true
18:10:51.345 [Flow] WitchHunterLevel:35
18:10:51.345 [Flow] LeaderYes
18:10:51.345 [Flow] ALL PC XP:304250
18:10:51.345 [Flow] Has "bogenhafen" DLC:true
18:10:51.345 [Flow] WH XP:60850
18:10:51.345 [Flow] Number of crafted items:16318
18:10:51.345 [Flow] Has "pre_order" DLC:true
18:10:51.345 [Flow] Sum of Powe Levels:1500
18:10:51.345 [Flow] lodestone diff 1:false
18:10:51.345 [Flow] magnus and forest activated
18:10:51.345 [Flow] magnus and forest activated
18:10:51.345 [Flow] cemetery and forest activated
18:10:51.345 [Flow] magnus and cemetery
18:10:51.345 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:51.345 [Flow] ALL RUNES ACTIVATED
18:10:51.345 [Flow] magnus and forest activated
18:10:51.345 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:51.345 [Flow] ALL RUNES ACTIVATED
18:10:51.345 [Flow] cemetery and forest activated
18:10:51.345 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:51.345 [Flow] ALL RUNES ACTIVATED
18:10:51.345 [Flow] magnus and forest activated
18:10:51.345 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:51.345 [Flow] ALL RUNES ACTIVATED
18:10:51.345 [Flow] magnus and cemetery
18:10:51.345 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:51.345 [Flow] ALL RUNES ACTIVATED
18:10:51.345 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:51.347 [Lua] CurrentConflictSettings inn_level
18:10:51.347 [Lua] [ConflictDirector] conflict_director is ai_ready
18:10:51.347 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:10:51.347 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:10:51.349 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:10:51.349 [Lua] Forming navigation groups in one frame
18:10:51.349 [Lua] Forming navigation groups
18:10:51.376 [Lua] NavigationGroupManager -> calulation time A: 0.026000000000067303
18:10:51.377 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
18:10:51.377 [Lua] number of nav groups: 42
18:10:51.377 [Lua] number of refined nav groups : 23
18:10:51.380 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
18:10:51.380 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:10:51.380 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:10:51.380 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:10:51.383 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:10:51.383 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:10:51.383 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:10:51.383 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
18:10:51.383 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:10:51.383 [Lua] [Managers] Calling function on all managers:
18:10:51.383 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:10:51.383 [Save] Loading `ut_tweaks_presets`
18:10:51.383 warning: [Save] Missing filename `ut_tweaks_presets`
18:10:51.393 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForEnterGame
18:10:51.393 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForGameObjectSync
18:10:51.395 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0a5dc210
18:10:51.458 [Lua] player (11000011b9a64bd,1) was put into party 1
18:10:51.458 [Lua] [IngamePlayerListUI] - Destroy
18:10:51.458 [Lua] [GamePadEquipmentUI] - Destroy
18:10:51.458 [Lua] [EquipmentUI] - Destroy
18:10:51.458 [Lua] [GamePadAbilityUI] - Destroy
18:10:51.458 [Lua] [AbilityUI] - Destroy
18:10:51.469 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000011b9a64bd
18:10:51.469 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: profile_index_reservation:0:0:4:0 = 11000011b9a64bd
18:10:51.469 [Lua] Set lobby begin:
18:10:51.469 [Lua] Lobby data selected_mission_id = inn_level
18:10:51.469 [Lua] Lobby data num_players = 1
18:10:51.469 [Lua] Lobby data difficulty_tweak = 0
18:10:51.469 [Lua] Lobby data host = 11000011b9a64bd
18:10:51.469 [Lua] Lobby data matchmaking_type = 3
18:10:51.469 [Lua] Lobby data difficulty = normal
18:10:51.469 [Lua] Lobby data player_slot_1 = 0:0
18:10:51.469 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:10:51.469 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:10:51.469 [Lua] Lobby data country_code = US
18:10:51.470 [Lua] Lobby data matchmaking = false
18:10:51.470 [Lua] Lobby data power_level = 0
18:10:51.470 [Lua] Lobby data mission_id = inn_level
18:10:51.470 [Lua] Lobby data mechanism = adventure
18:10:51.470 [Lua] Lobby data player_slot_5 = 0:0
18:10:51.470 [Lua] Lobby data player_slot_2 = 0:0
18:10:51.470 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:51.470 [Lua] Lobby data player_slot_3 = 0:0
18:10:51.470 [Lua] Lobby data eac_authorized = true
18:10:51.470 [Lua] Set lobby end.
18:10:51.470 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:1) to profile(4) career(1)
18:10:51.470 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:10:51.470 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":395042112,"first_person":{"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/helmgart\/chr_way_watcher_upgraded_helmgart":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
18:10:51.470 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForGameObjectSync
18:10:51.470 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForPlayers
18:10:51.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
18:10:51.470 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
18:10:51.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
18:10:51.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
18:10:51.472 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x127503c0
18:10:51.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:10:51.481 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForPlayers
18:10:51.481 [Lua] [PeerSM] 11000011b9a64bd :: on_enter InGame
18:10:51.481 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peer_ingame:11000011b9a64bd:0:0:0 = true
18:10:51.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
18:10:51.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
18:10:51.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
18:10:51.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
18:10:51.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
18:10:51.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
18:10:51.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
18:10:51.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:10:51.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:10:51.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:10:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
18:10:51.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
18:10:51.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
18:10:51.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
18:10:51.619 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
18:10:51.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:10:51.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:10:51.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:10:51.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:10:51.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:10:51.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:10:51.691 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:10:51.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:10:51.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:10:51.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:10:51.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:10:51.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
18:10:51.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:10:51.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:10:51.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:10:51.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:10:51.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:10:51.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:10:51.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
18:10:51.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:10:51.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:10:51.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:10:51.831 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:10:51.831 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:10:51.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
18:10:51.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
18:10:51.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
18:10:51.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:10:51.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
18:10:51.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
18:10:51.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
18:10:51.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:10:51.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:10:51.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:10:51.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:10:51.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:10:51.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
18:10:51.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
18:10:51.909 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
18:10:51.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:10:51.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:10:51.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:10:51.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:10:51.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:10:52.047 [Flow] DISABLE
18:10:52.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:10:52.264 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:10:52.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:10:52.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:10:52.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
18:10:52.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:10:52.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:10:52.352 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
18:10:52.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:10:52.434 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:10:52.434 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:10:52.434 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
18:10:52.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
18:10:52.470 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
18:10:52.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:10:52.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:10:52.705 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:10:52.706 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:10:52.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:10:52.784 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:10:52.785 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:10:52.837 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:10:52.837 [Lua] [PackageManager] Force_load: wwise/bow
18:10:52.837 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:10:53.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:10:53.157 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:10:53.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:10:53.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:10:53.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:10:53.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
18:10:53.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
18:10:53.252 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
18:10:53.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:10:53.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:10:53.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
18:10:53.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:10:53.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:10:53.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:10:53.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:10:53.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:10:53.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:10:53.355 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:1:0:0 = 395042112
18:10:53.359 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
18:10:53.362 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:10:53.362 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:10:53.362 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:10:53.362 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:10:53.362 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:10:53.362 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:10:53.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:10:53.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:10:53.363 [Lua] PlayerManager:assign_unit_ownership ShaderkaUSA 11000011b9a64bd 1
18:10:53.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd21700
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd21700
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd20e20
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd20e20
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd228b0
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd228b0
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd22330
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd22330
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd20b40
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd20b40
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cd21df0
18:10:53.366 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cd21df0
18:10:53.374 [Lua] Players are leaving the safe zone
18:10:53.520 [Lua] StateInGameRunning:_game_actually_starts()
18:10:53.520 [Lua] #################################################################################################################
18:10:53.520 [Lua] [Loading Time]: 00:00:10 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:10:53.520 [Lua] #################################################################################################################
18:10:53.520 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
18:10:53.520 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: actually_ingame:11000011b9a64bd:0:0:0 = true
18:10:53.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
18:10:53.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
18:10:53.953 [Lua] Commit load time data
18:10:55.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2, async-read,
18:10:55.581 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:10:55.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1, async-read,
18:10:55.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:10:55.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2, async-read,
18:10:55.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:10:55.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
18:10:55.604 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:10:55.621 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
18:10:55.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:10:55.630 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2, async-read,
18:10:55.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:10:55.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1, async-read,
18:10:55.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:10:55.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
18:10:55.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:10:55.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
18:10:55.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:10:56.163 [Lua] PlayFabMirrorBase:_commit_internal 5
18:10:56.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:10:56.167 [Lua] generate_backend_stats 11000011b9a64bd:1
18:10:56.193 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:10:56.193 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:10:56.193 [Lua] Set lobby begin:
18:10:56.193 [Lua] Lobby data selected_mission_id = inn_level
18:10:56.193 [Lua] Lobby data num_players = 1
18:10:56.194 [Lua] Lobby data difficulty_tweak = 0
18:10:56.194 [Lua] Lobby data host = 11000011b9a64bd
18:10:56.194 [Lua] Lobby data matchmaking_type = 3
18:10:56.194 [Lua] Lobby data difficulty = normal
18:10:56.194 [Lua] Lobby data player_slot_1 = 0:0
18:10:56.194 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:10:56.194 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:10:56.194 [Lua] Lobby data country_code = US
18:10:56.194 [Lua] Lobby data matchmaking = false
18:10:56.194 [Lua] Lobby data power_level = 835
18:10:56.194 [Lua] Lobby data mission_id = inn_level
18:10:56.194 [Lua] Lobby data mechanism = adventure
18:10:56.194 [Lua] Lobby data player_slot_5 = 0:0
18:10:56.194 [Lua] Lobby data player_slot_2 = 0:0
18:10:56.194 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:10:56.194 [Lua] Lobby data player_slot_3 = 0:0
18:10:56.194 [Lua] Lobby data eac_authorized = true
18:10:56.194 [Lua] Set lobby end.
18:10:56.199 [Lua] commit result success 5
18:10:56.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
18:10:56.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
18:10:56.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
18:11:23.317 [Lua] [IngameUI] menu view on_enter hero_view
18:11:23.322 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac420f0
18:11:23.322 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:11:23.339 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:11:23.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:11:23.341 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:11:23.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:11:23.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:11:23.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:11:23.635 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:11:23.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:23.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:23.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:23.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:23.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:23.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:23.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:23.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:23.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:26.623 [Lua] [IngameUI] menu view on_exit hero_view
18:11:26.627 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac420f0
18:11:26.627 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:11:26.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:11:26.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:11:26.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:26.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:26.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:26.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:26.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:26.636 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:11:26.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:11:26.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:11:28.372 [Lua] [IngameUI] menu view on_enter hero_view
18:11:28.378 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac420f0
18:11:28.378 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:11:28.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:11:28.394 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:11:28.395 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:11:28.395 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:11:28.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:11:28.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:11:28.704 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:11:28.727 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:28.727 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:28.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:28.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:28.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:28.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:28.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:28.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:28.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:30.631 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:11:30.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:30.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:30.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:30.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:30.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:30.636 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:11:30.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:11:30.638 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:11:30.638 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:11:31.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:11:31.394 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:11:31.395 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:11:31.395 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:11:31.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:11:31.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:11:31.691 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:11:31.715 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:31.715 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:31.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:31.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:31.734 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:31.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:31.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:31.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:31.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:11:33.333 [Lua] [IngameUI] menu view on_exit hero_view
18:11:33.336 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac420f0
18:11:33.336 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:11:33.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:11:33.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:11:33.336 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:33.336 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:33.336 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:33.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:33.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:11:33.345 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:11:33.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:11:33.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:11:35.894 [Lua] [IngameUI] menu view on_enter start_game_view
18:11:35.896 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a295300
18:11:35.896 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:11:35.898 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:11:35.898 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:11:35.898 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:11:35.898 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:11:36.680 [Lua] PlayFabMirrorBase:_commit_internal 6
18:11:36.680 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:11:36.684 [Lua] generate_backend_stats 11000011b9a64bd:1
18:11:36.710 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:11:36.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:11:36.717 [Lua] commit result success 6
18:11:36.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
18:11:36.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
18:11:36.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
18:11:37.502 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
18:11:37.502 [Lua] ............................................................................................................
18:11:37.502 [Lua] ............................................................................................................
18:11:37.502 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
18:11:37.502 [Lua] ............................................................................................................
18:11:37.502 [Lua] ............................................................................................................
18:11:37.513 [Lua] [Matchmaking] Cancelling matchmaking
18:11:37.513 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:11:37.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:11:37.520 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
18:11:37.520 [Lua] [Matchmaking] Filter: Free slots = 1
18:11:37.520 [Lua] [Matchmaking] Filter: Distance = close
18:11:37.520 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
18:11:37.520 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
18:11:37.520 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
18:11:37.520 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
18:11:37.520 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
18:11:37.520 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
18:11:37.520 [Lua] [Matchmaking] Near Filter: power_level, value=835
18:11:37.520 [Lua] Set lobby begin:
18:11:37.520 [Lua] Lobby data selected_mission_id = inn_level
18:11:37.520 [Lua] Lobby data num_players = 1
18:11:37.520 [Lua] Lobby data difficulty_tweak = 0
18:11:37.520 [Lua] Lobby data host = 11000011b9a64bd
18:11:37.520 [Lua] Lobby data time_of_search = 1629137497
18:11:37.520 [Lua] Lobby data matchmaking_type = 3
18:11:37.520 [Lua] Lobby data difficulty = normal
18:11:37.520 [Lua] Lobby data player_slot_1 = 0:0
18:11:37.520 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:37.520 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:37.520 [Lua] Lobby data country_code = US
18:11:37.520 [Lua] Lobby data matchmaking = searching
18:11:37.520 [Lua] Lobby data power_level = 835
18:11:37.521 [Lua] Lobby data mission_id = inn_level
18:11:37.521 [Lua] Lobby data mechanism = adventure
18:11:37.521 [Lua] Lobby data player_slot_5 = 0:0
18:11:37.521 [Lua] Lobby data player_slot_2 = 0:0
18:11:37.521 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:37.521 [Lua] Lobby data player_slot_3 = 0:0
18:11:37.521 [Lua] Lobby data eac_authorized = true
18:11:37.521 [Lua] Set lobby end.
18:11:37.521 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:11:37.521 [Lua] [ChatManager][1]System: Starting search
18:11:37.521 [Lua] [ChatManager][1]System: Cataclysm
18:11:37.607 [Lua] [IngameUI] menu view on_exit start_game_view
18:11:37.607 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:11:37.608 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:11:37.608 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:11:37.608 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:11:37.608 [Save] Saving `save_data`
18:11:37.612 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a295300
18:11:37.619 [Save] Save done
18:11:38.035 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
18:11:38.035 [Lua]
18:11:38.035 [Lua] [twitch_enabled] = false (string)
18:11:38.035 [Lua] [power_level] = 829 (string)
18:11:38.035 [Lua] [id] = 186000003ce2714 (string)
18:11:38.035 [Lua] [unique_server_name] = Mikie Long Dong (string)
18:11:38.035 [Lua] [difficulty_tweak] = 0 (string)
18:11:38.035 [Lua] [host] = 110000101480968 (string)
18:11:38.035 [Lua] [matchmaking_type] = 2 (string)
18:11:38.035 [Lua] [is_private] = false (string)
18:11:38.035 [Lua] [selected_mission_id] = crater (string)
18:11:38.035 [Lua] [name] = Lobby 186000003ce2714 (string)
18:11:38.035 [Lua] [difficulty] = cataclysm (string)
18:11:38.035 [Lua] [match_started] = true (string)
18:11:38.035 [Lua] [mechanism] = adventure (string)
18:11:38.035 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:11:38.035 [Lua] [quick_game] = false (string)
18:11:38.035 [Lua] [num_players] = 2 (string)
18:11:38.036 [Lua] [matchmaking] = true (string)
18:11:38.036 [Lua] [player_slot_1] = 11000010a92dd55:1 (string)
18:11:38.036 [Lua] [player_slot_4] = 110000101480968:1 (string)
18:11:38.036 [Lua] [mission_id] = crater (string)
18:11:38.036 [Lua] [player_slot_5] = 0:0 (string)
18:11:38.036 [Lua] [player_slot_2] = 0:0 (string)
18:11:38.036 [Lua] [country_code] = US (string)
18:11:38.036 [Lua] [player_slot_3] = 0:0 (string)
18:11:38.036 [Lua] [eac_authorized] = true (string)
18:11:38.036 [Lua]
18:11:38.036 [Lua] =======================Found valid lobby!
18:11:38.036 [Lua] [Matchmaking] max_quick_play_search_range: far
18:11:38.036 [Lua]
18:11:38.036 [Lua] [1] = skaven_stronghold (string)
18:11:38.036 [Lua] [2] = ussingen (string)
18:11:38.036 [Lua] [3] = dlc_bastion (string)
18:11:38.036 [Lua] [4] = skittergate (string)
18:11:38.036 [Lua] [5] = dlc_bogenhafen_slum (string)
18:11:38.036 [Lua] [6] = cemetery (string)
18:11:38.036 [Lua] [7] = dlc_castle (string)
18:11:38.036 [Lua] [8] = magnus (string)
18:11:38.036 [Lua] [9] = elven_ruins (string)
18:11:38.036 [Lua] [10] = bell (string)
18:11:38.036 [Lua] [11] = nurgle (string)
18:11:38.036 [Lua] [12] = farmlands (string)
18:11:38.036 [Lua] [13] = crater (string)
18:11:38.036 [Lua] [14] = fort (string)
18:11:38.036 [Lua] [15] = dlc_portals (string)
18:11:38.036 [Lua] [16] = warcamp (string)
18:11:38.036 [Lua] [17] = mines (string)
18:11:38.036 [Lua] [18] = ground_zero (string)
18:11:38.036 [Lua] [19] = dlc_bogenhafen_city (string)
18:11:38.036 [Lua] [20] = forest_ambush (string)
18:11:38.036 [Lua] [21] = military (string)
18:11:38.036 [Lua] [22] = catacombs (string)
18:11:38.036 [Lua] [23] = inn_level (string)
18:11:38.036 [Lua]
18:11:38.036 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skaven_stronghold ~= crater)'
18:11:38.036 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ussingen ~= crater)'
18:11:38.036 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bastion ~= crater)'
18:11:38.036 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skittergate ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (cemetery ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_castle ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (magnus ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (elven_ruins ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (bell ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (nurgle ~= crater)'
18:11:38.037 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (farmlands ~= crater)'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong discarded due to 'hero is unavailable'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (fort ~= crater)'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_portals ~= crater)'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (warcamp ~= crater)'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (mines ~= crater)'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ground_zero ~= crater)'
18:11:38.038 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= crater)'
18:11:38.039 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (forest_ambush ~= crater)'
18:11:38.039 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (military ~= crater)'
18:11:38.039 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (catacombs ~= crater)'
18:11:38.039 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (inn_level ~= crater)'
18:11:38.039 [Lua] [Matchmaking] Changing distance filter from close to far
18:11:38.039 [Lua] [Matchmaking] Filter: Free slots = 1
18:11:38.039 [Lua] [Matchmaking] Filter: Distance = far
18:11:38.039 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
18:11:38.039 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
18:11:38.039 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
18:11:38.039 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
18:11:38.039 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
18:11:38.039 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
18:11:38.039 [Lua] [Matchmaking] Near Filter: power_level, value=835
18:11:38.039 [Lua] [ChatManager][1]System: Increased search range
18:11:38.039 [Lua] ===========LobbyFinder:refresh() _refresing=false
18:11:38.236 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
18:11:38.237 [Lua]
18:11:38.237 [Lua] [twitch_enabled] = false (string)
18:11:38.237 [Lua] [power_level] = 829 (string)
18:11:38.237 [Lua] [id] = 186000003ce2714 (string)
18:11:38.237 [Lua] [unique_server_name] = Mikie Long Dong (string)
18:11:38.237 [Lua] [difficulty_tweak] = 0 (string)
18:11:38.237 [Lua] [host] = 110000101480968 (string)
18:11:38.237 [Lua] [matchmaking_type] = 2 (string)
18:11:38.237 [Lua] [is_private] = false (string)
18:11:38.237 [Lua] [selected_mission_id] = crater (string)
18:11:38.237 [Lua] [name] = Lobby 186000003ce2714 (string)
18:11:38.237 [Lua] [difficulty] = cataclysm (string)
18:11:38.237 [Lua] [match_started] = true (string)
18:11:38.237 [Lua] [mechanism] = adventure (string)
18:11:38.237 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
18:11:38.237 [Lua] [quick_game] = false (string)
18:11:38.237 [Lua] [num_players] = 2 (string)
18:11:38.237 [Lua] [matchmaking] = true (string)
18:11:38.237 [Lua] [player_slot_1] = 11000010a92dd55:1 (string)
18:11:38.237 [Lua] [player_slot_4] = 110000101480968:1 (string)
18:11:38.237 [Lua] [mission_id] = crater (string)
18:11:38.237 [Lua] [player_slot_5] = 0:0 (string)
18:11:38.237 [Lua] [player_slot_2] = 0:0 (string)
18:11:38.237 [Lua] [country_code] = US (string)
18:11:38.237 [Lua] [player_slot_3] = 0:0 (string)
18:11:38.237 [Lua] [eac_authorized] = true (string)
18:11:38.237 [Lua]
18:11:38.237 [Lua] =======================Found valid lobby!
18:11:38.237 [Lua] [Matchmaking] max_quick_play_search_range: far
18:11:38.237 [Lua]
18:11:38.237 [Lua] [1] = skaven_stronghold (string)
18:11:38.237 [Lua] [2] = ussingen (string)
18:11:38.237 [Lua] [3] = dlc_bastion (string)
18:11:38.237 [Lua] [4] = skittergate (string)
18:11:38.237 [Lua] [5] = dlc_bogenhafen_slum (string)
18:11:38.237 [Lua] [6] = cemetery (string)
18:11:38.237 [Lua] [7] = dlc_castle (string)
18:11:38.237 [Lua] [8] = magnus (string)
18:11:38.237 [Lua] [9] = elven_ruins (string)
18:11:38.237 [Lua] [10] = bell (string)
18:11:38.237 [Lua] [11] = nurgle (string)
18:11:38.237 [Lua] [12] = farmlands (string)
18:11:38.237 [Lua] [13] = crater (string)
18:11:38.237 [Lua] [14] = fort (string)
18:11:38.237 [Lua] [15] = dlc_portals (string)
18:11:38.237 [Lua] [16] = warcamp (string)
18:11:38.237 [Lua] [17] = mines (string)
18:11:38.237 [Lua] [18] = ground_zero (string)
18:11:38.237 [Lua] [19] = dlc_bogenhafen_city (string)
18:11:38.237 [Lua] [20] = forest_ambush (string)
18:11:38.237 [Lua] [21] = military (string)
18:11:38.237 [Lua] [22] = catacombs (string)
18:11:38.237 [Lua] [23] = inn_level (string)
18:11:38.237 [Lua]
18:11:38.237 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skaven_stronghold ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ussingen ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bastion ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (skittergate ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (cemetery ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_castle ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (magnus ~= crater)'
18:11:38.238 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (elven_ruins ~= crater)'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (bell ~= crater)'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (nurgle ~= crater)'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (farmlands ~= crater)'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong discarded due to 'hero is unavailable'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (fort ~= crater)'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_portals ~= crater)'
18:11:38.239 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (warcamp ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (mines ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (ground_zero ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (forest_ambush ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (military ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (catacombs ~= crater)'
18:11:38.240 [Lua] [Matchmaking] Lobby hosted by Mikie Long Dong failed lobby match due to 'wrong mission (inn_level ~= crater)'
18:11:38.240 [Lua] [ChatManager][1]System: Cannot find any matching games...
18:11:38.241 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
18:11:38.241 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:11:38.243 [Lua] Set lobby begin:
18:11:38.243 [Lua] Lobby data selected_mission_id = inn_level
18:11:38.243 [Lua] Lobby data num_players = 1
18:11:38.243 [Lua] Lobby data difficulty_tweak = 0
18:11:38.243 [Lua] Lobby data host = 11000011b9a64bd
18:11:38.243 [Lua] Lobby data time_of_search = 1629137497
18:11:38.243 [Lua] Lobby data matchmaking_type = 3
18:11:38.243 [Lua] Lobby data difficulty = cataclysm
18:11:38.243 [Lua] Lobby data player_slot_1 = 0:0
18:11:38.243 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:38.243 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:38.243 [Lua] Lobby data country_code = US
18:11:38.243 [Lua] Lobby data matchmaking = searching
18:11:38.243 [Lua] Lobby data power_level = 835
18:11:38.243 [Lua] Lobby data mission_id = inn_level
18:11:38.243 [Lua] Lobby data mechanism = adventure
18:11:38.243 [Lua] Lobby data player_slot_5 = 0:0
18:11:38.243 [Lua] Lobby data player_slot_2 = 0:0
18:11:38.243 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:38.243 [Lua] Lobby data player_slot_3 = 0:0
18:11:38.243 [Lua] Lobby data eac_authorized = true
18:11:38.243 [Lua] Set lobby end.
18:11:38.243 [Lua] [PartyManager] Leader is set to 11000011b9a64bd
18:11:38.244 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
18:11:38.244 [Lua] Set lobby begin:
18:11:38.244 [Lua] Lobby data twitch_enabled = false
18:11:38.244 [Lua] Lobby data selected_mission_id = inn_level
18:11:38.244 [Lua] Lobby data num_players = 1
18:11:38.244 [Lua] Lobby data difficulty_tweak = 0
18:11:38.244 [Lua] Lobby data host = 11000011b9a64bd
18:11:38.244 [Lua] Lobby data time_of_search = 1629137497
18:11:38.244 [Lua] Lobby data matchmaking_type = 1
18:11:38.244 [Lua] Lobby data match_started = true
18:11:38.244 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:38.244 [Lua] Lobby data difficulty = cataclysm
18:11:38.244 [Lua] Lobby data player_slot_1 = 0:0
18:11:38.244 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:38.244 [Lua] Lobby data quick_game = true
18:11:38.244 [Lua] Lobby data country_code = US
18:11:38.244 [Lua] Lobby data matchmaking = true
18:11:38.244 [Lua] Lobby data power_level = 835
18:11:38.244 [Lua] Lobby data mission_id = inn_level
18:11:38.244 [Lua] Lobby data mechanism = adventure
18:11:38.244 [Lua] Lobby data player_slot_5 = 0:0
18:11:38.244 [Lua] Lobby data player_slot_2 = 0:0
18:11:38.244 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:38.244 [Lua] Lobby data player_slot_3 = 0:0
18:11:38.244 [Lua] Lobby data eac_authorized = true
18:11:38.244 [Lua] Set lobby end.
18:11:38.244 [Lua] Set lobby begin:
18:11:38.244 [Lua] Lobby data twitch_enabled = false
18:11:38.244 [Lua] Lobby data selected_mission_id = inn_level
18:11:38.244 [Lua] Lobby data num_players = 1
18:11:38.244 [Lua] Lobby data difficulty_tweak = 0
18:11:38.245 [Lua] Lobby data host = 11000011b9a64bd
18:11:38.245 [Lua] Lobby data time_of_search = 1629137497
18:11:38.245 [Lua] Lobby data matchmaking_type = 1
18:11:38.245 [Lua] Lobby data is_private = false
18:11:38.245 [Lua] Lobby data match_started = true
18:11:38.245 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:38.245 [Lua] Lobby data difficulty = cataclysm
18:11:38.245 [Lua] Lobby data player_slot_1 = 0:0
18:11:38.245 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:38.245 [Lua] Lobby data quick_game = true
18:11:38.245 [Lua] Lobby data country_code = US
18:11:38.245 [Lua] Lobby data matchmaking = true
18:11:38.245 [Lua] Lobby data power_level = 835
18:11:38.245 [Lua] Lobby data mission_id = inn_level
18:11:38.245 [Lua] Lobby data mechanism = adventure
18:11:38.245 [Lua] Lobby data player_slot_5 = 0:0
18:11:38.245 [Lua] Lobby data player_slot_2 = 0:0
18:11:38.245 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:38.245 [Lua] Lobby data player_slot_3 = 0:0
18:11:38.245 [Lua] Lobby data eac_authorized = true
18:11:38.245 [Lua] Set lobby end.
18:11:38.245 [Lua] [ChatManager][1]System: Starting hosted game...
18:11:38.252 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:11:38.252 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:11:44.921 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:11:44.921 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:11:44.935 [Lua] MatchmakingStateStartGame preferred_level_keys nil
18:11:44.935 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ussingen 1
18:11:44.935 [Lua] Set lobby begin:
18:11:44.935 [Lua] Lobby data twitch_enabled = false
18:11:44.935 [Lua] Lobby data selected_mission_id = ussingen
18:11:44.935 [Lua] Lobby data num_players = 1
18:11:44.935 [Lua] Lobby data difficulty_tweak = 0
18:11:44.935 [Lua] Lobby data host = 11000011b9a64bd
18:11:44.935 [Lua] Lobby data time_of_search = 1629137497
18:11:44.935 [Lua] Lobby data matchmaking_type = 2
18:11:44.935 [Lua] Lobby data is_private = false
18:11:44.935 [Lua] Lobby data match_started = true
18:11:44.936 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:44.936 [Lua] Lobby data difficulty = cataclysm
18:11:44.936 [Lua] Lobby data player_slot_1 = 0:0
18:11:44.936 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:44.936 [Lua] Lobby data quick_game = true
18:11:44.936 [Lua] Lobby data country_code = US
18:11:44.936 [Lua] Lobby data matchmaking = true
18:11:44.936 [Lua] Lobby data power_level = 835
18:11:44.936 [Lua] Lobby data mission_id = inn_level
18:11:44.936 [Lua] Lobby data mechanism = adventure
18:11:44.936 [Lua] Lobby data player_slot_5 = 0:0
18:11:44.936 [Lua] Lobby data player_slot_2 = 0:0
18:11:44.936 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:44.936 [Lua] Lobby data player_slot_3 = 0:0
18:11:44.936 [Lua] Lobby data eac_authorized = true
18:11:44.936 [Lua] Set lobby end.
18:11:44.936 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:11:44.936 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:1, seed:6061981, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1151565312, lt:load_next_level, extra_packages:{
})
18:11:44.936 [Lua] [NetworkServer] Entering post game
18:11:44.936 [Lua] [PeerSM] 11000011b9a64bd :: on_exit InGame
18:11:44.936 [Lua] [PeerSM] 11000011b9a64bd :: on_enter InPostGame
18:11:44.937 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:938: in function hook_chain
[9] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[10] @foundation/scripts/util/state_machine.lua:141: in function update
[11] @scripts/boot.lua:904: in function game_update
[12] @scripts/boot.lua:639:in function
[1] self = table: 000000000B6E2050
[2] self = table: 0000000014B84ED0; game_server_lobby_client = nil
[3] self = table: 0000000014B84ED0
[4] self = table: 0000000014B84ED0; dt = nil; t = nil; verify_dlc_data = table: 0000000017421B90; active_peers = table: 000000001835EF80; is_done = true; success = true
[5] self = table: 000000000D127980; dt = 0.0069487309083342552; t = 542.5658012968488; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 000000000D127980; dt = 0.0069487309083342552
[7] hook_chain = [function]
[8] self = table: 0000000011C8DC00; dt = 0.0069487309083342552; main_t = 542.5658012968488; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 52.985162130557001
[9] hook_chain = [function]
[10] self = table: 0000000004578E50; dt = 0.0069487309083342552; t = 542.5658012968488
[11] self = table: 00000000000958F0; real_world_dt = 0.0069487309083342552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0069487309083342552; t = 542.5658012968488
[12] dt = 0.0069487309083342552
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000011C8DC60; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F55FD30; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F55FD00; _disable_spawning_reasons = table: 00000000016B0FC0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000016B0F90; _mutator_handler = table: 0000000011253BD0; network_server = table: 0000000003291F80; _game_mode = table: 0000000011C695C0; _profile_synchronizer = table: 00000000008290D0; _lobby_host = table: 000000000CD93050; _level_key = "inn_level"; _network_transmit = table: 000000001740AD00; _flow_set_data = table: 0000000011253BA0; is_server = true; network_event_delegate = table: 000000000A60CB80;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000D127980; search_config = table: 0000000012973280; _verify_dlc_data = table: 0000000017421B90; _network_server = table: 0000000003291F80; _lobby = table: 000000000CD93050; _statistics_db = table: 0000000011C8DC60; _network_transmit = table: 000000001740AD00; state_context = table: 000000000CBC1BA0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000D127980; search_config = table: 0000000012973280; _verify_dlc_data = table: 0000000017421B90; _network_server = table: 0000000003291F80; _lobby = table: 000000000CD93050; _statistics_db = table: 0000000011C8DC60; _network_transmit = table: 000000001740AD00; state_context = table: 000000000CBC1BA0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000D127980; search_config = table: 0000000012973280; _verify_dlc_data = table: 0000000017421B90; _network_server = table: 0000000003291F80; _lobby = table: 000000000CD93050; _statistics_db = table: 0000000011C8DC60; _network_transmit = table: 000000001740AD00; state_context = table: 000000000CBC1BA0;
[5] network_server = table: 0000000003291F80; _waystone_is_active = false; start_matchmaking_time = 1000000; is_server = true; _host_matchmaking_data = table: 0000000001E89A00; _state = table: 0000000014B84ED0; peers_to_sync = table: 0000000001E89A90; _power_level_timer = 544.65652191266418; lobby_finder = table: 0000000001E89AC0; network_event_delegate = table: 000000000A60CB80; _level_weights = table: 0000000001E89A60; _ingame_ui = table: 000000000AC47200; countdown_has_finished = false; peer_id = "11000011b9a64bd"; lobby_finder_timer = 0; lobby = table: 000000000CD93050; profile_update_time = 0; params = table: 000000000D127950; profile_synchronizer = table: 00000000008290D0; debug = table: 000000000C218B50; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000CBC1BA0; statistics_db = table: 0000000011C8DC60; network_transmit = table: 000000001740AD00; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 00000000001965D0; party_owned_dlcs = table: 0000000001E89A30;
[6] network_server = table: 0000000003291F80; _waystone_is_active = false; start_matchmaking_time = 1000000; is_server = true; _host_matchmaking_data = table: 0000000001E89A00; _state = table: 0000000014B84ED0; peers_to_sync = table: 0000000001E89A90; _power_level_timer = 544.65652191266418; lobby_finder = table: 0000000001E89AC0; network_event_delegate = table: 000000000A60CB80; _level_weights = table: 0000000001E89A60; _ingame_ui = table: 000000000AC47200; countdown_has_finished = false; peer_id = "11000011b9a64bd"; lobby_finder_timer = 0; lobby = table: 000000000CD93050; profile_update_time = 0; params = table: 000000000D127950; profile_synchronizer = table: 00000000008290D0; debug = table: 000000000C218B50; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000CBC1BA0; statistics_db = table: 0000000011C8DC60; network_transmit = table: 000000001740AD00; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 00000000001965D0; party_owned_dlcs = table: 0000000001E89A30;
[8] world_name = "level_world"; entity_system_bag = table: 0000000012955240; network_server = table: 0000000003291F80; entity_system = table: 0000000003DFAC80; parent = table: 00000000000958F0; _level_flow_events = table: 000000000F362A60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000011D0BB30; profile_synchronizer = table: 00000000008290D0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000032299D0; num_local_human_players = 1; _ping_reporter = table: 0000000003F81240; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069487309083342552; peer_id = "11000011b9a64bd"; level = [Level]; network_timer_handler = table: 0000000012A09EA0; network_event_delegate = table: 000000000A60CB80; machines = table: 0000000012932B20; _camera_carrier = table: 0000000003F80800; free_flight_manager = table: 0000000004545460; network_transmit = table: 000000001740AD00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000011C8DC60; _lobby_host = table: 000000000CD93050; dice_keeper = table: 0000000018501B70; network_clock = table: 000000001283AEE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[10] _params = table: 0000000004578CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958F0; _state = table: 0000000011C8DC00;
[11] startup_package_handles = table: 000000000009A220; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996D0; flow_return_table = table: 0000000000095920; _machine = table: 0000000004578E50; has_booted = true; loading_context = table: 000000001161FEC0; startup_timer = 10.872441324871033; bar_timer = 0; disable_loading_bar = true;
18:11:44.938 [Lua] [LevelTransitionHandler] promote_next_level_data
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: name:set_level_data
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_key:0:0:0:0 = ussingen
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_seed:0:0:0:0 = 6061981
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: conflict_director:0:0:0:0 = default
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: locked_director_functions:0:0:0:0 = {}
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: game_mode:0:0:0:0 = adventure
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: mechanism:0:0:0:0 = adventure
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: environment_variation_id:0:0:0:0 = 1
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: difficulty:0:0:0:0 = cataclysm
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: difficulty_tweak:0:0:0:0 = 0
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_session_id:0:0:0:0 = 1151565312
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: level_transition_type:0:0:0:0 = load_next_level
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: extra_packages:0:0:0:0 = {}
18:11:44.938 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: name:set_level_data
18:11:44.938 [Lua] [NetworkServer] Entering post game
18:11:44.939 [Save] Saving `save_data`
18:11:44.939 [Lua] gm_event_end_conditions_met false false
18:11:44.939 [Lua] PlayFabMirrorBase:_commit_internal nil
18:11:44.939 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:11:44.942 [Save] Save done
18:11:44.942 [Save] Saving `save_data`
18:11:44.943 [Lua] generate_backend_stats 11000011b9a64bd:1
18:11:44.952 [Save] Save done
18:11:44.970 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:11:44.970 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:11:44.970 [Save] Saving `save_data`
18:11:44.970 [Lua] TRANSITION nil nil load_next_level
18:11:44.970 [Lua] Transition type "load_next_level", is server: true
18:11:44.970 [Lua] [GameNetworkManager] Leaving game...
18:11:44.970 [Lua] [GameNetworkManager] Shutting down game session host.
18:11:44.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:11:44.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:11:44.970 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=54.99
18:11:44.975 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peer_ingame:11000011b9a64bd:0:0:0 = false
18:11:44.975 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:11:44.975 [Lua] commit result success 7
18:11:44.975 [Save] Save done
18:11:44.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
18:11:44.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
18:11:45.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
18:11:46.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:11:46.988 [Lua] [Managers] Calling function on all managers:
18:11:46.989 [Lua] PlayerManager:remove_player peer_id=11000011b9a64bd 1
18:11:46.989 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: actually_ingame:11000011b9a64bd:0:0:0 = false
18:11:46.989 [Lua] Clearing all global lookup lists
18:11:46.989 [Lua] [IngamePlayerListUI] - Destroy
18:11:46.989 [Lua] [GamePadEquipmentUI] - Destroy
18:11:46.989 [Lua] [EquipmentUI] - Destroy
18:11:46.989 [Lua] [GamePadAbilityUI] - Destroy
18:11:46.989 [Lua] [AbilityUI] - Destroy
18:11:46.989 [Lua] [IngameUI] destroy
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_sienna_painting_wood_base_2
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_2
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kerillian_painting_wood_base_2
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_1
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
18:11:46.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
18:11:46.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2
18:11:46.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1
18:11:46.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
18:11:46.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
18:11:46.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bugmans_painting_wood_base_1
18:11:46.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3
18:11:47.027 [Lua] [Managers] Destroying manager group:
18:11:47.031 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:11:47.073 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:11:47.073 [Lua] [PeerSM] 11000011b9a64bd :: on_exit InPostGame
18:11:47.073 [Lua] [PeerSM] 11000011b9a64bd :: on_enter Loading
18:11:47.073 [Lua] [Matchmaking] unregister rpcs
18:11:47.073 [Lua] ############### UNLOADING PACKAGES ###############
18:11:47.073 [Lua] [Managers] Calling function on all managers:
18:11:47.073 [Lua] [Managers] Destroying manager group:
18:11:47.073 [Lua] [Gamestate] Enter state StateLoading
18:11:47.075 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:11:47.075 [Lua] [Matchmaking] register rpcs
18:11:47.075 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
18:11:47.075 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:11:47.075 [Lua] Set lobby begin:
18:11:47.075 [Lua] Lobby data twitch_enabled = false
18:11:47.075 [Lua] Lobby data selected_mission_id = ussingen
18:11:47.075 [Lua] Lobby data num_players = 1
18:11:47.075 [Lua] Lobby data difficulty_tweak = 0
18:11:47.075 [Lua] Lobby data host = 11000011b9a64bd
18:11:47.075 [Lua] Lobby data time_of_search = 1629137497
18:11:47.075 [Lua] Lobby data matchmaking_type = 2
18:11:47.075 [Lua] Lobby data is_private = false
18:11:47.076 [Lua] Lobby data match_started = true
18:11:47.076 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:47.076 [Lua] Lobby data difficulty = cataclysm
18:11:47.076 [Lua] Lobby data player_slot_1 = 0:0
18:11:47.076 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:47.076 [Lua] Lobby data quick_game = true
18:11:47.076 [Lua] Lobby data country_code = US
18:11:47.076 [Lua] Lobby data matchmaking = true
18:11:47.076 [Lua] Lobby data power_level = 0
18:11:47.076 [Lua] Lobby data mission_id = inn_level
18:11:47.076 [Lua] Lobby data mechanism = adventure
18:11:47.076 [Lua] Lobby data player_slot_5 = 0:0
18:11:47.076 [Lua] Lobby data player_slot_2 = 0:0
18:11:47.076 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:47.076 [Lua] Lobby data player_slot_3 = 0:0
18:11:47.076 [Lua] Lobby data eac_authorized = true
18:11:47.076 [Lua] Set lobby end.
18:11:47.076 [Lua] registering RPCs
18:11:47.076 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:11:47.076 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:11:47.076 [Lua] Set lobby begin:
18:11:47.076 [Lua] Lobby data twitch_enabled = false
18:11:47.076 [Lua] Lobby data selected_mission_id = ussingen
18:11:47.076 [Lua] Lobby data num_players = 1
18:11:47.076 [Lua] Lobby data difficulty_tweak = 0
18:11:47.076 [Lua] Lobby data host = 11000011b9a64bd
18:11:47.076 [Lua] Lobby data time_of_search = 1629137497
18:11:47.076 [Lua] Lobby data matchmaking_type = 2
18:11:47.076 [Lua] Lobby data is_private = false
18:11:47.076 [Lua] Lobby data match_started = true
18:11:47.076 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:11:47.076 [Lua] Lobby data difficulty = cataclysm
18:11:47.076 [Lua] Lobby data player_slot_1 = 0:0
18:11:47.076 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:11:47.077 [Lua] Lobby data quick_game = true
18:11:47.077 [Lua] Lobby data country_code = US
18:11:47.077 [Lua] Lobby data matchmaking = true
18:11:47.077 [Lua] Lobby data power_level = 0
18:11:47.077 [Lua] Lobby data mission_id = ussingen
18:11:47.077 [Lua] Lobby data mechanism = adventure
18:11:47.077 [Lua] Lobby data player_slot_5 = 0:0
18:11:47.077 [Lua] Lobby data player_slot_2 = 0:0
18:11:47.077 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:11:47.077 [Lua] Lobby data player_slot_3 = 0:0
18:11:47.077 [Lua] Lobby data eac_authorized = true
18:11:47.077 [Lua] Set lobby end.
18:11:47.077 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:11:47.079 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
18:11:47.079 [Lua] [StateLoading] load_current_level
18:11:47.079 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 1
18:11:47.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
18:11:47.083 [Umbra] Unload tome
18:11:47.083 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
18:11:47.129 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
18:11:47.138 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
18:11:47.138 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read,
18:11:47.138 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read,
18:11:47.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
18:11:47.214 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
18:11:47.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common
18:11:49.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common
18:11:49.150 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common
18:11:49.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
18:11:49.393 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
18:11:52.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
18:11:52.029 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
18:11:52.046 [Lua] [LevelTransitionHandler] Level load completed!
18:11:52.046 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 6061981 - use_random_directors: true - conflict_director_name: default
18:11:52.069 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:11:52.069 [Lua] checking dlc's against conflict directors
18:11:52.069 [Lua] number of factions to include 1
18:11:52.069 [Lua] number of factions added 2
18:11:52.069 [Lua] --- --- ---
18:11:52.069 [Lua] Starting... difficulty 'cataclysm'
18:11:52.069 [Lua] These are the starting conflict directors:
18:11:52.069 [Lua] skaven
18:11:52.069 [Lua] chaos
18:11:52.069 [Lua] default_light
18:11:52.069 [Lua] --- --- ---
18:11:52.069 [Lua]
18:11:52.069 [Lua] Looking for a new director:
18:11:52.069 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:11:52.069 [Lua] ->trying director: default
18:11:52.069 [Lua] --> success!
18:11:52.069 [Lua] --> re-used the same breeds
18:11:52.069 [Lua]
18:11:52.069 [Lua] Looking for a new director:
18:11:52.069 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:11:52.069 [Lua] ->trying director: default
18:11:52.069 [Lua] --> success!
18:11:52.069 [Lua] --> re-used the same breeds
18:11:52.069 [Lua]
18:11:52.069 [Lua] Looking for a new director:
18:11:52.069 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:11:52.069 [Lua] ->trying director: chaos
18:11:52.069 [Lua] --> success!
18:11:52.069 [Lua] --> re-used the same breeds
18:11:52.069 [Lua]
18:11:52.069 [Lua] Looking for a new director:
18:11:52.069 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:11:52.069 [Lua] ->trying director: chaos
18:11:52.069 [Lua] --> success!
18:11:52.069 [Lua] --> re-used the same breeds
18:11:52.069 [Lua]
18:11:52.069 [Lua] DONE! Found the following directors:
18:11:52.069 [Lua] default
18:11:52.069 [Lua] default
18:11:52.069 [Lua] chaos
18:11:52.069 [Lua] chaos
18:11:52.069 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
18:11:52.069 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
18:11:52.069 [Lua] load_startup_enemy_packages: --------------
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_spawn
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_troll
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_rat_ogre
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_stormfiend
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] beastmen_minotaur
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_plague_sorcerer
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_corruptor_sorcerer
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_gutter_runner
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_pack_master
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_poison_wind_globadier
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_ratling_gunner
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_warpfire_thrower
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_vortex_sorcerer
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] beastmen_standard_bearer
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_vortex
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] critter_rat
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] critter_pig
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_marauder
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_storm_vermin
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_warrior
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_plague_monk
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_clan_rat
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_loot_rat
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_slave
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_fanatic
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_storm_vermin_with_shield
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_marauder_with_shield
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] skaven_clan_rat_with_shield
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_berzerker
18:11:52.069 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:11:52.069 [Lua] chaos_raider
18:11:52.072 [Lua] ### Received rpc_level_loaded
18:11:52.072 [Lua] #### Has state machine: true, peer_id: 11000011b9a64bd, level_id: 40
18:11:52.072 [Lua] Peer 11000011b9a64bd has loaded the level and all enemies are loaded
18:11:52.088 [Lua] [PeerSM] 11000011b9a64bd :: on_exit Loading
18:11:52.088 [Lua] [PeerSM] 11000011b9a64bd :: on_enter LoadingProfilePackages
18:11:52.105 [Lua] [PeerSM] 11000011b9a64bd :: on_exit LoadingProfilePackages
18:11:52.105 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForEnterGame
18:11:52.105 [Lua] ### Received rpc_level_loaded
18:11:52.106 [Lua] #### Has state machine: false, peer_id: 11000011b9a64bd, level_id: 40
18:11:52.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:11:52.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:11:52.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:11:52.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:11:52.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:11:52.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:11:52.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:11:52.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:11:52.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:11:52.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:11:52.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:11:52.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:11:53.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:11:53.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:11:53.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:11:53.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:11:53.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:11:53.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:11:53.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:11:53.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:11:53.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:11:53.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:11:53.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:11:53.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:11:53.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:11:53.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:11:53.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:11:54.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:11:54.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:11:54.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:11:54.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:11:54.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:11:54.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:11:54.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:11:54.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:11:54.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:11:54.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:11:54.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:11:54.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:11:55.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:11:55.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:11:55.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:11:55.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:11:55.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:11:55.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:11:55.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:11:55.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:11:55.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:11:55.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:11:55.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:11:55.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:11:55.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:11:55.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:11:55.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:11:55.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:11:55.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:11:55.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:11:55.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:11:55.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:11:55.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:11:56.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:11:56.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:11:56.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:11:56.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:11:56.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:11:56.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:11:56.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:11:56.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:11:56.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:11:56.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:11:56.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:11:56.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:11:57.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:11:57.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:11:57.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:11:57.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:11:57.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:11:57.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:11:57.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:11:57.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:11:57.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:11:57.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:11:57.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:11:57.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:11:58.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:11:58.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:11:58.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:11:58.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:11:58.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:11:58.289 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure
18:11:58.289 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:11:58.289 [Lua] Starting async level spawning of levels/honduras/ussingen/world
18:11:58.290 [Umbra] Init version: 3.4.15 :: 16 threads
18:11:59.496 [Lua] Async level spawning done
18:11:59.496 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:12:00.464 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:12:00.464 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:12:00.464 [Lua] [Matchmaking] unregister rpcs
18:12:00.464 [Lua] Set lobby begin:
18:12:00.464 [Lua] Lobby data twitch_enabled = false
18:12:00.464 [Lua] Lobby data selected_mission_id = ussingen
18:12:00.464 [Lua] Lobby data num_players = 1
18:12:00.464 [Lua] Lobby data difficulty_tweak = 0
18:12:00.464 [Lua] Lobby data host = 11000011b9a64bd
18:12:00.464 [Lua] Lobby data time_of_search = 1629137497
18:12:00.464 [Lua] Lobby data matchmaking_type = 2
18:12:00.464 [Lua] Lobby data is_private = false
18:12:00.464 [Lua] Lobby data match_started = true
18:12:00.464 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:00.464 [Lua] Lobby data difficulty = cataclysm
18:12:00.464 [Lua] Lobby data player_slot_1 = 0:0
18:12:00.464 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:00.464 [Lua] Lobby data quick_game = true
18:12:00.464 [Lua] Lobby data country_code = US
18:12:00.464 [Lua] Lobby data matchmaking = true
18:12:00.464 [Lua] Lobby data power_level = 0
18:12:00.464 [Lua] Lobby data mission_id = ussingen
18:12:00.464 [Lua] Lobby data mechanism = adventure
18:12:00.465 [Lua] Lobby data player_slot_5 = 0:0
18:12:00.465 [Lua] Lobby data player_slot_2 = 0:0
18:12:00.465 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:00.465 [Lua] Lobby data player_slot_3 = 0:0
18:12:00.465 [Lua] Lobby data eac_authorized = true
18:12:00.465 [Lua] Set lobby end.
18:12:00.465 [Lua] [Managers] Destroying manager group:
18:12:00.465 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
18:12:00.465 [Lua] [Gamestate] Enter StateIngame HOST
18:12:00.465 [Lua] [Managers] Calling function on all managers:
18:12:00.466 [Lua] <>level = ussingen<>
18:12:00.466 [Lua] Set lobby begin:
18:12:00.466 [Lua] Lobby data twitch_enabled = false
18:12:00.466 [Lua] Lobby data selected_mission_id = ussingen
18:12:00.466 [Lua] Lobby data num_players = 1
18:12:00.466 [Lua] Lobby data difficulty_tweak = 0
18:12:00.466 [Lua] Lobby data host = 11000011b9a64bd
18:12:00.466 [Lua] Lobby data time_of_search = 1629137497
18:12:00.466 [Lua] Lobby data matchmaking_type = 2
18:12:00.466 [Lua] Lobby data is_private = false
18:12:00.466 [Lua] Lobby data match_started = true
18:12:00.466 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:00.466 [Lua] Lobby data difficulty = cataclysm
18:12:00.466 [Lua] Lobby data player_slot_1 = 0:0
18:12:00.466 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:00.466 [Lua] Lobby data quick_game = true
18:12:00.466 [Lua] Lobby data country_code = US
18:12:00.466 [Lua] Lobby data matchmaking = true
18:12:00.466 [Lua] Lobby data power_level = 0
18:12:00.466 [Lua] Lobby data mission_id = ussingen
18:12:00.466 [Lua] Lobby data mechanism = adventure
18:12:00.466 [Lua] Lobby data player_slot_5 = 0:0
18:12:00.466 [Lua] Lobby data player_slot_2 = 0:0
18:12:00.466 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:00.467 [Lua] Lobby data player_slot_3 = 0:0
18:12:00.467 [Lua] Lobby data eac_authorized = true
18:12:00.467 [Lua] Set lobby end.
18:12:00.467 [Lua] [StateIngame] Server ingame
18:12:00.471 [Lua] Set lobby begin:
18:12:00.471 [Lua] Lobby data twitch_enabled = false
18:12:00.471 [Lua] Lobby data selected_mission_id = ussingen
18:12:00.471 [Lua] Lobby data num_players = 1
18:12:00.471 [Lua] Lobby data difficulty_tweak = 0
18:12:00.471 [Lua] Lobby data host = 11000011b9a64bd
18:12:00.471 [Lua] Lobby data time_of_search = 1629137497
18:12:00.471 [Lua] Lobby data matchmaking_type = 2
18:12:00.471 [Lua] Lobby data is_private = false
18:12:00.471 [Lua] Lobby data match_started = true
18:12:00.471 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:00.471 [Lua] Lobby data difficulty = cataclysm
18:12:00.471 [Lua] Lobby data player_slot_1 = 0:0
18:12:00.471 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:00.471 [Lua] Lobby data quick_game = true
18:12:00.471 [Lua] Lobby data country_code = US
18:12:00.471 [Lua] Lobby data matchmaking = true
18:12:00.471 [Lua] Lobby data power_level = 0
18:12:00.471 [Lua] Lobby data mission_id = ussingen
18:12:00.471 [Lua] Lobby data mechanism = adventure
18:12:00.471 [Lua] Lobby data player_slot_5 = 0:0
18:12:00.471 [Lua] Lobby data player_slot_2 = 0:0
18:12:00.471 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:00.471 [Lua] Lobby data player_slot_3 = 0:0
18:12:00.471 [Lua] Lobby data eac_authorized = true
18:12:00.471 [Lua] Set lobby end.
18:12:00.471 [Lua] [Matchmaking] register rpcs
18:12:00.471 [Lua] GameNetworkManager:init... creating game session
18:12:00.471 [Lua] Host GameSession.make_game_session_host with session:
18:12:00.472 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:12:00.472 [Lua] [GameNetworkManager] My own peer_id = 11000011b9a64bd
18:12:00.472 [Lua] [GameNetworkManager] self.is_server = true
18:12:00.472 [Network] Setting artificial MTU limit to 65536
18:12:00.484 [Lua] Switching ConflictSettings: to: default
18:12:00.484 [Lua] pacing=default
18:12:00.484 [Lua] roaming=nil
18:12:00.484 [Lua] specials=default
18:12:00.484 [Lua] debug_color=maroon
18:12:00.484 [Lua] contained_breeds=nil
18:12:00.484 [Lua] pack_spawning=default
18:12:00.484 [Lua] disabled=false
18:12:00.484 [Lua] factions=nil
18:12:00.484 [Lua] boss=default
18:12:00.484 [Lua] horde=default
18:12:00.484 [Lua] name=default
18:12:00.484 [Lua] intensity=default
18:12:00.484 [Lua] ---
18:12:00.484 [Lua] [LevelAnalysis] set_random_seed( 6061981)
18:12:00.490 [Lua] [AIInterestPointSystem] Level Seed: 6061981
18:12:00.490 [Lua]
18:12:00.490 [Lua] [entity_system_bag] = table
18:12:00.490 [Lua] [entity_system_bag] = metatable
18:12:00.490 [Lua] [startup_data] = table
18:12:00.490 [Lua] [entity_manager] = table
18:12:00.490 [Lua] [entity_manager] = metatable
18:12:00.490 [Lua] [unit_spawner] = table
18:12:00.490 [Lua] [unit_spawner] = metatable
18:12:00.490 [Lua] [unit_storage] = table
18:12:00.490 [Lua] [unit_storage] = metatable
18:12:00.490 [Lua] [dice_keeper] = table
18:12:00.490 [Lua] [dice_keeper] = metatable
18:12:00.490 [Lua] [is_server] = true (boolean)
18:12:00.490 [Lua] [world] = [World]
18:12:00.490 [Lua] [system_api] = table
18:12:00.490 [Lua] [entity_system] = table
18:12:00.490 [Lua] [entity_system] = metatable
18:12:00.490 [Lua] [network_lobby] = table
18:12:00.490 [Lua] [network_lobby] = metatable
18:12:00.490 [Lua] [profile_synchronizer] = table
18:12:00.490 [Lua] [profile_synchronizer] = metatable
18:12:00.490 [Lua] [level_transition_handler] = table
18:12:00.490 [Lua] [level_transition_handler] = metatable
18:12:00.490 [Lua] [num_local_human_players] = 1 (number)
18:12:00.490 [Lua] [statistics_db] = table
18:12:00.490 [Lua] [statistics_db] = metatable
18:12:00.490 [Lua] [network_server] = table
18:12:00.490 [Lua] [network_server] = metatable
18:12:00.490 [Lua] [input_manager] = table
18:12:00.490 [Lua] [input_manager] = metatable
18:12:00.490 [Lua] [network_clock] = table
18:12:00.490 [Lua] [network_clock] = metatable
18:12:00.490 [Lua] [network_transmit] = table
18:12:00.490 [Lua] [network_transmit] = metatable
18:12:00.490 [Lua] [free_flight_manager] = table
18:12:00.490 [Lua] [free_flight_manager] = metatable
18:12:00.490 [Lua] [network_manager] = table
18:12:00.490 [Lua] [network_manager] = metatable
18:12:00.490 [Lua] [network_event_delegate] = table
18:12:00.490 [Lua] [network_event_delegate] = metatable
18:12:00.490 [Lua]
18:12:00.491 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:12:00.491 [Lua] ignoring extension VersusInteractObjectiveExtension
18:12:00.491 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:12:00.491 [Lua] ignoring extension VersusSocketObjectiveExtension
18:12:00.491 [Lua] ignoring extension VersusTargetObjectiveExtension
18:12:00.491 [Lua] ignoring extension VersusMissionObjectiveExtension
18:12:00.494 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:12:00.513 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:12:00.513 [Lua] [AchievementManager] Achievements using the steam platform
18:12:00.514 [Lua] PlayerManager:add_player player_1
18:12:00.546 [Lua] respawn_unit_spawned with group id: mansion_event
18:12:00.546 [Lua] respawn_unit_spawned with group id: mansion_event
18:12:00.546 [Lua] respawn_unit_spawned with group id: mansion_event
18:12:00.586 [Lua] respawn_unit_spawned with group id: cellar_drop
18:12:00.586 [Lua] respawn_unit_spawned with group id: cellar_drop
18:12:00.586 [Lua] respawn_unit_spawned with group id: cellar_drop
18:12:00.586 [Lua] [StateIngame] Level seed: 6061981
18:12:00.621 [Lua] [LevelAnalysis] set_random_seed( 6061981)
18:12:00.627 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:12:00.627 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:12:00.628 [Lua] [IngameUI] init
18:12:00.643 [SteamVoipClient] select_out(11000011b9a64bd, off)
18:12:00.647 [Lua] cb_razer_chroma_setup
18:12:00.697 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:12:00.697 [Lua] Set lobby begin:
18:12:00.697 [Lua] Lobby data twitch_enabled = false
18:12:00.697 [Lua] Lobby data selected_mission_id = ussingen
18:12:00.697 [Lua] Lobby data num_players = 1
18:12:00.697 [Lua] Lobby data difficulty_tweak = 0
18:12:00.697 [Lua] Lobby data host = 11000011b9a64bd
18:12:00.697 [Lua] Lobby data time_of_search = 1629137497
18:12:00.697 [Lua] Lobby data matchmaking_type = 2
18:12:00.697 [Lua] Lobby data is_private = false
18:12:00.697 [Lua] Lobby data match_started = true
18:12:00.697 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:00.697 [Lua] Lobby data difficulty = cataclysm
18:12:00.697 [Lua] Lobby data player_slot_1 = 0:0
18:12:00.697 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:00.697 [Lua] Lobby data quick_game = true
18:12:00.697 [Lua] Lobby data country_code = US
18:12:00.697 [Lua] Lobby data matchmaking = true
18:12:00.697 [Lua] Lobby data power_level = 835
18:12:00.698 [Lua] Lobby data mission_id = ussingen
18:12:00.698 [Lua] Lobby data mechanism = adventure
18:12:00.698 [Lua] Lobby data player_slot_5 = 0:0
18:12:00.698 [Lua] Lobby data player_slot_2 = 0:0
18:12:00.698 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:00.698 [Lua] Lobby data player_slot_3 = 0:0
18:12:00.698 [Lua] Lobby data eac_authorized = true
18:12:00.698 [Lua] Set lobby end.
18:12:00.700 [Lua] CurrentConflictSettings default
18:12:00.700 [Lua] [ConflictDirector] conflict_director is ai_ready
18:12:00.703 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:12:00.704 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:12:00.708 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:12:00.708 [Lua] Forming navigation groups in one frame
18:12:00.708 [Lua] Forming navigation groups
18:12:00.732 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000000909
18:12:00.950 [Lua] NavigationGroupManager -> calulation time B: 0.21899999999993724
18:12:00.950 [Lua] number of nav groups: 361
18:12:00.953 [Lua] number of refined nav groups : 240
18:12:00.960 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
18:12:00.961 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.619806401431561 Normalized coefficient: 1.4830778834044351
18:12:00.966 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.701212964206935 Normalized coefficient: 1.2400390454348564
18:12:00.970 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 10.864049327373502 Normalized coefficient: 1.1597885484791126
18:12:00.983 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:12:00.983 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:12:00.983 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
18:12:00.990 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
18:12:00.990 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters.
18:12:00.990 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:12:00.990 [Lua] [LevelAnalysis]
18:12:00.990 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:12:00.990 [Lua] [LevelAnalysis]
18:12:00.990 [Lua] [LevelAnalysis] Terror events added:
18:12:00.990 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
18:12:00.990 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
18:12:00.990 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
18:12:00.990 [Lua] NORMAL PATROL MAIN PATH 270.43914794921875
18:12:00.990 [Lua] [waypoints] = table
18:12:00.990 [Lua] [astar_points] = table
18:12:00.990 [Lua] [travel_dist] = 270.44525623321533 (number)
18:12:00.990 [Lua] [one_directional] = true (boolean)
18:12:00.990 [Lua] [id] = boss1 (string)
18:12:00.990 [Lua] ----> using boss spline path!
18:12:00.990 [Lua] Adding main path event: Vector3Box(-17.4598, -219.026, 4.24366) boss_event_spline_patrol 45 table: 0000000009DC3E30
18:12:00.990 [Lua] NORMAL PATROL MAIN PATH 967.14471435546875
18:12:00.990 [Lua] [waypoints] = table
18:12:00.990 [Lua] [astar_points] = table
18:12:00.990 [Lua] [travel_dist] = 966.57481274008751 (number)
18:12:00.990 [Lua] [one_directional] = true (boolean)
18:12:00.990 [Lua] [id] = boss7 (string)
18:12:00.990 [Lua] ----> using boss spline path!
18:12:00.990 [Lua] Adding main path event: Vector3Box(60, 23, 10.208) boss_event_spline_patrol 45 table: 0000000009DC4700
18:12:00.990 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1
18:12:00.990 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104
18:12:00.990 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104
18:12:00.990 [Lua] [LevelAnalysis] wanted_distance: 1007.7497802742768
18:12:00.990 [Lua] [LevelAnalysis] Terror events added:
18:12:00.990 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:12:00.990 [Lua] Adding main path event: Vector3Box(58.4262, 59.2806, 8.65622) rare_event_loot_rat 45 table: 0000000009DC4E50
18:12:00.991 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:12:00.993 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
18:12:01.002 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56
18:12:01.002 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
18:12:01.003 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:12:01.003 [Lua] [Managers] Calling function on all managers:
18:12:01.003 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:12:01.003 [Save] Loading `ut_tweaks_presets`
18:12:01.003 warning: [Save] Missing filename `ut_tweaks_presets`
18:12:01.017 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForEnterGame
18:12:01.017 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForGameObjectSync
18:12:01.019 [Lua] player (11000011b9a64bd,6) was put into party 1
18:12:01.033 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
18:12:01.033 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
18:12:01.033 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:6) to profile(5) career(1)
18:12:01.033 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000011b9a64bd"}]
18:12:01.033 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:6:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/blunderbuss":false},"inventory_id":1782047744,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false}}
18:12:01.033 [Lua] player (11000011b9a64bd,4) was put into party 1
18:12:01.047 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
18:12:01.047 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
18:12:01.047 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:4) to profile(3) career(2)
18:12:01.047 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000011b9a64bd"}]
18:12:01.048 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t2\/wpn_dw_drake_pistol_02_t2_runed_01_3p":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":438070112,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t2\/wpn_dw_drake_pistol_02_t2_runed_01_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t2\/wpn_dw_drake_pistol_02_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
18:12:01.048 [Lua] player (11000011b9a64bd,3) was put into party 1
18:12:01.062 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
18:12:01.062 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
18:12:01.062 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:3) to profile(2) career(3)
18:12:01.062 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000011b9a64bd"}]
18:12:01.062 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:3:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1613640576,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
18:12:01.063 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0cbd1300
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
18:12:01.179 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000011b9a64bd"}]
18:12:01.179 [Lua] PlayerManager:remove_player peer_id=11000011b9a64bd 3
18:12:01.179 [Lua] [GameNetworkManager] destroying game object with go_id=62
18:12:01.179 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForGameObjectSync
18:12:01.179 [Lua] [PeerSM] 11000011b9a64bd :: on_enter WaitingForPlayers
18:12:01.181 [Lua] player (11000011b9a64bd,3) was put into party 1
18:12:01.196 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
18:12:01.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65
18:12:01.196 [Lua] [ProfileSynchronizer] Assigning peer(11000011b9a64bd:3) to profile(2) career(3)
18:12:01.196 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000011b9a64bd"}]
18:12:01.196 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:3:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1515723520,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
18:12:01.202 [Lua] [PeerSM] 11000011b9a64bd :: on_exit WaitingForPlayers
18:12:01.202 [Lua] [PeerSM] 11000011b9a64bd :: on_enter InGame
18:12:01.202 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peer_ingame:11000011b9a64bd:0:0:0 = true
18:12:02.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
18:12:02.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
18:12:02.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:12:02.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:12:02.794 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:12:02.795 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
18:12:02.823 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:12:02.823 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:12:02.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:12:03.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:12:03.057 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:12:03.057 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
18:12:03.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
18:12:03.186 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
18:12:03.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:12:03.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:12:03.603 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:12:03.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
18:12:03.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
18:12:03.617 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
18:12:03.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
18:12:03.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
18:12:03.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
18:12:03.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
18:12:03.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
18:12:03.960 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
18:12:03.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
18:12:04.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
18:12:04.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
18:12:04.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:12:04.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:12:04.266 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:12:04.266 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
18:12:04.364 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:12:04.364 [Lua] [PackageManager] Force_load: wwise/staff
18:12:04.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:12:04.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:12:04.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:12:04.477 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
18:12:04.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
18:12:04.618 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
18:12:04.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
18:12:04.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
18:12:04.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
18:12:04.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:12:04.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:12:04.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
18:12:04.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
18:12:05.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
18:12:05.195 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
18:12:05.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
18:12:05.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
18:12:05.439 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
18:12:05.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:12:05.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:12:05.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
18:12:05.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
18:12:06.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
18:12:06.032 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
18:12:06.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
18:12:06.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
18:12:06.045 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
18:12:06.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:12:06.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:12:06.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:12:06.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
18:12:06.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
18:12:06.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
18:12:06.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
18:12:06.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
18:12:06.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
18:12:06.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
18:12:06.427 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
18:12:06.427 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
18:12:06.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
18:12:06.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
18:12:06.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
18:12:06.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:12:06.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:12:06.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:12:06.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
18:12:06.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
18:12:06.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
18:12:06.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
18:12:06.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
18:12:06.878 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
18:12:06.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
18:12:07.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
18:12:07.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
18:12:07.015 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
18:12:07.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
18:12:07.140 [Lua] [PackageManager] Force_load: wwise/drakegun
18:12:07.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
18:12:07.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
18:12:07.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
18:12:07.271 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:12:07.278 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:4:0:0 = 438070112
18:12:07.334 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:12:07.334 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:12:07.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:12:07.342 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:3:0:0 = 1515723520
18:12:07.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:12:07.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:12:07.449 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
18:12:07.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
18:12:07.476 [Lua] [PackageManager] Force_load: wwise/blunderbuss
18:12:07.483 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:6:0:0 = 1782047744
18:12:07.485 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000011b9a64bd 6
18:12:07.487 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.487 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.487 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.487 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.487 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.487 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.487 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.487 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:07.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
18:12:07.488 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000011b9a64bd 4
18:12:07.490 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.490 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.490 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.490 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.490 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.490 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.490 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.490 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.491 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:07.491 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
18:12:07.492 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000011b9a64bd 3
18:12:07.494 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.494 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.494 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.494 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.494 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.494 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.494 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:12:07.494 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:07.494 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
18:12:07.497 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(55.0422, -414.978, 6.95107), Vector4(0, 0, -0.59394, -0.804509))
18:12:07.500 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:12:07.500 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.500 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:12:07.500 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.500 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:12:07.500 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:12:07.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:07.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:07.501 [Lua] PlayerManager:assign_unit_ownership ShaderkaUSA 11000011b9a64bd 1
18:12:07.501 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
18:12:07.516 [Lua] Switching ConflictSettings: to: chaos
18:12:07.516 [Lua] pacing=chaos
18:12:07.516 [Lua] roaming=nil
18:12:07.516 [Lua] specials=chaos
18:12:07.516 [Lua] debug_color=purple
18:12:07.516 [Lua] contained_breeds=nil
18:12:07.516 [Lua] pack_spawning=chaos
18:12:07.516 [Lua] disabled=false
18:12:07.516 [Lua] factions=nil
18:12:07.516 [Lua] boss=chaos
18:12:07.516 [Lua] horde=chaos
18:12:07.516 [Lua] name=chaos
18:12:07.516 [Lua] intensity=default
18:12:07.516 [Lua] ---
18:12:07.516 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
18:12:07.516 [Lua] updating bot weapon metadata for weapon: brace_of_drakefirepistols_template_1
18:12:07.517 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1
18:12:07.517 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1
18:12:07.517 [Lua] updating bot weapon metadata for weapon: dual_wield_hammer_sword_template
18:12:07.517 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a790f80
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a790f80
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a791930
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a791930
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b63ee30
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b63ee30
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b63e8b0
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b63e8b0
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a791650
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a791650
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a791ef0
18:12:07.520 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a791ef0
18:12:07.674 [Lua] StateInGameRunning:_game_actually_starts()
18:12:07.674 [Lua] #################################################################################################################
18:12:07.674 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:12:07.674 [Lua] #################################################################################################################
18:12:07.674 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
18:12:07.674 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: actually_ingame:11000011b9a64bd:0:0:0 = true
18:12:07.681 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
18:12:07.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
18:12:07.845 [Lua] Commit load time data
18:12:11.337 [Lua] [LobbyMembers] Member joined 110000102fce812
18:12:11.343 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:12:11.343 [Lua] Players: 2
18:12:11.343 [Lua] Set lobby begin:
18:12:11.343 [Lua] Lobby data twitch_enabled = false
18:12:11.343 [Lua] Lobby data selected_mission_id = ussingen
18:12:11.344 [Lua] Lobby data num_players = 2
18:12:11.344 [Lua] Lobby data difficulty_tweak = 0
18:12:11.344 [Lua] Lobby data host = 11000011b9a64bd
18:12:11.344 [Lua] Lobby data time_of_search = 1629137497
18:12:11.344 [Lua] Lobby data matchmaking_type = 2
18:12:11.344 [Lua] Lobby data is_private = false
18:12:11.344 [Lua] Lobby data match_started = true
18:12:11.344 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:11.344 [Lua] Lobby data difficulty = cataclysm
18:12:11.344 [Lua] Lobby data player_slot_1 = 0:0
18:12:11.344 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:11.344 [Lua] Lobby data quick_game = true
18:12:11.344 [Lua] Lobby data country_code = US
18:12:11.344 [Lua] Lobby data matchmaking = true
18:12:11.344 [Lua] Lobby data power_level = 835
18:12:11.344 [Lua] Lobby data mission_id = ussingen
18:12:11.344 [Lua] Lobby data mechanism = adventure
18:12:11.344 [Lua] Lobby data player_slot_5 = 0:0
18:12:11.344 [Lua] Lobby data player_slot_2 = 0:0
18:12:11.344 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:11.344 [Lua] Lobby data player_slot_3 = 0:0
18:12:11.344 [Lua] Lobby data eac_authorized = true
18:12:11.344 [Lua] Set lobby end.
18:12:13.718 [Lua] GOT approve_channel 1 110000102fce812 186000003cec17a
18:12:13.718 [EAC] EAC server has client 110000102fce812 and channel 1 (and owner 110000102fce812)
18:12:13.718 [EACServer] [11:12:13:717][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FCE812 PlayerGUID: 76561198010394642 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010394642 PlayerName: spcarlin
18:12:13.718 [Lua] Client with peer_id 110000102fce812 got APPROVED by server
18:12:13.718 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102fce812'
18:12:13.718 [Lua] [ChatManager][1]System: spcarlin is joining the game
18:12:13.719 [Lua] [NetworkServer] Peer 110000102fce812 joined server lobby.
18:12:13.719 [Lua] [NetworkServer] Creating peer info.
18:12:13.719 [Lua] [PeerSM] 110000102fce812 :: on_enter Connecting
18:12:13.947 [EACServer] [11:12:13:947][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
18:12:13.963 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003cec17a from 110000102fce812, replying lobby_ok
18:12:14.204 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fce812 REPLY wh:0 | we:11000011b9a64bd | dr:0 | bw:0 | es:0
18:12:14.441 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000102fce812
18:12:14.441 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: profile_index_reservation:0:0:1:0 = 110000102fce812
18:12:14.441 [Lua] Set lobby begin:
18:12:14.441 [Lua] Lobby data twitch_enabled = false
18:12:14.441 [Lua] Lobby data selected_mission_id = ussingen
18:12:14.441 [Lua] Lobby data num_players = 2
18:12:14.441 [Lua] Lobby data difficulty_tweak = 0
18:12:14.441 [Lua] Lobby data host = 11000011b9a64bd
18:12:14.441 [Lua] Lobby data time_of_search = 1629137497
18:12:14.441 [Lua] Lobby data matchmaking_type = 2
18:12:14.441 [Lua] Lobby data is_private = false
18:12:14.441 [Lua] Lobby data match_started = true
18:12:14.441 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:14.441 [Lua] Lobby data difficulty = cataclysm
18:12:14.441 [Lua] Lobby data player_slot_1 = 110000102fce812:1
18:12:14.441 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:14.441 [Lua] Lobby data quick_game = true
18:12:14.441 [Lua] Lobby data country_code = US
18:12:14.441 [Lua] Lobby data matchmaking = true
18:12:14.441 [Lua] Lobby data power_level = 835
18:12:14.441 [Lua] Lobby data mission_id = ussingen
18:12:14.441 [Lua] Lobby data mechanism = adventure
18:12:14.441 [Lua] Lobby data player_slot_5 = 0:0
18:12:14.441 [Lua] Lobby data player_slot_2 = 0:0
18:12:14.441 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:14.441 [Lua] Lobby data player_slot_3 = 0:0
18:12:14.441 [Lua] Lobby data eac_authorized = true
18:12:14.441 [Lua] Set lobby end.
18:12:15.837 [Lua] [LobbyMembers] Member joined 110000106ca88be
18:12:15.843 [Lua] [NetworkServer] Changing num_players from 2 to 3
18:12:15.843 [Lua] Players: 3
18:12:15.843 [Lua] Set lobby begin:
18:12:15.843 [Lua] Lobby data twitch_enabled = false
18:12:15.843 [Lua] Lobby data selected_mission_id = ussingen
18:12:15.843 [Lua] Lobby data num_players = 3
18:12:15.843 [Lua] Lobby data difficulty_tweak = 0
18:12:15.843 [Lua] Lobby data host = 11000011b9a64bd
18:12:15.843 [Lua] Lobby data time_of_search = 1629137497
18:12:15.843 [Lua] Lobby data matchmaking_type = 2
18:12:15.843 [Lua] Lobby data is_private = false
18:12:15.844 [Lua] Lobby data match_started = true
18:12:15.844 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:15.844 [Lua] Lobby data difficulty = cataclysm
18:12:15.844 [Lua] Lobby data player_slot_1 = 110000102fce812:1
18:12:15.844 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:15.844 [Lua] Lobby data quick_game = true
18:12:15.844 [Lua] Lobby data country_code = US
18:12:15.844 [Lua] Lobby data matchmaking = true
18:12:15.844 [Lua] Lobby data power_level = 835
18:12:15.844 [Lua] Lobby data mission_id = ussingen
18:12:15.844 [Lua] Lobby data mechanism = adventure
18:12:15.844 [Lua] Lobby data player_slot_5 = 0:0
18:12:15.844 [Lua] Lobby data player_slot_2 = 0:0
18:12:15.844 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:15.844 [Lua] Lobby data player_slot_3 = 0:0
18:12:15.844 [Lua] Lobby data eac_authorized = true
18:12:15.844 [Lua] Set lobby end.
18:12:16.807 [Lua] ### CLEARING PEER STATE FOR 110000102fce812
18:12:16.807 [Lua] [PeerSM] 110000102fce812 :: on_exit Connecting
18:12:16.807 [Lua] [PeerSM] 110000102fce812 :: on_enter Connecting
18:12:17.009 [Lua] [NetworkServer] Peer 110000102fce812 has sent rpc_notify_lobby_joined
18:12:17.009 [Lua] [PSM] Peer 110000102fce812 joined. Want to use profile index "1" and join party "0"
18:12:17.009 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peers:0:0:0:0 = ["11000011b9a64bd","110000102fce812"]
18:12:17.009 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fce812, connection_key=0)
18:12:17.009 [Lua] Sync dynamic to client:
18:12:17.168 [Lua] GOT approve_channel 2 110000106ca88be 186000003cec17a
18:12:17.168 [EAC] EAC server has client 110000106ca88be and channel 2 (and owner 110000106ca88be)
18:12:17.168 [Lua] Client with peer_id 110000106ca88be got APPROVED by server
18:12:17.168 [EACServer] [11:12:17:168][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106CA88BE PlayerGUID: 76561198074202302 PlayerIP: 0.0.0.0 OwnerGUID: 76561198074202302 PlayerName: Vertikill
18:12:17.168 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106ca88be'
18:12:17.169 [Lua] [ChatManager][1]System: Vertikill is joining the game
18:12:17.169 [Lua] [NetworkServer] Peer 110000106ca88be joined server lobby.
18:12:17.169 [Lua] [NetworkServer] Creating peer info.
18:12:17.169 [Lua] [PeerSM] 110000106ca88be :: on_enter Connecting
18:12:17.254 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003cec17a from 110000106ca88be, replying lobby_ok
18:12:17.282 [Lua] ### Received rpc_level_load_started
18:12:17.282 [Lua] #### Has state machine: true, peer_id: 110000102fce812, level_session_id: 1151565312
18:12:17.282 [Lua] player (110000102fce812,1) was put into party 0
18:12:17.282 [Lua] [ProfileSynchronizer] Peer 110000102fce812 entered session
18:12:17.282 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102fce812
18:12:17.282 [Lua] Mechanism says: a client has initialized the mechanism! 110000102fce812
18:12:17.304 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106ca88be REPLY wh:110000102fce812 | we:11000011b9a64bd | dr:0 | bw:0 | es:0
18:12:17.537 [SteamVoipClient] select_out(110000102fce812, on)
18:12:17.566 [SteamVoipClient] select_out(110000102fce812, on)
18:12:17.566 [SteamVoipClient] select_in(110000102fce812, on)
18:12:17.566 [SteamVoipClient] select_out(110000102fce812, off)
18:12:18.774 [EACServer] [11:12:18:774][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FCE812 Session: 1 Status: Client Authenticated Message: Client authenticated.
18:12:18.775 [EAC] Peer 110000102fce812 switched EAC state to ClientAuthenticatedLocal
18:12:19.120 [Lua] [NetworkServer] Peer 110000102fce812 has sent rpc_post_game_notified
18:12:19.121 [Lua] [PeerSM] 110000102fce812 :: on_exit Connecting
18:12:19.121 [Lua] [PeerSM] 110000102fce812 :: on_enter Loading
18:12:19.882 [EACServer] [11:12:19:881][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FCE812.
18:12:19.963 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:3:0:0 = 1515723520
18:12:20.382 [EACServer] [11:12:20:382][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FCE812
18:12:20.382 [EACServer] [11:12:20:382][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FCE812 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:12:20.386 [EAC] Peer 110000102fce812 switched EAC state to ClientAuthenticatedRemote
18:12:20.959 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:6:0:0 = 1782047744
18:12:21.007 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:4:0:0 = 438070112
18:12:21.086 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:11000011b9a64bd:1:0:0 = 395042112
18:12:23.034 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000106ca88be'
18:12:23.187 [Lua] [LobbyMembers] Member left 110000106ca88be
18:12:23.195 [Lua] [NetworkServer] Changing num_players from 3 to 2
18:12:23.195 [Lua] Players: 2
18:12:23.195 [Lua] Set lobby begin:
18:12:23.195 [Lua] Lobby data twitch_enabled = false
18:12:23.195 [Lua] Lobby data selected_mission_id = ussingen
18:12:23.195 [Lua] Lobby data num_players = 2
18:12:23.195 [Lua] Lobby data difficulty_tweak = 0
18:12:23.195 [Lua] Lobby data host = 11000011b9a64bd
18:12:23.195 [Lua] Lobby data time_of_search = 1629137497
18:12:23.195 [Lua] Lobby data matchmaking_type = 2
18:12:23.195 [Lua] Lobby data is_private = false
18:12:23.195 [Lua] Lobby data match_started = true
18:12:23.196 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:23.196 [Lua] Lobby data difficulty = cataclysm
18:12:23.196 [Lua] Lobby data player_slot_1 = 110000102fce812:1
18:12:23.196 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:23.196 [Lua] Lobby data quick_game = true
18:12:23.196 [Lua] Lobby data country_code = US
18:12:23.196 [Lua] Lobby data matchmaking = true
18:12:23.196 [Lua] Lobby data power_level = 835
18:12:23.196 [Lua] Lobby data mission_id = ussingen
18:12:23.196 [Lua] Lobby data mechanism = adventure
18:12:23.196 [Lua] Lobby data player_slot_5 = 0:0
18:12:23.196 [Lua] Lobby data player_slot_2 = 0:0
18:12:23.196 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:23.196 [Lua] Lobby data player_slot_3 = 0:0
18:12:23.196 [Lua] Lobby data eac_authorized = true
18:12:23.196 [Lua] Set lobby end.
18:12:24.034 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000106ca88be'
18:12:24.034 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ca88be)
18:12:24.034 [Lua] [PeerSM] 110000106ca88be :: on_exit Connecting
18:12:24.034 [Lua] [PeerSM] 110000106ca88be :: on_enter Disconnecting
18:12:24.034 [Lua] [PSM] Disconnecting peer 110000106ca88be
18:12:24.034 [Lua] [ChatManager][1]System: Vertikill has left the game
18:12:24.034 [Lua] [PeerSM] 110000106ca88be :: on_exit Disconnecting
18:12:24.034 [Lua] [PeerSM] 110000106ca88be :: on_enter Disconnected
18:12:24.034 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ca88be)
18:12:24.034 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: 110000106ca88be
18:12:24.034 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000106ca88be
18:12:24.034 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000106ca88be
18:12:24.034 [Lua] [ProfileSynchronizer] Peer 110000106ca88be left session
18:12:24.034 [Lua] Set lobby begin:
18:12:24.034 [Lua] Lobby data twitch_enabled = false
18:12:24.034 [Lua] Lobby data selected_mission_id = ussingen
18:12:24.034 [Lua] Lobby data num_players = 2
18:12:24.035 [Lua] Lobby data difficulty_tweak = 0
18:12:24.035 [Lua] Lobby data host = 11000011b9a64bd
18:12:24.035 [Lua] Lobby data time_of_search = 1629137497
18:12:24.035 [Lua] Lobby data matchmaking_type = 2
18:12:24.035 [Lua] Lobby data is_private = false
18:12:24.035 [Lua] Lobby data match_started = true
18:12:24.035 [Lua] Lobby data player_slot_4 = 11000011b9a64bd:1
18:12:24.035 [Lua] Lobby data difficulty = cataclysm
18:12:24.035 [Lua] Lobby data player_slot_1 = 110000102fce812:1
18:12:24.035 [Lua] Lobby data unique_server_name = ShaderkaUSA
18:12:24.035 [Lua] Lobby data quick_game = true
18:12:24.035 [Lua] Lobby data country_code = US
18:12:24.035 [Lua] Lobby data matchmaking = true
18:12:24.035 [Lua] Lobby data power_level = 835
18:12:24.035 [Lua] Lobby data mission_id = ussingen
18:12:24.035 [Lua] Lobby data mechanism = adventure
18:12:24.035 [Lua] Lobby data player_slot_5 = 0:0
18:12:24.035 [Lua] Lobby data player_slot_2 = 0:0
18:12:24.035 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
18:12:24.035 [Lua] Lobby data player_slot_3 = 0:0
18:12:24.035 [Lua] Lobby data eac_authorized = true
18:12:24.035 [Lua] Set lobby end.
18:12:24.035 [EAC] EAC server lost client 110000106ca88be
18:12:24.035 [EACServer] [11:12:24:035][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106CA88BE PlayerGUID: 76561198074202302
18:12:24.035 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a251688, channel: 2
18:12:24.050 [Steam] Connection b88d1048 to remote 110000106ca88be rejected, reason 1000
18:12:24.847 [Lua] ### Received rpc_level_loaded
18:12:24.847 [Lua] #### Has state machine: true, peer_id: 110000102fce812, level_id: 40
18:12:24.847 [Lua] Peer 110000102fce812 has loaded the level but not all enemies, so we wait
18:12:25.066 [Handshaker] Lost connection 33 to 110000106ca88be
18:12:30.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x19741, position: 1920
18:12:30.457 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102fce812, connection_key=0)
18:12:30.458 [Lua] [PeerSM] 110000102fce812 :: on_exit Loading
18:12:30.458 [Lua] [PeerSM] 110000102fce812 :: on_enter LoadingProfilePackages
18:12:30.465 [Lua] [PeerSM] 110000102fce812 :: on_exit LoadingProfilePackages
18:12:30.465 [Lua] [PeerSM] 110000102fce812 :: on_enter WaitingForEnterGame
18:12:32.599 [Lua] [PeerSM] 110000102fce812 :: on_exit WaitingForEnterGame
18:12:32.599 [Lua] [PeerSM] 110000102fce812 :: on_enter WaitingForGameObjectSync
18:12:32.606 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102fce812
18:12:32.611 [Lua] Breedfreezer (server) starting a hot join sync
18:12:32.611 [Lua] packing 0 units of breed chaos_marauder
18:12:32.611 [Lua] packing 0 units of breed skaven_clan_rat
18:12:32.611 [Lua] packing 0 units of breed skaven_storm_vermin
18:12:32.611 [Lua] packing 0 units of breed skaven_slave
18:12:32.611 [Lua] packing 0 units of breed chaos_fanatic
18:12:32.611 [Lua] packing 0 units of breed chaos_raider
18:12:32.611 [Lua] packing 0 units of breed chaos_warrior
18:12:32.611 [Lua] packing 0 units of breed chaos_berzerker
18:12:32.611 [Lua] packing 0 units of breed skaven_plague_monk
18:12:32.611 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:12:32.611 [Lua]
18:12:32.611 [Lua] [1] = 1 (number)
18:12:32.611 [Lua] [2] = 0 (number)
18:12:32.611 [Lua] [3] = 1 (number)
18:12:32.611 [Lua] [4] = 0 (number)
18:12:32.611 [Lua] [5] = 1 (number)
18:12:32.611 [Lua] [6] = 0 (number)
18:12:32.611 [Lua] [7] = 1 (number)
18:12:32.611 [Lua] [8] = 0 (number)
18:12:32.611 [Lua] [9] = 1 (number)
18:12:32.611 [Lua] [10] = 0 (number)
18:12:32.611 [Lua] [11] = 1 (number)
18:12:32.611 [Lua] [12] = 0 (number)
18:12:32.611 [Lua] [13] = 1 (number)
18:12:32.611 [Lua] [14] = 0 (number)
18:12:32.611 [Lua] [15] = 1 (number)
18:12:32.611 [Lua] [16] = 0 (number)
18:12:32.611 [Lua] [17] = 1 (number)
18:12:32.611 [Lua] [18] = 0 (number)
18:12:32.611 [Lua]
18:12:32.611 [Lua]
18:12:32.611 [Lua]
18:12:32.612 [Lua] PlayerManager:add_remote_player 110000102fce812
18:12:32.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74
18:12:32.612 [Lua] RemotePlayer:create_game_object( ) 74
18:12:32.629 [Lua] [ProfileSynchronizer] Assigning peer(110000102fce812:1) to profile(1) career(2)
18:12:32.629 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000011b9a64bd"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000011b9a64bd"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000102fce812"}]
18:12:32.629 [Lua] [PeerSM] 110000102fce812 :: on_exit WaitingForGameObjectSync
18:12:32.629 [Lua] [PeerSM] 110000102fce812 :: on_enter WaitingForPlayers
18:12:32.637 [Lua] [PeerSM] 110000102fce812 :: on_exit WaitingForPlayers
18:12:32.637 [Lua] [PeerSM] 110000102fce812 :: on_enter InGame
18:12:32.637 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: peer_ingame:110000102fce812:0:0:0 = true
18:12:32.923 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102fce812 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:12:32.923 [Lua] Adding player sync data to peer=110000102fce812 local_player_id=1
18:12:32.924 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_12":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter_skin_01\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1895637248,"first_person":{"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_12":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter_skin_01\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/wh_bountyhunter":false}}
18:12:32.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
18:12:32.924 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
18:12:33.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
18:12:33.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
18:12:33.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12
18:12:33.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12
18:12:33.127 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12
18:12:33.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:12:33.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:12:33.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:12:33.143 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
18:12:33.251 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
18:12:33.251 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
18:12:33.251 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
18:12:33.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:12:33.282 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:12:33.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
18:12:33.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
18:12:33.501 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
18:12:33.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:12:33.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:12:33.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:12:33.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base
18:12:33.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base
18:12:33.995 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base
18:12:34.002 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:110000102fce812:1:0:0 = 1895637248
18:12:34.688 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: loaded_inventory_id:110000102fce812:1:0:0 = 1895637248
18:12:34.691 [Lua] player (110000102fce812,1) was put into party 1
18:12:34.696 [Lua] [GameNetworkManager] destroying game object with go_id=71
18:12:34.700 [Lua] [SharedState] [SharedState] network_state_11000011b9a64bd: